xref: /aosp_15_r20/external/libvpx/vp9/encoder/vp9_ratectrl.h (revision fb1b10ab9aebc7c7068eedab379b749d7e3900be)
1*fb1b10abSAndroid Build Coastguard Worker /*
2*fb1b10abSAndroid Build Coastguard Worker  *  Copyright (c) 2010 The WebM project authors. All Rights Reserved.
3*fb1b10abSAndroid Build Coastguard Worker  *
4*fb1b10abSAndroid Build Coastguard Worker  *  Use of this source code is governed by a BSD-style license
5*fb1b10abSAndroid Build Coastguard Worker  *  that can be found in the LICENSE file in the root of the source
6*fb1b10abSAndroid Build Coastguard Worker  *  tree. An additional intellectual property rights grant can be found
7*fb1b10abSAndroid Build Coastguard Worker  *  in the file PATENTS.  All contributing project authors may
8*fb1b10abSAndroid Build Coastguard Worker  *  be found in the AUTHORS file in the root of the source tree.
9*fb1b10abSAndroid Build Coastguard Worker  */
10*fb1b10abSAndroid Build Coastguard Worker 
11*fb1b10abSAndroid Build Coastguard Worker #ifndef VPX_VP9_ENCODER_VP9_RATECTRL_H_
12*fb1b10abSAndroid Build Coastguard Worker #define VPX_VP9_ENCODER_VP9_RATECTRL_H_
13*fb1b10abSAndroid Build Coastguard Worker 
14*fb1b10abSAndroid Build Coastguard Worker #include "vpx/vpx_codec.h"
15*fb1b10abSAndroid Build Coastguard Worker #include "vpx/vpx_integer.h"
16*fb1b10abSAndroid Build Coastguard Worker 
17*fb1b10abSAndroid Build Coastguard Worker #include "vp9/common/vp9_blockd.h"
18*fb1b10abSAndroid Build Coastguard Worker #include "vp9/encoder/vp9_lookahead.h"
19*fb1b10abSAndroid Build Coastguard Worker 
20*fb1b10abSAndroid Build Coastguard Worker #ifdef __cplusplus
21*fb1b10abSAndroid Build Coastguard Worker extern "C" {
22*fb1b10abSAndroid Build Coastguard Worker #endif
23*fb1b10abSAndroid Build Coastguard Worker 
24*fb1b10abSAndroid Build Coastguard Worker // Used to control aggressive VBR mode.
25*fb1b10abSAndroid Build Coastguard Worker // #define AGGRESSIVE_VBR 1
26*fb1b10abSAndroid Build Coastguard Worker 
27*fb1b10abSAndroid Build Coastguard Worker // Bits Per MB at different Q (Multiplied by 512)
28*fb1b10abSAndroid Build Coastguard Worker #define BPER_MB_NORMBITS 9
29*fb1b10abSAndroid Build Coastguard Worker 
30*fb1b10abSAndroid Build Coastguard Worker #define DEFAULT_KF_BOOST 2000
31*fb1b10abSAndroid Build Coastguard Worker #define DEFAULT_GF_BOOST 2000
32*fb1b10abSAndroid Build Coastguard Worker 
33*fb1b10abSAndroid Build Coastguard Worker #define MIN_GF_INTERVAL 4
34*fb1b10abSAndroid Build Coastguard Worker #define MAX_GF_INTERVAL 16
35*fb1b10abSAndroid Build Coastguard Worker #define FIXED_GF_INTERVAL 8  // Used in some testing modes only
36*fb1b10abSAndroid Build Coastguard Worker #define ONEHALFONLY_RESIZE 0
37*fb1b10abSAndroid Build Coastguard Worker 
38*fb1b10abSAndroid Build Coastguard Worker #define FRAME_OVERHEAD_BITS 200
39*fb1b10abSAndroid Build Coastguard Worker 
40*fb1b10abSAndroid Build Coastguard Worker // Threshold used to define a KF group as static (e.g. a slide show).
41*fb1b10abSAndroid Build Coastguard Worker // Essentially this means that no frame in the group has more than 1% of MBs
42*fb1b10abSAndroid Build Coastguard Worker // that are not marked as coded with 0,0 motion in the first pass.
43*fb1b10abSAndroid Build Coastguard Worker #define STATIC_KF_GROUP_THRESH 99
44*fb1b10abSAndroid Build Coastguard Worker 
45*fb1b10abSAndroid Build Coastguard Worker // The maximum duration of a GF group that is static (for example a slide show).
