1*9880d681SAndroid Build Coastguard Worker //===-- WebAssemblyCFGStackify.cpp - CFG Stackification -------------------===//
2*9880d681SAndroid Build Coastguard Worker //
3*9880d681SAndroid Build Coastguard Worker // The LLVM Compiler Infrastructure
4*9880d681SAndroid Build Coastguard Worker //
5*9880d681SAndroid Build Coastguard Worker // This file is distributed under the University of Illinois Open Source
6*9880d681SAndroid Build Coastguard Worker // License. See LICENSE.TXT for details.
7*9880d681SAndroid Build Coastguard Worker //
8*9880d681SAndroid Build Coastguard Worker //===----------------------------------------------------------------------===//
9*9880d681SAndroid Build Coastguard Worker ///
10*9880d681SAndroid Build Coastguard Worker /// \file
11*9880d681SAndroid Build Coastguard Worker /// \brief This file implements a CFG stacking pass.
12*9880d681SAndroid Build Coastguard Worker ///
13*9880d681SAndroid Build Coastguard Worker /// This pass reorders the blocks in a function to put them into topological
14*9880d681SAndroid Build Coastguard Worker /// order, ignoring loop backedges, and without any loop being interrupted
15*9880d681SAndroid Build Coastguard Worker /// by a block not dominated by the loop header, with special care to keep the
16*9880d681SAndroid Build Coastguard Worker /// order as similar as possible to the original order.
17*9880d681SAndroid Build Coastguard Worker ///
18*9880d681SAndroid Build Coastguard Worker /// Then, it inserts BLOCK and LOOP markers to mark the start of scopes, since
19*9880d681SAndroid Build Coastguard Worker /// scope boundaries serve as the labels for WebAssembly's control transfers.
20*9880d681SAndroid Build Coastguard Worker ///
21*9880d681SAndroid Build Coastguard Worker /// This is sufficient to convert arbitrary CFGs into a form that works on
22*9880d681SAndroid Build Coastguard Worker /// WebAssembly, provided that all loops are single-entry.
23*9880d681SAndroid Build Coastguard Worker ///
24*9880d681SAndroid Build Coastguard Worker //===----------------------------------------------------------------------===//
25*9880d681SAndroid Build Coastguard Worker
26*9880d681SAndroid Build Coastguard Worker #include "WebAssembly.h"
27*9880d681SAndroid Build Coastguard Worker #include "MCTargetDesc/WebAssemblyMCTargetDesc.h"
28*9880d681SAndroid Build Coastguard Worker #include "WebAssemblyMachineFunctionInfo.h"
29*9880d681SAndroid Build Coastguard Worker #include "WebAssemblySubtarget.h"
30*9880d681SAndroid Build Coastguard Worker #include "llvm/ADT/PriorityQueue.h"
31*9880d681SAndroid Build Coastguard Worker #include "llvm/ADT/SetVector.h"
32*9880d681SAndroid Build Coastguard Worker #include "llvm/CodeGen/MachineDominators.h"
33*9880d681SAndroid Build Coastguard Worker #include "llvm/CodeGen/MachineFunction.h"
34*9880d681SAndroid Build Coastguard Worker #include "llvm/CodeGen/MachineInstrBuilder.h"
35*9880d681SAndroid Build Coastguard Worker #include "llvm/CodeGen/MachineLoopInfo.h"
36*9880d681SAndroid Build Coastguard Worker #include "llvm/CodeGen/MachineRegisterInfo.h"
37*9880d681SAndroid Build Coastguard Worker #include "llvm/CodeGen/Passes.h"
38*9880d681SAndroid Build Coastguard Worker #include "llvm/Support/Debug.h"
39*9880d681SAndroid Build Coastguard Worker #include "llvm/Support/raw_ostream.h"
40*9880d681SAndroid Build Coastguard Worker using namespace llvm;
41*9880d681SAndroid Build Coastguard Worker
42*9880d681SAndroid Build Coastguard Worker #define DEBUG_TYPE "wasm-cfg-stackify"
43*9880d681SAndroid Build Coastguard Worker
44*9880d681SAndroid Build Coastguard Worker namespace {
45*9880d681SAndroid Build Coastguard Worker class WebAssemblyCFGStackify final : public MachineFunctionPass {
getPassName() const46*9880d681SAndroid Build Coastguard Worker const char *getPassName() const override {
47*9880d681SAndroid Build Coastguard Worker return "WebAssembly CFG Stackify";
48*9880d681SAndroid Build Coastguard Worker }
49*9880d681SAndroid Build Coastguard Worker
getAnalysisUsage(AnalysisUsage & AU) const50*9880d681SAndroid Build Coastguard Worker void getAnalysisUsage(AnalysisUsage &AU) const override {
51*9880d681SAndroid Build Coastguard Worker AU.setPreservesCFG();
52*9880d681SAndroid Build Coastguard Worker AU.addRequired<MachineDominatorTree>();
53*9880d681SAndroid Build Coastguard Worker AU.addPreserved<MachineDominatorTree>();
54*9880d681SAndroid Build Coastguard Worker AU.addRequired<MachineLoopInfo>();
55*9880d681SAndroid Build Coastguard Worker AU.addPreserved<MachineLoopInfo>();
56*9880d681SAndroid Build Coastguard Worker MachineFunctionPass::getAnalysisUsage(AU);
57*9880d681SAndroid Build Coastguard Worker }
58*9880d681SAndroid Build Coastguard Worker
59*9880d681SAndroid Build Coastguard Worker bool runOnMachineFunction(MachineFunction &MF) override;
60*9880d681SAndroid Build Coastguard Worker
61*9880d681SAndroid Build Coastguard Worker public:
62*9880d681SAndroid Build Coastguard Worker static char ID; // Pass identification, replacement for typeid
WebAssemblyCFGStackify()63*9880d681SAndroid Build Coastguard Worker WebAssemblyCFGStackify() : MachineFunctionPass(ID) {}
64*9880d681SAndroid Build Coastguard Worker };
65*9880d681SAndroid Build Coastguard Worker } // end anonymous namespace
66*9880d681SAndroid Build Coastguard Worker
67*9880d681SAndroid Build Coastguard Worker char WebAssemblyCFGStackify::ID = 0;
createWebAssemblyCFGStackify()68*9880d681SAndroid Build Coastguard Worker FunctionPass *llvm::createWebAssemblyCFGStackify() {
69*9880d681SAndroid Build Coastguard Worker return new WebAssemblyCFGStackify();
70*9880d681SAndroid Build Coastguard Worker }
71*9880d681SAndroid Build Coastguard Worker
72*9880d681SAndroid Build Coastguard Worker /// Return the "bottom" block of a loop. This differs from
73*9880d681SAndroid Build Coastguard Worker /// MachineLoop::getBottomBlock in that it works even if the loop is
74*9880d681SAndroid Build Coastguard Worker /// discontiguous.
