xref: /aosp_15_r20/external/libwebsockets/win32port/zlib/deflate.h (revision 1c60b9aca93fdbc9b5f19b2d2194c91294b22281)
1*1c60b9acSAndroid Build Coastguard Worker /* deflate.h -- internal compression state
2*1c60b9acSAndroid Build Coastguard Worker  * Copyright (C) 1995-2010 Jean-loup Gailly
3*1c60b9acSAndroid Build Coastguard Worker  * For conditions of distribution and use, see copyright notice in zlib.h
4*1c60b9acSAndroid Build Coastguard Worker  */
5*1c60b9acSAndroid Build Coastguard Worker 
6*1c60b9acSAndroid Build Coastguard Worker /* WARNING: this file should *not* be used by applications. It is
7*1c60b9acSAndroid Build Coastguard Worker    part of the implementation of the compression library and is
8*1c60b9acSAndroid Build Coastguard Worker    subject to change. Applications should only use zlib.h.
9*1c60b9acSAndroid Build Coastguard Worker  */
10*1c60b9acSAndroid Build Coastguard Worker 
11*1c60b9acSAndroid Build Coastguard Worker /* \param (#) $Id$ */
12*1c60b9acSAndroid Build Coastguard Worker 
13*1c60b9acSAndroid Build Coastguard Worker #ifndef DEFLATE_H
14*1c60b9acSAndroid Build Coastguard Worker #define DEFLATE_H
15*1c60b9acSAndroid Build Coastguard Worker 
16*1c60b9acSAndroid Build Coastguard Worker #include "zutil.h"
17*1c60b9acSAndroid Build Coastguard Worker 
18*1c60b9acSAndroid Build Coastguard Worker /* define NO_GZIP when compiling if you want to disable gzip header and
19*1c60b9acSAndroid Build Coastguard Worker    trailer creation by deflate().  NO_GZIP would be used to avoid linking in
20*1c60b9acSAndroid Build Coastguard Worker    the crc code when it is not needed.  For shared libraries, gzip encoding
21*1c60b9acSAndroid Build Coastguard Worker    should be left enabled. */
22*1c60b9acSAndroid Build Coastguard Worker #ifndef NO_GZIP
23*1c60b9acSAndroid Build Coastguard Worker #  define GZIP
24*1c60b9acSAndroid Build Coastguard Worker #endif
25*1c60b9acSAndroid Build Coastguard Worker 
26*1c60b9acSAndroid Build Coastguard Worker /* ===========================================================================
27*1c60b9acSAndroid Build Coastguard Worker  * Internal compression state.
28*1c60b9acSAndroid Build Coastguard Worker  */
29*1c60b9acSAndroid Build Coastguard Worker 
30*1c60b9acSAndroid Build Coastguard Worker #define LENGTH_CODES 29
31*1c60b9acSAndroid Build Coastguard Worker /* number of length codes, not counting the special END_BLOCK code */
32*1c60b9acSAndroid Build Coastguard Worker 
33*1c60b9acSAndroid Build Coastguard Worker #define LITERALS  256
34*1c60b9acSAndroid Build Coastguard Worker /* number of literal bytes 0..255 */
35*1c60b9acSAndroid Build Coastguard Worker 
36*1c60b9acSAndroid Build Coastguard Worker #define L_CODES (LITERALS+1+LENGTH_CODES)
37*1c60b9acSAndroid Build Coastguard Worker /* number of Literal or Length codes, including the END_BLOCK code */
38*1c60b9acSAndroid Build Coastguard Worker 
39*1c60b9acSAndroid Build Coastguard Worker #define D_CODES   30
40*1c60b9acSAndroid Build Coastguard Worker /* number of distance codes */
41*1c60b9acSAndroid Build Coastguard Worker 
42*1c60b9acSAndroid Build Coastguard Worker #define BL_CODES  19
43*1c60b9acSAndroid Build Coastguard Worker /* number of codes used to transfer the bit lengths */
44*1c60b9acSAndroid Build Coastguard Worker 
