xref: /aosp_15_r20/external/libvpx/vp9/encoder/vp9_aq_variance.c (revision fb1b10ab9aebc7c7068eedab379b749d7e3900be)
1*fb1b10abSAndroid Build Coastguard Worker /*
2*fb1b10abSAndroid Build Coastguard Worker  *  Copyright (c) 2013 The WebM project authors. All Rights Reserved.
3*fb1b10abSAndroid Build Coastguard Worker  *
4*fb1b10abSAndroid Build Coastguard Worker  *  Use of this source code is governed by a BSD-style license
5*fb1b10abSAndroid Build Coastguard Worker  *  that can be found in the LICENSE file in the root of the source
6*fb1b10abSAndroid Build Coastguard Worker  *  tree. An additional intellectual property rights grant can be found
7*fb1b10abSAndroid Build Coastguard Worker  *  in the file PATENTS.  All contributing project authors may
8*fb1b10abSAndroid Build Coastguard Worker  *  be found in the AUTHORS file in the root of the source tree.
9*fb1b10abSAndroid Build Coastguard Worker  */
10*fb1b10abSAndroid Build Coastguard Worker 
11*fb1b10abSAndroid Build Coastguard Worker #include <math.h>
12*fb1b10abSAndroid Build Coastguard Worker 
13*fb1b10abSAndroid Build Coastguard Worker #include "vpx_ports/mem.h"
14*fb1b10abSAndroid Build Coastguard Worker #include "vpx_ports/system_state.h"
15*fb1b10abSAndroid Build Coastguard Worker 
16*fb1b10abSAndroid Build Coastguard Worker #include "vp9/encoder/vp9_aq_variance.h"
17*fb1b10abSAndroid Build Coastguard Worker 
18*fb1b10abSAndroid Build Coastguard Worker #include "vp9/common/vp9_seg_common.h"
19*fb1b10abSAndroid Build Coastguard Worker 
20*fb1b10abSAndroid Build Coastguard Worker #include "vp9/encoder/vp9_ratectrl.h"
21*fb1b10abSAndroid Build Coastguard Worker #include "vp9/encoder/vp9_rd.h"
22*fb1b10abSAndroid Build Coastguard Worker #include "vp9/encoder/vp9_encodeframe.h"
23*fb1b10abSAndroid Build Coastguard Worker #include "vp9/encoder/vp9_segmentation.h"
24*fb1b10abSAndroid Build Coastguard Worker 
25*fb1b10abSAndroid Build Coastguard Worker #define ENERGY_MIN (-4)
26*fb1b10abSAndroid Build Coastguard Worker #define ENERGY_MAX (1)
27*fb1b10abSAndroid Build Coastguard Worker #define ENERGY_SPAN (ENERGY_MAX - ENERGY_MIN + 1)
28*fb1b10abSAndroid Build Coastguard Worker #define ENERGY_IN_BOUNDS(energy) \
29*fb1b10abSAndroid Build Coastguard Worker   assert((energy) >= ENERGY_MIN && (energy) <= ENERGY_MAX)
30*fb1b10abSAndroid Build Coastguard Worker 
31*fb1b10abSAndroid Build Coastguard Worker static const double rate_ratio[MAX_SEGMENTS] = { 2.5,  2.0, 1.5, 1.0,
32*fb1b10abSAndroid Build Coastguard Worker                                                  0.75, 1.0, 1.0, 1.0 };
33*fb1b10abSAndroid Build Coastguard Worker static const int segment_id[ENERGY_SPAN] = { 0, 1, 1, 2, 3, 4 };
34*fb1b10abSAndroid Build Coastguard Worker 
35*fb1b10abSAndroid Build Coastguard Worker #define SEGMENT_ID(i) segment_id[(i)-ENERGY_MIN]
36*fb1b10abSAndroid Build Coastguard Worker 
37*fb1b10abSAndroid Build Coastguard Worker DECLARE_ALIGNED(16, static const uint8_t, vp9_64_zeros[64]) = { 0 };
38*fb1b10abSAndroid Build Coastguard Worker #if CONFIG_VP9_HIGHBITDEPTH
39*fb1b10abSAndroid Build Coastguard Worker DECLARE_ALIGNED(16, static const uint16_t, vp9_highbd_64_zeros[64]) = { 0 };
40*fb1b10abSAndroid Build Coastguard Worker #endif
41*fb1b10abSAndroid Build Coastguard Worker 
vp9_vaq_segment_id(int energy)42*fb1b10abSAndroid Build Coastguard Worker unsigned int vp9_vaq_segment_id(int energy) {
43*fb1b10abSAndroid Build Coastguard Worker   ENERGY_IN_BOUNDS(energy);