LoopBottom(const MachineLoop * Loop)75*9880d681SAndroid Build Coastguard Worker static MachineBasicBlock *LoopBottom(const MachineLoop *Loop) {
76*9880d681SAndroid Build Coastguard Worker MachineBasicBlock *Bottom = Loop->getHeader();
77*9880d681SAndroid Build Coastguard Worker for (MachineBasicBlock *MBB : Loop->blocks())
78*9880d681SAndroid Build Coastguard Worker if (MBB->getNumber() > Bottom->getNumber())
79*9880d681SAndroid Build Coastguard Worker Bottom = MBB;
80*9880d681SAndroid Build Coastguard Worker return Bottom;
81*9880d681SAndroid Build Coastguard Worker }
82*9880d681SAndroid Build Coastguard Worker
MaybeUpdateTerminator(MachineBasicBlock * MBB)83*9880d681SAndroid Build Coastguard Worker static void MaybeUpdateTerminator(MachineBasicBlock *MBB) {
84*9880d681SAndroid Build Coastguard Worker #ifndef NDEBUG
85*9880d681SAndroid Build Coastguard Worker bool AnyBarrier = false;
86*9880d681SAndroid Build Coastguard Worker #endif
87*9880d681SAndroid Build Coastguard Worker bool AllAnalyzable = true;
88*9880d681SAndroid Build Coastguard Worker for (const MachineInstr &Term : MBB->terminators()) {
89*9880d681SAndroid Build Coastguard Worker #ifndef NDEBUG
90*9880d681SAndroid Build Coastguard Worker AnyBarrier |= Term.isBarrier();
91*9880d681SAndroid Build Coastguard Worker #endif
92*9880d681SAndroid Build Coastguard Worker AllAnalyzable &= Term.isBranch() && !Term.isIndirectBranch();
93*9880d681SAndroid Build Coastguard Worker }
94*9880d681SAndroid Build Coastguard Worker assert((AnyBarrier || AllAnalyzable) &&
95*9880d681SAndroid Build Coastguard Worker "AnalyzeBranch needs to analyze any block with a fallthrough");
96*9880d681SAndroid Build Coastguard Worker if (AllAnalyzable)
97*9880d681SAndroid Build Coastguard Worker MBB->updateTerminator();
98*9880d681SAndroid Build Coastguard Worker }
99*9880d681SAndroid Build Coastguard Worker
100*9880d681SAndroid Build Coastguard Worker namespace {
101*9880d681SAndroid Build Coastguard Worker /// Sort blocks by their number.
102*9880d681SAndroid Build Coastguard Worker struct CompareBlockNumbers {
operator ()__anonc318f8970211::CompareBlockNumbers103*9880d681SAndroid Build Coastguard Worker bool operator()(const MachineBasicBlock *A,
104*9880d681SAndroid Build Coastguard Worker const MachineBasicBlock *B) const {
105*9880d681SAndroid Build Coastguard Worker return A->getNumber() > B->getNumber();
106*9880d681SAndroid Build Coastguard Worker }
107*9880d681SAndroid Build Coastguard Worker };
108*9880d681SAndroid Build Coastguard Worker /// Sort blocks by their number in the opposite order..
109*9880d681SAndroid Build Coastguard Worker struct CompareBlockNumbersBackwards {
operator ()__anonc318f8970211::CompareBlockNumbersBackwards110*9880d681SAndroid Build Coastguard Worker bool operator()(const MachineBasicBlock *A,
111*9880d681SAndroid Build Coastguard Worker const MachineBasicBlock *B) const {
112*9880d681SAndroid Build Coastguard Worker return A->getNumber() < B->getNumber();
113*9880d681SAndroid Build Coastguard Worker }
114*9880d681SAndroid Build Coastguard Worker };
115*9880d681SAndroid Build Coastguard Worker /// Bookkeeping for a loop to help ensure that we don't mix blocks not dominated
116*9880d681SAndroid Build Coastguard Worker /// by the loop header among the loop's blocks.
117*9880d681SAndroid Build Coastguard Worker struct Entry {
118*9880d681SAndroid Build Coastguard Worker const MachineLoop *Loop;
119*9880d681SAndroid Build Coastguard Worker unsigned NumBlocksLeft;
120*9880d681SAndroid Build Coastguard Worker
121*9880d681SAndroid Build Coastguard Worker /// List of blocks not dominated by Loop's header that are deferred until
122*9880d681SAndroid Build Coastguard Worker /// after all of Loop's blocks have been seen.
123*9880d681SAndroid Build Coastguard Worker std::vector<MachineBasicBlock *> Deferred;
124*9880d681SAndroid Build Coastguard Worker
Entry__anonc318f8970211::Entry125*9880d681SAndroid Build Coastguard Worker explicit Entry(const MachineLoop *L)
126*9880d681SAndroid Build Coastguard Worker : Loop(L), NumBlocksLeft(L->getNumBlocks()) {}
127*9880d681SAndroid Build Coastguard Worker };
128*9880d681SAndroid Build Coastguard Worker }
129*9880d681SAndroid Build Coastguard Worker
130*9880d681SAndroid Build Coastguard Worker /// Sort the blocks, taking special care to make sure that loops are not
131*9880d681SAndroid Build Coastguard Worker /// interrupted by blocks not dominated by their header.
132*9880d681SAndroid Build Coastguard Worker /// TODO: There are many opportunities for improving the heuristics here.
133*9880d681SAndroid Build Coastguard Worker /// Explore them.
SortBlocks(MachineFunction & MF,const MachineLoopInfo & MLI,const MachineDominatorTree & MDT)134*9880d681SAndroid Build Coastguard Worker static void SortBlocks(MachineFunction &MF, const MachineLoopInfo &MLI,
135*9880d681SAndroid Build Coastguard Worker const MachineDominatorTree &MDT) {
136*9880d681SAndroid Build Coastguard Worker // Prepare for a topological sort: Record the number of predecessors each
137*9880d681SAndroid Build Coastguard Worker // block has, ignoring loop backedges.
