xref: /aosp_15_r20/external/libvpx/vpx_dsp/inv_txfm.h (revision fb1b10ab9aebc7c7068eedab379b749d7e3900be)
1*fb1b10abSAndroid Build Coastguard Worker /*
2*fb1b10abSAndroid Build Coastguard Worker  *  Copyright (c) 2010 The WebM project authors. All Rights Reserved.
3*fb1b10abSAndroid Build Coastguard Worker  *
4*fb1b10abSAndroid Build Coastguard Worker  *  Use of this source code is governed by a BSD-style license
5*fb1b10abSAndroid Build Coastguard Worker  *  that can be found in the LICENSE file in the root of the source
6*fb1b10abSAndroid Build Coastguard Worker  *  tree. An additional intellectual property rights grant can be found
7*fb1b10abSAndroid Build Coastguard Worker  *  in the file PATENTS.  All contributing project authors may
8*fb1b10abSAndroid Build Coastguard Worker  *  be found in the AUTHORS file in the root of the source tree.
9*fb1b10abSAndroid Build Coastguard Worker  */
10*fb1b10abSAndroid Build Coastguard Worker 
11*fb1b10abSAndroid Build Coastguard Worker #ifndef VPX_VPX_DSP_INV_TXFM_H_
12*fb1b10abSAndroid Build Coastguard Worker #define VPX_VPX_DSP_INV_TXFM_H_
13*fb1b10abSAndroid Build Coastguard Worker 
14*fb1b10abSAndroid Build Coastguard Worker #include <assert.h>
15*fb1b10abSAndroid Build Coastguard Worker 
16*fb1b10abSAndroid Build Coastguard Worker #include "./vpx_config.h"
17*fb1b10abSAndroid Build Coastguard Worker #include "vpx_dsp/txfm_common.h"
18*fb1b10abSAndroid Build Coastguard Worker #include "vpx_ports/mem.h"
19*fb1b10abSAndroid Build Coastguard Worker 
20*fb1b10abSAndroid Build Coastguard Worker #ifdef __cplusplus
21*fb1b10abSAndroid Build Coastguard Worker extern "C" {
22*fb1b10abSAndroid Build Coastguard Worker #endif
23*fb1b10abSAndroid Build Coastguard Worker 
check_range(tran_high_t input)24*fb1b10abSAndroid Build Coastguard Worker static INLINE tran_high_t check_range(tran_high_t input) {
25*fb1b10abSAndroid Build Coastguard Worker #if CONFIG_COEFFICIENT_RANGE_CHECKING
26*fb1b10abSAndroid Build Coastguard Worker   // For valid VP9 input streams, intermediate stage coefficients should always
27*fb1b10abSAndroid Build Coastguard Worker   // stay within the range of a signed 16 bit integer. Coefficients can go out
28*fb1b10abSAndroid Build Coastguard Worker   // of this range for invalid/corrupt VP9 streams. However, strictly checking
29*fb1b10abSAndroid Build Coastguard Worker   // this range for every intermediate coefficient can burdensome for a decoder,
30*fb1b10abSAndroid Build Coastguard Worker   // therefore the following assertion is only enabled when configured with
31*fb1b10abSAndroid Build Coastguard Worker   // --enable-coefficient-range-checking.
