1*fb1b10abSAndroid Build Coastguard Worker#!/bin/sh 2*fb1b10abSAndroid Build Coastguard Worker## 3*fb1b10abSAndroid Build Coastguard Worker## Copyright (c) 2014 The WebM project authors. All Rights Reserved. 4*fb1b10abSAndroid Build Coastguard Worker## 5*fb1b10abSAndroid Build Coastguard Worker## Use of this source code is governed by a BSD-style license 6*fb1b10abSAndroid Build Coastguard Worker## that can be found in the LICENSE file in the root of the source 7*fb1b10abSAndroid Build Coastguard Worker## tree. An additional intellectual property rights grant can be found 8*fb1b10abSAndroid Build Coastguard Worker## in the file PATENTS. All contributing project authors may 9*fb1b10abSAndroid Build Coastguard Worker## be found in the AUTHORS file in the root of the source tree. 10*fb1b10abSAndroid Build Coastguard Worker## 11*fb1b10abSAndroid Build Coastguard Worker## This file tests the libvpx vp8_multi_resolution_encoder example. To add new 12*fb1b10abSAndroid Build Coastguard Worker## tests to this file, do the following: 13*fb1b10abSAndroid Build Coastguard Worker## 1. Write a shell function (this is your test). 14*fb1b10abSAndroid Build Coastguard Worker## 2. Add the function to vp8_mre_tests (on a new line). 15*fb1b10abSAndroid Build Coastguard Worker## 16*fb1b10abSAndroid Build Coastguard Worker. $(dirname $0)/tools_common.sh 17*fb1b10abSAndroid Build Coastguard Worker 18*fb1b10abSAndroid Build Coastguard Worker# Environment check: $YUV_RAW_INPUT is required. 19*fb1b10abSAndroid Build Coastguard Workervp8_multi_resolution_encoder_verify_environment() { 20*fb1b10abSAndroid Build Coastguard Worker if [ "$(vpx_config_option_enabled CONFIG_MULTI_RES_ENCODING)" = "yes" ]; then 21*fb1b10abSAndroid Build Coastguard Worker if [ ! -e "${YUV_RAW_INPUT}" ]; then 22*fb1b10abSAndroid Build Coastguard Worker elog "Libvpx test data must exist in LIBVPX_TEST_DATA_PATH." 23*fb1b10abSAndroid Build Coastguard Worker return 1 24*fb1b10abSAndroid Build Coastguard Worker fi 25*fb1b10abSAndroid Build Coastguard Worker local app="vp8_multi_resolution_encoder" 26*fb1b10abSAndroid Build Coastguard Worker if [ -z "$(vpx_tool_path "${app}")" ]; then 27*fb1b10abSAndroid Build Coastguard Worker elog "${app} not found. It must exist in LIBVPX_BIN_PATH or its parent." 28*fb1b10abSAndroid Build Coastguard Worker return 1 29*fb1b10abSAndroid Build Coastguard Worker fi 30*fb1b10abSAndroid Build Coastguard Worker fi 31*fb1b10abSAndroid Build Coastguard Worker} 32*fb1b10abSAndroid Build Coastguard Worker 33*fb1b10abSAndroid Build Coastguard Worker# Runs vp8_multi_resolution_encoder. Simply forwards all arguments to 34*fb1b10abSAndroid Build Coastguard Worker# vp8_multi_resolution_encoder after building path to the executable. 35*fb1b10abSAndroid Build Coastguard Workervp8_mre() { 36*fb1b10abSAndroid Build Coastguard Worker local encoder="$(vpx_tool_path vp8_multi_resolution_encoder)" 37*fb1b10abSAndroid Build Coastguard Worker if [ ! -x "${encoder}" ]; then 38*fb1b10abSAndroid Build Coastguard Worker elog "${encoder} does not exist or is not executable." 