1*9880d681SAndroid Build Coastguard Worker //===-- Thumb1FrameLowering.h - Thumb1-specific frame info stuff --*- C++ -*-=// 2*9880d681SAndroid Build Coastguard Worker // 3*9880d681SAndroid Build Coastguard Worker // The LLVM Compiler Infrastructure 4*9880d681SAndroid Build Coastguard Worker // 5*9880d681SAndroid Build Coastguard Worker // This file is distributed under the University of Illinois Open Source 6*9880d681SAndroid Build Coastguard Worker // License. See LICENSE.TXT for details. 7*9880d681SAndroid Build Coastguard Worker // 8*9880d681SAndroid Build Coastguard Worker //===----------------------------------------------------------------------===// 9*9880d681SAndroid Build Coastguard Worker // 10*9880d681SAndroid Build Coastguard Worker // 11*9880d681SAndroid Build Coastguard Worker // 12*9880d681SAndroid Build Coastguard Worker //===----------------------------------------------------------------------===// 13*9880d681SAndroid Build Coastguard Worker 14*9880d681SAndroid Build Coastguard Worker #ifndef LLVM_LIB_TARGET_ARM_THUMB1FRAMELOWERING_H 15*9880d681SAndroid Build Coastguard Worker #define LLVM_LIB_TARGET_ARM_THUMB1FRAMELOWERING_H 16*9880d681SAndroid Build Coastguard Worker 17*9880d681SAndroid Build Coastguard Worker #include "ARMFrameLowering.h" 18*9880d681SAndroid Build Coastguard Worker #include "Thumb1InstrInfo.h" 19*9880d681SAndroid Build Coastguard Worker #include "ThumbRegisterInfo.h" 20*9880d681SAndroid Build Coastguard Worker #include "llvm/Target/TargetFrameLowering.h" 21*9880d681SAndroid Build Coastguard Worker 22*9880d681SAndroid Build Coastguard Worker namespace llvm { 23*9880d681SAndroid Build Coastguard Worker 24*9880d681SAndroid Build Coastguard Worker class Thumb1FrameLowering : public ARMFrameLowering { 25*9880d681SAndroid Build Coastguard Worker public: 26*9880d681SAndroid Build Coastguard Worker explicit Thumb1FrameLowering(const ARMSubtarget &sti); 27*9880d681SAndroid Build Coastguard Worker 28*9880d681SAndroid Build Coastguard Worker /// emitProlog/emitEpilog - These methods insert prolog and epilog code into 29*9880d681SAndroid Build Coastguard Worker /// the function. 30*9880d681SAndroid Build Coastguard Worker void emitPrologue(MachineFunction &MF, MachineBasicBlock &MBB) const override; 31*9880d681SAndroid Build Coastguard Worker void emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const override; 32*9880d681SAndroid Build Coastguard Worker 33*9880d681SAndroid Build Coastguard Worker bool spillCalleeSavedRegisters(MachineBasicBlock &MBB, 34*9880d681SAndroid Build Coastguard Worker MachineBasicBlock::iterator MI, 35*9880d681SAndroid Build Coastguard Worker const std::vector<CalleeSavedInfo> &CSI, 36*9880d681SAndroid Build Coastguard Worker const TargetRegisterInfo *TRI) const override; 37*9880d681SAndroid Build Coastguard Worker bool restoreCalleeSavedRegisters(MachineBasicBlock &MBB, 38*9880d681SAndroid Build Coastguard Worker MachineBasicBlock::iterator MI, 39*9880d681SAndroid Build Coastguard Worker const std::vector<CalleeSavedInfo> &CSI, 40*9880d681SAndroid Build Coastguard Worker const TargetRegisterInfo *TRI) const override; 41*9880d681SAndroid Build Coastguard Worker 42*9880d681SAndroid Build Coastguard Worker bool hasReservedCallFrame(const MachineFunction &MF) const override; 43*9880d681SAndroid Build Coastguard Worker 44*9880d681SAndroid Build Coastguard Worker MachineBasicBlock::iterator 45*9880d681SAndroid Build Coastguard Worker eliminateCallFramePseudoInstr(MachineFunction &MF, 46*9880d681SAndroid Build Coastguard Worker MachineBasicBlock &MBB, 47*9880d681SAndroid Build Coastguard Worker MachineBasicBlock::iterator MI) const override; 48*9880d681SAndroid Build Coastguard Worker 49*9880d681SAndroid Build Coastguard Worker /// Check whether or not the given \p MBB can be used as a epilogue 50*9880d681SAndroid Build Coastguard Worker /// for the target. 