1*fb1b10abSAndroid Build Coastguard Worker /* 2*fb1b10abSAndroid Build Coastguard Worker * Copyright (c) 2010 The WebM project authors. All Rights Reserved. 3*fb1b10abSAndroid Build Coastguard Worker * 4*fb1b10abSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license 5*fb1b10abSAndroid Build Coastguard Worker * that can be found in the LICENSE file in the root of the source 6*fb1b10abSAndroid Build Coastguard Worker * tree. An additional intellectual property rights grant can be found 7*fb1b10abSAndroid Build Coastguard Worker * in the file PATENTS. All contributing project authors may 8*fb1b10abSAndroid Build Coastguard Worker * be found in the AUTHORS file in the root of the source tree. 9*fb1b10abSAndroid Build Coastguard Worker */ 10*fb1b10abSAndroid Build Coastguard Worker 11*fb1b10abSAndroid Build Coastguard Worker #ifndef VPX_VP9_ENCODER_VP9_RATECTRL_H_ 12*fb1b10abSAndroid Build Coastguard Worker #define VPX_VP9_ENCODER_VP9_RATECTRL_H_ 13*fb1b10abSAndroid Build Coastguard Worker 14*fb1b10abSAndroid Build Coastguard Worker #include "vpx/vpx_codec.h" 15*fb1b10abSAndroid Build Coastguard Worker #include "vpx/vpx_integer.h" 16*fb1b10abSAndroid Build Coastguard Worker 17*fb1b10abSAndroid Build Coastguard Worker #include "vp9/common/vp9_blockd.h" 18*fb1b10abSAndroid Build Coastguard Worker #include "vp9/encoder/vp9_lookahead.h" 19*fb1b10abSAndroid Build Coastguard Worker 20*fb1b10abSAndroid Build Coastguard Worker #ifdef __cplusplus 21*fb1b10abSAndroid Build Coastguard Worker extern "C" { 22*fb1b10abSAndroid Build Coastguard Worker #endif 23*fb1b10abSAndroid Build Coastguard Worker 24*fb1b10abSAndroid Build Coastguard Worker // Used to control aggressive VBR mode. 25*fb1b10abSAndroid Build Coastguard Worker // #define AGGRESSIVE_VBR 1 26*fb1b10abSAndroid Build Coastguard Worker 27*fb1b10abSAndroid Build Coastguard Worker // Bits Per MB at different Q (Multiplied by 512) 28*fb1b10abSAndroid Build Coastguard Worker #define BPER_MB_NORMBITS 9 29*fb1b10abSAndroid Build Coastguard Worker 30*fb1b10abSAndroid Build Coastguard Worker #define DEFAULT_KF_BOOST 2000 31*fb1b10abSAndroid Build Coastguard Worker #define DEFAULT_GF_BOOST 2000 32*fb1b10abSAndroid Build Coastguard Worker 33*fb1b10abSAndroid Build Coastguard Worker #define MIN_GF_INTERVAL 4 34*fb1b10abSAndroid Build Coastguard Worker #define MAX_GF_INTERVAL 16 35*fb1b10abSAndroid Build Coastguard Worker #define FIXED_GF_INTERVAL 8 // Used in some testing modes only 36*fb1b10abSAndroid Build Coastguard Worker #define ONEHALFONLY_RESIZE 0 37*fb1b10abSAndroid Build Coastguard Worker 38*fb1b10abSAndroid Build Coastguard Worker #define FRAME_OVERHEAD_BITS 200 39*fb1b10abSAndroid Build Coastguard Worker 40*fb1b10abSAndroid Build Coastguard Worker // Threshold used to define a KF group as static (e.g. a slide show). 41*fb1b10abSAndroid Build Coastguard Worker // Essentially this means that no frame in the group has more than 1% of MBs 42*fb1b10abSAndroid Build Coastguard Worker // that are not marked as coded with 0,0 motion in the first pass. 43*fb1b10abSAndroid Build Coastguard Worker #define STATIC_KF_GROUP_THRESH 99 44*fb1b10abSAndroid Build Coastguard Worker 45*fb1b10abSAndroid Build Coastguard Worker // The maximum duration of a GF group that is static (for example a slide show). 