xref: /aosp_15_r20/external/libva/va/va_dec_vp8.h (revision 54e60f844a168e9a219354de272cd517ee8cd4b7)
1*54e60f84SAndroid Build Coastguard Worker /*
2*54e60f84SAndroid Build Coastguard Worker  * Copyright (c) 2007-2012 Intel Corporation. All Rights Reserved.
3*54e60f84SAndroid Build Coastguard Worker  *
4*54e60f84SAndroid Build Coastguard Worker  * Permission is hereby granted, free of charge, to any person obtaining a
5*54e60f84SAndroid Build Coastguard Worker  * copy of this software and associated documentation files (the
6*54e60f84SAndroid Build Coastguard Worker  * "Software"), to deal in the Software without restriction, including
7*54e60f84SAndroid Build Coastguard Worker  * without limitation the rights to use, copy, modify, merge, publish,
8*54e60f84SAndroid Build Coastguard Worker  * distribute, sub license, and/or sell copies of the Software, and to
9*54e60f84SAndroid Build Coastguard Worker  * permit persons to whom the Software is furnished to do so, subject to
10*54e60f84SAndroid Build Coastguard Worker  * the following conditions:
11*54e60f84SAndroid Build Coastguard Worker  *
12*54e60f84SAndroid Build Coastguard Worker  * The above copyright notice and this permission notice (including the
13*54e60f84SAndroid Build Coastguard Worker  * next paragraph) shall be included in all copies or substantial portions
14*54e60f84SAndroid Build Coastguard Worker  * of the Software.
15*54e60f84SAndroid Build Coastguard Worker  *
16*54e60f84SAndroid Build Coastguard Worker  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17*54e60f84SAndroid Build Coastguard Worker  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
18*54e60f84SAndroid Build Coastguard Worker  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
19*54e60f84SAndroid Build Coastguard Worker  * IN NO EVENT SHALL INTEL AND/OR ITS SUPPLIERS BE LIABLE FOR
20*54e60f84SAndroid Build Coastguard Worker  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
21*54e60f84SAndroid Build Coastguard Worker  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
22*54e60f84SAndroid Build Coastguard Worker  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23*54e60f84SAndroid Build Coastguard Worker  */
24*54e60f84SAndroid Build Coastguard Worker 
25*54e60f84SAndroid Build Coastguard Worker /**
26*54e60f84SAndroid Build Coastguard Worker  * \file va_dec_vp8.h
27*54e60f84SAndroid Build Coastguard Worker  * \brief VP8 decoding API
28*54e60f84SAndroid Build Coastguard Worker  *
29*54e60f84SAndroid Build Coastguard Worker  * This file contains the \ref api_dec_vp8 "VP8 decoding API".
30*54e60f84SAndroid Build Coastguard Worker  */
31*54e60f84SAndroid Build Coastguard Worker 
32*54e60f84SAndroid Build Coastguard Worker #ifndef VA_DEC_VP8_H
33*54e60f84SAndroid Build Coastguard Worker #define VA_DEC_VP8_H
34*54e60f84SAndroid Build Coastguard Worker 
35*54e60f84SAndroid Build Coastguard Worker #ifdef __cplusplus
36*54e60f84SAndroid Build Coastguard Worker extern "C" {
37*54e60f84SAndroid Build Coastguard Worker #endif
38*54e60f84SAndroid Build Coastguard Worker 
39*54e60f84SAndroid Build Coastguard Worker /**
40*54e60f84SAndroid Build Coastguard Worker  * \defgroup api_dec_vp8 VP8 decoding API
41*54e60f84SAndroid Build Coastguard Worker  *
42*54e60f84SAndroid Build Coastguard Worker  * @{
43*54e60f84SAndroid Build Coastguard Worker  */
44*54e60f84SAndroid Build Coastguard Worker 
45*54e60f84SAndroid Build Coastguard Worker /**
46*54e60f84SAndroid Build Coastguard Worker  * \brief VPX Bool Coder Context structure
47*54e60f84SAndroid Build Coastguard Worker  *
48*54e60f84SAndroid Build Coastguard Worker  * This common structure is defined for potential sharing by other VP formats
49*54e60f84SAndroid Build Coastguard Worker  *
50*54e60f84SAndroid Build Coastguard Worker  */
51*54e60f84SAndroid Build Coastguard Worker typedef struct _VABoolCoderContextVPX {
52*54e60f84SAndroid Build Coastguard Worker     /* partition 0 "range" */
53*54e60f84SAndroid Build Coastguard Worker     uint8_t range;
54*54e60f84SAndroid Build Coastguard Worker     /* partition 0 "value" */
55*54e60f84SAndroid Build Coastguard Worker     uint8_t value;
56*54e60f84SAndroid Build Coastguard Worker     /*
57*54e60f84SAndroid Build Coastguard Worker      * 'partition 0 number of shifts before an output byte is available'
58*54e60f84SAndroid Build Coastguard Worker      * it is the number of remaining bits in 'value' for decoding, range [0, 7].