138*9880d681SAndroid Build Coastguard Worker MF.RenumberBlocks();
139*9880d681SAndroid Build Coastguard Worker SmallVector<unsigned, 16> NumPredsLeft(MF.getNumBlockIDs(), 0);
140*9880d681SAndroid Build Coastguard Worker for (MachineBasicBlock &MBB : MF) {
141*9880d681SAndroid Build Coastguard Worker unsigned N = MBB.pred_size();
142*9880d681SAndroid Build Coastguard Worker if (MachineLoop *L = MLI.getLoopFor(&MBB))
143*9880d681SAndroid Build Coastguard Worker if (L->getHeader() == &MBB)
144*9880d681SAndroid Build Coastguard Worker for (const MachineBasicBlock *Pred : MBB.predecessors())
145*9880d681SAndroid Build Coastguard Worker if (L->contains(Pred))
146*9880d681SAndroid Build Coastguard Worker --N;
147*9880d681SAndroid Build Coastguard Worker NumPredsLeft[MBB.getNumber()] = N;
148*9880d681SAndroid Build Coastguard Worker }
149*9880d681SAndroid Build Coastguard Worker
150*9880d681SAndroid Build Coastguard Worker // Topological sort the CFG, with additional constraints:
151*9880d681SAndroid Build Coastguard Worker // - Between a loop header and the last block in the loop, there can be
152*9880d681SAndroid Build Coastguard Worker // no blocks not dominated by the loop header.
153*9880d681SAndroid Build Coastguard Worker // - It's desirable to preserve the original block order when possible.
154*9880d681SAndroid Build Coastguard Worker // We use two ready lists; Preferred and Ready. Preferred has recently
155*9880d681SAndroid Build Coastguard Worker // processed sucessors, to help preserve block sequences from the original
156*9880d681SAndroid Build Coastguard Worker // order. Ready has the remaining ready blocks.
157*9880d681SAndroid Build Coastguard Worker PriorityQueue<MachineBasicBlock *, std::vector<MachineBasicBlock *>,
158*9880d681SAndroid Build Coastguard Worker CompareBlockNumbers>
159*9880d681SAndroid Build Coastguard Worker Preferred;
160*9880d681SAndroid Build Coastguard Worker PriorityQueue<MachineBasicBlock *, std::vector<MachineBasicBlock *>,
161*9880d681SAndroid Build Coastguard Worker CompareBlockNumbersBackwards>
162*9880d681SAndroid Build Coastguard Worker Ready;
163*9880d681SAndroid Build Coastguard Worker SmallVector<Entry, 4> Loops;
164*9880d681SAndroid Build Coastguard Worker for (MachineBasicBlock *MBB = &MF.front();;) {
165*9880d681SAndroid Build Coastguard Worker const MachineLoop *L = MLI.getLoopFor(MBB);
166*9880d681SAndroid Build Coastguard Worker if (L) {
167*9880d681SAndroid Build Coastguard Worker // If MBB is a loop header, add it to the active loop list. We can't put
168*9880d681SAndroid Build Coastguard Worker // any blocks that it doesn't dominate until we see the end of the loop.
169*9880d681SAndroid Build Coastguard Worker if (L->getHeader() == MBB)
170*9880d681SAndroid Build Coastguard Worker Loops.push_back(Entry(L));
171*9880d681SAndroid Build Coastguard Worker // For each active loop the block is in, decrement the count. If MBB is
172*9880d681SAndroid Build Coastguard Worker // the last block in an active loop, take it off the list and pick up any
173*9880d681SAndroid Build Coastguard Worker // blocks deferred because the header didn't dominate them.
174*9880d681SAndroid Build Coastguard Worker for (Entry &E : Loops)
175*9880d681SAndroid Build Coastguard Worker if (E.Loop->contains(MBB) && --E.NumBlocksLeft == 0)
176*9880d681SAndroid Build Coastguard Worker for (auto DeferredBlock : E.Deferred)
177*9880d681SAndroid Build Coastguard Worker Ready.push(DeferredBlock);
178*9880d681SAndroid Build Coastguard Worker while (!Loops.empty() && Loops.back().NumBlocksLeft == 0)
179*9880d681SAndroid Build Coastguard Worker Loops.pop_back();
180*9880d681SAndroid Build Coastguard Worker }
181*9880d681SAndroid Build Coastguard Worker // The main topological sort logic.
182*9880d681SAndroid Build Coastguard Worker for (MachineBasicBlock *Succ : MBB->successors()) {
183*9880d681SAndroid Build Coastguard Worker // Ignore backedges.
184*9880d681SAndroid Build Coastguard Worker if (MachineLoop *SuccL = MLI.getLoopFor(Succ))
185*9880d681SAndroid Build Coastguard Worker if (SuccL->getHeader() == Succ && SuccL->contains(MBB))
186*9880d681SAndroid Build Coastguard Worker continue;
187*9880d681SAndroid Build Coastguard Worker // Decrement the predecessor count. If it's now zero, it's ready.
188*9880d681SAndroid Build Coastguard Worker if (--NumPredsLeft[Succ->getNumber()] == 0)
189*9880d681SAndroid Build Coastguard Worker Preferred.push(Succ);
190*9880d681SAndroid Build Coastguard Worker }
191*9880d681SAndroid Build Coastguard Worker // Determine the block to follow MBB. First try to find a preferred block,
192*9880d681SAndroid Build Coastguard Worker // to preserve the original block order when possible.
193*9880d681SAndroid Build Coastguard Worker MachineBasicBlock *Next = nullptr;
194*9880d681SAndroid Build Coastguard Worker while (!Preferred.empty()) {
195*9880d681SAndroid Build Coastguard Worker Next = Preferred.top();
196*9880d681SAndroid Build Coastguard Worker Preferred.pop();
197*9880d681SAndroid Build Coastguard Worker // If X isn't dominated by the top active loop header, defer it until that
198*9880d681SAndroid Build Coastguard Worker // loop is done.
199*9880d681SAndroid Build Coastguard Worker if (!Loops.empty() &&
200*9880d681SAndroid Build Coastguard Worker !MDT.dominates(Loops.back().Loop->getHeader(), Next)) {
201*9880d681SAndroid Build Coastguard Worker Loops.back().Deferred.push_back(Next);
202*9880d681SAndroid Build Coastguard Worker Next = nullptr;
203*9880d681SAndroid Build Coastguard Worker continue;
204*9880d681SAndroid Build Coastguard Worker }
205*9880d681SAndroid Build Coastguard Worker // If Next was originally ordered before MBB, and it isn't because it was
206*9880d681SAndroid Build Coastguard Worker // loop-rotated above the header, it's not preferred.