46*fb1b10abSAndroid Build Coastguard Worker #define MAX_STATIC_GF_GROUP_LENGTH 250 47*fb1b10abSAndroid Build Coastguard Worker 48*fb1b10abSAndroid Build Coastguard Worker typedef enum { 49*fb1b10abSAndroid Build Coastguard Worker INTER_NORMAL = 0, 50*fb1b10abSAndroid Build Coastguard Worker INTER_HIGH = 1, 51*fb1b10abSAndroid Build Coastguard Worker GF_ARF_LOW = 2, 52*fb1b10abSAndroid Build Coastguard Worker GF_ARF_STD = 3, 53*fb1b10abSAndroid Build Coastguard Worker KF_STD = 4, 54*fb1b10abSAndroid Build Coastguard Worker RATE_FACTOR_LEVELS = 5 55*fb1b10abSAndroid Build Coastguard Worker } RATE_FACTOR_LEVEL; 56*fb1b10abSAndroid Build Coastguard Worker 57*fb1b10abSAndroid Build Coastguard Worker // Internal frame scaling level. 58*fb1b10abSAndroid Build Coastguard Worker typedef enum { 59*fb1b10abSAndroid Build Coastguard Worker UNSCALED = 0, // Frame is unscaled. 60*fb1b10abSAndroid Build Coastguard Worker SCALE_STEP1 = 1, // First-level down-scaling. 61*fb1b10abSAndroid Build Coastguard Worker FRAME_SCALE_STEPS 62*fb1b10abSAndroid Build Coastguard Worker } FRAME_SCALE_LEVEL; 63*fb1b10abSAndroid Build Coastguard Worker 64*fb1b10abSAndroid Build Coastguard Worker typedef enum { 65*fb1b10abSAndroid Build Coastguard Worker NO_RESIZE = 0, 66*fb1b10abSAndroid Build Coastguard Worker DOWN_THREEFOUR = 1, // From orig to 3/4. 67*fb1b10abSAndroid Build Coastguard Worker DOWN_ONEHALF = 2, // From orig or 3/4 to 1/2. 68*fb1b10abSAndroid Build Coastguard Worker UP_THREEFOUR = -1, // From 1/2 to 3/4. 69*fb1b10abSAndroid Build Coastguard Worker UP_ORIG = -2, // From 1/2 or 3/4 to orig. 70*fb1b10abSAndroid Build Coastguard Worker } RESIZE_ACTION; 71*fb1b10abSAndroid Build Coastguard Worker 72*fb1b10abSAndroid Build Coastguard Worker typedef enum { ORIG = 0, THREE_QUARTER = 1, ONE_HALF = 2 } RESIZE_STATE; 73*fb1b10abSAndroid Build Coastguard Worker 74*fb1b10abSAndroid Build Coastguard Worker // Frame dimensions multiplier wrt the native frame size, in 1/16ths, 75*fb1b10abSAndroid Build Coastguard Worker // specified for the scale-up case. 76*fb1b10abSAndroid Build Coastguard Worker // e.g. 24 => 16/24 = 2/3 of native size. The restriction to 1/16th is 77*fb1b10abSAndroid Build Coastguard Worker // intended to match the capabilities of the normative scaling filters, 78*fb1b10abSAndroid Build Coastguard Worker // giving precedence to the up-scaling accuracy. 79*fb1b10abSAndroid Build Coastguard Worker static const int frame_scale_factor[FRAME_SCALE_STEPS] = { 16, 24 }; 80*fb1b10abSAndroid Build Coastguard Worker 81*fb1b10abSAndroid Build Coastguard Worker // Multiplier of the target rate to be used as threshold for triggering scaling. 82*fb1b10abSAndroid Build Coastguard Worker static const double rate_thresh_mult[FRAME_SCALE_STEPS] = { 1.0, 2.0 }; 83*fb1b10abSAndroid Build Coastguard Worker 84*fb1b10abSAndroid Build Coastguard Worker // Scale dependent Rate Correction Factor multipliers. Compensates for the 85*fb1b10abSAndroid Build Coastguard Worker // greater number of bits per pixel generated in down-scaled frames. 86*fb1b10abSAndroid Build Coastguard Worker static const double rcf_mult[FRAME_SCALE_STEPS] = { 1.0, 2.0 }; 87*fb1b10abSAndroid Build Coastguard Worker 88*fb1b10abSAndroid Build Coastguard Worker typedef struct { 89*fb1b10abSAndroid Build Coastguard Worker // Rate targeting variables 90*fb1b10abSAndroid Build Coastguard Worker int base_frame_target; // A baseline frame target before adjustment 91*fb1b10abSAndroid Build Coastguard Worker // for previous under or over shoot. 92*fb1b10abSAndroid Build Coastguard Worker int this_frame_target; // Actual frame target after rc adjustment. 