xref: /aosp_15_r20/external/libvpx/vp9/common/vp9_enums.h (revision fb1b10ab9aebc7c7068eedab379b749d7e3900be)
1*fb1b10abSAndroid Build Coastguard Worker /*
2*fb1b10abSAndroid Build Coastguard Worker  *  Copyright (c) 2010 The WebM project authors. All Rights Reserved.
3*fb1b10abSAndroid Build Coastguard Worker  *
4*fb1b10abSAndroid Build Coastguard Worker  *  Use of this source code is governed by a BSD-style license
5*fb1b10abSAndroid Build Coastguard Worker  *  that can be found in the LICENSE file in the root of the source
6*fb1b10abSAndroid Build Coastguard Worker  *  tree. An additional intellectual property rights grant can be found
7*fb1b10abSAndroid Build Coastguard Worker  *  in the file PATENTS.  All contributing project authors may
8*fb1b10abSAndroid Build Coastguard Worker  *  be found in the AUTHORS file in the root of the source tree.
9*fb1b10abSAndroid Build Coastguard Worker  */
10*fb1b10abSAndroid Build Coastguard Worker 
11*fb1b10abSAndroid Build Coastguard Worker #ifndef VPX_VP9_COMMON_VP9_ENUMS_H_
12*fb1b10abSAndroid Build Coastguard Worker #define VPX_VP9_COMMON_VP9_ENUMS_H_
13*fb1b10abSAndroid Build Coastguard Worker 
14*fb1b10abSAndroid Build Coastguard Worker #include "./vpx_config.h"
15*fb1b10abSAndroid Build Coastguard Worker #include "vpx/vpx_integer.h"
16*fb1b10abSAndroid Build Coastguard Worker 
17*fb1b10abSAndroid Build Coastguard Worker #ifdef __cplusplus
18*fb1b10abSAndroid Build Coastguard Worker extern "C" {
19*fb1b10abSAndroid Build Coastguard Worker #endif
20*fb1b10abSAndroid Build Coastguard Worker 
21*fb1b10abSAndroid Build Coastguard Worker #define MI_SIZE_LOG2 3
22*fb1b10abSAndroid Build Coastguard Worker #define MI_BLOCK_SIZE_LOG2 (6 - MI_SIZE_LOG2)  // 64 = 2^6
23*fb1b10abSAndroid Build Coastguard Worker 
24*fb1b10abSAndroid Build Coastguard Worker #define MI_SIZE (1 << MI_SIZE_LOG2)              // pixels per mi-unit
25*fb1b10abSAndroid Build Coastguard Worker #define MI_BLOCK_SIZE (1 << MI_BLOCK_SIZE_LOG2)  // mi-units per max block
26*fb1b10abSAndroid Build Coastguard Worker 
27*fb1b10abSAndroid Build Coastguard Worker #define MI_MASK (MI_BLOCK_SIZE - 1)
28*fb1b10abSAndroid Build Coastguard Worker 
29*fb1b10abSAndroid Build Coastguard Worker // Bitstream profiles indicated by 2-3 bits in the uncompressed header.
30*fb1b10abSAndroid Build Coastguard Worker // 00: Profile 0.  8-bit 4:2:0 only.
31*fb1b10abSAndroid Build Coastguard Worker // 10: Profile 1.  8-bit 4:4:4, 4:2:2, and 4:4:0.
32*fb1b10abSAndroid Build Coastguard Worker // 01: Profile 2.  10-bit and 12-bit color only, with 4:2:0 sampling.
33*fb1b10abSAndroid Build Coastguard Worker // 110: Profile 3. 10-bit and 12-bit color only, with 4:2:2/4:4:4/4:4:0
34*fb1b10abSAndroid Build Coastguard Worker //                 sampling.
35*fb1b10abSAndroid Build Coastguard Worker // 111: Undefined profile.
