1*9880d681SAndroid Build Coastguard Worker; RUN: opt -verify -disable-output < %s 2*9880d681SAndroid Build Coastguard Worker; This tests that we handle unreachable blocks correctly 3*9880d681SAndroid Build Coastguard Worker 4*9880d681SAndroid Build Coastguard Workerdefine void @f() personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*) { 5*9880d681SAndroid Build Coastguard Worker %v1 = invoke i32* @g() 6*9880d681SAndroid Build Coastguard Worker to label %bb1 unwind label %bb2 7*9880d681SAndroid Build Coastguard Worker invoke void @__dynamic_cast() 8*9880d681SAndroid Build Coastguard Worker to label %bb1 unwind label %bb2 9*9880d681SAndroid Build Coastguard Workerbb1: 10*9880d681SAndroid Build Coastguard Worker %Hidden = getelementptr inbounds i32, i32* %v1, i64 1 11*9880d681SAndroid Build Coastguard Worker ret void 12*9880d681SAndroid Build Coastguard Workerbb2: 13*9880d681SAndroid Build Coastguard Worker %lpad.loopexit80 = landingpad { i8*, i32 } 14*9880d681SAndroid Build Coastguard Worker cleanup 15*9880d681SAndroid Build Coastguard Worker ret void 16*9880d681SAndroid Build Coastguard Worker} 17*9880d681SAndroid Build Coastguard Workerdeclare i32 @__gxx_personality_v0(...) 18*9880d681SAndroid Build Coastguard Workerdeclare void @__dynamic_cast() 19*9880d681SAndroid Build Coastguard Workerdeclare i32* @g() 20