1*fb1b10abSAndroid Build Coastguard Worker /*
2*fb1b10abSAndroid Build Coastguard Worker * Copyright (c) 2012 The WebM project authors. All Rights Reserved.
3*fb1b10abSAndroid Build Coastguard Worker *
4*fb1b10abSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license
5*fb1b10abSAndroid Build Coastguard Worker * that can be found in the LICENSE file in the root of the source
6*fb1b10abSAndroid Build Coastguard Worker * tree. An additional intellectual property rights grant can be found
7*fb1b10abSAndroid Build Coastguard Worker * in the file PATENTS. All contributing project authors may
8*fb1b10abSAndroid Build Coastguard Worker * be found in the AUTHORS file in the root of the source tree.
9*fb1b10abSAndroid Build Coastguard Worker */
10*fb1b10abSAndroid Build Coastguard Worker
11*fb1b10abSAndroid Build Coastguard Worker #ifndef VPX_VP9_COMMON_VP9_SEG_COMMON_H_
12*fb1b10abSAndroid Build Coastguard Worker #define VPX_VP9_COMMON_VP9_SEG_COMMON_H_
13*fb1b10abSAndroid Build Coastguard Worker
14*fb1b10abSAndroid Build Coastguard Worker #include "vpx_dsp/prob.h"
15*fb1b10abSAndroid Build Coastguard Worker
16*fb1b10abSAndroid Build Coastguard Worker #ifdef __cplusplus
17*fb1b10abSAndroid Build Coastguard Worker extern "C" {
18*fb1b10abSAndroid Build Coastguard Worker #endif
19*fb1b10abSAndroid Build Coastguard Worker
20*fb1b10abSAndroid Build Coastguard Worker #define SEGMENT_DELTADATA 0
21*fb1b10abSAndroid Build Coastguard Worker #define SEGMENT_ABSDATA 1
22*fb1b10abSAndroid Build Coastguard Worker
23*fb1b10abSAndroid Build Coastguard Worker #define MAX_SEGMENTS 8
24*fb1b10abSAndroid Build Coastguard Worker #define SEG_TREE_PROBS (MAX_SEGMENTS - 1)
25*fb1b10abSAndroid Build Coastguard Worker
26*fb1b10abSAndroid Build Coastguard Worker #define PREDICTION_PROBS 3
27*fb1b10abSAndroid Build Coastguard Worker
28*fb1b10abSAndroid Build Coastguard Worker // Segment ID used to skip background encoding
29*fb1b10abSAndroid Build Coastguard Worker #define BACKGROUND_SEG_SKIP_ID 3
30*fb1b10abSAndroid Build Coastguard Worker // Number of frames that don't skip after a key frame
31*fb1b10abSAndroid Build Coastguard Worker #define FRAMES_NO_SKIPPING_AFTER_KEY 20
32*fb1b10abSAndroid Build Coastguard Worker
33*fb1b10abSAndroid Build Coastguard Worker // Segment level features.
34*fb1b10abSAndroid Build Coastguard Worker typedef enum {
35*fb1b10abSAndroid Build Coastguard Worker SEG_LVL_ALT_Q = 0, // Use alternate Quantizer ....
36*fb1b10abSAndroid Build Coastguard Worker SEG_LVL_ALT_LF = 1, // Use alternate loop filter value...