93*fb1b10abSAndroid Build Coastguard Worker int projected_frame_size; 94*fb1b10abSAndroid Build Coastguard Worker int sb64_target_rate; 95*fb1b10abSAndroid Build Coastguard Worker int last_q[FRAME_TYPES]; // Separate values for Intra/Inter 96*fb1b10abSAndroid Build Coastguard Worker int last_boosted_qindex; // Last boosted GF/KF/ARF q 97*fb1b10abSAndroid Build Coastguard Worker int last_kf_qindex; // Q index of the last key frame coded. 98*fb1b10abSAndroid Build Coastguard Worker 99*fb1b10abSAndroid Build Coastguard Worker int gfu_boost; 100*fb1b10abSAndroid Build Coastguard Worker int last_boost; 101*fb1b10abSAndroid Build Coastguard Worker int kf_boost; 102*fb1b10abSAndroid Build Coastguard Worker 103*fb1b10abSAndroid Build Coastguard Worker double rate_correction_factors[RATE_FACTOR_LEVELS]; 104*fb1b10abSAndroid Build Coastguard Worker 105*fb1b10abSAndroid Build Coastguard Worker int frames_since_golden; 106*fb1b10abSAndroid Build Coastguard Worker int frames_till_gf_update_due; 107*fb1b10abSAndroid Build Coastguard Worker int min_gf_interval; 108*fb1b10abSAndroid Build Coastguard Worker int max_gf_interval; 109*fb1b10abSAndroid Build Coastguard Worker int static_scene_max_gf_interval; 110*fb1b10abSAndroid Build Coastguard Worker int baseline_gf_interval; 111*fb1b10abSAndroid Build Coastguard Worker int constrained_gf_group; 112*fb1b10abSAndroid Build Coastguard Worker int frames_to_key; 113*fb1b10abSAndroid Build Coastguard Worker int frames_since_key; 114*fb1b10abSAndroid Build Coastguard Worker int this_key_frame_forced; 115*fb1b10abSAndroid Build Coastguard Worker int next_key_frame_forced; 116*fb1b10abSAndroid Build Coastguard Worker int source_alt_ref_pending; 117*fb1b10abSAndroid Build Coastguard Worker int source_alt_ref_active; 118*fb1b10abSAndroid Build Coastguard Worker int is_src_frame_alt_ref; 119*fb1b10abSAndroid Build Coastguard Worker 120*fb1b10abSAndroid Build Coastguard Worker int avg_frame_bandwidth; // Average frame size target for clip 121*fb1b10abSAndroid Build Coastguard Worker int min_frame_bandwidth; // Minimum allocation used for any frame 122*fb1b10abSAndroid Build Coastguard Worker int max_frame_bandwidth; // Maximum burst rate allowed for a frame. 123*fb1b10abSAndroid Build Coastguard Worker 124*fb1b10abSAndroid Build Coastguard Worker int ni_av_qi; 125*fb1b10abSAndroid Build Coastguard Worker int ni_tot_qi; 126*fb1b10abSAndroid Build Coastguard Worker int ni_frames; 127*fb1b10abSAndroid Build Coastguard Worker int avg_frame_qindex[FRAME_TYPES]; 128*fb1b10abSAndroid Build Coastguard Worker double tot_q; 129*fb1b10abSAndroid Build Coastguard Worker double avg_q; 130*fb1b10abSAndroid Build Coastguard Worker 131*fb1b10abSAndroid Build Coastguard Worker int64_t buffer_level; 132*fb1b10abSAndroid Build Coastguard Worker int64_t bits_off_target; 133*fb1b10abSAndroid Build Coastguard Worker int64_t vbr_bits_off_target; 134*fb1b10abSAndroid Build Coastguard Worker int64_t vbr_bits_off_target_fast; 135*fb1b10abSAndroid Build Coastguard Worker 136*fb1b10abSAndroid Build Coastguard Worker int decimation_factor; 137*fb1b10abSAndroid Build Coastguard Worker int decimation_count; 138*fb1b10abSAndroid Build Coastguard Worker 139*fb1b10abSAndroid Build Coastguard Worker int rolling_target_bits; 140*fb1b10abSAndroid Build Coastguard Worker int rolling_actual_bits; 141*fb1b10abSAndroid Build Coastguard Worker 142*fb1b10abSAndroid Build Coastguard Worker int long_rolling_target_bits; 143*fb1b10abSAndroid Build Coastguard Worker int long_rolling_actual_bits; 144*fb1b10abSAndroid Build