1*9880d681SAndroid Build Coastguard Worker //==-- llvm/Support/ThreadPool.cpp - A ThreadPool implementation -*- C++ -*-==//
2*9880d681SAndroid Build Coastguard Worker //
3*9880d681SAndroid Build Coastguard Worker // The LLVM Compiler Infrastructure
4*9880d681SAndroid Build Coastguard Worker //
5*9880d681SAndroid Build Coastguard Worker // This file is distributed under the University of Illinois Open Source
6*9880d681SAndroid Build Coastguard Worker // License. See LICENSE.TXT for details.
7*9880d681SAndroid Build Coastguard Worker //
8*9880d681SAndroid Build Coastguard Worker //===----------------------------------------------------------------------===//
9*9880d681SAndroid Build Coastguard Worker //
10*9880d681SAndroid Build Coastguard Worker // This file implements a crude C++11 based thread pool.
11*9880d681SAndroid Build Coastguard Worker //
12*9880d681SAndroid Build Coastguard Worker //===----------------------------------------------------------------------===//
13*9880d681SAndroid Build Coastguard Worker
14*9880d681SAndroid Build Coastguard Worker #include "llvm/Support/ThreadPool.h"
15*9880d681SAndroid Build Coastguard Worker
16*9880d681SAndroid Build Coastguard Worker #include "llvm/Config/llvm-config.h"
17*9880d681SAndroid Build Coastguard Worker #include "llvm/Support/raw_ostream.h"
18*9880d681SAndroid Build Coastguard Worker
19*9880d681SAndroid Build Coastguard Worker using namespace llvm;
20*9880d681SAndroid Build Coastguard Worker
21*9880d681SAndroid Build Coastguard Worker #if LLVM_ENABLE_THREADS
22*9880d681SAndroid Build Coastguard Worker
23*9880d681SAndroid Build Coastguard Worker // Default to std::thread::hardware_concurrency
ThreadPool()24*9880d681SAndroid Build Coastguard Worker ThreadPool::ThreadPool() : ThreadPool(std::thread::hardware_concurrency()) {}
25*9880d681SAndroid Build Coastguard Worker
ThreadPool(unsigned ThreadCount)26*9880d681SAndroid Build Coastguard Worker ThreadPool::ThreadPool(unsigned ThreadCount)
27*9880d681SAndroid Build Coastguard Worker : ActiveThreads(0), EnableFlag(true) {
28*9880d681SAndroid Build Coastguard Worker // Create ThreadCount threads that will loop forever, wait on QueueCondition
29*9880d681SAndroid Build Coastguard Worker // for tasks to be queued or the Pool to be destroyed.
30*9880d681SAndroid Build Coastguard Worker Threads.reserve(ThreadCount);
31*9880d681SAndroid Build Coastguard Worker for (unsigned ThreadID = 0; ThreadID < ThreadCount; ++ThreadID) {
32*9880d681SAndroid Build Coastguard Worker Threads.emplace_back([&] {
33*9880d681SAndroid Build Coastguard Worker while (true) {
34*9880d681SAndroid Build Coastguard Worker PackagedTaskTy Task;
35*9880d681SAndroid Build Coastguard Worker {
36*9880d681SAndroid Build Coastguard Worker std::unique_lock<std::mutex> LockGuard(QueueLock);
37*9880d681SAndroid Build Coastguard Worker // Wait for tasks to be pushed in the queue
38*9880d681SAndroid Build Coastguard Worker QueueCondition.wait(LockGuard,
39*9880d681SAndroid Build Coastguard Worker [&] { return !EnableFlag || !Tasks.empty(); });
40*9880d681SAndroid Build Coastguard Worker // Exit condition
41*9880d681SAndroid Build Coastguard Worker if (!EnableFlag && Tasks.empty())
42*9880d681SAndroid Build Coastguard Worker return;
43*9880d681SAndroid Build Coastguard Worker // Yeah, we have a task, grab it and release the lock on the queue
44*9880d681SAndroid Build Coastguard Worker
45*9880d681SAndroid Build Coastguard Worker // We first need to signal that we are active before popping the queue
46*9880d681SAndroid Build Coastguard Worker // in order for wait() to properly detect that even if the queue is
47*9880d681SAndroid Build Coastguard Worker // empty, there is still a task in flight.