44*fb1b10abSAndroid Build Coastguard Worker   return SEGMENT_ID(energy);
45*fb1b10abSAndroid Build Coastguard Worker }
46*fb1b10abSAndroid Build Coastguard Worker 
vp9_vaq_frame_setup(VP9_COMP * cpi)47*fb1b10abSAndroid Build Coastguard Worker void vp9_vaq_frame_setup(VP9_COMP *cpi) {
48*fb1b10abSAndroid Build Coastguard Worker   VP9_COMMON *cm = &cpi->common;
49*fb1b10abSAndroid Build Coastguard Worker   struct segmentation *seg = &cm->seg;
50*fb1b10abSAndroid Build Coastguard Worker   int i;
51*fb1b10abSAndroid Build Coastguard Worker 
52*fb1b10abSAndroid Build Coastguard Worker   if (frame_is_intra_only(cm) || cm->error_resilient_mode ||
53*fb1b10abSAndroid Build Coastguard Worker       cpi->refresh_alt_ref_frame || cpi->force_update_segmentation ||
54*fb1b10abSAndroid Build Coastguard Worker       (cpi->refresh_golden_frame && !cpi->rc.is_src_frame_alt_ref)) {
55*fb1b10abSAndroid Build Coastguard Worker     vp9_enable_segmentation(seg);
56*fb1b10abSAndroid Build Coastguard Worker     vp9_clearall_segfeatures(seg);
57*fb1b10abSAndroid Build Coastguard Worker 
58*fb1b10abSAndroid Build Coastguard Worker     seg->abs_delta = SEGMENT_DELTADATA;
59*fb1b10abSAndroid Build Coastguard Worker 
60*fb1b10abSAndroid Build Coastguard Worker     vpx_clear_system_state();
61*fb1b10abSAndroid Build Coastguard Worker 
62*fb1b10abSAndroid Build Coastguard Worker     for (i = 0; i < MAX_SEGMENTS; ++i) {
63*fb1b10abSAndroid Build Coastguard Worker       int qindex_delta =
64*fb1b10abSAndroid Build Coastguard Worker           vp9_compute_qdelta_by_rate(&cpi->rc, cm->frame_type, cm->base_qindex,
65*fb1b10abSAndroid Build Coastguard Worker                                      rate_ratio[i], cm->bit_depth);
66*fb1b10abSAndroid Build Coastguard Worker 
67*fb1b10abSAndroid Build Coastguard Worker       // We don't allow qindex 0 in a segment if the base value is not 0.
68*fb1b10abSAndroid Build Coastguard Worker       // Q index 0 (lossless) implies 4x4 encoding only and in AQ mode a segment
69*fb1b10abSAndroid Build Coastguard Worker       // Q delta is sometimes applied without going back around the rd loop.
70*fb1b10abSAndroid Build Coastguard Worker       // This could lead to an illegal combination of partition size and q.
71*fb1b10abSAndroid Build Coastguard Worker       if ((cm->base_qindex != 0) && ((cm->base_qindex + qindex_delta) == 0)) {
72*fb1b10abSAndroid Build Coastguard Worker         qindex_delta = -cm->base_qindex + 1;
73*fb1b10abSAndroid Build Coastguard Worker       }
74*fb1b10abSAndroid Build Coastguard Worker 
75*fb1b10abSAndroid Build Coastguard Worker       // No need to enable SEG_LVL_ALT_Q for this segment.
76*fb1b10abSAndroid Build Coastguard Worker       if (rate_ratio[i] == 1.0) {
77*fb1b10abSAndroid Build Coastguard Worker         continue;
78*fb1b10abSAndroid Build Coastguard Worker       }
79*fb1b10abSAndroid Build Coastguard Worker 
80*fb1b10abSAndroid Build Coastguard Worker       vp9_set_segdata(seg, i, SEG_LVL_ALT_Q, qindex_delta);
81*fb1b10abSAndroid Build Coastguard Worker       vp9_enable_segfeature(seg, i, SEG_LVL_ALT_Q);
82*fb1b10abSAndroid Build Coastguard Worker     }
83*fb1b10abSAndroid Build Coastguard Worker   }
84*fb1b10abSAndroid Build Coastguard Worker }
85*fb1b10abSAndroid Build Coastguard Worker 
86*fb1b10abSAndroid Build Coastguard Worker /* TODO(agrange, paulwilkins): The block_variance calls the unoptimized versions
87*fb1b10abSAndroid Build Coastguard Worker  * of variance() and highbd_8_variance(). It should not.
