xref: /aosp_15_r20/external/llvm/lib/CodeGen/ScheduleDAGInstrs.cpp (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker //===---- ScheduleDAGInstrs.cpp - MachineInstr Rescheduling ---------------===//
2*9880d681SAndroid Build Coastguard Worker //
3*9880d681SAndroid Build Coastguard Worker //                     The LLVM Compiler Infrastructure
4*9880d681SAndroid Build Coastguard Worker //
5*9880d681SAndroid Build Coastguard Worker // This file is distributed under the University of Illinois Open Source
6*9880d681SAndroid Build Coastguard Worker // License. See LICENSE.TXT for details.
7*9880d681SAndroid Build Coastguard Worker //
8*9880d681SAndroid Build Coastguard Worker //===----------------------------------------------------------------------===//
9*9880d681SAndroid Build Coastguard Worker //
10*9880d681SAndroid Build Coastguard Worker // This implements the ScheduleDAGInstrs class, which implements re-scheduling
11*9880d681SAndroid Build Coastguard Worker // of MachineInstrs.
12*9880d681SAndroid Build Coastguard Worker //
13*9880d681SAndroid Build Coastguard Worker //===----------------------------------------------------------------------===//
14*9880d681SAndroid Build Coastguard Worker 
15*9880d681SAndroid Build Coastguard Worker #include "llvm/CodeGen/ScheduleDAGInstrs.h"
16*9880d681SAndroid Build Coastguard Worker #include "llvm/ADT/IntEqClasses.h"
17*9880d681SAndroid Build Coastguard Worker #include "llvm/ADT/SmallPtrSet.h"
18*9880d681SAndroid Build Coastguard Worker #include "llvm/ADT/SmallSet.h"
19*9880d681SAndroid Build Coastguard Worker #include "llvm/Analysis/AliasAnalysis.h"
20*9880d681SAndroid Build Coastguard Worker #include "llvm/Analysis/ValueTracking.h"
21*9880d681SAndroid Build Coastguard Worker #include "llvm/CodeGen/LiveIntervalAnalysis.h"
22*9880d681SAndroid Build Coastguard Worker #include "llvm/CodeGen/MachineFunctionPass.h"
23*9880d681SAndroid Build Coastguard Worker #include "llvm/CodeGen/MachineFrameInfo.h"
24*9880d681SAndroid Build Coastguard Worker #include "llvm/CodeGen/MachineInstrBuilder.h"
25*9880d681SAndroid Build Coastguard Worker #include "llvm/CodeGen/MachineMemOperand.h"
26*9880d681SAndroid Build Coastguard Worker #include "llvm/CodeGen/MachineRegisterInfo.h"
27*9880d681SAndroid Build Coastguard Worker #include "llvm/CodeGen/PseudoSourceValue.h"
28*9880d681SAndroid Build Coastguard Worker #include "llvm/CodeGen/RegisterPressure.h"
29*9880d681SAndroid Build Coastguard Worker #include "llvm/CodeGen/ScheduleDFS.h"
30*9880d681SAndroid Build Coastguard Worker #include "llvm/IR/Function.h"
31*9880d681SAndroid Build Coastguard Worker #include "llvm/IR/Type.h"
32*9880d681SAndroid Build Coastguard Worker #include "llvm/IR/Operator.h"
33*9880d681SAndroid Build Coastguard Worker #include "llvm/Support/CommandLine.h"
34*9880d681SAndroid Build Coastguard Worker #include "llvm/Support/Debug.h"
35*9880d681SAndroid Build Coastguard Worker #include "llvm/Support/Format.h"
36*9880d681SAndroid Build Coastguard Worker #include "llvm/Support/raw_ostream.h"
37*9880d681SAndroid Build Coastguard Worker #include "llvm/Target/TargetInstrInfo.h"
38*9880d681SAndroid Build Coastguard Worker #include "llvm/Target/TargetMachine.h"
39*9880d681SAndroid Build Coastguard Worker #include "llvm/Target/TargetRegisterInfo.h"
40*9880d681SAndroid Build Coastguard Worker #include "llvm/Target/TargetSubtargetInfo.h"
41*9880d681SAndroid Build Coastguard Worker 
42*9880d681SAndroid Build Coastguard Worker using namespace llvm;
43*9880d681SAndroid Build Coastguard Worker 
44*9880d681SAndroid Build Coastguard Worker #define DEBUG_TYPE "misched"
45*9880d681SAndroid Build Coastguard Worker 
46*9880d681SAndroid Build Coastguard Worker static cl::opt<bool> EnableAASchedMI("enable-aa-sched-mi", cl::Hidden,
47*9880d681SAndroid Build Coastguard Worker     cl::ZeroOrMore, cl::init(false),
48*9880d681SAndroid Build Coastguard Worker     cl::desc("Enable use of AA during MI DAG construction"));
49*9880d681SAndroid Build Coastguard Worker 
50*9880d681SAndroid Build Coastguard Worker static cl::opt<bool> UseTBAA("use-tbaa-in-sched-mi", cl::Hidden,
51*9880d681SAndroid Build Coastguard Worker     cl::init(true), cl::desc("Enable use of TBAA during MI DAG construction"));
52*9880d681SAndroid Build Coastguard Worker 
53*9880d681SAndroid Build Coastguard Worker // Note: the two options below might be used in tuning compile time vs
54*9880d681SAndroid Build Coastguard Worker // output quality. Setting HugeRegion so large that it will never be
55*9880d681SAndroid Build Coastguard Worker // reached means best-effort, but may be slow.
56*9880d681SAndroid Build Coastguard Worker 
57*9880d681SAndroid Build Coastguard Worker // When Stores and Loads maps (or NonAliasStores and NonAliasLoads)
58*9880d681SAndroid Build Coastguard Worker // together hold this many SUs, a reduction of maps will be done.
59*9880d681SAndroid Build Coastguard Worker static cl::opt<unsigned> HugeRegion("dag-maps-huge-region", cl::Hidden,
60*9880d681SAndroid Build Coastguard Worker     cl::init(1000), cl::desc("The limit to use while constructing the DAG "
61*9880d681SAndroid Build Coastguard Worker                              "prior to scheduling, at which point a trade-off "
62*9880d681SAndroid Build Coastguard Worker                              "is made to avoid excessive compile time."));
63*9880d681SAndroid Build Coastguard Worker 
64*9880d681SAndroid Build Coastguard Worker static cl::opt<unsigned> ReductionSize(
65*9880d681SAndroid Build Coastguard Worker     "dag-maps-reduction-size", cl::Hidden,
66*9880d681SAndroid Build Coastguard Worker     cl::desc("A huge scheduling region will have maps reduced by this many "
67*9880d681SAndroid Build Coastguard Worker              "nodes at a time. Defaults to HugeRegion / 2."));
68*9880d681SAndroid Build Coastguard Worker 
getReductionSize()69*9880d681SAndroid Build Coastguard Worker static unsigned getReductionSize() {
70*9880d681SAndroid Build Coastguard Worker   // Always reduce a huge region with half of the elements, except
71*9880d681SAndroid Build Coastguard Worker   // when user sets this number explicitly.
72*9880d681SAndroid Build Coastguard Worker   if (ReductionSize.getNumOccurrences() == 0)
73*9880d681SAndroid Build Coastguard Worker     return HugeRegion / 2;
74*9880d681SAndroid Build Coastguard Worker   return ReductionSize;
75*9880d681SAndroid Build Coastguard Worker }
76*9880d681SAndroid Build Coastguard Worker 
dumpSUList(ScheduleDAGInstrs::SUList & L)77*9880d681SAndroid Build Coastguard Worker static void dumpSUList(ScheduleDAGInstrs::SUList &L) {
78*9880d681SAndroid Build Coastguard Worker #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
79*9880d681SAndroid Build Coastguard Worker   dbgs() << "{ ";
80*9880d681SAndroid Build Coastguard Worker   for (auto *su : L) {
81*9880d681SAndroid Build Coastguard Worker     dbgs() << "SU(" << su->NodeNum << ")";
82*9880d681SAndroid Build Coastguard Worker     if (su != L.back())
83*9880d681SAndroid Build Coastguard Worker       dbgs() << ", ";
84*9880d681SAndroid Build Coastguard Worker   }
85*9880d681SAndroid Build Coastguard Worker   dbgs() << "}\n";
86*9880d681SAndroid Build Coastguard Worker #endif
87*9880d681SAndroid Build Coastguard Worker }
88*9880d681SAndroid Build Coastguard Worker 
ScheduleDAGInstrs(MachineFunction & mf,const MachineLoopInfo * mli,bool RemoveKillFlags)89*9880d681SAndroid Build Coastguard Worker ScheduleDAGInstrs::ScheduleDAGInstrs(MachineFunction &mf,
90*9880d681SAndroid Build Coastguard Worker                                      const MachineLoopInfo *mli,
91*9880d681SAndroid Build Coastguard Worker                                      bool RemoveKillFlags)
92*9880d681SAndroid Build Coastguard Worker     : ScheduleDAG(mf), MLI(mli), MFI(mf.getFrameInfo()),
93*9880d681SAndroid Build Coastguard Worker       RemoveKillFlags(RemoveKillFlags), CanHandleTerminators(false),
94*9880d681SAndroid Build Coastguard Worker       TrackLaneMasks(false), AAForDep(nullptr), BarrierChain(nullptr),
95*9880d681SAndroid Build Coastguard Worker       UnknownValue(UndefValue::get(
96*9880d681SAndroid Build Coastguard Worker                      Type::getVoidTy(mf.getFunction()->getContext()))),
97*9880d681SAndroid Build Coastguard Worker       FirstDbgValue(nullptr) {
98*9880d681SAndroid Build Coastguard Worker   DbgValues.clear();
99*9880d681SAndroid Build Coastguard Worker 
100*9880d681SAndroid Build Coastguard Worker   const TargetSubtargetInfo &ST = mf.getSubtarget();
101*9880d681SAndroid Build Coastguard Worker   SchedModel.init(ST.getSchedModel(), &ST, TII);
102*9880d681SAndroid Build Coastguard Worker }
103*9880d681SAndroid Build Coastguard Worker 
104*9880d681SAndroid Build Coastguard Worker /// getUnderlyingObjectFromInt - This is the function that does the work of
105*9880d681SAndroid Build Coastguard Worker /// looking through basic ptrtoint+arithmetic+inttoptr sequences.
getUnderlyingObjectFromInt(const Value * V)106*9880d681SAndroid Build Coastguard Worker static const Value *getUnderlyingObjectFromInt(const Value *V) {
107*9880d681SAndroid Build Coastguard Worker   do {
108*9880d681SAndroid Build Coastguard Worker     if (const Operator *U = dyn_cast<Operator>(V)) {
109*9880d681SAndroid Build Coastguard Worker       // If we find a ptrtoint, we can transfer control back to the
110*9880d681SAndroid Build Coastguard Worker       // regular getUnderlyingObjectFromInt.
111*9880d681SAndroid Build Coastguard Worker       if (U->getOpcode() == Instruction::PtrToInt)
112*9880d681SAndroid Build Coastguard Worker         return U->getOperand(0);
113*9880d681SAndroid Build Coastguard Worker       // If we find an add of a constant, a multiplied value, or a phi, it's
114*9880d681SAndroid Build Coastguard Worker       // likely that the other operand will lead us to the base
115*9880d681SAndroid Build Coastguard Worker       // object. We don't have to worry about the case where the
116*9880d681SAndroid Build Coastguard Worker       // object address is somehow being computed by the multiply,
117*9880d681SAndroid Build Coastguard Worker       // because our callers only care when the result is an
118*9880d681SAndroid Build Coastguard Worker       // identifiable object.
119*9880d681SAndroid Build Coastguard Worker       if (U->getOpcode() != Instruction::Add ||
120*9880d681SAndroid Build Coastguard Worker           (!isa<ConstantInt>(U->getOperand(1)) &&
121*9880d681SAndroid Build Coastguard Worker            Operator::getOpcode(U->getOperand(1)) != Instruction::Mul &&
122*9880d681SAndroid Build Coastguard Worker            !isa<PHINode>(U->getOperand(1))))
123*9880d681SAndroid Build Coastguard Worker         return V;
124*9880d681SAndroid Build Coastguard Worker       V = U->getOperand(0);
125*9880d681SAndroid Build Coastguard Worker     } else {
126*9880d681SAndroid Build Coastguard Worker       return V;
127*9880d681SAndroid Build Coastguard Worker     }
128*9880d681SAndroid Build Coastguard Worker     assert(V->getType()->isIntegerTy() && "Unexpected operand type!");
129*9880d681SAndroid Build Coastguard Worker   } while (1);
130*9880d681SAndroid Build Coastguard Worker }
131*9880d681SAndroid Build Coastguard Worker 
132*9880d681SAndroid Build Coastguard Worker /// getUnderlyingObjects - This is a wrapper around GetUnderlyingObjects
133*9880d681SAndroid Build Coastguard Worker /// and adds support for basic ptrtoint+arithmetic+inttoptr sequences.
getUnderlyingObjects(const Value * V,SmallVectorImpl<Value * > & Objects,const DataLayout & DL)134*9880d681SAndroid Build Coastguard Worker static void getUnderlyingObjects(const Value *V,
135*9880d681SAndroid Build Coastguard Worker                                  SmallVectorImpl<Value *> &Objects,
136*9880d681SAndroid Build Coastguard Worker                                  const DataLayout &DL) {
137*9880d681SAndroid Build Coastguard Worker   SmallPtrSet<const Value *, 16> Visited;
138*9880d681SAndroid Build Coastguard Worker   SmallVector<const Value *, 4> Working(1, V);
139*9880d681SAndroid Build Coastguard Worker   do {
140*9880d681SAndroid Build Coastguard Worker     V = Working.pop_back_val();
141*9880d681SAndroid Build Coastguard Worker 
142*9880d681SAndroid Build Coastguard Worker     SmallVector<Value *, 4> Objs;
143*9880d681SAndroid Build Coastguard Worker     GetUnderlyingObjects(const_cast<Value *>(V), Objs, DL);
144*9880d681SAndroid Build Coastguard Worker 
145*9880d681SAndroid Build Coastguard Worker     for (SmallVectorImpl<Value *>::iterator I = Objs.begin(), IE = Objs.end();
146*9880d681SAndroid Build Coastguard Worker          I != IE; ++I) {
147*9880d681SAndroid Build Coastguard Worker       V = *I;
148*9880d681SAndroid Build Coastguard Worker       if (!Visited.insert(V).second)
149*9880d681SAndroid Build Coastguard Worker         continue;
150*9880d681SAndroid Build Coastguard Worker       if (Operator::getOpcode(V) == Instruction::IntToPtr) {
151*9880d681SAndroid Build Coastguard Worker         const Value *O =
152*9880d681SAndroid Build Coastguard Worker           getUnderlyingObjectFromInt(cast<User>(V)->getOperand(0));
153*9880d681SAndroid Build Coastguard Worker         if (O->getType()->isPointerTy()) {
154*9880d681SAndroid Build Coastguard Worker           Working.push_back(O);
155*9880d681SAndroid Build Coastguard Worker           continue;
156*9880d681SAndroid Build Coastguard Worker         }
157*9880d681SAndroid Build Coastguard Worker       }
158*9880d681SAndroid Build Coastguard Worker       Objects.push_back(const_cast<Value *>(V));
159*9880d681SAndroid Build Coastguard Worker     }
160*9880d681SAndroid Build Coastguard Worker   } while (!Working.empty());
161*9880d681SAndroid Build Coastguard Worker }
162*9880d681SAndroid Build Coastguard Worker 
163*9880d681SAndroid Build Coastguard Worker /// getUnderlyingObjectsForInstr - If this machine instr has memory reference
164*9880d681SAndroid Build Coastguard Worker /// information and it can be tracked to a normal reference to a known
165*9880d681SAndroid Build Coastguard Worker /// object, return the Value for that object.
getUnderlyingObjectsForInstr(const MachineInstr * MI,const MachineFrameInfo * MFI,UnderlyingObjectsVector & Objects,const DataLayout & DL)166*9880d681SAndroid Build Coastguard Worker static void getUnderlyingObjectsForInstr(const MachineInstr *MI,
167*9880d681SAndroid Build Coastguard Worker                                          const MachineFrameInfo *MFI,
168*9880d681SAndroid Build Coastguard Worker                                          UnderlyingObjectsVector &Objects,
169*9880d681SAndroid Build Coastguard Worker                                          const DataLayout &DL) {
170*9880d681SAndroid Build Coastguard Worker   auto allMMOsOkay = [&]() {
171*9880d681SAndroid Build Coastguard Worker     for (const MachineMemOperand *MMO : MI->memoperands()) {
172*9880d681SAndroid Build Coastguard Worker       if (MMO->isVolatile())
173*9880d681SAndroid Build Coastguard Worker         return false;
174*9880d681SAndroid Build Coastguard Worker 
175*9880d681SAndroid Build Coastguard Worker       if (const PseudoSourceValue *PSV = MMO->getPseudoValue()) {
176*9880d681SAndroid Build Coastguard Worker         // Function that contain tail calls don't have unique PseudoSourceValue
177*9880d681SAndroid Build Coastguard Worker         // objects. Two PseudoSourceValues might refer to the same or
178*9880d681SAndroid Build Coastguard Worker         // overlapping locations. The client code calling this function assumes
179*9880d681SAndroid Build Coastguard Worker         // this is not the case. So return a conservative answer of no known
180*9880d681SAndroid Build Coastguard Worker         // object.
181*9880d681SAndroid Build Coastguard Worker         if (MFI->hasTailCall())
182*9880d681SAndroid Build Coastguard Worker           return false;
183*9880d681SAndroid Build Coastguard Worker 
184*9880d681SAndroid Build Coastguard Worker         // For now, ignore PseudoSourceValues which may alias LLVM IR values
185*9880d681SAndroid Build Coastguard Worker         // because the code that uses this function has no way to cope with
186*9880d681SAndroid Build Coastguard Worker         // such aliases.
187*9880d681SAndroid Build Coastguard Worker         if (PSV->isAliased(MFI))
188*9880d681SAndroid Build Coastguard Worker           return false;
189*9880d681SAndroid Build Coastguard Worker 
190*9880d681SAndroid Build Coastguard Worker         bool MayAlias = PSV->mayAlias(MFI);
191*9880d681SAndroid Build Coastguard Worker         Objects.push_back(UnderlyingObjectsVector::value_type(PSV, MayAlias));
192*9880d681SAndroid Build Coastguard Worker       } else if (const Value *V = MMO->getValue()) {
193*9880d681SAndroid Build Coastguard Worker         SmallVector<Value *, 4> Objs;
194*9880d681SAndroid Build Coastguard Worker         getUnderlyingObjects(V, Objs, DL);
195*9880d681SAndroid Build Coastguard Worker 
196*9880d681SAndroid Build Coastguard Worker         for (Value *V : Objs) {
197*9880d681SAndroid Build Coastguard Worker           if (!isIdentifiedObject(V))
198*9880d681SAndroid Build Coastguard Worker             return false;
199*9880d681SAndroid Build Coastguard Worker 
200*9880d681SAndroid Build Coastguard Worker           Objects.push_back(UnderlyingObjectsVector::value_type(V, true));
201*9880d681SAndroid Build Coastguard Worker         }
202*9880d681SAndroid Build Coastguard Worker       } else
203*9880d681SAndroid Build Coastguard Worker         return false;
204*9880d681SAndroid Build Coastguard Worker     }
205*9880d681SAndroid Build Coastguard Worker     return true;
206*9880d681SAndroid Build Coastguard Worker   };
207*9880d681SAndroid Build Coastguard Worker 
208*9880d681SAndroid Build Coastguard Worker   if (!allMMOsOkay())
209*9880d681SAndroid Build Coastguard Worker     Objects.clear();
210*9880d681SAndroid Build Coastguard Worker }
211*9880d681SAndroid Build Coastguard Worker 
startBlock(MachineBasicBlock * bb)212*9880d681SAndroid Build Coastguard Worker void ScheduleDAGInstrs::startBlock(MachineBasicBlock *bb) {
213*9880d681SAndroid Build Coastguard Worker   BB = bb;
214*9880d681SAndroid Build Coastguard Worker }
215*9880d681SAndroid Build Coastguard Worker 
finishBlock()216*9880d681SAndroid Build Coastguard Worker void ScheduleDAGInstrs::finishBlock() {
217*9880d681SAndroid Build Coastguard Worker   // Subclasses should no longer refer to the old block.