32*fb1b10abSAndroid Build Coastguard Worker   assert(INT16_MIN <= input);
33*fb1b10abSAndroid Build Coastguard Worker   assert(input <= INT16_MAX);
34*fb1b10abSAndroid Build Coastguard Worker #endif  // CONFIG_COEFFICIENT_RANGE_CHECKING
35*fb1b10abSAndroid Build Coastguard Worker   return input;
36*fb1b10abSAndroid Build Coastguard Worker }
37*fb1b10abSAndroid Build Coastguard Worker 
dct_const_round_shift(tran_high_t input)38*fb1b10abSAndroid Build Coastguard Worker static INLINE tran_high_t dct_const_round_shift(tran_high_t input) {
39*fb1b10abSAndroid Build Coastguard Worker   tran_high_t rv = ROUND_POWER_OF_TWO(input, DCT_CONST_BITS);
40*fb1b10abSAndroid Build Coastguard Worker   return (tran_high_t)rv;
41*fb1b10abSAndroid Build Coastguard Worker }
42*fb1b10abSAndroid Build Coastguard Worker 
43*fb1b10abSAndroid Build Coastguard Worker #if CONFIG_VP9_HIGHBITDEPTH
highbd_check_range(tran_high_t input,int bd)44*fb1b10abSAndroid Build Coastguard Worker static INLINE tran_high_t highbd_check_range(tran_high_t input, int bd) {
45*fb1b10abSAndroid Build Coastguard Worker #if CONFIG_COEFFICIENT_RANGE_CHECKING
46*fb1b10abSAndroid Build Coastguard Worker   // For valid highbitdepth VP9 streams, intermediate stage coefficients will
47*fb1b10abSAndroid Build Coastguard Worker   // stay within the ranges:
48*fb1b10abSAndroid Build Coastguard Worker   // - 8 bit: signed 16 bit integer
49*fb1b10abSAndroid Build Coastguard Worker   // - 10 bit: signed 18 bit integer
50*fb1b10abSAndroid Build Coastguard Worker   // - 12 bit: signed 20 bit integer
51*fb1b10abSAndroid Build Coastguard Worker   const int32_t int_max = (1 << (7 + bd)) - 1;
52*fb1b10abSAndroid Build Coastguard Worker   const int32_t int_min = -int_max - 1;
53*fb1b10abSAndroid Build Coastguard Worker   assert(int_min <= input);
54*fb1b10abSAndroid Build Coastguard Worker   assert(input <= int_max);
55*fb1b10abSAndroid Build Coastguard Worker   (void)int_min;
56*fb1b10abSAndroid Build Coastguard Worker #endif  // CONFIG_COEFFICIENT_RANGE_CHECKING
57*fb1b10abSAndroid Build Coastguard Worker   (void)bd;
58*fb1b10abSAndroid Build Coastguard Worker   return input;
59*fb1b10abSAndroid Build Coastguard Worker }
60*fb1b10abSAndroid Build Coastguard Worker #endif  // CONFIG_VP9_HIGHBITDEPTH
61*fb1b10abSAndroid Build Coastguard Worker 
62*fb1b10abSAndroid Build Coastguard Worker #if CONFIG_EMULATE_HARDWARE
63*fb1b10abSAndroid Build Coastguard Worker // When CONFIG_EMULATE_HARDWARE is 1 the transform performs a
64*fb1b10abSAndroid Build Coastguard Worker // non-normative method to handle overflows. A stream that causes
65*fb1b10abSAndroid Build Coastguard Worker // overflows  in the inverse transform is considered invalid in VP9,
66*fb1b10abSAndroid Build Coastguard Worker // and a hardware implementer is free to choose any reasonable
67*fb1b10abSAndroid Build Coastguard Worker // method to handle overflows. However to aid in hardware
68*fb1b10abSAndroid Build Coastguard Worker // verification they can use a specific implementation of the
69*fb1b10abSAndroid Build Coastguard Worker // WRAPLOW() macro below that is identical to their intended
70*fb1b10abSAndroid Build Coastguard Worker // hardware implementation (and also use configure options to trigger
71*fb1b10abSAndroid Build Coastguard Worker // the C-implementation of the transform).
72*fb1b10abSAndroid Build Coastguard Worker //
73*fb1b10abSAndroid Build Coastguard Worker // The particular WRAPLOW implementation below performs strict
74*fb1b10abSAndroid Build Coastguard Worker // overflow wrapping to match common hardware implementations.
75*fb1b10abSAndroid Build Coastguard Worker // bd of 8 uses trans_low with 16bits, need to remove 16bits
76*fb1b10abSAndroid Build Coastguard Worker // bd of 10 uses trans_low with 18bits, need to remove 14bits
77*fb1b10abSAndroid Build Coastguard Worker // bd of 12 uses trans_low with 20bits, need to remove 12bits
78*fb1b10abSAndroid Build Coastguard Worker // bd of x uses trans_low with 8+x bits, need to remove 24-x bits