48*9880d681SAndroid Build Coastguard Worker {
49*9880d681SAndroid Build Coastguard Worker ++ActiveThreads;
50*9880d681SAndroid Build Coastguard Worker std::unique_lock<std::mutex> LockGuard(CompletionLock);
51*9880d681SAndroid Build Coastguard Worker }
52*9880d681SAndroid Build Coastguard Worker Task = std::move(Tasks.front());
53*9880d681SAndroid Build Coastguard Worker Tasks.pop();
54*9880d681SAndroid Build Coastguard Worker }
55*9880d681SAndroid Build Coastguard Worker // Run the task we just grabbed
56*9880d681SAndroid Build Coastguard Worker #ifndef _MSC_VER
57*9880d681SAndroid Build Coastguard Worker Task();
58*9880d681SAndroid Build Coastguard Worker #else
59*9880d681SAndroid Build Coastguard Worker Task(/* unused */ false);
60*9880d681SAndroid Build Coastguard Worker #endif
61*9880d681SAndroid Build Coastguard Worker
62*9880d681SAndroid Build Coastguard Worker {
63*9880d681SAndroid Build Coastguard Worker // Adjust `ActiveThreads`, in case someone waits on ThreadPool::wait()
64*9880d681SAndroid Build Coastguard Worker std::unique_lock<std::mutex> LockGuard(CompletionLock);
65*9880d681SAndroid Build Coastguard Worker --ActiveThreads;
66*9880d681SAndroid Build Coastguard Worker }
67*9880d681SAndroid Build Coastguard Worker
68*9880d681SAndroid Build Coastguard Worker // Notify task completion, in case someone waits on ThreadPool::wait()
69*9880d681SAndroid Build Coastguard Worker CompletionCondition.notify_all();
70*9880d681SAndroid Build Coastguard Worker }
71*9880d681SAndroid Build Coastguard Worker });
72*9880d681SAndroid Build Coastguard Worker }
73*9880d681SAndroid Build Coastguard Worker }
74*9880d681SAndroid Build Coastguard Worker
wait()75*9880d681SAndroid Build Coastguard Worker void ThreadPool::wait() {
76*9880d681SAndroid Build Coastguard Worker // Wait for all threads to complete and the queue to be empty
77*9880d681SAndroid Build Coastguard Worker std::unique_lock<std::mutex> LockGuard(CompletionLock);
78*9880d681SAndroid Build Coastguard Worker // The order of the checks for ActiveThreads and Tasks.empty() matters because
79*9880d681SAndroid Build Coastguard Worker // any active threads might be modifying the Tasks queue, and this would be a
80*9880d681SAndroid Build Coastguard Worker // race.
81*9880d681SAndroid Build Coastguard Worker CompletionCondition.wait(LockGuard,
82*9880d681SAndroid Build Coastguard Worker [&] { return !ActiveThreads && Tasks.empty(); });
83*9880d681SAndroid Build Coastguard Worker }
84*9880d681SAndroid Build Coastguard Worker
asyncImpl(TaskTy Task)85*9880d681SAndroid Build Coastguard Worker std::shared_future<ThreadPool::VoidTy> ThreadPool::asyncImpl(TaskTy Task) {
86*9880d681SAndroid Build Coastguard Worker /// Wrap the Task in a packaged_task to return a future object.
87*9880d681SAndroid Build Coastguard Worker PackagedTaskTy PackagedTask(std::move(Task));
88*9880d681SAndroid Build Coastguard Worker auto Future = PackagedTask.get_future();
89*9880d681SAndroid Build Coastguard Worker {
90*9880d681SAndroid Build Coastguard Worker // Lock the queue and push the new task
91*9880d681SAndroid Build Coastguard Worker std::unique_lock<std::mutex> LockGuard(QueueLock);
92*9880d681SAndroid Build Coastguard Worker
93*9880d681SAndroid Build Coastguard Worker // Don't allow enqueueing after disabling the pool
94*9880d681SAndroid Build Coastguard Worker assert(EnableFlag && "Queuing a thread during ThreadPool destruction");
95*9880d681SAndroid Build Coastguard Worker
96*9880d681SAndroid Build Coastguard Worker Tasks.push(std::move(PackagedTask));
97*9880d681SAndroid Build Coastguard Worker }
98*9880d681SAndroid Build Coastguard Worker QueueCondition.notify_one();
99*9880d681SAndroid Build Coastguard Worker return Future.share();
100*9880d681SAndroid Build Coastguard Worker }
101*9880d681SAndroid Build Coastguard Worker
102*9880d681SAndroid Build Coastguard Worker // The destructor joins all threads, waiting for completion.
