1*54e60f84SAndroid Build Coastguard Worker /* 2*54e60f84SAndroid Build Coastguard Worker * Copyright (C) 2009 Splitted-Desktop Systems. All Rights Reserved. 3*54e60f84SAndroid Build Coastguard Worker * 4*54e60f84SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a 5*54e60f84SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the 6*54e60f84SAndroid Build Coastguard Worker * "Software"), to deal in the Software without restriction, including 7*54e60f84SAndroid Build Coastguard Worker * without limitation the rights to use, copy, modify, merge, publish, 8*54e60f84SAndroid Build Coastguard Worker * distribute, sub license, and/or sell copies of the Software, and to 9*54e60f84SAndroid Build Coastguard Worker * permit persons to whom the Software is furnished to do so, subject to 10*54e60f84SAndroid Build Coastguard Worker * the following conditions: 11*54e60f84SAndroid Build Coastguard Worker * 12*54e60f84SAndroid Build Coastguard Worker * The above copyright notice and this permission notice (including the 13*54e60f84SAndroid Build Coastguard Worker * next paragraph) shall be included in all copies or substantial portions 14*54e60f84SAndroid Build Coastguard Worker * of the Software. 15*54e60f84SAndroid Build Coastguard Worker * 16*54e60f84SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 17*54e60f84SAndroid Build Coastguard Worker * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 18*54e60f84SAndroid Build Coastguard Worker * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 19*54e60f84SAndroid Build Coastguard Worker * IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR 20*54e60f84SAndroid Build Coastguard Worker * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 21*54e60f84SAndroid Build Coastguard Worker * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 22*54e60f84SAndroid Build Coastguard Worker * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23*54e60f84SAndroid Build Coastguard Worker */ 24*54e60f84SAndroid Build Coastguard Worker 25*54e60f84SAndroid Build Coastguard Worker #ifndef VA_GLX_PRIVATE_H 26*54e60f84SAndroid Build Coastguard Worker #define VA_GLX_PRIVATE_H 27*54e60f84SAndroid Build Coastguard Worker 28*54e60f84SAndroid Build Coastguard Worker #include "sysdeps.h" 29*54e60f84SAndroid Build Coastguard Worker #include "va.h" 30*54e60f84SAndroid Build Coastguard Worker #include "va_backend.h" 31*54e60f84SAndroid Build Coastguard Worker #include "va_x11.h" 32*54e60f84SAndroid Build Coastguard Worker #include "va_glx.h" 33*54e60f84SAndroid Build Coastguard Worker #include "va_backend_glx.h" 34*54e60f84SAndroid Build Coastguard Worker #include <GL/glxext.h> 35*54e60f84SAndroid Build Coastguard Worker 36*54e60f84SAndroid Build Coastguard Worker #if GLX_GLXEXT_VERSION < 18 37*54e60f84SAndroid Build Coastguard Worker typedef void (*PFNGLXBINDTEXIMAGEEXTPROC)(Display *, GLXDrawable, int, const int *); 38*54e60f84SAndroid Build Coastguard Worker typedef void (*PFNGLXRELEASETEXIMAGEEXTPROC)(Display *, GLXDrawable, int); 39*54e60f84SAndroid Build Coastguard Worker #endif 40*54e60f84SAndroid Build Coastguard Worker 41*54e60f84SAndroid Build Coastguard Worker #if GLX_GLXEXT_VERSION < 27 42*54e60f84SAndroid Build Coastguard Worker /* XXX: this is not exactly that version but this is the only means to 43*54e60f84SAndroid Build Coastguard Worker make sure we have the correct <GL/glx.h> with those signatures */ 44*54e60f84SAndroid Build