46*fb1b10abSAndroid Build Coastguard Worker #define MAX_STATIC_GF_GROUP_LENGTH 250
47*fb1b10abSAndroid Build Coastguard Worker 
48*fb1b10abSAndroid Build Coastguard Worker typedef enum {
49*fb1b10abSAndroid Build Coastguard Worker   INTER_NORMAL = 0,
50*fb1b10abSAndroid Build Coastguard Worker   INTER_HIGH = 1,
51*fb1b10abSAndroid Build Coastguard Worker   GF_ARF_LOW = 2,
52*fb1b10abSAndroid Build Coastguard Worker   GF_ARF_STD = 3,
53*fb1b10abSAndroid Build Coastguard Worker   KF_STD = 4,
54*fb1b10abSAndroid Build Coastguard Worker   RATE_FACTOR_LEVELS = 5
55*fb1b10abSAndroid Build Coastguard Worker } RATE_FACTOR_LEVEL;
56*fb1b10abSAndroid Build Coastguard Worker 
57*fb1b10abSAndroid Build Coastguard Worker // Internal frame scaling level.
58*fb1b10abSAndroid Build Coastguard Worker typedef enum {
59*fb1b10abSAndroid Build Coastguard Worker   UNSCALED = 0,     // Frame is unscaled.
60*fb1b10abSAndroid Build Coastguard Worker   SCALE_STEP1 = 1,  // First-level down-scaling.
61*fb1b10abSAndroid Build Coastguard Worker   FRAME_SCALE_STEPS
62*fb1b10abSAndroid Build Coastguard Worker } FRAME_SCALE_LEVEL;
63*fb1b10abSAndroid Build Coastguard Worker 
64*fb1b10abSAndroid Build Coastguard Worker typedef enum {
65*fb1b10abSAndroid Build Coastguard Worker   NO_RESIZE = 0,
66*fb1b10abSAndroid Build Coastguard Worker   DOWN_THREEFOUR = 1,  // From orig to 3/4.
67*fb1b10abSAndroid Build Coastguard Worker   DOWN_ONEHALF = 2,    // From orig or 3/4 to 1/2.
68*fb1b10abSAndroid Build Coastguard Worker   UP_THREEFOUR = -1,   // From 1/2 to 3/4.
69*fb1b10abSAndroid Build Coastguard Worker   UP_ORIG = -2,        // From 1/2 or 3/4 to orig.
70*fb1b10abSAndroid Build Coastguard Worker } RESIZE_ACTION;
71*fb1b10abSAndroid Build Coastguard Worker 
72*fb1b10abSAndroid Build Coastguard Worker typedef enum { ORIG = 0, THREE_QUARTER = 1, ONE_HALF = 2 } RESIZE_STATE;
73*fb1b10abSAndroid Build Coastguard Worker 
74*fb1b10abSAndroid Build Coastguard Worker // Frame dimensions multiplier wrt the native frame size, in 1/16ths,
75*fb1b10abSAndroid Build Coastguard Worker // specified for the scale-up case.
76*fb1b10abSAndroid Build Coastguard Worker // e.g. 24 => 16/24 = 2/3 of native size. The restriction to 1/16th is
77*fb1b10abSAndroid Build Coastguard Worker // intended to match the capabilities of the normative scaling filters,
78*fb1b10abSAndroid Build Coastguard Worker // giving precedence to the up-scaling accuracy.
79*fb1b10abSAndroid Build Coastguard Worker static const int frame_scale_factor[FRAME_SCALE_STEPS] = { 16, 24 };
80*fb1b10abSAndroid Build Coastguard Worker 
81*fb1b10abSAndroid Build Coastguard Worker // Multiplier of the target rate to be used as threshold for triggering scaling.
82*fb1b10abSAndroid Build Coastguard Worker static const double rate_thresh_mult[FRAME_SCALE_STEPS] = { 1.0, 2.0 };
83*fb1b10abSAndroid Build Coastguard Worker 
84*fb1b10abSAndroid Build Coastguard Worker // Scale dependent Rate Correction Factor multipliers. Compensates for the
85*fb1b10abSAndroid Build Coastguard Worker // greater number of bits per pixel generated in down-scaled frames.
86*fb1b10abSAndroid Build Coastguard Worker static const double rcf_mult[FRAME_SCALE_STEPS] = { 1.0, 2.0 };
87*fb1b10abSAndroid Build Coastguard Worker 
88*fb1b10abSAndroid Build Coastguard Worker typedef struct {
89*fb1b10abSAndroid Build Coastguard Worker   // Rate targeting variables
90*fb1b10abSAndroid Build Coastguard Worker   int base_frame_target;  // A baseline frame target before adjustment
91*fb1b10abSAndroid Build Coastguard Worker                           // for previous under or over shoot.
