xref: /aosp_15_r20/external/libpng/png.h (revision a67afe4df73cf47866eedc69947994b8ff839aba)
1*a67afe4dSAndroid Build Coastguard Worker 
2*a67afe4dSAndroid Build Coastguard Worker /* png.h - header file for PNG reference library
3*a67afe4dSAndroid Build Coastguard Worker  *
4*a67afe4dSAndroid Build Coastguard Worker  * libpng version 1.6.44
5*a67afe4dSAndroid Build Coastguard Worker  *
6*a67afe4dSAndroid Build Coastguard Worker  * Copyright (c) 2018-2024 Cosmin Truta
7*a67afe4dSAndroid Build Coastguard Worker  * Copyright (c) 1998-2002,2004,2006-2018 Glenn Randers-Pehrson
8*a67afe4dSAndroid Build Coastguard Worker  * Copyright (c) 1996-1997 Andreas Dilger
9*a67afe4dSAndroid Build Coastguard Worker  * Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc.
10*a67afe4dSAndroid Build Coastguard Worker  *
11*a67afe4dSAndroid Build Coastguard Worker  * This code is released under the libpng license. (See LICENSE, below.)
12*a67afe4dSAndroid Build Coastguard Worker  *
13*a67afe4dSAndroid Build Coastguard Worker  * Authors and maintainers:
14*a67afe4dSAndroid Build Coastguard Worker  *   libpng versions 0.71, May 1995, through 0.88, January 1996: Guy Schalnat
15*a67afe4dSAndroid Build Coastguard Worker  *   libpng versions 0.89, June 1996, through 0.96, May 1997: Andreas Dilger
16*a67afe4dSAndroid Build Coastguard Worker  *   libpng versions 0.97, January 1998, through 1.6.35, July 2018:
17*a67afe4dSAndroid Build Coastguard Worker  *     Glenn Randers-Pehrson
18*a67afe4dSAndroid Build Coastguard Worker  *   libpng versions 1.6.36, December 2018, through 1.6.44, September 2024:
19*a67afe4dSAndroid Build Coastguard Worker  *     Cosmin Truta
20*a67afe4dSAndroid Build Coastguard Worker  *   See also "Contributing Authors", below.
21*a67afe4dSAndroid Build Coastguard Worker  */
22*a67afe4dSAndroid Build Coastguard Worker 
23*a67afe4dSAndroid Build Coastguard Worker /*
24*a67afe4dSAndroid Build Coastguard Worker  * COPYRIGHT NOTICE, DISCLAIMER, and LICENSE
25*a67afe4dSAndroid Build Coastguard Worker  * =========================================
26*a67afe4dSAndroid Build Coastguard Worker  *
27*a67afe4dSAndroid Build Coastguard Worker  * PNG Reference Library License version 2
28*a67afe4dSAndroid Build Coastguard Worker  * ---------------------------------------
29*a67afe4dSAndroid Build Coastguard Worker  *
30*a67afe4dSAndroid Build Coastguard Worker  *  * Copyright (c) 1995-2024 The PNG Reference Library Authors.
31*a67afe4dSAndroid Build Coastguard Worker  *  * Copyright (c) 2018-2024 Cosmin Truta.
32*a67afe4dSAndroid Build Coastguard Worker  *  * Copyright (c) 2000-2002, 2004, 2006-2018 Glenn Randers-Pehrson.
33*a67afe4dSAndroid Build Coastguard Worker  *  * Copyright (c) 1996-1997 Andreas Dilger.
34*a67afe4dSAndroid Build Coastguard Worker  *  * Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc.
35*a67afe4dSAndroid Build Coastguard Worker  *
36*a67afe4dSAndroid Build Coastguard Worker  * The software is supplied "as is", without warranty of any kind,
37*a67afe4dSAndroid Build Coastguard Worker  * express or implied, including, without limitation, the warranties
38*a67afe4dSAndroid Build Coastguard Worker  * of merchantability, fitness for a particular purpose, title, and
39*a67afe4dSAndroid Build Coastguard Worker  * non-infringement.  In no event shall the Copyright owners, or
40*a67afe4dSAndroid Build Coastguard Worker  * anyone distributing the software, be liable for any damages or
41*a67afe4dSAndroid Build Coastguard Worker  * other liability, whether in contract, tort or otherwise, arising
42*a67afe4dSAndroid Build Coastguard Worker  * from, out of, or in connection with the software, or the use or
43*a67afe4dSAndroid Build Coastguard Worker  * other dealings in the software, even if advised of the possibility
44*a67afe4dSAndroid Build Coastguard Worker  * of such damage.
45*a67afe4dSAndroid Build Coastguard Worker  *
46*a67afe4dSAndroid Build Coastguard Worker  * Permission is hereby granted to use, copy, modify, and distribute
47*a67afe4dSAndroid Build Coastguard Worker  * this software, or portions hereof, for any purpose, without fee,
48*a67afe4dSAndroid Build Coastguard Worker  * subject to the following restrictions:
49*a67afe4dSAndroid Build Coastguard Worker  *
50*a67afe4dSAndroid Build Coastguard Worker  *  1. The origin of this software must not be misrepresented; you
51*a67afe4dSAndroid Build Coastguard Worker  *     must not claim that you wrote the original software.  If you
52*a67afe4dSAndroid Build Coastguard Worker  *     use this software in a product, an acknowledgment in the product
53*a67afe4dSAndroid Build Coastguard Worker  *     documentation would be appreciated, but is not required.
54*a67afe4dSAndroid Build Coastguard Worker  *
55*a67afe4dSAndroid Build Coastguard Worker  *  2. Altered source versions must be plainly marked as such, and must
56*a67afe4dSAndroid Build Coastguard Worker  *     not be misrepresented as being the original software.
57*a67afe4dSAndroid Build Coastguard Worker  *
58*a67afe4dSAndroid Build Coastguard Worker  *  3. This Copyright notice may not be removed or altered from any
59*a67afe4dSAndroid Build Coastguard Worker  *     source or altered source distribution.
60*a67afe4dSAndroid Build Coastguard Worker  *
61*a67afe4dSAndroid Build Coastguard Worker  *
62*a67afe4dSAndroid Build Coastguard Worker  * PNG Reference Library License version 1 (for libpng 0.5 through 1.6.35)
63*a67afe4dSAndroid Build Coastguard Worker  * -----------------------------------------------------------------------
64*a67afe4dSAndroid Build Coastguard Worker  *
65*a67afe4dSAndroid Build Coastguard Worker  * libpng versions 1.0.7, July 1, 2000, through 1.6.35, July 15, 2018 are
66*a67afe4dSAndroid Build Coastguard Worker  * Copyright (c) 2000-2002, 2004, 2006-2018 Glenn Randers-Pehrson, are
67*a67afe4dSAndroid Build Coastguard Worker  * derived from libpng-1.0.6, and are distributed according to the same
68*a67afe4dSAndroid Build Coastguard Worker  * disclaimer and license as libpng-1.0.6 with the following individuals
69*a67afe4dSAndroid Build Coastguard Worker  * added to the list of Contributing Authors:
70*a67afe4dSAndroid Build Coastguard Worker  *
71*a67afe4dSAndroid Build Coastguard Worker  *     Simon-Pierre Cadieux
72*a67afe4dSAndroid Build Coastguard Worker  *     Eric S. Raymond
73*a67afe4dSAndroid Build Coastguard Worker  *     Mans Rullgard
74*a67afe4dSAndroid Build Coastguard Worker  *     Cosmin Truta
75*a67afe4dSAndroid Build Coastguard Worker  *     Gilles Vollant
76*a67afe4dSAndroid Build Coastguard Worker  *     James Yu
77*a67afe4dSAndroid Build Coastguard Worker  *     Mandar Sahastrabuddhe
78*a67afe4dSAndroid Build Coastguard Worker  *     Google Inc.
79*a67afe4dSAndroid Build Coastguard Worker  *     Vadim Barkov
80*a67afe4dSAndroid Build Coastguard Worker  *
81*a67afe4dSAndroid Build Coastguard Worker  * and with the following additions to the disclaimer:
82*a67afe4dSAndroid Build Coastguard Worker  *
83*a67afe4dSAndroid Build Coastguard Worker  *     There is no warranty against interference with your enjoyment of
84*a67afe4dSAndroid Build Coastguard Worker  *     the library or against infringement.  There is no warranty that our
85*a67afe4dSAndroid Build Coastguard Worker  *     efforts or the library will fulfill any of your particular purposes
86*a67afe4dSAndroid Build Coastguard Worker  *     or needs.  This library is provided with all faults, and the entire
87*a67afe4dSAndroid Build Coastguard Worker  *     risk of satisfactory quality, performance, accuracy, and effort is
88*a67afe4dSAndroid Build Coastguard Worker  *     with the user.
89*a67afe4dSAndroid Build Coastguard Worker  *
90*a67afe4dSAndroid Build Coastguard Worker  * Some files in the "contrib" directory and some configure-generated
91*a67afe4dSAndroid Build Coastguard Worker  * files that are distributed with libpng have other copyright owners, and
92*a67afe4dSAndroid Build Coastguard Worker  * are released under other open source licenses.
93*a67afe4dSAndroid Build Coastguard Worker  *
94*a67afe4dSAndroid Build Coastguard Worker  * libpng versions 0.97, January 1998, through 1.0.6, March 20, 2000, are
95*a67afe4dSAndroid Build Coastguard Worker  * Copyright (c) 1998-2000 Glenn Randers-Pehrson, are derived from
96*a67afe4dSAndroid Build Coastguard Worker  * libpng-0.96, and are distributed according to the same disclaimer and
97*a67afe4dSAndroid Build Coastguard Worker  * license as libpng-0.96, with the following individuals added to the
98*a67afe4dSAndroid Build Coastguard Worker  * list of Contributing Authors:
99*a67afe4dSAndroid Build Coastguard Worker  *
100*a67afe4dSAndroid Build Coastguard Worker  *     Tom Lane
101*a67afe4dSAndroid Build Coastguard Worker  *     Glenn Randers-Pehrson
102*a67afe4dSAndroid Build Coastguard Worker  *     Willem van Schaik
103*a67afe4dSAndroid Build Coastguard Worker  *
104*a67afe4dSAndroid Build Coastguard Worker  * libpng versions 0.89, June 1996, through 0.96, May 1997, are
105*a67afe4dSAndroid Build Coastguard Worker  * Copyright (c) 1996-1997 Andreas Dilger, are derived from libpng-0.88,
106*a67afe4dSAndroid Build Coastguard Worker  * and are distributed according to the same disclaimer and license as
107*a67afe4dSAndroid Build Coastguard Worker  * libpng-0.88, with the following individuals added to the list of
108*a67afe4dSAndroid Build Coastguard Worker  * Contributing Authors:
109*a67afe4dSAndroid Build Coastguard Worker  *
110*a67afe4dSAndroid Build Coastguard Worker  *     John Bowler
111*a67afe4dSAndroid Build Coastguard Worker  *     Kevin Bracey
112*a67afe4dSAndroid Build Coastguard Worker  *     Sam Bushell
113*a67afe4dSAndroid Build Coastguard Worker  *     Magnus Holmgren
114*a67afe4dSAndroid Build Coastguard Worker  *     Greg Roelofs
115*a67afe4dSAndroid Build Coastguard Worker  *     Tom Tanner
116*a67afe4dSAndroid Build Coastguard Worker  *
117*a67afe4dSAndroid Build Coastguard Worker  * Some files in the "scripts" directory have other copyright owners,
118*a67afe4dSAndroid Build Coastguard Worker  * but are released under this license.
119*a67afe4dSAndroid Build Coastguard Worker  *
120*a67afe4dSAndroid Build Coastguard Worker  * libpng versions 0.5, May 1995, through 0.88, January 1996, are
121*a67afe4dSAndroid Build Coastguard Worker  * Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc.
122*a67afe4dSAndroid Build Coastguard Worker  *
123*a67afe4dSAndroid Build Coastguard Worker  * For the purposes of this copyright and license, "Contributing Authors"
124*a67afe4dSAndroid Build Coastguard Worker  * is defined as the following set of individuals:
125*a67afe4dSAndroid Build Coastguard Worker  *
126*a67afe4dSAndroid Build Coastguard Worker  *     Andreas Dilger
127*a67afe4dSAndroid Build Coastguard Worker  *     Dave Martindale
128*a67afe4dSAndroid Build Coastguard Worker  *     Guy Eric Schalnat
129*a67afe4dSAndroid Build Coastguard Worker  *     Paul Schmidt
130*a67afe4dSAndroid Build Coastguard Worker  *     Tim Wegner
131*a67afe4dSAndroid Build Coastguard Worker  *
132*a67afe4dSAndroid Build Coastguard Worker  * The PNG Reference Library is supplied "AS IS".  The Contributing
133*a67afe4dSAndroid Build Coastguard Worker  * Authors and Group 42, Inc. disclaim all warranties, expressed or
134*a67afe4dSAndroid Build Coastguard Worker  * implied, including, without limitation, the warranties of
135*a67afe4dSAndroid Build Coastguard Worker  * merchantability and of fitness for any purpose.  The Contributing
136*a67afe4dSAndroid Build Coastguard Worker  * Authors and Group 42, Inc. assume no liability for direct, indirect,
137*a67afe4dSAndroid Build Coastguard Worker  * incidental, special, exemplary, or consequential damages, which may
138*a67afe4dSAndroid Build Coastguard Worker  * result from the use of the PNG Reference Library, even if advised of
139*a67afe4dSAndroid Build Coastguard Worker  * the possibility of such damage.
140*a67afe4dSAndroid Build Coastguard Worker  *
141*a67afe4dSAndroid Build Coastguard Worker  * Permission is hereby granted to use, copy, modify, and distribute this
142*a67afe4dSAndroid Build Coastguard Worker  * source code, or portions hereof, for any purpose, without fee, subject
143*a67afe4dSAndroid Build Coastguard Worker  * to the following restrictions:
144*a67afe4dSAndroid Build Coastguard Worker  *
145*a67afe4dSAndroid Build Coastguard Worker  *  1. The origin of this source code must not be misrepresented.
146*a67afe4dSAndroid Build Coastguard Worker  *
147*a67afe4dSAndroid Build Coastguard Worker  *  2. Altered versions must be plainly marked as such and must not
148*a67afe4dSAndroid Build Coastguard Worker  *     be misrepresented as being the original source.
149*a67afe4dSAndroid Build Coastguard Worker  *
150*a67afe4dSAndroid Build Coastguard Worker  *  3. This Copyright notice may not be removed or altered from any
151*a67afe4dSAndroid Build Coastguard Worker  *     source or altered source distribution.
152*a67afe4dSAndroid Build Coastguard Worker  *
153*a67afe4dSAndroid Build Coastguard Worker  * The Contributing Authors and Group 42, Inc. specifically permit,
154*a67afe4dSAndroid Build Coastguard Worker  * without fee, and encourage the use of this source code as a component
155*a67afe4dSAndroid Build Coastguard Worker  * to supporting the PNG file format in commercial products.  If you use
156*a67afe4dSAndroid Build Coastguard Worker  * this source code in a product, acknowledgment is not required but would
157*a67afe4dSAndroid Build Coastguard Worker  * be appreciated.
158*a67afe4dSAndroid Build Coastguard Worker  *
159*a67afe4dSAndroid Build Coastguard Worker  * END OF COPYRIGHT NOTICE, DISCLAIMER, and LICENSE.
160*a67afe4dSAndroid Build Coastguard Worker  *
161*a67afe4dSAndroid Build Coastguard Worker  * TRADEMARK
162*a67afe4dSAndroid Build Coastguard Worker  * =========
163*a67afe4dSAndroid Build Coastguard Worker  *
164*a67afe4dSAndroid Build Coastguard Worker  * The name "libpng" has not been registered by the Copyright owners
165*a67afe4dSAndroid Build Coastguard Worker  * as a trademark in any jurisdiction.  However, because libpng has
166*a67afe4dSAndroid Build Coastguard Worker  * been distributed and maintained world-wide, continually since 1995,
167*a67afe4dSAndroid Build Coastguard Worker  * the Copyright owners claim "common-law trademark protection" in any
168*a67afe4dSAndroid Build Coastguard Worker  * jurisdiction where common-law trademark is recognized.
169*a67afe4dSAndroid Build Coastguard Worker  */
170*a67afe4dSAndroid Build Coastguard Worker 
171*a67afe4dSAndroid Build Coastguard Worker /*
172*a67afe4dSAndroid Build Coastguard Worker  * A "png_get_copyright" function is available, for convenient use in "about"
173*a67afe4dSAndroid Build Coastguard Worker  * boxes and the like:
174*a67afe4dSAndroid Build Coastguard Worker  *
175*a67afe4dSAndroid Build Coastguard Worker  *    printf("%s", png_get_copyright(NULL));
176*a67afe4dSAndroid Build Coastguard Worker  *
177*a67afe4dSAndroid Build Coastguard Worker  * Also, the PNG logo (in PNG format, of course) is supplied in the
178*a67afe4dSAndroid Build Coastguard Worker  * files "pngbar.png" and "pngbar.jpg (88x31) and "pngnow.png" (98x31).
179*a67afe4dSAndroid Build Coastguard Worker  */
180*a67afe4dSAndroid Build Coastguard Worker 
181*a67afe4dSAndroid Build Coastguard Worker /*
182*a67afe4dSAndroid Build Coastguard Worker  * The contributing authors would like to thank all those who helped
183*a67afe4dSAndroid Build Coastguard Worker  * with testing, bug fixes, and patience.  This wouldn't have been
184*a67afe4dSAndroid Build Coastguard Worker  * possible without all of you.
185*a67afe4dSAndroid Build Coastguard Worker  *
186*a67afe4dSAndroid Build Coastguard Worker  * Thanks to Frank J. T. Wojcik for helping with the documentation.
187*a67afe4dSAndroid Build Coastguard Worker  */
188*a67afe4dSAndroid Build Coastguard Worker 
189*a67afe4dSAndroid Build Coastguard Worker /* Note about libpng version numbers:
190*a67afe4dSAndroid Build Coastguard Worker  *
191*a67afe4dSAndroid Build Coastguard Worker  *    Due to various miscommunications, unforeseen code incompatibilities
192*a67afe4dSAndroid Build Coastguard Worker  *    and occasional factors outside the authors' control, version numbering
193*a67afe4dSAndroid Build Coastguard Worker  *    on the library has not always been consistent and straightforward.
194*a67afe4dSAndroid Build Coastguard Worker  *    The following table summarizes matters since version 0.89c, which was
195*a67afe4dSAndroid Build Coastguard Worker  *    the first widely used release:
196*a67afe4dSAndroid Build Coastguard Worker  *
197*a67afe4dSAndroid Build Coastguard Worker  *    source                 png.h  png.h  shared-lib
198*a67afe4dSAndroid Build Coastguard Worker  *    version                string   int  version
199*a67afe4dSAndroid Build Coastguard Worker  *    -------                ------ -----  ----------
200*a67afe4dSAndroid Build Coastguard Worker  *    0.89c "1.0 beta 3"     0.89      89  1.0.89
201*a67afe4dSAndroid Build Coastguard Worker  *    0.90  "1.0 beta 4"     0.90      90  0.90  [should have been 2.0.90]
202*a67afe4dSAndroid Build Coastguard Worker  *    0.95  "1.0 beta 5"     0.95      95  0.95  [should have been 2.0.95]
203*a67afe4dSAndroid Build Coastguard Worker  *    0.96  "1.0 beta 6"     0.96      96  0.96  [should have been 2.0.96]
204*a67afe4dSAndroid Build Coastguard Worker  *    0.97b "1.00.97 beta 7" 1.00.97   97  1.0.1 [should have been 2.0.97]
205*a67afe4dSAndroid Build Coastguard Worker  *    0.97c                  0.97      97  2.0.97
206*a67afe4dSAndroid Build Coastguard Worker  *    0.98                   0.98      98  2.0.98
207*a67afe4dSAndroid Build Coastguard Worker  *    0.99                   0.99      98  2.0.99
208*a67afe4dSAndroid Build Coastguard Worker  *    0.99a-m                0.99      99  2.0.99
209*a67afe4dSAndroid Build Coastguard Worker  *    1.00                   1.00     100  2.1.0 [100 should be 10000]
210*a67afe4dSAndroid Build Coastguard Worker  *    1.0.0      (from here on, the   100  2.1.0 [100 should be 10000]
211*a67afe4dSAndroid Build Coastguard Worker  *    1.0.1       png.h string is   10001  2.1.0
212*a67afe4dSAndroid Build Coastguard Worker  *    1.0.1a-e    identical to the  10002  from here on, the shared library
213*a67afe4dSAndroid Build Coastguard Worker  *    1.0.2       source version)   10002  is 2.V where V is the source code
214*a67afe4dSAndroid Build Coastguard Worker  *    1.0.2a-b                      10003  version, except as noted.
215*a67afe4dSAndroid Build Coastguard Worker  *    1.0.3                         10003
216*a67afe4dSAndroid Build Coastguard Worker  *    1.0.3a-d                      10004
217*a67afe4dSAndroid Build Coastguard Worker  *    1.0.4                         10004
218*a67afe4dSAndroid Build Coastguard Worker  *    1.0.4a-f                      10005
219*a67afe4dSAndroid Build Coastguard Worker  *    1.0.5 (+ 2 patches)           10005
220*a67afe4dSAndroid Build Coastguard Worker  *    1.0.5a-d                      10006
221*a67afe4dSAndroid Build Coastguard Worker  *    1.0.5e-r                      10100 (not source compatible)
222*a67afe4dSAndroid Build Coastguard Worker  *    1.0.5s-v                      10006 (not binary compatible)
223*a67afe4dSAndroid Build Coastguard Worker  *    1.0.6 (+ 3 patches)           10006 (still binary incompatible)
224*a67afe4dSAndroid Build Coastguard Worker  *    1.0.6d-f                      10007 (still binary incompatible)
225*a67afe4dSAndroid Build Coastguard Worker  *    1.0.6g                        10007
226*a67afe4dSAndroid Build Coastguard Worker  *    1.0.6h                        10007  10.6h (testing xy.z so-numbering)
227*a67afe4dSAndroid Build Coastguard Worker  *    1.0.6i                        10007  10.6i
228*a67afe4dSAndroid Build Coastguard Worker  *    1.0.6j                        10007  2.1.0.6j (incompatible with 1.0.0)
229*a67afe4dSAndroid Build Coastguard Worker  *    1.0.7beta11-14        DLLNUM  10007  2.1.0.7beta11-14 (binary compatible)
230*a67afe4dSAndroid Build Coastguard Worker  *    1.0.7beta15-18           1    10007  2.1.0.7beta15-18 (binary compatible)
231*a67afe4dSAndroid Build Coastguard Worker  *    1.0.7rc1-2               1    10007  2.1.0.7rc1-2 (binary compatible)
232*a67afe4dSAndroid Build Coastguard Worker  *    1.0.7                    1    10007  (still compatible)
233*a67afe4dSAndroid Build Coastguard Worker  *    ...
234*a67afe4dSAndroid Build Coastguard Worker  *    1.0.69                  10    10069  10.so.0.69[.0]
235*a67afe4dSAndroid Build Coastguard Worker  *    ...
236*a67afe4dSAndroid Build Coastguard Worker  *    1.2.59                  13    10259  12.so.0.59[.0]
237*a67afe4dSAndroid Build Coastguard Worker  *    ...
238*a67afe4dSAndroid Build Coastguard Worker  *    1.4.20                  14    10420  14.so.0.20[.0]
239*a67afe4dSAndroid Build Coastguard Worker  *    ...
240*a67afe4dSAndroid Build Coastguard Worker  *    1.5.30                  15    10530  15.so.15.30[.0]
241*a67afe4dSAndroid Build Coastguard Worker  *    ...
242*a67afe4dSAndroid Build Coastguard Worker  *    1.6.44                  16    10644  16.so.16.44[.0]
243*a67afe4dSAndroid Build Coastguard Worker  *
244*a67afe4dSAndroid Build Coastguard Worker  *    Henceforth the source version will match the shared-library major and
245*a67afe4dSAndroid Build Coastguard Worker  *    minor numbers; the shared-library major version number will be used for
246*a67afe4dSAndroid Build Coastguard Worker  *    changes in backward compatibility, as it is intended.
247*a67afe4dSAndroid Build Coastguard Worker  *    The PNG_LIBPNG_VER macro, which is not used within libpng but is
248*a67afe4dSAndroid Build Coastguard Worker  *    available for applications, is an unsigned integer of the form XYYZZ
249*a67afe4dSAndroid Build Coastguard Worker  *    corresponding to the source version X.Y.Z (leading zeros in Y and Z).
250*a67afe4dSAndroid Build Coastguard Worker  *    Beta versions were given the previous public release number plus a
251*a67afe4dSAndroid Build Coastguard Worker  *    letter, until version 1.0.6j; from then on they were given the upcoming
252*a67afe4dSAndroid Build Coastguard Worker  *    public release number plus "betaNN" or "rcNN".
253*a67afe4dSAndroid Build Coastguard Worker  *
254*a67afe4dSAndroid Build Coastguard Worker  *    Binary incompatibility exists only when applications make direct access
255*a67afe4dSAndroid Build Coastguard Worker  *    to the info_ptr or png_ptr members through png.h, and the compiled
256*a67afe4dSAndroid Build Coastguard Worker  *    application is loaded with a different version of the library.
257*a67afe4dSAndroid Build Coastguard Worker  *
258*a67afe4dSAndroid Build Coastguard Worker  * See libpng.txt or libpng.3 for more information.  The PNG specification
259*a67afe4dSAndroid Build Coastguard Worker  * is available as a W3C Recommendation and as an ISO/IEC Standard; see
260*a67afe4dSAndroid Build Coastguard Worker  * <https://www.w3.org/TR/2003/REC-PNG-20031110/>
261*a67afe4dSAndroid Build Coastguard Worker  */
262*a67afe4dSAndroid Build Coastguard Worker 
263*a67afe4dSAndroid Build Coastguard Worker #ifndef PNG_H
264*a67afe4dSAndroid Build Coastguard Worker #define PNG_H
265*a67afe4dSAndroid Build Coastguard Worker 
266*a67afe4dSAndroid Build Coastguard Worker /* This is not the place to learn how to use libpng. The file libpng-manual.txt
267*a67afe4dSAndroid Build Coastguard Worker  * describes how to use libpng, and the file example.c summarizes it
268*a67afe4dSAndroid Build Coastguard Worker  * with some code on which to build.  This file is useful for looking
269*a67afe4dSAndroid Build Coastguard Worker  * at the actual function definitions and structure components.  If that
270*a67afe4dSAndroid Build Coastguard Worker  * file has been stripped from your copy of libpng, you can find it at
271*a67afe4dSAndroid Build Coastguard Worker  * <http://www.libpng.org/pub/png/libpng-manual.txt>
272*a67afe4dSAndroid Build Coastguard Worker  *
273*a67afe4dSAndroid Build Coastguard Worker  * If you just need to read a PNG file and don't want to read the documentation
274*a67afe4dSAndroid Build Coastguard Worker  * skip to the end of this file and read the section entitled 'simplified API'.
275*a67afe4dSAndroid Build Coastguard Worker  */
276*a67afe4dSAndroid Build Coastguard Worker 
277*a67afe4dSAndroid Build Coastguard Worker /* Version information for png.h - this should match the version in png.c */
278*a67afe4dSAndroid Build Coastguard Worker #define PNG_LIBPNG_VER_STRING "1.6.44"
279*a67afe4dSAndroid Build Coastguard Worker #define PNG_HEADER_VERSION_STRING " libpng version " PNG_LIBPNG_VER_STRING "\n"
280*a67afe4dSAndroid Build Coastguard Worker 
281*a67afe4dSAndroid Build Coastguard Worker /* The versions of shared library builds should stay in sync, going forward */
282*a67afe4dSAndroid Build Coastguard Worker #define PNG_LIBPNG_VER_SHAREDLIB 16
283*a67afe4dSAndroid Build Coastguard Worker #define PNG_LIBPNG_VER_SONUM     PNG_LIBPNG_VER_SHAREDLIB /* [Deprecated] */
284*a67afe4dSAndroid Build Coastguard Worker #define PNG_LIBPNG_VER_DLLNUM    PNG_LIBPNG_VER_SHAREDLIB /* [Deprecated] */
285*a67afe4dSAndroid Build Coastguard Worker 
286*a67afe4dSAndroid Build Coastguard Worker /* These should match the first 3 components of PNG_LIBPNG_VER_STRING: */
287*a67afe4dSAndroid Build Coastguard Worker #define PNG_LIBPNG_VER_MAJOR   1
288*a67afe4dSAndroid Build Coastguard Worker #define PNG_LIBPNG_VER_MINOR   6
289*a67afe4dSAndroid Build Coastguard Worker #define PNG_LIBPNG_VER_RELEASE 44
290*a67afe4dSAndroid Build Coastguard Worker 
291*a67afe4dSAndroid Build Coastguard Worker /* This should be zero for a public release, or non-zero for a
292*a67afe4dSAndroid Build Coastguard Worker  * development version.
293*a67afe4dSAndroid Build Coastguard Worker  */
294*a67afe4dSAndroid Build Coastguard Worker #define PNG_LIBPNG_VER_BUILD 0
295*a67afe4dSAndroid Build Coastguard Worker 
296*a67afe4dSAndroid Build Coastguard Worker /* Release Status */
297*a67afe4dSAndroid Build Coastguard Worker #define PNG_LIBPNG_BUILD_ALPHA               1
298*a67afe4dSAndroid Build Coastguard Worker #define PNG_LIBPNG_BUILD_BETA                2
299*a67afe4dSAndroid Build Coastguard Worker #define PNG_LIBPNG_BUILD_RC                  3
300*a67afe4dSAndroid Build Coastguard Worker #define PNG_LIBPNG_BUILD_STABLE              4
301*a67afe4dSAndroid Build Coastguard Worker #define PNG_LIBPNG_BUILD_RELEASE_STATUS_MASK 7
302*a67afe4dSAndroid Build Coastguard Worker 
303*a67afe4dSAndroid Build Coastguard Worker /* Release-Specific Flags */
304*a67afe4dSAndroid Build Coastguard Worker #define PNG_LIBPNG_BUILD_PATCH    8 /* Can be OR'ed with
305*a67afe4dSAndroid Build Coastguard Worker                                        PNG_LIBPNG_BUILD_STABLE only */
306*a67afe4dSAndroid Build Coastguard Worker #define PNG_LIBPNG_BUILD_PRIVATE 16 /* Cannot be OR'ed with
307*a67afe4dSAndroid Build Coastguard Worker                                        PNG_LIBPNG_BUILD_SPECIAL */
308*a67afe4dSAndroid Build Coastguard Worker #define PNG_LIBPNG_BUILD_SPECIAL 32 /* Cannot be OR'ed with
309*a67afe4dSAndroid Build Coastguard Worker                                        PNG_LIBPNG_BUILD_PRIVATE */
310*a67afe4dSAndroid Build Coastguard Worker 
311*a67afe4dSAndroid Build Coastguard Worker #define PNG_LIBPNG_BUILD_BASE_TYPE PNG_LIBPNG_BUILD_STABLE
312*a67afe4dSAndroid Build Coastguard Worker 
313*a67afe4dSAndroid Build Coastguard Worker /* Careful here.  At one time, Guy wanted to use 082, but that
314*a67afe4dSAndroid Build Coastguard Worker  * would be octal.  We must not include leading zeros.
315*a67afe4dSAndroid Build Coastguard Worker  * Versions 0.7 through 1.0.0 were in the range 0 to 100 here
316*a67afe4dSAndroid Build Coastguard Worker  * (only version 1.0.0 was mis-numbered 100 instead of 10000).
317*a67afe4dSAndroid Build Coastguard Worker  * From version 1.0.1 it is:
318*a67afe4dSAndroid Build Coastguard Worker  * XXYYZZ, where XX=major, YY=minor, ZZ=release
319*a67afe4dSAndroid Build Coastguard Worker  */
320*a67afe4dSAndroid Build Coastguard Worker #define PNG_LIBPNG_VER 10644 /* 1.6.44 */
321*a67afe4dSAndroid Build Coastguard Worker 
322*a67afe4dSAndroid Build Coastguard Worker /* Library configuration: these options cannot be changed after
323*a67afe4dSAndroid Build Coastguard Worker  * the library has been built.
324*a67afe4dSAndroid Build Coastguard Worker  */
325*a67afe4dSAndroid Build Coastguard Worker #ifndef PNGLCONF_H
326*a67afe4dSAndroid Build Coastguard Worker /* If pnglibconf.h is missing, you can
327*a67afe4dSAndroid Build Coastguard Worker  * copy scripts/pnglibconf.h.prebuilt to pnglibconf.h
328*a67afe4dSAndroid Build Coastguard Worker  */
329*a67afe4dSAndroid Build Coastguard Worker #   include "pnglibconf.h"
330*a67afe4dSAndroid Build Coastguard Worker #endif
331*a67afe4dSAndroid Build Coastguard Worker 
332*a67afe4dSAndroid Build Coastguard Worker #ifndef PNG_VERSION_INFO_ONLY
333*a67afe4dSAndroid Build Coastguard Worker /* Machine specific configuration. */
334*a67afe4dSAndroid Build Coastguard Worker #  include "pngconf.h"
335*a67afe4dSAndroid Build Coastguard Worker #endif
336*a67afe4dSAndroid Build Coastguard Worker 
337*a67afe4dSAndroid Build Coastguard Worker /*
338*a67afe4dSAndroid Build Coastguard Worker  * Added at libpng-1.2.8
339*a67afe4dSAndroid Build Coastguard Worker  *
340*a67afe4dSAndroid Build Coastguard Worker  * Ref MSDN: Private as priority over Special
341*a67afe4dSAndroid Build Coastguard Worker  * VS_FF_PRIVATEBUILD File *was not* built using standard release
342*a67afe4dSAndroid Build Coastguard Worker  * procedures. If this value is given, the StringFileInfo block must
343*a67afe4dSAndroid Build Coastguard Worker  * contain a PrivateBuild string.
344*a67afe4dSAndroid Build Coastguard Worker  *
345*a67afe4dSAndroid Build Coastguard Worker  * VS_FF_SPECIALBUILD File *was* built by the original company using
346*a67afe4dSAndroid Build Coastguard Worker  * standard release procedures but is a variation of the standard
347*a67afe4dSAndroid Build Coastguard Worker  * file of the same version number. If this value is given, the
348*a67afe4dSAndroid Build Coastguard Worker  * StringFileInfo block must contain a SpecialBuild string.
349*a67afe4dSAndroid Build Coastguard Worker  */
350*a67afe4dSAndroid Build Coastguard Worker 
351*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_USER_PRIVATEBUILD /* From pnglibconf.h */
352*a67afe4dSAndroid Build Coastguard Worker #  define PNG_LIBPNG_BUILD_TYPE \
353*a67afe4dSAndroid Build Coastguard Worker        (PNG_LIBPNG_BUILD_BASE_TYPE | PNG_LIBPNG_BUILD_PRIVATE)
354*a67afe4dSAndroid Build Coastguard Worker #else
355*a67afe4dSAndroid Build Coastguard Worker #  ifdef PNG_LIBPNG_SPECIALBUILD
356*a67afe4dSAndroid Build Coastguard Worker #    define PNG_LIBPNG_BUILD_TYPE \
357*a67afe4dSAndroid Build Coastguard Worker          (PNG_LIBPNG_BUILD_BASE_TYPE | PNG_LIBPNG_BUILD_SPECIAL)
358*a67afe4dSAndroid Build Coastguard Worker #  else
359*a67afe4dSAndroid Build Coastguard Worker #    define PNG_LIBPNG_BUILD_TYPE (PNG_LIBPNG_BUILD_BASE_TYPE)
360*a67afe4dSAndroid Build Coastguard Worker #  endif
361*a67afe4dSAndroid Build Coastguard Worker #endif
362*a67afe4dSAndroid Build Coastguard Worker 
363*a67afe4dSAndroid Build Coastguard Worker #ifndef PNG_VERSION_INFO_ONLY
364*a67afe4dSAndroid Build Coastguard Worker 
365*a67afe4dSAndroid Build Coastguard Worker /* Inhibit C++ name-mangling for libpng functions but not for system calls. */
366*a67afe4dSAndroid Build Coastguard Worker #ifdef __cplusplus
367*a67afe4dSAndroid Build Coastguard Worker extern "C" {
368*a67afe4dSAndroid Build Coastguard Worker #endif /* __cplusplus */
369*a67afe4dSAndroid Build Coastguard Worker 
370*a67afe4dSAndroid Build Coastguard Worker /* Version information for C files, stored in png.c.  This had better match
371*a67afe4dSAndroid Build Coastguard Worker  * the version above.
372*a67afe4dSAndroid Build Coastguard Worker  */
373*a67afe4dSAndroid Build Coastguard Worker #define png_libpng_ver png_get_header_ver(NULL)
374*a67afe4dSAndroid Build Coastguard Worker 
375*a67afe4dSAndroid Build Coastguard Worker /* This file is arranged in several sections:
376*a67afe4dSAndroid Build Coastguard Worker  *
377*a67afe4dSAndroid Build Coastguard Worker  * 1. [omitted]
378*a67afe4dSAndroid Build Coastguard Worker  * 2. Any configuration options that can be specified by for the application
379*a67afe4dSAndroid Build Coastguard Worker  *    code when it is built.  (Build time configuration is in pnglibconf.h)
380*a67afe4dSAndroid Build Coastguard Worker  * 3. Type definitions (base types are defined in pngconf.h), structure
381*a67afe4dSAndroid Build Coastguard Worker  *    definitions.
382*a67afe4dSAndroid Build Coastguard Worker  * 4. Exported library functions.
383*a67afe4dSAndroid Build Coastguard Worker  * 5. Simplified API.
384*a67afe4dSAndroid Build Coastguard Worker  * 6. Implementation options.
385*a67afe4dSAndroid Build Coastguard Worker  *
386*a67afe4dSAndroid Build Coastguard Worker  * The library source code has additional files (principally pngpriv.h) that
387*a67afe4dSAndroid Build Coastguard Worker  * allow configuration of the library.
388*a67afe4dSAndroid Build Coastguard Worker  */
389*a67afe4dSAndroid Build Coastguard Worker 
390*a67afe4dSAndroid Build Coastguard Worker /* Section 1: [omitted] */
391*a67afe4dSAndroid Build Coastguard Worker 
392*a67afe4dSAndroid Build Coastguard Worker /* Section 2: run time configuration
393*a67afe4dSAndroid Build Coastguard Worker  * See pnglibconf.h for build time configuration
394*a67afe4dSAndroid Build Coastguard Worker  *
395*a67afe4dSAndroid Build Coastguard Worker  * Run time configuration allows the application to choose between
396*a67afe4dSAndroid Build Coastguard Worker  * implementations of certain arithmetic APIs.  The default is set
397*a67afe4dSAndroid Build Coastguard Worker  * at build time and recorded in pnglibconf.h, but it is safe to
398*a67afe4dSAndroid Build Coastguard Worker  * override these (and only these) settings.  Note that this won't
399*a67afe4dSAndroid Build Coastguard Worker  * change what the library does, only application code, and the
400*a67afe4dSAndroid Build Coastguard Worker  * settings can (and probably should) be made on a per-file basis
401*a67afe4dSAndroid Build Coastguard Worker  * by setting the #defines before including png.h
402*a67afe4dSAndroid Build Coastguard Worker  *
403*a67afe4dSAndroid Build Coastguard Worker  * Use macros to read integers from PNG data or use the exported
404*a67afe4dSAndroid Build Coastguard Worker  * functions?
405*a67afe4dSAndroid Build Coastguard Worker  *   PNG_USE_READ_MACROS: use the macros (see below)  Note that
406*a67afe4dSAndroid Build Coastguard Worker  *     the macros evaluate their argument multiple times.