218*9880d681SAndroid Build Coastguard Worker   BB = nullptr;
219*9880d681SAndroid Build Coastguard Worker }
220*9880d681SAndroid Build Coastguard Worker 
221*9880d681SAndroid Build Coastguard Worker /// Initialize the DAG and common scheduler state for the current scheduling
222*9880d681SAndroid Build Coastguard Worker /// region. This does not actually create the DAG, only clears it. The
223*9880d681SAndroid Build Coastguard Worker /// scheduling driver may call BuildSchedGraph multiple times per scheduling
224*9880d681SAndroid Build Coastguard Worker /// region.
enterRegion(MachineBasicBlock * bb,MachineBasicBlock::iterator begin,MachineBasicBlock::iterator end,unsigned regioninstrs)225*9880d681SAndroid Build Coastguard Worker void ScheduleDAGInstrs::enterRegion(MachineBasicBlock *bb,
226*9880d681SAndroid Build Coastguard Worker                                     MachineBasicBlock::iterator begin,
227*9880d681SAndroid Build Coastguard Worker                                     MachineBasicBlock::iterator end,
228*9880d681SAndroid Build Coastguard Worker                                     unsigned regioninstrs) {
229*9880d681SAndroid Build Coastguard Worker   assert(bb == BB && "startBlock should set BB");
230*9880d681SAndroid Build Coastguard Worker   RegionBegin = begin;
231*9880d681SAndroid Build Coastguard Worker   RegionEnd = end;
232*9880d681SAndroid Build Coastguard Worker   NumRegionInstrs = regioninstrs;
233*9880d681SAndroid Build Coastguard Worker }
234*9880d681SAndroid Build Coastguard Worker 
235*9880d681SAndroid Build Coastguard Worker /// Close the current scheduling region. Don't clear any state in case the
236*9880d681SAndroid Build Coastguard Worker /// driver wants to refer to the previous scheduling region.
exitRegion()237*9880d681SAndroid Build Coastguard Worker void ScheduleDAGInstrs::exitRegion() {
238*9880d681SAndroid Build Coastguard Worker   // Nothing to do.
239*9880d681SAndroid Build Coastguard Worker }
240*9880d681SAndroid Build Coastguard Worker 
241*9880d681SAndroid Build Coastguard Worker /// addSchedBarrierDeps - Add dependencies from instructions in the current
242*9880d681SAndroid Build Coastguard Worker /// list of instructions being scheduled to scheduling barrier by adding
243*9880d681SAndroid Build Coastguard Worker /// the exit SU to the register defs and use list. This is because we want to
244*9880d681SAndroid Build Coastguard Worker /// make sure instructions which define registers that are either used by
245*9880d681SAndroid Build Coastguard Worker /// the terminator or are live-out are properly scheduled. This is
246*9880d681SAndroid Build Coastguard Worker /// especially important when the definition latency of the return value(s)
247*9880d681SAndroid Build Coastguard Worker /// are too high to be hidden by the branch or when the liveout registers
248*9880d681SAndroid Build Coastguard Worker /// used by instructions in the fallthrough block.
addSchedBarrierDeps()249*9880d681SAndroid Build Coastguard Worker void ScheduleDAGInstrs::addSchedBarrierDeps() {
250*9880d681SAndroid Build Coastguard Worker   MachineInstr *ExitMI = RegionEnd != BB->end() ? &*RegionEnd : nullptr;
251*9880d681SAndroid Build Coastguard Worker   ExitSU.setInstr(ExitMI);
252*9880d681SAndroid Build Coastguard Worker   bool AllDepKnown = ExitMI &&
253*9880d681SAndroid Build Coastguard Worker     (ExitMI->isCall() || ExitMI->isBarrier());
254*9880d681SAndroid Build Coastguard Worker   if (ExitMI && AllDepKnown) {
255*9880d681SAndroid Build Coastguard Worker     // If it's a call or a barrier, add dependencies on the defs and uses of
256*9880d681SAndroid Build Coastguard Worker     // instruction.
257*9880d681SAndroid Build Coastguard Worker     for (unsigned i = 0, e = ExitMI->getNumOperands(); i != e; ++i) {
258*9880d681SAndroid Build Coastguard Worker       const MachineOperand &MO = ExitMI->getOperand(i);
259*9880d681SAndroid Build Coastguard Worker       if (!MO.isReg() || MO.isDef()) continue;
260*9880d681SAndroid Build Coastguard Worker       unsigned Reg = MO.getReg();
261*9880d681SAndroid Build Coastguard Worker       if (Reg == 0) continue;
262*9880d681SAndroid Build Coastguard Worker 
263*9880d681SAndroid Build Coastguard Worker       if (TRI->isPhysicalRegister(Reg))
264*9880d681SAndroid Build Coastguard Worker         Uses.insert(PhysRegSUOper(&ExitSU, -1, Reg));
265*9880d681SAndroid Build Coastguard Worker       else if (MO.readsReg()) // ignore undef operands
266*9880d681SAndroid Build Coastguard Worker         addVRegUseDeps(&ExitSU, i);
267*9880d681SAndroid Build Coastguard Worker     }
268*9880d681SAndroid Build Coastguard Worker   } else {
269*9880d681SAndroid Build Coastguard Worker     // For others, e.g. fallthrough, conditional branch, assume the exit
270*9880d681SAndroid Build Coastguard Worker     // uses all the registers that are livein to the successor blocks.
271*9880d681SAndroid Build Coastguard Worker     assert(Uses.empty() && "Uses in set before adding deps?");
272*9880d681SAndroid Build Coastguard Worker     for (MachineBasicBlock::succ_iterator SI = BB->succ_begin(),
273*9880d681SAndroid Build Coastguard Worker            SE = BB->succ_end(); SI != SE; ++SI)
274*9880d681SAndroid Build Coastguard Worker       for (const auto &LI : (*SI)->liveins()) {
275*9880d681SAndroid Build Coastguard Worker         if (!Uses.contains(LI.PhysReg))
276*9880d681SAndroid Build Coastguard Worker           Uses.insert(PhysRegSUOper(&ExitSU, -1, LI.PhysReg));
277*9880d681SAndroid Build Coastguard Worker       }
278*9880d681SAndroid Build Coastguard Worker   }
279*9880d681SAndroid Build Coastguard Worker }
280*9880d681SAndroid Build Coastguard Worker 
281*9880d681SAndroid Build Coastguard Worker /// MO is an operand of SU's instruction that defines a physical register. Add
282*9880d681SAndroid Build Coastguard Worker /// data dependencies from SU to any uses of the physical register.
addPhysRegDataDeps(SUnit * SU,unsigned OperIdx)283*9880d681SAndroid Build Coastguard Worker void ScheduleDAGInstrs::addPhysRegDataDeps(SUnit *SU, unsigned OperIdx) {
284*9880d681SAndroid Build Coastguard Worker   const MachineOperand &MO = SU->getInstr()->getOperand(OperIdx);
285*9880d681SAndroid Build Coastguard Worker   assert(MO.isDef() && "expect physreg def");
286*9880d681SAndroid Build Coastguard Worker 
287*9880d681SAndroid Build Coastguard Worker   // Ask the target if address-backscheduling is desirable, and if so how much.
288*9880d681SAndroid Build Coastguard Worker   const TargetSubtargetInfo &ST = MF.getSubtarget();
289*9880d681SAndroid Build Coastguard Worker 
290*9880d681SAndroid Build Coastguard Worker   for (MCRegAliasIterator Alias(MO.getReg(), TRI, true);
291*9880d681SAndroid Build Coastguard Worker        Alias.isValid(); ++Alias) {
292*9880d681SAndroid Build Coastguard Worker     if (!Uses.contains(*Alias))
293*9880d681SAndroid Build Coastguard Worker       continue;
294*9880d681SAndroid Build Coastguard Worker     for (Reg2SUnitsMap::iterator I = Uses.find(*Alias); I != Uses.end(); ++I) {
295*9880d681SAndroid Build Coastguard Worker       SUnit *UseSU = I->SU;
296*9880d681SAndroid Build Coastguard Worker       if (UseSU == SU)
297*9880d681SAndroid Build Coastguard Worker         continue;
298*9880d681SAndroid Build Coastguard Worker 
299*9880d681SAndroid Build Coastguard Worker       // Adjust the dependence latency using operand def/use information,
300*9880d681SAndroid Build Coastguard Worker       // then allow the target to perform its own adjustments.
301*9880d681SAndroid Build Coastguard Worker       int UseOp = I->OpIdx;
302*9880d681SAndroid Build Coastguard Worker       MachineInstr *RegUse = nullptr;
303*9880d681SAndroid Build Coastguard Worker       SDep Dep;
304*9880d681SAndroid Build Coastguard Worker       if (UseOp < 0)
305*9880d681SAndroid Build Coastguard Worker         Dep = SDep(SU, SDep::Artificial);
306*9880d681SAndroid Build Coastguard Worker       else {
307*9880d681SAndroid Build Coastguard Worker         // Set the hasPhysRegDefs only for physreg defs that have a use within
308*9880d681SAndroid Build Coastguard Worker         // the scheduling region.
309*9880d681SAndroid Build Coastguard Worker         SU->hasPhysRegDefs = true;
310*9880d681SAndroid Build Coastguard Worker         Dep = SDep(SU, SDep::Data, *Alias);
311*9880d681SAndroid Build Coastguard Worker         RegUse = UseSU->getInstr();
312*9880d681SAndroid Build Coastguard Worker       }
313*9880d681SAndroid Build Coastguard Worker       Dep.setLatency(
314*9880d681SAndroid Build Coastguard Worker         SchedModel.computeOperandLatency(SU->getInstr(), OperIdx, RegUse,
315*9880d681SAndroid Build Coastguard Worker                                          UseOp));
316*9880d681SAndroid Build Coastguard Worker 
317*9880d681SAndroid Build Coastguard Worker       ST.adjustSchedDependency(SU, UseSU, Dep);
318*9880d681SAndroid Build Coastguard Worker       UseSU->addPred(Dep);
319*9880d681SAndroid Build Coastguard Worker     }
320*9880d681SAndroid Build Coastguard Worker   }
321*9880d681SAndroid Build Coastguard Worker }
322*9880d681SAndroid Build Coastguard Worker 
323*9880d681SAndroid Build Coastguard Worker /// addPhysRegDeps - Add register dependencies (data, anti, and output) from
324*9880d681SAndroid Build Coastguard Worker /// this SUnit to following instructions in the same scheduling region that
325*9880d681SAndroid Build Coastguard Worker /// depend the physical register referenced at OperIdx.
addPhysRegDeps(SUnit * SU,unsigned OperIdx)326*9880d681SAndroid Build Coastguard Worker void ScheduleDAGInstrs::addPhysRegDeps(SUnit *SU, unsigned OperIdx) {
327*9880d681SAndroid Build Coastguard Worker   MachineInstr *MI = SU->getInstr();
328*9880d681SAndroid Build Coastguard Worker   MachineOperand &MO = MI->getOperand(OperIdx);
329*9880d681SAndroid Build Coastguard Worker 
330*9880d681SAndroid Build Coastguard Worker   // Optionally add output and anti dependencies. For anti
331*9880d681SAndroid Build Coastguard Worker   // dependencies we use a latency of 0 because for a multi-issue
332*9880d681SAndroid Build Coastguard Worker   // target we want to allow the defining instruction to issue
333*9880d681SAndroid Build Coastguard Worker   // in the same cycle as the using instruction.
334*9880d681SAndroid Build Coastguard Worker   // TODO: Using a latency of 1 here for output dependencies assumes
335*9880d681SAndroid Build Coastguard Worker   //       there's no cost for reusing registers.
336*9880d681SAndroid Build Coastguard Worker   SDep::Kind Kind = MO.isUse() ? SDep::Anti : SDep::Output;
337*9880d681SAndroid Build Coastguard Worker   for (MCRegAliasIterator Alias(MO.getReg(), TRI, true);
338*9880d681SAndroid Build Coastguard Worker        Alias.isValid(); ++Alias) {
339*9880d681SAndroid Build Coastguard Worker     if (!Defs.contains(*Alias))
340*9880d681SAndroid Build Coastguard Worker       continue;
341*9880d681SAndroid Build Coastguard Worker     for (Reg2SUnitsMap::iterator I = Defs.find(*Alias); I != Defs.end(); ++I) {
342*9880d681SAndroid Build Coastguard Worker       SUnit *DefSU = I->SU;
343*9880d681SAndroid Build Coastguard Worker       if (DefSU == &ExitSU)
344*9880d681SAndroid Build Coastguard Worker         continue;
345*9880d681SAndroid Build Coastguard Worker       if (DefSU != SU &&
346*9880d681SAndroid Build Coastguard Worker           (Kind != SDep::Output || !MO.isDead() ||
347*9880d681SAndroid Build Coastguard Worker            !DefSU->getInstr()->registerDefIsDead(*Alias))) {
348*9880d681SAndroid Build Coastguard Worker         if (Kind == SDep::Anti)
349*9880d681SAndroid Build Coastguard Worker           DefSU->addPred(SDep(SU, Kind, /*Reg=*/*Alias));
350*9880d681SAndroid Build Coastguard Worker         else {
351*9880d681SAndroid Build Coastguard Worker           SDep Dep(SU, Kind, /*Reg=*/*Alias);
352*9880d681SAndroid Build Coastguard Worker           Dep.setLatency(
353*9880d681SAndroid Build Coastguard Worker             SchedModel.computeOutputLatency(MI, OperIdx, DefSU->getInstr()));
354*9880d681SAndroid Build Coastguard Worker           DefSU->addPred(Dep);
355*9880d681SAndroid Build Coastguard Worker         }
356*9880d681SAndroid Build Coastguard Worker       }
357*9880d681SAndroid Build Coastguard Worker     }
358*9880d681SAndroid Build Coastguard Worker   }
359*9880d681SAndroid Build Coastguard Worker 
360*9880d681SAndroid Build Coastguard Worker   if (!MO.isDef()) {
361*9880d681SAndroid Build Coastguard Worker     SU->hasPhysRegUses = true;
362*9880d681SAndroid Build Coastguard Worker     // Either insert a new Reg2SUnits entry with an empty SUnits list, or
363*9880d681SAndroid Build Coastguard Worker     // retrieve the existing SUnits list for this register's uses.
364*9880d681SAndroid Build Coastguard Worker     // Push this SUnit on the use list.
365*9880d681SAndroid Build Coastguard Worker     Uses.insert(PhysRegSUOper(SU, OperIdx, MO.getReg()));
366*9880d681SAndroid Build Coastguard Worker     if (RemoveKillFlags)
367*9880d681SAndroid Build Coastguard Worker       MO.setIsKill(false);
368*9880d681SAndroid Build Coastguard Worker   }
369*9880d681SAndroid Build Coastguard Worker   else {
370*9880d681SAndroid Build Coastguard Worker     addPhysRegDataDeps(SU, OperIdx);
371*9880d681SAndroid Build Coastguard Worker     unsigned Reg = MO.getReg();
372*9880d681SAndroid Build Coastguard Worker 
373*9880d681SAndroid Build Coastguard Worker     // clear this register's use list
374*9880d681SAndroid Build Coastguard Worker     if (Uses.contains(Reg))
375*9880d681SAndroid Build Coastguard Worker       Uses.eraseAll(Reg);
376*9880d681SAndroid Build Coastguard Worker 
377*9880d681SAndroid Build Coastguard Worker     if (!MO.isDead()) {
378*9880d681SAndroid Build Coastguard Worker       Defs.eraseAll(Reg);
379*9880d681SAndroid Build Coastguard Worker     } else if (SU->isCall) {
380*9880d681SAndroid Build Coastguard Worker       // Calls will not be reordered because of chain dependencies (see
381*9880d681SAndroid Build Coastguard Worker       // below). Since call operands are dead, calls may continue to be added
382*9880d681SAndroid Build Coastguard Worker       // to the DefList making dependence checking quadratic in the size of
383*9880d681SAndroid Build Coastguard Worker       // the block. Instead, we leave only one call at the back of the
384*9880d681SAndroid Build Coastguard Worker       // DefList.
385*9880d681SAndroid Build Coastguard Worker       Reg2SUnitsMap::RangePair P = Defs.equal_range(Reg);
386*9880d681SAndroid Build Coastguard Worker       Reg2SUnitsMap::iterator B = P.first;
387*9880d681SAndroid Build Coastguard Worker       Reg2SUnitsMap::iterator I = P.second;
388*9880d681SAndroid Build Coastguard Worker       for (bool isBegin = I == B; !isBegin; /* empty */) {
389*9880d681SAndroid Build Coastguard Worker         isBegin = (--I) == B;
390*9880d681SAndroid Build Coastguard Worker         if (!I->SU->isCall)
391*9880d681SAndroid Build Coastguard Worker           break;
392*9880d681SAndroid Build Coastguard Worker         I = Defs.erase(I);
393*9880d681SAndroid Build Coastguard Worker       }
394*9880d681SAndroid Build Coastguard Worker     }
395*9880d681SAndroid Build Coastguard Worker 
396*9880d681SAndroid Build Coastguard Worker     // Defs are pushed in the order they are visited and never reordered.
397*9880d681SAndroid Build Coastguard Worker     Defs.insert(PhysRegSUOper(SU, OperIdx, Reg));
398*9880d681SAndroid Build Coastguard Worker   }
399*9880d681SAndroid Build Coastguard Worker }
400*9880d681SAndroid Build Coastguard Worker 
getLaneMaskForMO(const MachineOperand & MO) const401*9880d681SAndroid Build Coastguard Worker LaneBitmask ScheduleDAGInstrs::getLaneMaskForMO(const MachineOperand &MO) const
402*9880d681SAndroid Build Coastguard Worker {
403*9880d681SAndroid Build Coastguard Worker   unsigned Reg = MO.getReg();
404*9880d681SAndroid Build Coastguard Worker   // No point in tracking lanemasks if we don't have interesting subregisters.
405*9880d681SAndroid Build Coastguard Worker   const TargetRegisterClass &RC = *MRI.getRegClass(Reg);
406*9880d681SAndroid Build Coastguard Worker   if (!RC.HasDisjunctSubRegs)
407*9880d681SAndroid Build Coastguard Worker     return ~0u;
408*9880d681SAndroid Build Coastguard Worker 
409*9880d681SAndroid Build Coastguard Worker   unsigned SubReg = MO.getSubReg();
410*9880d681SAndroid Build Coastguard Worker   if (SubReg == 0)
411*9880d681SAndroid Build Coastguard Worker     return RC.getLaneMask();
412*9880d681SAndroid Build Coastguard Worker   return TRI->getSubRegIndexLaneMask(SubReg);
413*9880d681SAndroid Build Coastguard Worker }
414*9880d681SAndroid Build Coastguard Worker 
415*9880d681SAndroid Build Coastguard Worker /// addVRegDefDeps - Add register output and data dependencies from this SUnit
416*9880d681SAndroid Build Coastguard Worker /// to instructions that occur later in the same scheduling region if they read
417*9880d681SAndroid Build Coastguard Worker /// from or write to the virtual register defined at OperIdx.
418*9880d681SAndroid Build Coastguard Worker ///
419*9880d681SAndroid Build Coastguard Worker /// TODO: Hoist loop induction variable increments. This has to be
420*9880d681SAndroid Build Coastguard Worker /// reevaluated. Generally, IV scheduling should be done before coalescing.
addVRegDefDeps(SUnit * SU,unsigned OperIdx)421*9880d681SAndroid Build Coastguard Worker void ScheduleDAGInstrs::addVRegDefDeps(SUnit *SU, unsigned OperIdx) {
422*9880d681SAndroid Build Coastguard Worker   MachineInstr *MI = SU->getInstr();
423*9880d681SAndroid Build Coastguard Worker   MachineOperand &MO = MI->getOperand(OperIdx);
424*9880d681SAndroid Build Coastguard Worker   unsigned Reg = MO.getReg();
425*9880d681SAndroid Build Coastguard Worker 
426*9880d681SAndroid Build Coastguard Worker   LaneBitmask DefLaneMask;
427*9880d681SAndroid Build Coastguard Worker   LaneBitmask KillLaneMask;
428*9880d681SAndroid Build Coastguard Worker   if (TrackLaneMasks) {
429*9880d681SAndroid Build Coastguard Worker     bool IsKill = MO.getSubReg() == 0 || MO.isUndef();
430*9880d681SAndroid Build Coastguard Worker     DefLaneMask = getLaneMaskForMO(MO);
431*9880d681SAndroid Build Coastguard Worker     // If we have a <read-undef> flag, none of the lane values comes from an
432*9880d681SAndroid Build Coastguard Worker     // earlier instruction.
