1*a67afe4dSAndroid Build Coastguard Worker 2*a67afe4dSAndroid Build Coastguard Worker /* png.h - header file for PNG reference library 3*a67afe4dSAndroid Build Coastguard Worker * 4*a67afe4dSAndroid Build Coastguard Worker * libpng version 1.6.44 5*a67afe4dSAndroid Build Coastguard Worker * 6*a67afe4dSAndroid Build Coastguard Worker * Copyright (c) 2018-2024 Cosmin Truta 7*a67afe4dSAndroid Build Coastguard Worker * Copyright (c) 1998-2002,2004,2006-2018 Glenn Randers-Pehrson 8*a67afe4dSAndroid Build Coastguard Worker * Copyright (c) 1996-1997 Andreas Dilger 9*a67afe4dSAndroid Build Coastguard Worker * Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 10*a67afe4dSAndroid Build Coastguard Worker * 11*a67afe4dSAndroid Build Coastguard Worker * This code is released under the libpng license. (See LICENSE, below.) 12*a67afe4dSAndroid Build Coastguard Worker * 13*a67afe4dSAndroid Build Coastguard Worker * Authors and maintainers: 14*a67afe4dSAndroid Build Coastguard Worker * libpng versions 0.71, May 1995, through 0.88, January 1996: Guy Schalnat 15*a67afe4dSAndroid Build Coastguard Worker * libpng versions 0.89, June 1996, through 0.96, May 1997: Andreas Dilger 16*a67afe4dSAndroid Build Coastguard Worker * libpng versions 0.97, January 1998, through 1.6.35, July 2018: 17*a67afe4dSAndroid Build Coastguard Worker * Glenn Randers-Pehrson 18*a67afe4dSAndroid Build Coastguard Worker * libpng versions 1.6.36, December 2018, through 1.6.44, September 2024: 19*a67afe4dSAndroid Build Coastguard Worker * Cosmin Truta 20*a67afe4dSAndroid Build Coastguard Worker * See also "Contributing Authors", below. 21*a67afe4dSAndroid Build Coastguard Worker */ 22*a67afe4dSAndroid Build Coastguard Worker 23*a67afe4dSAndroid Build Coastguard Worker /* 24*a67afe4dSAndroid Build Coastguard Worker * COPYRIGHT NOTICE, DISCLAIMER, and LICENSE 25*a67afe4dSAndroid Build Coastguard Worker * ========================================= 26*a67afe4dSAndroid Build Coastguard Worker * 27*a67afe4dSAndroid Build Coastguard Worker * PNG Reference Library License version 2 28*a67afe4dSAndroid Build Coastguard Worker * --------------------------------------- 29*a67afe4dSAndroid Build Coastguard Worker * 30*a67afe4dSAndroid Build Coastguard Worker * * Copyright (c) 1995-2024 The PNG Reference Library Authors. 31*a67afe4dSAndroid Build Coastguard Worker * * Copyright (c) 2018-2024 Cosmin Truta. 32*a67afe4dSAndroid Build Coastguard Worker * * Copyright (c) 2000-2002, 2004, 2006-2018 Glenn Randers-Pehrson. 33*a67afe4dSAndroid Build Coastguard Worker * * Copyright (c) 1996-1997 Andreas Dilger. 34*a67afe4dSAndroid Build Coastguard Worker * * Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 35*a67afe4dSAndroid Build Coastguard Worker * 36*a67afe4dSAndroid Build Coastguard Worker * The software is supplied "as is", without warranty of any kind, 37*a67afe4dSAndroid Build Coastguard Worker * express or implied, including, without limitation, the warranties 38*a67afe4dSAndroid Build Coastguard Worker * of merchantability, fitness for a particular purpose, title, and 39*a67afe4dSAndroid Build Coastguard Worker * non-infringement. In no event shall the Copyright owners, or 40*a67afe4dSAndroid Build Coastguard Worker * anyone distributing the software, be liable for any damages or 41*a67afe4dSAndroid Build Coastguard Worker * other liability, whether in contract, tort or otherwise, arising 42*a67afe4dSAndroid Build Coastguard Worker * from, out of, or in connection with the software, or the use or 43*a67afe4dSAndroid Build Coastguard Worker * other dealings in the software, even if advised of the possibility 44*a67afe4dSAndroid Build Coastguard Worker * of such damage. 45*a67afe4dSAndroid Build Coastguard Worker * 46*a67afe4dSAndroid Build Coastguard Worker * Permission is hereby granted to use, copy, modify, and distribute 47*a67afe4dSAndroid Build Coastguard Worker * this software, or portions hereof, for any purpose, without fee, 48*a67afe4dSAndroid Build Coastguard Worker * subject to the following restrictions: 49*a67afe4dSAndroid Build Coastguard Worker * 50*a67afe4dSAndroid Build Coastguard Worker * 1. The origin of this software must not be misrepresented; you 51*a67afe4dSAndroid Build Coastguard Worker * must not claim that you wrote the original software. If you 52*a67afe4dSAndroid Build Coastguard Worker * use this software in a product, an acknowledgment in the product 53*a67afe4dSAndroid Build Coastguard Worker * documentation would be appreciated, but is not required. 54*a67afe4dSAndroid Build Coastguard Worker * 55*a67afe4dSAndroid Build Coastguard Worker * 2. Altered source versions must be plainly marked as such, and must 56*a67afe4dSAndroid Build Coastguard Worker * not be misrepresented as being the original software. 57*a67afe4dSAndroid Build Coastguard Worker * 58*a67afe4dSAndroid Build Coastguard Worker * 3. This Copyright notice may not be removed or altered from any 59*a67afe4dSAndroid Build Coastguard Worker * source or altered source distribution. 60*a67afe4dSAndroid Build Coastguard Worker * 61*a67afe4dSAndroid Build Coastguard Worker * 62*a67afe4dSAndroid Build Coastguard Worker * PNG Reference Library License version 1 (for libpng 0.5 through 1.6.35) 63*a67afe4dSAndroid Build Coastguard Worker * ----------------------------------------------------------------------- 64*a67afe4dSAndroid Build Coastguard Worker * 65*a67afe4dSAndroid Build Coastguard Worker * libpng versions 1.0.7, July 1, 2000, through 1.6.35, July 15, 2018 are 66*a67afe4dSAndroid Build Coastguard Worker * Copyright (c) 2000-2002, 2004, 2006-2018 Glenn Randers-Pehrson, are 67*a67afe4dSAndroid Build Coastguard Worker * derived from libpng-1.0.6, and are distributed according to the same 68*a67afe4dSAndroid Build Coastguard Worker * disclaimer and license as libpng-1.0.6 with the following individuals 69*a67afe4dSAndroid Build Coastguard Worker * added to the list of Contributing Authors: 70*a67afe4dSAndroid Build Coastguard Worker * 71*a67afe4dSAndroid Build Coastguard Worker * Simon-Pierre Cadieux 72*a67afe4dSAndroid Build Coastguard Worker * Eric S. Raymond 73*a67afe4dSAndroid Build Coastguard Worker * Mans Rullgard 74*a67afe4dSAndroid Build Coastguard Worker * Cosmin Truta 75*a67afe4dSAndroid Build Coastguard Worker * Gilles Vollant 76*a67afe4dSAndroid Build Coastguard Worker * James Yu 77*a67afe4dSAndroid Build Coastguard Worker * Mandar Sahastrabuddhe 78*a67afe4dSAndroid Build Coastguard Worker * Google Inc. 79*a67afe4dSAndroid Build Coastguard Worker * Vadim Barkov 80*a67afe4dSAndroid Build Coastguard Worker * 81*a67afe4dSAndroid Build Coastguard Worker * and with the following additions to the disclaimer: 82*a67afe4dSAndroid Build Coastguard Worker * 83*a67afe4dSAndroid Build Coastguard Worker * There is no warranty against interference with your enjoyment of 84*a67afe4dSAndroid Build Coastguard Worker * the library or against infringement. There is no warranty that our 85*a67afe4dSAndroid Build Coastguard Worker * efforts or the library will fulfill any of your particular purposes 86*a67afe4dSAndroid Build Coastguard Worker * or needs. This library is provided with all faults, and the entire 87*a67afe4dSAndroid Build Coastguard Worker * risk of satisfactory quality, performance, accuracy, and effort is 88*a67afe4dSAndroid Build Coastguard Worker * with the user. 89*a67afe4dSAndroid Build Coastguard Worker * 90*a67afe4dSAndroid Build Coastguard Worker * Some files in the "contrib" directory and some configure-generated 91*a67afe4dSAndroid Build Coastguard Worker * files that are distributed with libpng have other copyright owners, and 92*a67afe4dSAndroid Build Coastguard Worker * are released under other open source licenses. 93*a67afe4dSAndroid Build Coastguard Worker * 94*a67afe4dSAndroid Build Coastguard Worker * libpng versions 0.97, January 1998, through 1.0.6, March 20, 2000, are 95*a67afe4dSAndroid Build Coastguard Worker * Copyright (c) 1998-2000 Glenn Randers-Pehrson, are derived from 96*a67afe4dSAndroid Build Coastguard Worker * libpng-0.96, and are distributed according to the same disclaimer and 97*a67afe4dSAndroid Build Coastguard Worker * license as libpng-0.96, with the following individuals added to the 98*a67afe4dSAndroid Build Coastguard Worker * list of Contributing Authors: 99*a67afe4dSAndroid Build Coastguard Worker * 100*a67afe4dSAndroid Build Coastguard Worker * Tom Lane 101*a67afe4dSAndroid Build Coastguard Worker * Glenn Randers-Pehrson 102*a67afe4dSAndroid Build Coastguard Worker * Willem van Schaik 103*a67afe4dSAndroid Build Coastguard Worker * 104*a67afe4dSAndroid Build Coastguard Worker * libpng versions 0.89, June 1996, through 0.96, May 1997, are 105*a67afe4dSAndroid Build Coastguard Worker * Copyright (c) 1996-1997 Andreas Dilger, are derived from libpng-0.88, 106*a67afe4dSAndroid Build Coastguard Worker * and are distributed according to the same disclaimer and license as 107*a67afe4dSAndroid Build Coastguard Worker * libpng-0.88, with the following individuals added to the list of 108*a67afe4dSAndroid Build Coastguard Worker * Contributing Authors: 109*a67afe4dSAndroid Build Coastguard Worker * 110*a67afe4dSAndroid Build Coastguard Worker * John Bowler 111*a67afe4dSAndroid Build Coastguard Worker * Kevin Bracey 112*a67afe4dSAndroid Build Coastguard Worker * Sam Bushell 113*a67afe4dSAndroid Build Coastguard Worker * Magnus Holmgren 114*a67afe4dSAndroid Build Coastguard Worker * Greg Roelofs 115*a67afe4dSAndroid Build Coastguard Worker * Tom Tanner 116*a67afe4dSAndroid Build Coastguard Worker * 117*a67afe4dSAndroid Build Coastguard Worker * Some files in the "scripts" directory have other copyright owners, 118*a67afe4dSAndroid Build Coastguard Worker * but are released under this license. 119*a67afe4dSAndroid Build Coastguard Worker * 120*a67afe4dSAndroid Build Coastguard Worker * libpng versions 0.5, May 1995, through 0.88, January 1996, are 121*a67afe4dSAndroid Build Coastguard Worker * Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. 122*a67afe4dSAndroid Build Coastguard Worker * 123*a67afe4dSAndroid Build Coastguard Worker * For the purposes of this copyright and license, "Contributing Authors" 124*a67afe4dSAndroid Build Coastguard Worker * is defined as the following set of individuals: 125*a67afe4dSAndroid Build Coastguard Worker * 126*a67afe4dSAndroid Build Coastguard Worker * Andreas Dilger 127*a67afe4dSAndroid Build Coastguard Worker * Dave Martindale 128*a67afe4dSAndroid Build Coastguard Worker * Guy Eric Schalnat 129*a67afe4dSAndroid Build Coastguard Worker * Paul Schmidt 130*a67afe4dSAndroid Build Coastguard Worker * Tim Wegner 131*a67afe4dSAndroid Build Coastguard Worker * 132*a67afe4dSAndroid Build Coastguard Worker * The PNG Reference Library is supplied "AS IS". The Contributing 133*a67afe4dSAndroid Build Coastguard Worker * Authors and Group 42, Inc. disclaim all warranties, expressed or 134*a67afe4dSAndroid Build Coastguard Worker * implied, including, without limitation, the warranties of 135*a67afe4dSAndroid Build Coastguard Worker * merchantability and of fitness for any purpose. The Contributing 136*a67afe4dSAndroid Build Coastguard Worker * Authors and Group 42, Inc. assume no liability for direct, indirect, 137*a67afe4dSAndroid Build Coastguard Worker * incidental, special, exemplary, or consequential damages, which may 138*a67afe4dSAndroid Build Coastguard Worker * result from the use of the PNG Reference Library, even if advised of 139*a67afe4dSAndroid Build Coastguard Worker * the possibility of such damage. 140*a67afe4dSAndroid Build Coastguard Worker * 141*a67afe4dSAndroid Build Coastguard Worker * Permission is hereby granted to use, copy, modify, and distribute this 142*a67afe4dSAndroid Build Coastguard Worker * source code, or portions hereof, for any purpose, without fee, subject 143*a67afe4dSAndroid Build Coastguard Worker * to the following restrictions: 144*a67afe4dSAndroid Build Coastguard Worker * 145*a67afe4dSAndroid Build Coastguard Worker * 1. The origin of this source code must not be misrepresented. 146*a67afe4dSAndroid Build Coastguard Worker * 147*a67afe4dSAndroid Build Coastguard Worker * 2. Altered versions must be plainly marked as such and must not 148*a67afe4dSAndroid Build Coastguard Worker * be misrepresented as being the original source. 149*a67afe4dSAndroid Build Coastguard Worker * 150*a67afe4dSAndroid Build Coastguard Worker * 3. This Copyright notice may not be removed or altered from any 151*a67afe4dSAndroid Build Coastguard Worker * source or altered source distribution. 152*a67afe4dSAndroid Build Coastguard Worker * 153*a67afe4dSAndroid Build Coastguard Worker * The Contributing Authors and Group 42, Inc. specifically permit, 154*a67afe4dSAndroid Build Coastguard Worker * without fee, and encourage the use of this source code as a component 155*a67afe4dSAndroid Build Coastguard Worker * to supporting the PNG file format in commercial products. If you use 156*a67afe4dSAndroid Build Coastguard Worker * this source code in a product, acknowledgment is not required but would 157*a67afe4dSAndroid Build Coastguard Worker * be appreciated. 158*a67afe4dSAndroid Build Coastguard Worker * 159*a67afe4dSAndroid Build Coastguard Worker * END OF COPYRIGHT NOTICE, DISCLAIMER, and LICENSE. 160*a67afe4dSAndroid Build Coastguard Worker * 161*a67afe4dSAndroid Build Coastguard Worker * TRADEMARK 162*a67afe4dSAndroid Build Coastguard Worker * ========= 163*a67afe4dSAndroid Build Coastguard Worker * 164*a67afe4dSAndroid Build Coastguard Worker * The name "libpng" has not been registered by the Copyright owners 165*a67afe4dSAndroid Build Coastguard Worker * as a trademark in any jurisdiction. However, because libpng has 166*a67afe4dSAndroid Build Coastguard Worker * been distributed and maintained world-wide, continually since 1995, 167*a67afe4dSAndroid Build Coastguard Worker * the Copyright owners claim "common-law trademark protection" in any 168*a67afe4dSAndroid Build Coastguard Worker * jurisdiction where common-law trademark is recognized. 169*a67afe4dSAndroid Build Coastguard Worker */ 170*a67afe4dSAndroid Build Coastguard Worker 171*a67afe4dSAndroid Build Coastguard Worker /* 172*a67afe4dSAndroid Build Coastguard Worker * A "png_get_copyright" function is available, for convenient use in "about" 173*a67afe4dSAndroid Build Coastguard Worker * boxes and the like: 174*a67afe4dSAndroid Build Coastguard Worker * 175*a67afe4dSAndroid Build Coastguard Worker * printf("%s", png_get_copyright(NULL)); 176*a67afe4dSAndroid Build Coastguard Worker * 177*a67afe4dSAndroid Build Coastguard Worker * Also, the PNG logo (in PNG format, of course) is supplied in the 178*a67afe4dSAndroid Build Coastguard Worker * files "pngbar.png" and "pngbar.jpg (88x31) and "pngnow.png" (98x31). 179*a67afe4dSAndroid Build Coastguard Worker */ 180*a67afe4dSAndroid Build Coastguard Worker 181*a67afe4dSAndroid Build Coastguard Worker /* 182*a67afe4dSAndroid Build Coastguard Worker * The contributing authors would like to thank all those who helped 183*a67afe4dSAndroid Build Coastguard Worker * with testing, bug fixes, and patience. This wouldn't have been 184*a67afe4dSAndroid Build Coastguard Worker * possible without all of you. 185*a67afe4dSAndroid Build Coastguard Worker * 186*a67afe4dSAndroid Build Coastguard Worker * Thanks to Frank J. T. Wojcik for helping with the documentation. 187*a67afe4dSAndroid Build Coastguard Worker */ 188*a67afe4dSAndroid Build Coastguard Worker 189*a67afe4dSAndroid Build Coastguard Worker /* Note about libpng version numbers: 190*a67afe4dSAndroid Build Coastguard Worker * 191*a67afe4dSAndroid Build Coastguard Worker * Due to various miscommunications, unforeseen code incompatibilities 192*a67afe4dSAndroid Build Coastguard Worker * and occasional factors outside the authors' control, version numbering 193*a67afe4dSAndroid Build Coastguard Worker * on the library has not always been consistent and straightforward. 194*a67afe4dSAndroid Build Coastguard Worker * The following table summarizes matters since version 0.89c, which was 195*a67afe4dSAndroid Build Coastguard Worker * the first widely used release: 196*a67afe4dSAndroid Build Coastguard Worker * 197*a67afe4dSAndroid Build Coastguard Worker * source png.h png.h shared-lib 198*a67afe4dSAndroid Build Coastguard Worker * version string int version 199*a67afe4dSAndroid Build Coastguard Worker * ------- ------ ----- ---------- 200*a67afe4dSAndroid Build Coastguard Worker * 0.89c "1.0 beta 3" 0.89 89 1.0.89 201*a67afe4dSAndroid Build Coastguard Worker * 0.90 "1.0 beta 4" 0.90 90 0.90 [should have been 2.0.90] 202*a67afe4dSAndroid Build Coastguard Worker * 0.95 "1.0 beta 5" 0.95 95 0.95 [should have been 2.0.95] 203*a67afe4dSAndroid Build Coastguard Worker * 0.96 "1.0 beta 6" 0.96 96 0.96 [should have been 2.0.96] 204*a67afe4dSAndroid Build Coastguard Worker * 0.97b "1.00.97 beta 7" 1.00.97 97 1.0.1 [should have been 2.0.97] 205*a67afe4dSAndroid Build Coastguard Worker * 0.97c 0.97 97 2.0.97 206*a67afe4dSAndroid Build Coastguard Worker * 0.98 0.98 98 2.0.98 207*a67afe4dSAndroid Build Coastguard Worker * 0.99 0.99 98 2.0.99 208*a67afe4dSAndroid Build Coastguard Worker * 0.99a-m 0.99 99 2.0.99 209*a67afe4dSAndroid Build Coastguard Worker * 1.00 1.00 100 2.1.0 [100 should be 10000] 210*a67afe4dSAndroid Build Coastguard Worker * 1.0.0 (from here on, the 100 2.1.0 [100 should be 10000] 211*a67afe4dSAndroid Build Coastguard Worker * 1.0.1 png.h string is 10001 2.1.0 212*a67afe4dSAndroid Build Coastguard Worker * 1.0.1a-e identical to the 10002 from here on, the shared library 213*a67afe4dSAndroid Build Coastguard Worker * 1.0.2 source version) 10002 is 2.V where V is the source code 214*a67afe4dSAndroid Build Coastguard Worker * 1.0.2a-b 10003 version, except as noted. 215*a67afe4dSAndroid Build Coastguard Worker * 1.0.3 10003 216*a67afe4dSAndroid Build Coastguard Worker * 1.0.3a-d 10004 217*a67afe4dSAndroid Build Coastguard Worker * 1.0.4 10004 218*a67afe4dSAndroid Build Coastguard Worker * 1.0.4a-f 10005 219*a67afe4dSAndroid Build Coastguard Worker * 1.0.5 (+ 2 patches) 10005 220*a67afe4dSAndroid Build Coastguard Worker * 1.0.5a-d 10006 221*a67afe4dSAndroid Build Coastguard Worker * 1.0.5e-r 10100 (not source compatible) 222*a67afe4dSAndroid Build Coastguard Worker * 1.0.5s-v 10006 (not binary compatible) 223*a67afe4dSAndroid Build Coastguard Worker * 1.0.6 (+ 3 patches) 10006 (still binary incompatible) 224*a67afe4dSAndroid Build Coastguard Worker * 1.0.6d-f 10007 (still binary incompatible) 225*a67afe4dSAndroid Build Coastguard Worker * 1.0.6g 10007 226*a67afe4dSAndroid Build Coastguard Worker * 1.0.6h 10007 10.6h (testing xy.z so-numbering) 227*a67afe4dSAndroid Build Coastguard Worker * 1.0.6i 10007 10.6i 228*a67afe4dSAndroid Build Coastguard Worker * 1.0.6j 10007 2.1.0.6j (incompatible with 1.0.0) 229*a67afe4dSAndroid Build Coastguard Worker * 1.0.7beta11-14 DLLNUM 10007 2.1.0.7beta11-14 (binary compatible) 230*a67afe4dSAndroid Build Coastguard Worker * 1.0.7beta15-18 1 10007 2.1.0.7beta15-18 (binary compatible) 231*a67afe4dSAndroid Build Coastguard Worker * 1.0.7rc1-2 1 10007 2.1.0.7rc1-2 (binary compatible) 232*a67afe4dSAndroid Build Coastguard Worker * 1.0.7 1 10007 (still compatible) 233*a67afe4dSAndroid Build Coastguard Worker * ... 234*a67afe4dSAndroid Build Coastguard Worker * 1.0.69 10 10069 10.so.0.69[.0] 235*a67afe4dSAndroid Build Coastguard Worker * ... 236*a67afe4dSAndroid Build Coastguard Worker * 1.2.59 13 10259 12.so.0.59[.0] 237*a67afe4dSAndroid Build Coastguard Worker * ... 238*a67afe4dSAndroid Build Coastguard Worker * 1.4.20 14 10420 14.so.0.20[.0] 239*a67afe4dSAndroid Build Coastguard Worker * ... 240*a67afe4dSAndroid Build Coastguard Worker * 1.5.30 15 10530 15.so.15.30[.0] 241*a67afe4dSAndroid Build Coastguard Worker * ... 242*a67afe4dSAndroid Build Coastguard Worker * 1.6.44 16 10644 16.so.16.44[.0] 243*a67afe4dSAndroid Build Coastguard Worker * 244*a67afe4dSAndroid Build Coastguard Worker * Henceforth the source version will match the shared-library major and 245*a67afe4dSAndroid Build Coastguard Worker * minor numbers; the shared-library major version number will be used for 246*a67afe4dSAndroid Build Coastguard Worker * changes in backward compatibility, as it is intended. 247*a67afe4dSAndroid Build Coastguard Worker * The PNG_LIBPNG_VER macro, which is not used within libpng but is 248*a67afe4dSAndroid Build Coastguard Worker * available for applications, is an unsigned integer of the form XYYZZ 249*a67afe4dSAndroid Build Coastguard Worker * corresponding to the source version X.Y.Z (leading zeros in Y and Z). 250*a67afe4dSAndroid Build Coastguard Worker * Beta versions were given the previous public release number plus a 251*a67afe4dSAndroid Build Coastguard Worker * letter, until version 1.0.6j; from then on they were given the upcoming 252*a67afe4dSAndroid Build Coastguard Worker * public release number plus "betaNN" or "rcNN". 253*a67afe4dSAndroid Build Coastguard Worker * 254*a67afe4dSAndroid Build Coastguard Worker * Binary incompatibility exists only when applications make direct access 255*a67afe4dSAndroid Build Coastguard Worker * to the info_ptr or png_ptr members through png.h, and the compiled 256*a67afe4dSAndroid Build Coastguard Worker * application is loaded with a different version of the library. 257*a67afe4dSAndroid Build Coastguard Worker * 258*a67afe4dSAndroid Build Coastguard Worker * See libpng.txt or libpng.3 for more information. The PNG specification 259*a67afe4dSAndroid Build Coastguard Worker * is available as a W3C Recommendation and as an ISO/IEC Standard; see 260*a67afe4dSAndroid Build Coastguard Worker * <https://www.w3.org/TR/2003/REC-PNG-20031110/> 261*a67afe4dSAndroid Build Coastguard Worker */ 262*a67afe4dSAndroid Build Coastguard Worker 263*a67afe4dSAndroid Build Coastguard Worker #ifndef PNG_H 264*a67afe4dSAndroid Build Coastguard Worker #define PNG_H 265*a67afe4dSAndroid Build Coastguard Worker 266*a67afe4dSAndroid Build Coastguard Worker /* This is not the place to learn how to use libpng. The file libpng-manual.txt 267*a67afe4dSAndroid Build Coastguard Worker * describes how to use libpng, and the file example.c summarizes it 268*a67afe4dSAndroid Build Coastguard Worker * with some code on which to build. This file is useful for looking 269*a67afe4dSAndroid Build Coastguard Worker * at the actual function definitions and structure components. If that 270*a67afe4dSAndroid Build Coastguard Worker * file has been stripped from your copy of libpng, you can find it at 271*a67afe4dSAndroid Build Coastguard Worker * <http://www.libpng.org/pub/png/libpng-manual.txt> 272*a67afe4dSAndroid Build Coastguard Worker * 273*a67afe4dSAndroid Build Coastguard Worker * If you just need to read a PNG file and don't want to read the documentation 274*a67afe4dSAndroid Build Coastguard Worker * skip to the end of this file and read the section entitled 'simplified API'. 275*a67afe4dSAndroid Build Coastguard Worker */ 276*a67afe4dSAndroid Build Coastguard Worker 277*a67afe4dSAndroid Build Coastguard Worker /* Version information for png.h - this should match the version in png.c */ 278*a67afe4dSAndroid Build Coastguard Worker #define PNG_LIBPNG_VER_STRING "1.6.44" 279*a67afe4dSAndroid Build Coastguard Worker #define PNG_HEADER_VERSION_STRING " libpng version " PNG_LIBPNG_VER_STRING "\n" 280*a67afe4dSAndroid Build Coastguard Worker 281*a67afe4dSAndroid Build Coastguard Worker /* The versions of shared library builds should stay in sync, going forward */ 282*a67afe4dSAndroid Build Coastguard Worker #define PNG_LIBPNG_VER_SHAREDLIB 16 283*a67afe4dSAndroid Build Coastguard Worker #define PNG_LIBPNG_VER_SONUM PNG_LIBPNG_VER_SHAREDLIB /* [Deprecated] */ 284*a67afe4dSAndroid Build Coastguard Worker #define PNG_LIBPNG_VER_DLLNUM PNG_LIBPNG_VER_SHAREDLIB /* [Deprecated] */ 285*a67afe4dSAndroid Build Coastguard Worker 286*a67afe4dSAndroid Build Coastguard Worker /* These should match the first 3 components of PNG_LIBPNG_VER_STRING: */ 287*a67afe4dSAndroid Build Coastguard Worker #define PNG_LIBPNG_VER_MAJOR 1 288*a67afe4dSAndroid Build Coastguard Worker #define PNG_LIBPNG_VER_MINOR 6 289*a67afe4dSAndroid Build Coastguard Worker #define PNG_LIBPNG_VER_RELEASE 44 290*a67afe4dSAndroid Build Coastguard Worker 291*a67afe4dSAndroid Build Coastguard Worker /* This should be zero for a public release, or non-zero for a 292*a67afe4dSAndroid Build Coastguard Worker * development version. 293*a67afe4dSAndroid Build Coastguard Worker */ 294*a67afe4dSAndroid Build Coastguard Worker #define PNG_LIBPNG_VER_BUILD 0 295*a67afe4dSAndroid Build Coastguard Worker 296*a67afe4dSAndroid Build Coastguard Worker /* Release Status */ 297*a67afe4dSAndroid Build Coastguard Worker #define PNG_LIBPNG_BUILD_ALPHA 1 298*a67afe4dSAndroid Build Coastguard Worker #define PNG_LIBPNG_BUILD_BETA 2 299*a67afe4dSAndroid Build Coastguard Worker #define PNG_LIBPNG_BUILD_RC 3 300*a67afe4dSAndroid Build Coastguard Worker #define PNG_LIBPNG_BUILD_STABLE 4 301*a67afe4dSAndroid Build Coastguard Worker #define PNG_LIBPNG_BUILD_RELEASE_STATUS_MASK 7 302*a67afe4dSAndroid Build Coastguard Worker 303*a67afe4dSAndroid Build Coastguard Worker /* Release-Specific Flags */ 304*a67afe4dSAndroid Build Coastguard Worker #define PNG_LIBPNG_BUILD_PATCH 8 /* Can be OR'ed with 305*a67afe4dSAndroid Build Coastguard Worker PNG_LIBPNG_BUILD_STABLE only */ 306*a67afe4dSAndroid Build Coastguard Worker #define PNG_LIBPNG_BUILD_PRIVATE 16 /* Cannot be OR'ed with 307*a67afe4dSAndroid Build Coastguard Worker PNG_LIBPNG_BUILD_SPECIAL */ 308*a67afe4dSAndroid Build Coastguard Worker #define PNG_LIBPNG_BUILD_SPECIAL 32 /* Cannot be OR'ed with 309*a67afe4dSAndroid Build Coastguard Worker PNG_LIBPNG_BUILD_PRIVATE */ 310*a67afe4dSAndroid Build Coastguard Worker 311*a67afe4dSAndroid Build Coastguard Worker #define PNG_LIBPNG_BUILD_BASE_TYPE PNG_LIBPNG_BUILD_STABLE 312*a67afe4dSAndroid Build Coastguard Worker 313*a67afe4dSAndroid Build Coastguard Worker /* Careful here. At one time, Guy wanted to use 082, but that 314*a67afe4dSAndroid Build Coastguard Worker * would be octal. We must not include leading zeros. 315*a67afe4dSAndroid Build Coastguard Worker * Versions 0.7 through 1.0.0 were in the range 0 to 100 here 316*a67afe4dSAndroid Build Coastguard Worker * (only version 1.0.0 was mis-numbered 100 instead of 10000). 