1*fb1b10abSAndroid Build Coastguard Worker /*
2*fb1b10abSAndroid Build Coastguard Worker * Copyright (c) 2014 The WebM project authors. All Rights Reserved.
3*fb1b10abSAndroid Build Coastguard Worker *
4*fb1b10abSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license
5*fb1b10abSAndroid Build Coastguard Worker * that can be found in the LICENSE file in the root of the source
6*fb1b10abSAndroid Build Coastguard Worker * tree. An additional intellectual property rights grant can be found
7*fb1b10abSAndroid Build Coastguard Worker * in the file PATENTS. All contributing project authors may
8*fb1b10abSAndroid Build Coastguard Worker * be found in the AUTHORS file in the root of the source tree.
9*fb1b10abSAndroid Build Coastguard Worker */
10*fb1b10abSAndroid Build Coastguard Worker
11*fb1b10abSAndroid Build Coastguard Worker #include <string>
12*fb1b10abSAndroid Build Coastguard Worker #include <vector>
13*fb1b10abSAndroid Build Coastguard Worker #include "gtest/gtest.h"
14*fb1b10abSAndroid Build Coastguard Worker #include "test/codec_factory.h"
15*fb1b10abSAndroid Build Coastguard Worker #include "test/encode_test_driver.h"
16*fb1b10abSAndroid Build Coastguard Worker #include "test/md5_helper.h"
17*fb1b10abSAndroid Build Coastguard Worker #include "test/util.h"
18*fb1b10abSAndroid Build Coastguard Worker #include "test/y4m_video_source.h"
19*fb1b10abSAndroid Build Coastguard Worker #include "vp9/encoder/vp9_firstpass.h"
20*fb1b10abSAndroid Build Coastguard Worker #include "vpx_config.h"
21*fb1b10abSAndroid Build Coastguard Worker
22*fb1b10abSAndroid Build Coastguard Worker namespace {
23*fb1b10abSAndroid Build Coastguard Worker // FIRSTPASS_STATS struct:
24*fb1b10abSAndroid Build Coastguard Worker // {
25*fb1b10abSAndroid Build Coastguard Worker // 26 double members;
26*fb1b10abSAndroid Build Coastguard Worker // 1 int64_t member;
27*fb1b10abSAndroid Build Coastguard Worker // }
28*fb1b10abSAndroid Build Coastguard Worker // Whenever FIRSTPASS_STATS struct is modified, the following constants need to
29*fb1b10abSAndroid Build Coastguard Worker // be revisited.
30*fb1b10abSAndroid Build Coastguard Worker const int kDbl = 26;
31*fb1b10abSAndroid Build Coastguard Worker const int kInt = 1;
32*fb1b10abSAndroid Build Coastguard Worker const size_t kFirstPassStatsSz = kDbl * sizeof(double) + kInt * sizeof(int64_t);
33*fb1b10abSAndroid Build Coastguard Worker
34*fb1b10abSAndroid Build Coastguard Worker class VPxFirstPassEncoderThreadTest
35*fb1b10abSAndroid Build Coastguard Worker : public ::libvpx_test::EncoderTest,
36*fb1b10abSAndroid Build Coastguard Worker public ::libvpx_test::CodecTestWith2Params<libvpx_test::TestMode, int> {
37*fb1b10abSAndroid Build Coastguard Worker protected:
VPxFirstPassEncoderThreadTest()38*fb1b10abSAndroid Build Coastguard Worker VPxFirstPassEncoderThreadTest()
39*fb1b10abSAndroid Build Coastguard Worker : EncoderTest(GET_PARAM(0)), encoder_initialized_(false), tiles_(0),
40*fb1b10abSAndroid Build Coastguard Worker encoding_mode_(GET_PARAM(1)), set_cpu_used_(GET_PARAM(2)) {
41*fb1b10abSAndroid Build Coastguard Worker init_flags_ = VPX_CODEC_USE_PSNR;
42*fb1b10abSAndroid Build Coastguard Worker
43*fb1b10abSAndroid Build Coastguard Worker row_mt_mode_ = 1;
44*fb1b10abSAndroid Build Coastguard Worker first_pass_only_ = true;
45*fb1b10abSAndroid Build Coastguard Worker firstpass_stats_.buf = nullptr;
46*fb1b10abSAndroid Build Coastguard Worker firstpass_stats_.sz = 0;
47*fb1b10abSAndroid Build Coastguard Worker }
~VPxFirstPassEncoderThreadTest()48*fb1b10abSAndroid Build Coastguard Worker ~VPxFirstPassEncoderThreadTest() override { free(firstpass_stats_.buf); }
49*fb1b10abSAndroid Build Coastguard Worker
SetUp()50*fb1b10abSAndroid Build Coastguard Worker void SetUp() override {
51*fb1b10abSAndroid Build Coastguard Worker InitializeConfig();
52*fb1b10abSAndroid Build Coastguard Worker SetMode(encoding_mode_);
53*fb1b10abSAndroid Build Coastguard Worker
54*fb1b10abSAndroid Build Coastguard Worker cfg_.rc_end_usage = VPX_VBR;
55*fb1b10abSAndroid Build Coastguard Worker cfg_.rc_2pass_vbr_minsection_pct = 5;
56*fb1b10abSAndroid Build Coastguard Worker cfg_.rc_2pass_vbr_maxsection_pct = 2000;
57*fb1b10abSAndroid Build Coastguard Worker cfg_.rc_max_quantizer = 56;
58*fb1b10abSAndroid Build Coastguard Worker cfg_.rc_min_quantizer = 0;
59*fb1b10abSAndroid Build Coastguard Worker }
60*fb1b10abSAndroid Build Coastguard Worker
BeginPassHook(unsigned int)61*fb1b10abSAndroid Build Coastguard Worker void BeginPassHook(unsigned int /*pass*/) override {
62*fb1b10abSAndroid Build Coastguard Worker encoder_initialized_ = false;
63*fb1b10abSAndroid Build Coastguard Worker abort_ = false;
64*fb1b10abSAndroid Build Coastguard Worker }
65*fb1b10abSAndroid Build Coastguard Worker
EndPassHook()66*fb1b10abSAndroid Build Coastguard Worker void EndPassHook() override {
67*fb1b10abSAndroid Build Coastguard Worker // For first pass stats test, only run first pass encoder.