88*fb1b10abSAndroid Build Coastguard Worker  */
aq_variance(const uint8_t * a,int a_stride,const uint8_t * b,int b_stride,int w,int h,unsigned int * sse,int * sum)89*fb1b10abSAndroid Build Coastguard Worker static void aq_variance(const uint8_t *a, int a_stride, const uint8_t *b,
90*fb1b10abSAndroid Build Coastguard Worker                         int b_stride, int w, int h, unsigned int *sse,
91*fb1b10abSAndroid Build Coastguard Worker                         int *sum) {
92*fb1b10abSAndroid Build Coastguard Worker   int i, j;
93*fb1b10abSAndroid Build Coastguard Worker 
94*fb1b10abSAndroid Build Coastguard Worker   *sum = 0;
95*fb1b10abSAndroid Build Coastguard Worker   *sse = 0;
96*fb1b10abSAndroid Build Coastguard Worker 
97*fb1b10abSAndroid Build Coastguard Worker   for (i = 0; i < h; i++) {
98*fb1b10abSAndroid Build Coastguard Worker     for (j = 0; j < w; j++) {
99*fb1b10abSAndroid Build Coastguard Worker       const int diff = a[j] - b[j];
100*fb1b10abSAndroid Build Coastguard Worker       *sum += diff;
101*fb1b10abSAndroid Build Coastguard Worker       *sse += diff * diff;
102*fb1b10abSAndroid Build Coastguard Worker     }
103*fb1b10abSAndroid Build Coastguard Worker 
104*fb1b10abSAndroid Build Coastguard Worker     a += a_stride;
105*fb1b10abSAndroid Build Coastguard Worker     b += b_stride;
106*fb1b10abSAndroid Build Coastguard Worker   }
107*fb1b10abSAndroid Build Coastguard Worker }
108*fb1b10abSAndroid Build Coastguard Worker 
109*fb1b10abSAndroid Build Coastguard Worker #if CONFIG_VP9_HIGHBITDEPTH
aq_highbd_variance64(const uint8_t * a8,int a_stride,const uint8_t * b8,int b_stride,int w,int h,uint64_t * sse,int64_t * sum)110*fb1b10abSAndroid Build Coastguard Worker static void aq_highbd_variance64(const uint8_t *a8, int a_stride,
111*fb1b10abSAndroid Build Coastguard Worker                                  const uint8_t *b8, int b_stride, int w, int h,
112*fb1b10abSAndroid Build Coastguard Worker                                  uint64_t *sse, int64_t *sum) {
113*fb1b10abSAndroid Build Coastguard Worker   int i, j;
114*fb1b10abSAndroid Build Coastguard Worker 
115*fb1b10abSAndroid Build Coastguard Worker   uint16_t *a = CONVERT_TO_SHORTPTR(a8);
116*fb1b10abSAndroid Build Coastguard Worker   uint16_t *b = CONVERT_TO_SHORTPTR(b8);
117*fb1b10abSAndroid Build Coastguard Worker   *sum = 0;
118*fb1b10abSAndroid Build Coastguard Worker   *sse = 0;
119*fb1b10abSAndroid Build Coastguard Worker 
120*fb1b10abSAndroid Build Coastguard Worker   for (i = 0; i < h; i++) {
121*fb1b10abSAndroid Build Coastguard Worker     for (j = 0; j < w; j++) {
122*fb1b10abSAndroid Build Coastguard Worker       const int diff = a[j] - b[j];
123*fb1b10abSAndroid Build Coastguard Worker       *sum += diff;
124*fb1b10abSAndroid Build Coastguard Worker       *sse += diff * diff;
125*fb1b10abSAndroid Build Coastguard Worker     }
126*fb1b10abSAndroid Build Coastguard Worker     a += a_stride;
127*fb1b10abSAndroid Build Coastguard Worker     b += b_stride;
128*fb1b10abSAndroid Build Coastguard Worker   }
129*fb1b10abSAndroid Build Coastguard Worker }
130*fb1b10abSAndroid Build Coastguard Worker 
131*fb1b10abSAndroid Build Coastguard Worker #endif  // CONFIG_VP9_HIGHBITDEPTH
132*fb1b10abSAndroid Build Coastguard Worker 