45*1c60b9acSAndroid Build Coastguard Worker #define HEAP_SIZE (2*L_CODES+1)
46*1c60b9acSAndroid Build Coastguard Worker /* maximum heap size */
47*1c60b9acSAndroid Build Coastguard Worker 
48*1c60b9acSAndroid Build Coastguard Worker #define MAX_BITS 15
49*1c60b9acSAndroid Build Coastguard Worker /* All codes must not exceed MAX_BITS bits */
50*1c60b9acSAndroid Build Coastguard Worker 
51*1c60b9acSAndroid Build Coastguard Worker #define INIT_STATE    42
52*1c60b9acSAndroid Build Coastguard Worker #define EXTRA_STATE   69
53*1c60b9acSAndroid Build Coastguard Worker #define NAME_STATE    73
54*1c60b9acSAndroid Build Coastguard Worker #define COMMENT_STATE 91
55*1c60b9acSAndroid Build Coastguard Worker #define HCRC_STATE   103
56*1c60b9acSAndroid Build Coastguard Worker #define BUSY_STATE   113
57*1c60b9acSAndroid Build Coastguard Worker #define FINISH_STATE 666
58*1c60b9acSAndroid Build Coastguard Worker /* Stream status */
59*1c60b9acSAndroid Build Coastguard Worker 
60*1c60b9acSAndroid Build Coastguard Worker 
61*1c60b9acSAndroid Build Coastguard Worker /* Data structure describing a single value and its code string. */
62*1c60b9acSAndroid Build Coastguard Worker typedef struct ct_data_s {
63*1c60b9acSAndroid Build Coastguard Worker     union {
64*1c60b9acSAndroid Build Coastguard Worker         ush  freq;       /* frequency count */
65*1c60b9acSAndroid Build Coastguard Worker         ush  code;       /* bit string */
66*1c60b9acSAndroid Build Coastguard Worker     } fc;
67*1c60b9acSAndroid Build Coastguard Worker     union {
68*1c60b9acSAndroid Build Coastguard Worker         ush  dad;        /* father node in Huffman tree */
69*1c60b9acSAndroid Build Coastguard Worker         ush  len;        /* length of bit string */
70*1c60b9acSAndroid Build Coastguard Worker     } dl;
71*1c60b9acSAndroid Build Coastguard Worker } FAR ct_data;
72*1c60b9acSAndroid Build Coastguard Worker 
73*1c60b9acSAndroid Build Coastguard Worker #define Freq fc.freq
74*1c60b9acSAndroid Build Coastguard Worker #define Code fc.code
75*1c60b9acSAndroid Build Coastguard Worker #define Dad  dl.dad
76*1c60b9acSAndroid Build Coastguard Worker #define Len  dl.len
77*1c60b9acSAndroid Build Coastguard Worker 
78*1c60b9acSAndroid Build Coastguard Worker typedef struct static_tree_desc_s  static_tree_desc;
79*1c60b9acSAndroid Build Coastguard Worker 
80*1c60b9acSAndroid Build Coastguard Worker typedef struct tree_desc_s {
81*1c60b9acSAndroid Build Coastguard Worker     ct_data *dyn_tree;           /* the dynamic tree */
82*1c60b9acSAndroid Build Coastguard Worker     int     max_code;            /* largest code with non zero frequency */
83*1c60b9acSAndroid Build Coastguard Worker     static_tree_desc *stat_desc; /* the corresponding static tree */
84*1c60b9acSAndroid Build Coastguard Worker } FAR tree_desc;
85*1c60b9acSAndroid Build Coastguard Worker 
86*1c60b9acSAndroid Build Coastguard Worker typedef ush Pos;
87*1c60b9acSAndroid Build Coastguard Worker typedef Pos FAR Posf;
88*1c60b9acSAndroid Build Coastguard Worker typedef unsigned IPos;
89*1c60b9acSAndroid Build Coastguard Worker 
90*1c60b9acSAndroid Build Coastguard Worker /* A Pos is an index in the character window. We use short instead of int to
91*1c60b9acSAndroid Build Coastguard Worker  * save space in the various tables. IPos is used only for parameter passing.
