xref: /aosp_15_r20/external/libvpx/vpx/vpx_frame_buffer.h (revision fb1b10ab9aebc7c7068eedab379b749d7e3900be)
1*fb1b10abSAndroid Build Coastguard Worker /*
2*fb1b10abSAndroid Build Coastguard Worker  *  Copyright (c) 2014 The WebM project authors. All Rights Reserved.
3*fb1b10abSAndroid Build Coastguard Worker  *
4*fb1b10abSAndroid Build Coastguard Worker  *  Use of this source code is governed by a BSD-style license
5*fb1b10abSAndroid Build Coastguard Worker  *  that can be found in the LICENSE file in the root of the source
6*fb1b10abSAndroid Build Coastguard Worker  *  tree. An additional intellectual property rights grant can be found
7*fb1b10abSAndroid Build Coastguard Worker  *  in the file PATENTS.  All contributing project authors may
8*fb1b10abSAndroid Build Coastguard Worker  *  be found in the AUTHORS file in the root of the source tree.
9*fb1b10abSAndroid Build Coastguard Worker  */
10*fb1b10abSAndroid Build Coastguard Worker 
11*fb1b10abSAndroid Build Coastguard Worker #ifndef VPX_VPX_VPX_FRAME_BUFFER_H_
12*fb1b10abSAndroid Build Coastguard Worker #define VPX_VPX_VPX_FRAME_BUFFER_H_
13*fb1b10abSAndroid Build Coastguard Worker 
14*fb1b10abSAndroid Build Coastguard Worker /*!\file
15*fb1b10abSAndroid Build Coastguard Worker  * \brief Describes the decoder external frame buffer interface.
16*fb1b10abSAndroid Build Coastguard Worker  */
17*fb1b10abSAndroid Build Coastguard Worker 
18*fb1b10abSAndroid Build Coastguard Worker #ifdef __cplusplus
19*fb1b10abSAndroid Build Coastguard Worker extern "C" {
20*fb1b10abSAndroid Build Coastguard Worker #endif
21*fb1b10abSAndroid Build Coastguard Worker 
22*fb1b10abSAndroid Build Coastguard Worker #include "./vpx_integer.h"
23*fb1b10abSAndroid Build Coastguard Worker 
24*fb1b10abSAndroid Build Coastguard Worker /*!\brief The maximum number of work buffers used by libvpx.
25*fb1b10abSAndroid Build Coastguard Worker  *  Support maximum 4 threads to decode video in parallel.
26*fb1b10abSAndroid Build Coastguard Worker  *  Each thread will use one work buffer.
27*fb1b10abSAndroid Build Coastguard Worker  * TODO(hkuang): Add support to set number of worker threads dynamically.
28*fb1b10abSAndroid Build Coastguard Worker  */
29*fb1b10abSAndroid Build Coastguard Worker #define VPX_MAXIMUM_WORK_BUFFERS 8
30*fb1b10abSAndroid Build Coastguard Worker 
31*fb1b10abSAndroid Build Coastguard Worker /*!\brief The maximum number of reference buffers that a VP9 encoder may use.
32*fb1b10abSAndroid Build Coastguard Worker  */
33*fb1b10abSAndroid Build Coastguard Worker #define VP9_MAXIMUM_REF_BUFFERS 8
34*fb1b10abSAndroid Build Coastguard Worker 
35*fb1b10abSAndroid Build Coastguard Worker /*!\brief External frame buffer
36*fb1b10abSAndroid Build Coastguard Worker  *
37*fb1b10abSAndroid Build Coastguard Worker  * This structure holds allocated frame buffers used by the decoder.