317*a67afe4dSAndroid Build Coastguard Worker * From version 1.0.1 it is: 318*a67afe4dSAndroid Build Coastguard Worker * XXYYZZ, where XX=major, YY=minor, ZZ=release 319*a67afe4dSAndroid Build Coastguard Worker */ 320*a67afe4dSAndroid Build Coastguard Worker #define PNG_LIBPNG_VER 10644 /* 1.6.44 */ 321*a67afe4dSAndroid Build Coastguard Worker 322*a67afe4dSAndroid Build Coastguard Worker /* Library configuration: these options cannot be changed after 323*a67afe4dSAndroid Build Coastguard Worker * the library has been built. 324*a67afe4dSAndroid Build Coastguard Worker */ 325*a67afe4dSAndroid Build Coastguard Worker #ifndef PNGLCONF_H 326*a67afe4dSAndroid Build Coastguard Worker /* If pnglibconf.h is missing, you can 327*a67afe4dSAndroid Build Coastguard Worker * copy scripts/pnglibconf.h.prebuilt to pnglibconf.h 328*a67afe4dSAndroid Build Coastguard Worker */ 329*a67afe4dSAndroid Build Coastguard Worker # include "pnglibconf.h" 330*a67afe4dSAndroid Build Coastguard Worker #endif 331*a67afe4dSAndroid Build Coastguard Worker 332*a67afe4dSAndroid Build Coastguard Worker #ifndef PNG_VERSION_INFO_ONLY 333*a67afe4dSAndroid Build Coastguard Worker /* Machine specific configuration. */ 334*a67afe4dSAndroid Build Coastguard Worker # include "pngconf.h" 335*a67afe4dSAndroid Build Coastguard Worker #endif 336*a67afe4dSAndroid Build Coastguard Worker 337*a67afe4dSAndroid Build Coastguard Worker /* 338*a67afe4dSAndroid Build Coastguard Worker * Added at libpng-1.2.8 339*a67afe4dSAndroid Build Coastguard Worker * 340*a67afe4dSAndroid Build Coastguard Worker * Ref MSDN: Private as priority over Special 341*a67afe4dSAndroid Build Coastguard Worker * VS_FF_PRIVATEBUILD File *was not* built using standard release 342*a67afe4dSAndroid Build Coastguard Worker * procedures. If this value is given, the StringFileInfo block must 343*a67afe4dSAndroid Build Coastguard Worker * contain a PrivateBuild string. 344*a67afe4dSAndroid Build Coastguard Worker * 345*a67afe4dSAndroid Build Coastguard Worker * VS_FF_SPECIALBUILD File *was* built by the original company using 346*a67afe4dSAndroid Build Coastguard Worker * standard release procedures but is a variation of the standard 347*a67afe4dSAndroid Build Coastguard Worker * file of the same version number. If this value is given, the 348*a67afe4dSAndroid Build Coastguard Worker * StringFileInfo block must contain a SpecialBuild string. 349*a67afe4dSAndroid Build Coastguard Worker */ 350*a67afe4dSAndroid Build Coastguard Worker 351*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_USER_PRIVATEBUILD /* From pnglibconf.h */ 352*a67afe4dSAndroid Build Coastguard Worker # define PNG_LIBPNG_BUILD_TYPE \ 353*a67afe4dSAndroid Build Coastguard Worker (PNG_LIBPNG_BUILD_BASE_TYPE | PNG_LIBPNG_BUILD_PRIVATE) 354*a67afe4dSAndroid Build Coastguard Worker #else 355*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_LIBPNG_SPECIALBUILD 356*a67afe4dSAndroid Build Coastguard Worker # define PNG_LIBPNG_BUILD_TYPE \ 357*a67afe4dSAndroid Build Coastguard Worker (PNG_LIBPNG_BUILD_BASE_TYPE | PNG_LIBPNG_BUILD_SPECIAL) 358*a67afe4dSAndroid Build Coastguard Worker # else 359*a67afe4dSAndroid Build Coastguard Worker # define PNG_LIBPNG_BUILD_TYPE (PNG_LIBPNG_BUILD_BASE_TYPE) 360*a67afe4dSAndroid Build Coastguard Worker # endif 361*a67afe4dSAndroid Build Coastguard Worker #endif 362*a67afe4dSAndroid Build Coastguard Worker 363*a67afe4dSAndroid Build Coastguard Worker #ifndef PNG_VERSION_INFO_ONLY 364*a67afe4dSAndroid Build Coastguard Worker 365*a67afe4dSAndroid Build Coastguard Worker /* Inhibit C++ name-mangling for libpng functions but not for system calls. */ 366*a67afe4dSAndroid Build Coastguard Worker #ifdef __cplusplus 367*a67afe4dSAndroid Build Coastguard Worker extern "C" { 368*a67afe4dSAndroid Build Coastguard Worker #endif /* __cplusplus */ 369*a67afe4dSAndroid Build Coastguard Worker 370*a67afe4dSAndroid Build Coastguard Worker /* Version information for C files, stored in png.c. This had better match 371*a67afe4dSAndroid Build Coastguard Worker * the version above. 372*a67afe4dSAndroid Build Coastguard Worker */ 373*a67afe4dSAndroid Build Coastguard Worker #define png_libpng_ver png_get_header_ver(NULL) 374*a67afe4dSAndroid Build Coastguard Worker 375*a67afe4dSAndroid Build Coastguard Worker /* This file is arranged in several sections: 376*a67afe4dSAndroid Build Coastguard Worker * 377*a67afe4dSAndroid Build Coastguard Worker * 1. [omitted] 378*a67afe4dSAndroid Build Coastguard Worker * 2. Any configuration options that can be specified by for the application 379*a67afe4dSAndroid Build Coastguard Worker * code when it is built. (Build time configuration is in pnglibconf.h) 380*a67afe4dSAndroid Build Coastguard Worker * 3. Type definitions (base types are defined in pngconf.h), structure 381*a67afe4dSAndroid Build Coastguard Worker * definitions. 382*a67afe4dSAndroid Build Coastguard Worker * 4. Exported library functions. 383*a67afe4dSAndroid Build Coastguard Worker * 5. Simplified API. 384*a67afe4dSAndroid Build Coastguard Worker * 6. Implementation options. 385*a67afe4dSAndroid Build Coastguard Worker * 386*a67afe4dSAndroid Build Coastguard Worker * The library source code has additional files (principally pngpriv.h) that 387*a67afe4dSAndroid Build Coastguard Worker * allow configuration of the library. 388*a67afe4dSAndroid Build Coastguard Worker */ 389*a67afe4dSAndroid Build Coastguard Worker 390*a67afe4dSAndroid Build Coastguard Worker /* Section 1: [omitted] */ 391*a67afe4dSAndroid Build Coastguard Worker 392*a67afe4dSAndroid Build Coastguard Worker /* Section 2: run time configuration 393*a67afe4dSAndroid Build Coastguard Worker * See pnglibconf.h for build time configuration 394*a67afe4dSAndroid Build Coastguard Worker * 395*a67afe4dSAndroid Build Coastguard Worker * Run time configuration allows the application to choose between 396*a67afe4dSAndroid Build Coastguard Worker * implementations of certain arithmetic APIs. The default is set 397*a67afe4dSAndroid Build Coastguard Worker * at build time and recorded in pnglibconf.h, but it is safe to 398*a67afe4dSAndroid Build Coastguard Worker * override these (and only these) settings. Note that this won't 399*a67afe4dSAndroid Build Coastguard Worker * change what the library does, only application code, and the 400*a67afe4dSAndroid Build Coastguard Worker * settings can (and probably should) be made on a per-file basis 401*a67afe4dSAndroid Build Coastguard Worker * by setting the #defines before including png.h 402*a67afe4dSAndroid Build Coastguard Worker * 403*a67afe4dSAndroid Build Coastguard Worker * Use macros to read integers from PNG data or use the exported 404*a67afe4dSAndroid Build Coastguard Worker * functions? 405*a67afe4dSAndroid Build Coastguard Worker * PNG_USE_READ_MACROS: use the macros (see below) Note that 406*a67afe4dSAndroid Build Coastguard Worker * the macros evaluate their argument multiple times. 407*a67afe4dSAndroid Build Coastguard Worker * PNG_NO_USE_READ_MACROS: call the relevant library function. 408*a67afe4dSAndroid Build Coastguard Worker * 409*a67afe4dSAndroid Build Coastguard Worker * Use the alternative algorithm for compositing alpha samples that 410*a67afe4dSAndroid Build Coastguard Worker * does not use division? 411*a67afe4dSAndroid Build Coastguard Worker * PNG_READ_COMPOSITE_NODIV_SUPPORTED: use the 'no division' 412*a67afe4dSAndroid Build Coastguard Worker * algorithm. 413*a67afe4dSAndroid Build Coastguard Worker * PNG_NO_READ_COMPOSITE_NODIV: use the 'division' algorithm. 414*a67afe4dSAndroid Build Coastguard Worker * 415*a67afe4dSAndroid Build Coastguard Worker * How to handle benign errors if PNG_ALLOW_BENIGN_ERRORS is 416*a67afe4dSAndroid Build Coastguard Worker * false? 417*a67afe4dSAndroid Build Coastguard Worker * PNG_ALLOW_BENIGN_ERRORS: map calls to the benign error 418*a67afe4dSAndroid Build Coastguard Worker * APIs to png_warning. 419*a67afe4dSAndroid Build Coastguard Worker * Otherwise the calls are mapped to png_error. 420*a67afe4dSAndroid Build Coastguard Worker */ 421*a67afe4dSAndroid Build Coastguard Worker 422*a67afe4dSAndroid Build Coastguard Worker /* Section 3: type definitions, including structures and compile time 423*a67afe4dSAndroid Build Coastguard Worker * constants. 424*a67afe4dSAndroid Build Coastguard Worker * See pngconf.h for base types that vary by machine/system 425*a67afe4dSAndroid Build Coastguard Worker */ 426*a67afe4dSAndroid Build Coastguard Worker 427*a67afe4dSAndroid Build Coastguard Worker /* This triggers a compiler error in png.c, if png.c and png.h 428*a67afe4dSAndroid Build Coastguard Worker * do not agree upon the version number. 429*a67afe4dSAndroid Build Coastguard Worker */ 430*a67afe4dSAndroid Build Coastguard Worker typedef char* png_libpng_version_1_6_44; 431*a67afe4dSAndroid Build Coastguard Worker 432*a67afe4dSAndroid Build Coastguard Worker /* Basic control structions. Read libpng-manual.txt or libpng.3 for more info. 433*a67afe4dSAndroid Build Coastguard Worker * 434*a67afe4dSAndroid Build Coastguard Worker * png_struct is the cache of information used while reading or writing a single 435*a67afe4dSAndroid Build Coastguard Worker * PNG file. One of these is always required, although the simplified API 436*a67afe4dSAndroid Build Coastguard Worker * (below) hides the creation and destruction of it. 437*a67afe4dSAndroid Build Coastguard Worker */ 438*a67afe4dSAndroid Build Coastguard Worker typedef struct png_struct_def png_struct; 439*a67afe4dSAndroid Build Coastguard Worker typedef const png_struct * png_const_structp; 440*a67afe4dSAndroid Build Coastguard Worker typedef png_struct * png_structp; 441*a67afe4dSAndroid Build Coastguard Worker typedef png_struct * * png_structpp; 442*a67afe4dSAndroid Build Coastguard Worker 443*a67afe4dSAndroid Build Coastguard Worker /* png_info contains information read from or to be written to a PNG file. One 444*a67afe4dSAndroid Build Coastguard Worker * or more of these must exist while reading or creating a PNG file. The 445*a67afe4dSAndroid Build Coastguard Worker * information is not used by libpng during read but is used to control what 446*a67afe4dSAndroid Build Coastguard Worker * gets written when a PNG file is created. "png_get_" function calls read 447*a67afe4dSAndroid Build Coastguard Worker * information during read and "png_set_" functions calls write information 448*a67afe4dSAndroid Build Coastguard Worker * when creating a PNG. 449*a67afe4dSAndroid Build Coastguard Worker * been moved into a separate header file that is not accessible to 450*a67afe4dSAndroid Build Coastguard Worker * applications. Read libpng-manual.txt or libpng.3 for more info. 451*a67afe4dSAndroid Build Coastguard Worker */ 452*a67afe4dSAndroid Build Coastguard Worker typedef struct png_info_def png_info; 453*a67afe4dSAndroid Build Coastguard Worker typedef png_info * png_infop; 454*a67afe4dSAndroid Build Coastguard Worker typedef const png_info * png_const_infop; 455*a67afe4dSAndroid Build Coastguard Worker typedef png_info * * png_infopp; 456*a67afe4dSAndroid Build Coastguard Worker 457*a67afe4dSAndroid Build Coastguard Worker /* Types with names ending 'p' are pointer types. The corresponding types with 458*a67afe4dSAndroid Build Coastguard Worker * names ending 'rp' are identical pointer types except that the pointer is 459*a67afe4dSAndroid Build Coastguard Worker * marked 'restrict', which means that it is the only pointer to the object 460*a67afe4dSAndroid Build Coastguard Worker * passed to the function. Applications should not use the 'restrict' types; 461*a67afe4dSAndroid Build Coastguard Worker * it is always valid to pass 'p' to a pointer with a function argument of the 462*a67afe4dSAndroid Build Coastguard Worker * corresponding 'rp' type. Different compilers have different rules with 463*a67afe4dSAndroid Build Coastguard Worker * regard to type matching in the presence of 'restrict'. For backward 464*a67afe4dSAndroid Build Coastguard Worker * compatibility libpng callbacks never have 'restrict' in their parameters and, 465*a67afe4dSAndroid Build Coastguard Worker * consequentially, writing portable application code is extremely difficult if 466*a67afe4dSAndroid Build Coastguard Worker * an attempt is made to use 'restrict'. 467*a67afe4dSAndroid Build Coastguard Worker */ 468*a67afe4dSAndroid Build Coastguard Worker typedef png_struct * PNG_RESTRICT png_structrp; 469*a67afe4dSAndroid Build Coastguard Worker typedef const png_struct * PNG_RESTRICT png_const_structrp; 470*a67afe4dSAndroid Build Coastguard Worker typedef png_info * PNG_RESTRICT png_inforp; 471*a67afe4dSAndroid Build Coastguard Worker typedef const png_info * PNG_RESTRICT png_const_inforp; 472*a67afe4dSAndroid Build Coastguard Worker 473*a67afe4dSAndroid Build Coastguard Worker /* Three color definitions. The order of the red, green, and blue, (and the 474*a67afe4dSAndroid Build Coastguard Worker * exact size) is not important, although the size of the fields need to 475*a67afe4dSAndroid Build Coastguard Worker * be png_byte or png_uint_16 (as defined below). 476*a67afe4dSAndroid Build Coastguard Worker */ 477*a67afe4dSAndroid Build Coastguard Worker typedef struct png_color_struct 478*a67afe4dSAndroid Build Coastguard Worker { 479*a67afe4dSAndroid Build Coastguard Worker png_byte red; 480*a67afe4dSAndroid Build Coastguard Worker png_byte green; 481*a67afe4dSAndroid Build Coastguard Worker png_byte blue; 482*a67afe4dSAndroid Build Coastguard Worker } png_color; 483*a67afe4dSAndroid Build Coastguard Worker typedef png_color * png_colorp; 484*a67afe4dSAndroid Build Coastguard Worker typedef const png_color * png_const_colorp; 485*a67afe4dSAndroid Build Coastguard Worker typedef png_color * * png_colorpp; 486*a67afe4dSAndroid Build Coastguard Worker 487*a67afe4dSAndroid Build Coastguard Worker typedef struct png_color_16_struct 488*a67afe4dSAndroid Build Coastguard Worker { 489*a67afe4dSAndroid Build Coastguard Worker png_byte index; /* used for palette files */ 490*a67afe4dSAndroid Build Coastguard Worker png_uint_16 red; /* for use in red green blue files */ 491*a67afe4dSAndroid Build Coastguard Worker png_uint_16 green; 492*a67afe4dSAndroid Build Coastguard Worker png_uint_16 blue; 493*a67afe4dSAndroid Build Coastguard Worker png_uint_16 gray; /* for use in grayscale files */ 494*a67afe4dSAndroid Build Coastguard Worker } png_color_16; 495*a67afe4dSAndroid Build Coastguard Worker typedef png_color_16 * png_color_16p; 496*a67afe4dSAndroid Build Coastguard Worker typedef const png_color_16 * png_const_color_16p; 497*a67afe4dSAndroid Build Coastguard Worker typedef png_color_16 * * png_color_16pp; 498*a67afe4dSAndroid Build Coastguard Worker 499*a67afe4dSAndroid Build Coastguard Worker typedef struct png_color_8_struct 500*a67afe4dSAndroid Build Coastguard Worker { 501*a67afe4dSAndroid Build Coastguard Worker png_byte red; /* for use in red green blue files */ 502*a67afe4dSAndroid Build Coastguard Worker png_byte green; 503*a67afe4dSAndroid Build Coastguard Worker png_byte blue; 504*a67afe4dSAndroid Build Coastguard Worker png_byte gray; /* for use in grayscale files */ 505*a67afe4dSAndroid Build Coastguard Worker png_byte alpha; /* for alpha channel files */ 506*a67afe4dSAndroid Build Coastguard Worker } png_color_8; 507*a67afe4dSAndroid Build Coastguard Worker typedef png_color_8 * png_color_8p; 508*a67afe4dSAndroid Build Coastguard Worker typedef const png_color_8 * png_const_color_8p; 509*a67afe4dSAndroid Build Coastguard Worker typedef png_color_8 * * png_color_8pp; 510*a67afe4dSAndroid Build Coastguard Worker 511*a67afe4dSAndroid Build Coastguard Worker /* 512*a67afe4dSAndroid Build Coastguard Worker * The following two structures are used for the in-core representation 513*a67afe4dSAndroid Build Coastguard Worker * of sPLT chunks. 514*a67afe4dSAndroid Build Coastguard Worker */ 515*a67afe4dSAndroid Build Coastguard Worker typedef struct png_sPLT_entry_struct 516*a67afe4dSAndroid Build Coastguard Worker { 517*a67afe4dSAndroid Build Coastguard Worker png_uint_16 red; 518*a67afe4dSAndroid Build Coastguard Worker png_uint_16 green; 519*a67afe4dSAndroid Build Coastguard Worker png_uint_16 blue; 520*a67afe4dSAndroid Build Coastguard Worker png_uint_16 alpha; 521*a67afe4dSAndroid Build Coastguard Worker png_uint_16 frequency; 522*a67afe4dSAndroid Build Coastguard Worker } png_sPLT_entry; 523*a67afe4dSAndroid Build Coastguard Worker typedef png_sPLT_entry * png_sPLT_entryp; 524*a67afe4dSAndroid Build Coastguard Worker typedef const png_sPLT_entry * png_const_sPLT_entryp; 525*a67afe4dSAndroid Build Coastguard Worker typedef png_sPLT_entry * * png_sPLT_entrypp; 526*a67afe4dSAndroid Build Coastguard Worker 527*a67afe4dSAndroid Build Coastguard Worker /* When the depth of the sPLT palette is 8 bits, the color and alpha samples 528*a67afe4dSAndroid Build Coastguard Worker * occupy the LSB of their respective members, and the MSB of each member 529*a67afe4dSAndroid Build Coastguard Worker * is zero-filled. The frequency member always occupies the full 16 bits. 530*a67afe4dSAndroid Build Coastguard Worker */ 531*a67afe4dSAndroid Build Coastguard Worker 532*a67afe4dSAndroid Build Coastguard Worker typedef struct png_sPLT_struct 533*a67afe4dSAndroid Build Coastguard Worker { 534*a67afe4dSAndroid Build Coastguard Worker png_charp name; /* palette name */ 535*a67afe4dSAndroid Build Coastguard Worker png_byte depth; /* depth of palette samples */ 536*a67afe4dSAndroid Build Coastguard Worker png_sPLT_entryp entries; /* palette entries */ 537*a67afe4dSAndroid Build Coastguard Worker png_int_32 nentries; /* number of palette entries */ 538*a67afe4dSAndroid Build Coastguard Worker } png_sPLT_t; 539*a67afe4dSAndroid Build Coastguard Worker typedef png_sPLT_t * png_sPLT_tp; 540*a67afe4dSAndroid Build Coastguard Worker typedef const png_sPLT_t * png_const_sPLT_tp; 541*a67afe4dSAndroid Build Coastguard Worker typedef png_sPLT_t * * png_sPLT_tpp; 542*a67afe4dSAndroid Build Coastguard Worker 543*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_TEXT_SUPPORTED 544*a67afe4dSAndroid Build Coastguard Worker /* png_text holds the contents of a text/ztxt/itxt chunk in a PNG file, 545*a67afe4dSAndroid Build Coastguard Worker * and whether that contents is compressed or not. The "key" field 546*a67afe4dSAndroid Build Coastguard Worker * points to a regular zero-terminated C string. The "text" fields can be a 547*a67afe4dSAndroid Build Coastguard Worker * regular C string, an empty string, or a NULL pointer. 548*a67afe4dSAndroid Build Coastguard Worker * However, the structure returned by png_get_text() will always contain 549*a67afe4dSAndroid Build Coastguard Worker * the "text" field as a regular zero-terminated C string (possibly 550*a67afe4dSAndroid Build Coastguard Worker * empty), never a NULL pointer, so it can be safely used in printf() and 551*a67afe4dSAndroid Build Coastguard Worker * other string-handling functions. Note that the "itxt_length", "lang", and 552*a67afe4dSAndroid Build Coastguard Worker * "lang_key" members of the structure only exist when the library is built 553*a67afe4dSAndroid Build Coastguard Worker * with iTXt chunk support. Prior to libpng-1.4.0 the library was built by 554*a67afe4dSAndroid Build Coastguard Worker * default without iTXt support. Also note that when iTXt *is* supported, 555*a67afe4dSAndroid Build Coastguard Worker * the "lang" and "lang_key" fields contain NULL pointers when the 556*a67afe4dSAndroid Build Coastguard Worker * "compression" field contains * PNG_TEXT_COMPRESSION_NONE or 557*a67afe4dSAndroid Build Coastguard Worker * PNG_TEXT_COMPRESSION_zTXt. Note that the "compression value" is not the 558*a67afe4dSAndroid Build Coastguard Worker * same as what appears in the PNG tEXt/zTXt/iTXt chunk's "compression flag" 559*a67afe4dSAndroid Build Coastguard Worker * which is always 0 or 1, or its "compression method" which is always 0. 560*a67afe4dSAndroid Build Coastguard Worker */ 561*a67afe4dSAndroid Build Coastguard Worker typedef struct png_text_struct 562*a67afe4dSAndroid Build Coastguard Worker { 563*a67afe4dSAndroid Build Coastguard Worker int compression; /* compression value: 564*a67afe4dSAndroid Build Coastguard Worker -1: tEXt, none 565*a67afe4dSAndroid Build Coastguard Worker 0: zTXt, deflate 566*a67afe4dSAndroid Build Coastguard Worker 1: iTXt, none 567*a67afe4dSAndroid Build Coastguard Worker 2: iTXt, deflate */ 568*a67afe4dSAndroid Build Coastguard Worker png_charp key; /* keyword, 1-79 character description of "text" */ 569*a67afe4dSAndroid Build Coastguard Worker png_charp text; /* comment, may be an empty string (ie "") 570*a67afe4dSAndroid Build Coastguard Worker or a NULL pointer */ 571*a67afe4dSAndroid Build Coastguard Worker size_t text_length; /* length of the text string */ 572*a67afe4dSAndroid Build Coastguard Worker size_t itxt_length; /* length of the itxt string */ 573*a67afe4dSAndroid Build Coastguard Worker png_charp lang; /* language code, 0-79 characters 574*a67afe4dSAndroid Build Coastguard Worker or a NULL pointer */ 575*a67afe4dSAndroid Build Coastguard Worker png_charp lang_key; /* keyword translated UTF-8 string, 0 or more 576*a67afe4dSAndroid Build Coastguard Worker chars or a NULL pointer */ 577*a67afe4dSAndroid Build Coastguard Worker } png_text; 578*a67afe4dSAndroid Build Coastguard Worker typedef png_text * png_textp; 579*a67afe4dSAndroid Build Coastguard Worker typedef const png_text * png_const_textp; 580*a67afe4dSAndroid Build Coastguard Worker typedef png_text * * png_textpp; 581*a67afe4dSAndroid Build Coastguard Worker #endif 582*a67afe4dSAndroid Build Coastguard Worker 583*a67afe4dSAndroid Build Coastguard Worker /* Supported compression types for text in PNG files (tEXt, and zTXt). 584*a67afe4dSAndroid Build Coastguard Worker * The values of the PNG_TEXT_COMPRESSION_ defines should NOT be changed. */ 585*a67afe4dSAndroid Build Coastguard Worker #define PNG_TEXT_COMPRESSION_NONE_WR -3 586*a67afe4dSAndroid Build Coastguard Worker #define PNG_TEXT_COMPRESSION_zTXt_WR -2 587*a67afe4dSAndroid Build Coastguard Worker #define PNG_TEXT_COMPRESSION_NONE -1 588*a67afe4dSAndroid Build Coastguard Worker #define PNG_TEXT_COMPRESSION_zTXt 0 589*a67afe4dSAndroid Build Coastguard Worker #define PNG_ITXT_COMPRESSION_NONE 1 590*a67afe4dSAndroid Build Coastguard Worker #define PNG_ITXT_COMPRESSION_zTXt 2 591*a67afe4dSAndroid Build Coastguard Worker #define PNG_TEXT_COMPRESSION_LAST 3 /* Not a valid value */ 592*a67afe4dSAndroid Build Coastguard Worker 593*a67afe4dSAndroid Build Coastguard Worker /* png_time is a way to hold the time in an machine independent way. 594*a67afe4dSAndroid Build Coastguard Worker * Two conversions are provided, both from time_t and struct tm. There 595*a67afe4dSAndroid Build Coastguard Worker * is no portable way to convert to either of these structures, as far 596*a67afe4dSAndroid Build Coastguard Worker * as I know. If you know of a portable way, send it to me. As a side 597*a67afe4dSAndroid Build Coastguard Worker * note - PNG has always been Year 2000 compliant! 598*a67afe4dSAndroid Build Coastguard Worker */ 599*a67afe4dSAndroid Build Coastguard Worker typedef struct png_time_struct 600*a67afe4dSAndroid Build Coastguard Worker { 601*a67afe4dSAndroid Build Coastguard Worker png_uint_16 year; /* full year, as in, 1995 */ 602*a67afe4dSAndroid Build Coastguard Worker png_byte month; /* month of year, 1 - 12 */ 603*a67afe4dSAndroid Build Coastguard Worker png_byte day; /* day of month, 1 - 31 */ 604*a67afe4dSAndroid Build Coastguard Worker png_byte hour; /* hour of day, 0 - 23 */ 605*a67afe4dSAndroid Build Coastguard Worker png_byte minute; /* minute of hour, 0 - 59 */ 606*a67afe4dSAndroid Build Coastguard Worker png_byte second; /* second of minute, 0 - 60 (for leap seconds) */ 607*a67afe4dSAndroid Build Coastguard Worker } png_time; 608*a67afe4dSAndroid Build Coastguard Worker typedef png_time * png_timep; 609*a67afe4dSAndroid Build Coastguard Worker typedef const png_time * png_const_timep; 610*a67afe4dSAndroid Build Coastguard Worker typedef png_time * * png_timepp; 611*a67afe4dSAndroid Build Coastguard Worker 612*a67afe4dSAndroid Build Coastguard Worker #if defined(PNG_STORE_UNKNOWN_CHUNKS_SUPPORTED) ||\ 613*a67afe4dSAndroid Build Coastguard Worker defined(PNG_USER_CHUNKS_SUPPORTED) 614*a67afe4dSAndroid Build Coastguard Worker /* png_unknown_chunk is a structure to hold queued chunks for which there is 615*a67afe4dSAndroid Build Coastguard Worker * no specific support. The idea is that we can use this to queue 616*a67afe4dSAndroid Build Coastguard Worker * up private chunks for output even though the library doesn't actually 617*a67afe4dSAndroid Build Coastguard Worker * know about their semantics. 618*a67afe4dSAndroid Build Coastguard Worker * 619*a67afe4dSAndroid Build Coastguard Worker * The data in the structure is set by libpng on read and used on write. 620*a67afe4dSAndroid Build Coastguard Worker */ 621*a67afe4dSAndroid Build Coastguard Worker typedef struct png_unknown_chunk_t 622*a67afe4dSAndroid Build Coastguard Worker { 623*a67afe4dSAndroid Build Coastguard Worker png_byte name[5]; /* Textual chunk name with '\0' terminator */ 624*a67afe4dSAndroid Build Coastguard Worker png_byte *data; /* Data, should not be modified on read! */ 625*a67afe4dSAndroid Build Coastguard Worker size_t size; 626*a67afe4dSAndroid Build Coastguard Worker 627*a67afe4dSAndroid Build Coastguard Worker /* On write 'location' must be set using the flag values listed below. 628*a67afe4dSAndroid Build Coastguard Worker * Notice that on read it is set by libpng however the values stored have 629*a67afe4dSAndroid Build Coastguard Worker * more bits set than are listed below. Always treat the value as a 630*a67afe4dSAndroid Build Coastguard Worker * bitmask. On write set only one bit - setting multiple bits may cause the 631*a67afe4dSAndroid Build Coastguard Worker * chunk to be written in multiple places. 