59*54e60f84SAndroid Build Coastguard Worker      */
60*54e60f84SAndroid Build Coastguard Worker 
61*54e60f84SAndroid Build Coastguard Worker     uint8_t count;
62*54e60f84SAndroid Build Coastguard Worker } VABoolCoderContextVPX;
63*54e60f84SAndroid Build Coastguard Worker 
64*54e60f84SAndroid Build Coastguard Worker /**
65*54e60f84SAndroid Build Coastguard Worker  * \brief VP8 Decoding Picture Parameter Buffer Structure
66*54e60f84SAndroid Build Coastguard Worker  *
67*54e60f84SAndroid Build Coastguard Worker  * This structure conveys frame level parameters and should be sent once
68*54e60f84SAndroid Build Coastguard Worker  * per frame.
69*54e60f84SAndroid Build Coastguard Worker  *
70*54e60f84SAndroid Build Coastguard Worker  */
71*54e60f84SAndroid Build Coastguard Worker typedef struct  _VAPictureParameterBufferVP8 {
72*54e60f84SAndroid Build Coastguard Worker     /* frame width in pixels */
73*54e60f84SAndroid Build Coastguard Worker     uint32_t frame_width;
74*54e60f84SAndroid Build Coastguard Worker     /* frame height in pixels */
75*54e60f84SAndroid Build Coastguard Worker     uint32_t frame_height;
76*54e60f84SAndroid Build Coastguard Worker 
77*54e60f84SAndroid Build Coastguard Worker     /* specifies the "last" reference frame */
78*54e60f84SAndroid Build Coastguard Worker     VASurfaceID last_ref_frame;
79*54e60f84SAndroid Build Coastguard Worker     /* specifies the "golden" reference frame */
80*54e60f84SAndroid Build Coastguard Worker     VASurfaceID golden_ref_frame;
81*54e60f84SAndroid Build Coastguard Worker     /* specifies the "alternate" referrence frame */
82*54e60f84SAndroid Build Coastguard Worker     VASurfaceID alt_ref_frame;
83*54e60f84SAndroid Build Coastguard Worker     /* specifies the out-of-loop deblocked frame, not used currently */
84*54e60f84SAndroid Build Coastguard Worker     VASurfaceID out_of_loop_frame;
85*54e60f84SAndroid Build Coastguard Worker 
86*54e60f84SAndroid Build Coastguard Worker     union {
87*54e60f84SAndroid Build Coastguard Worker         struct {
88*54e60f84SAndroid Build Coastguard Worker             /* same as key_frame in bitstream syntax, 0 means a key frame */
89*54e60f84SAndroid Build Coastguard Worker             uint32_t key_frame          : 1;
90*54e60f84SAndroid Build Coastguard Worker             /* same as version in bitstream syntax */
91*54e60f84SAndroid Build Coastguard Worker             uint32_t version            : 3;
92*54e60f84SAndroid Build Coastguard Worker             /* same as segmentation_enabled in bitstream syntax */
93*54e60f84SAndroid Build Coastguard Worker             uint32_t segmentation_enabled       : 1;
94*54e60f84SAndroid Build Coastguard Worker             /* same as update_mb_segmentation_map in bitstream syntax */
95*54e60f84SAndroid Build Coastguard Worker             uint32_t update_mb_segmentation_map : 1;
96*54e60f84SAndroid Build Coastguard Worker             /* same as update_segment_feature_data in bitstream syntax */
97*54e60f84SAndroid Build Coastguard Worker             uint32_t update_segment_feature_data    : 1;
98*54e60f84SAndroid Build Coastguard Worker             /* same as filter_type in bitstream syntax */
99*54e60f84SAndroid Build Coastguard Worker             uint32_t filter_type            : 1;
100*54e60f84SAndroid Build Coastguard Worker             /* same as sharpness_level in bitstream syntax */
101*54e60f84SAndroid Build Coastguard Worker             uint32_t sharpness_level        : 3;
102*54e60f84SAndroid Build Coastguard Worker             /* same as loop_filter_adj_enable in bitstream syntax */
103*54e60f84SAndroid Build Coastguard Worker             uint32_t loop_filter_adj_enable     : 1;