433*9880d681SAndroid Build Coastguard Worker     KillLaneMask = IsKill ? ~0u : DefLaneMask;
434*9880d681SAndroid Build Coastguard Worker 
435*9880d681SAndroid Build Coastguard Worker     // Clear undef flag, we'll re-add it later once we know which subregister
436*9880d681SAndroid Build Coastguard Worker     // Def is first.
437*9880d681SAndroid Build Coastguard Worker     MO.setIsUndef(false);
438*9880d681SAndroid Build Coastguard Worker   } else {
439*9880d681SAndroid Build Coastguard Worker     DefLaneMask = ~0u;
440*9880d681SAndroid Build Coastguard Worker     KillLaneMask = ~0u;
441*9880d681SAndroid Build Coastguard Worker   }
442*9880d681SAndroid Build Coastguard Worker 
443*9880d681SAndroid Build Coastguard Worker   if (MO.isDead()) {
444*9880d681SAndroid Build Coastguard Worker     assert(CurrentVRegUses.find(Reg) == CurrentVRegUses.end() &&
445*9880d681SAndroid Build Coastguard Worker            "Dead defs should have no uses");
446*9880d681SAndroid Build Coastguard Worker   } else {
447*9880d681SAndroid Build Coastguard Worker     // Add data dependence to all uses we found so far.
448*9880d681SAndroid Build Coastguard Worker     const TargetSubtargetInfo &ST = MF.getSubtarget();
449*9880d681SAndroid Build Coastguard Worker     for (VReg2SUnitOperIdxMultiMap::iterator I = CurrentVRegUses.find(Reg),
450*9880d681SAndroid Build Coastguard Worker          E = CurrentVRegUses.end(); I != E; /*empty*/) {
451*9880d681SAndroid Build Coastguard Worker       LaneBitmask LaneMask = I->LaneMask;
452*9880d681SAndroid Build Coastguard Worker       // Ignore uses of other lanes.
453*9880d681SAndroid Build Coastguard Worker       if ((LaneMask & KillLaneMask) == 0) {
454*9880d681SAndroid Build Coastguard Worker         ++I;
455*9880d681SAndroid Build Coastguard Worker         continue;
456*9880d681SAndroid Build Coastguard Worker       }
457*9880d681SAndroid Build Coastguard Worker 
458*9880d681SAndroid Build Coastguard Worker       if ((LaneMask & DefLaneMask) != 0) {
459*9880d681SAndroid Build Coastguard Worker         SUnit *UseSU = I->SU;
460*9880d681SAndroid Build Coastguard Worker         MachineInstr *Use = UseSU->getInstr();
461*9880d681SAndroid Build Coastguard Worker         SDep Dep(SU, SDep::Data, Reg);
462*9880d681SAndroid Build Coastguard Worker         Dep.setLatency(SchedModel.computeOperandLatency(MI, OperIdx, Use,
463*9880d681SAndroid Build Coastguard Worker                                                         I->OperandIndex));
464*9880d681SAndroid Build Coastguard Worker         ST.adjustSchedDependency(SU, UseSU, Dep);
465*9880d681SAndroid Build Coastguard Worker         UseSU->addPred(Dep);
466*9880d681SAndroid Build Coastguard Worker       }
467*9880d681SAndroid Build Coastguard Worker 
468*9880d681SAndroid Build Coastguard Worker       LaneMask &= ~KillLaneMask;
469*9880d681SAndroid Build Coastguard Worker       // If we found a Def for all lanes of this use, remove it from the list.
470*9880d681SAndroid Build Coastguard Worker       if (LaneMask != 0) {
471*9880d681SAndroid Build Coastguard Worker         I->LaneMask = LaneMask;
472*9880d681SAndroid Build Coastguard Worker         ++I;
473*9880d681SAndroid Build Coastguard Worker       } else
474*9880d681SAndroid Build Coastguard Worker         I = CurrentVRegUses.erase(I);
475*9880d681SAndroid Build Coastguard Worker     }
476*9880d681SAndroid Build Coastguard Worker   }
477*9880d681SAndroid Build Coastguard Worker 
478*9880d681SAndroid Build Coastguard Worker   // Shortcut: Singly defined vregs do not have output/anti dependencies.
479*9880d681SAndroid Build Coastguard Worker   if (MRI.hasOneDef(Reg))
480*9880d681SAndroid Build Coastguard Worker     return;
481*9880d681SAndroid Build Coastguard Worker 
482*9880d681SAndroid Build Coastguard Worker   // Add output dependence to the next nearest defs of this vreg.
483*9880d681SAndroid Build Coastguard Worker   //
484*9880d681SAndroid Build Coastguard Worker   // Unless this definition is dead, the output dependence should be
485*9880d681SAndroid Build Coastguard Worker   // transitively redundant with antidependencies from this definition's
486*9880d681SAndroid Build Coastguard Worker   // uses. We're conservative for now until we have a way to guarantee the uses
487*9880d681SAndroid Build Coastguard Worker   // are not eliminated sometime during scheduling. The output dependence edge
488*9880d681SAndroid Build Coastguard Worker   // is also useful if output latency exceeds def-use latency.
489*9880d681SAndroid Build Coastguard Worker   LaneBitmask LaneMask = DefLaneMask;
490*9880d681SAndroid Build Coastguard Worker   for (VReg2SUnit &V2SU : make_range(CurrentVRegDefs.find(Reg),
491*9880d681SAndroid Build Coastguard Worker                                      CurrentVRegDefs.end())) {
492*9880d681SAndroid Build Coastguard Worker     // Ignore defs for other lanes.
493*9880d681SAndroid Build Coastguard Worker     if ((V2SU.LaneMask & LaneMask) == 0)
494*9880d681SAndroid Build Coastguard Worker       continue;
495*9880d681SAndroid Build Coastguard Worker     // Add an output dependence.
496*9880d681SAndroid Build Coastguard Worker     SUnit *DefSU = V2SU.SU;
497*9880d681SAndroid Build Coastguard Worker     // Ignore additional defs of the same lanes in one instruction. This can
498*9880d681SAndroid Build Coastguard Worker     // happen because lanemasks are shared for targets with too many
499*9880d681SAndroid Build Coastguard Worker     // subregisters. We also use some representration tricks/hacks where we
500*9880d681SAndroid Build Coastguard Worker     // add super-register defs/uses, to imply that although we only access parts
501*9880d681SAndroid Build Coastguard Worker     // of the reg we care about the full one.
502*9880d681SAndroid Build Coastguard Worker     if (DefSU == SU)
503*9880d681SAndroid Build Coastguard Worker       continue;
504*9880d681SAndroid Build Coastguard Worker     SDep Dep(SU, SDep::Output, Reg);
505*9880d681SAndroid Build Coastguard Worker     Dep.setLatency(
506*9880d681SAndroid Build Coastguard Worker       SchedModel.computeOutputLatency(MI, OperIdx, DefSU->getInstr()));
507*9880d681SAndroid Build Coastguard Worker     DefSU->addPred(Dep);
508*9880d681SAndroid Build Coastguard Worker 
509*9880d681SAndroid Build Coastguard Worker     // Update current definition. This can get tricky if the def was about a
510*9880d681SAndroid Build Coastguard Worker     // bigger lanemask before. We then have to shrink it and create a new
511*9880d681SAndroid Build Coastguard Worker     // VReg2SUnit for the non-overlapping part.
512*9880d681SAndroid Build Coastguard Worker     LaneBitmask OverlapMask = V2SU.LaneMask & LaneMask;
513*9880d681SAndroid Build Coastguard Worker     LaneBitmask NonOverlapMask = V2SU.LaneMask & ~LaneMask;
514*9880d681SAndroid Build Coastguard Worker     V2SU.SU = SU;
515*9880d681SAndroid Build Coastguard Worker     V2SU.LaneMask = OverlapMask;
516*9880d681SAndroid Build Coastguard Worker     if (NonOverlapMask != 0)
517*9880d681SAndroid Build Coastguard Worker       CurrentVRegDefs.insert(VReg2SUnit(Reg, NonOverlapMask, DefSU));
518*9880d681SAndroid Build Coastguard Worker   }
519*9880d681SAndroid Build Coastguard Worker   // If there was no CurrentVRegDefs entry for some lanes yet, create one.
520*9880d681SAndroid Build Coastguard Worker   if (LaneMask != 0)
521*9880d681SAndroid Build Coastguard Worker     CurrentVRegDefs.insert(VReg2SUnit(Reg, LaneMask, SU));
522*9880d681SAndroid Build Coastguard Worker }
523*9880d681SAndroid Build Coastguard Worker 
524*9880d681SAndroid Build Coastguard Worker /// addVRegUseDeps - Add a register data dependency if the instruction that
525*9880d681SAndroid Build Coastguard Worker /// defines the virtual register used at OperIdx is mapped to an SUnit. Add a
526*9880d681SAndroid Build Coastguard Worker /// register antidependency from this SUnit to instructions that occur later in
527*9880d681SAndroid Build Coastguard Worker /// the same scheduling region if they write the virtual register.
528*9880d681SAndroid Build Coastguard Worker ///
529*9880d681SAndroid Build Coastguard Worker /// TODO: Handle ExitSU "uses" properly.
addVRegUseDeps(SUnit * SU,unsigned OperIdx)530*9880d681SAndroid Build Coastguard Worker void ScheduleDAGInstrs::addVRegUseDeps(SUnit *SU, unsigned OperIdx) {
531*9880d681SAndroid Build Coastguard Worker   const MachineInstr *MI = SU->getInstr();
532*9880d681SAndroid Build Coastguard Worker   const MachineOperand &MO = MI->getOperand(OperIdx);
533*9880d681SAndroid Build Coastguard Worker   unsigned Reg = MO.getReg();
534*9880d681SAndroid Build Coastguard Worker 
535*9880d681SAndroid Build Coastguard Worker   // Remember the use. Data dependencies will be added when we find the def.
536*9880d681SAndroid Build Coastguard Worker   LaneBitmask LaneMask = TrackLaneMasks ? getLaneMaskForMO(MO) : ~0u;
537*9880d681SAndroid Build Coastguard Worker   CurrentVRegUses.insert(VReg2SUnitOperIdx(Reg, LaneMask, OperIdx, SU));
538*9880d681SAndroid Build Coastguard Worker 
539*9880d681SAndroid Build Coastguard Worker   // Add antidependences to the following defs of the vreg.
540*9880d681SAndroid Build Coastguard Worker   for (VReg2SUnit &V2SU : make_range(CurrentVRegDefs.find(Reg),
541*9880d681SAndroid Build Coastguard Worker                                      CurrentVRegDefs.end())) {
542*9880d681SAndroid Build Coastguard Worker     // Ignore defs for unrelated lanes.
543*9880d681SAndroid Build Coastguard Worker     LaneBitmask PrevDefLaneMask = V2SU.LaneMask;
544*9880d681SAndroid Build Coastguard Worker     if ((PrevDefLaneMask & LaneMask) == 0)
545*9880d681SAndroid Build Coastguard Worker       continue;
546*9880d681SAndroid Build Coastguard Worker     if (V2SU.SU == SU)
547*9880d681SAndroid Build Coastguard Worker       continue;
548*9880d681SAndroid Build Coastguard Worker 
549*9880d681SAndroid Build Coastguard Worker     V2SU.SU->addPred(SDep(SU, SDep::Anti, Reg));
550*9880d681SAndroid Build Coastguard Worker   }
551*9880d681SAndroid Build Coastguard Worker }
552*9880d681SAndroid Build Coastguard Worker 
553*9880d681SAndroid Build Coastguard Worker /// Return true if MI is an instruction we are unable to reason about
554*9880d681SAndroid Build Coastguard Worker /// (like a call or something with unmodeled side effects).
isGlobalMemoryObject(AliasAnalysis * AA,MachineInstr * MI)555*9880d681SAndroid Build Coastguard Worker static inline bool isGlobalMemoryObject(AliasAnalysis *AA, MachineInstr *MI) {
556*9880d681SAndroid Build Coastguard Worker   return MI->isCall() || MI->hasUnmodeledSideEffects() ||
557*9880d681SAndroid Build Coastguard Worker          (MI->hasOrderedMemoryRef() && !MI->isInvariantLoad(AA));
558*9880d681SAndroid Build Coastguard Worker }
559*9880d681SAndroid Build Coastguard Worker 
560*9880d681SAndroid Build Coastguard Worker /// This returns true if the two MIs need a chain edge between them.
561*9880d681SAndroid Build Coastguard Worker /// This is called on normal stores and loads.
MIsNeedChainEdge(AliasAnalysis * AA,const MachineFrameInfo * MFI,const DataLayout & DL,MachineInstr * MIa,MachineInstr * MIb)562*9880d681SAndroid Build Coastguard Worker static bool MIsNeedChainEdge(AliasAnalysis *AA, const MachineFrameInfo *MFI,
563*9880d681SAndroid Build Coastguard Worker                              const DataLayout &DL, MachineInstr *MIa,
564*9880d681SAndroid Build Coastguard Worker                              MachineInstr *MIb) {
565*9880d681SAndroid Build Coastguard Worker   const MachineFunction *MF = MIa->getParent()->getParent();
566*9880d681SAndroid Build Coastguard Worker   const TargetInstrInfo *TII = MF->getSubtarget().getInstrInfo();
567*9880d681SAndroid Build Coastguard Worker 
568*9880d681SAndroid Build Coastguard Worker   assert ((MIa->mayStore() || MIb->mayStore()) &&
569*9880d681SAndroid Build Coastguard Worker           "Dependency checked between two loads");
570*9880d681SAndroid Build Coastguard Worker 
571*9880d681SAndroid Build Coastguard Worker   // Let the target decide if memory accesses cannot possibly overlap.
572*9880d681SAndroid Build Coastguard Worker   if (TII->areMemAccessesTriviallyDisjoint(*MIa, *MIb, AA))
573*9880d681SAndroid Build Coastguard Worker     return false;
574*9880d681SAndroid Build Coastguard Worker 
575*9880d681SAndroid Build Coastguard Worker   // To this point analysis is generic. From here on we do need AA.
576*9880d681SAndroid Build Coastguard Worker   if (!AA)
577*9880d681SAndroid Build Coastguard Worker     return true;
578*9880d681SAndroid Build Coastguard Worker 
579*9880d681SAndroid Build Coastguard Worker   // FIXME: Need to handle multiple memory operands to support all targets.
580*9880d681SAndroid Build Coastguard Worker   if (!MIa->hasOneMemOperand() || !MIb->hasOneMemOperand())
581*9880d681SAndroid Build Coastguard Worker     return true;
582*9880d681SAndroid Build Coastguard Worker 
583*9880d681SAndroid Build Coastguard Worker   MachineMemOperand *MMOa = *MIa->memoperands_begin();
584*9880d681SAndroid Build Coastguard Worker   MachineMemOperand *MMOb = *MIb->memoperands_begin();
585*9880d681SAndroid Build Coastguard Worker 
586*9880d681SAndroid Build Coastguard Worker   if (!MMOa->getValue() || !MMOb->getValue())
587*9880d681SAndroid Build Coastguard Worker     return true;
588*9880d681SAndroid Build Coastguard Worker 
589*9880d681SAndroid Build Coastguard Worker   // The following interface to AA is fashioned after DAGCombiner::isAlias
590*9880d681SAndroid Build Coastguard Worker   // and operates with MachineMemOperand offset with some important
591*9880d681SAndroid Build Coastguard Worker   // assumptions:
592*9880d681SAndroid Build Coastguard Worker   //   - LLVM fundamentally assumes flat address spaces.
593*9880d681SAndroid Build Coastguard Worker   //   - MachineOperand offset can *only* result from legalization and
594*9880d681SAndroid Build Coastguard Worker   //     cannot affect queries other than the trivial case of overlap
595*9880d681SAndroid Build Coastguard Worker   //     checking.
596*9880d681SAndroid Build Coastguard Worker   //   - These offsets never wrap and never step outside
597*9880d681SAndroid Build Coastguard Worker   //     of allocated objects.
598*9880d681SAndroid Build Coastguard Worker   //   - There should never be any negative offsets here.
599*9880d681SAndroid Build Coastguard Worker   //
600*9880d681SAndroid Build Coastguard Worker   // FIXME: Modify API to hide this math from "user"
601*9880d681SAndroid Build Coastguard Worker   // FIXME: Even before we go to AA we can reason locally about some
602*9880d681SAndroid Build Coastguard Worker   // memory objects. It can save compile time, and possibly catch some
603*9880d681SAndroid Build Coastguard Worker   // corner cases not currently covered.
604*9880d681SAndroid Build Coastguard Worker 
605*9880d681SAndroid Build Coastguard Worker   assert ((MMOa->getOffset() >= 0) && "Negative MachineMemOperand offset");
606*9880d681SAndroid Build Coastguard Worker   assert ((MMOb->getOffset() >= 0) && "Negative MachineMemOperand offset");
607*9880d681SAndroid Build Coastguard Worker 
608*9880d681SAndroid Build Coastguard Worker   int64_t MinOffset = std::min(MMOa->getOffset(), MMOb->getOffset());
609*9880d681SAndroid Build Coastguard Worker   int64_t Overlapa = MMOa->getSize() + MMOa->getOffset() - MinOffset;
610*9880d681SAndroid Build Coastguard Worker   int64_t Overlapb = MMOb->getSize() + MMOb->getOffset() - MinOffset;
611*9880d681SAndroid Build Coastguard Worker 
612*9880d681SAndroid Build Coastguard Worker   AliasResult AAResult =
613*9880d681SAndroid Build Coastguard Worker       AA->alias(MemoryLocation(MMOa->getValue(), Overlapa,
614*9880d681SAndroid Build Coastguard Worker                                UseTBAA ? MMOa->getAAInfo() : AAMDNodes()),
615*9880d681SAndroid Build Coastguard Worker                 MemoryLocation(MMOb->getValue(), Overlapb,
616*9880d681SAndroid Build Coastguard Worker                                UseTBAA ? MMOb->getAAInfo() : AAMDNodes()));
617*9880d681SAndroid Build Coastguard Worker 
618*9880d681SAndroid Build Coastguard Worker   return (AAResult != NoAlias);
619*9880d681SAndroid Build Coastguard Worker }
620*9880d681SAndroid Build Coastguard Worker 
621*9880d681SAndroid Build Coastguard Worker /// Check whether two objects need a chain edge and add it if needed.
addChainDependency(SUnit * SUa,SUnit * SUb,unsigned Latency)622*9880d681SAndroid Build Coastguard Worker void ScheduleDAGInstrs::addChainDependency (SUnit *SUa, SUnit *SUb,
623*9880d681SAndroid Build Coastguard Worker                                             unsigned Latency) {
624*9880d681SAndroid Build Coastguard Worker   if (MIsNeedChainEdge(AAForDep, MFI, MF.getDataLayout(), SUa->getInstr(),
625*9880d681SAndroid Build Coastguard Worker 		       SUb->getInstr())) {
626*9880d681SAndroid Build Coastguard Worker     SDep Dep(SUa, SDep::MayAliasMem);
627*9880d681SAndroid Build Coastguard Worker     Dep.setLatency(Latency);
628*9880d681SAndroid Build Coastguard Worker     SUb->addPred(Dep);
629*9880d681SAndroid Build Coastguard Worker   }
630*9880d681SAndroid Build Coastguard Worker }
631*9880d681SAndroid Build Coastguard Worker 
632*9880d681SAndroid Build Coastguard Worker /// Create an SUnit for each real instruction, numbered in top-down topological
633*9880d681SAndroid Build Coastguard Worker /// order. The instruction order A < B, implies that no edge exists from B to A.