92*fb1b10abSAndroid Build Coastguard Worker   int this_frame_target;  // Actual frame target after rc adjustment.
93*fb1b10abSAndroid Build Coastguard Worker   int projected_frame_size;
94*fb1b10abSAndroid Build Coastguard Worker   int sb64_target_rate;
95*fb1b10abSAndroid Build Coastguard Worker   int last_q[FRAME_TYPES];  // Separate values for Intra/Inter
96*fb1b10abSAndroid Build Coastguard Worker   int last_boosted_qindex;  // Last boosted GF/KF/ARF q
97*fb1b10abSAndroid Build Coastguard Worker   int last_kf_qindex;       // Q index of the last key frame coded.
98*fb1b10abSAndroid Build Coastguard Worker 
99*fb1b10abSAndroid Build Coastguard Worker   int gfu_boost;
100*fb1b10abSAndroid Build Coastguard Worker   int last_boost;
101*fb1b10abSAndroid Build Coastguard Worker   int kf_boost;
102*fb1b10abSAndroid Build Coastguard Worker 
103*fb1b10abSAndroid Build Coastguard Worker   double rate_correction_factors[RATE_FACTOR_LEVELS];
104*fb1b10abSAndroid Build Coastguard Worker 
105*fb1b10abSAndroid Build Coastguard Worker   int frames_since_golden;
106*fb1b10abSAndroid Build Coastguard Worker   int frames_till_gf_update_due;
107*fb1b10abSAndroid Build Coastguard Worker   int min_gf_interval;
108*fb1b10abSAndroid Build Coastguard Worker   int max_gf_interval;
109*fb1b10abSAndroid Build Coastguard Worker   int static_scene_max_gf_interval;
110*fb1b10abSAndroid Build Coastguard Worker   int baseline_gf_interval;
111*fb1b10abSAndroid Build Coastguard Worker   int constrained_gf_group;
112*fb1b10abSAndroid Build Coastguard Worker   int frames_to_key;
113*fb1b10abSAndroid Build Coastguard Worker   int frames_since_key;
114*fb1b10abSAndroid Build Coastguard Worker   int this_key_frame_forced;
115*fb1b10abSAndroid Build Coastguard Worker   int next_key_frame_forced;
116*fb1b10abSAndroid Build Coastguard Worker   int source_alt_ref_pending;
117*fb1b10abSAndroid Build Coastguard Worker   int source_alt_ref_active;
118*fb1b10abSAndroid Build Coastguard Worker   int is_src_frame_alt_ref;
119*fb1b10abSAndroid Build Coastguard Worker 
120*fb1b10abSAndroid Build Coastguard Worker   int avg_frame_bandwidth;  // Average frame size target for clip
121*fb1b10abSAndroid Build Coastguard Worker   int min_frame_bandwidth;  // Minimum allocation used for any frame
122*fb1b10abSAndroid Build Coastguard Worker   int max_frame_bandwidth;  // Maximum burst rate allowed for a frame.
123*fb1b10abSAndroid Build Coastguard Worker 
124*fb1b10abSAndroid Build Coastguard Worker   int ni_av_qi;
125*fb1b10abSAndroid Build Coastguard Worker   int ni_tot_qi;
126*fb1b10abSAndroid Build Coastguard Worker   int ni_frames;
127*fb1b10abSAndroid Build Coastguard Worker   int avg_frame_qindex[FRAME_TYPES];
128*fb1b10abSAndroid Build Coastguard Worker   double tot_q;
129*fb1b10abSAndroid Build Coastguard Worker   double avg_q;
130*fb1b10abSAndroid Build Coastguard Worker 
131*fb1b10abSAndroid Build Coastguard Worker   int64_t buffer_level;
132*fb1b10abSAndroid Build Coastguard Worker   int64_t bits_off_target;
133*fb1b10abSAndroid Build Coastguard Worker   int64_t vbr_bits_off_target;
134*fb1b10abSAndroid Build Coastguard Worker   int64_t vbr_bits_off_target_fast;
135*fb1b10abSAndroid Build Coastguard Worker 
136*fb1b10abSAndroid Build Coastguard Worker   int decimation_factor;
137*fb1b10abSAndroid Build Coastguard Worker   int decimation_count;
138*fb1b10abSAndroid Build Coastguard Worker 
139*fb1b10abSAndroid Build Coastguard Worker   int rolling_target_bits;
140*fb1b10abSAndroid Build Coastguard Worker   int rolling_actual_bits;
141*fb1b10abSAndroid Build Coastguard Worker 
142*fb1b10abSAndroid Build Coastguard Worker   int long_rolling_target_bits;
143*fb1b10abSAndroid Build Coastguard Worker   int long_rolling_actual_bits;