207*9880d681SAndroid Build Coastguard Worker if (Next->getNumber() < MBB->getNumber() &&
208*9880d681SAndroid Build Coastguard Worker (!L || !L->contains(Next) ||
209*9880d681SAndroid Build Coastguard Worker L->getHeader()->getNumber() < Next->getNumber())) {
210*9880d681SAndroid Build Coastguard Worker Ready.push(Next);
211*9880d681SAndroid Build Coastguard Worker Next = nullptr;
212*9880d681SAndroid Build Coastguard Worker continue;
213*9880d681SAndroid Build Coastguard Worker }
214*9880d681SAndroid Build Coastguard Worker break;
215*9880d681SAndroid Build Coastguard Worker }
216*9880d681SAndroid Build Coastguard Worker // If we didn't find a suitable block in the Preferred list, check the
217*9880d681SAndroid Build Coastguard Worker // general Ready list.
218*9880d681SAndroid Build Coastguard Worker if (!Next) {
219*9880d681SAndroid Build Coastguard Worker // If there are no more blocks to process, we're done.
220*9880d681SAndroid Build Coastguard Worker if (Ready.empty()) {
221*9880d681SAndroid Build Coastguard Worker MaybeUpdateTerminator(MBB);
222*9880d681SAndroid Build Coastguard Worker break;
223*9880d681SAndroid Build Coastguard Worker }
224*9880d681SAndroid Build Coastguard Worker for (;;) {
225*9880d681SAndroid Build Coastguard Worker Next = Ready.top();
226*9880d681SAndroid Build Coastguard Worker Ready.pop();
227*9880d681SAndroid Build Coastguard Worker // If Next isn't dominated by the top active loop header, defer it until
228*9880d681SAndroid Build Coastguard Worker // that loop is done.
229*9880d681SAndroid Build Coastguard Worker if (!Loops.empty() &&
230*9880d681SAndroid Build Coastguard Worker !MDT.dominates(Loops.back().Loop->getHeader(), Next)) {
231*9880d681SAndroid Build Coastguard Worker Loops.back().Deferred.push_back(Next);
232*9880d681SAndroid Build Coastguard Worker continue;
233*9880d681SAndroid Build Coastguard Worker }
234*9880d681SAndroid Build Coastguard Worker break;
235*9880d681SAndroid Build Coastguard Worker }
236*9880d681SAndroid Build Coastguard Worker }
237*9880d681SAndroid Build Coastguard Worker // Move the next block into place and iterate.
238*9880d681SAndroid Build Coastguard Worker Next->moveAfter(MBB);
239*9880d681SAndroid Build Coastguard Worker MaybeUpdateTerminator(MBB);
240*9880d681SAndroid Build Coastguard Worker MBB = Next;
241*9880d681SAndroid Build Coastguard Worker }
242*9880d681SAndroid Build Coastguard Worker assert(Loops.empty() && "Active loop list not finished");
243*9880d681SAndroid Build Coastguard Worker MF.RenumberBlocks();
244*9880d681SAndroid Build Coastguard Worker
245*9880d681SAndroid Build Coastguard Worker #ifndef NDEBUG
246*9880d681SAndroid Build Coastguard Worker SmallSetVector<MachineLoop *, 8> OnStack;
247*9880d681SAndroid Build Coastguard Worker
248*9880d681SAndroid Build Coastguard Worker // Insert a sentinel representing the degenerate loop that starts at the
249*9880d681SAndroid Build Coastguard Worker // function entry block and includes the entire function as a "loop" that
250*9880d681SAndroid Build Coastguard Worker // executes once.
251*9880d681SAndroid Build Coastguard Worker OnStack.insert(nullptr);
252*9880d681SAndroid Build Coastguard Worker
253*9880d681SAndroid Build Coastguard Worker for (auto &MBB : MF) {
254*9880d681SAndroid Build Coastguard Worker assert(MBB.getNumber() >= 0 && "Renumbered blocks should be non-negative.");
255*9880d681SAndroid Build Coastguard Worker
256*9880d681SAndroid Build Coastguard Worker MachineLoop *Loop = MLI.getLoopFor(&MBB);
257*9880d681SAndroid Build Coastguard Worker if (Loop && &MBB == Loop->getHeader()) {
258*9880d681SAndroid Build Coastguard Worker // Loop header. The loop predecessor should be sorted above, and the other
259*9880d681SAndroid Build Coastguard Worker // predecessors should be backedges below.
260*9880d681SAndroid Build Coastguard Worker for (auto Pred : MBB.predecessors())
261*9880d681SAndroid Build Coastguard Worker assert(
262*9880d681SAndroid Build Coastguard Worker (Pred->getNumber() < MBB.getNumber() || Loop->contains(Pred)) &&
263*9880d681SAndroid Build Coastguard Worker "Loop header predecessors must be loop predecessors or backedges");
264*9880d681SAndroid Build Coastguard Worker assert(OnStack.insert(Loop) && "Loops should be declared at most once.");
265*9880d681SAndroid Build Coastguard Worker } else {
266*9880d681SAndroid Build Coastguard Worker // Not a loop header. All predecessors should be sorted above.
267*9880d681SAndroid Build Coastguard Worker for (auto Pred : MBB.predecessors())
268*9880d681SAndroid Build Coastguard Worker assert(Pred->getNumber() < MBB.getNumber() &&
269*9880d681SAndroid Build Coastguard Worker "Non-loop-header predecessors should be topologically sorted");
270*9880d681SAndroid Build Coastguard Worker assert(OnStack.count(MLI.getLoopFor(&MBB)) &&
271*9880d681SAndroid Build Coastguard Worker "Blocks must be nested in their loops");
272*9880d681SAndroid Build Coastguard Worker }
273*9880d681SAndroid Build Coastguard Worker while (OnStack.size() > 1 && &MBB == LoopBottom(OnStack.back()))
274*9880d681SAndroid Build Coastguard Worker OnStack.pop_back();
275*9880d681SAndroid Build Coastguard Worker }
276*9880d681SAndroid Build Coastguard Worker assert(OnStack.pop_back_val() == nullptr &&
277*9880d681SAndroid Build Coastguard Worker "The function entry block shouldn't actually be a loop header");
278*9880d681SAndroid Build Coastguard Worker assert(OnStack.empty() &&
279*9880d681SAndroid Build Coastguard Worker "Control flow stack pushes and pops should be balanced.");
280*9880d681SAndroid Build Coastguard Worker #endif
281*9880d681SAndroid Build Coastguard Worker }
282*9880d681SAndroid Build Coastguard Worker
283*9880d681SAndroid Build Coastguard Worker /// Test whether Pred has any terminators explicitly branching to MBB, as
284*9880d681SAndroid Build Coastguard Worker /// opposed to falling through. Note that it's possible (eg. in unoptimized
285*9880d681SAndroid Build Coastguard Worker /// code) for a branch instruction to both branch to a block and fallthrough
286*9880d681SAndroid Build Coastguard Worker /// to it, so we check the actual branch operands to see if there are any
287*9880d681SAndroid Build Coastguard Worker /// explicit mentions.