634*9880d681SAndroid Build Coastguard Worker ///
635*9880d681SAndroid Build Coastguard Worker /// Map each real instruction to its SUnit.
636*9880d681SAndroid Build Coastguard Worker ///
637*9880d681SAndroid Build Coastguard Worker /// After initSUnits, the SUnits vector cannot be resized and the scheduler may
638*9880d681SAndroid Build Coastguard Worker /// hang onto SUnit pointers. We may relax this in the future by using SUnit IDs
639*9880d681SAndroid Build Coastguard Worker /// instead of pointers.
640*9880d681SAndroid Build Coastguard Worker ///
641*9880d681SAndroid Build Coastguard Worker /// MachineScheduler relies on initSUnits numbering the nodes by their order in
642*9880d681SAndroid Build Coastguard Worker /// the original instruction list.
initSUnits()643*9880d681SAndroid Build Coastguard Worker void ScheduleDAGInstrs::initSUnits() {
644*9880d681SAndroid Build Coastguard Worker   // We'll be allocating one SUnit for each real instruction in the region,
645*9880d681SAndroid Build Coastguard Worker   // which is contained within a basic block.
646*9880d681SAndroid Build Coastguard Worker   SUnits.reserve(NumRegionInstrs);
647*9880d681SAndroid Build Coastguard Worker 
648*9880d681SAndroid Build Coastguard Worker   for (MachineInstr &MI : llvm::make_range(RegionBegin, RegionEnd)) {
649*9880d681SAndroid Build Coastguard Worker     if (MI.isDebugValue())
650*9880d681SAndroid Build Coastguard Worker       continue;
651*9880d681SAndroid Build Coastguard Worker 
652*9880d681SAndroid Build Coastguard Worker     SUnit *SU = newSUnit(&MI);
653*9880d681SAndroid Build Coastguard Worker     MISUnitMap[&MI] = SU;
654*9880d681SAndroid Build Coastguard Worker 
655*9880d681SAndroid Build Coastguard Worker     SU->isCall = MI.isCall();
656*9880d681SAndroid Build Coastguard Worker     SU->isCommutable = MI.isCommutable();
657*9880d681SAndroid Build Coastguard Worker 
658*9880d681SAndroid Build Coastguard Worker     // Assign the Latency field of SU using target-provided information.
659*9880d681SAndroid Build Coastguard Worker     SU->Latency = SchedModel.computeInstrLatency(SU->getInstr());
660*9880d681SAndroid Build Coastguard Worker 
661*9880d681SAndroid Build Coastguard Worker     // If this SUnit uses a reserved or unbuffered resource, mark it as such.
662*9880d681SAndroid Build Coastguard Worker     //
663*9880d681SAndroid Build Coastguard Worker     // Reserved resources block an instruction from issuing and stall the
664*9880d681SAndroid Build Coastguard Worker     // entire pipeline. These are identified by BufferSize=0.
665*9880d681SAndroid Build Coastguard Worker     //
666*9880d681SAndroid Build Coastguard Worker     // Unbuffered resources prevent execution of subsequent instructions that
667*9880d681SAndroid Build Coastguard Worker     // require the same resources. This is used for in-order execution pipelines
668*9880d681SAndroid Build Coastguard Worker     // within an out-of-order core. These are identified by BufferSize=1.
669*9880d681SAndroid Build Coastguard Worker     if (SchedModel.hasInstrSchedModel()) {
670*9880d681SAndroid Build Coastguard Worker       const MCSchedClassDesc *SC = getSchedClass(SU);
671*9880d681SAndroid Build Coastguard Worker       for (TargetSchedModel::ProcResIter
672*9880d681SAndroid Build Coastguard Worker              PI = SchedModel.getWriteProcResBegin(SC),
673*9880d681SAndroid Build Coastguard Worker              PE = SchedModel.getWriteProcResEnd(SC); PI != PE; ++PI) {
674*9880d681SAndroid Build Coastguard Worker         switch (SchedModel.getProcResource(PI->ProcResourceIdx)->BufferSize) {
675*9880d681SAndroid Build Coastguard Worker         case 0:
676*9880d681SAndroid Build Coastguard Worker           SU->hasReservedResource = true;
677*9880d681SAndroid Build Coastguard Worker           break;
678*9880d681SAndroid Build Coastguard Worker         case 1:
679*9880d681SAndroid Build Coastguard Worker           SU->isUnbuffered = true;
680*9880d681SAndroid Build Coastguard Worker           break;
681*9880d681SAndroid Build Coastguard Worker         default:
682*9880d681SAndroid Build Coastguard Worker           break;
683*9880d681SAndroid Build Coastguard Worker         }
684*9880d681SAndroid Build Coastguard Worker       }
685*9880d681SAndroid Build Coastguard Worker     }
686*9880d681SAndroid Build Coastguard Worker   }
687*9880d681SAndroid Build Coastguard Worker }
688*9880d681SAndroid Build Coastguard Worker 
collectVRegUses(SUnit * SU)689*9880d681SAndroid Build Coastguard Worker void ScheduleDAGInstrs::collectVRegUses(SUnit *SU) {
690*9880d681SAndroid Build Coastguard Worker   const MachineInstr *MI = SU->getInstr();
691*9880d681SAndroid Build Coastguard Worker   for (const MachineOperand &MO : MI->operands()) {
692*9880d681SAndroid Build Coastguard Worker     if (!MO.isReg())
693*9880d681SAndroid Build Coastguard Worker       continue;
694*9880d681SAndroid Build Coastguard Worker     if (!MO.readsReg())
695*9880d681SAndroid Build Coastguard Worker       continue;
696*9880d681SAndroid Build Coastguard Worker     if (TrackLaneMasks && !MO.isUse())
697*9880d681SAndroid Build Coastguard Worker       continue;
698*9880d681SAndroid Build Coastguard Worker 
699*9880d681SAndroid Build Coastguard Worker     unsigned Reg = MO.getReg();
700*9880d681SAndroid Build Coastguard Worker     if (!TargetRegisterInfo::isVirtualRegister(Reg))
701*9880d681SAndroid Build Coastguard Worker       continue;
702*9880d681SAndroid Build Coastguard Worker 
703*9880d681SAndroid Build Coastguard Worker     // Ignore re-defs.
704*9880d681SAndroid Build Coastguard Worker     if (TrackLaneMasks) {
705*9880d681SAndroid Build Coastguard Worker       bool FoundDef = false;
706*9880d681SAndroid Build Coastguard Worker       for (const MachineOperand &MO2 : MI->operands()) {
707*9880d681SAndroid Build Coastguard Worker         if (MO2.isReg() && MO2.isDef() && MO2.getReg() == Reg && !MO2.isDead()) {
708*9880d681SAndroid Build Coastguard Worker           FoundDef = true;
709*9880d681SAndroid Build Coastguard Worker           break;
710*9880d681SAndroid Build Coastguard Worker         }
711*9880d681SAndroid Build Coastguard Worker       }
712*9880d681SAndroid Build Coastguard Worker       if (FoundDef)
713*9880d681SAndroid Build Coastguard Worker         continue;
714*9880d681SAndroid Build Coastguard Worker     }
715*9880d681SAndroid Build Coastguard Worker 
716*9880d681SAndroid Build Coastguard Worker     // Record this local VReg use.
717*9880d681SAndroid Build Coastguard Worker     VReg2SUnitMultiMap::iterator UI = VRegUses.find(Reg);
718*9880d681SAndroid Build Coastguard Worker     for (; UI != VRegUses.end(); ++UI) {
719*9880d681SAndroid Build Coastguard Worker       if (UI->SU == SU)
720*9880d681SAndroid Build Coastguard Worker         break;
721*9880d681SAndroid Build Coastguard Worker     }
722*9880d681SAndroid Build Coastguard Worker     if (UI == VRegUses.end())
723*9880d681SAndroid Build Coastguard Worker       VRegUses.insert(VReg2SUnit(Reg, 0, SU));
724*9880d681SAndroid Build Coastguard Worker   }
725*9880d681SAndroid Build Coastguard Worker }
726*9880d681SAndroid Build Coastguard Worker 
727*9880d681SAndroid Build Coastguard Worker class ScheduleDAGInstrs::Value2SUsMap : public MapVector<ValueType, SUList> {
728*9880d681SAndroid Build Coastguard Worker 
729*9880d681SAndroid Build Coastguard Worker   /// Current total number of SUs in map.
730*9880d681SAndroid Build Coastguard Worker   unsigned NumNodes;
731*9880d681SAndroid Build Coastguard Worker 
732*9880d681SAndroid Build Coastguard Worker   /// 1 for loads, 0 for stores. (see comment in SUList)
733*9880d681SAndroid Build Coastguard Worker   unsigned TrueMemOrderLatency;
734*9880d681SAndroid Build Coastguard Worker public:
735*9880d681SAndroid Build Coastguard Worker 
Value2SUsMap(unsigned lat=0)736*9880d681SAndroid Build Coastguard Worker   Value2SUsMap(unsigned lat = 0) : NumNodes(0), TrueMemOrderLatency(lat) {}
737*9880d681SAndroid Build Coastguard Worker 
738*9880d681SAndroid Build Coastguard Worker   /// To keep NumNodes up to date, insert() is used instead of
739*9880d681SAndroid Build Coastguard Worker   /// this operator w/ push_back().
operator [](const SUList & Key)740*9880d681SAndroid Build Coastguard Worker   ValueType &operator[](const SUList &Key) {
741*9880d681SAndroid Build Coastguard Worker     llvm_unreachable("Don't use. Use insert() instead."); };
742*9880d681SAndroid Build Coastguard Worker 
743*9880d681SAndroid Build Coastguard Worker   /// Add SU to the SUList of V. If Map grows huge, reduce its size
744*9880d681SAndroid Build Coastguard Worker   /// by calling reduce().
insert(SUnit * SU,ValueType V)745*9880d681SAndroid Build Coastguard Worker   void inline insert(SUnit *SU, ValueType V) {
746*9880d681SAndroid Build Coastguard Worker     MapVector::operator[](V).push_back(SU);
747*9880d681SAndroid Build Coastguard Worker     NumNodes++;
748*9880d681SAndroid Build Coastguard Worker   }
749*9880d681SAndroid Build Coastguard Worker 
750*9880d681SAndroid Build Coastguard Worker   /// Clears the list of SUs mapped to V.
clearList(ValueType V)751*9880d681SAndroid Build Coastguard Worker   void inline clearList(ValueType V) {
752*9880d681SAndroid Build Coastguard Worker     iterator Itr = find(V);
753*9880d681SAndroid Build Coastguard Worker     if (Itr != end()) {
754*9880d681SAndroid Build Coastguard Worker       assert (NumNodes >= Itr->second.size());
755*9880d681SAndroid Build Coastguard Worker       NumNodes -= Itr->second.size();
756*9880d681SAndroid Build Coastguard Worker 
757*9880d681SAndroid Build Coastguard Worker       Itr->second.clear();
758*9880d681SAndroid Build Coastguard Worker     }
759*9880d681SAndroid Build Coastguard Worker   }
760*9880d681SAndroid Build Coastguard Worker 
761*9880d681SAndroid Build Coastguard Worker   /// Clears map from all contents.
clear()762*9880d681SAndroid Build Coastguard Worker   void clear() {
763*9880d681SAndroid Build Coastguard Worker     MapVector<ValueType, SUList>::clear();
764*9880d681SAndroid Build Coastguard Worker     NumNodes = 0;
765*9880d681SAndroid Build Coastguard Worker   }
766*9880d681SAndroid Build Coastguard Worker 
size() const767*9880d681SAndroid Build Coastguard Worker   unsigned inline size() const { return NumNodes; }
768*9880d681SAndroid Build Coastguard Worker 
769*9880d681SAndroid Build Coastguard Worker   /// Count the number of SUs in this map after a reduction.
reComputeSize(void)770*9880d681SAndroid Build Coastguard Worker   void reComputeSize(void) {
771*9880d681SAndroid Build Coastguard Worker     NumNodes = 0;
772*9880d681SAndroid Build Coastguard Worker     for (auto &I : *this)
773*9880d681SAndroid Build Coastguard Worker       NumNodes += I.second.size();
774*9880d681SAndroid Build Coastguard Worker   }
775*9880d681SAndroid Build Coastguard Worker 
getTrueMemOrderLatency() const776*9880d681SAndroid Build Coastguard Worker   unsigned inline getTrueMemOrderLatency() const {
777*9880d681SAndroid Build Coastguard Worker     return TrueMemOrderLatency;
778*9880d681SAndroid Build Coastguard Worker   }
779*9880d681SAndroid Build Coastguard Worker 
780*9880d681SAndroid Build Coastguard Worker   void dump();
781*9880d681SAndroid Build Coastguard Worker };
782*9880d681SAndroid Build Coastguard Worker 
addChainDependencies(SUnit * SU,Value2SUsMap & Val2SUsMap)783*9880d681SAndroid Build Coastguard Worker void ScheduleDAGInstrs::addChainDependencies(SUnit *SU,
784*9880d681SAndroid Build Coastguard Worker                                              Value2SUsMap &Val2SUsMap) {
785*9880d681SAndroid Build Coastguard Worker   for (auto &I : Val2SUsMap)
786*9880d681SAndroid Build Coastguard Worker     addChainDependencies(SU, I.second,
787*9880d681SAndroid Build Coastguard Worker                          Val2SUsMap.getTrueMemOrderLatency());
788*9880d681SAndroid Build Coastguard Worker }
789*9880d681SAndroid Build Coastguard Worker 
addChainDependencies(SUnit * SU,Value2SUsMap & Val2SUsMap,ValueType V)790*9880d681SAndroid Build Coastguard Worker void ScheduleDAGInstrs::addChainDependencies(SUnit *SU,
791*9880d681SAndroid Build Coastguard Worker                                              Value2SUsMap &Val2SUsMap,
792*9880d681SAndroid Build Coastguard Worker                                              ValueType V) {
793*9880d681SAndroid Build Coastguard Worker   Value2SUsMap::iterator Itr = Val2SUsMap.find(V);
794*9880d681SAndroid Build Coastguard Worker   if (Itr != Val2SUsMap.end())
795*9880d681SAndroid Build Coastguard Worker     addChainDependencies(SU, Itr->second,
796*9880d681SAndroid Build Coastguard Worker                          Val2SUsMap.getTrueMemOrderLatency());
797*9880d681SAndroid Build Coastguard Worker }
798*9880d681SAndroid Build Coastguard Worker 
addBarrierChain(Value2SUsMap & map)799*9880d681SAndroid Build Coastguard Worker void ScheduleDAGInstrs::addBarrierChain(Value2SUsMap &map) {
800*9880d681SAndroid Build Coastguard Worker   assert (BarrierChain != nullptr);
801*9880d681SAndroid Build Coastguard Worker 
802*9880d681SAndroid Build Coastguard Worker   for (auto &I : map) {
803*9880d681SAndroid Build Coastguard Worker     SUList &sus = I.second;
804*9880d681SAndroid Build Coastguard Worker     for (auto *SU : sus)
805*9880d681SAndroid Build Coastguard Worker       SU->addPredBarrier(BarrierChain);
806*9880d681SAndroid Build Coastguard Worker   }
807*9880d681SAndroid Build Coastguard Worker   map.clear();
808*9880d681SAndroid Build Coastguard Worker }
809*9880d681SAndroid Build Coastguard Worker 
insertBarrierChain(Value2SUsMap & map)810*9880d681SAndroid Build Coastguard Worker void ScheduleDAGInstrs::insertBarrierChain(Value2SUsMap &map) {
811*9880d681SAndroid Build Coastguard Worker   assert (BarrierChain != nullptr);
812*9880d681SAndroid Build Coastguard Worker 
813*9880d681SAndroid Build Coastguard Worker   // Go through all lists of SUs.
814*9880d681SAndroid Build Coastguard Worker   for (Value2SUsMap::iterator I = map.begin(), EE = map.end(); I != EE;) {
815*9880d681SAndroid Build Coastguard Worker     Value2SUsMap::iterator CurrItr = I++;
816*9880d681SAndroid Build Coastguard Worker     SUList &sus = CurrItr->second;
817*9880d681SAndroid Build Coastguard Worker     SUList::iterator SUItr = sus.begin(), SUEE = sus.end();
818*9880d681SAndroid Build Coastguard Worker     for (; SUItr != SUEE; ++SUItr) {
819*9880d681SAndroid Build Coastguard Worker       // Stop on BarrierChain or any instruction above it.
820*9880d681SAndroid Build Coastguard Worker       if ((*SUItr)->NodeNum <= BarrierChain->NodeNum)
821*9880d681SAndroid Build Coastguard Worker         break;
822*9880d681SAndroid Build Coastguard Worker 
823*9880d681SAndroid Build Coastguard Worker       (*SUItr)->addPredBarrier(BarrierChain);
824*9880d681SAndroid Build Coastguard Worker     }
825*9880d681SAndroid Build Coastguard Worker 
826*9880d681SAndroid Build Coastguard Worker     // Remove also the BarrierChain from list if present.
827*9880d681SAndroid Build Coastguard Worker     if (SUItr != SUEE && *SUItr == BarrierChain)
828*9880d681SAndroid Build Coastguard Worker       SUItr++;
829*9880d681SAndroid Build Coastguard Worker 
830*9880d681SAndroid Build Coastguard Worker     // Remove all SUs that are now successors of BarrierChain.
831*9880d681SAndroid Build Coastguard Worker     if (SUItr != sus.begin())
832*9880d681SAndroid Build Coastguard Worker       sus.erase(sus.begin(), SUItr);
833*9880d681SAndroid Build Coastguard Worker   }
834*9880d681SAndroid Build Coastguard Worker 
835*9880d681SAndroid Build Coastguard Worker   // Remove all entries with empty su lists.
836*9880d681SAndroid Build Coastguard Worker   map.remove_if([&](std::pair<ValueType, SUList> &mapEntry) {
837*9880d681SAndroid Build Coastguard Worker       return (mapEntry.second.empty()); });
838*9880d681SAndroid Build Coastguard Worker 
839*9880d681SAndroid Build Coastguard Worker   // Recompute the size of the map (NumNodes).
840*9880d681SAndroid Build Coastguard Worker   map.reComputeSize();
841*9880d681SAndroid Build Coastguard Worker }
842*9880d681SAndroid Build Coastguard Worker 
843*9880d681SAndroid Build Coastguard Worker /// If RegPressure is non-null, compute register pressure as a side effect. The
844*9880d681SAndroid Build Coastguard Worker /// DAG builder is an efficient place to do it because it already visits
845*9880d681SAndroid Build Coastguard Worker /// operands.
buildSchedGraph(AliasAnalysis * AA,RegPressureTracker * RPTracker,PressureDiffs * PDiffs,LiveIntervals * LIS,bool TrackLaneMasks)846*9880d681SAndroid Build Coastguard Worker void ScheduleDAGInstrs::buildSchedGraph(AliasAnalysis *AA,
847*9880d681SAndroid Build Coastguard Worker                                         RegPressureTracker *RPTracker,
848*9880d681SAndroid Build Coastguard Worker                                         PressureDiffs *PDiffs,
849*9880d681SAndroid Build Coastguard Worker                                         LiveIntervals *LIS,
850*9880d681SAndroid Build Coastguard Worker                                         bool TrackLaneMasks) {
851*9880d681SAndroid Build Coastguard Worker   const TargetSubtargetInfo &ST = MF.getSubtarget();
852*9880d681SAndroid Build Coastguard Worker   bool UseAA = EnableAASchedMI.getNumOccurrences() > 0 ? EnableAASchedMI
853*9880d681SAndroid Build Coastguard Worker                                                        : ST.useAA();
854*9880d681SAndroid Build Coastguard Worker   AAForDep = UseAA ? AA : nullptr;
855*9880d681SAndroid Build Coastguard Worker 
856*9880d681SAndroid Build Coastguard Worker   BarrierChain = nullptr;
857*9880d681SAndroid Build Coastguard Worker 
858*9880d681SAndroid Build Coastguard Worker   this->TrackLaneMasks = TrackLaneMasks;
859*9880d681SAndroid Build Coastguard Worker   MISUnitMap.clear();
860*9880d681SAndroid Build Coastguard Worker   ScheduleDAG::clearDAG();
861*9880d681SAndroid Build Coastguard Worker 
862*9880d681SAndroid Build Coastguard Worker   // Create an SUnit for each real instruction.