68*fb1b10abSAndroid Build Coastguard Worker if (first_pass_only_ && cfg_.g_pass == VPX_RC_FIRST_PASS)
69*fb1b10abSAndroid Build Coastguard Worker abort_ |= first_pass_only_;
70*fb1b10abSAndroid Build Coastguard Worker }
71*fb1b10abSAndroid Build Coastguard Worker
PreEncodeFrameHook(::libvpx_test::VideoSource *,::libvpx_test::Encoder * encoder)72*fb1b10abSAndroid Build Coastguard Worker void PreEncodeFrameHook(::libvpx_test::VideoSource * /*video*/,
73*fb1b10abSAndroid Build Coastguard Worker ::libvpx_test::Encoder *encoder) override {
74*fb1b10abSAndroid Build Coastguard Worker if (!encoder_initialized_) {
75*fb1b10abSAndroid Build Coastguard Worker // Encode in 2-pass mode.
76*fb1b10abSAndroid Build Coastguard Worker encoder->Control(VP9E_SET_TILE_COLUMNS, tiles_);
77*fb1b10abSAndroid Build Coastguard Worker encoder->Control(VP8E_SET_CPUUSED, set_cpu_used_);
78*fb1b10abSAndroid Build Coastguard Worker encoder->Control(VP8E_SET_ENABLEAUTOALTREF, 1);
79*fb1b10abSAndroid Build Coastguard Worker encoder->Control(VP8E_SET_ARNR_MAXFRAMES, 7);
80*fb1b10abSAndroid Build Coastguard Worker encoder->Control(VP8E_SET_ARNR_STRENGTH, 5);
81*fb1b10abSAndroid Build Coastguard Worker encoder->Control(VP8E_SET_ARNR_TYPE, 3);
82*fb1b10abSAndroid Build Coastguard Worker encoder->Control(VP9E_SET_FRAME_PARALLEL_DECODING, 0);
83*fb1b10abSAndroid Build Coastguard Worker
84*fb1b10abSAndroid Build Coastguard Worker if (encoding_mode_ == ::libvpx_test::kTwoPassGood)
85*fb1b10abSAndroid Build Coastguard Worker encoder->Control(VP9E_SET_ROW_MT, row_mt_mode_);
86*fb1b10abSAndroid Build Coastguard Worker
87*fb1b10abSAndroid Build Coastguard Worker encoder_initialized_ = true;
88*fb1b10abSAndroid Build Coastguard Worker }
89*fb1b10abSAndroid Build Coastguard Worker }
90*fb1b10abSAndroid Build Coastguard Worker
StatsPktHook(const vpx_codec_cx_pkt_t * pkt)91*fb1b10abSAndroid Build Coastguard Worker void StatsPktHook(const vpx_codec_cx_pkt_t *pkt) override {
92*fb1b10abSAndroid Build Coastguard Worker const uint8_t *const pkt_buf =
93*fb1b10abSAndroid Build Coastguard Worker reinterpret_cast<uint8_t *>(pkt->data.twopass_stats.buf);
94*fb1b10abSAndroid Build Coastguard Worker const size_t pkt_size = pkt->data.twopass_stats.sz;
95*fb1b10abSAndroid Build Coastguard Worker
96*fb1b10abSAndroid Build Coastguard Worker // First pass stats size equals sizeof(FIRSTPASS_STATS)
97*fb1b10abSAndroid Build Coastguard Worker EXPECT_EQ(pkt_size, kFirstPassStatsSz)
98*fb1b10abSAndroid Build Coastguard Worker << "Error: First pass stats size doesn't equal kFirstPassStatsSz";
99*fb1b10abSAndroid Build Coastguard Worker
100*fb1b10abSAndroid Build Coastguard Worker firstpass_stats_.buf =
101*fb1b10abSAndroid Build Coastguard Worker realloc(firstpass_stats_.buf, firstpass_stats_.sz + pkt_size);
102*fb1b10abSAndroid Build Coastguard Worker ASSERT_NE(firstpass_stats_.buf, nullptr);
103*fb1b10abSAndroid Build Coastguard Worker memcpy((uint8_t *)firstpass_stats_.buf + firstpass_stats_.sz, pkt_buf,
104*fb1b10abSAndroid Build Coastguard Worker pkt_size);
105*fb1b10abSAndroid Build Coastguard Worker firstpass_stats_.sz += pkt_size;
106*fb1b10abSAndroid Build Coastguard Worker }
107*fb1b10abSAndroid Build Coastguard Worker
108*fb1b10abSAndroid Build Coastguard Worker bool encoder_initialized_;
109*fb1b10abSAndroid Build Coastguard Worker int tiles_;
110*fb1b10abSAndroid Build Coastguard Worker ::libvpx_test::TestMode encoding_mode_;
111*fb1b10abSAndroid Build Coastguard Worker int set_cpu_used_;
112*fb1b10abSAndroid Build Coastguard Worker int row_mt_mode_;
113*fb1b10abSAndroid Build Coastguard Worker bool first_pass_only_;
114*fb1b10abSAndroid Build Coastguard Worker vpx_fixed_buf_t firstpass_stats_;
115*fb1b10abSAndroid Build Coastguard Worker };
116*fb1b10abSAndroid Build Coastguard Worker
117*fb1b10abSAndroid Build Coastguard Worker #if !CONFIG_REALTIME_ONLY
compare_fp_stats(vpx_fixed_buf_t * fp_stats,double factor)118*fb1b10abSAndroid Build Coastguard Worker static void compare_fp_stats(vpx_fixed_buf_t *fp_stats, double factor) {
119*fb1b10abSAndroid Build Coastguard Worker // fp_stats consists of 2 set of first pass encoding stats. These 2 set of
120*fb1b10abSAndroid Build Coastguard Worker // stats are compared to check if the stats match or at least are very close.