block_variance(VP9_COMP * cpi,MACROBLOCK * x,BLOCK_SIZE bs)133*fb1b10abSAndroid Build Coastguard Worker static unsigned int block_variance(VP9_COMP *cpi, MACROBLOCK *x,
134*fb1b10abSAndroid Build Coastguard Worker                                    BLOCK_SIZE bs) {
135*fb1b10abSAndroid Build Coastguard Worker   MACROBLOCKD *xd = &x->e_mbd;
136*fb1b10abSAndroid Build Coastguard Worker   unsigned int var, sse;
137*fb1b10abSAndroid Build Coastguard Worker   int right_overflow =
138*fb1b10abSAndroid Build Coastguard Worker       (xd->mb_to_right_edge < 0) ? ((-xd->mb_to_right_edge) >> 3) : 0;
139*fb1b10abSAndroid Build Coastguard Worker   int bottom_overflow =
140*fb1b10abSAndroid Build Coastguard Worker       (xd->mb_to_bottom_edge < 0) ? ((-xd->mb_to_bottom_edge) >> 3) : 0;
141*fb1b10abSAndroid Build Coastguard Worker 
142*fb1b10abSAndroid Build Coastguard Worker   if (right_overflow || bottom_overflow) {
143*fb1b10abSAndroid Build Coastguard Worker     const int bw = 8 * num_8x8_blocks_wide_lookup[bs] - right_overflow;
144*fb1b10abSAndroid Build Coastguard Worker     const int bh = 8 * num_8x8_blocks_high_lookup[bs] - bottom_overflow;
145*fb1b10abSAndroid Build Coastguard Worker     int avg;
146*fb1b10abSAndroid Build Coastguard Worker #if CONFIG_VP9_HIGHBITDEPTH
147*fb1b10abSAndroid Build Coastguard Worker     if (xd->cur_buf->flags & YV12_FLAG_HIGHBITDEPTH) {
148*fb1b10abSAndroid Build Coastguard Worker       uint64_t sse64 = 0;
149*fb1b10abSAndroid Build Coastguard Worker       int64_t sum64 = 0;
150*fb1b10abSAndroid Build Coastguard Worker       aq_highbd_variance64(x->plane[0].src.buf, x->plane[0].src.stride,
151*fb1b10abSAndroid Build Coastguard Worker                            CONVERT_TO_BYTEPTR(vp9_highbd_64_zeros), 0, bw, bh,
152*fb1b10abSAndroid Build Coastguard Worker                            &sse64, &sum64);
153*fb1b10abSAndroid Build Coastguard Worker       sse = (unsigned int)(sse64 >> (2 * (xd->bd - 8)));
154*fb1b10abSAndroid Build Coastguard Worker       avg = (int)(sum64 >> (xd->bd - 8));
155*fb1b10abSAndroid Build Coastguard Worker     } else {
156*fb1b10abSAndroid Build Coastguard Worker       aq_variance(x->plane[0].src.buf, x->plane[0].src.stride, vp9_64_zeros, 0,
157*fb1b10abSAndroid Build Coastguard Worker                   bw, bh, &sse, &avg);
158*fb1b10abSAndroid Build Coastguard Worker     }
159*fb1b10abSAndroid Build Coastguard Worker #else
160*fb1b10abSAndroid Build Coastguard Worker     aq_variance(x->plane[0].src.buf, x->plane[0].src.stride, vp9_64_zeros, 0,
161*fb1b10abSAndroid Build Coastguard Worker                 bw, bh, &sse, &avg);
162*fb1b10abSAndroid Build Coastguard Worker #endif  // CONFIG_VP9_HIGHBITDEPTH
163*fb1b10abSAndroid Build Coastguard Worker     var = sse - (unsigned int)(((int64_t)avg * avg) / (bw * bh));
164*fb1b10abSAndroid Build Coastguard Worker     return (unsigned int)(((uint64_t)256 * var) / (bw * bh));
165*fb1b10abSAndroid Build Coastguard Worker   } else {
166*fb1b10abSAndroid Build Coastguard Worker #if CONFIG_VP9_HIGHBITDEPTH
167*fb1b10abSAndroid Build Coastguard Worker     if (xd->cur_buf->flags & YV12_FLAG_HIGHBITDEPTH) {
168*fb1b10abSAndroid Build Coastguard Worker       var =
169*fb1b10abSAndroid Build Coastguard Worker           cpi->fn_ptr[bs].vf(x->plane[0].src.buf, x->plane[0].src.stride,