ExplicitlyBranchesTo(MachineBasicBlock * Pred,MachineBasicBlock * MBB)288*9880d681SAndroid Build Coastguard Worker static bool ExplicitlyBranchesTo(MachineBasicBlock *Pred,
289*9880d681SAndroid Build Coastguard Worker MachineBasicBlock *MBB) {
290*9880d681SAndroid Build Coastguard Worker for (MachineInstr &MI : Pred->terminators())
291*9880d681SAndroid Build Coastguard Worker for (MachineOperand &MO : MI.explicit_operands())
292*9880d681SAndroid Build Coastguard Worker if (MO.isMBB() && MO.getMBB() == MBB)
293*9880d681SAndroid Build Coastguard Worker return true;
294*9880d681SAndroid Build Coastguard Worker return false;
295*9880d681SAndroid Build Coastguard Worker }
296*9880d681SAndroid Build Coastguard Worker
297*9880d681SAndroid Build Coastguard Worker /// Test whether MI is a child of some other node in an expression tree.
IsChild(const MachineInstr & MI,const WebAssemblyFunctionInfo & MFI)298*9880d681SAndroid Build Coastguard Worker static bool IsChild(const MachineInstr &MI,
299*9880d681SAndroid Build Coastguard Worker const WebAssemblyFunctionInfo &MFI) {
300*9880d681SAndroid Build Coastguard Worker if (MI.getNumOperands() == 0)
301*9880d681SAndroid Build Coastguard Worker return false;
302*9880d681SAndroid Build Coastguard Worker const MachineOperand &MO = MI.getOperand(0);
303*9880d681SAndroid Build Coastguard Worker if (!MO.isReg() || MO.isImplicit() || !MO.isDef())
304*9880d681SAndroid Build Coastguard Worker return false;
305*9880d681SAndroid Build Coastguard Worker unsigned Reg = MO.getReg();
306*9880d681SAndroid Build Coastguard Worker return TargetRegisterInfo::isVirtualRegister(Reg) &&
307*9880d681SAndroid Build Coastguard Worker MFI.isVRegStackified(Reg);
308*9880d681SAndroid Build Coastguard Worker }
309*9880d681SAndroid Build Coastguard Worker
310*9880d681SAndroid Build Coastguard Worker /// Insert a BLOCK marker for branches to MBB (if needed).
PlaceBlockMarker(MachineBasicBlock & MBB,MachineFunction & MF,SmallVectorImpl<MachineBasicBlock * > & ScopeTops,const WebAssemblyInstrInfo & TII,const MachineLoopInfo & MLI,MachineDominatorTree & MDT,WebAssemblyFunctionInfo & MFI)311*9880d681SAndroid Build Coastguard Worker static void PlaceBlockMarker(MachineBasicBlock &MBB, MachineFunction &MF,
312*9880d681SAndroid Build Coastguard Worker SmallVectorImpl<MachineBasicBlock *> &ScopeTops,
313*9880d681SAndroid Build Coastguard Worker const WebAssemblyInstrInfo &TII,
314*9880d681SAndroid Build Coastguard Worker const MachineLoopInfo &MLI,
315*9880d681SAndroid Build Coastguard Worker MachineDominatorTree &MDT,
316*9880d681SAndroid Build Coastguard Worker WebAssemblyFunctionInfo &MFI) {
317*9880d681SAndroid Build Coastguard Worker // First compute the nearest common dominator of all forward non-fallthrough
318*9880d681SAndroid Build Coastguard Worker // predecessors so that we minimize the time that the BLOCK is on the stack,
319*9880d681SAndroid Build Coastguard Worker // which reduces overall stack height.
320*9880d681SAndroid Build Coastguard Worker MachineBasicBlock *Header = nullptr;
321*9880d681SAndroid Build Coastguard Worker bool IsBranchedTo = false;
322*9880d681SAndroid Build Coastguard Worker int MBBNumber = MBB.getNumber();
323*9880d681SAndroid Build Coastguard Worker for (MachineBasicBlock *Pred : MBB.predecessors())
324*9880d681SAndroid Build Coastguard Worker if (Pred->getNumber() < MBBNumber) {
325*9880d681SAndroid Build Coastguard Worker Header = Header ? MDT.findNearestCommonDominator(Header, Pred) : Pred;
326*9880d681SAndroid Build Coastguard Worker if (ExplicitlyBranchesTo(Pred, &MBB))
327*9880d681SAndroid Build Coastguard Worker IsBranchedTo = true;
328*9880d681SAndroid Build Coastguard Worker }
329*9880d681SAndroid Build Coastguard Worker if (!Header)
330*9880d681SAndroid Build Coastguard Worker return;
331*9880d681SAndroid Build Coastguard Worker if (!IsBranchedTo)
332*9880d681SAndroid Build Coastguard Worker return;
333*9880d681SAndroid Build Coastguard Worker
334*9880d681SAndroid Build Coastguard Worker assert(&MBB != &MF.front() && "Header blocks shouldn't have predecessors");
335*9880d681SAndroid Build Coastguard Worker MachineBasicBlock *LayoutPred = &*prev(MachineFunction::iterator(&MBB));
336*9880d681SAndroid Build Coastguard Worker
337*9880d681SAndroid Build Coastguard Worker // If the nearest common dominator is inside a more deeply nested context,
338*9880d681SAndroid Build Coastguard Worker // walk out to the nearest scope which isn't more deeply nested.