121*fb1b10abSAndroid Build Coastguard Worker FIRSTPASS_STATS *stats1 = reinterpret_cast<FIRSTPASS_STATS *>(fp_stats->buf);
122*fb1b10abSAndroid Build Coastguard Worker int nframes_ = (int)(fp_stats->sz / sizeof(FIRSTPASS_STATS));
123*fb1b10abSAndroid Build Coastguard Worker FIRSTPASS_STATS *stats2 = stats1 + nframes_ / 2;
124*fb1b10abSAndroid Build Coastguard Worker int i, j;
125*fb1b10abSAndroid Build Coastguard Worker
126*fb1b10abSAndroid Build Coastguard Worker // The total stats are also output and included in the first pass stats. Here
127*fb1b10abSAndroid Build Coastguard Worker // ignore that in the comparison.
128*fb1b10abSAndroid Build Coastguard Worker for (i = 0; i < (nframes_ / 2 - 1); ++i) {
129*fb1b10abSAndroid Build Coastguard Worker const double *frame_stats1 = reinterpret_cast<double *>(stats1);
130*fb1b10abSAndroid Build Coastguard Worker const double *frame_stats2 = reinterpret_cast<double *>(stats2);
131*fb1b10abSAndroid Build Coastguard Worker
132*fb1b10abSAndroid Build Coastguard Worker for (j = 0; j < kDbl; ++j) {
133*fb1b10abSAndroid Build Coastguard Worker ASSERT_LE(fabs(*frame_stats1 - *frame_stats2),
134*fb1b10abSAndroid Build Coastguard Worker fabs(*frame_stats1) / factor)
135*fb1b10abSAndroid Build Coastguard Worker << "First failure @ frame #" << i << " stat #" << j << " ("
136*fb1b10abSAndroid Build Coastguard Worker << *frame_stats1 << " vs. " << *frame_stats2 << ")";
137*fb1b10abSAndroid Build Coastguard Worker frame_stats1++;
138*fb1b10abSAndroid Build Coastguard Worker frame_stats2++;
139*fb1b10abSAndroid Build Coastguard Worker }
140*fb1b10abSAndroid Build Coastguard Worker
141*fb1b10abSAndroid Build Coastguard Worker stats1++;
142*fb1b10abSAndroid Build Coastguard Worker stats2++;
143*fb1b10abSAndroid Build Coastguard Worker }
144*fb1b10abSAndroid Build Coastguard Worker
145*fb1b10abSAndroid Build Coastguard Worker // Reset firstpass_stats_ to 0.
146*fb1b10abSAndroid Build Coastguard Worker memset((uint8_t *)fp_stats->buf, 0, fp_stats->sz);
147*fb1b10abSAndroid Build Coastguard Worker fp_stats->sz = 0;
148*fb1b10abSAndroid Build Coastguard Worker }
149*fb1b10abSAndroid Build Coastguard Worker
compare_fp_stats_md5(vpx_fixed_buf_t * fp_stats)150*fb1b10abSAndroid Build Coastguard Worker static void compare_fp_stats_md5(vpx_fixed_buf_t *fp_stats) {
151*fb1b10abSAndroid Build Coastguard Worker // fp_stats consists of 2 set of first pass encoding stats. These 2 set of
152*fb1b10abSAndroid Build Coastguard Worker // stats are compared to check if the stats match.
153*fb1b10abSAndroid Build Coastguard Worker uint8_t *stats1 = reinterpret_cast<uint8_t *>(fp_stats->buf);
154*fb1b10abSAndroid Build Coastguard Worker uint8_t *stats2 = stats1 + fp_stats->sz / 2;
155*fb1b10abSAndroid Build Coastguard Worker ::libvpx_test::MD5 md5_row_mt_0, md5_row_mt_1;
156*fb1b10abSAndroid Build Coastguard Worker
157*fb1b10abSAndroid Build Coastguard Worker md5_row_mt_0.Add(stats1, fp_stats->sz / 2);
158*fb1b10abSAndroid Build Coastguard Worker const char *md5_row_mt_0_str = md5_row_mt_0.Get();
159*fb1b10abSAndroid Build Coastguard Worker
160*fb1b10abSAndroid Build Coastguard Worker md5_row_mt_1.Add(stats2, fp_stats->sz / 2);
161*fb1b10abSAndroid Build Coastguard Worker const char *md5_row_mt_1_str = md5_row_mt_1.Get();
162*fb1b10abSAndroid Build Coastguard Worker
163*fb1b10abSAndroid Build Coastguard Worker // Check md5 match.
164*fb1b10abSAndroid Build Coastguard Worker ASSERT_STREQ(md5_row_mt_0_str, md5_row_mt_1_str)
165*fb1b10abSAndroid Build Coastguard Worker << "MD5 checksums don't match";
166*fb1b10abSAndroid Build Coastguard Worker
167*fb1b10abSAndroid Build Coastguard Worker // Reset firstpass_stats_ to 0.
