1*9880d681SAndroid Build Coastguard Worker //===- llvm/ADT/DenseMap.h - Dense probed hash table ------------*- C++ -*-===//
2*9880d681SAndroid Build Coastguard Worker //
3*9880d681SAndroid Build Coastguard Worker // The LLVM Compiler Infrastructure
4*9880d681SAndroid Build Coastguard Worker //
5*9880d681SAndroid Build Coastguard Worker // This file is distributed under the University of Illinois Open Source
6*9880d681SAndroid Build Coastguard Worker // License. See LICENSE.TXT for details.
7*9880d681SAndroid Build Coastguard Worker //
8*9880d681SAndroid Build Coastguard Worker //===----------------------------------------------------------------------===//
9*9880d681SAndroid Build Coastguard Worker //
10*9880d681SAndroid Build Coastguard Worker // This file defines the DenseMap class.
11*9880d681SAndroid Build Coastguard Worker //
12*9880d681SAndroid Build Coastguard Worker //===----------------------------------------------------------------------===//
13*9880d681SAndroid Build Coastguard Worker
14*9880d681SAndroid Build Coastguard Worker #ifndef LLVM_ADT_DENSEMAP_H
15*9880d681SAndroid Build Coastguard Worker #define LLVM_ADT_DENSEMAP_H
16*9880d681SAndroid Build Coastguard Worker
17*9880d681SAndroid Build Coastguard Worker #include "llvm/ADT/DenseMapInfo.h"
18*9880d681SAndroid Build Coastguard Worker #include "llvm/ADT/EpochTracker.h"
19*9880d681SAndroid Build Coastguard Worker #include "llvm/Support/AlignOf.h"
20*9880d681SAndroid Build Coastguard Worker #include "llvm/Support/Compiler.h"
21*9880d681SAndroid Build Coastguard Worker #include "llvm/Support/MathExtras.h"
22*9880d681SAndroid Build Coastguard Worker #include "llvm/Support/PointerLikeTypeTraits.h"
23*9880d681SAndroid Build Coastguard Worker #include "llvm/Support/type_traits.h"
24*9880d681SAndroid Build Coastguard Worker #include <algorithm>
25*9880d681SAndroid Build Coastguard Worker #include <cassert>
26*9880d681SAndroid Build Coastguard Worker #include <climits>
27*9880d681SAndroid Build Coastguard Worker #include <cstddef>
28*9880d681SAndroid Build Coastguard Worker #include <cstring>
29*9880d681SAndroid Build Coastguard Worker #include <iterator>
30*9880d681SAndroid Build Coastguard Worker #include <new>
31*9880d681SAndroid Build Coastguard Worker #include <utility>
32*9880d681SAndroid Build Coastguard Worker
33*9880d681SAndroid Build Coastguard Worker namespace llvm {
34*9880d681SAndroid Build Coastguard Worker
35*9880d681SAndroid Build Coastguard Worker namespace detail {
36*9880d681SAndroid Build Coastguard Worker // We extend a pair to allow users to override the bucket type with their own
37*9880d681SAndroid Build Coastguard Worker // implementation without requiring two members.
38*9880d681SAndroid Build Coastguard Worker template <typename KeyT, typename ValueT>
39*9880d681SAndroid Build Coastguard Worker struct DenseMapPair : public std::pair<KeyT, ValueT> {
getFirstDenseMapPair40*9880d681SAndroid Build Coastguard Worker KeyT &getFirst() { return std::pair<KeyT, ValueT>::first; }
getFirstDenseMapPair41*9880d681SAndroid Build Coastguard Worker const KeyT &getFirst() const { return std::pair<KeyT, ValueT>::first; }
getSecondDenseMapPair42*9880d681SAndroid Build Coastguard Worker ValueT &getSecond() { return std::pair<KeyT, ValueT>::second; }
getSecondDenseMapPair43*9880d681SAndroid Build Coastguard Worker const ValueT &getSecond() const { return std::pair<KeyT, ValueT>::second; }
44*9880d681SAndroid Build Coastguard Worker };
45*9880d681SAndroid Build Coastguard Worker }
46*9880d681SAndroid Build Coastguard Worker
47*9880d681SAndroid Build Coastguard Worker template <
48*9880d681SAndroid Build Coastguard Worker typename KeyT, typename ValueT, typename KeyInfoT = DenseMapInfo<KeyT>,
49*9880d681SAndroid Build Coastguard Worker typename Bucket = detail::DenseMapPair<KeyT, ValueT>, bool IsConst = false>
50*9880d681SAndroid Build Coastguard Worker class DenseMapIterator;
51*9880d681SAndroid Build Coastguard Worker
52*9880d681SAndroid Build Coastguard Worker template <typename DerivedT, typename KeyT, typename ValueT, typename KeyInfoT,
53*9880d681SAndroid Build Coastguard Worker typename BucketT>
54*9880d681SAndroid Build Coastguard Worker class DenseMapBase : public DebugEpochBase {
55*9880d681SAndroid Build Coastguard Worker public:
56*9880d681SAndroid Build Coastguard Worker typedef unsigned size_type;
57*9880d681SAndroid Build Coastguard Worker typedef KeyT key_type;
58*9880d681SAndroid Build Coastguard Worker typedef ValueT mapped_type;
59*9880d681SAndroid Build Coastguard Worker typedef BucketT value_type;
60*9880d681SAndroid Build Coastguard Worker
61*9880d681SAndroid Build Coastguard Worker typedef DenseMapIterator<KeyT, ValueT, KeyInfoT, BucketT> iterator;
62*9880d681SAndroid Build Coastguard Worker typedef DenseMapIterator<KeyT, ValueT, KeyInfoT, BucketT, true>
63*9880d681SAndroid Build Coastguard Worker const_iterator;
begin()64*9880d681SAndroid Build Coastguard Worker inline iterator begin() {
65*9880d681SAndroid Build Coastguard Worker // When the map is empty, avoid the overhead of AdvancePastEmptyBuckets().
66*9880d681SAndroid Build Coastguard Worker return empty() ? end() : iterator(getBuckets(), getBucketsEnd(), *this);
67*9880d681SAndroid Build Coastguard Worker }
end()68*9880d681SAndroid Build Coastguard Worker inline iterator end() {
69*9880d681SAndroid Build Coastguard Worker return iterator(getBucketsEnd(), getBucketsEnd(), *this, true);
70*9880d681SAndroid Build Coastguard Worker }
begin()71*9880d681SAndroid Build Coastguard Worker inline const_iterator begin() const {
72*9880d681SAndroid Build Coastguard Worker return empty() ? end()
73*9880d681SAndroid Build Coastguard Worker : const_iterator(getBuckets(), getBucketsEnd(), *this);
74*9880d681SAndroid Build Coastguard Worker }
end()75*9880d681SAndroid Build Coastguard Worker inline const_iterator end() const {
76*9880d681SAndroid Build Coastguard Worker return const_iterator(getBucketsEnd(), getBucketsEnd(), *this, true);
77*9880d681SAndroid Build Coastguard Worker }
78*9880d681SAndroid Build Coastguard Worker
empty()79*9880d681SAndroid Build Coastguard Worker bool LLVM_ATTRIBUTE_UNUSED_RESULT empty() const {
80*9880d681SAndroid Build Coastguard Worker return getNumEntries() == 0;
81*9880d681SAndroid Build Coastguard Worker }
size()82*9880d681SAndroid Build Coastguard Worker unsigned size() const { return getNumEntries(); }
83*9880d681SAndroid Build Coastguard Worker
84*9880d681SAndroid Build Coastguard Worker /// Grow the densemap so that it can contain at least \p NumEntries items
85*9880d681SAndroid Build Coastguard Worker /// before resizing again.
reserve(size_type NumEntries)86*9880d681SAndroid Build Coastguard Worker void reserve(size_type NumEntries) {
87*9880d681SAndroid Build Coastguard Worker auto NumBuckets = getMinBucketToReserveForEntries(NumEntries);
88*9880d681SAndroid Build Coastguard Worker incrementEpoch();
89*9880d681SAndroid Build Coastguard Worker if (NumBuckets > getNumBuckets())
90*9880d681SAndroid Build Coastguard Worker grow(NumBuckets);
91*9880d681SAndroid Build Coastguard Worker }
92*9880d681SAndroid Build Coastguard Worker
clear()93*9880d681SAndroid Build Coastguard Worker void clear() {
94*9880d681SAndroid Build Coastguard Worker incrementEpoch();
95*9880d681SAndroid Build Coastguard Worker if (getNumEntries() == 0 && getNumTombstones() == 0) return;
96*9880d681SAndroid Build Coastguard Worker
97*9880d681SAndroid Build Coastguard Worker // If the capacity of the array is huge, and the # elements used is small,
98*9880d681SAndroid Build Coastguard Worker // shrink the array.
99*9880d681SAndroid Build Coastguard Worker if (getNumEntries() * 4 < getNumBuckets() && getNumBuckets() > 64) {
100*9880d681SAndroid Build Coastguard Worker shrink_and_clear();
101*9880d681SAndroid Build Coastguard Worker return;
102*9880d681SAndroid Build Coastguard Worker }
103*9880d681SAndroid Build Coastguard Worker
104*9880d681SAndroid Build Coastguard Worker const KeyT EmptyKey = getEmptyKey(), TombstoneKey = getTombstoneKey();
105*9880d681SAndroid Build Coastguard Worker unsigned NumEntries = getNumEntries();
106*9880d681SAndroid Build Coastguard Worker for (BucketT *P = getBuckets(), *E = getBucketsEnd(); P != E; ++P) {
107*9880d681SAndroid Build Coastguard Worker if (!KeyInfoT::isEqual(P->getFirst(), EmptyKey)) {
108*9880d681SAndroid Build Coastguard Worker if (!KeyInfoT::isEqual(P->getFirst(), TombstoneKey)) {
109*9880d681SAndroid Build Coastguard Worker P->getSecond().~ValueT();
110*9880d681SAndroid Build Coastguard Worker --NumEntries;
111*9880d681SAndroid Build Coastguard Worker }
112*9880d681SAndroid Build Coastguard Worker P->getFirst() = EmptyKey;
113*9880d681SAndroid Build Coastguard Worker }
114*9880d681SAndroid Build Coastguard Worker }
115*9880d681SAndroid Build Coastguard Worker assert(NumEntries == 0 && "Node count imbalance!");
116*9880d681SAndroid Build Coastguard Worker setNumEntries(0);
117*9880d681SAndroid Build Coastguard Worker setNumTombstones(0);
118*9880d681SAndroid Build Coastguard Worker }
119*9880d681SAndroid Build Coastguard Worker
120*9880d681SAndroid Build Coastguard Worker /// Return 1 if the specified key is in the map, 0 otherwise.
count(const KeyT & Val)121*9880d681SAndroid Build Coastguard Worker size_type count(const KeyT &Val) const {
122*9880d681SAndroid Build Coastguard Worker const BucketT *TheBucket;
123*9880d681SAndroid Build Coastguard Worker return LookupBucketFor(Val, TheBucket) ? 1 : 0;
124*9880d681SAndroid Build Coastguard Worker }
125*9880d681SAndroid Build Coastguard Worker
find(const KeyT & Val)126*9880d681SAndroid Build Coastguard Worker iterator find(const KeyT &Val) {
127*9880d681SAndroid Build Coastguard Worker BucketT *TheBucket;
128*9880d681SAndroid Build Coastguard Worker if (LookupBucketFor(Val, TheBucket))
129*9880d681SAndroid Build Coastguard Worker return iterator(TheBucket, getBucketsEnd(), *this, true);
130*9880d681SAndroid Build Coastguard Worker return end();
131*9880d681SAndroid Build Coastguard Worker }
find(const KeyT & Val)132*9880d681SAndroid Build Coastguard Worker const_iterator find(const KeyT &Val) const {
133*9880d681SAndroid Build Coastguard Worker const BucketT *TheBucket;
134*9880d681SAndroid Build Coastguard Worker if (LookupBucketFor(Val, TheBucket))
135*9880d681SAndroid Build Coastguard Worker return const_iterator(TheBucket, getBucketsEnd(), *this, true);
136*9880d681SAndroid Build Coastguard Worker return end();
137*9880d681SAndroid Build Coastguard Worker }
138*9880d681SAndroid Build Coastguard Worker
139*9880d681SAndroid Build Coastguard Worker /// Alternate version of find() which allows a different, and possibly
140*9880d681SAndroid Build Coastguard Worker /// less expensive, key type.
141*9880d681SAndroid Build Coastguard Worker /// The DenseMapInfo is responsible for supplying methods
142*9880d681SAndroid Build Coastguard Worker /// getHashValue(LookupKeyT) and isEqual(LookupKeyT, KeyT) for each key
143*9880d681SAndroid Build Coastguard Worker /// type used.