92*1c60b9acSAndroid Build Coastguard Worker  */
93*1c60b9acSAndroid Build Coastguard Worker 
94*1c60b9acSAndroid Build Coastguard Worker typedef struct internal_state {
95*1c60b9acSAndroid Build Coastguard Worker     z_streamp strm;      /* pointer back to this zlib stream */
96*1c60b9acSAndroid Build Coastguard Worker     int   status;        /* as the name implies */
97*1c60b9acSAndroid Build Coastguard Worker     Bytef *pending_buf;  /* output still pending */
98*1c60b9acSAndroid Build Coastguard Worker     ulg   pending_buf_size; /* size of pending_buf */
99*1c60b9acSAndroid Build Coastguard Worker     Bytef *pending_out;  /* next pending byte to output to the stream */
100*1c60b9acSAndroid Build Coastguard Worker     uInt   pending;      /* nb of bytes in the pending buffer */
101*1c60b9acSAndroid Build Coastguard Worker     int   wrap;          /* bit 0 true for zlib, bit 1 true for gzip */
102*1c60b9acSAndroid Build Coastguard Worker     gz_headerp  gzhead;  /* gzip header information to write */
103*1c60b9acSAndroid Build Coastguard Worker     uInt   gzindex;      /* where in extra, name, or comment */
104*1c60b9acSAndroid Build Coastguard Worker     Byte  method;        /* STORED (for zip only) or DEFLATED */
105*1c60b9acSAndroid Build Coastguard Worker     int   last_flush;    /* value of flush param for previous deflate call */
106*1c60b9acSAndroid Build Coastguard Worker 
107*1c60b9acSAndroid Build Coastguard Worker                 /* used by deflate.c: */
108*1c60b9acSAndroid Build Coastguard Worker 
109*1c60b9acSAndroid Build Coastguard Worker     uInt  w_size;        /* LZ77 window size (32K by default) */
110*1c60b9acSAndroid Build Coastguard Worker     uInt  w_bits;        /* log2(w_size)  (8..16) */
111*1c60b9acSAndroid Build Coastguard Worker     uInt  w_mask;        /* w_size - 1 */
112*1c60b9acSAndroid Build Coastguard Worker 
113*1c60b9acSAndroid Build Coastguard Worker     Bytef *window;
114*1c60b9acSAndroid Build Coastguard Worker     /* Sliding window. Input bytes are read into the second half of the window,
115*1c60b9acSAndroid Build Coastguard Worker      * and move to the first half later to keep a dictionary of at least wSize
116*1c60b9acSAndroid Build Coastguard Worker      * bytes. With this organization, matches are limited to a distance of
117*1c60b9acSAndroid Build Coastguard Worker      * wSize-MAX_MATCH bytes, but this ensures that IO is always
118*1c60b9acSAndroid Build Coastguard Worker      * performed with a length multiple of the block size. Also, it limits
119*1c60b9acSAndroid Build Coastguard Worker      * the window size to 64K, which is quite useful on MSDOS.
120*1c60b9acSAndroid Build Coastguard Worker      * To do: use the user input buffer as sliding window.
121*1c60b9acSAndroid Build Coastguard Worker      */
122*1c60b9acSAndroid Build Coastguard Worker 
123*1c60b9acSAndroid Build Coastguard Worker     ulg window_size;
124*1c60b9acSAndroid Build Coastguard Worker     /* Actual size of window: 2*wSize, except when the user input buffer
125*1c60b9acSAndroid Build Coastguard Worker      * is directly used as sliding window.
126*1c60b9acSAndroid Build Coastguard Worker      */
127*1c60b9acSAndroid Build Coastguard Worker 
128*1c60b9acSAndroid Build Coastguard Worker     Posf *prev;
129*1c60b9acSAndroid Build Coastguard Worker     /* Link to older string with same hash index. To limit the size of this
130*1c60b9acSAndroid Build Coastguard Worker      * array to 64K, this link is maintained only for the last 32K strings.
131*1c60b9acSAndroid Build Coastguard Worker      * An index in this array is thus a window index modulo 32K.
