xref: /aosp_15_r20/external/libvpx/vp8/common/blockd.h (revision fb1b10ab9aebc7c7068eedab379b749d7e3900be)
1*fb1b10abSAndroid Build Coastguard Worker /*
2*fb1b10abSAndroid Build Coastguard Worker  *  Copyright (c) 2010 The WebM project authors. All Rights Reserved.
3*fb1b10abSAndroid Build Coastguard Worker  *
4*fb1b10abSAndroid Build Coastguard Worker  *  Use of this source code is governed by a BSD-style license
5*fb1b10abSAndroid Build Coastguard Worker  *  that can be found in the LICENSE file in the root of the source
6*fb1b10abSAndroid Build Coastguard Worker  *  tree. An additional intellectual property rights grant can be found
7*fb1b10abSAndroid Build Coastguard Worker  *  in the file PATENTS.  All contributing project authors may
8*fb1b10abSAndroid Build Coastguard Worker  *  be found in the AUTHORS file in the root of the source tree.
9*fb1b10abSAndroid Build Coastguard Worker  */
10*fb1b10abSAndroid Build Coastguard Worker 
11*fb1b10abSAndroid Build Coastguard Worker #ifndef VPX_VP8_COMMON_BLOCKD_H_
12*fb1b10abSAndroid Build Coastguard Worker #define VPX_VP8_COMMON_BLOCKD_H_
13*fb1b10abSAndroid Build Coastguard Worker 
14*fb1b10abSAndroid Build Coastguard Worker void vpx_log(const char *format, ...);
15*fb1b10abSAndroid Build Coastguard Worker 
16*fb1b10abSAndroid Build Coastguard Worker #include "vpx/internal/vpx_codec_internal.h"
17*fb1b10abSAndroid Build Coastguard Worker #include "vpx_config.h"
18*fb1b10abSAndroid Build Coastguard Worker #include "vpx_scale/yv12config.h"
19*fb1b10abSAndroid Build Coastguard Worker #include "mv.h"
20*fb1b10abSAndroid Build Coastguard Worker #include "treecoder.h"
21*fb1b10abSAndroid Build Coastguard Worker #include "vpx_ports/mem.h"
22*fb1b10abSAndroid Build Coastguard Worker 
23*fb1b10abSAndroid Build Coastguard Worker #ifdef __cplusplus
24*fb1b10abSAndroid Build Coastguard Worker extern "C" {
25*fb1b10abSAndroid Build Coastguard Worker #endif
26*fb1b10abSAndroid Build Coastguard Worker 
27*fb1b10abSAndroid Build Coastguard Worker /*#define DCPRED 1*/
28*fb1b10abSAndroid Build Coastguard Worker #define DCPREDSIMTHRESH 0
29*fb1b10abSAndroid Build Coastguard Worker #define DCPREDCNTTHRESH 3
30*fb1b10abSAndroid Build Coastguard Worker 
31*fb1b10abSAndroid Build Coastguard Worker #define MB_FEATURE_TREE_PROBS 3
32*fb1b10abSAndroid Build Coastguard Worker #define MAX_MB_SEGMENTS 4
33*fb1b10abSAndroid Build Coastguard Worker 
34*fb1b10abSAndroid Build Coastguard Worker #define MAX_REF_LF_DELTAS 4
35*fb1b10abSAndroid Build Coastguard Worker #define MAX_MODE_LF_DELTAS 4
36*fb1b10abSAndroid Build Coastguard Worker 
37*fb1b10abSAndroid Build Coastguard Worker /* Segment Feature Masks */
38*fb1b10abSAndroid Build Coastguard Worker #define SEGMENT_DELTADATA 0
39*fb1b10abSAndroid Build Coastguard Worker #define SEGMENT_ABSDATA 1
40*fb1b10abSAndroid Build Coastguard Worker 
41*fb1b10abSAndroid Build Coastguard Worker typedef struct {
42*fb1b10abSAndroid Build Coastguard Worker   int r, c;
43*fb1b10abSAndroid Build Coastguard Worker } POS;
44*fb1b10abSAndroid Build Coastguard Worker 
45*fb1b10abSAndroid Build Coastguard Worker #define PLANE_TYPE_Y_NO_DC 0
46*fb1b10abSAndroid Build Coastguard Worker #define PLANE_TYPE_Y2 1