632*a67afe4dSAndroid Build Coastguard Worker */ 633*a67afe4dSAndroid Build Coastguard Worker png_byte location; /* mode of operation at read time */ 634*a67afe4dSAndroid Build Coastguard Worker } 635*a67afe4dSAndroid Build Coastguard Worker png_unknown_chunk; 636*a67afe4dSAndroid Build Coastguard Worker 637*a67afe4dSAndroid Build Coastguard Worker typedef png_unknown_chunk * png_unknown_chunkp; 638*a67afe4dSAndroid Build Coastguard Worker typedef const png_unknown_chunk * png_const_unknown_chunkp; 639*a67afe4dSAndroid Build Coastguard Worker typedef png_unknown_chunk * * png_unknown_chunkpp; 640*a67afe4dSAndroid Build Coastguard Worker #endif 641*a67afe4dSAndroid Build Coastguard Worker 642*a67afe4dSAndroid Build Coastguard Worker /* Flag values for the unknown chunk location byte. */ 643*a67afe4dSAndroid Build Coastguard Worker #define PNG_HAVE_IHDR 0x01 644*a67afe4dSAndroid Build Coastguard Worker #define PNG_HAVE_PLTE 0x02 645*a67afe4dSAndroid Build Coastguard Worker #define PNG_AFTER_IDAT 0x08 646*a67afe4dSAndroid Build Coastguard Worker 647*a67afe4dSAndroid Build Coastguard Worker /* Maximum positive integer used in PNG is (2^31)-1 */ 648*a67afe4dSAndroid Build Coastguard Worker #define PNG_UINT_31_MAX ((png_uint_32)0x7fffffffL) 649*a67afe4dSAndroid Build Coastguard Worker #define PNG_UINT_32_MAX ((png_uint_32)(-1)) 650*a67afe4dSAndroid Build Coastguard Worker #define PNG_SIZE_MAX ((size_t)(-1)) 651*a67afe4dSAndroid Build Coastguard Worker 652*a67afe4dSAndroid Build Coastguard Worker /* These are constants for fixed point values encoded in the 653*a67afe4dSAndroid Build Coastguard Worker * PNG specification manner (x100000) 654*a67afe4dSAndroid Build Coastguard Worker */ 655*a67afe4dSAndroid Build Coastguard Worker #define PNG_FP_1 100000 656*a67afe4dSAndroid Build Coastguard Worker #define PNG_FP_HALF 50000 657*a67afe4dSAndroid Build Coastguard Worker #define PNG_FP_MAX ((png_fixed_point)0x7fffffffL) 658*a67afe4dSAndroid Build Coastguard Worker #define PNG_FP_MIN (-PNG_FP_MAX) 659*a67afe4dSAndroid Build Coastguard Worker 660*a67afe4dSAndroid Build Coastguard Worker /* These describe the color_type field in png_info. */ 661*a67afe4dSAndroid Build Coastguard Worker /* color type masks */ 662*a67afe4dSAndroid Build Coastguard Worker #define PNG_COLOR_MASK_PALETTE 1 663*a67afe4dSAndroid Build Coastguard Worker #define PNG_COLOR_MASK_COLOR 2 664*a67afe4dSAndroid Build Coastguard Worker #define PNG_COLOR_MASK_ALPHA 4 665*a67afe4dSAndroid Build Coastguard Worker 666*a67afe4dSAndroid Build Coastguard Worker /* color types. Note that not all combinations are legal */ 667*a67afe4dSAndroid Build Coastguard Worker #define PNG_COLOR_TYPE_GRAY 0 668*a67afe4dSAndroid Build Coastguard Worker #define PNG_COLOR_TYPE_PALETTE (PNG_COLOR_MASK_COLOR | PNG_COLOR_MASK_PALETTE) 669*a67afe4dSAndroid Build Coastguard Worker #define PNG_COLOR_TYPE_RGB (PNG_COLOR_MASK_COLOR) 670*a67afe4dSAndroid Build Coastguard Worker #define PNG_COLOR_TYPE_RGB_ALPHA (PNG_COLOR_MASK_COLOR | PNG_COLOR_MASK_ALPHA) 671*a67afe4dSAndroid Build Coastguard Worker #define PNG_COLOR_TYPE_GRAY_ALPHA (PNG_COLOR_MASK_ALPHA) 672*a67afe4dSAndroid Build Coastguard Worker /* aliases */ 673*a67afe4dSAndroid Build Coastguard Worker #define PNG_COLOR_TYPE_RGBA PNG_COLOR_TYPE_RGB_ALPHA 674*a67afe4dSAndroid Build Coastguard Worker #define PNG_COLOR_TYPE_GA PNG_COLOR_TYPE_GRAY_ALPHA 675*a67afe4dSAndroid Build Coastguard Worker 676*a67afe4dSAndroid Build Coastguard Worker /* This is for compression type. PNG 1.0-1.2 only define the single type. */ 677*a67afe4dSAndroid Build Coastguard Worker #define PNG_COMPRESSION_TYPE_BASE 0 /* Deflate method 8, 32K window */ 678*a67afe4dSAndroid Build Coastguard Worker #define PNG_COMPRESSION_TYPE_DEFAULT PNG_COMPRESSION_TYPE_BASE 679*a67afe4dSAndroid Build Coastguard Worker 680*a67afe4dSAndroid Build Coastguard Worker /* This is for filter type. PNG 1.0-1.2 only define the single type. */ 681*a67afe4dSAndroid Build Coastguard Worker #define PNG_FILTER_TYPE_BASE 0 /* Single row per-byte filtering */ 682*a67afe4dSAndroid Build Coastguard Worker #define PNG_INTRAPIXEL_DIFFERENCING 64 /* Used only in MNG datastreams */ 683*a67afe4dSAndroid Build Coastguard Worker #define PNG_FILTER_TYPE_DEFAULT PNG_FILTER_TYPE_BASE 684*a67afe4dSAndroid Build Coastguard Worker 685*a67afe4dSAndroid Build Coastguard Worker /* These are for the interlacing type. These values should NOT be changed. */ 686*a67afe4dSAndroid Build Coastguard Worker #define PNG_INTERLACE_NONE 0 /* Non-interlaced image */ 687*a67afe4dSAndroid Build Coastguard Worker #define PNG_INTERLACE_ADAM7 1 /* Adam7 interlacing */ 688*a67afe4dSAndroid Build Coastguard Worker #define PNG_INTERLACE_LAST 2 /* Not a valid value */ 689*a67afe4dSAndroid Build Coastguard Worker 690*a67afe4dSAndroid Build Coastguard Worker /* These are for the oFFs chunk. These values should NOT be changed. */ 691*a67afe4dSAndroid Build Coastguard Worker #define PNG_OFFSET_PIXEL 0 /* Offset in pixels */ 692*a67afe4dSAndroid Build Coastguard Worker #define PNG_OFFSET_MICROMETER 1 /* Offset in micrometers (1/10^6 meter) */ 693*a67afe4dSAndroid Build Coastguard Worker #define PNG_OFFSET_LAST 2 /* Not a valid value */ 694*a67afe4dSAndroid Build Coastguard Worker 695*a67afe4dSAndroid Build Coastguard Worker /* These are for the pCAL chunk. These values should NOT be changed. */ 696*a67afe4dSAndroid Build Coastguard Worker #define PNG_EQUATION_LINEAR 0 /* Linear transformation */ 697*a67afe4dSAndroid Build Coastguard Worker #define PNG_EQUATION_BASE_E 1 /* Exponential base e transform */ 698*a67afe4dSAndroid Build Coastguard Worker #define PNG_EQUATION_ARBITRARY 2 /* Arbitrary base exponential transform */ 699*a67afe4dSAndroid Build Coastguard Worker #define PNG_EQUATION_HYPERBOLIC 3 /* Hyperbolic sine transformation */ 700*a67afe4dSAndroid Build Coastguard Worker #define PNG_EQUATION_LAST 4 /* Not a valid value */ 701*a67afe4dSAndroid Build Coastguard Worker 702*a67afe4dSAndroid Build Coastguard Worker /* These are for the sCAL chunk. These values should NOT be changed. */ 703*a67afe4dSAndroid Build Coastguard Worker #define PNG_SCALE_UNKNOWN 0 /* unknown unit (image scale) */ 704*a67afe4dSAndroid Build Coastguard Worker #define PNG_SCALE_METER 1 /* meters per pixel */ 705*a67afe4dSAndroid Build Coastguard Worker #define PNG_SCALE_RADIAN 2 /* radians per pixel */ 706*a67afe4dSAndroid Build Coastguard Worker #define PNG_SCALE_LAST 3 /* Not a valid value */ 707*a67afe4dSAndroid Build Coastguard Worker 708*a67afe4dSAndroid Build Coastguard Worker /* These are for the pHYs chunk. These values should NOT be changed. */ 709*a67afe4dSAndroid Build Coastguard Worker #define PNG_RESOLUTION_UNKNOWN 0 /* pixels/unknown unit (aspect ratio) */ 710*a67afe4dSAndroid Build Coastguard Worker #define PNG_RESOLUTION_METER 1 /* pixels/meter */ 711*a67afe4dSAndroid Build Coastguard Worker #define PNG_RESOLUTION_LAST 2 /* Not a valid value */ 712*a67afe4dSAndroid Build Coastguard Worker 713*a67afe4dSAndroid Build Coastguard Worker /* These are for the sRGB chunk. These values should NOT be changed. */ 714*a67afe4dSAndroid Build Coastguard Worker #define PNG_sRGB_INTENT_PERCEPTUAL 0 715*a67afe4dSAndroid Build Coastguard Worker #define PNG_sRGB_INTENT_RELATIVE 1 716*a67afe4dSAndroid Build Coastguard Worker #define PNG_sRGB_INTENT_SATURATION 2 717*a67afe4dSAndroid Build Coastguard Worker #define PNG_sRGB_INTENT_ABSOLUTE 3 718*a67afe4dSAndroid Build Coastguard Worker #define PNG_sRGB_INTENT_LAST 4 /* Not a valid value */ 719*a67afe4dSAndroid Build Coastguard Worker 720*a67afe4dSAndroid Build Coastguard Worker /* This is for text chunks */ 721*a67afe4dSAndroid Build Coastguard Worker #define PNG_KEYWORD_MAX_LENGTH 79 722*a67afe4dSAndroid Build Coastguard Worker 723*a67afe4dSAndroid Build Coastguard Worker /* Maximum number of entries in PLTE/sPLT/tRNS arrays */ 724*a67afe4dSAndroid Build Coastguard Worker #define PNG_MAX_PALETTE_LENGTH 256 725*a67afe4dSAndroid Build Coastguard Worker 726*a67afe4dSAndroid Build Coastguard Worker /* These determine if an ancillary chunk's data has been successfully read 727*a67afe4dSAndroid Build Coastguard Worker * from the PNG header, or if the application has filled in the corresponding 728*a67afe4dSAndroid Build Coastguard Worker * data in the info_struct to be written into the output file. The values 729*a67afe4dSAndroid Build Coastguard Worker * of the PNG_INFO_<chunk> defines should NOT be changed. 730*a67afe4dSAndroid Build Coastguard Worker */ 731*a67afe4dSAndroid Build Coastguard Worker #define PNG_INFO_gAMA 0x0001U 732*a67afe4dSAndroid Build Coastguard Worker #define PNG_INFO_sBIT 0x0002U 733*a67afe4dSAndroid Build Coastguard Worker #define PNG_INFO_cHRM 0x0004U 734*a67afe4dSAndroid Build Coastguard Worker #define PNG_INFO_PLTE 0x0008U 735*a67afe4dSAndroid Build Coastguard Worker #define PNG_INFO_tRNS 0x0010U 736*a67afe4dSAndroid Build Coastguard Worker #define PNG_INFO_bKGD 0x0020U 737*a67afe4dSAndroid Build Coastguard Worker #define PNG_INFO_hIST 0x0040U 738*a67afe4dSAndroid Build Coastguard Worker #define PNG_INFO_pHYs 0x0080U 739*a67afe4dSAndroid Build Coastguard Worker #define PNG_INFO_oFFs 0x0100U 740*a67afe4dSAndroid Build Coastguard Worker #define PNG_INFO_tIME 0x0200U 741*a67afe4dSAndroid Build Coastguard Worker #define PNG_INFO_pCAL 0x0400U 742*a67afe4dSAndroid Build Coastguard Worker #define PNG_INFO_sRGB 0x0800U /* GR-P, 0.96a */ 743*a67afe4dSAndroid Build Coastguard Worker #define PNG_INFO_iCCP 0x1000U /* ESR, 1.0.6 */ 744*a67afe4dSAndroid Build Coastguard Worker #define PNG_INFO_sPLT 0x2000U /* ESR, 1.0.6 */ 745*a67afe4dSAndroid Build Coastguard Worker #define PNG_INFO_sCAL 0x4000U /* ESR, 1.0.6 */ 746*a67afe4dSAndroid Build Coastguard Worker #define PNG_INFO_IDAT 0x8000U /* ESR, 1.0.6 */ 747*a67afe4dSAndroid Build Coastguard Worker #define PNG_INFO_eXIf 0x10000U /* GR-P, 1.6.31 */ 748*a67afe4dSAndroid Build Coastguard Worker 749*a67afe4dSAndroid Build Coastguard Worker /* This is used for the transformation routines, as some of them 750*a67afe4dSAndroid Build Coastguard Worker * change these values for the row. It also should enable using 751*a67afe4dSAndroid Build Coastguard Worker * the routines for other purposes. 752*a67afe4dSAndroid Build Coastguard Worker */ 753*a67afe4dSAndroid Build Coastguard Worker typedef struct png_row_info_struct 754*a67afe4dSAndroid Build Coastguard Worker { 755*a67afe4dSAndroid Build Coastguard Worker png_uint_32 width; /* width of row */ 756*a67afe4dSAndroid Build Coastguard Worker size_t rowbytes; /* number of bytes in row */ 757*a67afe4dSAndroid Build Coastguard Worker png_byte color_type; /* color type of row */ 758*a67afe4dSAndroid Build Coastguard Worker png_byte bit_depth; /* bit depth of row */ 759*a67afe4dSAndroid Build Coastguard Worker png_byte channels; /* number of channels (1, 2, 3, or 4) */ 760*a67afe4dSAndroid Build Coastguard Worker png_byte pixel_depth; /* bits per pixel (depth * channels) */ 761*a67afe4dSAndroid Build Coastguard Worker } png_row_info; 762*a67afe4dSAndroid Build Coastguard Worker 763*a67afe4dSAndroid Build Coastguard Worker typedef png_row_info * png_row_infop; 764*a67afe4dSAndroid Build Coastguard Worker typedef png_row_info * * png_row_infopp; 765*a67afe4dSAndroid Build Coastguard Worker 766*a67afe4dSAndroid Build Coastguard Worker /* These are the function types for the I/O functions and for the functions 767*a67afe4dSAndroid Build Coastguard Worker * that allow the user to override the default I/O functions with his or her 768*a67afe4dSAndroid Build Coastguard Worker * own. The png_error_ptr type should match that of user-supplied warning 769*a67afe4dSAndroid Build Coastguard Worker * and error functions, while the png_rw_ptr type should match that of the 770*a67afe4dSAndroid Build Coastguard Worker * user read/write data functions. Note that the 'write' function must not 771*a67afe4dSAndroid Build Coastguard Worker * modify the buffer it is passed. The 'read' function, on the other hand, is 772*a67afe4dSAndroid Build Coastguard Worker * expected to return the read data in the buffer. 773*a67afe4dSAndroid Build Coastguard Worker */ 774*a67afe4dSAndroid Build Coastguard Worker typedef PNG_CALLBACK(void, *png_error_ptr, (png_structp, png_const_charp)); 775*a67afe4dSAndroid Build Coastguard Worker typedef PNG_CALLBACK(void, *png_rw_ptr, (png_structp, png_bytep, size_t)); 776*a67afe4dSAndroid Build Coastguard Worker typedef PNG_CALLBACK(void, *png_flush_ptr, (png_structp)); 777*a67afe4dSAndroid Build Coastguard Worker typedef PNG_CALLBACK(void, *png_read_status_ptr, (png_structp, png_uint_32, 778*a67afe4dSAndroid Build Coastguard Worker int)); 779*a67afe4dSAndroid Build Coastguard Worker typedef PNG_CALLBACK(void, *png_write_status_ptr, (png_structp, png_uint_32, 780*a67afe4dSAndroid Build Coastguard Worker int)); 781*a67afe4dSAndroid Build Coastguard Worker 782*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_PROGRESSIVE_READ_SUPPORTED 783*a67afe4dSAndroid Build Coastguard Worker typedef PNG_CALLBACK(void, *png_progressive_info_ptr, (png_structp, png_infop)); 784*a67afe4dSAndroid Build Coastguard Worker typedef PNG_CALLBACK(void, *png_progressive_end_ptr, (png_structp, png_infop)); 785*a67afe4dSAndroid Build Coastguard Worker 786*a67afe4dSAndroid Build Coastguard Worker /* The following callback receives png_uint_32 row_number, int pass for the 787*a67afe4dSAndroid Build Coastguard Worker * png_bytep data of the row. When transforming an interlaced image the 788*a67afe4dSAndroid Build Coastguard Worker * row number is the row number within the sub-image of the interlace pass, so 789*a67afe4dSAndroid Build Coastguard Worker * the value will increase to the height of the sub-image (not the full image) 790*a67afe4dSAndroid Build Coastguard Worker * then reset to 0 for the next pass. 791*a67afe4dSAndroid Build Coastguard Worker * 792*a67afe4dSAndroid Build Coastguard Worker * Use PNG_ROW_FROM_PASS_ROW(row, pass) and PNG_COL_FROM_PASS_COL(col, pass) to 793*a67afe4dSAndroid Build Coastguard Worker * find the output pixel (x,y) given an interlaced sub-image pixel 794*a67afe4dSAndroid Build Coastguard Worker * (row,col,pass). (See below for these macros.) 795*a67afe4dSAndroid Build Coastguard Worker */ 796*a67afe4dSAndroid Build Coastguard Worker typedef PNG_CALLBACK(void, *png_progressive_row_ptr, (png_structp, png_bytep, 797*a67afe4dSAndroid Build Coastguard Worker png_uint_32, int)); 798*a67afe4dSAndroid Build Coastguard Worker #endif 799*a67afe4dSAndroid Build Coastguard Worker 800*a67afe4dSAndroid Build Coastguard Worker #if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) || \ 801*a67afe4dSAndroid Build Coastguard Worker defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED) 802*a67afe4dSAndroid Build Coastguard Worker typedef PNG_CALLBACK(void, *png_user_transform_ptr, (png_structp, png_row_infop, 803*a67afe4dSAndroid Build Coastguard Worker png_bytep)); 804*a67afe4dSAndroid Build Coastguard Worker #endif 805*a67afe4dSAndroid Build Coastguard Worker 806*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_USER_CHUNKS_SUPPORTED 807*a67afe4dSAndroid Build Coastguard Worker typedef PNG_CALLBACK(int, *png_user_chunk_ptr, (png_structp, 808*a67afe4dSAndroid Build Coastguard Worker png_unknown_chunkp)); 809*a67afe4dSAndroid Build Coastguard Worker #endif 810*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_UNKNOWN_CHUNKS_SUPPORTED 811*a67afe4dSAndroid Build Coastguard Worker /* not used anywhere */ 812*a67afe4dSAndroid Build Coastguard Worker /* typedef PNG_CALLBACK(void, *png_unknown_chunk_ptr, (png_structp)); */ 813*a67afe4dSAndroid Build Coastguard Worker #endif 814*a67afe4dSAndroid Build Coastguard Worker 815*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_SETJMP_SUPPORTED 816*a67afe4dSAndroid Build Coastguard Worker /* This must match the function definition in <setjmp.h>, and the application 817*a67afe4dSAndroid Build Coastguard Worker * must include this before png.h to obtain the definition of jmp_buf. The 818*a67afe4dSAndroid Build Coastguard Worker * function is required to be PNG_NORETURN, but this is not checked. If the 819*a67afe4dSAndroid Build Coastguard Worker * function does return the application will crash via an abort() or similar 820*a67afe4dSAndroid Build Coastguard Worker * system level call. 821*a67afe4dSAndroid Build Coastguard Worker * 822*a67afe4dSAndroid Build Coastguard Worker * If you get a warning here while building the library you may need to make 823*a67afe4dSAndroid Build Coastguard Worker * changes to ensure that pnglibconf.h records the calling convention used by 824*a67afe4dSAndroid Build Coastguard Worker * your compiler. This may be very difficult - try using a different compiler 825*a67afe4dSAndroid Build Coastguard Worker * to build the library! 826*a67afe4dSAndroid Build Coastguard Worker */ 827*a67afe4dSAndroid Build Coastguard Worker PNG_FUNCTION(void, (PNGCAPI *png_longjmp_ptr), (jmp_buf, int), typedef); 828*a67afe4dSAndroid Build Coastguard Worker #endif 829*a67afe4dSAndroid Build Coastguard Worker 830*a67afe4dSAndroid Build Coastguard Worker /* Transform masks for the high-level interface */ 831*a67afe4dSAndroid Build Coastguard Worker #define PNG_TRANSFORM_IDENTITY 0x0000 /* read and write */ 832*a67afe4dSAndroid Build Coastguard Worker #define PNG_TRANSFORM_STRIP_16 0x0001 /* read only */ 833*a67afe4dSAndroid Build Coastguard Worker #define PNG_TRANSFORM_STRIP_ALPHA 0x0002 /* read only */ 834*a67afe4dSAndroid Build Coastguard Worker #define PNG_TRANSFORM_PACKING 0x0004 /* read and write */ 835*a67afe4dSAndroid Build Coastguard Worker #define PNG_TRANSFORM_PACKSWAP 0x0008 /* read and write */ 836*a67afe4dSAndroid Build Coastguard Worker #define PNG_TRANSFORM_EXPAND 0x0010 /* read only */ 837*a67afe4dSAndroid Build Coastguard Worker #define PNG_TRANSFORM_INVERT_MONO 0x0020 /* read and write */ 838*a67afe4dSAndroid Build Coastguard Worker #define PNG_TRANSFORM_SHIFT 0x0040 /* read and write */ 839*a67afe4dSAndroid Build Coastguard Worker #define PNG_TRANSFORM_BGR 0x0080 /* read and write */ 840*a67afe4dSAndroid Build Coastguard Worker #define PNG_TRANSFORM_SWAP_ALPHA 0x0100 /* read and write */ 841*a67afe4dSAndroid Build Coastguard Worker #define PNG_TRANSFORM_SWAP_ENDIAN 0x0200 /* read and write */ 842*a67afe4dSAndroid Build Coastguard Worker #define PNG_TRANSFORM_INVERT_ALPHA 0x0400 /* read and write */ 843*a67afe4dSAndroid Build Coastguard Worker #define PNG_TRANSFORM_STRIP_FILLER 0x0800 /* write only */ 844*a67afe4dSAndroid Build Coastguard Worker /* Added to libpng-1.2.34 */ 845*a67afe4dSAndroid Build Coastguard Worker #define PNG_TRANSFORM_STRIP_FILLER_BEFORE PNG_TRANSFORM_STRIP_FILLER 846*a67afe4dSAndroid Build Coastguard Worker #define PNG_TRANSFORM_STRIP_FILLER_AFTER 0x1000 /* write only */ 847*a67afe4dSAndroid Build Coastguard Worker /* Added to libpng-1.4.0 */ 848*a67afe4dSAndroid Build Coastguard Worker #define PNG_TRANSFORM_GRAY_TO_RGB 0x2000 /* read only */ 849*a67afe4dSAndroid Build Coastguard Worker /* Added to libpng-1.5.4 */ 850*a67afe4dSAndroid Build Coastguard Worker #define PNG_TRANSFORM_EXPAND_16 0x4000 /* read only */ 851*a67afe4dSAndroid Build Coastguard Worker #if ~0U > 0xffffU /* or else this might break on a 16-bit machine */ 852*a67afe4dSAndroid Build Coastguard Worker #define PNG_TRANSFORM_SCALE_16 0x8000 /* read only */ 853*a67afe4dSAndroid Build Coastguard Worker #endif 854*a67afe4dSAndroid Build Coastguard Worker 855*a67afe4dSAndroid Build Coastguard Worker /* Flags for MNG supported features */ 856*a67afe4dSAndroid Build Coastguard Worker #define PNG_FLAG_MNG_EMPTY_PLTE 0x01 857*a67afe4dSAndroid Build Coastguard Worker #define PNG_FLAG_MNG_FILTER_64 0x04 858*a67afe4dSAndroid Build Coastguard Worker #define PNG_ALL_MNG_FEATURES 0x05 859*a67afe4dSAndroid Build Coastguard Worker 860*a67afe4dSAndroid Build Coastguard Worker /* NOTE: prior to 1.5 these functions had no 'API' style declaration, 861*a67afe4dSAndroid Build Coastguard Worker * this allowed the zlib default functions to be used on Windows 862*a67afe4dSAndroid Build Coastguard Worker * platforms. In 1.5 the zlib default malloc (which just calls malloc and 863*a67afe4dSAndroid Build Coastguard Worker * ignores the first argument) should be completely compatible with the 864*a67afe4dSAndroid Build Coastguard Worker * following. 865*a67afe4dSAndroid Build Coastguard Worker */ 866*a67afe4dSAndroid Build Coastguard Worker typedef PNG_CALLBACK(png_voidp, *png_malloc_ptr, (png_structp, 867*a67afe4dSAndroid Build Coastguard Worker png_alloc_size_t)); 868*a67afe4dSAndroid Build Coastguard Worker typedef PNG_CALLBACK(void, *png_free_ptr, (png_structp, png_voidp)); 869*a67afe4dSAndroid Build Coastguard Worker 870*a67afe4dSAndroid Build Coastguard Worker /* Section 4: exported functions 871*a67afe4dSAndroid Build Coastguard Worker * Here are the function definitions most commonly used. This is not 872*a67afe4dSAndroid Build Coastguard Worker * the place to find out how to use libpng. See libpng-manual.txt for the 873*a67afe4dSAndroid Build Coastguard Worker * full explanation, see example.c for the summary. This just provides 874*a67afe4dSAndroid Build Coastguard Worker * a simple one line description of the use of each function. 875*a67afe4dSAndroid Build Coastguard Worker * 876*a67afe4dSAndroid Build Coastguard Worker * The PNG_EXPORT() and PNG_EXPORTA() macros used below are defined in 877*a67afe4dSAndroid Build Coastguard Worker * pngconf.h and in the *.dfn files in the scripts directory. 878*a67afe4dSAndroid Build Coastguard Worker * 879*a67afe4dSAndroid Build Coastguard Worker * PNG_EXPORT(ordinal, type, name, (args)); 880*a67afe4dSAndroid Build Coastguard Worker * 881*a67afe4dSAndroid Build Coastguard Worker * ordinal: ordinal that is used while building 882*a67afe4dSAndroid Build Coastguard Worker * *.def files. The ordinal value is only 883*a67afe4dSAndroid Build Coastguard Worker * relevant when preprocessing png.h with 884*a67afe4dSAndroid Build Coastguard Worker * the *.dfn files for building symbol table 885*a67afe4dSAndroid Build Coastguard Worker * entries, and are removed by pngconf.h. 886*a67afe4dSAndroid Build Coastguard Worker * type: return type of the function 887*a67afe4dSAndroid Build Coastguard Worker * name: function name 888*a67afe4dSAndroid Build Coastguard Worker * args: function arguments, with types 889*a67afe4dSAndroid Build Coastguard Worker * 890*a67afe4dSAndroid Build Coastguard Worker * When we wish to append attributes to a function prototype we use 891*a67afe4dSAndroid Build Coastguard Worker * the PNG_EXPORTA() macro instead. 892*a67afe4dSAndroid Build Coastguard Worker * 893*a67afe4dSAndroid Build Coastguard Worker * PNG_EXPORTA(ordinal, type, name, (args), attributes); 894*a67afe4dSAndroid Build Coastguard Worker * 895*a67afe4dSAndroid Build Coastguard Worker * ordinal, type, name, and args: same as in PNG_EXPORT(). 896*a67afe4dSAndroid Build Coastguard Worker * attributes: function attributes 897*a67afe4dSAndroid Build Coastguard Worker */ 898*a67afe4dSAndroid Build Coastguard Worker 899*a67afe4dSAndroid Build Coastguard Worker /* Returns the version number of the library */ 900*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(1, png_uint_32, png_access_version_number, (void)); 901*a67afe4dSAndroid Build Coastguard Worker 902*a67afe4dSAndroid Build Coastguard Worker /* Tell lib we have already handled the first <num_bytes> magic bytes. 903*a67afe4dSAndroid Build Coastguard Worker * Handling more than 8 bytes from the beginning of the file is an error. 904*a67afe4dSAndroid Build Coastguard Worker */ 905*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(2, void, png_set_sig_bytes, (png_structrp png_ptr, int num_bytes)); 906*a67afe4dSAndroid Build Coastguard Worker 907*a67afe4dSAndroid Build Coastguard Worker /* Check sig[start] through sig[start + num_to_check - 1] to see if it's a 908*a67afe4dSAndroid Build Coastguard Worker * PNG file. Returns zero if the supplied bytes match the 8-byte PNG 909*a67afe4dSAndroid Build Coastguard Worker * signature, and non-zero otherwise. Having num_to_check == 0 or 910*a67afe4dSAndroid Build Coastguard Worker * start > 7 will always fail (i.e. return non-zero). 911*a67afe4dSAndroid Build Coastguard Worker */ 912*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(3, int, png_sig_cmp, (png_const_bytep sig, size_t start, 913*a67afe4dSAndroid Build Coastguard Worker size_t num_to_check)); 914*a67afe4dSAndroid Build Coastguard Worker 915*a67afe4dSAndroid Build Coastguard Worker /* Simple signature checking function. This is the same as calling 916*a67afe4dSAndroid Build Coastguard Worker * png_check_sig(sig, n) := (png_sig_cmp(sig, 0, n) == 0). 917*a67afe4dSAndroid Build Coastguard Worker */ 918*a67afe4dSAndroid Build Coastguard Worker #define png_check_sig(sig, n) (png_sig_cmp((sig), 0, (n)) == 0) /* DEPRECATED */ 919*a67afe4dSAndroid Build Coastguard Worker 920*a67afe4dSAndroid Build Coastguard Worker /* Allocate and initialize png_ptr struct for reading, and any other memory. */ 921*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORTA(4, png_structp, png_create_read_struct, 922*a67afe4dSAndroid Build Coastguard Worker (png_const_charp user_png_ver, png_voidp error_ptr, 923*a67afe4dSAndroid Build Coastguard Worker png_error_ptr error_fn, png_error_ptr warn_fn), 924*a67afe4dSAndroid Build Coastguard Worker PNG_ALLOCATED); 925*a67afe4dSAndroid Build Coastguard Worker 926*a67afe4dSAndroid Build Coastguard Worker /* Allocate and initialize png_ptr struct for writing, and any other memory */ 927*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORTA(5, png_structp, png_create_write_struct, 928*a67afe4dSAndroid Build Coastguard Worker (png_const_charp user_png_ver, png_voidp error_ptr, png_error_ptr error_fn, 929*a67afe4dSAndroid Build Coastguard Worker png_error_ptr warn_fn), 930*a67afe4dSAndroid Build Coastguard Worker PNG_ALLOCATED); 931*a67afe4dSAndroid Build Coastguard Worker 932*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(6, size_t, png_get_compression_buffer_size, 933*a67afe4dSAndroid Build Coastguard Worker (png_const_structrp png_ptr)); 934*a67afe4dSAndroid Build Coastguard Worker 935*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(7, void, png_set_compression_buffer_size, (png_structrp png_ptr, 936*a67afe4dSAndroid Build Coastguard Worker size_t size)); 937*a67afe4dSAndroid Build Coastguard Worker 938*a67afe4dSAndroid Build Coastguard Worker /* Moved from pngconf.h in 1.4.0 and modified to ensure setjmp/longjmp 939*a67afe4dSAndroid Build Coastguard Worker * match up. 940*a67afe4dSAndroid Build Coastguard Worker */ 941*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_SETJMP_SUPPORTED 942*a67afe4dSAndroid Build Coastguard Worker /* This function returns the jmp_buf built in to *png_ptr. It must be 943*a67afe4dSAndroid Build Coastguard Worker * supplied with an appropriate 'longjmp' function to use on that jmp_buf 944*a67afe4dSAndroid Build Coastguard Worker * unless the default error function is overridden in which case NULL is 945*a67afe4dSAndroid Build Coastguard Worker * acceptable. The size of the jmp_buf is checked against the actual size 946*a67afe4dSAndroid Build Coastguard Worker * allocated by the library - the call will return NULL on a mismatch 947*a67afe4dSAndroid Build Coastguard Worker * indicating an ABI mismatch. 