132*1c60b9acSAndroid Build Coastguard Worker      */
133*1c60b9acSAndroid Build Coastguard Worker 
134*1c60b9acSAndroid Build Coastguard Worker     Posf *head; /* Heads of the hash chains or NIL. */
135*1c60b9acSAndroid Build Coastguard Worker 
136*1c60b9acSAndroid Build Coastguard Worker     uInt  ins_h;          /* hash index of string to be inserted */
137*1c60b9acSAndroid Build Coastguard Worker     uInt  hash_size;      /* number of elements in hash table */
138*1c60b9acSAndroid Build Coastguard Worker     uInt  hash_bits;      /* log2(hash_size) */
139*1c60b9acSAndroid Build Coastguard Worker     uInt  hash_mask;      /* hash_size-1 */
140*1c60b9acSAndroid Build Coastguard Worker 
141*1c60b9acSAndroid Build Coastguard Worker     uInt  hash_shift;
142*1c60b9acSAndroid Build Coastguard Worker     /* Number of bits by which ins_h must be shifted at each input
143*1c60b9acSAndroid Build Coastguard Worker      * step. It must be such that after MIN_MATCH steps, the oldest
144*1c60b9acSAndroid Build Coastguard Worker      * byte no longer takes part in the hash key, that is:
145*1c60b9acSAndroid Build Coastguard Worker      *   hash_shift * MIN_MATCH >= hash_bits
146*1c60b9acSAndroid Build Coastguard Worker      */
147*1c60b9acSAndroid Build Coastguard Worker 
148*1c60b9acSAndroid Build Coastguard Worker     long block_start;
149*1c60b9acSAndroid Build Coastguard Worker     /* Window position at the beginning of the current output block. Gets
150*1c60b9acSAndroid Build Coastguard Worker      * negative when the window is moved backwards.
151*1c60b9acSAndroid Build Coastguard Worker      */
152*1c60b9acSAndroid Build Coastguard Worker 
153*1c60b9acSAndroid Build Coastguard Worker     uInt match_length;           /* length of best match */
154*1c60b9acSAndroid Build Coastguard Worker     IPos prev_match;             /* previous match */
155*1c60b9acSAndroid Build Coastguard Worker     int match_available;         /* set if previous match exists */
156*1c60b9acSAndroid Build Coastguard Worker     uInt strstart;               /* start of string to insert */
157*1c60b9acSAndroid Build Coastguard Worker     uInt match_start;            /* start of matching string */
158*1c60b9acSAndroid Build Coastguard Worker     uInt lookahead;              /* number of valid bytes ahead in window */
159*1c60b9acSAndroid Build Coastguard Worker 
160*1c60b9acSAndroid Build Coastguard Worker     uInt prev_length;
161*1c60b9acSAndroid Build Coastguard Worker     /* Length of the best match at previous step. Matches not greater than this
162*1c60b9acSAndroid Build Coastguard Worker      * are discarded. This is used in the lazy match evaluation.
163*1c60b9acSAndroid Build Coastguard Worker      */
164*1c60b9acSAndroid Build Coastguard Worker 
165*1c60b9acSAndroid Build Coastguard Worker     uInt max_chain_length;
166*1c60b9acSAndroid Build Coastguard Worker     /* To speed up deflation, hash chains are never searched beyond this
167*1c60b9acSAndroid Build Coastguard Worker      * length.  A higher limit improves compression ratio but degrades the
168*1c60b9acSAndroid Build Coastguard Worker      * speed.
169*1c60b9acSAndroid Build Coastguard Worker      */
170*1c60b9acSAndroid Build Coastguard Worker 
171*1c60b9acSAndroid Build Coastguard Worker     uInt max_lazy_match;
172*1c60b9acSAndroid Build Coastguard Worker     /* Attempt to find a better match only when the current match is strictly
173*1c60b9acSAndroid Build Coastguard Worker      * smaller than this value. This mechanism is used only for compression
174*1c60b9acSAndroid Build Coastguard Worker      * levels >= 4.
