xref: /aosp_15_r20/external/libvpx/vpx_scale/yv12config.h (revision fb1b10ab9aebc7c7068eedab379b749d7e3900be)
1*fb1b10abSAndroid Build Coastguard Worker /*
2*fb1b10abSAndroid Build Coastguard Worker  *  Copyright (c) 2010 The WebM project authors. All Rights Reserved.
3*fb1b10abSAndroid Build Coastguard Worker  *
4*fb1b10abSAndroid Build Coastguard Worker  *  Use of this source code is governed by a BSD-style license
5*fb1b10abSAndroid Build Coastguard Worker  *  that can be found in the LICENSE file in the root of the source
6*fb1b10abSAndroid Build Coastguard Worker  *  tree. An additional intellectual property rights grant can be found
7*fb1b10abSAndroid Build Coastguard Worker  *  in the file PATENTS.  All contributing project authors may
8*fb1b10abSAndroid Build Coastguard Worker  *  be found in the AUTHORS file in the root of the source tree.
9*fb1b10abSAndroid Build Coastguard Worker  */
10*fb1b10abSAndroid Build Coastguard Worker 
11*fb1b10abSAndroid Build Coastguard Worker #ifndef VPX_VPX_SCALE_YV12CONFIG_H_
12*fb1b10abSAndroid Build Coastguard Worker #define VPX_VPX_SCALE_YV12CONFIG_H_
13*fb1b10abSAndroid Build Coastguard Worker 
14*fb1b10abSAndroid Build Coastguard Worker #ifdef __cplusplus
15*fb1b10abSAndroid Build Coastguard Worker extern "C" {
16*fb1b10abSAndroid Build Coastguard Worker #endif
17*fb1b10abSAndroid Build Coastguard Worker 
18*fb1b10abSAndroid Build Coastguard Worker #include "./vpx_config.h"
19*fb1b10abSAndroid Build Coastguard Worker #include "vpx/vpx_codec.h"
20*fb1b10abSAndroid Build Coastguard Worker #include "vpx/vpx_frame_buffer.h"
21*fb1b10abSAndroid Build Coastguard Worker #include "vpx/vpx_integer.h"
22*fb1b10abSAndroid Build Coastguard Worker 
23*fb1b10abSAndroid Build Coastguard Worker #define VP8BORDERINPIXELS 32
24*fb1b10abSAndroid Build Coastguard Worker #define VP9INNERBORDERINPIXELS 96
25*fb1b10abSAndroid Build Coastguard Worker #define VP9_INTERP_EXTEND 4
26*fb1b10abSAndroid Build Coastguard Worker #define VP9_ENC_BORDER_IN_PIXELS 160
27*fb1b10abSAndroid Build Coastguard Worker #define VP9_DEC_BORDER_IN_PIXELS 32
28*fb1b10abSAndroid Build Coastguard Worker 
29*fb1b10abSAndroid Build Coastguard Worker typedef struct yv12_buffer_config {
30*fb1b10abSAndroid Build Coastguard Worker   int y_width;
31*fb1b10abSAndroid Build Coastguard Worker   int y_height;
32*fb1b10abSAndroid Build Coastguard Worker   int y_crop_width;
33*fb1b10abSAndroid Build Coastguard Worker   int y_crop_height;
34*fb1b10abSAndroid Build Coastguard Worker   int y_stride;
35*fb1b10abSAndroid Build Coastguard Worker 
36*fb1b10abSAndroid Build Coastguard Worker   int uv_width;
37*fb1b10abSAndroid Build Coastguard Worker   int uv_height;
38*fb1b10abSAndroid Build Coastguard Worker   int uv_crop_width;
39*fb1b10abSAndroid Build Coastguard Worker   int uv_crop_height;
40*fb1b10abSAndroid Build Coastguard Worker   int uv_stride;
41*fb1b10abSAndroid Build Coastguard Worker 
42*fb1b10abSAndroid Build Coastguard Worker   int alpha_width;
43*fb1b10abSAndroid Build Coastguard Worker   int alpha_height;
44*fb1b10abSAndroid Build Coastguard Worker   int alpha_stride;
45*fb1b10abSAndroid Build Coastguard Worker 
46*fb1b10abSAndroid Build Coastguard Worker   uint8_t *y_buffer;
47*fb1b10abSAndroid Build Coastguard Worker   uint8_t *u_buffer;
48*fb1b10abSAndroid Build Coastguard Worker   uint8_t *v_buffer;
49*fb1b10abSAndroid Build Coastguard Worker   uint8_t *alpha_buffer;
50*fb1b10abSAndroid Build Coastguard Worker 
51*fb1b10abSAndroid Build Coastguard Worker   uint8_t *buffer_alloc;
52*fb1b10abSAndroid Build Coastguard Worker   size_t buffer_alloc_sz;
53*fb1b10abSAndroid Build Coastguard Worker   int border;
54*fb1b10abSAndroid Build Coastguard Worker   size_t frame_size;
55*fb1b10abSAndroid Build Coastguard Worker   int subsampling_x;
56*fb1b10abSAndroid Build Coastguard Worker   int subsampling_y;
