1*9880d681SAndroid Build Coastguard Worker //===-- DynamicLibrary.cpp - Runtime link/load libraries --------*- C++ -*-===//
2*9880d681SAndroid Build Coastguard Worker //
3*9880d681SAndroid Build Coastguard Worker // The LLVM Compiler Infrastructure
4*9880d681SAndroid Build Coastguard Worker //
5*9880d681SAndroid Build Coastguard Worker // This file is distributed under the University of Illinois Open Source
6*9880d681SAndroid Build Coastguard Worker // License. See LICENSE.TXT for details.
7*9880d681SAndroid Build Coastguard Worker //
8*9880d681SAndroid Build Coastguard Worker //===----------------------------------------------------------------------===//
9*9880d681SAndroid Build Coastguard Worker //
10*9880d681SAndroid Build Coastguard Worker // This file implements the operating system DynamicLibrary concept.
11*9880d681SAndroid Build Coastguard Worker //
12*9880d681SAndroid Build Coastguard Worker // FIXME: This file leaks ExplicitSymbols and OpenedHandles!
13*9880d681SAndroid Build Coastguard Worker //
14*9880d681SAndroid Build Coastguard Worker //===----------------------------------------------------------------------===//
15*9880d681SAndroid Build Coastguard Worker
16*9880d681SAndroid Build Coastguard Worker #include "llvm/Support/DynamicLibrary.h"
17*9880d681SAndroid Build Coastguard Worker #include "llvm-c/Support.h"
18*9880d681SAndroid Build Coastguard Worker #include "llvm/ADT/DenseSet.h"
19*9880d681SAndroid Build Coastguard Worker #include "llvm/ADT/StringMap.h"
20*9880d681SAndroid Build Coastguard Worker #include "llvm/Config/config.h"
21*9880d681SAndroid Build Coastguard Worker #include "llvm/Support/ManagedStatic.h"
22*9880d681SAndroid Build Coastguard Worker #include "llvm/Support/Mutex.h"
23*9880d681SAndroid Build Coastguard Worker #include <cstdio>
24*9880d681SAndroid Build Coastguard Worker #include <cstring>
25*9880d681SAndroid Build Coastguard Worker
26*9880d681SAndroid Build Coastguard Worker // Collection of symbol name/value pairs to be searched prior to any libraries.
27*9880d681SAndroid Build Coastguard Worker static llvm::ManagedStatic<llvm::StringMap<void *> > ExplicitSymbols;
28*9880d681SAndroid Build Coastguard Worker static llvm::ManagedStatic<llvm::sys::SmartMutex<true> > SymbolsMutex;
29*9880d681SAndroid Build Coastguard Worker
AddSymbol(StringRef symbolName,void * symbolValue)30*9880d681SAndroid Build Coastguard Worker void llvm::sys::DynamicLibrary::AddSymbol(StringRef symbolName,
31*9880d681SAndroid Build Coastguard Worker void *symbolValue) {
32*9880d681SAndroid Build Coastguard Worker SmartScopedLock<true> lock(*SymbolsMutex);
33*9880d681SAndroid Build Coastguard Worker (*ExplicitSymbols)[symbolName] = symbolValue;
34*9880d681SAndroid Build Coastguard Worker }
35*9880d681SAndroid Build Coastguard Worker
36*9880d681SAndroid Build Coastguard Worker char llvm::sys::DynamicLibrary::Invalid = 0;
37*9880d681SAndroid Build Coastguard Worker
38*9880d681SAndroid Build Coastguard Worker #ifdef LLVM_ON_WIN32
39*9880d681SAndroid Build Coastguard Worker
40*9880d681SAndroid Build Coastguard Worker #include "Windows/DynamicLibrary.inc"
41*9880d681SAndroid Build Coastguard Worker
42*9880d681SAndroid Build Coastguard Worker #else
43*9880d681SAndroid Build Coastguard Worker
44*9880d681SAndroid Build Coastguard Worker #if HAVE_DLFCN_H
45*9880d681SAndroid Build Coastguard Worker #include <dlfcn.h>
46*9880d681SAndroid Build Coastguard Worker using namespace llvm;
47*9880d681SAndroid Build Coastguard Worker using namespace llvm::sys;
48*9880d681SAndroid Build Coastguard Worker
49*9880d681SAndroid Build Coastguard Worker //===----------------------------------------------------------------------===//
50*9880d681SAndroid Build Coastguard Worker //=== WARNING: Implementation here must contain only TRULY operating system
51*9880d681SAndroid Build Coastguard Worker //=== independent code.
