xref: /aosp_15_r20/external/libvpx/vp9/encoder/vp9_firstpass_stats.h (revision fb1b10ab9aebc7c7068eedab379b749d7e3900be)
1*fb1b10abSAndroid Build Coastguard Worker /*
2*fb1b10abSAndroid Build Coastguard Worker  *  Copyright (c) 2023 The WebM project authors. All Rights Reserved.
3*fb1b10abSAndroid Build Coastguard Worker  *
4*fb1b10abSAndroid Build Coastguard Worker  *  Use of this source code is governed by a BSD-style license
5*fb1b10abSAndroid Build Coastguard Worker  *  that can be found in the LICENSE file in the root of the source
6*fb1b10abSAndroid Build Coastguard Worker  *  tree. An additional intellectual property rights grant can be found
7*fb1b10abSAndroid Build Coastguard Worker  *  in the file PATENTS.  All contributing project authors may
8*fb1b10abSAndroid Build Coastguard Worker  *  be found in the AUTHORS file in the root of the source tree.
9*fb1b10abSAndroid Build Coastguard Worker  */
10*fb1b10abSAndroid Build Coastguard Worker 
11*fb1b10abSAndroid Build Coastguard Worker #ifndef VPX_VP9_ENCODER_VP9_FIRSTPASS_STATS_H_
12*fb1b10abSAndroid Build Coastguard Worker #define VPX_VP9_ENCODER_VP9_FIRSTPASS_STATS_H_
13*fb1b10abSAndroid Build Coastguard Worker 
14*fb1b10abSAndroid Build Coastguard Worker #include <stdint.h>
15*fb1b10abSAndroid Build Coastguard Worker 
16*fb1b10abSAndroid Build Coastguard Worker #ifdef __cplusplus
17*fb1b10abSAndroid Build Coastguard Worker extern "C" {
18*fb1b10abSAndroid Build Coastguard Worker #endif
19*fb1b10abSAndroid Build Coastguard Worker 
20*fb1b10abSAndroid Build Coastguard Worker typedef struct {
21*fb1b10abSAndroid Build Coastguard Worker   double frame;
22*fb1b10abSAndroid Build Coastguard Worker   double weight;
23*fb1b10abSAndroid Build Coastguard Worker   double intra_error;
24*fb1b10abSAndroid Build Coastguard Worker   double coded_error;
25*fb1b10abSAndroid Build Coastguard Worker   double sr_coded_error;
26*fb1b10abSAndroid Build Coastguard Worker   double frame_noise_energy;
27*fb1b10abSAndroid Build Coastguard Worker   double pcnt_inter;
28*fb1b10abSAndroid Build Coastguard Worker   double pcnt_motion;
29*fb1b10abSAndroid Build Coastguard Worker   double pcnt_second_ref;
30*fb1b10abSAndroid Build Coastguard Worker   double pcnt_neutral;
31*fb1b10abSAndroid Build Coastguard Worker   double pcnt_intra_low;   // Coded intra but low variance
32*fb1b10abSAndroid Build Coastguard Worker   double pcnt_intra_high;  // Coded intra high variance
33*fb1b10abSAndroid Build Coastguard Worker   double intra_skip_pct;
34*fb1b10abSAndroid Build Coastguard Worker   double intra_smooth_pct;    // % of blocks that are smooth
35*fb1b10abSAndroid Build Coastguard Worker   double inactive_zone_rows;  // Image mask rows top and bottom.
36*fb1b10abSAndroid Build Coastguard Worker   double inactive_zone_cols;  // Image mask columns at left and right edges.
37*fb1b10abSAndroid Build Coastguard Worker   double MVr;
38*fb1b10abSAndroid Build Coastguard Worker   double mvr_abs;
39*fb1b10abSAndroid Build Coastguard Worker   double MVc;
40*fb1b10abSAndroid Build Coastguard Worker   double mvc_abs;
41*fb1b10abSAndroid Build Coastguard Worker   double MVrv;
42*fb1b10abSAndroid Build Coastguard Worker   double MVcv;
43*fb1b10abSAndroid Build Coastguard Worker   double mv_in_out_count;
44*fb1b10abSAndroid Build Coastguard Worker   double duration;
45*fb1b10abSAndroid Build Coastguard Worker   double count;
46*fb1b10abSAndroid Build Coastguard Worker   double new_mv_count;
47*fb1b10abSAndroid Build Coastguard Worker   int64_t spatial_layer_id;
48*fb1b10abSAndroid Build Coastguard Worker } FIRSTPASS_STATS;
49*fb1b10abSAndroid Build Coastguard Worker 
50*fb1b10abSAndroid Build Coastguard Worker #ifdef __cplusplus
51*fb1b10abSAndroid Build Coastguard Worker }  // extern "C"
52*fb1b10abSAndroid Build Coastguard Worker #endif
53*fb1b10abSAndroid Build Coastguard Worker 
54*fb1b10abSAndroid Build Coastguard Worker #endif  // VPX_VP9_ENCODER_VP9_FIRSTPASS_STATS_H_
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