948*a67afe4dSAndroid Build Coastguard Worker */ 949*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(8, jmp_buf*, png_set_longjmp_fn, (png_structrp png_ptr, 950*a67afe4dSAndroid Build Coastguard Worker png_longjmp_ptr longjmp_fn, size_t jmp_buf_size)); 951*a67afe4dSAndroid Build Coastguard Worker # define png_jmpbuf(png_ptr) \ 952*a67afe4dSAndroid Build Coastguard Worker (*png_set_longjmp_fn((png_ptr), longjmp, (sizeof (jmp_buf)))) 953*a67afe4dSAndroid Build Coastguard Worker #else 954*a67afe4dSAndroid Build Coastguard Worker # define png_jmpbuf(png_ptr) \ 955*a67afe4dSAndroid Build Coastguard Worker (LIBPNG_WAS_COMPILED_WITH__PNG_NO_SETJMP) 956*a67afe4dSAndroid Build Coastguard Worker #endif 957*a67afe4dSAndroid Build Coastguard Worker /* This function should be used by libpng applications in place of 958*a67afe4dSAndroid Build Coastguard Worker * longjmp(png_ptr->jmpbuf, val). If longjmp_fn() has been set, it 959*a67afe4dSAndroid Build Coastguard Worker * will use it; otherwise it will call PNG_ABORT(). This function was 960*a67afe4dSAndroid Build Coastguard Worker * added in libpng-1.5.0. 961*a67afe4dSAndroid Build Coastguard Worker */ 962*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORTA(9, void, png_longjmp, (png_const_structrp png_ptr, int val), 963*a67afe4dSAndroid Build Coastguard Worker PNG_NORETURN); 964*a67afe4dSAndroid Build Coastguard Worker 965*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_SUPPORTED 966*a67afe4dSAndroid Build Coastguard Worker /* Reset the compression stream */ 967*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORTA(10, int, png_reset_zstream, (png_structrp png_ptr), PNG_DEPRECATED); 968*a67afe4dSAndroid Build Coastguard Worker #endif 969*a67afe4dSAndroid Build Coastguard Worker 970*a67afe4dSAndroid Build Coastguard Worker /* New functions added in libpng-1.0.2 (not enabled by default until 1.2.0) */ 971*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_USER_MEM_SUPPORTED 972*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORTA(11, png_structp, png_create_read_struct_2, 973*a67afe4dSAndroid Build Coastguard Worker (png_const_charp user_png_ver, png_voidp error_ptr, png_error_ptr error_fn, 974*a67afe4dSAndroid Build Coastguard Worker png_error_ptr warn_fn, 975*a67afe4dSAndroid Build Coastguard Worker png_voidp mem_ptr, png_malloc_ptr malloc_fn, png_free_ptr free_fn), 976*a67afe4dSAndroid Build Coastguard Worker PNG_ALLOCATED); 977*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORTA(12, png_structp, png_create_write_struct_2, 978*a67afe4dSAndroid Build Coastguard Worker (png_const_charp user_png_ver, png_voidp error_ptr, png_error_ptr error_fn, 979*a67afe4dSAndroid Build Coastguard Worker png_error_ptr warn_fn, 980*a67afe4dSAndroid Build Coastguard Worker png_voidp mem_ptr, png_malloc_ptr malloc_fn, png_free_ptr free_fn), 981*a67afe4dSAndroid Build Coastguard Worker PNG_ALLOCATED); 982*a67afe4dSAndroid Build Coastguard Worker #endif 983*a67afe4dSAndroid Build Coastguard Worker 984*a67afe4dSAndroid Build Coastguard Worker /* Write the PNG file signature. */ 985*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(13, void, png_write_sig, (png_structrp png_ptr)); 986*a67afe4dSAndroid Build Coastguard Worker 987*a67afe4dSAndroid Build Coastguard Worker /* Write a PNG chunk - size, type, (optional) data, CRC. */ 988*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(14, void, png_write_chunk, (png_structrp png_ptr, png_const_bytep 989*a67afe4dSAndroid Build Coastguard Worker chunk_name, png_const_bytep data, size_t length)); 990*a67afe4dSAndroid Build Coastguard Worker 991*a67afe4dSAndroid Build Coastguard Worker /* Write the start of a PNG chunk - length and chunk name. */ 992*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(15, void, png_write_chunk_start, (png_structrp png_ptr, 993*a67afe4dSAndroid Build Coastguard Worker png_const_bytep chunk_name, png_uint_32 length)); 994*a67afe4dSAndroid Build Coastguard Worker 995*a67afe4dSAndroid Build Coastguard Worker /* Write the data of a PNG chunk started with png_write_chunk_start(). */ 996*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(16, void, png_write_chunk_data, (png_structrp png_ptr, 997*a67afe4dSAndroid Build Coastguard Worker png_const_bytep data, size_t length)); 998*a67afe4dSAndroid Build Coastguard Worker 999*a67afe4dSAndroid Build Coastguard Worker /* Finish a chunk started with png_write_chunk_start() (includes CRC). */ 1000*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(17, void, png_write_chunk_end, (png_structrp png_ptr)); 1001*a67afe4dSAndroid Build Coastguard Worker 1002*a67afe4dSAndroid Build Coastguard Worker /* Allocate and initialize the info structure */ 1003*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORTA(18, png_infop, png_create_info_struct, (png_const_structrp png_ptr), 1004*a67afe4dSAndroid Build Coastguard Worker PNG_ALLOCATED); 1005*a67afe4dSAndroid Build Coastguard Worker 1006*a67afe4dSAndroid Build Coastguard Worker /* DEPRECATED: this function allowed init structures to be created using the 1007*a67afe4dSAndroid Build Coastguard Worker * default allocation method (typically malloc). Use is deprecated in 1.6.0 and 1008*a67afe4dSAndroid Build Coastguard Worker * the API will be removed in the future. 1009*a67afe4dSAndroid Build Coastguard Worker */ 1010*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORTA(19, void, png_info_init_3, (png_infopp info_ptr, 1011*a67afe4dSAndroid Build Coastguard Worker size_t png_info_struct_size), PNG_DEPRECATED); 1012*a67afe4dSAndroid Build Coastguard Worker 1013*a67afe4dSAndroid Build Coastguard Worker /* Writes all the PNG information before the image. */ 1014*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(20, void, png_write_info_before_PLTE, 1015*a67afe4dSAndroid Build Coastguard Worker (png_structrp png_ptr, png_const_inforp info_ptr)); 1016*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(21, void, png_write_info, 1017*a67afe4dSAndroid Build Coastguard Worker (png_structrp png_ptr, png_const_inforp info_ptr)); 1018*a67afe4dSAndroid Build Coastguard Worker 1019*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_SEQUENTIAL_READ_SUPPORTED 1020*a67afe4dSAndroid Build Coastguard Worker /* Read the information before the actual image data. */ 1021*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(22, void, png_read_info, 1022*a67afe4dSAndroid Build Coastguard Worker (png_structrp png_ptr, png_inforp info_ptr)); 1023*a67afe4dSAndroid Build Coastguard Worker #endif 1024*a67afe4dSAndroid Build Coastguard Worker 1025*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_TIME_RFC1123_SUPPORTED 1026*a67afe4dSAndroid Build Coastguard Worker /* Convert to a US string format: there is no localization support in this 1027*a67afe4dSAndroid Build Coastguard Worker * routine. The original implementation used a 29 character buffer in 1028*a67afe4dSAndroid Build Coastguard Worker * png_struct, this will be removed in future versions. 1029*a67afe4dSAndroid Build Coastguard Worker */ 1030*a67afe4dSAndroid Build Coastguard Worker #if PNG_LIBPNG_VER < 10700 1031*a67afe4dSAndroid Build Coastguard Worker /* To do: remove this from libpng17 (and from libpng17/png.c and pngstruct.h) */ 1032*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORTA(23, png_const_charp, png_convert_to_rfc1123, (png_structrp png_ptr, 1033*a67afe4dSAndroid Build Coastguard Worker png_const_timep ptime),PNG_DEPRECATED); 1034*a67afe4dSAndroid Build Coastguard Worker #endif 1035*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(241, int, png_convert_to_rfc1123_buffer, (char out[29], 1036*a67afe4dSAndroid Build Coastguard Worker png_const_timep ptime)); 1037*a67afe4dSAndroid Build Coastguard Worker #endif 1038*a67afe4dSAndroid Build Coastguard Worker 1039*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_CONVERT_tIME_SUPPORTED 1040*a67afe4dSAndroid Build Coastguard Worker /* Convert from a struct tm to png_time */ 1041*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(24, void, png_convert_from_struct_tm, (png_timep ptime, 1042*a67afe4dSAndroid Build Coastguard Worker const struct tm * ttime)); 1043*a67afe4dSAndroid Build Coastguard Worker 1044*a67afe4dSAndroid Build Coastguard Worker /* Convert from time_t to png_time. Uses gmtime() */ 1045*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(25, void, png_convert_from_time_t, (png_timep ptime, time_t ttime)); 1046*a67afe4dSAndroid Build Coastguard Worker #endif /* CONVERT_tIME */ 1047*a67afe4dSAndroid Build Coastguard Worker 1048*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_EXPAND_SUPPORTED 1049*a67afe4dSAndroid Build Coastguard Worker /* Expand data to 24-bit RGB, or 8-bit grayscale, with alpha if available. */ 1050*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(26, void, png_set_expand, (png_structrp png_ptr)); 1051*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(27, void, png_set_expand_gray_1_2_4_to_8, (png_structrp png_ptr)); 1052*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(28, void, png_set_palette_to_rgb, (png_structrp png_ptr)); 1053*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(29, void, png_set_tRNS_to_alpha, (png_structrp png_ptr)); 1054*a67afe4dSAndroid Build Coastguard Worker #endif 1055*a67afe4dSAndroid Build Coastguard Worker 1056*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_EXPAND_16_SUPPORTED 1057*a67afe4dSAndroid Build Coastguard Worker /* Expand to 16-bit channels, forces conversion of palette to RGB and expansion 1058*a67afe4dSAndroid Build Coastguard Worker * of a tRNS chunk if present. 1059*a67afe4dSAndroid Build Coastguard Worker */ 1060*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(221, void, png_set_expand_16, (png_structrp png_ptr)); 1061*a67afe4dSAndroid Build Coastguard Worker #endif 1062*a67afe4dSAndroid Build Coastguard Worker 1063*a67afe4dSAndroid Build Coastguard Worker #if defined(PNG_READ_BGR_SUPPORTED) || defined(PNG_WRITE_BGR_SUPPORTED) 1064*a67afe4dSAndroid Build Coastguard Worker /* Use blue, green, red order for pixels. */ 1065*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(30, void, png_set_bgr, (png_structrp png_ptr)); 1066*a67afe4dSAndroid Build Coastguard Worker #endif 1067*a67afe4dSAndroid Build Coastguard Worker 1068*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_GRAY_TO_RGB_SUPPORTED 1069*a67afe4dSAndroid Build Coastguard Worker /* Expand the grayscale to 24-bit RGB if necessary. */ 1070*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(31, void, png_set_gray_to_rgb, (png_structrp png_ptr)); 1071*a67afe4dSAndroid Build Coastguard Worker #endif 1072*a67afe4dSAndroid Build Coastguard Worker 1073*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_RGB_TO_GRAY_SUPPORTED 1074*a67afe4dSAndroid Build Coastguard Worker /* Reduce RGB to grayscale. */ 1075*a67afe4dSAndroid Build Coastguard Worker #define PNG_ERROR_ACTION_NONE 1 1076*a67afe4dSAndroid Build Coastguard Worker #define PNG_ERROR_ACTION_WARN 2 1077*a67afe4dSAndroid Build Coastguard Worker #define PNG_ERROR_ACTION_ERROR 3 1078*a67afe4dSAndroid Build Coastguard Worker #define PNG_RGB_TO_GRAY_DEFAULT (-1)/*for red/green coefficients*/ 1079*a67afe4dSAndroid Build Coastguard Worker 1080*a67afe4dSAndroid Build Coastguard Worker PNG_FP_EXPORT(32, void, png_set_rgb_to_gray, (png_structrp png_ptr, 1081*a67afe4dSAndroid Build Coastguard Worker int error_action, double red, double green)) 1082*a67afe4dSAndroid Build Coastguard Worker PNG_FIXED_EXPORT(33, void, png_set_rgb_to_gray_fixed, (png_structrp png_ptr, 1083*a67afe4dSAndroid Build Coastguard Worker int error_action, png_fixed_point red, png_fixed_point green)) 1084*a67afe4dSAndroid Build Coastguard Worker 1085*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(34, png_byte, png_get_rgb_to_gray_status, (png_const_structrp 1086*a67afe4dSAndroid Build Coastguard Worker png_ptr)); 1087*a67afe4dSAndroid Build Coastguard Worker #endif 1088*a67afe4dSAndroid Build Coastguard Worker 1089*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_BUILD_GRAYSCALE_PALETTE_SUPPORTED 1090*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(35, void, png_build_grayscale_palette, (int bit_depth, 1091*a67afe4dSAndroid Build Coastguard Worker png_colorp palette)); 1092*a67afe4dSAndroid Build Coastguard Worker #endif 1093*a67afe4dSAndroid Build Coastguard Worker 1094*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_ALPHA_MODE_SUPPORTED 1095*a67afe4dSAndroid Build Coastguard Worker /* How the alpha channel is interpreted - this affects how the color channels 1096*a67afe4dSAndroid Build Coastguard Worker * of a PNG file are returned to the calling application when an alpha channel, 1097*a67afe4dSAndroid Build Coastguard Worker * or a tRNS chunk in a palette file, is present. 1098*a67afe4dSAndroid Build Coastguard Worker * 1099*a67afe4dSAndroid Build Coastguard Worker * This has no effect on the way pixels are written into a PNG output 1100*a67afe4dSAndroid Build Coastguard Worker * datastream. The color samples in a PNG datastream are never premultiplied 1101*a67afe4dSAndroid Build Coastguard Worker * with the alpha samples. 1102*a67afe4dSAndroid Build Coastguard Worker * 1103*a67afe4dSAndroid Build Coastguard Worker * The default is to return data according to the PNG specification: the alpha 1104*a67afe4dSAndroid Build Coastguard Worker * channel is a linear measure of the contribution of the pixel to the 1105*a67afe4dSAndroid Build Coastguard Worker * corresponding composited pixel, and the color channels are unassociated 1106*a67afe4dSAndroid Build Coastguard Worker * (not premultiplied). The gamma encoded color channels must be scaled 1107*a67afe4dSAndroid Build Coastguard Worker * according to the contribution and to do this it is necessary to undo 1108*a67afe4dSAndroid Build Coastguard Worker * the encoding, scale the color values, perform the composition and re-encode 1109*a67afe4dSAndroid Build Coastguard Worker * the values. This is the 'PNG' mode. 1110*a67afe4dSAndroid Build Coastguard Worker * 1111*a67afe4dSAndroid Build Coastguard Worker * The alternative is to 'associate' the alpha with the color information by 1112*a67afe4dSAndroid Build Coastguard Worker * storing color channel values that have been scaled by the alpha. 1113*a67afe4dSAndroid Build Coastguard Worker * image. These are the 'STANDARD', 'ASSOCIATED' or 'PREMULTIPLIED' modes 1114*a67afe4dSAndroid Build Coastguard Worker * (the latter being the two common names for associated alpha color channels). 1115*a67afe4dSAndroid Build Coastguard Worker * 1116*a67afe4dSAndroid Build Coastguard Worker * For the 'OPTIMIZED' mode, a pixel is treated as opaque only if the alpha 1117*a67afe4dSAndroid Build Coastguard Worker * value is equal to the maximum value. 1118*a67afe4dSAndroid Build Coastguard Worker * 1119*a67afe4dSAndroid Build Coastguard Worker * The final choice is to gamma encode the alpha channel as well. This is 1120*a67afe4dSAndroid Build Coastguard Worker * broken because, in practice, no implementation that uses this choice 1121*a67afe4dSAndroid Build Coastguard Worker * correctly undoes the encoding before handling alpha composition. Use this 1122*a67afe4dSAndroid Build Coastguard Worker * choice only if other serious errors in the software or hardware you use 1123*a67afe4dSAndroid Build Coastguard Worker * mandate it; the typical serious error is for dark halos to appear around 1124*a67afe4dSAndroid Build Coastguard Worker * opaque areas of the composited PNG image because of arithmetic overflow. 1125*a67afe4dSAndroid Build Coastguard Worker * 1126*a67afe4dSAndroid Build Coastguard Worker * The API function png_set_alpha_mode specifies which of these choices to use 1127*a67afe4dSAndroid Build Coastguard Worker * with an enumerated 'mode' value and the gamma of the required output: 1128*a67afe4dSAndroid Build Coastguard Worker */ 1129*a67afe4dSAndroid Build Coastguard Worker #define PNG_ALPHA_PNG 0 /* according to the PNG standard */ 1130*a67afe4dSAndroid Build Coastguard Worker #define PNG_ALPHA_STANDARD 1 /* according to Porter/Duff */ 1131*a67afe4dSAndroid Build Coastguard Worker #define PNG_ALPHA_ASSOCIATED 1 /* as above; this is the normal practice */ 1132*a67afe4dSAndroid Build Coastguard Worker #define PNG_ALPHA_PREMULTIPLIED 1 /* as above */ 1133*a67afe4dSAndroid Build Coastguard Worker #define PNG_ALPHA_OPTIMIZED 2 /* 'PNG' for opaque pixels, else 'STANDARD' */ 1134*a67afe4dSAndroid Build Coastguard Worker #define PNG_ALPHA_BROKEN 3 /* the alpha channel is gamma encoded */ 1135*a67afe4dSAndroid Build Coastguard Worker 1136*a67afe4dSAndroid Build Coastguard Worker PNG_FP_EXPORT(227, void, png_set_alpha_mode, (png_structrp png_ptr, int mode, 1137*a67afe4dSAndroid Build Coastguard Worker double output_gamma)) 1138*a67afe4dSAndroid Build Coastguard Worker PNG_FIXED_EXPORT(228, void, png_set_alpha_mode_fixed, (png_structrp png_ptr, 1139*a67afe4dSAndroid Build Coastguard Worker int mode, png_fixed_point output_gamma)) 1140*a67afe4dSAndroid Build Coastguard Worker #endif 1141*a67afe4dSAndroid Build Coastguard Worker 1142*a67afe4dSAndroid Build Coastguard Worker #if defined(PNG_GAMMA_SUPPORTED) || defined(PNG_READ_ALPHA_MODE_SUPPORTED) 1143*a67afe4dSAndroid Build Coastguard Worker /* The output_gamma value is a screen gamma in libpng terminology: it expresses 1144*a67afe4dSAndroid Build Coastguard Worker * how to decode the output values, not how they are encoded. 1145*a67afe4dSAndroid Build Coastguard Worker */ 1146*a67afe4dSAndroid Build Coastguard Worker #define PNG_DEFAULT_sRGB -1 /* sRGB gamma and color space */ 1147*a67afe4dSAndroid Build Coastguard Worker #define PNG_GAMMA_MAC_18 -2 /* Old Mac '1.8' gamma and color space */ 1148*a67afe4dSAndroid Build Coastguard Worker #define PNG_GAMMA_sRGB 220000 /* Television standards--matches sRGB gamma */ 1149*a67afe4dSAndroid Build Coastguard Worker #define PNG_GAMMA_LINEAR PNG_FP_1 /* Linear */ 1150*a67afe4dSAndroid Build Coastguard Worker #endif 1151*a67afe4dSAndroid Build Coastguard Worker 1152*a67afe4dSAndroid Build Coastguard Worker /* The following are examples of calls to png_set_alpha_mode to achieve the 1153*a67afe4dSAndroid Build Coastguard Worker * required overall gamma correction and, where necessary, alpha 1154*a67afe4dSAndroid Build Coastguard Worker * premultiplication. 1155*a67afe4dSAndroid Build Coastguard Worker * 1156*a67afe4dSAndroid Build Coastguard Worker * png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_DEFAULT_sRGB); 1157*a67afe4dSAndroid Build Coastguard Worker * This is the default libpng handling of the alpha channel - it is not 1158*a67afe4dSAndroid Build Coastguard Worker * pre-multiplied into the color components. In addition the call states 1159*a67afe4dSAndroid Build Coastguard Worker * that the output is for a sRGB system and causes all PNG files without gAMA 1160*a67afe4dSAndroid Build Coastguard Worker * chunks to be assumed to be encoded using sRGB. 1161*a67afe4dSAndroid Build Coastguard Worker * 1162*a67afe4dSAndroid Build Coastguard Worker * png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_GAMMA_MAC); 1163*a67afe4dSAndroid Build Coastguard Worker * In this case the output is assumed to be something like an sRGB conformant 1164*a67afe4dSAndroid Build Coastguard Worker * display preceded by a power-law lookup table of power 1.45. This is how 1165*a67afe4dSAndroid Build Coastguard Worker * early Mac systems behaved. 1166*a67afe4dSAndroid Build Coastguard Worker * 1167*a67afe4dSAndroid Build Coastguard Worker * png_set_alpha_mode(pp, PNG_ALPHA_STANDARD, PNG_GAMMA_LINEAR); 1168*a67afe4dSAndroid Build Coastguard Worker * This is the classic Jim Blinn approach and will work in academic 1169*a67afe4dSAndroid Build Coastguard Worker * environments where everything is done by the book. It has the shortcoming 1170*a67afe4dSAndroid Build Coastguard Worker * of assuming that input PNG data with no gamma information is linear - this 1171*a67afe4dSAndroid Build Coastguard Worker * is unlikely to be correct unless the PNG files where generated locally. 1172*a67afe4dSAndroid Build Coastguard Worker * Most of the time the output precision will be so low as to show 1173*a67afe4dSAndroid Build Coastguard Worker * significant banding in dark areas of the image. 1174*a67afe4dSAndroid Build Coastguard Worker * 1175*a67afe4dSAndroid Build Coastguard Worker * png_set_expand_16(pp); 1176*a67afe4dSAndroid Build Coastguard Worker * png_set_alpha_mode(pp, PNG_ALPHA_STANDARD, PNG_DEFAULT_sRGB); 1177*a67afe4dSAndroid Build Coastguard Worker * This is a somewhat more realistic Jim Blinn inspired approach. PNG files 1178*a67afe4dSAndroid Build Coastguard Worker * are assumed to have the sRGB encoding if not marked with a gamma value and 1179*a67afe4dSAndroid Build Coastguard Worker * the output is always 16 bits per component. This permits accurate scaling 1180*a67afe4dSAndroid Build Coastguard Worker * and processing of the data. If you know that your input PNG files were 1181*a67afe4dSAndroid Build Coastguard Worker * generated locally you might need to replace PNG_DEFAULT_sRGB with the 1182*a67afe4dSAndroid Build Coastguard Worker * correct value for your system. 1183*a67afe4dSAndroid Build Coastguard Worker * 1184*a67afe4dSAndroid Build Coastguard Worker * png_set_alpha_mode(pp, PNG_ALPHA_OPTIMIZED, PNG_DEFAULT_sRGB); 1185*a67afe4dSAndroid Build Coastguard Worker * If you just need to composite the PNG image onto an existing background 1186*a67afe4dSAndroid Build Coastguard Worker * and if you control the code that does this you can use the optimization 1187*a67afe4dSAndroid Build Coastguard Worker * setting. In this case you just copy completely opaque pixels to the 1188*a67afe4dSAndroid Build Coastguard Worker * output. For pixels that are not completely transparent (you just skip 1189*a67afe4dSAndroid Build Coastguard Worker * those) you do the composition math using png_composite or png_composite_16 1190*a67afe4dSAndroid Build Coastguard Worker * below then encode the resultant 8-bit or 16-bit values to match the output 1191*a67afe4dSAndroid Build Coastguard Worker * encoding. 1192*a67afe4dSAndroid Build Coastguard Worker * 1193*a67afe4dSAndroid Build Coastguard Worker * Other cases 1194*a67afe4dSAndroid Build Coastguard Worker * If neither the PNG nor the standard linear encoding work for you because 1195*a67afe4dSAndroid Build Coastguard Worker * of the software or hardware you use then you have a big problem. The PNG 1196*a67afe4dSAndroid Build Coastguard Worker * case will probably result in halos around the image. The linear encoding 1197*a67afe4dSAndroid Build Coastguard Worker * will probably result in a washed out, too bright, image (it's actually too 1198*a67afe4dSAndroid Build Coastguard Worker * contrasty.) Try the ALPHA_OPTIMIZED mode above - this will probably 1199*a67afe4dSAndroid Build Coastguard Worker * substantially reduce the halos. Alternatively try: 1200*a67afe4dSAndroid Build Coastguard Worker * 1201*a67afe4dSAndroid Build Coastguard Worker * png_set_alpha_mode(pp, PNG_ALPHA_BROKEN, PNG_DEFAULT_sRGB); 1202*a67afe4dSAndroid Build Coastguard Worker * This option will also reduce the halos, but there will be slight dark 1203*a67afe4dSAndroid Build Coastguard Worker * halos round the opaque parts of the image where the background is light. 1204*a67afe4dSAndroid Build Coastguard Worker * In the OPTIMIZED mode the halos will be light halos where the background 1205*a67afe4dSAndroid Build Coastguard Worker * is dark. Take your pick - the halos are unavoidable unless you can get 1206*a67afe4dSAndroid Build Coastguard Worker * your hardware/software fixed! (The OPTIMIZED approach is slightly 1207*a67afe4dSAndroid Build Coastguard Worker * faster.) 1208*a67afe4dSAndroid Build Coastguard Worker * 1209*a67afe4dSAndroid Build Coastguard Worker * When the default gamma of PNG files doesn't match the output gamma. 1210*a67afe4dSAndroid Build Coastguard Worker * If you have PNG files with no gamma information png_set_alpha_mode allows 1211*a67afe4dSAndroid Build Coastguard Worker * you to provide a default gamma, but it also sets the output gamma to the 1212*a67afe4dSAndroid Build Coastguard Worker * matching value. If you know your PNG files have a gamma that doesn't 1213*a67afe4dSAndroid Build Coastguard Worker * match the output you can take advantage of the fact that 1214*a67afe4dSAndroid Build Coastguard Worker * png_set_alpha_mode always sets the output gamma but only sets the PNG 1215*a67afe4dSAndroid Build Coastguard Worker * default if it is not already set: 1216*a67afe4dSAndroid Build Coastguard Worker * 1217*a67afe4dSAndroid Build Coastguard Worker * png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_DEFAULT_sRGB); 1218*a67afe4dSAndroid Build Coastguard Worker * png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_GAMMA_MAC); 1219*a67afe4dSAndroid Build Coastguard Worker * The first call sets both the default and the output gamma values, the 1220*a67afe4dSAndroid Build Coastguard Worker * second call overrides the output gamma without changing the default. This 1221*a67afe4dSAndroid Build Coastguard Worker * is easier than achieving the same effect with png_set_gamma. You must use 1222*a67afe4dSAndroid Build Coastguard Worker * PNG_ALPHA_PNG for the first call - internal checking in png_set_alpha will 1223*a67afe4dSAndroid Build Coastguard Worker * fire if more than one call to png_set_alpha_mode and png_set_background is 1224*a67afe4dSAndroid Build Coastguard Worker * made in the same read operation, however multiple calls with PNG_ALPHA_PNG 1225*a67afe4dSAndroid Build Coastguard Worker * are ignored. 