xref: /aosp_15_r20/external/libvpx/vp8/encoder/lookahead.h (revision fb1b10ab9aebc7c7068eedab379b749d7e3900be)
1*fb1b10abSAndroid Build Coastguard Worker /*
2*fb1b10abSAndroid Build Coastguard Worker  *  Copyright (c) 2011 The WebM project authors. All Rights Reserved.
3*fb1b10abSAndroid Build Coastguard Worker  *
4*fb1b10abSAndroid Build Coastguard Worker  *  Use of this source code is governed by a BSD-style license
5*fb1b10abSAndroid Build Coastguard Worker  *  that can be found in the LICENSE file in the root of the source
6*fb1b10abSAndroid Build Coastguard Worker  *  tree. An additional intellectual property rights grant can be found
7*fb1b10abSAndroid Build Coastguard Worker  *  in the file PATENTS.  All contributing project authors may
8*fb1b10abSAndroid Build Coastguard Worker  *  be found in the AUTHORS file in the root of the source tree.
9*fb1b10abSAndroid Build Coastguard Worker  */
10*fb1b10abSAndroid Build Coastguard Worker #ifndef VPX_VP8_ENCODER_LOOKAHEAD_H_
11*fb1b10abSAndroid Build Coastguard Worker #define VPX_VP8_ENCODER_LOOKAHEAD_H_
12*fb1b10abSAndroid Build Coastguard Worker #include "vpx_scale/yv12config.h"
13*fb1b10abSAndroid Build Coastguard Worker #include "vpx/vpx_integer.h"
14*fb1b10abSAndroid Build Coastguard Worker 
15*fb1b10abSAndroid Build Coastguard Worker #ifdef __cplusplus
16*fb1b10abSAndroid Build Coastguard Worker extern "C" {
17*fb1b10abSAndroid Build Coastguard Worker #endif
18*fb1b10abSAndroid Build Coastguard Worker 
19*fb1b10abSAndroid Build Coastguard Worker struct lookahead_entry {
20*fb1b10abSAndroid Build Coastguard Worker   YV12_BUFFER_CONFIG img;
21*fb1b10abSAndroid Build Coastguard Worker   int64_t ts_start;
22*fb1b10abSAndroid Build Coastguard Worker   int64_t ts_end;
23*fb1b10abSAndroid Build Coastguard Worker   unsigned int flags;
24*fb1b10abSAndroid Build Coastguard Worker };
25*fb1b10abSAndroid Build Coastguard Worker 
26*fb1b10abSAndroid Build Coastguard Worker struct lookahead_ctx;
27*fb1b10abSAndroid Build Coastguard Worker 
28*fb1b10abSAndroid Build Coastguard Worker /**\brief Initializes the lookahead stage
29*fb1b10abSAndroid Build Coastguard Worker  *
30*fb1b10abSAndroid Build Coastguard Worker  * The lookahead stage is a queue of frame buffers on which some analysis
31*fb1b10abSAndroid Build Coastguard Worker  * may be done when buffers are enqueued.
32*fb1b10abSAndroid Build Coastguard Worker  *
33*fb1b10abSAndroid Build Coastguard Worker  *
34*fb1b10abSAndroid Build Coastguard Worker  */
35*fb1b10abSAndroid Build Coastguard Worker struct lookahead_ctx *vp8_lookahead_init(unsigned int width,
36*fb1b10abSAndroid Build Coastguard Worker                                          unsigned int height,
37*fb1b10abSAndroid Build Coastguard Worker                                          unsigned int depth);
38*fb1b10abSAndroid Build Coastguard Worker 
39*fb1b10abSAndroid Build Coastguard Worker /**\brief Destroys the lookahead stage
40*fb1b10abSAndroid Build Coastguard Worker  *
41*fb1b10abSAndroid Build Coastguard Worker  */
42*fb1b10abSAndroid Build Coastguard Worker void vp8_lookahead_destroy(struct lookahead_ctx *ctx);
43*fb1b10abSAndroid Build Coastguard Worker 
44*fb1b10abSAndroid Build Coastguard Worker /**\brief Enqueue a source buffer
45*fb1b10abSAndroid Build Coastguard Worker  *
46*fb1b10abSAndroid Build Coastguard Worker  * This function will copy the source image into a new framebuffer with
47*fb1b10abSAndroid Build Coastguard Worker  * the expected stride/border.
48*fb1b10abSAndroid Build Coastguard Worker  *
49*fb1b10abSAndroid Build Coastguard Worker  * If active_map is non-NULL and there is only one frame in the queue, then copy
50*fb1b10abSAndroid Build Coastguard Worker  * only active macroblocks.