144*fb1b10abSAndroid Build Coastguard Worker 
145*fb1b10abSAndroid Build Coastguard Worker   int rate_error_estimate;
146*fb1b10abSAndroid Build Coastguard Worker 
147*fb1b10abSAndroid Build Coastguard Worker   int64_t total_actual_bits;
148*fb1b10abSAndroid Build Coastguard Worker   int64_t total_target_bits;
149*fb1b10abSAndroid Build Coastguard Worker   int64_t total_target_vs_actual;
150*fb1b10abSAndroid Build Coastguard Worker 
151*fb1b10abSAndroid Build Coastguard Worker   int worst_quality;
152*fb1b10abSAndroid Build Coastguard Worker   int best_quality;
153*fb1b10abSAndroid Build Coastguard Worker 
154*fb1b10abSAndroid Build Coastguard Worker   int64_t starting_buffer_level;
155*fb1b10abSAndroid Build Coastguard Worker   int64_t optimal_buffer_level;
156*fb1b10abSAndroid Build Coastguard Worker   int64_t maximum_buffer_size;
157*fb1b10abSAndroid Build Coastguard Worker 
158*fb1b10abSAndroid Build Coastguard Worker   // rate control history for last frame(1) and the frame before(2).
159*fb1b10abSAndroid Build Coastguard Worker   // -1: undershot
160*fb1b10abSAndroid Build Coastguard Worker   //  1: overshoot
161*fb1b10abSAndroid Build Coastguard Worker   //  0: not initialized.
162*fb1b10abSAndroid Build Coastguard Worker   int rc_1_frame;
163*fb1b10abSAndroid Build Coastguard Worker   int rc_2_frame;
164*fb1b10abSAndroid Build Coastguard Worker   int q_1_frame;
165*fb1b10abSAndroid Build Coastguard Worker   int q_2_frame;
166*fb1b10abSAndroid Build Coastguard Worker   // Keep track of the last target average frame bandwidth.
167*fb1b10abSAndroid Build Coastguard Worker   int last_avg_frame_bandwidth;
168*fb1b10abSAndroid Build Coastguard Worker 
169*fb1b10abSAndroid Build Coastguard Worker   // Auto frame-scaling variables.
170*fb1b10abSAndroid Build Coastguard Worker   FRAME_SCALE_LEVEL frame_size_selector;
171*fb1b10abSAndroid Build Coastguard Worker   FRAME_SCALE_LEVEL next_frame_size_selector;
172*fb1b10abSAndroid Build Coastguard Worker   int frame_width[FRAME_SCALE_STEPS];
173*fb1b10abSAndroid Build Coastguard Worker   int frame_height[FRAME_SCALE_STEPS];
174*fb1b10abSAndroid Build Coastguard Worker   int rf_level_maxq[RATE_FACTOR_LEVELS];
175*fb1b10abSAndroid Build Coastguard Worker 
176*fb1b10abSAndroid Build Coastguard Worker   int fac_active_worst_inter;
177*fb1b10abSAndroid Build Coastguard Worker   int fac_active_worst_gf;
178*fb1b10abSAndroid Build Coastguard Worker   uint64_t avg_source_sad[MAX_LAG_BUFFERS];
179*fb1b10abSAndroid Build Coastguard Worker   uint64_t prev_avg_source_sad_lag;
180*fb1b10abSAndroid Build Coastguard Worker   int high_source_sad_lagindex;
181*fb1b10abSAndroid Build Coastguard Worker   int high_num_blocks_with_motion;
182*fb1b10abSAndroid Build Coastguard Worker   int alt_ref_gf_group;
183*fb1b10abSAndroid Build Coastguard Worker   int last_frame_is_src_altref;
184*fb1b10abSAndroid Build Coastguard Worker   int high_source_sad;
185*fb1b10abSAndroid Build Coastguard Worker   int count_last_scene_change;
186*fb1b10abSAndroid Build Coastguard Worker   int hybrid_intra_scene_change;
187*fb1b10abSAndroid Build Coastguard Worker   int re_encode_maxq_scene_change;
188*fb1b10abSAndroid Build Coastguard Worker   int avg_frame_low_motion;
189*fb1b10abSAndroid Build Coastguard Worker   int af_ratio_onepass_vbr;
190*fb1b10abSAndroid Build Coastguard Worker   int force_qpmin;
191*fb1b10abSAndroid Build Coastguard Worker   int reset_high_source_sad;
192*fb1b10abSAndroid Build Coastguard Worker   double perc_arf_usage;
193*fb1b10abSAndroid Build Coastguard Worker   int force_max_q;
194*fb1b10abSAndroid Build Coastguard Worker   // Last frame was dropped post encode on scene change.
