1*fb1b10abSAndroid Build Coastguard Worker /*
2*fb1b10abSAndroid Build Coastguard Worker * Copyright (c) 2014 The WebM project authors. All Rights Reserved.
3*fb1b10abSAndroid Build Coastguard Worker *
4*fb1b10abSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license
5*fb1b10abSAndroid Build Coastguard Worker * that can be found in the LICENSE file in the root of the source
6*fb1b10abSAndroid Build Coastguard Worker * tree. An additional intellectual property rights grant can be found
7*fb1b10abSAndroid Build Coastguard Worker * in the file PATENTS. All contributing project authors may
8*fb1b10abSAndroid Build Coastguard Worker * be found in the AUTHORS file in the root of the source tree.
9*fb1b10abSAndroid Build Coastguard Worker */
10*fb1b10abSAndroid Build Coastguard Worker
11*fb1b10abSAndroid Build Coastguard Worker #include "vp9/common/vp9_thread_common.h"
12*fb1b10abSAndroid Build Coastguard Worker #include "vp9/encoder/vp9_bitstream.h"
13*fb1b10abSAndroid Build Coastguard Worker #include "vp9/encoder/vp9_encodeframe.h"
14*fb1b10abSAndroid Build Coastguard Worker #include "vp9/encoder/vp9_encoder.h"
15*fb1b10abSAndroid Build Coastguard Worker #include "vp9/encoder/vp9_ethread.h"
16*fb1b10abSAndroid Build Coastguard Worker #include "vp9/encoder/vp9_firstpass.h"
17*fb1b10abSAndroid Build Coastguard Worker #include "vp9/encoder/vp9_multi_thread.h"
18*fb1b10abSAndroid Build Coastguard Worker #include "vp9/encoder/vp9_temporal_filter.h"
19*fb1b10abSAndroid Build Coastguard Worker #include "vpx_dsp/vpx_dsp_common.h"
20*fb1b10abSAndroid Build Coastguard Worker #include "vpx_util/vpx_pthread.h"
21*fb1b10abSAndroid Build Coastguard Worker
accumulate_rd_opt(ThreadData * td,ThreadData * td_t)22*fb1b10abSAndroid Build Coastguard Worker static void accumulate_rd_opt(ThreadData *td, ThreadData *td_t) {
23*fb1b10abSAndroid Build Coastguard Worker int i, j, k, l, m, n;
24*fb1b10abSAndroid Build Coastguard Worker
25*fb1b10abSAndroid Build Coastguard Worker for (i = 0; i < REFERENCE_MODES; i++)
26*fb1b10abSAndroid Build Coastguard Worker td->rd_counts.comp_pred_diff[i] += td_t->rd_counts.comp_pred_diff[i];
27*fb1b10abSAndroid Build Coastguard Worker
28*fb1b10abSAndroid Build Coastguard Worker for (i = 0; i < SWITCHABLE_FILTER_CONTEXTS; i++)
29*fb1b10abSAndroid Build Coastguard Worker td->rd_counts.filter_diff[i] += td_t->rd_counts.filter_diff[i];
30*fb1b10abSAndroid Build Coastguard Worker
31*fb1b10abSAndroid Build Coastguard Worker for (i = 0; i < TX_SIZES; i++)
32*fb1b10abSAndroid Build Coastguard Worker for (j = 0; j < PLANE_TYPES; j++)
33*fb1b10abSAndroid Build Coastguard Worker for (k = 0; k < REF_TYPES; k++)
34*fb1b10abSAndroid Build Coastguard Worker for (l = 0; l < COEF_BANDS; l++)
35*fb1b10abSAndroid Build Coastguard Worker for (m = 0; m < COEFF_CONTEXTS; m++)
36*fb1b10abSAndroid Build Coastguard Worker for (n = 0; n < ENTROPY_TOKENS; n++)
37*fb1b10abSAndroid Build Coastguard Worker td->rd_counts.coef_counts[i][j][k][l][m][n] +=
38*fb1b10abSAndroid Build Coastguard Worker td_t->rd_counts.coef_counts[i][j][k][l][m][n];
39*fb1b10abSAndroid Build Coastguard Worker }
40*fb1b10abSAndroid Build Coastguard Worker
enc_worker_hook(void * arg1,void * unused)41*fb1b10abSAndroid Build Coastguard Worker static int enc_worker_hook(void *arg1, void *unused) {
42*fb1b10abSAndroid Build Coastguard Worker EncWorkerData *const thread_data = (EncWorkerData *)arg1;
43*fb1b10abSAndroid Build Coastguard Worker VP9_COMP *const cpi = thread_data->cpi;
44*fb1b10abSAndroid Build Coastguard Worker const VP9_COMMON *const cm = &cpi->common;
45*fb1b10abSAndroid Build Coastguard Worker const int tile_cols = 1 << cm->log2_tile_cols;
46*fb1b10abSAndroid Build Coastguard Worker const int tile_rows = 1 << cm->log2_tile_rows;
47*fb1b10abSAndroid Build Coastguard Worker int t;
48*fb1b10abSAndroid Build Coastguard Worker
49*fb1b10abSAndroid Build Coastguard Worker (void)unused;
50*fb1b10abSAndroid Build Coastguard Worker
51*fb1b10abSAndroid Build Coastguard Worker for (t = thread_data->start; t < tile_rows * tile_cols;
52*fb1b10abSAndroid Build Coastguard Worker t += cpi->num_workers) {
53*fb1b10abSAndroid Build Coastguard Worker int tile_row = t / tile_cols;
54*fb1b10abSAndroid Build Coastguard Worker int tile_col = t % tile_cols;
55*fb1b10abSAndroid Build Coastguard Worker
56*fb1b10abSAndroid Build Coastguard Worker vp9_encode_tile(cpi, thread_data->td, tile_row, tile_col);
57*fb1b10abSAndroid Build Coastguard Worker }
58*fb1b10abSAndroid Build Coastguard Worker
59*fb1b10abSAndroid Build Coastguard Worker return 1;
60*fb1b10abSAndroid Build Coastguard Worker }
61*fb1b10abSAndroid Build Coastguard Worker
get_max_tile_cols(VP9_COMP * cpi)62*fb1b10abSAndroid Build Coastguard Worker static int get_max_tile_cols(VP9_COMP *cpi) {
63*fb1b10abSAndroid Build Coastguard Worker const int aligned_width = ALIGN_POWER_OF_TWO(cpi->oxcf.width, MI_SIZE_LOG2);
64*fb1b10abSAndroid Build Coastguard Worker int mi_cols = aligned_width >> MI_SIZE_LOG2;
65*fb1b10abSAndroid Build Coastguard Worker int min_log2_tile_cols, max_log2_tile_cols;
66*fb1b10abSAndroid Build Coastguard Worker int log2_tile_cols;
67*fb1b10abSAndroid Build Coastguard Worker
68*fb1b10abSAndroid Build Coastguard Worker vp9_get_tile_n_bits(mi_cols, &min_log2_tile_cols, &max_log2_tile_cols);
69*fb1b10abSAndroid Build Coastguard Worker log2_tile_cols =
70*fb1b10abSAndroid Build Coastguard Worker clamp(cpi->oxcf.tile_columns, min_log2_tile_cols, max_log2_tile_cols);
71*fb1b10abSAndroid Build Coastguard Worker if (cpi->oxcf.target_level == LEVEL_AUTO) {
72*fb1b10abSAndroid Build Coastguard Worker const int level_tile_cols =
73*fb1b10abSAndroid Build Coastguard Worker log_tile_cols_from_picsize_level(cpi->common.width, cpi->common.height);
74*fb1b10abSAndroid Build Coastguard Worker if (log2_tile_cols > level_tile_cols) {
75*fb1b10abSAndroid Build Coastguard Worker log2_tile_cols = VPXMAX(level_tile_cols, min_log2_tile_cols);
76*fb1b10abSAndroid Build Coastguard Worker }
77*fb1b10abSAndroid Build Coastguard Worker }
78*fb1b10abSAndroid Build Coastguard Worker return (1 << log2_tile_cols);
79*fb1b10abSAndroid Build Coastguard Worker }
80*fb1b10abSAndroid Build Coastguard Worker
create_enc_workers(VP9_COMP * cpi,int num_workers)81*fb1b10abSAndroid Build Coastguard Worker static void create_enc_workers(VP9_COMP *cpi, int num_workers) {
82*fb1b10abSAndroid Build Coastguard Worker VP9_COMMON *const cm = &cpi->common;
83*fb1b10abSAndroid Build Coastguard Worker const VPxWorkerInterface *const winterface = vpx_get_worker_interface();
84*fb1b10abSAndroid Build Coastguard Worker int i;
85*fb1b10abSAndroid Build Coastguard Worker // While using SVC, we need to allocate threads according to the highest
86*fb1b10abSAndroid Build Coastguard Worker // resolution. When row based multithreading is enabled, it is OK to
87*fb1b10abSAndroid Build Coastguard Worker // allocate more threads than the number of max tile columns.