339*9880d681SAndroid Build Coastguard Worker for (MachineFunction::iterator I(LayoutPred), E(Header); I != E; --I) {
340*9880d681SAndroid Build Coastguard Worker if (MachineBasicBlock *ScopeTop = ScopeTops[I->getNumber()]) {
341*9880d681SAndroid Build Coastguard Worker if (ScopeTop->getNumber() > Header->getNumber()) {
342*9880d681SAndroid Build Coastguard Worker // Skip over an intervening scope.
343*9880d681SAndroid Build Coastguard Worker I = next(MachineFunction::iterator(ScopeTop));
344*9880d681SAndroid Build Coastguard Worker } else {
345*9880d681SAndroid Build Coastguard Worker // We found a scope level at an appropriate depth.
346*9880d681SAndroid Build Coastguard Worker Header = ScopeTop;
347*9880d681SAndroid Build Coastguard Worker break;
348*9880d681SAndroid Build Coastguard Worker }
349*9880d681SAndroid Build Coastguard Worker }
350*9880d681SAndroid Build Coastguard Worker }
351*9880d681SAndroid Build Coastguard Worker
352*9880d681SAndroid Build Coastguard Worker // If there's a loop which ends just before MBB which contains Header, we can
353*9880d681SAndroid Build Coastguard Worker // reuse its label instead of inserting a new BLOCK.
354*9880d681SAndroid Build Coastguard Worker for (MachineLoop *Loop = MLI.getLoopFor(LayoutPred);
355*9880d681SAndroid Build Coastguard Worker Loop && Loop->contains(LayoutPred); Loop = Loop->getParentLoop())
356*9880d681SAndroid Build Coastguard Worker if (Loop && LoopBottom(Loop) == LayoutPred && Loop->contains(Header))
357*9880d681SAndroid Build Coastguard Worker return;
358*9880d681SAndroid Build Coastguard Worker
359*9880d681SAndroid Build Coastguard Worker // Decide where in Header to put the BLOCK.
360*9880d681SAndroid Build Coastguard Worker MachineBasicBlock::iterator InsertPos;
361*9880d681SAndroid Build Coastguard Worker MachineLoop *HeaderLoop = MLI.getLoopFor(Header);
362*9880d681SAndroid Build Coastguard Worker if (HeaderLoop && MBB.getNumber() > LoopBottom(HeaderLoop)->getNumber()) {
363*9880d681SAndroid Build Coastguard Worker // Header is the header of a loop that does not lexically contain MBB, so
364*9880d681SAndroid Build Coastguard Worker // the BLOCK needs to be above the LOOP, after any END constructs.
365*9880d681SAndroid Build Coastguard Worker InsertPos = Header->begin();
366*9880d681SAndroid Build Coastguard Worker while (InsertPos->getOpcode() != WebAssembly::LOOP)
367*9880d681SAndroid Build Coastguard Worker ++InsertPos;
368*9880d681SAndroid Build Coastguard Worker } else {
369*9880d681SAndroid Build Coastguard Worker // Otherwise, insert the BLOCK as late in Header as we can, but before the
370*9880d681SAndroid Build Coastguard Worker // beginning of the local expression tree and any nested BLOCKs.
371*9880d681SAndroid Build Coastguard Worker InsertPos = Header->getFirstTerminator();
372*9880d681SAndroid Build Coastguard Worker while (InsertPos != Header->begin() && IsChild(*prev(InsertPos), MFI) &&
373*9880d681SAndroid Build Coastguard Worker prev(InsertPos)->getOpcode() != WebAssembly::LOOP &&
374*9880d681SAndroid Build Coastguard Worker prev(InsertPos)->getOpcode() != WebAssembly::END_BLOCK &&
375*9880d681SAndroid Build Coastguard Worker prev(InsertPos)->getOpcode() != WebAssembly::END_LOOP)
376*9880d681SAndroid Build Coastguard Worker --InsertPos;
377*9880d681SAndroid Build Coastguard Worker }
378*9880d681SAndroid Build Coastguard Worker
379*9880d681SAndroid Build Coastguard Worker // Add the BLOCK.
380*9880d681SAndroid Build Coastguard Worker BuildMI(*Header, InsertPos, DebugLoc(), TII.get(WebAssembly::BLOCK));
381*9880d681SAndroid Build Coastguard Worker
382*9880d681SAndroid Build Coastguard Worker // Mark the end of the block.
383*9880d681SAndroid Build Coastguard Worker InsertPos = MBB.begin();
384*9880d681SAndroid Build Coastguard Worker while (InsertPos != MBB.end() &&
385*9880d681SAndroid Build Coastguard Worker InsertPos->getOpcode() == WebAssembly::END_LOOP)
386*9880d681SAndroid Build Coastguard Worker ++InsertPos;
387*9880d681SAndroid Build Coastguard Worker BuildMI(MBB, InsertPos, DebugLoc(), TII.get(WebAssembly::END_BLOCK));
388*9880d681SAndroid Build Coastguard Worker
389*9880d681SAndroid Build Coastguard Worker // Track the farthest-spanning scope that ends at this point.
390*9880d681SAndroid Build Coastguard Worker int Number = MBB.getNumber();
391*9880d681SAndroid Build Coastguard Worker if (!ScopeTops[Number] ||
392*9880d681SAndroid Build Coastguard Worker ScopeTops[Number]->getNumber() > Header->getNumber())
393*9880d681SAndroid Build Coastguard Worker ScopeTops[Number] = Header;
394*9880d681SAndroid Build Coastguard Worker }
395*9880d681SAndroid Build Coastguard Worker
396*9880d681SAndroid Build Coastguard Worker /// Insert a LOOP marker for a loop starting at MBB (if it's a loop header).
PlaceLoopMarker(MachineBasicBlock & MBB,MachineFunction & MF,SmallVectorImpl<MachineBasicBlock * > & ScopeTops,DenseMap<const MachineInstr *,const MachineBasicBlock * > & LoopTops,const WebAssemblyInstrInfo & TII,const MachineLoopInfo & MLI)397*9880d681SAndroid Build Coastguard Worker static void PlaceLoopMarker(
398*9880d681SAndroid Build Coastguard Worker MachineBasicBlock &MBB, MachineFunction &MF,
399*9880d681SAndroid Build Coastguard Worker SmallVectorImpl<MachineBasicBlock *> &ScopeTops,
400*9880d681SAndroid Build Coastguard Worker DenseMap<const MachineInstr *, const MachineBasicBlock *> &LoopTops,
401*9880d681SAndroid Build Coastguard Worker const WebAssemblyInstrInfo &TII, const MachineLoopInfo &MLI) {
402*9880d681SAndroid Build Coastguard Worker MachineLoop *Loop = MLI.getLoopFor(&MBB);
403*9880d681SAndroid Build Coastguard Worker if (!Loop || Loop->getHeader() != &MBB)
404*9880d681SAndroid Build Coastguard Worker return;
405*9880d681SAndroid Build Coastguard Worker
406*9880d681SAndroid Build Coastguard Worker // The operand of a LOOP is the first block after the loop. If the loop is the
407*9880d681SAndroid Build Coastguard Worker // bottom of the function, insert a dummy block at the end.