144*9880d681SAndroid Build Coastguard Worker template<class LookupKeyT>
find_as(const LookupKeyT & Val)145*9880d681SAndroid Build Coastguard Worker iterator find_as(const LookupKeyT &Val) {
146*9880d681SAndroid Build Coastguard Worker BucketT *TheBucket;
147*9880d681SAndroid Build Coastguard Worker if (LookupBucketFor(Val, TheBucket))
148*9880d681SAndroid Build Coastguard Worker return iterator(TheBucket, getBucketsEnd(), *this, true);
149*9880d681SAndroid Build Coastguard Worker return end();
150*9880d681SAndroid Build Coastguard Worker }
151*9880d681SAndroid Build Coastguard Worker template<class LookupKeyT>
find_as(const LookupKeyT & Val)152*9880d681SAndroid Build Coastguard Worker const_iterator find_as(const LookupKeyT &Val) const {
153*9880d681SAndroid Build Coastguard Worker const BucketT *TheBucket;
154*9880d681SAndroid Build Coastguard Worker if (LookupBucketFor(Val, TheBucket))
155*9880d681SAndroid Build Coastguard Worker return const_iterator(TheBucket, getBucketsEnd(), *this, true);
156*9880d681SAndroid Build Coastguard Worker return end();
157*9880d681SAndroid Build Coastguard Worker }
158*9880d681SAndroid Build Coastguard Worker
159*9880d681SAndroid Build Coastguard Worker /// lookup - Return the entry for the specified key, or a default
160*9880d681SAndroid Build Coastguard Worker /// constructed value if no such entry exists.
lookup(const KeyT & Val)161*9880d681SAndroid Build Coastguard Worker ValueT lookup(const KeyT &Val) const {
162*9880d681SAndroid Build Coastguard Worker const BucketT *TheBucket;
163*9880d681SAndroid Build Coastguard Worker if (LookupBucketFor(Val, TheBucket))
164*9880d681SAndroid Build Coastguard Worker return TheBucket->getSecond();
165*9880d681SAndroid Build Coastguard Worker return ValueT();
166*9880d681SAndroid Build Coastguard Worker }
167*9880d681SAndroid Build Coastguard Worker
168*9880d681SAndroid Build Coastguard Worker // Inserts key,value pair into the map if the key isn't already in the map.
169*9880d681SAndroid Build Coastguard Worker // If the key is already in the map, it returns false and doesn't update the
170*9880d681SAndroid Build Coastguard Worker // value.
insert(const std::pair<KeyT,ValueT> & KV)171*9880d681SAndroid Build Coastguard Worker std::pair<iterator, bool> insert(const std::pair<KeyT, ValueT> &KV) {
172*9880d681SAndroid Build Coastguard Worker BucketT *TheBucket;
173*9880d681SAndroid Build Coastguard Worker if (LookupBucketFor(KV.first, TheBucket))
174*9880d681SAndroid Build Coastguard Worker return std::make_pair(iterator(TheBucket, getBucketsEnd(), *this, true),
175*9880d681SAndroid Build Coastguard Worker false); // Already in map.
176*9880d681SAndroid Build Coastguard Worker
177*9880d681SAndroid Build Coastguard Worker // Otherwise, insert the new element.
178*9880d681SAndroid Build Coastguard Worker TheBucket = InsertIntoBucket(KV.first, KV.second, TheBucket);
179*9880d681SAndroid Build Coastguard Worker return std::make_pair(iterator(TheBucket, getBucketsEnd(), *this, true),
180*9880d681SAndroid Build Coastguard Worker true);
181*9880d681SAndroid Build Coastguard Worker }
182*9880d681SAndroid Build Coastguard Worker
183*9880d681SAndroid Build Coastguard Worker // Inserts key,value pair into the map if the key isn't already in the map.
184*9880d681SAndroid Build Coastguard Worker // If the key is already in the map, it returns false and doesn't update the
185*9880d681SAndroid Build Coastguard Worker // value.
insert(std::pair<KeyT,ValueT> && KV)186*9880d681SAndroid Build Coastguard Worker std::pair<iterator, bool> insert(std::pair<KeyT, ValueT> &&KV) {
187*9880d681SAndroid Build Coastguard Worker BucketT *TheBucket;
188*9880d681SAndroid Build Coastguard Worker if (LookupBucketFor(KV.first, TheBucket))
189*9880d681SAndroid Build Coastguard Worker return std::make_pair(iterator(TheBucket, getBucketsEnd(), *this, true),
190*9880d681SAndroid Build Coastguard Worker false); // Already in map.
191*9880d681SAndroid Build Coastguard Worker
192*9880d681SAndroid Build Coastguard Worker // Otherwise, insert the new element.
193*9880d681SAndroid Build Coastguard Worker TheBucket = InsertIntoBucket(std::move(KV.first),
194*9880d681SAndroid Build Coastguard Worker std::move(KV.second),
195*9880d681SAndroid Build Coastguard Worker TheBucket);
196*9880d681SAndroid Build Coastguard Worker return std::make_pair(iterator(TheBucket, getBucketsEnd(), *this, true),
197*9880d681SAndroid Build Coastguard Worker true);
198*9880d681SAndroid Build Coastguard Worker }
199*9880d681SAndroid Build Coastguard Worker
200*9880d681SAndroid Build Coastguard Worker /// Alternate version of insert() which allows a different, and possibly
201*9880d681SAndroid Build Coastguard Worker /// less expensive, key type.
202*9880d681SAndroid Build Coastguard Worker /// The DenseMapInfo is responsible for supplying methods
203*9880d681SAndroid Build Coastguard Worker /// getHashValue(LookupKeyT) and isEqual(LookupKeyT, KeyT) for each key
204*9880d681SAndroid Build Coastguard Worker /// type used.
205*9880d681SAndroid Build Coastguard Worker template <typename LookupKeyT>
insert_as(std::pair<KeyT,ValueT> && KV,const LookupKeyT & Val)206*9880d681SAndroid Build Coastguard Worker std::pair<iterator, bool> insert_as(std::pair<KeyT, ValueT> &&KV,
207*9880d681SAndroid Build Coastguard Worker const LookupKeyT &Val) {
208*9880d681SAndroid Build Coastguard Worker BucketT *TheBucket;
209*9880d681SAndroid Build Coastguard Worker if (LookupBucketFor(Val, TheBucket))
210*9880d681SAndroid Build Coastguard Worker return std::make_pair(iterator(TheBucket, getBucketsEnd(), *this, true),
211*9880d681SAndroid Build Coastguard Worker false); // Already in map.
212*9880d681SAndroid Build Coastguard Worker
213*9880d681SAndroid Build Coastguard Worker // Otherwise, insert the new element.
214*9880d681SAndroid Build Coastguard Worker TheBucket = InsertIntoBucket(std::move(KV.first), std::move(KV.second), Val,
215*9880d681SAndroid Build Coastguard Worker TheBucket);
216*9880d681SAndroid Build Coastguard Worker return std::make_pair(iterator(TheBucket, getBucketsEnd(), *this, true),
217*9880d681SAndroid Build Coastguard Worker true);
218*9880d681SAndroid Build Coastguard Worker }
219*9880d681SAndroid Build Coastguard Worker
220*9880d681SAndroid Build Coastguard Worker /// insert - Range insertion of pairs.
221*9880d681SAndroid Build Coastguard Worker template<typename InputIt>
insert(InputIt I,InputIt E)222*9880d681SAndroid Build Coastguard Worker void insert(InputIt I, InputIt E) {
223*9880d681SAndroid Build Coastguard Worker for (; I != E; ++I)
224*9880d681SAndroid Build Coastguard Worker insert(*I);
225*9880d681SAndroid Build Coastguard Worker }
226*9880d681SAndroid Build Coastguard Worker
227*9880d681SAndroid Build Coastguard Worker
erase(const KeyT & Val)228*9880d681SAndroid Build Coastguard Worker bool erase(const KeyT &Val) {
229*9880d681SAndroid Build Coastguard Worker BucketT *TheBucket;
230*9880d681SAndroid Build Coastguard Worker if (!LookupBucketFor(Val, TheBucket))
231*9880d681SAndroid Build Coastguard Worker return false; // not in map.
232*9880d681SAndroid Build Coastguard Worker
233*9880d681SAndroid Build Coastguard Worker TheBucket->getSecond().~ValueT();
234*9880d681SAndroid Build Coastguard Worker TheBucket->getFirst() = getTombstoneKey();
235*9880d681SAndroid Build Coastguard Worker decrementNumEntries();
236*9880d681SAndroid Build Coastguard Worker incrementNumTombstones();
237*9880d681SAndroid Build Coastguard Worker return true;
238*9880d681SAndroid Build Coastguard Worker }
erase(iterator I)239*9880d681SAndroid Build Coastguard Worker void erase(iterator I) {
240*9880d681SAndroid Build Coastguard Worker BucketT *TheBucket = &*I;
241*9880d681SAndroid Build Coastguard Worker TheBucket->getSecond().~ValueT();
242*9880d681SAndroid Build Coastguard Worker TheBucket->getFirst() = getTombstoneKey();
243*9880d681SAndroid Build Coastguard Worker decrementNumEntries();
244*9880d681SAndroid Build Coastguard Worker incrementNumTombstones();
245*9880d681SAndroid Build Coastguard Worker }
246*9880d681SAndroid Build Coastguard Worker
FindAndConstruct(const KeyT & Key)247*9880d681SAndroid Build Coastguard Worker value_type& FindAndConstruct(const KeyT &Key) {
248*9880d681SAndroid Build Coastguard Worker BucketT *TheBucket;
249*9880d681SAndroid Build Coastguard Worker if (LookupBucketFor(Key, TheBucket))
250*9880d681SAndroid Build Coastguard Worker return *TheBucket;
251*9880d681SAndroid Build Coastguard Worker
252*9880d681SAndroid Build Coastguard Worker return *InsertIntoBucket(Key, ValueT(), TheBucket);
253*9880d681SAndroid Build Coastguard Worker }
254*9880d681SAndroid Build Coastguard Worker
255*9880d681SAndroid Build Coastguard Worker ValueT &operator[](const KeyT &Key) {
256*9880d681SAndroid Build Coastguard Worker return FindAndConstruct(Key).second;
257*9880d681SAndroid Build Coastguard Worker }
258*9880d681SAndroid Build Coastguard Worker
FindAndConstruct(KeyT && Key)259*9880d681SAndroid Build Coastguard Worker value_type& FindAndConstruct(KeyT &&Key) {
260*9880d681SAndroid Build Coastguard Worker BucketT *TheBucket;
261*9880d681SAndroid Build Coastguard Worker if (LookupBucketFor(Key, TheBucket))
262*9880d681SAndroid Build Coastguard Worker return *TheBucket;
263*9880d681SAndroid Build Coastguard Worker
264*9880d681SAndroid Build Coastguard Worker return *InsertIntoBucket(std::move(Key), ValueT(), TheBucket);
265*9880d681SAndroid Build Coastguard Worker }
266*9880d681SAndroid Build Coastguard Worker
267*9880d681SAndroid Build Coastguard Worker ValueT &operator[](KeyT &&Key) {
268*9880d681SAndroid Build Coastguard Worker return FindAndConstruct(std::move(Key)).second;
269*9880d681SAndroid Build Coastguard Worker }
270*9880d681SAndroid Build Coastguard Worker
271*9880d681SAndroid Build Coastguard Worker /// isPointerIntoBucketsArray - Return true if the specified pointer points
272*9880d681SAndroid Build Coastguard Worker /// somewhere into the DenseMap's array of buckets (i.e. either to a key or
273*9880d681SAndroid Build Coastguard Worker /// value in the DenseMap).
isPointerIntoBucketsArray(const void * Ptr)274*9880d681SAndroid Build Coastguard Worker bool isPointerIntoBucketsArray(const void *Ptr) const {
275*9880d681SAndroid Build Coastguard Worker return Ptr >= getBuckets() && Ptr < getBucketsEnd();
276*9880d681SAndroid Build Coastguard Worker }
277*9880d681SAndroid Build Coastguard Worker
278*9880d681SAndroid Build Coastguard Worker /// getPointerIntoBucketsArray() - Return an opaque pointer into the buckets
279*9880d681SAndroid Build Coastguard Worker /// array. In conjunction with the previous method, this can be used to
280*9880d681SAndroid Build Coastguard Worker /// determine whether an insertion caused the DenseMap to reallocate.
getPointerIntoBucketsArray()281*9880d681SAndroid Build Coastguard Worker const void *getPointerIntoBucketsArray() const { return getBuckets(); }
282*9880d681SAndroid Build Coastguard Worker
283*9880d681SAndroid Build Coastguard Worker protected:
284*9880d681SAndroid Build Coastguard Worker DenseMapBase() = default;
285*9880d681SAndroid Build Coastguard Worker
destroyAll()286*9880d681SAndroid Build Coastguard Worker void destroyAll() {
287*9880d681SAndroid Build Coastguard Worker if (getNumBuckets() == 0) // Nothing to do.
