xref: /aosp_15_r20/external/libvpx/vp9/encoder/vp9_lookahead.h (revision fb1b10ab9aebc7c7068eedab379b749d7e3900be)
1*fb1b10abSAndroid Build Coastguard Worker /*
2*fb1b10abSAndroid Build Coastguard Worker  *  Copyright (c) 2011 The WebM project authors. All Rights Reserved.
3*fb1b10abSAndroid Build Coastguard Worker  *
4*fb1b10abSAndroid Build Coastguard Worker  *  Use of this source code is governed by a BSD-style license
5*fb1b10abSAndroid Build Coastguard Worker  *  that can be found in the LICENSE file in the root of the source
6*fb1b10abSAndroid Build Coastguard Worker  *  tree. An additional intellectual property rights grant can be found
7*fb1b10abSAndroid Build Coastguard Worker  *  in the file PATENTS.  All contributing project authors may
8*fb1b10abSAndroid Build Coastguard Worker  *  be found in the AUTHORS file in the root of the source tree.
9*fb1b10abSAndroid Build Coastguard Worker  */
10*fb1b10abSAndroid Build Coastguard Worker 
11*fb1b10abSAndroid Build Coastguard Worker #ifndef VPX_VP9_ENCODER_VP9_LOOKAHEAD_H_
12*fb1b10abSAndroid Build Coastguard Worker #define VPX_VP9_ENCODER_VP9_LOOKAHEAD_H_
13*fb1b10abSAndroid Build Coastguard Worker 
14*fb1b10abSAndroid Build Coastguard Worker #include "vpx_scale/yv12config.h"
15*fb1b10abSAndroid Build Coastguard Worker #include "vpx/vpx_encoder.h"
16*fb1b10abSAndroid Build Coastguard Worker #include "vpx/vpx_integer.h"
17*fb1b10abSAndroid Build Coastguard Worker 
18*fb1b10abSAndroid Build Coastguard Worker #ifdef __cplusplus
19*fb1b10abSAndroid Build Coastguard Worker extern "C" {
20*fb1b10abSAndroid Build Coastguard Worker #endif
21*fb1b10abSAndroid Build Coastguard Worker 
22*fb1b10abSAndroid Build Coastguard Worker #define MAX_LAG_BUFFERS 25
23*fb1b10abSAndroid Build Coastguard Worker 
24*fb1b10abSAndroid Build Coastguard Worker struct lookahead_entry {
25*fb1b10abSAndroid Build Coastguard Worker   YV12_BUFFER_CONFIG img;
26*fb1b10abSAndroid Build Coastguard Worker   int64_t ts_start;
27*fb1b10abSAndroid Build Coastguard Worker   int64_t ts_end;
28*fb1b10abSAndroid Build Coastguard Worker   int show_idx; /*The show_idx of this frame*/
29*fb1b10abSAndroid Build Coastguard Worker   vpx_enc_frame_flags_t flags;
30*fb1b10abSAndroid Build Coastguard Worker };
31*fb1b10abSAndroid Build Coastguard Worker 
32*fb1b10abSAndroid Build Coastguard Worker // The max of past frames we want to keep in the queue.
33*fb1b10abSAndroid Build Coastguard Worker #define MAX_PRE_FRAMES 1
34*fb1b10abSAndroid Build Coastguard Worker 
35*fb1b10abSAndroid Build Coastguard Worker struct lookahead_ctx {
36*fb1b10abSAndroid Build Coastguard Worker   int max_sz;        /* Absolute size of the queue */
37*fb1b10abSAndroid Build Coastguard Worker   int sz;            /* Number of buffers currently in the queue */
38*fb1b10abSAndroid Build Coastguard Worker   int read_idx;      /* Read index */
39*fb1b10abSAndroid Build Coastguard Worker   int write_idx;     /* Write index */
40*fb1b10abSAndroid Build Coastguard Worker   int next_show_idx; /* The show_idx that will be assigned to the next frame
41*fb1b10abSAndroid Build Coastguard Worker                         being pushed in the queue*/
42*fb1b10abSAndroid Build Coastguard Worker   struct lookahead_entry *buf; /* Buffer list */
43*fb1b10abSAndroid Build Coastguard Worker };
44*fb1b10abSAndroid Build Coastguard Worker 
45*fb1b10abSAndroid Build Coastguard Worker /**\brief Initializes the lookahead stage
46*fb1b10abSAndroid Build Coastguard Worker  *
47*fb1b10abSAndroid Build Coastguard Worker  * The lookahead stage is a queue of frame buffers on which some analysis
48*fb1b10abSAndroid Build Coastguard Worker  * may be done when buffers are enqueued.