104*54e60f84SAndroid Build Coastguard Worker             /* same as mode_ref_lf_delta_update in bitstream syntax */
105*54e60f84SAndroid Build Coastguard Worker             uint32_t mode_ref_lf_delta_update   : 1;
106*54e60f84SAndroid Build Coastguard Worker             /* same as sign_bias_golden in bitstream syntax */
107*54e60f84SAndroid Build Coastguard Worker             uint32_t sign_bias_golden       : 1;
108*54e60f84SAndroid Build Coastguard Worker             /* same as sign_bias_alternate in bitstream syntax */
109*54e60f84SAndroid Build Coastguard Worker             uint32_t sign_bias_alternate        : 1;
110*54e60f84SAndroid Build Coastguard Worker             /* same as mb_no_coeff_skip in bitstream syntax */
111*54e60f84SAndroid Build Coastguard Worker             uint32_t mb_no_coeff_skip       : 1;
112*54e60f84SAndroid Build Coastguard Worker             /* flag to indicate that loop filter should be disabled */
113*54e60f84SAndroid Build Coastguard Worker             uint32_t loop_filter_disable        : 1;
114*54e60f84SAndroid Build Coastguard Worker         } bits;
115*54e60f84SAndroid Build Coastguard Worker         uint32_t value;
116*54e60f84SAndroid Build Coastguard Worker     } pic_fields;
117*54e60f84SAndroid Build Coastguard Worker 
118*54e60f84SAndroid Build Coastguard Worker     /*
119*54e60f84SAndroid Build Coastguard Worker      * probabilities of the segment_id decoding tree and same as
120*54e60f84SAndroid Build Coastguard Worker      * mb_segment_tree_probs in the spec.
121*54e60f84SAndroid Build Coastguard Worker      */
122*54e60f84SAndroid Build Coastguard Worker     uint8_t mb_segment_tree_probs[3];
123*54e60f84SAndroid Build Coastguard Worker 
124*54e60f84SAndroid Build Coastguard Worker     /* Post-adjustment loop filter levels for the 4 segments */
125*54e60f84SAndroid Build Coastguard Worker     uint8_t loop_filter_level[4];
126*54e60f84SAndroid Build Coastguard Worker     /* loop filter deltas for reference frame based MB level adjustment */
127*54e60f84SAndroid Build Coastguard Worker     int8_t loop_filter_deltas_ref_frame[4];
128*54e60f84SAndroid Build Coastguard Worker     /* loop filter deltas for coding mode based MB level adjustment */
129*54e60f84SAndroid Build Coastguard Worker     int8_t loop_filter_deltas_mode[4];
130*54e60f84SAndroid Build Coastguard Worker 
131*54e60f84SAndroid Build Coastguard Worker     /* same as prob_skip_false in bitstream syntax */
132*54e60f84SAndroid Build Coastguard Worker     uint8_t prob_skip_false;
133*54e60f84SAndroid Build Coastguard Worker     /* same as prob_intra in bitstream syntax */
134*54e60f84SAndroid Build Coastguard Worker     uint8_t prob_intra;
135*54e60f84SAndroid Build Coastguard Worker     /* same as prob_last in bitstream syntax */
136*54e60f84SAndroid Build Coastguard Worker     uint8_t prob_last;
137*54e60f84SAndroid Build Coastguard Worker     /* same as prob_gf in bitstream syntax */
138*54e60f84SAndroid Build Coastguard Worker     uint8_t prob_gf;
139*54e60f84SAndroid Build Coastguard Worker 
140*54e60f84SAndroid Build Coastguard Worker     /*
141*54e60f84SAndroid Build Coastguard Worker      * list of 4 probabilities of the luma intra prediction mode decoding
142*54e60f84SAndroid Build Coastguard Worker      * tree and same as y_mode_probs in frame header
143*54e60f84SAndroid Build Coastguard Worker      */
144*54e60f84SAndroid Build Coastguard Worker     uint8_t y_mode_probs[4];
145*54e60f84SAndroid Build Coastguard Worker     /*
146*54e60f84SAndroid Build Coastguard Worker      * list of 3 probabilities of the chroma intra prediction mode decoding