Coastguard Worker 145*fb1b10abSAndroid Build Coastguard Worker int rate_error_estimate; 146*fb1b10abSAndroid Build Coastguard Worker 147*fb1b10abSAndroid Build Coastguard Worker int64_t total_actual_bits; 148*fb1b10abSAndroid Build Coastguard Worker int64_t total_target_bits; 149*fb1b10abSAndroid Build Coastguard Worker int64_t total_target_vs_actual; 150*fb1b10abSAndroid Build Coastguard Worker 151*fb1b10abSAndroid Build Coastguard Worker int worst_quality; 152*fb1b10abSAndroid Build Coastguard Worker int best_quality; 153*fb1b10abSAndroid Build Coastguard Worker 154*fb1b10abSAndroid Build Coastguard Worker int64_t starting_buffer_level; 155*fb1b10abSAndroid Build Coastguard Worker int64_t optimal_buffer_level; 156*fb1b10abSAndroid Build Coastguard Worker int64_t maximum_buffer_size; 157*fb1b10abSAndroid Build Coastguard Worker 158*fb1b10abSAndroid Build Coastguard Worker // rate control history for last frame(1) and the frame before(2). 159*fb1b10abSAndroid Build Coastguard Worker // -1: undershot 160*fb1b10abSAndroid Build Coastguard Worker // 1: overshoot 161*fb1b10abSAndroid Build Coastguard Worker // 0: not initialized. 162*fb1b10abSAndroid Build Coastguard Worker int rc_1_frame; 163*fb1b10abSAndroid Build Coastguard Worker int rc_2_frame; 164*fb1b10abSAndroid Build Coastguard Worker int q_1_frame; 165*fb1b10abSAndroid Build Coastguard Worker int q_2_frame; 166*fb1b10abSAndroid Build Coastguard Worker // Keep track of the last target average frame bandwidth. 167*fb1b10abSAndroid Build Coastguard Worker int last_avg_frame_bandwidth; 168*fb1b10abSAndroid Build Coastguard Worker 169*fb1b10abSAndroid Build Coastguard Worker // Auto frame-scaling variables. 170*fb1b10abSAndroid Build Coastguard Worker FRAME_SCALE_LEVEL frame_size_selector; 171*fb1b10abSAndroid Build Coastguard Worker FRAME_SCALE_LEVEL next_frame_size_selector; 172*fb1b10abSAndroid Build Coastguard Worker int frame_width[FRAME_SCALE_STEPS]; 173*fb1b10abSAndroid Build Coastguard Worker int frame_height[FRAME_SCALE_STEPS]; 174*fb1b10abSAndroid Build Coastguard Worker int rf_level_maxq[RATE_FACTOR_LEVELS]; 175*fb1b10abSAndroid Build Coastguard Worker 176*fb1b10abSAndroid Build Coastguard Worker int fac_active_worst_inter; 177*fb1b10abSAndroid Build Coastguard Worker int fac_active_worst_gf; 178*fb1b10abSAndroid Build Coastguard Worker uint64_t avg_source_sad[MAX_LAG_BUFFERS]; 179*fb1b10abSAndroid Build Coastguard Worker uint64_t prev_avg_source_sad_lag; 180*fb1b10abSAndroid Build Coastguard Worker int high_source_sad_lagindex; 181*fb1b10abSAndroid Build Coastguard Worker int high_num_blocks_with_motion; 182*fb1b10abSAndroid Build Coastguard Worker int alt_ref_gf_group; 183*fb1b10abSAndroid Build Coastguard Worker int last_frame_is_src_altref; 184*fb1b10abSAndroid Build Coastguard Worker int high_source_sad; 185*fb1b10abSAndroid Build Coastguard Worker int count_last_scene_change; 186*fb1b10abSAndroid Build Coastguard Worker int hybrid_intra_scene_change; 187*fb1b10abSAndroid Build Coastguard Worker int re_encode_maxq_scene_change; 188*fb1b10abSAndroid Build Coastguard Worker int avg_frame_low_motion; 189*fb1b10abSAndroid Build Coastguard Worker int af_ratio_onepass_vbr; 190*fb1b10abSAndroid Build Coastguard Worker int force_qpmin; 191*fb1b10abSAndroid Build Coastguard Worker int reset_high_source_sad; 192*fb1b10abSAndroid Build Coastguard Worker double perc_arf_usage; 193*fb1b10abSAndroid Build Coastguard Worker int force_max_q; 194*fb1b10abSAndroid Build Coastguard Worker // Last frame was dropped post encode on scene change. 