1*fb1b10abSAndroid Build Coastguard Worker /* 2*fb1b10abSAndroid Build Coastguard Worker * Copyright (c) 2012 The WebM project authors. All Rights Reserved. 3*fb1b10abSAndroid Build Coastguard Worker * 4*fb1b10abSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license 5*fb1b10abSAndroid Build Coastguard Worker * that can be found in the LICENSE file in the root of the source 6*fb1b10abSAndroid Build Coastguard Worker * tree. An additional intellectual property rights grant can be found 7*fb1b10abSAndroid Build Coastguard Worker * in the file PATENTS. All contributing project authors may 8*fb1b10abSAndroid Build Coastguard Worker * be found in the AUTHORS file in the root of the source tree. 9*fb1b10abSAndroid Build Coastguard Worker */ 10*fb1b10abSAndroid Build Coastguard Worker 11*fb1b10abSAndroid Build Coastguard Worker #ifndef VPX_VP9_ENCODER_VP9_NOISE_ESTIMATE_H_ 12*fb1b10abSAndroid Build Coastguard Worker #define VPX_VP9_ENCODER_VP9_NOISE_ESTIMATE_H_ 13*fb1b10abSAndroid Build Coastguard Worker 14*fb1b10abSAndroid Build Coastguard Worker #include "vp9/encoder/vp9_block.h" 15*fb1b10abSAndroid Build Coastguard Worker #include "vp9/encoder/vp9_skin_detection.h" 16*fb1b10abSAndroid Build Coastguard Worker #include "vpx_scale/yv12config.h" 17*fb1b10abSAndroid Build Coastguard Worker 18*fb1b10abSAndroid Build Coastguard Worker #if CONFIG_VP9_TEMPORAL_DENOISING 19*fb1b10abSAndroid Build Coastguard Worker #include "vp9/encoder/vp9_denoiser.h" 20*fb1b10abSAndroid Build Coastguard Worker #endif 21*fb1b10abSAndroid Build Coastguard Worker 22*fb1b10abSAndroid Build Coastguard Worker #ifdef __cplusplus 23*fb1b10abSAndroid Build Coastguard Worker extern "C" { 24*fb1b10abSAndroid Build Coastguard Worker #endif 25*fb1b10abSAndroid Build Coastguard Worker 26*fb1b10abSAndroid Build Coastguard Worker #define MAX_VAR_HIST_BINS 20 27*fb1b10abSAndroid Build Coastguard Worker 28*fb1b10abSAndroid Build Coastguard Worker typedef enum noise_level { kLowLow, kLow, kMedium, kHigh } NOISE_LEVEL; 29*fb1b10abSAndroid Build Coastguard Worker 30*fb1b10abSAndroid Build Coastguard Worker typedef struct noise_estimate { 31*fb1b10abSAndroid Build Coastguard Worker int enabled; 32*fb1b10abSAndroid Build Coastguard Worker NOISE_LEVEL level; 33*fb1b10abSAndroid Build Coastguard Worker int value; 34*fb1b10abSAndroid Build Coastguard Worker int thresh; 35*fb1b10abSAndroid Build Coastguard Worker int adapt_thresh; 36*fb1b10abSAndroid Build Coastguard Worker int count; 37*fb1b10abSAndroid Build Coastguard Worker int last_w; 38*fb1b10abSAndroid Build Coastguard Worker int last_h; 39*fb1b10abSAndroid Build Coastguard Worker int num_frames_estimate; 40*fb1b10abSAndroid Build Coastguard Worker } NOISE_ESTIMATE; 41*fb1b10abSAndroid Build Coastguard Worker 42*fb1b10abSAndroid Build Coastguard Worker struct VP9_COMP; 43*fb1b10abSAndroid Build Coastguard Worker 44*fb1b10abSAndroid Build Coastguard Worker void vp9_noise_estimate_init(NOISE_ESTIMATE *const ne, int width, int height); 45*fb1b10abSAndroid Build Coastguard Worker 46*fb1b10abSAndroid Build Coastguard Worker NOISE_LEVEL vp9_noise_estimate_extract_level(NOISE_ESTIMATE *const ne); 47*fb1b10abSAndroid Build Coastguard Worker 48*fb1b10abSAndroid Build Coastguard Worker void vp9_update_noise_estimate(struct VP9_COMP *const cpi); 49*fb1b10abSAndroid Build Coastguard Worker 50*fb1b10abSAndroid Build Coastguard Worker #ifdef __cplusplus 51*fb1b10abSAndroid Build Coastguard Worker } // extern "C" 52*fb1b10abSAndroid Build Coastguard Worker #endif 53*fb1b10abSAndroid Build Coastguard Worker 54*fb1b10abSAndroid Build Coastguard Worker #endif // VPX_VP9_ENCODER_VP9_NOISE_ESTIMATE_H_ 55