407*a67afe4dSAndroid Build Coastguard Worker  *   PNG_NO_USE_READ_MACROS: call the relevant library function.
408*a67afe4dSAndroid Build Coastguard Worker  *
409*a67afe4dSAndroid Build Coastguard Worker  * Use the alternative algorithm for compositing alpha samples that
410*a67afe4dSAndroid Build Coastguard Worker  * does not use division?
411*a67afe4dSAndroid Build Coastguard Worker  *   PNG_READ_COMPOSITE_NODIV_SUPPORTED: use the 'no division'
412*a67afe4dSAndroid Build Coastguard Worker  *      algorithm.
413*a67afe4dSAndroid Build Coastguard Worker  *   PNG_NO_READ_COMPOSITE_NODIV: use the 'division' algorithm.
414*a67afe4dSAndroid Build Coastguard Worker  *
415*a67afe4dSAndroid Build Coastguard Worker  * How to handle benign errors if PNG_ALLOW_BENIGN_ERRORS is
416*a67afe4dSAndroid Build Coastguard Worker  * false?
417*a67afe4dSAndroid Build Coastguard Worker  *   PNG_ALLOW_BENIGN_ERRORS: map calls to the benign error
418*a67afe4dSAndroid Build Coastguard Worker  *      APIs to png_warning.
419*a67afe4dSAndroid Build Coastguard Worker  * Otherwise the calls are mapped to png_error.
420*a67afe4dSAndroid Build Coastguard Worker  */
421*a67afe4dSAndroid Build Coastguard Worker 
422*a67afe4dSAndroid Build Coastguard Worker /* Section 3: type definitions, including structures and compile time
423*a67afe4dSAndroid Build Coastguard Worker  * constants.
424*a67afe4dSAndroid Build Coastguard Worker  * See pngconf.h for base types that vary by machine/system
425*a67afe4dSAndroid Build Coastguard Worker  */
426*a67afe4dSAndroid Build Coastguard Worker 
427*a67afe4dSAndroid Build Coastguard Worker /* This triggers a compiler error in png.c, if png.c and png.h
428*a67afe4dSAndroid Build Coastguard Worker  * do not agree upon the version number.
429*a67afe4dSAndroid Build Coastguard Worker  */
430*a67afe4dSAndroid Build Coastguard Worker typedef char* png_libpng_version_1_6_44;
431*a67afe4dSAndroid Build Coastguard Worker 
432*a67afe4dSAndroid Build Coastguard Worker /* Basic control structions.  Read libpng-manual.txt or libpng.3 for more info.
433*a67afe4dSAndroid Build Coastguard Worker  *
434*a67afe4dSAndroid Build Coastguard Worker  * png_struct is the cache of information used while reading or writing a single
435*a67afe4dSAndroid Build Coastguard Worker  * PNG file.  One of these is always required, although the simplified API
436*a67afe4dSAndroid Build Coastguard Worker  * (below) hides the creation and destruction of it.
437*a67afe4dSAndroid Build Coastguard Worker  */
438*a67afe4dSAndroid Build Coastguard Worker typedef struct png_struct_def png_struct;
439*a67afe4dSAndroid Build Coastguard Worker typedef const png_struct * png_const_structp;
440*a67afe4dSAndroid Build Coastguard Worker typedef png_struct * png_structp;
441*a67afe4dSAndroid Build Coastguard Worker typedef png_struct * * png_structpp;
442*a67afe4dSAndroid Build Coastguard Worker 
443*a67afe4dSAndroid Build Coastguard Worker /* png_info contains information read from or to be written to a PNG file.  One
444*a67afe4dSAndroid Build Coastguard Worker  * or more of these must exist while reading or creating a PNG file.  The
445*a67afe4dSAndroid Build Coastguard Worker  * information is not used by libpng during read but is used to control what
446*a67afe4dSAndroid Build Coastguard Worker  * gets written when a PNG file is created.  "png_get_" function calls read
447*a67afe4dSAndroid Build Coastguard Worker  * information during read and "png_set_" functions calls write information
448*a67afe4dSAndroid Build Coastguard Worker  * when creating a PNG.
449*a67afe4dSAndroid Build Coastguard Worker  * been moved into a separate header file that is not accessible to
450*a67afe4dSAndroid Build Coastguard Worker  * applications.  Read libpng-manual.txt or libpng.3 for more info.
451*a67afe4dSAndroid Build Coastguard Worker  */
452*a67afe4dSAndroid Build Coastguard Worker typedef struct png_info_def png_info;
453*a67afe4dSAndroid Build Coastguard Worker typedef png_info * png_infop;
454*a67afe4dSAndroid Build Coastguard Worker typedef const png_info * png_const_infop;
455*a67afe4dSAndroid Build Coastguard Worker typedef png_info * * png_infopp;
456*a67afe4dSAndroid Build Coastguard Worker 
457*a67afe4dSAndroid Build Coastguard Worker /* Types with names ending 'p' are pointer types.  The corresponding types with
458*a67afe4dSAndroid Build Coastguard Worker  * names ending 'rp' are identical pointer types except that the pointer is
459*a67afe4dSAndroid Build Coastguard Worker  * marked 'restrict', which means that it is the only pointer to the object
460*a67afe4dSAndroid Build Coastguard Worker  * passed to the function.  Applications should not use the 'restrict' types;
461*a67afe4dSAndroid Build Coastguard Worker  * it is always valid to pass 'p' to a pointer with a function argument of the
462*a67afe4dSAndroid Build Coastguard Worker  * corresponding 'rp' type.  Different compilers have different rules with
463*a67afe4dSAndroid Build Coastguard Worker  * regard to type matching in the presence of 'restrict'.  For backward
464*a67afe4dSAndroid Build Coastguard Worker  * compatibility libpng callbacks never have 'restrict' in their parameters and,
465*a67afe4dSAndroid Build Coastguard Worker  * consequentially, writing portable application code is extremely difficult if
466*a67afe4dSAndroid Build Coastguard Worker  * an attempt is made to use 'restrict'.
467*a67afe4dSAndroid Build Coastguard Worker  */
468*a67afe4dSAndroid Build Coastguard Worker typedef png_struct * PNG_RESTRICT png_structrp;
469*a67afe4dSAndroid Build Coastguard Worker typedef const png_struct * PNG_RESTRICT png_const_structrp;
470*a67afe4dSAndroid Build Coastguard Worker typedef png_info * PNG_RESTRICT png_inforp;
471*a67afe4dSAndroid Build Coastguard Worker typedef const png_info * PNG_RESTRICT png_const_inforp;
472*a67afe4dSAndroid Build Coastguard Worker 
473*a67afe4dSAndroid Build Coastguard Worker /* Three color definitions.  The order of the red, green, and blue, (and the
474*a67afe4dSAndroid Build Coastguard Worker  * exact size) is not important, although the size of the fields need to
475*a67afe4dSAndroid Build Coastguard Worker  * be png_byte or png_uint_16 (as defined below).
476*a67afe4dSAndroid Build Coastguard Worker  */
477*a67afe4dSAndroid Build Coastguard Worker typedef struct png_color_struct
478*a67afe4dSAndroid Build Coastguard Worker {
479*a67afe4dSAndroid Build Coastguard Worker    png_byte red;
480*a67afe4dSAndroid Build Coastguard Worker    png_byte green;
481*a67afe4dSAndroid Build Coastguard Worker    png_byte blue;
482*a67afe4dSAndroid Build Coastguard Worker } png_color;
483*a67afe4dSAndroid Build Coastguard Worker typedef png_color * png_colorp;
484*a67afe4dSAndroid Build Coastguard Worker typedef const png_color * png_const_colorp;
485*a67afe4dSAndroid Build Coastguard Worker typedef png_color * * png_colorpp;
486*a67afe4dSAndroid Build Coastguard Worker 
487*a67afe4dSAndroid Build Coastguard Worker typedef struct png_color_16_struct
488*a67afe4dSAndroid Build Coastguard Worker {
489*a67afe4dSAndroid Build Coastguard Worker    png_byte index;    /* used for palette files */
490*a67afe4dSAndroid Build Coastguard Worker    png_uint_16 red;   /* for use in red green blue files */
491*a67afe4dSAndroid Build Coastguard Worker    png_uint_16 green;
492*a67afe4dSAndroid Build Coastguard Worker    png_uint_16 blue;
493*a67afe4dSAndroid Build Coastguard Worker    png_uint_16 gray;  /* for use in grayscale files */
494*a67afe4dSAndroid Build Coastguard Worker } png_color_16;
495*a67afe4dSAndroid Build Coastguard Worker typedef png_color_16 * png_color_16p;
496*a67afe4dSAndroid Build Coastguard Worker typedef const png_color_16 * png_const_color_16p;
497*a67afe4dSAndroid Build Coastguard Worker typedef png_color_16 * * png_color_16pp;
498*a67afe4dSAndroid Build Coastguard Worker 
499*a67afe4dSAndroid Build Coastguard Worker typedef struct png_color_8_struct
500*a67afe4dSAndroid Build Coastguard Worker {
501*a67afe4dSAndroid Build Coastguard Worker    png_byte red;   /* for use in red green blue files */
502*a67afe4dSAndroid Build Coastguard Worker    png_byte green;
503*a67afe4dSAndroid Build Coastguard Worker    png_byte blue;
504*a67afe4dSAndroid Build Coastguard Worker    png_byte gray;  /* for use in grayscale files */
505*a67afe4dSAndroid Build Coastguard Worker    png_byte alpha; /* for alpha channel files */
506*a67afe4dSAndroid Build Coastguard Worker } png_color_8;
507*a67afe4dSAndroid Build Coastguard Worker typedef png_color_8 * png_color_8p;
508*a67afe4dSAndroid Build Coastguard Worker typedef const png_color_8 * png_const_color_8p;
509*a67afe4dSAndroid Build Coastguard Worker typedef png_color_8 * * png_color_8pp;
510*a67afe4dSAndroid Build Coastguard Worker 
511*a67afe4dSAndroid Build Coastguard Worker /*
512*a67afe4dSAndroid Build Coastguard Worker  * The following two structures are used for the in-core representation
513*a67afe4dSAndroid Build Coastguard Worker  * of sPLT chunks.
514*a67afe4dSAndroid Build Coastguard Worker  */
515*a67afe4dSAndroid Build Coastguard Worker typedef struct png_sPLT_entry_struct
516*a67afe4dSAndroid Build Coastguard Worker {
517*a67afe4dSAndroid Build Coastguard Worker    png_uint_16 red;
518*a67afe4dSAndroid Build Coastguard Worker    png_uint_16 green;
519*a67afe4dSAndroid Build Coastguard Worker    png_uint_16 blue;
520*a67afe4dSAndroid Build Coastguard Worker    png_uint_16 alpha;
521*a67afe4dSAndroid Build Coastguard Worker    png_uint_16 frequency;
522*a67afe4dSAndroid Build Coastguard Worker } png_sPLT_entry;
523*a67afe4dSAndroid Build Coastguard Worker typedef png_sPLT_entry * png_sPLT_entryp;
524*a67afe4dSAndroid Build Coastguard Worker typedef const png_sPLT_entry * png_const_sPLT_entryp;
525*a67afe4dSAndroid Build Coastguard Worker typedef png_sPLT_entry * * png_sPLT_entrypp;
526*a67afe4dSAndroid Build Coastguard Worker 
527*a67afe4dSAndroid Build Coastguard Worker /*  When the depth of the sPLT palette is 8 bits, the color and alpha samples
528*a67afe4dSAndroid Build Coastguard Worker  *  occupy the LSB of their respective members, and the MSB of each member
529*a67afe4dSAndroid Build Coastguard Worker  *  is zero-filled.  The frequency member always occupies the full 16 bits.
530*a67afe4dSAndroid Build Coastguard Worker  */
531*a67afe4dSAndroid Build Coastguard Worker 
532*a67afe4dSAndroid Build Coastguard Worker typedef struct png_sPLT_struct
533*a67afe4dSAndroid Build Coastguard Worker {
534*a67afe4dSAndroid Build Coastguard Worker    png_charp name;           /* palette name */
535*a67afe4dSAndroid Build Coastguard Worker    png_byte depth;           /* depth of palette samples */
536*a67afe4dSAndroid Build Coastguard Worker    png_sPLT_entryp entries;  /* palette entries */
537*a67afe4dSAndroid Build Coastguard Worker    png_int_32 nentries;      /* number of palette entries */
538*a67afe4dSAndroid Build Coastguard Worker } png_sPLT_t;
539*a67afe4dSAndroid Build Coastguard Worker typedef png_sPLT_t * png_sPLT_tp;
540*a67afe4dSAndroid Build Coastguard Worker typedef const png_sPLT_t * png_const_sPLT_tp;
541*a67afe4dSAndroid Build Coastguard Worker typedef png_sPLT_t * * png_sPLT_tpp;
542*a67afe4dSAndroid Build Coastguard Worker 
543*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_TEXT_SUPPORTED
544*a67afe4dSAndroid Build Coastguard Worker /* png_text holds the contents of a text/ztxt/itxt chunk in a PNG file,
545*a67afe4dSAndroid Build Coastguard Worker  * and whether that contents is compressed or not.  The "key" field
546*a67afe4dSAndroid Build Coastguard Worker  * points to a regular zero-terminated C string.  The "text" fields can be a
547*a67afe4dSAndroid Build Coastguard Worker  * regular C string, an empty string, or a NULL pointer.
548*a67afe4dSAndroid Build Coastguard Worker  * However, the structure returned by png_get_text() will always contain
549*a67afe4dSAndroid Build Coastguard Worker  * the "text" field as a regular zero-terminated C string (possibly
550*a67afe4dSAndroid Build Coastguard Worker  * empty), never a NULL pointer, so it can be safely used in printf() and
551*a67afe4dSAndroid Build Coastguard Worker  * other string-handling functions.  Note that the "itxt_length", "lang", and
552*a67afe4dSAndroid Build Coastguard Worker  * "lang_key" members of the structure only exist when the library is built
553*a67afe4dSAndroid Build Coastguard Worker  * with iTXt chunk support.  Prior to libpng-1.4.0 the library was built by
554*a67afe4dSAndroid Build Coastguard Worker  * default without iTXt support. Also note that when iTXt *is* supported,
555*a67afe4dSAndroid Build Coastguard Worker  * the "lang" and "lang_key" fields contain NULL pointers when the
556*a67afe4dSAndroid Build Coastguard Worker  * "compression" field contains * PNG_TEXT_COMPRESSION_NONE or
557*a67afe4dSAndroid Build Coastguard Worker  * PNG_TEXT_COMPRESSION_zTXt. Note that the "compression value" is not the
558*a67afe4dSAndroid Build Coastguard Worker  * same as what appears in the PNG tEXt/zTXt/iTXt chunk's "compression flag"
559*a67afe4dSAndroid Build Coastguard Worker  * which is always 0 or 1, or its "compression method" which is always 0.
560*a67afe4dSAndroid Build Coastguard Worker  */
561*a67afe4dSAndroid Build Coastguard Worker typedef struct png_text_struct
562*a67afe4dSAndroid Build Coastguard Worker {
563*a67afe4dSAndroid Build Coastguard Worker    int  compression;       /* compression value:
564*a67afe4dSAndroid Build Coastguard Worker                              -1: tEXt, none
565*a67afe4dSAndroid Build Coastguard Worker                               0: zTXt, deflate
566*a67afe4dSAndroid Build Coastguard Worker                               1: iTXt, none
567*a67afe4dSAndroid Build Coastguard Worker                               2: iTXt, deflate  */
568*a67afe4dSAndroid Build Coastguard Worker    png_charp key;          /* keyword, 1-79 character description of "text" */
569*a67afe4dSAndroid Build Coastguard Worker    png_charp text;         /* comment, may be an empty string (ie "")
570*a67afe4dSAndroid Build Coastguard Worker                               or a NULL pointer */
571*a67afe4dSAndroid Build Coastguard Worker    size_t text_length;     /* length of the text string */
572*a67afe4dSAndroid Build Coastguard Worker    size_t itxt_length;     /* length of the itxt string */
573*a67afe4dSAndroid Build Coastguard Worker    png_charp lang;         /* language code, 0-79 characters
574*a67afe4dSAndroid Build Coastguard Worker                               or a NULL pointer */
575*a67afe4dSAndroid Build Coastguard Worker    png_charp lang_key;     /* keyword translated UTF-8 string, 0 or more
576*a67afe4dSAndroid Build Coastguard Worker                               chars or a NULL pointer */
577*a67afe4dSAndroid Build Coastguard Worker } png_text;
578*a67afe4dSAndroid Build Coastguard Worker typedef png_text * png_textp;
579*a67afe4dSAndroid Build Coastguard Worker typedef const png_text * png_const_textp;
580*a67afe4dSAndroid Build Coastguard Worker typedef png_text * * png_textpp;
581*a67afe4dSAndroid Build Coastguard Worker #endif
582*a67afe4dSAndroid Build Coastguard Worker 
583*a67afe4dSAndroid Build Coastguard Worker /* Supported compression types for text in PNG files (tEXt, and zTXt).
584*a67afe4dSAndroid Build Coastguard Worker  * The values of the PNG_TEXT_COMPRESSION_ defines should NOT be changed. */
585*a67afe4dSAndroid Build Coastguard Worker #define PNG_TEXT_COMPRESSION_NONE_WR -3
586*a67afe4dSAndroid Build Coastguard Worker #define PNG_TEXT_COMPRESSION_zTXt_WR -2
587*a67afe4dSAndroid Build Coastguard Worker #define PNG_TEXT_COMPRESSION_NONE    -1
588*a67afe4dSAndroid Build Coastguard Worker #define PNG_TEXT_COMPRESSION_zTXt     0
589*a67afe4dSAndroid Build Coastguard Worker #define PNG_ITXT_COMPRESSION_NONE     1
590*a67afe4dSAndroid Build Coastguard Worker #define PNG_ITXT_COMPRESSION_zTXt     2
591*a67afe4dSAndroid Build Coastguard Worker #define PNG_TEXT_COMPRESSION_LAST     3  /* Not a valid value */
592*a67afe4dSAndroid Build Coastguard Worker 
593*a67afe4dSAndroid Build Coastguard Worker /* png_time is a way to hold the time in an machine independent way.
594*a67afe4dSAndroid Build Coastguard Worker  * Two conversions are provided, both from time_t and struct tm.  There
595*a67afe4dSAndroid Build Coastguard Worker  * is no portable way to convert to either of these structures, as far
596*a67afe4dSAndroid Build Coastguard Worker  * as I know.  If you know of a portable way, send it to me.  As a side
597*a67afe4dSAndroid Build Coastguard Worker  * note - PNG has always been Year 2000 compliant!
598*a67afe4dSAndroid Build Coastguard Worker  */
599*a67afe4dSAndroid Build Coastguard Worker typedef struct png_time_struct
600*a67afe4dSAndroid Build Coastguard Worker {
601*a67afe4dSAndroid Build Coastguard Worker    png_uint_16 year; /* full year, as in, 1995 */
602*a67afe4dSAndroid Build Coastguard Worker    png_byte month;   /* month of year, 1 - 12 */
603*a67afe4dSAndroid Build Coastguard Worker    png_byte day;     /* day of month, 1 - 31 */
604*a67afe4dSAndroid Build Coastguard Worker    png_byte hour;    /* hour of day, 0 - 23 */
605*a67afe4dSAndroid Build Coastguard Worker    png_byte minute;  /* minute of hour, 0 - 59 */
606*a67afe4dSAndroid Build Coastguard Worker    png_byte second;  /* second of minute, 0 - 60 (for leap seconds) */
607*a67afe4dSAndroid Build Coastguard Worker } png_time;
608*a67afe4dSAndroid Build Coastguard Worker typedef png_time * png_timep;
609*a67afe4dSAndroid Build Coastguard Worker typedef const png_time * png_const_timep;
610*a67afe4dSAndroid Build Coastguard Worker typedef png_time * * png_timepp;
611*a67afe4dSAndroid Build Coastguard Worker 
612*a67afe4dSAndroid Build Coastguard Worker #if defined(PNG_STORE_UNKNOWN_CHUNKS_SUPPORTED) ||\
613*a67afe4dSAndroid Build Coastguard Worker    defined(PNG_USER_CHUNKS_SUPPORTED)
614*a67afe4dSAndroid Build Coastguard Worker /* png_unknown_chunk is a structure to hold queued chunks for which there is
615*a67afe4dSAndroid Build Coastguard Worker  * no specific support.  The idea is that we can use this to queue
616*a67afe4dSAndroid Build Coastguard Worker  * up private chunks for output even though the library doesn't actually
617*a67afe4dSAndroid Build Coastguard Worker  * know about their semantics.
618*a67afe4dSAndroid Build Coastguard Worker  *
619*a67afe4dSAndroid Build Coastguard Worker  * The data in the structure is set by libpng on read and used on write.
620*a67afe4dSAndroid Build Coastguard Worker  */
621*a67afe4dSAndroid Build Coastguard Worker typedef struct png_unknown_chunk_t
622*a67afe4dSAndroid Build Coastguard Worker {
623*a67afe4dSAndroid Build Coastguard Worker    png_byte name[5]; /* Textual chunk name with '\0' terminator */
624*a67afe4dSAndroid Build Coastguard Worker    png_byte *data;   /* Data, should not be modified on read! */
625*a67afe4dSAndroid Build Coastguard Worker    size_t size;
626*a67afe4dSAndroid Build Coastguard Worker 
627*a67afe4dSAndroid Build Coastguard Worker    /* On write 'location' must be set using the flag values listed below.
628*a67afe4dSAndroid Build Coastguard Worker     * Notice that on read it is set by libpng however the values stored have
629*a67afe4dSAndroid Build Coastguard Worker     * more bits set than are listed below.  Always treat the value as a
630*a67afe4dSAndroid Build Coastguard Worker     * bitmask.  On write set only one bit - setting multiple bits may cause the
631*a67afe4dSAndroid Build Coastguard Worker     * chunk to be written in multiple places.
632*a67afe4dSAndroid Build Coastguard Worker     */
633*a67afe4dSAndroid Build Coastguard Worker    png_byte location; /* mode of operation at read time */
634*a67afe4dSAndroid Build Coastguard Worker }
635*a67afe4dSAndroid Build Coastguard Worker png_unknown_chunk;
636*a67afe4dSAndroid Build Coastguard Worker 
637*a67afe4dSAndroid Build Coastguard Worker typedef png_unknown_chunk * png_unknown_chunkp;
638*a67afe4dSAndroid Build Coastguard Worker typedef const png_unknown_chunk * png_const_unknown_chunkp;
639*a67afe4dSAndroid Build Coastguard Worker typedef png_unknown_chunk * * png_unknown_chunkpp;
640*a67afe4dSAndroid Build Coastguard Worker #endif
641*a67afe4dSAndroid Build Coastguard Worker 
642*a67afe4dSAndroid Build Coastguard Worker /* Flag values for the unknown chunk location byte. */
643*a67afe4dSAndroid Build Coastguard Worker #define PNG_HAVE_IHDR  0x01
644*a67afe4dSAndroid Build Coastguard Worker #define PNG_HAVE_PLTE  0x02
645*a67afe4dSAndroid Build Coastguard Worker #define PNG_AFTER_IDAT 0x08
646*a67afe4dSAndroid Build Coastguard Worker 
647*a67afe4dSAndroid Build Coastguard Worker /* Maximum positive integer used in PNG is (2^31)-1 */
648*a67afe4dSAndroid Build Coastguard Worker #define PNG_UINT_31_MAX ((png_uint_32)0x7fffffffL)
649*a67afe4dSAndroid Build Coastguard Worker #define PNG_UINT_32_MAX ((png_uint_32)(-1))
650*a67afe4dSAndroid Build Coastguard Worker #define PNG_SIZE_MAX ((size_t)(-1))
651*a67afe4dSAndroid Build Coastguard Worker 
652*a67afe4dSAndroid Build Coastguard Worker /* These are constants for fixed point values encoded in the
653*a67afe4dSAndroid Build Coastguard Worker  * PNG specification manner (x100000)
654*a67afe4dSAndroid Build Coastguard Worker  */
655*a67afe4dSAndroid Build Coastguard Worker #define PNG_FP_1    100000
656*a67afe4dSAndroid Build Coastguard Worker #define PNG_FP_HALF  50000
657*a67afe4dSAndroid Build Coastguard Worker #define PNG_FP_MAX  ((png_fixed_point)0x7fffffffL)
658*a67afe4dSAndroid Build Coastguard Worker #define PNG_FP_MIN  (-PNG_FP_MAX)
659*a67afe4dSAndroid Build Coastguard Worker 
660*a67afe4dSAndroid Build Coastguard Worker /* These describe the color_type field in png_info. */
661*a67afe4dSAndroid Build Coastguard Worker /* color type masks */
662*a67afe4dSAndroid Build Coastguard Worker #define PNG_COLOR_MASK_PALETTE    1
663*a67afe4dSAndroid Build Coastguard Worker #define PNG_COLOR_MASK_COLOR      2
664*a67afe4dSAndroid Build Coastguard Worker #define PNG_COLOR_MASK_ALPHA      4
665*a67afe4dSAndroid Build Coastguard Worker 
666*a67afe4dSAndroid Build Coastguard Worker /* color types.  Note that not all combinations are legal */
667*a67afe4dSAndroid Build Coastguard Worker #define PNG_COLOR_TYPE_GRAY 0
668*a67afe4dSAndroid Build Coastguard Worker #define PNG_COLOR_TYPE_PALETTE  (PNG_COLOR_MASK_COLOR | PNG_COLOR_MASK_PALETTE)
669*a67afe4dSAndroid Build Coastguard Worker #define PNG_COLOR_TYPE_RGB        (PNG_COLOR_MASK_COLOR)
670*a67afe4dSAndroid Build Coastguard Worker #define PNG_COLOR_TYPE_RGB_ALPHA  (PNG_COLOR_MASK_COLOR | PNG_COLOR_MASK_ALPHA)
671*a67afe4dSAndroid Build Coastguard Worker #define PNG_COLOR_TYPE_GRAY_ALPHA (PNG_COLOR_MASK_ALPHA)
672*a67afe4dSAndroid Build Coastguard Worker /* aliases */
673*a67afe4dSAndroid Build Coastguard Worker #define PNG_COLOR_TYPE_RGBA  PNG_COLOR_TYPE_RGB_ALPHA
674*a67afe4dSAndroid Build Coastguard Worker #define PNG_COLOR_TYPE_GA  PNG_COLOR_TYPE_GRAY_ALPHA
675*a67afe4dSAndroid Build Coastguard Worker 
676*a67afe4dSAndroid Build Coastguard Worker /* This is for compression type. PNG 1.0-1.2 only define the single type. */
677*a67afe4dSAndroid Build Coastguard Worker #define PNG_COMPRESSION_TYPE_BASE 0 /* Deflate method 8, 32K window */
678*a67afe4dSAndroid Build Coastguard Worker #define PNG_COMPRESSION_TYPE_DEFAULT PNG_COMPRESSION_TYPE_BASE
679*a67afe4dSAndroid Build Coastguard Worker 
680*a67afe4dSAndroid Build Coastguard Worker /* This is for filter type. PNG 1.0-1.2 only define the single type. */
681*a67afe4dSAndroid Build Coastguard Worker #define PNG_FILTER_TYPE_BASE      0 /* Single row per-byte filtering */
682*a67afe4dSAndroid Build Coastguard Worker #define PNG_INTRAPIXEL_DIFFERENCING 64 /* Used only in MNG datastreams */
683*a67afe4dSAndroid Build Coastguard Worker #define PNG_FILTER_TYPE_DEFAULT   PNG_FILTER_TYPE_BASE
684*a67afe4dSAndroid Build Coastguard Worker 
685*a67afe4dSAndroid Build Coastguard Worker /* These are for the interlacing type.  These values should NOT be changed. */
686*a67afe4dSAndroid Build Coastguard Worker #define PNG_INTERLACE_NONE        0 /* Non-interlaced image */
687*a67afe4dSAndroid Build Coastguard Worker #define PNG_INTERLACE_ADAM7       1 /* Adam7 interlacing */
688*a67afe4dSAndroid Build Coastguard Worker #define PNG_INTERLACE_LAST        2 /* Not a valid value */
689*a67afe4dSAndroid Build Coastguard Worker 
690*a67afe4dSAndroid Build Coastguard Worker /* These are for the oFFs chunk.  These values should NOT be changed. */
691*a67afe4dSAndroid Build Coastguard Worker #define PNG_OFFSET_PIXEL          0 /* Offset in pixels */
692*a67afe4dSAndroid Build Coastguard Worker #define PNG_OFFSET_MICROMETER     1 /* Offset in micrometers (1/10^6 meter) */
693*a67afe4dSAndroid Build Coastguard Worker #define PNG_OFFSET_LAST           2 /* Not a valid value */
694*a67afe4dSAndroid Build Coastguard Worker 
695*a67afe4dSAndroid Build Coastguard Worker /* These are for the pCAL chunk.  These values should NOT be changed. */
696*a67afe4dSAndroid Build Coastguard Worker #define PNG_EQUATION_LINEAR       0 /* Linear transformation */
697*a67afe4dSAndroid Build Coastguard Worker #define PNG_EQUATION_BASE_E       1 /* Exponential base e transform */
698*a67afe4dSAndroid Build Coastguard Worker #define PNG_EQUATION_ARBITRARY    2 /* Arbitrary base exponential transform */
699*a67afe4dSAndroid Build Coastguard Worker #define PNG_EQUATION_HYPERBOLIC   3 /* Hyperbolic sine transformation */
700*a67afe4dSAndroid Build Coastguard Worker #define PNG_EQUATION_LAST         4 /* Not a valid value */
701*a67afe4dSAndroid Build Coastguard Worker 
702*a67afe4dSAndroid Build Coastguard Worker /* These are for the sCAL chunk.  These values should NOT be changed. */
703*a67afe4dSAndroid Build Coastguard Worker #define PNG_SCALE_UNKNOWN         0 /* unknown unit (image scale) */
704*a67afe4dSAndroid Build Coastguard Worker #define PNG_SCALE_METER           1 /* meters per pixel */
705*a67afe4dSAndroid Build Coastguard Worker #define PNG_SCALE_RADIAN          2 /* radians per pixel */
706*a67afe4dSAndroid Build Coastguard Worker #define PNG_SCALE_LAST            3 /* Not a valid value */
707*a67afe4dSAndroid Build Coastguard Worker 
708*a67afe4dSAndroid Build Coastguard Worker /* These are for the pHYs chunk.  These values should NOT be changed. */
709*a67afe4dSAndroid Build Coastguard Worker #define PNG_RESOLUTION_UNKNOWN    0 /* pixels/unknown unit (aspect ratio) */
710*a67afe4dSAndroid Build Coastguard Worker #define PNG_RESOLUTION_METER      1 /* pixels/meter */
711*a67afe4dSAndroid Build Coastguard Worker #define PNG_RESOLUTION_LAST       2 /* Not a valid value */
712*a67afe4dSAndroid Build Coastguard Worker 
713*a67afe4dSAndroid Build Coastguard Worker /* These are for the sRGB chunk.  These values should NOT be changed. */
714*a67afe4dSAndroid Build Coastguard Worker #define PNG_sRGB_INTENT_PERCEPTUAL 0
715*a67afe4dSAndroid Build Coastguard Worker #define PNG_sRGB_INTENT_RELATIVE   1
716*a67afe4dSAndroid Build Coastguard Worker #define PNG_sRGB_INTENT_SATURATION 2
717*a67afe4dSAndroid Build Coastguard Worker #define PNG_sRGB_INTENT_ABSOLUTE   3
718*a67afe4dSAndroid Build Coastguard Worker #define PNG_sRGB_INTENT_LAST       4 /* Not a valid value */
719*a67afe4dSAndroid Build Coastguard Worker 
720*a67afe4dSAndroid Build Coastguard Worker /* This is for text chunks */
721*a67afe4dSAndroid Build Coastguard Worker #define PNG_KEYWORD_MAX_LENGTH     79
722*a67afe4dSAndroid Build Coastguard Worker 
723*a67afe4dSAndroid Build Coastguard Worker /* Maximum number of entries in PLTE/sPLT/tRNS arrays */
724*a67afe4dSAndroid Build Coastguard Worker #define PNG_MAX_PALETTE_LENGTH    256
725*a67afe4dSAndroid Build Coastguard Worker 
726*a67afe4dSAndroid Build Coastguard Worker /* These determine if an ancillary chunk's data has been successfully read
727*a67afe4dSAndroid Build Coastguard Worker  * from the PNG header, or if the application has filled in the corresponding
728*a67afe4dSAndroid Build Coastguard Worker  * data in the info_struct to be written into the output file.  The values
729*a67afe4dSAndroid Build Coastguard Worker  * of the PNG_INFO_<chunk> defines should NOT be changed.
730*a67afe4dSAndroid Build Coastguard Worker  */
731*a67afe4dSAndroid Build Coastguard Worker #define PNG_INFO_gAMA 0x0001U
732*a67afe4dSAndroid Build Coastguard Worker #define PNG_INFO_sBIT 0x0002U
733*a67afe4dSAndroid Build Coastguard Worker #define PNG_INFO_cHRM 0x0004U
734*a67afe4dSAndroid Build Coastguard Worker #define PNG_INFO_PLTE 0x0008U
735*a67afe4dSAndroid Build Coastguard Worker #define PNG_INFO_tRNS 0x0010U
736*a67afe4dSAndroid Build Coastguard Worker #define PNG_INFO_bKGD 0x0020U
737*a67afe4dSAndroid Build Coastguard Worker #define PNG_INFO_hIST 0x0040U
738*a67afe4dSAndroid Build Coastguard Worker #define PNG_INFO_pHYs 0x0080U
739*a67afe4dSAndroid Build Coastguard Worker #define PNG_INFO_oFFs 0x0100U
740*a67afe4dSAndroid Build Coastguard Worker #define PNG_INFO_tIME 0x0200U
741*a67afe4dSAndroid Build Coastguard Worker #define PNG_INFO_pCAL 0x0400U
742*a67afe4dSAndroid Build Coastguard Worker #define PNG_INFO_sRGB 0x0800U  /* GR-P, 0.96a */
743*a67afe4dSAndroid Build Coastguard Worker #define PNG_INFO_iCCP 0x1000U  /* ESR, 1.0.6 */
744*a67afe4dSAndroid Build Coastguard Worker #define PNG_INFO_sPLT 0x2000U  /* ESR, 1.0.6 */
745*a67afe4dSAndroid Build Coastguard Worker #define PNG_INFO_sCAL 0x4000U  /* ESR, 1.0.6 */
746*a67afe4dSAndroid Build Coastguard Worker #define PNG_INFO_IDAT 0x8000U  /* ESR, 1.0.6 */
747*a67afe4dSAndroid Build Coastguard Worker #define PNG_INFO_eXIf 0x10000U /* GR-P, 1.6.31 */
748*a67afe4dSAndroid Build Coastguard Worker 
749*a67afe4dSAndroid Build Coastguard Worker /* This is used for the transformation routines, as some of them
750*a67afe4dSAndroid Build Coastguard Worker  * change these values for the row.  It also should enable using
751*a67afe4dSAndroid Build Coastguard Worker  * the routines for other purposes.
752*a67afe4dSAndroid Build Coastguard Worker  */
753*a67afe4dSAndroid Build Coastguard Worker typedef struct png_row_info_struct
754*a67afe4dSAndroid Build Coastguard Worker {
755*a67afe4dSAndroid Build Coastguard Worker    png_uint_32 width;    /* width of row */
756*a67afe4dSAndroid Build Coastguard Worker    size_t rowbytes;      /* number of bytes in row */
757*a67afe4dSAndroid Build Coastguard Worker    png_byte color_type;  /* color type of row */
758*a67afe4dSAndroid Build Coastguard Worker    png_byte bit_depth;   /* bit depth of row */
759*a67afe4dSAndroid Build Coastguard Worker    png_byte channels;    /* number of channels (1, 2, 3, or 4) */
760*a67afe4dSAndroid Build Coastguard Worker    png_byte pixel_depth; /* bits per pixel (depth * channels) */
761*a67afe4dSAndroid Build Coastguard Worker } png_row_info;
762*a67afe4dSAndroid Build Coastguard Worker 
763*a67afe4dSAndroid Build Coastguard Worker typedef png_row_info * png_row_infop;
764*a67afe4dSAndroid Build Coastguard Worker typedef png_row_info * * png_row_infopp;
765*a67afe4dSAndroid Build Coastguard Worker 
766*a67afe4dSAndroid Build Coastguard Worker /* These are the function types for the I/O functions and for the functions
767*a67afe4dSAndroid Build Coastguard Worker  * that allow the user to override the default I/O functions with his or her
768*a67afe4dSAndroid Build Coastguard Worker  * own.  The png_error_ptr type should match that of user-supplied warning
769*a67afe4dSAndroid Build Coastguard Worker  * and error functions, while the png_rw_ptr type should match that of the
770*a67afe4dSAndroid Build Coastguard Worker  * user read/write data functions.  Note that the 'write' function must not
771*a67afe4dSAndroid Build Coastguard Worker  * modify the buffer it is passed. The 'read' function, on the other hand, is
772*a67afe4dSAndroid Build Coastguard Worker  * expected to return the read data in the buffer.
773*a67afe4dSAndroid Build Coastguard Worker  */
774*a67afe4dSAndroid Build Coastguard Worker typedef PNG_CALLBACK(void, *png_error_ptr, (png_structp, png_const_charp));
775*a67afe4dSAndroid Build Coastguard Worker typedef PNG_CALLBACK(void, *png_rw_ptr, (png_structp, png_bytep, size_t));
776*a67afe4dSAndroid Build Coastguard Worker typedef PNG_CALLBACK(void, *png_flush_ptr, (png_structp));
777*a67afe4dSAndroid Build Coastguard Worker typedef PNG_CALLBACK(void, *png_read_status_ptr, (png_structp, png_uint_32,
778*a67afe4dSAndroid Build Coastguard Worker     int));
779*a67afe4dSAndroid Build Coastguard Worker typedef PNG_CALLBACK(void, *png_write_status_ptr, (png_structp, png_uint_32,
780*a67afe4dSAndroid Build Coastguard Worker     int));
781*a67afe4dSAndroid Build Coastguard Worker 
782*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_PROGRESSIVE_READ_SUPPORTED
783*a67afe4dSAndroid Build Coastguard Worker typedef PNG_CALLBACK(void, *png_progressive_info_ptr, (png_structp, png_infop));
784*a67afe4dSAndroid Build Coastguard Worker typedef PNG_CALLBACK(void, *png_progressive_end_ptr, (png_structp, png_infop));
785*a67afe4dSAndroid Build Coastguard Worker 
786*a67afe4dSAndroid Build Coastguard Worker /* The following callback receives png_uint_32 row_number, int pass for the
787*a67afe4dSAndroid Build Coastguard Worker  * png_bytep data of the row.  When transforming an interlaced image the
788*a67afe4dSAndroid Build Coastguard Worker  * row number is the row number within the sub-image of the interlace pass, so
789*a67afe4dSAndroid Build Coastguard Worker  * the value will increase to the height of the sub-image (not the full image)
790*a67afe4dSAndroid Build Coastguard Worker  * then reset to 0 for the next pass.
791*a67afe4dSAndroid Build Coastguard Worker  *
792*a67afe4dSAndroid Build Coastguard Worker  * Use PNG_ROW_FROM_PASS_ROW(row, pass) and PNG_COL_FROM_PASS_COL(col, pass) to
793*a67afe4dSAndroid Build Coastguard Worker  * find the output pixel (x,y) given an interlaced sub-image pixel
794*a67afe4dSAndroid Build Coastguard Worker  * (row,col,pass).  (See below for these macros.)