863*9880d681SAndroid Build Coastguard Worker   initSUnits();
864*9880d681SAndroid Build Coastguard Worker 
865*9880d681SAndroid Build Coastguard Worker   if (PDiffs)
866*9880d681SAndroid Build Coastguard Worker     PDiffs->init(SUnits.size());
867*9880d681SAndroid Build Coastguard Worker 
868*9880d681SAndroid Build Coastguard Worker   // We build scheduling units by walking a block's instruction list
869*9880d681SAndroid Build Coastguard Worker   // from bottom to top.
870*9880d681SAndroid Build Coastguard Worker 
871*9880d681SAndroid Build Coastguard Worker   // Each MIs' memory operand(s) is analyzed to a list of underlying
872*9880d681SAndroid Build Coastguard Worker   // objects. The SU is then inserted in the SUList(s) mapped from the
873*9880d681SAndroid Build Coastguard Worker   // Value(s). Each Value thus gets mapped to lists of SUs depending
874*9880d681SAndroid Build Coastguard Worker   // on it, stores and loads kept separately. Two SUs are trivially
875*9880d681SAndroid Build Coastguard Worker   // non-aliasing if they both depend on only identified Values and do
876*9880d681SAndroid Build Coastguard Worker   // not share any common Value.
877*9880d681SAndroid Build Coastguard Worker   Value2SUsMap Stores, Loads(1 /*TrueMemOrderLatency*/);
878*9880d681SAndroid Build Coastguard Worker 
879*9880d681SAndroid Build Coastguard Worker   // Certain memory accesses are known to not alias any SU in Stores
880*9880d681SAndroid Build Coastguard Worker   // or Loads, and have therefore their own 'NonAlias'
881*9880d681SAndroid Build Coastguard Worker   // domain. E.g. spill / reload instructions never alias LLVM I/R
882*9880d681SAndroid Build Coastguard Worker   // Values. It would be nice to assume that this type of memory
883*9880d681SAndroid Build Coastguard Worker   // accesses always have a proper memory operand modelling, and are
884*9880d681SAndroid Build Coastguard Worker   // therefore never unanalyzable, but this is conservatively not
885*9880d681SAndroid Build Coastguard Worker   // done.
886*9880d681SAndroid Build Coastguard Worker   Value2SUsMap NonAliasStores, NonAliasLoads(1 /*TrueMemOrderLatency*/);
887*9880d681SAndroid Build Coastguard Worker 
888*9880d681SAndroid Build Coastguard Worker   // Remove any stale debug info; sometimes BuildSchedGraph is called again
889*9880d681SAndroid Build Coastguard Worker   // without emitting the info from the previous call.
890*9880d681SAndroid Build Coastguard Worker   DbgValues.clear();
891*9880d681SAndroid Build Coastguard Worker   FirstDbgValue = nullptr;
892*9880d681SAndroid Build Coastguard Worker 
893*9880d681SAndroid Build Coastguard Worker   assert(Defs.empty() && Uses.empty() &&
894*9880d681SAndroid Build Coastguard Worker          "Only BuildGraph should update Defs/Uses");
895*9880d681SAndroid Build Coastguard Worker   Defs.setUniverse(TRI->getNumRegs());
896*9880d681SAndroid Build Coastguard Worker   Uses.setUniverse(TRI->getNumRegs());
897*9880d681SAndroid Build Coastguard Worker 
898*9880d681SAndroid Build Coastguard Worker   assert(CurrentVRegDefs.empty() && "nobody else should use CurrentVRegDefs");
899*9880d681SAndroid Build Coastguard Worker   assert(CurrentVRegUses.empty() && "nobody else should use CurrentVRegUses");
900*9880d681SAndroid Build Coastguard Worker   unsigned NumVirtRegs = MRI.getNumVirtRegs();
901*9880d681SAndroid Build Coastguard Worker   CurrentVRegDefs.setUniverse(NumVirtRegs);
902*9880d681SAndroid Build Coastguard Worker   CurrentVRegUses.setUniverse(NumVirtRegs);
903*9880d681SAndroid Build Coastguard Worker 
904*9880d681SAndroid Build Coastguard Worker   VRegUses.clear();
905*9880d681SAndroid Build Coastguard Worker   VRegUses.setUniverse(NumVirtRegs);
906*9880d681SAndroid Build Coastguard Worker 
907*9880d681SAndroid Build Coastguard Worker   // Model data dependencies between instructions being scheduled and the
908*9880d681SAndroid Build Coastguard Worker   // ExitSU.
909*9880d681SAndroid Build Coastguard Worker   addSchedBarrierDeps();
910*9880d681SAndroid Build Coastguard Worker 
911*9880d681SAndroid Build Coastguard Worker   // Walk the list of instructions, from bottom moving up.
912*9880d681SAndroid Build Coastguard Worker   MachineInstr *DbgMI = nullptr;
913*9880d681SAndroid Build Coastguard Worker   for (MachineBasicBlock::iterator MII = RegionEnd, MIE = RegionBegin;
914*9880d681SAndroid Build Coastguard Worker        MII != MIE; --MII) {
915*9880d681SAndroid Build Coastguard Worker     MachineInstr &MI = *std::prev(MII);
916*9880d681SAndroid Build Coastguard Worker     if (DbgMI) {
917*9880d681SAndroid Build Coastguard Worker       DbgValues.push_back(std::make_pair(DbgMI, &MI));
918*9880d681SAndroid Build Coastguard Worker       DbgMI = nullptr;
919*9880d681SAndroid Build Coastguard Worker     }
920*9880d681SAndroid Build Coastguard Worker 
921*9880d681SAndroid Build Coastguard Worker     if (MI.isDebugValue()) {
922*9880d681SAndroid Build Coastguard Worker       DbgMI = &MI;
923*9880d681SAndroid Build Coastguard Worker       continue;
924*9880d681SAndroid Build Coastguard Worker     }
925*9880d681SAndroid Build Coastguard Worker     SUnit *SU = MISUnitMap[&MI];
926*9880d681SAndroid Build Coastguard Worker     assert(SU && "No SUnit mapped to this MI");
927*9880d681SAndroid Build Coastguard Worker 
928*9880d681SAndroid Build Coastguard Worker     if (RPTracker) {
929*9880d681SAndroid Build Coastguard Worker       collectVRegUses(SU);
930*9880d681SAndroid Build Coastguard Worker 
931*9880d681SAndroid Build Coastguard Worker       RegisterOperands RegOpers;
932*9880d681SAndroid Build Coastguard Worker       RegOpers.collect(MI, *TRI, MRI, TrackLaneMasks, false);
933*9880d681SAndroid Build Coastguard Worker       if (TrackLaneMasks) {
934*9880d681SAndroid Build Coastguard Worker         SlotIndex SlotIdx = LIS->getInstructionIndex(MI);
935*9880d681SAndroid Build Coastguard Worker         RegOpers.adjustLaneLiveness(*LIS, MRI, SlotIdx);
936*9880d681SAndroid Build Coastguard Worker       }
937*9880d681SAndroid Build Coastguard Worker       if (PDiffs != nullptr)
938*9880d681SAndroid Build Coastguard Worker         PDiffs->addInstruction(SU->NodeNum, RegOpers, MRI);
939*9880d681SAndroid Build Coastguard Worker 
940*9880d681SAndroid Build Coastguard Worker       RPTracker->recedeSkipDebugValues();
941*9880d681SAndroid Build Coastguard Worker       assert(&*RPTracker->getPos() == &MI && "RPTracker in sync");
942*9880d681SAndroid Build Coastguard Worker       RPTracker->recede(RegOpers);
943*9880d681SAndroid Build Coastguard Worker     }
944*9880d681SAndroid Build Coastguard Worker 
945*9880d681SAndroid Build Coastguard Worker     assert(
946*9880d681SAndroid Build Coastguard Worker         (CanHandleTerminators || (!MI.isTerminator() && !MI.isPosition())) &&
947*9880d681SAndroid Build Coastguard Worker         "Cannot schedule terminators or labels!");
948*9880d681SAndroid Build Coastguard Worker 
949*9880d681SAndroid Build Coastguard Worker     // Add register-based dependencies (data, anti, and output).
950*9880d681SAndroid Build Coastguard Worker     // For some instructions (calls, returns, inline-asm, etc.) there can
951*9880d681SAndroid Build Coastguard Worker     // be explicit uses and implicit defs, in which case the use will appear
952*9880d681SAndroid Build Coastguard Worker     // on the operand list before the def. Do two passes over the operand
953*9880d681SAndroid Build Coastguard Worker     // list to make sure that defs are processed before any uses.
954*9880d681SAndroid Build Coastguard Worker     bool HasVRegDef = false;
955*9880d681SAndroid Build Coastguard Worker     for (unsigned j = 0, n = MI.getNumOperands(); j != n; ++j) {
956*9880d681SAndroid Build Coastguard Worker       const MachineOperand &MO = MI.getOperand(j);
957*9880d681SAndroid Build Coastguard Worker       if (!MO.isReg() || !MO.isDef())
958*9880d681SAndroid Build Coastguard Worker         continue;
959*9880d681SAndroid Build Coastguard Worker       unsigned Reg = MO.getReg();
960*9880d681SAndroid Build Coastguard Worker       if (Reg == 0)
961*9880d681SAndroid Build Coastguard Worker         continue;
962*9880d681SAndroid Build Coastguard Worker 
963*9880d681SAndroid Build Coastguard Worker       if (TRI->isPhysicalRegister(Reg))
964*9880d681SAndroid Build Coastguard Worker         addPhysRegDeps(SU, j);
965*9880d681SAndroid Build Coastguard Worker       else {
966*9880d681SAndroid Build Coastguard Worker         HasVRegDef = true;
967*9880d681SAndroid Build Coastguard Worker         addVRegDefDeps(SU, j);
968*9880d681SAndroid Build Coastguard Worker       }
969*9880d681SAndroid Build Coastguard Worker     }
970*9880d681SAndroid Build Coastguard Worker     // Now process all uses.
971*9880d681SAndroid Build Coastguard Worker     for (unsigned j = 0, n = MI.getNumOperands(); j != n; ++j) {
972*9880d681SAndroid Build Coastguard Worker       const MachineOperand &MO = MI.getOperand(j);
973*9880d681SAndroid Build Coastguard Worker       // Only look at use operands.
974*9880d681SAndroid Build Coastguard Worker       // We do not need to check for MO.readsReg() here because subsequent
975*9880d681SAndroid Build Coastguard Worker       // subregister defs will get output dependence edges and need no
976*9880d681SAndroid Build Coastguard Worker       // additional use dependencies.
977*9880d681SAndroid Build Coastguard Worker       if (!MO.isReg() || !MO.isUse())
978*9880d681SAndroid Build Coastguard Worker         continue;
979*9880d681SAndroid Build Coastguard Worker       unsigned Reg = MO.getReg();
980*9880d681SAndroid Build Coastguard Worker       if (Reg == 0)
981*9880d681SAndroid Build Coastguard Worker         continue;
982*9880d681SAndroid Build Coastguard Worker 
983*9880d681SAndroid Build Coastguard Worker       if (TRI->isPhysicalRegister(Reg))
984*9880d681SAndroid Build Coastguard Worker         addPhysRegDeps(SU, j);
985*9880d681SAndroid Build Coastguard Worker       else if (MO.readsReg()) // ignore undef operands
986*9880d681SAndroid Build Coastguard Worker         addVRegUseDeps(SU, j);
987*9880d681SAndroid Build Coastguard Worker     }
988*9880d681SAndroid Build Coastguard Worker 
989*9880d681SAndroid Build Coastguard Worker     // If we haven't seen any uses in this scheduling region, create a
990*9880d681SAndroid Build Coastguard Worker     // dependence edge to ExitSU to model the live-out latency. This is required
991*9880d681SAndroid Build Coastguard Worker     // for vreg defs with no in-region use, and prefetches with no vreg def.
992*9880d681SAndroid Build Coastguard Worker     //
993*9880d681SAndroid Build Coastguard Worker     // FIXME: NumDataSuccs would be more precise than NumSuccs here. This
994*9880d681SAndroid Build Coastguard Worker     // check currently relies on being called before adding chain deps.
995*9880d681SAndroid Build Coastguard Worker     if (SU->NumSuccs == 0 && SU->Latency > 1 && (HasVRegDef || MI.mayLoad())) {
996*9880d681SAndroid Build Coastguard Worker       SDep Dep(SU, SDep::Artificial);
997*9880d681SAndroid Build Coastguard Worker       Dep.setLatency(SU->Latency - 1);
998*9880d681SAndroid Build Coastguard Worker       ExitSU.addPred(Dep);
999*9880d681SAndroid Build Coastguard Worker     }
1000*9880d681SAndroid Build Coastguard Worker 
1001*9880d681SAndroid Build Coastguard Worker     // Add memory dependencies (Note: isStoreToStackSlot and
1002*9880d681SAndroid Build Coastguard Worker     // isLoadFromStackSLot are not usable after stack slots are lowered to
1003*9880d681SAndroid Build Coastguard Worker     // actual addresses).
1004*9880d681SAndroid Build Coastguard Worker 
1005*9880d681SAndroid Build Coastguard Worker     // This is a barrier event that acts as a pivotal node in the DAG.
1006*9880d681SAndroid Build Coastguard Worker     if (isGlobalMemoryObject(AA, &MI)) {
1007*9880d681SAndroid Build Coastguard Worker 
1008*9880d681SAndroid Build Coastguard Worker       // Become the barrier chain.
1009*9880d681SAndroid Build Coastguard Worker       if (BarrierChain)
1010*9880d681SAndroid Build Coastguard Worker         BarrierChain->addPredBarrier(SU);
1011*9880d681SAndroid Build Coastguard Worker       BarrierChain = SU;
1012*9880d681SAndroid Build Coastguard Worker 
1013*9880d681SAndroid Build Coastguard Worker       DEBUG(dbgs() << "Global memory object and new barrier chain: SU("
1014*9880d681SAndroid Build Coastguard Worker             << BarrierChain->NodeNum << ").\n";);
1015*9880d681SAndroid Build Coastguard Worker 
1016*9880d681SAndroid Build Coastguard Worker       // Add dependencies against everything below it and clear maps.
1017*9880d681SAndroid Build Coastguard Worker       addBarrierChain(Stores);
1018*9880d681SAndroid Build Coastguard Worker       addBarrierChain(Loads);
1019*9880d681SAndroid Build Coastguard Worker       addBarrierChain(NonAliasStores);
1020*9880d681SAndroid Build Coastguard Worker       addBarrierChain(NonAliasLoads);
1021*9880d681SAndroid Build Coastguard Worker 
1022*9880d681SAndroid Build Coastguard Worker       continue;
1023*9880d681SAndroid Build Coastguard Worker     }
1024*9880d681SAndroid Build Coastguard Worker 
1025*9880d681SAndroid Build Coastguard Worker     // If it's not a store or a variant load, we're done.
1026*9880d681SAndroid Build Coastguard Worker     if (!MI.mayStore() && !(MI.mayLoad() && !MI.isInvariantLoad(AA)))
1027*9880d681SAndroid Build Coastguard Worker       continue;
1028*9880d681SAndroid Build Coastguard Worker 
1029*9880d681SAndroid Build Coastguard Worker     // Always add dependecy edge to BarrierChain if present.
1030*9880d681SAndroid Build Coastguard Worker     if (BarrierChain)
1031*9880d681SAndroid Build Coastguard Worker       BarrierChain->addPredBarrier(SU);
1032*9880d681SAndroid Build Coastguard Worker 
1033*9880d681SAndroid Build Coastguard Worker     // Find the underlying objects for MI. The Objs vector is either
1034*9880d681SAndroid Build Coastguard Worker     // empty, or filled with the Values of memory locations which this
1035*9880d681SAndroid Build Coastguard Worker     // SU depends on. An empty vector means the memory location is
1036*9880d681SAndroid Build Coastguard Worker     // unknown, and may alias anything.
1037*9880d681SAndroid Build Coastguard Worker     UnderlyingObjectsVector Objs;
1038*9880d681SAndroid Build Coastguard Worker     getUnderlyingObjectsForInstr(&MI, MFI, Objs, MF.getDataLayout());
1039*9880d681SAndroid Build Coastguard Worker 
1040*9880d681SAndroid Build Coastguard Worker     if (MI.mayStore()) {
1041*9880d681SAndroid Build Coastguard Worker       if (Objs.empty()) {
1042*9880d681SAndroid Build Coastguard Worker         // An unknown store depends on all stores and loads.
1043*9880d681SAndroid Build Coastguard Worker         addChainDependencies(SU, Stores);
1044*9880d681SAndroid Build Coastguard Worker         addChainDependencies(SU, NonAliasStores);
1045*9880d681SAndroid Build Coastguard Worker         addChainDependencies(SU, Loads);
1046*9880d681SAndroid Build Coastguard Worker         addChainDependencies(SU, NonAliasLoads);
1047*9880d681SAndroid Build Coastguard Worker 
1048*9880d681SAndroid Build Coastguard Worker         // Map this store to 'UnknownValue'.
1049*9880d681SAndroid Build Coastguard Worker         Stores.insert(SU, UnknownValue);
1050*9880d681SAndroid Build Coastguard Worker       } else {
1051*9880d681SAndroid Build Coastguard Worker         // Add precise dependencies against all previously seen memory
1052*9880d681SAndroid Build Coastguard Worker         // accesses mapped to the same Value(s).
1053*9880d681SAndroid Build Coastguard Worker         for (const UnderlyingObject &UnderlObj : Objs) {
1054*9880d681SAndroid Build Coastguard Worker           ValueType V = UnderlObj.getValue();
1055*9880d681SAndroid Build Coastguard Worker           bool ThisMayAlias = UnderlObj.mayAlias();
1056*9880d681SAndroid Build Coastguard Worker 
1057*9880d681SAndroid Build Coastguard Worker           // Add dependencies to previous stores and loads mapped to V.
1058*9880d681SAndroid Build Coastguard Worker           addChainDependencies(SU, (ThisMayAlias ? Stores : NonAliasStores), V);
1059*9880d681SAndroid Build Coastguard Worker           addChainDependencies(SU, (ThisMayAlias ? Loads : NonAliasLoads), V);
1060*9880d681SAndroid Build Coastguard Worker         }
1061*9880d681SAndroid Build Coastguard Worker         // Update the store map after all chains have been added to avoid adding
1062*9880d681SAndroid Build Coastguard Worker         // self-loop edge if multiple underlying objects are present.
1063*9880d681SAndroid Build Coastguard Worker         for (const UnderlyingObject &UnderlObj : Objs) {
1064*9880d681SAndroid Build Coastguard Worker           ValueType V = UnderlObj.getValue();
1065*9880d681SAndroid Build Coastguard Worker           bool ThisMayAlias = UnderlObj.mayAlias();
1066*9880d681SAndroid Build Coastguard Worker 
1067*9880d681SAndroid Build Coastguard Worker           // Map this store to V.
1068*9880d681SAndroid Build Coastguard Worker           (ThisMayAlias ? Stores : NonAliasStores).insert(SU, V);
1069*9880d681SAndroid Build Coastguard Worker         }
1070*9880d681SAndroid Build Coastguard Worker         // The store may have dependencies to unanalyzable loads and
1071*9880d681SAndroid Build Coastguard Worker         // stores.
1072*9880d681SAndroid Build Coastguard Worker         addChainDependencies(SU, Loads, UnknownValue);
1073*9880d681SAndroid Build Coastguard Worker         addChainDependencies(SU, Stores, UnknownValue);
1074*9880d681SAndroid Build Coastguard Worker       }
1075*9880d681SAndroid Build Coastguard Worker     } else { // SU is a load.
1076*9880d681SAndroid Build Coastguard Worker       if (Objs.empty()) {
1077*9880d681SAndroid Build Coastguard Worker         // An unknown load depends on all stores.