175*1c60b9acSAndroid Build Coastguard Worker      */
176*1c60b9acSAndroid Build Coastguard Worker #   define max_insert_length  max_lazy_match
177*1c60b9acSAndroid Build Coastguard Worker     /* Insert new strings in the hash table only if the match length is not
178*1c60b9acSAndroid Build Coastguard Worker      * greater than this length. This saves time but degrades compression.
179*1c60b9acSAndroid Build Coastguard Worker      * max_insert_length is used only for compression levels <= 3.
180*1c60b9acSAndroid Build Coastguard Worker      */
181*1c60b9acSAndroid Build Coastguard Worker 
182*1c60b9acSAndroid Build Coastguard Worker     int level;    /* compression level (1..9) */
183*1c60b9acSAndroid Build Coastguard Worker     int strategy; /* favor or force Huffman coding*/
184*1c60b9acSAndroid Build Coastguard Worker 
185*1c60b9acSAndroid Build Coastguard Worker     uInt good_match;
186*1c60b9acSAndroid Build Coastguard Worker     /* Use a faster search when the previous match is longer than this */
187*1c60b9acSAndroid Build Coastguard Worker 
188*1c60b9acSAndroid Build Coastguard Worker     int nice_match; /* Stop searching when current match exceeds this */
189*1c60b9acSAndroid Build Coastguard Worker 
190*1c60b9acSAndroid Build Coastguard Worker                 /* used by trees.c: */
191*1c60b9acSAndroid Build Coastguard Worker     /* Didn't use ct_data typedef below to supress compiler warning */
192*1c60b9acSAndroid Build Coastguard Worker     struct ct_data_s dyn_ltree[HEAP_SIZE];   /* literal and length tree */
193*1c60b9acSAndroid Build Coastguard Worker     struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
194*1c60b9acSAndroid Build Coastguard Worker     struct ct_data_s bl_tree[2*BL_CODES+1];  /* Huffman tree for bit lengths */
195*1c60b9acSAndroid Build Coastguard Worker 
196*1c60b9acSAndroid Build Coastguard Worker     struct tree_desc_s l_desc;               /* desc. for literal tree */
197*1c60b9acSAndroid Build Coastguard Worker     struct tree_desc_s d_desc;               /* desc. for distance tree */
198*1c60b9acSAndroid Build Coastguard Worker     struct tree_desc_s bl_desc;              /* desc. for bit length tree */
199*1c60b9acSAndroid Build Coastguard Worker 
200*1c60b9acSAndroid Build Coastguard Worker     ush bl_count[MAX_BITS+1];
201*1c60b9acSAndroid Build Coastguard Worker     /* number of codes at each bit length for an optimal tree */
202*1c60b9acSAndroid Build Coastguard Worker 
203*1c60b9acSAndroid Build Coastguard Worker     int heap[2*L_CODES+1];      /* heap used to build the Huffman trees */
204*1c60b9acSAndroid Build Coastguard Worker     int heap_len;               /* number of elements in the heap */
205*1c60b9acSAndroid Build Coastguard Worker     int heap_max;               /* element of largest frequency */
206*1c60b9acSAndroid Build Coastguard Worker     /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
207*1c60b9acSAndroid Build Coastguard Worker      * The same heap array is used to build all trees.
208*1c60b9acSAndroid Build Coastguard Worker      */
209*1c60b9acSAndroid Build Coastguard Worker 
210*1c60b9acSAndroid Build Coastguard Worker     uch depth[2*L_CODES+1];
211*1c60b9acSAndroid Build Coastguard Worker     /* Depth of each subtree used as tie breaker for trees of equal frequency
212*1c60b9acSAndroid Build Coastguard Worker      */
213*1c60b9acSAndroid Build Coastguard Worker 
214*1c60b9acSAndroid Build Coastguard Worker     uchf *l_buf;          /* buffer for literals or lengths */
215*1c60b9acSAndroid Build Coastguard Worker 
216*1c60b9acSAndroid Build Coastguard Worker     uInt  lit_bufsize;
217*1c60b9acSAndroid Build Coastguard Worker     /* Size of match buffer for literals/lengths.  There are 4 reasons for
218*1c60b9acSAndroid Build Coastguard Worker      * limiting lit_bufsize to 64K:
219*1c60b9acSAndroid Build Coastguard Worker      *   - frequencies can be kept in 16 bit counters
220*1c60b9acSAndroid Build Coastguard Worker      *   - if compression is not successful for the first block, all input
221*1c60b9acSAndroid Build Coastguard Worker      *     data is still in the window so we can still emit a stored block even
222*1c60b9acSAndroid Build Coastguard Worker      *     when input comes from standard input.  (This can also be done for
223*1c60b9acSAndroid Build Coastguard Worker      *     all blocks if lit_bufsize is not greater than 32K.)