1226*a67afe4dSAndroid Build Coastguard Worker */ 1227*a67afe4dSAndroid Build Coastguard Worker 1228*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_STRIP_ALPHA_SUPPORTED 1229*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(36, void, png_set_strip_alpha, (png_structrp png_ptr)); 1230*a67afe4dSAndroid Build Coastguard Worker #endif 1231*a67afe4dSAndroid Build Coastguard Worker 1232*a67afe4dSAndroid Build Coastguard Worker #if defined(PNG_READ_SWAP_ALPHA_SUPPORTED) || \ 1233*a67afe4dSAndroid Build Coastguard Worker defined(PNG_WRITE_SWAP_ALPHA_SUPPORTED) 1234*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(37, void, png_set_swap_alpha, (png_structrp png_ptr)); 1235*a67afe4dSAndroid Build Coastguard Worker #endif 1236*a67afe4dSAndroid Build Coastguard Worker 1237*a67afe4dSAndroid Build Coastguard Worker #if defined(PNG_READ_INVERT_ALPHA_SUPPORTED) || \ 1238*a67afe4dSAndroid Build Coastguard Worker defined(PNG_WRITE_INVERT_ALPHA_SUPPORTED) 1239*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(38, void, png_set_invert_alpha, (png_structrp png_ptr)); 1240*a67afe4dSAndroid Build Coastguard Worker #endif 1241*a67afe4dSAndroid Build Coastguard Worker 1242*a67afe4dSAndroid Build Coastguard Worker #if defined(PNG_READ_FILLER_SUPPORTED) || defined(PNG_WRITE_FILLER_SUPPORTED) 1243*a67afe4dSAndroid Build Coastguard Worker /* Add a filler byte to 8-bit or 16-bit Gray or 24-bit or 48-bit RGB images. */ 1244*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(39, void, png_set_filler, (png_structrp png_ptr, png_uint_32 filler, 1245*a67afe4dSAndroid Build Coastguard Worker int flags)); 1246*a67afe4dSAndroid Build Coastguard Worker /* The values of the PNG_FILLER_ defines should NOT be changed */ 1247*a67afe4dSAndroid Build Coastguard Worker # define PNG_FILLER_BEFORE 0 1248*a67afe4dSAndroid Build Coastguard Worker # define PNG_FILLER_AFTER 1 1249*a67afe4dSAndroid Build Coastguard Worker /* Add an alpha byte to 8-bit or 16-bit Gray or 24-bit or 48-bit RGB images. */ 1250*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(40, void, png_set_add_alpha, (png_structrp png_ptr, 1251*a67afe4dSAndroid Build Coastguard Worker png_uint_32 filler, int flags)); 1252*a67afe4dSAndroid Build Coastguard Worker #endif /* READ_FILLER || WRITE_FILLER */ 1253*a67afe4dSAndroid Build Coastguard Worker 1254*a67afe4dSAndroid Build Coastguard Worker #if defined(PNG_READ_SWAP_SUPPORTED) || defined(PNG_WRITE_SWAP_SUPPORTED) 1255*a67afe4dSAndroid Build Coastguard Worker /* Swap bytes in 16-bit depth files. */ 1256*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(41, void, png_set_swap, (png_structrp png_ptr)); 1257*a67afe4dSAndroid Build Coastguard Worker #endif 1258*a67afe4dSAndroid Build Coastguard Worker 1259*a67afe4dSAndroid Build Coastguard Worker #if defined(PNG_READ_PACK_SUPPORTED) || defined(PNG_WRITE_PACK_SUPPORTED) 1260*a67afe4dSAndroid Build Coastguard Worker /* Use 1 byte per pixel in 1, 2, or 4-bit depth files. */ 1261*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(42, void, png_set_packing, (png_structrp png_ptr)); 1262*a67afe4dSAndroid Build Coastguard Worker #endif 1263*a67afe4dSAndroid Build Coastguard Worker 1264*a67afe4dSAndroid Build Coastguard Worker #if defined(PNG_READ_PACKSWAP_SUPPORTED) || \ 1265*a67afe4dSAndroid Build Coastguard Worker defined(PNG_WRITE_PACKSWAP_SUPPORTED) 1266*a67afe4dSAndroid Build Coastguard Worker /* Swap packing order of pixels in bytes. */ 1267*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(43, void, png_set_packswap, (png_structrp png_ptr)); 1268*a67afe4dSAndroid Build Coastguard Worker #endif 1269*a67afe4dSAndroid Build Coastguard Worker 1270*a67afe4dSAndroid Build Coastguard Worker #if defined(PNG_READ_SHIFT_SUPPORTED) || defined(PNG_WRITE_SHIFT_SUPPORTED) 1271*a67afe4dSAndroid Build Coastguard Worker /* Converts files to legal bit depths. */ 1272*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(44, void, png_set_shift, (png_structrp png_ptr, png_const_color_8p 1273*a67afe4dSAndroid Build Coastguard Worker true_bits)); 1274*a67afe4dSAndroid Build Coastguard Worker #endif 1275*a67afe4dSAndroid Build Coastguard Worker 1276*a67afe4dSAndroid Build Coastguard Worker #if defined(PNG_READ_INTERLACING_SUPPORTED) || \ 1277*a67afe4dSAndroid Build Coastguard Worker defined(PNG_WRITE_INTERLACING_SUPPORTED) 1278*a67afe4dSAndroid Build Coastguard Worker /* Have the code handle the interlacing. Returns the number of passes. 1279*a67afe4dSAndroid Build Coastguard Worker * MUST be called before png_read_update_info or png_start_read_image, 1280*a67afe4dSAndroid Build Coastguard Worker * otherwise it will not have the desired effect. Note that it is still 1281*a67afe4dSAndroid Build Coastguard Worker * necessary to call png_read_row or png_read_rows png_get_image_height 1282*a67afe4dSAndroid Build Coastguard Worker * times for each pass. 1283*a67afe4dSAndroid Build Coastguard Worker */ 1284*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(45, int, png_set_interlace_handling, (png_structrp png_ptr)); 1285*a67afe4dSAndroid Build Coastguard Worker #endif 1286*a67afe4dSAndroid Build Coastguard Worker 1287*a67afe4dSAndroid Build Coastguard Worker #if defined(PNG_READ_INVERT_SUPPORTED) || defined(PNG_WRITE_INVERT_SUPPORTED) 1288*a67afe4dSAndroid Build Coastguard Worker /* Invert monochrome files */ 1289*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(46, void, png_set_invert_mono, (png_structrp png_ptr)); 1290*a67afe4dSAndroid Build Coastguard Worker #endif 1291*a67afe4dSAndroid Build Coastguard Worker 1292*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_BACKGROUND_SUPPORTED 1293*a67afe4dSAndroid Build Coastguard Worker /* Handle alpha and tRNS by replacing with a background color. Prior to 1294*a67afe4dSAndroid Build Coastguard Worker * libpng-1.5.4 this API must not be called before the PNG file header has been 1295*a67afe4dSAndroid Build Coastguard Worker * read. Doing so will result in unexpected behavior and possible warnings or 1296*a67afe4dSAndroid Build Coastguard Worker * errors if the PNG file contains a bKGD chunk. 1297*a67afe4dSAndroid Build Coastguard Worker */ 1298*a67afe4dSAndroid Build Coastguard Worker PNG_FP_EXPORT(47, void, png_set_background, (png_structrp png_ptr, 1299*a67afe4dSAndroid Build Coastguard Worker png_const_color_16p background_color, int background_gamma_code, 1300*a67afe4dSAndroid Build Coastguard Worker int need_expand, double background_gamma)) 1301*a67afe4dSAndroid Build Coastguard Worker PNG_FIXED_EXPORT(215, void, png_set_background_fixed, (png_structrp png_ptr, 1302*a67afe4dSAndroid Build Coastguard Worker png_const_color_16p background_color, int background_gamma_code, 1303*a67afe4dSAndroid Build Coastguard Worker int need_expand, png_fixed_point background_gamma)) 1304*a67afe4dSAndroid Build Coastguard Worker #endif 1305*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_BACKGROUND_SUPPORTED 1306*a67afe4dSAndroid Build Coastguard Worker # define PNG_BACKGROUND_GAMMA_UNKNOWN 0 1307*a67afe4dSAndroid Build Coastguard Worker # define PNG_BACKGROUND_GAMMA_SCREEN 1 1308*a67afe4dSAndroid Build Coastguard Worker # define PNG_BACKGROUND_GAMMA_FILE 2 1309*a67afe4dSAndroid Build Coastguard Worker # define PNG_BACKGROUND_GAMMA_UNIQUE 3 1310*a67afe4dSAndroid Build Coastguard Worker #endif 1311*a67afe4dSAndroid Build Coastguard Worker 1312*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_SCALE_16_TO_8_SUPPORTED 1313*a67afe4dSAndroid Build Coastguard Worker /* Scale a 16-bit depth file down to 8-bit, accurately. */ 1314*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(229, void, png_set_scale_16, (png_structrp png_ptr)); 1315*a67afe4dSAndroid Build Coastguard Worker #endif 1316*a67afe4dSAndroid Build Coastguard Worker 1317*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_STRIP_16_TO_8_SUPPORTED 1318*a67afe4dSAndroid Build Coastguard Worker #define PNG_READ_16_TO_8_SUPPORTED /* Name prior to 1.5.4 */ 1319*a67afe4dSAndroid Build Coastguard Worker /* Strip the second byte of information from a 16-bit depth file. */ 1320*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(48, void, png_set_strip_16, (png_structrp png_ptr)); 1321*a67afe4dSAndroid Build Coastguard Worker #endif 1322*a67afe4dSAndroid Build Coastguard Worker 1323*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_QUANTIZE_SUPPORTED 1324*a67afe4dSAndroid Build Coastguard Worker /* Turn on quantizing, and reduce the palette to the number of colors 1325*a67afe4dSAndroid Build Coastguard Worker * available. 1326*a67afe4dSAndroid Build Coastguard Worker */ 1327*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(49, void, png_set_quantize, (png_structrp png_ptr, 1328*a67afe4dSAndroid Build Coastguard Worker png_colorp palette, int num_palette, int maximum_colors, 1329*a67afe4dSAndroid Build Coastguard Worker png_const_uint_16p histogram, int full_quantize)); 1330*a67afe4dSAndroid Build Coastguard Worker #endif 1331*a67afe4dSAndroid Build Coastguard Worker 1332*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_GAMMA_SUPPORTED 1333*a67afe4dSAndroid Build Coastguard Worker /* The threshold on gamma processing is configurable but hard-wired into the 1334*a67afe4dSAndroid Build Coastguard Worker * library. The following is the floating point variant. 1335*a67afe4dSAndroid Build Coastguard Worker */ 1336*a67afe4dSAndroid Build Coastguard Worker #define PNG_GAMMA_THRESHOLD (PNG_GAMMA_THRESHOLD_FIXED*.00001) 1337*a67afe4dSAndroid Build Coastguard Worker 1338*a67afe4dSAndroid Build Coastguard Worker /* Handle gamma correction. Screen_gamma=(display_exponent). 1339*a67afe4dSAndroid Build Coastguard Worker * NOTE: this API simply sets the screen and file gamma values. It will 1340*a67afe4dSAndroid Build Coastguard Worker * therefore override the value for gamma in a PNG file if it is called after 1341*a67afe4dSAndroid Build Coastguard Worker * the file header has been read - use with care - call before reading the PNG 1342*a67afe4dSAndroid Build Coastguard Worker * file for best results! 1343*a67afe4dSAndroid Build Coastguard Worker * 1344*a67afe4dSAndroid Build Coastguard Worker * These routines accept the same gamma values as png_set_alpha_mode (described 1345*a67afe4dSAndroid Build Coastguard Worker * above). The PNG_GAMMA_ defines and PNG_DEFAULT_sRGB can be passed to either 1346*a67afe4dSAndroid Build Coastguard Worker * API (floating point or fixed.) Notice, however, that the 'file_gamma' value 1347*a67afe4dSAndroid Build Coastguard Worker * is the inverse of a 'screen gamma' value. 1348*a67afe4dSAndroid Build Coastguard Worker */ 1349*a67afe4dSAndroid Build Coastguard Worker PNG_FP_EXPORT(50, void, png_set_gamma, (png_structrp png_ptr, 1350*a67afe4dSAndroid Build Coastguard Worker double screen_gamma, double override_file_gamma)) 1351*a67afe4dSAndroid Build Coastguard Worker PNG_FIXED_EXPORT(208, void, png_set_gamma_fixed, (png_structrp png_ptr, 1352*a67afe4dSAndroid Build Coastguard Worker png_fixed_point screen_gamma, png_fixed_point override_file_gamma)) 1353*a67afe4dSAndroid Build Coastguard Worker #endif 1354*a67afe4dSAndroid Build Coastguard Worker 1355*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_WRITE_FLUSH_SUPPORTED 1356*a67afe4dSAndroid Build Coastguard Worker /* Set how many lines between output flushes - 0 for no flushing */ 1357*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(51, void, png_set_flush, (png_structrp png_ptr, int nrows)); 1358*a67afe4dSAndroid Build Coastguard Worker /* Flush the current PNG output buffer */ 1359*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(52, void, png_write_flush, (png_structrp png_ptr)); 1360*a67afe4dSAndroid Build Coastguard Worker #endif 1361*a67afe4dSAndroid Build Coastguard Worker 1362*a67afe4dSAndroid Build Coastguard Worker /* Optional update palette with requested transformations */ 1363*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(53, void, png_start_read_image, (png_structrp png_ptr)); 1364*a67afe4dSAndroid Build Coastguard Worker 1365*a67afe4dSAndroid Build Coastguard Worker /* Optional call to update the users info structure */ 1366*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(54, void, png_read_update_info, (png_structrp png_ptr, 1367*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr)); 1368*a67afe4dSAndroid Build Coastguard Worker 1369*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_SEQUENTIAL_READ_SUPPORTED 1370*a67afe4dSAndroid Build Coastguard Worker /* Read one or more rows of image data. */ 1371*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(55, void, png_read_rows, (png_structrp png_ptr, png_bytepp row, 1372*a67afe4dSAndroid Build Coastguard Worker png_bytepp display_row, png_uint_32 num_rows)); 1373*a67afe4dSAndroid Build Coastguard Worker #endif 1374*a67afe4dSAndroid Build Coastguard Worker 1375*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_SEQUENTIAL_READ_SUPPORTED 1376*a67afe4dSAndroid Build Coastguard Worker /* Read a row of data. */ 1377*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(56, void, png_read_row, (png_structrp png_ptr, png_bytep row, 1378*a67afe4dSAndroid Build Coastguard Worker png_bytep display_row)); 1379*a67afe4dSAndroid Build Coastguard Worker #endif 1380*a67afe4dSAndroid Build Coastguard Worker 1381*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_SEQUENTIAL_READ_SUPPORTED 1382*a67afe4dSAndroid Build Coastguard Worker /* Read the whole image into memory at once. */ 1383*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(57, void, png_read_image, (png_structrp png_ptr, png_bytepp image)); 1384*a67afe4dSAndroid Build Coastguard Worker #endif 1385*a67afe4dSAndroid Build Coastguard Worker 1386*a67afe4dSAndroid Build Coastguard Worker /* Write a row of image data */ 1387*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(58, void, png_write_row, (png_structrp png_ptr, 1388*a67afe4dSAndroid Build Coastguard Worker png_const_bytep row)); 1389*a67afe4dSAndroid Build Coastguard Worker 1390*a67afe4dSAndroid Build Coastguard Worker /* Write a few rows of image data: (*row) is not written; however, the type 1391*a67afe4dSAndroid Build Coastguard Worker * is declared as writeable to maintain compatibility with previous versions 1392*a67afe4dSAndroid Build Coastguard Worker * of libpng and to allow the 'display_row' array from read_rows to be passed 1393*a67afe4dSAndroid Build Coastguard Worker * unchanged to write_rows. 1394*a67afe4dSAndroid Build Coastguard Worker */ 1395*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(59, void, png_write_rows, (png_structrp png_ptr, png_bytepp row, 1396*a67afe4dSAndroid Build Coastguard Worker png_uint_32 num_rows)); 1397*a67afe4dSAndroid Build Coastguard Worker 1398*a67afe4dSAndroid Build Coastguard Worker /* Write the image data */ 1399*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(60, void, png_write_image, (png_structrp png_ptr, png_bytepp image)); 1400*a67afe4dSAndroid Build Coastguard Worker 1401*a67afe4dSAndroid Build Coastguard Worker /* Write the end of the PNG file. */ 1402*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(61, void, png_write_end, (png_structrp png_ptr, 1403*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr)); 1404*a67afe4dSAndroid Build Coastguard Worker 1405*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_SEQUENTIAL_READ_SUPPORTED 1406*a67afe4dSAndroid Build Coastguard Worker /* Read the end of the PNG file. */ 1407*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(62, void, png_read_end, (png_structrp png_ptr, png_inforp info_ptr)); 1408*a67afe4dSAndroid Build Coastguard Worker #endif 1409*a67afe4dSAndroid Build Coastguard Worker 1410*a67afe4dSAndroid Build Coastguard Worker /* Free any memory associated with the png_info_struct */ 1411*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(63, void, png_destroy_info_struct, (png_const_structrp png_ptr, 1412*a67afe4dSAndroid Build Coastguard Worker png_infopp info_ptr_ptr)); 1413*a67afe4dSAndroid Build Coastguard Worker 1414*a67afe4dSAndroid Build Coastguard Worker /* Free any memory associated with the png_struct and the png_info_structs */ 1415*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(64, void, png_destroy_read_struct, (png_structpp png_ptr_ptr, 1416*a67afe4dSAndroid Build Coastguard Worker png_infopp info_ptr_ptr, png_infopp end_info_ptr_ptr)); 1417*a67afe4dSAndroid Build Coastguard Worker 1418*a67afe4dSAndroid Build Coastguard Worker /* Free any memory associated with the png_struct and the png_info_structs */ 1419*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(65, void, png_destroy_write_struct, (png_structpp png_ptr_ptr, 1420*a67afe4dSAndroid Build Coastguard Worker png_infopp info_ptr_ptr)); 1421*a67afe4dSAndroid Build Coastguard Worker 1422*a67afe4dSAndroid Build Coastguard Worker /* Set the libpng method of handling chunk CRC errors */ 1423*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(66, void, png_set_crc_action, (png_structrp png_ptr, int crit_action, 1424*a67afe4dSAndroid Build Coastguard Worker int ancil_action)); 1425*a67afe4dSAndroid Build Coastguard Worker 1426*a67afe4dSAndroid Build Coastguard Worker /* Values for png_set_crc_action() say how to handle CRC errors in 1427*a67afe4dSAndroid Build Coastguard Worker * ancillary and critical chunks, and whether to use the data contained 1428*a67afe4dSAndroid Build Coastguard Worker * therein. Note that it is impossible to "discard" data in a critical 1429*a67afe4dSAndroid Build Coastguard Worker * chunk. For versions prior to 0.90, the action was always error/quit, 1430*a67afe4dSAndroid Build Coastguard Worker * whereas in version 0.90 and later, the action for CRC errors in ancillary 1431*a67afe4dSAndroid Build Coastguard Worker * chunks is warn/discard. These values should NOT be changed. 1432*a67afe4dSAndroid Build Coastguard Worker * 1433*a67afe4dSAndroid Build Coastguard Worker * value action:critical action:ancillary 1434*a67afe4dSAndroid Build Coastguard Worker */ 1435*a67afe4dSAndroid Build Coastguard Worker #define PNG_CRC_DEFAULT 0 /* error/quit warn/discard data */ 1436*a67afe4dSAndroid Build Coastguard Worker #define PNG_CRC_ERROR_QUIT 1 /* error/quit error/quit */ 1437*a67afe4dSAndroid Build Coastguard Worker #define PNG_CRC_WARN_DISCARD 2 /* (INVALID) warn/discard data */ 1438*a67afe4dSAndroid Build Coastguard Worker #define PNG_CRC_WARN_USE 3 /* warn/use data warn/use data */ 1439*a67afe4dSAndroid Build Coastguard Worker #define PNG_CRC_QUIET_USE 4 /* quiet/use data quiet/use data */ 1440*a67afe4dSAndroid Build Coastguard Worker #define PNG_CRC_NO_CHANGE 5 /* use current value use current value */ 1441*a67afe4dSAndroid Build Coastguard Worker 1442*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_WRITE_SUPPORTED 1443*a67afe4dSAndroid Build Coastguard Worker /* These functions give the user control over the scan-line filtering in 1444*a67afe4dSAndroid Build Coastguard Worker * libpng and the compression methods used by zlib. These functions are 1445*a67afe4dSAndroid Build Coastguard Worker * mainly useful for testing, as the defaults should work with most users. 1446*a67afe4dSAndroid Build Coastguard Worker * Those users who are tight on memory or want faster performance at the 1447*a67afe4dSAndroid Build Coastguard Worker * expense of compression can modify them. See the compression library 1448*a67afe4dSAndroid Build Coastguard Worker * header file (zlib.h) for an explanation of the compression functions. 1449*a67afe4dSAndroid Build Coastguard Worker */ 1450*a67afe4dSAndroid Build Coastguard Worker 1451*a67afe4dSAndroid Build Coastguard Worker /* Set the filtering method(s) used by libpng. Currently, the only valid 1452*a67afe4dSAndroid Build Coastguard Worker * value for "method" is 0. 1453*a67afe4dSAndroid Build Coastguard Worker */ 1454*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(67, void, png_set_filter, (png_structrp png_ptr, int method, 1455*a67afe4dSAndroid Build Coastguard Worker int filters)); 1456*a67afe4dSAndroid Build Coastguard Worker #endif /* WRITE */ 1457*a67afe4dSAndroid Build Coastguard Worker 1458*a67afe4dSAndroid Build Coastguard Worker /* Flags for png_set_filter() to say which filters to use. The flags 1459*a67afe4dSAndroid Build Coastguard Worker * are chosen so that they don't conflict with real filter types 1460*a67afe4dSAndroid Build Coastguard Worker * below, in case they are supplied instead of the #defined constants. 1461*a67afe4dSAndroid Build Coastguard Worker * These values should NOT be changed. 1462*a67afe4dSAndroid Build Coastguard Worker */ 1463*a67afe4dSAndroid Build Coastguard Worker #define PNG_NO_FILTERS 0x00 1464*a67afe4dSAndroid Build Coastguard Worker #define PNG_FILTER_NONE 0x08 1465*a67afe4dSAndroid Build Coastguard Worker #define PNG_FILTER_SUB 0x10 1466*a67afe4dSAndroid Build Coastguard Worker #define PNG_FILTER_UP 0x20 1467*a67afe4dSAndroid Build Coastguard Worker #define PNG_FILTER_AVG 0x40 1468*a67afe4dSAndroid Build Coastguard Worker #define PNG_FILTER_PAETH 0x80 1469*a67afe4dSAndroid Build Coastguard Worker #define PNG_FAST_FILTERS (PNG_FILTER_NONE | PNG_FILTER_SUB | PNG_FILTER_UP) 1470*a67afe4dSAndroid Build Coastguard Worker #define PNG_ALL_FILTERS (PNG_FAST_FILTERS | PNG_FILTER_AVG | PNG_FILTER_PAETH) 1471*a67afe4dSAndroid Build Coastguard Worker 1472*a67afe4dSAndroid Build Coastguard Worker /* Filter values (not flags) - used in pngwrite.c, pngwutil.c for now. 1473*a67afe4dSAndroid Build Coastguard Worker * These defines should NOT be changed. 1474*a67afe4dSAndroid Build Coastguard Worker */ 1475*a67afe4dSAndroid Build Coastguard Worker #define PNG_FILTER_VALUE_NONE 0 1476*a67afe4dSAndroid Build Coastguard Worker #define PNG_FILTER_VALUE_SUB 1 1477*a67afe4dSAndroid Build Coastguard Worker #define PNG_FILTER_VALUE_UP 2 1478*a67afe4dSAndroid Build Coastguard Worker #define PNG_FILTER_VALUE_AVG 3 1479*a67afe4dSAndroid Build Coastguard Worker #define PNG_FILTER_VALUE_PAETH 4 1480*a67afe4dSAndroid Build Coastguard Worker #define PNG_FILTER_VALUE_LAST 5 1481*a67afe4dSAndroid Build Coastguard Worker 1482*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_WRITE_SUPPORTED 1483*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_WRITE_WEIGHTED_FILTER_SUPPORTED /* DEPRECATED */ 1484*a67afe4dSAndroid Build Coastguard Worker PNG_FP_EXPORT(68, void, png_set_filter_heuristics, (png_structrp png_ptr, 1485*a67afe4dSAndroid Build Coastguard Worker int heuristic_method, int num_weights, png_const_doublep filter_weights, 1486*a67afe4dSAndroid Build Coastguard Worker png_const_doublep filter_costs)) 1487*a67afe4dSAndroid Build Coastguard Worker PNG_FIXED_EXPORT(209, void, png_set_filter_heuristics_fixed, 1488*a67afe4dSAndroid Build Coastguard Worker (png_structrp png_ptr, int heuristic_method, int num_weights, 1489*a67afe4dSAndroid Build Coastguard Worker png_const_fixed_point_p filter_weights, 1490*a67afe4dSAndroid Build Coastguard Worker png_const_fixed_point_p filter_costs)) 1491*a67afe4dSAndroid Build Coastguard Worker #endif /* WRITE_WEIGHTED_FILTER */ 1492*a67afe4dSAndroid Build Coastguard Worker 1493*a67afe4dSAndroid Build Coastguard Worker /* The following are no longer used and will be removed from libpng-1.7: */ 1494*a67afe4dSAndroid Build Coastguard Worker #define PNG_FILTER_HEURISTIC_DEFAULT 0 /* Currently "UNWEIGHTED" */ 1495*a67afe4dSAndroid Build Coastguard Worker #define PNG_FILTER_HEURISTIC_UNWEIGHTED 1 /* Used by libpng < 0.95 */ 1496*a67afe4dSAndroid Build Coastguard Worker #define PNG_FILTER_HEURISTIC_WEIGHTED 2 /* Experimental feature */ 1497*a67afe4dSAndroid Build Coastguard Worker #define PNG_FILTER_HEURISTIC_LAST 3 /* Not a valid value */ 1498*a67afe4dSAndroid Build Coastguard Worker 1499*a67afe4dSAndroid Build Coastguard Worker /* Set the library compression level. Currently, valid values range from 1500*a67afe4dSAndroid Build Coastguard Worker * 0 - 9, corresponding directly to the zlib compression levels 0 - 9 1501*a67afe4dSAndroid Build Coastguard Worker * (0 - no compression, 9 - "maximal" compression). Note that tests have 1502*a67afe4dSAndroid Build Coastguard Worker * shown that zlib compression levels 3-6 usually perform as well as level 9 1503*a67afe4dSAndroid Build Coastguard Worker * for PNG images, and do considerably fewer calculations. In the future, 1504*a67afe4dSAndroid Build Coastguard Worker * these values may not correspond directly to the zlib compression levels. 1505*a67afe4dSAndroid Build Coastguard Worker */ 1506*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_WRITE_CUSTOMIZE_COMPRESSION_SUPPORTED 1507*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(69, void, png_set_compression_level, (png_structrp png_ptr, 1508*a67afe4dSAndroid Build Coastguard Worker int level)); 1509*a67afe4dSAndroid Build Coastguard Worker 1510*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(70, void, png_set_compression_mem_level, (png_structrp png_ptr, 1511*a67afe4dSAndroid Build Coastguard Worker int mem_level)); 1512*a67afe4dSAndroid Build Coastguard Worker 1513*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(71, void, png_set_compression_strategy, (png_structrp png_ptr, 1514*a67afe4dSAndroid Build Coastguard Worker int strategy)); 1515*a67afe4dSAndroid Build Coastguard Worker 1516*a67afe4dSAndroid Build Coastguard Worker /* If PNG_WRITE_OPTIMIZE_CMF_SUPPORTED is defined, libpng will use a 1517*a67afe4dSAndroid Build Coastguard Worker * smaller value of window_bits if it can do so safely. 1518*a67afe4dSAndroid Build Coastguard Worker */ 1519*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(72, void, png_set_compression_window_bits, (png_structrp png_ptr, 1520*a67afe4dSAndroid Build Coastguard Worker int window_bits)); 1521*a67afe4dSAndroid Build Coastguard Worker 1522*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(73, void, png_set_compression_method, (png_structrp png_ptr, 1523*a67afe4dSAndroid Build Coastguard Worker int method)); 1524*a67afe4dSAndroid Build Coastguard Worker #endif /* WRITE_CUSTOMIZE_COMPRESSION */ 1525*a67afe4dSAndroid Build Coastguard Worker 1526*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_WRITE_CUSTOMIZE_ZTXT_COMPRESSION_SUPPORTED 1527*a67afe4dSAndroid Build Coastguard Worker /* Also set zlib parameters for compressing non-IDAT chunks */ 1528*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(222, void, png_set_text_compression_level, (png_structrp png_ptr, 1529*a67afe4dSAndroid Build Coastguard Worker int level)); 1530*a67afe4dSAndroid Build Coastguard Worker 1531*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(223, void, png_set_text_compression_mem_level, (png_structrp png_ptr, 1532*a67afe4dSAndroid Build Coastguard Worker int mem_level)); 1533*a67afe4dSAndroid Build Coastguard Worker 1534*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(224, void, png_set_text_compression_strategy, (png_structrp png_ptr, 1535*a67afe4dSAndroid Build Coastguard Worker int strategy)); 1536*a67afe4dSAndroid Build Coastguard Worker 1537*a67afe4dSAndroid Build Coastguard Worker /* If PNG_WRITE_OPTIMIZE_CMF_SUPPORTED is defined, libpng will use a 1538*a67afe4dSAndroid Build Coastguard Worker * smaller value of window_bits if it can do so safely. 