288*9880d681SAndroid Build Coastguard Worker return;
289*9880d681SAndroid Build Coastguard Worker
290*9880d681SAndroid Build Coastguard Worker const KeyT EmptyKey = getEmptyKey(), TombstoneKey = getTombstoneKey();
291*9880d681SAndroid Build Coastguard Worker for (BucketT *P = getBuckets(), *E = getBucketsEnd(); P != E; ++P) {
292*9880d681SAndroid Build Coastguard Worker if (!KeyInfoT::isEqual(P->getFirst(), EmptyKey) &&
293*9880d681SAndroid Build Coastguard Worker !KeyInfoT::isEqual(P->getFirst(), TombstoneKey))
294*9880d681SAndroid Build Coastguard Worker P->getSecond().~ValueT();
295*9880d681SAndroid Build Coastguard Worker P->getFirst().~KeyT();
296*9880d681SAndroid Build Coastguard Worker }
297*9880d681SAndroid Build Coastguard Worker }
298*9880d681SAndroid Build Coastguard Worker
initEmpty()299*9880d681SAndroid Build Coastguard Worker void initEmpty() {
300*9880d681SAndroid Build Coastguard Worker setNumEntries(0);
301*9880d681SAndroid Build Coastguard Worker setNumTombstones(0);
302*9880d681SAndroid Build Coastguard Worker
303*9880d681SAndroid Build Coastguard Worker assert((getNumBuckets() & (getNumBuckets()-1)) == 0 &&
304*9880d681SAndroid Build Coastguard Worker "# initial buckets must be a power of two!");
305*9880d681SAndroid Build Coastguard Worker const KeyT EmptyKey = getEmptyKey();
306*9880d681SAndroid Build Coastguard Worker for (BucketT *B = getBuckets(), *E = getBucketsEnd(); B != E; ++B)
307*9880d681SAndroid Build Coastguard Worker ::new (&B->getFirst()) KeyT(EmptyKey);
308*9880d681SAndroid Build Coastguard Worker }
309*9880d681SAndroid Build Coastguard Worker
310*9880d681SAndroid Build Coastguard Worker /// Returns the number of buckets to allocate to ensure that the DenseMap can
311*9880d681SAndroid Build Coastguard Worker /// accommodate \p NumEntries without need to grow().
getMinBucketToReserveForEntries(unsigned NumEntries)312*9880d681SAndroid Build Coastguard Worker unsigned getMinBucketToReserveForEntries(unsigned NumEntries) {
313*9880d681SAndroid Build Coastguard Worker // Ensure that "NumEntries * 4 < NumBuckets * 3"
314*9880d681SAndroid Build Coastguard Worker if (NumEntries == 0)
315*9880d681SAndroid Build Coastguard Worker return 0;
316*9880d681SAndroid Build Coastguard Worker // +1 is required because of the strict equality.
317*9880d681SAndroid Build Coastguard Worker // For example if NumEntries is 48, we need to return 401.
318*9880d681SAndroid Build Coastguard Worker return NextPowerOf2(NumEntries * 4 / 3 + 1);
319*9880d681SAndroid Build Coastguard Worker }
320*9880d681SAndroid Build Coastguard Worker
moveFromOldBuckets(BucketT * OldBucketsBegin,BucketT * OldBucketsEnd)321*9880d681SAndroid Build Coastguard Worker void moveFromOldBuckets(BucketT *OldBucketsBegin, BucketT *OldBucketsEnd) {
322*9880d681SAndroid Build Coastguard Worker initEmpty();
323*9880d681SAndroid Build Coastguard Worker
324*9880d681SAndroid Build Coastguard Worker // Insert all the old elements.
325*9880d681SAndroid Build Coastguard Worker const KeyT EmptyKey = getEmptyKey();
326*9880d681SAndroid Build Coastguard Worker const KeyT TombstoneKey = getTombstoneKey();
327*9880d681SAndroid Build Coastguard Worker for (BucketT *B = OldBucketsBegin, *E = OldBucketsEnd; B != E; ++B) {
328*9880d681SAndroid Build Coastguard Worker if (!KeyInfoT::isEqual(B->getFirst(), EmptyKey) &&
329*9880d681SAndroid Build Coastguard Worker !KeyInfoT::isEqual(B->getFirst(), TombstoneKey)) {
330*9880d681SAndroid Build Coastguard Worker // Insert the key/value into the new table.
331*9880d681SAndroid Build Coastguard Worker BucketT *DestBucket;
332*9880d681SAndroid Build Coastguard Worker bool FoundVal = LookupBucketFor(B->getFirst(), DestBucket);
333*9880d681SAndroid Build Coastguard Worker (void)FoundVal; // silence warning.
334*9880d681SAndroid Build Coastguard Worker assert(!FoundVal && "Key already in new map?");
335*9880d681SAndroid Build Coastguard Worker DestBucket->getFirst() = std::move(B->getFirst());
336*9880d681SAndroid Build Coastguard Worker ::new (&DestBucket->getSecond()) ValueT(std::move(B->getSecond()));
337*9880d681SAndroid Build Coastguard Worker incrementNumEntries();
338*9880d681SAndroid Build Coastguard Worker
339*9880d681SAndroid Build Coastguard Worker // Free the value.
340*9880d681SAndroid Build Coastguard Worker B->getSecond().~ValueT();
341*9880d681SAndroid Build Coastguard Worker }
342*9880d681SAndroid Build Coastguard Worker B->getFirst().~KeyT();
343*9880d681SAndroid Build Coastguard Worker }
344*9880d681SAndroid Build Coastguard Worker }
345*9880d681SAndroid Build Coastguard Worker
346*9880d681SAndroid Build Coastguard Worker template <typename OtherBaseT>
copyFrom(const DenseMapBase<OtherBaseT,KeyT,ValueT,KeyInfoT,BucketT> & other)347*9880d681SAndroid Build Coastguard Worker void copyFrom(
348*9880d681SAndroid Build Coastguard Worker const DenseMapBase<OtherBaseT, KeyT, ValueT, KeyInfoT, BucketT> &other) {
349*9880d681SAndroid Build Coastguard Worker assert(&other != this);
350*9880d681SAndroid Build Coastguard Worker assert(getNumBuckets() == other.getNumBuckets());
351*9880d681SAndroid Build Coastguard Worker
352*9880d681SAndroid Build Coastguard Worker setNumEntries(other.getNumEntries());
353*9880d681SAndroid Build Coastguard Worker setNumTombstones(other.getNumTombstones());
354*9880d681SAndroid Build Coastguard Worker
355*9880d681SAndroid Build Coastguard Worker if (isPodLike<KeyT>::value && isPodLike<ValueT>::value)
356*9880d681SAndroid Build Coastguard Worker memcpy(getBuckets(), other.getBuckets(),
357*9880d681SAndroid Build Coastguard Worker getNumBuckets() * sizeof(BucketT));
358*9880d681SAndroid Build Coastguard Worker else
359*9880d681SAndroid Build Coastguard Worker for (size_t i = 0; i < getNumBuckets(); ++i) {
360*9880d681SAndroid Build Coastguard Worker ::new (&getBuckets()[i].getFirst())
361*9880d681SAndroid Build Coastguard Worker KeyT(other.getBuckets()[i].getFirst());
362*9880d681SAndroid Build Coastguard Worker if (!KeyInfoT::isEqual(getBuckets()[i].getFirst(), getEmptyKey()) &&
363*9880d681SAndroid Build Coastguard Worker !KeyInfoT::isEqual(getBuckets()[i].getFirst(), getTombstoneKey()))
364*9880d681SAndroid Build Coastguard Worker ::new (&getBuckets()[i].getSecond())
365*9880d681SAndroid Build Coastguard Worker ValueT(other.getBuckets()[i].getSecond());
366*9880d681SAndroid Build Coastguard Worker }
367*9880d681SAndroid Build Coastguard Worker }
368*9880d681SAndroid Build Coastguard Worker
getHashValue(const KeyT & Val)369*9880d681SAndroid Build Coastguard Worker static unsigned getHashValue(const KeyT &Val) {
370*9880d681SAndroid Build Coastguard Worker return KeyInfoT::getHashValue(Val);
371*9880d681SAndroid Build Coastguard Worker }
372*9880d681SAndroid Build Coastguard Worker template<typename LookupKeyT>
getHashValue(const LookupKeyT & Val)373*9880d681SAndroid Build Coastguard Worker static unsigned getHashValue(const LookupKeyT &Val) {
374*9880d681SAndroid Build Coastguard Worker return KeyInfoT::getHashValue(Val);
375*9880d681SAndroid Build Coastguard Worker }
getEmptyKey()376*9880d681SAndroid Build Coastguard Worker static const KeyT getEmptyKey() {
377*9880d681SAndroid Build Coastguard Worker return KeyInfoT::getEmptyKey();
378*9880d681SAndroid Build Coastguard Worker }
getTombstoneKey()379*9880d681SAndroid Build Coastguard Worker static const KeyT getTombstoneKey() {
380*9880d681SAndroid Build Coastguard Worker return KeyInfoT::getTombstoneKey();
381*9880d681SAndroid Build Coastguard Worker }
382*9880d681SAndroid Build Coastguard Worker
383*9880d681SAndroid Build Coastguard Worker private:
getNumEntries()384*9880d681SAndroid Build Coastguard Worker unsigned getNumEntries() const {
385*9880d681SAndroid Build Coastguard Worker return static_cast<const DerivedT *>(this)->getNumEntries();
386*9880d681SAndroid Build Coastguard Worker }
setNumEntries(unsigned Num)387*9880d681SAndroid Build Coastguard Worker void setNumEntries(unsigned Num) {
388*9880d681SAndroid Build Coastguard Worker static_cast<DerivedT *>(this)->setNumEntries(Num);
389*9880d681SAndroid Build Coastguard Worker }
incrementNumEntries()390*9880d681SAndroid Build Coastguard Worker void incrementNumEntries() {
391*9880d681SAndroid Build Coastguard Worker setNumEntries(getNumEntries() + 1);
392*9880d681SAndroid Build Coastguard Worker }
decrementNumEntries()393*9880d681SAndroid Build Coastguard Worker void decrementNumEntries() {
394*9880d681SAndroid Build Coastguard Worker setNumEntries(getNumEntries() - 1);
395*9880d681SAndroid Build Coastguard Worker }
getNumTombstones()396*9880d681SAndroid Build Coastguard Worker unsigned getNumTombstones() const {
397*9880d681SAndroid Build Coastguard Worker return static_cast<const DerivedT *>(this)->getNumTombstones();
398*9880d681SAndroid Build Coastguard Worker }
setNumTombstones(unsigned Num)399*9880d681SAndroid Build Coastguard Worker void setNumTombstones(unsigned Num) {
400*9880d681SAndroid Build Coastguard Worker static_cast<DerivedT *>(this)->setNumTombstones(Num);
401*9880d681SAndroid Build Coastguard Worker }
incrementNumTombstones()402*9880d681SAndroid Build Coastguard Worker void incrementNumTombstones() {
403*9880d681SAndroid Build Coastguard Worker setNumTombstones(getNumTombstones() + 1);
404*9880d681SAndroid Build Coastguard Worker }
decrementNumTombstones()405*9880d681SAndroid Build Coastguard Worker void decrementNumTombstones() {
406*9880d681SAndroid Build Coastguard Worker setNumTombstones(getNumTombstones() - 1);
407*9880d681SAndroid Build Coastguard Worker }
getBuckets()408*9880d681SAndroid Build Coastguard Worker const BucketT *getBuckets() const {
409*9880d681SAndroid Build Coastguard Worker return static_cast<const DerivedT *>(this)->getBuckets();
410*9880d681SAndroid Build Coastguard Worker }
getBuckets()411*9880d681SAndroid Build Coastguard Worker BucketT *getBuckets() {
412*9880d681SAndroid Build Coastguard Worker return static_cast<DerivedT *>(this)->getBuckets();
413*9880d681SAndroid Build Coastguard Worker }
getNumBuckets()414*9880d681SAndroid Build Coastguard Worker unsigned getNumBuckets() const {
415*9880d681SAndroid Build Coastguard Worker return static_cast<const DerivedT *>(this)->getNumBuckets();
416*9880d681SAndroid Build Coastguard Worker }
getBucketsEnd()417*9880d681SAndroid Build Coastguard Worker BucketT *getBucketsEnd() {
418*9880d681SAndroid Build Coastguard Worker return getBuckets() + getNumBuckets();
419*9880d681SAndroid Build Coastguard Worker }
getBucketsEnd()420*9880d681SAndroid Build Coastguard Worker const BucketT *getBucketsEnd() const {
421*9880d681SAndroid Build Coastguard Worker return getBuckets() + getNumBuckets();
