xref: /aosp_15_r20/external/libvpx/test/md5_helper.h (revision fb1b10ab9aebc7c7068eedab379b749d7e3900be)
1*fb1b10abSAndroid Build Coastguard Worker /*
2*fb1b10abSAndroid Build Coastguard Worker  *  Copyright (c) 2012 The WebM project authors. All Rights Reserved.
3*fb1b10abSAndroid Build Coastguard Worker  *
4*fb1b10abSAndroid Build Coastguard Worker  *  Use of this source code is governed by a BSD-style license
5*fb1b10abSAndroid Build Coastguard Worker  *  that can be found in the LICENSE file in the root of the source
6*fb1b10abSAndroid Build Coastguard Worker  *  tree. An additional intellectual property rights grant can be found
7*fb1b10abSAndroid Build Coastguard Worker  *  in the file PATENTS.  All contributing project authors may
8*fb1b10abSAndroid Build Coastguard Worker  *  be found in the AUTHORS file in the root of the source tree.
9*fb1b10abSAndroid Build Coastguard Worker  */
10*fb1b10abSAndroid Build Coastguard Worker 
11*fb1b10abSAndroid Build Coastguard Worker #ifndef VPX_TEST_MD5_HELPER_H_
12*fb1b10abSAndroid Build Coastguard Worker #define VPX_TEST_MD5_HELPER_H_
13*fb1b10abSAndroid Build Coastguard Worker 
14*fb1b10abSAndroid Build Coastguard Worker #include "./md5_utils.h"
15*fb1b10abSAndroid Build Coastguard Worker #include "vpx/vpx_decoder.h"
16*fb1b10abSAndroid Build Coastguard Worker 
17*fb1b10abSAndroid Build Coastguard Worker namespace libvpx_test {
18*fb1b10abSAndroid Build Coastguard Worker class MD5 {
19*fb1b10abSAndroid Build Coastguard Worker  public:
MD5()20*fb1b10abSAndroid Build Coastguard Worker   MD5() { MD5Init(&md5_); }
21*fb1b10abSAndroid Build Coastguard Worker 
Add(const vpx_image_t * img)22*fb1b10abSAndroid Build Coastguard Worker   void Add(const vpx_image_t *img) {
23*fb1b10abSAndroid Build Coastguard Worker     for (int plane = 0; plane < 3; ++plane) {
24*fb1b10abSAndroid Build Coastguard Worker       const uint8_t *buf = img->planes[plane];
25*fb1b10abSAndroid Build Coastguard Worker       // Calculate the width and height to do the md5 check. For the chroma
26*fb1b10abSAndroid Build Coastguard Worker       // plane, we never want to round down and thus skip a pixel so if
27*fb1b10abSAndroid Build Coastguard Worker       // we are shifting by 1 (chroma_shift) we add 1 before doing the shift.
28*fb1b10abSAndroid Build Coastguard Worker       // This works only for chroma_shift of 0 and 1.
29*fb1b10abSAndroid Build Coastguard Worker       const int bytes_per_sample =
30*fb1b10abSAndroid Build Coastguard Worker           (img->fmt & VPX_IMG_FMT_HIGHBITDEPTH) ? 2 : 1;
31*fb1b10abSAndroid Build Coastguard Worker       const int h =
32*fb1b10abSAndroid Build Coastguard Worker           plane ? (img->d_h + img->y_chroma_shift) >> img->y_chroma_shift
33*fb1b10abSAndroid Build Coastguard Worker                 : img->d_h;
34*fb1b10abSAndroid Build Coastguard Worker       const int w =
35*fb1b10abSAndroid Build Coastguard Worker           (plane ? (img->d_w + img->x_chroma_shift) >> img->x_chroma_shift
36*fb1b10abSAndroid Build Coastguard Worker                  : img->d_w) *
37*fb1b10abSAndroid Build Coastguard Worker           bytes_per_sample;
38*fb1b10abSAndroid Build Coastguard Worker 
39*fb1b10abSAndroid Build Coastguard Worker       for (int y = 0; y < h; ++y) {
40*fb1b10abSAndroid Build Coastguard Worker         MD5Update(&md5_, buf, w);
41*fb1b10abSAndroid Build Coastguard Worker         buf += img->stride[plane];
42*fb1b10abSAndroid Build Coastguard Worker       }
43*fb1b10abSAndroid Build Coastguard Worker     }
44*fb1b10abSAndroid Build Coastguard Worker   }
45*fb1b10abSAndroid Build Coastguard Worker 
Add(const uint8_t * data,size_t size)46*fb1b10abSAndroid Build Coastguard Worker   void Add(const uint8_t *data, size_t size) {
47*fb1b10abSAndroid Build Coastguard Worker     MD5Update(&md5_, data, static_cast<uint32_t>(size));
48*fb1b10abSAndroid Build Coastguard Worker   }
49*fb1b10abSAndroid Build Coastguard Worker 
Get()50*fb1b10abSAndroid Build Coastguard Worker   const char *Get() {
51*fb1b10abSAndroid Build Coastguard Worker     static const char hex[16] = {
52*fb1b10abSAndroid Build Coastguard Worker       '0', '1', '2', '3', '4', '5', '6', '7',
53*fb1b10abSAndroid Build Coastguard Worker       '8', '9', 'a', 'b', 'c', 'd', 'e', 'f',
54*fb1b10abSAndroid Build Coastguard Worker     };
55*fb1b10abSAndroid Build Coastguard Worker     uint8_t tmp[16];
56*fb1b10abSAndroid Build Coastguard Worker     MD5Context ctx_tmp = md5_;
57*fb1b10abSAndroid Build Coastguard Worker 
58*fb1b10abSAndroid Build Coastguard Worker     MD5Final(tmp, &ctx_tmp);
59*fb1b10abSAndroid Build Coastguard Worker     for (int i = 0; i < 16; i++) {
60*fb1b10abSAndroid Build Coastguard Worker       res_[i * 2 + 0] = hex[tmp[i] >> 4];
61*fb1b10abSAndroid Build Coastguard Worker       res_[i * 2 + 1] = hex[tmp[i] & 0xf];
62*fb1b10abSAndroid Build Coastguard Worker     }
63*fb1b10abSAndroid Build Coastguard Worker     res_[32] = 0;
64*fb1b10abSAndroid Build Coastguard Worker 
65*fb1b10abSAndroid Build Coastguard Worker     return res_;
66*fb1b10abSAndroid Build Coastguard Worker   }
67*fb1b10abSAndroid Build Coastguard Worker 
68*fb1b10abSAndroid Build Coastguard Worker  protected:
69*fb1b10abSAndroid Build Coastguard Worker   char res_[33];
70*fb1b10abSAndroid Build Coastguard Worker   MD5Context md5_;
71*fb1b10abSAndroid Build Coastguard Worker };
72*fb1b10abSAndroid Build Coastguard Worker 
73*fb1b10abSAndroid Build Coastguard Worker }  // namespace libvpx_test
74*fb1b10abSAndroid Build Coastguard Worker 
75*fb1b10abSAndroid Build Coastguard Worker #endif  // VPX_TEST_MD5_HELPER_H_
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