1078*9880d681SAndroid Build Coastguard Worker         addChainDependencies(SU, Stores);
1079*9880d681SAndroid Build Coastguard Worker         addChainDependencies(SU, NonAliasStores);
1080*9880d681SAndroid Build Coastguard Worker 
1081*9880d681SAndroid Build Coastguard Worker         Loads.insert(SU, UnknownValue);
1082*9880d681SAndroid Build Coastguard Worker       } else {
1083*9880d681SAndroid Build Coastguard Worker         for (const UnderlyingObject &UnderlObj : Objs) {
1084*9880d681SAndroid Build Coastguard Worker           ValueType V = UnderlObj.getValue();
1085*9880d681SAndroid Build Coastguard Worker           bool ThisMayAlias = UnderlObj.mayAlias();
1086*9880d681SAndroid Build Coastguard Worker 
1087*9880d681SAndroid Build Coastguard Worker           // Add precise dependencies against all previously seen stores
1088*9880d681SAndroid Build Coastguard Worker           // mapping to the same Value(s).
1089*9880d681SAndroid Build Coastguard Worker           addChainDependencies(SU, (ThisMayAlias ? Stores : NonAliasStores), V);
1090*9880d681SAndroid Build Coastguard Worker 
1091*9880d681SAndroid Build Coastguard Worker           // Map this load to V.
1092*9880d681SAndroid Build Coastguard Worker           (ThisMayAlias ? Loads : NonAliasLoads).insert(SU, V);
1093*9880d681SAndroid Build Coastguard Worker         }
1094*9880d681SAndroid Build Coastguard Worker         // The load may have dependencies to unanalyzable stores.
1095*9880d681SAndroid Build Coastguard Worker         addChainDependencies(SU, Stores, UnknownValue);
1096*9880d681SAndroid Build Coastguard Worker       }
1097*9880d681SAndroid Build Coastguard Worker     }
1098*9880d681SAndroid Build Coastguard Worker 
1099*9880d681SAndroid Build Coastguard Worker     // Reduce maps if they grow huge.
1100*9880d681SAndroid Build Coastguard Worker     if (Stores.size() + Loads.size() >= HugeRegion) {
1101*9880d681SAndroid Build Coastguard Worker       DEBUG(dbgs() << "Reducing Stores and Loads maps.\n";);
1102*9880d681SAndroid Build Coastguard Worker       reduceHugeMemNodeMaps(Stores, Loads, getReductionSize());
1103*9880d681SAndroid Build Coastguard Worker     }
1104*9880d681SAndroid Build Coastguard Worker     if (NonAliasStores.size() + NonAliasLoads.size() >= HugeRegion) {
1105*9880d681SAndroid Build Coastguard Worker       DEBUG(dbgs() << "Reducing NonAliasStores and NonAliasLoads maps.\n";);
1106*9880d681SAndroid Build Coastguard Worker       reduceHugeMemNodeMaps(NonAliasStores, NonAliasLoads, getReductionSize());
1107*9880d681SAndroid Build Coastguard Worker     }
1108*9880d681SAndroid Build Coastguard Worker   }
1109*9880d681SAndroid Build Coastguard Worker 
1110*9880d681SAndroid Build Coastguard Worker   if (DbgMI)
1111*9880d681SAndroid Build Coastguard Worker     FirstDbgValue = DbgMI;
1112*9880d681SAndroid Build Coastguard Worker 
1113*9880d681SAndroid Build Coastguard Worker   Defs.clear();
1114*9880d681SAndroid Build Coastguard Worker   Uses.clear();
1115*9880d681SAndroid Build Coastguard Worker   CurrentVRegDefs.clear();
1116*9880d681SAndroid Build Coastguard Worker   CurrentVRegUses.clear();
1117*9880d681SAndroid Build Coastguard Worker }
1118*9880d681SAndroid Build Coastguard Worker 
operator <<(raw_ostream & OS,const PseudoSourceValue * PSV)1119*9880d681SAndroid Build Coastguard Worker raw_ostream &llvm::operator<<(raw_ostream &OS, const PseudoSourceValue* PSV) {
1120*9880d681SAndroid Build Coastguard Worker   PSV->printCustom(OS);
1121*9880d681SAndroid Build Coastguard Worker   return OS;
1122*9880d681SAndroid Build Coastguard Worker }
1123*9880d681SAndroid Build Coastguard Worker 
dump()1124*9880d681SAndroid Build Coastguard Worker void ScheduleDAGInstrs::Value2SUsMap::dump() {
1125*9880d681SAndroid Build Coastguard Worker   for (auto &Itr : *this) {
1126*9880d681SAndroid Build Coastguard Worker     if (Itr.first.is<const Value*>()) {
1127*9880d681SAndroid Build Coastguard Worker       const Value *V = Itr.first.get<const Value*>();
1128*9880d681SAndroid Build Coastguard Worker       if (isa<UndefValue>(V))
1129*9880d681SAndroid Build Coastguard Worker         dbgs() << "Unknown";
1130*9880d681SAndroid Build Coastguard Worker       else
1131*9880d681SAndroid Build Coastguard Worker         V->printAsOperand(dbgs());
1132*9880d681SAndroid Build Coastguard Worker     }
1133*9880d681SAndroid Build Coastguard Worker     else if (Itr.first.is<const PseudoSourceValue*>())
1134*9880d681SAndroid Build Coastguard Worker       dbgs() <<  Itr.first.get<const PseudoSourceValue*>();
1135*9880d681SAndroid Build Coastguard Worker     else
1136*9880d681SAndroid Build Coastguard Worker       llvm_unreachable("Unknown Value type.");
1137*9880d681SAndroid Build Coastguard Worker 
1138*9880d681SAndroid Build Coastguard Worker     dbgs() << " : ";
1139*9880d681SAndroid Build Coastguard Worker     dumpSUList(Itr.second);
1140*9880d681SAndroid Build Coastguard Worker   }
1141*9880d681SAndroid Build Coastguard Worker }
1142*9880d681SAndroid Build Coastguard Worker 
1143*9880d681SAndroid Build Coastguard Worker /// Reduce maps in FIFO order, by N SUs. This is better than turning
1144*9880d681SAndroid Build Coastguard Worker /// every Nth memory SU into BarrierChain in buildSchedGraph(), since
1145*9880d681SAndroid Build Coastguard Worker /// it avoids unnecessary edges between seen SUs above the new
1146*9880d681SAndroid Build Coastguard Worker /// BarrierChain, and those below it.
reduceHugeMemNodeMaps(Value2SUsMap & stores,Value2SUsMap & loads,unsigned N)1147*9880d681SAndroid Build Coastguard Worker void ScheduleDAGInstrs::reduceHugeMemNodeMaps(Value2SUsMap &stores,
1148*9880d681SAndroid Build Coastguard Worker                                               Value2SUsMap &loads, unsigned N) {
1149*9880d681SAndroid Build Coastguard Worker   DEBUG(dbgs() << "Before reduction:\nStoring SUnits:\n";
1150*9880d681SAndroid Build Coastguard Worker         stores.dump();
1151*9880d681SAndroid Build Coastguard Worker         dbgs() << "Loading SUnits:\n";
1152*9880d681SAndroid Build Coastguard Worker         loads.dump());
1153*9880d681SAndroid Build Coastguard Worker 
1154*9880d681SAndroid Build Coastguard Worker   // Insert all SU's NodeNums into a vector and sort it.
1155*9880d681SAndroid Build Coastguard Worker   std::vector<unsigned> NodeNums;
1156*9880d681SAndroid Build Coastguard Worker   NodeNums.reserve(stores.size() + loads.size());
1157*9880d681SAndroid Build Coastguard Worker   for (auto &I : stores)
1158*9880d681SAndroid Build Coastguard Worker     for (auto *SU : I.second)
1159*9880d681SAndroid Build Coastguard Worker       NodeNums.push_back(SU->NodeNum);
1160*9880d681SAndroid Build Coastguard Worker   for (auto &I : loads)
1161*9880d681SAndroid Build Coastguard Worker     for (auto *SU : I.second)
1162*9880d681SAndroid Build Coastguard Worker       NodeNums.push_back(SU->NodeNum);
1163*9880d681SAndroid Build Coastguard Worker   std::sort(NodeNums.begin(), NodeNums.end());
1164*9880d681SAndroid Build Coastguard Worker 
1165*9880d681SAndroid Build Coastguard Worker   // The N last elements in NodeNums will be removed, and the SU with
1166*9880d681SAndroid Build Coastguard Worker   // the lowest NodeNum of them will become the new BarrierChain to
1167*9880d681SAndroid Build Coastguard Worker   // let the not yet seen SUs have a dependency to the removed SUs.
1168*9880d681SAndroid Build Coastguard Worker   assert (N <= NodeNums.size());
1169*9880d681SAndroid Build Coastguard Worker   SUnit *newBarrierChain = &SUnits[*(NodeNums.end() - N)];
1170*9880d681SAndroid Build Coastguard Worker   if (BarrierChain) {
1171*9880d681SAndroid Build Coastguard Worker     // The aliasing and non-aliasing maps reduce independently of each
1172*9880d681SAndroid Build Coastguard Worker     // other, but share a common BarrierChain. Check if the
1173*9880d681SAndroid Build Coastguard Worker     // newBarrierChain is above the former one. If it is not, it may
1174*9880d681SAndroid Build Coastguard Worker     // introduce a loop to use newBarrierChain, so keep the old one.
1175*9880d681SAndroid Build Coastguard Worker     if (newBarrierChain->NodeNum < BarrierChain->NodeNum) {
1176*9880d681SAndroid Build Coastguard Worker       BarrierChain->addPredBarrier(newBarrierChain);
1177*9880d681SAndroid Build Coastguard Worker       BarrierChain = newBarrierChain;
1178*9880d681SAndroid Build Coastguard Worker       DEBUG(dbgs() << "Inserting new barrier chain: SU("
1179*9880d681SAndroid Build Coastguard Worker             << BarrierChain->NodeNum << ").\n";);
1180*9880d681SAndroid Build Coastguard Worker     }
1181*9880d681SAndroid Build Coastguard Worker     else
1182*9880d681SAndroid Build Coastguard Worker       DEBUG(dbgs() << "Keeping old barrier chain: SU("
1183*9880d681SAndroid Build Coastguard Worker             << BarrierChain->NodeNum << ").\n";);
1184*9880d681SAndroid Build Coastguard Worker   }
1185*9880d681SAndroid Build Coastguard Worker   else
1186*9880d681SAndroid Build Coastguard Worker     BarrierChain = newBarrierChain;
1187*9880d681SAndroid Build Coastguard Worker 
1188*9880d681SAndroid Build Coastguard Worker   insertBarrierChain(stores);
1189*9880d681SAndroid Build Coastguard Worker   insertBarrierChain(loads);
1190*9880d681SAndroid Build Coastguard Worker 
1191*9880d681SAndroid Build Coastguard Worker   DEBUG(dbgs() << "After reduction:\nStoring SUnits:\n";
1192*9880d681SAndroid Build Coastguard Worker         stores.dump();
1193*9880d681SAndroid Build Coastguard Worker         dbgs() << "Loading SUnits:\n";
1194*9880d681SAndroid Build Coastguard Worker         loads.dump());
1195*9880d681SAndroid Build Coastguard Worker }
1196*9880d681SAndroid Build Coastguard Worker 
1197*9880d681SAndroid Build Coastguard Worker /// \brief Initialize register live-range state for updating kills.
startBlockForKills(MachineBasicBlock * BB)1198*9880d681SAndroid Build Coastguard Worker void ScheduleDAGInstrs::startBlockForKills(MachineBasicBlock *BB) {
1199*9880d681SAndroid Build Coastguard Worker   // Start with no live registers.
1200*9880d681SAndroid Build Coastguard Worker   LiveRegs.reset();
1201*9880d681SAndroid Build Coastguard Worker 
1202*9880d681SAndroid Build Coastguard Worker   // Examine the live-in regs of all successors.
1203*9880d681SAndroid Build Coastguard Worker   for (MachineBasicBlock::succ_iterator SI = BB->succ_begin(),
1204*9880d681SAndroid Build Coastguard Worker        SE = BB->succ_end(); SI != SE; ++SI) {
1205*9880d681SAndroid Build Coastguard Worker     for (const auto &LI : (*SI)->liveins()) {
1206*9880d681SAndroid Build Coastguard Worker       // Repeat, for reg and all subregs.
1207*9880d681SAndroid Build Coastguard Worker       for (MCSubRegIterator SubRegs(LI.PhysReg, TRI, /*IncludeSelf=*/true);
1208*9880d681SAndroid Build Coastguard Worker            SubRegs.isValid(); ++SubRegs)
1209*9880d681SAndroid Build Coastguard Worker         LiveRegs.set(*SubRegs);
1210*9880d681SAndroid Build Coastguard Worker     }
1211*9880d681SAndroid Build Coastguard Worker   }
1212*9880d681SAndroid Build Coastguard Worker }
1213*9880d681SAndroid Build Coastguard Worker 
1214*9880d681SAndroid Build Coastguard Worker /// \brief If we change a kill flag on the bundle instruction implicit register
1215*9880d681SAndroid Build Coastguard Worker /// operands, then we also need to propagate that to any instructions inside
1216*9880d681SAndroid Build Coastguard Worker /// the bundle which had the same kill state.
toggleBundleKillFlag(MachineInstr * MI,unsigned Reg,bool NewKillState,const TargetRegisterInfo * TRI)1217*9880d681SAndroid Build Coastguard Worker static void toggleBundleKillFlag(MachineInstr *MI, unsigned Reg,
1218*9880d681SAndroid Build Coastguard Worker                                  bool NewKillState,
1219*9880d681SAndroid Build Coastguard Worker                                  const TargetRegisterInfo *TRI) {
1220*9880d681SAndroid Build Coastguard Worker   if (MI->getOpcode() != TargetOpcode::BUNDLE)
1221*9880d681SAndroid Build Coastguard Worker     return;
1222*9880d681SAndroid Build Coastguard Worker 
1223*9880d681SAndroid Build Coastguard Worker   // Walk backwards from the last instruction in the bundle to the first.
1224*9880d681SAndroid Build Coastguard Worker   // Once we set a kill flag on an instruction, we bail out, as otherwise we
1225*9880d681SAndroid Build Coastguard Worker   // might set it on too many operands.  We will clear as many flags as we
1226*9880d681SAndroid Build Coastguard Worker   // can though.
1227*9880d681SAndroid Build Coastguard Worker   MachineBasicBlock::instr_iterator Begin = MI->getIterator();
1228*9880d681SAndroid Build Coastguard Worker   MachineBasicBlock::instr_iterator End = getBundleEnd(*MI);
1229*9880d681SAndroid Build Coastguard Worker   while (Begin != End) {
1230*9880d681SAndroid Build Coastguard Worker     if (NewKillState) {
1231*9880d681SAndroid Build Coastguard Worker       if ((--End)->addRegisterKilled(Reg, TRI, /* addIfNotFound= */ false))
1232*9880d681SAndroid Build Coastguard Worker          return;
1233*9880d681SAndroid Build Coastguard Worker     } else
1234*9880d681SAndroid Build Coastguard Worker         (--End)->clearRegisterKills(Reg, TRI);
1235*9880d681SAndroid Build Coastguard Worker   }
1236*9880d681SAndroid Build Coastguard Worker }
1237*9880d681SAndroid Build Coastguard Worker 
toggleKillFlag(MachineInstr * MI,MachineOperand & MO)1238*9880d681SAndroid Build Coastguard Worker bool ScheduleDAGInstrs::toggleKillFlag(MachineInstr *MI, MachineOperand &MO) {
1239*9880d681SAndroid Build Coastguard Worker   // Setting kill flag...
1240*9880d681SAndroid Build Coastguard Worker   if (!MO.isKill()) {
1241*9880d681SAndroid Build Coastguard Worker     MO.setIsKill(true);
1242*9880d681SAndroid Build Coastguard Worker     toggleBundleKillFlag(MI, MO.getReg(), true, TRI);
1243*9880d681SAndroid Build Coastguard Worker     return false;
1244*9880d681SAndroid Build Coastguard Worker   }
1245*9880d681SAndroid Build Coastguard Worker 
1246*9880d681SAndroid Build Coastguard Worker   // If MO itself is live, clear the kill flag...
1247*9880d681SAndroid Build Coastguard Worker   if (LiveRegs.test(MO.getReg())) {
1248*9880d681SAndroid Build Coastguard Worker     MO.setIsKill(false);
1249*9880d681SAndroid Build Coastguard Worker     toggleBundleKillFlag(MI, MO.getReg(), false, TRI);
1250*9880d681SAndroid Build Coastguard Worker     return false;
1251*9880d681SAndroid Build Coastguard Worker   }
1252*9880d681SAndroid Build Coastguard Worker 
1253*9880d681SAndroid Build Coastguard Worker   // If any subreg of MO is live, then create an imp-def for that
1254*9880d681SAndroid Build Coastguard Worker   // subreg and keep MO marked as killed.
1255*9880d681SAndroid Build Coastguard Worker   MO.setIsKill(false);
1256*9880d681SAndroid Build Coastguard Worker   toggleBundleKillFlag(MI, MO.getReg(), false, TRI);
1257*9880d681SAndroid Build Coastguard Worker   bool AllDead = true;
1258*9880d681SAndroid Build Coastguard Worker   const unsigned SuperReg = MO.getReg();
1259*9880d681SAndroid Build Coastguard Worker   MachineInstrBuilder MIB(MF, MI);
1260*9880d681SAndroid Build Coastguard Worker   for (MCSubRegIterator SubRegs(SuperReg, TRI); SubRegs.isValid(); ++SubRegs) {
1261*9880d681SAndroid Build Coastguard Worker     if (LiveRegs.test(*SubRegs)) {
1262*9880d681SAndroid Build Coastguard Worker       MIB.addReg(*SubRegs, RegState::ImplicitDefine);
1263*9880d681SAndroid Build Coastguard Worker       AllDead = false;
1264*9880d681SAndroid Build Coastguard Worker     }
1265*9880d681SAndroid Build Coastguard Worker   }
1266*9880d681SAndroid Build Coastguard Worker 
1267*9880d681SAndroid Build Coastguard Worker   if(AllDead) {
1268*9880d681SAndroid Build Coastguard Worker     MO.setIsKill(true);
1269*9880d681SAndroid Build Coastguard Worker     toggleBundleKillFlag(MI, MO.getReg(), true, TRI);
1270*9880d681SAndroid Build Coastguard Worker   }
1271*9880d681SAndroid Build Coastguard Worker   return false;
1272*9880d681SAndroid Build Coastguard Worker }
1273*9880d681SAndroid Build Coastguard Worker 
1274*9880d681SAndroid Build Coastguard Worker // FIXME: Reuse the LivePhysRegs utility for this.
fixupKills(MachineBasicBlock * MBB)1275*9880d681SAndroid Build Coastguard Worker void ScheduleDAGInstrs::fixupKills(MachineBasicBlock *MBB) {
1276*9880d681SAndroid Build Coastguard Worker   DEBUG(dbgs() << "Fixup kills for BB#" << MBB->getNumber() << '\n');
1277*9880d681SAndroid Build Coastguard Worker 
1278*9880d681SAndroid Build Coastguard Worker   LiveRegs.resize(TRI->getNumRegs());
1279*9880d681SAndroid Build Coastguard Worker   BitVector killedRegs(TRI->getNumRegs());
1280*9880d681SAndroid Build Coastguard Worker 
1281*9880d681SAndroid Build Coastguard Worker   startBlockForKills(MBB);
1282*9880d681SAndroid Build Coastguard Worker 
1283*9880d681SAndroid Build Coastguard Worker   // Examine block from end to start...
1284*9880d681SAndroid Build Coastguard Worker   unsigned Count = MBB->size();
1285*9880d681SAndroid Build Coastguard Worker   for (MachineBasicBlock::iterator I = MBB->end(), E = MBB->begin();
1286*9880d681SAndroid Build Coastguard Worker        I != E; --Count) {
1287*9880d681SAndroid Build Coastguard Worker     MachineInstr &MI = *--I;
1288*9880d681SAndroid Build Coastguard Worker     if (MI.isDebugValue())
1289*9880d681SAndroid Build Coastguard Worker       continue;
1290*9880d681SAndroid Build Coastguard Worker 
1291*9880d681SAndroid Build Coastguard Worker     // Update liveness.  Registers that are defed but not used in this
1292*9880d681SAndroid Build Coastguard Worker     // instruction are now dead. Mark register and all subregs as they
1293*9880d681SAndroid Build Coastguard Worker     // are completely defined.