~ThreadPool()103*9880d681SAndroid Build Coastguard Worker ThreadPool::~ThreadPool() {
104*9880d681SAndroid Build Coastguard Worker {
105*9880d681SAndroid Build Coastguard Worker std::unique_lock<std::mutex> LockGuard(QueueLock);
106*9880d681SAndroid Build Coastguard Worker EnableFlag = false;
107*9880d681SAndroid Build Coastguard Worker }
108*9880d681SAndroid Build Coastguard Worker QueueCondition.notify_all();
109*9880d681SAndroid Build Coastguard Worker for (auto &Worker : Threads)
110*9880d681SAndroid Build Coastguard Worker Worker.join();
111*9880d681SAndroid Build Coastguard Worker }
112*9880d681SAndroid Build Coastguard Worker
113*9880d681SAndroid Build Coastguard Worker #else // LLVM_ENABLE_THREADS Disabled
114*9880d681SAndroid Build Coastguard Worker
ThreadPool()115*9880d681SAndroid Build Coastguard Worker ThreadPool::ThreadPool() : ThreadPool(0) {}
116*9880d681SAndroid Build Coastguard Worker
117*9880d681SAndroid Build Coastguard Worker // No threads are launched, issue a warning if ThreadCount is not 0
ThreadPool(unsigned ThreadCount)118*9880d681SAndroid Build Coastguard Worker ThreadPool::ThreadPool(unsigned ThreadCount)
119*9880d681SAndroid Build Coastguard Worker : ActiveThreads(0) {
120*9880d681SAndroid Build Coastguard Worker if (ThreadCount) {
121*9880d681SAndroid Build Coastguard Worker errs() << "Warning: request a ThreadPool with " << ThreadCount
122*9880d681SAndroid Build Coastguard Worker << " threads, but LLVM_ENABLE_THREADS has been turned off\n";
123*9880d681SAndroid Build Coastguard Worker }
124*9880d681SAndroid Build Coastguard Worker }
125*9880d681SAndroid Build Coastguard Worker
wait()126*9880d681SAndroid Build Coastguard Worker void ThreadPool::wait() {
127*9880d681SAndroid Build Coastguard Worker // Sequential implementation running the tasks
128*9880d681SAndroid Build Coastguard Worker while (!Tasks.empty()) {
129*9880d681SAndroid Build Coastguard Worker auto Task = std::move(Tasks.front());
130*9880d681SAndroid Build Coastguard Worker Tasks.pop();
131*9880d681SAndroid Build Coastguard Worker #ifndef _MSC_VER
132*9880d681SAndroid Build Coastguard Worker Task();
133*9880d681SAndroid Build Coastguard Worker #else
134*9880d681SAndroid Build Coastguard Worker Task(/* unused */ false);
135*9880d681SAndroid Build Coastguard Worker #endif
136*9880d681SAndroid Build Coastguard Worker }
137*9880d681SAndroid Build Coastguard Worker }
138*9880d681SAndroid Build Coastguard Worker
asyncImpl(TaskTy Task)139*9880d681SAndroid Build Coastguard Worker std::shared_future<ThreadPool::VoidTy> ThreadPool::asyncImpl(TaskTy Task) {
140*9880d681SAndroid Build Coastguard Worker #ifndef _MSC_VER
141*9880d681SAndroid Build Coastguard Worker // Get a Future with launch::deferred execution using std::async
142*9880d681SAndroid Build Coastguard Worker auto Future = std::async(std::launch::deferred, std::move(Task)).share();
143*9880d681SAndroid Build Coastguard Worker // Wrap the future so that both ThreadPool::wait() can operate and the
144*9880d681SAndroid Build Coastguard Worker // returned future can be sync'ed on.
145*9880d681SAndroid Build Coastguard Worker PackagedTaskTy PackagedTask([Future]() { Future.get(); });
146*9880d681SAndroid Build Coastguard Worker #else
147*9880d681SAndroid Build Coastguard Worker auto Future = std::async(std::launch::deferred, std::move(Task), false).share();
148*9880d681SAndroid Build Coastguard Worker PackagedTaskTy PackagedTask([Future](bool) -> bool { Future.get(); return false; });
149*9880d681SAndroid Build Coastguard Worker #endif
150*9880d681SAndroid Build Coastguard Worker Tasks.push(std::move(PackagedTask));
151*9880d681SAndroid Build Coastguard Worker return Future;
152*9880d681SAndroid Build Coastguard Worker }
153*9880d681SAndroid Build Coastguard Worker
~ThreadPool()154*9880d681SAndroid Build Coastguard Worker ThreadPool::~ThreadPool() {
155*9880d681SAndroid Build Coastguard Worker wait();
156*9880d681SAndroid Build Coastguard Worker }
157*9880d681SAndroid Build Coastguard Worker
158*9880d681SAndroid Build Coastguard Worker #endif
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