195*fb1b10abSAndroid Build Coastguard Worker int last_post_encode_dropped_scene_change; 196*fb1b10abSAndroid Build Coastguard Worker // Enable post encode frame dropping for screen content. Only enabled when 197*fb1b10abSAndroid Build Coastguard Worker // ext_use_post_encode_drop is enabled by user. 198*fb1b10abSAndroid Build Coastguard Worker int use_post_encode_drop; 199*fb1b10abSAndroid Build Coastguard Worker // External flag to enable post encode frame dropping, controlled by user. 200*fb1b10abSAndroid Build Coastguard Worker int ext_use_post_encode_drop; 201*fb1b10abSAndroid Build Coastguard Worker // Flag to disable CBR feature to increase Q on overshoot detection. 202*fb1b10abSAndroid Build Coastguard Worker int disable_overshoot_maxq_cbr; 203*fb1b10abSAndroid Build Coastguard Worker int damped_adjustment[RATE_FACTOR_LEVELS]; 204*fb1b10abSAndroid Build Coastguard Worker double arf_active_best_quality_adjustment_factor; 205*fb1b10abSAndroid Build Coastguard Worker int arf_increase_active_best_quality; 206*fb1b10abSAndroid Build Coastguard Worker 207*fb1b10abSAndroid Build Coastguard Worker int preserve_arf_as_gld; 208*fb1b10abSAndroid Build Coastguard Worker int preserve_next_arf_as_gld; 209*fb1b10abSAndroid Build Coastguard Worker int show_arf_as_gld; 210*fb1b10abSAndroid Build Coastguard Worker 211*fb1b10abSAndroid Build Coastguard Worker // Flag to constrain golden frame interval on key frame frequency for 1 pass 212*fb1b10abSAndroid Build Coastguard Worker // VBR. 213*fb1b10abSAndroid Build Coastguard Worker int constrain_gf_key_freq_onepass_vbr; 214*fb1b10abSAndroid Build Coastguard Worker 215*fb1b10abSAndroid Build Coastguard Worker // The index of the current GOP. Start from zero. 216*fb1b10abSAndroid Build Coastguard Worker // When a key frame is inserted, it resets to zero. 217*fb1b10abSAndroid Build Coastguard Worker int gop_global_index; 218*fb1b10abSAndroid Build Coastguard Worker } RATE_CONTROL; 219*fb1b10abSAndroid Build Coastguard Worker 220*fb1b10abSAndroid Build Coastguard Worker struct VP9_COMP; 221*fb1b10abSAndroid Build Coastguard Worker struct VP9EncoderConfig; 222*fb1b10abSAndroid Build Coastguard Worker 223*fb1b10abSAndroid Build Coastguard Worker void vp9_rc_init(const struct VP9EncoderConfig *oxcf, int pass, 224*fb1b10abSAndroid Build Coastguard Worker RATE_CONTROL *rc); 225*fb1b10abSAndroid Build Coastguard Worker 226*fb1b10abSAndroid Build Coastguard Worker int vp9_estimate_bits_at_q(FRAME_TYPE frame_type, int q, int mbs, 227*fb1b10abSAndroid Build Coastguard Worker double correction_factor, vpx_bit_depth_t bit_depth); 228*fb1b10abSAndroid Build Coastguard Worker 229*fb1b10abSAndroid Build Coastguard Worker double vp9_convert_qindex_to_q(int qindex, vpx_bit_depth_t bit_depth); 230*fb1b10abSAndroid Build Coastguard Worker 231*fb1b10abSAndroid Build Coastguard Worker int vp9_convert_q_to_qindex(double q_val, vpx_bit_depth_t bit_depth); 232*fb1b10abSAndroid Build Coastguard Worker 233*fb1b10abSAndroid Build Coastguard Worker void vp9_rc_init_minq_luts(void); 234*fb1b10abSAndroid Build Coastguard Worker 235*fb1b10abSAndroid Build Coastguard Worker int vp9_rc_get_default_min_gf_interval(int width, int height, double framerate); 236*fb1b10abSAndroid Build Coastguard Worker // Note vp9_rc_get_default_max_gf_interval() requires the min_gf_interval to 237*fb1b10abSAndroid Build Coastguard Worker // be passed in to ensure that the max_gf_interval returned is at least