47*fb1b10abSAndroid Build Coastguard Worker #define PLANE_TYPE_UV 2
48*fb1b10abSAndroid Build Coastguard Worker #define PLANE_TYPE_Y_WITH_DC 3
49*fb1b10abSAndroid Build Coastguard Worker 
50*fb1b10abSAndroid Build Coastguard Worker typedef char ENTROPY_CONTEXT;
51*fb1b10abSAndroid Build Coastguard Worker typedef struct {
52*fb1b10abSAndroid Build Coastguard Worker   ENTROPY_CONTEXT y1[4];
53*fb1b10abSAndroid Build Coastguard Worker   ENTROPY_CONTEXT u[2];
54*fb1b10abSAndroid Build Coastguard Worker   ENTROPY_CONTEXT v[2];
55*fb1b10abSAndroid Build Coastguard Worker   ENTROPY_CONTEXT y2;
56*fb1b10abSAndroid Build Coastguard Worker } ENTROPY_CONTEXT_PLANES;
57*fb1b10abSAndroid Build Coastguard Worker 
58*fb1b10abSAndroid Build Coastguard Worker extern const unsigned char vp8_block2left[25];
59*fb1b10abSAndroid Build Coastguard Worker extern const unsigned char vp8_block2above[25];
60*fb1b10abSAndroid Build Coastguard Worker 
61*fb1b10abSAndroid Build Coastguard Worker #define VP8_COMBINEENTROPYCONTEXTS(Dest, A, B) Dest = (A) + (B)
62*fb1b10abSAndroid Build Coastguard Worker 
63*fb1b10abSAndroid Build Coastguard Worker typedef enum { KEY_FRAME = 0, INTER_FRAME = 1 } FRAME_TYPE;
64*fb1b10abSAndroid Build Coastguard Worker 
65*fb1b10abSAndroid Build Coastguard Worker typedef enum {
66*fb1b10abSAndroid Build Coastguard Worker   DC_PRED, /* average of above and left pixels */
67*fb1b10abSAndroid Build Coastguard Worker   V_PRED,  /* vertical prediction */
68*fb1b10abSAndroid Build Coastguard Worker   H_PRED,  /* horizontal prediction */
69*fb1b10abSAndroid Build Coastguard Worker   TM_PRED, /* Truemotion prediction */
70*fb1b10abSAndroid Build Coastguard Worker   B_PRED,  /* block based prediction, each block has its own prediction mode */
71*fb1b10abSAndroid Build Coastguard Worker 
72*fb1b10abSAndroid Build Coastguard Worker   NEARESTMV,
73*fb1b10abSAndroid Build Coastguard Worker   NEARMV,
74*fb1b10abSAndroid Build Coastguard Worker   ZEROMV,
75*fb1b10abSAndroid Build Coastguard Worker   NEWMV,
76*fb1b10abSAndroid Build Coastguard Worker   SPLITMV,
77*fb1b10abSAndroid Build Coastguard Worker 
78*fb1b10abSAndroid Build Coastguard Worker   MB_MODE_COUNT
79*fb1b10abSAndroid Build Coastguard Worker } MB_PREDICTION_MODE;
80*fb1b10abSAndroid Build Coastguard Worker 
81*fb1b10abSAndroid Build Coastguard Worker /* Macroblock level features */
82*fb1b10abSAndroid Build Coastguard Worker typedef enum {
83*fb1b10abSAndroid Build Coastguard Worker   MB_LVL_ALT_Q = 0,  /* Use alternate Quantizer .... */
84*fb1b10abSAndroid Build Coastguard Worker   MB_LVL_ALT_LF = 1, /* Use alternate loop filter value... */
85*fb1b10abSAndroid Build Coastguard Worker   MB_LVL_MAX = 2     /* Number of MB level features supported */
86*fb1b10abSAndroid Build Coastguard Worker 
87*fb1b10abSAndroid Build Coastguard Worker } MB_LVL_FEATURES;
88*fb1b10abSAndroid Build Coastguard Worker 
89*fb1b10abSAndroid Build Coastguard Worker /* Segment Feature Masks */
90*fb1b10abSAndroid Build Coastguard Worker #define SEGMENT_ALTQ 0x01
91*fb1b10abSAndroid Build Coastguard Worker #define SEGMENT_ALT_LF 0x02
92*fb1b10abSAndroid Build Coastguard Worker 
93*fb1b10abSAndroid Build Coastguard Worker #define VP8_YMODES (B_PRED + 1)