88*fb1b10abSAndroid Build Coastguard Worker if (cpi->use_svc && !cpi->row_mt) {
89*fb1b10abSAndroid Build Coastguard Worker int max_tile_cols = get_max_tile_cols(cpi);
90*fb1b10abSAndroid Build Coastguard Worker num_workers = VPXMIN(cpi->oxcf.max_threads, max_tile_cols);
91*fb1b10abSAndroid Build Coastguard Worker }
92*fb1b10abSAndroid Build Coastguard Worker assert(num_workers > 0);
93*fb1b10abSAndroid Build Coastguard Worker if (num_workers == cpi->num_workers) return;
94*fb1b10abSAndroid Build Coastguard Worker vp9_loop_filter_dealloc(&cpi->lf_row_sync);
95*fb1b10abSAndroid Build Coastguard Worker vp9_bitstream_encode_tiles_buffer_dealloc(cpi);
96*fb1b10abSAndroid Build Coastguard Worker vp9_encode_free_mt_data(cpi);
97*fb1b10abSAndroid Build Coastguard Worker
98*fb1b10abSAndroid Build Coastguard Worker CHECK_MEM_ERROR(&cm->error, cpi->workers,
99*fb1b10abSAndroid Build Coastguard Worker vpx_malloc(num_workers * sizeof(*cpi->workers)));
100*fb1b10abSAndroid Build Coastguard Worker
101*fb1b10abSAndroid Build Coastguard Worker CHECK_MEM_ERROR(&cm->error, cpi->tile_thr_data,
102*fb1b10abSAndroid Build Coastguard Worker vpx_calloc(num_workers, sizeof(*cpi->tile_thr_data)));
103*fb1b10abSAndroid Build Coastguard Worker
104*fb1b10abSAndroid Build Coastguard Worker for (i = 0; i < num_workers; i++) {
105*fb1b10abSAndroid Build Coastguard Worker VPxWorker *const worker = &cpi->workers[i];
106*fb1b10abSAndroid Build Coastguard Worker EncWorkerData *thread_data = &cpi->tile_thr_data[i];
107*fb1b10abSAndroid Build Coastguard Worker
108*fb1b10abSAndroid Build Coastguard Worker ++cpi->num_workers;
109*fb1b10abSAndroid Build Coastguard Worker winterface->init(worker);
110*fb1b10abSAndroid Build Coastguard Worker worker->thread_name = "vpx enc worker";
111*fb1b10abSAndroid Build Coastguard Worker
112*fb1b10abSAndroid Build Coastguard Worker if (i < num_workers - 1) {
113*fb1b10abSAndroid Build Coastguard Worker thread_data->cpi = cpi;
114*fb1b10abSAndroid Build Coastguard Worker
115*fb1b10abSAndroid Build Coastguard Worker // Allocate thread data.
116*fb1b10abSAndroid Build Coastguard Worker CHECK_MEM_ERROR(&cm->error, thread_data->td,
117*fb1b10abSAndroid Build Coastguard Worker vpx_memalign(32, sizeof(*thread_data->td)));
118*fb1b10abSAndroid Build Coastguard Worker vp9_zero(*thread_data->td);
119*fb1b10abSAndroid Build Coastguard Worker
120*fb1b10abSAndroid Build Coastguard Worker // Set up pc_tree.
121*fb1b10abSAndroid Build Coastguard Worker thread_data->td->leaf_tree = NULL;
122*fb1b10abSAndroid Build Coastguard Worker thread_data->td->pc_tree = NULL;
123*fb1b10abSAndroid Build Coastguard Worker vp9_setup_pc_tree(cm, thread_data->td);
124*fb1b10abSAndroid Build Coastguard Worker
125*fb1b10abSAndroid Build Coastguard Worker // Allocate frame counters in thread data.
126*fb1b10abSAndroid Build Coastguard Worker CHECK_MEM_ERROR(&cm->error, thread_data->td->counts,
127*fb1b10abSAndroid Build Coastguard Worker vpx_calloc(1, sizeof(*thread_data->td->counts)));
128*fb1b10abSAndroid Build Coastguard Worker
129*fb1b10abSAndroid Build Coastguard Worker // Create threads
130*fb1b10abSAndroid Build Coastguard Worker if (!winterface->reset(worker))
131*fb1b10abSAndroid Build Coastguard Worker vpx_internal_error(&cm->error, VPX_CODEC_ERROR,
132*fb1b10abSAndroid Build Coastguard Worker "Tile encoder thread creation failed");
133*fb1b10abSAndroid Build Coastguard Worker } else {
134*fb1b10abSAndroid Build Coastguard Worker // Main thread acts as a worker and uses the thread data in cpi.
135*fb1b10abSAndroid Build Coastguard Worker thread_data->cpi = cpi;
136*fb1b10abSAndroid Build Coastguard Worker thread_data->td = &cpi->td;
137*fb1b10abSAndroid Build Coastguard Worker }
138*fb1b10abSAndroid Build Coastguard Worker winterface->sync(worker);
139*fb1b10abSAndroid Build Coastguard Worker }
140*fb1b10abSAndroid Build Coastguard Worker }
141*fb1b10abSAndroid Build Coastguard Worker
launch_enc_workers(VP9_COMP * cpi,VPxWorkerHook hook,void * data2,int num_workers)142*fb1b10abSAndroid Build Coastguard Worker static void launch_enc_workers(VP9_COMP *cpi, VPxWorkerHook hook, void *data2,
143*fb1b10abSAndroid Build Coastguard Worker int num_workers) {
144*fb1b10abSAndroid Build Coastguard Worker const VPxWorkerInterface *const winterface = vpx_get_worker_interface();
145*fb1b10abSAndroid Build Coastguard Worker int i;
146*fb1b10abSAndroid Build Coastguard Worker
147*fb1b10abSAndroid Build Coastguard Worker for (i = 0; i < num_workers; i++) {
148*fb1b10abSAndroid Build Coastguard Worker VPxWorker *const worker = &cpi->workers[i];
149*fb1b10abSAndroid Build Coastguard Worker worker->hook = hook;
150*fb1b10abSAndroid Build Coastguard Worker worker->data1 = &cpi->tile_thr_data[i];
151*fb1b10abSAndroid Build Coastguard Worker worker->data2 = data2;
152*fb1b10abSAndroid Build Coastguard Worker }
153*fb1b10abSAndroid Build Coastguard Worker
154*fb1b10abSAndroid Build Coastguard Worker // Encode a frame
155*fb1b10abSAndroid Build Coastguard Worker for (i = 0; i < num_workers; i++) {
156*fb1b10abSAndroid Build Coastguard Worker VPxWorker *const worker = &cpi->workers[i];
157*fb1b10abSAndroid Build Coastguard Worker EncWorkerData *const thread_data = (EncWorkerData *)worker->data1;
158*fb1b10abSAndroid Build Coastguard Worker
159*fb1b10abSAndroid Build Coastguard Worker // Set the starting tile for each thread.
160*fb1b10abSAndroid Build Coastguard Worker thread_data->start = i;
161*fb1b10abSAndroid Build Coastguard Worker
162*fb1b10abSAndroid Build Coastguard Worker if (i == cpi->num_workers - 1)
163*fb1b10abSAndroid Build Coastguard Worker winterface->execute(worker);
164*fb1b10abSAndroid Build Coastguard Worker else
165*fb1b10abSAndroid Build Coastguard Worker winterface->launch(worker);
166*fb1b10abSAndroid Build Coastguard Worker }
167*fb1b10abSAndroid Build Coastguard Worker
168*fb1b10abSAndroid Build Coastguard Worker // Encoding ends.
169*fb1b10abSAndroid Build Coastguard Worker for (i = 0; i < num_workers; i++) {
170*fb1b10abSAndroid Build Coastguard Worker VPxWorker *const worker = &cpi->workers[i];
171*fb1b10abSAndroid Build Coastguard Worker winterface->sync(worker);
172*fb1b10abSAndroid Build Coastguard Worker }
173*fb1b10abSAndroid Build Coastguard Worker }
174*fb1b10abSAndroid Build Coastguard Worker
vp9_encode_free_mt_data(struct VP9_COMP * cpi)175*fb1b10abSAndroid Build Coastguard Worker void vp9_encode_free_mt_data(struct VP9_COMP *cpi) {
176*fb1b10abSAndroid Build Coastguard Worker int t;
177*fb1b10abSAndroid Build Coastguard Worker for (t = 0; t < cpi->num_workers; ++t) {
178*fb1b10abSAndroid Build Coastguard Worker VPxWorker *const worker = &cpi->workers[t];
179*fb1b10abSAndroid Build Coastguard Worker EncWorkerData *const thread_data = &cpi->tile_thr_data[t];
180*fb1b10abSAndroid Build Coastguard Worker
181*fb1b10abSAndroid Build Coastguard Worker // Deallocate allocated threads.