38*fb1b10abSAndroid Build Coastguard Worker  */
39*fb1b10abSAndroid Build Coastguard Worker typedef struct vpx_codec_frame_buffer {
40*fb1b10abSAndroid Build Coastguard Worker   uint8_t *data; /**< Pointer to the data buffer */
41*fb1b10abSAndroid Build Coastguard Worker   size_t size;   /**< Size of data in bytes */
42*fb1b10abSAndroid Build Coastguard Worker   void *priv;    /**< Frame's private data */
43*fb1b10abSAndroid Build Coastguard Worker } vpx_codec_frame_buffer_t;
44*fb1b10abSAndroid Build Coastguard Worker 
45*fb1b10abSAndroid Build Coastguard Worker /*!\brief get frame buffer callback prototype
46*fb1b10abSAndroid Build Coastguard Worker  *
47*fb1b10abSAndroid Build Coastguard Worker  * This callback is invoked by the decoder to retrieve data for the frame
48*fb1b10abSAndroid Build Coastguard Worker  * buffer in order for the decode call to complete. The callback must
49*fb1b10abSAndroid Build Coastguard Worker  * allocate at least min_size in bytes and assign it to fb->data. The callback
50*fb1b10abSAndroid Build Coastguard Worker  * must zero out all the data allocated. Then the callback must set fb->size
51*fb1b10abSAndroid Build Coastguard Worker  * to the allocated size. The application does not need to align the allocated
52*fb1b10abSAndroid Build Coastguard Worker  * data. The callback is triggered when the decoder needs a frame buffer to
53*fb1b10abSAndroid Build Coastguard Worker  * decode a compressed image into. This function may be called more than once
54*fb1b10abSAndroid Build Coastguard Worker  * for every call to vpx_codec_decode. The application may set fb->priv to
55*fb1b10abSAndroid Build Coastguard Worker  * some data which will be passed back in the vpx_image_t and the release
56*fb1b10abSAndroid Build Coastguard Worker  * function call. |fb| is guaranteed to not be NULL. On success the callback
57*fb1b10abSAndroid Build Coastguard Worker  * must return 0. Any failure the callback must return a value less than 0.
58*fb1b10abSAndroid Build Coastguard Worker  *
59*fb1b10abSAndroid Build Coastguard Worker  * \param[in] priv         Callback's private data
60*fb1b10abSAndroid Build Coastguard Worker  * \param[in] min_size     Size in bytes needed by the buffer
61*fb1b10abSAndroid Build Coastguard Worker  * \param[in,out] fb       Pointer to vpx_codec_frame_buffer_t
62*fb1b10abSAndroid Build Coastguard Worker  */
63*fb1b10abSAndroid Build Coastguard Worker typedef int (*vpx_get_frame_buffer_cb_fn_t)(void *priv, size_t min_size,
64*fb1b10abSAndroid Build Coastguard Worker                                             vpx_codec_frame_buffer_t *fb);
65*fb1b10abSAndroid Build Coastguard Worker 
66*fb1b10abSAndroid Build Coastguard Worker /*!\brief release frame buffer callback prototype
67*fb1b10abSAndroid Build Coastguard Worker  *
68*fb1b10abSAndroid Build Coastguard Worker  * This callback is invoked by the decoder when the frame buffer is not
69*fb1b10abSAndroid Build Coastguard Worker  * referenced by any other buffers. |fb| is guaranteed to not be NULL. On
70*fb1b10abSAndroid Build Coastguard Worker  * success the callback must return 0. Any failure the callback must return
71*fb1b10abSAndroid Build Coastguard Worker  * a value less than 0.
72*fb1b10abSAndroid Build Coastguard Worker  *
73*fb1b10abSAndroid Build Coastguard Worker  * \param[in] priv         Callback's private data
74*fb1b10abSAndroid Build Coastguard Worker  * \param[in] fb           Pointer to vpx_codec_frame_buffer_t
75*fb1b10abSAndroid Build Coastguard Worker  */
76*fb1b10abSAndroid Build Coastguard Worker typedef int (*vpx_release_frame_buffer_cb_fn_t)(void *priv,
77*fb1b10abSAndroid Build Coastguard Worker                                                 vpx_codec_frame_buffer_t *fb);
78*fb1b10abSAndroid Build Coastguard Worker 
79*fb1b10abSAndroid Build Coastguard Worker #ifdef __cplusplus
80*fb1b10abSAndroid Build Coastguard Worker }  // extern "C"
81*fb1b10abSAndroid Build Coastguard Worker #endif
82*fb1b10abSAndroid Build Coastguard Worker 
83*fb1b10abSAndroid Build Coastguard Worker #endif  // VPX_VPX_VPX_FRAME_BUFFER_H_
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