1539*a67afe4dSAndroid Build Coastguard Worker */ 1540*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(225, void, png_set_text_compression_window_bits, 1541*a67afe4dSAndroid Build Coastguard Worker (png_structrp png_ptr, int window_bits)); 1542*a67afe4dSAndroid Build Coastguard Worker 1543*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(226, void, png_set_text_compression_method, (png_structrp png_ptr, 1544*a67afe4dSAndroid Build Coastguard Worker int method)); 1545*a67afe4dSAndroid Build Coastguard Worker #endif /* WRITE_CUSTOMIZE_ZTXT_COMPRESSION */ 1546*a67afe4dSAndroid Build Coastguard Worker #endif /* WRITE */ 1547*a67afe4dSAndroid Build Coastguard Worker 1548*a67afe4dSAndroid Build Coastguard Worker /* These next functions are called for input/output, memory, and error 1549*a67afe4dSAndroid Build Coastguard Worker * handling. They are in the file pngrio.c, pngwio.c, and pngerror.c, 1550*a67afe4dSAndroid Build Coastguard Worker * and call standard C I/O routines such as fread(), fwrite(), and 1551*a67afe4dSAndroid Build Coastguard Worker * fprintf(). These functions can be made to use other I/O routines 1552*a67afe4dSAndroid Build Coastguard Worker * at run time for those applications that need to handle I/O in a 1553*a67afe4dSAndroid Build Coastguard Worker * different manner by calling png_set_???_fn(). See libpng-manual.txt for 1554*a67afe4dSAndroid Build Coastguard Worker * more information. 1555*a67afe4dSAndroid Build Coastguard Worker */ 1556*a67afe4dSAndroid Build Coastguard Worker 1557*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_STDIO_SUPPORTED 1558*a67afe4dSAndroid Build Coastguard Worker /* Initialize the input/output for the PNG file to the default functions. */ 1559*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(74, void, png_init_io, (png_structrp png_ptr, png_FILE_p fp)); 1560*a67afe4dSAndroid Build Coastguard Worker #endif 1561*a67afe4dSAndroid Build Coastguard Worker 1562*a67afe4dSAndroid Build Coastguard Worker /* Replace the (error and abort), and warning functions with user 1563*a67afe4dSAndroid Build Coastguard Worker * supplied functions. If no messages are to be printed you must still 1564*a67afe4dSAndroid Build Coastguard Worker * write and use replacement functions. The replacement error_fn should 1565*a67afe4dSAndroid Build Coastguard Worker * still do a longjmp to the last setjmp location if you are using this 1566*a67afe4dSAndroid Build Coastguard Worker * method of error handling. If error_fn or warning_fn is NULL, the 1567*a67afe4dSAndroid Build Coastguard Worker * default function will be used. 1568*a67afe4dSAndroid Build Coastguard Worker */ 1569*a67afe4dSAndroid Build Coastguard Worker 1570*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(75, void, png_set_error_fn, (png_structrp png_ptr, 1571*a67afe4dSAndroid Build Coastguard Worker png_voidp error_ptr, png_error_ptr error_fn, png_error_ptr warning_fn)); 1572*a67afe4dSAndroid Build Coastguard Worker 1573*a67afe4dSAndroid Build Coastguard Worker /* Return the user pointer associated with the error functions */ 1574*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(76, png_voidp, png_get_error_ptr, (png_const_structrp png_ptr)); 1575*a67afe4dSAndroid Build Coastguard Worker 1576*a67afe4dSAndroid Build Coastguard Worker /* Replace the default data output functions with a user supplied one(s). 1577*a67afe4dSAndroid Build Coastguard Worker * If buffered output is not used, then output_flush_fn can be set to NULL. 1578*a67afe4dSAndroid Build Coastguard Worker * If PNG_WRITE_FLUSH_SUPPORTED is not defined at libpng compile time 1579*a67afe4dSAndroid Build Coastguard Worker * output_flush_fn will be ignored (and thus can be NULL). 1580*a67afe4dSAndroid Build Coastguard Worker * It is probably a mistake to use NULL for output_flush_fn if 1581*a67afe4dSAndroid Build Coastguard Worker * write_data_fn is not also NULL unless you have built libpng with 1582*a67afe4dSAndroid Build Coastguard Worker * PNG_WRITE_FLUSH_SUPPORTED undefined, because in this case libpng's 1583*a67afe4dSAndroid Build Coastguard Worker * default flush function, which uses the standard *FILE structure, will 1584*a67afe4dSAndroid Build Coastguard Worker * be used. 1585*a67afe4dSAndroid Build Coastguard Worker */ 1586*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(77, void, png_set_write_fn, (png_structrp png_ptr, png_voidp io_ptr, 1587*a67afe4dSAndroid Build Coastguard Worker png_rw_ptr write_data_fn, png_flush_ptr output_flush_fn)); 1588*a67afe4dSAndroid Build Coastguard Worker 1589*a67afe4dSAndroid Build Coastguard Worker /* Replace the default data input function with a user supplied one. */ 1590*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(78, void, png_set_read_fn, (png_structrp png_ptr, png_voidp io_ptr, 1591*a67afe4dSAndroid Build Coastguard Worker png_rw_ptr read_data_fn)); 1592*a67afe4dSAndroid Build Coastguard Worker 1593*a67afe4dSAndroid Build Coastguard Worker /* Return the user pointer associated with the I/O functions */ 1594*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(79, png_voidp, png_get_io_ptr, (png_const_structrp png_ptr)); 1595*a67afe4dSAndroid Build Coastguard Worker 1596*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(80, void, png_set_read_status_fn, (png_structrp png_ptr, 1597*a67afe4dSAndroid Build Coastguard Worker png_read_status_ptr read_row_fn)); 1598*a67afe4dSAndroid Build Coastguard Worker 1599*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(81, void, png_set_write_status_fn, (png_structrp png_ptr, 1600*a67afe4dSAndroid Build Coastguard Worker png_write_status_ptr write_row_fn)); 1601*a67afe4dSAndroid Build Coastguard Worker 1602*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_USER_MEM_SUPPORTED 1603*a67afe4dSAndroid Build Coastguard Worker /* Replace the default memory allocation functions with user supplied one(s). */ 1604*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(82, void, png_set_mem_fn, (png_structrp png_ptr, png_voidp mem_ptr, 1605*a67afe4dSAndroid Build Coastguard Worker png_malloc_ptr malloc_fn, png_free_ptr free_fn)); 1606*a67afe4dSAndroid Build Coastguard Worker /* Return the user pointer associated with the memory functions */ 1607*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(83, png_voidp, png_get_mem_ptr, (png_const_structrp png_ptr)); 1608*a67afe4dSAndroid Build Coastguard Worker #endif 1609*a67afe4dSAndroid Build Coastguard Worker 1610*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_USER_TRANSFORM_SUPPORTED 1611*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(84, void, png_set_read_user_transform_fn, (png_structrp png_ptr, 1612*a67afe4dSAndroid Build Coastguard Worker png_user_transform_ptr read_user_transform_fn)); 1613*a67afe4dSAndroid Build Coastguard Worker #endif 1614*a67afe4dSAndroid Build Coastguard Worker 1615*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_WRITE_USER_TRANSFORM_SUPPORTED 1616*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(85, void, png_set_write_user_transform_fn, (png_structrp png_ptr, 1617*a67afe4dSAndroid Build Coastguard Worker png_user_transform_ptr write_user_transform_fn)); 1618*a67afe4dSAndroid Build Coastguard Worker #endif 1619*a67afe4dSAndroid Build Coastguard Worker 1620*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_USER_TRANSFORM_PTR_SUPPORTED 1621*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(86, void, png_set_user_transform_info, (png_structrp png_ptr, 1622*a67afe4dSAndroid Build Coastguard Worker png_voidp user_transform_ptr, int user_transform_depth, 1623*a67afe4dSAndroid Build Coastguard Worker int user_transform_channels)); 1624*a67afe4dSAndroid Build Coastguard Worker /* Return the user pointer associated with the user transform functions */ 1625*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(87, png_voidp, png_get_user_transform_ptr, 1626*a67afe4dSAndroid Build Coastguard Worker (png_const_structrp png_ptr)); 1627*a67afe4dSAndroid Build Coastguard Worker #endif 1628*a67afe4dSAndroid Build Coastguard Worker 1629*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_USER_TRANSFORM_INFO_SUPPORTED 1630*a67afe4dSAndroid Build Coastguard Worker /* Return information about the row currently being processed. Note that these 1631*a67afe4dSAndroid Build Coastguard Worker * APIs do not fail but will return unexpected results if called outside a user 1632*a67afe4dSAndroid Build Coastguard Worker * transform callback. Also note that when transforming an interlaced image the 1633*a67afe4dSAndroid Build Coastguard Worker * row number is the row number within the sub-image of the interlace pass, so 1634*a67afe4dSAndroid Build Coastguard Worker * the value will increase to the height of the sub-image (not the full image) 1635*a67afe4dSAndroid Build Coastguard Worker * then reset to 0 for the next pass. 1636*a67afe4dSAndroid Build Coastguard Worker * 1637*a67afe4dSAndroid Build Coastguard Worker * Use PNG_ROW_FROM_PASS_ROW(row, pass) and PNG_COL_FROM_PASS_COL(col, pass) to 1638*a67afe4dSAndroid Build Coastguard Worker * find the output pixel (x,y) given an interlaced sub-image pixel 1639*a67afe4dSAndroid Build Coastguard Worker * (row,col,pass). (See below for these macros.) 1640*a67afe4dSAndroid Build Coastguard Worker */ 1641*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(217, png_uint_32, png_get_current_row_number, (png_const_structrp)); 1642*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(218, png_byte, png_get_current_pass_number, (png_const_structrp)); 1643*a67afe4dSAndroid Build Coastguard Worker #endif 1644*a67afe4dSAndroid Build Coastguard Worker 1645*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_USER_CHUNKS_SUPPORTED 1646*a67afe4dSAndroid Build Coastguard Worker /* This callback is called only for *unknown* chunks. If 1647*a67afe4dSAndroid Build Coastguard Worker * PNG_HANDLE_AS_UNKNOWN_SUPPORTED is set then it is possible to set known 1648*a67afe4dSAndroid Build Coastguard Worker * chunks to be treated as unknown, however in this case the callback must do 1649*a67afe4dSAndroid Build Coastguard Worker * any processing required by the chunk (e.g. by calling the appropriate 1650*a67afe4dSAndroid Build Coastguard Worker * png_set_ APIs.) 1651*a67afe4dSAndroid Build Coastguard Worker * 1652*a67afe4dSAndroid Build Coastguard Worker * There is no write support - on write, by default, all the chunks in the 1653*a67afe4dSAndroid Build Coastguard Worker * 'unknown' list are written in the specified position. 1654*a67afe4dSAndroid Build Coastguard Worker * 1655*a67afe4dSAndroid Build Coastguard Worker * The integer return from the callback function is interpreted thus: 1656*a67afe4dSAndroid Build Coastguard Worker * 1657*a67afe4dSAndroid Build Coastguard Worker * negative: An error occurred; png_chunk_error will be called. 1658*a67afe4dSAndroid Build Coastguard Worker * zero: The chunk was not handled, the chunk will be saved. A critical 1659*a67afe4dSAndroid Build Coastguard Worker * chunk will cause an error at this point unless it is to be saved. 1660*a67afe4dSAndroid Build Coastguard Worker * positive: The chunk was handled, libpng will ignore/discard it. 1661*a67afe4dSAndroid Build Coastguard Worker * 1662*a67afe4dSAndroid Build Coastguard Worker * See "INTERACTION WITH USER CHUNK CALLBACKS" below for important notes about 1663*a67afe4dSAndroid Build Coastguard Worker * how this behavior will change in libpng 1.7 1664*a67afe4dSAndroid Build Coastguard Worker */ 1665*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(88, void, png_set_read_user_chunk_fn, (png_structrp png_ptr, 1666*a67afe4dSAndroid Build Coastguard Worker png_voidp user_chunk_ptr, png_user_chunk_ptr read_user_chunk_fn)); 1667*a67afe4dSAndroid Build Coastguard Worker #endif 1668*a67afe4dSAndroid Build Coastguard Worker 1669*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_USER_CHUNKS_SUPPORTED 1670*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(89, png_voidp, png_get_user_chunk_ptr, (png_const_structrp png_ptr)); 1671*a67afe4dSAndroid Build Coastguard Worker #endif 1672*a67afe4dSAndroid Build Coastguard Worker 1673*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_PROGRESSIVE_READ_SUPPORTED 1674*a67afe4dSAndroid Build Coastguard Worker /* Sets the function callbacks for the push reader, and a pointer to a 1675*a67afe4dSAndroid Build Coastguard Worker * user-defined structure available to the callback functions. 1676*a67afe4dSAndroid Build Coastguard Worker */ 1677*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(90, void, png_set_progressive_read_fn, (png_structrp png_ptr, 1678*a67afe4dSAndroid Build Coastguard Worker png_voidp progressive_ptr, png_progressive_info_ptr info_fn, 1679*a67afe4dSAndroid Build Coastguard Worker png_progressive_row_ptr row_fn, png_progressive_end_ptr end_fn)); 1680*a67afe4dSAndroid Build Coastguard Worker 1681*a67afe4dSAndroid Build Coastguard Worker /* Returns the user pointer associated with the push read functions */ 1682*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(91, png_voidp, png_get_progressive_ptr, 1683*a67afe4dSAndroid Build Coastguard Worker (png_const_structrp png_ptr)); 1684*a67afe4dSAndroid Build Coastguard Worker 1685*a67afe4dSAndroid Build Coastguard Worker /* Function to be called when data becomes available */ 1686*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(92, void, png_process_data, (png_structrp png_ptr, 1687*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, png_bytep buffer, size_t buffer_size)); 1688*a67afe4dSAndroid Build Coastguard Worker 1689*a67afe4dSAndroid Build Coastguard Worker /* A function which may be called *only* within png_process_data to stop the 1690*a67afe4dSAndroid Build Coastguard Worker * processing of any more data. The function returns the number of bytes 1691*a67afe4dSAndroid Build Coastguard Worker * remaining, excluding any that libpng has cached internally. A subsequent 1692*a67afe4dSAndroid Build Coastguard Worker * call to png_process_data must supply these bytes again. If the argument 1693*a67afe4dSAndroid Build Coastguard Worker * 'save' is set to true the routine will first save all the pending data and 1694*a67afe4dSAndroid Build Coastguard Worker * will always return 0. 1695*a67afe4dSAndroid Build Coastguard Worker */ 1696*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(219, size_t, png_process_data_pause, (png_structrp, int save)); 1697*a67afe4dSAndroid Build Coastguard Worker 1698*a67afe4dSAndroid Build Coastguard Worker /* A function which may be called *only* outside (after) a call to 1699*a67afe4dSAndroid Build Coastguard Worker * png_process_data. It returns the number of bytes of data to skip in the 1700*a67afe4dSAndroid Build Coastguard Worker * input. Normally it will return 0, but if it returns a non-zero value the 1701*a67afe4dSAndroid Build Coastguard Worker * application must skip than number of bytes of input data and pass the 1702*a67afe4dSAndroid Build Coastguard Worker * following data to the next call to png_process_data. 1703*a67afe4dSAndroid Build Coastguard Worker */ 1704*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(220, png_uint_32, png_process_data_skip, (png_structrp)); 1705*a67afe4dSAndroid Build Coastguard Worker 1706*a67afe4dSAndroid Build Coastguard Worker /* Function that combines rows. 'new_row' is a flag that should come from 1707*a67afe4dSAndroid Build Coastguard Worker * the callback and be non-NULL if anything needs to be done; the library 1708*a67afe4dSAndroid Build Coastguard Worker * stores its own version of the new data internally and ignores the passed 1709*a67afe4dSAndroid Build Coastguard Worker * in value. 1710*a67afe4dSAndroid Build Coastguard Worker */ 1711*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(93, void, png_progressive_combine_row, (png_const_structrp png_ptr, 1712*a67afe4dSAndroid Build Coastguard Worker png_bytep old_row, png_const_bytep new_row)); 1713*a67afe4dSAndroid Build Coastguard Worker #endif /* PROGRESSIVE_READ */ 1714*a67afe4dSAndroid Build Coastguard Worker 1715*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORTA(94, png_voidp, png_malloc, (png_const_structrp png_ptr, 1716*a67afe4dSAndroid Build Coastguard Worker png_alloc_size_t size), PNG_ALLOCATED); 1717*a67afe4dSAndroid Build Coastguard Worker /* Added at libpng version 1.4.0 */ 1718*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORTA(95, png_voidp, png_calloc, (png_const_structrp png_ptr, 1719*a67afe4dSAndroid Build Coastguard Worker png_alloc_size_t size), PNG_ALLOCATED); 1720*a67afe4dSAndroid Build Coastguard Worker 1721*a67afe4dSAndroid Build Coastguard Worker /* Added at libpng version 1.2.4 */ 1722*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORTA(96, png_voidp, png_malloc_warn, (png_const_structrp png_ptr, 1723*a67afe4dSAndroid Build Coastguard Worker png_alloc_size_t size), PNG_ALLOCATED); 1724*a67afe4dSAndroid Build Coastguard Worker 1725*a67afe4dSAndroid Build Coastguard Worker /* Frees a pointer allocated by png_malloc() */ 1726*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(97, void, png_free, (png_const_structrp png_ptr, png_voidp ptr)); 1727*a67afe4dSAndroid Build Coastguard Worker 1728*a67afe4dSAndroid Build Coastguard Worker /* Free data that was allocated internally */ 1729*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(98, void, png_free_data, (png_const_structrp png_ptr, 1730*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, png_uint_32 free_me, int num)); 1731*a67afe4dSAndroid Build Coastguard Worker 1732*a67afe4dSAndroid Build Coastguard Worker /* Reassign the responsibility for freeing existing data, whether allocated 1733*a67afe4dSAndroid Build Coastguard Worker * by libpng or by the application; this works on the png_info structure passed 1734*a67afe4dSAndroid Build Coastguard Worker * in, without changing the state for other png_info structures. 1735*a67afe4dSAndroid Build Coastguard Worker */ 1736*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(99, void, png_data_freer, (png_const_structrp png_ptr, 1737*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, int freer, png_uint_32 mask)); 1738*a67afe4dSAndroid Build Coastguard Worker 1739*a67afe4dSAndroid Build Coastguard Worker /* Assignments for png_data_freer */ 1740*a67afe4dSAndroid Build Coastguard Worker #define PNG_DESTROY_WILL_FREE_DATA 1 1741*a67afe4dSAndroid Build Coastguard Worker #define PNG_SET_WILL_FREE_DATA 1 1742*a67afe4dSAndroid Build Coastguard Worker #define PNG_USER_WILL_FREE_DATA 2 1743*a67afe4dSAndroid Build Coastguard Worker /* Flags for png_ptr->free_me and info_ptr->free_me */ 1744*a67afe4dSAndroid Build Coastguard Worker #define PNG_FREE_HIST 0x0008U 1745*a67afe4dSAndroid Build Coastguard Worker #define PNG_FREE_ICCP 0x0010U 1746*a67afe4dSAndroid Build Coastguard Worker #define PNG_FREE_SPLT 0x0020U 1747*a67afe4dSAndroid Build Coastguard Worker #define PNG_FREE_ROWS 0x0040U 1748*a67afe4dSAndroid Build Coastguard Worker #define PNG_FREE_PCAL 0x0080U 1749*a67afe4dSAndroid Build Coastguard Worker #define PNG_FREE_SCAL 0x0100U 1750*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_STORE_UNKNOWN_CHUNKS_SUPPORTED 1751*a67afe4dSAndroid Build Coastguard Worker # define PNG_FREE_UNKN 0x0200U 1752*a67afe4dSAndroid Build Coastguard Worker #endif 1753*a67afe4dSAndroid Build Coastguard Worker /* PNG_FREE_LIST 0x0400U removed in 1.6.0 because it is ignored */ 1754*a67afe4dSAndroid Build Coastguard Worker #define PNG_FREE_PLTE 0x1000U 1755*a67afe4dSAndroid Build Coastguard Worker #define PNG_FREE_TRNS 0x2000U 1756*a67afe4dSAndroid Build Coastguard Worker #define PNG_FREE_TEXT 0x4000U 1757*a67afe4dSAndroid Build Coastguard Worker #define PNG_FREE_EXIF 0x8000U /* Added at libpng-1.6.31 */ 1758*a67afe4dSAndroid Build Coastguard Worker #define PNG_FREE_ALL 0xffffU 1759*a67afe4dSAndroid Build Coastguard Worker #define PNG_FREE_MUL 0x4220U /* PNG_FREE_SPLT|PNG_FREE_TEXT|PNG_FREE_UNKN */ 1760*a67afe4dSAndroid Build Coastguard Worker 1761*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_USER_MEM_SUPPORTED 1762*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORTA(100, png_voidp, png_malloc_default, (png_const_structrp png_ptr, 1763*a67afe4dSAndroid Build Coastguard Worker png_alloc_size_t size), PNG_ALLOCATED PNG_DEPRECATED); 1764*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORTA(101, void, png_free_default, (png_const_structrp png_ptr, 1765*a67afe4dSAndroid Build Coastguard Worker png_voidp ptr), PNG_DEPRECATED); 1766*a67afe4dSAndroid Build Coastguard Worker #endif 1767*a67afe4dSAndroid Build Coastguard Worker 1768*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_ERROR_TEXT_SUPPORTED 1769*a67afe4dSAndroid Build Coastguard Worker /* Fatal error in PNG image of libpng - can't continue */ 1770*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORTA(102, void, png_error, (png_const_structrp png_ptr, 1771*a67afe4dSAndroid Build Coastguard Worker png_const_charp error_message), PNG_NORETURN); 1772*a67afe4dSAndroid Build Coastguard Worker 1773*a67afe4dSAndroid Build Coastguard Worker /* The same, but the chunk name is prepended to the error string. */ 1774*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORTA(103, void, png_chunk_error, (png_const_structrp png_ptr, 1775*a67afe4dSAndroid Build Coastguard Worker png_const_charp error_message), PNG_NORETURN); 1776*a67afe4dSAndroid Build Coastguard Worker 1777*a67afe4dSAndroid Build Coastguard Worker #else 1778*a67afe4dSAndroid Build Coastguard Worker /* Fatal error in PNG image of libpng - can't continue */ 1779*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORTA(104, void, png_err, (png_const_structrp png_ptr), PNG_NORETURN); 1780*a67afe4dSAndroid Build Coastguard Worker # define png_error(s1,s2) png_err(s1) 1781*a67afe4dSAndroid Build Coastguard Worker # define png_chunk_error(s1,s2) png_err(s1) 1782*a67afe4dSAndroid Build Coastguard Worker #endif 1783*a67afe4dSAndroid Build Coastguard Worker 1784*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_WARNINGS_SUPPORTED 1785*a67afe4dSAndroid Build Coastguard Worker /* Non-fatal error in libpng. Can continue, but may have a problem. */ 1786*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(105, void, png_warning, (png_const_structrp png_ptr, 1787*a67afe4dSAndroid Build Coastguard Worker png_const_charp warning_message)); 1788*a67afe4dSAndroid Build Coastguard Worker 1789*a67afe4dSAndroid Build Coastguard Worker /* Non-fatal error in libpng, chunk name is prepended to message. */ 1790*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(106, void, png_chunk_warning, (png_const_structrp png_ptr, 1791*a67afe4dSAndroid Build Coastguard Worker png_const_charp warning_message)); 1792*a67afe4dSAndroid Build Coastguard Worker #else 1793*a67afe4dSAndroid Build Coastguard Worker # define png_warning(s1,s2) ((void)(s1)) 1794*a67afe4dSAndroid Build Coastguard Worker # define png_chunk_warning(s1,s2) ((void)(s1)) 1795*a67afe4dSAndroid Build Coastguard Worker #endif 1796*a67afe4dSAndroid Build Coastguard Worker 1797*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_BENIGN_ERRORS_SUPPORTED 1798*a67afe4dSAndroid Build Coastguard Worker /* Benign error in libpng. Can continue, but may have a problem. 1799*a67afe4dSAndroid Build Coastguard Worker * User can choose whether to handle as a fatal error or as a warning. */ 1800*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(107, void, png_benign_error, (png_const_structrp png_ptr, 1801*a67afe4dSAndroid Build Coastguard Worker png_const_charp warning_message)); 1802*a67afe4dSAndroid Build Coastguard Worker 1803*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_SUPPORTED 1804*a67afe4dSAndroid Build Coastguard Worker /* Same, chunk name is prepended to message (only during read) */ 1805*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(108, void, png_chunk_benign_error, (png_const_structrp png_ptr, 1806*a67afe4dSAndroid Build Coastguard Worker png_const_charp warning_message)); 1807*a67afe4dSAndroid Build Coastguard Worker #endif 1808*a67afe4dSAndroid Build Coastguard Worker 1809*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(109, void, png_set_benign_errors, 1810*a67afe4dSAndroid Build Coastguard Worker (png_structrp png_ptr, int allowed)); 1811*a67afe4dSAndroid Build Coastguard Worker #else 1812*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_ALLOW_BENIGN_ERRORS 1813*a67afe4dSAndroid Build Coastguard Worker # define png_benign_error png_warning 1814*a67afe4dSAndroid Build Coastguard Worker # define png_chunk_benign_error png_chunk_warning 1815*a67afe4dSAndroid Build Coastguard Worker # else 1816*a67afe4dSAndroid Build Coastguard Worker # define png_benign_error png_error 1817*a67afe4dSAndroid Build Coastguard Worker # define png_chunk_benign_error png_chunk_error 1818*a67afe4dSAndroid Build Coastguard Worker # endif 1819*a67afe4dSAndroid Build Coastguard Worker #endif 1820*a67afe4dSAndroid Build Coastguard Worker 1821*a67afe4dSAndroid Build Coastguard Worker /* The png_set_<chunk> functions are for storing values in the png_info_struct. 1822*a67afe4dSAndroid Build Coastguard Worker * Similarly, the png_get_<chunk> calls are used to read values from the 1823*a67afe4dSAndroid Build Coastguard Worker * png_info_struct, either storing the parameters in the passed variables, or 1824*a67afe4dSAndroid Build Coastguard Worker * setting pointers into the png_info_struct where the data is stored. The 1825*a67afe4dSAndroid Build Coastguard Worker * png_get_<chunk> functions return a non-zero value if the data was available 1826*a67afe4dSAndroid Build Coastguard Worker * in info_ptr, or return zero and do not change any of the parameters if the 1827*a67afe4dSAndroid Build Coastguard Worker * data was not available. 1828*a67afe4dSAndroid Build Coastguard Worker * 1829*a67afe4dSAndroid Build Coastguard Worker * These functions should be used instead of directly accessing png_info 1830*a67afe4dSAndroid Build Coastguard Worker * to avoid problems with future changes in the size and internal layout of 1831*a67afe4dSAndroid Build Coastguard Worker * png_info_struct. 1832*a67afe4dSAndroid Build Coastguard Worker */ 1833*a67afe4dSAndroid Build Coastguard Worker /* Returns "flag" if chunk data is valid in info_ptr. */ 1834*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(110, png_uint_32, png_get_valid, (png_const_structrp png_ptr, 1835*a67afe4dSAndroid Build Coastguard Worker png_const_inforp info_ptr, png_uint_32 flag)); 1836*a67afe4dSAndroid Build Coastguard Worker 1837*a67afe4dSAndroid Build Coastguard Worker /* Returns number of bytes needed to hold a transformed row. */ 1838*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(111, size_t, png_get_rowbytes, (png_const_structrp png_ptr, 1839*a67afe4dSAndroid Build Coastguard Worker png_const_inforp info_ptr)); 1840*a67afe4dSAndroid Build Coastguard Worker 1841*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_INFO_IMAGE_SUPPORTED 1842*a67afe4dSAndroid Build Coastguard Worker /* Returns row_pointers, which is an array of pointers to scanlines that was 1843*a67afe4dSAndroid Build Coastguard Worker * returned from png_read_png(). 