224*1c60b9acSAndroid Build Coastguard Worker      *   - if compression is not successful for a file smaller than 64K, we can
225*1c60b9acSAndroid Build Coastguard Worker      *     even emit a stored file instead of a stored block (saving 5 bytes).
226*1c60b9acSAndroid Build Coastguard Worker      *     This is applicable only for zip (not gzip or zlib).
227*1c60b9acSAndroid Build Coastguard Worker      *   - creating new Huffman trees less frequently may not provide fast
228*1c60b9acSAndroid Build Coastguard Worker      *     adaptation to changes in the input data statistics. (Take for
229*1c60b9acSAndroid Build Coastguard Worker      *     example a binary file with poorly compressible code followed by
230*1c60b9acSAndroid Build Coastguard Worker      *     a highly compressible string table.) Smaller buffer sizes give
231*1c60b9acSAndroid Build Coastguard Worker      *     fast adaptation but have of course the overhead of transmitting
232*1c60b9acSAndroid Build Coastguard Worker      *     trees more frequently.
233*1c60b9acSAndroid Build Coastguard Worker      *   - I can't count above 4
234*1c60b9acSAndroid Build Coastguard Worker      */
235*1c60b9acSAndroid Build Coastguard Worker 
236*1c60b9acSAndroid Build Coastguard Worker     uInt last_lit;      /* running index in l_buf */
237*1c60b9acSAndroid Build Coastguard Worker 
238*1c60b9acSAndroid Build Coastguard Worker     ushf *d_buf;
239*1c60b9acSAndroid Build Coastguard Worker     /* Buffer for distances. To simplify the code, d_buf and l_buf have
240*1c60b9acSAndroid Build Coastguard Worker      * the same number of elements. To use different lengths, an extra flag
241*1c60b9acSAndroid Build Coastguard Worker      * array would be necessary.
242*1c60b9acSAndroid Build Coastguard Worker      */
243*1c60b9acSAndroid Build Coastguard Worker 
244*1c60b9acSAndroid Build Coastguard Worker     ulg opt_len;        /* bit length of current block with optimal trees */
245*1c60b9acSAndroid Build Coastguard Worker     ulg static_len;     /* bit length of current block with static trees */
246*1c60b9acSAndroid Build Coastguard Worker     uInt matches;       /* number of string matches in current block */
247*1c60b9acSAndroid Build Coastguard Worker     int last_eob_len;   /* bit length of EOB code for last block */
248*1c60b9acSAndroid Build Coastguard Worker 
249*1c60b9acSAndroid Build Coastguard Worker #ifdef DEBUG
250*1c60b9acSAndroid Build Coastguard Worker     ulg compressed_len; /* total bit length of compressed file mod 2^32 */
251*1c60b9acSAndroid Build Coastguard Worker     ulg bits_sent;      /* bit length of compressed data sent mod 2^32 */
252*1c60b9acSAndroid Build Coastguard Worker #endif
253*1c60b9acSAndroid Build Coastguard Worker 
254*1c60b9acSAndroid Build Coastguard Worker     ush bi_buf;
255*1c60b9acSAndroid Build Coastguard Worker     /* Output buffer. bits are inserted starting at the bottom (least
256*1c60b9acSAndroid Build Coastguard Worker      * significant bits).
257*1c60b9acSAndroid Build Coastguard Worker      */
258*1c60b9acSAndroid Build Coastguard Worker     int bi_valid;
259*1c60b9acSAndroid Build Coastguard Worker     /* Number of valid bits in bi_buf.  All bits above the last valid bit
260*1c60b9acSAndroid Build Coastguard Worker      * are always zero.