94*fb1b10abSAndroid Build Coastguard Worker #define VP8_UV_MODES (TM_PRED + 1)
95*fb1b10abSAndroid Build Coastguard Worker 
96*fb1b10abSAndroid Build Coastguard Worker #define VP8_MVREFS (1 + SPLITMV - NEARESTMV)
97*fb1b10abSAndroid Build Coastguard Worker 
98*fb1b10abSAndroid Build Coastguard Worker typedef enum {
99*fb1b10abSAndroid Build Coastguard Worker   B_DC_PRED, /* average of above and left pixels */
100*fb1b10abSAndroid Build Coastguard Worker   B_TM_PRED,
101*fb1b10abSAndroid Build Coastguard Worker 
102*fb1b10abSAndroid Build Coastguard Worker   B_VE_PRED, /* vertical prediction */
103*fb1b10abSAndroid Build Coastguard Worker   B_HE_PRED, /* horizontal prediction */
104*fb1b10abSAndroid Build Coastguard Worker 
105*fb1b10abSAndroid Build Coastguard Worker   B_LD_PRED,
106*fb1b10abSAndroid Build Coastguard Worker   B_RD_PRED,
107*fb1b10abSAndroid Build Coastguard Worker 
108*fb1b10abSAndroid Build Coastguard Worker   B_VR_PRED,
109*fb1b10abSAndroid Build Coastguard Worker   B_VL_PRED,
110*fb1b10abSAndroid Build Coastguard Worker   B_HD_PRED,
111*fb1b10abSAndroid Build Coastguard Worker   B_HU_PRED,
112*fb1b10abSAndroid Build Coastguard Worker 
113*fb1b10abSAndroid Build Coastguard Worker   LEFT4X4,
114*fb1b10abSAndroid Build Coastguard Worker   ABOVE4X4,
115*fb1b10abSAndroid Build Coastguard Worker   ZERO4X4,
116*fb1b10abSAndroid Build Coastguard Worker   NEW4X4,
117*fb1b10abSAndroid Build Coastguard Worker 
118*fb1b10abSAndroid Build Coastguard Worker   B_MODE_COUNT
119*fb1b10abSAndroid Build Coastguard Worker } B_PREDICTION_MODE;
120*fb1b10abSAndroid Build Coastguard Worker 
121*fb1b10abSAndroid Build Coastguard Worker #define VP8_BINTRAMODES (B_HU_PRED + 1) /* 10 */
122*fb1b10abSAndroid Build Coastguard Worker #define VP8_SUBMVREFS (1 + NEW4X4 - LEFT4X4)
123*fb1b10abSAndroid Build Coastguard Worker 
124*fb1b10abSAndroid Build Coastguard Worker /* For keyframes, intra block modes are predicted by the (already decoded)
125*fb1b10abSAndroid Build Coastguard Worker    modes for the Y blocks to the left and above us; for interframes, there
126*fb1b10abSAndroid Build Coastguard Worker    is a single probability table. */
127*fb1b10abSAndroid Build Coastguard Worker 
128*fb1b10abSAndroid Build Coastguard Worker union b_mode_info {
129*fb1b10abSAndroid Build Coastguard Worker   B_PREDICTION_MODE as_mode;
130*fb1b10abSAndroid Build Coastguard Worker   int_mv mv;
131*fb1b10abSAndroid Build Coastguard Worker };
132*fb1b10abSAndroid Build Coastguard Worker 
133*fb1b10abSAndroid Build Coastguard Worker typedef enum {
134*fb1b10abSAndroid Build Coastguard Worker   INTRA_FRAME = 0,
135*fb1b10abSAndroid Build Coastguard Worker   LAST_FRAME = 1,
136*fb1b10abSAndroid Build Coastguard Worker   GOLDEN_FRAME = 2,
137*fb1b10abSAndroid Build Coastguard Worker   ALTREF_FRAME = 3,
138*fb1b10abSAndroid Build Coastguard Worker   MAX_REF_FRAMES = 4
139*fb1b10abSAndroid Build Coastguard Worker } MV_REFERENCE_FRAME;
140*fb1b10abSAndroid Build Coastguard Worker 
141*fb1b10abSAndroid Build Coastguard Worker typedef struct {
142*fb1b10abSAndroid Build Coastguard Worker   uint8_t mode, uv_mode;
143*fb1b10abSAndroid Build Coastguard Worker   uint8_t ref_frame;
144*fb1b10abSAndroid Build Coastguard Worker   uint8_t is_4x4;