36*fb1b10abSAndroid Build Coastguard Worker typedef enum BITSTREAM_PROFILE {
37*fb1b10abSAndroid Build Coastguard Worker   PROFILE_0,
38*fb1b10abSAndroid Build Coastguard Worker   PROFILE_1,
39*fb1b10abSAndroid Build Coastguard Worker   PROFILE_2,
40*fb1b10abSAndroid Build Coastguard Worker   PROFILE_3,
41*fb1b10abSAndroid Build Coastguard Worker   MAX_PROFILES
42*fb1b10abSAndroid Build Coastguard Worker } BITSTREAM_PROFILE;
43*fb1b10abSAndroid Build Coastguard Worker 
44*fb1b10abSAndroid Build Coastguard Worker typedef enum PARSE_RECON_FLAG { PARSE = 1, RECON = 2 } PARSE_RECON_FLAG;
45*fb1b10abSAndroid Build Coastguard Worker 
46*fb1b10abSAndroid Build Coastguard Worker #define BLOCK_4X4 0
47*fb1b10abSAndroid Build Coastguard Worker #define BLOCK_4X8 1
48*fb1b10abSAndroid Build Coastguard Worker #define BLOCK_8X4 2
49*fb1b10abSAndroid Build Coastguard Worker #define BLOCK_8X8 3
50*fb1b10abSAndroid Build Coastguard Worker #define BLOCK_8X16 4
51*fb1b10abSAndroid Build Coastguard Worker #define BLOCK_16X8 5
52*fb1b10abSAndroid Build Coastguard Worker #define BLOCK_16X16 6
53*fb1b10abSAndroid Build Coastguard Worker #define BLOCK_16X32 7
54*fb1b10abSAndroid Build Coastguard Worker #define BLOCK_32X16 8
55*fb1b10abSAndroid Build Coastguard Worker #define BLOCK_32X32 9
56*fb1b10abSAndroid Build Coastguard Worker #define BLOCK_32X64 10
57*fb1b10abSAndroid Build Coastguard Worker #define BLOCK_64X32 11
58*fb1b10abSAndroid Build Coastguard Worker #define BLOCK_64X64 12
59*fb1b10abSAndroid Build Coastguard Worker #define BLOCK_SIZES 13
60*fb1b10abSAndroid Build Coastguard Worker #define BLOCK_INVALID BLOCK_SIZES
61*fb1b10abSAndroid Build Coastguard Worker typedef uint8_t BLOCK_SIZE;
62*fb1b10abSAndroid Build Coastguard Worker 
63*fb1b10abSAndroid Build Coastguard Worker typedef enum PARTITION_TYPE {
64*fb1b10abSAndroid Build Coastguard Worker   PARTITION_NONE,
65*fb1b10abSAndroid Build Coastguard Worker   PARTITION_HORZ,
66*fb1b10abSAndroid Build Coastguard Worker   PARTITION_VERT,
67*fb1b10abSAndroid Build Coastguard Worker   PARTITION_SPLIT,
68*fb1b10abSAndroid Build Coastguard Worker   PARTITION_TYPES,
69*fb1b10abSAndroid Build Coastguard Worker   PARTITION_INVALID = PARTITION_TYPES
70*fb1b10abSAndroid Build Coastguard Worker } PARTITION_TYPE;
71*fb1b10abSAndroid Build Coastguard Worker 
72*fb1b10abSAndroid Build Coastguard Worker typedef char PARTITION_CONTEXT;
73*fb1b10abSAndroid Build Coastguard Worker #define PARTITION_PLOFFSET 4  // number of probability models per block size
74*fb1b10abSAndroid Build Coastguard Worker #define PARTITION_CONTEXTS (4 * PARTITION_PLOFFSET)
75*fb1b10abSAndroid Build Coastguard Worker 
76*fb1b10abSAndroid Build Coastguard Worker // block transform size
77*fb1b10abSAndroid Build Coastguard Worker typedef uint8_t TX_SIZE;
78*fb1b10abSAndroid Build Coastguard Worker #define TX_4X4 ((TX_SIZE)0)    // 4x4 transform
79*fb1b10abSAndroid Build Coastguard Worker #define TX_8X8 ((TX_SIZE)1)    // 8x8 transform
80*fb1b10abSAndroid Build Coastguard Worker #define TX_16X16 ((TX_SIZE)2)  // 16x16 transform
81*fb1b10abSAndroid Build Coastguard Worker #define TX_32X32 ((TX_SIZE)3)  // 32x32 transform
82*fb1b10abSAndroid Build Coastguard Worker #define TX_SIZES ((TX_SIZE)4)
83*fb1b10abSAndroid Build Coastguard Worker 
84*fb1b10abSAndroid Build Coastguard Worker // frame transform mode
85*fb1b10abSAndroid Build Coastguard Worker typedef enum {
86*fb1b10abSAndroid Build Coastguard Worker   ONLY_4X4 = 0,        // only 4x4 transform used
87*fb1b10abSAndroid Build Coastguard Worker   ALLOW_8X8 = 1,       // allow block transform size up to 8x8
88*fb1b10abSAndroid Build Coastguard Worker   ALLOW_16X16 = 2,     // allow block transform size up to 16x16
89*fb1b10abSAndroid Build Coastguard Worker   ALLOW_32X32 = 3,     // allow block transform size up to 32x32
90*fb1b10abSAndroid Build Coastguard Worker   TX_MODE_SELECT = 4,  // transform specified for each block
91*fb1b10abSAndroid Build Coastguard Worker   TX_MODES = 5,