1844*a67afe4dSAndroid Build Coastguard Worker */ 1845*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(112, png_bytepp, png_get_rows, (png_const_structrp png_ptr, 1846*a67afe4dSAndroid Build Coastguard Worker png_const_inforp info_ptr)); 1847*a67afe4dSAndroid Build Coastguard Worker 1848*a67afe4dSAndroid Build Coastguard Worker /* Set row_pointers, which is an array of pointers to scanlines for use 1849*a67afe4dSAndroid Build Coastguard Worker * by png_write_png(). 1850*a67afe4dSAndroid Build Coastguard Worker */ 1851*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(113, void, png_set_rows, (png_const_structrp png_ptr, 1852*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, png_bytepp row_pointers)); 1853*a67afe4dSAndroid Build Coastguard Worker #endif 1854*a67afe4dSAndroid Build Coastguard Worker 1855*a67afe4dSAndroid Build Coastguard Worker /* Returns number of color channels in image. */ 1856*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(114, png_byte, png_get_channels, (png_const_structrp png_ptr, 1857*a67afe4dSAndroid Build Coastguard Worker png_const_inforp info_ptr)); 1858*a67afe4dSAndroid Build Coastguard Worker 1859*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_EASY_ACCESS_SUPPORTED 1860*a67afe4dSAndroid Build Coastguard Worker /* Returns image width in pixels. */ 1861*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(115, png_uint_32, png_get_image_width, (png_const_structrp png_ptr, 1862*a67afe4dSAndroid Build Coastguard Worker png_const_inforp info_ptr)); 1863*a67afe4dSAndroid Build Coastguard Worker 1864*a67afe4dSAndroid Build Coastguard Worker /* Returns image height in pixels. */ 1865*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(116, png_uint_32, png_get_image_height, (png_const_structrp png_ptr, 1866*a67afe4dSAndroid Build Coastguard Worker png_const_inforp info_ptr)); 1867*a67afe4dSAndroid Build Coastguard Worker 1868*a67afe4dSAndroid Build Coastguard Worker /* Returns image bit_depth. */ 1869*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(117, png_byte, png_get_bit_depth, (png_const_structrp png_ptr, 1870*a67afe4dSAndroid Build Coastguard Worker png_const_inforp info_ptr)); 1871*a67afe4dSAndroid Build Coastguard Worker 1872*a67afe4dSAndroid Build Coastguard Worker /* Returns image color_type. */ 1873*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(118, png_byte, png_get_color_type, (png_const_structrp png_ptr, 1874*a67afe4dSAndroid Build Coastguard Worker png_const_inforp info_ptr)); 1875*a67afe4dSAndroid Build Coastguard Worker 1876*a67afe4dSAndroid Build Coastguard Worker /* Returns image filter_type. */ 1877*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(119, png_byte, png_get_filter_type, (png_const_structrp png_ptr, 1878*a67afe4dSAndroid Build Coastguard Worker png_const_inforp info_ptr)); 1879*a67afe4dSAndroid Build Coastguard Worker 1880*a67afe4dSAndroid Build Coastguard Worker /* Returns image interlace_type. */ 1881*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(120, png_byte, png_get_interlace_type, (png_const_structrp png_ptr, 1882*a67afe4dSAndroid Build Coastguard Worker png_const_inforp info_ptr)); 1883*a67afe4dSAndroid Build Coastguard Worker 1884*a67afe4dSAndroid Build Coastguard Worker /* Returns image compression_type. */ 1885*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(121, png_byte, png_get_compression_type, (png_const_structrp png_ptr, 1886*a67afe4dSAndroid Build Coastguard Worker png_const_inforp info_ptr)); 1887*a67afe4dSAndroid Build Coastguard Worker 1888*a67afe4dSAndroid Build Coastguard Worker /* Returns image resolution in pixels per meter, from pHYs chunk data. */ 1889*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(122, png_uint_32, png_get_pixels_per_meter, 1890*a67afe4dSAndroid Build Coastguard Worker (png_const_structrp png_ptr, png_const_inforp info_ptr)); 1891*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(123, png_uint_32, png_get_x_pixels_per_meter, 1892*a67afe4dSAndroid Build Coastguard Worker (png_const_structrp png_ptr, png_const_inforp info_ptr)); 1893*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(124, png_uint_32, png_get_y_pixels_per_meter, 1894*a67afe4dSAndroid Build Coastguard Worker (png_const_structrp png_ptr, png_const_inforp info_ptr)); 1895*a67afe4dSAndroid Build Coastguard Worker 1896*a67afe4dSAndroid Build Coastguard Worker /* Returns pixel aspect ratio, computed from pHYs chunk data. */ 1897*a67afe4dSAndroid Build Coastguard Worker PNG_FP_EXPORT(125, float, png_get_pixel_aspect_ratio, 1898*a67afe4dSAndroid Build Coastguard Worker (png_const_structrp png_ptr, png_const_inforp info_ptr)) 1899*a67afe4dSAndroid Build Coastguard Worker PNG_FIXED_EXPORT(210, png_fixed_point, png_get_pixel_aspect_ratio_fixed, 1900*a67afe4dSAndroid Build Coastguard Worker (png_const_structrp png_ptr, png_const_inforp info_ptr)) 1901*a67afe4dSAndroid Build Coastguard Worker 1902*a67afe4dSAndroid Build Coastguard Worker /* Returns image x, y offset in pixels or microns, from oFFs chunk data. */ 1903*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(126, png_int_32, png_get_x_offset_pixels, 1904*a67afe4dSAndroid Build Coastguard Worker (png_const_structrp png_ptr, png_const_inforp info_ptr)); 1905*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(127, png_int_32, png_get_y_offset_pixels, 1906*a67afe4dSAndroid Build Coastguard Worker (png_const_structrp png_ptr, png_const_inforp info_ptr)); 1907*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(128, png_int_32, png_get_x_offset_microns, 1908*a67afe4dSAndroid Build Coastguard Worker (png_const_structrp png_ptr, png_const_inforp info_ptr)); 1909*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(129, png_int_32, png_get_y_offset_microns, 1910*a67afe4dSAndroid Build Coastguard Worker (png_const_structrp png_ptr, png_const_inforp info_ptr)); 1911*a67afe4dSAndroid Build Coastguard Worker 1912*a67afe4dSAndroid Build Coastguard Worker #endif /* EASY_ACCESS */ 1913*a67afe4dSAndroid Build Coastguard Worker 1914*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_SUPPORTED 1915*a67afe4dSAndroid Build Coastguard Worker /* Returns pointer to signature string read from PNG header */ 1916*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(130, png_const_bytep, png_get_signature, (png_const_structrp png_ptr, 1917*a67afe4dSAndroid Build Coastguard Worker png_const_inforp info_ptr)); 1918*a67afe4dSAndroid Build Coastguard Worker #endif 1919*a67afe4dSAndroid Build Coastguard Worker 1920*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_bKGD_SUPPORTED 1921*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(131, png_uint_32, png_get_bKGD, (png_const_structrp png_ptr, 1922*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, png_color_16p *background)); 1923*a67afe4dSAndroid Build Coastguard Worker #endif 1924*a67afe4dSAndroid Build Coastguard Worker 1925*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_bKGD_SUPPORTED 1926*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(132, void, png_set_bKGD, (png_const_structrp png_ptr, 1927*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, png_const_color_16p background)); 1928*a67afe4dSAndroid Build Coastguard Worker #endif 1929*a67afe4dSAndroid Build Coastguard Worker 1930*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_cHRM_SUPPORTED 1931*a67afe4dSAndroid Build Coastguard Worker PNG_FP_EXPORT(133, png_uint_32, png_get_cHRM, (png_const_structrp png_ptr, 1932*a67afe4dSAndroid Build Coastguard Worker png_const_inforp info_ptr, double *white_x, double *white_y, double *red_x, 1933*a67afe4dSAndroid Build Coastguard Worker double *red_y, double *green_x, double *green_y, double *blue_x, 1934*a67afe4dSAndroid Build Coastguard Worker double *blue_y)) 1935*a67afe4dSAndroid Build Coastguard Worker PNG_FP_EXPORT(230, png_uint_32, png_get_cHRM_XYZ, (png_const_structrp png_ptr, 1936*a67afe4dSAndroid Build Coastguard Worker png_const_inforp info_ptr, double *red_X, double *red_Y, double *red_Z, 1937*a67afe4dSAndroid Build Coastguard Worker double *green_X, double *green_Y, double *green_Z, double *blue_X, 1938*a67afe4dSAndroid Build Coastguard Worker double *blue_Y, double *blue_Z)) 1939*a67afe4dSAndroid Build Coastguard Worker PNG_FIXED_EXPORT(134, png_uint_32, png_get_cHRM_fixed, 1940*a67afe4dSAndroid Build Coastguard Worker (png_const_structrp png_ptr, png_const_inforp info_ptr, 1941*a67afe4dSAndroid Build Coastguard Worker png_fixed_point *int_white_x, png_fixed_point *int_white_y, 1942*a67afe4dSAndroid Build Coastguard Worker png_fixed_point *int_red_x, png_fixed_point *int_red_y, 1943*a67afe4dSAndroid Build Coastguard Worker png_fixed_point *int_green_x, png_fixed_point *int_green_y, 1944*a67afe4dSAndroid Build Coastguard Worker png_fixed_point *int_blue_x, png_fixed_point *int_blue_y)) 1945*a67afe4dSAndroid Build Coastguard Worker PNG_FIXED_EXPORT(231, png_uint_32, png_get_cHRM_XYZ_fixed, 1946*a67afe4dSAndroid Build Coastguard Worker (png_const_structrp png_ptr, png_const_inforp info_ptr, 1947*a67afe4dSAndroid Build Coastguard Worker png_fixed_point *int_red_X, png_fixed_point *int_red_Y, 1948*a67afe4dSAndroid Build Coastguard Worker png_fixed_point *int_red_Z, png_fixed_point *int_green_X, 1949*a67afe4dSAndroid Build Coastguard Worker png_fixed_point *int_green_Y, png_fixed_point *int_green_Z, 1950*a67afe4dSAndroid Build Coastguard Worker png_fixed_point *int_blue_X, png_fixed_point *int_blue_Y, 1951*a67afe4dSAndroid Build Coastguard Worker png_fixed_point *int_blue_Z)) 1952*a67afe4dSAndroid Build Coastguard Worker #endif 1953*a67afe4dSAndroid Build Coastguard Worker 1954*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_cHRM_SUPPORTED 1955*a67afe4dSAndroid Build Coastguard Worker PNG_FP_EXPORT(135, void, png_set_cHRM, (png_const_structrp png_ptr, 1956*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, 1957*a67afe4dSAndroid Build Coastguard Worker double white_x, double white_y, double red_x, double red_y, double green_x, 1958*a67afe4dSAndroid Build Coastguard Worker double green_y, double blue_x, double blue_y)) 1959*a67afe4dSAndroid Build Coastguard Worker PNG_FP_EXPORT(232, void, png_set_cHRM_XYZ, (png_const_structrp png_ptr, 1960*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, double red_X, double red_Y, double red_Z, 1961*a67afe4dSAndroid Build Coastguard Worker double green_X, double green_Y, double green_Z, double blue_X, 1962*a67afe4dSAndroid Build Coastguard Worker double blue_Y, double blue_Z)) 1963*a67afe4dSAndroid Build Coastguard Worker PNG_FIXED_EXPORT(136, void, png_set_cHRM_fixed, (png_const_structrp png_ptr, 1964*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, png_fixed_point int_white_x, 1965*a67afe4dSAndroid Build Coastguard Worker png_fixed_point int_white_y, png_fixed_point int_red_x, 1966*a67afe4dSAndroid Build Coastguard Worker png_fixed_point int_red_y, png_fixed_point int_green_x, 1967*a67afe4dSAndroid Build Coastguard Worker png_fixed_point int_green_y, png_fixed_point int_blue_x, 1968*a67afe4dSAndroid Build Coastguard Worker png_fixed_point int_blue_y)) 1969*a67afe4dSAndroid Build Coastguard Worker PNG_FIXED_EXPORT(233, void, png_set_cHRM_XYZ_fixed, (png_const_structrp png_ptr, 1970*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, png_fixed_point int_red_X, png_fixed_point int_red_Y, 1971*a67afe4dSAndroid Build Coastguard Worker png_fixed_point int_red_Z, png_fixed_point int_green_X, 1972*a67afe4dSAndroid Build Coastguard Worker png_fixed_point int_green_Y, png_fixed_point int_green_Z, 1973*a67afe4dSAndroid Build Coastguard Worker png_fixed_point int_blue_X, png_fixed_point int_blue_Y, 1974*a67afe4dSAndroid Build Coastguard Worker png_fixed_point int_blue_Z)) 1975*a67afe4dSAndroid Build Coastguard Worker #endif 1976*a67afe4dSAndroid Build Coastguard Worker 1977*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_eXIf_SUPPORTED 1978*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(246, png_uint_32, png_get_eXIf, (png_const_structrp png_ptr, 1979*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, png_bytep *exif)); 1980*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(247, void, png_set_eXIf, (png_const_structrp png_ptr, 1981*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, png_bytep exif)); 1982*a67afe4dSAndroid Build Coastguard Worker 1983*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(248, png_uint_32, png_get_eXIf_1, (png_const_structrp png_ptr, 1984*a67afe4dSAndroid Build Coastguard Worker png_const_inforp info_ptr, png_uint_32 *num_exif, png_bytep *exif)); 1985*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(249, void, png_set_eXIf_1, (png_const_structrp png_ptr, 1986*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, png_uint_32 num_exif, png_bytep exif)); 1987*a67afe4dSAndroid Build Coastguard Worker #endif 1988*a67afe4dSAndroid Build Coastguard Worker 1989*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_gAMA_SUPPORTED 1990*a67afe4dSAndroid Build Coastguard Worker PNG_FP_EXPORT(137, png_uint_32, png_get_gAMA, (png_const_structrp png_ptr, 1991*a67afe4dSAndroid Build Coastguard Worker png_const_inforp info_ptr, double *file_gamma)) 1992*a67afe4dSAndroid Build Coastguard Worker PNG_FIXED_EXPORT(138, png_uint_32, png_get_gAMA_fixed, 1993*a67afe4dSAndroid Build Coastguard Worker (png_const_structrp png_ptr, png_const_inforp info_ptr, 1994*a67afe4dSAndroid Build Coastguard Worker png_fixed_point *int_file_gamma)) 1995*a67afe4dSAndroid Build Coastguard Worker #endif 1996*a67afe4dSAndroid Build Coastguard Worker 1997*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_gAMA_SUPPORTED 1998*a67afe4dSAndroid Build Coastguard Worker PNG_FP_EXPORT(139, void, png_set_gAMA, (png_const_structrp png_ptr, 1999*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, double file_gamma)) 2000*a67afe4dSAndroid Build Coastguard Worker PNG_FIXED_EXPORT(140, void, png_set_gAMA_fixed, (png_const_structrp png_ptr, 2001*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, png_fixed_point int_file_gamma)) 2002*a67afe4dSAndroid Build Coastguard Worker #endif 2003*a67afe4dSAndroid Build Coastguard Worker 2004*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_hIST_SUPPORTED 2005*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(141, png_uint_32, png_get_hIST, (png_const_structrp png_ptr, 2006*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, png_uint_16p *hist)); 2007*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(142, void, png_set_hIST, (png_const_structrp png_ptr, 2008*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, png_const_uint_16p hist)); 2009*a67afe4dSAndroid Build Coastguard Worker #endif 2010*a67afe4dSAndroid Build Coastguard Worker 2011*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(143, png_uint_32, png_get_IHDR, (png_const_structrp png_ptr, 2012*a67afe4dSAndroid Build Coastguard Worker png_const_inforp info_ptr, png_uint_32 *width, png_uint_32 *height, 2013*a67afe4dSAndroid Build Coastguard Worker int *bit_depth, int *color_type, int *interlace_method, 2014*a67afe4dSAndroid Build Coastguard Worker int *compression_method, int *filter_method)); 2015*a67afe4dSAndroid Build Coastguard Worker 2016*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(144, void, png_set_IHDR, (png_const_structrp png_ptr, 2017*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, png_uint_32 width, png_uint_32 height, int bit_depth, 2018*a67afe4dSAndroid Build Coastguard Worker int color_type, int interlace_method, int compression_method, 2019*a67afe4dSAndroid Build Coastguard Worker int filter_method)); 2020*a67afe4dSAndroid Build Coastguard Worker 2021*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_oFFs_SUPPORTED 2022*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(145, png_uint_32, png_get_oFFs, (png_const_structrp png_ptr, 2023*a67afe4dSAndroid Build Coastguard Worker png_const_inforp info_ptr, png_int_32 *offset_x, png_int_32 *offset_y, 2024*a67afe4dSAndroid Build Coastguard Worker int *unit_type)); 2025*a67afe4dSAndroid Build Coastguard Worker #endif 2026*a67afe4dSAndroid Build Coastguard Worker 2027*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_oFFs_SUPPORTED 2028*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(146, void, png_set_oFFs, (png_const_structrp png_ptr, 2029*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, png_int_32 offset_x, png_int_32 offset_y, 2030*a67afe4dSAndroid Build Coastguard Worker int unit_type)); 2031*a67afe4dSAndroid Build Coastguard Worker #endif 2032*a67afe4dSAndroid Build Coastguard Worker 2033*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_pCAL_SUPPORTED 2034*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(147, png_uint_32, png_get_pCAL, (png_const_structrp png_ptr, 2035*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, png_charp *purpose, png_int_32 *X0, 2036*a67afe4dSAndroid Build Coastguard Worker png_int_32 *X1, int *type, int *nparams, png_charp *units, 2037*a67afe4dSAndroid Build Coastguard Worker png_charpp *params)); 2038*a67afe4dSAndroid Build Coastguard Worker #endif 2039*a67afe4dSAndroid Build Coastguard Worker 2040*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_pCAL_SUPPORTED 2041*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(148, void, png_set_pCAL, (png_const_structrp png_ptr, 2042*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, png_const_charp purpose, png_int_32 X0, png_int_32 X1, 2043*a67afe4dSAndroid Build Coastguard Worker int type, int nparams, png_const_charp units, png_charpp params)); 2044*a67afe4dSAndroid Build Coastguard Worker #endif 2045*a67afe4dSAndroid Build Coastguard Worker 2046*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_pHYs_SUPPORTED 2047*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(149, png_uint_32, png_get_pHYs, (png_const_structrp png_ptr, 2048*a67afe4dSAndroid Build Coastguard Worker png_const_inforp info_ptr, png_uint_32 *res_x, png_uint_32 *res_y, 2049*a67afe4dSAndroid Build Coastguard Worker int *unit_type)); 2050*a67afe4dSAndroid Build Coastguard Worker #endif 2051*a67afe4dSAndroid Build Coastguard Worker 2052*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_pHYs_SUPPORTED 2053*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(150, void, png_set_pHYs, (png_const_structrp png_ptr, 2054*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, png_uint_32 res_x, png_uint_32 res_y, int unit_type)); 2055*a67afe4dSAndroid Build Coastguard Worker #endif 2056*a67afe4dSAndroid Build Coastguard Worker 2057*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(151, png_uint_32, png_get_PLTE, (png_const_structrp png_ptr, 2058*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, png_colorp *palette, int *num_palette)); 2059*a67afe4dSAndroid Build Coastguard Worker 2060*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(152, void, png_set_PLTE, (png_structrp png_ptr, 2061*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, png_const_colorp palette, int num_palette)); 2062*a67afe4dSAndroid Build Coastguard Worker 2063*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_sBIT_SUPPORTED 2064*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(153, png_uint_32, png_get_sBIT, (png_const_structrp png_ptr, 2065*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, png_color_8p *sig_bit)); 2066*a67afe4dSAndroid Build Coastguard Worker #endif 2067*a67afe4dSAndroid Build Coastguard Worker 2068*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_sBIT_SUPPORTED 2069*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(154, void, png_set_sBIT, (png_const_structrp png_ptr, 2070*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, png_const_color_8p sig_bit)); 2071*a67afe4dSAndroid Build Coastguard Worker #endif 2072*a67afe4dSAndroid Build Coastguard Worker 2073*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_sRGB_SUPPORTED 2074*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(155, png_uint_32, png_get_sRGB, (png_const_structrp png_ptr, 2075*a67afe4dSAndroid Build Coastguard Worker png_const_inforp info_ptr, int *file_srgb_intent)); 2076*a67afe4dSAndroid Build Coastguard Worker #endif 2077*a67afe4dSAndroid Build Coastguard Worker 2078*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_sRGB_SUPPORTED 2079*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(156, void, png_set_sRGB, (png_const_structrp png_ptr, 2080*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, int srgb_intent)); 2081*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(157, void, png_set_sRGB_gAMA_and_cHRM, (png_const_structrp png_ptr, 2082*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, int srgb_intent)); 2083*a67afe4dSAndroid Build Coastguard Worker #endif 2084*a67afe4dSAndroid Build Coastguard Worker 2085*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_iCCP_SUPPORTED 2086*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(158, png_uint_32, png_get_iCCP, (png_const_structrp png_ptr, 2087*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, png_charpp name, int *compression_type, 2088*a67afe4dSAndroid Build Coastguard Worker png_bytepp profile, png_uint_32 *proflen)); 2089*a67afe4dSAndroid Build Coastguard Worker #endif 2090*a67afe4dSAndroid Build Coastguard Worker 2091*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_iCCP_SUPPORTED 2092*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(159, void, png_set_iCCP, (png_const_structrp png_ptr, 2093*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, png_const_charp name, int compression_type, 2094*a67afe4dSAndroid Build Coastguard Worker png_const_bytep profile, png_uint_32 proflen)); 2095*a67afe4dSAndroid Build Coastguard Worker #endif 2096*a67afe4dSAndroid Build Coastguard Worker 2097*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_sPLT_SUPPORTED 2098*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(160, int, png_get_sPLT, (png_const_structrp png_ptr, 2099*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, png_sPLT_tpp entries)); 2100*a67afe4dSAndroid Build Coastguard Worker #endif 2101*a67afe4dSAndroid Build Coastguard Worker 2102*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_sPLT_SUPPORTED 2103*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(161, void, png_set_sPLT, (png_const_structrp png_ptr, 2104*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, png_const_sPLT_tp entries, int nentries)); 2105*a67afe4dSAndroid Build Coastguard Worker #endif 2106*a67afe4dSAndroid Build Coastguard Worker 2107*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_TEXT_SUPPORTED 2108*a67afe4dSAndroid Build Coastguard Worker /* png_get_text also returns the number of text chunks in *num_text */ 2109*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(162, int, png_get_text, (png_const_structrp png_ptr, 2110*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, png_textp *text_ptr, int *num_text)); 2111*a67afe4dSAndroid Build Coastguard Worker #endif 2112*a67afe4dSAndroid Build Coastguard Worker 2113*a67afe4dSAndroid Build Coastguard Worker /* Note while png_set_text() will accept a structure whose text, 2114*a67afe4dSAndroid Build Coastguard Worker * language, and translated keywords are NULL pointers, the structure 2115*a67afe4dSAndroid Build Coastguard Worker * returned by png_get_text will always contain regular 2116*a67afe4dSAndroid Build Coastguard Worker * zero-terminated C strings. They might be empty strings but 2117*a67afe4dSAndroid Build Coastguard Worker * they will never be NULL pointers. 2118*a67afe4dSAndroid Build Coastguard Worker */ 2119*a67afe4dSAndroid Build Coastguard Worker 2120*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_TEXT_SUPPORTED 2121*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(163, void, png_set_text, (png_const_structrp png_ptr, 2122*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, png_const_textp text_ptr, int num_text)); 2123*a67afe4dSAndroid Build Coastguard Worker #endif 2124*a67afe4dSAndroid Build Coastguard Worker 2125*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_tIME_SUPPORTED 2126*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(164, png_uint_32, png_get_tIME, (png_const_structrp png_ptr, 2127*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, png_timep *mod_time)); 2128*a67afe4dSAndroid Build Coastguard Worker #endif 2129*a67afe4dSAndroid Build Coastguard Worker 2130*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_tIME_SUPPORTED 2131*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(165, void, png_set_tIME, (png_const_structrp png_ptr, 2132*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, png_const_timep mod_time)); 2133*a67afe4dSAndroid Build Coastguard Worker #endif 2134*a67afe4dSAndroid Build Coastguard Worker 2135*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_tRNS_SUPPORTED 2136*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(166, png_uint_32, png_get_tRNS, (png_const_structrp png_ptr, 2137*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, png_bytep *trans_alpha, int *num_trans, 2138*a67afe4dSAndroid Build Coastguard Worker png_color_16p *trans_color)); 2139*a67afe4dSAndroid Build Coastguard Worker #endif 2140*a67afe4dSAndroid Build Coastguard Worker 2141*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_tRNS_SUPPORTED 2142*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(167, void, png_set_tRNS, (png_structrp png_ptr, 2143*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, png_const_bytep trans_alpha, int num_trans, 2144*a67afe4dSAndroid Build Coastguard Worker png_const_color_16p trans_color)); 2145*a67afe4dSAndroid Build Coastguard Worker #endif 2146*a67afe4dSAndroid Build Coastguard Worker 2147*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_sCAL_SUPPORTED 2148*a67afe4dSAndroid Build Coastguard Worker PNG_FP_EXPORT(168, png_uint_32, png_get_sCAL, (png_const_structrp png_ptr, 2149*a67afe4dSAndroid Build Coastguard Worker png_const_inforp info_ptr, int *unit, double *width, double *height)) 2150*a67afe4dSAndroid Build Coastguard Worker #if defined(PNG_FLOATING_ARITHMETIC_SUPPORTED) || \ 2151*a67afe4dSAndroid Build Coastguard Worker defined(PNG_FLOATING_POINT_SUPPORTED) 2152*a67afe4dSAndroid Build Coastguard Worker /* NOTE: this API is currently implemented using floating point arithmetic, 2153*a67afe4dSAndroid Build Coastguard Worker * consequently it can only be used on systems with floating point support. 2154*a67afe4dSAndroid Build Coastguard Worker * In any case the range of values supported by png_fixed_point is small and it 2155*a67afe4dSAndroid Build Coastguard Worker * is highly recommended that png_get_sCAL_s be used instead. 