147*54e60f84SAndroid Build Coastguard Worker      * tree and same as uv_mode_probs in frame header
148*54e60f84SAndroid Build Coastguard Worker      */
149*54e60f84SAndroid Build Coastguard Worker     uint8_t uv_mode_probs[3];
150*54e60f84SAndroid Build Coastguard Worker     /*
151*54e60f84SAndroid Build Coastguard Worker      * updated mv decoding probabilities and same as mv_probs in
152*54e60f84SAndroid Build Coastguard Worker      * frame header
153*54e60f84SAndroid Build Coastguard Worker      */
154*54e60f84SAndroid Build Coastguard Worker     uint8_t mv_probs[2][19];
155*54e60f84SAndroid Build Coastguard Worker 
156*54e60f84SAndroid Build Coastguard Worker     VABoolCoderContextVPX bool_coder_ctx;
157*54e60f84SAndroid Build Coastguard Worker 
158*54e60f84SAndroid Build Coastguard Worker     /** \brief Reserved bytes for future use, must be zero */
159*54e60f84SAndroid Build Coastguard Worker     uint32_t                va_reserved[VA_PADDING_LOW];
160*54e60f84SAndroid Build Coastguard Worker } VAPictureParameterBufferVP8;
161*54e60f84SAndroid Build Coastguard Worker 
162*54e60f84SAndroid Build Coastguard Worker /**
163*54e60f84SAndroid Build Coastguard Worker  * \brief VP8 Slice Parameter Buffer Structure
164*54e60f84SAndroid Build Coastguard Worker  *
165*54e60f84SAndroid Build Coastguard Worker  * This structure conveys parameters related to data partitions and should be
166*54e60f84SAndroid Build Coastguard Worker  * sent once per frame. Slice data buffer of VASliceDataBufferType is used
167*54e60f84SAndroid Build Coastguard Worker  * to send the partition data.
168*54e60f84SAndroid Build Coastguard Worker  *
169*54e60f84SAndroid Build Coastguard Worker  */
170*54e60f84SAndroid Build Coastguard Worker typedef struct  _VASliceParameterBufferVP8 {
171*54e60f84SAndroid Build Coastguard Worker     /*
172*54e60f84SAndroid Build Coastguard Worker      * number of bytes in the slice data buffer for the partitions
173*54e60f84SAndroid Build Coastguard Worker      */
174*54e60f84SAndroid Build Coastguard Worker     uint32_t slice_data_size;
175*54e60f84SAndroid Build Coastguard Worker     /*
176*54e60f84SAndroid Build Coastguard Worker      * offset to the first byte of partition data (control partition)
177*54e60f84SAndroid Build Coastguard Worker      */
178*54e60f84SAndroid Build Coastguard Worker     uint32_t slice_data_offset;
179*54e60f84SAndroid Build Coastguard Worker     /*
180*54e60f84SAndroid Build Coastguard Worker      * see VA_SLICE_DATA_FLAG_XXX definitions
181*54e60f84SAndroid Build Coastguard Worker      */
182*54e60f84SAndroid Build Coastguard Worker     uint32_t slice_data_flag;
183*54e60f84SAndroid Build Coastguard Worker     /*
184*54e60f84SAndroid Build Coastguard Worker      * offset to the first bit of MB from the first byte of partition data(slice_data_offset)
185*54e60f84SAndroid Build Coastguard Worker      */
186*54e60f84SAndroid Build Coastguard Worker     uint32_t macroblock_offset;
187*54e60f84SAndroid Build Coastguard Worker 
188*54e60f84SAndroid Build Coastguard Worker     /*
189*54e60f84SAndroid Build Coastguard Worker      * Partitions
190*54e60f84SAndroid Build Coastguard Worker      * (1<<log2_nbr_of_dct_partitions)+1, count both control partition (frame header) and toke partition
191*54e60f84SAndroid Build Coastguard Worker      */
192*54e60f84SAndroid Build Coastguard Worker     uint8_t num_of_partitions;
193*54e60f84SAndroid Build Coastguard Worker     /*
194*54e60f84SAndroid Build Coastguard Worker      * partition_size[0] is remaining bytes of control partition after parsed by application.
195*54e60f84SAndroid Build Coastguard Worker      * exclude current byte for the remaining bits in bool_coder_ctx.