Coastguard Worker typedef GLXPixmap(*PFNGLXCREATEPIXMAPPROC)(Display *, GLXFBConfig, Pixmap, const int *); 45*54e60f84SAndroid Build Coastguard Worker typedef void (*PFNGLXDESTROYPIXMAPPROC)(Display *, GLXPixmap); 46*54e60f84SAndroid Build Coastguard Worker #endif 47*54e60f84SAndroid Build Coastguard Worker 48*54e60f84SAndroid Build Coastguard Worker typedef struct VAOpenGLVTable *VAOpenGLVTableP; 49*54e60f84SAndroid Build Coastguard Worker 50*54e60f84SAndroid Build Coastguard Worker struct VAOpenGLVTable { 51*54e60f84SAndroid Build Coastguard Worker PFNGLXCREATEPIXMAPPROC glx_create_pixmap; 52*54e60f84SAndroid Build Coastguard Worker PFNGLXDESTROYPIXMAPPROC glx_destroy_pixmap; 53*54e60f84SAndroid Build Coastguard Worker PFNGLXBINDTEXIMAGEEXTPROC glx_bind_tex_image; 54*54e60f84SAndroid Build Coastguard Worker PFNGLXRELEASETEXIMAGEEXTPROC glx_release_tex_image; 55*54e60f84SAndroid Build Coastguard Worker PFNGLGENFRAMEBUFFERSEXTPROC gl_gen_framebuffers; 56*54e60f84SAndroid Build Coastguard Worker PFNGLDELETEFRAMEBUFFERSEXTPROC gl_delete_framebuffers; 57*54e60f84SAndroid Build Coastguard Worker PFNGLBINDFRAMEBUFFEREXTPROC gl_bind_framebuffer; 58*54e60f84SAndroid Build Coastguard Worker PFNGLGENRENDERBUFFERSEXTPROC gl_gen_renderbuffers; 59*54e60f84SAndroid Build Coastguard Worker PFNGLDELETERENDERBUFFERSEXTPROC gl_delete_renderbuffers; 60*54e60f84SAndroid Build Coastguard Worker PFNGLBINDRENDERBUFFEREXTPROC gl_bind_renderbuffer; 61*54e60f84SAndroid Build Coastguard Worker PFNGLRENDERBUFFERSTORAGEEXTPROC gl_renderbuffer_storage; 62*54e60f84SAndroid Build Coastguard Worker PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC gl_framebuffer_renderbuffer; 63*54e60f84SAndroid Build Coastguard Worker PFNGLFRAMEBUFFERTEXTURE2DEXTPROC gl_framebuffer_texture_2d; 64*54e60f84SAndroid Build Coastguard Worker PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC gl_check_framebuffer_status; 65*54e60f84SAndroid Build Coastguard Worker }; 66*54e60f84SAndroid Build Coastguard Worker 67*54e60f84SAndroid Build Coastguard Worker typedef struct VADisplayContextGLX *VADisplayContextGLXP; 68*54e60f84SAndroid Build Coastguard Worker typedef struct VADriverContextGLX *VADriverContextGLXP; 69*54e60f84SAndroid Build Coastguard Worker typedef struct VASurfaceGLX *VASurfaceGLXP; 70*54e60f84SAndroid Build Coastguard Worker typedef struct VADriverVTableGLX *VADriverVTableGLXP; 71*54e60f84SAndroid Build Coastguard Worker 72*54e60f84SAndroid Build Coastguard Worker typedef void (*vaDestroyFunc)(VADisplayContextP); 73*54e60f84SAndroid Build Coastguard Worker 74*54e60f84SAndroid Build Coastguard Worker struct VADisplayContextGLX { 75*54e60f84SAndroid Build Coastguard Worker vaDestroyFunc vaDestroy; 76*54e60f84SAndroid Build Coastguard Worker }; 77*54e60f84SAndroid Build Coastguard Worker 78*54e60f84SAndroid Build Coastguard Worker #define VA_DRIVER_CONTEXT_GLX(ctx) ((VADriverContextGLXP)((ctx)->glx)) 79*54e60f84SAndroid Build Coastguard Worker 80*54e60f84SAndroid Build Coastguard Worker struct VADriverContextGLX { 81*54e60f84SAndroid Build Coastguard Worker struct VADriverVTableGLX vtable; 82*54e60f84SAndroid Build Coastguard Worker struct VAOpenGLVTable gl_vtable; 83*54e60f84SAndroid Build Coastguard Worker unsigned int is_initialized : 1; 84*54e60f84SAndroid Build Coastguard Worker }; 85*54e60f84SAndroid Build Coastguard Worker 86*54e60f84SAndroid Build Coastguard Worker #endif /* VA_GLX_PRIVATE_H */ 87