795*a67afe4dSAndroid Build Coastguard Worker  */
796*a67afe4dSAndroid Build Coastguard Worker typedef PNG_CALLBACK(void, *png_progressive_row_ptr, (png_structp, png_bytep,
797*a67afe4dSAndroid Build Coastguard Worker     png_uint_32, int));
798*a67afe4dSAndroid Build Coastguard Worker #endif
799*a67afe4dSAndroid Build Coastguard Worker 
800*a67afe4dSAndroid Build Coastguard Worker #if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) || \
801*a67afe4dSAndroid Build Coastguard Worker     defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED)
802*a67afe4dSAndroid Build Coastguard Worker typedef PNG_CALLBACK(void, *png_user_transform_ptr, (png_structp, png_row_infop,
803*a67afe4dSAndroid Build Coastguard Worker     png_bytep));
804*a67afe4dSAndroid Build Coastguard Worker #endif
805*a67afe4dSAndroid Build Coastguard Worker 
806*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_USER_CHUNKS_SUPPORTED
807*a67afe4dSAndroid Build Coastguard Worker typedef PNG_CALLBACK(int, *png_user_chunk_ptr, (png_structp,
808*a67afe4dSAndroid Build Coastguard Worker     png_unknown_chunkp));
809*a67afe4dSAndroid Build Coastguard Worker #endif
810*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_UNKNOWN_CHUNKS_SUPPORTED
811*a67afe4dSAndroid Build Coastguard Worker /* not used anywhere */
812*a67afe4dSAndroid Build Coastguard Worker /* typedef PNG_CALLBACK(void, *png_unknown_chunk_ptr, (png_structp)); */
813*a67afe4dSAndroid Build Coastguard Worker #endif
814*a67afe4dSAndroid Build Coastguard Worker 
815*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_SETJMP_SUPPORTED
816*a67afe4dSAndroid Build Coastguard Worker /* This must match the function definition in <setjmp.h>, and the application
817*a67afe4dSAndroid Build Coastguard Worker  * must include this before png.h to obtain the definition of jmp_buf.  The
818*a67afe4dSAndroid Build Coastguard Worker  * function is required to be PNG_NORETURN, but this is not checked.  If the
819*a67afe4dSAndroid Build Coastguard Worker  * function does return the application will crash via an abort() or similar
820*a67afe4dSAndroid Build Coastguard Worker  * system level call.
821*a67afe4dSAndroid Build Coastguard Worker  *
822*a67afe4dSAndroid Build Coastguard Worker  * If you get a warning here while building the library you may need to make
823*a67afe4dSAndroid Build Coastguard Worker  * changes to ensure that pnglibconf.h records the calling convention used by
824*a67afe4dSAndroid Build Coastguard Worker  * your compiler.  This may be very difficult - try using a different compiler
825*a67afe4dSAndroid Build Coastguard Worker  * to build the library!
826*a67afe4dSAndroid Build Coastguard Worker  */
827*a67afe4dSAndroid Build Coastguard Worker PNG_FUNCTION(void, (PNGCAPI *png_longjmp_ptr), (jmp_buf, int), typedef);
828*a67afe4dSAndroid Build Coastguard Worker #endif
829*a67afe4dSAndroid Build Coastguard Worker 
830*a67afe4dSAndroid Build Coastguard Worker /* Transform masks for the high-level interface */
831*a67afe4dSAndroid Build Coastguard Worker #define PNG_TRANSFORM_IDENTITY       0x0000    /* read and write */
832*a67afe4dSAndroid Build Coastguard Worker #define PNG_TRANSFORM_STRIP_16       0x0001    /* read only */
833*a67afe4dSAndroid Build Coastguard Worker #define PNG_TRANSFORM_STRIP_ALPHA    0x0002    /* read only */
834*a67afe4dSAndroid Build Coastguard Worker #define PNG_TRANSFORM_PACKING        0x0004    /* read and write */
835*a67afe4dSAndroid Build Coastguard Worker #define PNG_TRANSFORM_PACKSWAP       0x0008    /* read and write */
836*a67afe4dSAndroid Build Coastguard Worker #define PNG_TRANSFORM_EXPAND         0x0010    /* read only */
837*a67afe4dSAndroid Build Coastguard Worker #define PNG_TRANSFORM_INVERT_MONO    0x0020    /* read and write */
838*a67afe4dSAndroid Build Coastguard Worker #define PNG_TRANSFORM_SHIFT          0x0040    /* read and write */
839*a67afe4dSAndroid Build Coastguard Worker #define PNG_TRANSFORM_BGR            0x0080    /* read and write */
840*a67afe4dSAndroid Build Coastguard Worker #define PNG_TRANSFORM_SWAP_ALPHA     0x0100    /* read and write */
841*a67afe4dSAndroid Build Coastguard Worker #define PNG_TRANSFORM_SWAP_ENDIAN    0x0200    /* read and write */
842*a67afe4dSAndroid Build Coastguard Worker #define PNG_TRANSFORM_INVERT_ALPHA   0x0400    /* read and write */
843*a67afe4dSAndroid Build Coastguard Worker #define PNG_TRANSFORM_STRIP_FILLER   0x0800    /* write only */
844*a67afe4dSAndroid Build Coastguard Worker /* Added to libpng-1.2.34 */
845*a67afe4dSAndroid Build Coastguard Worker #define PNG_TRANSFORM_STRIP_FILLER_BEFORE PNG_TRANSFORM_STRIP_FILLER
846*a67afe4dSAndroid Build Coastguard Worker #define PNG_TRANSFORM_STRIP_FILLER_AFTER 0x1000 /* write only */
847*a67afe4dSAndroid Build Coastguard Worker /* Added to libpng-1.4.0 */
848*a67afe4dSAndroid Build Coastguard Worker #define PNG_TRANSFORM_GRAY_TO_RGB   0x2000      /* read only */
849*a67afe4dSAndroid Build Coastguard Worker /* Added to libpng-1.5.4 */
850*a67afe4dSAndroid Build Coastguard Worker #define PNG_TRANSFORM_EXPAND_16     0x4000      /* read only */
851*a67afe4dSAndroid Build Coastguard Worker #if ~0U > 0xffffU /* or else this might break on a 16-bit machine */
852*a67afe4dSAndroid Build Coastguard Worker #define PNG_TRANSFORM_SCALE_16      0x8000      /* read only */
853*a67afe4dSAndroid Build Coastguard Worker #endif
854*a67afe4dSAndroid Build Coastguard Worker 
855*a67afe4dSAndroid Build Coastguard Worker /* Flags for MNG supported features */
856*a67afe4dSAndroid Build Coastguard Worker #define PNG_FLAG_MNG_EMPTY_PLTE     0x01
857*a67afe4dSAndroid Build Coastguard Worker #define PNG_FLAG_MNG_FILTER_64      0x04
858*a67afe4dSAndroid Build Coastguard Worker #define PNG_ALL_MNG_FEATURES        0x05
859*a67afe4dSAndroid Build Coastguard Worker 
860*a67afe4dSAndroid Build Coastguard Worker /* NOTE: prior to 1.5 these functions had no 'API' style declaration,
861*a67afe4dSAndroid Build Coastguard Worker  * this allowed the zlib default functions to be used on Windows
862*a67afe4dSAndroid Build Coastguard Worker  * platforms.  In 1.5 the zlib default malloc (which just calls malloc and
863*a67afe4dSAndroid Build Coastguard Worker  * ignores the first argument) should be completely compatible with the
864*a67afe4dSAndroid Build Coastguard Worker  * following.
865*a67afe4dSAndroid Build Coastguard Worker  */
866*a67afe4dSAndroid Build Coastguard Worker typedef PNG_CALLBACK(png_voidp, *png_malloc_ptr, (png_structp,
867*a67afe4dSAndroid Build Coastguard Worker     png_alloc_size_t));
868*a67afe4dSAndroid Build Coastguard Worker typedef PNG_CALLBACK(void, *png_free_ptr, (png_structp, png_voidp));
869*a67afe4dSAndroid Build Coastguard Worker 
870*a67afe4dSAndroid Build Coastguard Worker /* Section 4: exported functions
871*a67afe4dSAndroid Build Coastguard Worker  * Here are the function definitions most commonly used.  This is not
872*a67afe4dSAndroid Build Coastguard Worker  * the place to find out how to use libpng.  See libpng-manual.txt for the
873*a67afe4dSAndroid Build Coastguard Worker  * full explanation, see example.c for the summary.  This just provides
874*a67afe4dSAndroid Build Coastguard Worker  * a simple one line description of the use of each function.
875*a67afe4dSAndroid Build Coastguard Worker  *
876*a67afe4dSAndroid Build Coastguard Worker  * The PNG_EXPORT() and PNG_EXPORTA() macros used below are defined in
877*a67afe4dSAndroid Build Coastguard Worker  * pngconf.h and in the *.dfn files in the scripts directory.
878*a67afe4dSAndroid Build Coastguard Worker  *
879*a67afe4dSAndroid Build Coastguard Worker  *   PNG_EXPORT(ordinal, type, name, (args));
880*a67afe4dSAndroid Build Coastguard Worker  *
881*a67afe4dSAndroid Build Coastguard Worker  *       ordinal:    ordinal that is used while building
882*a67afe4dSAndroid Build Coastguard Worker  *                   *.def files. The ordinal value is only
883*a67afe4dSAndroid Build Coastguard Worker  *                   relevant when preprocessing png.h with
884*a67afe4dSAndroid Build Coastguard Worker  *                   the *.dfn files for building symbol table
885*a67afe4dSAndroid Build Coastguard Worker  *                   entries, and are removed by pngconf.h.
886*a67afe4dSAndroid Build Coastguard Worker  *       type:       return type of the function
887*a67afe4dSAndroid Build Coastguard Worker  *       name:       function name
888*a67afe4dSAndroid Build Coastguard Worker  *       args:       function arguments, with types
889*a67afe4dSAndroid Build Coastguard Worker  *
890*a67afe4dSAndroid Build Coastguard Worker  * When we wish to append attributes to a function prototype we use
891*a67afe4dSAndroid Build Coastguard Worker  * the PNG_EXPORTA() macro instead.
892*a67afe4dSAndroid Build Coastguard Worker  *
893*a67afe4dSAndroid Build Coastguard Worker  *   PNG_EXPORTA(ordinal, type, name, (args), attributes);
894*a67afe4dSAndroid Build Coastguard Worker  *
895*a67afe4dSAndroid Build Coastguard Worker  *       ordinal, type, name, and args: same as in PNG_EXPORT().
896*a67afe4dSAndroid Build Coastguard Worker  *       attributes: function attributes
897*a67afe4dSAndroid Build Coastguard Worker  */
898*a67afe4dSAndroid Build Coastguard Worker 
899*a67afe4dSAndroid Build Coastguard Worker /* Returns the version number of the library */
900*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(1, png_uint_32, png_access_version_number, (void));
901*a67afe4dSAndroid Build Coastguard Worker 
902*a67afe4dSAndroid Build Coastguard Worker /* Tell lib we have already handled the first <num_bytes> magic bytes.
903*a67afe4dSAndroid Build Coastguard Worker  * Handling more than 8 bytes from the beginning of the file is an error.
904*a67afe4dSAndroid Build Coastguard Worker  */
905*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(2, void, png_set_sig_bytes, (png_structrp png_ptr, int num_bytes));
906*a67afe4dSAndroid Build Coastguard Worker 
907*a67afe4dSAndroid Build Coastguard Worker /* Check sig[start] through sig[start + num_to_check - 1] to see if it's a
908*a67afe4dSAndroid Build Coastguard Worker  * PNG file.  Returns zero if the supplied bytes match the 8-byte PNG
909*a67afe4dSAndroid Build Coastguard Worker  * signature, and non-zero otherwise.  Having num_to_check == 0 or
910*a67afe4dSAndroid Build Coastguard Worker  * start > 7 will always fail (i.e. return non-zero).
911*a67afe4dSAndroid Build Coastguard Worker  */
912*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(3, int, png_sig_cmp, (png_const_bytep sig, size_t start,
913*a67afe4dSAndroid Build Coastguard Worker     size_t num_to_check));
914*a67afe4dSAndroid Build Coastguard Worker 
915*a67afe4dSAndroid Build Coastguard Worker /* Simple signature checking function.  This is the same as calling
916*a67afe4dSAndroid Build Coastguard Worker  * png_check_sig(sig, n) := (png_sig_cmp(sig, 0, n) == 0).
917*a67afe4dSAndroid Build Coastguard Worker  */
918*a67afe4dSAndroid Build Coastguard Worker #define png_check_sig(sig, n) (png_sig_cmp((sig), 0, (n)) == 0) /* DEPRECATED */
919*a67afe4dSAndroid Build Coastguard Worker 
920*a67afe4dSAndroid Build Coastguard Worker /* Allocate and initialize png_ptr struct for reading, and any other memory. */
921*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORTA(4, png_structp, png_create_read_struct,
922*a67afe4dSAndroid Build Coastguard Worker     (png_const_charp user_png_ver, png_voidp error_ptr,
923*a67afe4dSAndroid Build Coastguard Worker     png_error_ptr error_fn, png_error_ptr warn_fn),
924*a67afe4dSAndroid Build Coastguard Worker     PNG_ALLOCATED);
925*a67afe4dSAndroid Build Coastguard Worker 
926*a67afe4dSAndroid Build Coastguard Worker /* Allocate and initialize png_ptr struct for writing, and any other memory */
927*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORTA(5, png_structp, png_create_write_struct,
928*a67afe4dSAndroid Build Coastguard Worker     (png_const_charp user_png_ver, png_voidp error_ptr, png_error_ptr error_fn,
929*a67afe4dSAndroid Build Coastguard Worker     png_error_ptr warn_fn),
930*a67afe4dSAndroid Build Coastguard Worker     PNG_ALLOCATED);
931*a67afe4dSAndroid Build Coastguard Worker 
932*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(6, size_t, png_get_compression_buffer_size,
933*a67afe4dSAndroid Build Coastguard Worker     (png_const_structrp png_ptr));
934*a67afe4dSAndroid Build Coastguard Worker 
935*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(7, void, png_set_compression_buffer_size, (png_structrp png_ptr,
936*a67afe4dSAndroid Build Coastguard Worker     size_t size));
937*a67afe4dSAndroid Build Coastguard Worker 
938*a67afe4dSAndroid Build Coastguard Worker /* Moved from pngconf.h in 1.4.0 and modified to ensure setjmp/longjmp
939*a67afe4dSAndroid Build Coastguard Worker  * match up.
940*a67afe4dSAndroid Build Coastguard Worker  */
941*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_SETJMP_SUPPORTED
942*a67afe4dSAndroid Build Coastguard Worker /* This function returns the jmp_buf built in to *png_ptr.  It must be
943*a67afe4dSAndroid Build Coastguard Worker  * supplied with an appropriate 'longjmp' function to use on that jmp_buf
944*a67afe4dSAndroid Build Coastguard Worker  * unless the default error function is overridden in which case NULL is
945*a67afe4dSAndroid Build Coastguard Worker  * acceptable.  The size of the jmp_buf is checked against the actual size
946*a67afe4dSAndroid Build Coastguard Worker  * allocated by the library - the call will return NULL on a mismatch
947*a67afe4dSAndroid Build Coastguard Worker  * indicating an ABI mismatch.
948*a67afe4dSAndroid Build Coastguard Worker  */
949*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(8, jmp_buf*, png_set_longjmp_fn, (png_structrp png_ptr,
950*a67afe4dSAndroid Build Coastguard Worker     png_longjmp_ptr longjmp_fn, size_t jmp_buf_size));
951*a67afe4dSAndroid Build Coastguard Worker #  define png_jmpbuf(png_ptr) \
952*a67afe4dSAndroid Build Coastguard Worker       (*png_set_longjmp_fn((png_ptr), longjmp, (sizeof (jmp_buf))))
953*a67afe4dSAndroid Build Coastguard Worker #else
954*a67afe4dSAndroid Build Coastguard Worker #  define png_jmpbuf(png_ptr) \
955*a67afe4dSAndroid Build Coastguard Worker       (LIBPNG_WAS_COMPILED_WITH__PNG_NO_SETJMP)
956*a67afe4dSAndroid Build Coastguard Worker #endif
957*a67afe4dSAndroid Build Coastguard Worker /* This function should be used by libpng applications in place of
958*a67afe4dSAndroid Build Coastguard Worker  * longjmp(png_ptr->jmpbuf, val).  If longjmp_fn() has been set, it
959*a67afe4dSAndroid Build Coastguard Worker  * will use it; otherwise it will call PNG_ABORT().  This function was
960*a67afe4dSAndroid Build Coastguard Worker  * added in libpng-1.5.0.
961*a67afe4dSAndroid Build Coastguard Worker  */
962*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORTA(9, void, png_longjmp, (png_const_structrp png_ptr, int val),
963*a67afe4dSAndroid Build Coastguard Worker     PNG_NORETURN);
964*a67afe4dSAndroid Build Coastguard Worker 
965*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_SUPPORTED
966*a67afe4dSAndroid Build Coastguard Worker /* Reset the compression stream */
967*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORTA(10, int, png_reset_zstream, (png_structrp png_ptr), PNG_DEPRECATED);
968*a67afe4dSAndroid Build Coastguard Worker #endif
969*a67afe4dSAndroid Build Coastguard Worker 
970*a67afe4dSAndroid Build Coastguard Worker /* New functions added in libpng-1.0.2 (not enabled by default until 1.2.0) */
971*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_USER_MEM_SUPPORTED
972*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORTA(11, png_structp, png_create_read_struct_2,
973*a67afe4dSAndroid Build Coastguard Worker     (png_const_charp user_png_ver, png_voidp error_ptr, png_error_ptr error_fn,
974*a67afe4dSAndroid Build Coastguard Worker     png_error_ptr warn_fn,
975*a67afe4dSAndroid Build Coastguard Worker     png_voidp mem_ptr, png_malloc_ptr malloc_fn, png_free_ptr free_fn),
976*a67afe4dSAndroid Build Coastguard Worker     PNG_ALLOCATED);
977*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORTA(12, png_structp, png_create_write_struct_2,
978*a67afe4dSAndroid Build Coastguard Worker     (png_const_charp user_png_ver, png_voidp error_ptr, png_error_ptr error_fn,
979*a67afe4dSAndroid Build Coastguard Worker     png_error_ptr warn_fn,
980*a67afe4dSAndroid Build Coastguard Worker     png_voidp mem_ptr, png_malloc_ptr malloc_fn, png_free_ptr free_fn),
981*a67afe4dSAndroid Build Coastguard Worker     PNG_ALLOCATED);
982*a67afe4dSAndroid Build Coastguard Worker #endif
983*a67afe4dSAndroid Build Coastguard Worker 
984*a67afe4dSAndroid Build Coastguard Worker /* Write the PNG file signature. */
985*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(13, void, png_write_sig, (png_structrp png_ptr));
986*a67afe4dSAndroid Build Coastguard Worker 
987*a67afe4dSAndroid Build Coastguard Worker /* Write a PNG chunk - size, type, (optional) data, CRC. */
988*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(14, void, png_write_chunk, (png_structrp png_ptr, png_const_bytep
989*a67afe4dSAndroid Build Coastguard Worker     chunk_name, png_const_bytep data, size_t length));
990*a67afe4dSAndroid Build Coastguard Worker 
991*a67afe4dSAndroid Build Coastguard Worker /* Write the start of a PNG chunk - length and chunk name. */
992*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(15, void, png_write_chunk_start, (png_structrp png_ptr,
993*a67afe4dSAndroid Build Coastguard Worker     png_const_bytep chunk_name, png_uint_32 length));
994*a67afe4dSAndroid Build Coastguard Worker 
995*a67afe4dSAndroid Build Coastguard Worker /* Write the data of a PNG chunk started with png_write_chunk_start(). */
996*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(16, void, png_write_chunk_data, (png_structrp png_ptr,
997*a67afe4dSAndroid Build Coastguard Worker     png_const_bytep data, size_t length));
998*a67afe4dSAndroid Build Coastguard Worker 
999*a67afe4dSAndroid Build Coastguard Worker /* Finish a chunk started with png_write_chunk_start() (includes CRC). */
1000*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(17, void, png_write_chunk_end, (png_structrp png_ptr));
1001*a67afe4dSAndroid Build Coastguard Worker 
1002*a67afe4dSAndroid Build Coastguard Worker /* Allocate and initialize the info structure */
1003*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORTA(18, png_infop, png_create_info_struct, (png_const_structrp png_ptr),
1004*a67afe4dSAndroid Build Coastguard Worker     PNG_ALLOCATED);
1005*a67afe4dSAndroid Build Coastguard Worker 
1006*a67afe4dSAndroid Build Coastguard Worker /* DEPRECATED: this function allowed init structures to be created using the
1007*a67afe4dSAndroid Build Coastguard Worker  * default allocation method (typically malloc).  Use is deprecated in 1.6.0 and
1008*a67afe4dSAndroid Build Coastguard Worker  * the API will be removed in the future.
1009*a67afe4dSAndroid Build Coastguard Worker  */
1010*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORTA(19, void, png_info_init_3, (png_infopp info_ptr,
1011*a67afe4dSAndroid Build Coastguard Worker     size_t png_info_struct_size), PNG_DEPRECATED);
1012*a67afe4dSAndroid Build Coastguard Worker 
1013*a67afe4dSAndroid Build Coastguard Worker /* Writes all the PNG information before the image. */
1014*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(20, void, png_write_info_before_PLTE,
1015*a67afe4dSAndroid Build Coastguard Worker     (png_structrp png_ptr, png_const_inforp info_ptr));
1016*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(21, void, png_write_info,
1017*a67afe4dSAndroid Build Coastguard Worker     (png_structrp png_ptr, png_const_inforp info_ptr));
1018*a67afe4dSAndroid Build Coastguard Worker 
1019*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_SEQUENTIAL_READ_SUPPORTED
1020*a67afe4dSAndroid Build Coastguard Worker /* Read the information before the actual image data. */
1021*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(22, void, png_read_info,
1022*a67afe4dSAndroid Build Coastguard Worker     (png_structrp png_ptr, png_inforp info_ptr));
1023*a67afe4dSAndroid Build Coastguard Worker #endif
1024*a67afe4dSAndroid Build Coastguard Worker 
1025*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_TIME_RFC1123_SUPPORTED
1026*a67afe4dSAndroid Build Coastguard Worker    /* Convert to a US string format: there is no localization support in this
1027*a67afe4dSAndroid Build Coastguard Worker     * routine.  The original implementation used a 29 character buffer in
1028*a67afe4dSAndroid Build Coastguard Worker     * png_struct, this will be removed in future versions.
1029*a67afe4dSAndroid Build Coastguard Worker     */
1030*a67afe4dSAndroid Build Coastguard Worker #if PNG_LIBPNG_VER < 10700
1031*a67afe4dSAndroid Build Coastguard Worker /* To do: remove this from libpng17 (and from libpng17/png.c and pngstruct.h) */
1032*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORTA(23, png_const_charp, png_convert_to_rfc1123, (png_structrp png_ptr,
1033*a67afe4dSAndroid Build Coastguard Worker     png_const_timep ptime),PNG_DEPRECATED);
1034*a67afe4dSAndroid Build Coastguard Worker #endif
1035*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(241, int, png_convert_to_rfc1123_buffer, (char out[29],
1036*a67afe4dSAndroid Build Coastguard Worker     png_const_timep ptime));
1037*a67afe4dSAndroid Build Coastguard Worker #endif
1038*a67afe4dSAndroid Build Coastguard Worker 
1039*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_CONVERT_tIME_SUPPORTED
1040*a67afe4dSAndroid Build Coastguard Worker /* Convert from a struct tm to png_time */
1041*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(24, void, png_convert_from_struct_tm, (png_timep ptime,
1042*a67afe4dSAndroid Build Coastguard Worker     const struct tm * ttime));
1043*a67afe4dSAndroid Build Coastguard Worker 
1044*a67afe4dSAndroid Build Coastguard Worker /* Convert from time_t to png_time.  Uses gmtime() */
1045*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(25, void, png_convert_from_time_t, (png_timep ptime, time_t ttime));
1046*a67afe4dSAndroid Build Coastguard Worker #endif /* CONVERT_tIME */
1047*a67afe4dSAndroid Build Coastguard Worker 
1048*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_EXPAND_SUPPORTED
1049*a67afe4dSAndroid Build Coastguard Worker /* Expand data to 24-bit RGB, or 8-bit grayscale, with alpha if available. */
1050*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(26, void, png_set_expand, (png_structrp png_ptr));
1051*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(27, void, png_set_expand_gray_1_2_4_to_8, (png_structrp png_ptr));
1052*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(28, void, png_set_palette_to_rgb, (png_structrp png_ptr));
1053*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(29, void, png_set_tRNS_to_alpha, (png_structrp png_ptr));
1054*a67afe4dSAndroid Build Coastguard Worker #endif
1055*a67afe4dSAndroid Build Coastguard Worker 
1056*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_EXPAND_16_SUPPORTED
1057*a67afe4dSAndroid Build Coastguard Worker /* Expand to 16-bit channels, forces conversion of palette to RGB and expansion
1058*a67afe4dSAndroid Build Coastguard Worker  * of a tRNS chunk if present.
1059*a67afe4dSAndroid Build Coastguard Worker  */
1060*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(221, void, png_set_expand_16, (png_structrp png_ptr));
1061*a67afe4dSAndroid Build Coastguard Worker #endif
1062*a67afe4dSAndroid Build Coastguard Worker 
1063*a67afe4dSAndroid Build Coastguard Worker #if defined(PNG_READ_BGR_SUPPORTED) || defined(PNG_WRITE_BGR_SUPPORTED)
1064*a67afe4dSAndroid Build Coastguard Worker /* Use blue, green, red order for pixels. */
1065*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(30, void, png_set_bgr, (png_structrp png_ptr));
1066*a67afe4dSAndroid Build Coastguard Worker #endif
1067*a67afe4dSAndroid Build Coastguard Worker 
1068*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_GRAY_TO_RGB_SUPPORTED
1069*a67afe4dSAndroid Build Coastguard Worker /* Expand the grayscale to 24-bit RGB if necessary. */
1070*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(31, void, png_set_gray_to_rgb, (png_structrp png_ptr));
1071*a67afe4dSAndroid Build Coastguard Worker #endif
1072*a67afe4dSAndroid Build Coastguard Worker 
1073*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_RGB_TO_GRAY_SUPPORTED
1074*a67afe4dSAndroid Build Coastguard Worker /* Reduce RGB to grayscale. */
1075*a67afe4dSAndroid Build Coastguard Worker #define PNG_ERROR_ACTION_NONE  1
1076*a67afe4dSAndroid Build Coastguard Worker #define PNG_ERROR_ACTION_WARN  2
1077*a67afe4dSAndroid Build Coastguard Worker #define PNG_ERROR_ACTION_ERROR 3
1078*a67afe4dSAndroid Build Coastguard Worker #define PNG_RGB_TO_GRAY_DEFAULT (-1)/*for red/green coefficients*/
1079*a67afe4dSAndroid Build Coastguard Worker 
1080*a67afe4dSAndroid Build Coastguard Worker PNG_FP_EXPORT(32, void, png_set_rgb_to_gray, (png_structrp png_ptr,
1081*a67afe4dSAndroid Build Coastguard Worker     int error_action, double red, double green))
1082*a67afe4dSAndroid Build Coastguard Worker PNG_FIXED_EXPORT(33, void, png_set_rgb_to_gray_fixed, (png_structrp png_ptr,
1083*a67afe4dSAndroid Build Coastguard Worker     int error_action, png_fixed_point red, png_fixed_point green))
1084*a67afe4dSAndroid Build Coastguard Worker 
1085*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(34, png_byte, png_get_rgb_to_gray_status, (png_const_structrp
1086*a67afe4dSAndroid Build Coastguard Worker     png_ptr));
1087*a67afe4dSAndroid Build Coastguard Worker #endif
1088*a67afe4dSAndroid Build Coastguard Worker 
1089*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_BUILD_GRAYSCALE_PALETTE_SUPPORTED
1090*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(35, void, png_build_grayscale_palette, (int bit_depth,
1091*a67afe4dSAndroid Build Coastguard Worker     png_colorp palette));
1092*a67afe4dSAndroid Build Coastguard Worker #endif
1093*a67afe4dSAndroid Build Coastguard Worker 
1094*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_ALPHA_MODE_SUPPORTED
1095*a67afe4dSAndroid Build Coastguard Worker /* How the alpha channel is interpreted - this affects how the color channels
1096*a67afe4dSAndroid Build Coastguard Worker  * of a PNG file are returned to the calling application when an alpha channel,
1097*a67afe4dSAndroid Build Coastguard Worker  * or a tRNS chunk in a palette file, is present.
1098*a67afe4dSAndroid Build Coastguard Worker  *
1099*a67afe4dSAndroid Build Coastguard Worker  * This has no effect on the way pixels are written into a PNG output
1100*a67afe4dSAndroid Build Coastguard Worker  * datastream. The color samples in a PNG datastream are never premultiplied
1101*a67afe4dSAndroid Build Coastguard Worker  * with the alpha samples.
1102*a67afe4dSAndroid Build Coastguard Worker  *
1103*a67afe4dSAndroid Build Coastguard Worker  * The default is to return data according to the PNG specification: the alpha
1104*a67afe4dSAndroid Build Coastguard Worker  * channel is a linear measure of the contribution of the pixel to the
1105*a67afe4dSAndroid Build Coastguard Worker  * corresponding composited pixel, and the color channels are unassociated
1106*a67afe4dSAndroid Build Coastguard Worker  * (not premultiplied).  The gamma encoded color channels must be scaled
1107*a67afe4dSAndroid Build Coastguard Worker  * according to the contribution and to do this it is necessary to undo
1108*a67afe4dSAndroid Build Coastguard Worker  * the encoding, scale the color values, perform the composition and re-encode
1109*a67afe4dSAndroid Build Coastguard Worker  * the values.  This is the 'PNG' mode.
1110*a67afe4dSAndroid Build Coastguard Worker  *
1111*a67afe4dSAndroid Build Coastguard Worker  * The alternative is to 'associate' the alpha with the color information by
1112*a67afe4dSAndroid Build Coastguard Worker  * storing color channel values that have been scaled by the alpha.
1113*a67afe4dSAndroid Build Coastguard Worker  * image.  These are the 'STANDARD', 'ASSOCIATED' or 'PREMULTIPLIED' modes
1114*a67afe4dSAndroid Build Coastguard Worker  * (the latter being the two common names for associated alpha color channels).
1115*a67afe4dSAndroid Build Coastguard Worker  *
1116*a67afe4dSAndroid Build Coastguard Worker  * For the 'OPTIMIZED' mode, a pixel is treated as opaque only if the alpha
1117*a67afe4dSAndroid Build Coastguard Worker  * value is equal to the maximum value.
1118*a67afe4dSAndroid Build Coastguard Worker  *
1119*a67afe4dSAndroid Build Coastguard Worker  * The final choice is to gamma encode the alpha channel as well.  This is
1120*a67afe4dSAndroid Build Coastguard Worker  * broken because, in practice, no implementation that uses this choice
1121*a67afe4dSAndroid Build Coastguard Worker  * correctly undoes the encoding before handling alpha composition.  Use this
1122*a67afe4dSAndroid Build Coastguard Worker  * choice only if other serious errors in the software or hardware you use
1123*a67afe4dSAndroid Build Coastguard Worker  * mandate it; the typical serious error is for dark halos to appear around
1124*a67afe4dSAndroid Build Coastguard Worker  * opaque areas of the composited PNG image because of arithmetic overflow.
1125*a67afe4dSAndroid Build Coastguard Worker  *
1126*a67afe4dSAndroid Build Coastguard Worker  * The API function png_set_alpha_mode specifies which of these choices to use
1127*a67afe4dSAndroid Build Coastguard Worker  * with an enumerated 'mode' value and the gamma of the required output:
1128*a67afe4dSAndroid Build Coastguard Worker  */
1129*a67afe4dSAndroid Build Coastguard Worker #define PNG_ALPHA_PNG           0 /* according to the PNG standard */
1130*a67afe4dSAndroid Build Coastguard Worker #define PNG_ALPHA_STANDARD      1 /* according to Porter/Duff */
1131*a67afe4dSAndroid Build Coastguard Worker #define PNG_ALPHA_ASSOCIATED    1 /* as above; this is the normal practice */
1132*a67afe4dSAndroid Build Coastguard Worker #define PNG_ALPHA_PREMULTIPLIED 1 /* as above */
1133*a67afe4dSAndroid Build Coastguard Worker #define PNG_ALPHA_OPTIMIZED     2 /* 'PNG' for opaque pixels, else 'STANDARD' */
1134*a67afe4dSAndroid Build Coastguard Worker #define PNG_ALPHA_BROKEN        3 /* the alpha channel is gamma encoded */
1135*a67afe4dSAndroid Build Coastguard Worker 
1136*a67afe4dSAndroid Build Coastguard Worker PNG_FP_EXPORT(227, void, png_set_alpha_mode, (png_structrp png_ptr, int mode,
1137*a67afe4dSAndroid Build Coastguard Worker     double output_gamma))
1138*a67afe4dSAndroid Build Coastguard Worker PNG_FIXED_EXPORT(228, void, png_set_alpha_mode_fixed, (png_structrp png_ptr,
1139*a67afe4dSAndroid Build Coastguard Worker     int mode, png_fixed_point output_gamma))
1140*a67afe4dSAndroid Build Coastguard Worker #endif
1141*a67afe4dSAndroid Build Coastguard Worker 
1142*a67afe4dSAndroid Build Coastguard Worker #if defined(PNG_GAMMA_SUPPORTED) || defined(PNG_READ_ALPHA_MODE_SUPPORTED)
1143*a67afe4dSAndroid Build Coastguard Worker /* The output_gamma value is a screen gamma in libpng terminology: it expresses
1144*a67afe4dSAndroid Build Coastguard Worker  * how to decode the output values, not how they are encoded.
1145*a67afe4dSAndroid Build Coastguard Worker  */
1146*a67afe4dSAndroid Build Coastguard Worker #define PNG_DEFAULT_sRGB -1       /* sRGB gamma and color space */
1147*a67afe4dSAndroid Build Coastguard Worker #define PNG_GAMMA_MAC_18 -2       /* Old Mac '1.8' gamma and color space */
1148*a67afe4dSAndroid Build Coastguard Worker #define PNG_GAMMA_sRGB   220000   /* Television standards--matches sRGB gamma */
1149*a67afe4dSAndroid Build Coastguard Worker #define PNG_GAMMA_LINEAR PNG_FP_1 /* Linear */
1150*a67afe4dSAndroid Build Coastguard Worker #endif
1151*a67afe4dSAndroid Build Coastguard Worker 
1152*a67afe4dSAndroid Build Coastguard Worker /* The following are examples of calls to png_set_alpha_mode to achieve the
1153*a67afe4dSAndroid Build Coastguard Worker  * required overall gamma correction and, where necessary, alpha
1154*a67afe4dSAndroid Build Coastguard Worker  * premultiplication.
1155*a67afe4dSAndroid Build Coastguard Worker  *
1156*a67afe4dSAndroid Build Coastguard Worker  * png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_DEFAULT_sRGB);
1157*a67afe4dSAndroid Build Coastguard Worker  *    This is the default libpng handling of the alpha channel - it is not
1158*a67afe4dSAndroid Build Coastguard Worker  *    pre-multiplied into the color components.  In addition the call states
1159*a67afe4dSAndroid Build Coastguard Worker  *    that the output is for a sRGB system and causes all PNG files without gAMA
1160*a67afe4dSAndroid Build Coastguard Worker  *    chunks to be assumed to be encoded using sRGB.
1161*a67afe4dSAndroid Build Coastguard Worker  *
1162*a67afe4dSAndroid Build Coastguard Worker  * png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_GAMMA_MAC);
1163*a67afe4dSAndroid Build Coastguard Worker  *    In this case the output is assumed to be something like an sRGB conformant
1164*a67afe4dSAndroid Build Coastguard Worker  *    display preceded by a power-law lookup table of power 1.45.  This is how
1165*a67afe4dSAndroid Build Coastguard Worker  *    early Mac systems behaved.
1166*a67afe4dSAndroid Build Coastguard Worker  *
1167*a67afe4dSAndroid Build Coastguard Worker  * png_set_alpha_mode(pp, PNG_ALPHA_STANDARD, PNG_GAMMA_LINEAR);
1168*a67afe4dSAndroid Build Coastguard Worker  *    This is the classic Jim Blinn approach and will work in academic
1169*a67afe4dSAndroid Build Coastguard Worker  *    environments where everything is done by the book.  It has the shortcoming
1170*a67afe4dSAndroid Build Coastguard Worker  *    of assuming that input PNG data with no gamma information is linear - this
1171*a67afe4dSAndroid Build Coastguard Worker  *    is unlikely to be correct unless the PNG files where generated locally.
1172*a67afe4dSAndroid Build Coastguard Worker  *    Most of the time the output precision will be so low as to show
1173*a67afe4dSAndroid Build Coastguard Worker  *    significant banding in dark areas of the image.
1174*a67afe4dSAndroid Build Coastguard Worker  *
1175*a67afe4dSAndroid Build Coastguard Worker  * png_set_expand_16(pp);
1176*a67afe4dSAndroid Build Coastguard Worker  * png_set_alpha_mode(pp, PNG_ALPHA_STANDARD, PNG_DEFAULT_sRGB);
1177*a67afe4dSAndroid Build Coastguard Worker  *    This is a somewhat more realistic Jim Blinn inspired approach.  PNG files
1178*a67afe4dSAndroid Build Coastguard Worker  *    are assumed to have the sRGB encoding if not marked with a gamma value and
1179*a67afe4dSAndroid Build Coastguard Worker  *    the output is always 16 bits per component.  This permits accurate scaling
1180*a67afe4dSAndroid Build Coastguard Worker  *    and processing of the data.  If you know that your input PNG files were
1181*a67afe4dSAndroid Build Coastguard Worker  *    generated locally you might need to replace PNG_DEFAULT_sRGB with the
1182*a67afe4dSAndroid Build Coastguard Worker  *    correct value for your system.
1183*a67afe4dSAndroid Build Coastguard Worker  *
1184*a67afe4dSAndroid Build Coastguard Worker  * png_set_alpha_mode(pp, PNG_ALPHA_OPTIMIZED, PNG_DEFAULT_sRGB);
1185*a67afe4dSAndroid Build Coastguard Worker  *    If you just need to composite the PNG image onto an existing background
1186*a67afe4dSAndroid Build Coastguard Worker  *    and if you control the code that does this you can use the optimization
1187*a67afe4dSAndroid Build Coastguard Worker  *    setting.  In this case you just copy completely opaque pixels to the
1188*a67afe4dSAndroid Build Coastguard Worker  *    output.  For pixels that are not completely transparent (you just skip
1189*a67afe4dSAndroid Build Coastguard Worker  *    those) you do the composition math using png_composite or png_composite_16
1190*a67afe4dSAndroid Build Coastguard Worker  *    below then encode the resultant 8-bit or 16-bit values to match the output
1191*a67afe4dSAndroid Build Coastguard Worker  *    encoding.
