1*54e60f84SAndroid Build Coastguard Worker /* 2*54e60f84SAndroid Build Coastguard Worker * Copyright (c) 2007-2012 Intel Corporation. All Rights Reserved. 3*54e60f84SAndroid Build Coastguard Worker * 4*54e60f84SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a 5*54e60f84SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the 6*54e60f84SAndroid Build Coastguard Worker * "Software"), to deal in the Software without restriction, including 7*54e60f84SAndroid Build Coastguard Worker * without limitation the rights to use, copy, modify, merge, publish, 8*54e60f84SAndroid Build Coastguard Worker * distribute, sub license, and/or sell copies of the Software, and to 9*54e60f84SAndroid Build Coastguard Worker * permit persons to whom the Software is furnished to do so, subject to 10*54e60f84SAndroid Build Coastguard Worker * the following conditions: 11*54e60f84SAndroid Build Coastguard Worker * 12*54e60f84SAndroid Build Coastguard Worker * The above copyright notice and this permission notice (including the 13*54e60f84SAndroid Build Coastguard Worker * next paragraph) shall be included in all copies or substantial portions 14*54e60f84SAndroid Build Coastguard Worker * of the Software. 15*54e60f84SAndroid Build Coastguard Worker * 16*54e60f84SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 17*54e60f84SAndroid Build Coastguard Worker * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 18*54e60f84SAndroid Build Coastguard Worker * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 19*54e60f84SAndroid Build Coastguard Worker * IN NO EVENT SHALL INTEL AND/OR ITS SUPPLIERS BE LIABLE FOR 20*54e60f84SAndroid Build Coastguard Worker * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 21*54e60f84SAndroid Build Coastguard Worker * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 22*54e60f84SAndroid Build Coastguard Worker * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23*54e60f84SAndroid Build Coastguard Worker */ 24*54e60f84SAndroid Build Coastguard Worker 25*54e60f84SAndroid Build Coastguard Worker /** 26*54e60f84SAndroid Build Coastguard Worker * \file va_dec_jpeg.h 27*54e60f84SAndroid Build Coastguard Worker * \brief The JPEG decoding API 28*54e60f84SAndroid Build Coastguard Worker * 29*54e60f84SAndroid Build Coastguard Worker * This file contains the \ref api_dec_jpeg "JPEG decoding API". 30*54e60f84SAndroid Build Coastguard Worker */ 31*54e60f84SAndroid Build Coastguard Worker 32*54e60f84SAndroid Build Coastguard Worker #ifndef VA_DEC_JPEG_H 33*54e60f84SAndroid Build Coastguard Worker #define VA_DEC_JPEG_H 34*54e60f84SAndroid Build Coastguard Worker 35*54e60f84SAndroid Build Coastguard Worker #ifdef __cplusplus 36*54e60f84SAndroid Build Coastguard Worker extern "C" { 37*54e60f84SAndroid Build Coastguard Worker #endif 38*54e60f84SAndroid Build Coastguard Worker 39*54e60f84SAndroid Build Coastguard Worker #include <va/va.h> 40*54e60f84SAndroid Build Coastguard Worker 41*54e60f84SAndroid Build Coastguard Worker /** 42*54e60f84SAndroid Build Coastguard Worker * \defgroup api_dec_jpeg JPEG decoding API 43*54e60f84SAndroid Build Coastguard Worker * 44*54e60f84SAndroid Build Coastguard Worker * This JPEG decoding API supports Baseline profile only. 45*54e60f84SAndroid Build Coastguard Worker * 46*54e60f84SAndroid Build Coastguard Worker * @{ 47*54e60f84SAndroid Build Coastguard Worker */ 48*54e60f84SAndroid Build Coastguard Worker 49*54e60f84SAndroid Build Coastguard Worker /** 50*54e60f84SAndroid Build Coastguard Worker * \brief Picture parameter for JPEG decoding. 51*54e60f84SAndroid Build Coastguard Worker * 52*54e60f84SAndroid Build Coastguard Worker * This structure holds information from the frame header, along with 53*54e60f84SAndroid Build Coastguard Worker * definitions from additional segments. 