168*fb1b10abSAndroid Build Coastguard Worker memset((uint8_t *)fp_stats->buf, 0, fp_stats->sz);
169*fb1b10abSAndroid Build Coastguard Worker fp_stats->sz = 0;
170*fb1b10abSAndroid Build Coastguard Worker }
171*fb1b10abSAndroid Build Coastguard Worker #endif // !CONFIG_REALTIME_ONLY
172*fb1b10abSAndroid Build Coastguard Worker
TEST_P(VPxFirstPassEncoderThreadTest,FirstPassStatsTest)173*fb1b10abSAndroid Build Coastguard Worker TEST_P(VPxFirstPassEncoderThreadTest, FirstPassStatsTest) {
174*fb1b10abSAndroid Build Coastguard Worker #if CONFIG_REALTIME_ONLY
175*fb1b10abSAndroid Build Coastguard Worker GTEST_SKIP();
176*fb1b10abSAndroid Build Coastguard Worker #else
177*fb1b10abSAndroid Build Coastguard Worker ::libvpx_test::Y4mVideoSource video("niklas_1280_720_30.y4m", 0, 60);
178*fb1b10abSAndroid Build Coastguard Worker
179*fb1b10abSAndroid Build Coastguard Worker first_pass_only_ = true;
180*fb1b10abSAndroid Build Coastguard Worker cfg_.rc_target_bitrate = 1000;
181*fb1b10abSAndroid Build Coastguard Worker
182*fb1b10abSAndroid Build Coastguard Worker // Test row_mt_mode: 0 vs 1 at single thread case(threads = 1, tiles_ = 0)
183*fb1b10abSAndroid Build Coastguard Worker tiles_ = 0;
184*fb1b10abSAndroid Build Coastguard Worker cfg_.g_threads = 1;
185*fb1b10abSAndroid Build Coastguard Worker
186*fb1b10abSAndroid Build Coastguard Worker row_mt_mode_ = 0;
187*fb1b10abSAndroid Build Coastguard Worker init_flags_ = VPX_CODEC_USE_PSNR;
188*fb1b10abSAndroid Build Coastguard Worker ASSERT_NO_FATAL_FAILURE(RunLoop(&video));
189*fb1b10abSAndroid Build Coastguard Worker
190*fb1b10abSAndroid Build Coastguard Worker row_mt_mode_ = 1;
191*fb1b10abSAndroid Build Coastguard Worker ASSERT_NO_FATAL_FAILURE(RunLoop(&video));
192*fb1b10abSAndroid Build Coastguard Worker
193*fb1b10abSAndroid Build Coastguard Worker // Compare to check if using or not using row-mt generates close stats.
194*fb1b10abSAndroid Build Coastguard Worker ASSERT_NO_FATAL_FAILURE(compare_fp_stats(&firstpass_stats_, 400.0));
195*fb1b10abSAndroid Build Coastguard Worker
196*fb1b10abSAndroid Build Coastguard Worker // Test single thread vs multiple threads
197*fb1b10abSAndroid Build Coastguard Worker row_mt_mode_ = 1;
198*fb1b10abSAndroid Build Coastguard Worker tiles_ = 0;
199*fb1b10abSAndroid Build Coastguard Worker
200*fb1b10abSAndroid Build Coastguard Worker cfg_.g_threads = 1;
201*fb1b10abSAndroid Build Coastguard Worker init_flags_ = VPX_CODEC_USE_PSNR;
202*fb1b10abSAndroid Build Coastguard Worker ASSERT_NO_FATAL_FAILURE(RunLoop(&video));
203*fb1b10abSAndroid Build Coastguard Worker
204*fb1b10abSAndroid Build Coastguard Worker cfg_.g_threads = 4;
205*fb1b10abSAndroid Build Coastguard Worker ASSERT_NO_FATAL_FAILURE(RunLoop(&video));
206*fb1b10abSAndroid Build Coastguard Worker
207*fb1b10abSAndroid Build Coastguard Worker // Compare to check if single-thread and multi-thread stats are close enough.
208*fb1b10abSAndroid Build Coastguard Worker ASSERT_NO_FATAL_FAILURE(compare_fp_stats(&firstpass_stats_, 400.0));
209*fb1b10abSAndroid Build Coastguard Worker
210*fb1b10abSAndroid Build Coastguard Worker // Bit exact test in row_mt mode.
211*fb1b10abSAndroid Build Coastguard Worker // When row_mt_mode_=1 and using >1 threads, the encoder generates bit exact
212*fb1b10abSAndroid Build Coastguard Worker // result.
213*fb1b10abSAndroid Build Coastguard Worker row_mt_mode_ = 1;
214*fb1b10abSAndroid Build Coastguard Worker tiles_ = 2;
215*fb1b10abSAndroid Build Coastguard Worker
216*fb1b10abSAndroid Build Coastguard Worker cfg_.g_threads = 2;
217*fb1b10abSAndroid Build Coastguard Worker init_flags_ = VPX_CODEC_USE_PSNR;
218*fb1b10abSAndroid Build Coastguard Worker ASSERT_NO_FATAL_FAILURE(RunLoop(&video));
219*fb1b10abSAndroid Build Coastguard Worker
220*fb1b10abSAndroid Build Coastguard Worker cfg_.g_threads = 8;
221*fb1b10abSAndroid Build Coastguard Worker ASSERT_NO_FATAL_FAILURE(RunLoop(&video));
222*fb1b10abSAndroid Build Coastguard Worker
223*fb1b10abSAndroid Build Coastguard Worker // Compare to check if stats match with row-mt=0/1.
