1*15dc779aSAndroid Build Coastguard Worker /****************************************************************************** 2*15dc779aSAndroid Build Coastguard Worker * * 3*15dc779aSAndroid Build Coastguard Worker * Copyright (C) 2023 The Android Open Source Project 4*15dc779aSAndroid Build Coastguard Worker * 5*15dc779aSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 6*15dc779aSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 7*15dc779aSAndroid Build Coastguard Worker * You may obtain a copy of the License at: 8*15dc779aSAndroid Build Coastguard Worker * 9*15dc779aSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 10*15dc779aSAndroid Build Coastguard Worker * 11*15dc779aSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 12*15dc779aSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 13*15dc779aSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14*15dc779aSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 15*15dc779aSAndroid Build Coastguard Worker * limitations under the License. 16*15dc779aSAndroid Build Coastguard Worker * 17*15dc779aSAndroid Build Coastguard Worker ***************************************************************************** 18*15dc779aSAndroid Build Coastguard Worker * Originally developed and contributed by Ittiam Systems Pvt. Ltd, Bangalore 19*15dc779aSAndroid Build Coastguard Worker */ 20*15dc779aSAndroid Build Coastguard Worker 21*15dc779aSAndroid Build Coastguard Worker #pragma once 22*15dc779aSAndroid Build Coastguard Worker 23*15dc779aSAndroid Build Coastguard Worker #define BLOCK_SWITCH_WINDOWS TRANS_FAC /* number of windows for energy calculation */ 24*15dc779aSAndroid Build Coastguard Worker #define BLOCK_SWITCH_WINDOW_LEN \ 25*15dc779aSAndroid Build Coastguard Worker FRAME_LEN_SHORT_128 /* minimal granularity of energy calculation */ 26*15dc779aSAndroid Build Coastguard Worker 27*15dc779aSAndroid Build Coastguard Worker #define BLK_SWITCH_WIN 8 28*15dc779aSAndroid Build Coastguard Worker #define BLK_SWITCH_FILT_LEN 2 29*15dc779aSAndroid Build Coastguard Worker 30*15dc779aSAndroid Build Coastguard Worker /* Block types */ 31*15dc779aSAndroid Build Coastguard Worker #define LONG_WINDOW 0 32*15dc779aSAndroid Build Coastguard Worker #define START_WINDOW 1 33*15dc779aSAndroid Build Coastguard Worker #define SHORT_WINDOW 2 34*15dc779aSAndroid Build Coastguard Worker #define STOP_WINDOW 3 35*15dc779aSAndroid Build Coastguard Worker 36*15dc779aSAndroid Build Coastguard Worker /* Window shapes */ 37*15dc779aSAndroid Build Coastguard Worker #define SINE_WINDOW 0 38*15dc779aSAndroid Build Coastguard Worker #define KBD_WINDOW 1 39*15dc779aSAndroid Build Coastguard Worker 40*15dc779aSAndroid Build Coastguard Worker #define MAXIMUM_NO_OF_GROUPS 4 41*15dc779aSAndroid Build Coastguard Worker 42*15dc779aSAndroid Build Coastguard Worker #define ACC_WINDOW_NRG_FAC 0.3f 43*15dc779aSAndroid Build Coastguard Worker #define ONE_MINUS_ACC_WINDOW_NRG_FAC 0.7f 44*15dc779aSAndroid Build Coastguard Worker #define INV_ATTACK_RATIO_HIGH_BR 0.1f 45*15dc779aSAndroid Build Coastguard Worker #define INV_ATTACK_RATIO_LOW_BR 0.056f 46*15dc779aSAndroid Build Coastguard Worker #define MIN_ATTACK_NRG (1000000) 47*15dc779aSAndroid Build Coastguard Worker #define BLK_SWITCH_HIGH_BR_MONO (24000) 48*15dc779aSAndroid Build Coastguard Worker #define BLK_SWITCH_HIGH_BR_STEREO (16000) 49*15dc779aSAndroid Build Coastguard Worker 50*15dc779aSAndroid Build Coastguard Worker typedef struct { 51*15dc779aSAndroid Build Coastguard Worker FLOAT32 inv_attack_ratio; 52*15dc779aSAndroid Build Coastguard Worker WORD32 win_seq; 53*15dc779aSAndroid Build Coastguard Worker WORD32 nxt_win_seq; 54*15dc779aSAndroid Build Coastguard Worker WORD32 attack; 55*15dc779aSAndroid Build Coastguard Worker WORD32 lastattack; 56*15dc779aSAndroid Build Coastguard Worker WORD32 attack_idx; 57*15dc779aSAndroid Build Coastguard Worker WORD32 last_attack_idx; 58*15dc779aSAndroid Build Coastguard Worker WORD32 total_groups_cnt; 59*15dc779aSAndroid Build Coastguard Worker WORD32 group_len[TRANS_FAC]; 60*15dc779aSAndroid Build Coastguard Worker FLOAT32 win_energy[BLK_SWITCH_FILT_LEN][BLK_SWITCH_WIN]; 61*15dc779aSAndroid Build Coastguard Worker FLOAT32 win_energy_filt[BLK_SWITCH_FILT_LEN][BLK_SWITCH_WIN]; 62*15dc779aSAndroid Build Coastguard Worker FLOAT32 iir_states[BLK_SWITCH_FILT_LEN]; 63*15dc779aSAndroid Build Coastguard Worker FLOAT32 max_win_energy; 64*15dc779aSAndroid Build Coastguard Worker FLOAT32 acc_win_energy; 65*15dc779aSAndroid Build Coastguard Worker WORD32 win_seq_ld; /* these are used to save window decision for LD. */ 66*15dc779aSAndroid Build Coastguard Worker WORD32 next_win_seq_ld; /* nxt_win_seq and win_seq are always set to 67*15dc779aSAndroid Build Coastguard Worker LONG_WINDOW */ 68*15dc779aSAndroid Build Coastguard Worker } ixheaace_block_switch_control; 69*15dc779aSAndroid Build Coastguard Worker 70*15dc779aSAndroid Build Coastguard Worker VOID iaace_init_block_switching(ixheaace_block_switch_control *pstr_blk_switch_ctrl, 71*15dc779aSAndroid Build Coastguard Worker const WORD32 bit_rate, const WORD32 num_chans); 72*15dc779aSAndroid Build Coastguard Worker 73*15dc779aSAndroid Build Coastguard Worker VOID iaace_block_switching(ixheaace_block_switch_control *pstr_blk_switch_ctrl, 74*15dc779aSAndroid Build Coastguard Worker const FLOAT32 *ptr_time_signal, WORD32 frame_length, WORD32 num_chans); 75*15dc779aSAndroid Build Coastguard Worker 76*15dc779aSAndroid Build Coastguard Worker VOID iaace_sync_block_switching(ixheaace_block_switch_control *pstr_blk_switch_left_ctrl, 77*15dc779aSAndroid Build Coastguard Worker ixheaace_block_switch_control *pstr_blk_switch_right_ctrl, 78*15dc779aSAndroid Build Coastguard Worker const WORD32 num_channels); 79