1*fb1b10abSAndroid Build Coastguard Worker /* 2*fb1b10abSAndroid Build Coastguard Worker * Copyright (c) 2015 The WebM project authors. All Rights Reserved. 3*fb1b10abSAndroid Build Coastguard Worker * 4*fb1b10abSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license 5*fb1b10abSAndroid Build Coastguard Worker * that can be found in the LICENSE file in the root of the source 6*fb1b10abSAndroid Build Coastguard Worker * tree. An additional intellectual property rights grant can be found 7*fb1b10abSAndroid Build Coastguard Worker * in the file PATENTS. All contributing project authors may 8*fb1b10abSAndroid Build Coastguard Worker * be found in the AUTHORS file in the root of the source tree. 9*fb1b10abSAndroid Build Coastguard Worker */ 10*fb1b10abSAndroid Build Coastguard Worker 11*fb1b10abSAndroid Build Coastguard Worker #ifndef VPX_VP9_ENCODER_VP9_SKIN_DETECTION_H_ 12*fb1b10abSAndroid Build Coastguard Worker #define VPX_VP9_ENCODER_VP9_SKIN_DETECTION_H_ 13*fb1b10abSAndroid Build Coastguard Worker 14*fb1b10abSAndroid Build Coastguard Worker #include "vp9/common/vp9_blockd.h" 15*fb1b10abSAndroid Build Coastguard Worker #include "vpx_dsp/skin_detection.h" 16*fb1b10abSAndroid Build Coastguard Worker #include "vpx_util/vpx_write_yuv_frame.h" 17*fb1b10abSAndroid Build Coastguard Worker 18*fb1b10abSAndroid Build Coastguard Worker #ifdef __cplusplus 19*fb1b10abSAndroid Build Coastguard Worker extern "C" { 20*fb1b10abSAndroid Build Coastguard Worker #endif 21*fb1b10abSAndroid Build Coastguard Worker 22*fb1b10abSAndroid Build Coastguard Worker struct VP9_COMP; 23*fb1b10abSAndroid Build Coastguard Worker 24*fb1b10abSAndroid Build Coastguard Worker int vp9_compute_skin_block(const uint8_t *y, const uint8_t *u, const uint8_t *v, 25*fb1b10abSAndroid Build Coastguard Worker int stride, int strideuv, int bsize, 26*fb1b10abSAndroid Build Coastguard Worker int consec_zeromv, int curr_motion_magn); 27*fb1b10abSAndroid Build Coastguard Worker 28*fb1b10abSAndroid Build Coastguard Worker void vp9_compute_skin_sb(struct VP9_COMP *const cpi, BLOCK_SIZE bsize, 29*fb1b10abSAndroid Build Coastguard Worker int mi_row, int mi_col); 30*fb1b10abSAndroid Build Coastguard Worker 31*fb1b10abSAndroid Build Coastguard Worker #ifdef OUTPUT_YUV_SKINMAP 32*fb1b10abSAndroid Build Coastguard Worker // For viewing skin map on input source. 33*fb1b10abSAndroid Build Coastguard Worker void vp9_output_skin_map(struct VP9_COMP *const cpi, FILE *yuv_skinmap_file); 34*fb1b10abSAndroid Build Coastguard Worker #endif 35*fb1b10abSAndroid Build Coastguard Worker 36*fb1b10abSAndroid Build Coastguard Worker #ifdef __cplusplus 37*fb1b10abSAndroid Build Coastguard Worker } // extern "C" 38*fb1b10abSAndroid Build Coastguard Worker #endif 39*fb1b10abSAndroid Build Coastguard Worker 40*fb1b10abSAndroid Build Coastguard Worker #endif // VPX_VP9_ENCODER_VP9_SKIN_DETECTION_H_ 41