1192*a67afe4dSAndroid Build Coastguard Worker  *
1193*a67afe4dSAndroid Build Coastguard Worker  * Other cases
1194*a67afe4dSAndroid Build Coastguard Worker  *    If neither the PNG nor the standard linear encoding work for you because
1195*a67afe4dSAndroid Build Coastguard Worker  *    of the software or hardware you use then you have a big problem.  The PNG
1196*a67afe4dSAndroid Build Coastguard Worker  *    case will probably result in halos around the image.  The linear encoding
1197*a67afe4dSAndroid Build Coastguard Worker  *    will probably result in a washed out, too bright, image (it's actually too
1198*a67afe4dSAndroid Build Coastguard Worker  *    contrasty.)  Try the ALPHA_OPTIMIZED mode above - this will probably
1199*a67afe4dSAndroid Build Coastguard Worker  *    substantially reduce the halos.  Alternatively try:
1200*a67afe4dSAndroid Build Coastguard Worker  *
1201*a67afe4dSAndroid Build Coastguard Worker  * png_set_alpha_mode(pp, PNG_ALPHA_BROKEN, PNG_DEFAULT_sRGB);
1202*a67afe4dSAndroid Build Coastguard Worker  *    This option will also reduce the halos, but there will be slight dark
1203*a67afe4dSAndroid Build Coastguard Worker  *    halos round the opaque parts of the image where the background is light.
1204*a67afe4dSAndroid Build Coastguard Worker  *    In the OPTIMIZED mode the halos will be light halos where the background
1205*a67afe4dSAndroid Build Coastguard Worker  *    is dark.  Take your pick - the halos are unavoidable unless you can get
1206*a67afe4dSAndroid Build Coastguard Worker  *    your hardware/software fixed!  (The OPTIMIZED approach is slightly
1207*a67afe4dSAndroid Build Coastguard Worker  *    faster.)
1208*a67afe4dSAndroid Build Coastguard Worker  *
1209*a67afe4dSAndroid Build Coastguard Worker  * When the default gamma of PNG files doesn't match the output gamma.
1210*a67afe4dSAndroid Build Coastguard Worker  *    If you have PNG files with no gamma information png_set_alpha_mode allows
1211*a67afe4dSAndroid Build Coastguard Worker  *    you to provide a default gamma, but it also sets the output gamma to the
1212*a67afe4dSAndroid Build Coastguard Worker  *    matching value.  If you know your PNG files have a gamma that doesn't
1213*a67afe4dSAndroid Build Coastguard Worker  *    match the output you can take advantage of the fact that
1214*a67afe4dSAndroid Build Coastguard Worker  *    png_set_alpha_mode always sets the output gamma but only sets the PNG
1215*a67afe4dSAndroid Build Coastguard Worker  *    default if it is not already set:
1216*a67afe4dSAndroid Build Coastguard Worker  *
1217*a67afe4dSAndroid Build Coastguard Worker  * png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_DEFAULT_sRGB);
1218*a67afe4dSAndroid Build Coastguard Worker  * png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_GAMMA_MAC);
1219*a67afe4dSAndroid Build Coastguard Worker  *    The first call sets both the default and the output gamma values, the
1220*a67afe4dSAndroid Build Coastguard Worker  *    second call overrides the output gamma without changing the default.  This
1221*a67afe4dSAndroid Build Coastguard Worker  *    is easier than achieving the same effect with png_set_gamma.  You must use
1222*a67afe4dSAndroid Build Coastguard Worker  *    PNG_ALPHA_PNG for the first call - internal checking in png_set_alpha will
1223*a67afe4dSAndroid Build Coastguard Worker  *    fire if more than one call to png_set_alpha_mode and png_set_background is
1224*a67afe4dSAndroid Build Coastguard Worker  *    made in the same read operation, however multiple calls with PNG_ALPHA_PNG
1225*a67afe4dSAndroid Build Coastguard Worker  *    are ignored.
1226*a67afe4dSAndroid Build Coastguard Worker  */
1227*a67afe4dSAndroid Build Coastguard Worker 
1228*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_STRIP_ALPHA_SUPPORTED
1229*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(36, void, png_set_strip_alpha, (png_structrp png_ptr));
1230*a67afe4dSAndroid Build Coastguard Worker #endif
1231*a67afe4dSAndroid Build Coastguard Worker 
1232*a67afe4dSAndroid Build Coastguard Worker #if defined(PNG_READ_SWAP_ALPHA_SUPPORTED) || \
1233*a67afe4dSAndroid Build Coastguard Worker     defined(PNG_WRITE_SWAP_ALPHA_SUPPORTED)
1234*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(37, void, png_set_swap_alpha, (png_structrp png_ptr));
1235*a67afe4dSAndroid Build Coastguard Worker #endif
1236*a67afe4dSAndroid Build Coastguard Worker 
1237*a67afe4dSAndroid Build Coastguard Worker #if defined(PNG_READ_INVERT_ALPHA_SUPPORTED) || \
1238*a67afe4dSAndroid Build Coastguard Worker     defined(PNG_WRITE_INVERT_ALPHA_SUPPORTED)
1239*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(38, void, png_set_invert_alpha, (png_structrp png_ptr));
1240*a67afe4dSAndroid Build Coastguard Worker #endif
1241*a67afe4dSAndroid Build Coastguard Worker 
1242*a67afe4dSAndroid Build Coastguard Worker #if defined(PNG_READ_FILLER_SUPPORTED) || defined(PNG_WRITE_FILLER_SUPPORTED)
1243*a67afe4dSAndroid Build Coastguard Worker /* Add a filler byte to 8-bit or 16-bit Gray or 24-bit or 48-bit RGB images. */
1244*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(39, void, png_set_filler, (png_structrp png_ptr, png_uint_32 filler,
1245*a67afe4dSAndroid Build Coastguard Worker     int flags));
1246*a67afe4dSAndroid Build Coastguard Worker /* The values of the PNG_FILLER_ defines should NOT be changed */
1247*a67afe4dSAndroid Build Coastguard Worker #  define PNG_FILLER_BEFORE 0
1248*a67afe4dSAndroid Build Coastguard Worker #  define PNG_FILLER_AFTER 1
1249*a67afe4dSAndroid Build Coastguard Worker /* Add an alpha byte to 8-bit or 16-bit Gray or 24-bit or 48-bit RGB images. */
1250*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(40, void, png_set_add_alpha, (png_structrp png_ptr,
1251*a67afe4dSAndroid Build Coastguard Worker     png_uint_32 filler, int flags));
1252*a67afe4dSAndroid Build Coastguard Worker #endif /* READ_FILLER || WRITE_FILLER */
1253*a67afe4dSAndroid Build Coastguard Worker 
1254*a67afe4dSAndroid Build Coastguard Worker #if defined(PNG_READ_SWAP_SUPPORTED) || defined(PNG_WRITE_SWAP_SUPPORTED)
1255*a67afe4dSAndroid Build Coastguard Worker /* Swap bytes in 16-bit depth files. */
1256*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(41, void, png_set_swap, (png_structrp png_ptr));
1257*a67afe4dSAndroid Build Coastguard Worker #endif
1258*a67afe4dSAndroid Build Coastguard Worker 
1259*a67afe4dSAndroid Build Coastguard Worker #if defined(PNG_READ_PACK_SUPPORTED) || defined(PNG_WRITE_PACK_SUPPORTED)
1260*a67afe4dSAndroid Build Coastguard Worker /* Use 1 byte per pixel in 1, 2, or 4-bit depth files. */
1261*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(42, void, png_set_packing, (png_structrp png_ptr));
1262*a67afe4dSAndroid Build Coastguard Worker #endif
1263*a67afe4dSAndroid Build Coastguard Worker 
1264*a67afe4dSAndroid Build Coastguard Worker #if defined(PNG_READ_PACKSWAP_SUPPORTED) || \
1265*a67afe4dSAndroid Build Coastguard Worker     defined(PNG_WRITE_PACKSWAP_SUPPORTED)
1266*a67afe4dSAndroid Build Coastguard Worker /* Swap packing order of pixels in bytes. */
1267*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(43, void, png_set_packswap, (png_structrp png_ptr));
1268*a67afe4dSAndroid Build Coastguard Worker #endif
1269*a67afe4dSAndroid Build Coastguard Worker 
1270*a67afe4dSAndroid Build Coastguard Worker #if defined(PNG_READ_SHIFT_SUPPORTED) || defined(PNG_WRITE_SHIFT_SUPPORTED)
1271*a67afe4dSAndroid Build Coastguard Worker /* Converts files to legal bit depths. */
1272*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(44, void, png_set_shift, (png_structrp png_ptr, png_const_color_8p
1273*a67afe4dSAndroid Build Coastguard Worker     true_bits));
1274*a67afe4dSAndroid Build Coastguard Worker #endif
1275*a67afe4dSAndroid Build Coastguard Worker 
1276*a67afe4dSAndroid Build Coastguard Worker #if defined(PNG_READ_INTERLACING_SUPPORTED) || \
1277*a67afe4dSAndroid Build Coastguard Worker     defined(PNG_WRITE_INTERLACING_SUPPORTED)
1278*a67afe4dSAndroid Build Coastguard Worker /* Have the code handle the interlacing.  Returns the number of passes.
1279*a67afe4dSAndroid Build Coastguard Worker  * MUST be called before png_read_update_info or png_start_read_image,
1280*a67afe4dSAndroid Build Coastguard Worker  * otherwise it will not have the desired effect.  Note that it is still
1281*a67afe4dSAndroid Build Coastguard Worker  * necessary to call png_read_row or png_read_rows png_get_image_height
1282*a67afe4dSAndroid Build Coastguard Worker  * times for each pass.
1283*a67afe4dSAndroid Build Coastguard Worker */
1284*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(45, int, png_set_interlace_handling, (png_structrp png_ptr));
1285*a67afe4dSAndroid Build Coastguard Worker #endif
1286*a67afe4dSAndroid Build Coastguard Worker 
1287*a67afe4dSAndroid Build Coastguard Worker #if defined(PNG_READ_INVERT_SUPPORTED) || defined(PNG_WRITE_INVERT_SUPPORTED)
1288*a67afe4dSAndroid Build Coastguard Worker /* Invert monochrome files */
1289*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(46, void, png_set_invert_mono, (png_structrp png_ptr));
1290*a67afe4dSAndroid Build Coastguard Worker #endif
1291*a67afe4dSAndroid Build Coastguard Worker 
1292*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_BACKGROUND_SUPPORTED
1293*a67afe4dSAndroid Build Coastguard Worker /* Handle alpha and tRNS by replacing with a background color.  Prior to
1294*a67afe4dSAndroid Build Coastguard Worker  * libpng-1.5.4 this API must not be called before the PNG file header has been
1295*a67afe4dSAndroid Build Coastguard Worker  * read.  Doing so will result in unexpected behavior and possible warnings or
1296*a67afe4dSAndroid Build Coastguard Worker  * errors if the PNG file contains a bKGD chunk.
1297*a67afe4dSAndroid Build Coastguard Worker  */
1298*a67afe4dSAndroid Build Coastguard Worker PNG_FP_EXPORT(47, void, png_set_background, (png_structrp png_ptr,
1299*a67afe4dSAndroid Build Coastguard Worker     png_const_color_16p background_color, int background_gamma_code,
1300*a67afe4dSAndroid Build Coastguard Worker     int need_expand, double background_gamma))
1301*a67afe4dSAndroid Build Coastguard Worker PNG_FIXED_EXPORT(215, void, png_set_background_fixed, (png_structrp png_ptr,
1302*a67afe4dSAndroid Build Coastguard Worker     png_const_color_16p background_color, int background_gamma_code,
1303*a67afe4dSAndroid Build Coastguard Worker     int need_expand, png_fixed_point background_gamma))
1304*a67afe4dSAndroid Build Coastguard Worker #endif
1305*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_BACKGROUND_SUPPORTED
1306*a67afe4dSAndroid Build Coastguard Worker #  define PNG_BACKGROUND_GAMMA_UNKNOWN 0
1307*a67afe4dSAndroid Build Coastguard Worker #  define PNG_BACKGROUND_GAMMA_SCREEN  1
1308*a67afe4dSAndroid Build Coastguard Worker #  define PNG_BACKGROUND_GAMMA_FILE    2
1309*a67afe4dSAndroid Build Coastguard Worker #  define PNG_BACKGROUND_GAMMA_UNIQUE  3
1310*a67afe4dSAndroid Build Coastguard Worker #endif
1311*a67afe4dSAndroid Build Coastguard Worker 
1312*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_SCALE_16_TO_8_SUPPORTED
1313*a67afe4dSAndroid Build Coastguard Worker /* Scale a 16-bit depth file down to 8-bit, accurately. */
1314*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(229, void, png_set_scale_16, (png_structrp png_ptr));
1315*a67afe4dSAndroid Build Coastguard Worker #endif
1316*a67afe4dSAndroid Build Coastguard Worker 
1317*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_STRIP_16_TO_8_SUPPORTED
1318*a67afe4dSAndroid Build Coastguard Worker #define PNG_READ_16_TO_8_SUPPORTED /* Name prior to 1.5.4 */
1319*a67afe4dSAndroid Build Coastguard Worker /* Strip the second byte of information from a 16-bit depth file. */
1320*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(48, void, png_set_strip_16, (png_structrp png_ptr));
1321*a67afe4dSAndroid Build Coastguard Worker #endif
1322*a67afe4dSAndroid Build Coastguard Worker 
1323*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_QUANTIZE_SUPPORTED
1324*a67afe4dSAndroid Build Coastguard Worker /* Turn on quantizing, and reduce the palette to the number of colors
1325*a67afe4dSAndroid Build Coastguard Worker  * available.
1326*a67afe4dSAndroid Build Coastguard Worker  */
1327*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(49, void, png_set_quantize, (png_structrp png_ptr,
1328*a67afe4dSAndroid Build Coastguard Worker     png_colorp palette, int num_palette, int maximum_colors,
1329*a67afe4dSAndroid Build Coastguard Worker     png_const_uint_16p histogram, int full_quantize));
1330*a67afe4dSAndroid Build Coastguard Worker #endif
1331*a67afe4dSAndroid Build Coastguard Worker 
1332*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_GAMMA_SUPPORTED
1333*a67afe4dSAndroid Build Coastguard Worker /* The threshold on gamma processing is configurable but hard-wired into the
1334*a67afe4dSAndroid Build Coastguard Worker  * library.  The following is the floating point variant.
1335*a67afe4dSAndroid Build Coastguard Worker  */
1336*a67afe4dSAndroid Build Coastguard Worker #define PNG_GAMMA_THRESHOLD (PNG_GAMMA_THRESHOLD_FIXED*.00001)
1337*a67afe4dSAndroid Build Coastguard Worker 
1338*a67afe4dSAndroid Build Coastguard Worker /* Handle gamma correction. Screen_gamma=(display_exponent).
1339*a67afe4dSAndroid Build Coastguard Worker  * NOTE: this API simply sets the screen and file gamma values. It will
1340*a67afe4dSAndroid Build Coastguard Worker  * therefore override the value for gamma in a PNG file if it is called after
1341*a67afe4dSAndroid Build Coastguard Worker  * the file header has been read - use with care  - call before reading the PNG
1342*a67afe4dSAndroid Build Coastguard Worker  * file for best results!
1343*a67afe4dSAndroid Build Coastguard Worker  *
1344*a67afe4dSAndroid Build Coastguard Worker  * These routines accept the same gamma values as png_set_alpha_mode (described
1345*a67afe4dSAndroid Build Coastguard Worker  * above).  The PNG_GAMMA_ defines and PNG_DEFAULT_sRGB can be passed to either
1346*a67afe4dSAndroid Build Coastguard Worker  * API (floating point or fixed.)  Notice, however, that the 'file_gamma' value
1347*a67afe4dSAndroid Build Coastguard Worker  * is the inverse of a 'screen gamma' value.
1348*a67afe4dSAndroid Build Coastguard Worker  */
1349*a67afe4dSAndroid Build Coastguard Worker PNG_FP_EXPORT(50, void, png_set_gamma, (png_structrp png_ptr,
1350*a67afe4dSAndroid Build Coastguard Worker     double screen_gamma, double override_file_gamma))
1351*a67afe4dSAndroid Build Coastguard Worker PNG_FIXED_EXPORT(208, void, png_set_gamma_fixed, (png_structrp png_ptr,
1352*a67afe4dSAndroid Build Coastguard Worker     png_fixed_point screen_gamma, png_fixed_point override_file_gamma))
1353*a67afe4dSAndroid Build Coastguard Worker #endif
1354*a67afe4dSAndroid Build Coastguard Worker 
1355*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_WRITE_FLUSH_SUPPORTED
1356*a67afe4dSAndroid Build Coastguard Worker /* Set how many lines between output flushes - 0 for no flushing */
1357*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(51, void, png_set_flush, (png_structrp png_ptr, int nrows));
1358*a67afe4dSAndroid Build Coastguard Worker /* Flush the current PNG output buffer */
1359*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(52, void, png_write_flush, (png_structrp png_ptr));
1360*a67afe4dSAndroid Build Coastguard Worker #endif
1361*a67afe4dSAndroid Build Coastguard Worker 
1362*a67afe4dSAndroid Build Coastguard Worker /* Optional update palette with requested transformations */
1363*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(53, void, png_start_read_image, (png_structrp png_ptr));
1364*a67afe4dSAndroid Build Coastguard Worker 
1365*a67afe4dSAndroid Build Coastguard Worker /* Optional call to update the users info structure */
1366*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(54, void, png_read_update_info, (png_structrp png_ptr,
1367*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr));
1368*a67afe4dSAndroid Build Coastguard Worker 
1369*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_SEQUENTIAL_READ_SUPPORTED
1370*a67afe4dSAndroid Build Coastguard Worker /* Read one or more rows of image data. */
1371*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(55, void, png_read_rows, (png_structrp png_ptr, png_bytepp row,
1372*a67afe4dSAndroid Build Coastguard Worker     png_bytepp display_row, png_uint_32 num_rows));
1373*a67afe4dSAndroid Build Coastguard Worker #endif
1374*a67afe4dSAndroid Build Coastguard Worker 
1375*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_SEQUENTIAL_READ_SUPPORTED
1376*a67afe4dSAndroid Build Coastguard Worker /* Read a row of data. */
1377*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(56, void, png_read_row, (png_structrp png_ptr, png_bytep row,
1378*a67afe4dSAndroid Build Coastguard Worker     png_bytep display_row));
1379*a67afe4dSAndroid Build Coastguard Worker #endif
1380*a67afe4dSAndroid Build Coastguard Worker 
1381*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_SEQUENTIAL_READ_SUPPORTED
1382*a67afe4dSAndroid Build Coastguard Worker /* Read the whole image into memory at once. */
1383*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(57, void, png_read_image, (png_structrp png_ptr, png_bytepp image));
1384*a67afe4dSAndroid Build Coastguard Worker #endif
1385*a67afe4dSAndroid Build Coastguard Worker 
1386*a67afe4dSAndroid Build Coastguard Worker /* Write a row of image data */
1387*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(58, void, png_write_row, (png_structrp png_ptr,
1388*a67afe4dSAndroid Build Coastguard Worker     png_const_bytep row));
1389*a67afe4dSAndroid Build Coastguard Worker 
1390*a67afe4dSAndroid Build Coastguard Worker /* Write a few rows of image data: (*row) is not written; however, the type
1391*a67afe4dSAndroid Build Coastguard Worker  * is declared as writeable to maintain compatibility with previous versions
1392*a67afe4dSAndroid Build Coastguard Worker  * of libpng and to allow the 'display_row' array from read_rows to be passed
1393*a67afe4dSAndroid Build Coastguard Worker  * unchanged to write_rows.
1394*a67afe4dSAndroid Build Coastguard Worker  */
1395*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(59, void, png_write_rows, (png_structrp png_ptr, png_bytepp row,
1396*a67afe4dSAndroid Build Coastguard Worker     png_uint_32 num_rows));
1397*a67afe4dSAndroid Build Coastguard Worker 
1398*a67afe4dSAndroid Build Coastguard Worker /* Write the image data */
1399*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(60, void, png_write_image, (png_structrp png_ptr, png_bytepp image));
1400*a67afe4dSAndroid Build Coastguard Worker 
1401*a67afe4dSAndroid Build Coastguard Worker /* Write the end of the PNG file. */
1402*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(61, void, png_write_end, (png_structrp png_ptr,
1403*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr));
1404*a67afe4dSAndroid Build Coastguard Worker 
1405*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_SEQUENTIAL_READ_SUPPORTED
1406*a67afe4dSAndroid Build Coastguard Worker /* Read the end of the PNG file. */
1407*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(62, void, png_read_end, (png_structrp png_ptr, png_inforp info_ptr));
1408*a67afe4dSAndroid Build Coastguard Worker #endif
1409*a67afe4dSAndroid Build Coastguard Worker 
1410*a67afe4dSAndroid Build Coastguard Worker /* Free any memory associated with the png_info_struct */
1411*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(63, void, png_destroy_info_struct, (png_const_structrp png_ptr,
1412*a67afe4dSAndroid Build Coastguard Worker     png_infopp info_ptr_ptr));
1413*a67afe4dSAndroid Build Coastguard Worker 
1414*a67afe4dSAndroid Build Coastguard Worker /* Free any memory associated with the png_struct and the png_info_structs */
1415*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(64, void, png_destroy_read_struct, (png_structpp png_ptr_ptr,
1416*a67afe4dSAndroid Build Coastguard Worker     png_infopp info_ptr_ptr, png_infopp end_info_ptr_ptr));
1417*a67afe4dSAndroid Build Coastguard Worker 
1418*a67afe4dSAndroid Build Coastguard Worker /* Free any memory associated with the png_struct and the png_info_structs */
1419*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(65, void, png_destroy_write_struct, (png_structpp png_ptr_ptr,
1420*a67afe4dSAndroid Build Coastguard Worker     png_infopp info_ptr_ptr));
1421*a67afe4dSAndroid Build Coastguard Worker 
1422*a67afe4dSAndroid Build Coastguard Worker /* Set the libpng method of handling chunk CRC errors */
1423*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(66, void, png_set_crc_action, (png_structrp png_ptr, int crit_action,
1424*a67afe4dSAndroid Build Coastguard Worker     int ancil_action));
1425*a67afe4dSAndroid Build Coastguard Worker 
1426*a67afe4dSAndroid Build Coastguard Worker /* Values for png_set_crc_action() say how to handle CRC errors in
1427*a67afe4dSAndroid Build Coastguard Worker  * ancillary and critical chunks, and whether to use the data contained
1428*a67afe4dSAndroid Build Coastguard Worker  * therein.  Note that it is impossible to "discard" data in a critical
1429*a67afe4dSAndroid Build Coastguard Worker  * chunk.  For versions prior to 0.90, the action was always error/quit,
1430*a67afe4dSAndroid Build Coastguard Worker  * whereas in version 0.90 and later, the action for CRC errors in ancillary
1431*a67afe4dSAndroid Build Coastguard Worker  * chunks is warn/discard.  These values should NOT be changed.
1432*a67afe4dSAndroid Build Coastguard Worker  *
1433*a67afe4dSAndroid Build Coastguard Worker  *      value                       action:critical     action:ancillary
1434*a67afe4dSAndroid Build Coastguard Worker  */
1435*a67afe4dSAndroid Build Coastguard Worker #define PNG_CRC_DEFAULT       0  /* error/quit          warn/discard data */
1436*a67afe4dSAndroid Build Coastguard Worker #define PNG_CRC_ERROR_QUIT    1  /* error/quit          error/quit        */
1437*a67afe4dSAndroid Build Coastguard Worker #define PNG_CRC_WARN_DISCARD  2  /* (INVALID)           warn/discard data */
1438*a67afe4dSAndroid Build Coastguard Worker #define PNG_CRC_WARN_USE      3  /* warn/use data       warn/use data     */
1439*a67afe4dSAndroid Build Coastguard Worker #define PNG_CRC_QUIET_USE     4  /* quiet/use data      quiet/use data    */
1440*a67afe4dSAndroid Build Coastguard Worker #define PNG_CRC_NO_CHANGE     5  /* use current value   use current value */
1441*a67afe4dSAndroid Build Coastguard Worker 
1442*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_WRITE_SUPPORTED
1443*a67afe4dSAndroid Build Coastguard Worker /* These functions give the user control over the scan-line filtering in
1444*a67afe4dSAndroid Build Coastguard Worker  * libpng and the compression methods used by zlib.  These functions are
1445*a67afe4dSAndroid Build Coastguard Worker  * mainly useful for testing, as the defaults should work with most users.
1446*a67afe4dSAndroid Build Coastguard Worker  * Those users who are tight on memory or want faster performance at the
1447*a67afe4dSAndroid Build Coastguard Worker  * expense of compression can modify them.  See the compression library
1448*a67afe4dSAndroid Build Coastguard Worker  * header file (zlib.h) for an explanation of the compression functions.
1449*a67afe4dSAndroid Build Coastguard Worker  */
1450*a67afe4dSAndroid Build Coastguard Worker 
1451*a67afe4dSAndroid Build Coastguard Worker /* Set the filtering method(s) used by libpng.  Currently, the only valid
1452*a67afe4dSAndroid Build Coastguard Worker  * value for "method" is 0.
1453*a67afe4dSAndroid Build Coastguard Worker  */
1454*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(67, void, png_set_filter, (png_structrp png_ptr, int method,
1455*a67afe4dSAndroid Build Coastguard Worker     int filters));
1456*a67afe4dSAndroid Build Coastguard Worker #endif /* WRITE */
1457*a67afe4dSAndroid Build Coastguard Worker 
1458*a67afe4dSAndroid Build Coastguard Worker /* Flags for png_set_filter() to say which filters to use.  The flags
1459*a67afe4dSAndroid Build Coastguard Worker  * are chosen so that they don't conflict with real filter types
1460*a67afe4dSAndroid Build Coastguard Worker  * below, in case they are supplied instead of the #defined constants.
1461*a67afe4dSAndroid Build Coastguard Worker  * These values should NOT be changed.
1462*a67afe4dSAndroid Build Coastguard Worker  */
1463*a67afe4dSAndroid Build Coastguard Worker #define PNG_NO_FILTERS     0x00
1464*a67afe4dSAndroid Build Coastguard Worker #define PNG_FILTER_NONE    0x08
1465*a67afe4dSAndroid Build Coastguard Worker #define PNG_FILTER_SUB     0x10
1466*a67afe4dSAndroid Build Coastguard Worker #define PNG_FILTER_UP      0x20
1467*a67afe4dSAndroid Build Coastguard Worker #define PNG_FILTER_AVG     0x40
1468*a67afe4dSAndroid Build Coastguard Worker #define PNG_FILTER_PAETH   0x80
1469*a67afe4dSAndroid Build Coastguard Worker #define PNG_FAST_FILTERS (PNG_FILTER_NONE | PNG_FILTER_SUB | PNG_FILTER_UP)
1470*a67afe4dSAndroid Build Coastguard Worker #define PNG_ALL_FILTERS (PNG_FAST_FILTERS | PNG_FILTER_AVG | PNG_FILTER_PAETH)
1471*a67afe4dSAndroid Build Coastguard Worker 
1472*a67afe4dSAndroid Build Coastguard Worker /* Filter values (not flags) - used in pngwrite.c, pngwutil.c for now.
1473*a67afe4dSAndroid Build Coastguard Worker  * These defines should NOT be changed.
1474*a67afe4dSAndroid Build Coastguard Worker  */
1475*a67afe4dSAndroid Build Coastguard Worker #define PNG_FILTER_VALUE_NONE  0
1476*a67afe4dSAndroid Build Coastguard Worker #define PNG_FILTER_VALUE_SUB   1
1477*a67afe4dSAndroid Build Coastguard Worker #define PNG_FILTER_VALUE_UP    2
1478*a67afe4dSAndroid Build Coastguard Worker #define PNG_FILTER_VALUE_AVG   3
1479*a67afe4dSAndroid Build Coastguard Worker #define PNG_FILTER_VALUE_PAETH 4
1480*a67afe4dSAndroid Build Coastguard Worker #define PNG_FILTER_VALUE_LAST  5
1481*a67afe4dSAndroid Build Coastguard Worker 
1482*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_WRITE_SUPPORTED
1483*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_WRITE_WEIGHTED_FILTER_SUPPORTED /* DEPRECATED */
1484*a67afe4dSAndroid Build Coastguard Worker PNG_FP_EXPORT(68, void, png_set_filter_heuristics, (png_structrp png_ptr,
1485*a67afe4dSAndroid Build Coastguard Worker     int heuristic_method, int num_weights, png_const_doublep filter_weights,
1486*a67afe4dSAndroid Build Coastguard Worker     png_const_doublep filter_costs))
1487*a67afe4dSAndroid Build Coastguard Worker PNG_FIXED_EXPORT(209, void, png_set_filter_heuristics_fixed,
1488*a67afe4dSAndroid Build Coastguard Worker     (png_structrp png_ptr, int heuristic_method, int num_weights,
1489*a67afe4dSAndroid Build Coastguard Worker     png_const_fixed_point_p filter_weights,
1490*a67afe4dSAndroid Build Coastguard Worker     png_const_fixed_point_p filter_costs))
1491*a67afe4dSAndroid Build Coastguard Worker #endif /* WRITE_WEIGHTED_FILTER */
1492*a67afe4dSAndroid Build Coastguard Worker 
1493*a67afe4dSAndroid Build Coastguard Worker /* The following are no longer used and will be removed from libpng-1.7: */
1494*a67afe4dSAndroid Build Coastguard Worker #define PNG_FILTER_HEURISTIC_DEFAULT    0  /* Currently "UNWEIGHTED" */
1495*a67afe4dSAndroid Build Coastguard Worker #define PNG_FILTER_HEURISTIC_UNWEIGHTED 1  /* Used by libpng < 0.95 */
1496*a67afe4dSAndroid Build Coastguard Worker #define PNG_FILTER_HEURISTIC_WEIGHTED   2  /* Experimental feature */
1497*a67afe4dSAndroid Build Coastguard Worker #define PNG_FILTER_HEURISTIC_LAST       3  /* Not a valid value */
1498*a67afe4dSAndroid Build Coastguard Worker 
1499*a67afe4dSAndroid Build Coastguard Worker /* Set the library compression level.  Currently, valid values range from
1500*a67afe4dSAndroid Build Coastguard Worker  * 0 - 9, corresponding directly to the zlib compression levels 0 - 9
1501*a67afe4dSAndroid Build Coastguard Worker  * (0 - no compression, 9 - "maximal" compression).  Note that tests have
1502*a67afe4dSAndroid Build Coastguard Worker  * shown that zlib compression levels 3-6 usually perform as well as level 9
1503*a67afe4dSAndroid Build Coastguard Worker  * for PNG images, and do considerably fewer calculations.  In the future,
1504*a67afe4dSAndroid Build Coastguard Worker  * these values may not correspond directly to the zlib compression levels.
1505*a67afe4dSAndroid Build Coastguard Worker  */
1506*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_WRITE_CUSTOMIZE_COMPRESSION_SUPPORTED
1507*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(69, void, png_set_compression_level, (png_structrp png_ptr,
1508*a67afe4dSAndroid Build Coastguard Worker     int level));
1509*a67afe4dSAndroid Build Coastguard Worker 
1510*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(70, void, png_set_compression_mem_level, (png_structrp png_ptr,
1511*a67afe4dSAndroid Build Coastguard Worker     int mem_level));
1512*a67afe4dSAndroid Build Coastguard Worker 
1513*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(71, void, png_set_compression_strategy, (png_structrp png_ptr,
1514*a67afe4dSAndroid Build Coastguard Worker     int strategy));
1515*a67afe4dSAndroid Build Coastguard Worker 
1516*a67afe4dSAndroid Build Coastguard Worker /* If PNG_WRITE_OPTIMIZE_CMF_SUPPORTED is defined, libpng will use a
1517*a67afe4dSAndroid Build Coastguard Worker  * smaller value of window_bits if it can do so safely.
1518*a67afe4dSAndroid Build Coastguard Worker  */
1519*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(72, void, png_set_compression_window_bits, (png_structrp png_ptr,
1520*a67afe4dSAndroid Build Coastguard Worker     int window_bits));
1521*a67afe4dSAndroid Build Coastguard Worker 
1522*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(73, void, png_set_compression_method, (png_structrp png_ptr,
1523*a67afe4dSAndroid Build Coastguard Worker     int method));
1524*a67afe4dSAndroid Build Coastguard Worker #endif /* WRITE_CUSTOMIZE_COMPRESSION */
1525*a67afe4dSAndroid Build Coastguard Worker 
1526*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_WRITE_CUSTOMIZE_ZTXT_COMPRESSION_SUPPORTED
1527*a67afe4dSAndroid Build Coastguard Worker /* Also set zlib parameters for compressing non-IDAT chunks */
1528*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(222, void, png_set_text_compression_level, (png_structrp png_ptr,
1529*a67afe4dSAndroid Build Coastguard Worker     int level));
1530*a67afe4dSAndroid Build Coastguard Worker 
1531*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(223, void, png_set_text_compression_mem_level, (png_structrp png_ptr,
1532*a67afe4dSAndroid Build Coastguard Worker     int mem_level));
1533*a67afe4dSAndroid Build Coastguard Worker 
1534*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(224, void, png_set_text_compression_strategy, (png_structrp png_ptr,
1535*a67afe4dSAndroid Build Coastguard Worker     int strategy));
1536*a67afe4dSAndroid Build Coastguard Worker 
1537*a67afe4dSAndroid Build Coastguard Worker /* If PNG_WRITE_OPTIMIZE_CMF_SUPPORTED is defined, libpng will use a
1538*a67afe4dSAndroid Build Coastguard Worker  * smaller value of window_bits if it can do so safely.
1539*a67afe4dSAndroid Build Coastguard Worker  */
1540*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(225, void, png_set_text_compression_window_bits,
1541*a67afe4dSAndroid Build Coastguard Worker     (png_structrp png_ptr, int window_bits));
1542*a67afe4dSAndroid Build Coastguard Worker 
1543*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(226, void, png_set_text_compression_method, (png_structrp png_ptr,
1544*a67afe4dSAndroid Build Coastguard Worker     int method));
1545*a67afe4dSAndroid Build Coastguard Worker #endif /* WRITE_CUSTOMIZE_ZTXT_COMPRESSION */
1546*a67afe4dSAndroid Build Coastguard Worker #endif /* WRITE */
1547*a67afe4dSAndroid Build Coastguard Worker 
1548*a67afe4dSAndroid Build Coastguard Worker /* These next functions are called for input/output, memory, and error
1549*a67afe4dSAndroid Build Coastguard Worker  * handling.  They are in the file pngrio.c, pngwio.c, and pngerror.c,
1550*a67afe4dSAndroid Build Coastguard Worker  * and call standard C I/O routines such as fread(), fwrite(), and
1551*a67afe4dSAndroid Build Coastguard Worker  * fprintf().  These functions can be made to use other I/O routines
1552*a67afe4dSAndroid Build Coastguard Worker  * at run time for those applications that need to handle I/O in a
1553*a67afe4dSAndroid Build Coastguard Worker  * different manner by calling png_set_???_fn().  See libpng-manual.txt for
1554*a67afe4dSAndroid Build Coastguard Worker  * more information.
1555*a67afe4dSAndroid Build Coastguard Worker  */
1556*a67afe4dSAndroid Build Coastguard Worker 
1557*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_STDIO_SUPPORTED
1558*a67afe4dSAndroid Build Coastguard Worker /* Initialize the input/output for the PNG file to the default functions. */
1559*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(74, void, png_init_io, (png_structrp png_ptr, png_FILE_p fp));
1560*a67afe4dSAndroid Build Coastguard Worker #endif
1561*a67afe4dSAndroid Build Coastguard Worker 
1562*a67afe4dSAndroid Build Coastguard Worker /* Replace the (error and abort), and warning functions with user
1563*a67afe4dSAndroid Build Coastguard Worker  * supplied functions.  If no messages are to be printed you must still
1564*a67afe4dSAndroid Build Coastguard Worker  * write and use replacement functions. The replacement error_fn should
1565*a67afe4dSAndroid Build Coastguard Worker  * still do a longjmp to the last setjmp location if you are using this
1566*a67afe4dSAndroid Build Coastguard Worker  * method of error handling.  If error_fn or warning_fn is NULL, the
1567*a67afe4dSAndroid Build Coastguard Worker  * default function will be used.
1568*a67afe4dSAndroid Build Coastguard Worker  */
1569*a67afe4dSAndroid Build Coastguard Worker 
1570*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(75, void, png_set_error_fn, (png_structrp png_ptr,
1571*a67afe4dSAndroid Build Coastguard Worker     png_voidp error_ptr, png_error_ptr error_fn, png_error_ptr warning_fn));
1572*a67afe4dSAndroid Build Coastguard Worker 
1573*a67afe4dSAndroid Build Coastguard Worker /* Return the user pointer associated with the error functions */
1574*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(76, png_voidp, png_get_error_ptr, (png_const_structrp png_ptr));
1575*a67afe4dSAndroid Build Coastguard Worker 
1576*a67afe4dSAndroid Build Coastguard Worker /* Replace the default data output functions with a user supplied one(s).
1577*a67afe4dSAndroid Build Coastguard Worker  * If buffered output is not used, then output_flush_fn can be set to NULL.
1578*a67afe4dSAndroid Build Coastguard Worker  * If PNG_WRITE_FLUSH_SUPPORTED is not defined at libpng compile time
1579*a67afe4dSAndroid Build Coastguard Worker  * output_flush_fn will be ignored (and thus can be NULL).
1580*a67afe4dSAndroid Build Coastguard Worker  * It is probably a mistake to use NULL for output_flush_fn if
1581*a67afe4dSAndroid Build Coastguard Worker  * write_data_fn is not also NULL unless you have built libpng with
1582*a67afe4dSAndroid Build Coastguard Worker  * PNG_WRITE_FLUSH_SUPPORTED undefined, because in this case libpng's
1583*a67afe4dSAndroid Build Coastguard Worker  * default flush function, which uses the standard *FILE structure, will
1584*a67afe4dSAndroid Build Coastguard Worker  * be used.
1585*a67afe4dSAndroid Build Coastguard Worker  */
1586*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(77, void, png_set_write_fn, (png_structrp png_ptr, png_voidp io_ptr,
1587*a67afe4dSAndroid Build Coastguard Worker     png_rw_ptr write_data_fn, png_flush_ptr output_flush_fn));
1588*a67afe4dSAndroid Build Coastguard Worker 
1589*a67afe4dSAndroid Build Coastguard Worker /* Replace the default data input function with a user supplied one. */
1590*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(78, void, png_set_read_fn, (png_structrp png_ptr, png_voidp io_ptr,
1591*a67afe4dSAndroid Build Coastguard Worker     png_rw_ptr read_data_fn));
1592*a67afe4dSAndroid Build Coastguard Worker 
1593*a67afe4dSAndroid Build Coastguard Worker /* Return the user pointer associated with the I/O functions */
1594*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(79, png_voidp, png_get_io_ptr, (png_const_structrp png_ptr));
1595*a67afe4dSAndroid Build Coastguard Worker 
1596*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(80, void, png_set_read_status_fn, (png_structrp png_ptr,
1597*a67afe4dSAndroid Build Coastguard Worker     png_read_status_ptr read_row_fn));
1598*a67afe4dSAndroid Build Coastguard Worker 
1599*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(81, void, png_set_write_status_fn, (png_structrp png_ptr,
1600*a67afe4dSAndroid Build Coastguard Worker     png_write_status_ptr write_row_fn));
1601*a67afe4dSAndroid Build Coastguard Worker 
1602*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_USER_MEM_SUPPORTED
1603*a67afe4dSAndroid Build Coastguard Worker /* Replace the default memory allocation functions with user supplied one(s). */
1604*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(82, void, png_set_mem_fn, (png_structrp png_ptr, png_voidp mem_ptr,
1605*a67afe4dSAndroid Build Coastguard Worker     png_malloc_ptr malloc_fn, png_free_ptr free_fn));
1606*a67afe4dSAndroid Build Coastguard Worker /* Return the user pointer associated with the memory functions */
1607*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(83, png_voidp, png_get_mem_ptr, (png_const_structrp png_ptr));
1608*a67afe4dSAndroid Build Coastguard Worker #endif
1609*a67afe4dSAndroid Build Coastguard Worker 
1610*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_USER_TRANSFORM_SUPPORTED
1611*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(84, void, png_set_read_user_transform_fn, (png_structrp png_ptr,
1612*a67afe4dSAndroid Build Coastguard Worker     png_user_transform_ptr read_user_transform_fn));
1613*a67afe4dSAndroid Build Coastguard Worker #endif
1614*a67afe4dSAndroid Build Coastguard Worker 
1615*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_WRITE_USER_TRANSFORM_SUPPORTED
1616*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(85, void, png_set_write_user_transform_fn, (png_structrp png_ptr,
1617*a67afe4dSAndroid Build Coastguard Worker     png_user_transform_ptr write_user_transform_fn));
1618*a67afe4dSAndroid Build Coastguard Worker #endif
1619*a67afe4dSAndroid Build Coastguard Worker 
1620*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_USER_TRANSFORM_PTR_SUPPORTED
1621*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(86, void, png_set_user_transform_info, (png_structrp png_ptr,
1622*a67afe4dSAndroid Build Coastguard Worker     png_voidp user_transform_ptr, int user_transform_depth,
1623*a67afe4dSAndroid Build Coastguard Worker     int user_transform_channels));
1624*a67afe4dSAndroid Build Coastguard Worker /* Return the user pointer associated with the user transform functions */
1625*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(87, png_voidp, png_get_user_transform_ptr,
1626*a67afe4dSAndroid Build Coastguard Worker     (png_const_structrp png_ptr));
1627*a67afe4dSAndroid Build Coastguard Worker #endif
1628*a67afe4dSAndroid Build Coastguard Worker 
1629*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_USER_TRANSFORM_INFO_SUPPORTED
1630*a67afe4dSAndroid Build Coastguard Worker /* Return information about the row currently being processed.  Note that these
1631*a67afe4dSAndroid Build Coastguard Worker  * APIs do not fail but will return unexpected results if called outside a user
1632*a67afe4dSAndroid Build Coastguard Worker  * transform callback.  Also note that when transforming an interlaced image the
1633*a67afe4dSAndroid Build Coastguard Worker  * row number is the row number within the sub-image of the interlace pass, so
1634*a67afe4dSAndroid Build Coastguard Worker  * the value will increase to the height of the sub-image (not the full image)
1635*a67afe4dSAndroid Build Coastguard Worker  * then reset to 0 for the next pass.
