1*fb1b10abSAndroid Build Coastguard Worker /* 2*fb1b10abSAndroid Build Coastguard Worker * Copyright (c) 2011 The WebM project authors. All Rights Reserved. 3*fb1b10abSAndroid Build Coastguard Worker * 4*fb1b10abSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license 5*fb1b10abSAndroid Build Coastguard Worker * that can be found in the LICENSE file in the root of the source 6*fb1b10abSAndroid Build Coastguard Worker * tree. An additional intellectual property rights grant can be found 7*fb1b10abSAndroid Build Coastguard Worker * in the file PATENTS. All contributing project authors may 8*fb1b10abSAndroid Build Coastguard Worker * be found in the AUTHORS file in the root of the source tree. 9*fb1b10abSAndroid Build Coastguard Worker */ 10*fb1b10abSAndroid Build Coastguard Worker #ifndef VPX_VP8_ENCODER_LOOKAHEAD_H_ 11*fb1b10abSAndroid Build Coastguard Worker #define VPX_VP8_ENCODER_LOOKAHEAD_H_ 12*fb1b10abSAndroid Build Coastguard Worker #include "vpx_scale/yv12config.h" 13*fb1b10abSAndroid Build Coastguard Worker #include "vpx/vpx_integer.h" 14*fb1b10abSAndroid Build Coastguard Worker 15*fb1b10abSAndroid Build Coastguard Worker #ifdef __cplusplus 16*fb1b10abSAndroid Build Coastguard Worker extern "C" { 17*fb1b10abSAndroid Build Coastguard Worker #endif 18*fb1b10abSAndroid Build Coastguard Worker 19*fb1b10abSAndroid Build Coastguard Worker struct lookahead_entry { 20*fb1b10abSAndroid Build Coastguard Worker YV12_BUFFER_CONFIG img; 21*fb1b10abSAndroid Build Coastguard Worker int64_t ts_start; 22*fb1b10abSAndroid Build Coastguard Worker int64_t ts_end; 23*fb1b10abSAndroid Build Coastguard Worker unsigned int flags; 24*fb1b10abSAndroid Build Coastguard Worker }; 25*fb1b10abSAndroid Build Coastguard Worker 26*fb1b10abSAndroid Build Coastguard Worker struct lookahead_ctx; 27*fb1b10abSAndroid Build Coastguard Worker 28*fb1b10abSAndroid Build Coastguard Worker /**\brief Initializes the lookahead stage 29*fb1b10abSAndroid Build Coastguard Worker * 30*fb1b10abSAndroid Build Coastguard Worker * The lookahead stage is a queue of frame buffers on which some analysis 31*fb1b10abSAndroid Build Coastguard Worker * may be done when buffers are enqueued. 32*fb1b10abSAndroid Build Coastguard Worker * 33*fb1b10abSAndroid Build Coastguard Worker * 34*fb1b10abSAndroid Build Coastguard Worker */ 35*fb1b10abSAndroid Build Coastguard Worker struct lookahead_ctx *vp8_lookahead_init(unsigned int width, 36*fb1b10abSAndroid Build Coastguard Worker unsigned int height, 37*fb1b10abSAndroid Build Coastguard Worker unsigned int depth); 38*fb1b10abSAndroid Build Coastguard Worker 39*fb1b10abSAndroid Build Coastguard Worker /**\brief Destroys the lookahead stage 40*fb1b10abSAndroid Build Coastguard Worker * 41*fb1b10abSAndroid Build Coastguard Worker */ 42*fb1b10abSAndroid Build Coastguard Worker void vp8_lookahead_destroy(struct lookahead_ctx *ctx); 43*fb1b10abSAndroid Build Coastguard Worker 44*fb1b10abSAndroid Build Coastguard Worker /**\brief Enqueue a source buffer 45*fb1b10abSAndroid Build Coastguard Worker * 46*fb1b10abSAndroid Build Coastguard Worker * This function will copy the source image into a new framebuffer with 47*fb1b10abSAndroid Build Coastguard Worker * the expected stride/border. 48*fb1b10abSAndroid Build Coastguard Worker * 49*fb1b10abSAndroid Build Coastguard Worker * If active_map is non-NULL and there is only one frame in the queue, then copy 50*fb1b10abSAndroid Build Coastguard Worker * only active macroblocks. 