195*fb1b10abSAndroid Build Coastguard Worker   int last_post_encode_dropped_scene_change;
196*fb1b10abSAndroid Build Coastguard Worker   // Enable post encode frame dropping for screen content. Only enabled when
197*fb1b10abSAndroid Build Coastguard Worker   // ext_use_post_encode_drop is enabled by user.
198*fb1b10abSAndroid Build Coastguard Worker   int use_post_encode_drop;
199*fb1b10abSAndroid Build Coastguard Worker   // External flag to enable post encode frame dropping, controlled by user.
200*fb1b10abSAndroid Build Coastguard Worker   int ext_use_post_encode_drop;
201*fb1b10abSAndroid Build Coastguard Worker   // Flag to disable CBR feature to increase Q on overshoot detection.
202*fb1b10abSAndroid Build Coastguard Worker   int disable_overshoot_maxq_cbr;
203*fb1b10abSAndroid Build Coastguard Worker   int damped_adjustment[RATE_FACTOR_LEVELS];
204*fb1b10abSAndroid Build Coastguard Worker   double arf_active_best_quality_adjustment_factor;
205*fb1b10abSAndroid Build Coastguard Worker   int arf_increase_active_best_quality;
206*fb1b10abSAndroid Build Coastguard Worker 
207*fb1b10abSAndroid Build Coastguard Worker   int preserve_arf_as_gld;
208*fb1b10abSAndroid Build Coastguard Worker   int preserve_next_arf_as_gld;
209*fb1b10abSAndroid Build Coastguard Worker   int show_arf_as_gld;
210*fb1b10abSAndroid Build Coastguard Worker 
211*fb1b10abSAndroid Build Coastguard Worker   // Flag to constrain golden frame interval on key frame frequency for 1 pass
212*fb1b10abSAndroid Build Coastguard Worker   // VBR.
213*fb1b10abSAndroid Build Coastguard Worker   int constrain_gf_key_freq_onepass_vbr;
214*fb1b10abSAndroid Build Coastguard Worker 
215*fb1b10abSAndroid Build Coastguard Worker   // The index of the current GOP. Start from zero.
216*fb1b10abSAndroid Build Coastguard Worker   // When a key frame is inserted, it resets to zero.
217*fb1b10abSAndroid Build Coastguard Worker   int gop_global_index;
218*fb1b10abSAndroid Build Coastguard Worker } RATE_CONTROL;
219*fb1b10abSAndroid Build Coastguard Worker 
220*fb1b10abSAndroid Build Coastguard Worker struct VP9_COMP;
221*fb1b10abSAndroid Build Coastguard Worker struct VP9EncoderConfig;
222*fb1b10abSAndroid Build Coastguard Worker 
223*fb1b10abSAndroid Build Coastguard Worker void vp9_rc_init(const struct VP9EncoderConfig *oxcf, int pass,
224*fb1b10abSAndroid Build Coastguard Worker                  RATE_CONTROL *rc);
225*fb1b10abSAndroid Build Coastguard Worker 
226*fb1b10abSAndroid Build Coastguard Worker int vp9_estimate_bits_at_q(FRAME_TYPE frame_type, int q, int mbs,
227*fb1b10abSAndroid Build Coastguard Worker                            double correction_factor, vpx_bit_depth_t bit_depth);
228*fb1b10abSAndroid Build Coastguard Worker 
229*fb1b10abSAndroid Build Coastguard Worker double vp9_convert_qindex_to_q(int qindex, vpx_bit_depth_t bit_depth);
230*fb1b10abSAndroid Build Coastguard Worker 
231*fb1b10abSAndroid Build Coastguard Worker int vp9_convert_q_to_qindex(double q_val, vpx_bit_depth_t bit_depth);
232*fb1b10abSAndroid Build Coastguard Worker 
233*fb1b10abSAndroid Build Coastguard Worker void vp9_rc_init_minq_luts(void);
234*fb1b10abSAndroid Build Coastguard Worker 
235*fb1b10abSAndroid Build Coastguard Worker int vp9_rc_get_default_min_gf_interval(int width, int height, double framerate);
236*fb1b10abSAndroid Build Coastguard Worker // Note vp9_rc_get_default_max_gf_interval() requires the min_gf_interval to
237*fb1b10abSAndroid Build Coastguard Worker // be passed in to ensure that the max_gf_interval returned is at least as big
238*fb1b10abSAndroid Build Coastguard Worker // as that.