145*fb1b10abSAndroid Build Coastguard Worker   int_mv mv;
146*fb1b10abSAndroid Build Coastguard Worker 
147*fb1b10abSAndroid Build Coastguard Worker   uint8_t partitioning;
148*fb1b10abSAndroid Build Coastguard Worker   /* does this mb has coefficients at all, 1=no coefficients, 0=need decode
149*fb1b10abSAndroid Build Coastguard Worker      tokens */
150*fb1b10abSAndroid Build Coastguard Worker   uint8_t mb_skip_coeff;
151*fb1b10abSAndroid Build Coastguard Worker   uint8_t need_to_clamp_mvs;
152*fb1b10abSAndroid Build Coastguard Worker   /* Which set of segmentation parameters should be used for this MB */
153*fb1b10abSAndroid Build Coastguard Worker   uint8_t segment_id;
154*fb1b10abSAndroid Build Coastguard Worker } MB_MODE_INFO;
155*fb1b10abSAndroid Build Coastguard Worker 
156*fb1b10abSAndroid Build Coastguard Worker typedef struct modeinfo {
157*fb1b10abSAndroid Build Coastguard Worker   MB_MODE_INFO mbmi;
158*fb1b10abSAndroid Build Coastguard Worker   union b_mode_info bmi[16];
159*fb1b10abSAndroid Build Coastguard Worker } MODE_INFO;
160*fb1b10abSAndroid Build Coastguard Worker 
161*fb1b10abSAndroid Build Coastguard Worker #if CONFIG_MULTI_RES_ENCODING
162*fb1b10abSAndroid Build Coastguard Worker /* The mb-level information needed to be stored for higher-resolution encoder */
163*fb1b10abSAndroid Build Coastguard Worker typedef struct {
164*fb1b10abSAndroid Build Coastguard Worker   MB_PREDICTION_MODE mode;
165*fb1b10abSAndroid Build Coastguard Worker   MV_REFERENCE_FRAME ref_frame;
166*fb1b10abSAndroid Build Coastguard Worker   int_mv mv;
167*fb1b10abSAndroid Build Coastguard Worker   int dissim; /* dissimilarity level of the macroblock */
168*fb1b10abSAndroid Build Coastguard Worker } LOWER_RES_MB_INFO;
169*fb1b10abSAndroid Build Coastguard Worker 
170*fb1b10abSAndroid Build Coastguard Worker /* The frame-level information needed to be stored for higher-resolution
171*fb1b10abSAndroid Build Coastguard Worker  *  encoder */
172*fb1b10abSAndroid Build Coastguard Worker typedef struct {
173*fb1b10abSAndroid Build Coastguard Worker   FRAME_TYPE frame_type;
174*fb1b10abSAndroid Build Coastguard Worker   int is_frame_dropped;
175*fb1b10abSAndroid Build Coastguard Worker   // If frame is dropped due to overshoot after encode_frame. This triggers a
176*fb1b10abSAndroid Build Coastguard Worker   // drop and resets rate control with Q forced to max for following frame.
177*fb1b10abSAndroid Build Coastguard Worker   // The check for this dropping due to overshoot is only done on lowest stream,
178*fb1b10abSAndroid Build Coastguard Worker   // and if set will force drop on all spatial streams for that current frame.
179*fb1b10abSAndroid Build Coastguard Worker   int is_frame_dropped_overshoot_maxqp;
180*fb1b10abSAndroid Build Coastguard Worker   // The frame rate for the lowest resolution.
181*fb1b10abSAndroid Build Coastguard Worker   double low_res_framerate;
182*fb1b10abSAndroid Build Coastguard Worker   /* The frame number of each reference frames */
183*fb1b10abSAndroid Build Coastguard Worker   unsigned int low_res_ref_frames[MAX_REF_FRAMES];
184*fb1b10abSAndroid Build Coastguard Worker   // The video frame counter value for the key frame, for lowest resolution.