51*9880d681SAndroid Build Coastguard Worker /// The epilogue will be inserted before the first terminator of that block. 52*9880d681SAndroid Build Coastguard Worker /// This method is used by the shrink-wrapping pass to decide if 53*9880d681SAndroid Build Coastguard Worker /// \p MBB will be correctly handled by the target. 54*9880d681SAndroid Build Coastguard Worker bool canUseAsEpilogue(const MachineBasicBlock &MBB) const override; 55*9880d681SAndroid Build Coastguard Worker 56*9880d681SAndroid Build Coastguard Worker /// Disable shrink wrap as tBfar/BL will be used to adjust for long jumps. enableShrinkWrapping(const MachineFunction & MF)57*9880d681SAndroid Build Coastguard Worker bool enableShrinkWrapping(const MachineFunction &MF) const override { 58*9880d681SAndroid Build Coastguard Worker return false; 59*9880d681SAndroid Build Coastguard Worker } 60*9880d681SAndroid Build Coastguard Worker 61*9880d681SAndroid Build Coastguard Worker private: 62*9880d681SAndroid Build Coastguard Worker /// Check if the frame lowering of \p MF needs a special fixup 63*9880d681SAndroid Build Coastguard Worker /// code sequence for the epilogue. 64*9880d681SAndroid Build Coastguard Worker /// Unlike T2 and ARM mode, the T1 pop instruction cannot restore 65*9880d681SAndroid Build Coastguard Worker /// to LR, and we can't pop the value directly to the PC when 66*9880d681SAndroid Build Coastguard Worker /// we need to update the SP after popping the value. So instead 67*9880d681SAndroid Build Coastguard Worker /// we have to emit: 68*9880d681SAndroid Build Coastguard Worker /// POP {r3} 69*9880d681SAndroid Build Coastguard Worker /// ADD sp, #offset 70*9880d681SAndroid Build Coastguard Worker /// BX r3 71*9880d681SAndroid Build Coastguard Worker /// If this would clobber a return value, then generate this sequence instead: 72*9880d681SAndroid Build Coastguard Worker /// MOV ip, r3 73*9880d681SAndroid Build Coastguard Worker /// POP {r3} 74*9880d681SAndroid Build Coastguard Worker /// ADD sp, #offset 75*9880d681SAndroid Build Coastguard Worker /// MOV lr, r3 76*9880d681SAndroid Build Coastguard Worker /// MOV r3, ip 77*9880d681SAndroid Build Coastguard Worker /// BX lr 78*9880d681SAndroid Build Coastguard Worker bool needPopSpecialFixUp(const MachineFunction &MF) const; 79*9880d681SAndroid Build Coastguard Worker 80*9880d681SAndroid Build Coastguard Worker /// Emit the special fixup code sequence for the epilogue. 81*9880d681SAndroid Build Coastguard Worker /// \see needPopSpecialFixUp for more details. 82*9880d681SAndroid Build Coastguard Worker /// \p DoIt, tells this method whether or not to actually insert 83*9880d681SAndroid Build Coastguard Worker /// the code sequence in \p MBB. I.e., when \p DoIt is false, 84*9880d681SAndroid Build Coastguard Worker /// \p MBB is left untouched. 85*9880d681SAndroid Build Coastguard Worker /// \returns For \p DoIt == true: True when the emission succeeded 86*9880d681SAndroid Build Coastguard Worker /// false otherwise. For \p DoIt == false: True when the emission 87*9880d681SAndroid Build Coastguard Worker /// would have been possible, false otherwise. 88*9880d681SAndroid Build Coastguard Worker bool emitPopSpecialFixUp(MachineBasicBlock &MBB, bool DoIt) const; 89*9880d681SAndroid Build Coastguard Worker }; 90*9880d681SAndroid Build Coastguard Worker 91*9880d681SAndroid Build Coastguard Worker } // End llvm namespace 92*9880d681SAndroid Build Coastguard Worker 93*9880d681SAndroid Build Coastguard Worker #endif 94