239*fb1b10abSAndroid Build Coastguard Worker int vp9_rc_get_default_max_gf_interval(double framerate, int min_gf_interval);
240*fb1b10abSAndroid Build Coastguard Worker 
241*fb1b10abSAndroid Build Coastguard Worker // Generally at the high level, the following flow is expected
242*fb1b10abSAndroid Build Coastguard Worker // to be enforced for rate control:
243*fb1b10abSAndroid Build Coastguard Worker // First call per frame, one of:
244*fb1b10abSAndroid Build Coastguard Worker //   vp9_rc_get_one_pass_vbr_params()
245*fb1b10abSAndroid Build Coastguard Worker //   vp9_rc_get_one_pass_cbr_params()
246*fb1b10abSAndroid Build Coastguard Worker //   vp9_rc_get_svc_params()
247*fb1b10abSAndroid Build Coastguard Worker //   vp9_rc_get_first_pass_params()
248*fb1b10abSAndroid Build Coastguard Worker //   vp9_rc_get_second_pass_params()
249*fb1b10abSAndroid Build Coastguard Worker // depending on the usage to set the rate control encode parameters desired.
250*fb1b10abSAndroid Build Coastguard Worker //
251*fb1b10abSAndroid Build Coastguard Worker // Then, call encode_frame_to_data_rate() to perform the
252*fb1b10abSAndroid Build Coastguard Worker // actual encode. This function will in turn call encode_frame()
253*fb1b10abSAndroid Build Coastguard Worker // one or more times, followed by one of:
254*fb1b10abSAndroid Build Coastguard Worker //   vp9_rc_postencode_update()
255*fb1b10abSAndroid Build Coastguard Worker //   vp9_rc_postencode_update_drop_frame()
256*fb1b10abSAndroid Build Coastguard Worker //
257*fb1b10abSAndroid Build Coastguard Worker // The majority of rate control parameters are only expected
258*fb1b10abSAndroid Build Coastguard Worker // to be set in the vp9_rc_get_..._params() functions and
259*fb1b10abSAndroid Build Coastguard Worker // updated during the vp9_rc_postencode_update...() functions.
260*fb1b10abSAndroid Build Coastguard Worker // The only exceptions are vp9_rc_drop_frame() and
261*fb1b10abSAndroid Build Coastguard Worker // vp9_rc_update_rate_correction_factors() functions.
262*fb1b10abSAndroid Build Coastguard Worker 
263*fb1b10abSAndroid Build Coastguard Worker // Functions to set parameters for encoding before the actual
264*fb1b10abSAndroid Build Coastguard Worker // encode_frame_to_data_rate() function.
265*fb1b10abSAndroid Build Coastguard Worker void vp9_rc_get_one_pass_vbr_params(struct VP9_COMP *cpi);
266*fb1b10abSAndroid Build Coastguard Worker void vp9_rc_get_one_pass_cbr_params(struct VP9_COMP *cpi);
267*fb1b10abSAndroid Build Coastguard Worker int vp9_calc_pframe_target_size_one_pass_cbr(const struct VP9_COMP *cpi);
268*fb1b10abSAndroid Build Coastguard Worker int vp9_calc_iframe_target_size_one_pass_cbr(const struct VP9_COMP *cpi);
269*fb1b10abSAndroid Build Coastguard Worker int vp9_calc_pframe_target_size_one_pass_vbr(const struct VP9_COMP *cpi);
270*fb1b10abSAndroid Build Coastguard Worker int vp9_calc_iframe_target_size_one_pass_vbr(const struct VP9_COMP *cpi);
271*fb1b10abSAndroid Build Coastguard Worker void vp9_set_gf_update_one_pass_vbr(struct VP9_COMP *const cpi);
272*fb1b10abSAndroid Build Coastguard Worker void vp9_update_buffer_level_preencode(struct VP9_COMP *cpi);
273*fb1b10abSAndroid Build Coastguard Worker void vp9_rc_get_svc_params(struct VP9_COMP *cpi);
274*fb1b10abSAndroid Build Coastguard Worker 
275*fb1b10abSAndroid Build Coastguard Worker // Post encode update of the rate control parameters based
276*fb1b10abSAndroid Build Coastguard Worker // on bytes used
277*fb1b10abSAndroid Build Coastguard Worker void vp9_rc_postencode_update(struct VP9_COMP *cpi, uint64_t bytes_used);
278*fb1b10abSAndroid Build Coastguard Worker // Post encode update of the rate control parameters for dropped frames
279*fb1b10abSAndroid Build Coastguard Worker void vp9_rc_postencode_update_drop_frame(struct VP9_COMP *cpi);
280*fb1b10abSAndroid Build Coastguard Worker 
281*fb1b10abSAndroid Build Coastguard Worker // Updates rate correction factors
282*fb1b10abSAndroid Build Coastguard Worker // Changes only the rate correction factors in the rate control structure.