1636*a67afe4dSAndroid Build Coastguard Worker  *
1637*a67afe4dSAndroid Build Coastguard Worker  * Use PNG_ROW_FROM_PASS_ROW(row, pass) and PNG_COL_FROM_PASS_COL(col, pass) to
1638*a67afe4dSAndroid Build Coastguard Worker  * find the output pixel (x,y) given an interlaced sub-image pixel
1639*a67afe4dSAndroid Build Coastguard Worker  * (row,col,pass).  (See below for these macros.)
1640*a67afe4dSAndroid Build Coastguard Worker  */
1641*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(217, png_uint_32, png_get_current_row_number, (png_const_structrp));
1642*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(218, png_byte, png_get_current_pass_number, (png_const_structrp));
1643*a67afe4dSAndroid Build Coastguard Worker #endif
1644*a67afe4dSAndroid Build Coastguard Worker 
1645*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_USER_CHUNKS_SUPPORTED
1646*a67afe4dSAndroid Build Coastguard Worker /* This callback is called only for *unknown* chunks.  If
1647*a67afe4dSAndroid Build Coastguard Worker  * PNG_HANDLE_AS_UNKNOWN_SUPPORTED is set then it is possible to set known
1648*a67afe4dSAndroid Build Coastguard Worker  * chunks to be treated as unknown, however in this case the callback must do
1649*a67afe4dSAndroid Build Coastguard Worker  * any processing required by the chunk (e.g. by calling the appropriate
1650*a67afe4dSAndroid Build Coastguard Worker  * png_set_ APIs.)
1651*a67afe4dSAndroid Build Coastguard Worker  *
1652*a67afe4dSAndroid Build Coastguard Worker  * There is no write support - on write, by default, all the chunks in the
1653*a67afe4dSAndroid Build Coastguard Worker  * 'unknown' list are written in the specified position.
1654*a67afe4dSAndroid Build Coastguard Worker  *
1655*a67afe4dSAndroid Build Coastguard Worker  * The integer return from the callback function is interpreted thus:
1656*a67afe4dSAndroid Build Coastguard Worker  *
1657*a67afe4dSAndroid Build Coastguard Worker  * negative: An error occurred; png_chunk_error will be called.
1658*a67afe4dSAndroid Build Coastguard Worker  *     zero: The chunk was not handled, the chunk will be saved. A critical
1659*a67afe4dSAndroid Build Coastguard Worker  *           chunk will cause an error at this point unless it is to be saved.
1660*a67afe4dSAndroid Build Coastguard Worker  * positive: The chunk was handled, libpng will ignore/discard it.
1661*a67afe4dSAndroid Build Coastguard Worker  *
1662*a67afe4dSAndroid Build Coastguard Worker  * See "INTERACTION WITH USER CHUNK CALLBACKS" below for important notes about
1663*a67afe4dSAndroid Build Coastguard Worker  * how this behavior will change in libpng 1.7
1664*a67afe4dSAndroid Build Coastguard Worker  */
1665*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(88, void, png_set_read_user_chunk_fn, (png_structrp png_ptr,
1666*a67afe4dSAndroid Build Coastguard Worker     png_voidp user_chunk_ptr, png_user_chunk_ptr read_user_chunk_fn));
1667*a67afe4dSAndroid Build Coastguard Worker #endif
1668*a67afe4dSAndroid Build Coastguard Worker 
1669*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_USER_CHUNKS_SUPPORTED
1670*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(89, png_voidp, png_get_user_chunk_ptr, (png_const_structrp png_ptr));
1671*a67afe4dSAndroid Build Coastguard Worker #endif
1672*a67afe4dSAndroid Build Coastguard Worker 
1673*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_PROGRESSIVE_READ_SUPPORTED
1674*a67afe4dSAndroid Build Coastguard Worker /* Sets the function callbacks for the push reader, and a pointer to a
1675*a67afe4dSAndroid Build Coastguard Worker  * user-defined structure available to the callback functions.
1676*a67afe4dSAndroid Build Coastguard Worker  */
1677*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(90, void, png_set_progressive_read_fn, (png_structrp png_ptr,
1678*a67afe4dSAndroid Build Coastguard Worker     png_voidp progressive_ptr, png_progressive_info_ptr info_fn,
1679*a67afe4dSAndroid Build Coastguard Worker     png_progressive_row_ptr row_fn, png_progressive_end_ptr end_fn));
1680*a67afe4dSAndroid Build Coastguard Worker 
1681*a67afe4dSAndroid Build Coastguard Worker /* Returns the user pointer associated with the push read functions */
1682*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(91, png_voidp, png_get_progressive_ptr,
1683*a67afe4dSAndroid Build Coastguard Worker     (png_const_structrp png_ptr));
1684*a67afe4dSAndroid Build Coastguard Worker 
1685*a67afe4dSAndroid Build Coastguard Worker /* Function to be called when data becomes available */
1686*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(92, void, png_process_data, (png_structrp png_ptr,
1687*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, png_bytep buffer, size_t buffer_size));
1688*a67afe4dSAndroid Build Coastguard Worker 
1689*a67afe4dSAndroid Build Coastguard Worker /* A function which may be called *only* within png_process_data to stop the
1690*a67afe4dSAndroid Build Coastguard Worker  * processing of any more data.  The function returns the number of bytes
1691*a67afe4dSAndroid Build Coastguard Worker  * remaining, excluding any that libpng has cached internally.  A subsequent
1692*a67afe4dSAndroid Build Coastguard Worker  * call to png_process_data must supply these bytes again.  If the argument
1693*a67afe4dSAndroid Build Coastguard Worker  * 'save' is set to true the routine will first save all the pending data and
1694*a67afe4dSAndroid Build Coastguard Worker  * will always return 0.
1695*a67afe4dSAndroid Build Coastguard Worker  */
1696*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(219, size_t, png_process_data_pause, (png_structrp, int save));
1697*a67afe4dSAndroid Build Coastguard Worker 
1698*a67afe4dSAndroid Build Coastguard Worker /* A function which may be called *only* outside (after) a call to
1699*a67afe4dSAndroid Build Coastguard Worker  * png_process_data.  It returns the number of bytes of data to skip in the
1700*a67afe4dSAndroid Build Coastguard Worker  * input.  Normally it will return 0, but if it returns a non-zero value the
1701*a67afe4dSAndroid Build Coastguard Worker  * application must skip than number of bytes of input data and pass the
1702*a67afe4dSAndroid Build Coastguard Worker  * following data to the next call to png_process_data.
1703*a67afe4dSAndroid Build Coastguard Worker  */
1704*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(220, png_uint_32, png_process_data_skip, (png_structrp));
1705*a67afe4dSAndroid Build Coastguard Worker 
1706*a67afe4dSAndroid Build Coastguard Worker /* Function that combines rows.  'new_row' is a flag that should come from
1707*a67afe4dSAndroid Build Coastguard Worker  * the callback and be non-NULL if anything needs to be done; the library
1708*a67afe4dSAndroid Build Coastguard Worker  * stores its own version of the new data internally and ignores the passed
1709*a67afe4dSAndroid Build Coastguard Worker  * in value.
1710*a67afe4dSAndroid Build Coastguard Worker  */
1711*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(93, void, png_progressive_combine_row, (png_const_structrp png_ptr,
1712*a67afe4dSAndroid Build Coastguard Worker     png_bytep old_row, png_const_bytep new_row));
1713*a67afe4dSAndroid Build Coastguard Worker #endif /* PROGRESSIVE_READ */
1714*a67afe4dSAndroid Build Coastguard Worker 
1715*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORTA(94, png_voidp, png_malloc, (png_const_structrp png_ptr,
1716*a67afe4dSAndroid Build Coastguard Worker     png_alloc_size_t size), PNG_ALLOCATED);
1717*a67afe4dSAndroid Build Coastguard Worker /* Added at libpng version 1.4.0 */
1718*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORTA(95, png_voidp, png_calloc, (png_const_structrp png_ptr,
1719*a67afe4dSAndroid Build Coastguard Worker     png_alloc_size_t size), PNG_ALLOCATED);
1720*a67afe4dSAndroid Build Coastguard Worker 
1721*a67afe4dSAndroid Build Coastguard Worker /* Added at libpng version 1.2.4 */
1722*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORTA(96, png_voidp, png_malloc_warn, (png_const_structrp png_ptr,
1723*a67afe4dSAndroid Build Coastguard Worker     png_alloc_size_t size), PNG_ALLOCATED);
1724*a67afe4dSAndroid Build Coastguard Worker 
1725*a67afe4dSAndroid Build Coastguard Worker /* Frees a pointer allocated by png_malloc() */
1726*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(97, void, png_free, (png_const_structrp png_ptr, png_voidp ptr));
1727*a67afe4dSAndroid Build Coastguard Worker 
1728*a67afe4dSAndroid Build Coastguard Worker /* Free data that was allocated internally */
1729*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(98, void, png_free_data, (png_const_structrp png_ptr,
1730*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, png_uint_32 free_me, int num));
1731*a67afe4dSAndroid Build Coastguard Worker 
1732*a67afe4dSAndroid Build Coastguard Worker /* Reassign the responsibility for freeing existing data, whether allocated
1733*a67afe4dSAndroid Build Coastguard Worker  * by libpng or by the application; this works on the png_info structure passed
1734*a67afe4dSAndroid Build Coastguard Worker  * in, without changing the state for other png_info structures.
1735*a67afe4dSAndroid Build Coastguard Worker  */
1736*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(99, void, png_data_freer, (png_const_structrp png_ptr,
1737*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, int freer, png_uint_32 mask));
1738*a67afe4dSAndroid Build Coastguard Worker 
1739*a67afe4dSAndroid Build Coastguard Worker /* Assignments for png_data_freer */
1740*a67afe4dSAndroid Build Coastguard Worker #define PNG_DESTROY_WILL_FREE_DATA 1
1741*a67afe4dSAndroid Build Coastguard Worker #define PNG_SET_WILL_FREE_DATA 1
1742*a67afe4dSAndroid Build Coastguard Worker #define PNG_USER_WILL_FREE_DATA 2
1743*a67afe4dSAndroid Build Coastguard Worker /* Flags for png_ptr->free_me and info_ptr->free_me */
1744*a67afe4dSAndroid Build Coastguard Worker #define PNG_FREE_HIST 0x0008U
1745*a67afe4dSAndroid Build Coastguard Worker #define PNG_FREE_ICCP 0x0010U
1746*a67afe4dSAndroid Build Coastguard Worker #define PNG_FREE_SPLT 0x0020U
1747*a67afe4dSAndroid Build Coastguard Worker #define PNG_FREE_ROWS 0x0040U
1748*a67afe4dSAndroid Build Coastguard Worker #define PNG_FREE_PCAL 0x0080U
1749*a67afe4dSAndroid Build Coastguard Worker #define PNG_FREE_SCAL 0x0100U
1750*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_STORE_UNKNOWN_CHUNKS_SUPPORTED
1751*a67afe4dSAndroid Build Coastguard Worker #  define PNG_FREE_UNKN 0x0200U
1752*a67afe4dSAndroid Build Coastguard Worker #endif
1753*a67afe4dSAndroid Build Coastguard Worker /*      PNG_FREE_LIST 0x0400U   removed in 1.6.0 because it is ignored */
1754*a67afe4dSAndroid Build Coastguard Worker #define PNG_FREE_PLTE 0x1000U
1755*a67afe4dSAndroid Build Coastguard Worker #define PNG_FREE_TRNS 0x2000U
1756*a67afe4dSAndroid Build Coastguard Worker #define PNG_FREE_TEXT 0x4000U
1757*a67afe4dSAndroid Build Coastguard Worker #define PNG_FREE_EXIF 0x8000U /* Added at libpng-1.6.31 */
1758*a67afe4dSAndroid Build Coastguard Worker #define PNG_FREE_ALL  0xffffU
1759*a67afe4dSAndroid Build Coastguard Worker #define PNG_FREE_MUL  0x4220U /* PNG_FREE_SPLT|PNG_FREE_TEXT|PNG_FREE_UNKN */
1760*a67afe4dSAndroid Build Coastguard Worker 
1761*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_USER_MEM_SUPPORTED
1762*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORTA(100, png_voidp, png_malloc_default, (png_const_structrp png_ptr,
1763*a67afe4dSAndroid Build Coastguard Worker     png_alloc_size_t size), PNG_ALLOCATED PNG_DEPRECATED);
1764*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORTA(101, void, png_free_default, (png_const_structrp png_ptr,
1765*a67afe4dSAndroid Build Coastguard Worker     png_voidp ptr), PNG_DEPRECATED);
1766*a67afe4dSAndroid Build Coastguard Worker #endif
1767*a67afe4dSAndroid Build Coastguard Worker 
1768*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_ERROR_TEXT_SUPPORTED
1769*a67afe4dSAndroid Build Coastguard Worker /* Fatal error in PNG image of libpng - can't continue */
1770*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORTA(102, void, png_error, (png_const_structrp png_ptr,
1771*a67afe4dSAndroid Build Coastguard Worker     png_const_charp error_message), PNG_NORETURN);
1772*a67afe4dSAndroid Build Coastguard Worker 
1773*a67afe4dSAndroid Build Coastguard Worker /* The same, but the chunk name is prepended to the error string. */
1774*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORTA(103, void, png_chunk_error, (png_const_structrp png_ptr,
1775*a67afe4dSAndroid Build Coastguard Worker     png_const_charp error_message), PNG_NORETURN);
1776*a67afe4dSAndroid Build Coastguard Worker 
1777*a67afe4dSAndroid Build Coastguard Worker #else
1778*a67afe4dSAndroid Build Coastguard Worker /* Fatal error in PNG image of libpng - can't continue */
1779*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORTA(104, void, png_err, (png_const_structrp png_ptr), PNG_NORETURN);
1780*a67afe4dSAndroid Build Coastguard Worker #  define png_error(s1,s2) png_err(s1)
1781*a67afe4dSAndroid Build Coastguard Worker #  define png_chunk_error(s1,s2) png_err(s1)
1782*a67afe4dSAndroid Build Coastguard Worker #endif
1783*a67afe4dSAndroid Build Coastguard Worker 
1784*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_WARNINGS_SUPPORTED
1785*a67afe4dSAndroid Build Coastguard Worker /* Non-fatal error in libpng.  Can continue, but may have a problem. */
1786*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(105, void, png_warning, (png_const_structrp png_ptr,
1787*a67afe4dSAndroid Build Coastguard Worker     png_const_charp warning_message));
1788*a67afe4dSAndroid Build Coastguard Worker 
1789*a67afe4dSAndroid Build Coastguard Worker /* Non-fatal error in libpng, chunk name is prepended to message. */
1790*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(106, void, png_chunk_warning, (png_const_structrp png_ptr,
1791*a67afe4dSAndroid Build Coastguard Worker     png_const_charp warning_message));
1792*a67afe4dSAndroid Build Coastguard Worker #else
1793*a67afe4dSAndroid Build Coastguard Worker #  define png_warning(s1,s2) ((void)(s1))
1794*a67afe4dSAndroid Build Coastguard Worker #  define png_chunk_warning(s1,s2) ((void)(s1))
1795*a67afe4dSAndroid Build Coastguard Worker #endif
1796*a67afe4dSAndroid Build Coastguard Worker 
1797*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_BENIGN_ERRORS_SUPPORTED
1798*a67afe4dSAndroid Build Coastguard Worker /* Benign error in libpng.  Can continue, but may have a problem.
1799*a67afe4dSAndroid Build Coastguard Worker  * User can choose whether to handle as a fatal error or as a warning. */
1800*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(107, void, png_benign_error, (png_const_structrp png_ptr,
1801*a67afe4dSAndroid Build Coastguard Worker     png_const_charp warning_message));
1802*a67afe4dSAndroid Build Coastguard Worker 
1803*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_SUPPORTED
1804*a67afe4dSAndroid Build Coastguard Worker /* Same, chunk name is prepended to message (only during read) */
1805*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(108, void, png_chunk_benign_error, (png_const_structrp png_ptr,
1806*a67afe4dSAndroid Build Coastguard Worker     png_const_charp warning_message));
1807*a67afe4dSAndroid Build Coastguard Worker #endif
1808*a67afe4dSAndroid Build Coastguard Worker 
1809*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(109, void, png_set_benign_errors,
1810*a67afe4dSAndroid Build Coastguard Worker     (png_structrp png_ptr, int allowed));
1811*a67afe4dSAndroid Build Coastguard Worker #else
1812*a67afe4dSAndroid Build Coastguard Worker #  ifdef PNG_ALLOW_BENIGN_ERRORS
1813*a67afe4dSAndroid Build Coastguard Worker #    define png_benign_error png_warning
1814*a67afe4dSAndroid Build Coastguard Worker #    define png_chunk_benign_error png_chunk_warning
1815*a67afe4dSAndroid Build Coastguard Worker #  else
1816*a67afe4dSAndroid Build Coastguard Worker #    define png_benign_error png_error
1817*a67afe4dSAndroid Build Coastguard Worker #    define png_chunk_benign_error png_chunk_error
1818*a67afe4dSAndroid Build Coastguard Worker #  endif
1819*a67afe4dSAndroid Build Coastguard Worker #endif
1820*a67afe4dSAndroid Build Coastguard Worker 
1821*a67afe4dSAndroid Build Coastguard Worker /* The png_set_<chunk> functions are for storing values in the png_info_struct.
1822*a67afe4dSAndroid Build Coastguard Worker  * Similarly, the png_get_<chunk> calls are used to read values from the
1823*a67afe4dSAndroid Build Coastguard Worker  * png_info_struct, either storing the parameters in the passed variables, or
1824*a67afe4dSAndroid Build Coastguard Worker  * setting pointers into the png_info_struct where the data is stored.  The
1825*a67afe4dSAndroid Build Coastguard Worker  * png_get_<chunk> functions return a non-zero value if the data was available
1826*a67afe4dSAndroid Build Coastguard Worker  * in info_ptr, or return zero and do not change any of the parameters if the
1827*a67afe4dSAndroid Build Coastguard Worker  * data was not available.
1828*a67afe4dSAndroid Build Coastguard Worker  *
1829*a67afe4dSAndroid Build Coastguard Worker  * These functions should be used instead of directly accessing png_info
1830*a67afe4dSAndroid Build Coastguard Worker  * to avoid problems with future changes in the size and internal layout of
1831*a67afe4dSAndroid Build Coastguard Worker  * png_info_struct.
1832*a67afe4dSAndroid Build Coastguard Worker  */
1833*a67afe4dSAndroid Build Coastguard Worker /* Returns "flag" if chunk data is valid in info_ptr. */
1834*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(110, png_uint_32, png_get_valid, (png_const_structrp png_ptr,
1835*a67afe4dSAndroid Build Coastguard Worker     png_const_inforp info_ptr, png_uint_32 flag));
1836*a67afe4dSAndroid Build Coastguard Worker 
1837*a67afe4dSAndroid Build Coastguard Worker /* Returns number of bytes needed to hold a transformed row. */
1838*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(111, size_t, png_get_rowbytes, (png_const_structrp png_ptr,
1839*a67afe4dSAndroid Build Coastguard Worker     png_const_inforp info_ptr));
1840*a67afe4dSAndroid Build Coastguard Worker 
1841*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_INFO_IMAGE_SUPPORTED
1842*a67afe4dSAndroid Build Coastguard Worker /* Returns row_pointers, which is an array of pointers to scanlines that was
1843*a67afe4dSAndroid Build Coastguard Worker  * returned from png_read_png().
1844*a67afe4dSAndroid Build Coastguard Worker  */
1845*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(112, png_bytepp, png_get_rows, (png_const_structrp png_ptr,
1846*a67afe4dSAndroid Build Coastguard Worker     png_const_inforp info_ptr));
1847*a67afe4dSAndroid Build Coastguard Worker 
1848*a67afe4dSAndroid Build Coastguard Worker /* Set row_pointers, which is an array of pointers to scanlines for use
1849*a67afe4dSAndroid Build Coastguard Worker  * by png_write_png().
1850*a67afe4dSAndroid Build Coastguard Worker  */
1851*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(113, void, png_set_rows, (png_const_structrp png_ptr,
1852*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, png_bytepp row_pointers));
1853*a67afe4dSAndroid Build Coastguard Worker #endif
1854*a67afe4dSAndroid Build Coastguard Worker 
1855*a67afe4dSAndroid Build Coastguard Worker /* Returns number of color channels in image. */
1856*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(114, png_byte, png_get_channels, (png_const_structrp png_ptr,
1857*a67afe4dSAndroid Build Coastguard Worker     png_const_inforp info_ptr));
1858*a67afe4dSAndroid Build Coastguard Worker 
1859*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_EASY_ACCESS_SUPPORTED
1860*a67afe4dSAndroid Build Coastguard Worker /* Returns image width in pixels. */
1861*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(115, png_uint_32, png_get_image_width, (png_const_structrp png_ptr,
1862*a67afe4dSAndroid Build Coastguard Worker     png_const_inforp info_ptr));
1863*a67afe4dSAndroid Build Coastguard Worker 
1864*a67afe4dSAndroid Build Coastguard Worker /* Returns image height in pixels. */
1865*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(116, png_uint_32, png_get_image_height, (png_const_structrp png_ptr,
1866*a67afe4dSAndroid Build Coastguard Worker     png_const_inforp info_ptr));
1867*a67afe4dSAndroid Build Coastguard Worker 
1868*a67afe4dSAndroid Build Coastguard Worker /* Returns image bit_depth. */
1869*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(117, png_byte, png_get_bit_depth, (png_const_structrp png_ptr,
1870*a67afe4dSAndroid Build Coastguard Worker     png_const_inforp info_ptr));
1871*a67afe4dSAndroid Build Coastguard Worker 
1872*a67afe4dSAndroid Build Coastguard Worker /* Returns image color_type. */
1873*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(118, png_byte, png_get_color_type, (png_const_structrp png_ptr,
1874*a67afe4dSAndroid Build Coastguard Worker     png_const_inforp info_ptr));
1875*a67afe4dSAndroid Build Coastguard Worker 
1876*a67afe4dSAndroid Build Coastguard Worker /* Returns image filter_type. */
1877*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(119, png_byte, png_get_filter_type, (png_const_structrp png_ptr,
1878*a67afe4dSAndroid Build Coastguard Worker     png_const_inforp info_ptr));
1879*a67afe4dSAndroid Build Coastguard Worker 
1880*a67afe4dSAndroid Build Coastguard Worker /* Returns image interlace_type. */
1881*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(120, png_byte, png_get_interlace_type, (png_const_structrp png_ptr,
1882*a67afe4dSAndroid Build Coastguard Worker     png_const_inforp info_ptr));
1883*a67afe4dSAndroid Build Coastguard Worker 
1884*a67afe4dSAndroid Build Coastguard Worker /* Returns image compression_type. */
1885*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(121, png_byte, png_get_compression_type, (png_const_structrp png_ptr,
1886*a67afe4dSAndroid Build Coastguard Worker     png_const_inforp info_ptr));
1887*a67afe4dSAndroid Build Coastguard Worker 
1888*a67afe4dSAndroid Build Coastguard Worker /* Returns image resolution in pixels per meter, from pHYs chunk data. */
1889*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(122, png_uint_32, png_get_pixels_per_meter,
1890*a67afe4dSAndroid Build Coastguard Worker     (png_const_structrp png_ptr, png_const_inforp info_ptr));
1891*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(123, png_uint_32, png_get_x_pixels_per_meter,
1892*a67afe4dSAndroid Build Coastguard Worker     (png_const_structrp png_ptr, png_const_inforp info_ptr));
1893*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(124, png_uint_32, png_get_y_pixels_per_meter,
1894*a67afe4dSAndroid Build Coastguard Worker     (png_const_structrp png_ptr, png_const_inforp info_ptr));
1895*a67afe4dSAndroid Build Coastguard Worker 
1896*a67afe4dSAndroid Build Coastguard Worker /* Returns pixel aspect ratio, computed from pHYs chunk data.  */
1897*a67afe4dSAndroid Build Coastguard Worker PNG_FP_EXPORT(125, float, png_get_pixel_aspect_ratio,
1898*a67afe4dSAndroid Build Coastguard Worker     (png_const_structrp png_ptr, png_const_inforp info_ptr))
1899*a67afe4dSAndroid Build Coastguard Worker PNG_FIXED_EXPORT(210, png_fixed_point, png_get_pixel_aspect_ratio_fixed,
1900*a67afe4dSAndroid Build Coastguard Worker     (png_const_structrp png_ptr, png_const_inforp info_ptr))
1901*a67afe4dSAndroid Build Coastguard Worker 
1902*a67afe4dSAndroid Build Coastguard Worker /* Returns image x, y offset in pixels or microns, from oFFs chunk data. */
1903*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(126, png_int_32, png_get_x_offset_pixels,
1904*a67afe4dSAndroid Build Coastguard Worker     (png_const_structrp png_ptr, png_const_inforp info_ptr));
1905*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(127, png_int_32, png_get_y_offset_pixels,
1906*a67afe4dSAndroid Build Coastguard Worker     (png_const_structrp png_ptr, png_const_inforp info_ptr));
1907*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(128, png_int_32, png_get_x_offset_microns,
1908*a67afe4dSAndroid Build Coastguard Worker     (png_const_structrp png_ptr, png_const_inforp info_ptr));
1909*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(129, png_int_32, png_get_y_offset_microns,
1910*a67afe4dSAndroid Build Coastguard Worker     (png_const_structrp png_ptr, png_const_inforp info_ptr));
1911*a67afe4dSAndroid Build Coastguard Worker 
1912*a67afe4dSAndroid Build Coastguard Worker #endif /* EASY_ACCESS */
1913*a67afe4dSAndroid Build Coastguard Worker 
1914*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_SUPPORTED
1915*a67afe4dSAndroid Build Coastguard Worker /* Returns pointer to signature string read from PNG header */
1916*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(130, png_const_bytep, png_get_signature, (png_const_structrp png_ptr,
1917*a67afe4dSAndroid Build Coastguard Worker     png_const_inforp info_ptr));
1918*a67afe4dSAndroid Build Coastguard Worker #endif
1919*a67afe4dSAndroid Build Coastguard Worker 
1920*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_bKGD_SUPPORTED
1921*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(131, png_uint_32, png_get_bKGD, (png_const_structrp png_ptr,
1922*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, png_color_16p *background));
1923*a67afe4dSAndroid Build Coastguard Worker #endif
1924*a67afe4dSAndroid Build Coastguard Worker 
1925*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_bKGD_SUPPORTED
1926*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(132, void, png_set_bKGD, (png_const_structrp png_ptr,
1927*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, png_const_color_16p background));
1928*a67afe4dSAndroid Build Coastguard Worker #endif
1929*a67afe4dSAndroid Build Coastguard Worker 
1930*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_cHRM_SUPPORTED
1931*a67afe4dSAndroid Build Coastguard Worker PNG_FP_EXPORT(133, png_uint_32, png_get_cHRM, (png_const_structrp png_ptr,
1932*a67afe4dSAndroid Build Coastguard Worker     png_const_inforp info_ptr, double *white_x, double *white_y, double *red_x,
1933*a67afe4dSAndroid Build Coastguard Worker     double *red_y, double *green_x, double *green_y, double *blue_x,
1934*a67afe4dSAndroid Build Coastguard Worker     double *blue_y))
1935*a67afe4dSAndroid Build Coastguard Worker PNG_FP_EXPORT(230, png_uint_32, png_get_cHRM_XYZ, (png_const_structrp png_ptr,
1936*a67afe4dSAndroid Build Coastguard Worker     png_const_inforp info_ptr, double *red_X, double *red_Y, double *red_Z,
1937*a67afe4dSAndroid Build Coastguard Worker     double *green_X, double *green_Y, double *green_Z, double *blue_X,
1938*a67afe4dSAndroid Build Coastguard Worker     double *blue_Y, double *blue_Z))
1939*a67afe4dSAndroid Build Coastguard Worker PNG_FIXED_EXPORT(134, png_uint_32, png_get_cHRM_fixed,
1940*a67afe4dSAndroid Build Coastguard Worker     (png_const_structrp png_ptr, png_const_inforp info_ptr,
1941*a67afe4dSAndroid Build Coastguard Worker     png_fixed_point *int_white_x, png_fixed_point *int_white_y,
1942*a67afe4dSAndroid Build Coastguard Worker     png_fixed_point *int_red_x, png_fixed_point *int_red_y,
1943*a67afe4dSAndroid Build Coastguard Worker     png_fixed_point *int_green_x, png_fixed_point *int_green_y,
1944*a67afe4dSAndroid Build Coastguard Worker     png_fixed_point *int_blue_x, png_fixed_point *int_blue_y))
1945*a67afe4dSAndroid Build Coastguard Worker PNG_FIXED_EXPORT(231, png_uint_32, png_get_cHRM_XYZ_fixed,
1946*a67afe4dSAndroid Build Coastguard Worker     (png_const_structrp png_ptr, png_const_inforp info_ptr,
1947*a67afe4dSAndroid Build Coastguard Worker     png_fixed_point *int_red_X, png_fixed_point *int_red_Y,
1948*a67afe4dSAndroid Build Coastguard Worker     png_fixed_point *int_red_Z, png_fixed_point *int_green_X,
1949*a67afe4dSAndroid Build Coastguard Worker     png_fixed_point *int_green_Y, png_fixed_point *int_green_Z,
1950*a67afe4dSAndroid Build Coastguard Worker     png_fixed_point *int_blue_X, png_fixed_point *int_blue_Y,
1951*a67afe4dSAndroid Build Coastguard Worker     png_fixed_point *int_blue_Z))
1952*a67afe4dSAndroid Build Coastguard Worker #endif
1953*a67afe4dSAndroid Build Coastguard Worker 
1954*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_cHRM_SUPPORTED
1955*a67afe4dSAndroid Build Coastguard Worker PNG_FP_EXPORT(135, void, png_set_cHRM, (png_const_structrp png_ptr,
1956*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr,
1957*a67afe4dSAndroid Build Coastguard Worker     double white_x, double white_y, double red_x, double red_y, double green_x,
1958*a67afe4dSAndroid Build Coastguard Worker     double green_y, double blue_x, double blue_y))
1959*a67afe4dSAndroid Build Coastguard Worker PNG_FP_EXPORT(232, void, png_set_cHRM_XYZ, (png_const_structrp png_ptr,
1960*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, double red_X, double red_Y, double red_Z,
1961*a67afe4dSAndroid Build Coastguard Worker     double green_X, double green_Y, double green_Z, double blue_X,
1962*a67afe4dSAndroid Build Coastguard Worker     double blue_Y, double blue_Z))
1963*a67afe4dSAndroid Build Coastguard Worker PNG_FIXED_EXPORT(136, void, png_set_cHRM_fixed, (png_const_structrp png_ptr,
1964*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, png_fixed_point int_white_x,
1965*a67afe4dSAndroid Build Coastguard Worker     png_fixed_point int_white_y, png_fixed_point int_red_x,
1966*a67afe4dSAndroid Build Coastguard Worker     png_fixed_point int_red_y, png_fixed_point int_green_x,
1967*a67afe4dSAndroid Build Coastguard Worker     png_fixed_point int_green_y, png_fixed_point int_blue_x,
1968*a67afe4dSAndroid Build Coastguard Worker     png_fixed_point int_blue_y))
1969*a67afe4dSAndroid Build Coastguard Worker PNG_FIXED_EXPORT(233, void, png_set_cHRM_XYZ_fixed, (png_const_structrp png_ptr,
1970*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, png_fixed_point int_red_X, png_fixed_point int_red_Y,
1971*a67afe4dSAndroid Build Coastguard Worker     png_fixed_point int_red_Z, png_fixed_point int_green_X,
1972*a67afe4dSAndroid Build Coastguard Worker     png_fixed_point int_green_Y, png_fixed_point int_green_Z,
1973*a67afe4dSAndroid Build Coastguard Worker     png_fixed_point int_blue_X, png_fixed_point int_blue_Y,
1974*a67afe4dSAndroid Build Coastguard Worker     png_fixed_point int_blue_Z))
1975*a67afe4dSAndroid Build Coastguard Worker #endif
1976*a67afe4dSAndroid Build Coastguard Worker 
1977*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_eXIf_SUPPORTED
1978*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(246, png_uint_32, png_get_eXIf, (png_const_structrp png_ptr,
1979*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, png_bytep *exif));
1980*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(247, void, png_set_eXIf, (png_const_structrp png_ptr,
1981*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, png_bytep exif));
1982*a67afe4dSAndroid Build Coastguard Worker 
1983*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(248, png_uint_32, png_get_eXIf_1, (png_const_structrp png_ptr,
1984*a67afe4dSAndroid Build Coastguard Worker     png_const_inforp info_ptr, png_uint_32 *num_exif, png_bytep *exif));
1985*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(249, void, png_set_eXIf_1, (png_const_structrp png_ptr,
1986*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, png_uint_32 num_exif, png_bytep exif));
1987*a67afe4dSAndroid Build Coastguard Worker #endif
1988*a67afe4dSAndroid Build Coastguard Worker 
1989*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_gAMA_SUPPORTED
1990*a67afe4dSAndroid Build Coastguard Worker PNG_FP_EXPORT(137, png_uint_32, png_get_gAMA, (png_const_structrp png_ptr,
1991*a67afe4dSAndroid Build Coastguard Worker     png_const_inforp info_ptr, double *file_gamma))
1992*a67afe4dSAndroid Build Coastguard Worker PNG_FIXED_EXPORT(138, png_uint_32, png_get_gAMA_fixed,
1993*a67afe4dSAndroid Build Coastguard Worker     (png_const_structrp png_ptr, png_const_inforp info_ptr,
1994*a67afe4dSAndroid Build Coastguard Worker     png_fixed_point *int_file_gamma))
1995*a67afe4dSAndroid Build Coastguard Worker #endif
1996*a67afe4dSAndroid Build Coastguard Worker 
1997*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_gAMA_SUPPORTED
1998*a67afe4dSAndroid Build Coastguard Worker PNG_FP_EXPORT(139, void, png_set_gAMA, (png_const_structrp png_ptr,
1999*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, double file_gamma))
2000*a67afe4dSAndroid Build Coastguard Worker PNG_FIXED_EXPORT(140, void, png_set_gAMA_fixed, (png_const_structrp png_ptr,
2001*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, png_fixed_point int_file_gamma))
2002*a67afe4dSAndroid Build Coastguard Worker #endif
2003*a67afe4dSAndroid Build Coastguard Worker 
2004*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_hIST_SUPPORTED
2005*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(141, png_uint_32, png_get_hIST, (png_const_structrp png_ptr,
2006*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, png_uint_16p *hist));
2007*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(142, void, png_set_hIST, (png_const_structrp png_ptr,
2008*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, png_const_uint_16p hist));
2009*a67afe4dSAndroid Build Coastguard Worker #endif
2010*a67afe4dSAndroid Build Coastguard Worker 
2011*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(143, png_uint_32, png_get_IHDR, (png_const_structrp png_ptr,
2012*a67afe4dSAndroid Build Coastguard Worker     png_const_inforp info_ptr, png_uint_32 *width, png_uint_32 *height,
2013*a67afe4dSAndroid Build Coastguard Worker     int *bit_depth, int *color_type, int *interlace_method,
2014*a67afe4dSAndroid Build Coastguard Worker     int *compression_method, int *filter_method));
2015*a67afe4dSAndroid Build Coastguard Worker 
2016*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(144, void, png_set_IHDR, (png_const_structrp png_ptr,
2017*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, png_uint_32 width, png_uint_32 height, int bit_depth,
2018*a67afe4dSAndroid Build Coastguard Worker     int color_type, int interlace_method, int compression_method,
2019*a67afe4dSAndroid Build Coastguard Worker     int filter_method));
2020*a67afe4dSAndroid Build Coastguard Worker 
2021*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_oFFs_SUPPORTED
2022*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(145, png_uint_32, png_get_oFFs, (png_const_structrp png_ptr,
2023*a67afe4dSAndroid Build Coastguard Worker    png_const_inforp info_ptr, png_int_32 *offset_x, png_int_32 *offset_y,
2024*a67afe4dSAndroid Build Coastguard Worker    int *unit_type));
2025*a67afe4dSAndroid Build Coastguard Worker #endif
2026*a67afe4dSAndroid Build Coastguard Worker 
2027*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_oFFs_SUPPORTED
2028*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(146, void, png_set_oFFs, (png_const_structrp png_ptr,
2029*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, png_int_32 offset_x, png_int_32 offset_y,
2030*a67afe4dSAndroid Build Coastguard Worker     int unit_type));
2031*a67afe4dSAndroid Build Coastguard Worker #endif
2032*a67afe4dSAndroid Build Coastguard Worker 
2033*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_pCAL_SUPPORTED
2034*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(147, png_uint_32, png_get_pCAL, (png_const_structrp png_ptr,
2035*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, png_charp *purpose, png_int_32 *X0,
2036*a67afe4dSAndroid Build Coastguard Worker     png_int_32 *X1, int *type, int *nparams, png_charp *units,
2037*a67afe4dSAndroid Build Coastguard Worker     png_charpp *params));
2038*a67afe4dSAndroid Build Coastguard Worker #endif
2039*a67afe4dSAndroid Build Coastguard Worker 
2040*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_pCAL_SUPPORTED
2041*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(148, void, png_set_pCAL, (png_const_structrp png_ptr,
2042*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, png_const_charp purpose, png_int_32 X0, png_int_32 X1,
2043*a67afe4dSAndroid Build Coastguard Worker     int type, int nparams, png_const_charp units, png_charpp params));
2044*a67afe4dSAndroid Build Coastguard Worker #endif
2045*a67afe4dSAndroid Build Coastguard Worker 
2046*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_pHYs_SUPPORTED
2047*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(149, png_uint_32, png_get_pHYs, (png_const_structrp png_ptr,
2048*a67afe4dSAndroid Build Coastguard Worker     png_const_inforp info_ptr, png_uint_32 *res_x, png_uint_32 *res_y,
2049*a67afe4dSAndroid Build Coastguard Worker     int *unit_type));
2050*a67afe4dSAndroid Build Coastguard Worker #endif
2051*a67afe4dSAndroid Build Coastguard Worker 
2052*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_pHYs_SUPPORTED
2053*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(150, void, png_set_pHYs, (png_const_structrp png_ptr,
2054*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, png_uint_32 res_x, png_uint_32 res_y, int unit_type));
2055*a67afe4dSAndroid Build Coastguard Worker #endif
2056*a67afe4dSAndroid Build Coastguard Worker 
2057*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(151, png_uint_32, png_get_PLTE, (png_const_structrp png_ptr,
2058*a67afe4dSAndroid Build Coastguard Worker    png_inforp info_ptr, png_colorp *palette, int *num_palette));
2059*a67afe4dSAndroid Build Coastguard Worker 
2060*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(152, void, png_set_PLTE, (png_structrp png_ptr,
2061*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, png_const_colorp palette, int num_palette));
2062*a67afe4dSAndroid Build Coastguard Worker 
2063*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_sBIT_SUPPORTED
2064*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(153, png_uint_32, png_get_sBIT, (png_const_structrp png_ptr,
2065*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, png_color_8p *sig_bit));
2066*a67afe4dSAndroid Build Coastguard Worker #endif
2067*a67afe4dSAndroid Build Coastguard Worker 
2068*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_sBIT_SUPPORTED
2069*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(154, void, png_set_sBIT, (png_const_structrp png_ptr,
2070*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, png_const_color_8p sig_bit));
2071*a67afe4dSAndroid Build Coastguard Worker #endif
2072*a67afe4dSAndroid Build Coastguard Worker 
2073*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_sRGB_SUPPORTED
2074*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(155, png_uint_32, png_get_sRGB, (png_const_structrp png_ptr,
2075*a67afe4dSAndroid Build Coastguard Worker     png_const_inforp info_ptr, int *file_srgb_intent));
2076*a67afe4dSAndroid Build Coastguard Worker #endif
2077*a67afe4dSAndroid Build Coastguard Worker 
2078*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_sRGB_SUPPORTED
2079*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(156, void, png_set_sRGB, (png_const_structrp png_ptr,
2080*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, int srgb_intent));
2081*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(157, void, png_set_sRGB_gAMA_and_cHRM, (png_const_structrp png_ptr,
2082*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, int srgb_intent));
2083*a67afe4dSAndroid Build Coastguard Worker #endif
2084*a67afe4dSAndroid Build Coastguard Worker 
2085*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_iCCP_SUPPORTED
2086*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(158, png_uint_32, png_get_iCCP, (png_const_structrp png_ptr,
2087*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, png_charpp name, int *compression_type,
2088*a67afe4dSAndroid Build Coastguard Worker     png_bytepp profile, png_uint_32 *proflen));
2089*a67afe4dSAndroid Build Coastguard Worker #endif
2090*a67afe4dSAndroid Build Coastguard Worker 
2091*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_iCCP_SUPPORTED
2092*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(159, void, png_set_iCCP, (png_const_structrp png_ptr,
2093*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, png_const_charp name, int compression_type,
2094*a67afe4dSAndroid Build Coastguard Worker     png_const_bytep profile, png_uint_32 proflen));
2095*a67afe4dSAndroid Build Coastguard Worker #endif
2096*a67afe4dSAndroid Build Coastguard Worker 
2097*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_sPLT_SUPPORTED
2098*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(160, int, png_get_sPLT, (png_const_structrp png_ptr,
2099*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, png_sPLT_tpp entries));
2100*a67afe4dSAndroid Build Coastguard Worker #endif
2101*a67afe4dSAndroid Build Coastguard Worker 
2102*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_sPLT_SUPPORTED
2103*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(161, void, png_set_sPLT, (png_const_structrp png_ptr,
2104*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, png_const_sPLT_tp entries, int nentries));
2105*a67afe4dSAndroid Build Coastguard Worker #endif
2106*a67afe4dSAndroid Build Coastguard Worker 
2107*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_TEXT_SUPPORTED
2108*a67afe4dSAndroid Build Coastguard Worker /* png_get_text also returns the number of text chunks in *num_text */
2109*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(162, int, png_get_text, (png_const_structrp png_ptr,
2110*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, png_textp *text_ptr, int *num_text));
2111*a67afe4dSAndroid Build Coastguard Worker #endif
2112*a67afe4dSAndroid Build Coastguard Worker 
2113*a67afe4dSAndroid Build Coastguard Worker /* Note while png_set_text() will accept a structure whose text,
2114*a67afe4dSAndroid Build Coastguard Worker  * language, and  translated keywords are NULL pointers, the structure
2115*a67afe4dSAndroid Build Coastguard Worker  * returned by png_get_text will always contain regular
2116*a67afe4dSAndroid Build Coastguard Worker  * zero-terminated C strings.  They might be empty strings but
2117*a67afe4dSAndroid Build Coastguard Worker  * they will never be NULL pointers.
