1*993b0882SAndroid Build Coastguard Worker /* 2*993b0882SAndroid Build Coastguard Worker * Copyright (C) 2018 The Android Open Source Project 3*993b0882SAndroid Build Coastguard Worker * 4*993b0882SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*993b0882SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*993b0882SAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*993b0882SAndroid Build Coastguard Worker * 8*993b0882SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*993b0882SAndroid Build Coastguard Worker * 10*993b0882SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*993b0882SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*993b0882SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*993b0882SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*993b0882SAndroid Build Coastguard Worker * limitations under the License. 15*993b0882SAndroid Build Coastguard Worker */ 16*993b0882SAndroid Build Coastguard Worker 17*993b0882SAndroid Build Coastguard Worker #ifndef LIBTEXTCLASSIFIER_UTILS_RESOURCES_H_ 18*993b0882SAndroid Build Coastguard Worker #define LIBTEXTCLASSIFIER_UTILS_RESOURCES_H_ 19*993b0882SAndroid Build Coastguard Worker 20*993b0882SAndroid Build Coastguard Worker #include <vector> 21*993b0882SAndroid Build Coastguard Worker 22*993b0882SAndroid Build Coastguard Worker #include "utils/i18n/language-tag_generated.h" 23*993b0882SAndroid Build Coastguard Worker #include "utils/i18n/locale.h" 24*993b0882SAndroid Build Coastguard Worker #include "utils/resources_generated.h" 25*993b0882SAndroid Build Coastguard Worker #include "utils/strings/stringpiece.h" 26*993b0882SAndroid Build Coastguard Worker 27*993b0882SAndroid Build Coastguard Worker namespace libtextclassifier3 { 28*993b0882SAndroid Build Coastguard Worker 29*993b0882SAndroid Build Coastguard Worker // Class for accessing localized model resources. 30*993b0882SAndroid Build Coastguard Worker class Resources { 31*993b0882SAndroid Build Coastguard Worker public: Resources(const ResourcePool * resources)32*993b0882SAndroid Build Coastguard Worker explicit Resources(const ResourcePool* resources) : resources_(resources) {} 33*993b0882SAndroid Build Coastguard Worker 34*993b0882SAndroid Build Coastguard Worker // Returns the string value associated with the particular resource. 35*993b0882SAndroid Build Coastguard Worker // `locales` are locales in preference order. 36*993b0882SAndroid Build Coastguard Worker bool GetResourceContent(const std::vector<Locale>& locales, 37*993b0882SAndroid Build Coastguard Worker const StringPiece resource_name, 38*993b0882SAndroid Build Coastguard Worker std::string* result) const; 39*993b0882SAndroid Build Coastguard Worker 40*993b0882SAndroid Build Coastguard Worker private: 41*993b0882SAndroid Build Coastguard Worker // Match priorities: language > script > region with wildcard matches being 42*993b0882SAndroid Build Coastguard Worker // weaker than an exact match. 43*993b0882SAndroid Build Coastguard Worker // For a resource lookup, at least language needs to (weakly) match. 44*993b0882SAndroid Build Coastguard Worker // c.f. developer.android.com/guide/topics/resources/multilingual-support 45*993b0882SAndroid Build Coastguard Worker enum LocaleMatch { 46*993b0882SAndroid Build Coastguard Worker LOCALE_NO_MATCH = 0, 47*993b0882SAndroid Build Coastguard Worker LOCALE_REGION_WILDCARD_MATCH = 1 << 0, 48*993b0882SAndroid Build Coastguard Worker LOCALE_REGION_MATCH = 1 << 1, 49*993b0882SAndroid Build Coastguard Worker LOCALE_SCRIPT_WILDCARD_MATCH = 1 << 2, 50*993b0882SAndroid Build Coastguard Worker LOCALE_SCRIPT_MATCH = 1 << 3, 51*993b0882SAndroid Build Coastguard Worker LOCALE_LANGUAGE_WILDCARD_MATCH = 1 << 4, 52*993b0882SAndroid Build Coastguard Worker LOCALE_LANGUAGE_MATCH = 1 << 5 53*993b0882SAndroid Build Coastguard Worker }; 54*993b0882SAndroid Build Coastguard Worker int LocaleMatch(const Locale& locale, const LanguageTag* entry_locale) const; 55*993b0882SAndroid Build Coastguard Worker 56*993b0882SAndroid Build Coastguard Worker // Finds a resource entry by name. 57*993b0882SAndroid Build Coastguard Worker const ResourceEntry* FindResource(const StringPiece resource_name) const; 58*993b0882SAndroid Build Coastguard Worker 59*993b0882SAndroid Build Coastguard Worker // Finds the best locale matching resource from a resource entry. 60*993b0882SAndroid Build Coastguard Worker int BestResourceForLocales(const ResourceEntry* resource, 61*993b0882SAndroid Build Coastguard Worker const std::vector<Locale>& locales) const; 62*993b0882SAndroid Build Coastguard Worker 63*993b0882SAndroid Build Coastguard Worker const ResourcePool* resources_; 64*993b0882SAndroid Build Coastguard Worker }; 65*993b0882SAndroid Build Coastguard Worker 66*993b0882SAndroid Build Coastguard Worker } // namespace libtextclassifier3 67*993b0882SAndroid Build Coastguard Worker 68*993b0882SAndroid Build Coastguard Worker #endif // LIBTEXTCLASSIFIER_UTILS_RESOURCES_H_ 69