xref: /aosp_15_r20/external/libvpx/test/vp8_multi_resolution_encoder.sh (revision fb1b10ab9aebc7c7068eedab379b749d7e3900be)
1*fb1b10abSAndroid Build Coastguard Worker#!/bin/sh
2*fb1b10abSAndroid Build Coastguard Worker##
3*fb1b10abSAndroid Build Coastguard Worker##  Copyright (c) 2014 The WebM project authors. All Rights Reserved.
4*fb1b10abSAndroid Build Coastguard Worker##
5*fb1b10abSAndroid Build Coastguard Worker##  Use of this source code is governed by a BSD-style license
6*fb1b10abSAndroid Build Coastguard Worker##  that can be found in the LICENSE file in the root of the source
7*fb1b10abSAndroid Build Coastguard Worker##  tree. An additional intellectual property rights grant can be found
8*fb1b10abSAndroid Build Coastguard Worker##  in the file PATENTS.  All contributing project authors may
9*fb1b10abSAndroid Build Coastguard Worker##  be found in the AUTHORS file in the root of the source tree.
10*fb1b10abSAndroid Build Coastguard Worker##
11*fb1b10abSAndroid Build Coastguard Worker##  This file tests the libvpx vp8_multi_resolution_encoder example. To add new
12*fb1b10abSAndroid Build Coastguard Worker##  tests to this file, do the following:
13*fb1b10abSAndroid Build Coastguard Worker##    1. Write a shell function (this is your test).
14*fb1b10abSAndroid Build Coastguard Worker##    2. Add the function to vp8_mre_tests (on a new line).
15*fb1b10abSAndroid Build Coastguard Worker##
16*fb1b10abSAndroid Build Coastguard Worker. $(dirname $0)/tools_common.sh
17*fb1b10abSAndroid Build Coastguard Worker
18*fb1b10abSAndroid Build Coastguard Worker# Environment check: $YUV_RAW_INPUT is required.
19*fb1b10abSAndroid Build Coastguard Workervp8_multi_resolution_encoder_verify_environment() {
20*fb1b10abSAndroid Build Coastguard Worker  if [ "$(vpx_config_option_enabled CONFIG_MULTI_RES_ENCODING)" = "yes" ]; then
21*fb1b10abSAndroid Build Coastguard Worker    if [ ! -e "${YUV_RAW_INPUT}" ]; then
22*fb1b10abSAndroid Build Coastguard Worker      elog "Libvpx test data must exist in LIBVPX_TEST_DATA_PATH."
23*fb1b10abSAndroid Build Coastguard Worker      return 1
24*fb1b10abSAndroid Build Coastguard Worker    fi
25*fb1b10abSAndroid Build Coastguard Worker    local app="vp8_multi_resolution_encoder"
26*fb1b10abSAndroid Build Coastguard Worker    if [ -z "$(vpx_tool_path "${app}")" ]; then
27*fb1b10abSAndroid Build Coastguard Worker      elog "${app} not found. It must exist in LIBVPX_BIN_PATH or its parent."
28*fb1b10abSAndroid Build Coastguard Worker      return 1
29*fb1b10abSAndroid Build Coastguard Worker    fi
30*fb1b10abSAndroid Build Coastguard Worker  fi
31*fb1b10abSAndroid Build Coastguard Worker}
32*fb1b10abSAndroid Build Coastguard Worker
33*fb1b10abSAndroid Build Coastguard Worker# Runs vp8_multi_resolution_encoder. Simply forwards all arguments to
34*fb1b10abSAndroid Build Coastguard Worker# vp8_multi_resolution_encoder after building path to the executable.
35*fb1b10abSAndroid Build Coastguard Workervp8_mre() {
36*fb1b10abSAndroid Build Coastguard Worker  local encoder="$(vpx_tool_path vp8_multi_resolution_encoder)"
37*fb1b10abSAndroid Build Coastguard Worker  if [ ! -x "${encoder}" ]; then
38*fb1b10abSAndroid Build Coastguard Worker    elog "${encoder} does not exist or is not executable."