182*fb1b10abSAndroid Build Coastguard Worker vpx_get_worker_interface()->end(worker);
183*fb1b10abSAndroid Build Coastguard Worker
184*fb1b10abSAndroid Build Coastguard Worker // Deallocate allocated thread data.
185*fb1b10abSAndroid Build Coastguard Worker if (t < cpi->num_workers - 1) {
186*fb1b10abSAndroid Build Coastguard Worker vpx_free(thread_data->td->counts);
187*fb1b10abSAndroid Build Coastguard Worker vp9_free_pc_tree(thread_data->td);
188*fb1b10abSAndroid Build Coastguard Worker vpx_free(thread_data->td);
189*fb1b10abSAndroid Build Coastguard Worker }
190*fb1b10abSAndroid Build Coastguard Worker }
191*fb1b10abSAndroid Build Coastguard Worker vpx_free(cpi->tile_thr_data);
192*fb1b10abSAndroid Build Coastguard Worker cpi->tile_thr_data = NULL;
193*fb1b10abSAndroid Build Coastguard Worker vpx_free(cpi->workers);
194*fb1b10abSAndroid Build Coastguard Worker cpi->workers = NULL;
195*fb1b10abSAndroid Build Coastguard Worker cpi->num_workers = 0;
196*fb1b10abSAndroid Build Coastguard Worker }
197*fb1b10abSAndroid Build Coastguard Worker
vp9_encode_tiles_mt(VP9_COMP * cpi)198*fb1b10abSAndroid Build Coastguard Worker void vp9_encode_tiles_mt(VP9_COMP *cpi) {
199*fb1b10abSAndroid Build Coastguard Worker VP9_COMMON *const cm = &cpi->common;
200*fb1b10abSAndroid Build Coastguard Worker const int tile_cols = 1 << cm->log2_tile_cols;
201*fb1b10abSAndroid Build Coastguard Worker const int num_workers = VPXMIN(cpi->oxcf.max_threads, tile_cols);
202*fb1b10abSAndroid Build Coastguard Worker int i;
203*fb1b10abSAndroid Build Coastguard Worker
204*fb1b10abSAndroid Build Coastguard Worker vp9_init_tile_data(cpi);
205*fb1b10abSAndroid Build Coastguard Worker
206*fb1b10abSAndroid Build Coastguard Worker create_enc_workers(cpi, num_workers);
207*fb1b10abSAndroid Build Coastguard Worker
208*fb1b10abSAndroid Build Coastguard Worker for (i = 0; i < num_workers; i++) {
209*fb1b10abSAndroid Build Coastguard Worker EncWorkerData *const thread_data = &cpi->tile_thr_data[i];
210*fb1b10abSAndroid Build Coastguard Worker
211*fb1b10abSAndroid Build Coastguard Worker // Before encoding a frame, copy the thread data from cpi.
212*fb1b10abSAndroid Build Coastguard Worker if (thread_data->td != &cpi->td) {
213*fb1b10abSAndroid Build Coastguard Worker thread_data->td->mb = cpi->td.mb;
214*fb1b10abSAndroid Build Coastguard Worker thread_data->td->rd_counts = cpi->td.rd_counts;
215*fb1b10abSAndroid Build Coastguard Worker }
216*fb1b10abSAndroid Build Coastguard Worker if (thread_data->td->counts != &cpi->common.counts) {
217*fb1b10abSAndroid Build Coastguard Worker memcpy(thread_data->td->counts, &cpi->common.counts,
218*fb1b10abSAndroid Build Coastguard Worker sizeof(cpi->common.counts));
219*fb1b10abSAndroid Build Coastguard Worker }
220*fb1b10abSAndroid Build Coastguard Worker
221*fb1b10abSAndroid Build Coastguard Worker // Handle use_nonrd_pick_mode case.
222*fb1b10abSAndroid Build Coastguard Worker if (cpi->sf.use_nonrd_pick_mode) {
223*fb1b10abSAndroid Build Coastguard Worker MACROBLOCK *const x = &thread_data->td->mb;
224*fb1b10abSAndroid Build Coastguard Worker MACROBLOCKD *const xd = &x->e_mbd;
225*fb1b10abSAndroid Build Coastguard Worker struct macroblock_plane *const p = x->plane;
226*fb1b10abSAndroid Build Coastguard Worker struct macroblockd_plane *const pd = xd->plane;
227*fb1b10abSAndroid Build Coastguard Worker PICK_MODE_CONTEXT *ctx = &thread_data->td->pc_root->none;
228*fb1b10abSAndroid Build Coastguard Worker int j;
229*fb1b10abSAndroid Build Coastguard Worker
230*fb1b10abSAndroid Build Coastguard Worker for (j = 0; j < MAX_MB_PLANE; ++j) {
231*fb1b10abSAndroid Build Coastguard Worker p[j].coeff = ctx->coeff_pbuf[j][0];
232*fb1b10abSAndroid Build Coastguard Worker p[j].qcoeff = ctx->qcoeff_pbuf[j][0];
233*fb1b10abSAndroid Build Coastguard Worker pd[j].dqcoeff = ctx->dqcoeff_pbuf[j][0];
234*fb1b10abSAndroid Build Coastguard Worker p[j].eobs = ctx->eobs_pbuf[j][0];
235*fb1b10abSAndroid Build Coastguard Worker }
236*fb1b10abSAndroid Build Coastguard Worker }
237*fb1b10abSAndroid Build Coastguard Worker }
238*fb1b10abSAndroid Build Coastguard Worker
239*fb1b10abSAndroid Build Coastguard Worker launch_enc_workers(cpi, enc_worker_hook, NULL, num_workers);
240*fb1b10abSAndroid Build Coastguard Worker
241*fb1b10abSAndroid Build Coastguard Worker for (i = 0; i < num_workers; i++) {
242*fb1b10abSAndroid Build Coastguard Worker VPxWorker *const worker = &cpi->workers[i];
243*fb1b10abSAndroid Build Coastguard Worker EncWorkerData *const thread_data = (EncWorkerData *)worker->data1;
244*fb1b10abSAndroid Build Coastguard Worker
245*fb1b10abSAndroid Build Coastguard Worker // Accumulate counters.