408*9880d681SAndroid Build Coastguard Worker MachineBasicBlock *Bottom = LoopBottom(Loop);
409*9880d681SAndroid Build Coastguard Worker auto Iter = next(MachineFunction::iterator(Bottom));
410*9880d681SAndroid Build Coastguard Worker if (Iter == MF.end()) {
411*9880d681SAndroid Build Coastguard Worker MachineBasicBlock *Label = MF.CreateMachineBasicBlock();
412*9880d681SAndroid Build Coastguard Worker // Give it a fake predecessor so that AsmPrinter prints its label.
413*9880d681SAndroid Build Coastguard Worker Label->addSuccessor(Label);
414*9880d681SAndroid Build Coastguard Worker MF.push_back(Label);
415*9880d681SAndroid Build Coastguard Worker Iter = next(MachineFunction::iterator(Bottom));
416*9880d681SAndroid Build Coastguard Worker }
417*9880d681SAndroid Build Coastguard Worker MachineBasicBlock *AfterLoop = &*Iter;
418*9880d681SAndroid Build Coastguard Worker
419*9880d681SAndroid Build Coastguard Worker // Mark the beginning of the loop (after the end of any existing loop that
420*9880d681SAndroid Build Coastguard Worker // ends here).
421*9880d681SAndroid Build Coastguard Worker auto InsertPos = MBB.begin();
422*9880d681SAndroid Build Coastguard Worker while (InsertPos != MBB.end() &&
423*9880d681SAndroid Build Coastguard Worker InsertPos->getOpcode() == WebAssembly::END_LOOP)
424*9880d681SAndroid Build Coastguard Worker ++InsertPos;
425*9880d681SAndroid Build Coastguard Worker BuildMI(MBB, InsertPos, DebugLoc(), TII.get(WebAssembly::LOOP));
426*9880d681SAndroid Build Coastguard Worker
427*9880d681SAndroid Build Coastguard Worker // Mark the end of the loop.
428*9880d681SAndroid Build Coastguard Worker MachineInstr *End = BuildMI(*AfterLoop, AfterLoop->begin(), DebugLoc(),
429*9880d681SAndroid Build Coastguard Worker TII.get(WebAssembly::END_LOOP));
430*9880d681SAndroid Build Coastguard Worker LoopTops[End] = &MBB;
431*9880d681SAndroid Build Coastguard Worker
432*9880d681SAndroid Build Coastguard Worker assert((!ScopeTops[AfterLoop->getNumber()] ||
433*9880d681SAndroid Build Coastguard Worker ScopeTops[AfterLoop->getNumber()]->getNumber() < MBB.getNumber()) &&
434*9880d681SAndroid Build Coastguard Worker "With block sorting the outermost loop for a block should be first.");
435*9880d681SAndroid Build Coastguard Worker if (!ScopeTops[AfterLoop->getNumber()])
436*9880d681SAndroid Build Coastguard Worker ScopeTops[AfterLoop->getNumber()] = &MBB;
437*9880d681SAndroid Build Coastguard Worker }
438*9880d681SAndroid Build Coastguard Worker
439*9880d681SAndroid Build Coastguard Worker static unsigned
GetDepth(const SmallVectorImpl<const MachineBasicBlock * > & Stack,const MachineBasicBlock * MBB)440*9880d681SAndroid Build Coastguard Worker GetDepth(const SmallVectorImpl<const MachineBasicBlock *> &Stack,
441*9880d681SAndroid Build Coastguard Worker const MachineBasicBlock *MBB) {
442*9880d681SAndroid Build Coastguard Worker unsigned Depth = 0;
443*9880d681SAndroid Build Coastguard Worker for (auto X : reverse(Stack)) {
444*9880d681SAndroid Build Coastguard Worker if (X == MBB)
445*9880d681SAndroid Build Coastguard Worker break;
446*9880d681SAndroid Build Coastguard Worker ++Depth;
447*9880d681SAndroid Build Coastguard Worker }
448*9880d681SAndroid Build Coastguard Worker assert(Depth < Stack.size() && "Branch destination should be in scope");
449*9880d681SAndroid Build Coastguard Worker return Depth;
450*9880d681SAndroid Build Coastguard Worker }
451*9880d681SAndroid Build Coastguard Worker
452*9880d681SAndroid Build Coastguard Worker /// Insert LOOP and BLOCK markers at appropriate places.
PlaceMarkers(MachineFunction & MF,const MachineLoopInfo & MLI,const WebAssemblyInstrInfo & TII,MachineDominatorTree & MDT,WebAssemblyFunctionInfo & MFI)453*9880d681SAndroid Build Coastguard Worker static void PlaceMarkers(MachineFunction &MF, const MachineLoopInfo &MLI,
454*9880d681SAndroid Build Coastguard Worker const WebAssemblyInstrInfo &TII,
455*9880d681SAndroid Build Coastguard Worker MachineDominatorTree &MDT,
456*9880d681SAndroid Build Coastguard Worker WebAssemblyFunctionInfo &MFI) {
457*9880d681SAndroid Build Coastguard Worker // For each block whose label represents the end of a scope, record the block
458*9880d681SAndroid Build Coastguard Worker // which holds the beginning of the scope. This will allow us to quickly skip
459*9880d681SAndroid Build Coastguard Worker // over scoped regions when walking blocks. We allocate one more than the
460*9880d681SAndroid Build Coastguard Worker // number of blocks in the function to accommodate for the possible fake block
461*9880d681SAndroid Build Coastguard Worker // we may insert at the end.
462*9880d681SAndroid Build Coastguard Worker SmallVector<MachineBasicBlock *, 8> ScopeTops(MF.getNumBlockIDs() + 1);
463*9880d681SAndroid Build Coastguard Worker
464*9880d681SAndroid Build Coastguard Worker // For eacn LOOP_END, the corresponding LOOP.