224*fb1b10abSAndroid Build Coastguard Worker compare_fp_stats_md5(&firstpass_stats_);
225*fb1b10abSAndroid Build Coastguard Worker #endif // CONFIG_REALTIME_ONLY
226*fb1b10abSAndroid Build Coastguard Worker }
227*fb1b10abSAndroid Build Coastguard Worker
228*fb1b10abSAndroid Build Coastguard Worker class VPxEncoderThreadTest
229*fb1b10abSAndroid Build Coastguard Worker : public ::libvpx_test::EncoderTest,
230*fb1b10abSAndroid Build Coastguard Worker public ::libvpx_test::CodecTestWith4Params<libvpx_test::TestMode, int,
231*fb1b10abSAndroid Build Coastguard Worker int, int> {
232*fb1b10abSAndroid Build Coastguard Worker protected:
VPxEncoderThreadTest()233*fb1b10abSAndroid Build Coastguard Worker VPxEncoderThreadTest()
234*fb1b10abSAndroid Build Coastguard Worker : EncoderTest(GET_PARAM(0)), encoder_initialized_(false),
235*fb1b10abSAndroid Build Coastguard Worker tiles_(GET_PARAM(3)), threads_(GET_PARAM(4)),
236*fb1b10abSAndroid Build Coastguard Worker encoding_mode_(GET_PARAM(1)), set_cpu_used_(GET_PARAM(2)) {
237*fb1b10abSAndroid Build Coastguard Worker init_flags_ = VPX_CODEC_USE_PSNR;
238*fb1b10abSAndroid Build Coastguard Worker md5_.clear();
239*fb1b10abSAndroid Build Coastguard Worker row_mt_mode_ = 1;
240*fb1b10abSAndroid Build Coastguard Worker psnr_ = 0.0;
241*fb1b10abSAndroid Build Coastguard Worker nframes_ = 0;
242*fb1b10abSAndroid Build Coastguard Worker }
243*fb1b10abSAndroid Build Coastguard Worker ~VPxEncoderThreadTest() override = default;
244*fb1b10abSAndroid Build Coastguard Worker
SetUp()245*fb1b10abSAndroid Build Coastguard Worker void SetUp() override {
246*fb1b10abSAndroid Build Coastguard Worker InitializeConfig();
247*fb1b10abSAndroid Build Coastguard Worker SetMode(encoding_mode_);
248*fb1b10abSAndroid Build Coastguard Worker
249*fb1b10abSAndroid Build Coastguard Worker if (encoding_mode_ != ::libvpx_test::kRealTime) {
250*fb1b10abSAndroid Build Coastguard Worker cfg_.rc_end_usage = VPX_VBR;
251*fb1b10abSAndroid Build Coastguard Worker cfg_.rc_2pass_vbr_minsection_pct = 5;
252*fb1b10abSAndroid Build Coastguard Worker cfg_.rc_2pass_vbr_maxsection_pct = 2000;
253*fb1b10abSAndroid Build Coastguard Worker } else {
254*fb1b10abSAndroid Build Coastguard Worker cfg_.g_lag_in_frames = 0;
255*fb1b10abSAndroid Build Coastguard Worker cfg_.rc_end_usage = VPX_CBR;
256*fb1b10abSAndroid Build Coastguard Worker cfg_.g_error_resilient = 1;
257*fb1b10abSAndroid Build Coastguard Worker }
258*fb1b10abSAndroid Build Coastguard Worker cfg_.rc_max_quantizer = 56;
259*fb1b10abSAndroid Build Coastguard Worker cfg_.rc_min_quantizer = 0;
260*fb1b10abSAndroid Build Coastguard Worker }
261*fb1b10abSAndroid Build Coastguard Worker
BeginPassHook(unsigned int)262*fb1b10abSAndroid Build Coastguard Worker void BeginPassHook(unsigned int /*pass*/) override {
263*fb1b10abSAndroid Build Coastguard Worker encoder_initialized_ = false;
264*fb1b10abSAndroid Build Coastguard Worker psnr_ = 0.0;
265*fb1b10abSAndroid Build Coastguard Worker nframes_ = 0;
266*fb1b10abSAndroid Build Coastguard Worker }
267*fb1b10abSAndroid Build Coastguard Worker
PreEncodeFrameHook(::libvpx_test::VideoSource *,::libvpx_test::Encoder * encoder)268*fb1b10abSAndroid Build Coastguard Worker void PreEncodeFrameHook(::libvpx_test::VideoSource * /*video*/,
269*fb1b10abSAndroid Build Coastguard Worker ::libvpx_test::Encoder *encoder) override {
270*fb1b10abSAndroid Build Coastguard Worker if (!encoder_initialized_) {
271*fb1b10abSAndroid Build Coastguard Worker // Encode 4 column tiles.