49*fb1b10abSAndroid Build Coastguard Worker  */
50*fb1b10abSAndroid Build Coastguard Worker struct lookahead_ctx *vp9_lookahead_init(unsigned int width,
51*fb1b10abSAndroid Build Coastguard Worker                                          unsigned int height,
52*fb1b10abSAndroid Build Coastguard Worker                                          unsigned int subsampling_x,
53*fb1b10abSAndroid Build Coastguard Worker                                          unsigned int subsampling_y,
54*fb1b10abSAndroid Build Coastguard Worker #if CONFIG_VP9_HIGHBITDEPTH
55*fb1b10abSAndroid Build Coastguard Worker                                          int use_highbitdepth,
56*fb1b10abSAndroid Build Coastguard Worker #endif
57*fb1b10abSAndroid Build Coastguard Worker                                          unsigned int depth);
58*fb1b10abSAndroid Build Coastguard Worker 
59*fb1b10abSAndroid Build Coastguard Worker /**\brief Destroys the lookahead stage
60*fb1b10abSAndroid Build Coastguard Worker  */
61*fb1b10abSAndroid Build Coastguard Worker void vp9_lookahead_destroy(struct lookahead_ctx *ctx);
62*fb1b10abSAndroid Build Coastguard Worker 
63*fb1b10abSAndroid Build Coastguard Worker /**\brief Check if lookahead is full
64*fb1b10abSAndroid Build Coastguard Worker  *
65*fb1b10abSAndroid Build Coastguard Worker  * \param[in] ctx         Pointer to the lookahead context
66*fb1b10abSAndroid Build Coastguard Worker  *
67*fb1b10abSAndroid Build Coastguard Worker  * Return 1 if lookahead is full, otherwise return 0.
68*fb1b10abSAndroid Build Coastguard Worker  */
69*fb1b10abSAndroid Build Coastguard Worker int vp9_lookahead_full(const struct lookahead_ctx *ctx);
70*fb1b10abSAndroid Build Coastguard Worker 
71*fb1b10abSAndroid Build Coastguard Worker /**\brief Return the next_show_idx
72*fb1b10abSAndroid Build Coastguard Worker  *
73*fb1b10abSAndroid Build Coastguard Worker  * \param[in] ctx         Pointer to the lookahead context
74*fb1b10abSAndroid Build Coastguard Worker  *
75*fb1b10abSAndroid Build Coastguard Worker  * Return the show_idx that will be assigned to the next
76*fb1b10abSAndroid Build Coastguard Worker  * frame pushed by vp9_lookahead_push()
77*fb1b10abSAndroid Build Coastguard Worker  */
78*fb1b10abSAndroid Build Coastguard Worker int vp9_lookahead_next_show_idx(const struct lookahead_ctx *ctx);
79*fb1b10abSAndroid Build Coastguard Worker 
80*fb1b10abSAndroid Build Coastguard Worker /**\brief Enqueue a source buffer
81*fb1b10abSAndroid Build Coastguard Worker  *
82*fb1b10abSAndroid Build Coastguard Worker  * This function will copy the source image into a new framebuffer with
83*fb1b10abSAndroid Build Coastguard Worker  * the expected stride/border.