as big 238*fb1b10abSAndroid Build Coastguard Worker // as that. 239*fb1b10abSAndroid Build Coastguard Worker int vp9_rc_get_default_max_gf_interval(double framerate, int min_gf_interval); 240*fb1b10abSAndroid Build Coastguard Worker 241*fb1b10abSAndroid Build Coastguard Worker // Generally at the high level, the following flow is expected 242*fb1b10abSAndroid Build Coastguard Worker // to be enforced for rate control: 243*fb1b10abSAndroid Build Coastguard Worker // First call per frame, one of: 244*fb1b10abSAndroid Build Coastguard Worker // vp9_rc_get_one_pass_vbr_params() 245*fb1b10abSAndroid Build Coastguard Worker // vp9_rc_get_one_pass_cbr_params() 246*fb1b10abSAndroid Build Coastguard Worker // vp9_rc_get_svc_params() 247*fb1b10abSAndroid Build Coastguard Worker // vp9_rc_get_first_pass_params() 248*fb1b10abSAndroid Build Coastguard Worker // vp9_rc_get_second_pass_params() 249*fb1b10abSAndroid Build Coastguard Worker // depending on the usage to set the rate control encode parameters desired. 250*fb1b10abSAndroid Build Coastguard Worker // 251*fb1b10abSAndroid Build Coastguard Worker // Then, call encode_frame_to_data_rate() to perform the 252*fb1b10abSAndroid Build Coastguard Worker // actual encode. This function will in turn call encode_frame() 253*fb1b10abSAndroid Build Coastguard Worker // one or more times, followed by one of: 254*fb1b10abSAndroid Build Coastguard Worker // vp9_rc_postencode_update() 255*fb1b10abSAndroid Build Coastguard Worker // vp9_rc_postencode_update_drop_frame() 256*fb1b10abSAndroid Build Coastguard Worker // 257*fb1b10abSAndroid Build Coastguard Worker // The majority of rate control parameters are only expected 258*fb1b10abSAndroid Build Coastguard Worker // to be set in the vp9_rc_get_..._params() functions and 259*fb1b10abSAndroid Build Coastguard Worker // updated during the vp9_rc_postencode_update...() functions. 260*fb1b10abSAndroid Build Coastguard Worker // The only exceptions are vp9_rc_drop_frame() and 261*fb1b10abSAndroid Build Coastguard Worker // vp9_rc_update_rate_correction_factors() functions. 262*fb1b10abSAndroid Build Coastguard Worker 263*fb1b10abSAndroid Build Coastguard Worker // Functions to set parameters for encoding before the actual 264*fb1b10abSAndroid Build Coastguard Worker // encode_frame_to_data_rate() function. 265*fb1b10abSAndroid Build Coastguard Worker void vp9_rc_get_one_pass_vbr_params(struct VP9_COMP *cpi); 266*fb1b10abSAndroid Build Coastguard Worker void vp9_rc_get_one_pass_cbr_params(struct VP9_COMP *cpi); 267*fb1b10abSAndroid Build Coastguard Worker int vp9_calc_pframe_target_size_one_pass_cbr(const struct VP9_COMP *cpi); 268*fb1b10abSAndroid Build Coastguard Worker int vp9_calc_iframe_target_size_one_pass_cbr(const struct VP9_COMP *cpi); 269*fb1b10abSAndroid Build Coastguard Worker int vp9_calc_pframe_target_size_one_pass_vbr(const struct VP9_COMP *cpi); 270*fb1b10abSAndroid Build Coastguard Worker int vp9_calc_iframe_target_size_one_pass_vbr(const struct VP9_COMP *cpi); 271*fb1b10abSAndroid Build Coastguard Worker void vp9_set_gf_update_one_pass_vbr(struct VP9_COMP *const cpi); 272*fb1b10abSAndroid Build Coastguard Worker void vp9_update_buffer_level_preencode(struct VP9_COMP *cpi); 273*fb1b10abSAndroid Build Coastguard Worker void vp9_rc_get_svc_params(struct VP9_COMP *cpi); 274*fb1b10abSAndroid Build Coastguard Worker 275*fb1b10abSAndroid Build Coastguard Worker // Post encode update of the rate control parameters based 276*fb1b10abSAndroid Build Coastguard