39*fb1b10abSAndroid Build Coastguard Worker    return 1
40*fb1b10abSAndroid Build Coastguard Worker  fi
41*fb1b10abSAndroid Build Coastguard Worker
42*fb1b10abSAndroid Build Coastguard Worker  eval "${VPX_TEST_PREFIX}" "${encoder}" "$@" ${devnull}
43*fb1b10abSAndroid Build Coastguard Worker}
44*fb1b10abSAndroid Build Coastguard Worker
45*fb1b10abSAndroid Build Coastguard Workervp8_multi_resolution_encoder_three_formats() {
46*fb1b10abSAndroid Build Coastguard Worker  local output_files="${VPX_TEST_OUTPUT_DIR}/vp8_mre_0.ivf
47*fb1b10abSAndroid Build Coastguard Worker                      ${VPX_TEST_OUTPUT_DIR}/vp8_mre_1.ivf
48*fb1b10abSAndroid Build Coastguard Worker                      ${VPX_TEST_OUTPUT_DIR}/vp8_mre_2.ivf"
49*fb1b10abSAndroid Build Coastguard Worker  local layer_bitrates="150 80 50"
50*fb1b10abSAndroid Build Coastguard Worker  local keyframe_insert="200"
51*fb1b10abSAndroid Build Coastguard Worker  local temporal_layers="3 3 3"
52*fb1b10abSAndroid Build Coastguard Worker  local framerate="30"
53*fb1b10abSAndroid Build Coastguard Worker
54*fb1b10abSAndroid Build Coastguard Worker  if [ "$(vpx_config_option_enabled CONFIG_MULTI_RES_ENCODING)" = "yes" ]; then
55*fb1b10abSAndroid Build Coastguard Worker    if [ "$(vp8_encode_available)" = "yes" ]; then
56*fb1b10abSAndroid Build Coastguard Worker      # Param order:
57*fb1b10abSAndroid Build Coastguard Worker      #  Input width
58*fb1b10abSAndroid Build Coastguard Worker      #  Input height
59*fb1b10abSAndroid Build Coastguard Worker      #  Framerate
60*fb1b10abSAndroid Build Coastguard Worker      #  Input file path
61*fb1b10abSAndroid Build Coastguard Worker      #  Output file names
62*fb1b10abSAndroid Build Coastguard Worker      #  Layer bitrates
63*fb1b10abSAndroid Build Coastguard Worker      #  Temporal layers
64*fb1b10abSAndroid Build Coastguard Worker      #  Keyframe insert
65*fb1b10abSAndroid Build Coastguard Worker      #  Output PSNR
66*fb1b10abSAndroid Build Coastguard Worker      vp8_mre "${YUV_RAW_INPUT_WIDTH}" \
67*fb1b10abSAndroid Build Coastguard Worker        "${YUV_RAW_INPUT_HEIGHT}" \
68*fb1b10abSAndroid Build Coastguard Worker        "${framerate}" \
69*fb1b10abSAndroid Build Coastguard Worker        "${YUV_RAW_INPUT}" \
70*fb1b10abSAndroid Build Coastguard Worker        ${output_files} \
71*fb1b10abSAndroid Build Coastguard Worker        ${layer_bitrates} \
72*fb1b10abSAndroid Build Coastguard Worker        ${temporal_layers} \
73*fb1b10abSAndroid Build Coastguard Worker        "${keyframe_insert}" \
74*fb1b10abSAndroid Build Coastguard Worker        0 || return 1
75*fb1b10abSAndroid Build Coastguard Worker
76*fb1b10abSAndroid Build Coastguard Worker      for output_file in ${output_files}; do
77*fb1b10abSAndroid Build Coastguard Worker        if [ ! -e "${output_file}" ]; then
78*fb1b10abSAndroid Build Coastguard Worker          elog "Missing output file: ${output_file}"
79*fb1b10abSAndroid Build Coastguard Worker          return 1
80*fb1b10abSAndroid Build Coastguard Worker        fi
81*fb1b10abSAndroid Build Coastguard Worker      done
82*fb1b10abSAndroid Build Coastguard Worker    fi
83*fb1b10abSAndroid Build Coastguard Worker  fi
84*fb1b10abSAndroid Build Coastguard Worker}
85*fb1b10abSAndroid Build Coastguard Worker
86*fb1b10abSAndroid Build Coastguard Workervp8_mre_tests="vp8_multi_resolution_encoder_three_formats"
87*fb1b10abSAndroid Build Coastguard Workerrun_tests vp8_multi_resolution_encoder_verify_environment "${vp8_mre_tests}"
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