39*fb1b10abSAndroid Build Coastguard Worker return 1 40*fb1b10abSAndroid Build Coastguard Worker fi 41*fb1b10abSAndroid Build Coastguard Worker 42*fb1b10abSAndroid Build Coastguard Worker eval "${VPX_TEST_PREFIX}" "${encoder}" "$@" ${devnull} 43*fb1b10abSAndroid Build Coastguard Worker} 44*fb1b10abSAndroid Build Coastguard Worker 45*fb1b10abSAndroid Build Coastguard Workervp8_multi_resolution_encoder_three_formats() { 46*fb1b10abSAndroid Build Coastguard Worker local output_files="${VPX_TEST_OUTPUT_DIR}/vp8_mre_0.ivf 47*fb1b10abSAndroid Build Coastguard Worker ${VPX_TEST_OUTPUT_DIR}/vp8_mre_1.ivf 48*fb1b10abSAndroid Build Coastguard Worker ${VPX_TEST_OUTPUT_DIR}/vp8_mre_2.ivf" 49*fb1b10abSAndroid Build Coastguard Worker local layer_bitrates="150 80 50" 50*fb1b10abSAndroid Build Coastguard Worker local keyframe_insert="200" 51*fb1b10abSAndroid Build Coastguard Worker local temporal_layers="3 3 3" 52*fb1b10abSAndroid Build Coastguard Worker local framerate="30" 53*fb1b10abSAndroid Build Coastguard Worker 54*fb1b10abSAndroid Build Coastguard Worker if [ "$(vpx_config_option_enabled CONFIG_MULTI_RES_ENCODING)" = "yes" ]; then 55*fb1b10abSAndroid Build Coastguard Worker if [ "$(vp8_encode_available)" = "yes" ]; then 56*fb1b10abSAndroid Build Coastguard Worker # Param order: 57*fb1b10abSAndroid Build Coastguard Worker # Input width 58*fb1b10abSAndroid Build Coastguard Worker # Input height 59*fb1b10abSAndroid Build Coastguard Worker # Framerate 60*fb1b10abSAndroid Build Coastguard Worker # Input file path 61*fb1b10abSAndroid Build Coastguard Worker # Output file names 62*fb1b10abSAndroid Build Coastguard Worker # Layer bitrates 63*fb1b10abSAndroid Build Coastguard Worker # Temporal layers 64*fb1b10abSAndroid Build Coastguard Worker # Keyframe insert 65*fb1b10abSAndroid Build Coastguard Worker # Output PSNR 66*fb1b10abSAndroid Build Coastguard Worker vp8_mre "${YUV_RAW_INPUT_WIDTH}" \ 67*fb1b10abSAndroid Build Coastguard Worker "${YUV_RAW_INPUT_HEIGHT}" \ 68*fb1b10abSAndroid Build Coastguard Worker "${framerate}" \ 69*fb1b10abSAndroid Build Coastguard Worker "${YUV_RAW_INPUT}" \ 70*fb1b10abSAndroid Build Coastguard Worker ${output_files} \ 71*fb1b10abSAndroid Build Coastguard Worker ${layer_bitrates} \ 72*fb1b10abSAndroid Build Coastguard Worker ${temporal_layers} \ 73*fb1b10abSAndroid Build Coastguard Worker "${keyframe_insert}" \ 74*fb1b10abSAndroid Build Coastguard Worker 0 || return 1 75*fb1b10abSAndroid Build Coastguard Worker 76*fb1b10abSAndroid Build Coastguard Worker for output_file in ${output_files}; do 77*fb1b10abSAndroid Build Coastguard Worker if [ ! -e "${output_file}" ]; then 78*fb1b10abSAndroid Build Coastguard Worker elog "Missing output file: ${output_file}" 79*fb1b10abSAndroid Build Coastguard Worker return 1 80*fb1b10abSAndroid Build Coastguard Worker fi 81*fb1b10abSAndroid Build Coastguard Worker done 82*fb1b10abSAndroid Build Coastguard Worker fi 83*fb1b10abSAndroid Build Coastguard Worker fi 84*fb1b10abSAndroid Build Coastguard Worker} 85*fb1b10abSAndroid Build Coastguard Worker 86*fb1b10abSAndroid Build Coastguard Workervp8_mre_tests="vp8_multi_resolution_encoder_three_formats" 87*fb1b10abSAndroid Build Coastguard Workerrun_tests vp8_multi_resolution_encoder_verify_environment "${vp8_mre_tests}" 88