196*54e60f84SAndroid Build Coastguard Worker      * exclude the uncompress data chunk since first_part_size 'excluding the uncompressed data chunk'
197*54e60f84SAndroid Build Coastguard Worker      */
198*54e60f84SAndroid Build Coastguard Worker     uint32_t partition_size[9];
199*54e60f84SAndroid Build Coastguard Worker 
200*54e60f84SAndroid Build Coastguard Worker     /** \brief Reserved bytes for future use, must be zero */
201*54e60f84SAndroid Build Coastguard Worker     uint32_t                va_reserved[VA_PADDING_LOW];
202*54e60f84SAndroid Build Coastguard Worker } VASliceParameterBufferVP8;
203*54e60f84SAndroid Build Coastguard Worker 
204*54e60f84SAndroid Build Coastguard Worker /**
205*54e60f84SAndroid Build Coastguard Worker  * \brief VP8 Coefficient Probability Data Buffer Structure
206*54e60f84SAndroid Build Coastguard Worker  *
207*54e60f84SAndroid Build Coastguard Worker  * Contains the contents of the token probability table, which may be
208*54e60f84SAndroid Build Coastguard Worker  * incrementally modified in the frame header. There are four dimensions to
209*54e60f84SAndroid Build Coastguard Worker  * the token probability array. The outermost dimension is indexed by the
210*54e60f84SAndroid Build Coastguard Worker  * type of plane being decoded; the next dimension is selected by the
211*54e60f84SAndroid Build Coastguard Worker  * position of the coefficient being decoded; the third dimension, * roughly
212*54e60f84SAndroid Build Coastguard Worker  * speaking, measures the "local complexity" or extent to which nearby
213*54e60f84SAndroid Build Coastguard Worker  * coefficients are non-zero; the fourth, and final, dimension of the token
214*54e60f84SAndroid Build Coastguard Worker  * probability array is indexed by the position in the token tree structure,
215*54e60f84SAndroid Build Coastguard Worker  * as are all tree probability arrays. This structure is sent once per frame.
216*54e60f84SAndroid Build Coastguard Worker  *
217*54e60f84SAndroid Build Coastguard Worker  */
218*54e60f84SAndroid Build Coastguard Worker typedef struct _VAProbabilityDataBufferVP8 {
219*54e60f84SAndroid Build Coastguard Worker     uint8_t dct_coeff_probs[4][8][3][11];
220*54e60f84SAndroid Build Coastguard Worker 
221*54e60f84SAndroid Build Coastguard Worker     /** \brief Reserved bytes for future use, must be zero */
222*54e60f84SAndroid Build Coastguard Worker     uint32_t                va_reserved[VA_PADDING_LOW];
223*54e60f84SAndroid Build Coastguard Worker } VAProbabilityDataBufferVP8;
224*54e60f84SAndroid Build Coastguard Worker 
225*54e60f84SAndroid Build Coastguard Worker /**
226*54e60f84SAndroid Build Coastguard Worker  * \brief VP8 Inverse Quantization Matrix Buffer Structure
227*54e60f84SAndroid Build Coastguard Worker  *
228*54e60f84SAndroid Build Coastguard Worker  * Contains quantization indices for yac(0),ydc(1),y2dc(2),y2ac(3),uvdc(4),
229*54e60f84SAndroid Build Coastguard Worker  * uvac(5) for each segment (0-3). When segmentation is disabled, only
230*54e60f84SAndroid Build Coastguard Worker  * quantization_index[0][] will be used. This structure is sent once per frame.
231*54e60f84SAndroid Build Coastguard Worker  */
232*54e60f84SAndroid Build Coastguard Worker typedef struct _VAIQMatrixBufferVP8 {
233*54e60f84SAndroid Build Coastguard Worker     /*
234*54e60f84SAndroid Build Coastguard Worker      * array first dimensional is segment and 2nd dimensional is Q index
235*54e60f84SAndroid Build Coastguard Worker      * all Q indexs should be clipped to be range [0, 127]
236*54e60f84SAndroid Build Coastguard Worker      */
237*54e60f84SAndroid Build Coastguard Worker     uint16_t quantization_index[4][6];
238*54e60f84SAndroid Build Coastguard Worker 
239*54e60f84SAndroid Build Coastguard Worker     /** \brief Reserved bytes for future use, must be zero */
240*54e60f84SAndroid Build Coastguard Worker     uint32_t                va_reserved[VA_PADDING_LOW];
241*54e60f84SAndroid Build Coastguard Worker } VAIQMatrixBufferVP8;
242*54e60f84SAndroid Build Coastguard Worker 
243*54e60f84SAndroid Build Coastguard Worker /**@}*/
244*54e60f84SAndroid Build Coastguard Worker 
245*54e60f84SAndroid Build Coastguard Worker #ifdef __cplusplus
246*54e60f84SAndroid Build Coastguard Worker }
247*54e60f84SAndroid Build Coastguard Worker #endif
248*54e60f84SAndroid Build Coastguard Worker 
249*54e60f84SAndroid Build Coastguard Worker #endif /* VA_DEC_VP8_H */
250