422*9880d681SAndroid Build Coastguard Worker }
423*9880d681SAndroid Build Coastguard Worker
grow(unsigned AtLeast)424*9880d681SAndroid Build Coastguard Worker void grow(unsigned AtLeast) {
425*9880d681SAndroid Build Coastguard Worker static_cast<DerivedT *>(this)->grow(AtLeast);
426*9880d681SAndroid Build Coastguard Worker }
427*9880d681SAndroid Build Coastguard Worker
shrink_and_clear()428*9880d681SAndroid Build Coastguard Worker void shrink_and_clear() {
429*9880d681SAndroid Build Coastguard Worker static_cast<DerivedT *>(this)->shrink_and_clear();
430*9880d681SAndroid Build Coastguard Worker }
431*9880d681SAndroid Build Coastguard Worker
432*9880d681SAndroid Build Coastguard Worker
InsertIntoBucket(const KeyT & Key,const ValueT & Value,BucketT * TheBucket)433*9880d681SAndroid Build Coastguard Worker BucketT *InsertIntoBucket(const KeyT &Key, const ValueT &Value,
434*9880d681SAndroid Build Coastguard Worker BucketT *TheBucket) {
435*9880d681SAndroid Build Coastguard Worker TheBucket = InsertIntoBucketImpl(Key, Key, TheBucket);
436*9880d681SAndroid Build Coastguard Worker
437*9880d681SAndroid Build Coastguard Worker TheBucket->getFirst() = Key;
438*9880d681SAndroid Build Coastguard Worker ::new (&TheBucket->getSecond()) ValueT(Value);
439*9880d681SAndroid Build Coastguard Worker return TheBucket;
440*9880d681SAndroid Build Coastguard Worker }
441*9880d681SAndroid Build Coastguard Worker
InsertIntoBucket(const KeyT & Key,ValueT && Value,BucketT * TheBucket)442*9880d681SAndroid Build Coastguard Worker BucketT *InsertIntoBucket(const KeyT &Key, ValueT &&Value,
443*9880d681SAndroid Build Coastguard Worker BucketT *TheBucket) {
444*9880d681SAndroid Build Coastguard Worker TheBucket = InsertIntoBucketImpl(Key, Key, TheBucket);
445*9880d681SAndroid Build Coastguard Worker
446*9880d681SAndroid Build Coastguard Worker TheBucket->getFirst() = Key;
447*9880d681SAndroid Build Coastguard Worker ::new (&TheBucket->getSecond()) ValueT(std::move(Value));
448*9880d681SAndroid Build Coastguard Worker return TheBucket;
449*9880d681SAndroid Build Coastguard Worker }
450*9880d681SAndroid Build Coastguard Worker
InsertIntoBucket(KeyT && Key,ValueT && Value,BucketT * TheBucket)451*9880d681SAndroid Build Coastguard Worker BucketT *InsertIntoBucket(KeyT &&Key, ValueT &&Value, BucketT *TheBucket) {
452*9880d681SAndroid Build Coastguard Worker TheBucket = InsertIntoBucketImpl(Key, Key, TheBucket);
453*9880d681SAndroid Build Coastguard Worker
454*9880d681SAndroid Build Coastguard Worker TheBucket->getFirst() = std::move(Key);
455*9880d681SAndroid Build Coastguard Worker ::new (&TheBucket->getSecond()) ValueT(std::move(Value));
456*9880d681SAndroid Build Coastguard Worker return TheBucket;
457*9880d681SAndroid Build Coastguard Worker }
458*9880d681SAndroid Build Coastguard Worker
459*9880d681SAndroid Build Coastguard Worker template <typename LookupKeyT>
InsertIntoBucket(KeyT && Key,ValueT && Value,LookupKeyT & Lookup,BucketT * TheBucket)460*9880d681SAndroid Build Coastguard Worker BucketT *InsertIntoBucket(KeyT &&Key, ValueT &&Value, LookupKeyT &Lookup,
461*9880d681SAndroid Build Coastguard Worker BucketT *TheBucket) {
462*9880d681SAndroid Build Coastguard Worker TheBucket = InsertIntoBucketImpl(Key, Lookup, TheBucket);
463*9880d681SAndroid Build Coastguard Worker
464*9880d681SAndroid Build Coastguard Worker TheBucket->getFirst() = std::move(Key);
465*9880d681SAndroid Build Coastguard Worker ::new (&TheBucket->getSecond()) ValueT(std::move(Value));
466*9880d681SAndroid Build Coastguard Worker return TheBucket;
467*9880d681SAndroid Build Coastguard Worker }
468*9880d681SAndroid Build Coastguard Worker
469*9880d681SAndroid Build Coastguard Worker template <typename LookupKeyT>
InsertIntoBucketImpl(const KeyT & Key,const LookupKeyT & Lookup,BucketT * TheBucket)470*9880d681SAndroid Build Coastguard Worker BucketT *InsertIntoBucketImpl(const KeyT &Key, const LookupKeyT &Lookup,
471*9880d681SAndroid Build Coastguard Worker BucketT *TheBucket) {
472*9880d681SAndroid Build Coastguard Worker incrementEpoch();
473*9880d681SAndroid Build Coastguard Worker
474*9880d681SAndroid Build Coastguard Worker // If the load of the hash table is more than 3/4, or if fewer than 1/8 of
475*9880d681SAndroid Build Coastguard Worker // the buckets are empty (meaning that many are filled with tombstones),
476*9880d681SAndroid Build Coastguard Worker // grow the table.
477*9880d681SAndroid Build Coastguard Worker //
478*9880d681SAndroid Build Coastguard Worker // The later case is tricky. For example, if we had one empty bucket with
479*9880d681SAndroid Build Coastguard Worker // tons of tombstones, failing lookups (e.g. for insertion) would have to
480*9880d681SAndroid Build Coastguard Worker // probe almost the entire table until it found the empty bucket. If the
481*9880d681SAndroid Build Coastguard Worker // table completely filled with tombstones, no lookup would ever succeed,
482*9880d681SAndroid Build Coastguard Worker // causing infinite loops in lookup.
483*9880d681SAndroid Build Coastguard Worker unsigned NewNumEntries = getNumEntries() + 1;
484*9880d681SAndroid Build Coastguard Worker unsigned NumBuckets = getNumBuckets();
485*9880d681SAndroid Build Coastguard Worker if (LLVM_UNLIKELY(NewNumEntries * 4 >= NumBuckets * 3)) {
486*9880d681SAndroid Build Coastguard Worker this->grow(NumBuckets * 2);
487*9880d681SAndroid Build Coastguard Worker LookupBucketFor(Lookup, TheBucket);
488*9880d681SAndroid Build Coastguard Worker NumBuckets = getNumBuckets();
489*9880d681SAndroid Build Coastguard Worker } else if (LLVM_UNLIKELY(NumBuckets-(NewNumEntries+getNumTombstones()) <=
490*9880d681SAndroid Build Coastguard Worker NumBuckets/8)) {
491*9880d681SAndroid Build Coastguard Worker this->grow(NumBuckets);
492*9880d681SAndroid Build Coastguard Worker LookupBucketFor(Lookup, TheBucket);
493*9880d681SAndroid Build Coastguard Worker }
494*9880d681SAndroid Build Coastguard Worker assert(TheBucket);
495*9880d681SAndroid Build Coastguard Worker
496*9880d681SAndroid Build Coastguard Worker // Only update the state after we've grown our bucket space appropriately
497*9880d681SAndroid Build Coastguard Worker // so that when growing buckets we have self-consistent entry count.
498*9880d681SAndroid Build Coastguard Worker incrementNumEntries();
499*9880d681SAndroid Build Coastguard Worker
500*9880d681SAndroid Build Coastguard Worker // If we are writing over a tombstone, remember this.
501*9880d681SAndroid Build Coastguard Worker const KeyT EmptyKey = getEmptyKey();
502*9880d681SAndroid Build Coastguard Worker if (!KeyInfoT::isEqual(TheBucket->getFirst(), EmptyKey))
503*9880d681SAndroid Build Coastguard Worker decrementNumTombstones();
504*9880d681SAndroid Build Coastguard Worker
505*9880d681SAndroid Build Coastguard Worker return TheBucket;
506*9880d681SAndroid Build Coastguard Worker }
507*9880d681SAndroid Build Coastguard Worker
508*9880d681SAndroid Build Coastguard Worker /// LookupBucketFor - Lookup the appropriate bucket for Val, returning it in
509*9880d681SAndroid Build Coastguard Worker /// FoundBucket. If the bucket contains the key and a value, this returns
510*9880d681SAndroid Build Coastguard Worker /// true, otherwise it returns a bucket with an empty marker or tombstone and
511*9880d681SAndroid Build Coastguard Worker /// returns false.
512*9880d681SAndroid Build Coastguard Worker template<typename LookupKeyT>
LookupBucketFor(const LookupKeyT & Val,const BucketT * & FoundBucket)513*9880d681SAndroid Build Coastguard Worker bool LookupBucketFor(const LookupKeyT &Val,
514*9880d681SAndroid Build Coastguard Worker const BucketT *&FoundBucket) const {
515*9880d681SAndroid Build Coastguard Worker const BucketT *BucketsPtr = getBuckets();
516*9880d681SAndroid Build Coastguard Worker const unsigned NumBuckets = getNumBuckets();
517*9880d681SAndroid Build Coastguard Worker
518*9880d681SAndroid Build Coastguard Worker if (NumBuckets == 0) {
519*9880d681SAndroid Build Coastguard Worker FoundBucket = nullptr;
520*9880d681SAndroid Build Coastguard Worker return false;
521*9880d681SAndroid Build Coastguard Worker }
522*9880d681SAndroid Build Coastguard Worker
523*9880d681SAndroid Build Coastguard Worker // FoundTombstone - Keep track of whether we find a tombstone while probing.
524*9880d681SAndroid Build Coastguard Worker const BucketT *FoundTombstone = nullptr;
525*9880d681SAndroid Build Coastguard Worker const KeyT EmptyKey = getEmptyKey();
526*9880d681SAndroid Build Coastguard Worker const KeyT TombstoneKey = getTombstoneKey();
527*9880d681SAndroid Build Coastguard Worker assert(!KeyInfoT::isEqual(Val, EmptyKey) &&
528*9880d681SAndroid Build Coastguard Worker !KeyInfoT::isEqual(Val, TombstoneKey) &&
529*9880d681SAndroid Build Coastguard Worker "Empty/Tombstone value shouldn't be inserted into map!");
530*9880d681SAndroid Build Coastguard Worker
531*9880d681SAndroid Build Coastguard Worker unsigned BucketNo = getHashValue(Val) & (NumBuckets-1);
532*9880d681SAndroid Build Coastguard Worker unsigned ProbeAmt = 1;
533*9880d681SAndroid Build Coastguard Worker while (1) {
534*9880d681SAndroid Build Coastguard Worker const BucketT *ThisBucket = BucketsPtr + BucketNo;
535*9880d681SAndroid Build Coastguard Worker // Found Val's bucket? If so, return it.
536*9880d681SAndroid Build Coastguard Worker if (LLVM_LIKELY(KeyInfoT::isEqual(Val, ThisBucket->getFirst()))) {
537*9880d681SAndroid Build Coastguard Worker FoundBucket = ThisBucket;
538*9880d681SAndroid Build Coastguard Worker return true;
539*9880d681SAndroid Build Coastguard Worker }
540*9880d681SAndroid Build Coastguard Worker
541*9880d681SAndroid Build Coastguard Worker // If we found an empty bucket, the key doesn't exist in the set.
542*9880d681SAndroid Build Coastguard Worker // Insert it and return the default value.
543*9880d681SAndroid Build Coastguard Worker if (LLVM_LIKELY(KeyInfoT::isEqual(ThisBucket->getFirst(), EmptyKey))) {
544*9880d681SAndroid Build Coastguard Worker // If we've already seen a tombstone while probing, fill it in instead
545*9880d681SAndroid Build Coastguard Worker // of the empty bucket we eventually probed to.
546*9880d681SAndroid Build Coastguard Worker FoundBucket = FoundTombstone ? FoundTombstone : ThisBucket;
547*9880d681SAndroid Build Coastguard Worker return false;
548*9880d681SAndroid Build Coastguard Worker }
549*9880d681SAndroid Build Coastguard Worker
550*9880d681SAndroid Build Coastguard Worker // If this is a tombstone, remember it. If Val ends up not in the map, we
551*9880d681SAndroid Build Coastguard Worker // prefer to return it than something that would require more probing.