185*fb1b10abSAndroid Build Coastguard Worker   unsigned int key_frame_counter_value;
186*fb1b10abSAndroid Build Coastguard Worker   // Flags to signal skipped encoding of previous and base layer stream.
187*fb1b10abSAndroid Build Coastguard Worker   unsigned int skip_encoding_prev_stream;
188*fb1b10abSAndroid Build Coastguard Worker   unsigned int skip_encoding_base_stream;
189*fb1b10abSAndroid Build Coastguard Worker   LOWER_RES_MB_INFO *mb_info;
190*fb1b10abSAndroid Build Coastguard Worker } LOWER_RES_FRAME_INFO;
191*fb1b10abSAndroid Build Coastguard Worker #endif
192*fb1b10abSAndroid Build Coastguard Worker 
193*fb1b10abSAndroid Build Coastguard Worker typedef struct blockd {
194*fb1b10abSAndroid Build Coastguard Worker   short *qcoeff;
195*fb1b10abSAndroid Build Coastguard Worker   short *dqcoeff;
196*fb1b10abSAndroid Build Coastguard Worker   unsigned char *predictor;
197*fb1b10abSAndroid Build Coastguard Worker   short *dequant;
198*fb1b10abSAndroid Build Coastguard Worker 
199*fb1b10abSAndroid Build Coastguard Worker   int offset;
200*fb1b10abSAndroid Build Coastguard Worker   char *eob;
201*fb1b10abSAndroid Build Coastguard Worker 
202*fb1b10abSAndroid Build Coastguard Worker   union b_mode_info bmi;
203*fb1b10abSAndroid Build Coastguard Worker } BLOCKD;
204*fb1b10abSAndroid Build Coastguard Worker 
205*fb1b10abSAndroid Build Coastguard Worker typedef void (*vp8_subpix_fn_t)(unsigned char *src_ptr, int src_pixels_per_line,
206*fb1b10abSAndroid Build Coastguard Worker                                 int xoffset, int yoffset,
207*fb1b10abSAndroid Build Coastguard Worker                                 unsigned char *dst_ptr, int dst_pitch);
208*fb1b10abSAndroid Build Coastguard Worker 
209*fb1b10abSAndroid Build Coastguard Worker typedef struct macroblockd {
210*fb1b10abSAndroid Build Coastguard Worker   DECLARE_ALIGNED(16, unsigned char, predictor[384]);
211*fb1b10abSAndroid Build Coastguard Worker   DECLARE_ALIGNED(16, short, qcoeff[400]);
212*fb1b10abSAndroid Build Coastguard Worker   DECLARE_ALIGNED(16, short, dqcoeff[400]);
213*fb1b10abSAndroid Build Coastguard Worker   DECLARE_ALIGNED(16, char, eobs[25]);
214*fb1b10abSAndroid Build Coastguard Worker 
215*fb1b10abSAndroid Build Coastguard Worker   DECLARE_ALIGNED(16, short, dequant_y1[16]);
216*fb1b10abSAndroid Build Coastguard Worker   DECLARE_ALIGNED(16, short, dequant_y1_dc[16]);
217*fb1b10abSAndroid Build Coastguard Worker   DECLARE_ALIGNED(16, short, dequant_y2[16]);
218*fb1b10abSAndroid Build Coastguard Worker   DECLARE_ALIGNED(16, short, dequant_uv[16]);
219*fb1b10abSAndroid Build Coastguard Worker 
220*fb1b10abSAndroid Build Coastguard Worker   /* 16 Y blocks, 4 U, 4 V, 1 DC 2nd order block, each with 16 entries. */
221*fb1b10abSAndroid Build Coastguard Worker   BLOCKD block[25];
222*fb1b10abSAndroid Build Coastguard Worker   int fullpixel_mask;
223*fb1b10abSAndroid Build Coastguard Worker 
224*fb1b10abSAndroid Build Coastguard Worker   YV12_BUFFER_CONFIG pre; /* Filtered copy of previous frame reconstruction */
225*fb1b10abSAndroid Build Coastguard Worker   YV12_BUFFER_CONFIG dst;
226*fb1b10abSAndroid Build Coastguard Worker 
227*fb1b10abSAndroid Build Coastguard Worker   MODE_INFO *mode_info_context;