79*fb1b10abSAndroid Build Coastguard Worker #define WRAPLOW(x) ((((int32_t)check_range(x)) << 16) >> 16)
80*fb1b10abSAndroid Build Coastguard Worker #if CONFIG_VP9_HIGHBITDEPTH
81*fb1b10abSAndroid Build Coastguard Worker #define HIGHBD_WRAPLOW(x, bd) \
82*fb1b10abSAndroid Build Coastguard Worker   ((((int32_t)highbd_check_range((x), bd)) << (24 - bd)) >> (24 - bd))
83*fb1b10abSAndroid Build Coastguard Worker #endif  // CONFIG_VP9_HIGHBITDEPTH
84*fb1b10abSAndroid Build Coastguard Worker 
85*fb1b10abSAndroid Build Coastguard Worker #else  // CONFIG_EMULATE_HARDWARE
86*fb1b10abSAndroid Build Coastguard Worker 
87*fb1b10abSAndroid Build Coastguard Worker #define WRAPLOW(x) ((int32_t)check_range(x))
88*fb1b10abSAndroid Build Coastguard Worker #if CONFIG_VP9_HIGHBITDEPTH
89*fb1b10abSAndroid Build Coastguard Worker #define HIGHBD_WRAPLOW(x, bd) ((int32_t)highbd_check_range((x), bd))
90*fb1b10abSAndroid Build Coastguard Worker #endif  // CONFIG_VP9_HIGHBITDEPTH
91*fb1b10abSAndroid Build Coastguard Worker #endif  // CONFIG_EMULATE_HARDWARE
92*fb1b10abSAndroid Build Coastguard Worker 
93*fb1b10abSAndroid Build Coastguard Worker void idct4_c(const tran_low_t *input, tran_low_t *output);
94*fb1b10abSAndroid Build Coastguard Worker void idct8_c(const tran_low_t *input, tran_low_t *output);
95*fb1b10abSAndroid Build Coastguard Worker void idct16_c(const tran_low_t *input, tran_low_t *output);
96*fb1b10abSAndroid Build Coastguard Worker void idct32_c(const tran_low_t *input, tran_low_t *output);
97*fb1b10abSAndroid Build Coastguard Worker void iadst4_c(const tran_low_t *input, tran_low_t *output);
98*fb1b10abSAndroid Build Coastguard Worker void iadst8_c(const tran_low_t *input, tran_low_t *output);
99*fb1b10abSAndroid Build Coastguard Worker void iadst16_c(const tran_low_t *input, tran_low_t *output);
100*fb1b10abSAndroid Build Coastguard Worker 
101*fb1b10abSAndroid Build Coastguard Worker #if CONFIG_VP9_HIGHBITDEPTH
102*fb1b10abSAndroid Build Coastguard Worker void vpx_highbd_idct4_c(const tran_low_t *input, tran_low_t *output, int bd);
103*fb1b10abSAndroid Build Coastguard Worker void vpx_highbd_idct8_c(const tran_low_t *input, tran_low_t *output, int bd);
104*fb1b10abSAndroid Build Coastguard Worker void vpx_highbd_idct16_c(const tran_low_t *input, tran_low_t *output, int bd);
105*fb1b10abSAndroid Build Coastguard Worker 
106*fb1b10abSAndroid Build Coastguard Worker void vpx_highbd_iadst4_c(const tran_low_t *input, tran_low_t *output, int bd);
107*fb1b10abSAndroid Build Coastguard Worker void vpx_highbd_iadst8_c(const tran_low_t *input, tran_low_t *output, int bd);
108*fb1b10abSAndroid Build Coastguard Worker void vpx_highbd_iadst16_c(const tran_low_t *input, tran_low_t *output, int bd);
109*fb1b10abSAndroid Build Coastguard Worker 
highbd_clip_pixel_add(uint16_t dest,tran_high_t trans,int bd)110*fb1b10abSAndroid Build Coastguard Worker static INLINE uint16_t highbd_clip_pixel_add(uint16_t dest, tran_high_t trans,
111*fb1b10abSAndroid Build Coastguard Worker                                              int bd) {
112*fb1b10abSAndroid Build Coastguard Worker   trans = HIGHBD_WRAPLOW(trans, bd);
113*fb1b10abSAndroid Build Coastguard Worker   return clip_pixel_highbd(dest + (int)trans, bd);
114*fb1b10abSAndroid Build Coastguard Worker }
115*fb1b10abSAndroid Build Coastguard Worker #endif
116*fb1b10abSAndroid Build Coastguard Worker 
clip_pixel_add(uint8_t dest,tran_high_t trans)117*fb1b10abSAndroid Build Coastguard Worker static INLINE uint8_t clip_pixel_add(uint8_t dest, tran_high_t trans) {
118*fb1b10abSAndroid Build Coastguard Worker   trans = WRAPLOW(trans);
119*fb1b10abSAndroid Build Coastguard Worker   return clip_pixel(dest + (int)trans);
120*fb1b10abSAndroid Build Coastguard Worker }
121*fb1b10abSAndroid Build Coastguard Worker #ifdef __cplusplus
122*fb1b10abSAndroid Build Coastguard Worker }  // extern "C"
123*fb1b10abSAndroid Build Coastguard Worker #endif
124*fb1b10abSAndroid Build Coastguard Worker 
125*fb1b10abSAndroid Build Coastguard Worker #endif  // VPX_VPX_DSP_INV_TXFM_H_
126