84*fb1b10abSAndroid Build Coastguard Worker  *
85*fb1b10abSAndroid Build Coastguard Worker  * \param[in] ctx         Pointer to the lookahead context
86*fb1b10abSAndroid Build Coastguard Worker  * \param[in] src         Pointer to the image to enqueue
87*fb1b10abSAndroid Build Coastguard Worker  * \param[in] ts_start    Timestamp for the start of this frame
88*fb1b10abSAndroid Build Coastguard Worker  * \param[in] ts_end      Timestamp for the end of this frame
89*fb1b10abSAndroid Build Coastguard Worker  * \param[in] flags       Flags set on this frame
90*fb1b10abSAndroid Build Coastguard Worker  */
91*fb1b10abSAndroid Build Coastguard Worker int vp9_lookahead_push(struct lookahead_ctx *ctx, YV12_BUFFER_CONFIG *src,
92*fb1b10abSAndroid Build Coastguard Worker                        int64_t ts_start, int64_t ts_end, int use_highbitdepth,
93*fb1b10abSAndroid Build Coastguard Worker                        vpx_enc_frame_flags_t flags);
94*fb1b10abSAndroid Build Coastguard Worker 
95*fb1b10abSAndroid Build Coastguard Worker /**\brief Get the next source buffer to encode
96*fb1b10abSAndroid Build Coastguard Worker  *
97*fb1b10abSAndroid Build Coastguard Worker  *
98*fb1b10abSAndroid Build Coastguard Worker  * \param[in] ctx       Pointer to the lookahead context
99*fb1b10abSAndroid Build Coastguard Worker  * \param[in] drain     Flag indicating the buffer should be drained
100*fb1b10abSAndroid Build Coastguard Worker  *                      (return a buffer regardless of the current queue depth)
101*fb1b10abSAndroid Build Coastguard Worker  *
102*fb1b10abSAndroid Build Coastguard Worker  * \retval NULL, if drain set and queue is empty
103*fb1b10abSAndroid Build Coastguard Worker  * \retval NULL, if drain not set and queue not of the configured depth
104*fb1b10abSAndroid Build Coastguard Worker  */
105*fb1b10abSAndroid Build Coastguard Worker struct lookahead_entry *vp9_lookahead_pop(struct lookahead_ctx *ctx, int drain);
106*fb1b10abSAndroid Build Coastguard Worker 
107*fb1b10abSAndroid Build Coastguard Worker /**\brief Get a future source buffer to encode
108*fb1b10abSAndroid Build Coastguard Worker  *
109*fb1b10abSAndroid Build Coastguard Worker  * \param[in] ctx       Pointer to the lookahead context
110*fb1b10abSAndroid Build Coastguard Worker  * \param[in] index     Index of the frame to be returned, 0 == next frame
111*fb1b10abSAndroid Build Coastguard Worker  *
112*fb1b10abSAndroid Build Coastguard Worker  * \retval NULL, if no buffer exists at the specified index
113*fb1b10abSAndroid Build Coastguard Worker  */
114*fb1b10abSAndroid Build Coastguard Worker struct lookahead_entry *vp9_lookahead_peek(struct lookahead_ctx *ctx,
115*fb1b10abSAndroid Build Coastguard Worker                                            int index);
116*fb1b10abSAndroid Build Coastguard Worker 
117*fb1b10abSAndroid Build Coastguard Worker /**\brief Get the number of frames currently in the lookahead queue
118*fb1b10abSAndroid Build Coastguard Worker  *
119*fb1b10abSAndroid Build Coastguard Worker  * \param[in] ctx       Pointer to the lookahead context
120*fb1b10abSAndroid Build Coastguard Worker  */
121*fb1b10abSAndroid Build Coastguard Worker unsigned int vp9_lookahead_depth(struct lookahead_ctx *ctx);
122*fb1b10abSAndroid Build Coastguard Worker 
123*fb1b10abSAndroid Build Coastguard Worker #ifdef __cplusplus
124*fb1b10abSAndroid Build Coastguard Worker }  // extern "C"
125*fb1b10abSAndroid Build Coastguard Worker #endif
126*fb1b10abSAndroid Build Coastguard Worker 
127*fb1b10abSAndroid Build Coastguard Worker #endif  // VPX_VP9_ENCODER_VP9_LOOKAHEAD_H_
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