52*9880d681SAndroid Build Coastguard Worker //===----------------------------------------------------------------------===//
53*9880d681SAndroid Build Coastguard Worker
54*9880d681SAndroid Build Coastguard Worker static DenseSet<void *> *OpenedHandles = nullptr;
55*9880d681SAndroid Build Coastguard Worker
getPermanentLibrary(const char * filename,std::string * errMsg)56*9880d681SAndroid Build Coastguard Worker DynamicLibrary DynamicLibrary::getPermanentLibrary(const char *filename,
57*9880d681SAndroid Build Coastguard Worker std::string *errMsg) {
58*9880d681SAndroid Build Coastguard Worker SmartScopedLock<true> lock(*SymbolsMutex);
59*9880d681SAndroid Build Coastguard Worker
60*9880d681SAndroid Build Coastguard Worker void *handle = dlopen(filename, RTLD_LAZY|RTLD_GLOBAL);
61*9880d681SAndroid Build Coastguard Worker if (!handle) {
62*9880d681SAndroid Build Coastguard Worker if (errMsg) *errMsg = dlerror();
63*9880d681SAndroid Build Coastguard Worker return DynamicLibrary();
64*9880d681SAndroid Build Coastguard Worker }
65*9880d681SAndroid Build Coastguard Worker
66*9880d681SAndroid Build Coastguard Worker #ifdef __CYGWIN__
67*9880d681SAndroid Build Coastguard Worker // Cygwin searches symbols only in the main
68*9880d681SAndroid Build Coastguard Worker // with the handle of dlopen(NULL, RTLD_GLOBAL).
69*9880d681SAndroid Build Coastguard Worker if (!filename)
70*9880d681SAndroid Build Coastguard Worker handle = RTLD_DEFAULT;
71*9880d681SAndroid Build Coastguard Worker #endif
72*9880d681SAndroid Build Coastguard Worker
73*9880d681SAndroid Build Coastguard Worker if (!OpenedHandles)
74*9880d681SAndroid Build Coastguard Worker OpenedHandles = new DenseSet<void *>();
75*9880d681SAndroid Build Coastguard Worker
76*9880d681SAndroid Build Coastguard Worker // If we've already loaded this library, dlclose() the handle in order to
77*9880d681SAndroid Build Coastguard Worker // keep the internal refcount at +1.
78*9880d681SAndroid Build Coastguard Worker if (!OpenedHandles->insert(handle).second)
79*9880d681SAndroid Build Coastguard Worker dlclose(handle);
80*9880d681SAndroid Build Coastguard Worker
81*9880d681SAndroid Build Coastguard Worker return DynamicLibrary(handle);
82*9880d681SAndroid Build Coastguard Worker }
83*9880d681SAndroid Build Coastguard Worker
getAddressOfSymbol(const char * symbolName)84*9880d681SAndroid Build Coastguard Worker void *DynamicLibrary::getAddressOfSymbol(const char *symbolName) {
85*9880d681SAndroid Build Coastguard Worker if (!isValid())
86*9880d681SAndroid Build Coastguard Worker return nullptr;
87*9880d681SAndroid Build Coastguard Worker return dlsym(Data, symbolName);
88*9880d681SAndroid Build Coastguard Worker }
89*9880d681SAndroid Build Coastguard Worker
90*9880d681SAndroid Build Coastguard Worker #else
91*9880d681SAndroid Build Coastguard Worker
92*9880d681SAndroid Build Coastguard Worker using namespace llvm;
93*9880d681SAndroid Build Coastguard Worker using namespace llvm::sys;
94*9880d681SAndroid Build Coastguard Worker
getPermanentLibrary(const char * filename,std::string * errMsg)95*9880d681SAndroid Build Coastguard Worker DynamicLibrary DynamicLibrary::getPermanentLibrary(const char *filename,
96*9880d681SAndroid Build Coastguard Worker std::string *errMsg) {
97*9880d681SAndroid Build Coastguard Worker if (errMsg) *errMsg = "dlopen() not supported on this platform";
98*9880d681SAndroid Build Coastguard Worker return DynamicLibrary();