261*1c60b9acSAndroid Build Coastguard Worker      */
262*1c60b9acSAndroid Build Coastguard Worker 
263*1c60b9acSAndroid Build Coastguard Worker     ulg high_water;
264*1c60b9acSAndroid Build Coastguard Worker     /* High water mark offset in window for initialized bytes -- bytes above
265*1c60b9acSAndroid Build Coastguard Worker      * this are set to zero in order to avoid memory check warnings when
266*1c60b9acSAndroid Build Coastguard Worker      * longest match routines access bytes past the input.  This is then
267*1c60b9acSAndroid Build Coastguard Worker      * updated to the new high water mark.
268*1c60b9acSAndroid Build Coastguard Worker      */
269*1c60b9acSAndroid Build Coastguard Worker 
270*1c60b9acSAndroid Build Coastguard Worker } FAR deflate_state;
271*1c60b9acSAndroid Build Coastguard Worker 
272*1c60b9acSAndroid Build Coastguard Worker /* Output a byte on the stream.
273*1c60b9acSAndroid Build Coastguard Worker  * IN assertion: there is enough room in pending_buf.
274*1c60b9acSAndroid Build Coastguard Worker  */
275*1c60b9acSAndroid Build Coastguard Worker #define put_byte(s, c) {s->pending_buf[s->pending++] = (c);}
276*1c60b9acSAndroid Build Coastguard Worker 
277*1c60b9acSAndroid Build Coastguard Worker 
278*1c60b9acSAndroid Build Coastguard Worker #define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
279*1c60b9acSAndroid Build Coastguard Worker /* Minimum amount of lookahead, except at the end of the input file.
280*1c60b9acSAndroid Build Coastguard Worker  * See deflate.c for comments about the MIN_MATCH+1.
281*1c60b9acSAndroid Build Coastguard Worker  */
282*1c60b9acSAndroid Build Coastguard Worker 
283*1c60b9acSAndroid Build Coastguard Worker #define MAX_DIST(s)  ((s)->w_size-MIN_LOOKAHEAD)
284*1c60b9acSAndroid Build Coastguard Worker /* In order to simplify the code, particularly on 16 bit machines, match
285*1c60b9acSAndroid Build Coastguard Worker  * distances are limited to MAX_DIST instead of WSIZE.
286*1c60b9acSAndroid Build Coastguard Worker  */
287*1c60b9acSAndroid Build Coastguard Worker 
288*1c60b9acSAndroid Build Coastguard Worker #define WIN_INIT MAX_MATCH
289*1c60b9acSAndroid Build Coastguard Worker /* Number of bytes after end of data in window to initialize in order to avoid
290*1c60b9acSAndroid Build Coastguard Worker    memory checker errors from longest match routines */
291*1c60b9acSAndroid Build Coastguard Worker 
292*1c60b9acSAndroid Build Coastguard Worker         /* in trees.c */
293*1c60b9acSAndroid Build Coastguard Worker void ZLIB_INTERNAL _tr_init OF((deflate_state *s));
294*1c60b9acSAndroid Build Coastguard Worker int ZLIB_INTERNAL _tr_tally OF((deflate_state *s, unsigned dist, unsigned lc));
295*1c60b9acSAndroid Build Coastguard Worker void ZLIB_INTERNAL _tr_flush_block OF((deflate_state *s, charf *buf,
296*1c60b9acSAndroid Build Coastguard Worker                         ulg stored_len, int last));
297*1c60b9acSAndroid Build Coastguard Worker void ZLIB_INTERNAL _tr_align OF((deflate_state *s));
298*1c60b9acSAndroid Build Coastguard Worker void ZLIB_INTERNAL _tr_stored_block OF((deflate_state *s, charf *buf,
299*1c60b9acSAndroid Build Coastguard Worker                         ulg stored_len, int last));
300*1c60b9acSAndroid Build Coastguard Worker 
301*1c60b9acSAndroid Build Coastguard Worker #define d_code(dist) \
302*1c60b9acSAndroid Build Coastguard Worker    ((dist) < 256 ? _dist_code[dist] : _dist_code[256+((dist)>>7)])
303*1c60b9acSAndroid Build Coastguard Worker /* Mapping from a distance to a distance code. dist is the distance - 1 and
304*1c60b9acSAndroid Build Coastguard Worker  * must not have side effects. _dist_code[256] and _dist_code[257] are never
305*1c60b9acSAndroid Build Coastguard Worker  * used.