Worker // on bytes used 277*fb1b10abSAndroid Build Coastguard Worker void vp9_rc_postencode_update(struct VP9_COMP *cpi, uint64_t bytes_used); 278*fb1b10abSAndroid Build Coastguard Worker // Post encode update of the rate control parameters for dropped frames 279*fb1b10abSAndroid Build Coastguard Worker void vp9_rc_postencode_update_drop_frame(struct VP9_COMP *cpi); 280*fb1b10abSAndroid Build Coastguard Worker 281*fb1b10abSAndroid Build Coastguard Worker // Updates rate correction factors 282*fb1b10abSAndroid Build Coastguard Worker // Changes only the rate correction factors in the rate control structure. 283*fb1b10abSAndroid Build Coastguard Worker void vp9_rc_update_rate_correction_factors(struct VP9_COMP *cpi); 284*fb1b10abSAndroid Build Coastguard Worker 285*fb1b10abSAndroid Build Coastguard Worker // Post encode drop for CBR mode. 286*fb1b10abSAndroid Build Coastguard Worker int post_encode_drop_cbr(struct VP9_COMP *cpi, size_t *size); 287*fb1b10abSAndroid Build Coastguard Worker 288*fb1b10abSAndroid Build Coastguard Worker int vp9_test_drop(struct VP9_COMP *cpi); 289*fb1b10abSAndroid Build Coastguard Worker 290*fb1b10abSAndroid Build Coastguard Worker // Decide if we should drop this frame: For 1-pass CBR. 291*fb1b10abSAndroid Build Coastguard Worker // Changes only the decimation count in the rate control structure 292*fb1b10abSAndroid Build Coastguard Worker int vp9_rc_drop_frame(struct VP9_COMP *cpi); 293*fb1b10abSAndroid Build Coastguard Worker 294*fb1b10abSAndroid Build Coastguard Worker // Computes frame size bounds. 295*fb1b10abSAndroid Build Coastguard Worker void vp9_rc_compute_frame_size_bounds(const struct VP9_COMP *cpi, 296*fb1b10abSAndroid Build Coastguard Worker int frame_target, 297*fb1b10abSAndroid Build Coastguard Worker int *frame_under_shoot_limit, 298*fb1b10abSAndroid Build Coastguard Worker int *frame_over_shoot_limit); 299*fb1b10abSAndroid Build Coastguard Worker 300*fb1b10abSAndroid Build Coastguard Worker // Picks q and q bounds given the target for bits 301*fb1b10abSAndroid Build Coastguard Worker int vp9_rc_pick_q_and_bounds(const struct VP9_COMP *cpi, int *bottom_index, 302*fb1b10abSAndroid Build Coastguard Worker int *top_index); 303*fb1b10abSAndroid Build Coastguard Worker 304*fb1b10abSAndroid Build Coastguard Worker // Estimates q to achieve a target bits per frame 305*fb1b10abSAndroid Build Coastguard Worker int vp9_rc_regulate_q(const struct VP9_COMP *cpi, int target_bits_per_frame, 306*fb1b10abSAndroid Build Coastguard Worker int active_best_quality, int active_worst_quality); 307*fb1b10abSAndroid Build Coastguard Worker 308*fb1b10abSAndroid Build Coastguard Worker // Estimates bits per mb for a given qindex and correction factor. 309*fb1b10abSAndroid Build Coastguard Worker int vp9_rc_bits_per_mb(FRAME_TYPE frame_type, int qindex, 310*fb1b10abSAndroid Build Coastguard Worker double correction_factor, vpx_bit_depth_t bit_depth); 311*fb1b10abSAndroid Build Coastguard Worker 312*fb1b10abSAndroid Build Coastguard Worker // Clamping utilities for bitrate targets for iframes and pframes. 313*fb1b10abSAndroid Build Coastguard Worker int vp9_rc_clamp_iframe_target_size(const struct VP9_COMP *const cpi, 314*fb1b10abSAndroid Build Coastguard Worker int target); 315*fb1b10abSAndroid Build Coastguard Worker int vp9_rc_clamp_pframe_target_size(const struct VP9_COMP *const cpi, 316*fb1b10abSAndroid Build Coastguard Worker int target); 317*fb1b10abSAndroid Build Coastguard Worker // Utility to set frame_target into the RATE_CONTROL structure 318*fb1b10abSAndroid Build Coastguard Worker // This function is called only from the vp9_rc_get_..._params() functions. 