228*fb1b10abSAndroid Build Coastguard Worker   int mode_info_stride;
229*fb1b10abSAndroid Build Coastguard Worker 
230*fb1b10abSAndroid Build Coastguard Worker   FRAME_TYPE frame_type;
231*fb1b10abSAndroid Build Coastguard Worker 
232*fb1b10abSAndroid Build Coastguard Worker   int up_available;
233*fb1b10abSAndroid Build Coastguard Worker   int left_available;
234*fb1b10abSAndroid Build Coastguard Worker 
235*fb1b10abSAndroid Build Coastguard Worker   unsigned char *recon_above[3];
236*fb1b10abSAndroid Build Coastguard Worker   unsigned char *recon_left[3];
237*fb1b10abSAndroid Build Coastguard Worker   int recon_left_stride[2];
238*fb1b10abSAndroid Build Coastguard Worker 
239*fb1b10abSAndroid Build Coastguard Worker   /* Y,U,V,Y2 */
240*fb1b10abSAndroid Build Coastguard Worker   ENTROPY_CONTEXT_PLANES *above_context;
241*fb1b10abSAndroid Build Coastguard Worker   ENTROPY_CONTEXT_PLANES *left_context;
242*fb1b10abSAndroid Build Coastguard Worker 
243*fb1b10abSAndroid Build Coastguard Worker   /* 0 indicates segmentation at MB level is not enabled. Otherwise the
244*fb1b10abSAndroid Build Coastguard Worker    * individual bits indicate which features are active. */
245*fb1b10abSAndroid Build Coastguard Worker   unsigned char segmentation_enabled;
246*fb1b10abSAndroid Build Coastguard Worker 
247*fb1b10abSAndroid Build Coastguard Worker   /* 0 (do not update) 1 (update) the macroblock segmentation map. */
248*fb1b10abSAndroid Build Coastguard Worker   unsigned char update_mb_segmentation_map;
249*fb1b10abSAndroid Build Coastguard Worker 
250*fb1b10abSAndroid Build Coastguard Worker   /* 0 (do not update) 1 (update) the macroblock segmentation feature data. */
251*fb1b10abSAndroid Build Coastguard Worker   unsigned char update_mb_segmentation_data;
252*fb1b10abSAndroid Build Coastguard Worker 
253*fb1b10abSAndroid Build Coastguard Worker   /* 0 (do not update) 1 (update) the macroblock segmentation feature data. */
254*fb1b10abSAndroid Build Coastguard Worker   unsigned char mb_segment_abs_delta;
255*fb1b10abSAndroid Build Coastguard Worker 
256*fb1b10abSAndroid Build Coastguard Worker   /* Per frame flags that define which MB level features (such as quantizer or
257*fb1b10abSAndroid Build Coastguard Worker    * loop filter level) */
258*fb1b10abSAndroid Build Coastguard Worker   /* are enabled and when enabled the proabilities used to decode the per MB
259*fb1b10abSAndroid Build Coastguard Worker    * flags in MB_MODE_INFO */
260*fb1b10abSAndroid Build Coastguard Worker   /* Probability Tree used to code Segment number */
261*fb1b10abSAndroid Build Coastguard Worker   vp8_prob mb_segment_tree_probs[MB_FEATURE_TREE_PROBS];
262*fb1b10abSAndroid Build Coastguard Worker   /* Segment parameters */
263*fb1b10abSAndroid Build Coastguard Worker   signed char segment_feature_data[MB_LVL_MAX][MAX_MB_SEGMENTS];
264*fb1b10abSAndroid Build Coastguard Worker 
265*fb1b10abSAndroid Build Coastguard Worker   /* mode_based Loop filter adjustment */
266*fb1b10abSAndroid Build Coastguard Worker   unsigned char mode_ref_lf_delta_enabled;
267*fb1b10abSAndroid Build Coastguard Worker   unsigned char mode_ref_lf_delta_update;
268*fb1b10abSAndroid Build Coastguard Worker 