1294*9880d681SAndroid Build Coastguard Worker     for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
1295*9880d681SAndroid Build Coastguard Worker       MachineOperand &MO = MI.getOperand(i);
1296*9880d681SAndroid Build Coastguard Worker       if (MO.isRegMask())
1297*9880d681SAndroid Build Coastguard Worker         LiveRegs.clearBitsNotInMask(MO.getRegMask());
1298*9880d681SAndroid Build Coastguard Worker       if (!MO.isReg()) continue;
1299*9880d681SAndroid Build Coastguard Worker       unsigned Reg = MO.getReg();
1300*9880d681SAndroid Build Coastguard Worker       if (Reg == 0) continue;
1301*9880d681SAndroid Build Coastguard Worker       if (!MO.isDef()) continue;
1302*9880d681SAndroid Build Coastguard Worker       // Ignore two-addr defs.
1303*9880d681SAndroid Build Coastguard Worker       if (MI.isRegTiedToUseOperand(i)) continue;
1304*9880d681SAndroid Build Coastguard Worker 
1305*9880d681SAndroid Build Coastguard Worker       // Repeat for reg and all subregs.
1306*9880d681SAndroid Build Coastguard Worker       for (MCSubRegIterator SubRegs(Reg, TRI, /*IncludeSelf=*/true);
1307*9880d681SAndroid Build Coastguard Worker            SubRegs.isValid(); ++SubRegs)
1308*9880d681SAndroid Build Coastguard Worker         LiveRegs.reset(*SubRegs);
1309*9880d681SAndroid Build Coastguard Worker     }
1310*9880d681SAndroid Build Coastguard Worker 
1311*9880d681SAndroid Build Coastguard Worker     // Examine all used registers and set/clear kill flag. When a
1312*9880d681SAndroid Build Coastguard Worker     // register is used multiple times we only set the kill flag on
1313*9880d681SAndroid Build Coastguard Worker     // the first use. Don't set kill flags on undef operands.
1314*9880d681SAndroid Build Coastguard Worker     killedRegs.reset();
1315*9880d681SAndroid Build Coastguard Worker     for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
1316*9880d681SAndroid Build Coastguard Worker       MachineOperand &MO = MI.getOperand(i);
1317*9880d681SAndroid Build Coastguard Worker       if (!MO.isReg() || !MO.isUse() || MO.isUndef()) continue;
1318*9880d681SAndroid Build Coastguard Worker       unsigned Reg = MO.getReg();
1319*9880d681SAndroid Build Coastguard Worker       if ((Reg == 0) || MRI.isReserved(Reg)) continue;
1320*9880d681SAndroid Build Coastguard Worker 
1321*9880d681SAndroid Build Coastguard Worker       bool kill = false;
1322*9880d681SAndroid Build Coastguard Worker       if (!killedRegs.test(Reg)) {
1323*9880d681SAndroid Build Coastguard Worker         kill = true;
1324*9880d681SAndroid Build Coastguard Worker         // A register is not killed if any subregs are live...
1325*9880d681SAndroid Build Coastguard Worker         for (MCSubRegIterator SubRegs(Reg, TRI); SubRegs.isValid(); ++SubRegs) {
1326*9880d681SAndroid Build Coastguard Worker           if (LiveRegs.test(*SubRegs)) {
1327*9880d681SAndroid Build Coastguard Worker             kill = false;
1328*9880d681SAndroid Build Coastguard Worker             break;
1329*9880d681SAndroid Build Coastguard Worker           }
1330*9880d681SAndroid Build Coastguard Worker         }
1331*9880d681SAndroid Build Coastguard Worker 
1332*9880d681SAndroid Build Coastguard Worker         // If subreg is not live, then register is killed if it became
1333*9880d681SAndroid Build Coastguard Worker         // live in this instruction
1334*9880d681SAndroid Build Coastguard Worker         if (kill)
1335*9880d681SAndroid Build Coastguard Worker           kill = !LiveRegs.test(Reg);
1336*9880d681SAndroid Build Coastguard Worker       }
1337*9880d681SAndroid Build Coastguard Worker 
1338*9880d681SAndroid Build Coastguard Worker       if (MO.isKill() != kill) {
1339*9880d681SAndroid Build Coastguard Worker         DEBUG(dbgs() << "Fixing " << MO << " in ");
1340*9880d681SAndroid Build Coastguard Worker         // Warning: toggleKillFlag may invalidate MO.
1341*9880d681SAndroid Build Coastguard Worker         toggleKillFlag(&MI, MO);
1342*9880d681SAndroid Build Coastguard Worker         DEBUG(MI.dump());
1343*9880d681SAndroid Build Coastguard Worker         DEBUG({
1344*9880d681SAndroid Build Coastguard Worker           if (MI.getOpcode() == TargetOpcode::BUNDLE) {
1345*9880d681SAndroid Build Coastguard Worker             MachineBasicBlock::instr_iterator Begin = MI.getIterator();
1346*9880d681SAndroid Build Coastguard Worker             MachineBasicBlock::instr_iterator End = getBundleEnd(MI);
1347*9880d681SAndroid Build Coastguard Worker             while (++Begin != End)
1348*9880d681SAndroid Build Coastguard Worker               DEBUG(Begin->dump());
1349*9880d681SAndroid Build Coastguard Worker           }
1350*9880d681SAndroid Build Coastguard Worker         });
1351*9880d681SAndroid Build Coastguard Worker       }
1352*9880d681SAndroid Build Coastguard Worker 
1353*9880d681SAndroid Build Coastguard Worker       killedRegs.set(Reg);
1354*9880d681SAndroid Build Coastguard Worker     }
1355*9880d681SAndroid Build Coastguard Worker 
1356*9880d681SAndroid Build Coastguard Worker     // Mark any used register (that is not using undef) and subregs as
1357*9880d681SAndroid Build Coastguard Worker     // now live...
1358*9880d681SAndroid Build Coastguard Worker     for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
1359*9880d681SAndroid Build Coastguard Worker       MachineOperand &MO = MI.getOperand(i);
1360*9880d681SAndroid Build Coastguard Worker       if (!MO.isReg() || !MO.isUse() || MO.isUndef()) continue;
1361*9880d681SAndroid Build Coastguard Worker       unsigned Reg = MO.getReg();
1362*9880d681SAndroid Build Coastguard Worker       if ((Reg == 0) || MRI.isReserved(Reg)) continue;
1363*9880d681SAndroid Build Coastguard Worker 
1364*9880d681SAndroid Build Coastguard Worker       for (MCSubRegIterator SubRegs(Reg, TRI, /*IncludeSelf=*/true);
1365*9880d681SAndroid Build Coastguard Worker            SubRegs.isValid(); ++SubRegs)
1366*9880d681SAndroid Build Coastguard Worker         LiveRegs.set(*SubRegs);
1367*9880d681SAndroid Build Coastguard Worker     }
1368*9880d681SAndroid Build Coastguard Worker   }
1369*9880d681SAndroid Build Coastguard Worker }
1370*9880d681SAndroid Build Coastguard Worker 
dumpNode(const SUnit * SU) const1371*9880d681SAndroid Build Coastguard Worker void ScheduleDAGInstrs::dumpNode(const SUnit *SU) const {
1372*9880d681SAndroid Build Coastguard Worker #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
1373*9880d681SAndroid Build Coastguard Worker   SU->getInstr()->dump();
1374*9880d681SAndroid Build Coastguard Worker #endif
1375*9880d681SAndroid Build Coastguard Worker }
1376*9880d681SAndroid Build Coastguard Worker 
getGraphNodeLabel(const SUnit * SU) const1377*9880d681SAndroid Build Coastguard Worker std::string ScheduleDAGInstrs::getGraphNodeLabel(const SUnit *SU) const {
1378*9880d681SAndroid Build Coastguard Worker   std::string s;
1379*9880d681SAndroid Build Coastguard Worker   raw_string_ostream oss(s);
1380*9880d681SAndroid Build Coastguard Worker   if (SU == &EntrySU)
1381*9880d681SAndroid Build Coastguard Worker     oss << "<entry>";
1382*9880d681SAndroid Build Coastguard Worker   else if (SU == &ExitSU)
1383*9880d681SAndroid Build Coastguard Worker     oss << "<exit>";
1384*9880d681SAndroid Build Coastguard Worker   else
1385*9880d681SAndroid Build Coastguard Worker     SU->getInstr()->print(oss, /*SkipOpers=*/true);
1386*9880d681SAndroid Build Coastguard Worker   return oss.str();
1387*9880d681SAndroid Build Coastguard Worker }
1388*9880d681SAndroid Build Coastguard Worker 
1389*9880d681SAndroid Build Coastguard Worker /// Return the basic block label. It is not necessarilly unique because a block
1390*9880d681SAndroid Build Coastguard Worker /// contains multiple scheduling regions. But it is fine for visualization.
getDAGName() const1391*9880d681SAndroid Build Coastguard Worker std::string ScheduleDAGInstrs::getDAGName() const {
1392*9880d681SAndroid Build Coastguard Worker   return "dag." + BB->getFullName();
1393*9880d681SAndroid Build Coastguard Worker }
1394*9880d681SAndroid Build Coastguard Worker 
1395*9880d681SAndroid Build Coastguard Worker //===----------------------------------------------------------------------===//
1396*9880d681SAndroid Build Coastguard Worker // SchedDFSResult Implementation
1397*9880d681SAndroid Build Coastguard Worker //===----------------------------------------------------------------------===//
1398*9880d681SAndroid Build Coastguard Worker 
1399*9880d681SAndroid Build Coastguard Worker namespace llvm {
1400*9880d681SAndroid Build Coastguard Worker /// \brief Internal state used to compute SchedDFSResult.
1401*9880d681SAndroid Build Coastguard Worker class SchedDFSImpl {
1402*9880d681SAndroid Build Coastguard Worker   SchedDFSResult &R;
1403*9880d681SAndroid Build Coastguard Worker 
1404*9880d681SAndroid Build Coastguard Worker   /// Join DAG nodes into equivalence classes by their subtree.
1405*9880d681SAndroid Build Coastguard Worker   IntEqClasses SubtreeClasses;
1406*9880d681SAndroid Build Coastguard Worker   /// List PredSU, SuccSU pairs that represent data edges between subtrees.
1407*9880d681SAndroid Build Coastguard Worker   std::vector<std::pair<const SUnit*, const SUnit*> > ConnectionPairs;
1408*9880d681SAndroid Build Coastguard Worker 
1409*9880d681SAndroid Build Coastguard Worker   struct RootData {
1410*9880d681SAndroid Build Coastguard Worker     unsigned NodeID;
1411*9880d681SAndroid Build Coastguard Worker     unsigned ParentNodeID;  // Parent node (member of the parent subtree).
1412*9880d681SAndroid Build Coastguard Worker     unsigned SubInstrCount; // Instr count in this tree only, not children.
1413*9880d681SAndroid Build Coastguard Worker 
RootDatallvm::SchedDFSImpl::RootData1414*9880d681SAndroid Build Coastguard Worker     RootData(unsigned id): NodeID(id),
1415*9880d681SAndroid Build Coastguard Worker                            ParentNodeID(SchedDFSResult::InvalidSubtreeID),
1416*9880d681SAndroid Build Coastguard Worker                            SubInstrCount(0) {}
1417*9880d681SAndroid Build Coastguard Worker 
getSparseSetIndexllvm::SchedDFSImpl::RootData1418*9880d681SAndroid Build Coastguard Worker     unsigned getSparseSetIndex() const { return NodeID; }
1419*9880d681SAndroid Build Coastguard Worker   };
1420*9880d681SAndroid Build Coastguard Worker 
1421*9880d681SAndroid Build Coastguard Worker   SparseSet<RootData> RootSet;
1422*9880d681SAndroid Build Coastguard Worker 
1423*9880d681SAndroid Build Coastguard Worker public:
SchedDFSImpl(SchedDFSResult & r)1424*9880d681SAndroid Build Coastguard Worker   SchedDFSImpl(SchedDFSResult &r): R(r), SubtreeClasses(R.DFSNodeData.size()) {
1425*9880d681SAndroid Build Coastguard Worker     RootSet.setUniverse(R.DFSNodeData.size());
1426*9880d681SAndroid Build Coastguard Worker   }
1427*9880d681SAndroid Build Coastguard Worker 
1428*9880d681SAndroid Build Coastguard Worker   /// Return true if this node been visited by the DFS traversal.
1429*9880d681SAndroid Build Coastguard Worker   ///
1430*9880d681SAndroid Build Coastguard Worker   /// During visitPostorderNode the Node's SubtreeID is assigned to the Node
1431*9880d681SAndroid Build Coastguard Worker   /// ID. Later, SubtreeID is updated but remains valid.
isVisited(const SUnit * SU) const1432*9880d681SAndroid Build Coastguard Worker   bool isVisited(const SUnit *SU) const {
1433*9880d681SAndroid Build Coastguard Worker     return R.DFSNodeData[SU->NodeNum].SubtreeID
1434*9880d681SAndroid Build Coastguard Worker       != SchedDFSResult::InvalidSubtreeID;
1435*9880d681SAndroid Build Coastguard Worker   }
1436*9880d681SAndroid Build Coastguard Worker 
1437*9880d681SAndroid Build Coastguard Worker   /// Initialize this node's instruction count. We don't need to flag the node
1438*9880d681SAndroid Build Coastguard Worker   /// visited until visitPostorder because the DAG cannot have cycles.
visitPreorder(const SUnit * SU)1439*9880d681SAndroid Build Coastguard Worker   void visitPreorder(const SUnit *SU) {
1440*9880d681SAndroid Build Coastguard Worker     R.DFSNodeData[SU->NodeNum].InstrCount =
1441*9880d681SAndroid Build Coastguard Worker       SU->getInstr()->isTransient() ? 0 : 1;
1442*9880d681SAndroid Build Coastguard Worker   }
1443*9880d681SAndroid Build Coastguard Worker 
1444*9880d681SAndroid Build Coastguard Worker   /// Called once for each node after all predecessors are visited. Revisit this
1445*9880d681SAndroid Build Coastguard Worker   /// node's predecessors and potentially join them now that we know the ILP of
1446*9880d681SAndroid Build Coastguard Worker   /// the other predecessors.
visitPostorderNode(const SUnit * SU)1447*9880d681SAndroid Build Coastguard Worker   void visitPostorderNode(const SUnit *SU) {
1448*9880d681SAndroid Build Coastguard Worker     // Mark this node as the root of a subtree. It may be joined with its
1449*9880d681SAndroid Build Coastguard Worker     // successors later.
1450*9880d681SAndroid Build Coastguard Worker     R.DFSNodeData[SU->NodeNum].SubtreeID = SU->NodeNum;
1451*9880d681SAndroid Build Coastguard Worker     RootData RData(SU->NodeNum);
1452*9880d681SAndroid Build Coastguard Worker     RData.SubInstrCount = SU->getInstr()->isTransient() ? 0 : 1;
1453*9880d681SAndroid Build Coastguard Worker 
1454*9880d681SAndroid Build Coastguard Worker     // If any predecessors are still in their own subtree, they either cannot be
1455*9880d681SAndroid Build Coastguard Worker     // joined or are large enough to remain separate. If this parent node's
1456*9880d681SAndroid Build Coastguard Worker     // total instruction count is not greater than a child subtree by at least
1457*9880d681SAndroid Build Coastguard Worker     // the subtree limit, then try to join it now since splitting subtrees is
1458*9880d681SAndroid Build Coastguard Worker     // only useful if multiple high-pressure paths are possible.
1459*9880d681SAndroid Build Coastguard Worker     unsigned InstrCount = R.DFSNodeData[SU->NodeNum].InstrCount;
1460*9880d681SAndroid Build Coastguard Worker     for (SUnit::const_pred_iterator
1461*9880d681SAndroid Build Coastguard Worker            PI = SU->Preds.begin(), PE = SU->Preds.end(); PI != PE; ++PI) {
1462*9880d681SAndroid Build Coastguard Worker       if (PI->getKind() != SDep::Data)
1463*9880d681SAndroid Build Coastguard Worker         continue;
1464*9880d681SAndroid Build Coastguard Worker       unsigned PredNum = PI->getSUnit()->NodeNum;
1465*9880d681SAndroid Build Coastguard Worker       if ((InstrCount - R.DFSNodeData[PredNum].InstrCount) < R.SubtreeLimit)
1466*9880d681SAndroid Build Coastguard Worker         joinPredSubtree(*PI, SU, /*CheckLimit=*/false);
1467*9880d681SAndroid Build Coastguard Worker 
1468*9880d681SAndroid Build Coastguard Worker       // Either link or merge the TreeData entry from the child to the parent.
1469*9880d681SAndroid Build Coastguard Worker       if (R.DFSNodeData[PredNum].SubtreeID == PredNum) {
1470*9880d681SAndroid Build Coastguard Worker         // If the predecessor's parent is invalid, this is a tree edge and the
1471*9880d681SAndroid Build Coastguard Worker         // current node is the parent.
1472*9880d681SAndroid Build Coastguard Worker         if (RootSet[PredNum].ParentNodeID == SchedDFSResult::InvalidSubtreeID)
1473*9880d681SAndroid Build Coastguard Worker           RootSet[PredNum].ParentNodeID = SU->NodeNum;
1474*9880d681SAndroid Build Coastguard Worker       }
1475*9880d681SAndroid Build Coastguard Worker       else if (RootSet.count(PredNum)) {
1476*9880d681SAndroid Build Coastguard Worker         // The predecessor is not a root, but is still in the root set. This
1477*9880d681SAndroid Build Coastguard Worker         // must be the new parent that it was just joined to. Note that
1478*9880d681SAndroid Build Coastguard Worker         // RootSet[PredNum].ParentNodeID may either be invalid or may still be
1479*9880d681SAndroid Build Coastguard Worker         // set to the original parent.
1480*9880d681SAndroid Build Coastguard Worker         RData.SubInstrCount += RootSet[PredNum].SubInstrCount;
1481*9880d681SAndroid Build Coastguard Worker         RootSet.erase(PredNum);
1482*9880d681SAndroid Build Coastguard Worker       }
1483*9880d681SAndroid Build Coastguard Worker     }
1484*9880d681SAndroid Build Coastguard Worker     RootSet[SU->NodeNum] = RData;
1485*9880d681SAndroid Build Coastguard Worker   }
1486*9880d681SAndroid Build Coastguard Worker 
1487*9880d681SAndroid Build Coastguard Worker   /// Called once for each tree edge after calling visitPostOrderNode on the
1488*9880d681SAndroid Build Coastguard Worker   /// predecessor. Increment the parent node's instruction count and
1489*9880d681SAndroid Build Coastguard Worker   /// preemptively join this subtree to its parent's if it is small enough.
visitPostorderEdge(const SDep & PredDep,const SUnit * Succ)1490*9880d681SAndroid Build Coastguard Worker   void visitPostorderEdge(const SDep &PredDep, const SUnit *Succ) {
1491*9880d681SAndroid Build Coastguard Worker     R.DFSNodeData[Succ->NodeNum].InstrCount
1492*9880d681SAndroid Build Coastguard Worker       += R.DFSNodeData[PredDep.getSUnit()->NodeNum].InstrCount;
1493*9880d681SAndroid Build Coastguard Worker     joinPredSubtree(PredDep, Succ);
1494*9880d681SAndroid Build Coastguard Worker   }
1495*9880d681SAndroid Build Coastguard Worker 
1496*9880d681SAndroid Build Coastguard Worker   /// Add a connection for cross edges.
visitCrossEdge(const SDep & PredDep,const SUnit * Succ)1497*9880d681SAndroid Build Coastguard Worker   void visitCrossEdge(const SDep &PredDep, const SUnit *Succ) {
1498*9880d681SAndroid Build Coastguard Worker     ConnectionPairs.push_back(std::make_pair(PredDep.getSUnit(), Succ));
1499*9880d681SAndroid Build Coastguard Worker   }
1500*9880d681SAndroid Build Coastguard Worker 
1501*9880d681SAndroid Build Coastguard Worker   /// Set each node's subtree ID to the representative ID and record connections
1502*9880d681SAndroid Build Coastguard Worker   /// between trees.
finalize()1503*9880d681SAndroid Build Coastguard Worker   void finalize() {
1504*9880d681SAndroid Build Coastguard Worker     SubtreeClasses.compress();
1505*9880d681SAndroid Build Coastguard Worker     R.DFSTreeData.resize(SubtreeClasses.getNumClasses());
1506*9880d681SAndroid Build Coastguard Worker     assert(SubtreeClasses.getNumClasses() == RootSet.size()
1507*9880d681SAndroid Build Coastguard Worker            && "number of roots should match trees");
1508*9880d681SAndroid Build Coastguard Worker     for (SparseSet<RootData>::const_iterator
1509*9880d681SAndroid Build Coastguard Worker            RI = RootSet.begin(), RE = RootSet.end(); RI != RE; ++RI) {
1510*9880d681SAndroid Build Coastguard Worker       unsigned TreeID = SubtreeClasses[RI->NodeID];
1511*9880d681SAndroid Build Coastguard Worker       if (RI->ParentNodeID != SchedDFSResult::InvalidSubtreeID)
1512*9880d681SAndroid Build Coastguard Worker         R.DFSTreeData[TreeID].ParentTreeID = SubtreeClasses[RI->ParentNodeID];
1513*9880d681SAndroid Build Coastguard Worker       R.DFSTreeData[TreeID].SubInstrCount = RI->SubInstrCount;
1514*9880d681SAndroid Build Coastguard Worker       // Note that SubInstrCount may be greater than InstrCount if we joined
1515*9880d681SAndroid Build Coastguard Worker       // subtrees across a cross edge. InstrCount will be attributed to the
1516*9880d681SAndroid Build Coastguard Worker       // original parent, while SubInstrCount will be attributed to the joined
1517*9880d681SAndroid Build Coastguard Worker       // parent.