2118*a67afe4dSAndroid Build Coastguard Worker  */
2119*a67afe4dSAndroid Build Coastguard Worker 
2120*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_TEXT_SUPPORTED
2121*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(163, void, png_set_text, (png_const_structrp png_ptr,
2122*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, png_const_textp text_ptr, int num_text));
2123*a67afe4dSAndroid Build Coastguard Worker #endif
2124*a67afe4dSAndroid Build Coastguard Worker 
2125*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_tIME_SUPPORTED
2126*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(164, png_uint_32, png_get_tIME, (png_const_structrp png_ptr,
2127*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, png_timep *mod_time));
2128*a67afe4dSAndroid Build Coastguard Worker #endif
2129*a67afe4dSAndroid Build Coastguard Worker 
2130*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_tIME_SUPPORTED
2131*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(165, void, png_set_tIME, (png_const_structrp png_ptr,
2132*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, png_const_timep mod_time));
2133*a67afe4dSAndroid Build Coastguard Worker #endif
2134*a67afe4dSAndroid Build Coastguard Worker 
2135*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_tRNS_SUPPORTED
2136*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(166, png_uint_32, png_get_tRNS, (png_const_structrp png_ptr,
2137*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, png_bytep *trans_alpha, int *num_trans,
2138*a67afe4dSAndroid Build Coastguard Worker     png_color_16p *trans_color));
2139*a67afe4dSAndroid Build Coastguard Worker #endif
2140*a67afe4dSAndroid Build Coastguard Worker 
2141*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_tRNS_SUPPORTED
2142*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(167, void, png_set_tRNS, (png_structrp png_ptr,
2143*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, png_const_bytep trans_alpha, int num_trans,
2144*a67afe4dSAndroid Build Coastguard Worker     png_const_color_16p trans_color));
2145*a67afe4dSAndroid Build Coastguard Worker #endif
2146*a67afe4dSAndroid Build Coastguard Worker 
2147*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_sCAL_SUPPORTED
2148*a67afe4dSAndroid Build Coastguard Worker PNG_FP_EXPORT(168, png_uint_32, png_get_sCAL, (png_const_structrp png_ptr,
2149*a67afe4dSAndroid Build Coastguard Worker     png_const_inforp info_ptr, int *unit, double *width, double *height))
2150*a67afe4dSAndroid Build Coastguard Worker #if defined(PNG_FLOATING_ARITHMETIC_SUPPORTED) || \
2151*a67afe4dSAndroid Build Coastguard Worker    defined(PNG_FLOATING_POINT_SUPPORTED)
2152*a67afe4dSAndroid Build Coastguard Worker /* NOTE: this API is currently implemented using floating point arithmetic,
2153*a67afe4dSAndroid Build Coastguard Worker  * consequently it can only be used on systems with floating point support.
2154*a67afe4dSAndroid Build Coastguard Worker  * In any case the range of values supported by png_fixed_point is small and it
2155*a67afe4dSAndroid Build Coastguard Worker  * is highly recommended that png_get_sCAL_s be used instead.
2156*a67afe4dSAndroid Build Coastguard Worker  */
2157*a67afe4dSAndroid Build Coastguard Worker PNG_FIXED_EXPORT(214, png_uint_32, png_get_sCAL_fixed,
2158*a67afe4dSAndroid Build Coastguard Worker     (png_const_structrp png_ptr, png_const_inforp info_ptr, int *unit,
2159*a67afe4dSAndroid Build Coastguard Worker     png_fixed_point *width, png_fixed_point *height))
2160*a67afe4dSAndroid Build Coastguard Worker #endif
2161*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(169, png_uint_32, png_get_sCAL_s,
2162*a67afe4dSAndroid Build Coastguard Worker     (png_const_structrp png_ptr, png_const_inforp info_ptr, int *unit,
2163*a67afe4dSAndroid Build Coastguard Worker     png_charpp swidth, png_charpp sheight));
2164*a67afe4dSAndroid Build Coastguard Worker 
2165*a67afe4dSAndroid Build Coastguard Worker PNG_FP_EXPORT(170, void, png_set_sCAL, (png_const_structrp png_ptr,
2166*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, int unit, double width, double height))
2167*a67afe4dSAndroid Build Coastguard Worker PNG_FIXED_EXPORT(213, void, png_set_sCAL_fixed, (png_const_structrp png_ptr,
2168*a67afe4dSAndroid Build Coastguard Worker    png_inforp info_ptr, int unit, png_fixed_point width,
2169*a67afe4dSAndroid Build Coastguard Worker    png_fixed_point height))
2170*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(171, void, png_set_sCAL_s, (png_const_structrp png_ptr,
2171*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, int unit,
2172*a67afe4dSAndroid Build Coastguard Worker     png_const_charp swidth, png_const_charp sheight));
2173*a67afe4dSAndroid Build Coastguard Worker #endif /* sCAL */
2174*a67afe4dSAndroid Build Coastguard Worker 
2175*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_SET_UNKNOWN_CHUNKS_SUPPORTED
2176*a67afe4dSAndroid Build Coastguard Worker /* Provide the default handling for all unknown chunks or, optionally, for
2177*a67afe4dSAndroid Build Coastguard Worker  * specific unknown chunks.
2178*a67afe4dSAndroid Build Coastguard Worker  *
2179*a67afe4dSAndroid Build Coastguard Worker  * NOTE: prior to 1.6.0 the handling specified for particular chunks on read was
2180*a67afe4dSAndroid Build Coastguard Worker  * ignored and the default was used, the per-chunk setting only had an effect on
2181*a67afe4dSAndroid Build Coastguard Worker  * write.  If you wish to have chunk-specific handling on read in code that must
2182*a67afe4dSAndroid Build Coastguard Worker  * work on earlier versions you must use a user chunk callback to specify the
2183*a67afe4dSAndroid Build Coastguard Worker  * desired handling (keep or discard.)
2184*a67afe4dSAndroid Build Coastguard Worker  *
2185*a67afe4dSAndroid Build Coastguard Worker  * The 'keep' parameter is a PNG_HANDLE_CHUNK_ value as listed below.  The
2186*a67afe4dSAndroid Build Coastguard Worker  * parameter is interpreted as follows:
2187*a67afe4dSAndroid Build Coastguard Worker  *
2188*a67afe4dSAndroid Build Coastguard Worker  * READ:
2189*a67afe4dSAndroid Build Coastguard Worker  *    PNG_HANDLE_CHUNK_AS_DEFAULT:
2190*a67afe4dSAndroid Build Coastguard Worker  *       Known chunks: do normal libpng processing, do not keep the chunk (but
2191*a67afe4dSAndroid Build Coastguard Worker  *          see the comments below about PNG_HANDLE_AS_UNKNOWN_SUPPORTED)
2192*a67afe4dSAndroid Build Coastguard Worker  *       Unknown chunks: for a specific chunk use the global default, when used
2193*a67afe4dSAndroid Build Coastguard Worker  *          as the default discard the chunk data.
2194*a67afe4dSAndroid Build Coastguard Worker  *    PNG_HANDLE_CHUNK_NEVER:
2195*a67afe4dSAndroid Build Coastguard Worker  *       Discard the chunk data.
2196*a67afe4dSAndroid Build Coastguard Worker  *    PNG_HANDLE_CHUNK_IF_SAFE:
2197*a67afe4dSAndroid Build Coastguard Worker  *       Keep the chunk data if the chunk is not critical else raise a chunk
2198*a67afe4dSAndroid Build Coastguard Worker  *       error.
2199*a67afe4dSAndroid Build Coastguard Worker  *    PNG_HANDLE_CHUNK_ALWAYS:
2200*a67afe4dSAndroid Build Coastguard Worker  *       Keep the chunk data.
2201*a67afe4dSAndroid Build Coastguard Worker  *
2202*a67afe4dSAndroid Build Coastguard Worker  * If the chunk data is saved it can be retrieved using png_get_unknown_chunks,
2203*a67afe4dSAndroid Build Coastguard Worker  * below.  Notice that specifying "AS_DEFAULT" as a global default is equivalent
2204*a67afe4dSAndroid Build Coastguard Worker  * to specifying "NEVER", however when "AS_DEFAULT" is used for specific chunks
2205*a67afe4dSAndroid Build Coastguard Worker  * it simply resets the behavior to the libpng default.
2206*a67afe4dSAndroid Build Coastguard Worker  *
2207*a67afe4dSAndroid Build Coastguard Worker  * INTERACTION WITH USER CHUNK CALLBACKS:
2208*a67afe4dSAndroid Build Coastguard Worker  * The per-chunk handling is always used when there is a png_user_chunk_ptr
2209*a67afe4dSAndroid Build Coastguard Worker  * callback and the callback returns 0; the chunk is then always stored *unless*
2210*a67afe4dSAndroid Build Coastguard Worker  * it is critical and the per-chunk setting is other than ALWAYS.  Notice that
2211*a67afe4dSAndroid Build Coastguard Worker  * the global default is *not* used in this case.  (In effect the per-chunk
2212*a67afe4dSAndroid Build Coastguard Worker  * value is incremented to at least IF_SAFE.)
2213*a67afe4dSAndroid Build Coastguard Worker  *
2214*a67afe4dSAndroid Build Coastguard Worker  * IMPORTANT NOTE: this behavior will change in libpng 1.7 - the global and
2215*a67afe4dSAndroid Build Coastguard Worker  * per-chunk defaults will be honored.  If you want to preserve the current
2216*a67afe4dSAndroid Build Coastguard Worker  * behavior when your callback returns 0 you must set PNG_HANDLE_CHUNK_IF_SAFE
2217*a67afe4dSAndroid Build Coastguard Worker  * as the default - if you don't do this libpng 1.6 will issue a warning.
2218*a67afe4dSAndroid Build Coastguard Worker  *
2219*a67afe4dSAndroid Build Coastguard Worker  * If you want unhandled unknown chunks to be discarded in libpng 1.6 and
2220*a67afe4dSAndroid Build Coastguard Worker  * earlier simply return '1' (handled).
2221*a67afe4dSAndroid Build Coastguard Worker  *
2222*a67afe4dSAndroid Build Coastguard Worker  * PNG_HANDLE_AS_UNKNOWN_SUPPORTED:
2223*a67afe4dSAndroid Build Coastguard Worker  *    If this is *not* set known chunks will always be handled by libpng and
2224*a67afe4dSAndroid Build Coastguard Worker  *    will never be stored in the unknown chunk list.  Known chunks listed to
2225*a67afe4dSAndroid Build Coastguard Worker  *    png_set_keep_unknown_chunks will have no effect.  If it is set then known
2226*a67afe4dSAndroid Build Coastguard Worker  *    chunks listed with a keep other than AS_DEFAULT will *never* be processed
2227*a67afe4dSAndroid Build Coastguard Worker  *    by libpng, in addition critical chunks must either be processed by the
2228*a67afe4dSAndroid Build Coastguard Worker  *    callback or saved.
2229*a67afe4dSAndroid Build Coastguard Worker  *
2230*a67afe4dSAndroid Build Coastguard Worker  *    The IHDR and IEND chunks must not be listed.  Because this turns off the
2231*a67afe4dSAndroid Build Coastguard Worker  *    default handling for chunks that would otherwise be recognized the
2232*a67afe4dSAndroid Build Coastguard Worker  *    behavior of libpng transformations may well become incorrect!
2233*a67afe4dSAndroid Build Coastguard Worker  *
2234*a67afe4dSAndroid Build Coastguard Worker  * WRITE:
2235*a67afe4dSAndroid Build Coastguard Worker  *    When writing chunks the options only apply to the chunks specified by
2236*a67afe4dSAndroid Build Coastguard Worker  *    png_set_unknown_chunks (below), libpng will *always* write known chunks
2237*a67afe4dSAndroid Build Coastguard Worker  *    required by png_set_ calls and will always write the core critical chunks
2238*a67afe4dSAndroid Build Coastguard Worker  *    (as required for PLTE).
2239*a67afe4dSAndroid Build Coastguard Worker  *
2240*a67afe4dSAndroid Build Coastguard Worker  *    Each chunk in the png_set_unknown_chunks list is looked up in the
2241*a67afe4dSAndroid Build Coastguard Worker  *    png_set_keep_unknown_chunks list to find the keep setting, this is then
2242*a67afe4dSAndroid Build Coastguard Worker  *    interpreted as follows:
2243*a67afe4dSAndroid Build Coastguard Worker  *
2244*a67afe4dSAndroid Build Coastguard Worker  *    PNG_HANDLE_CHUNK_AS_DEFAULT:
2245*a67afe4dSAndroid Build Coastguard Worker  *       Write safe-to-copy chunks and write other chunks if the global
2246*a67afe4dSAndroid Build Coastguard Worker  *       default is set to _ALWAYS, otherwise don't write this chunk.
2247*a67afe4dSAndroid Build Coastguard Worker  *    PNG_HANDLE_CHUNK_NEVER:
2248*a67afe4dSAndroid Build Coastguard Worker  *       Do not write the chunk.
2249*a67afe4dSAndroid Build Coastguard Worker  *    PNG_HANDLE_CHUNK_IF_SAFE:
2250*a67afe4dSAndroid Build Coastguard Worker  *       Write the chunk if it is safe-to-copy, otherwise do not write it.
2251*a67afe4dSAndroid Build Coastguard Worker  *    PNG_HANDLE_CHUNK_ALWAYS:
2252*a67afe4dSAndroid Build Coastguard Worker  *       Write the chunk.
2253*a67afe4dSAndroid Build Coastguard Worker  *
2254*a67afe4dSAndroid Build Coastguard Worker  * Note that the default behavior is effectively the opposite of the read case -
2255*a67afe4dSAndroid Build Coastguard Worker  * in read unknown chunks are not stored by default, in write they are written
2256*a67afe4dSAndroid Build Coastguard Worker  * by default.  Also the behavior of PNG_HANDLE_CHUNK_IF_SAFE is very different
2257*a67afe4dSAndroid Build Coastguard Worker  * - on write the safe-to-copy bit is checked, on read the critical bit is
2258*a67afe4dSAndroid Build Coastguard Worker  * checked and on read if the chunk is critical an error will be raised.
2259*a67afe4dSAndroid Build Coastguard Worker  *
2260*a67afe4dSAndroid Build Coastguard Worker  * num_chunks:
2261*a67afe4dSAndroid Build Coastguard Worker  * ===========
2262*a67afe4dSAndroid Build Coastguard Worker  *    If num_chunks is positive, then the "keep" parameter specifies the manner
2263*a67afe4dSAndroid Build Coastguard Worker  *    for handling only those chunks appearing in the chunk_list array,
2264*a67afe4dSAndroid Build Coastguard Worker  *    otherwise the chunk list array is ignored.
2265*a67afe4dSAndroid Build Coastguard Worker  *
2266*a67afe4dSAndroid Build Coastguard Worker  *    If num_chunks is 0 the "keep" parameter specifies the default behavior for
2267*a67afe4dSAndroid Build Coastguard Worker  *    unknown chunks, as described above.
2268*a67afe4dSAndroid Build Coastguard Worker  *
2269*a67afe4dSAndroid Build Coastguard Worker  *    If num_chunks is negative, then the "keep" parameter specifies the manner
2270*a67afe4dSAndroid Build Coastguard Worker  *    for handling all unknown chunks plus all chunks recognized by libpng
2271*a67afe4dSAndroid Build Coastguard Worker  *    except for the IHDR, PLTE, tRNS, IDAT, and IEND chunks (which continue to
2272*a67afe4dSAndroid Build Coastguard Worker  *    be processed by libpng.
2273*a67afe4dSAndroid Build Coastguard Worker  */
2274*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED
2275*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(172, void, png_set_keep_unknown_chunks, (png_structrp png_ptr,
2276*a67afe4dSAndroid Build Coastguard Worker     int keep, png_const_bytep chunk_list, int num_chunks));
2277*a67afe4dSAndroid Build Coastguard Worker #endif /* HANDLE_AS_UNKNOWN */
2278*a67afe4dSAndroid Build Coastguard Worker 
2279*a67afe4dSAndroid Build Coastguard Worker /* The "keep" PNG_HANDLE_CHUNK_ parameter for the specified chunk is returned;
2280*a67afe4dSAndroid Build Coastguard Worker  * the result is therefore true (non-zero) if special handling is required,
2281*a67afe4dSAndroid Build Coastguard Worker  * false for the default handling.
2282*a67afe4dSAndroid Build Coastguard Worker  */
2283*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(173, int, png_handle_as_unknown, (png_const_structrp png_ptr,
2284*a67afe4dSAndroid Build Coastguard Worker     png_const_bytep chunk_name));
2285*a67afe4dSAndroid Build Coastguard Worker #endif /* SET_UNKNOWN_CHUNKS */
2286*a67afe4dSAndroid Build Coastguard Worker 
2287*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_STORE_UNKNOWN_CHUNKS_SUPPORTED
2288*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(174, void, png_set_unknown_chunks, (png_const_structrp png_ptr,
2289*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, png_const_unknown_chunkp unknowns,
2290*a67afe4dSAndroid Build Coastguard Worker     int num_unknowns));
2291*a67afe4dSAndroid Build Coastguard Worker    /* NOTE: prior to 1.6.0 this routine set the 'location' field of the added
2292*a67afe4dSAndroid Build Coastguard Worker     * unknowns to the location currently stored in the png_struct.  This is
2293*a67afe4dSAndroid Build Coastguard Worker     * invariably the wrong value on write.  To fix this call the following API
2294*a67afe4dSAndroid Build Coastguard Worker     * for each chunk in the list with the correct location.  If you know your
2295*a67afe4dSAndroid Build Coastguard Worker     * code won't be compiled on earlier versions you can rely on
2296*a67afe4dSAndroid Build Coastguard Worker     * png_set_unknown_chunks(write-ptr, png_get_unknown_chunks(read-ptr)) doing
2297*a67afe4dSAndroid Build Coastguard Worker     * the correct thing.
2298*a67afe4dSAndroid Build Coastguard Worker     */
2299*a67afe4dSAndroid Build Coastguard Worker 
2300*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(175, void, png_set_unknown_chunk_location,
2301*a67afe4dSAndroid Build Coastguard Worker     (png_const_structrp png_ptr, png_inforp info_ptr, int chunk, int location));
2302*a67afe4dSAndroid Build Coastguard Worker 
2303*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(176, int, png_get_unknown_chunks, (png_const_structrp png_ptr,
2304*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, png_unknown_chunkpp entries));
2305*a67afe4dSAndroid Build Coastguard Worker #endif
2306*a67afe4dSAndroid Build Coastguard Worker 
2307*a67afe4dSAndroid Build Coastguard Worker /* Png_free_data() will turn off the "valid" flag for anything it frees.
2308*a67afe4dSAndroid Build Coastguard Worker  * If you need to turn it off for a chunk that your application has freed,
2309*a67afe4dSAndroid Build Coastguard Worker  * you can use png_set_invalid(png_ptr, info_ptr, PNG_INFO_CHNK);
2310*a67afe4dSAndroid Build Coastguard Worker  */
2311*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(177, void, png_set_invalid, (png_const_structrp png_ptr,
2312*a67afe4dSAndroid Build Coastguard Worker     png_inforp info_ptr, int mask));
2313*a67afe4dSAndroid Build Coastguard Worker 
2314*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_INFO_IMAGE_SUPPORTED
2315*a67afe4dSAndroid Build Coastguard Worker /* The "params" pointer is currently not used and is for future expansion. */
2316*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_SEQUENTIAL_READ_SUPPORTED
2317*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(178, void, png_read_png, (png_structrp png_ptr, png_inforp info_ptr,
2318*a67afe4dSAndroid Build Coastguard Worker     int transforms, png_voidp params));
2319*a67afe4dSAndroid Build Coastguard Worker #endif
2320*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_WRITE_SUPPORTED
2321*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(179, void, png_write_png, (png_structrp png_ptr, png_inforp info_ptr,
2322*a67afe4dSAndroid Build Coastguard Worker     int transforms, png_voidp params));
2323*a67afe4dSAndroid Build Coastguard Worker #endif
2324*a67afe4dSAndroid Build Coastguard Worker #endif
2325*a67afe4dSAndroid Build Coastguard Worker 
2326*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(180, png_const_charp, png_get_copyright,
2327*a67afe4dSAndroid Build Coastguard Worker     (png_const_structrp png_ptr));
2328*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(181, png_const_charp, png_get_header_ver,
2329*a67afe4dSAndroid Build Coastguard Worker     (png_const_structrp png_ptr));
2330*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(182, png_const_charp, png_get_header_version,
2331*a67afe4dSAndroid Build Coastguard Worker     (png_const_structrp png_ptr));
2332*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(183, png_const_charp, png_get_libpng_ver,
2333*a67afe4dSAndroid Build Coastguard Worker     (png_const_structrp png_ptr));
2334*a67afe4dSAndroid Build Coastguard Worker 
2335*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_MNG_FEATURES_SUPPORTED
2336*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(184, png_uint_32, png_permit_mng_features, (png_structrp png_ptr,
2337*a67afe4dSAndroid Build Coastguard Worker     png_uint_32 mng_features_permitted));
2338*a67afe4dSAndroid Build Coastguard Worker #endif
2339*a67afe4dSAndroid Build Coastguard Worker 
2340*a67afe4dSAndroid Build Coastguard Worker /* For use in png_set_keep_unknown, added to version 1.2.6 */
2341*a67afe4dSAndroid Build Coastguard Worker #define PNG_HANDLE_CHUNK_AS_DEFAULT   0
2342*a67afe4dSAndroid Build Coastguard Worker #define PNG_HANDLE_CHUNK_NEVER        1
2343*a67afe4dSAndroid Build Coastguard Worker #define PNG_HANDLE_CHUNK_IF_SAFE      2
2344*a67afe4dSAndroid Build Coastguard Worker #define PNG_HANDLE_CHUNK_ALWAYS       3
2345*a67afe4dSAndroid Build Coastguard Worker #define PNG_HANDLE_CHUNK_LAST         4
2346*a67afe4dSAndroid Build Coastguard Worker 
2347*a67afe4dSAndroid Build Coastguard Worker /* Strip the prepended error numbers ("#nnn ") from error and warning
2348*a67afe4dSAndroid Build Coastguard Worker  * messages before passing them to the error or warning handler.
2349*a67afe4dSAndroid Build Coastguard Worker  */
2350*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_ERROR_NUMBERS_SUPPORTED
2351*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(185, void, png_set_strip_error_numbers, (png_structrp png_ptr,
2352*a67afe4dSAndroid Build Coastguard Worker     png_uint_32 strip_mode));
2353*a67afe4dSAndroid Build Coastguard Worker #endif
2354*a67afe4dSAndroid Build Coastguard Worker 
2355*a67afe4dSAndroid Build Coastguard Worker /* Added in libpng-1.2.6 */
2356*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_SET_USER_LIMITS_SUPPORTED
2357*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(186, void, png_set_user_limits, (png_structrp png_ptr,
2358*a67afe4dSAndroid Build Coastguard Worker     png_uint_32 user_width_max, png_uint_32 user_height_max));
2359*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(187, png_uint_32, png_get_user_width_max,
2360*a67afe4dSAndroid Build Coastguard Worker     (png_const_structrp png_ptr));
2361*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(188, png_uint_32, png_get_user_height_max,
2362*a67afe4dSAndroid Build Coastguard Worker     (png_const_structrp png_ptr));
2363*a67afe4dSAndroid Build Coastguard Worker /* Added in libpng-1.4.0 */
2364*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(189, void, png_set_chunk_cache_max, (png_structrp png_ptr,
2365*a67afe4dSAndroid Build Coastguard Worker     png_uint_32 user_chunk_cache_max));
2366*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(190, png_uint_32, png_get_chunk_cache_max,
2367*a67afe4dSAndroid Build Coastguard Worker     (png_const_structrp png_ptr));
2368*a67afe4dSAndroid Build Coastguard Worker /* Added in libpng-1.4.1 */
2369*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(191, void, png_set_chunk_malloc_max, (png_structrp png_ptr,
2370*a67afe4dSAndroid Build Coastguard Worker     png_alloc_size_t user_chunk_cache_max));
2371*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(192, png_alloc_size_t, png_get_chunk_malloc_max,
2372*a67afe4dSAndroid Build Coastguard Worker     (png_const_structrp png_ptr));
2373*a67afe4dSAndroid Build Coastguard Worker #endif
2374*a67afe4dSAndroid Build Coastguard Worker 
2375*a67afe4dSAndroid Build Coastguard Worker #if defined(PNG_INCH_CONVERSIONS_SUPPORTED)
2376*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(193, png_uint_32, png_get_pixels_per_inch,
2377*a67afe4dSAndroid Build Coastguard Worker     (png_const_structrp png_ptr, png_const_inforp info_ptr));
2378*a67afe4dSAndroid Build Coastguard Worker 
2379*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(194, png_uint_32, png_get_x_pixels_per_inch,
2380*a67afe4dSAndroid Build Coastguard Worker     (png_const_structrp png_ptr, png_const_inforp info_ptr));
2381*a67afe4dSAndroid Build Coastguard Worker 
2382*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(195, png_uint_32, png_get_y_pixels_per_inch,
2383*a67afe4dSAndroid Build Coastguard Worker     (png_const_structrp png_ptr, png_const_inforp info_ptr));
2384*a67afe4dSAndroid Build Coastguard Worker 
2385*a67afe4dSAndroid Build Coastguard Worker PNG_FP_EXPORT(196, float, png_get_x_offset_inches,
2386*a67afe4dSAndroid Build Coastguard Worker     (png_const_structrp png_ptr, png_const_inforp info_ptr))
2387*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_FIXED_POINT_SUPPORTED /* otherwise not implemented. */
2388*a67afe4dSAndroid Build Coastguard Worker PNG_FIXED_EXPORT(211, png_fixed_point, png_get_x_offset_inches_fixed,
2389*a67afe4dSAndroid Build Coastguard Worker     (png_const_structrp png_ptr, png_const_inforp info_ptr))
2390*a67afe4dSAndroid Build Coastguard Worker #endif
2391*a67afe4dSAndroid Build Coastguard Worker 
2392*a67afe4dSAndroid Build Coastguard Worker PNG_FP_EXPORT(197, float, png_get_y_offset_inches, (png_const_structrp png_ptr,
2393*a67afe4dSAndroid Build Coastguard Worker     png_const_inforp info_ptr))
2394*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_FIXED_POINT_SUPPORTED /* otherwise not implemented. */
2395*a67afe4dSAndroid Build Coastguard Worker PNG_FIXED_EXPORT(212, png_fixed_point, png_get_y_offset_inches_fixed,
2396*a67afe4dSAndroid Build Coastguard Worker     (png_const_structrp png_ptr, png_const_inforp info_ptr))
2397*a67afe4dSAndroid Build Coastguard Worker #endif
2398*a67afe4dSAndroid Build Coastguard Worker 
2399*a67afe4dSAndroid Build Coastguard Worker #  ifdef PNG_pHYs_SUPPORTED
2400*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(198, png_uint_32, png_get_pHYs_dpi, (png_const_structrp png_ptr,
2401*a67afe4dSAndroid Build Coastguard Worker     png_const_inforp info_ptr, png_uint_32 *res_x, png_uint_32 *res_y,
2402*a67afe4dSAndroid Build Coastguard Worker     int *unit_type));
2403*a67afe4dSAndroid Build Coastguard Worker #  endif /* pHYs */
2404*a67afe4dSAndroid Build Coastguard Worker #endif  /* INCH_CONVERSIONS */
2405*a67afe4dSAndroid Build Coastguard Worker 
2406*a67afe4dSAndroid Build Coastguard Worker /* Added in libpng-1.4.0 */
2407*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_IO_STATE_SUPPORTED
2408*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(199, png_uint_32, png_get_io_state, (png_const_structrp png_ptr));
2409*a67afe4dSAndroid Build Coastguard Worker 
2410*a67afe4dSAndroid Build Coastguard Worker /* Removed from libpng 1.6; use png_get_io_chunk_type. */
2411*a67afe4dSAndroid Build Coastguard Worker PNG_REMOVED(200, png_const_bytep, png_get_io_chunk_name, (png_structrp png_ptr),
2412*a67afe4dSAndroid Build Coastguard Worker     PNG_DEPRECATED)
2413*a67afe4dSAndroid Build Coastguard Worker 
2414*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(216, png_uint_32, png_get_io_chunk_type,
2415*a67afe4dSAndroid Build Coastguard Worker     (png_const_structrp png_ptr));
2416*a67afe4dSAndroid Build Coastguard Worker 
2417*a67afe4dSAndroid Build Coastguard Worker /* The flags returned by png_get_io_state() are the following: */
2418*a67afe4dSAndroid Build Coastguard Worker #  define PNG_IO_NONE        0x0000   /* no I/O at this moment */
2419*a67afe4dSAndroid Build Coastguard Worker #  define PNG_IO_READING     0x0001   /* currently reading */
2420*a67afe4dSAndroid Build Coastguard Worker #  define PNG_IO_WRITING     0x0002   /* currently writing */
2421*a67afe4dSAndroid Build Coastguard Worker #  define PNG_IO_SIGNATURE   0x0010   /* currently at the file signature */
2422*a67afe4dSAndroid Build Coastguard Worker #  define PNG_IO_CHUNK_HDR   0x0020   /* currently at the chunk header */
2423*a67afe4dSAndroid Build Coastguard Worker #  define PNG_IO_CHUNK_DATA  0x0040   /* currently at the chunk data */
2424*a67afe4dSAndroid Build Coastguard Worker #  define PNG_IO_CHUNK_CRC   0x0080   /* currently at the chunk crc */
2425*a67afe4dSAndroid Build Coastguard Worker #  define PNG_IO_MASK_OP     0x000f   /* current operation: reading/writing */
2426*a67afe4dSAndroid Build Coastguard Worker #  define PNG_IO_MASK_LOC    0x00f0   /* current location: sig/hdr/data/crc */
2427*a67afe4dSAndroid Build Coastguard Worker #endif /* IO_STATE */
2428*a67afe4dSAndroid Build Coastguard Worker 
2429*a67afe4dSAndroid Build Coastguard Worker /* Interlace support.  The following macros are always defined so that if
2430*a67afe4dSAndroid Build Coastguard Worker  * libpng interlace handling is turned off the macros may be used to handle
2431*a67afe4dSAndroid Build Coastguard Worker  * interlaced images within the application.
2432*a67afe4dSAndroid Build Coastguard Worker  */
2433*a67afe4dSAndroid Build Coastguard Worker #define PNG_INTERLACE_ADAM7_PASSES 7
2434*a67afe4dSAndroid Build Coastguard Worker 
2435*a67afe4dSAndroid Build Coastguard Worker /* Two macros to return the first row and first column of the original,
2436*a67afe4dSAndroid Build Coastguard Worker  * full, image which appears in a given pass.  'pass' is in the range 0
2437*a67afe4dSAndroid Build Coastguard Worker  * to 6 and the result is in the range 0 to 7.
2438*a67afe4dSAndroid Build Coastguard Worker  */
2439*a67afe4dSAndroid Build Coastguard Worker #define PNG_PASS_START_ROW(pass) (((1&~(pass))<<(3-((pass)>>1)))&7)
2440*a67afe4dSAndroid Build Coastguard Worker #define PNG_PASS_START_COL(pass) (((1& (pass))<<(3-(((pass)+1)>>1)))&7)
2441*a67afe4dSAndroid Build Coastguard Worker 
2442*a67afe4dSAndroid Build Coastguard Worker /* A macro to return the offset between pixels in the output row for a pair of
2443*a67afe4dSAndroid Build Coastguard Worker  * pixels in the input - effectively the inverse of the 'COL_SHIFT' macro that
2444*a67afe4dSAndroid Build Coastguard Worker  * follows.  Note that ROW_OFFSET is the offset from one row to the next whereas
2445*a67afe4dSAndroid Build Coastguard Worker  * COL_OFFSET is from one column to the next, within a row.
2446*a67afe4dSAndroid Build Coastguard Worker  */
2447*a67afe4dSAndroid Build Coastguard Worker #define PNG_PASS_ROW_OFFSET(pass) ((pass)>2?(8>>(((pass)-1)>>1)):8)
2448*a67afe4dSAndroid Build Coastguard Worker #define PNG_PASS_COL_OFFSET(pass) (1<<((7-(pass))>>1))
2449*a67afe4dSAndroid Build Coastguard Worker 
2450*a67afe4dSAndroid Build Coastguard Worker /* Two macros to help evaluate the number of rows or columns in each
2451*a67afe4dSAndroid Build Coastguard Worker  * pass.  This is expressed as a shift - effectively log2 of the number or
2452*a67afe4dSAndroid Build Coastguard Worker  * rows or columns in each 8x8 tile of the original image.
2453*a67afe4dSAndroid Build Coastguard Worker  */
2454*a67afe4dSAndroid Build Coastguard Worker #define PNG_PASS_ROW_SHIFT(pass) ((pass)>2?(8-(pass))>>1:3)
2455*a67afe4dSAndroid Build Coastguard Worker #define PNG_PASS_COL_SHIFT(pass) ((pass)>1?(7-(pass))>>1:3)
2456*a67afe4dSAndroid Build Coastguard Worker 
2457*a67afe4dSAndroid Build Coastguard Worker /* Hence two macros to determine the number of rows or columns in a given
2458*a67afe4dSAndroid Build Coastguard Worker  * pass of an image given its height or width.  In fact these macros may
2459*a67afe4dSAndroid Build Coastguard Worker  * return non-zero even though the sub-image is empty, because the other
2460*a67afe4dSAndroid Build Coastguard Worker  * dimension may be empty for a small image.