319*fb1b10abSAndroid Build Coastguard Worker void vp9_rc_set_frame_target(struct VP9_COMP *cpi, int target); 320*fb1b10abSAndroid Build Coastguard Worker 321*fb1b10abSAndroid Build Coastguard Worker // Computes a q delta (in "q index" terms) to get from a starting q value 322*fb1b10abSAndroid Build Coastguard Worker // to a target q value 323*fb1b10abSAndroid Build Coastguard Worker int vp9_compute_qdelta(const RATE_CONTROL *rc, double qstart, double qtarget, 324*fb1b10abSAndroid Build Coastguard Worker vpx_bit_depth_t bit_depth); 325*fb1b10abSAndroid Build Coastguard Worker 326*fb1b10abSAndroid Build Coastguard Worker // Computes a q delta (in "q index" terms) to get from a starting q value 327*fb1b10abSAndroid Build Coastguard Worker // to a value that should equate to the given rate ratio. 328*fb1b10abSAndroid Build Coastguard Worker int vp9_compute_qdelta_by_rate(const RATE_CONTROL *rc, FRAME_TYPE frame_type, 329*fb1b10abSAndroid Build Coastguard Worker int qindex, double rate_target_ratio, 330*fb1b10abSAndroid Build Coastguard Worker vpx_bit_depth_t bit_depth); 331*fb1b10abSAndroid Build Coastguard Worker 332*fb1b10abSAndroid Build Coastguard Worker int vp9_frame_type_qdelta(const struct VP9_COMP *cpi, int rf_level, int q); 333*fb1b10abSAndroid Build Coastguard Worker 334*fb1b10abSAndroid Build Coastguard Worker void vp9_rc_update_framerate(struct VP9_COMP *cpi); 335*fb1b10abSAndroid Build Coastguard Worker 336*fb1b10abSAndroid Build Coastguard Worker void vp9_rc_set_gf_interval_range(const struct VP9_COMP *const cpi, 337*fb1b10abSAndroid Build Coastguard Worker RATE_CONTROL *const rc); 338*fb1b10abSAndroid Build Coastguard Worker 339*fb1b10abSAndroid Build Coastguard Worker void vp9_set_target_rate(struct VP9_COMP *cpi); 340*fb1b10abSAndroid Build Coastguard Worker 341*fb1b10abSAndroid Build Coastguard Worker int vp9_resize_one_pass_cbr(struct VP9_COMP *cpi); 342*fb1b10abSAndroid Build Coastguard Worker 343*fb1b10abSAndroid Build Coastguard Worker void vp9_scene_detection_onepass(struct VP9_COMP *cpi); 344*fb1b10abSAndroid Build Coastguard Worker 345*fb1b10abSAndroid Build Coastguard Worker int vp9_encodedframe_overshoot(struct VP9_COMP *cpi, int frame_size, int *q); 346*fb1b10abSAndroid Build Coastguard Worker 347*fb1b10abSAndroid Build Coastguard Worker void vp9_configure_buffer_updates(struct VP9_COMP *cpi, int gf_group_index); 348*fb1b10abSAndroid Build Coastguard Worker 349*fb1b10abSAndroid Build Coastguard Worker void vp9_compute_frame_low_motion(struct VP9_COMP *const cpi); 350*fb1b10abSAndroid Build Coastguard Worker 351*fb1b10abSAndroid Build Coastguard Worker void vp9_update_buffer_level_svc_preencode(struct VP9_COMP *cpi); 352*fb1b10abSAndroid Build Coastguard Worker 353*fb1b10abSAndroid Build Coastguard Worker int vp9_rc_pick_q_and_bounds_two_pass(const struct VP9_COMP *cpi, 354*fb1b10abSAndroid Build Coastguard Worker int *bottom_index, int *top_index, 355*fb1b10abSAndroid Build Coastguard Worker int gf_group_index); 356*fb1b10abSAndroid Build Coastguard Worker 357*fb1b10abSAndroid Build Coastguard Worker #ifdef __cplusplus 358*fb1b10abSAndroid Build Coastguard Worker } // extern "C" 359*fb1b10abSAndroid Build Coastguard Worker #endif 360*fb1b10abSAndroid Build Coastguard Worker 361*fb1b10abSAndroid Build Coastguard Worker #endif // VPX_VP9_ENCODER_VP9_RATECTRL_H_ 362