272*fb1b10abSAndroid Build Coastguard Worker encoder->Control(VP9E_SET_TILE_COLUMNS, tiles_);
273*fb1b10abSAndroid Build Coastguard Worker encoder->Control(VP8E_SET_CPUUSED, set_cpu_used_);
274*fb1b10abSAndroid Build Coastguard Worker if (encoding_mode_ != ::libvpx_test::kRealTime) {
275*fb1b10abSAndroid Build Coastguard Worker encoder->Control(VP8E_SET_ENABLEAUTOALTREF, 1);
276*fb1b10abSAndroid Build Coastguard Worker encoder->Control(VP8E_SET_ARNR_MAXFRAMES, 7);
277*fb1b10abSAndroid Build Coastguard Worker encoder->Control(VP8E_SET_ARNR_STRENGTH, 5);
278*fb1b10abSAndroid Build Coastguard Worker encoder->Control(VP8E_SET_ARNR_TYPE, 3);
279*fb1b10abSAndroid Build Coastguard Worker encoder->Control(VP9E_SET_FRAME_PARALLEL_DECODING, 0);
280*fb1b10abSAndroid Build Coastguard Worker } else {
281*fb1b10abSAndroid Build Coastguard Worker encoder->Control(VP8E_SET_ENABLEAUTOALTREF, 0);
282*fb1b10abSAndroid Build Coastguard Worker encoder->Control(VP9E_SET_AQ_MODE, 3);
283*fb1b10abSAndroid Build Coastguard Worker }
284*fb1b10abSAndroid Build Coastguard Worker encoder->Control(VP9E_SET_ROW_MT, row_mt_mode_);
285*fb1b10abSAndroid Build Coastguard Worker
286*fb1b10abSAndroid Build Coastguard Worker encoder_initialized_ = true;
287*fb1b10abSAndroid Build Coastguard Worker }
288*fb1b10abSAndroid Build Coastguard Worker }
289*fb1b10abSAndroid Build Coastguard Worker
PSNRPktHook(const vpx_codec_cx_pkt_t * pkt)290*fb1b10abSAndroid Build Coastguard Worker void PSNRPktHook(const vpx_codec_cx_pkt_t *pkt) override {
291*fb1b10abSAndroid Build Coastguard Worker psnr_ += pkt->data.psnr.psnr[0];
292*fb1b10abSAndroid Build Coastguard Worker nframes_++;
293*fb1b10abSAndroid Build Coastguard Worker }
294*fb1b10abSAndroid Build Coastguard Worker
DecompressedFrameHook(const vpx_image_t & img,vpx_codec_pts_t)295*fb1b10abSAndroid Build Coastguard Worker void DecompressedFrameHook(const vpx_image_t &img,
296*fb1b10abSAndroid Build Coastguard Worker vpx_codec_pts_t /*pts*/) override {
297*fb1b10abSAndroid Build Coastguard Worker ::libvpx_test::MD5 md5_res;
298*fb1b10abSAndroid Build Coastguard Worker md5_res.Add(&img);
299*fb1b10abSAndroid Build Coastguard Worker md5_.push_back(md5_res.Get());
300*fb1b10abSAndroid Build Coastguard Worker }
301*fb1b10abSAndroid Build Coastguard Worker
HandleDecodeResult(const vpx_codec_err_t res,const libvpx_test::VideoSource &,libvpx_test::Decoder *)302*fb1b10abSAndroid Build Coastguard Worker bool HandleDecodeResult(const vpx_codec_err_t res,
303*fb1b10abSAndroid Build Coastguard Worker const libvpx_test::VideoSource & /*video*/,
304*fb1b10abSAndroid Build Coastguard Worker libvpx_test::Decoder * /*decoder*/) override {
305*fb1b10abSAndroid Build Coastguard Worker if (res != VPX_CODEC_OK) {
306*fb1b10abSAndroid Build Coastguard Worker EXPECT_EQ(VPX_CODEC_OK, res);
307*fb1b10abSAndroid Build Coastguard Worker return false;
308*fb1b10abSAndroid Build Coastguard Worker }
309*fb1b10abSAndroid Build Coastguard Worker
310*fb1b10abSAndroid Build Coastguard Worker return true;
311*fb1b10abSAndroid Build Coastguard Worker }
312*fb1b10abSAndroid Build Coastguard Worker
GetAveragePsnr() const313*fb1b10abSAndroid Build Coastguard Worker double GetAveragePsnr() const { return nframes_ ? (psnr_ / nframes_) : 0.0; }
314*fb1b10abSAndroid Build Coastguard Worker
315*fb1b10abSAndroid Build Coastguard Worker bool encoder_initialized_;
316*fb1b10abSAndroid Build Coastguard Worker int tiles_;
317*fb1b10abSAndroid Build Coastguard Worker int threads_;
318*fb1b10abSAndroid Build Coastguard Worker ::libvpx_test::TestMode encoding_mode_;
319*fb1b10abSAndroid Build Coastguard Worker int set_cpu_used_;
320*fb1b10abSAndroid Build Coastguard Worker int row_mt_mode_;
321*fb1b10abSAndroid Build Coastguard Worker double psnr_;
322*fb1b10abSAndroid Build Coastguard Worker unsigned int nframes_;
323*fb1b10abSAndroid Build Coastguard Worker std::vector<std::string> md5_;
324*fb1b10abSAndroid Build Coastguard Worker };
325*fb1b10abSAndroid Build Coastguard Worker
TEST_P(VPxEncoderThreadTest,EncoderResultTest)326*fb1b10abSAndroid Build Coastguard Worker TEST_P(VPxEncoderThreadTest, EncoderResultTest) {
327*fb1b10abSAndroid Build Coastguard Worker ::libvpx_test::Y4mVideoSource video("niklas_1280_720_30.y4m", 15, 20);
328*fb1b10abSAndroid Build Coastguard Worker cfg_.rc_target_bitrate = 1000;
329*fb1b10abSAndroid Build Coastguard Worker
330*fb1b10abSAndroid Build Coastguard Worker // Part 1: Bit exact test for row_mt_mode_ = 0.
331*fb1b10abSAndroid Build Coastguard Worker // This part keeps original unit tests done before row-mt code is checked in.
332*fb1b10abSAndroid Build Coastguard Worker row_mt_mode_ = 0;
333*fb1b10abSAndroid Build Coastguard Worker
334*fb1b10abSAndroid Build Coastguard Worker // Encode using single thread.