283*fb1b10abSAndroid Build Coastguard Worker void vp9_rc_update_rate_correction_factors(struct VP9_COMP *cpi);
284*fb1b10abSAndroid Build Coastguard Worker 
285*fb1b10abSAndroid Build Coastguard Worker // Post encode drop for CBR mode.
286*fb1b10abSAndroid Build Coastguard Worker int post_encode_drop_cbr(struct VP9_COMP *cpi, size_t *size);
287*fb1b10abSAndroid Build Coastguard Worker 
288*fb1b10abSAndroid Build Coastguard Worker int vp9_test_drop(struct VP9_COMP *cpi);
289*fb1b10abSAndroid Build Coastguard Worker 
290*fb1b10abSAndroid Build Coastguard Worker // Decide if we should drop this frame: For 1-pass CBR.
291*fb1b10abSAndroid Build Coastguard Worker // Changes only the decimation count in the rate control structure
292*fb1b10abSAndroid Build Coastguard Worker int vp9_rc_drop_frame(struct VP9_COMP *cpi);
293*fb1b10abSAndroid Build Coastguard Worker 
294*fb1b10abSAndroid Build Coastguard Worker // Computes frame size bounds.
295*fb1b10abSAndroid Build Coastguard Worker void vp9_rc_compute_frame_size_bounds(const struct VP9_COMP *cpi,
296*fb1b10abSAndroid Build Coastguard Worker                                       int frame_target,
297*fb1b10abSAndroid Build Coastguard Worker                                       int *frame_under_shoot_limit,
298*fb1b10abSAndroid Build Coastguard Worker                                       int *frame_over_shoot_limit);
299*fb1b10abSAndroid Build Coastguard Worker 
300*fb1b10abSAndroid Build Coastguard Worker // Picks q and q bounds given the target for bits
301*fb1b10abSAndroid Build Coastguard Worker int vp9_rc_pick_q_and_bounds(const struct VP9_COMP *cpi, int *bottom_index,
302*fb1b10abSAndroid Build Coastguard Worker                              int *top_index);
303*fb1b10abSAndroid Build Coastguard Worker 
304*fb1b10abSAndroid Build Coastguard Worker // Estimates q to achieve a target bits per frame
305*fb1b10abSAndroid Build Coastguard Worker int vp9_rc_regulate_q(const struct VP9_COMP *cpi, int target_bits_per_frame,
306*fb1b10abSAndroid Build Coastguard Worker                       int active_best_quality, int active_worst_quality);
307*fb1b10abSAndroid Build Coastguard Worker 
308*fb1b10abSAndroid Build Coastguard Worker // Estimates bits per mb for a given qindex and correction factor.
309*fb1b10abSAndroid Build Coastguard Worker int vp9_rc_bits_per_mb(FRAME_TYPE frame_type, int qindex,
310*fb1b10abSAndroid Build Coastguard Worker                        double correction_factor, vpx_bit_depth_t bit_depth);
311*fb1b10abSAndroid Build Coastguard Worker 
312*fb1b10abSAndroid Build Coastguard Worker // Clamping utilities for bitrate targets for iframes and pframes.
313*fb1b10abSAndroid Build Coastguard Worker int vp9_rc_clamp_iframe_target_size(const struct VP9_COMP *const cpi,
314*fb1b10abSAndroid Build Coastguard Worker                                     int target);
315*fb1b10abSAndroid Build Coastguard Worker int vp9_rc_clamp_pframe_target_size(const struct VP9_COMP *const cpi,
316*fb1b10abSAndroid Build Coastguard Worker                                     int target);
317*fb1b10abSAndroid Build Coastguard Worker // Utility to set frame_target into the RATE_CONTROL structure
318*fb1b10abSAndroid Build Coastguard Worker // This function is called only from the vp9_rc_get_..._params() functions.