51*fb1b10abSAndroid Build Coastguard Worker * 52*fb1b10abSAndroid Build Coastguard Worker * \param[in] ctx Pointer to the lookahead context 53*fb1b10abSAndroid Build Coastguard Worker * \param[in] src Pointer to the image to enqueue 54*fb1b10abSAndroid Build Coastguard Worker * \param[in] ts_start Timestamp for the start of this frame 55*fb1b10abSAndroid Build Coastguard Worker * \param[in] ts_end Timestamp for the end of this frame 56*fb1b10abSAndroid Build Coastguard Worker * \param[in] flags Flags set on this frame 57*fb1b10abSAndroid Build Coastguard Worker * \param[in] active_map Map that specifies which macroblock is active 58*fb1b10abSAndroid Build Coastguard Worker */ 59*fb1b10abSAndroid Build Coastguard Worker int vp8_lookahead_push(struct lookahead_ctx *ctx, YV12_BUFFER_CONFIG *src, 60*fb1b10abSAndroid Build Coastguard Worker int64_t ts_start, int64_t ts_end, unsigned int flags, 61*fb1b10abSAndroid Build Coastguard Worker unsigned char *active_map); 62*fb1b10abSAndroid Build Coastguard Worker 63*fb1b10abSAndroid Build Coastguard Worker /**\brief Get the next source buffer to encode 64*fb1b10abSAndroid Build Coastguard Worker * 65*fb1b10abSAndroid Build Coastguard Worker * 66*fb1b10abSAndroid Build Coastguard Worker * \param[in] ctx Pointer to the lookahead context 67*fb1b10abSAndroid Build Coastguard Worker * \param[in] drain Flag indicating the buffer should be drained 68*fb1b10abSAndroid Build Coastguard Worker * (return a buffer regardless of the current queue depth) 69*fb1b10abSAndroid Build Coastguard Worker * 70*fb1b10abSAndroid Build Coastguard Worker * \retval NULL, if drain set and queue is empty 71*fb1b10abSAndroid Build Coastguard Worker * \retval NULL, if drain not set and queue not of the configured depth 72*fb1b10abSAndroid Build Coastguard Worker * 73*fb1b10abSAndroid Build Coastguard Worker */ 74*fb1b10abSAndroid Build Coastguard Worker struct lookahead_entry *vp8_lookahead_pop(struct lookahead_ctx *ctx, int drain); 75*fb1b10abSAndroid Build Coastguard Worker 76*fb1b10abSAndroid Build Coastguard Worker #define PEEK_FORWARD 1 77*fb1b10abSAndroid Build Coastguard Worker #define PEEK_BACKWARD (-1) 78*fb1b10abSAndroid Build Coastguard Worker /**\brief Get a future source buffer to encode 79*fb1b10abSAndroid Build Coastguard Worker * 80*fb1b10abSAndroid Build Coastguard Worker * \param[in] ctx Pointer to the lookahead context 81*fb1b10abSAndroid Build Coastguard Worker * \param[in] index Index of the frame to be returned, 0 == next frame 82*fb1b10abSAndroid Build Coastguard Worker * 83*fb1b10abSAndroid Build Coastguard Worker * \retval NULL, if no buffer exists at the specified index 84*fb1b10abSAndroid Build Coastguard Worker * 85*fb1b10abSAndroid Build Coastguard Worker */ 86*fb1b10abSAndroid Build Coastguard Worker struct lookahead_entry *vp8_lookahead_peek(struct lookahead_ctx *ctx, 87*fb1b10abSAndroid Build Coastguard Worker unsigned int index, int direction); 88*fb1b10abSAndroid Build Coastguard Worker 89*fb1b10abSAndroid Build Coastguard Worker /**\brief Get the number of frames currently in the lookahead queue 90*fb1b10abSAndroid Build Coastguard Worker * 91*fb1b10abSAndroid Build Coastguard Worker * \param[in] ctx Pointer to the lookahead context 92*fb1b10abSAndroid Build Coastguard Worker */ 93*fb1b10abSAndroid Build Coastguard Worker unsigned int vp8_lookahead_depth(struct lookahead_ctx *ctx); 94*fb1b10abSAndroid Build Coastguard Worker 95*fb1b10abSAndroid Build Coastguard Worker #ifdef __cplusplus 96*fb1b10abSAndroid Build Coastguard Worker } // extern "C" 97*fb1b10abSAndroid Build Coastguard Worker #endif 98*fb1b10abSAndroid Build Coastguard Worker 99*fb1b10abSAndroid Build Coastguard Worker #endif // VPX_VP8_ENCODER_LOOKAHEAD_H_ 100