99*9880d681SAndroid Build Coastguard Worker }
100*9880d681SAndroid Build Coastguard Worker
getAddressOfSymbol(const char * symbolName)101*9880d681SAndroid Build Coastguard Worker void *DynamicLibrary::getAddressOfSymbol(const char *symbolName) {
102*9880d681SAndroid Build Coastguard Worker return NULL;
103*9880d681SAndroid Build Coastguard Worker }
104*9880d681SAndroid Build Coastguard Worker
105*9880d681SAndroid Build Coastguard Worker #endif
106*9880d681SAndroid Build Coastguard Worker
107*9880d681SAndroid Build Coastguard Worker namespace llvm {
108*9880d681SAndroid Build Coastguard Worker void *SearchForAddressOfSpecialSymbol(const char* symbolName);
109*9880d681SAndroid Build Coastguard Worker }
110*9880d681SAndroid Build Coastguard Worker
SearchForAddressOfSymbol(const char * symbolName)111*9880d681SAndroid Build Coastguard Worker void* DynamicLibrary::SearchForAddressOfSymbol(const char *symbolName) {
112*9880d681SAndroid Build Coastguard Worker SmartScopedLock<true> Lock(*SymbolsMutex);
113*9880d681SAndroid Build Coastguard Worker
114*9880d681SAndroid Build Coastguard Worker // First check symbols added via AddSymbol().
115*9880d681SAndroid Build Coastguard Worker if (ExplicitSymbols.isConstructed()) {
116*9880d681SAndroid Build Coastguard Worker StringMap<void *>::iterator i = ExplicitSymbols->find(symbolName);
117*9880d681SAndroid Build Coastguard Worker
118*9880d681SAndroid Build Coastguard Worker if (i != ExplicitSymbols->end())
119*9880d681SAndroid Build Coastguard Worker return i->second;
120*9880d681SAndroid Build Coastguard Worker }
121*9880d681SAndroid Build Coastguard Worker
122*9880d681SAndroid Build Coastguard Worker #if HAVE_DLFCN_H
123*9880d681SAndroid Build Coastguard Worker // Now search the libraries.
124*9880d681SAndroid Build Coastguard Worker if (OpenedHandles) {
125*9880d681SAndroid Build Coastguard Worker for (DenseSet<void *>::iterator I = OpenedHandles->begin(),
126*9880d681SAndroid Build Coastguard Worker E = OpenedHandles->end(); I != E; ++I) {
127*9880d681SAndroid Build Coastguard Worker //lt_ptr ptr = lt_dlsym(*I, symbolName);
128*9880d681SAndroid Build Coastguard Worker void *ptr = dlsym(*I, symbolName);
129*9880d681SAndroid Build Coastguard Worker if (ptr) {
130*9880d681SAndroid Build Coastguard Worker return ptr;
131*9880d681SAndroid Build Coastguard Worker }
132*9880d681SAndroid Build Coastguard Worker }
133*9880d681SAndroid Build Coastguard Worker }
134*9880d681SAndroid Build Coastguard Worker #endif
135*9880d681SAndroid Build Coastguard Worker
136*9880d681SAndroid Build Coastguard Worker if (void *Result = llvm::SearchForAddressOfSpecialSymbol(symbolName))
137*9880d681SAndroid Build Coastguard Worker return Result;
138*9880d681SAndroid Build Coastguard Worker
139*9880d681SAndroid Build Coastguard Worker // This macro returns the address of a well-known, explicit symbol
140*9880d681SAndroid Build Coastguard Worker #define EXPLICIT_SYMBOL(SYM) \
141*9880d681SAndroid Build Coastguard Worker if (!strcmp(symbolName, #SYM)) return &SYM
142*9880d681SAndroid Build Coastguard Worker
143*9880d681SAndroid Build Coastguard Worker // On linux we have a weird situation. The stderr/out/in symbols are both
144*9880d681SAndroid Build Coastguard Worker // macros and global variables because of standards requirements. So, we
145*9880d681SAndroid Build Coastguard Worker // boldly use the EXPLICIT_SYMBOL macro without checking for a #define first.