319*fb1b10abSAndroid Build Coastguard Worker void vp9_rc_set_frame_target(struct VP9_COMP *cpi, int target);
320*fb1b10abSAndroid Build Coastguard Worker 
321*fb1b10abSAndroid Build Coastguard Worker // Computes a q delta (in "q index" terms) to get from a starting q value
322*fb1b10abSAndroid Build Coastguard Worker // to a target q value
323*fb1b10abSAndroid Build Coastguard Worker int vp9_compute_qdelta(const RATE_CONTROL *rc, double qstart, double qtarget,
324*fb1b10abSAndroid Build Coastguard Worker                        vpx_bit_depth_t bit_depth);
325*fb1b10abSAndroid Build Coastguard Worker 
326*fb1b10abSAndroid Build Coastguard Worker // Computes a q delta (in "q index" terms) to get from a starting q value
327*fb1b10abSAndroid Build Coastguard Worker // to a value that should equate to the given rate ratio.
328*fb1b10abSAndroid Build Coastguard Worker int vp9_compute_qdelta_by_rate(const RATE_CONTROL *rc, FRAME_TYPE frame_type,
329*fb1b10abSAndroid Build Coastguard Worker                                int qindex, double rate_target_ratio,
330*fb1b10abSAndroid Build Coastguard Worker                                vpx_bit_depth_t bit_depth);
331*fb1b10abSAndroid Build Coastguard Worker 
332*fb1b10abSAndroid Build Coastguard Worker int vp9_frame_type_qdelta(const struct VP9_COMP *cpi, int rf_level, int q);
333*fb1b10abSAndroid Build Coastguard Worker 
334*fb1b10abSAndroid Build Coastguard Worker void vp9_rc_update_framerate(struct VP9_COMP *cpi);
335*fb1b10abSAndroid Build Coastguard Worker 
336*fb1b10abSAndroid Build Coastguard Worker void vp9_rc_set_gf_interval_range(const struct VP9_COMP *const cpi,
337*fb1b10abSAndroid Build Coastguard Worker                                   RATE_CONTROL *const rc);
338*fb1b10abSAndroid Build Coastguard Worker 
339*fb1b10abSAndroid Build Coastguard Worker void vp9_set_target_rate(struct VP9_COMP *cpi);
340*fb1b10abSAndroid Build Coastguard Worker 
341*fb1b10abSAndroid Build Coastguard Worker int vp9_resize_one_pass_cbr(struct VP9_COMP *cpi);
342*fb1b10abSAndroid Build Coastguard Worker 
343*fb1b10abSAndroid Build Coastguard Worker void vp9_scene_detection_onepass(struct VP9_COMP *cpi);
344*fb1b10abSAndroid Build Coastguard Worker 
345*fb1b10abSAndroid Build Coastguard Worker int vp9_encodedframe_overshoot(struct VP9_COMP *cpi, int frame_size, int *q);
346*fb1b10abSAndroid Build Coastguard Worker 
347*fb1b10abSAndroid Build Coastguard Worker void vp9_configure_buffer_updates(struct VP9_COMP *cpi, int gf_group_index);
348*fb1b10abSAndroid Build Coastguard Worker 
349*fb1b10abSAndroid Build Coastguard Worker void vp9_compute_frame_low_motion(struct VP9_COMP *const cpi);
350*fb1b10abSAndroid Build Coastguard Worker 
351*fb1b10abSAndroid Build Coastguard Worker void vp9_update_buffer_level_svc_preencode(struct VP9_COMP *cpi);
352*fb1b10abSAndroid Build Coastguard Worker 
353*fb1b10abSAndroid Build Coastguard Worker int vp9_rc_pick_q_and_bounds_two_pass(const struct VP9_COMP *cpi,
354*fb1b10abSAndroid Build Coastguard Worker                                       int *bottom_index, int *top_index,
355*fb1b10abSAndroid Build Coastguard Worker                                       int gf_group_index);
356*fb1b10abSAndroid Build Coastguard Worker 
357*fb1b10abSAndroid Build Coastguard Worker #ifdef __cplusplus
358*fb1b10abSAndroid Build Coastguard Worker }  // extern "C"
359*fb1b10abSAndroid Build Coastguard Worker #endif
360*fb1b10abSAndroid Build Coastguard Worker 
361*fb1b10abSAndroid Build Coastguard Worker #endif  // VPX_VP9_ENCODER_VP9_RATECTRL_H_
362