2461*a67afe4dSAndroid Build Coastguard Worker  */
2462*a67afe4dSAndroid Build Coastguard Worker #define PNG_PASS_ROWS(height, pass) (((height)+(((1<<PNG_PASS_ROW_SHIFT(pass))\
2463*a67afe4dSAndroid Build Coastguard Worker    -1)-PNG_PASS_START_ROW(pass)))>>PNG_PASS_ROW_SHIFT(pass))
2464*a67afe4dSAndroid Build Coastguard Worker #define PNG_PASS_COLS(width, pass) (((width)+(((1<<PNG_PASS_COL_SHIFT(pass))\
2465*a67afe4dSAndroid Build Coastguard Worker    -1)-PNG_PASS_START_COL(pass)))>>PNG_PASS_COL_SHIFT(pass))
2466*a67afe4dSAndroid Build Coastguard Worker 
2467*a67afe4dSAndroid Build Coastguard Worker /* For the reader row callbacks (both progressive and sequential) it is
2468*a67afe4dSAndroid Build Coastguard Worker  * necessary to find the row in the output image given a row in an interlaced
2469*a67afe4dSAndroid Build Coastguard Worker  * image, so two more macros:
2470*a67afe4dSAndroid Build Coastguard Worker  */
2471*a67afe4dSAndroid Build Coastguard Worker #define PNG_ROW_FROM_PASS_ROW(y_in, pass) \
2472*a67afe4dSAndroid Build Coastguard Worker    (((y_in)<<PNG_PASS_ROW_SHIFT(pass))+PNG_PASS_START_ROW(pass))
2473*a67afe4dSAndroid Build Coastguard Worker #define PNG_COL_FROM_PASS_COL(x_in, pass) \
2474*a67afe4dSAndroid Build Coastguard Worker    (((x_in)<<PNG_PASS_COL_SHIFT(pass))+PNG_PASS_START_COL(pass))
2475*a67afe4dSAndroid Build Coastguard Worker 
2476*a67afe4dSAndroid Build Coastguard Worker /* Two macros which return a boolean (0 or 1) saying whether the given row
2477*a67afe4dSAndroid Build Coastguard Worker  * or column is in a particular pass.  These use a common utility macro that
2478*a67afe4dSAndroid Build Coastguard Worker  * returns a mask for a given pass - the offset 'off' selects the row or
2479*a67afe4dSAndroid Build Coastguard Worker  * column version.  The mask has the appropriate bit set for each column in
2480*a67afe4dSAndroid Build Coastguard Worker  * the tile.
2481*a67afe4dSAndroid Build Coastguard Worker  */
2482*a67afe4dSAndroid Build Coastguard Worker #define PNG_PASS_MASK(pass,off) ( \
2483*a67afe4dSAndroid Build Coastguard Worker    ((0x110145AF>>(((7-(off))-(pass))<<2)) & 0xF) | \
2484*a67afe4dSAndroid Build Coastguard Worker    ((0x01145AF0>>(((7-(off))-(pass))<<2)) & 0xF0))
2485*a67afe4dSAndroid Build Coastguard Worker 
2486*a67afe4dSAndroid Build Coastguard Worker #define PNG_ROW_IN_INTERLACE_PASS(y, pass) \
2487*a67afe4dSAndroid Build Coastguard Worker    ((PNG_PASS_MASK(pass,0) >> ((y)&7)) & 1)
2488*a67afe4dSAndroid Build Coastguard Worker #define PNG_COL_IN_INTERLACE_PASS(x, pass) \
2489*a67afe4dSAndroid Build Coastguard Worker    ((PNG_PASS_MASK(pass,1) >> ((x)&7)) & 1)
2490*a67afe4dSAndroid Build Coastguard Worker 
2491*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_COMPOSITE_NODIV_SUPPORTED
2492*a67afe4dSAndroid Build Coastguard Worker /* With these routines we avoid an integer divide, which will be slower on
2493*a67afe4dSAndroid Build Coastguard Worker  * most machines.  However, it does take more operations than the corresponding
2494*a67afe4dSAndroid Build Coastguard Worker  * divide method, so it may be slower on a few RISC systems.  There are two
2495*a67afe4dSAndroid Build Coastguard Worker  * shifts (by 8 or 16 bits) and an addition, versus a single integer divide.
2496*a67afe4dSAndroid Build Coastguard Worker  *
2497*a67afe4dSAndroid Build Coastguard Worker  * Note that the rounding factors are NOT supposed to be the same!  128 and
2498*a67afe4dSAndroid Build Coastguard Worker  * 32768 are correct for the NODIV code; 127 and 32767 are correct for the
2499*a67afe4dSAndroid Build Coastguard Worker  * standard method.
2500*a67afe4dSAndroid Build Coastguard Worker  *
2501*a67afe4dSAndroid Build Coastguard Worker  * [Optimized code by Greg Roelofs and Mark Adler...blame us for bugs. :-) ]
2502*a67afe4dSAndroid Build Coastguard Worker  */
2503*a67afe4dSAndroid Build Coastguard Worker 
2504*a67afe4dSAndroid Build Coastguard Worker  /* fg and bg should be in `gamma 1.0' space; alpha is the opacity */
2505*a67afe4dSAndroid Build Coastguard Worker 
2506*a67afe4dSAndroid Build Coastguard Worker #  define png_composite(composite, fg, alpha, bg)        \
2507*a67afe4dSAndroid Build Coastguard Worker    {                                                     \
2508*a67afe4dSAndroid Build Coastguard Worker       png_uint_16 temp = (png_uint_16)((png_uint_16)(fg) \
2509*a67afe4dSAndroid Build Coastguard Worker           * (png_uint_16)(alpha)                         \
2510*a67afe4dSAndroid Build Coastguard Worker           + (png_uint_16)(bg)*(png_uint_16)(255          \
2511*a67afe4dSAndroid Build Coastguard Worker           - (png_uint_16)(alpha)) + 128);                \
2512*a67afe4dSAndroid Build Coastguard Worker       (composite) = (png_byte)(((temp + (temp >> 8)) >> 8) & 0xff); \
2513*a67afe4dSAndroid Build Coastguard Worker    }
2514*a67afe4dSAndroid Build Coastguard Worker 
2515*a67afe4dSAndroid Build Coastguard Worker #  define png_composite_16(composite, fg, alpha, bg)     \
2516*a67afe4dSAndroid Build Coastguard Worker    {                                                     \
2517*a67afe4dSAndroid Build Coastguard Worker       png_uint_32 temp = (png_uint_32)((png_uint_32)(fg) \
2518*a67afe4dSAndroid Build Coastguard Worker           * (png_uint_32)(alpha)                         \
2519*a67afe4dSAndroid Build Coastguard Worker           + (png_uint_32)(bg)*(65535                     \
2520*a67afe4dSAndroid Build Coastguard Worker           - (png_uint_32)(alpha)) + 32768);              \
2521*a67afe4dSAndroid Build Coastguard Worker       (composite) = (png_uint_16)(0xffff & ((temp + (temp >> 16)) >> 16)); \
2522*a67afe4dSAndroid Build Coastguard Worker    }
2523*a67afe4dSAndroid Build Coastguard Worker 
2524*a67afe4dSAndroid Build Coastguard Worker #else  /* Standard method using integer division */
2525*a67afe4dSAndroid Build Coastguard Worker 
2526*a67afe4dSAndroid Build Coastguard Worker #  define png_composite(composite, fg, alpha, bg)                      \
2527*a67afe4dSAndroid Build Coastguard Worker    (composite) =                                                       \
2528*a67afe4dSAndroid Build Coastguard Worker        (png_byte)(0xff & (((png_uint_16)(fg) * (png_uint_16)(alpha) +  \
2529*a67afe4dSAndroid Build Coastguard Worker        (png_uint_16)(bg) * (png_uint_16)(255 - (png_uint_16)(alpha)) + \
2530*a67afe4dSAndroid Build Coastguard Worker        127) / 255))
2531*a67afe4dSAndroid Build Coastguard Worker 
2532*a67afe4dSAndroid Build Coastguard Worker #  define png_composite_16(composite, fg, alpha, bg)                       \
2533*a67afe4dSAndroid Build Coastguard Worker    (composite) =                                                           \
2534*a67afe4dSAndroid Build Coastguard Worker        (png_uint_16)(0xffff & (((png_uint_32)(fg) * (png_uint_32)(alpha) + \
2535*a67afe4dSAndroid Build Coastguard Worker        (png_uint_32)(bg)*(png_uint_32)(65535 - (png_uint_32)(alpha)) +     \
2536*a67afe4dSAndroid Build Coastguard Worker        32767) / 65535))
2537*a67afe4dSAndroid Build Coastguard Worker #endif /* READ_COMPOSITE_NODIV */
2538*a67afe4dSAndroid Build Coastguard Worker 
2539*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_INT_FUNCTIONS_SUPPORTED
2540*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(201, png_uint_32, png_get_uint_32, (png_const_bytep buf));
2541*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(202, png_uint_16, png_get_uint_16, (png_const_bytep buf));
2542*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(203, png_int_32, png_get_int_32, (png_const_bytep buf));
2543*a67afe4dSAndroid Build Coastguard Worker #endif
2544*a67afe4dSAndroid Build Coastguard Worker 
2545*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(204, png_uint_32, png_get_uint_31, (png_const_structrp png_ptr,
2546*a67afe4dSAndroid Build Coastguard Worker     png_const_bytep buf));
2547*a67afe4dSAndroid Build Coastguard Worker /* No png_get_int_16 -- may be added if there's a real need for it. */
2548*a67afe4dSAndroid Build Coastguard Worker 
2549*a67afe4dSAndroid Build Coastguard Worker /* Place a 32-bit number into a buffer in PNG byte order (big-endian). */
2550*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_WRITE_INT_FUNCTIONS_SUPPORTED
2551*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(205, void, png_save_uint_32, (png_bytep buf, png_uint_32 i));
2552*a67afe4dSAndroid Build Coastguard Worker #endif
2553*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_SAVE_INT_32_SUPPORTED
2554*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(206, void, png_save_int_32, (png_bytep buf, png_int_32 i));
2555*a67afe4dSAndroid Build Coastguard Worker #endif
2556*a67afe4dSAndroid Build Coastguard Worker 
2557*a67afe4dSAndroid Build Coastguard Worker /* Place a 16-bit number into a buffer in PNG byte order.
2558*a67afe4dSAndroid Build Coastguard Worker  * The parameter is declared unsigned int, not png_uint_16,
2559*a67afe4dSAndroid Build Coastguard Worker  * just to avoid potential problems on pre-ANSI C compilers.
2560*a67afe4dSAndroid Build Coastguard Worker  */
2561*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_WRITE_INT_FUNCTIONS_SUPPORTED
2562*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(207, void, png_save_uint_16, (png_bytep buf, unsigned int i));
2563*a67afe4dSAndroid Build Coastguard Worker /* No png_save_int_16 -- may be added if there's a real need for it. */
2564*a67afe4dSAndroid Build Coastguard Worker #endif
2565*a67afe4dSAndroid Build Coastguard Worker 
2566*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_USE_READ_MACROS
2567*a67afe4dSAndroid Build Coastguard Worker /* Inline macros to do direct reads of bytes from the input buffer.
2568*a67afe4dSAndroid Build Coastguard Worker  * The png_get_int_32() routine assumes we are using two's complement
2569*a67afe4dSAndroid Build Coastguard Worker  * format for negative values, which is almost certainly true.
2570*a67afe4dSAndroid Build Coastguard Worker  */
2571*a67afe4dSAndroid Build Coastguard Worker #  define PNG_get_uint_32(buf) \
2572*a67afe4dSAndroid Build Coastguard Worker    (((png_uint_32)(*(buf)) << 24) + \
2573*a67afe4dSAndroid Build Coastguard Worker     ((png_uint_32)(*((buf) + 1)) << 16) + \
2574*a67afe4dSAndroid Build Coastguard Worker     ((png_uint_32)(*((buf) + 2)) << 8) + \
2575*a67afe4dSAndroid Build Coastguard Worker     ((png_uint_32)(*((buf) + 3))))
2576*a67afe4dSAndroid Build Coastguard Worker 
2577*a67afe4dSAndroid Build Coastguard Worker    /* From libpng-1.4.0 until 1.4.4, the png_get_uint_16 macro (but not the
2578*a67afe4dSAndroid Build Coastguard Worker     * function) incorrectly returned a value of type png_uint_32.
2579*a67afe4dSAndroid Build Coastguard Worker     */
2580*a67afe4dSAndroid Build Coastguard Worker #  define PNG_get_uint_16(buf) \
2581*a67afe4dSAndroid Build Coastguard Worker    ((png_uint_16) \
2582*a67afe4dSAndroid Build Coastguard Worker     (((unsigned int)(*(buf)) << 8) + \
2583*a67afe4dSAndroid Build Coastguard Worker     ((unsigned int)(*((buf) + 1)))))
2584*a67afe4dSAndroid Build Coastguard Worker 
2585*a67afe4dSAndroid Build Coastguard Worker #  define PNG_get_int_32(buf) \
2586*a67afe4dSAndroid Build Coastguard Worker    ((png_int_32)((*(buf) & 0x80) \
2587*a67afe4dSAndroid Build Coastguard Worker     ? -((png_int_32)(((png_get_uint_32(buf)^0xffffffffU)+1U)&0x7fffffffU)) \
2588*a67afe4dSAndroid Build Coastguard Worker     : (png_int_32)png_get_uint_32(buf)))
2589*a67afe4dSAndroid Build Coastguard Worker 
2590*a67afe4dSAndroid Build Coastguard Worker /* If PNG_PREFIX is defined the same thing as below happens in pnglibconf.h,
2591*a67afe4dSAndroid Build Coastguard Worker  * but defining a macro name prefixed with PNG_PREFIX.
2592*a67afe4dSAndroid Build Coastguard Worker  */
2593*a67afe4dSAndroid Build Coastguard Worker #  ifndef PNG_PREFIX
2594*a67afe4dSAndroid Build Coastguard Worker #    define png_get_uint_32(buf) PNG_get_uint_32(buf)
2595*a67afe4dSAndroid Build Coastguard Worker #    define png_get_uint_16(buf) PNG_get_uint_16(buf)
2596*a67afe4dSAndroid Build Coastguard Worker #    define png_get_int_32(buf)  PNG_get_int_32(buf)
2597*a67afe4dSAndroid Build Coastguard Worker #  endif
2598*a67afe4dSAndroid Build Coastguard Worker #else
2599*a67afe4dSAndroid Build Coastguard Worker #  ifdef PNG_PREFIX
2600*a67afe4dSAndroid Build Coastguard Worker    /* No macros; revert to the (redefined) function */
2601*a67afe4dSAndroid Build Coastguard Worker #    define PNG_get_uint_32 (png_get_uint_32)
2602*a67afe4dSAndroid Build Coastguard Worker #    define PNG_get_uint_16 (png_get_uint_16)
2603*a67afe4dSAndroid Build Coastguard Worker #    define PNG_get_int_32  (png_get_int_32)
2604*a67afe4dSAndroid Build Coastguard Worker #  endif
2605*a67afe4dSAndroid Build Coastguard Worker #endif
2606*a67afe4dSAndroid Build Coastguard Worker 
2607*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_CHECK_FOR_INVALID_INDEX_SUPPORTED
2608*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(242, void, png_set_check_for_invalid_index,
2609*a67afe4dSAndroid Build Coastguard Worker     (png_structrp png_ptr, int allowed));
2610*a67afe4dSAndroid Build Coastguard Worker #  ifdef PNG_GET_PALETTE_MAX_SUPPORTED
2611*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(243, int, png_get_palette_max, (png_const_structp png_ptr,
2612*a67afe4dSAndroid Build Coastguard Worker     png_const_infop info_ptr));
2613*a67afe4dSAndroid Build Coastguard Worker #  endif
2614*a67afe4dSAndroid Build Coastguard Worker #endif /* CHECK_FOR_INVALID_INDEX */
2615*a67afe4dSAndroid Build Coastguard Worker 
2616*a67afe4dSAndroid Build Coastguard Worker /*******************************************************************************
2617*a67afe4dSAndroid Build Coastguard Worker  * Section 5: SIMPLIFIED API
2618*a67afe4dSAndroid Build Coastguard Worker  *******************************************************************************
2619*a67afe4dSAndroid Build Coastguard Worker  *
2620*a67afe4dSAndroid Build Coastguard Worker  * Please read the documentation in libpng-manual.txt (TODO: write said
2621*a67afe4dSAndroid Build Coastguard Worker  * documentation) if you don't understand what follows.
2622*a67afe4dSAndroid Build Coastguard Worker  *
2623*a67afe4dSAndroid Build Coastguard Worker  * The simplified API hides the details of both libpng and the PNG file format
2624*a67afe4dSAndroid Build Coastguard Worker  * itself.  It allows PNG files to be read into a very limited number of
2625*a67afe4dSAndroid Build Coastguard Worker  * in-memory bitmap formats or to be written from the same formats.  If these
2626*a67afe4dSAndroid Build Coastguard Worker  * formats do not accommodate your needs then you can, and should, use the more
2627*a67afe4dSAndroid Build Coastguard Worker  * sophisticated APIs above - these support a wide variety of in-memory formats
2628*a67afe4dSAndroid Build Coastguard Worker  * and a wide variety of sophisticated transformations to those formats as well
2629*a67afe4dSAndroid Build Coastguard Worker  * as a wide variety of APIs to manipulate ancillary information.
2630*a67afe4dSAndroid Build Coastguard Worker  *
2631*a67afe4dSAndroid Build Coastguard Worker  * To read a PNG file using the simplified API:
2632*a67afe4dSAndroid Build Coastguard Worker  *
2633*a67afe4dSAndroid Build Coastguard Worker  * 1) Declare a 'png_image' structure (see below) on the stack, set the
2634*a67afe4dSAndroid Build Coastguard Worker  *    version field to PNG_IMAGE_VERSION and the 'opaque' pointer to NULL
2635*a67afe4dSAndroid Build Coastguard Worker  *    (this is REQUIRED, your program may crash if you don't do it.)
2636*a67afe4dSAndroid Build Coastguard Worker  * 2) Call the appropriate png_image_begin_read... function.
2637*a67afe4dSAndroid Build Coastguard Worker  * 3) Set the png_image 'format' member to the required sample format.
2638*a67afe4dSAndroid Build Coastguard Worker  * 4) Allocate a buffer for the image and, if required, the color-map.
2639*a67afe4dSAndroid Build Coastguard Worker  * 5) Call png_image_finish_read to read the image and, if required, the
2640*a67afe4dSAndroid Build Coastguard Worker  *    color-map into your buffers.
2641*a67afe4dSAndroid Build Coastguard Worker  *
2642*a67afe4dSAndroid Build Coastguard Worker  * There are no restrictions on the format of the PNG input itself; all valid
2643*a67afe4dSAndroid Build Coastguard Worker  * color types, bit depths, and interlace methods are acceptable, and the
2644*a67afe4dSAndroid Build Coastguard Worker  * input image is transformed as necessary to the requested in-memory format
2645*a67afe4dSAndroid Build Coastguard Worker  * during the png_image_finish_read() step.  The only caveat is that if you
2646*a67afe4dSAndroid Build Coastguard Worker  * request a color-mapped image from a PNG that is full-color or makes
2647*a67afe4dSAndroid Build Coastguard Worker  * complex use of an alpha channel the transformation is extremely lossy and the
2648*a67afe4dSAndroid Build Coastguard Worker  * result may look terrible.
2649*a67afe4dSAndroid Build Coastguard Worker  *
2650*a67afe4dSAndroid Build Coastguard Worker  * To write a PNG file using the simplified API:
2651*a67afe4dSAndroid Build Coastguard Worker  *
2652*a67afe4dSAndroid Build Coastguard Worker  * 1) Declare a 'png_image' structure on the stack and memset() it to all zero.
2653*a67afe4dSAndroid Build Coastguard Worker  * 2) Initialize the members of the structure that describe the image, setting
2654*a67afe4dSAndroid Build Coastguard Worker  *    the 'format' member to the format of the image samples.
2655*a67afe4dSAndroid Build Coastguard Worker  * 3) Call the appropriate png_image_write... function with a pointer to the
2656*a67afe4dSAndroid Build Coastguard Worker  *    image and, if necessary, the color-map to write the PNG data.
2657*a67afe4dSAndroid Build Coastguard Worker  *
2658*a67afe4dSAndroid Build Coastguard Worker  * png_image is a structure that describes the in-memory format of an image
2659*a67afe4dSAndroid Build Coastguard Worker  * when it is being read or defines the in-memory format of an image that you
2660*a67afe4dSAndroid Build Coastguard Worker  * need to write:
2661*a67afe4dSAndroid Build Coastguard Worker  */
2662*a67afe4dSAndroid Build Coastguard Worker #if defined(PNG_SIMPLIFIED_READ_SUPPORTED) || \
2663*a67afe4dSAndroid Build Coastguard Worker     defined(PNG_SIMPLIFIED_WRITE_SUPPORTED)
2664*a67afe4dSAndroid Build Coastguard Worker 
2665*a67afe4dSAndroid Build Coastguard Worker #define PNG_IMAGE_VERSION 1
2666*a67afe4dSAndroid Build Coastguard Worker 
2667*a67afe4dSAndroid Build Coastguard Worker typedef struct png_control *png_controlp;
2668*a67afe4dSAndroid Build Coastguard Worker typedef struct
2669*a67afe4dSAndroid Build Coastguard Worker {
2670*a67afe4dSAndroid Build Coastguard Worker    png_controlp opaque;    /* Initialize to NULL, free with png_image_free */
2671*a67afe4dSAndroid Build Coastguard Worker    png_uint_32  version;   /* Set to PNG_IMAGE_VERSION */
2672*a67afe4dSAndroid Build Coastguard Worker    png_uint_32  width;     /* Image width in pixels (columns) */
2673*a67afe4dSAndroid Build Coastguard Worker    png_uint_32  height;    /* Image height in pixels (rows) */
2674*a67afe4dSAndroid Build Coastguard Worker    png_uint_32  format;    /* Image format as defined below */
2675*a67afe4dSAndroid Build Coastguard Worker    png_uint_32  flags;     /* A bit mask containing informational flags */
2676*a67afe4dSAndroid Build Coastguard Worker    png_uint_32  colormap_entries;
2677*a67afe4dSAndroid Build Coastguard Worker                            /* Number of entries in the color-map */
2678*a67afe4dSAndroid Build Coastguard Worker 
2679*a67afe4dSAndroid Build Coastguard Worker    /* In the event of an error or warning the following field will be set to a
2680*a67afe4dSAndroid Build Coastguard Worker     * non-zero value and the 'message' field will contain a '\0' terminated
2681*a67afe4dSAndroid Build Coastguard Worker     * string with the libpng error or warning message.  If both warnings and
2682*a67afe4dSAndroid Build Coastguard Worker     * an error were encountered, only the error is recorded.  If there
2683*a67afe4dSAndroid Build Coastguard Worker     * are multiple warnings, only the first one is recorded.
2684*a67afe4dSAndroid Build Coastguard Worker     *
2685*a67afe4dSAndroid Build Coastguard Worker     * The upper 30 bits of this value are reserved, the low two bits contain
2686*a67afe4dSAndroid Build Coastguard Worker     * a value as follows:
2687*a67afe4dSAndroid Build Coastguard Worker     */
2688*a67afe4dSAndroid Build Coastguard Worker #  define PNG_IMAGE_WARNING 1
2689*a67afe4dSAndroid Build Coastguard Worker #  define PNG_IMAGE_ERROR 2
2690*a67afe4dSAndroid Build Coastguard Worker    /*
2691*a67afe4dSAndroid Build Coastguard Worker     * The result is a two-bit code such that a value more than 1 indicates
2692*a67afe4dSAndroid Build Coastguard Worker     * a failure in the API just called:
2693*a67afe4dSAndroid Build Coastguard Worker     *
2694*a67afe4dSAndroid Build Coastguard Worker     *    0 - no warning or error
2695*a67afe4dSAndroid Build Coastguard Worker     *    1 - warning
2696*a67afe4dSAndroid Build Coastguard Worker     *    2 - error
2697*a67afe4dSAndroid Build Coastguard Worker     *    3 - error preceded by warning
2698*a67afe4dSAndroid Build Coastguard Worker     */
2699*a67afe4dSAndroid Build Coastguard Worker #  define PNG_IMAGE_FAILED(png_cntrl) ((((png_cntrl).warning_or_error)&0x03)>1)
2700*a67afe4dSAndroid Build Coastguard Worker 
2701*a67afe4dSAndroid Build Coastguard Worker    png_uint_32  warning_or_error;
2702*a67afe4dSAndroid Build Coastguard Worker 
2703*a67afe4dSAndroid Build Coastguard Worker    char         message[64];
2704*a67afe4dSAndroid Build Coastguard Worker } png_image, *png_imagep;
2705*a67afe4dSAndroid Build Coastguard Worker 
2706*a67afe4dSAndroid Build Coastguard Worker /* The samples of the image have one to four channels whose components have
2707*a67afe4dSAndroid Build Coastguard Worker  * original values in the range 0 to 1.0:
2708*a67afe4dSAndroid Build Coastguard Worker  *
2709*a67afe4dSAndroid Build Coastguard Worker  * 1: A single gray or luminance channel (G).
2710*a67afe4dSAndroid Build Coastguard Worker  * 2: A gray/luminance channel and an alpha channel (GA).
2711*a67afe4dSAndroid Build Coastguard Worker  * 3: Three red, green, blue color channels (RGB).
2712*a67afe4dSAndroid Build Coastguard Worker  * 4: Three color channels and an alpha channel (RGBA).
2713*a67afe4dSAndroid Build Coastguard Worker  *
2714*a67afe4dSAndroid Build Coastguard Worker  * The components are encoded in one of two ways:
2715*a67afe4dSAndroid Build Coastguard Worker  *
2716*a67afe4dSAndroid Build Coastguard Worker  * a) As a small integer, value 0..255, contained in a single byte.  For the
2717*a67afe4dSAndroid Build Coastguard Worker  * alpha channel the original value is simply value/255.  For the color or
2718*a67afe4dSAndroid Build Coastguard Worker  * luminance channels the value is encoded according to the sRGB specification
2719*a67afe4dSAndroid Build Coastguard Worker  * and matches the 8-bit format expected by typical display devices.
2720*a67afe4dSAndroid Build Coastguard Worker  *
2721*a67afe4dSAndroid Build Coastguard Worker  * The color/gray channels are not scaled (pre-multiplied) by the alpha
2722*a67afe4dSAndroid Build Coastguard Worker  * channel and are suitable for passing to color management software.
2723*a67afe4dSAndroid Build Coastguard Worker  *
2724*a67afe4dSAndroid Build Coastguard Worker  * b) As a value in the range 0..65535, contained in a 2-byte integer.  All
2725*a67afe4dSAndroid Build Coastguard Worker  * channels can be converted to the original value by dividing by 65535; all
2726*a67afe4dSAndroid Build Coastguard Worker  * channels are linear.  Color channels use the RGB encoding (RGB end-points) of
2727*a67afe4dSAndroid Build Coastguard Worker  * the sRGB specification.  This encoding is identified by the
2728*a67afe4dSAndroid Build Coastguard Worker  * PNG_FORMAT_FLAG_LINEAR flag below.
2729*a67afe4dSAndroid Build Coastguard Worker  *
2730*a67afe4dSAndroid Build Coastguard Worker  * When the simplified API needs to convert between sRGB and linear colorspaces,
2731*a67afe4dSAndroid Build Coastguard Worker  * the actual sRGB transfer curve defined in the sRGB specification (see the
2732*a67afe4dSAndroid Build Coastguard Worker  * article at <https://en.wikipedia.org/wiki/SRGB>) is used, not the gamma=1/2.2
2733*a67afe4dSAndroid Build Coastguard Worker  * approximation used elsewhere in libpng.
2734*a67afe4dSAndroid Build Coastguard Worker  *
2735*a67afe4dSAndroid Build Coastguard Worker  * When an alpha channel is present it is expected to denote pixel coverage
2736*a67afe4dSAndroid Build Coastguard Worker  * of the color or luminance channels and is returned as an associated alpha
2737*a67afe4dSAndroid Build Coastguard Worker  * channel: the color/gray channels are scaled (pre-multiplied) by the alpha
2738*a67afe4dSAndroid Build Coastguard Worker  * value.
2739*a67afe4dSAndroid Build Coastguard Worker  *
2740*a67afe4dSAndroid Build Coastguard Worker  * The samples are either contained directly in the image data, between 1 and 8
2741*a67afe4dSAndroid Build Coastguard Worker  * bytes per pixel according to the encoding, or are held in a color-map indexed
2742*a67afe4dSAndroid Build Coastguard Worker  * by bytes in the image data.  In the case of a color-map the color-map entries
2743*a67afe4dSAndroid Build Coastguard Worker  * are individual samples, encoded as above, and the image data has one byte per
2744*a67afe4dSAndroid Build Coastguard Worker  * pixel to select the relevant sample from the color-map.
2745*a67afe4dSAndroid Build Coastguard Worker  */
2746*a67afe4dSAndroid Build Coastguard Worker 
2747*a67afe4dSAndroid Build Coastguard Worker /* PNG_FORMAT_*
2748*a67afe4dSAndroid Build Coastguard Worker  *
2749*a67afe4dSAndroid Build Coastguard Worker  * #defines to be used in png_image::format.  Each #define identifies a
2750*a67afe4dSAndroid Build Coastguard Worker  * particular layout of sample data and, if present, alpha values.  There are
2751*a67afe4dSAndroid Build Coastguard Worker  * separate defines for each of the two component encodings.
2752*a67afe4dSAndroid Build Coastguard Worker  *
2753*a67afe4dSAndroid Build Coastguard Worker  * A format is built up using single bit flag values.  All combinations are
2754*a67afe4dSAndroid Build Coastguard Worker  * valid.  Formats can be built up from the flag values or you can use one of
2755*a67afe4dSAndroid Build Coastguard Worker  * the predefined values below.  When testing formats always use the FORMAT_FLAG
2756*a67afe4dSAndroid Build Coastguard Worker  * macros to test for individual features - future versions of the library may
2757*a67afe4dSAndroid Build Coastguard Worker  * add new flags.
2758*a67afe4dSAndroid Build Coastguard Worker  *
2759*a67afe4dSAndroid Build Coastguard Worker  * When reading or writing color-mapped images the format should be set to the
2760*a67afe4dSAndroid Build Coastguard Worker  * format of the entries in the color-map then png_image_{read,write}_colormap
2761*a67afe4dSAndroid Build Coastguard Worker  * called to read or write the color-map and set the format correctly for the
2762*a67afe4dSAndroid Build Coastguard Worker  * image data.  Do not set the PNG_FORMAT_FLAG_COLORMAP bit directly!
2763*a67afe4dSAndroid Build Coastguard Worker  *
2764*a67afe4dSAndroid Build Coastguard Worker  * NOTE: libpng can be built with particular features disabled. If you see
2765*a67afe4dSAndroid Build Coastguard Worker  * compiler errors because the definition of one of the following flags has been
2766*a67afe4dSAndroid Build Coastguard Worker  * compiled out it is because libpng does not have the required support.  It is
2767*a67afe4dSAndroid Build Coastguard Worker  * possible, however, for the libpng configuration to enable the format on just
2768*a67afe4dSAndroid Build Coastguard Worker  * read or just write; in that case you may see an error at run time.  You can
2769*a67afe4dSAndroid Build Coastguard Worker  * guard against this by checking for the definition of the appropriate
2770*a67afe4dSAndroid Build Coastguard Worker  * "_SUPPORTED" macro, one of:
2771*a67afe4dSAndroid Build Coastguard Worker  *
2772*a67afe4dSAndroid Build Coastguard Worker  *    PNG_SIMPLIFIED_{READ,WRITE}_{BGR,AFIRST}_SUPPORTED
2773*a67afe4dSAndroid Build Coastguard Worker  */
2774*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_FLAG_ALPHA    0x01U /* format with an alpha channel */
2775*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_FLAG_COLOR    0x02U /* color format: otherwise grayscale */
2776*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_FLAG_LINEAR   0x04U /* 2-byte channels else 1-byte */
2777*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_FLAG_COLORMAP 0x08U /* image data is color-mapped */
2778*a67afe4dSAndroid Build Coastguard Worker 
2779*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_FORMAT_BGR_SUPPORTED
2780*a67afe4dSAndroid Build Coastguard Worker #  define PNG_FORMAT_FLAG_BGR    0x10U /* BGR colors, else order is RGB */
2781*a67afe4dSAndroid Build Coastguard Worker #endif
2782*a67afe4dSAndroid Build Coastguard Worker 
2783*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_FORMAT_AFIRST_SUPPORTED
2784*a67afe4dSAndroid Build Coastguard Worker #  define PNG_FORMAT_FLAG_AFIRST 0x20U /* alpha channel comes first */
2785*a67afe4dSAndroid Build Coastguard Worker #endif
2786*a67afe4dSAndroid Build Coastguard Worker 
2787*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_FLAG_ASSOCIATED_ALPHA 0x40U /* alpha channel is associated */
2788*a67afe4dSAndroid Build Coastguard Worker 
2789*a67afe4dSAndroid Build Coastguard Worker /* Commonly used formats have predefined macros.
2790*a67afe4dSAndroid Build Coastguard Worker  *
2791*a67afe4dSAndroid Build Coastguard Worker  * First the single byte (sRGB) formats:
2792*a67afe4dSAndroid Build Coastguard Worker  */
2793*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_GRAY 0
2794*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_GA   PNG_FORMAT_FLAG_ALPHA
2795*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_AG   (PNG_FORMAT_GA|PNG_FORMAT_FLAG_AFIRST)
2796*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_RGB  PNG_FORMAT_FLAG_COLOR
2797*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_BGR  (PNG_FORMAT_FLAG_COLOR|PNG_FORMAT_FLAG_BGR)
2798*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_RGBA (PNG_FORMAT_RGB|PNG_FORMAT_FLAG_ALPHA)
2799*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_ARGB (PNG_FORMAT_RGBA|PNG_FORMAT_FLAG_AFIRST)
2800*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_BGRA (PNG_FORMAT_BGR|PNG_FORMAT_FLAG_ALPHA)
2801*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_ABGR (PNG_FORMAT_BGRA|PNG_FORMAT_FLAG_AFIRST)
2802*a67afe4dSAndroid Build Coastguard Worker 
2803*a67afe4dSAndroid Build Coastguard Worker /* Then the linear 2-byte formats.  When naming these "Y" is used to
2804*a67afe4dSAndroid Build Coastguard Worker  * indicate a luminance (gray) channel.
2805*a67afe4dSAndroid Build Coastguard Worker  */
2806*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_LINEAR_Y PNG_FORMAT_FLAG_LINEAR
2807*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_LINEAR_Y_ALPHA (PNG_FORMAT_FLAG_LINEAR|PNG_FORMAT_FLAG_ALPHA)
2808*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_LINEAR_RGB (PNG_FORMAT_FLAG_LINEAR|PNG_FORMAT_FLAG_COLOR)
2809*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_LINEAR_RGB_ALPHA \
2810*a67afe4dSAndroid Build Coastguard Worker    (PNG_FORMAT_FLAG_LINEAR|PNG_FORMAT_FLAG_COLOR|PNG_FORMAT_FLAG_ALPHA)
2811*a67afe4dSAndroid Build Coastguard Worker 
2812*a67afe4dSAndroid Build Coastguard Worker /* With color-mapped formats the image data is one byte for each pixel, the byte
2813*a67afe4dSAndroid Build Coastguard Worker  * is an index into the color-map which is formatted as above.  To obtain a
2814*a67afe4dSAndroid Build Coastguard Worker  * color-mapped format it is sufficient just to add the PNG_FOMAT_FLAG_COLORMAP
2815*a67afe4dSAndroid Build Coastguard Worker  * to one of the above definitions, or you can use one of the definitions below.
2816*a67afe4dSAndroid Build Coastguard Worker  */
2817*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_RGB_COLORMAP  (PNG_FORMAT_RGB|PNG_FORMAT_FLAG_COLORMAP)
2818*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_BGR_COLORMAP  (PNG_FORMAT_BGR|PNG_FORMAT_FLAG_COLORMAP)
2819*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_RGBA_COLORMAP (PNG_FORMAT_RGBA|PNG_FORMAT_FLAG_COLORMAP)
2820*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_ARGB_COLORMAP (PNG_FORMAT_ARGB|PNG_FORMAT_FLAG_COLORMAP)
2821*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_BGRA_COLORMAP (PNG_FORMAT_BGRA|PNG_FORMAT_FLAG_COLORMAP)
2822*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_ABGR_COLORMAP (PNG_FORMAT_ABGR|PNG_FORMAT_FLAG_COLORMAP)
2823*a67afe4dSAndroid Build Coastguard Worker 
2824*a67afe4dSAndroid Build Coastguard Worker /* PNG_IMAGE macros
2825*a67afe4dSAndroid Build Coastguard Worker  *
2826*a67afe4dSAndroid Build Coastguard Worker  * These are convenience macros to derive information from a png_image
2827*a67afe4dSAndroid Build Coastguard Worker  * structure.  The PNG_IMAGE_SAMPLE_ macros return values appropriate to the
2828*a67afe4dSAndroid Build Coastguard Worker  * actual image sample values - either the entries in the color-map or the
2829*a67afe4dSAndroid Build Coastguard Worker  * pixels in the image.  The PNG_IMAGE_PIXEL_ macros return corresponding values
2830*a67afe4dSAndroid Build Coastguard Worker  * for the pixels and will always return 1 for color-mapped formats.  The
2831*a67afe4dSAndroid Build Coastguard Worker  * remaining macros return information about the rows in the image and the
2832*a67afe4dSAndroid Build Coastguard Worker  * complete image.
2833*a67afe4dSAndroid Build Coastguard Worker  *
2834*a67afe4dSAndroid Build Coastguard Worker  * NOTE: All the macros that take a png_image::format parameter are compile time
2835*a67afe4dSAndroid Build Coastguard Worker  * constants if the format parameter is, itself, a constant.  Therefore these
2836*a67afe4dSAndroid Build Coastguard Worker  * macros can be used in array declarations and case labels where required.
2837*a67afe4dSAndroid Build Coastguard Worker  * Similarly the macros are also pre-processor constants (sizeof is not used) so
2838*a67afe4dSAndroid Build Coastguard Worker  * they can be used in #if tests.
2839*a67afe4dSAndroid Build Coastguard Worker  *
2840*a67afe4dSAndroid Build Coastguard Worker  * First the information about the samples.
2841*a67afe4dSAndroid Build Coastguard Worker  */
2842*a67afe4dSAndroid Build Coastguard Worker #define PNG_IMAGE_SAMPLE_CHANNELS(fmt)\
2843*a67afe4dSAndroid Build Coastguard Worker    (((fmt)&(PNG_FORMAT_FLAG_COLOR|PNG_FORMAT_FLAG_ALPHA))+1)
2844*a67afe4dSAndroid Build Coastguard Worker    /* Return the total number of channels in a given format: 1..4 */
2845*a67afe4dSAndroid Build Coastguard Worker 
2846*a67afe4dSAndroid Build Coastguard Worker #define PNG_IMAGE_SAMPLE_COMPONENT_SIZE(fmt)\
2847*a67afe4dSAndroid Build Coastguard Worker    ((((fmt) & PNG_FORMAT_FLAG_LINEAR) >> 2)+1)
2848*a67afe4dSAndroid Build Coastguard Worker    /* Return the size in bytes of a single component of a pixel or color-map
2849*a67afe4dSAndroid Build Coastguard Worker     * entry (as appropriate) in the image: 1 or 2.
2850*a67afe4dSAndroid Build Coastguard Worker     */
2851*a67afe4dSAndroid Build Coastguard Worker 
2852*a67afe4dSAndroid Build Coastguard Worker #define PNG_IMAGE_SAMPLE_SIZE(fmt)\
2853*a67afe4dSAndroid Build Coastguard Worker    (PNG_IMAGE_SAMPLE_CHANNELS(fmt) * PNG_IMAGE_SAMPLE_COMPONENT_SIZE(fmt))
2854*a67afe4dSAndroid Build Coastguard Worker    /* This is the size of the sample data for one sample.  If the image is
2855*a67afe4dSAndroid Build Coastguard Worker     * color-mapped it is the size of one color-map entry (and image pixels are
2856*a67afe4dSAndroid Build Coastguard Worker     * one byte in size), otherwise it is the size of one image pixel.