552*9880d681SAndroid Build Coastguard Worker if (KeyInfoT::isEqual(ThisBucket->getFirst(), TombstoneKey) &&
553*9880d681SAndroid Build Coastguard Worker !FoundTombstone)
554*9880d681SAndroid Build Coastguard Worker FoundTombstone = ThisBucket; // Remember the first tombstone found.
555*9880d681SAndroid Build Coastguard Worker
556*9880d681SAndroid Build Coastguard Worker // Otherwise, it's a hash collision or a tombstone, continue quadratic
557*9880d681SAndroid Build Coastguard Worker // probing.
558*9880d681SAndroid Build Coastguard Worker BucketNo += ProbeAmt++;
559*9880d681SAndroid Build Coastguard Worker BucketNo &= (NumBuckets-1);
560*9880d681SAndroid Build Coastguard Worker }
561*9880d681SAndroid Build Coastguard Worker }
562*9880d681SAndroid Build Coastguard Worker
563*9880d681SAndroid Build Coastguard Worker template <typename LookupKeyT>
LookupBucketFor(const LookupKeyT & Val,BucketT * & FoundBucket)564*9880d681SAndroid Build Coastguard Worker bool LookupBucketFor(const LookupKeyT &Val, BucketT *&FoundBucket) {
565*9880d681SAndroid Build Coastguard Worker const BucketT *ConstFoundBucket;
566*9880d681SAndroid Build Coastguard Worker bool Result = const_cast<const DenseMapBase *>(this)
567*9880d681SAndroid Build Coastguard Worker ->LookupBucketFor(Val, ConstFoundBucket);
568*9880d681SAndroid Build Coastguard Worker FoundBucket = const_cast<BucketT *>(ConstFoundBucket);
569*9880d681SAndroid Build Coastguard Worker return Result;
570*9880d681SAndroid Build Coastguard Worker }
571*9880d681SAndroid Build Coastguard Worker
572*9880d681SAndroid Build Coastguard Worker public:
573*9880d681SAndroid Build Coastguard Worker /// Return the approximate size (in bytes) of the actual map.
574*9880d681SAndroid Build Coastguard Worker /// This is just the raw memory used by DenseMap.
575*9880d681SAndroid Build Coastguard Worker /// If entries are pointers to objects, the size of the referenced objects
576*9880d681SAndroid Build Coastguard Worker /// are not included.
getMemorySize()577*9880d681SAndroid Build Coastguard Worker size_t getMemorySize() const {
578*9880d681SAndroid Build Coastguard Worker return getNumBuckets() * sizeof(BucketT);
579*9880d681SAndroid Build Coastguard Worker }
580*9880d681SAndroid Build Coastguard Worker };
581*9880d681SAndroid Build Coastguard Worker
582*9880d681SAndroid Build Coastguard Worker template <typename KeyT, typename ValueT,
583*9880d681SAndroid Build Coastguard Worker typename KeyInfoT = DenseMapInfo<KeyT>,
584*9880d681SAndroid Build Coastguard Worker typename BucketT = detail::DenseMapPair<KeyT, ValueT>>
585*9880d681SAndroid Build Coastguard Worker class DenseMap : public DenseMapBase<DenseMap<KeyT, ValueT, KeyInfoT, BucketT>,
586*9880d681SAndroid Build Coastguard Worker KeyT, ValueT, KeyInfoT, BucketT> {
587*9880d681SAndroid Build Coastguard Worker // Lift some types from the dependent base class into this class for
588*9880d681SAndroid Build Coastguard Worker // simplicity of referring to them.
589*9880d681SAndroid Build Coastguard Worker typedef DenseMapBase<DenseMap, KeyT, ValueT, KeyInfoT, BucketT> BaseT;
590*9880d681SAndroid Build Coastguard Worker friend class DenseMapBase<DenseMap, KeyT, ValueT, KeyInfoT, BucketT>;
591*9880d681SAndroid Build Coastguard Worker
592*9880d681SAndroid Build Coastguard Worker BucketT *Buckets;
593*9880d681SAndroid Build Coastguard Worker unsigned NumEntries;
594*9880d681SAndroid Build Coastguard Worker unsigned NumTombstones;
595*9880d681SAndroid Build Coastguard Worker unsigned NumBuckets;
596*9880d681SAndroid Build Coastguard Worker
597*9880d681SAndroid Build Coastguard Worker public:
598*9880d681SAndroid Build Coastguard Worker /// Create a DenseMap wth an optional \p InitialReserve that guarantee that
599*9880d681SAndroid Build Coastguard Worker /// this number of elements can be inserted in the map without grow()
600*9880d681SAndroid Build Coastguard Worker explicit DenseMap(unsigned InitialReserve = 0) { init(InitialReserve); }
601*9880d681SAndroid Build Coastguard Worker
DenseMap(const DenseMap & other)602*9880d681SAndroid Build Coastguard Worker DenseMap(const DenseMap &other) : BaseT() {
603*9880d681SAndroid Build Coastguard Worker init(0);
604*9880d681SAndroid Build Coastguard Worker copyFrom(other);
605*9880d681SAndroid Build Coastguard Worker }
606*9880d681SAndroid Build Coastguard Worker
DenseMap(DenseMap && other)607*9880d681SAndroid Build Coastguard Worker DenseMap(DenseMap &&other) : BaseT() {
608*9880d681SAndroid Build Coastguard Worker init(0);
609*9880d681SAndroid Build Coastguard Worker swap(other);
610*9880d681SAndroid Build Coastguard Worker }
611*9880d681SAndroid Build Coastguard Worker
612*9880d681SAndroid Build Coastguard Worker template<typename InputIt>
DenseMap(const InputIt & I,const InputIt & E)613*9880d681SAndroid Build Coastguard Worker DenseMap(const InputIt &I, const InputIt &E) {
614*9880d681SAndroid Build Coastguard Worker init(std::distance(I, E));
615*9880d681SAndroid Build Coastguard Worker this->insert(I, E);
616*9880d681SAndroid Build Coastguard Worker }
617*9880d681SAndroid Build Coastguard Worker
~DenseMap()618*9880d681SAndroid Build Coastguard Worker ~DenseMap() {
619*9880d681SAndroid Build Coastguard Worker this->destroyAll();
620*9880d681SAndroid Build Coastguard Worker operator delete(Buckets);
621*9880d681SAndroid Build Coastguard Worker }
622*9880d681SAndroid Build Coastguard Worker
swap(DenseMap & RHS)623*9880d681SAndroid Build Coastguard Worker void swap(DenseMap& RHS) {
624*9880d681SAndroid Build Coastguard Worker this->incrementEpoch();
625*9880d681SAndroid Build Coastguard Worker RHS.incrementEpoch();
626*9880d681SAndroid Build Coastguard Worker std::swap(Buckets, RHS.Buckets);
627*9880d681SAndroid Build Coastguard Worker std::swap(NumEntries, RHS.NumEntries);
628*9880d681SAndroid Build Coastguard Worker std::swap(NumTombstones, RHS.NumTombstones);
629*9880d681SAndroid Build Coastguard Worker std::swap(NumBuckets, RHS.NumBuckets);
630*9880d681SAndroid Build Coastguard Worker }
631*9880d681SAndroid Build Coastguard Worker
632*9880d681SAndroid Build Coastguard Worker DenseMap& operator=(const DenseMap& other) {
633*9880d681SAndroid Build Coastguard Worker if (&other != this)
634*9880d681SAndroid Build Coastguard Worker copyFrom(other);
635*9880d681SAndroid Build Coastguard Worker return *this;
636*9880d681SAndroid Build Coastguard Worker }
637*9880d681SAndroid Build Coastguard Worker
638*9880d681SAndroid Build Coastguard Worker DenseMap& operator=(DenseMap &&other) {
639*9880d681SAndroid Build Coastguard Worker this->destroyAll();
640*9880d681SAndroid Build Coastguard Worker operator delete(Buckets);
641*9880d681SAndroid Build Coastguard Worker init(0);
642*9880d681SAndroid Build Coastguard Worker swap(other);
643*9880d681SAndroid Build Coastguard Worker return *this;
644*9880d681SAndroid Build Coastguard Worker }
645*9880d681SAndroid Build Coastguard Worker
copyFrom(const DenseMap & other)646*9880d681SAndroid Build Coastguard Worker void copyFrom(const DenseMap& other) {
647*9880d681SAndroid Build Coastguard Worker this->destroyAll();
648*9880d681SAndroid Build Coastguard Worker operator delete(Buckets);
649*9880d681SAndroid Build Coastguard Worker if (allocateBuckets(other.NumBuckets)) {
650*9880d681SAndroid Build Coastguard Worker this->BaseT::copyFrom(other);
651*9880d681SAndroid Build Coastguard Worker } else {
652*9880d681SAndroid Build Coastguard Worker NumEntries = 0;
653*9880d681SAndroid Build Coastguard Worker NumTombstones = 0;
654*9880d681SAndroid Build Coastguard Worker }
655*9880d681SAndroid Build Coastguard Worker }
656*9880d681SAndroid Build Coastguard Worker
init(unsigned InitNumEntries)657*9880d681SAndroid Build Coastguard Worker void init(unsigned InitNumEntries) {
658*9880d681SAndroid Build Coastguard Worker auto InitBuckets = BaseT::getMinBucketToReserveForEntries(InitNumEntries);
659*9880d681SAndroid Build Coastguard Worker if (allocateBuckets(InitBuckets)) {
660*9880d681SAndroid Build Coastguard Worker this->BaseT::initEmpty();
661*9880d681SAndroid Build Coastguard Worker } else {
662*9880d681SAndroid Build Coastguard Worker NumEntries = 0;
663*9880d681SAndroid Build Coastguard Worker NumTombstones = 0;
664*9880d681SAndroid Build Coastguard Worker }
665*9880d681SAndroid Build Coastguard Worker }
666*9880d681SAndroid Build Coastguard Worker
grow(unsigned AtLeast)667*9880d681SAndroid Build Coastguard Worker void grow(unsigned AtLeast) {
668*9880d681SAndroid Build Coastguard Worker unsigned OldNumBuckets = NumBuckets;
669*9880d681SAndroid Build Coastguard Worker BucketT *OldBuckets = Buckets;
670*9880d681SAndroid Build Coastguard Worker
671*9880d681SAndroid Build Coastguard Worker allocateBuckets(std::max<unsigned>(64, static_cast<unsigned>(NextPowerOf2(AtLeast-1))));
672*9880d681SAndroid Build Coastguard Worker assert(Buckets);
673*9880d681SAndroid Build Coastguard Worker if (!OldBuckets) {
674*9880d681SAndroid Build Coastguard Worker this->BaseT::initEmpty();
675*9880d681SAndroid Build Coastguard Worker return;
676*9880d681SAndroid Build Coastguard Worker }
677*9880d681SAndroid Build Coastguard Worker
678*9880d681SAndroid Build Coastguard Worker this->moveFromOldBuckets(OldBuckets, OldBuckets+OldNumBuckets);
679*9880d681SAndroid Build Coastguard Worker
680*9880d681SAndroid Build Coastguard Worker // Free the old table.
681*9880d681SAndroid Build Coastguard Worker operator delete(OldBuckets);
682*9880d681SAndroid Build Coastguard Worker }
683*9880d681SAndroid Build Coastguard Worker
shrink_and_clear()684*9880d681SAndroid Build Coastguard Worker void shrink_and_clear() {
685*9880d681SAndroid Build Coastguard Worker unsigned OldNumEntries = NumEntries;
686*9880d681SAndroid Build Coastguard Worker this->destroyAll();
687*9880d681SAndroid Build Coastguard Worker
688*9880d681SAndroid Build Coastguard Worker // Reduce the number of buckets.