92*fb1b10abSAndroid Build Coastguard Worker } TX_MODE;
93*fb1b10abSAndroid Build Coastguard Worker 
94*fb1b10abSAndroid Build Coastguard Worker typedef enum {
95*fb1b10abSAndroid Build Coastguard Worker   DCT_DCT = 0,    // DCT  in both horizontal and vertical
96*fb1b10abSAndroid Build Coastguard Worker   ADST_DCT = 1,   // ADST in vertical, DCT in horizontal
97*fb1b10abSAndroid Build Coastguard Worker   DCT_ADST = 2,   // DCT  in vertical, ADST in horizontal
98*fb1b10abSAndroid Build Coastguard Worker   ADST_ADST = 3,  // ADST in both directions
99*fb1b10abSAndroid Build Coastguard Worker   TX_TYPES = 4
100*fb1b10abSAndroid Build Coastguard Worker } TX_TYPE;
101*fb1b10abSAndroid Build Coastguard Worker 
102*fb1b10abSAndroid Build Coastguard Worker typedef enum {
103*fb1b10abSAndroid Build Coastguard Worker   VP9_LAST_FLAG = 1 << 0,
104*fb1b10abSAndroid Build Coastguard Worker   VP9_GOLD_FLAG = 1 << 1,
105*fb1b10abSAndroid Build Coastguard Worker   VP9_ALT_FLAG = 1 << 2,
106*fb1b10abSAndroid Build Coastguard Worker } VP9_REFFRAME;
107*fb1b10abSAndroid Build Coastguard Worker 
108*fb1b10abSAndroid Build Coastguard Worker typedef enum { PLANE_TYPE_Y = 0, PLANE_TYPE_UV = 1, PLANE_TYPES } PLANE_TYPE;
109*fb1b10abSAndroid Build Coastguard Worker 
110*fb1b10abSAndroid Build Coastguard Worker #define DC_PRED 0    // Average of above and left pixels
111*fb1b10abSAndroid Build Coastguard Worker #define V_PRED 1     // Vertical
112*fb1b10abSAndroid Build Coastguard Worker #define H_PRED 2     // Horizontal
113*fb1b10abSAndroid Build Coastguard Worker #define D45_PRED 3   // Directional 45  deg = round(arctan(1/1) * 180/pi)
114*fb1b10abSAndroid Build Coastguard Worker #define D135_PRED 4  // Directional 135 deg = 180 - 45
115*fb1b10abSAndroid Build Coastguard Worker #define D117_PRED 5  // Directional 117 deg = 180 - 63
116*fb1b10abSAndroid Build Coastguard Worker #define D153_PRED 6  // Directional 153 deg = 180 - 27
117*fb1b10abSAndroid Build Coastguard Worker #define D207_PRED 7  // Directional 207 deg = 180 + 27
118*fb1b10abSAndroid Build Coastguard Worker #define D63_PRED 8   // Directional 63  deg = round(arctan(2/1) * 180/pi)
119*fb1b10abSAndroid Build Coastguard Worker #define TM_PRED 9    // True-motion
120*fb1b10abSAndroid Build Coastguard Worker #define NEARESTMV 10
121*fb1b10abSAndroid Build Coastguard Worker #define NEARMV 11
122*fb1b10abSAndroid Build Coastguard Worker #define ZEROMV 12
123*fb1b10abSAndroid Build Coastguard Worker #define NEWMV 13
124*fb1b10abSAndroid Build Coastguard Worker #define MB_MODE_COUNT 14
125*fb1b10abSAndroid Build Coastguard Worker typedef uint8_t PREDICTION_MODE;
126*fb1b10abSAndroid Build Coastguard Worker 
127*fb1b10abSAndroid Build Coastguard Worker #define INTRA_MODES (TM_PRED + 1)
128*fb1b10abSAndroid Build Coastguard Worker 
129*fb1b10abSAndroid Build Coastguard Worker #define INTER_MODES (1 + NEWMV - NEARESTMV)
130*fb1b10abSAndroid Build Coastguard Worker 
131*fb1b10abSAndroid Build Coastguard Worker #define SKIP_CONTEXTS 3
132*fb1b10abSAndroid Build Coastguard Worker #define INTER_MODE_CONTEXTS 7
133*fb1b10abSAndroid Build Coastguard Worker 
134*fb1b10abSAndroid Build Coastguard Worker /* Segment Feature Masks */
135*fb1b10abSAndroid Build Coastguard Worker #define MAX_MV_REF_CANDIDATES 2
136*fb1b10abSAndroid Build Coastguard Worker 
137*fb1b10abSAndroid Build Coastguard Worker #define INTRA_INTER_CONTEXTS 4
138*fb1b10abSAndroid Build Coastguard Worker #define COMP_INTER_CONTEXTS 5
139*fb1b10abSAndroid Build Coastguard Worker #define REF_CONTEXTS 5
140*fb1b10abSAndroid Build Coastguard Worker 
141*fb1b10abSAndroid Build Coastguard Worker #ifdef __cplusplus
142*fb1b10abSAndroid Build Coastguard Worker }  // extern "C"
143*fb1b10abSAndroid Build Coastguard Worker #endif
144*fb1b10abSAndroid Build Coastguard Worker 
145*fb1b10abSAndroid Build Coastguard Worker #endif  // VPX_VP9_COMMON_VP9_ENUMS_H_
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