246*fb1b10abSAndroid Build Coastguard Worker if (i < cpi->num_workers - 1) {
247*fb1b10abSAndroid Build Coastguard Worker vp9_accumulate_frame_counts(&cm->counts, thread_data->td->counts, 0);
248*fb1b10abSAndroid Build Coastguard Worker accumulate_rd_opt(&cpi->td, thread_data->td);
249*fb1b10abSAndroid Build Coastguard Worker }
250*fb1b10abSAndroid Build Coastguard Worker }
251*fb1b10abSAndroid Build Coastguard Worker }
252*fb1b10abSAndroid Build Coastguard Worker
253*fb1b10abSAndroid Build Coastguard Worker #if !CONFIG_REALTIME_ONLY
accumulate_fp_tile_stat(TileDataEnc * tile_data,TileDataEnc * tile_data_t)254*fb1b10abSAndroid Build Coastguard Worker static void accumulate_fp_tile_stat(TileDataEnc *tile_data,
255*fb1b10abSAndroid Build Coastguard Worker TileDataEnc *tile_data_t) {
256*fb1b10abSAndroid Build Coastguard Worker tile_data->fp_data.intra_factor += tile_data_t->fp_data.intra_factor;
257*fb1b10abSAndroid Build Coastguard Worker tile_data->fp_data.brightness_factor +=
258*fb1b10abSAndroid Build Coastguard Worker tile_data_t->fp_data.brightness_factor;
259*fb1b10abSAndroid Build Coastguard Worker tile_data->fp_data.coded_error += tile_data_t->fp_data.coded_error;
260*fb1b10abSAndroid Build Coastguard Worker tile_data->fp_data.sr_coded_error += tile_data_t->fp_data.sr_coded_error;
261*fb1b10abSAndroid Build Coastguard Worker tile_data->fp_data.frame_noise_energy +=
262*fb1b10abSAndroid Build Coastguard Worker tile_data_t->fp_data.frame_noise_energy;
263*fb1b10abSAndroid Build Coastguard Worker tile_data->fp_data.intra_error += tile_data_t->fp_data.intra_error;
264*fb1b10abSAndroid Build Coastguard Worker tile_data->fp_data.intercount += tile_data_t->fp_data.intercount;
265*fb1b10abSAndroid Build Coastguard Worker tile_data->fp_data.second_ref_count += tile_data_t->fp_data.second_ref_count;
266*fb1b10abSAndroid Build Coastguard Worker tile_data->fp_data.neutral_count += tile_data_t->fp_data.neutral_count;
267*fb1b10abSAndroid Build Coastguard Worker tile_data->fp_data.intra_count_low += tile_data_t->fp_data.intra_count_low;
268*fb1b10abSAndroid Build Coastguard Worker tile_data->fp_data.intra_count_high += tile_data_t->fp_data.intra_count_high;
269*fb1b10abSAndroid Build Coastguard Worker tile_data->fp_data.intra_skip_count += tile_data_t->fp_data.intra_skip_count;
270*fb1b10abSAndroid Build Coastguard Worker tile_data->fp_data.mvcount += tile_data_t->fp_data.mvcount;
271*fb1b10abSAndroid Build Coastguard Worker tile_data->fp_data.new_mv_count += tile_data_t->fp_data.new_mv_count;
272*fb1b10abSAndroid Build Coastguard Worker tile_data->fp_data.sum_mvr += tile_data_t->fp_data.sum_mvr;
273*fb1b10abSAndroid Build Coastguard Worker tile_data->fp_data.sum_mvr_abs += tile_data_t->fp_data.sum_mvr_abs;
274*fb1b10abSAndroid Build Coastguard Worker tile_data->fp_data.sum_mvc += tile_data_t->fp_data.sum_mvc;
275*fb1b10abSAndroid Build Coastguard Worker tile_data->fp_data.sum_mvc_abs += tile_data_t->fp_data.sum_mvc_abs;
276*fb1b10abSAndroid Build Coastguard Worker tile_data->fp_data.sum_mvrs += tile_data_t->fp_data.sum_mvrs;
277*fb1b10abSAndroid Build Coastguard Worker tile_data->fp_data.sum_mvcs += tile_data_t->fp_data.sum_mvcs;
278*fb1b10abSAndroid Build Coastguard Worker tile_data->fp_data.sum_in_vectors += tile_data_t->fp_data.sum_in_vectors;
279*fb1b10abSAndroid Build Coastguard Worker tile_data->fp_data.intra_smooth_count +=
280*fb1b10abSAndroid Build Coastguard Worker tile_data_t->fp_data.intra_smooth_count;
281*fb1b10abSAndroid Build Coastguard Worker tile_data->fp_data.image_data_start_row =
282*fb1b10abSAndroid Build Coastguard Worker VPXMIN(tile_data->fp_data.image_data_start_row,
283*fb1b10abSAndroid Build Coastguard Worker tile_data_t->fp_data.image_data_start_row) == INVALID_ROW
284*fb1b10abSAndroid Build Coastguard Worker ? VPXMAX(tile_data->fp_data.image_data_start_row,
285*fb1b10abSAndroid Build Coastguard Worker tile_data_t->fp_data.image_data_start_row)
286*fb1b10abSAndroid Build Coastguard Worker : VPXMIN(tile_data->fp_data.image_data_start_row,
287*fb1b10abSAndroid Build Coastguard Worker tile_data_t->fp_data.image_data_start_row);
288*fb1b10abSAndroid Build Coastguard Worker }
289*fb1b10abSAndroid Build Coastguard Worker #endif // !CONFIG_REALTIME_ONLY
290*fb1b10abSAndroid Build Coastguard Worker
291*fb1b10abSAndroid Build Coastguard Worker // Allocate memory for row synchronization
vp9_row_mt_sync_mem_alloc(VP9RowMTSync * row_mt_sync,VP9_COMMON * cm,int rows)292*fb1b10abSAndroid Build Coastguard Worker void vp9_row_mt_sync_mem_alloc(VP9RowMTSync *row_mt_sync, VP9_COMMON *cm,
293*fb1b10abSAndroid Build Coastguard Worker int rows) {
294*fb1b10abSAndroid Build Coastguard Worker row_mt_sync->rows = rows;
295*fb1b10abSAndroid Build Coastguard Worker #if CONFIG_MULTITHREAD
296*fb1b10abSAndroid Build Coastguard Worker {
297*fb1b10abSAndroid Build Coastguard Worker int i;
298*fb1b10abSAndroid Build Coastguard Worker
299*fb1b10abSAndroid Build Coastguard Worker CHECK_MEM_ERROR(&cm->error, row_mt_sync->mutex,
300*fb1b10abSAndroid Build Coastguard Worker vpx_malloc(sizeof(*row_mt_sync->mutex) * rows));
301*fb1b10abSAndroid Build Coastguard Worker if (row_mt_sync->mutex) {
302*fb1b10abSAndroid Build Coastguard Worker for (i = 0; i < rows; ++i) {
303*fb1b10abSAndroid Build Coastguard Worker pthread_mutex_init(&row_mt_sync->mutex[i], NULL);
304*fb1b10abSAndroid Build Coastguard Worker }
305*fb1b10abSAndroid Build Coastguard Worker }
306*fb1b10abSAndroid Build Coastguard Worker
307*fb1b10abSAndroid Build Coastguard Worker CHECK_MEM_ERROR(&cm->error, row_mt_sync->cond,
308*fb1b10abSAndroid Build Coastguard Worker vpx_malloc(sizeof(*row_mt_sync->cond) * rows));
309*fb1b10abSAndroid Build Coastguard Worker if (row_mt_sync->cond) {
310*fb1b10abSAndroid Build Coastguard Worker for (i = 0; i < rows; ++i) {
311*fb1b10abSAndroid Build Coastguard Worker pthread_cond_init(&row_mt_sync->cond[i], NULL);
312*fb1b10abSAndroid Build Coastguard Worker }
313*fb1b10abSAndroid Build Coastguard Worker }
314*fb1b10abSAndroid Build Coastguard Worker }
315*fb1b10abSAndroid Build Coastguard Worker #endif // CONFIG_MULTITHREAD
316*fb1b10abSAndroid Build Coastguard Worker
317*fb1b10abSAndroid Build Coastguard Worker CHECK_MEM_ERROR(&cm->error, row_mt_sync->cur_col,
318*fb1b10abSAndroid Build Coastguard Worker vpx_malloc(sizeof(*row_mt_sync->cur_col) * rows));
319*fb1b10abSAndroid Build Coastguard Worker
320*fb1b10abSAndroid Build Coastguard Worker // Set up nsync.
321*fb1b10abSAndroid Build Coastguard Worker row_mt_sync->sync_range = 1;
322*fb1b10abSAndroid Build Coastguard Worker }
323*fb1b10abSAndroid Build Coastguard Worker
324*fb1b10abSAndroid Build Coastguard Worker // Deallocate row based multi-threading synchronization related mutex and data
vp9_row_mt_sync_mem_dealloc(VP9RowMTSync * row_mt_sync)325*fb1b10abSAndroid Build Coastguard Worker void vp9_row_mt_sync_mem_dealloc(VP9RowMTSync *row_mt_sync) {
326*fb1b10abSAndroid Build Coastguard Worker if (row_mt_sync != NULL) {
327*fb1b10abSAndroid Build Coastguard Worker #if CONFIG_MULTITHREAD
328*fb1b10abSAndroid Build Coastguard Worker int i;
329*fb1b10abSAndroid Build Coastguard Worker
330*fb1b10abSAndroid Build Coastguard Worker if (row_mt_sync->mutex != NULL) {
331*fb1b10abSAndroid Build Coastguard Worker for (i = 0; i < row_mt_sync->rows; ++i) {
332*fb1b10abSAndroid Build Coastguard Worker pthread_mutex_destroy(&row_mt_sync->mutex[i]);
333*fb1b10abSAndroid Build Coastguard Worker }
334*fb1b10abSAndroid Build Coastguard Worker vpx_free(row_mt_sync->mutex);
335*fb1b10abSAndroid Build Coastguard Worker }
336*fb1b10abSAndroid Build Coastguard Worker if (row_mt_sync->cond != NULL) {
337*fb1b10abSAndroid Build Coastguard Worker for (i = 0; i < row_mt_sync->rows; ++i) {
338*fb1b10abSAndroid Build Coastguard Worker pthread_cond_destroy(&row_mt_sync->cond[i]);
339*fb1b10abSAndroid Build Coastguard Worker }
340*fb1b10abSAndroid Build Coastguard Worker vpx_free(row_mt_sync->cond);
341*fb1b10abSAndroid Build Coastguard Worker }
342*fb1b10abSAndroid Build Coastguard Worker #endif // CONFIG_MULTITHREAD
343*fb1b10abSAndroid Build Coastguard Worker vpx_free(row_mt_sync->cur_col);
344*fb1b10abSAndroid Build Coastguard Worker // clear the structure as the source of this call may be dynamic change
345*fb1b10abSAndroid Build Coastguard Worker // in tiles in which case this call will be followed by an _alloc()
346*fb1b10abSAndroid Build Coastguard Worker // which may fail.