170*fb1b10abSAndroid Build Coastguard Worker                              CONVERT_TO_BYTEPTR(vp9_highbd_64_zeros), 0, &sse);
171*fb1b10abSAndroid Build Coastguard Worker     } else {
172*fb1b10abSAndroid Build Coastguard Worker       var = cpi->fn_ptr[bs].vf(x->plane[0].src.buf, x->plane[0].src.stride,
173*fb1b10abSAndroid Build Coastguard Worker                                vp9_64_zeros, 0, &sse);
174*fb1b10abSAndroid Build Coastguard Worker     }
175*fb1b10abSAndroid Build Coastguard Worker #else
176*fb1b10abSAndroid Build Coastguard Worker     var = cpi->fn_ptr[bs].vf(x->plane[0].src.buf, x->plane[0].src.stride,
177*fb1b10abSAndroid Build Coastguard Worker                              vp9_64_zeros, 0, &sse);
178*fb1b10abSAndroid Build Coastguard Worker #endif  // CONFIG_VP9_HIGHBITDEPTH
179*fb1b10abSAndroid Build Coastguard Worker     return (unsigned int)(((uint64_t)256 * var) >> num_pels_log2_lookup[bs]);
180*fb1b10abSAndroid Build Coastguard Worker   }
181*fb1b10abSAndroid Build Coastguard Worker }
182*fb1b10abSAndroid Build Coastguard Worker 
vp9_log_block_var(VP9_COMP * cpi,MACROBLOCK * x,BLOCK_SIZE bs)183*fb1b10abSAndroid Build Coastguard Worker double vp9_log_block_var(VP9_COMP *cpi, MACROBLOCK *x, BLOCK_SIZE bs) {
184*fb1b10abSAndroid Build Coastguard Worker   unsigned int var = block_variance(cpi, x, bs);
185*fb1b10abSAndroid Build Coastguard Worker   vpx_clear_system_state();
186*fb1b10abSAndroid Build Coastguard Worker   return log(var + 1.0);
187*fb1b10abSAndroid Build Coastguard Worker }
188*fb1b10abSAndroid Build Coastguard Worker 
189*fb1b10abSAndroid Build Coastguard Worker #define DEFAULT_E_MIDPOINT 10.0
scale_block_energy(VP9_COMP * cpi,unsigned int block_var)190*fb1b10abSAndroid Build Coastguard Worker static int scale_block_energy(VP9_COMP *cpi, unsigned int block_var) {
191*fb1b10abSAndroid Build Coastguard Worker   double energy;
192*fb1b10abSAndroid Build Coastguard Worker   double energy_midpoint;
193*fb1b10abSAndroid Build Coastguard Worker   energy_midpoint =
194*fb1b10abSAndroid Build Coastguard Worker       (cpi->oxcf.pass == 2) ? cpi->twopass.mb_av_energy : DEFAULT_E_MIDPOINT;
195*fb1b10abSAndroid Build Coastguard Worker   energy = log(block_var + 1.0) - energy_midpoint;
196*fb1b10abSAndroid Build Coastguard Worker   return clamp((int)round(energy), ENERGY_MIN, ENERGY_MAX);
197*fb1b10abSAndroid Build Coastguard Worker }
198*fb1b10abSAndroid Build Coastguard Worker #undef DEFAULT_E_MIDPOINT
199*fb1b10abSAndroid Build Coastguard Worker 
200*fb1b10abSAndroid Build Coastguard Worker // Get the range of sub block energy values;
vp9_get_sub_block_energy(VP9_COMP * cpi,MACROBLOCK * mb,int mi_row,int mi_col,BLOCK_SIZE bsize,int * min_e,int * max_e)201*fb1b10abSAndroid Build Coastguard Worker void vp9_get_sub_block_energy(VP9_COMP *cpi, MACROBLOCK *mb, int mi_row,
202*fb1b10abSAndroid Build Coastguard Worker                               int mi_col, BLOCK_SIZE bsize, int *min_e,
203*fb1b10abSAndroid Build Coastguard Worker                               int *max_e) {
204*fb1b10abSAndroid Build Coastguard Worker   VP9_COMMON *const cm = &cpi->common;
205*fb1b10abSAndroid Build Coastguard Worker   const int bw = num_8x8_blocks_wide_lookup[bsize];
206*fb1b10abSAndroid Build Coastguard Worker   const int bh = num_8x8_blocks_high_lookup[bsize];