335*fb1b10abSAndroid Build Coastguard Worker cfg_.g_threads = 1;
336*fb1b10abSAndroid Build Coastguard Worker init_flags_ = VPX_CODEC_USE_PSNR;
337*fb1b10abSAndroid Build Coastguard Worker ASSERT_NO_FATAL_FAILURE(RunLoop(&video));
338*fb1b10abSAndroid Build Coastguard Worker const std::vector<std::string> single_thr_md5 = md5_;
339*fb1b10abSAndroid Build Coastguard Worker md5_.clear();
340*fb1b10abSAndroid Build Coastguard Worker
341*fb1b10abSAndroid Build Coastguard Worker // Encode using multiple threads.
342*fb1b10abSAndroid Build Coastguard Worker cfg_.g_threads = threads_;
343*fb1b10abSAndroid Build Coastguard Worker ASSERT_NO_FATAL_FAILURE(RunLoop(&video));
344*fb1b10abSAndroid Build Coastguard Worker const std::vector<std::string> multi_thr_md5 = md5_;
345*fb1b10abSAndroid Build Coastguard Worker md5_.clear();
346*fb1b10abSAndroid Build Coastguard Worker
347*fb1b10abSAndroid Build Coastguard Worker // Compare to check if two vectors are equal.
348*fb1b10abSAndroid Build Coastguard Worker ASSERT_EQ(single_thr_md5, multi_thr_md5);
349*fb1b10abSAndroid Build Coastguard Worker
350*fb1b10abSAndroid Build Coastguard Worker // Part 2: row_mt_mode_ = 0 vs row_mt_mode_ = 1 single thread bit exact test.
351*fb1b10abSAndroid Build Coastguard Worker row_mt_mode_ = 1;
352*fb1b10abSAndroid Build Coastguard Worker
353*fb1b10abSAndroid Build Coastguard Worker // Encode using single thread
354*fb1b10abSAndroid Build Coastguard Worker cfg_.g_threads = 1;
355*fb1b10abSAndroid Build Coastguard Worker init_flags_ = VPX_CODEC_USE_PSNR;
356*fb1b10abSAndroid Build Coastguard Worker ASSERT_NO_FATAL_FAILURE(RunLoop(&video));
357*fb1b10abSAndroid Build Coastguard Worker std::vector<std::string> row_mt_single_thr_md5 = md5_;
358*fb1b10abSAndroid Build Coastguard Worker md5_.clear();
359*fb1b10abSAndroid Build Coastguard Worker
360*fb1b10abSAndroid Build Coastguard Worker ASSERT_EQ(single_thr_md5, row_mt_single_thr_md5);
361*fb1b10abSAndroid Build Coastguard Worker
362*fb1b10abSAndroid Build Coastguard Worker // Part 3: Bit exact test with row-mt on
363*fb1b10abSAndroid Build Coastguard Worker // When row_mt_mode_=1 and using >1 threads, the encoder generates bit exact
364*fb1b10abSAndroid Build Coastguard Worker // result.
365*fb1b10abSAndroid Build Coastguard Worker row_mt_mode_ = 1;
366*fb1b10abSAndroid Build Coastguard Worker row_mt_single_thr_md5.clear();
367*fb1b10abSAndroid Build Coastguard Worker
368*fb1b10abSAndroid Build Coastguard Worker // Encode using 2 threads.
369*fb1b10abSAndroid Build Coastguard Worker cfg_.g_threads = 2;
370*fb1b10abSAndroid Build Coastguard Worker init_flags_ = VPX_CODEC_USE_PSNR;
371*fb1b10abSAndroid Build Coastguard Worker ASSERT_NO_FATAL_FAILURE(RunLoop(&video));
372*fb1b10abSAndroid Build Coastguard Worker row_mt_single_thr_md5 = md5_;
373*fb1b10abSAndroid Build Coastguard Worker md5_.clear();
374*fb1b10abSAndroid Build Coastguard Worker
375*fb1b10abSAndroid Build Coastguard Worker // Encode using multiple threads.
376*fb1b10abSAndroid Build Coastguard Worker cfg_.g_threads = threads_;
377*fb1b10abSAndroid Build Coastguard Worker ASSERT_NO_FATAL_FAILURE(RunLoop(&video));
378*fb1b10abSAndroid Build Coastguard Worker const std::vector<std::string> row_mt_multi_thr_md5 = md5_;
379*fb1b10abSAndroid Build Coastguard Worker md5_.clear();
380*fb1b10abSAndroid Build Coastguard Worker
381*fb1b10abSAndroid Build Coastguard Worker // Compare to check if two vectors are equal.
382*fb1b10abSAndroid Build Coastguard Worker ASSERT_EQ(row_mt_single_thr_md5, row_mt_multi_thr_md5);
383*fb1b10abSAndroid Build Coastguard Worker
384*fb1b10abSAndroid Build Coastguard Worker // Part 4: PSNR test with bit_match_mode_ = 0
385*fb1b10abSAndroid Build Coastguard Worker row_mt_mode_ = 1;
386*fb1b10abSAndroid Build Coastguard Worker
387*fb1b10abSAndroid Build Coastguard Worker // Encode using single thread.
388*fb1b10abSAndroid Build Coastguard Worker cfg_.g_threads = 1;
389*fb1b10abSAndroid Build Coastguard Worker init_flags_ = VPX_CODEC_USE_PSNR;
390*fb1b10abSAndroid Build Coastguard Worker ASSERT_NO_FATAL_FAILURE(RunLoop(&video));
391*fb1b10abSAndroid Build Coastguard Worker const double single_thr_psnr = GetAveragePsnr();
392*fb1b10abSAndroid Build Coastguard Worker
393*fb1b10abSAndroid Build Coastguard Worker // Encode using multiple threads.