347*fb1b10abSAndroid Build Coastguard Worker vp9_zero(*row_mt_sync);
348*fb1b10abSAndroid Build Coastguard Worker }
349*fb1b10abSAndroid Build Coastguard Worker }
350*fb1b10abSAndroid Build Coastguard Worker
vp9_row_mt_sync_read(VP9RowMTSync * const row_mt_sync,int r,int c)351*fb1b10abSAndroid Build Coastguard Worker void vp9_row_mt_sync_read(VP9RowMTSync *const row_mt_sync, int r, int c) {
352*fb1b10abSAndroid Build Coastguard Worker #if CONFIG_MULTITHREAD
353*fb1b10abSAndroid Build Coastguard Worker const int nsync = row_mt_sync->sync_range;
354*fb1b10abSAndroid Build Coastguard Worker
355*fb1b10abSAndroid Build Coastguard Worker if (r && !(c & (nsync - 1))) {
356*fb1b10abSAndroid Build Coastguard Worker pthread_mutex_t *const mutex = &row_mt_sync->mutex[r - 1];
357*fb1b10abSAndroid Build Coastguard Worker pthread_mutex_lock(mutex);
358*fb1b10abSAndroid Build Coastguard Worker
359*fb1b10abSAndroid Build Coastguard Worker while (c > row_mt_sync->cur_col[r - 1] - nsync + 1) {
360*fb1b10abSAndroid Build Coastguard Worker pthread_cond_wait(&row_mt_sync->cond[r - 1], mutex);
361*fb1b10abSAndroid Build Coastguard Worker }
362*fb1b10abSAndroid Build Coastguard Worker pthread_mutex_unlock(mutex);
363*fb1b10abSAndroid Build Coastguard Worker }
364*fb1b10abSAndroid Build Coastguard Worker #else
365*fb1b10abSAndroid Build Coastguard Worker (void)row_mt_sync;
366*fb1b10abSAndroid Build Coastguard Worker (void)r;
367*fb1b10abSAndroid Build Coastguard Worker (void)c;
368*fb1b10abSAndroid Build Coastguard Worker #endif // CONFIG_MULTITHREAD
369*fb1b10abSAndroid Build Coastguard Worker }
370*fb1b10abSAndroid Build Coastguard Worker
vp9_row_mt_sync_read_dummy(VP9RowMTSync * const row_mt_sync,int r,int c)371*fb1b10abSAndroid Build Coastguard Worker void vp9_row_mt_sync_read_dummy(VP9RowMTSync *const row_mt_sync, int r, int c) {
372*fb1b10abSAndroid Build Coastguard Worker (void)row_mt_sync;
373*fb1b10abSAndroid Build Coastguard Worker (void)r;
374*fb1b10abSAndroid Build Coastguard Worker (void)c;
375*fb1b10abSAndroid Build Coastguard Worker return;
376*fb1b10abSAndroid Build Coastguard Worker }
377*fb1b10abSAndroid Build Coastguard Worker
vp9_row_mt_sync_write(VP9RowMTSync * const row_mt_sync,int r,int c,const int cols)378*fb1b10abSAndroid Build Coastguard Worker void vp9_row_mt_sync_write(VP9RowMTSync *const row_mt_sync, int r, int c,
379*fb1b10abSAndroid Build Coastguard Worker const int cols) {
380*fb1b10abSAndroid Build Coastguard Worker #if CONFIG_MULTITHREAD
381*fb1b10abSAndroid Build Coastguard Worker const int nsync = row_mt_sync->sync_range;
382*fb1b10abSAndroid Build Coastguard Worker int cur;
383*fb1b10abSAndroid Build Coastguard Worker // Only signal when there are enough encoded blocks for next row to run.
384*fb1b10abSAndroid Build Coastguard Worker int sig = 1;
385*fb1b10abSAndroid Build Coastguard Worker
386*fb1b10abSAndroid Build Coastguard Worker if (c < cols - 1) {
387*fb1b10abSAndroid Build Coastguard Worker cur = c;
388*fb1b10abSAndroid Build Coastguard Worker if (c % nsync != nsync - 1) sig = 0;
389*fb1b10abSAndroid Build Coastguard Worker } else {
390*fb1b10abSAndroid Build Coastguard Worker cur = cols + nsync;
391*fb1b10abSAndroid Build Coastguard Worker }
392*fb1b10abSAndroid Build Coastguard Worker
393*fb1b10abSAndroid Build Coastguard Worker if (sig) {
394*fb1b10abSAndroid Build Coastguard Worker pthread_mutex_lock(&row_mt_sync->mutex[r]);
395*fb1b10abSAndroid Build Coastguard Worker
396*fb1b10abSAndroid Build Coastguard Worker row_mt_sync->cur_col[r] = cur;
397*fb1b10abSAndroid Build Coastguard Worker
398*fb1b10abSAndroid Build Coastguard Worker pthread_cond_signal(&row_mt_sync->cond[r]);
399*fb1b10abSAndroid Build Coastguard Worker pthread_mutex_unlock(&row_mt_sync->mutex[r]);
400*fb1b10abSAndroid Build Coastguard Worker }
401*fb1b10abSAndroid Build Coastguard Worker #else
402*fb1b10abSAndroid Build Coastguard Worker (void)row_mt_sync;
403*fb1b10abSAndroid Build Coastguard Worker (void)r;
404*fb1b10abSAndroid Build Coastguard Worker (void)c;
405*fb1b10abSAndroid Build Coastguard Worker (void)cols;
406*fb1b10abSAndroid Build Coastguard Worker #endif // CONFIG_MULTITHREAD
407*fb1b10abSAndroid Build Coastguard Worker }
408*fb1b10abSAndroid Build Coastguard Worker
vp9_row_mt_sync_write_dummy(VP9RowMTSync * const row_mt_sync,int r,int c,const int cols)409*fb1b10abSAndroid Build Coastguard Worker void vp9_row_mt_sync_write_dummy(VP9RowMTSync *const row_mt_sync, int r, int c,
410*fb1b10abSAndroid Build Coastguard Worker const int cols) {
411*fb1b10abSAndroid Build Coastguard Worker (void)row_mt_sync;
412*fb1b10abSAndroid Build Coastguard Worker (void)r;
413*fb1b10abSAndroid Build Coastguard Worker (void)c;
414*fb1b10abSAndroid Build Coastguard Worker (void)cols;
415*fb1b10abSAndroid Build Coastguard Worker return;
416*fb1b10abSAndroid Build Coastguard Worker }
417*fb1b10abSAndroid Build Coastguard Worker
418*fb1b10abSAndroid Build Coastguard Worker #if !CONFIG_REALTIME_ONLY
first_pass_worker_hook(void * arg1,void * arg2)419*fb1b10abSAndroid Build Coastguard Worker static int first_pass_worker_hook(void *arg1, void *arg2) {
420*fb1b10abSAndroid Build Coastguard Worker EncWorkerData *const thread_data = (EncWorkerData *)arg1;
421*fb1b10abSAndroid Build Coastguard Worker MultiThreadHandle *multi_thread_ctxt = (MultiThreadHandle *)arg2;
422*fb1b10abSAndroid Build Coastguard Worker VP9_COMP *const cpi = thread_data->cpi;
