1*1c60b9acSAndroid Build Coastguard Worker# 2*1c60b9acSAndroid Build Coastguard Worker# CMake Toolchain file for crosscompiling on ARM. 3*1c60b9acSAndroid Build Coastguard Worker# 4*1c60b9acSAndroid Build Coastguard Worker# This can be used when running cmake in the following way: 5*1c60b9acSAndroid Build Coastguard Worker# cd build/ 6*1c60b9acSAndroid Build Coastguard Worker# cmake .. -DCMAKE_TOOLCHAIN_FILE=../cross-arm-linux-gnueabihf.cmake 7*1c60b9acSAndroid Build Coastguard Worker# 8*1c60b9acSAndroid Build Coastguard Worker 9*1c60b9acSAndroid Build Coastguard Worker# Target operating system name. 10*1c60b9acSAndroid Build Coastguard Workerset(CMAKE_SYSTEM_NAME Linux) 11*1c60b9acSAndroid Build Coastguard Worker 12*1c60b9acSAndroid Build Coastguard Worker# assumed these are set up on the $PATH 13*1c60b9acSAndroid Build Coastguard Workerset(TC xtensa-esp32-elf) 14*1c60b9acSAndroid Build Coastguard Worker 15*1c60b9acSAndroid Build Coastguard Workerset(CMAKE_C_COMPILER "${TC}-gcc${EXECUTABLE_EXT}") 16*1c60b9acSAndroid Build Coastguard Workerset(CMAKE_AR "${TC}-ar${EXECUTABLE_EXT}") 17*1c60b9acSAndroid Build Coastguard Workerset(CMAKE_RANLIB "${TC}-ranlib${EXECUTABLE_EXT}") 18*1c60b9acSAndroid Build Coastguard Workerset(CMAKE_LINKER "${TC}-ld${EXECUTABLE_EXT}") 19*1c60b9acSAndroid Build Coastguard Worker 20*1c60b9acSAndroid Build Coastguard Worker# 21*1c60b9acSAndroid Build Coastguard Worker# Different build system distros set release optimization level to different 22*1c60b9acSAndroid Build Coastguard Worker# things according to their local policy, eg, Fedora is -O2 and Ubuntu is -O3 23*1c60b9acSAndroid Build Coastguard Worker# here. Actually the build system's local policy is completely unrelated to 24*1c60b9acSAndroid Build Coastguard Worker# our desire for cross-build release optimization policy for code built to run 25*1c60b9acSAndroid Build Coastguard Worker# on a completely different target than the build system itself. 26*1c60b9acSAndroid Build Coastguard Worker# 27*1c60b9acSAndroid Build Coastguard Worker# Since this goes last on the compiler commandline we have to override it to a 28*1c60b9acSAndroid Build Coastguard Worker# sane value for cross-build here. Notice some gcc versions enable broken 29*1c60b9acSAndroid Build Coastguard Worker# optimizations with -O3. 30*1c60b9acSAndroid Build Coastguard Worker# 31*1c60b9acSAndroid Build Coastguard Workerif (CMAKE_BUILD_TYPE MATCHES RELEASE OR CMAKE_BUILD_TYPE MATCHES Release OR CMAKE_BUILD_TYPE MATCHES release) 32*1c60b9acSAndroid Build Coastguard Worker set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -O2") 33*1c60b9acSAndroid Build Coastguard Worker set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O2") 34*1c60b9acSAndroid Build Coastguard Workerendif() 35*1c60b9acSAndroid Build Coastguard Worker 36*1c60b9acSAndroid Build Coastguard WorkerSET(CMAKE_C_FLAGS "-nostdlib -Wall -Werror \ 37*1c60b9acSAndroid Build Coastguard Worker -I${BUILD_DIR_BASE}/include \ 38*1c60b9acSAndroid Build Coastguard Worker -I${IDF_PATH}/components/newlib/platform_include \ 39*1c60b9acSAndroid Build Coastguard Worker -I${IDF_PATH}/components/mdns/include \ 40*1c60b9acSAndroid Build Coastguard Worker -I${IDF_PATH}/components/heap/include \ 41*1c60b9acSAndroid Build Coastguard Worker -I${IDF_PATH}/components/driver/include \ 42*1c60b9acSAndroid Build Coastguard Worker -I${IDF_PATH}/components/spi_flash/include \ 43*1c60b9acSAndroid Build Coastguard Worker -I${IDF_PATH}/components/nvs_flash/include \ 44*1c60b9acSAndroid Build Coastguard Worker -I${IDF_PATH}/components/tcpip_adapter/include \ 45*1c60b9acSAndroid Build Coastguard Worker -I${IDF_PATH}/components/lwip/include/lwip/posix \ 46*1c60b9acSAndroid Build Coastguard Worker -I${IDF_PATH}/components/lwip/include/lwip \ 47*1c60b9acSAndroid Build Coastguard Worker -I${IDF_PATH}/components/lwip/include/lwip/port \ 48*1c60b9acSAndroid Build Coastguard Worker -I${IDF_PATH}/components/esp32/include/ \ 49*1c60b9acSAndroid Build Coastguard Worker -I${IDF_PATH}/components/bootloader_support/include/ \ 50*1c60b9acSAndroid Build Coastguard Worker -I${IDF_PATH}/components/app_update/include/ \ 51*1c60b9acSAndroid Build Coastguard Worker -I$(IDF_PATH)/components/soc/esp32/include/ \ 52*1c60b9acSAndroid Build Coastguard Worker -I$(IDF_PATH)/components/soc/include/ \ 53*1c60b9acSAndroid Build Coastguard Worker -I$(IDF_PATH)/components/vfs/include/ \ 54*1c60b9acSAndroid Build Coastguard Worker ${LWS_C_FLAGS} -Os \ 55*1c60b9acSAndroid Build Coastguard Worker -I${IDF_PATH}/components/nvs_flash/test_nvs_host \ 56*1c60b9acSAndroid Build Coastguard Worker -I${IDF_PATH}/components/freertos/include" CACHE STRING "" FORCE) 57*1c60b9acSAndroid Build Coastguard Worker 58*1c60b9acSAndroid Build Coastguard Worker# Where to look for the target environment. (More paths can be added here) 59*1c60b9acSAndroid Build Coastguard Workerset(CMAKE_FIND_ROOT_PATH "${CROSS_PATH}") 60*1c60b9acSAndroid Build Coastguard Worker 61*1c60b9acSAndroid Build Coastguard Worker# Adjust the default behavior of the FIND_XXX() commands: 62*1c60b9acSAndroid Build Coastguard Worker# search programs in the host environment only. 63*1c60b9acSAndroid Build Coastguard Workerset(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) 64*1c60b9acSAndroid Build Coastguard Worker 65*1c60b9acSAndroid Build Coastguard Worker# Search headers and libraries in the target environment only. 66*1c60b9acSAndroid Build Coastguard Workerset(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) 67*1c60b9acSAndroid Build Coastguard Workerset(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) 68*1c60b9acSAndroid Build Coastguard Worker 69