51*fb1b10abSAndroid Build Coastguard Worker  *
52*fb1b10abSAndroid Build Coastguard Worker  * \param[in] ctx         Pointer to the lookahead context
53*fb1b10abSAndroid Build Coastguard Worker  * \param[in] src         Pointer to the image to enqueue
54*fb1b10abSAndroid Build Coastguard Worker  * \param[in] ts_start    Timestamp for the start of this frame
55*fb1b10abSAndroid Build Coastguard Worker  * \param[in] ts_end      Timestamp for the end of this frame
56*fb1b10abSAndroid Build Coastguard Worker  * \param[in] flags       Flags set on this frame
57*fb1b10abSAndroid Build Coastguard Worker  * \param[in] active_map  Map that specifies which macroblock is active
58*fb1b10abSAndroid Build Coastguard Worker  */
59*fb1b10abSAndroid Build Coastguard Worker int vp8_lookahead_push(struct lookahead_ctx *ctx, YV12_BUFFER_CONFIG *src,
60*fb1b10abSAndroid Build Coastguard Worker                        int64_t ts_start, int64_t ts_end, unsigned int flags,
61*fb1b10abSAndroid Build Coastguard Worker                        unsigned char *active_map);
62*fb1b10abSAndroid Build Coastguard Worker 
63*fb1b10abSAndroid Build Coastguard Worker /**\brief Get the next source buffer to encode
64*fb1b10abSAndroid Build Coastguard Worker  *
65*fb1b10abSAndroid Build Coastguard Worker  *
66*fb1b10abSAndroid Build Coastguard Worker  * \param[in] ctx       Pointer to the lookahead context
67*fb1b10abSAndroid Build Coastguard Worker  * \param[in] drain     Flag indicating the buffer should be drained
68*fb1b10abSAndroid Build Coastguard Worker  *                      (return a buffer regardless of the current queue depth)
69*fb1b10abSAndroid Build Coastguard Worker  *
70*fb1b10abSAndroid Build Coastguard Worker  * \retval NULL, if drain set and queue is empty
71*fb1b10abSAndroid Build Coastguard Worker  * \retval NULL, if drain not set and queue not of the configured depth
72*fb1b10abSAndroid Build Coastguard Worker  *
73*fb1b10abSAndroid Build Coastguard Worker  */
74*fb1b10abSAndroid Build Coastguard Worker struct lookahead_entry *vp8_lookahead_pop(struct lookahead_ctx *ctx, int drain);
75*fb1b10abSAndroid Build Coastguard Worker 
76*fb1b10abSAndroid Build Coastguard Worker #define PEEK_FORWARD 1
77*fb1b10abSAndroid Build Coastguard Worker #define PEEK_BACKWARD (-1)
78*fb1b10abSAndroid Build Coastguard Worker /**\brief Get a future source buffer to encode
79*fb1b10abSAndroid Build Coastguard Worker  *
80*fb1b10abSAndroid Build Coastguard Worker  * \param[in] ctx       Pointer to the lookahead context
81*fb1b10abSAndroid Build Coastguard Worker  * \param[in] index     Index of the frame to be returned, 0 == next frame
82*fb1b10abSAndroid Build Coastguard Worker  *
83*fb1b10abSAndroid Build Coastguard Worker  * \retval NULL, if no buffer exists at the specified index
84*fb1b10abSAndroid Build Coastguard Worker  *
85*fb1b10abSAndroid Build Coastguard Worker  */
86*fb1b10abSAndroid Build Coastguard Worker struct lookahead_entry *vp8_lookahead_peek(struct lookahead_ctx *ctx,
87*fb1b10abSAndroid Build Coastguard Worker                                            unsigned int index, int direction);
88*fb1b10abSAndroid Build Coastguard Worker 
89*fb1b10abSAndroid Build Coastguard Worker /**\brief Get the number of frames currently in the lookahead queue
90*fb1b10abSAndroid Build Coastguard Worker  *
91*fb1b10abSAndroid Build Coastguard Worker  * \param[in] ctx       Pointer to the lookahead context
92*fb1b10abSAndroid Build Coastguard Worker  */
93*fb1b10abSAndroid Build Coastguard Worker unsigned int vp8_lookahead_depth(struct lookahead_ctx *ctx);
94*fb1b10abSAndroid Build Coastguard Worker 
95*fb1b10abSAndroid Build Coastguard Worker #ifdef __cplusplus
96*fb1b10abSAndroid Build Coastguard Worker }  // extern "C"
97*fb1b10abSAndroid Build Coastguard Worker #endif
98*fb1b10abSAndroid Build Coastguard Worker 
99*fb1b10abSAndroid Build Coastguard Worker #endif  // VPX_VP8_ENCODER_LOOKAHEAD_H_
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