689*9880d681SAndroid Build Coastguard Worker unsigned NewNumBuckets = 0;
690*9880d681SAndroid Build Coastguard Worker if (OldNumEntries)
691*9880d681SAndroid Build Coastguard Worker NewNumBuckets = std::max(64, 1 << (Log2_32_Ceil(OldNumEntries) + 1));
692*9880d681SAndroid Build Coastguard Worker if (NewNumBuckets == NumBuckets) {
693*9880d681SAndroid Build Coastguard Worker this->BaseT::initEmpty();
694*9880d681SAndroid Build Coastguard Worker return;
695*9880d681SAndroid Build Coastguard Worker }
696*9880d681SAndroid Build Coastguard Worker
697*9880d681SAndroid Build Coastguard Worker operator delete(Buckets);
698*9880d681SAndroid Build Coastguard Worker init(NewNumBuckets);
699*9880d681SAndroid Build Coastguard Worker }
700*9880d681SAndroid Build Coastguard Worker
701*9880d681SAndroid Build Coastguard Worker private:
getNumEntries()702*9880d681SAndroid Build Coastguard Worker unsigned getNumEntries() const {
703*9880d681SAndroid Build Coastguard Worker return NumEntries;
704*9880d681SAndroid Build Coastguard Worker }
setNumEntries(unsigned Num)705*9880d681SAndroid Build Coastguard Worker void setNumEntries(unsigned Num) {
706*9880d681SAndroid Build Coastguard Worker NumEntries = Num;
707*9880d681SAndroid Build Coastguard Worker }
708*9880d681SAndroid Build Coastguard Worker
getNumTombstones()709*9880d681SAndroid Build Coastguard Worker unsigned getNumTombstones() const {
710*9880d681SAndroid Build Coastguard Worker return NumTombstones;
711*9880d681SAndroid Build Coastguard Worker }
setNumTombstones(unsigned Num)712*9880d681SAndroid Build Coastguard Worker void setNumTombstones(unsigned Num) {
713*9880d681SAndroid Build Coastguard Worker NumTombstones = Num;
714*9880d681SAndroid Build Coastguard Worker }
715*9880d681SAndroid Build Coastguard Worker
getBuckets()716*9880d681SAndroid Build Coastguard Worker BucketT *getBuckets() const {
717*9880d681SAndroid Build Coastguard Worker return Buckets;
718*9880d681SAndroid Build Coastguard Worker }
719*9880d681SAndroid Build Coastguard Worker
getNumBuckets()720*9880d681SAndroid Build Coastguard Worker unsigned getNumBuckets() const {
721*9880d681SAndroid Build Coastguard Worker return NumBuckets;
722*9880d681SAndroid Build Coastguard Worker }
723*9880d681SAndroid Build Coastguard Worker
allocateBuckets(unsigned Num)724*9880d681SAndroid Build Coastguard Worker bool allocateBuckets(unsigned Num) {
725*9880d681SAndroid Build Coastguard Worker NumBuckets = Num;
726*9880d681SAndroid Build Coastguard Worker if (NumBuckets == 0) {
727*9880d681SAndroid Build Coastguard Worker Buckets = nullptr;
728*9880d681SAndroid Build Coastguard Worker return false;
729*9880d681SAndroid Build Coastguard Worker }
730*9880d681SAndroid Build Coastguard Worker
731*9880d681SAndroid Build Coastguard Worker Buckets = static_cast<BucketT*>(operator new(sizeof(BucketT) * NumBuckets));
732*9880d681SAndroid Build Coastguard Worker return true;
733*9880d681SAndroid Build Coastguard Worker }
734*9880d681SAndroid Build Coastguard Worker };
735*9880d681SAndroid Build Coastguard Worker
736*9880d681SAndroid Build Coastguard Worker template <typename KeyT, typename ValueT, unsigned InlineBuckets = 4,
737*9880d681SAndroid Build Coastguard Worker typename KeyInfoT = DenseMapInfo<KeyT>,
738*9880d681SAndroid Build Coastguard Worker typename BucketT = detail::DenseMapPair<KeyT, ValueT>>
739*9880d681SAndroid Build Coastguard Worker class SmallDenseMap
740*9880d681SAndroid Build Coastguard Worker : public DenseMapBase<
741*9880d681SAndroid Build Coastguard Worker SmallDenseMap<KeyT, ValueT, InlineBuckets, KeyInfoT, BucketT>, KeyT,
742*9880d681SAndroid Build Coastguard Worker ValueT, KeyInfoT, BucketT> {
743*9880d681SAndroid Build Coastguard Worker // Lift some types from the dependent base class into this class for
744*9880d681SAndroid Build Coastguard Worker // simplicity of referring to them.
745*9880d681SAndroid Build Coastguard Worker typedef DenseMapBase<SmallDenseMap, KeyT, ValueT, KeyInfoT, BucketT> BaseT;
746*9880d681SAndroid Build Coastguard Worker friend class DenseMapBase<SmallDenseMap, KeyT, ValueT, KeyInfoT, BucketT>;
747*9880d681SAndroid Build Coastguard Worker
748*9880d681SAndroid Build Coastguard Worker unsigned Small : 1;
749*9880d681SAndroid Build Coastguard Worker unsigned NumEntries : 31;
750*9880d681SAndroid Build Coastguard Worker unsigned NumTombstones;
751*9880d681SAndroid Build Coastguard Worker
752*9880d681SAndroid Build Coastguard Worker struct LargeRep {
753*9880d681SAndroid Build Coastguard Worker BucketT *Buckets;
754*9880d681SAndroid Build Coastguard Worker unsigned NumBuckets;
755*9880d681SAndroid Build Coastguard Worker };
756*9880d681SAndroid Build Coastguard Worker
757*9880d681SAndroid Build Coastguard Worker /// A "union" of an inline bucket array and the struct representing
758*9880d681SAndroid Build Coastguard Worker /// a large bucket. This union will be discriminated by the 'Small' bit.
759*9880d681SAndroid Build Coastguard Worker AlignedCharArrayUnion<BucketT[InlineBuckets], LargeRep> storage;
760*9880d681SAndroid Build Coastguard Worker
761*9880d681SAndroid Build Coastguard Worker public:
762*9880d681SAndroid Build Coastguard Worker explicit SmallDenseMap(unsigned NumInitBuckets = 0) {
763*9880d681SAndroid Build Coastguard Worker init(NumInitBuckets);
764*9880d681SAndroid Build Coastguard Worker }
765*9880d681SAndroid Build Coastguard Worker
SmallDenseMap(const SmallDenseMap & other)766*9880d681SAndroid Build Coastguard Worker SmallDenseMap(const SmallDenseMap &other) : BaseT() {
767*9880d681SAndroid Build Coastguard Worker init(0);
768*9880d681SAndroid Build Coastguard Worker copyFrom(other);
769*9880d681SAndroid Build Coastguard Worker }
770*9880d681SAndroid Build Coastguard Worker
SmallDenseMap(SmallDenseMap && other)771*9880d681SAndroid Build Coastguard Worker SmallDenseMap(SmallDenseMap &&other) : BaseT() {
772*9880d681SAndroid Build Coastguard Worker init(0);
773*9880d681SAndroid Build Coastguard Worker swap(other);
774*9880d681SAndroid Build Coastguard Worker }
775*9880d681SAndroid Build Coastguard Worker
776*9880d681SAndroid Build Coastguard Worker template<typename InputIt>
SmallDenseMap(const InputIt & I,const InputIt & E)777*9880d681SAndroid Build Coastguard Worker SmallDenseMap(const InputIt &I, const InputIt &E) {
778*9880d681SAndroid Build Coastguard Worker init(NextPowerOf2(std::distance(I, E)));
779*9880d681SAndroid Build Coastguard Worker this->insert(I, E);
780*9880d681SAndroid Build Coastguard Worker }
781*9880d681SAndroid Build Coastguard Worker
~SmallDenseMap()782*9880d681SAndroid Build Coastguard Worker ~SmallDenseMap() {
783*9880d681SAndroid Build Coastguard Worker this->destroyAll();
784*9880d681SAndroid Build Coastguard Worker deallocateBuckets();
785*9880d681SAndroid Build Coastguard Worker }
786*9880d681SAndroid Build Coastguard Worker
swap(SmallDenseMap & RHS)787*9880d681SAndroid Build Coastguard Worker void swap(SmallDenseMap& RHS) {
788*9880d681SAndroid Build Coastguard Worker unsigned TmpNumEntries = RHS.NumEntries;
789*9880d681SAndroid Build Coastguard Worker RHS.NumEntries = NumEntries;
790*9880d681SAndroid Build Coastguard Worker NumEntries = TmpNumEntries;
791*9880d681SAndroid Build Coastguard Worker std::swap(NumTombstones, RHS.NumTombstones);
792*9880d681SAndroid Build Coastguard Worker
793*9880d681SAndroid Build Coastguard Worker const KeyT EmptyKey = this->getEmptyKey();
794*9880d681SAndroid Build Coastguard Worker const KeyT TombstoneKey = this->getTombstoneKey();
795*9880d681SAndroid Build Coastguard Worker if (Small && RHS.Small) {
796*9880d681SAndroid Build Coastguard Worker // If we're swapping inline bucket arrays, we have to cope with some of
797*9880d681SAndroid Build Coastguard Worker // the tricky bits of DenseMap's storage system: the buckets are not
798*9880d681SAndroid Build Coastguard Worker // fully initialized. Thus we swap every key, but we may have
799*9880d681SAndroid Build Coastguard Worker // a one-directional move of the value.
800*9880d681SAndroid Build Coastguard Worker for (unsigned i = 0, e = InlineBuckets; i != e; ++i) {
801*9880d681SAndroid Build Coastguard Worker BucketT *LHSB = &getInlineBuckets()[i],
802*9880d681SAndroid Build Coastguard Worker *RHSB = &RHS.getInlineBuckets()[i];
803*9880d681SAndroid Build Coastguard Worker bool hasLHSValue = (!KeyInfoT::isEqual(LHSB->getFirst(), EmptyKey) &&
804*9880d681SAndroid Build Coastguard Worker !KeyInfoT::isEqual(LHSB->getFirst(), TombstoneKey));
805*9880d681SAndroid Build Coastguard Worker bool hasRHSValue = (!KeyInfoT::isEqual(RHSB->getFirst(), EmptyKey) &&
806*9880d681SAndroid Build Coastguard Worker !KeyInfoT::isEqual(RHSB->getFirst(), TombstoneKey));
807*9880d681SAndroid Build Coastguard Worker if (hasLHSValue && hasRHSValue) {
808*9880d681SAndroid Build Coastguard Worker // Swap together if we can...
809*9880d681SAndroid Build Coastguard Worker std::swap(*LHSB, *RHSB);
810*9880d681SAndroid Build Coastguard Worker continue;
811*9880d681SAndroid Build Coastguard Worker }
812*9880d681SAndroid Build Coastguard Worker // Swap separately and handle any assymetry.
813*9880d681SAndroid Build Coastguard Worker std::swap(LHSB->getFirst(), RHSB->getFirst());
814*9880d681SAndroid Build Coastguard Worker if (hasLHSValue) {
815*9880d681SAndroid Build Coastguard Worker ::new (&RHSB->getSecond()) ValueT(std::move(LHSB->getSecond()));
816*9880d681SAndroid Build Coastguard Worker LHSB->getSecond().~ValueT();
817*9880d681SAndroid Build Coastguard Worker } else if (hasRHSValue) {
818*9880d681SAndroid Build Coastguard Worker ::new (&LHSB->getSecond()) ValueT(std::move(RHSB->getSecond()));
819*9880d681SAndroid Build Coastguard Worker RHSB->getSecond().~ValueT();
820*9880d681SAndroid Build Coastguard Worker }
821*9880d681SAndroid Build Coastguard Worker }
822*9880d681SAndroid Build Coastguard Worker return;
823*9880d681SAndroid Build Coastguard Worker }
824*9880d681SAndroid Build Coastguard Worker if (!Small && !RHS.Small) {
825*9880d681SAndroid Build Coastguard Worker std::swap(getLargeRep()->Buckets, RHS.getLargeRep()->Buckets);
826*9880d681SAndroid Build Coastguard Worker std::swap(getLargeRep()->NumBuckets, RHS.getLargeRep()->NumBuckets);
827*9880d681SAndroid Build Coastguard Worker return;
828*9880d681SAndroid Build Coastguard Worker }
829*9880d681SAndroid Build Coastguard Worker
830*9880d681SAndroid Build Coastguard Worker SmallDenseMap &SmallSide = Small ? *this : RHS;
831*9880d681SAndroid Build Coastguard Worker SmallDenseMap &LargeSide = Small ? RHS : *this;
832*9880d681SAndroid Build Coastguard Worker
833*9880d681SAndroid Build Coastguard Worker // First stash the large side's rep and move the small side across.
834*9880d681SAndroid Build Coastguard Worker LargeRep TmpRep = std::move(*LargeSide.getLargeRep());
835*9880d681SAndroid Build Coastguard Worker LargeSide.getLargeRep()->~LargeRep();
836*9880d681SAndroid Build Coastguard Worker LargeSide.Small = true;
837*9880d681SAndroid Build Coastguard Worker // This is similar to the standard move-from-old-buckets, but the bucket
838*9880d681SAndroid Build Coastguard Worker // count hasn't actually rotated in this case. So we have to carefully
839*9880d681SAndroid Build Coastguard Worker // move construct the keys and values into their new locations, but there
840*9880d681SAndroid Build Coastguard Worker // is no need to re-hash things.