394*fb1b10abSAndroid Build Coastguard Worker cfg_.g_threads = threads_;
395*fb1b10abSAndroid Build Coastguard Worker ASSERT_NO_FATAL_FAILURE(RunLoop(&video));
396*fb1b10abSAndroid Build Coastguard Worker const double multi_thr_psnr = GetAveragePsnr();
397*fb1b10abSAndroid Build Coastguard Worker
398*fb1b10abSAndroid Build Coastguard Worker EXPECT_NEAR(single_thr_psnr, multi_thr_psnr, 0.2);
399*fb1b10abSAndroid Build Coastguard Worker }
400*fb1b10abSAndroid Build Coastguard Worker
401*fb1b10abSAndroid Build Coastguard Worker INSTANTIATE_TEST_SUITE_P(
402*fb1b10abSAndroid Build Coastguard Worker VP9, VPxFirstPassEncoderThreadTest,
403*fb1b10abSAndroid Build Coastguard Worker ::testing::Combine(
404*fb1b10abSAndroid Build Coastguard Worker ::testing::Values(
405*fb1b10abSAndroid Build Coastguard Worker static_cast<const libvpx_test::CodecFactory *>(&libvpx_test::kVP9)),
406*fb1b10abSAndroid Build Coastguard Worker ::testing::Values(::libvpx_test::kTwoPassGood),
407*fb1b10abSAndroid Build Coastguard Worker ::testing::Range(0, 4))); // cpu_used
408*fb1b10abSAndroid Build Coastguard Worker
409*fb1b10abSAndroid Build Coastguard Worker constexpr libvpx_test::TestMode kOnePassTestModes[] = {
410*fb1b10abSAndroid Build Coastguard Worker libvpx_test::kRealTime,
411*fb1b10abSAndroid Build Coastguard Worker #if !CONFIG_REALTIME_ONLY
412*fb1b10abSAndroid Build Coastguard Worker libvpx_test::kOnePassGood,
413*fb1b10abSAndroid Build Coastguard Worker #endif
414*fb1b10abSAndroid Build Coastguard Worker };
415*fb1b10abSAndroid Build Coastguard Worker
416*fb1b10abSAndroid Build Coastguard Worker // Split this into multiple instantiations so that we can distinguish
417*fb1b10abSAndroid Build Coastguard Worker // between very slow runs ( i.e., cpu_speed 0 ) vs ones that can be
418*fb1b10abSAndroid Build Coastguard Worker // run nightly by adding Large to the title.
419*fb1b10abSAndroid Build Coastguard Worker INSTANTIATE_TEST_SUITE_P(
420*fb1b10abSAndroid Build Coastguard Worker VP9, VPxEncoderThreadTest,
421*fb1b10abSAndroid Build Coastguard Worker ::testing::Combine(
422*fb1b10abSAndroid Build Coastguard Worker ::testing::Values(
423*fb1b10abSAndroid Build Coastguard Worker static_cast<const libvpx_test::CodecFactory *>(&libvpx_test::kVP9)),
424*fb1b10abSAndroid Build Coastguard Worker ::testing::ValuesIn(kOnePassTestModes),
425*fb1b10abSAndroid Build Coastguard Worker ::testing::Range(3, 10), // cpu_used
426*fb1b10abSAndroid Build Coastguard Worker ::testing::Range(0, 3), // tile_columns
427*fb1b10abSAndroid Build Coastguard Worker ::testing::Range(2, 5))); // threads
428*fb1b10abSAndroid Build Coastguard Worker
429*fb1b10abSAndroid Build Coastguard Worker INSTANTIATE_TEST_SUITE_P(
430*fb1b10abSAndroid Build Coastguard Worker VP9Large, VPxEncoderThreadTest,
431*fb1b10abSAndroid Build Coastguard Worker ::testing::Combine(
432*fb1b10abSAndroid Build Coastguard Worker ::testing::Values(
433*fb1b10abSAndroid Build Coastguard Worker static_cast<const libvpx_test::CodecFactory *>(&libvpx_test::kVP9)),
434*fb1b10abSAndroid Build Coastguard Worker ::testing::ValuesIn(kOnePassTestModes),
435*fb1b10abSAndroid Build Coastguard Worker ::testing::Range(0, 3), // cpu_used
436*fb1b10abSAndroid Build Coastguard Worker ::testing::Range(0, 3), // tile_columns
437*fb1b10abSAndroid Build Coastguard Worker ::testing::Range(2, 5))); // threads
438*fb1b10abSAndroid Build Coastguard Worker
439*fb1b10abSAndroid Build Coastguard Worker #if !CONFIG_REALTIME_ONLY
440*fb1b10abSAndroid Build Coastguard Worker INSTANTIATE_TEST_SUITE_P(
441*fb1b10abSAndroid Build Coastguard Worker VP9LargeBest, VPxEncoderThreadTest,
442*fb1b10abSAndroid Build Coastguard Worker ::testing::Combine(
443*fb1b10abSAndroid Build Coastguard Worker ::testing::Values(
444*fb1b10abSAndroid Build Coastguard Worker static_cast<const libvpx_test::CodecFactory *>(&libvpx_test::kVP9)),
445*fb1b10abSAndroid Build Coastguard Worker ::testing::Values(libvpx_test::kOnePassBest),
446*fb1b10abSAndroid Build Coastguard Worker ::testing::Range(0, 10), // cpu_used
447*fb1b10abSAndroid Build Coastguard Worker ::testing::Range(0, 3), // tile_columns
448*fb1b10abSAndroid Build Coastguard Worker ::testing::Range(2, 5))); // threads
449*fb1b10abSAndroid Build Coastguard Worker #endif
450*fb1b10abSAndroid Build Coastguard Worker
451*fb1b10abSAndroid Build Coastguard Worker } // namespace
452