xref: /aosp_15_r20/external/llvm/test/Assembler/ConstantExprNoFold.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; This test checks to make sure that constant exprs don't fold in some simple
2*9880d681SAndroid Build Coastguard Worker; situations
3*9880d681SAndroid Build Coastguard Worker
4*9880d681SAndroid Build Coastguard Worker; RUN: llvm-as < %s | llvm-dis | FileCheck %s
5*9880d681SAndroid Build Coastguard Worker; RUN: verify-uselistorder %s
6*9880d681SAndroid Build Coastguard Worker
7*9880d681SAndroid Build Coastguard Worker; Even give it a datalayout, to tempt folding as much as possible.
8*9880d681SAndroid Build Coastguard Workertarget datalayout = "p:32:32"
9*9880d681SAndroid Build Coastguard Worker
10*9880d681SAndroid Build Coastguard Worker@A = global i64 0
11*9880d681SAndroid Build Coastguard Worker@B = global i64 0
12*9880d681SAndroid Build Coastguard Worker
13*9880d681SAndroid Build Coastguard Worker; Don't fold this. @A might really be allocated next to @B, in which case the
14*9880d681SAndroid Build Coastguard Worker; icmp should return true. It's not valid to *dereference* in @B from a pointer
15*9880d681SAndroid Build Coastguard Worker; based on @A, but icmp isn't a dereference.
16*9880d681SAndroid Build Coastguard Worker
17*9880d681SAndroid Build Coastguard Worker; CHECK: @C = global i1 icmp eq (i64* getelementptr inbounds (i64, i64* @A, i64 1), i64* @B)
18*9880d681SAndroid Build Coastguard Worker@C = global i1 icmp eq (i64* getelementptr inbounds (i64, i64* @A, i64 1), i64* @B)
19*9880d681SAndroid Build Coastguard Worker
20*9880d681SAndroid Build Coastguard Worker; Don't fold this completely away either. In theory this could be simplified
21*9880d681SAndroid Build Coastguard Worker; to only use a gep on one side of the icmp though.
22*9880d681SAndroid Build Coastguard Worker
23*9880d681SAndroid Build Coastguard Worker; CHECK: @D = global i1 icmp eq (i64* getelementptr inbounds (i64, i64* @A, i64 1), i64* getelementptr inbounds (i64, i64* @B, i64 2))
24*9880d681SAndroid Build Coastguard Worker@D = global i1 icmp eq (i64* getelementptr inbounds (i64, i64* @A, i64 1), i64* getelementptr inbounds (i64, i64* @B, i64 2))
25*9880d681SAndroid Build Coastguard Worker
26*9880d681SAndroid Build Coastguard Worker; CHECK: @E = global i64 addrspace(1)* addrspacecast (i64* @A to i64 addrspace(1)*)
27*9880d681SAndroid Build Coastguard Worker@E = global i64 addrspace(1)* addrspacecast(i64* @A to i64 addrspace(1)*)
28*9880d681SAndroid Build Coastguard Worker
29*9880d681SAndroid Build Coastguard Worker; Don't add an inbounds on @weak.gep, since @weak may be null.
30*9880d681SAndroid Build Coastguard Worker; CHECK: @weak.gep = global i32* getelementptr (i32, i32* @weak, i32 1)
31*9880d681SAndroid Build Coastguard Worker@weak.gep = global i32* getelementptr (i32, i32* @weak, i32 1)
32*9880d681SAndroid Build Coastguard Worker@weak = extern_weak global i32
33*9880d681SAndroid Build Coastguard Worker
34*9880d681SAndroid Build Coastguard Worker; An object with weak linkage cannot have it's identity determined at compile time.
35*9880d681SAndroid Build Coastguard Worker; CHECK: @F = global i1 icmp eq (i32* @weakany, i32* @glob)
36*9880d681SAndroid Build Coastguard Worker@F = global i1 icmp eq (i32* @weakany, i32* @glob)
37*9880d681SAndroid Build Coastguard Worker@weakany = weak global i32 0
38*9880d681SAndroid Build Coastguard Worker
39*9880d681SAndroid Build Coastguard Worker; Empty globals might end up anywhere, even on top of another global.
40*9880d681SAndroid Build Coastguard Worker; CHECK: @empty.cmp = global i1 icmp eq ([0 x i8]* @empty.1, [0 x i8]* @empty.2)
41*9880d681SAndroid Build Coastguard Worker@empty.1 = external global [0 x i8], align 1
42*9880d681SAndroid Build Coastguard Worker@empty.2 = external global [0 x i8], align 1
43*9880d681SAndroid Build Coastguard Worker@empty.cmp = global i1 icmp eq ([0 x i8]* @empty.1, [0 x i8]* @empty.2)
44*9880d681SAndroid Build Coastguard Worker
45*9880d681SAndroid Build Coastguard Worker; Don't add an inbounds on @glob.a3, since it's not inbounds.
46*9880d681SAndroid Build Coastguard Worker; CHECK: @glob.a3 = alias i32, getelementptr (i32, i32* @glob.a2, i32 1)
47*9880d681SAndroid Build Coastguard Worker@glob = global i32 0
48*9880d681SAndroid Build Coastguard Worker@glob.a3 = alias i32, getelementptr (i32, i32* @glob.a2, i32 1)
49*9880d681SAndroid Build Coastguard Worker@glob.a2 = alias i32, getelementptr (i32, i32* @glob.a1, i32 1)
50*9880d681SAndroid Build Coastguard Worker@glob.a1 = alias i32, i32* @glob
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