423*fb1b10abSAndroid Build Coastguard Worker const VP9_COMMON *const cm = &cpi->common;
424*fb1b10abSAndroid Build Coastguard Worker const int tile_cols = 1 << cm->log2_tile_cols;
425*fb1b10abSAndroid Build Coastguard Worker int tile_row, tile_col;
426*fb1b10abSAndroid Build Coastguard Worker TileDataEnc *this_tile;
427*fb1b10abSAndroid Build Coastguard Worker int end_of_frame;
428*fb1b10abSAndroid Build Coastguard Worker int thread_id = thread_data->thread_id;
429*fb1b10abSAndroid Build Coastguard Worker int cur_tile_id = multi_thread_ctxt->thread_id_to_tile_id[thread_id];
430*fb1b10abSAndroid Build Coastguard Worker JobNode *proc_job = NULL;
431*fb1b10abSAndroid Build Coastguard Worker FIRSTPASS_DATA fp_acc_data;
432*fb1b10abSAndroid Build Coastguard Worker MV zero_mv = { 0, 0 };
433*fb1b10abSAndroid Build Coastguard Worker MV best_ref_mv;
434*fb1b10abSAndroid Build Coastguard Worker int mb_row;
435*fb1b10abSAndroid Build Coastguard Worker
436*fb1b10abSAndroid Build Coastguard Worker end_of_frame = 0;
437*fb1b10abSAndroid Build Coastguard Worker while (0 == end_of_frame) {
438*fb1b10abSAndroid Build Coastguard Worker // Get the next job in the queue
439*fb1b10abSAndroid Build Coastguard Worker proc_job =
440*fb1b10abSAndroid Build Coastguard Worker (JobNode *)vp9_enc_grp_get_next_job(multi_thread_ctxt, cur_tile_id);
441*fb1b10abSAndroid Build Coastguard Worker if (NULL == proc_job) {
442*fb1b10abSAndroid Build Coastguard Worker // Query for the status of other tiles
443*fb1b10abSAndroid Build Coastguard Worker end_of_frame = vp9_get_tiles_proc_status(
444*fb1b10abSAndroid Build Coastguard Worker multi_thread_ctxt, thread_data->tile_completion_status, &cur_tile_id,
445*fb1b10abSAndroid Build Coastguard Worker tile_cols);
446*fb1b10abSAndroid Build Coastguard Worker } else {
447*fb1b10abSAndroid Build Coastguard Worker tile_col = proc_job->tile_col_id;
448*fb1b10abSAndroid Build Coastguard Worker tile_row = proc_job->tile_row_id;
449*fb1b10abSAndroid Build Coastguard Worker
450*fb1b10abSAndroid Build Coastguard Worker this_tile = &cpi->tile_data[tile_row * tile_cols + tile_col];
451*fb1b10abSAndroid Build Coastguard Worker mb_row = proc_job->vert_unit_row_num;
452*fb1b10abSAndroid Build Coastguard Worker
453*fb1b10abSAndroid Build Coastguard Worker best_ref_mv = zero_mv;
454*fb1b10abSAndroid Build Coastguard Worker vp9_zero(fp_acc_data);
455*fb1b10abSAndroid Build Coastguard Worker fp_acc_data.image_data_start_row = INVALID_ROW;
456*fb1b10abSAndroid Build Coastguard Worker vp9_first_pass_encode_tile_mb_row(cpi, thread_data->td, &fp_acc_data,
457*fb1b10abSAndroid Build Coastguard Worker this_tile, &best_ref_mv, mb_row);
458*fb1b10abSAndroid Build Coastguard Worker }
459*fb1b10abSAndroid Build Coastguard Worker }
460*fb1b10abSAndroid Build Coastguard Worker return 1;
461*fb1b10abSAndroid Build Coastguard Worker }
462*fb1b10abSAndroid Build Coastguard Worker
vp9_encode_fp_row_mt(VP9_COMP * cpi)463*fb1b10abSAndroid Build Coastguard Worker void vp9_encode_fp_row_mt(VP9_COMP *cpi) {
464*fb1b10abSAndroid Build Coastguard Worker VP9_COMMON *const cm = &cpi->common;
465*fb1b10abSAndroid Build Coastguard Worker const int tile_cols = 1 << cm->log2_tile_cols;
466*fb1b10abSAndroid Build Coastguard Worker const int tile_rows = 1 << cm->log2_tile_rows;
467*fb1b10abSAndroid Build Coastguard Worker MultiThreadHandle *multi_thread_ctxt = &cpi->multi_thread_ctxt;
468*fb1b10abSAndroid Build Coastguard Worker TileDataEnc *first_tile_col;
469*fb1b10abSAndroid Build Coastguard Worker int num_workers = VPXMAX(cpi->oxcf.max_threads, 1);
470*fb1b10abSAndroid Build Coastguard Worker int i;
471*fb1b10abSAndroid Build Coastguard Worker
472*fb1b10abSAndroid Build Coastguard Worker if (multi_thread_ctxt->allocated_tile_cols < tile_cols ||
473*fb1b10abSAndroid Build Coastguard Worker multi_thread_ctxt->allocated_tile_rows < tile_rows ||
474*fb1b10abSAndroid Build Coastguard Worker multi_thread_ctxt->allocated_vert_unit_rows < cm->mb_rows) {
475*fb1b10abSAndroid Build Coastguard Worker vp9_row_mt_mem_dealloc(cpi);
476*fb1b10abSAndroid Build Coastguard Worker vp9_init_tile_data(cpi);
477*fb1b10abSAndroid Build Coastguard Worker vp9_row_mt_mem_alloc(cpi);
478*fb1b10abSAndroid Build Coastguard Worker } else {
479*fb1b10abSAndroid Build Coastguard Worker vp9_init_tile_data(cpi);
480*fb1b10abSAndroid Build Coastguard Worker }
481*fb1b10abSAndroid Build Coastguard Worker
482*fb1b10abSAndroid Build Coastguard Worker create_enc_workers(cpi, num_workers);
483*fb1b10abSAndroid Build Coastguard Worker
484*fb1b10abSAndroid Build Coastguard Worker vp9_assign_tile_to_thread(multi_thread_ctxt, tile_cols, cpi->num_workers);
485*fb1b10abSAndroid Build Coastguard Worker
486*fb1b10abSAndroid Build Coastguard Worker vp9_prepare_job_queue(cpi, FIRST_PASS_JOB);
487*fb1b10abSAndroid Build Coastguard Worker
488*fb1b10abSAndroid Build Coastguard Worker vp9_multi_thread_tile_init(cpi);
489*fb1b10abSAndroid Build Coastguard Worker
490*fb1b10abSAndroid Build Coastguard Worker for (i = 0; i < num_workers; i++) {
491*fb1b10abSAndroid Build Coastguard Worker EncWorkerData *thread_data;
492*fb1b10abSAndroid Build Coastguard Worker thread_data = &cpi->tile_thr_data[i];
493*fb1b10abSAndroid Build Coastguard Worker
494*fb1b10abSAndroid Build Coastguard Worker // Before encoding a frame, copy the thread data from cpi.