2857*a67afe4dSAndroid Build Coastguard Worker     */
2858*a67afe4dSAndroid Build Coastguard Worker 
2859*a67afe4dSAndroid Build Coastguard Worker #define PNG_IMAGE_MAXIMUM_COLORMAP_COMPONENTS(fmt)\
2860*a67afe4dSAndroid Build Coastguard Worker    (PNG_IMAGE_SAMPLE_CHANNELS(fmt) * 256)
2861*a67afe4dSAndroid Build Coastguard Worker    /* The maximum size of the color-map required by the format expressed in a
2862*a67afe4dSAndroid Build Coastguard Worker     * count of components.  This can be used to compile-time allocate a
2863*a67afe4dSAndroid Build Coastguard Worker     * color-map:
2864*a67afe4dSAndroid Build Coastguard Worker     *
2865*a67afe4dSAndroid Build Coastguard Worker     * png_uint_16 colormap[PNG_IMAGE_MAXIMUM_COLORMAP_COMPONENTS(linear_fmt)];
2866*a67afe4dSAndroid Build Coastguard Worker     *
2867*a67afe4dSAndroid Build Coastguard Worker     * png_byte colormap[PNG_IMAGE_MAXIMUM_COLORMAP_COMPONENTS(sRGB_fmt)];
2868*a67afe4dSAndroid Build Coastguard Worker     *
2869*a67afe4dSAndroid Build Coastguard Worker     * Alternatively use the PNG_IMAGE_COLORMAP_SIZE macro below to use the
2870*a67afe4dSAndroid Build Coastguard Worker     * information from one of the png_image_begin_read_ APIs and dynamically
2871*a67afe4dSAndroid Build Coastguard Worker     * allocate the required memory.
2872*a67afe4dSAndroid Build Coastguard Worker     */
2873*a67afe4dSAndroid Build Coastguard Worker 
2874*a67afe4dSAndroid Build Coastguard Worker /* Corresponding information about the pixels */
2875*a67afe4dSAndroid Build Coastguard Worker #define PNG_IMAGE_PIXEL_(test,fmt)\
2876*a67afe4dSAndroid Build Coastguard Worker    (((fmt)&PNG_FORMAT_FLAG_COLORMAP)?1:test(fmt))
2877*a67afe4dSAndroid Build Coastguard Worker 
2878*a67afe4dSAndroid Build Coastguard Worker #define PNG_IMAGE_PIXEL_CHANNELS(fmt)\
2879*a67afe4dSAndroid Build Coastguard Worker    PNG_IMAGE_PIXEL_(PNG_IMAGE_SAMPLE_CHANNELS,fmt)
2880*a67afe4dSAndroid Build Coastguard Worker    /* The number of separate channels (components) in a pixel; 1 for a
2881*a67afe4dSAndroid Build Coastguard Worker     * color-mapped image.
2882*a67afe4dSAndroid Build Coastguard Worker     */
2883*a67afe4dSAndroid Build Coastguard Worker 
2884*a67afe4dSAndroid Build Coastguard Worker #define PNG_IMAGE_PIXEL_COMPONENT_SIZE(fmt)\
2885*a67afe4dSAndroid Build Coastguard Worker    PNG_IMAGE_PIXEL_(PNG_IMAGE_SAMPLE_COMPONENT_SIZE,fmt)
2886*a67afe4dSAndroid Build Coastguard Worker    /* The size, in bytes, of each component in a pixel; 1 for a color-mapped
2887*a67afe4dSAndroid Build Coastguard Worker     * image.
2888*a67afe4dSAndroid Build Coastguard Worker     */
2889*a67afe4dSAndroid Build Coastguard Worker 
2890*a67afe4dSAndroid Build Coastguard Worker #define PNG_IMAGE_PIXEL_SIZE(fmt) PNG_IMAGE_PIXEL_(PNG_IMAGE_SAMPLE_SIZE,fmt)
2891*a67afe4dSAndroid Build Coastguard Worker    /* The size, in bytes, of a complete pixel; 1 for a color-mapped image. */
2892*a67afe4dSAndroid Build Coastguard Worker 
2893*a67afe4dSAndroid Build Coastguard Worker /* Information about the whole row, or whole image */
2894*a67afe4dSAndroid Build Coastguard Worker #define PNG_IMAGE_ROW_STRIDE(image)\
2895*a67afe4dSAndroid Build Coastguard Worker    (PNG_IMAGE_PIXEL_CHANNELS((image).format) * (image).width)
2896*a67afe4dSAndroid Build Coastguard Worker    /* Return the total number of components in a single row of the image; this
2897*a67afe4dSAndroid Build Coastguard Worker     * is the minimum 'row stride', the minimum count of components between each
2898*a67afe4dSAndroid Build Coastguard Worker     * row.  For a color-mapped image this is the minimum number of bytes in a
2899*a67afe4dSAndroid Build Coastguard Worker     * row.
2900*a67afe4dSAndroid Build Coastguard Worker     *
2901*a67afe4dSAndroid Build Coastguard Worker     * WARNING: this macro overflows for some images with more than one component
2902*a67afe4dSAndroid Build Coastguard Worker     * and very large image widths.  libpng will refuse to process an image where
2903*a67afe4dSAndroid Build Coastguard Worker     * this macro would overflow.
2904*a67afe4dSAndroid Build Coastguard Worker     */
2905*a67afe4dSAndroid Build Coastguard Worker 
2906*a67afe4dSAndroid Build Coastguard Worker #define PNG_IMAGE_BUFFER_SIZE(image, row_stride)\
2907*a67afe4dSAndroid Build Coastguard Worker    (PNG_IMAGE_PIXEL_COMPONENT_SIZE((image).format)*(image).height*(row_stride))
2908*a67afe4dSAndroid Build Coastguard Worker    /* Return the size, in bytes, of an image buffer given a png_image and a row
2909*a67afe4dSAndroid Build Coastguard Worker     * stride - the number of components to leave space for in each row.
2910*a67afe4dSAndroid Build Coastguard Worker     *
2911*a67afe4dSAndroid Build Coastguard Worker     * WARNING: this macro overflows a 32-bit integer for some large PNG images,
2912*a67afe4dSAndroid Build Coastguard Worker     * libpng will refuse to process an image where such an overflow would occur.
2913*a67afe4dSAndroid Build Coastguard Worker     */
2914*a67afe4dSAndroid Build Coastguard Worker 
2915*a67afe4dSAndroid Build Coastguard Worker #define PNG_IMAGE_SIZE(image)\
2916*a67afe4dSAndroid Build Coastguard Worker    PNG_IMAGE_BUFFER_SIZE(image, PNG_IMAGE_ROW_STRIDE(image))
2917*a67afe4dSAndroid Build Coastguard Worker    /* Return the size, in bytes, of the image in memory given just a png_image;
2918*a67afe4dSAndroid Build Coastguard Worker     * the row stride is the minimum stride required for the image.
2919*a67afe4dSAndroid Build Coastguard Worker     */
2920*a67afe4dSAndroid Build Coastguard Worker 
2921*a67afe4dSAndroid Build Coastguard Worker #define PNG_IMAGE_COLORMAP_SIZE(image)\
2922*a67afe4dSAndroid Build Coastguard Worker    (PNG_IMAGE_SAMPLE_SIZE((image).format) * (image).colormap_entries)
2923*a67afe4dSAndroid Build Coastguard Worker    /* Return the size, in bytes, of the color-map of this image.  If the image
2924*a67afe4dSAndroid Build Coastguard Worker     * format is not a color-map format this will return a size sufficient for
2925*a67afe4dSAndroid Build Coastguard Worker     * 256 entries in the given format; check PNG_FORMAT_FLAG_COLORMAP if
2926*a67afe4dSAndroid Build Coastguard Worker     * you don't want to allocate a color-map in this case.
2927*a67afe4dSAndroid Build Coastguard Worker     */
2928*a67afe4dSAndroid Build Coastguard Worker 
2929*a67afe4dSAndroid Build Coastguard Worker /* PNG_IMAGE_FLAG_*
2930*a67afe4dSAndroid Build Coastguard Worker  *
2931*a67afe4dSAndroid Build Coastguard Worker  * Flags containing additional information about the image are held in the
2932*a67afe4dSAndroid Build Coastguard Worker  * 'flags' field of png_image.
2933*a67afe4dSAndroid Build Coastguard Worker  */
2934*a67afe4dSAndroid Build Coastguard Worker #define PNG_IMAGE_FLAG_COLORSPACE_NOT_sRGB 0x01
2935*a67afe4dSAndroid Build Coastguard Worker    /* This indicates that the RGB values of the in-memory bitmap do not
2936*a67afe4dSAndroid Build Coastguard Worker     * correspond to the red, green and blue end-points defined by sRGB.
2937*a67afe4dSAndroid Build Coastguard Worker     */
2938*a67afe4dSAndroid Build Coastguard Worker 
2939*a67afe4dSAndroid Build Coastguard Worker #define PNG_IMAGE_FLAG_FAST 0x02
2940*a67afe4dSAndroid Build Coastguard Worker    /* On write emphasise speed over compression; the resultant PNG file will be
2941*a67afe4dSAndroid Build Coastguard Worker     * larger but will be produced significantly faster, particular for large
2942*a67afe4dSAndroid Build Coastguard Worker     * images.  Do not use this option for images which will be distributed, only
2943*a67afe4dSAndroid Build Coastguard Worker     * used it when producing intermediate files that will be read back in
2944*a67afe4dSAndroid Build Coastguard Worker     * repeatedly.  For a typical 24-bit image the option will double the read
2945*a67afe4dSAndroid Build Coastguard Worker     * speed at the cost of increasing the image size by 25%, however for many
2946*a67afe4dSAndroid Build Coastguard Worker     * more compressible images the PNG file can be 10 times larger with only a
2947*a67afe4dSAndroid Build Coastguard Worker     * slight speed gain.
2948*a67afe4dSAndroid Build Coastguard Worker     */
2949*a67afe4dSAndroid Build Coastguard Worker 
2950*a67afe4dSAndroid Build Coastguard Worker #define PNG_IMAGE_FLAG_16BIT_sRGB 0x04
2951*a67afe4dSAndroid Build Coastguard Worker    /* On read if the image is a 16-bit per component image and there is no gAMA
2952*a67afe4dSAndroid Build Coastguard Worker     * or sRGB chunk assume that the components are sRGB encoded.  Notice that
2953*a67afe4dSAndroid Build Coastguard Worker     * images output by the simplified API always have gamma information; setting
2954*a67afe4dSAndroid Build Coastguard Worker     * this flag only affects the interpretation of 16-bit images from an
2955*a67afe4dSAndroid Build Coastguard Worker     * external source.  It is recommended that the application expose this flag
2956*a67afe4dSAndroid Build Coastguard Worker     * to the user; the user can normally easily recognize the difference between
2957*a67afe4dSAndroid Build Coastguard Worker     * linear and sRGB encoding.  This flag has no effect on write - the data
2958*a67afe4dSAndroid Build Coastguard Worker     * passed to the write APIs must have the correct encoding (as defined
2959*a67afe4dSAndroid Build Coastguard Worker     * above.)
2960*a67afe4dSAndroid Build Coastguard Worker     *
2961*a67afe4dSAndroid Build Coastguard Worker     * If the flag is not set (the default) input 16-bit per component data is
2962*a67afe4dSAndroid Build Coastguard Worker     * assumed to be linear.
2963*a67afe4dSAndroid Build Coastguard Worker     *
2964*a67afe4dSAndroid Build Coastguard Worker     * NOTE: the flag can only be set after the png_image_begin_read_ call,
2965*a67afe4dSAndroid Build Coastguard Worker     * because that call initializes the 'flags' field.
2966*a67afe4dSAndroid Build Coastguard Worker     */
2967*a67afe4dSAndroid Build Coastguard Worker 
2968*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_SIMPLIFIED_READ_SUPPORTED
2969*a67afe4dSAndroid Build Coastguard Worker /* READ APIs
2970*a67afe4dSAndroid Build Coastguard Worker  * ---------
2971*a67afe4dSAndroid Build Coastguard Worker  *
2972*a67afe4dSAndroid Build Coastguard Worker  * The png_image passed to the read APIs must have been initialized by setting
2973*a67afe4dSAndroid Build Coastguard Worker  * the png_controlp field 'opaque' to NULL (or, safer, memset the whole thing.)
2974*a67afe4dSAndroid Build Coastguard Worker  */
2975*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_STDIO_SUPPORTED
2976*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(234, int, png_image_begin_read_from_file, (png_imagep image,
2977*a67afe4dSAndroid Build Coastguard Worker    const char *file_name));
2978*a67afe4dSAndroid Build Coastguard Worker    /* The named file is opened for read and the image header is filled in
2979*a67afe4dSAndroid Build Coastguard Worker     * from the PNG header in the file.
2980*a67afe4dSAndroid Build Coastguard Worker     */
2981*a67afe4dSAndroid Build Coastguard Worker 
2982*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(235, int, png_image_begin_read_from_stdio, (png_imagep image,
2983*a67afe4dSAndroid Build Coastguard Worker    FILE* file));
2984*a67afe4dSAndroid Build Coastguard Worker    /* The PNG header is read from the stdio FILE object. */
2985*a67afe4dSAndroid Build Coastguard Worker #endif /* STDIO */
2986*a67afe4dSAndroid Build Coastguard Worker 
2987*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(236, int, png_image_begin_read_from_memory, (png_imagep image,
2988*a67afe4dSAndroid Build Coastguard Worker    png_const_voidp memory, size_t size));
2989*a67afe4dSAndroid Build Coastguard Worker    /* The PNG header is read from the given memory buffer. */
2990*a67afe4dSAndroid Build Coastguard Worker 
2991*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(237, int, png_image_finish_read, (png_imagep image,
2992*a67afe4dSAndroid Build Coastguard Worker    png_const_colorp background, void *buffer, png_int_32 row_stride,
2993*a67afe4dSAndroid Build Coastguard Worker    void *colormap));
2994*a67afe4dSAndroid Build Coastguard Worker    /* Finish reading the image into the supplied buffer and clean up the
2995*a67afe4dSAndroid Build Coastguard Worker     * png_image structure.
2996*a67afe4dSAndroid Build Coastguard Worker     *
2997*a67afe4dSAndroid Build Coastguard Worker     * row_stride is the step, in byte or 2-byte units as appropriate,
2998*a67afe4dSAndroid Build Coastguard Worker     * between adjacent rows.  A positive stride indicates that the top-most row
2999*a67afe4dSAndroid Build Coastguard Worker     * is first in the buffer - the normal top-down arrangement.  A negative
3000*a67afe4dSAndroid Build Coastguard Worker     * stride indicates that the bottom-most row is first in the buffer.
3001*a67afe4dSAndroid Build Coastguard Worker     *
3002*a67afe4dSAndroid Build Coastguard Worker     * background need only be supplied if an alpha channel must be removed from
3003*a67afe4dSAndroid Build Coastguard Worker     * a png_byte format and the removal is to be done by compositing on a solid
3004*a67afe4dSAndroid Build Coastguard Worker     * color; otherwise it may be NULL and any composition will be done directly
3005*a67afe4dSAndroid Build Coastguard Worker     * onto the buffer.  The value is an sRGB color to use for the background,
3006*a67afe4dSAndroid Build Coastguard Worker     * for grayscale output the green channel is used.
3007*a67afe4dSAndroid Build Coastguard Worker     *
3008*a67afe4dSAndroid Build Coastguard Worker     * background must be supplied when an alpha channel must be removed from a
3009*a67afe4dSAndroid Build Coastguard Worker     * single byte color-mapped output format, in other words if:
3010*a67afe4dSAndroid Build Coastguard Worker     *
3011*a67afe4dSAndroid Build Coastguard Worker     * 1) The original format from png_image_begin_read_from_* had
3012*a67afe4dSAndroid Build Coastguard Worker     *    PNG_FORMAT_FLAG_ALPHA set.
3013*a67afe4dSAndroid Build Coastguard Worker     * 2) The format set by the application does not.
3014*a67afe4dSAndroid Build Coastguard Worker     * 3) The format set by the application has PNG_FORMAT_FLAG_COLORMAP set and
3015*a67afe4dSAndroid Build Coastguard Worker     *    PNG_FORMAT_FLAG_LINEAR *not* set.
3016*a67afe4dSAndroid Build Coastguard Worker     *
3017*a67afe4dSAndroid Build Coastguard Worker     * For linear output removing the alpha channel is always done by compositing
3018*a67afe4dSAndroid Build Coastguard Worker     * on black and background is ignored.
3019*a67afe4dSAndroid Build Coastguard Worker     *
3020*a67afe4dSAndroid Build Coastguard Worker     * colormap must be supplied when PNG_FORMAT_FLAG_COLORMAP is set.  It must
3021*a67afe4dSAndroid Build Coastguard Worker     * be at least the size (in bytes) returned by PNG_IMAGE_COLORMAP_SIZE.
3022*a67afe4dSAndroid Build Coastguard Worker     * image->colormap_entries will be updated to the actual number of entries
3023*a67afe4dSAndroid Build Coastguard Worker     * written to the colormap; this may be less than the original value.
3024*a67afe4dSAndroid Build Coastguard Worker     */
3025*a67afe4dSAndroid Build Coastguard Worker 
3026*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(238, void, png_image_free, (png_imagep image));
3027*a67afe4dSAndroid Build Coastguard Worker    /* Free any data allocated by libpng in image->opaque, setting the pointer to
3028*a67afe4dSAndroid Build Coastguard Worker     * NULL.  May be called at any time after the structure is initialized.
3029*a67afe4dSAndroid Build Coastguard Worker     */
3030*a67afe4dSAndroid Build Coastguard Worker #endif /* SIMPLIFIED_READ */
3031*a67afe4dSAndroid Build Coastguard Worker 
3032*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_SIMPLIFIED_WRITE_SUPPORTED
3033*a67afe4dSAndroid Build Coastguard Worker /* WRITE APIS
3034*a67afe4dSAndroid Build Coastguard Worker  * ----------
3035*a67afe4dSAndroid Build Coastguard Worker  * For write you must initialize a png_image structure to describe the image to
3036*a67afe4dSAndroid Build Coastguard Worker  * be written.  To do this use memset to set the whole structure to 0 then
3037*a67afe4dSAndroid Build Coastguard Worker  * initialize fields describing your image.
3038*a67afe4dSAndroid Build Coastguard Worker  *
3039*a67afe4dSAndroid Build Coastguard Worker  * version: must be set to PNG_IMAGE_VERSION
3040*a67afe4dSAndroid Build Coastguard Worker  * opaque: must be initialized to NULL
3041*a67afe4dSAndroid Build Coastguard Worker  * width: image width in pixels
3042*a67afe4dSAndroid Build Coastguard Worker  * height: image height in rows
3043*a67afe4dSAndroid Build Coastguard Worker  * format: the format of the data (image and color-map) you wish to write
3044*a67afe4dSAndroid Build Coastguard Worker  * flags: set to 0 unless one of the defined flags applies; set
3045*a67afe4dSAndroid Build Coastguard Worker  *    PNG_IMAGE_FLAG_COLORSPACE_NOT_sRGB for color format images where the RGB
3046*a67afe4dSAndroid Build Coastguard Worker  *    values do not correspond to the colors in sRGB.
3047*a67afe4dSAndroid Build Coastguard Worker  * colormap_entries: set to the number of entries in the color-map (0 to 256)
3048*a67afe4dSAndroid Build Coastguard Worker  */
3049*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_SIMPLIFIED_WRITE_STDIO_SUPPORTED
3050*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(239, int, png_image_write_to_file, (png_imagep image,
3051*a67afe4dSAndroid Build Coastguard Worker    const char *file, int convert_to_8bit, const void *buffer,
3052*a67afe4dSAndroid Build Coastguard Worker    png_int_32 row_stride, const void *colormap));
3053*a67afe4dSAndroid Build Coastguard Worker    /* Write the image to the named file. */
3054*a67afe4dSAndroid Build Coastguard Worker 
3055*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(240, int, png_image_write_to_stdio, (png_imagep image, FILE *file,
3056*a67afe4dSAndroid Build Coastguard Worker    int convert_to_8_bit, const void *buffer, png_int_32 row_stride,
3057*a67afe4dSAndroid Build Coastguard Worker    const void *colormap));
3058*a67afe4dSAndroid Build Coastguard Worker    /* Write the image to the given (FILE*). */
3059*a67afe4dSAndroid Build Coastguard Worker #endif /* SIMPLIFIED_WRITE_STDIO */
3060*a67afe4dSAndroid Build Coastguard Worker 
3061*a67afe4dSAndroid Build Coastguard Worker /* With all write APIs if image is in one of the linear formats with 16-bit
3062*a67afe4dSAndroid Build Coastguard Worker  * data then setting convert_to_8_bit will cause the output to be an 8-bit PNG
3063*a67afe4dSAndroid Build Coastguard Worker  * gamma encoded according to the sRGB specification, otherwise a 16-bit linear
3064*a67afe4dSAndroid Build Coastguard Worker  * encoded PNG file is written.
3065*a67afe4dSAndroid Build Coastguard Worker  *
3066*a67afe4dSAndroid Build Coastguard Worker  * With color-mapped data formats the colormap parameter point to a color-map
3067*a67afe4dSAndroid Build Coastguard Worker  * with at least image->colormap_entries encoded in the specified format.  If
3068*a67afe4dSAndroid Build Coastguard Worker  * the format is linear the written PNG color-map will be converted to sRGB
3069*a67afe4dSAndroid Build Coastguard Worker  * regardless of the convert_to_8_bit flag.
3070*a67afe4dSAndroid Build Coastguard Worker  *
3071*a67afe4dSAndroid Build Coastguard Worker  * With all APIs row_stride is handled as in the read APIs - it is the spacing
3072*a67afe4dSAndroid Build Coastguard Worker  * from one row to the next in component sized units (1 or 2 bytes) and if
3073*a67afe4dSAndroid Build Coastguard Worker  * negative indicates a bottom-up row layout in the buffer.  If row_stride is
3074*a67afe4dSAndroid Build Coastguard Worker  * zero, libpng will calculate it for you from the image width and number of
3075*a67afe4dSAndroid Build Coastguard Worker  * channels.
3076*a67afe4dSAndroid Build Coastguard Worker  *
3077*a67afe4dSAndroid Build Coastguard Worker  * Note that the write API does not support interlacing, sub-8-bit pixels or
3078*a67afe4dSAndroid Build Coastguard Worker  * most ancillary chunks.  If you need to write text chunks (e.g. for copyright
3079*a67afe4dSAndroid Build Coastguard Worker  * notices) you need to use one of the other APIs.
3080*a67afe4dSAndroid Build Coastguard Worker  */
3081*a67afe4dSAndroid Build Coastguard Worker 
3082*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(245, int, png_image_write_to_memory, (png_imagep image, void *memory,
3083*a67afe4dSAndroid Build Coastguard Worker    png_alloc_size_t * PNG_RESTRICT memory_bytes, int convert_to_8_bit,
3084*a67afe4dSAndroid Build Coastguard Worker    const void *buffer, png_int_32 row_stride, const void *colormap));
3085*a67afe4dSAndroid Build Coastguard Worker    /* Write the image to the given memory buffer.  The function both writes the
3086*a67afe4dSAndroid Build Coastguard Worker     * whole PNG data stream to *memory and updates *memory_bytes with the count
3087*a67afe4dSAndroid Build Coastguard Worker     * of bytes written.
3088*a67afe4dSAndroid Build Coastguard Worker     *
3089*a67afe4dSAndroid Build Coastguard Worker     * 'memory' may be NULL.  In this case *memory_bytes is not read however on
3090*a67afe4dSAndroid Build Coastguard Worker     * success the number of bytes which would have been written will still be
3091*a67afe4dSAndroid Build Coastguard Worker     * stored in *memory_bytes.  On failure *memory_bytes will contain 0.
3092*a67afe4dSAndroid Build Coastguard Worker     *
3093*a67afe4dSAndroid Build Coastguard Worker     * If 'memory' is not NULL it must point to memory[*memory_bytes] of
3094*a67afe4dSAndroid Build Coastguard Worker     * writeable memory.
3095*a67afe4dSAndroid Build Coastguard Worker     *
3096*a67afe4dSAndroid Build Coastguard Worker     * If the function returns success memory[*memory_bytes] (if 'memory' is not
3097*a67afe4dSAndroid Build Coastguard Worker     * NULL) contains the written PNG data.  *memory_bytes will always be less
3098*a67afe4dSAndroid Build Coastguard Worker     * than or equal to the original value.
3099*a67afe4dSAndroid Build Coastguard Worker     *
3100*a67afe4dSAndroid Build Coastguard Worker     * If the function returns false and *memory_bytes was not changed an error
3101*a67afe4dSAndroid Build Coastguard Worker     * occurred during write.  If *memory_bytes was changed, or is not 0 if
3102*a67afe4dSAndroid Build Coastguard Worker     * 'memory' was NULL, the write would have succeeded but for the memory
3103*a67afe4dSAndroid Build Coastguard Worker     * buffer being too small.  *memory_bytes contains the required number of
3104*a67afe4dSAndroid Build Coastguard Worker     * bytes and will be bigger that the original value.
3105*a67afe4dSAndroid Build Coastguard Worker     */
3106*a67afe4dSAndroid Build Coastguard Worker 
3107*a67afe4dSAndroid Build Coastguard Worker #define png_image_write_get_memory_size(image, size, convert_to_8_bit, buffer,\
3108*a67afe4dSAndroid Build Coastguard Worker    row_stride, colormap)\
3109*a67afe4dSAndroid Build Coastguard Worker    png_image_write_to_memory(&(image), 0, &(size), convert_to_8_bit, buffer,\
3110*a67afe4dSAndroid Build Coastguard Worker          row_stride, colormap)
3111*a67afe4dSAndroid Build Coastguard Worker    /* Return the amount of memory in 'size' required to compress this image.
3112*a67afe4dSAndroid Build Coastguard Worker     * The png_image structure 'image' must be filled in as in the above
3113*a67afe4dSAndroid Build Coastguard Worker     * function and must not be changed before the actual write call, the buffer
3114*a67afe4dSAndroid Build Coastguard Worker     * and all other parameters must also be identical to that in the final
3115*a67afe4dSAndroid Build Coastguard Worker     * write call.  The 'size' variable need not be initialized.
3116*a67afe4dSAndroid Build Coastguard Worker     *
3117*a67afe4dSAndroid Build Coastguard Worker     * NOTE: the macro returns true/false, if false is returned 'size' will be
3118*a67afe4dSAndroid Build Coastguard Worker     * set to zero and the write failed and probably will fail if tried again.
3119*a67afe4dSAndroid Build Coastguard Worker     */
3120*a67afe4dSAndroid Build Coastguard Worker 
3121*a67afe4dSAndroid Build Coastguard Worker /* You can pre-allocate the buffer by making sure it is of sufficient size
3122*a67afe4dSAndroid Build Coastguard Worker  * regardless of the amount of compression achieved.  The buffer size will
3123*a67afe4dSAndroid Build Coastguard Worker  * always be bigger than the original image and it will never be filled.  The
3124*a67afe4dSAndroid Build Coastguard Worker  * following macros are provided to assist in allocating the buffer.
3125*a67afe4dSAndroid Build Coastguard Worker  */
3126*a67afe4dSAndroid Build Coastguard Worker #define PNG_IMAGE_DATA_SIZE(image) (PNG_IMAGE_SIZE(image)+(image).height)
3127*a67afe4dSAndroid Build Coastguard Worker    /* The number of uncompressed bytes in the PNG byte encoding of the image;
3128*a67afe4dSAndroid Build Coastguard Worker     * uncompressing the PNG IDAT data will give this number of bytes.
3129*a67afe4dSAndroid Build Coastguard Worker     *
3130*a67afe4dSAndroid Build Coastguard Worker     * NOTE: while PNG_IMAGE_SIZE cannot overflow for an image in memory this
3131*a67afe4dSAndroid Build Coastguard Worker     * macro can because of the extra bytes used in the PNG byte encoding.  You
3132*a67afe4dSAndroid Build Coastguard Worker     * need to avoid this macro if your image size approaches 2^30 in width or
3133*a67afe4dSAndroid Build Coastguard Worker     * height.  The same goes for the remainder of these macros; they all produce
3134*a67afe4dSAndroid Build Coastguard Worker     * bigger numbers than the actual in-memory image size.
3135*a67afe4dSAndroid Build Coastguard Worker     */
3136*a67afe4dSAndroid Build Coastguard Worker #ifndef PNG_ZLIB_MAX_SIZE
3137*a67afe4dSAndroid Build Coastguard Worker #  define PNG_ZLIB_MAX_SIZE(b) ((b)+(((b)+7U)>>3)+(((b)+63U)>>6)+11U)
3138*a67afe4dSAndroid Build Coastguard Worker    /* An upper bound on the number of compressed bytes given 'b' uncompressed
3139*a67afe4dSAndroid Build Coastguard Worker     * bytes.  This is based on deflateBounds() in zlib; different
3140*a67afe4dSAndroid Build Coastguard Worker     * implementations of zlib compression may conceivably produce more data so
3141*a67afe4dSAndroid Build Coastguard Worker     * if your zlib implementation is not zlib itself redefine this macro
3142*a67afe4dSAndroid Build Coastguard Worker     * appropriately.
3143*a67afe4dSAndroid Build Coastguard Worker     */
3144*a67afe4dSAndroid Build Coastguard Worker #endif
3145*a67afe4dSAndroid Build Coastguard Worker 
3146*a67afe4dSAndroid Build Coastguard Worker #define PNG_IMAGE_COMPRESSED_SIZE_MAX(image)\
3147*a67afe4dSAndroid Build Coastguard Worker    PNG_ZLIB_MAX_SIZE((png_alloc_size_t)PNG_IMAGE_DATA_SIZE(image))
3148*a67afe4dSAndroid Build Coastguard Worker    /* An upper bound on the size of the data in the PNG IDAT chunks. */
3149*a67afe4dSAndroid Build Coastguard Worker 
3150*a67afe4dSAndroid Build Coastguard Worker #define PNG_IMAGE_PNG_SIZE_MAX_(image, image_size)\
3151*a67afe4dSAndroid Build Coastguard Worker    ((8U/*sig*/+25U/*IHDR*/+16U/*gAMA*/+44U/*cHRM*/+12U/*IEND*/+\
3152*a67afe4dSAndroid Build Coastguard Worker     (((image).format&PNG_FORMAT_FLAG_COLORMAP)?/*colormap: PLTE, tRNS*/\
3153*a67afe4dSAndroid Build Coastguard Worker     12U+3U*(image).colormap_entries/*PLTE data*/+\
3154*a67afe4dSAndroid Build Coastguard Worker     (((image).format&PNG_FORMAT_FLAG_ALPHA)?\
3155*a67afe4dSAndroid Build Coastguard Worker     12U/*tRNS*/+(image).colormap_entries:0U):0U)+\
3156*a67afe4dSAndroid Build Coastguard Worker     12U)+(12U*((image_size)/PNG_ZBUF_SIZE))/*IDAT*/+(image_size))
3157*a67afe4dSAndroid Build Coastguard Worker    /* A helper for the following macro; if your compiler cannot handle the
3158*a67afe4dSAndroid Build Coastguard Worker     * following macro use this one with the result of
3159*a67afe4dSAndroid Build Coastguard Worker     * PNG_IMAGE_COMPRESSED_SIZE_MAX(image) as the second argument (most
3160*a67afe4dSAndroid Build Coastguard Worker     * compilers should handle this just fine.)
3161*a67afe4dSAndroid Build Coastguard Worker     */
3162*a67afe4dSAndroid Build Coastguard Worker 
3163*a67afe4dSAndroid Build Coastguard Worker #define PNG_IMAGE_PNG_SIZE_MAX(image)\
3164*a67afe4dSAndroid Build Coastguard Worker    PNG_IMAGE_PNG_SIZE_MAX_(image, PNG_IMAGE_COMPRESSED_SIZE_MAX(image))
3165*a67afe4dSAndroid Build Coastguard Worker    /* An upper bound on the total length of the PNG data stream for 'image'.
3166*a67afe4dSAndroid Build Coastguard Worker     * The result is of type png_alloc_size_t, on 32-bit systems this may
3167*a67afe4dSAndroid Build Coastguard Worker     * overflow even though PNG_IMAGE_DATA_SIZE does not overflow; the write will
3168*a67afe4dSAndroid Build Coastguard Worker     * run out of buffer space but return a corrected size which should work.
3169*a67afe4dSAndroid Build Coastguard Worker     */
3170*a67afe4dSAndroid Build Coastguard Worker #endif /* SIMPLIFIED_WRITE */
3171*a67afe4dSAndroid Build Coastguard Worker /*******************************************************************************
3172*a67afe4dSAndroid Build Coastguard Worker  *  END OF SIMPLIFIED API
3173*a67afe4dSAndroid Build Coastguard Worker  ******************************************************************************/
3174*a67afe4dSAndroid Build Coastguard Worker #endif /* SIMPLIFIED_{READ|WRITE} */
3175*a67afe4dSAndroid Build Coastguard Worker 
3176*a67afe4dSAndroid Build Coastguard Worker /*******************************************************************************
3177*a67afe4dSAndroid Build Coastguard Worker  * Section 6: IMPLEMENTATION OPTIONS
3178*a67afe4dSAndroid Build Coastguard Worker  *******************************************************************************
3179*a67afe4dSAndroid Build Coastguard Worker  *
3180*a67afe4dSAndroid Build Coastguard Worker  * Support for arbitrary implementation-specific optimizations.  The API allows
3181*a67afe4dSAndroid Build Coastguard Worker  * particular options to be turned on or off.  'Option' is the number of the
3182*a67afe4dSAndroid Build Coastguard Worker  * option and 'onoff' is 0 (off) or non-0 (on).  The value returned is given
3183*a67afe4dSAndroid Build Coastguard Worker  * by the PNG_OPTION_ defines below.
3184*a67afe4dSAndroid Build Coastguard Worker  *
3185*a67afe4dSAndroid Build Coastguard Worker  * HARDWARE: normally hardware capabilities, such as the Intel SSE instructions,
3186*a67afe4dSAndroid Build Coastguard Worker  *           are detected at run time, however sometimes it may be impossible
3187*a67afe4dSAndroid Build Coastguard Worker  *           to do this in user mode, in which case it is necessary to discover
3188*a67afe4dSAndroid Build Coastguard Worker  *           the capabilities in an OS specific way.  Such capabilities are
3189*a67afe4dSAndroid Build Coastguard Worker  *           listed here when libpng has support for them and must be turned
3190*a67afe4dSAndroid Build Coastguard Worker  *           ON by the application if present.
3191*a67afe4dSAndroid Build Coastguard Worker  *
3192*a67afe4dSAndroid Build Coastguard Worker  * SOFTWARE: sometimes software optimizations actually result in performance
3193*a67afe4dSAndroid Build Coastguard Worker  *           decrease on some architectures or systems, or with some sets of
3194*a67afe4dSAndroid Build Coastguard Worker  *           PNG images.  'Software' options allow such optimizations to be
3195*a67afe4dSAndroid Build Coastguard Worker  *           selected at run time.
3196*a67afe4dSAndroid Build Coastguard Worker  */
3197*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_SET_OPTION_SUPPORTED
3198*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_ARM_NEON_API_SUPPORTED
3199*a67afe4dSAndroid Build Coastguard Worker #  define PNG_ARM_NEON   0 /* HARDWARE: ARM Neon SIMD instructions supported */
3200*a67afe4dSAndroid Build Coastguard Worker #endif
3201*a67afe4dSAndroid Build Coastguard Worker #define PNG_MAXIMUM_INFLATE_WINDOW 2 /* SOFTWARE: force maximum window */
3202*a67afe4dSAndroid Build Coastguard Worker #define PNG_SKIP_sRGB_CHECK_PROFILE 4 /* SOFTWARE: Check ICC profile for sRGB */
3203*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_MIPS_MSA_API_SUPPORTED
3204*a67afe4dSAndroid Build Coastguard Worker #  define PNG_MIPS_MSA   6 /* HARDWARE: MIPS Msa SIMD instructions supported */
3205*a67afe4dSAndroid Build Coastguard Worker #endif
3206*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_DISABLE_ADLER32_CHECK_SUPPORTED
3207*a67afe4dSAndroid Build Coastguard Worker #  define PNG_IGNORE_ADLER32 8 /* SOFTWARE: disable Adler32 check on IDAT */
3208*a67afe4dSAndroid Build Coastguard Worker #endif
3209*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_POWERPC_VSX_API_SUPPORTED
3210*a67afe4dSAndroid Build Coastguard Worker #  define PNG_POWERPC_VSX   10 /* HARDWARE: PowerPC VSX SIMD instructions
3211*a67afe4dSAndroid Build Coastguard Worker                                 * supported */
3212*a67afe4dSAndroid Build Coastguard Worker #endif
3213*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_MIPS_MMI_API_SUPPORTED
3214*a67afe4dSAndroid Build Coastguard Worker #  define PNG_MIPS_MMI   12 /* HARDWARE: MIPS MMI SIMD instructions supported */
3215*a67afe4dSAndroid Build Coastguard Worker #endif
3216*a67afe4dSAndroid Build Coastguard Worker 
3217*a67afe4dSAndroid Build Coastguard Worker #define PNG_OPTION_NEXT  14 /* Next option - numbers must be even */
3218*a67afe4dSAndroid Build Coastguard Worker 
3219*a67afe4dSAndroid Build Coastguard Worker /* Return values: NOTE: there are four values and 'off' is *not* zero */
3220*a67afe4dSAndroid Build Coastguard Worker #define PNG_OPTION_UNSET   0 /* Unset - defaults to off */
3221*a67afe4dSAndroid Build Coastguard Worker #define PNG_OPTION_INVALID 1 /* Option number out of range */
3222*a67afe4dSAndroid Build Coastguard Worker #define PNG_OPTION_OFF     2
3223*a67afe4dSAndroid Build Coastguard Worker #define PNG_OPTION_ON      3
3224*a67afe4dSAndroid Build Coastguard Worker 
3225*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(244, int, png_set_option, (png_structrp png_ptr, int option,
3226*a67afe4dSAndroid Build Coastguard Worker    int onoff));
3227*a67afe4dSAndroid Build Coastguard Worker #endif /* SET_OPTION */
3228*a67afe4dSAndroid Build Coastguard Worker 
3229*a67afe4dSAndroid Build Coastguard Worker /*******************************************************************************
3230*a67afe4dSAndroid Build Coastguard Worker  *  END OF HARDWARE AND SOFTWARE OPTIONS
3231*a67afe4dSAndroid Build Coastguard Worker  ******************************************************************************/
3232*a67afe4dSAndroid Build Coastguard Worker 
3233*a67afe4dSAndroid Build Coastguard Worker /* Maintainer: Put new public prototypes here ^, in libpng.3, in project
3234*a67afe4dSAndroid Build Coastguard Worker  * defs, and in scripts/symbols.def.
3235*a67afe4dSAndroid Build Coastguard Worker  */
3236*a67afe4dSAndroid Build Coastguard Worker 
3237*a67afe4dSAndroid Build Coastguard Worker /* The last ordinal number (this is the *last* one already used; the next
3238*a67afe4dSAndroid Build Coastguard Worker  * one to use is one more than this.)
3239*a67afe4dSAndroid Build Coastguard Worker  */
3240*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_EXPORT_LAST_ORDINAL
3241*a67afe4dSAndroid Build Coastguard Worker   PNG_EXPORT_LAST_ORDINAL(249);
3242*a67afe4dSAndroid Build Coastguard Worker #endif
3243*a67afe4dSAndroid Build Coastguard Worker 
3244*a67afe4dSAndroid Build Coastguard Worker #ifdef __cplusplus
3245*a67afe4dSAndroid Build Coastguard Worker }
3246*a67afe4dSAndroid Build Coastguard Worker #endif
3247*a67afe4dSAndroid Build Coastguard Worker 
3248*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_VERSION_INFO_ONLY */
3249*a67afe4dSAndroid Build Coastguard Worker /* Do not put anything past this line */
3250*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_H */
3251