146*9880d681SAndroid Build Coastguard Worker #if defined(__linux__) and !defined(__ANDROID__) && !defined(ANDROID_HOST_MUSL)
147*9880d681SAndroid Build Coastguard Worker {
148*9880d681SAndroid Build Coastguard Worker EXPLICIT_SYMBOL(stderr);
149*9880d681SAndroid Build Coastguard Worker EXPLICIT_SYMBOL(stdout);
150*9880d681SAndroid Build Coastguard Worker EXPLICIT_SYMBOL(stdin);
151*9880d681SAndroid Build Coastguard Worker }
152*9880d681SAndroid Build Coastguard Worker #else
153*9880d681SAndroid Build Coastguard Worker // For everything else, we want to check to make sure the symbol isn't defined
154*9880d681SAndroid Build Coastguard Worker // as a macro before using EXPLICIT_SYMBOL.
155*9880d681SAndroid Build Coastguard Worker {
156*9880d681SAndroid Build Coastguard Worker #ifndef stdin
157*9880d681SAndroid Build Coastguard Worker EXPLICIT_SYMBOL(stdin);
158*9880d681SAndroid Build Coastguard Worker #endif
159*9880d681SAndroid Build Coastguard Worker #ifndef stdout
160*9880d681SAndroid Build Coastguard Worker EXPLICIT_SYMBOL(stdout);
161*9880d681SAndroid Build Coastguard Worker #endif
162*9880d681SAndroid Build Coastguard Worker #ifndef stderr
163*9880d681SAndroid Build Coastguard Worker EXPLICIT_SYMBOL(stderr);
164*9880d681SAndroid Build Coastguard Worker #endif
165*9880d681SAndroid Build Coastguard Worker }
166*9880d681SAndroid Build Coastguard Worker #endif
167*9880d681SAndroid Build Coastguard Worker #undef EXPLICIT_SYMBOL
168*9880d681SAndroid Build Coastguard Worker
169*9880d681SAndroid Build Coastguard Worker return nullptr;
170*9880d681SAndroid Build Coastguard Worker }
171*9880d681SAndroid Build Coastguard Worker
172*9880d681SAndroid Build Coastguard Worker #endif // LLVM_ON_WIN32
173*9880d681SAndroid Build Coastguard Worker
174*9880d681SAndroid Build Coastguard Worker //===----------------------------------------------------------------------===//
175*9880d681SAndroid Build Coastguard Worker // C API.
176*9880d681SAndroid Build Coastguard Worker //===----------------------------------------------------------------------===//
177*9880d681SAndroid Build Coastguard Worker
LLVMLoadLibraryPermanently(const char * Filename)178*9880d681SAndroid Build Coastguard Worker LLVMBool LLVMLoadLibraryPermanently(const char* Filename) {
179*9880d681SAndroid Build Coastguard Worker return llvm::sys::DynamicLibrary::LoadLibraryPermanently(Filename);
180*9880d681SAndroid Build Coastguard Worker }
181*9880d681SAndroid Build Coastguard Worker
LLVMSearchForAddressOfSymbol(const char * symbolName)182*9880d681SAndroid Build Coastguard Worker void *LLVMSearchForAddressOfSymbol(const char *symbolName) {
183*9880d681SAndroid Build Coastguard Worker return llvm::sys::DynamicLibrary::SearchForAddressOfSymbol(symbolName);
184*9880d681SAndroid Build Coastguard Worker }
185*9880d681SAndroid Build Coastguard Worker
LLVMAddSymbol(const char * symbolName,void * symbolValue)186*9880d681SAndroid Build Coastguard Worker void LLVMAddSymbol(const char *symbolName, void *symbolValue) {
187*9880d681SAndroid Build Coastguard Worker return llvm::sys::DynamicLibrary::AddSymbol(symbolName, symbolValue);
188*9880d681SAndroid Build Coastguard Worker }
189*9880d681SAndroid Build Coastguard Worker
190