37*fb1b10abSAndroid Build Coastguard Worker SEG_LVL_REF_FRAME = 2, // Optional Segment reference frame
38*fb1b10abSAndroid Build Coastguard Worker SEG_LVL_SKIP = 3, // Optional Segment (0,0) + skip mode
39*fb1b10abSAndroid Build Coastguard Worker SEG_LVL_MAX = 4 // Number of features supported
40*fb1b10abSAndroid Build Coastguard Worker } SEG_LVL_FEATURES;
41*fb1b10abSAndroid Build Coastguard Worker
42*fb1b10abSAndroid Build Coastguard Worker struct segmentation {
43*fb1b10abSAndroid Build Coastguard Worker uint8_t enabled;
44*fb1b10abSAndroid Build Coastguard Worker uint8_t update_map;
45*fb1b10abSAndroid Build Coastguard Worker uint8_t update_data;
46*fb1b10abSAndroid Build Coastguard Worker uint8_t abs_delta;
47*fb1b10abSAndroid Build Coastguard Worker uint8_t temporal_update;
48*fb1b10abSAndroid Build Coastguard Worker
49*fb1b10abSAndroid Build Coastguard Worker vpx_prob tree_probs[SEG_TREE_PROBS];
50*fb1b10abSAndroid Build Coastguard Worker vpx_prob pred_probs[PREDICTION_PROBS];
51*fb1b10abSAndroid Build Coastguard Worker
52*fb1b10abSAndroid Build Coastguard Worker int16_t feature_data[MAX_SEGMENTS][SEG_LVL_MAX];
53*fb1b10abSAndroid Build Coastguard Worker uint32_t feature_mask[MAX_SEGMENTS];
54*fb1b10abSAndroid Build Coastguard Worker int aq_av_offset;
55*fb1b10abSAndroid Build Coastguard Worker };
56*fb1b10abSAndroid Build Coastguard Worker
segfeature_active(const struct segmentation * seg,int segment_id,SEG_LVL_FEATURES feature_id)57*fb1b10abSAndroid Build Coastguard Worker static INLINE int segfeature_active(const struct segmentation *seg,
58*fb1b10abSAndroid Build Coastguard Worker int segment_id,
59*fb1b10abSAndroid Build Coastguard Worker SEG_LVL_FEATURES feature_id) {
60*fb1b10abSAndroid Build Coastguard Worker return seg->enabled && (seg->feature_mask[segment_id] & (1 << feature_id));
61*fb1b10abSAndroid Build Coastguard Worker }
62*fb1b10abSAndroid Build Coastguard Worker
63*fb1b10abSAndroid Build Coastguard Worker void vp9_clearall_segfeatures(struct segmentation *seg);
64*fb1b10abSAndroid Build Coastguard Worker
65*fb1b10abSAndroid Build Coastguard Worker void vp9_enable_segfeature(struct segmentation *seg, int segment_id,
66*fb1b10abSAndroid Build Coastguard Worker SEG_LVL_FEATURES feature_id);
67*fb1b10abSAndroid Build Coastguard Worker
68*fb1b10abSAndroid Build Coastguard Worker int vp9_seg_feature_data_max(SEG_LVL_FEATURES feature_id);
69*fb1b10abSAndroid Build Coastguard Worker
70*fb1b10abSAndroid Build Coastguard Worker int vp9_is_segfeature_signed(SEG_LVL_FEATURES feature_id);
71*fb1b10abSAndroid Build Coastguard Worker
72*fb1b10abSAndroid Build Coastguard Worker void vp9_set_segdata(struct segmentation *seg, int segment_id,
73*fb1b10abSAndroid Build Coastguard Worker SEG_LVL_FEATURES feature_id, int seg_data);
74*fb1b10abSAndroid Build Coastguard Worker
get_segdata(const struct segmentation * seg,int segment_id,SEG_LVL_FEATURES feature_id)75*fb1b10abSAndroid Build Coastguard Worker static INLINE int get_segdata(const struct segmentation *seg, int segment_id,
76*fb1b10abSAndroid Build Coastguard Worker SEG_LVL_FEATURES feature_id) {
77*fb1b10abSAndroid Build Coastguard Worker return seg->feature_data[segment_id][feature_id];
78*fb1b10abSAndroid Build Coastguard Worker }
79*fb1b10abSAndroid Build Coastguard Worker
80*fb1b10abSAndroid Build Coastguard Worker extern const vpx_tree_index vp9_segment_tree[TREE_SIZE(MAX_SEGMENTS)];
81*fb1b10abSAndroid Build Coastguard Worker
82*fb1b10abSAndroid Build Coastguard Worker #ifdef __cplusplus
83*fb1b10abSAndroid Build Coastguard Worker } // extern "C"
84*fb1b10abSAndroid Build Coastguard Worker #endif
85*fb1b10abSAndroid Build Coastguard Worker
86*fb1b10abSAndroid Build Coastguard Worker #endif // VPX_VP9_COMMON_VP9_SEG_COMMON_H_
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