57*fb1b10abSAndroid Build Coastguard Worker   unsigned int bit_depth;
58*fb1b10abSAndroid Build Coastguard Worker   vpx_color_space_t color_space;
59*fb1b10abSAndroid Build Coastguard Worker   vpx_color_range_t color_range;
60*fb1b10abSAndroid Build Coastguard Worker   int render_width;
61*fb1b10abSAndroid Build Coastguard Worker   int render_height;
62*fb1b10abSAndroid Build Coastguard Worker 
63*fb1b10abSAndroid Build Coastguard Worker   int corrupted;
64*fb1b10abSAndroid Build Coastguard Worker   int flags;
65*fb1b10abSAndroid Build Coastguard Worker } YV12_BUFFER_CONFIG;
66*fb1b10abSAndroid Build Coastguard Worker 
67*fb1b10abSAndroid Build Coastguard Worker #define YV12_FLAG_HIGHBITDEPTH 8
68*fb1b10abSAndroid Build Coastguard Worker 
69*fb1b10abSAndroid Build Coastguard Worker int vp8_yv12_alloc_frame_buffer(YV12_BUFFER_CONFIG *ybf, int width, int height,
70*fb1b10abSAndroid Build Coastguard Worker                                 int border);
71*fb1b10abSAndroid Build Coastguard Worker int vp8_yv12_realloc_frame_buffer(YV12_BUFFER_CONFIG *ybf, int width,
72*fb1b10abSAndroid Build Coastguard Worker                                   int height, int border);
73*fb1b10abSAndroid Build Coastguard Worker int vp8_yv12_de_alloc_frame_buffer(YV12_BUFFER_CONFIG *ybf);
74*fb1b10abSAndroid Build Coastguard Worker 
75*fb1b10abSAndroid Build Coastguard Worker int vpx_alloc_frame_buffer(YV12_BUFFER_CONFIG *ybf, int width, int height,
76*fb1b10abSAndroid Build Coastguard Worker                            int ss_x, int ss_y,
77*fb1b10abSAndroid Build Coastguard Worker #if CONFIG_VP9_HIGHBITDEPTH
78*fb1b10abSAndroid Build Coastguard Worker                            int use_highbitdepth,
79*fb1b10abSAndroid Build Coastguard Worker #endif
80*fb1b10abSAndroid Build Coastguard Worker                            int border, int byte_alignment);
81*fb1b10abSAndroid Build Coastguard Worker 
82*fb1b10abSAndroid Build Coastguard Worker // Updates the yv12 buffer config with the frame buffer. |byte_alignment| must
83*fb1b10abSAndroid Build Coastguard Worker // be a power of 2, from 32 to 1024. 0 sets legacy alignment. If cb is not
84*fb1b10abSAndroid Build Coastguard Worker // NULL, then libvpx is using the frame buffer callbacks to handle memory.
85*fb1b10abSAndroid Build Coastguard Worker // If cb is not NULL, libvpx will call cb with minimum size in bytes needed
86*fb1b10abSAndroid Build Coastguard Worker // to decode the current frame. If cb is NULL, libvpx will allocate memory
87*fb1b10abSAndroid Build Coastguard Worker // internally to decode the current frame. Returns 0 on success. Returns < 0
88*fb1b10abSAndroid Build Coastguard Worker // on failure.
89*fb1b10abSAndroid Build Coastguard Worker int vpx_realloc_frame_buffer(YV12_BUFFER_CONFIG *ybf, int width, int height,
90*fb1b10abSAndroid Build Coastguard Worker                              int ss_x, int ss_y,
91*fb1b10abSAndroid Build Coastguard Worker #if CONFIG_VP9_HIGHBITDEPTH
92*fb1b10abSAndroid Build Coastguard Worker                              int use_highbitdepth,
93*fb1b10abSAndroid Build Coastguard Worker #endif
94*fb1b10abSAndroid Build Coastguard Worker                              int border, int byte_alignment,
95*fb1b10abSAndroid Build Coastguard Worker                              vpx_codec_frame_buffer_t *fb,
96*fb1b10abSAndroid Build Coastguard Worker                              vpx_get_frame_buffer_cb_fn_t cb, void *cb_priv);
97*fb1b10abSAndroid Build Coastguard Worker int vpx_free_frame_buffer(YV12_BUFFER_CONFIG *ybf);
98*fb1b10abSAndroid Build Coastguard Worker 
99*fb1b10abSAndroid Build Coastguard Worker #ifdef __cplusplus
100*fb1b10abSAndroid Build Coastguard Worker }
101*fb1b10abSAndroid Build Coastguard Worker #endif
102*fb1b10abSAndroid Build Coastguard Worker 
103*fb1b10abSAndroid Build Coastguard Worker #endif  // VPX_VPX_SCALE_YV12CONFIG_H_
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