465*9880d681SAndroid Build Coastguard Worker DenseMap<const MachineInstr *, const MachineBasicBlock *> LoopTops;
466*9880d681SAndroid Build Coastguard Worker
467*9880d681SAndroid Build Coastguard Worker for (auto &MBB : MF) {
468*9880d681SAndroid Build Coastguard Worker // Place the LOOP for MBB if MBB is the header of a loop.
469*9880d681SAndroid Build Coastguard Worker PlaceLoopMarker(MBB, MF, ScopeTops, LoopTops, TII, MLI);
470*9880d681SAndroid Build Coastguard Worker
471*9880d681SAndroid Build Coastguard Worker // Place the BLOCK for MBB if MBB is branched to from above.
472*9880d681SAndroid Build Coastguard Worker PlaceBlockMarker(MBB, MF, ScopeTops, TII, MLI, MDT, MFI);
473*9880d681SAndroid Build Coastguard Worker }
474*9880d681SAndroid Build Coastguard Worker
475*9880d681SAndroid Build Coastguard Worker // Now rewrite references to basic blocks to be depth immediates.
476*9880d681SAndroid Build Coastguard Worker SmallVector<const MachineBasicBlock *, 8> Stack;
477*9880d681SAndroid Build Coastguard Worker for (auto &MBB : reverse(MF)) {
478*9880d681SAndroid Build Coastguard Worker for (auto &MI : reverse(MBB)) {
479*9880d681SAndroid Build Coastguard Worker switch (MI.getOpcode()) {
480*9880d681SAndroid Build Coastguard Worker case WebAssembly::BLOCK:
481*9880d681SAndroid Build Coastguard Worker assert(ScopeTops[Stack.back()->getNumber()] == &MBB &&
482*9880d681SAndroid Build Coastguard Worker "Block should be balanced");
483*9880d681SAndroid Build Coastguard Worker Stack.pop_back();
484*9880d681SAndroid Build Coastguard Worker break;
485*9880d681SAndroid Build Coastguard Worker case WebAssembly::LOOP:
486*9880d681SAndroid Build Coastguard Worker assert(Stack.back() == &MBB && "Loop top should be balanced");
487*9880d681SAndroid Build Coastguard Worker Stack.pop_back();
488*9880d681SAndroid Build Coastguard Worker Stack.pop_back();
489*9880d681SAndroid Build Coastguard Worker break;
490*9880d681SAndroid Build Coastguard Worker case WebAssembly::END_BLOCK:
491*9880d681SAndroid Build Coastguard Worker Stack.push_back(&MBB);
492*9880d681SAndroid Build Coastguard Worker break;
493*9880d681SAndroid Build Coastguard Worker case WebAssembly::END_LOOP:
494*9880d681SAndroid Build Coastguard Worker Stack.push_back(&MBB);
495*9880d681SAndroid Build Coastguard Worker Stack.push_back(LoopTops[&MI]);
496*9880d681SAndroid Build Coastguard Worker break;
497*9880d681SAndroid Build Coastguard Worker default:
498*9880d681SAndroid Build Coastguard Worker if (MI.isTerminator()) {
499*9880d681SAndroid Build Coastguard Worker // Rewrite MBB operands to be depth immediates.
500*9880d681SAndroid Build Coastguard Worker SmallVector<MachineOperand, 4> Ops(MI.operands());
501*9880d681SAndroid Build Coastguard Worker while (MI.getNumOperands() > 0)
502*9880d681SAndroid Build Coastguard Worker MI.RemoveOperand(MI.getNumOperands() - 1);
503*9880d681SAndroid Build Coastguard Worker for (auto MO : Ops) {
504*9880d681SAndroid Build Coastguard Worker if (MO.isMBB())
505*9880d681SAndroid Build Coastguard Worker MO = MachineOperand::CreateImm(GetDepth(Stack, MO.getMBB()));
506*9880d681SAndroid Build Coastguard Worker MI.addOperand(MF, MO);
507*9880d681SAndroid Build Coastguard Worker }
508*9880d681SAndroid Build Coastguard Worker }
509*9880d681SAndroid Build Coastguard Worker break;
510*9880d681SAndroid Build Coastguard Worker }
511*9880d681SAndroid Build Coastguard Worker }
512*9880d681SAndroid Build Coastguard Worker }
513*9880d681SAndroid Build Coastguard Worker assert(Stack.empty() && "Control flow should be balanced");
514*9880d681SAndroid Build Coastguard Worker }
515*9880d681SAndroid Build Coastguard Worker
runOnMachineFunction(MachineFunction & MF)516*9880d681SAndroid Build Coastguard Worker bool WebAssemblyCFGStackify::runOnMachineFunction(MachineFunction &MF) {
517*9880d681SAndroid Build Coastguard Worker DEBUG(dbgs() << "********** CFG Stackifying **********\n"
518*9880d681SAndroid Build Coastguard Worker "********** Function: "
519*9880d681SAndroid Build Coastguard Worker << MF.getName() << '\n');
520*9880d681SAndroid Build Coastguard Worker
521*9880d681SAndroid Build Coastguard Worker const auto &MLI = getAnalysis<MachineLoopInfo>();
522*9880d681SAndroid Build Coastguard Worker auto &MDT = getAnalysis<MachineDominatorTree>();
523*9880d681SAndroid Build Coastguard Worker // Liveness is not tracked for EXPR_STACK physreg.
524*9880d681SAndroid Build Coastguard Worker const auto &TII = *MF.getSubtarget<WebAssemblySubtarget>().getInstrInfo();
525*9880d681SAndroid Build Coastguard Worker WebAssemblyFunctionInfo &MFI = *MF.getInfo<WebAssemblyFunctionInfo>();
526*9880d681SAndroid Build Coastguard Worker MF.getRegInfo().invalidateLiveness();
527*9880d681SAndroid Build Coastguard Worker
528*9880d681SAndroid Build Coastguard Worker // Sort the blocks, with contiguous loops.
529*9880d681SAndroid Build Coastguard Worker SortBlocks(MF, MLI, MDT);
530*9880d681SAndroid Build Coastguard Worker
531*9880d681SAndroid Build Coastguard Worker // Place the BLOCK and LOOP markers to indicate the beginnings of scopes.
532*9880d681SAndroid Build Coastguard Worker PlaceMarkers(MF, MLI, TII, MDT, MFI);
533*9880d681SAndroid Build Coastguard Worker
534*9880d681SAndroid Build Coastguard Worker return true;
535*9880d681SAndroid Build Coastguard Worker }
536