207*fb1b10abSAndroid Build Coastguard Worker   const int xmis = VPXMIN(cm->mi_cols - mi_col, bw);
208*fb1b10abSAndroid Build Coastguard Worker   const int ymis = VPXMIN(cm->mi_rows - mi_row, bh);
209*fb1b10abSAndroid Build Coastguard Worker   int x, y;
210*fb1b10abSAndroid Build Coastguard Worker 
211*fb1b10abSAndroid Build Coastguard Worker   if (xmis < bw || ymis < bh) {
212*fb1b10abSAndroid Build Coastguard Worker     vp9_setup_src_planes(mb, cpi->Source, mi_row, mi_col);
213*fb1b10abSAndroid Build Coastguard Worker     *min_e = vp9_block_energy(cpi, mb, bsize);
214*fb1b10abSAndroid Build Coastguard Worker     *max_e = *min_e;
215*fb1b10abSAndroid Build Coastguard Worker   } else {
216*fb1b10abSAndroid Build Coastguard Worker     unsigned int var;
217*fb1b10abSAndroid Build Coastguard Worker     // Because scale_block_energy is non-decreasing, we can find the min/max
218*fb1b10abSAndroid Build Coastguard Worker     // block variance and scale afterwards. This avoids a costly scaling at
219*fb1b10abSAndroid Build Coastguard Worker     // every iteration.
220*fb1b10abSAndroid Build Coastguard Worker     unsigned int min_var = UINT_MAX;
221*fb1b10abSAndroid Build Coastguard Worker     unsigned int max_var = 0;
222*fb1b10abSAndroid Build Coastguard Worker 
223*fb1b10abSAndroid Build Coastguard Worker     for (y = 0; y < ymis; ++y) {
224*fb1b10abSAndroid Build Coastguard Worker       for (x = 0; x < xmis; ++x) {
225*fb1b10abSAndroid Build Coastguard Worker         vp9_setup_src_planes(mb, cpi->Source, mi_row + y, mi_col + x);
226*fb1b10abSAndroid Build Coastguard Worker         vpx_clear_system_state();
227*fb1b10abSAndroid Build Coastguard Worker         var = block_variance(cpi, mb, BLOCK_8X8);
228*fb1b10abSAndroid Build Coastguard Worker         vpx_clear_system_state();
229*fb1b10abSAndroid Build Coastguard Worker         min_var = VPXMIN(min_var, var);
230*fb1b10abSAndroid Build Coastguard Worker         max_var = VPXMAX(max_var, var);
231*fb1b10abSAndroid Build Coastguard Worker       }
232*fb1b10abSAndroid Build Coastguard Worker     }
233*fb1b10abSAndroid Build Coastguard Worker     *min_e = scale_block_energy(cpi, min_var);
234*fb1b10abSAndroid Build Coastguard Worker     *max_e = scale_block_energy(cpi, max_var);
235*fb1b10abSAndroid Build Coastguard Worker   }
236*fb1b10abSAndroid Build Coastguard Worker 
237*fb1b10abSAndroid Build Coastguard Worker   // Re-instate source pointers back to what they should have been on entry.
238*fb1b10abSAndroid Build Coastguard Worker   vp9_setup_src_planes(mb, cpi->Source, mi_row, mi_col);
239*fb1b10abSAndroid Build Coastguard Worker }
240*fb1b10abSAndroid Build Coastguard Worker 
vp9_block_energy(VP9_COMP * cpi,MACROBLOCK * x,BLOCK_SIZE bs)241*fb1b10abSAndroid Build Coastguard Worker int vp9_block_energy(VP9_COMP *cpi, MACROBLOCK *x, BLOCK_SIZE bs) {
242*fb1b10abSAndroid Build Coastguard Worker   unsigned int var;
243*fb1b10abSAndroid Build Coastguard Worker   vpx_clear_system_state();
244*fb1b10abSAndroid Build Coastguard Worker   var = block_variance(cpi, x, bs);
245*fb1b10abSAndroid Build Coastguard Worker   vpx_clear_system_state();
246*fb1b10abSAndroid Build Coastguard Worker   return scale_block_energy(cpi, var);
247*fb1b10abSAndroid Build Coastguard Worker }
248