495*fb1b10abSAndroid Build Coastguard Worker if (thread_data->td != &cpi->td) {
496*fb1b10abSAndroid Build Coastguard Worker thread_data->td->mb = cpi->td.mb;
497*fb1b10abSAndroid Build Coastguard Worker }
498*fb1b10abSAndroid Build Coastguard Worker }
499*fb1b10abSAndroid Build Coastguard Worker
500*fb1b10abSAndroid Build Coastguard Worker launch_enc_workers(cpi, first_pass_worker_hook, multi_thread_ctxt,
501*fb1b10abSAndroid Build Coastguard Worker num_workers);
502*fb1b10abSAndroid Build Coastguard Worker
503*fb1b10abSAndroid Build Coastguard Worker first_tile_col = &cpi->tile_data[0];
504*fb1b10abSAndroid Build Coastguard Worker for (i = 1; i < tile_cols; i++) {
505*fb1b10abSAndroid Build Coastguard Worker TileDataEnc *this_tile = &cpi->tile_data[i];
506*fb1b10abSAndroid Build Coastguard Worker accumulate_fp_tile_stat(first_tile_col, this_tile);
507*fb1b10abSAndroid Build Coastguard Worker }
508*fb1b10abSAndroid Build Coastguard Worker }
509*fb1b10abSAndroid Build Coastguard Worker
temporal_filter_worker_hook(void * arg1,void * arg2)510*fb1b10abSAndroid Build Coastguard Worker static int temporal_filter_worker_hook(void *arg1, void *arg2) {
511*fb1b10abSAndroid Build Coastguard Worker EncWorkerData *const thread_data = (EncWorkerData *)arg1;
512*fb1b10abSAndroid Build Coastguard Worker MultiThreadHandle *multi_thread_ctxt = (MultiThreadHandle *)arg2;
513*fb1b10abSAndroid Build Coastguard Worker VP9_COMP *const cpi = thread_data->cpi;
514*fb1b10abSAndroid Build Coastguard Worker const VP9_COMMON *const cm = &cpi->common;
515*fb1b10abSAndroid Build Coastguard Worker const int tile_cols = 1 << cm->log2_tile_cols;
516*fb1b10abSAndroid Build Coastguard Worker int tile_row, tile_col;
517*fb1b10abSAndroid Build Coastguard Worker int mb_col_start, mb_col_end;
518*fb1b10abSAndroid Build Coastguard Worker TileDataEnc *this_tile;
519*fb1b10abSAndroid Build Coastguard Worker int end_of_frame;
520*fb1b10abSAndroid Build Coastguard Worker int thread_id = thread_data->thread_id;
521*fb1b10abSAndroid Build Coastguard Worker int cur_tile_id = multi_thread_ctxt->thread_id_to_tile_id[thread_id];
522*fb1b10abSAndroid Build Coastguard Worker JobNode *proc_job = NULL;
523*fb1b10abSAndroid Build Coastguard Worker int mb_row;
524*fb1b10abSAndroid Build Coastguard Worker
525*fb1b10abSAndroid Build Coastguard Worker end_of_frame = 0;
526*fb1b10abSAndroid Build Coastguard Worker while (0 == end_of_frame) {
527*fb1b10abSAndroid Build Coastguard Worker // Get the next job in the queue
528*fb1b10abSAndroid Build Coastguard Worker proc_job =
529*fb1b10abSAndroid Build Coastguard Worker (JobNode *)vp9_enc_grp_get_next_job(multi_thread_ctxt, cur_tile_id);
530*fb1b10abSAndroid Build Coastguard Worker if (NULL == proc_job) {
531*fb1b10abSAndroid Build Coastguard Worker // Query for the status of other tiles
532*fb1b10abSAndroid Build Coastguard Worker end_of_frame = vp9_get_tiles_proc_status(
533*fb1b10abSAndroid Build Coastguard Worker multi_thread_ctxt, thread_data->tile_completion_status, &cur_tile_id,
534*fb1b10abSAndroid Build Coastguard Worker tile_cols);
535*fb1b10abSAndroid Build Coastguard Worker } else {
536*fb1b10abSAndroid Build Coastguard Worker tile_col = proc_job->tile_col_id;
537*fb1b10abSAndroid Build Coastguard Worker tile_row = proc_job->tile_row_id;
538*fb1b10abSAndroid Build Coastguard Worker this_tile = &cpi->tile_data[tile_row * tile_cols + tile_col];
539*fb1b10abSAndroid Build Coastguard Worker mb_col_start = (this_tile->tile_info.mi_col_start) >> TF_SHIFT;
540*fb1b10abSAndroid Build Coastguard Worker mb_col_end = (this_tile->tile_info.mi_col_end + TF_ROUND) >> TF_SHIFT;
541*fb1b10abSAndroid Build Coastguard Worker mb_row = proc_job->vert_unit_row_num;
542*fb1b10abSAndroid Build Coastguard Worker
543*fb1b10abSAndroid Build Coastguard Worker vp9_temporal_filter_iterate_row_c(cpi, thread_data->td, mb_row,
544*fb1b10abSAndroid Build Coastguard Worker mb_col_start, mb_col_end);
545*fb1b10abSAndroid Build Coastguard Worker }
546*fb1b10abSAndroid Build Coastguard Worker }
547*fb1b10abSAndroid Build Coastguard Worker return 1;
548*fb1b10abSAndroid Build Coastguard Worker }
549*fb1b10abSAndroid Build Coastguard Worker
vp9_temporal_filter_row_mt(VP9_COMP * cpi)550*fb1b10abSAndroid Build Coastguard Worker void vp9_temporal_filter_row_mt(VP9_COMP *cpi) {
551*fb1b10abSAndroid Build Coastguard Worker VP9_COMMON *const cm = &cpi->common;
552*fb1b10abSAndroid Build Coastguard Worker const int tile_cols = 1 << cm->log2_tile_cols;
553*fb1b10abSAndroid Build Coastguard Worker const int tile_rows = 1 << cm->log2_tile_rows;
554*fb1b10abSAndroid Build Coastguard Worker MultiThreadHandle *multi_thread_ctxt = &cpi->multi_thread_ctxt;
555*fb1b10abSAndroid Build Coastguard Worker int num_workers = cpi->num_workers ? cpi->num_workers : 1;
556*fb1b10abSAndroid Build Coastguard Worker int i;
557*fb1b10abSAndroid Build Coastguard Worker
558*fb1b10abSAndroid Build Coastguard Worker if (multi_thread_ctxt->allocated_tile_cols < tile_cols ||
559*fb1b10abSAndroid Build Coastguard Worker multi_thread_ctxt->allocated_tile_rows < tile_rows ||
560*fb1b10abSAndroid Build Coastguard Worker multi_thread_ctxt->allocated_vert_unit_rows < cm->mb_rows) {
561*fb1b10abSAndroid Build Coastguard Worker vp9_row_mt_mem_dealloc(cpi);
562*fb1b10abSAndroid Build Coastguard Worker vp9_init_tile_data(cpi);
563*fb1b10abSAndroid Build Coastguard Worker vp9_row_mt_mem_alloc(cpi);
564*fb1b10abSAndroid Build Coastguard Worker } else {
565*fb1b10abSAndroid Build Coastguard Worker vp9_init_tile_data(cpi);
566*fb1b10abSAndroid Build Coastguard Worker }
567*fb1b10abSAndroid Build Coastguard Worker
568*fb1b10abSAndroid Build Coastguard Worker create_enc_workers(cpi, num_workers);
569*fb1b10abSAndroid Build Coastguard Worker
570*fb1b10abSAndroid Build Coastguard Worker vp9_assign_tile_to_thread(multi_thread_ctxt, tile_cols, cpi->num_workers);
571*fb1b10abSAndroid Build Coastguard Worker
572*fb1b10abSAndroid Build Coastguard Worker vp9_prepare_job_queue(cpi, ARNR_JOB);
573*fb1b10abSAndroid Build Coastguard Worker
574*fb1b10abSAndroid Build Coastguard Worker for (i = 0; i < num_workers; i++) {
575*fb1b10abSAndroid Build Coastguard Worker EncWorkerData *thread_data;
576*fb1b10abSAndroid Build Coastguard Worker thread_data = &cpi->tile_thr_data[i];
577*fb1b10abSAndroid Build Coastguard Worker
578*fb1b10abSAndroid Build Coastguard Worker // Before encoding a frame, copy the thread data from cpi.
579*fb1b10abSAndroid Build Coastguard Worker if (thread_data->td != &cpi->td) {
580*fb1b10abSAndroid Build Coastguard Worker thread_data->td->mb = cpi->td.mb;
581*fb1b10abSAndroid Build Coastguard Worker }
582*fb1b10abSAndroid Build Coastguard Worker }
583*fb1b10abSAndroid Build Coastguard Worker
584*fb1b10abSAndroid Build Coastguard Worker launch_enc_workers(cpi, temporal_filter_worker_hook, multi_thread_ctxt,
585*fb1b10abSAndroid Build Coastguard Worker num_workers);
586*fb1b10abSAndroid Build Coastguard Worker }
587*fb1b10abSAndroid Build Coastguard Worker #endif // !CONFIG_REALTIME_ONLY
588*fb1b10abSAndroid Build Coastguard Worker
enc_row_mt_worker_hook(void * arg1,void * arg2)589*fb1b10abSAndroid Build Coastguard Worker static int enc_row_mt_worker_hook(void *arg1, void *arg2) {
590*fb1b10abSAndroid Build Coastguard Worker EncWorkerData *const thread_data = (EncWorkerData *)arg1;
591*fb1b10abSAndroid Build Coastguard Worker MultiThreadHandle *multi_thread_ctxt = (MultiThreadHandle *)arg2;
592*fb1b10abSAndroid Build Coastguard Worker VP9_COMP *const cpi = thread_data->cpi;