841*9880d681SAndroid Build Coastguard Worker for (unsigned i = 0, e = InlineBuckets; i != e; ++i) {
842*9880d681SAndroid Build Coastguard Worker BucketT *NewB = &LargeSide.getInlineBuckets()[i],
843*9880d681SAndroid Build Coastguard Worker *OldB = &SmallSide.getInlineBuckets()[i];
844*9880d681SAndroid Build Coastguard Worker ::new (&NewB->getFirst()) KeyT(std::move(OldB->getFirst()));
845*9880d681SAndroid Build Coastguard Worker OldB->getFirst().~KeyT();
846*9880d681SAndroid Build Coastguard Worker if (!KeyInfoT::isEqual(NewB->getFirst(), EmptyKey) &&
847*9880d681SAndroid Build Coastguard Worker !KeyInfoT::isEqual(NewB->getFirst(), TombstoneKey)) {
848*9880d681SAndroid Build Coastguard Worker ::new (&NewB->getSecond()) ValueT(std::move(OldB->getSecond()));
849*9880d681SAndroid Build Coastguard Worker OldB->getSecond().~ValueT();
850*9880d681SAndroid Build Coastguard Worker }
851*9880d681SAndroid Build Coastguard Worker }
852*9880d681SAndroid Build Coastguard Worker
853*9880d681SAndroid Build Coastguard Worker // The hard part of moving the small buckets across is done, just move
854*9880d681SAndroid Build Coastguard Worker // the TmpRep into its new home.
855*9880d681SAndroid Build Coastguard Worker SmallSide.Small = false;
856*9880d681SAndroid Build Coastguard Worker new (SmallSide.getLargeRep()) LargeRep(std::move(TmpRep));
857*9880d681SAndroid Build Coastguard Worker }
858*9880d681SAndroid Build Coastguard Worker
859*9880d681SAndroid Build Coastguard Worker SmallDenseMap& operator=(const SmallDenseMap& other) {
860*9880d681SAndroid Build Coastguard Worker if (&other != this)
861*9880d681SAndroid Build Coastguard Worker copyFrom(other);
862*9880d681SAndroid Build Coastguard Worker return *this;
863*9880d681SAndroid Build Coastguard Worker }
864*9880d681SAndroid Build Coastguard Worker
865*9880d681SAndroid Build Coastguard Worker SmallDenseMap& operator=(SmallDenseMap &&other) {
866*9880d681SAndroid Build Coastguard Worker this->destroyAll();
867*9880d681SAndroid Build Coastguard Worker deallocateBuckets();
868*9880d681SAndroid Build Coastguard Worker init(0);
869*9880d681SAndroid Build Coastguard Worker swap(other);
870*9880d681SAndroid Build Coastguard Worker return *this;
871*9880d681SAndroid Build Coastguard Worker }
872*9880d681SAndroid Build Coastguard Worker
copyFrom(const SmallDenseMap & other)873*9880d681SAndroid Build Coastguard Worker void copyFrom(const SmallDenseMap& other) {
874*9880d681SAndroid Build Coastguard Worker this->destroyAll();
875*9880d681SAndroid Build Coastguard Worker deallocateBuckets();
876*9880d681SAndroid Build Coastguard Worker Small = true;
877*9880d681SAndroid Build Coastguard Worker if (other.getNumBuckets() > InlineBuckets) {
878*9880d681SAndroid Build Coastguard Worker Small = false;
879*9880d681SAndroid Build Coastguard Worker new (getLargeRep()) LargeRep(allocateBuckets(other.getNumBuckets()));
880*9880d681SAndroid Build Coastguard Worker }
881*9880d681SAndroid Build Coastguard Worker this->BaseT::copyFrom(other);
882*9880d681SAndroid Build Coastguard Worker }
883*9880d681SAndroid Build Coastguard Worker
init(unsigned InitBuckets)884*9880d681SAndroid Build Coastguard Worker void init(unsigned InitBuckets) {
885*9880d681SAndroid Build Coastguard Worker Small = true;
886*9880d681SAndroid Build Coastguard Worker if (InitBuckets > InlineBuckets) {
887*9880d681SAndroid Build Coastguard Worker Small = false;
888*9880d681SAndroid Build Coastguard Worker new (getLargeRep()) LargeRep(allocateBuckets(InitBuckets));
889*9880d681SAndroid Build Coastguard Worker }
890*9880d681SAndroid Build Coastguard Worker this->BaseT::initEmpty();
891*9880d681SAndroid Build Coastguard Worker }
892*9880d681SAndroid Build Coastguard Worker
grow(unsigned AtLeast)893*9880d681SAndroid Build Coastguard Worker void grow(unsigned AtLeast) {
894*9880d681SAndroid Build Coastguard Worker if (AtLeast >= InlineBuckets)
895*9880d681SAndroid Build Coastguard Worker AtLeast = std::max<unsigned>(64, NextPowerOf2(AtLeast-1));
896*9880d681SAndroid Build Coastguard Worker
897*9880d681SAndroid Build Coastguard Worker if (Small) {
898*9880d681SAndroid Build Coastguard Worker if (AtLeast < InlineBuckets)
899*9880d681SAndroid Build Coastguard Worker return; // Nothing to do.
900*9880d681SAndroid Build Coastguard Worker
901*9880d681SAndroid Build Coastguard Worker // First move the inline buckets into a temporary storage.
902*9880d681SAndroid Build Coastguard Worker AlignedCharArrayUnion<BucketT[InlineBuckets]> TmpStorage;
903*9880d681SAndroid Build Coastguard Worker BucketT *TmpBegin = reinterpret_cast<BucketT *>(TmpStorage.buffer);
904*9880d681SAndroid Build Coastguard Worker BucketT *TmpEnd = TmpBegin;
905*9880d681SAndroid Build Coastguard Worker
906*9880d681SAndroid Build Coastguard Worker // Loop over the buckets, moving non-empty, non-tombstones into the
907*9880d681SAndroid Build Coastguard Worker // temporary storage. Have the loop move the TmpEnd forward as it goes.
908*9880d681SAndroid Build Coastguard Worker const KeyT EmptyKey = this->getEmptyKey();
909*9880d681SAndroid Build Coastguard Worker const KeyT TombstoneKey = this->getTombstoneKey();
910*9880d681SAndroid Build Coastguard Worker for (BucketT *P = getBuckets(), *E = P + InlineBuckets; P != E; ++P) {
911*9880d681SAndroid Build Coastguard Worker if (!KeyInfoT::isEqual(P->getFirst(), EmptyKey) &&
912*9880d681SAndroid Build Coastguard Worker !KeyInfoT::isEqual(P->getFirst(), TombstoneKey)) {
913*9880d681SAndroid Build Coastguard Worker assert(size_t(TmpEnd - TmpBegin) < InlineBuckets &&
914*9880d681SAndroid Build Coastguard Worker "Too many inline buckets!");
915*9880d681SAndroid Build Coastguard Worker ::new (&TmpEnd->getFirst()) KeyT(std::move(P->getFirst()));
916*9880d681SAndroid Build Coastguard Worker ::new (&TmpEnd->getSecond()) ValueT(std::move(P->getSecond()));
917*9880d681SAndroid Build Coastguard Worker ++TmpEnd;
918*9880d681SAndroid Build Coastguard Worker P->getSecond().~ValueT();
919*9880d681SAndroid Build Coastguard Worker }
920*9880d681SAndroid Build Coastguard Worker P->getFirst().~KeyT();
921*9880d681SAndroid Build Coastguard Worker }
922*9880d681SAndroid Build Coastguard Worker
923*9880d681SAndroid Build Coastguard Worker // Now make this map use the large rep, and move all the entries back
924*9880d681SAndroid Build Coastguard Worker // into it.
925*9880d681SAndroid Build Coastguard Worker Small = false;
926*9880d681SAndroid Build Coastguard Worker new (getLargeRep()) LargeRep(allocateBuckets(AtLeast));
927*9880d681SAndroid Build Coastguard Worker this->moveFromOldBuckets(TmpBegin, TmpEnd);
928*9880d681SAndroid Build Coastguard Worker return;
929*9880d681SAndroid Build Coastguard Worker }
930*9880d681SAndroid Build Coastguard Worker
931*9880d681SAndroid Build Coastguard Worker LargeRep OldRep = std::move(*getLargeRep());
932*9880d681SAndroid Build Coastguard Worker getLargeRep()->~LargeRep();
933*9880d681SAndroid Build Coastguard Worker if (AtLeast <= InlineBuckets) {
934*9880d681SAndroid Build Coastguard Worker Small = true;
935*9880d681SAndroid Build Coastguard Worker } else {
936*9880d681SAndroid Build Coastguard Worker new (getLargeRep()) LargeRep(allocateBuckets(AtLeast));
937*9880d681SAndroid Build Coastguard Worker }
938*9880d681SAndroid Build Coastguard Worker
939*9880d681SAndroid Build Coastguard Worker this->moveFromOldBuckets(OldRep.Buckets, OldRep.Buckets+OldRep.NumBuckets);
940*9880d681SAndroid Build Coastguard Worker
941*9880d681SAndroid Build Coastguard Worker // Free the old table.
942*9880d681SAndroid Build Coastguard Worker operator delete(OldRep.Buckets);
943*9880d681SAndroid Build Coastguard Worker }
944*9880d681SAndroid Build Coastguard Worker
shrink_and_clear()945*9880d681SAndroid Build Coastguard Worker void shrink_and_clear() {
946*9880d681SAndroid Build Coastguard Worker unsigned OldSize = this->size();
947*9880d681SAndroid Build Coastguard Worker this->destroyAll();
948*9880d681SAndroid Build Coastguard Worker
949*9880d681SAndroid Build Coastguard Worker // Reduce the number of buckets.
950*9880d681SAndroid Build Coastguard Worker unsigned NewNumBuckets = 0;
951*9880d681SAndroid Build Coastguard Worker if (OldSize) {
952*9880d681SAndroid Build Coastguard Worker NewNumBuckets = 1 << (Log2_32_Ceil(OldSize) + 1);
953*9880d681SAndroid Build Coastguard Worker if (NewNumBuckets > InlineBuckets && NewNumBuckets < 64u)
954*9880d681SAndroid Build Coastguard Worker NewNumBuckets = 64;
955*9880d681SAndroid Build Coastguard Worker }
956*9880d681SAndroid Build Coastguard Worker if ((Small && NewNumBuckets <= InlineBuckets) ||
957*9880d681SAndroid Build Coastguard Worker (!Small && NewNumBuckets == getLargeRep()->NumBuckets)) {
958*9880d681SAndroid Build Coastguard Worker this->BaseT::initEmpty();
959*9880d681SAndroid Build Coastguard Worker return;
960*9880d681SAndroid Build Coastguard Worker }
961*9880d681SAndroid Build Coastguard Worker
962*9880d681SAndroid Build Coastguard Worker deallocateBuckets();
963*9880d681SAndroid Build Coastguard Worker init(NewNumBuckets);
964*9880d681SAndroid Build Coastguard Worker }
965*9880d681SAndroid Build Coastguard Worker
966*9880d681SAndroid Build Coastguard Worker private:
getNumEntries()967*9880d681SAndroid Build Coastguard Worker unsigned getNumEntries() const {
968*9880d681SAndroid Build Coastguard Worker return NumEntries;
969*9880d681SAndroid Build Coastguard Worker }
setNumEntries(unsigned Num)970*9880d681SAndroid Build Coastguard Worker void setNumEntries(unsigned Num) {
971*9880d681SAndroid Build Coastguard Worker assert(Num < INT_MAX && "Cannot support more than INT_MAX entries");
972*9880d681SAndroid Build Coastguard Worker NumEntries = Num;
973*9880d681SAndroid Build Coastguard Worker }
974*9880d681SAndroid Build Coastguard Worker
getNumTombstones()975*9880d681SAndroid Build Coastguard Worker unsigned getNumTombstones() const {
976*9880d681SAndroid Build Coastguard Worker return NumTombstones;
977*9880d681SAndroid Build Coastguard Worker }
setNumTombstones(unsigned Num)978*9880d681SAndroid Build Coastguard Worker void setNumTombstones(unsigned Num) {
979*9880d681SAndroid Build Coastguard Worker NumTombstones = Num;
980*9880d681SAndroid Build Coastguard Worker }
981*9880d681SAndroid Build Coastguard Worker
getInlineBuckets()982*9880d681SAndroid Build Coastguard Worker const BucketT *getInlineBuckets() const {
983*9880d681SAndroid Build Coastguard Worker assert(Small);
984*9880d681SAndroid Build Coastguard Worker // Note that this cast does not violate aliasing rules as we assert that
985*9880d681SAndroid Build Coastguard Worker // the memory's dynamic type is the small, inline bucket buffer, and the
986*9880d681SAndroid Build Coastguard Worker // 'storage.buffer' static type is 'char *'.