269*fb1b10abSAndroid Build Coastguard Worker   /* Delta values have the range +/- MAX_LOOP_FILTER */
270*fb1b10abSAndroid Build Coastguard Worker   signed char
271*fb1b10abSAndroid Build Coastguard Worker       last_ref_lf_deltas[MAX_REF_LF_DELTAS];    /* 0 = Intra, Last, GF, ARF */
272*fb1b10abSAndroid Build Coastguard Worker   signed char ref_lf_deltas[MAX_REF_LF_DELTAS]; /* 0 = Intra, Last, GF, ARF */
273*fb1b10abSAndroid Build Coastguard Worker   /* 0 = BPRED, ZERO_MV, MV, SPLIT */
274*fb1b10abSAndroid Build Coastguard Worker   signed char last_mode_lf_deltas[MAX_MODE_LF_DELTAS];
275*fb1b10abSAndroid Build Coastguard Worker   signed char
276*fb1b10abSAndroid Build Coastguard Worker       mode_lf_deltas[MAX_MODE_LF_DELTAS]; /* 0 = BPRED, ZERO_MV, MV, SPLIT */
277*fb1b10abSAndroid Build Coastguard Worker 
278*fb1b10abSAndroid Build Coastguard Worker   /* Distance of MB away from frame edges */
279*fb1b10abSAndroid Build Coastguard Worker   int mb_to_left_edge;
280*fb1b10abSAndroid Build Coastguard Worker   int mb_to_right_edge;
281*fb1b10abSAndroid Build Coastguard Worker   int mb_to_top_edge;
282*fb1b10abSAndroid Build Coastguard Worker   int mb_to_bottom_edge;
283*fb1b10abSAndroid Build Coastguard Worker 
284*fb1b10abSAndroid Build Coastguard Worker   vp8_subpix_fn_t subpixel_predict;
285*fb1b10abSAndroid Build Coastguard Worker   vp8_subpix_fn_t subpixel_predict8x4;
286*fb1b10abSAndroid Build Coastguard Worker   vp8_subpix_fn_t subpixel_predict8x8;
287*fb1b10abSAndroid Build Coastguard Worker   vp8_subpix_fn_t subpixel_predict16x16;
288*fb1b10abSAndroid Build Coastguard Worker 
289*fb1b10abSAndroid Build Coastguard Worker   void *current_bc;
290*fb1b10abSAndroid Build Coastguard Worker 
291*fb1b10abSAndroid Build Coastguard Worker   int corrupted;
292*fb1b10abSAndroid Build Coastguard Worker 
293*fb1b10abSAndroid Build Coastguard Worker   struct vpx_internal_error_info error_info;
294*fb1b10abSAndroid Build Coastguard Worker 
295*fb1b10abSAndroid Build Coastguard Worker #if VPX_ARCH_X86 || VPX_ARCH_X86_64
296*fb1b10abSAndroid Build Coastguard Worker   /* This is an intermediate buffer currently used in sub-pixel motion search
297*fb1b10abSAndroid Build Coastguard Worker    * to keep a copy of the reference area. This buffer can be used for other
298*fb1b10abSAndroid Build Coastguard Worker    * purpose.
299*fb1b10abSAndroid Build Coastguard Worker    */
300*fb1b10abSAndroid Build Coastguard Worker   DECLARE_ALIGNED(32, unsigned char, y_buf[22 * 32]);
301*fb1b10abSAndroid Build Coastguard Worker #endif
302*fb1b10abSAndroid Build Coastguard Worker } MACROBLOCKD;
303*fb1b10abSAndroid Build Coastguard Worker 
304*fb1b10abSAndroid Build Coastguard Worker extern void vp8_build_block_doffsets(MACROBLOCKD *x);
305*fb1b10abSAndroid Build Coastguard Worker extern void vp8_setup_block_dptrs(MACROBLOCKD *x);
306*fb1b10abSAndroid Build Coastguard Worker 
307*fb1b10abSAndroid Build Coastguard Worker #ifdef __cplusplus
308*fb1b10abSAndroid Build Coastguard Worker }  // extern "C"
309*fb1b10abSAndroid Build Coastguard Worker #endif
310*fb1b10abSAndroid Build Coastguard Worker 
311*fb1b10abSAndroid Build Coastguard Worker #endif  // VPX_VP8_COMMON_BLOCKD_H_
312