54*54e60f84SAndroid Build Coastguard Worker */ 55*54e60f84SAndroid Build Coastguard Worker typedef struct _VAPictureParameterBufferJPEGBaseline { 56*54e60f84SAndroid Build Coastguard Worker /** \brief Picture width in pixels. */ 57*54e60f84SAndroid Build Coastguard Worker uint16_t picture_width; 58*54e60f84SAndroid Build Coastguard Worker /** \brief Picture height in pixels. */ 59*54e60f84SAndroid Build Coastguard Worker uint16_t picture_height; 60*54e60f84SAndroid Build Coastguard Worker 61*54e60f84SAndroid Build Coastguard Worker struct { 62*54e60f84SAndroid Build Coastguard Worker /** \brief Component identifier (Ci). */ 63*54e60f84SAndroid Build Coastguard Worker uint8_t component_id; 64*54e60f84SAndroid Build Coastguard Worker /** \brief Horizontal sampling factor (Hi). */ 65*54e60f84SAndroid Build Coastguard Worker uint8_t h_sampling_factor; 66*54e60f84SAndroid Build Coastguard Worker /** \brief Vertical sampling factor (Vi). */ 67*54e60f84SAndroid Build Coastguard Worker uint8_t v_sampling_factor; 68*54e60f84SAndroid Build Coastguard Worker /* \brief Quantization table selector (Tqi). */ 69*54e60f84SAndroid Build Coastguard Worker uint8_t quantiser_table_selector; 70*54e60f84SAndroid Build Coastguard Worker } components[255]; 71*54e60f84SAndroid Build Coastguard Worker /** \brief Number of components in frame (Nf). */ 72*54e60f84SAndroid Build Coastguard Worker uint8_t num_components; 73*54e60f84SAndroid Build Coastguard Worker 74*54e60f84SAndroid Build Coastguard Worker /** \brief Input color space 0: YUV, 1: RGB, 2: BGR, others: reserved */ 75*54e60f84SAndroid Build Coastguard Worker uint8_t color_space; 76*54e60f84SAndroid Build Coastguard Worker /** \brief Set to VA_ROTATION_* for a single rotation angle reported by VAConfigAttribDecJPEG. */ 77*54e60f84SAndroid Build Coastguard Worker uint32_t rotation; 78*54e60f84SAndroid Build Coastguard Worker /** \brief crop rectangle boundary in pixels */ 79*54e60f84SAndroid Build Coastguard Worker VARectangle crop_rectangle; 80*54e60f84SAndroid Build Coastguard Worker /** \brief Reserved bytes for future use, must be zero */ 81*54e60f84SAndroid Build Coastguard Worker uint32_t va_reserved[VA_PADDING_MEDIUM - 3]; 82*54e60f84SAndroid Build Coastguard Worker } VAPictureParameterBufferJPEGBaseline; 83*54e60f84SAndroid Build Coastguard Worker 84*54e60f84SAndroid Build Coastguard Worker /** 85*54e60f84SAndroid Build Coastguard Worker * \brief Quantization table for JPEG decoding. 86*54e60f84SAndroid Build Coastguard Worker * 87*54e60f84SAndroid Build Coastguard Worker * This structure holds the complete quantization tables. This is an 88*54e60f84SAndroid Build Coastguard Worker * aggregation of all quantization table (DQT) segments maintained by 89*54e60f84SAndroid Build Coastguard Worker * the application. i.e. up to 4 quantization tables are stored in 90*54e60f84SAndroid Build Coastguard Worker * there for baseline profile. 91*54e60f84SAndroid Build Coastguard Worker * 92*54e60f84SAndroid Build Coastguard Worker * The #load_quantization_table array can be used as a hint to notify 93*54e60f84SAndroid Build Coastguard Worker * the VA driver implementation about which table(s) actually changed 94*54e60f84SAndroid Build Coastguard Worker * since the last submission of this buffer. 95*54e60f84SAndroid Build Coastguard Worker * 96*54e60f84SAndroid Build Coastguard Worker * The #quantiser_table values are specified in zig-zag scan order. 97*54e60f84SAndroid Build Coastguard Worker */ 98*54e60f84SAndroid Build Coastguard Worker typedef struct _VAIQMatrixBufferJPEGBaseline { 99*54e60f84SAndroid Build Coastguard Worker /** \brief Specifies which #quantiser_table is valid. */ 100*54e60f84SAndroid Build Coastguard Worker uint8_t load_quantiser_table[4]; 101*54e60f84SAndroid Build Coastguard Worker /** \brief Quanziation tables indexed by table identifier (Tqi). */ 102*54e60f84SAndroid Build Coastguard Worker uint8_t quantiser_table[4][64]; 103*54e60f84SAndroid Build Coastguard Worker 104*54e60f84SAndroid Build Coastguard Worker /** \brief Reserved bytes for future use, must be zero */ 105*54e60f84SAndroid Build Coastguard Worker uint32_t va_reserved[VA_PADDING_LOW]; 106*54e60f84SAndroid Build Coastguard Worker } VAIQMatrixBufferJPEGBaseline; 107*54e60f84SAndroid Build Coastguard Worker 108*54e60f84SAndroid Build Coastguard Worker /** 109*54e60f84SAndroid Build Coastguard Worker * \brief Slice parameter for JPEG decoding. 