306*1c60b9acSAndroid Build Coastguard Worker  */
307*1c60b9acSAndroid Build Coastguard Worker 
308*1c60b9acSAndroid Build Coastguard Worker #ifndef DEBUG
309*1c60b9acSAndroid Build Coastguard Worker /* Inline versions of _tr_tally for speed: */
310*1c60b9acSAndroid Build Coastguard Worker 
311*1c60b9acSAndroid Build Coastguard Worker #if defined(GEN_TREES_H) || !defined(STDC)
312*1c60b9acSAndroid Build Coastguard Worker   extern uch ZLIB_INTERNAL _length_code[];
313*1c60b9acSAndroid Build Coastguard Worker   extern uch ZLIB_INTERNAL _dist_code[];
314*1c60b9acSAndroid Build Coastguard Worker #else
315*1c60b9acSAndroid Build Coastguard Worker   extern const uch ZLIB_INTERNAL _length_code[];
316*1c60b9acSAndroid Build Coastguard Worker   extern const uch ZLIB_INTERNAL _dist_code[];
317*1c60b9acSAndroid Build Coastguard Worker #endif
318*1c60b9acSAndroid Build Coastguard Worker 
319*1c60b9acSAndroid Build Coastguard Worker # define _tr_tally_lit(s, c, flush) \
320*1c60b9acSAndroid Build Coastguard Worker   { uch cc = (c); \
321*1c60b9acSAndroid Build Coastguard Worker     s->d_buf[s->last_lit] = 0; \
322*1c60b9acSAndroid Build Coastguard Worker     s->l_buf[s->last_lit++] = cc; \
323*1c60b9acSAndroid Build Coastguard Worker     s->dyn_ltree[cc].Freq++; \
324*1c60b9acSAndroid Build Coastguard Worker     flush = (s->last_lit == s->lit_bufsize-1); \
325*1c60b9acSAndroid Build Coastguard Worker    }
326*1c60b9acSAndroid Build Coastguard Worker # define _tr_tally_dist(s, distance, length, flush) \
327*1c60b9acSAndroid Build Coastguard Worker   { uch len = (length); \
328*1c60b9acSAndroid Build Coastguard Worker     ush dist = (distance); \
329*1c60b9acSAndroid Build Coastguard Worker     s->d_buf[s->last_lit] = dist; \
330*1c60b9acSAndroid Build Coastguard Worker     s->l_buf[s->last_lit++] = len; \
331*1c60b9acSAndroid Build Coastguard Worker     dist--; \
332*1c60b9acSAndroid Build Coastguard Worker     s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++; \
333*1c60b9acSAndroid Build Coastguard Worker     s->dyn_dtree[d_code(dist)].Freq++; \
334*1c60b9acSAndroid Build Coastguard Worker     flush = (s->last_lit == s->lit_bufsize-1); \
335*1c60b9acSAndroid Build Coastguard Worker   }
336*1c60b9acSAndroid Build Coastguard Worker #else
337*1c60b9acSAndroid Build Coastguard Worker # define _tr_tally_lit(s, c, flush) flush = _tr_tally(s, 0, c)
338*1c60b9acSAndroid Build Coastguard Worker # define _tr_tally_dist(s, distance, length, flush) \
339*1c60b9acSAndroid Build Coastguard Worker               flush = _tr_tally(s, distance, length)
340*1c60b9acSAndroid Build Coastguard Worker #endif
341*1c60b9acSAndroid Build Coastguard Worker 
342*1c60b9acSAndroid Build Coastguard Worker #endif /* DEFLATE_H */
343