xref: /aosp_15_r20/external/libvpx/vp9/encoder/vp9_skin_detection.h (revision fb1b10ab9aebc7c7068eedab379b749d7e3900be)
1*fb1b10abSAndroid Build Coastguard Worker /*
2*fb1b10abSAndroid Build Coastguard Worker  *  Copyright (c) 2015 The WebM project authors. All Rights Reserved.
3*fb1b10abSAndroid Build Coastguard Worker  *
4*fb1b10abSAndroid Build Coastguard Worker  *  Use of this source code is governed by a BSD-style license
5*fb1b10abSAndroid Build Coastguard Worker  *  that can be found in the LICENSE file in the root of the source
6*fb1b10abSAndroid Build Coastguard Worker  *  tree. An additional intellectual property rights grant can be found
7*fb1b10abSAndroid Build Coastguard Worker  *  in the file PATENTS.  All contributing project authors may
8*fb1b10abSAndroid Build Coastguard Worker  *  be found in the AUTHORS file in the root of the source tree.
9*fb1b10abSAndroid Build Coastguard Worker  */
10*fb1b10abSAndroid Build Coastguard Worker 
11*fb1b10abSAndroid Build Coastguard Worker #ifndef VPX_VP9_ENCODER_VP9_SKIN_DETECTION_H_
12*fb1b10abSAndroid Build Coastguard Worker #define VPX_VP9_ENCODER_VP9_SKIN_DETECTION_H_
13*fb1b10abSAndroid Build Coastguard Worker 
14*fb1b10abSAndroid Build Coastguard Worker #include "vp9/common/vp9_blockd.h"
15*fb1b10abSAndroid Build Coastguard Worker #include "vpx_dsp/skin_detection.h"
16*fb1b10abSAndroid Build Coastguard Worker #include "vpx_util/vpx_write_yuv_frame.h"
17*fb1b10abSAndroid Build Coastguard Worker 
18*fb1b10abSAndroid Build Coastguard Worker #ifdef __cplusplus
19*fb1b10abSAndroid Build Coastguard Worker extern "C" {
20*fb1b10abSAndroid Build Coastguard Worker #endif
21*fb1b10abSAndroid Build Coastguard Worker 
22*fb1b10abSAndroid Build Coastguard Worker struct VP9_COMP;
23*fb1b10abSAndroid Build Coastguard Worker 
24*fb1b10abSAndroid Build Coastguard Worker int vp9_compute_skin_block(const uint8_t *y, const uint8_t *u, const uint8_t *v,
25*fb1b10abSAndroid Build Coastguard Worker                            int stride, int strideuv, int bsize,
26*fb1b10abSAndroid Build Coastguard Worker                            int consec_zeromv, int curr_motion_magn);
27*fb1b10abSAndroid Build Coastguard Worker 
28*fb1b10abSAndroid Build Coastguard Worker void vp9_compute_skin_sb(struct VP9_COMP *const cpi, BLOCK_SIZE bsize,
29*fb1b10abSAndroid Build Coastguard Worker                          int mi_row, int mi_col);
30*fb1b10abSAndroid Build Coastguard Worker 
31*fb1b10abSAndroid Build Coastguard Worker #ifdef OUTPUT_YUV_SKINMAP
32*fb1b10abSAndroid Build Coastguard Worker // For viewing skin map on input source.
33*fb1b10abSAndroid Build Coastguard Worker void vp9_output_skin_map(struct VP9_COMP *const cpi, FILE *yuv_skinmap_file);
34*fb1b10abSAndroid Build Coastguard Worker #endif
35*fb1b10abSAndroid Build Coastguard Worker 
36*fb1b10abSAndroid Build Coastguard Worker #ifdef __cplusplus
37*fb1b10abSAndroid Build Coastguard Worker }  // extern "C"
38*fb1b10abSAndroid Build Coastguard Worker #endif
39*fb1b10abSAndroid Build Coastguard Worker 
40*fb1b10abSAndroid Build Coastguard Worker #endif  // VPX_VP9_ENCODER_VP9_SKIN_DETECTION_H_
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