987*9880d681SAndroid Build Coastguard Worker return reinterpret_cast<const BucketT *>(storage.buffer);
988*9880d681SAndroid Build Coastguard Worker }
getInlineBuckets()989*9880d681SAndroid Build Coastguard Worker BucketT *getInlineBuckets() {
990*9880d681SAndroid Build Coastguard Worker return const_cast<BucketT *>(
991*9880d681SAndroid Build Coastguard Worker const_cast<const SmallDenseMap *>(this)->getInlineBuckets());
992*9880d681SAndroid Build Coastguard Worker }
getLargeRep()993*9880d681SAndroid Build Coastguard Worker const LargeRep *getLargeRep() const {
994*9880d681SAndroid Build Coastguard Worker assert(!Small);
995*9880d681SAndroid Build Coastguard Worker // Note, same rule about aliasing as with getInlineBuckets.
996*9880d681SAndroid Build Coastguard Worker return reinterpret_cast<const LargeRep *>(storage.buffer);
997*9880d681SAndroid Build Coastguard Worker }
getLargeRep()998*9880d681SAndroid Build Coastguard Worker LargeRep *getLargeRep() {
999*9880d681SAndroid Build Coastguard Worker return const_cast<LargeRep *>(
1000*9880d681SAndroid Build Coastguard Worker const_cast<const SmallDenseMap *>(this)->getLargeRep());
1001*9880d681SAndroid Build Coastguard Worker }
1002*9880d681SAndroid Build Coastguard Worker
getBuckets()1003*9880d681SAndroid Build Coastguard Worker const BucketT *getBuckets() const {
1004*9880d681SAndroid Build Coastguard Worker return Small ? getInlineBuckets() : getLargeRep()->Buckets;
1005*9880d681SAndroid Build Coastguard Worker }
getBuckets()1006*9880d681SAndroid Build Coastguard Worker BucketT *getBuckets() {
1007*9880d681SAndroid Build Coastguard Worker return const_cast<BucketT *>(
1008*9880d681SAndroid Build Coastguard Worker const_cast<const SmallDenseMap *>(this)->getBuckets());
1009*9880d681SAndroid Build Coastguard Worker }
getNumBuckets()1010*9880d681SAndroid Build Coastguard Worker unsigned getNumBuckets() const {
1011*9880d681SAndroid Build Coastguard Worker return Small ? InlineBuckets : getLargeRep()->NumBuckets;
1012*9880d681SAndroid Build Coastguard Worker }
1013*9880d681SAndroid Build Coastguard Worker
deallocateBuckets()1014*9880d681SAndroid Build Coastguard Worker void deallocateBuckets() {
1015*9880d681SAndroid Build Coastguard Worker if (Small)
1016*9880d681SAndroid Build Coastguard Worker return;
1017*9880d681SAndroid Build Coastguard Worker
1018*9880d681SAndroid Build Coastguard Worker operator delete(getLargeRep()->Buckets);
1019*9880d681SAndroid Build Coastguard Worker getLargeRep()->~LargeRep();
1020*9880d681SAndroid Build Coastguard Worker }
1021*9880d681SAndroid Build Coastguard Worker
allocateBuckets(unsigned Num)1022*9880d681SAndroid Build Coastguard Worker LargeRep allocateBuckets(unsigned Num) {
1023*9880d681SAndroid Build Coastguard Worker assert(Num > InlineBuckets && "Must allocate more buckets than are inline");
1024*9880d681SAndroid Build Coastguard Worker LargeRep Rep = {
1025*9880d681SAndroid Build Coastguard Worker static_cast<BucketT*>(operator new(sizeof(BucketT) * Num)), Num
1026*9880d681SAndroid Build Coastguard Worker };
1027*9880d681SAndroid Build Coastguard Worker return Rep;
1028*9880d681SAndroid Build Coastguard Worker }
1029*9880d681SAndroid Build Coastguard Worker };
1030*9880d681SAndroid Build Coastguard Worker
1031*9880d681SAndroid Build Coastguard Worker template <typename KeyT, typename ValueT, typename KeyInfoT, typename Bucket,
1032*9880d681SAndroid Build Coastguard Worker bool IsConst>
1033*9880d681SAndroid Build Coastguard Worker class DenseMapIterator : DebugEpochBase::HandleBase {
1034*9880d681SAndroid Build Coastguard Worker typedef DenseMapIterator<KeyT, ValueT, KeyInfoT, Bucket, true> ConstIterator;
1035*9880d681SAndroid Build Coastguard Worker friend class DenseMapIterator<KeyT, ValueT, KeyInfoT, Bucket, true>;
1036*9880d681SAndroid Build Coastguard Worker friend class DenseMapIterator<KeyT, ValueT, KeyInfoT, Bucket, false>;
1037*9880d681SAndroid Build Coastguard Worker
1038*9880d681SAndroid Build Coastguard Worker public:
1039*9880d681SAndroid Build Coastguard Worker typedef ptrdiff_t difference_type;
1040*9880d681SAndroid Build Coastguard Worker typedef typename std::conditional<IsConst, const Bucket, Bucket>::type
1041*9880d681SAndroid Build Coastguard Worker value_type;
1042*9880d681SAndroid Build Coastguard Worker typedef value_type *pointer;
1043*9880d681SAndroid Build Coastguard Worker typedef value_type &reference;
1044*9880d681SAndroid Build Coastguard Worker typedef std::forward_iterator_tag iterator_category;
1045*9880d681SAndroid Build Coastguard Worker private:
1046*9880d681SAndroid Build Coastguard Worker pointer Ptr, End;
1047*9880d681SAndroid Build Coastguard Worker public:
DenseMapIterator()1048*9880d681SAndroid Build Coastguard Worker DenseMapIterator() : Ptr(nullptr), End(nullptr) {}
1049*9880d681SAndroid Build Coastguard Worker
1050*9880d681SAndroid Build Coastguard Worker DenseMapIterator(pointer Pos, pointer E, const DebugEpochBase &Epoch,
1051*9880d681SAndroid Build Coastguard Worker bool NoAdvance = false)
1052*9880d681SAndroid Build Coastguard Worker : DebugEpochBase::HandleBase(&Epoch), Ptr(Pos), End(E) {
1053*9880d681SAndroid Build Coastguard Worker assert(isHandleInSync() && "invalid construction!");
1054*9880d681SAndroid Build Coastguard Worker if (!NoAdvance) AdvancePastEmptyBuckets();
1055*9880d681SAndroid Build Coastguard Worker }
1056*9880d681SAndroid Build Coastguard Worker
1057*9880d681SAndroid Build Coastguard Worker // Converting ctor from non-const iterators to const iterators. SFINAE'd out
1058*9880d681SAndroid Build Coastguard Worker // for const iterator destinations so it doesn't end up as a user defined copy
1059*9880d681SAndroid Build Coastguard Worker // constructor.
1060*9880d681SAndroid Build Coastguard Worker template <bool IsConstSrc,
1061*9880d681SAndroid Build Coastguard Worker typename = typename std::enable_if<!IsConstSrc && IsConst>::type>
DenseMapIterator(const DenseMapIterator<KeyT,ValueT,KeyInfoT,Bucket,IsConstSrc> & I)1062*9880d681SAndroid Build Coastguard Worker DenseMapIterator(
1063*9880d681SAndroid Build Coastguard Worker const DenseMapIterator<KeyT, ValueT, KeyInfoT, Bucket, IsConstSrc> &I)
1064*9880d681SAndroid Build Coastguard Worker : DebugEpochBase::HandleBase(I), Ptr(I.Ptr), End(I.End) {}
1065*9880d681SAndroid Build Coastguard Worker
1066*9880d681SAndroid Build Coastguard Worker reference operator*() const {
1067*9880d681SAndroid Build Coastguard Worker assert(isHandleInSync() && "invalid iterator access!");
1068*9880d681SAndroid Build Coastguard Worker return *Ptr;
1069*9880d681SAndroid Build Coastguard Worker }
1070*9880d681SAndroid Build Coastguard Worker pointer operator->() const {
1071*9880d681SAndroid Build Coastguard Worker assert(isHandleInSync() && "invalid iterator access!");
1072*9880d681SAndroid Build Coastguard Worker return Ptr;
1073*9880d681SAndroid Build Coastguard Worker }
1074*9880d681SAndroid Build Coastguard Worker
1075*9880d681SAndroid Build Coastguard Worker bool operator==(const ConstIterator &RHS) const {
1076*9880d681SAndroid Build Coastguard Worker assert((!Ptr || isHandleInSync()) && "handle not in sync!");
1077*9880d681SAndroid Build Coastguard Worker assert((!RHS.Ptr || RHS.isHandleInSync()) && "handle not in sync!");
1078*9880d681SAndroid Build Coastguard Worker assert(getEpochAddress() == RHS.getEpochAddress() &&
1079*9880d681SAndroid Build Coastguard Worker "comparing incomparable iterators!");
1080*9880d681SAndroid Build Coastguard Worker return Ptr == RHS.Ptr;
1081*9880d681SAndroid Build Coastguard Worker }
1082*9880d681SAndroid Build Coastguard Worker bool operator!=(const ConstIterator &RHS) const {
1083*9880d681SAndroid Build Coastguard Worker assert((!Ptr || isHandleInSync()) && "handle not in sync!");
1084*9880d681SAndroid Build Coastguard Worker assert((!RHS.Ptr || RHS.isHandleInSync()) && "handle not in sync!");
1085*9880d681SAndroid Build Coastguard Worker assert(getEpochAddress() == RHS.getEpochAddress() &&
1086*9880d681SAndroid Build Coastguard Worker "comparing incomparable iterators!");
1087*9880d681SAndroid Build Coastguard Worker return Ptr != RHS.Ptr;
1088*9880d681SAndroid Build Coastguard Worker }
1089*9880d681SAndroid Build Coastguard Worker
1090*9880d681SAndroid Build Coastguard Worker inline DenseMapIterator& operator++() { // Preincrement
1091*9880d681SAndroid Build Coastguard Worker assert(isHandleInSync() && "invalid iterator access!");
1092*9880d681SAndroid Build Coastguard Worker ++Ptr;
1093*9880d681SAndroid Build Coastguard Worker AdvancePastEmptyBuckets();
1094*9880d681SAndroid Build Coastguard Worker return *this;
1095*9880d681SAndroid Build Coastguard Worker }
1096*9880d681SAndroid Build Coastguard Worker DenseMapIterator operator++(int) { // Postincrement
1097*9880d681SAndroid Build Coastguard Worker assert(isHandleInSync() && "invalid iterator access!");
1098*9880d681SAndroid Build Coastguard Worker DenseMapIterator tmp = *this; ++*this; return tmp;
1099*9880d681SAndroid Build Coastguard Worker }
1100*9880d681SAndroid Build Coastguard Worker
1101*9880d681SAndroid Build Coastguard Worker private:
AdvancePastEmptyBuckets()1102*9880d681SAndroid Build Coastguard Worker void AdvancePastEmptyBuckets() {
1103*9880d681SAndroid Build Coastguard Worker const KeyT Empty = KeyInfoT::getEmptyKey();
1104*9880d681SAndroid Build Coastguard Worker const KeyT Tombstone = KeyInfoT::getTombstoneKey();
1105*9880d681SAndroid Build Coastguard Worker
1106*9880d681SAndroid Build Coastguard Worker while (Ptr != End && (KeyInfoT::isEqual(Ptr->getFirst(), Empty) ||
1107*9880d681SAndroid Build Coastguard Worker KeyInfoT::isEqual(Ptr->getFirst(), Tombstone)))
1108*9880d681SAndroid Build Coastguard Worker ++Ptr;
1109*9880d681SAndroid Build Coastguard Worker }
1110*9880d681SAndroid Build Coastguard Worker };
1111*9880d681SAndroid Build Coastguard Worker
1112*9880d681SAndroid Build Coastguard Worker template<typename KeyT, typename ValueT, typename KeyInfoT>
1113*9880d681SAndroid Build Coastguard Worker static inline size_t
capacity_in_bytes(const DenseMap<KeyT,ValueT,KeyInfoT> & X)1114*9880d681SAndroid Build Coastguard Worker capacity_in_bytes(const DenseMap<KeyT, ValueT, KeyInfoT> &X) {
1115*9880d681SAndroid Build Coastguard Worker return X.getMemorySize();
1116*9880d681SAndroid Build Coastguard Worker }
1117*9880d681SAndroid Build Coastguard Worker
1118*9880d681SAndroid Build Coastguard Worker } // end namespace llvm
1119*9880d681SAndroid Build Coastguard Worker
1120*9880d681SAndroid Build Coastguard Worker #endif
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