593*fb1b10abSAndroid Build Coastguard Worker const VP9_COMMON *const cm = &cpi->common;
594*fb1b10abSAndroid Build Coastguard Worker const int tile_cols = 1 << cm->log2_tile_cols;
595*fb1b10abSAndroid Build Coastguard Worker int tile_row, tile_col;
596*fb1b10abSAndroid Build Coastguard Worker int end_of_frame;
597*fb1b10abSAndroid Build Coastguard Worker int thread_id = thread_data->thread_id;
598*fb1b10abSAndroid Build Coastguard Worker int cur_tile_id = multi_thread_ctxt->thread_id_to_tile_id[thread_id];
599*fb1b10abSAndroid Build Coastguard Worker JobNode *proc_job = NULL;
600*fb1b10abSAndroid Build Coastguard Worker int mi_row;
601*fb1b10abSAndroid Build Coastguard Worker
602*fb1b10abSAndroid Build Coastguard Worker end_of_frame = 0;
603*fb1b10abSAndroid Build Coastguard Worker while (0 == end_of_frame) {
604*fb1b10abSAndroid Build Coastguard Worker // Get the next job in the queue
605*fb1b10abSAndroid Build Coastguard Worker proc_job =
606*fb1b10abSAndroid Build Coastguard Worker (JobNode *)vp9_enc_grp_get_next_job(multi_thread_ctxt, cur_tile_id);
607*fb1b10abSAndroid Build Coastguard Worker if (NULL == proc_job) {
608*fb1b10abSAndroid Build Coastguard Worker // Query for the status of other tiles
609*fb1b10abSAndroid Build Coastguard Worker end_of_frame = vp9_get_tiles_proc_status(
610*fb1b10abSAndroid Build Coastguard Worker multi_thread_ctxt, thread_data->tile_completion_status, &cur_tile_id,
611*fb1b10abSAndroid Build Coastguard Worker tile_cols);
612*fb1b10abSAndroid Build Coastguard Worker } else {
613*fb1b10abSAndroid Build Coastguard Worker tile_col = proc_job->tile_col_id;
614*fb1b10abSAndroid Build Coastguard Worker tile_row = proc_job->tile_row_id;
615*fb1b10abSAndroid Build Coastguard Worker mi_row = proc_job->vert_unit_row_num * MI_BLOCK_SIZE;
616*fb1b10abSAndroid Build Coastguard Worker
617*fb1b10abSAndroid Build Coastguard Worker vp9_encode_sb_row(cpi, thread_data->td, tile_row, tile_col, mi_row);
618*fb1b10abSAndroid Build Coastguard Worker }
619*fb1b10abSAndroid Build Coastguard Worker }
620*fb1b10abSAndroid Build Coastguard Worker return 1;
621*fb1b10abSAndroid Build Coastguard Worker }
622*fb1b10abSAndroid Build Coastguard Worker
vp9_encode_tiles_row_mt(VP9_COMP * cpi)623*fb1b10abSAndroid Build Coastguard Worker void vp9_encode_tiles_row_mt(VP9_COMP *cpi) {
624*fb1b10abSAndroid Build Coastguard Worker VP9_COMMON *const cm = &cpi->common;
625*fb1b10abSAndroid Build Coastguard Worker const int tile_cols = 1 << cm->log2_tile_cols;
626*fb1b10abSAndroid Build Coastguard Worker const int tile_rows = 1 << cm->log2_tile_rows;
627*fb1b10abSAndroid Build Coastguard Worker MultiThreadHandle *multi_thread_ctxt = &cpi->multi_thread_ctxt;
628*fb1b10abSAndroid Build Coastguard Worker int num_workers = VPXMAX(cpi->oxcf.max_threads, 1);
629*fb1b10abSAndroid Build Coastguard Worker int i;
630*fb1b10abSAndroid Build Coastguard Worker
631*fb1b10abSAndroid Build Coastguard Worker if (multi_thread_ctxt->allocated_tile_cols < tile_cols ||
632*fb1b10abSAndroid Build Coastguard Worker multi_thread_ctxt->allocated_tile_rows < tile_rows ||
633*fb1b10abSAndroid Build Coastguard Worker multi_thread_ctxt->allocated_vert_unit_rows < cm->mb_rows) {
634*fb1b10abSAndroid Build Coastguard Worker vp9_row_mt_mem_dealloc(cpi);
635*fb1b10abSAndroid Build Coastguard Worker vp9_init_tile_data(cpi);
636*fb1b10abSAndroid Build Coastguard Worker vp9_row_mt_mem_alloc(cpi);
637*fb1b10abSAndroid Build Coastguard Worker } else {
638*fb1b10abSAndroid Build Coastguard Worker vp9_init_tile_data(cpi);
639*fb1b10abSAndroid Build Coastguard Worker }
640*fb1b10abSAndroid Build Coastguard Worker
641*fb1b10abSAndroid Build Coastguard Worker create_enc_workers(cpi, num_workers);
642*fb1b10abSAndroid Build Coastguard Worker
643*fb1b10abSAndroid Build Coastguard Worker vp9_assign_tile_to_thread(multi_thread_ctxt, tile_cols, cpi->num_workers);
644*fb1b10abSAndroid Build Coastguard Worker
645*fb1b10abSAndroid Build Coastguard Worker vp9_prepare_job_queue(cpi, ENCODE_JOB);
646*fb1b10abSAndroid Build Coastguard Worker
647*fb1b10abSAndroid Build Coastguard Worker vp9_multi_thread_tile_init(cpi);
648*fb1b10abSAndroid Build Coastguard Worker
649*fb1b10abSAndroid Build Coastguard Worker for (i = 0; i < num_workers; i++) {
650*fb1b10abSAndroid Build Coastguard Worker EncWorkerData *thread_data;
651*fb1b10abSAndroid Build Coastguard Worker thread_data = &cpi->tile_thr_data[i];
652*fb1b10abSAndroid Build Coastguard Worker // Before encoding a frame, copy the thread data from cpi.
653*fb1b10abSAndroid Build Coastguard Worker if (thread_data->td != &cpi->td) {
654*fb1b10abSAndroid Build Coastguard Worker thread_data->td->mb = cpi->td.mb;
655*fb1b10abSAndroid Build Coastguard Worker thread_data->td->rd_counts = cpi->td.rd_counts;
656*fb1b10abSAndroid Build Coastguard Worker }
657*fb1b10abSAndroid Build Coastguard Worker if (thread_data->td->counts != &cpi->common.counts) {
658*fb1b10abSAndroid Build Coastguard Worker memcpy(thread_data->td->counts, &cpi->common.counts,
659*fb1b10abSAndroid Build Coastguard Worker sizeof(cpi->common.counts));
660*fb1b10abSAndroid Build Coastguard Worker }
661*fb1b10abSAndroid Build Coastguard Worker
662*fb1b10abSAndroid Build Coastguard Worker // Handle use_nonrd_pick_mode case.
663*fb1b10abSAndroid Build Coastguard Worker if (cpi->sf.use_nonrd_pick_mode) {
664*fb1b10abSAndroid Build Coastguard Worker MACROBLOCK *const x = &thread_data->td->mb;
665*fb1b10abSAndroid Build Coastguard Worker MACROBLOCKD *const xd = &x->e_mbd;
666*fb1b10abSAndroid Build Coastguard Worker struct macroblock_plane *const p = x->plane;
667*fb1b10abSAndroid Build Coastguard Worker struct macroblockd_plane *const pd = xd->plane;
668*fb1b10abSAndroid Build Coastguard Worker PICK_MODE_CONTEXT *ctx = &thread_data->td->pc_root->none;
669*fb1b10abSAndroid Build Coastguard Worker int j;
670*fb1b10abSAndroid Build Coastguard Worker
671*fb1b10abSAndroid Build Coastguard Worker for (j = 0; j < MAX_MB_PLANE; ++j) {
672*fb1b10abSAndroid Build Coastguard Worker p[j].coeff = ctx->coeff_pbuf[j][0];
673*fb1b10abSAndroid Build Coastguard Worker p[j].qcoeff = ctx->qcoeff_pbuf[j][0];
674*fb1b10abSAndroid Build Coastguard Worker pd[j].dqcoeff = ctx->dqcoeff_pbuf[j][0];
675*fb1b10abSAndroid Build Coastguard Worker p[j].eobs = ctx->eobs_pbuf[j][0];
676*fb1b10abSAndroid Build Coastguard Worker }
677*fb1b10abSAndroid Build Coastguard Worker }
678*fb1b10abSAndroid Build Coastguard Worker }
679*fb1b10abSAndroid Build Coastguard Worker
680*fb1b10abSAndroid Build Coastguard Worker launch_enc_workers(cpi, enc_row_mt_worker_hook, multi_thread_ctxt,
681*fb1b10abSAndroid Build Coastguard Worker num_workers);
682*fb1b10abSAndroid Build Coastguard Worker
683*fb1b10abSAndroid Build Coastguard Worker for (i = 0; i < num_workers; i++) {
684*fb1b10abSAndroid Build Coastguard Worker VPxWorker *const worker = &cpi->workers[i];
685*fb1b10abSAndroid Build Coastguard Worker EncWorkerData *const thread_data = (EncWorkerData *)worker->data1;
686*fb1b10abSAndroid Build Coastguard Worker
687*fb1b10abSAndroid Build Coastguard Worker // Accumulate counters.
688*fb1b10abSAndroid Build Coastguard Worker if (i < cpi->num_workers - 1) {
689*fb1b10abSAndroid Build Coastguard Worker vp9_accumulate_frame_counts(&cm->counts, thread_data->td->counts, 0);
690*fb1b10abSAndroid Build Coastguard Worker accumulate_rd_opt(&cpi->td, thread_data->td);
691*fb1b10abSAndroid Build Coastguard Worker }
692*fb1b10abSAndroid Build Coastguard Worker }
693*fb1b10abSAndroid Build Coastguard Worker }
694