110*54e60f84SAndroid Build Coastguard Worker * 111*54e60f84SAndroid Build Coastguard Worker * This structure holds information from the scan header, along with 112*54e60f84SAndroid Build Coastguard Worker * definitions from additional segments. The associated slice data 113*54e60f84SAndroid Build Coastguard Worker * buffer holds all entropy coded segments (ECS) in the scan. 114*54e60f84SAndroid Build Coastguard Worker */ 115*54e60f84SAndroid Build Coastguard Worker typedef struct _VASliceParameterBufferJPEGBaseline { 116*54e60f84SAndroid Build Coastguard Worker /** @name Codec-independent Slice Parameter Buffer base. */ 117*54e60f84SAndroid Build Coastguard Worker /**@{*/ 118*54e60f84SAndroid Build Coastguard Worker /** \brief Number of bytes in the slice data buffer for this slice. */ 119*54e60f84SAndroid Build Coastguard Worker uint32_t slice_data_size; 120*54e60f84SAndroid Build Coastguard Worker /** \brief The offset to the first byte of the first MCU. */ 121*54e60f84SAndroid Build Coastguard Worker uint32_t slice_data_offset; 122*54e60f84SAndroid Build Coastguard Worker /** \brief Slice data buffer flags. See \c VA_SLICE_DATA_FLAG_xxx. */ 123*54e60f84SAndroid Build Coastguard Worker uint32_t slice_data_flag; 124*54e60f84SAndroid Build Coastguard Worker /**@}*/ 125*54e60f84SAndroid Build Coastguard Worker 126*54e60f84SAndroid Build Coastguard Worker /** \brief Scan horizontal position. */ 127*54e60f84SAndroid Build Coastguard Worker uint32_t slice_horizontal_position; 128*54e60f84SAndroid Build Coastguard Worker /** \brief Scan vertical position. */ 129*54e60f84SAndroid Build Coastguard Worker uint32_t slice_vertical_position; 130*54e60f84SAndroid Build Coastguard Worker 131*54e60f84SAndroid Build Coastguard Worker struct { 132*54e60f84SAndroid Build Coastguard Worker /** \brief Scan component selector (Csj). */ 133*54e60f84SAndroid Build Coastguard Worker uint8_t component_selector; 134*54e60f84SAndroid Build Coastguard Worker /** \brief DC entropy coding table selector (Tdj). */ 135*54e60f84SAndroid Build Coastguard Worker uint8_t dc_table_selector; 136*54e60f84SAndroid Build Coastguard Worker /** \brief AC entropy coding table selector (Taj). */ 137*54e60f84SAndroid Build Coastguard Worker uint8_t ac_table_selector; 138*54e60f84SAndroid Build Coastguard Worker } components[4]; 139*54e60f84SAndroid Build Coastguard Worker /** \brief Number of components in scan (Ns). */ 140*54e60f84SAndroid Build Coastguard Worker uint8_t num_components; 141*54e60f84SAndroid Build Coastguard Worker 142*54e60f84SAndroid Build Coastguard Worker /** \brief Restart interval definition (Ri). */ 143*54e60f84SAndroid Build Coastguard Worker uint16_t restart_interval; 144*54e60f84SAndroid Build Coastguard Worker /** \brief Number of MCUs in a scan. */ 145*54e60f84SAndroid Build Coastguard Worker uint32_t num_mcus; 146*54e60f84SAndroid Build Coastguard Worker 147*54e60f84SAndroid Build Coastguard Worker /** \brief Reserved bytes for future use, must be zero */ 148*54e60f84SAndroid Build Coastguard Worker uint32_t va_reserved[VA_PADDING_LOW]; 149*54e60f84SAndroid Build Coastguard Worker } VASliceParameterBufferJPEGBaseline; 150*54e60f84SAndroid Build Coastguard Worker 151*54e60f84SAndroid Build Coastguard Worker /**@}*/ 152*54e60f84SAndroid Build Coastguard Worker 153*54e60f84SAndroid Build Coastguard Worker #ifdef __cplusplus 154*54e60f84SAndroid Build Coastguard Worker } 155*54e60f84SAndroid Build Coastguard Worker #endif 156*54e60f84SAndroid Build Coastguard Worker 157*54e60f84SAndroid Build Coastguard Worker #endif /* VA_DEC_JPEG_H */ 158