1518*9880d681SAndroid Build Coastguard Worker     }
1519*9880d681SAndroid Build Coastguard Worker     R.SubtreeConnections.resize(SubtreeClasses.getNumClasses());
1520*9880d681SAndroid Build Coastguard Worker     R.SubtreeConnectLevels.resize(SubtreeClasses.getNumClasses());
1521*9880d681SAndroid Build Coastguard Worker     DEBUG(dbgs() << R.getNumSubtrees() << " subtrees:\n");
1522*9880d681SAndroid Build Coastguard Worker     for (unsigned Idx = 0, End = R.DFSNodeData.size(); Idx != End; ++Idx) {
1523*9880d681SAndroid Build Coastguard Worker       R.DFSNodeData[Idx].SubtreeID = SubtreeClasses[Idx];
1524*9880d681SAndroid Build Coastguard Worker       DEBUG(dbgs() << "  SU(" << Idx << ") in tree "
1525*9880d681SAndroid Build Coastguard Worker             << R.DFSNodeData[Idx].SubtreeID << '\n');
1526*9880d681SAndroid Build Coastguard Worker     }
1527*9880d681SAndroid Build Coastguard Worker     for (std::vector<std::pair<const SUnit*, const SUnit*> >::const_iterator
1528*9880d681SAndroid Build Coastguard Worker            I = ConnectionPairs.begin(), E = ConnectionPairs.end();
1529*9880d681SAndroid Build Coastguard Worker          I != E; ++I) {
1530*9880d681SAndroid Build Coastguard Worker       unsigned PredTree = SubtreeClasses[I->first->NodeNum];
1531*9880d681SAndroid Build Coastguard Worker       unsigned SuccTree = SubtreeClasses[I->second->NodeNum];
1532*9880d681SAndroid Build Coastguard Worker       if (PredTree == SuccTree)
1533*9880d681SAndroid Build Coastguard Worker         continue;
1534*9880d681SAndroid Build Coastguard Worker       unsigned Depth = I->first->getDepth();
1535*9880d681SAndroid Build Coastguard Worker       addConnection(PredTree, SuccTree, Depth);
1536*9880d681SAndroid Build Coastguard Worker       addConnection(SuccTree, PredTree, Depth);
1537*9880d681SAndroid Build Coastguard Worker     }
1538*9880d681SAndroid Build Coastguard Worker   }
1539*9880d681SAndroid Build Coastguard Worker 
1540*9880d681SAndroid Build Coastguard Worker protected:
1541*9880d681SAndroid Build Coastguard Worker   /// Join the predecessor subtree with the successor that is its DFS
1542*9880d681SAndroid Build Coastguard Worker   /// parent. Apply some heuristics before joining.
joinPredSubtree(const SDep & PredDep,const SUnit * Succ,bool CheckLimit=true)1543*9880d681SAndroid Build Coastguard Worker   bool joinPredSubtree(const SDep &PredDep, const SUnit *Succ,
1544*9880d681SAndroid Build Coastguard Worker                        bool CheckLimit = true) {
1545*9880d681SAndroid Build Coastguard Worker     assert(PredDep.getKind() == SDep::Data && "Subtrees are for data edges");
1546*9880d681SAndroid Build Coastguard Worker 
1547*9880d681SAndroid Build Coastguard Worker     // Check if the predecessor is already joined.
1548*9880d681SAndroid Build Coastguard Worker     const SUnit *PredSU = PredDep.getSUnit();
1549*9880d681SAndroid Build Coastguard Worker     unsigned PredNum = PredSU->NodeNum;
1550*9880d681SAndroid Build Coastguard Worker     if (R.DFSNodeData[PredNum].SubtreeID != PredNum)
1551*9880d681SAndroid Build Coastguard Worker       return false;
1552*9880d681SAndroid Build Coastguard Worker 
1553*9880d681SAndroid Build Coastguard Worker     // Four is the magic number of successors before a node is considered a
1554*9880d681SAndroid Build Coastguard Worker     // pinch point.
1555*9880d681SAndroid Build Coastguard Worker     unsigned NumDataSucs = 0;
1556*9880d681SAndroid Build Coastguard Worker     for (SUnit::const_succ_iterator SI = PredSU->Succs.begin(),
1557*9880d681SAndroid Build Coastguard Worker            SE = PredSU->Succs.end(); SI != SE; ++SI) {
1558*9880d681SAndroid Build Coastguard Worker       if (SI->getKind() == SDep::Data) {
1559*9880d681SAndroid Build Coastguard Worker         if (++NumDataSucs >= 4)
1560*9880d681SAndroid Build Coastguard Worker           return false;
1561*9880d681SAndroid Build Coastguard Worker       }
1562*9880d681SAndroid Build Coastguard Worker     }
1563*9880d681SAndroid Build Coastguard Worker     if (CheckLimit && R.DFSNodeData[PredNum].InstrCount > R.SubtreeLimit)
1564*9880d681SAndroid Build Coastguard Worker       return false;
1565*9880d681SAndroid Build Coastguard Worker     R.DFSNodeData[PredNum].SubtreeID = Succ->NodeNum;
1566*9880d681SAndroid Build Coastguard Worker     SubtreeClasses.join(Succ->NodeNum, PredNum);
1567*9880d681SAndroid Build Coastguard Worker     return true;
1568*9880d681SAndroid Build Coastguard Worker   }
1569*9880d681SAndroid Build Coastguard Worker 
1570*9880d681SAndroid Build Coastguard Worker   /// Called by finalize() to record a connection between trees.
addConnection(unsigned FromTree,unsigned ToTree,unsigned Depth)1571*9880d681SAndroid Build Coastguard Worker   void addConnection(unsigned FromTree, unsigned ToTree, unsigned Depth) {
1572*9880d681SAndroid Build Coastguard Worker     if (!Depth)
1573*9880d681SAndroid Build Coastguard Worker       return;
1574*9880d681SAndroid Build Coastguard Worker 
1575*9880d681SAndroid Build Coastguard Worker     do {
1576*9880d681SAndroid Build Coastguard Worker       SmallVectorImpl<SchedDFSResult::Connection> &Connections =
1577*9880d681SAndroid Build Coastguard Worker         R.SubtreeConnections[FromTree];
1578*9880d681SAndroid Build Coastguard Worker       for (SmallVectorImpl<SchedDFSResult::Connection>::iterator
1579*9880d681SAndroid Build Coastguard Worker              I = Connections.begin(), E = Connections.end(); I != E; ++I) {
1580*9880d681SAndroid Build Coastguard Worker         if (I->TreeID == ToTree) {
1581*9880d681SAndroid Build Coastguard Worker           I->Level = std::max(I->Level, Depth);
1582*9880d681SAndroid Build Coastguard Worker           return;
1583*9880d681SAndroid Build Coastguard Worker         }
1584*9880d681SAndroid Build Coastguard Worker       }
1585*9880d681SAndroid Build Coastguard Worker       Connections.push_back(SchedDFSResult::Connection(ToTree, Depth));
1586*9880d681SAndroid Build Coastguard Worker       FromTree = R.DFSTreeData[FromTree].ParentTreeID;
1587*9880d681SAndroid Build Coastguard Worker     } while (FromTree != SchedDFSResult::InvalidSubtreeID);
1588*9880d681SAndroid Build Coastguard Worker   }
1589*9880d681SAndroid Build Coastguard Worker };
1590*9880d681SAndroid Build Coastguard Worker } // namespace llvm
1591*9880d681SAndroid Build Coastguard Worker 
1592*9880d681SAndroid Build Coastguard Worker namespace {
1593*9880d681SAndroid Build Coastguard Worker /// \brief Manage the stack used by a reverse depth-first search over the DAG.
1594*9880d681SAndroid Build Coastguard Worker class SchedDAGReverseDFS {
1595*9880d681SAndroid Build Coastguard Worker   std::vector<std::pair<const SUnit*, SUnit::const_pred_iterator> > DFSStack;
1596*9880d681SAndroid Build Coastguard Worker public:
isComplete() const1597*9880d681SAndroid Build Coastguard Worker   bool isComplete() const { return DFSStack.empty(); }
1598*9880d681SAndroid Build Coastguard Worker 
follow(const SUnit * SU)1599*9880d681SAndroid Build Coastguard Worker   void follow(const SUnit *SU) {
1600*9880d681SAndroid Build Coastguard Worker     DFSStack.push_back(std::make_pair(SU, SU->Preds.begin()));
1601*9880d681SAndroid Build Coastguard Worker   }
advance()1602*9880d681SAndroid Build Coastguard Worker   void advance() { ++DFSStack.back().second; }
1603*9880d681SAndroid Build Coastguard Worker 
backtrack()1604*9880d681SAndroid Build Coastguard Worker   const SDep *backtrack() {
1605*9880d681SAndroid Build Coastguard Worker     DFSStack.pop_back();
1606*9880d681SAndroid Build Coastguard Worker     return DFSStack.empty() ? nullptr : std::prev(DFSStack.back().second);
1607*9880d681SAndroid Build Coastguard Worker   }
1608*9880d681SAndroid Build Coastguard Worker 
getCurr() const1609*9880d681SAndroid Build Coastguard Worker   const SUnit *getCurr() const { return DFSStack.back().first; }
1610*9880d681SAndroid Build Coastguard Worker 
getPred() const1611*9880d681SAndroid Build Coastguard Worker   SUnit::const_pred_iterator getPred() const { return DFSStack.back().second; }
1612*9880d681SAndroid Build Coastguard Worker 
getPredEnd() const1613*9880d681SAndroid Build Coastguard Worker   SUnit::const_pred_iterator getPredEnd() const {
1614*9880d681SAndroid Build Coastguard Worker     return getCurr()->Preds.end();
1615*9880d681SAndroid Build Coastguard Worker   }
1616*9880d681SAndroid Build Coastguard Worker };
1617*9880d681SAndroid Build Coastguard Worker } // anonymous
1618*9880d681SAndroid Build Coastguard Worker 
hasDataSucc(const SUnit * SU)1619*9880d681SAndroid Build Coastguard Worker static bool hasDataSucc(const SUnit *SU) {
1620*9880d681SAndroid Build Coastguard Worker   for (SUnit::const_succ_iterator
1621*9880d681SAndroid Build Coastguard Worker          SI = SU->Succs.begin(), SE = SU->Succs.end(); SI != SE; ++SI) {
1622*9880d681SAndroid Build Coastguard Worker     if (SI->getKind() == SDep::Data && !SI->getSUnit()->isBoundaryNode())
1623*9880d681SAndroid Build Coastguard Worker       return true;
1624*9880d681SAndroid Build Coastguard Worker   }
1625*9880d681SAndroid Build Coastguard Worker   return false;
1626*9880d681SAndroid Build Coastguard Worker }
1627*9880d681SAndroid Build Coastguard Worker 
1628*9880d681SAndroid Build Coastguard Worker /// Compute an ILP metric for all nodes in the subDAG reachable via depth-first
1629*9880d681SAndroid Build Coastguard Worker /// search from this root.
compute(ArrayRef<SUnit> SUnits)1630*9880d681SAndroid Build Coastguard Worker void SchedDFSResult::compute(ArrayRef<SUnit> SUnits) {
1631*9880d681SAndroid Build Coastguard Worker   if (!IsBottomUp)
1632*9880d681SAndroid Build Coastguard Worker     llvm_unreachable("Top-down ILP metric is unimplemnted");
1633*9880d681SAndroid Build Coastguard Worker 
1634*9880d681SAndroid Build Coastguard Worker   SchedDFSImpl Impl(*this);
1635*9880d681SAndroid Build Coastguard Worker   for (ArrayRef<SUnit>::const_iterator
1636*9880d681SAndroid Build Coastguard Worker          SI = SUnits.begin(), SE = SUnits.end(); SI != SE; ++SI) {
1637*9880d681SAndroid Build Coastguard Worker     const SUnit *SU = &*SI;
1638*9880d681SAndroid Build Coastguard Worker     if (Impl.isVisited(SU) || hasDataSucc(SU))
1639*9880d681SAndroid Build Coastguard Worker       continue;
1640*9880d681SAndroid Build Coastguard Worker 
1641*9880d681SAndroid Build Coastguard Worker     SchedDAGReverseDFS DFS;
1642*9880d681SAndroid Build Coastguard Worker     Impl.visitPreorder(SU);
1643*9880d681SAndroid Build Coastguard Worker     DFS.follow(SU);
1644*9880d681SAndroid Build Coastguard Worker     for (;;) {
1645*9880d681SAndroid Build Coastguard Worker       // Traverse the leftmost path as far as possible.
1646*9880d681SAndroid Build Coastguard Worker       while (DFS.getPred() != DFS.getPredEnd()) {
1647*9880d681SAndroid Build Coastguard Worker         const SDep &PredDep = *DFS.getPred();
1648*9880d681SAndroid Build Coastguard Worker         DFS.advance();
1649*9880d681SAndroid Build Coastguard Worker         // Ignore non-data edges.
1650*9880d681SAndroid Build Coastguard Worker         if (PredDep.getKind() != SDep::Data
1651*9880d681SAndroid Build Coastguard Worker             || PredDep.getSUnit()->isBoundaryNode()) {
1652*9880d681SAndroid Build Coastguard Worker           continue;
1653*9880d681SAndroid Build Coastguard Worker         }
1654*9880d681SAndroid Build Coastguard Worker         // An already visited edge is a cross edge, assuming an acyclic DAG.
1655*9880d681SAndroid Build Coastguard Worker         if (Impl.isVisited(PredDep.getSUnit())) {
1656*9880d681SAndroid Build Coastguard Worker           Impl.visitCrossEdge(PredDep, DFS.getCurr());
1657*9880d681SAndroid Build Coastguard Worker           continue;
1658*9880d681SAndroid Build Coastguard Worker         }
1659*9880d681SAndroid Build Coastguard Worker         Impl.visitPreorder(PredDep.getSUnit());
1660*9880d681SAndroid Build Coastguard Worker         DFS.follow(PredDep.getSUnit());
1661*9880d681SAndroid Build Coastguard Worker       }
1662*9880d681SAndroid Build Coastguard Worker       // Visit the top of the stack in postorder and backtrack.
1663*9880d681SAndroid Build Coastguard Worker       const SUnit *Child = DFS.getCurr();
1664*9880d681SAndroid Build Coastguard Worker       const SDep *PredDep = DFS.backtrack();
1665*9880d681SAndroid Build Coastguard Worker       Impl.visitPostorderNode(Child);
1666*9880d681SAndroid Build Coastguard Worker       if (PredDep)
1667*9880d681SAndroid Build Coastguard Worker         Impl.visitPostorderEdge(*PredDep, DFS.getCurr());
1668*9880d681SAndroid Build Coastguard Worker       if (DFS.isComplete())
1669*9880d681SAndroid Build Coastguard Worker         break;
1670*9880d681SAndroid Build Coastguard Worker     }
1671*9880d681SAndroid Build Coastguard Worker   }
1672*9880d681SAndroid Build Coastguard Worker   Impl.finalize();
1673*9880d681SAndroid Build Coastguard Worker }
1674*9880d681SAndroid Build Coastguard Worker 
1675*9880d681SAndroid Build Coastguard Worker /// The root of the given SubtreeID was just scheduled. For all subtrees
1676*9880d681SAndroid Build Coastguard Worker /// connected to this tree, record the depth of the connection so that the
1677*9880d681SAndroid Build Coastguard Worker /// nearest connected subtrees can be prioritized.
scheduleTree(unsigned SubtreeID)1678*9880d681SAndroid Build Coastguard Worker void SchedDFSResult::scheduleTree(unsigned SubtreeID) {
1679*9880d681SAndroid Build Coastguard Worker   for (SmallVectorImpl<Connection>::const_iterator
1680*9880d681SAndroid Build Coastguard Worker          I = SubtreeConnections[SubtreeID].begin(),
1681*9880d681SAndroid Build Coastguard Worker          E = SubtreeConnections[SubtreeID].end(); I != E; ++I) {
1682*9880d681SAndroid Build Coastguard Worker     SubtreeConnectLevels[I->TreeID] =
1683*9880d681SAndroid Build Coastguard Worker       std::max(SubtreeConnectLevels[I->TreeID], I->Level);
1684*9880d681SAndroid Build Coastguard Worker     DEBUG(dbgs() << "  Tree: " << I->TreeID
1685*9880d681SAndroid Build Coastguard Worker           << " @" << SubtreeConnectLevels[I->TreeID] << '\n');
1686*9880d681SAndroid Build Coastguard Worker   }
1687*9880d681SAndroid Build Coastguard Worker }
1688*9880d681SAndroid Build Coastguard Worker 
1689*9880d681SAndroid Build Coastguard Worker LLVM_DUMP_METHOD
print(raw_ostream & OS) const1690*9880d681SAndroid Build Coastguard Worker void ILPValue::print(raw_ostream &OS) const {
1691*9880d681SAndroid Build Coastguard Worker   OS << InstrCount << " / " << Length << " = ";
1692*9880d681SAndroid Build Coastguard Worker   if (!Length)
1693*9880d681SAndroid Build Coastguard Worker     OS << "BADILP";
1694*9880d681SAndroid Build Coastguard Worker   else
1695*9880d681SAndroid Build Coastguard Worker     OS << format("%g", ((double)InstrCount / Length));
1696*9880d681SAndroid Build Coastguard Worker }
1697*9880d681SAndroid Build Coastguard Worker 
1698*9880d681SAndroid Build Coastguard Worker LLVM_DUMP_METHOD
dump() const1699*9880d681SAndroid Build Coastguard Worker void ILPValue::dump() const {
1700*9880d681SAndroid Build Coastguard Worker   dbgs() << *this << '\n';
1701*9880d681SAndroid Build Coastguard Worker }
1702*9880d681SAndroid Build Coastguard Worker 
1703*9880d681SAndroid Build Coastguard Worker namespace llvm {
1704*9880d681SAndroid Build Coastguard Worker 
1705*9880d681SAndroid Build Coastguard Worker LLVM_DUMP_METHOD
operator <<(raw_ostream & OS,const ILPValue & Val)1706*9880d681SAndroid Build Coastguard Worker raw_ostream &operator<<(raw_ostream &OS, const ILPValue &Val) {
1707*9880d681SAndroid Build Coastguard Worker   Val.print(OS);
1708*9880d681SAndroid Build Coastguard Worker   return OS;
1709*9880d681SAndroid Build Coastguard Worker }
1710*9880d681SAndroid Build Coastguard Worker 
1711*9880d681SAndroid Build Coastguard Worker } // namespace llvm
1712