2156*a67afe4dSAndroid Build Coastguard Worker */ 2157*a67afe4dSAndroid Build Coastguard Worker PNG_FIXED_EXPORT(214, png_uint_32, png_get_sCAL_fixed, 2158*a67afe4dSAndroid Build Coastguard Worker (png_const_structrp png_ptr, png_const_inforp info_ptr, int *unit, 2159*a67afe4dSAndroid Build Coastguard Worker png_fixed_point *width, png_fixed_point *height)) 2160*a67afe4dSAndroid Build Coastguard Worker #endif 2161*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(169, png_uint_32, png_get_sCAL_s, 2162*a67afe4dSAndroid Build Coastguard Worker (png_const_structrp png_ptr, png_const_inforp info_ptr, int *unit, 2163*a67afe4dSAndroid Build Coastguard Worker png_charpp swidth, png_charpp sheight)); 2164*a67afe4dSAndroid Build Coastguard Worker 2165*a67afe4dSAndroid Build Coastguard Worker PNG_FP_EXPORT(170, void, png_set_sCAL, (png_const_structrp png_ptr, 2166*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, int unit, double width, double height)) 2167*a67afe4dSAndroid Build Coastguard Worker PNG_FIXED_EXPORT(213, void, png_set_sCAL_fixed, (png_const_structrp png_ptr, 2168*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, int unit, png_fixed_point width, 2169*a67afe4dSAndroid Build Coastguard Worker png_fixed_point height)) 2170*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(171, void, png_set_sCAL_s, (png_const_structrp png_ptr, 2171*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, int unit, 2172*a67afe4dSAndroid Build Coastguard Worker png_const_charp swidth, png_const_charp sheight)); 2173*a67afe4dSAndroid Build Coastguard Worker #endif /* sCAL */ 2174*a67afe4dSAndroid Build Coastguard Worker 2175*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_SET_UNKNOWN_CHUNKS_SUPPORTED 2176*a67afe4dSAndroid Build Coastguard Worker /* Provide the default handling for all unknown chunks or, optionally, for 2177*a67afe4dSAndroid Build Coastguard Worker * specific unknown chunks. 2178*a67afe4dSAndroid Build Coastguard Worker * 2179*a67afe4dSAndroid Build Coastguard Worker * NOTE: prior to 1.6.0 the handling specified for particular chunks on read was 2180*a67afe4dSAndroid Build Coastguard Worker * ignored and the default was used, the per-chunk setting only had an effect on 2181*a67afe4dSAndroid Build Coastguard Worker * write. If you wish to have chunk-specific handling on read in code that must 2182*a67afe4dSAndroid Build Coastguard Worker * work on earlier versions you must use a user chunk callback to specify the 2183*a67afe4dSAndroid Build Coastguard Worker * desired handling (keep or discard.) 2184*a67afe4dSAndroid Build Coastguard Worker * 2185*a67afe4dSAndroid Build Coastguard Worker * The 'keep' parameter is a PNG_HANDLE_CHUNK_ value as listed below. The 2186*a67afe4dSAndroid Build Coastguard Worker * parameter is interpreted as follows: 2187*a67afe4dSAndroid Build Coastguard Worker * 2188*a67afe4dSAndroid Build Coastguard Worker * READ: 2189*a67afe4dSAndroid Build Coastguard Worker * PNG_HANDLE_CHUNK_AS_DEFAULT: 2190*a67afe4dSAndroid Build Coastguard Worker * Known chunks: do normal libpng processing, do not keep the chunk (but 2191*a67afe4dSAndroid Build Coastguard Worker * see the comments below about PNG_HANDLE_AS_UNKNOWN_SUPPORTED) 2192*a67afe4dSAndroid Build Coastguard Worker * Unknown chunks: for a specific chunk use the global default, when used 2193*a67afe4dSAndroid Build Coastguard Worker * as the default discard the chunk data. 2194*a67afe4dSAndroid Build Coastguard Worker * PNG_HANDLE_CHUNK_NEVER: 2195*a67afe4dSAndroid Build Coastguard Worker * Discard the chunk data. 2196*a67afe4dSAndroid Build Coastguard Worker * PNG_HANDLE_CHUNK_IF_SAFE: 2197*a67afe4dSAndroid Build Coastguard Worker * Keep the chunk data if the chunk is not critical else raise a chunk 2198*a67afe4dSAndroid Build Coastguard Worker * error. 2199*a67afe4dSAndroid Build Coastguard Worker * PNG_HANDLE_CHUNK_ALWAYS: 2200*a67afe4dSAndroid Build Coastguard Worker * Keep the chunk data. 2201*a67afe4dSAndroid Build Coastguard Worker * 2202*a67afe4dSAndroid Build Coastguard Worker * If the chunk data is saved it can be retrieved using png_get_unknown_chunks, 2203*a67afe4dSAndroid Build Coastguard Worker * below. Notice that specifying "AS_DEFAULT" as a global default is equivalent 2204*a67afe4dSAndroid Build Coastguard Worker * to specifying "NEVER", however when "AS_DEFAULT" is used for specific chunks 2205*a67afe4dSAndroid Build Coastguard Worker * it simply resets the behavior to the libpng default. 2206*a67afe4dSAndroid Build Coastguard Worker * 2207*a67afe4dSAndroid Build Coastguard Worker * INTERACTION WITH USER CHUNK CALLBACKS: 2208*a67afe4dSAndroid Build Coastguard Worker * The per-chunk handling is always used when there is a png_user_chunk_ptr 2209*a67afe4dSAndroid Build Coastguard Worker * callback and the callback returns 0; the chunk is then always stored *unless* 2210*a67afe4dSAndroid Build Coastguard Worker * it is critical and the per-chunk setting is other than ALWAYS. Notice that 2211*a67afe4dSAndroid Build Coastguard Worker * the global default is *not* used in this case. (In effect the per-chunk 2212*a67afe4dSAndroid Build Coastguard Worker * value is incremented to at least IF_SAFE.) 2213*a67afe4dSAndroid Build Coastguard Worker * 2214*a67afe4dSAndroid Build Coastguard Worker * IMPORTANT NOTE: this behavior will change in libpng 1.7 - the global and 2215*a67afe4dSAndroid Build Coastguard Worker * per-chunk defaults will be honored. If you want to preserve the current 2216*a67afe4dSAndroid Build Coastguard Worker * behavior when your callback returns 0 you must set PNG_HANDLE_CHUNK_IF_SAFE 2217*a67afe4dSAndroid Build Coastguard Worker * as the default - if you don't do this libpng 1.6 will issue a warning. 2218*a67afe4dSAndroid Build Coastguard Worker * 2219*a67afe4dSAndroid Build Coastguard Worker * If you want unhandled unknown chunks to be discarded in libpng 1.6 and 2220*a67afe4dSAndroid Build Coastguard Worker * earlier simply return '1' (handled). 2221*a67afe4dSAndroid Build Coastguard Worker * 2222*a67afe4dSAndroid Build Coastguard Worker * PNG_HANDLE_AS_UNKNOWN_SUPPORTED: 2223*a67afe4dSAndroid Build Coastguard Worker * If this is *not* set known chunks will always be handled by libpng and 2224*a67afe4dSAndroid Build Coastguard Worker * will never be stored in the unknown chunk list. Known chunks listed to 2225*a67afe4dSAndroid Build Coastguard Worker * png_set_keep_unknown_chunks will have no effect. If it is set then known 2226*a67afe4dSAndroid Build Coastguard Worker * chunks listed with a keep other than AS_DEFAULT will *never* be processed 2227*a67afe4dSAndroid Build Coastguard Worker * by libpng, in addition critical chunks must either be processed by the 2228*a67afe4dSAndroid Build Coastguard Worker * callback or saved. 2229*a67afe4dSAndroid Build Coastguard Worker * 2230*a67afe4dSAndroid Build Coastguard Worker * The IHDR and IEND chunks must not be listed. Because this turns off the 2231*a67afe4dSAndroid Build Coastguard Worker * default handling for chunks that would otherwise be recognized the 2232*a67afe4dSAndroid Build Coastguard Worker * behavior of libpng transformations may well become incorrect! 2233*a67afe4dSAndroid Build Coastguard Worker * 2234*a67afe4dSAndroid Build Coastguard Worker * WRITE: 2235*a67afe4dSAndroid Build Coastguard Worker * When writing chunks the options only apply to the chunks specified by 2236*a67afe4dSAndroid Build Coastguard Worker * png_set_unknown_chunks (below), libpng will *always* write known chunks 2237*a67afe4dSAndroid Build Coastguard Worker * required by png_set_ calls and will always write the core critical chunks 2238*a67afe4dSAndroid Build Coastguard Worker * (as required for PLTE). 2239*a67afe4dSAndroid Build Coastguard Worker * 2240*a67afe4dSAndroid Build Coastguard Worker * Each chunk in the png_set_unknown_chunks list is looked up in the 2241*a67afe4dSAndroid Build Coastguard Worker * png_set_keep_unknown_chunks list to find the keep setting, this is then 2242*a67afe4dSAndroid Build Coastguard Worker * interpreted as follows: 2243*a67afe4dSAndroid Build Coastguard Worker * 2244*a67afe4dSAndroid Build Coastguard Worker * PNG_HANDLE_CHUNK_AS_DEFAULT: 2245*a67afe4dSAndroid Build Coastguard Worker * Write safe-to-copy chunks and write other chunks if the global 2246*a67afe4dSAndroid Build Coastguard Worker * default is set to _ALWAYS, otherwise don't write this chunk. 2247*a67afe4dSAndroid Build Coastguard Worker * PNG_HANDLE_CHUNK_NEVER: 2248*a67afe4dSAndroid Build Coastguard Worker * Do not write the chunk. 2249*a67afe4dSAndroid Build Coastguard Worker * PNG_HANDLE_CHUNK_IF_SAFE: 2250*a67afe4dSAndroid Build Coastguard Worker * Write the chunk if it is safe-to-copy, otherwise do not write it. 2251*a67afe4dSAndroid Build Coastguard Worker * PNG_HANDLE_CHUNK_ALWAYS: 2252*a67afe4dSAndroid Build Coastguard Worker * Write the chunk. 2253*a67afe4dSAndroid Build Coastguard Worker * 2254*a67afe4dSAndroid Build Coastguard Worker * Note that the default behavior is effectively the opposite of the read case - 2255*a67afe4dSAndroid Build Coastguard Worker * in read unknown chunks are not stored by default, in write they are written 2256*a67afe4dSAndroid Build Coastguard Worker * by default. Also the behavior of PNG_HANDLE_CHUNK_IF_SAFE is very different 2257*a67afe4dSAndroid Build Coastguard Worker * - on write the safe-to-copy bit is checked, on read the critical bit is 2258*a67afe4dSAndroid Build Coastguard Worker * checked and on read if the chunk is critical an error will be raised. 2259*a67afe4dSAndroid Build Coastguard Worker * 2260*a67afe4dSAndroid Build Coastguard Worker * num_chunks: 2261*a67afe4dSAndroid Build Coastguard Worker * =========== 2262*a67afe4dSAndroid Build Coastguard Worker * If num_chunks is positive, then the "keep" parameter specifies the manner 2263*a67afe4dSAndroid Build Coastguard Worker * for handling only those chunks appearing in the chunk_list array, 2264*a67afe4dSAndroid Build Coastguard Worker * otherwise the chunk list array is ignored. 2265*a67afe4dSAndroid Build Coastguard Worker * 2266*a67afe4dSAndroid Build Coastguard Worker * If num_chunks is 0 the "keep" parameter specifies the default behavior for 2267*a67afe4dSAndroid Build Coastguard Worker * unknown chunks, as described above. 2268*a67afe4dSAndroid Build Coastguard Worker * 2269*a67afe4dSAndroid Build Coastguard Worker * If num_chunks is negative, then the "keep" parameter specifies the manner 2270*a67afe4dSAndroid Build Coastguard Worker * for handling all unknown chunks plus all chunks recognized by libpng 2271*a67afe4dSAndroid Build Coastguard Worker * except for the IHDR, PLTE, tRNS, IDAT, and IEND chunks (which continue to 2272*a67afe4dSAndroid Build Coastguard Worker * be processed by libpng. 2273*a67afe4dSAndroid Build Coastguard Worker */ 2274*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED 2275*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(172, void, png_set_keep_unknown_chunks, (png_structrp png_ptr, 2276*a67afe4dSAndroid Build Coastguard Worker int keep, png_const_bytep chunk_list, int num_chunks)); 2277*a67afe4dSAndroid Build Coastguard Worker #endif /* HANDLE_AS_UNKNOWN */ 2278*a67afe4dSAndroid Build Coastguard Worker 2279*a67afe4dSAndroid Build Coastguard Worker /* The "keep" PNG_HANDLE_CHUNK_ parameter for the specified chunk is returned; 2280*a67afe4dSAndroid Build Coastguard Worker * the result is therefore true (non-zero) if special handling is required, 2281*a67afe4dSAndroid Build Coastguard Worker * false for the default handling. 2282*a67afe4dSAndroid Build Coastguard Worker */ 2283*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(173, int, png_handle_as_unknown, (png_const_structrp png_ptr, 2284*a67afe4dSAndroid Build Coastguard Worker png_const_bytep chunk_name)); 2285*a67afe4dSAndroid Build Coastguard Worker #endif /* SET_UNKNOWN_CHUNKS */ 2286*a67afe4dSAndroid Build Coastguard Worker 2287*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_STORE_UNKNOWN_CHUNKS_SUPPORTED 2288*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(174, void, png_set_unknown_chunks, (png_const_structrp png_ptr, 2289*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, png_const_unknown_chunkp unknowns, 2290*a67afe4dSAndroid Build Coastguard Worker int num_unknowns)); 2291*a67afe4dSAndroid Build Coastguard Worker /* NOTE: prior to 1.6.0 this routine set the 'location' field of the added 2292*a67afe4dSAndroid Build Coastguard Worker * unknowns to the location currently stored in the png_struct. This is 2293*a67afe4dSAndroid Build Coastguard Worker * invariably the wrong value on write. To fix this call the following API 2294*a67afe4dSAndroid Build Coastguard Worker * for each chunk in the list with the correct location. If you know your 2295*a67afe4dSAndroid Build Coastguard Worker * code won't be compiled on earlier versions you can rely on 2296*a67afe4dSAndroid Build Coastguard Worker * png_set_unknown_chunks(write-ptr, png_get_unknown_chunks(read-ptr)) doing 2297*a67afe4dSAndroid Build Coastguard Worker * the correct thing. 2298*a67afe4dSAndroid Build Coastguard Worker */ 2299*a67afe4dSAndroid Build Coastguard Worker 2300*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(175, void, png_set_unknown_chunk_location, 2301*a67afe4dSAndroid Build Coastguard Worker (png_const_structrp png_ptr, png_inforp info_ptr, int chunk, int location)); 2302*a67afe4dSAndroid Build Coastguard Worker 2303*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(176, int, png_get_unknown_chunks, (png_const_structrp png_ptr, 2304*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, png_unknown_chunkpp entries)); 2305*a67afe4dSAndroid Build Coastguard Worker #endif 2306*a67afe4dSAndroid Build Coastguard Worker 2307*a67afe4dSAndroid Build Coastguard Worker /* Png_free_data() will turn off the "valid" flag for anything it frees. 2308*a67afe4dSAndroid Build Coastguard Worker * If you need to turn it off for a chunk that your application has freed, 2309*a67afe4dSAndroid Build Coastguard Worker * you can use png_set_invalid(png_ptr, info_ptr, PNG_INFO_CHNK); 2310*a67afe4dSAndroid Build Coastguard Worker */ 2311*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(177, void, png_set_invalid, (png_const_structrp png_ptr, 2312*a67afe4dSAndroid Build Coastguard Worker png_inforp info_ptr, int mask)); 2313*a67afe4dSAndroid Build Coastguard Worker 2314*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_INFO_IMAGE_SUPPORTED 2315*a67afe4dSAndroid Build Coastguard Worker /* The "params" pointer is currently not used and is for future expansion. */ 2316*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_SEQUENTIAL_READ_SUPPORTED 2317*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(178, void, png_read_png, (png_structrp png_ptr, png_inforp info_ptr, 2318*a67afe4dSAndroid Build Coastguard Worker int transforms, png_voidp params)); 2319*a67afe4dSAndroid Build Coastguard Worker #endif 2320*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_WRITE_SUPPORTED 2321*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(179, void, png_write_png, (png_structrp png_ptr, png_inforp info_ptr, 2322*a67afe4dSAndroid Build Coastguard Worker int transforms, png_voidp params)); 2323*a67afe4dSAndroid Build Coastguard Worker #endif 2324*a67afe4dSAndroid Build Coastguard Worker #endif 2325*a67afe4dSAndroid Build Coastguard Worker 2326*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(180, png_const_charp, png_get_copyright, 2327*a67afe4dSAndroid Build Coastguard Worker (png_const_structrp png_ptr)); 2328*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(181, png_const_charp, png_get_header_ver, 2329*a67afe4dSAndroid Build Coastguard Worker (png_const_structrp png_ptr)); 2330*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(182, png_const_charp, png_get_header_version, 2331*a67afe4dSAndroid Build Coastguard Worker (png_const_structrp png_ptr)); 2332*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(183, png_const_charp, png_get_libpng_ver, 2333*a67afe4dSAndroid Build Coastguard Worker (png_const_structrp png_ptr)); 2334*a67afe4dSAndroid Build Coastguard Worker 2335*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_MNG_FEATURES_SUPPORTED 2336*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(184, png_uint_32, png_permit_mng_features, (png_structrp png_ptr, 2337*a67afe4dSAndroid Build Coastguard Worker png_uint_32 mng_features_permitted)); 2338*a67afe4dSAndroid Build Coastguard Worker #endif 2339*a67afe4dSAndroid Build Coastguard Worker 2340*a67afe4dSAndroid Build Coastguard Worker /* For use in png_set_keep_unknown, added to version 1.2.6 */ 2341*a67afe4dSAndroid Build Coastguard Worker #define PNG_HANDLE_CHUNK_AS_DEFAULT 0 2342*a67afe4dSAndroid Build Coastguard Worker #define PNG_HANDLE_CHUNK_NEVER 1 2343*a67afe4dSAndroid Build Coastguard Worker #define PNG_HANDLE_CHUNK_IF_SAFE 2 2344*a67afe4dSAndroid Build Coastguard Worker #define PNG_HANDLE_CHUNK_ALWAYS 3 2345*a67afe4dSAndroid Build Coastguard Worker #define PNG_HANDLE_CHUNK_LAST 4 2346*a67afe4dSAndroid Build Coastguard Worker 2347*a67afe4dSAndroid Build Coastguard Worker /* Strip the prepended error numbers ("#nnn ") from error and warning 2348*a67afe4dSAndroid Build Coastguard Worker * messages before passing them to the error or warning handler. 2349*a67afe4dSAndroid Build Coastguard Worker */ 2350*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_ERROR_NUMBERS_SUPPORTED 2351*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(185, void, png_set_strip_error_numbers, (png_structrp png_ptr, 2352*a67afe4dSAndroid Build Coastguard Worker png_uint_32 strip_mode)); 2353*a67afe4dSAndroid Build Coastguard Worker #endif 2354*a67afe4dSAndroid Build Coastguard Worker 2355*a67afe4dSAndroid Build Coastguard Worker /* Added in libpng-1.2.6 */ 2356*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_SET_USER_LIMITS_SUPPORTED 2357*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(186, void, png_set_user_limits, (png_structrp png_ptr, 2358*a67afe4dSAndroid Build Coastguard Worker png_uint_32 user_width_max, png_uint_32 user_height_max)); 2359*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(187, png_uint_32, png_get_user_width_max, 2360*a67afe4dSAndroid Build Coastguard Worker (png_const_structrp png_ptr)); 2361*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(188, png_uint_32, png_get_user_height_max, 2362*a67afe4dSAndroid Build Coastguard Worker (png_const_structrp png_ptr)); 2363*a67afe4dSAndroid Build Coastguard Worker /* Added in libpng-1.4.0 */ 2364*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(189, void, png_set_chunk_cache_max, (png_structrp png_ptr, 2365*a67afe4dSAndroid Build Coastguard Worker png_uint_32 user_chunk_cache_max)); 2366*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(190, png_uint_32, png_get_chunk_cache_max, 2367*a67afe4dSAndroid Build Coastguard Worker (png_const_structrp png_ptr)); 2368*a67afe4dSAndroid Build Coastguard Worker /* Added in libpng-1.4.1 */ 2369*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(191, void, png_set_chunk_malloc_max, (png_structrp png_ptr, 2370*a67afe4dSAndroid Build Coastguard Worker png_alloc_size_t user_chunk_cache_max)); 2371*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(192, png_alloc_size_t, png_get_chunk_malloc_max, 2372*a67afe4dSAndroid Build Coastguard Worker (png_const_structrp png_ptr)); 2373*a67afe4dSAndroid Build Coastguard Worker #endif 2374*a67afe4dSAndroid Build Coastguard Worker 2375*a67afe4dSAndroid Build Coastguard Worker #if defined(PNG_INCH_CONVERSIONS_SUPPORTED) 2376*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(193, png_uint_32, png_get_pixels_per_inch, 2377*a67afe4dSAndroid Build Coastguard Worker (png_const_structrp png_ptr, png_const_inforp info_ptr)); 2378*a67afe4dSAndroid Build Coastguard Worker 2379*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(194, png_uint_32, png_get_x_pixels_per_inch, 2380*a67afe4dSAndroid Build Coastguard Worker (png_const_structrp png_ptr, png_const_inforp info_ptr)); 2381*a67afe4dSAndroid Build Coastguard Worker 2382*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(195, png_uint_32, png_get_y_pixels_per_inch, 2383*a67afe4dSAndroid Build Coastguard Worker (png_const_structrp png_ptr, png_const_inforp info_ptr)); 2384*a67afe4dSAndroid Build Coastguard Worker 2385*a67afe4dSAndroid Build Coastguard Worker PNG_FP_EXPORT(196, float, png_get_x_offset_inches, 2386*a67afe4dSAndroid Build Coastguard Worker (png_const_structrp png_ptr, png_const_inforp info_ptr)) 2387*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_FIXED_POINT_SUPPORTED /* otherwise not implemented. */ 2388*a67afe4dSAndroid Build Coastguard Worker PNG_FIXED_EXPORT(211, png_fixed_point, png_get_x_offset_inches_fixed, 2389*a67afe4dSAndroid Build Coastguard Worker (png_const_structrp png_ptr, png_const_inforp info_ptr)) 2390*a67afe4dSAndroid Build Coastguard Worker #endif 2391*a67afe4dSAndroid Build Coastguard Worker 2392*a67afe4dSAndroid Build Coastguard Worker PNG_FP_EXPORT(197, float, png_get_y_offset_inches, (png_const_structrp png_ptr, 2393*a67afe4dSAndroid Build Coastguard Worker png_const_inforp info_ptr)) 2394*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_FIXED_POINT_SUPPORTED /* otherwise not implemented. */ 2395*a67afe4dSAndroid Build Coastguard Worker PNG_FIXED_EXPORT(212, png_fixed_point, png_get_y_offset_inches_fixed, 2396*a67afe4dSAndroid Build Coastguard Worker (png_const_structrp png_ptr, png_const_inforp info_ptr)) 2397*a67afe4dSAndroid Build Coastguard Worker #endif 2398*a67afe4dSAndroid Build Coastguard Worker 2399*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_pHYs_SUPPORTED 2400*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(198, png_uint_32, png_get_pHYs_dpi, (png_const_structrp png_ptr, 2401*a67afe4dSAndroid Build Coastguard Worker png_const_inforp info_ptr, png_uint_32 *res_x, png_uint_32 *res_y, 2402*a67afe4dSAndroid Build Coastguard Worker int *unit_type)); 2403*a67afe4dSAndroid Build Coastguard Worker # endif /* pHYs */ 2404*a67afe4dSAndroid Build Coastguard Worker #endif /* INCH_CONVERSIONS */ 2405*a67afe4dSAndroid Build Coastguard Worker 2406*a67afe4dSAndroid Build Coastguard Worker /* Added in libpng-1.4.0 */ 2407*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_IO_STATE_SUPPORTED 2408*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(199, png_uint_32, png_get_io_state, (png_const_structrp png_ptr)); 2409*a67afe4dSAndroid Build Coastguard Worker 2410*a67afe4dSAndroid Build Coastguard Worker /* Removed from libpng 1.6; use png_get_io_chunk_type. */ 2411*a67afe4dSAndroid Build Coastguard Worker PNG_REMOVED(200, png_const_bytep, png_get_io_chunk_name, (png_structrp png_ptr), 2412*a67afe4dSAndroid Build Coastguard Worker PNG_DEPRECATED) 2413*a67afe4dSAndroid Build Coastguard Worker 2414*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(216, png_uint_32, png_get_io_chunk_type, 2415*a67afe4dSAndroid Build Coastguard Worker (png_const_structrp png_ptr)); 2416*a67afe4dSAndroid Build Coastguard Worker 2417*a67afe4dSAndroid Build Coastguard Worker /* The flags returned by png_get_io_state() are the following: */ 2418*a67afe4dSAndroid Build Coastguard Worker # define PNG_IO_NONE 0x0000 /* no I/O at this moment */ 2419*a67afe4dSAndroid Build Coastguard Worker # define PNG_IO_READING 0x0001 /* currently reading */ 2420*a67afe4dSAndroid Build Coastguard Worker # define PNG_IO_WRITING 0x0002 /* currently writing */ 2421*a67afe4dSAndroid Build Coastguard Worker # define PNG_IO_SIGNATURE 0x0010 /* currently at the file signature */ 2422*a67afe4dSAndroid Build Coastguard Worker # define PNG_IO_CHUNK_HDR 0x0020 /* currently at the chunk header */ 2423*a67afe4dSAndroid Build Coastguard Worker # define PNG_IO_CHUNK_DATA 0x0040 /* currently at the chunk data */ 2424*a67afe4dSAndroid Build Coastguard Worker # define PNG_IO_CHUNK_CRC 0x0080 /* currently at the chunk crc */ 2425*a67afe4dSAndroid Build Coastguard Worker # define PNG_IO_MASK_OP 0x000f /* current operation: reading/writing */ 2426*a67afe4dSAndroid Build Coastguard Worker # define PNG_IO_MASK_LOC 0x00f0 /* current location: sig/hdr/data/crc */ 2427*a67afe4dSAndroid Build Coastguard Worker #endif /* IO_STATE */ 2428*a67afe4dSAndroid Build Coastguard Worker 2429*a67afe4dSAndroid Build Coastguard Worker /* Interlace support. The following macros are always defined so that if 2430*a67afe4dSAndroid Build Coastguard Worker * libpng interlace handling is turned off the macros may be used to handle 2431*a67afe4dSAndroid Build Coastguard Worker * interlaced images within the application. 2432*a67afe4dSAndroid Build Coastguard Worker */ 2433*a67afe4dSAndroid Build Coastguard Worker #define PNG_INTERLACE_ADAM7_PASSES 7 2434*a67afe4dSAndroid Build Coastguard Worker 2435*a67afe4dSAndroid Build Coastguard Worker /* Two macros to return the first row and first column of the original, 2436*a67afe4dSAndroid Build Coastguard Worker * full, image which appears in a given pass. 'pass' is in the range 0 2437*a67afe4dSAndroid Build Coastguard Worker * to 6 and the result is in the range 0 to 7. 2438*a67afe4dSAndroid Build Coastguard Worker */ 2439*a67afe4dSAndroid Build Coastguard Worker #define PNG_PASS_START_ROW(pass) (((1&~(pass))<<(3-((pass)>>1)))&7) 2440*a67afe4dSAndroid Build Coastguard Worker #define PNG_PASS_START_COL(pass) (((1& (pass))<<(3-(((pass)+1)>>1)))&7) 2441*a67afe4dSAndroid Build Coastguard Worker 2442*a67afe4dSAndroid Build Coastguard Worker /* A macro to return the offset between pixels in the output row for a pair of 2443*a67afe4dSAndroid Build Coastguard Worker * pixels in the input - effectively the inverse of the 'COL_SHIFT' macro that 2444*a67afe4dSAndroid Build Coastguard Worker * follows. Note that ROW_OFFSET is the offset from one row to the next whereas 2445*a67afe4dSAndroid Build Coastguard Worker * COL_OFFSET is from one column to the next, within a row. 2446*a67afe4dSAndroid Build Coastguard Worker */ 2447*a67afe4dSAndroid Build Coastguard Worker #define PNG_PASS_ROW_OFFSET(pass) ((pass)>2?(8>>(((pass)-1)>>1)):8) 2448*a67afe4dSAndroid Build Coastguard Worker #define PNG_PASS_COL_OFFSET(pass) (1<<((7-(pass))>>1)) 2449*a67afe4dSAndroid Build Coastguard Worker 2450*a67afe4dSAndroid Build Coastguard Worker /* Two macros to help evaluate the number of rows or columns in each 2451*a67afe4dSAndroid Build Coastguard Worker * pass. This is expressed as a shift - effectively log2 of the number or 2452*a67afe4dSAndroid Build Coastguard Worker * rows or columns in each 8x8 tile of the original image. 2453*a67afe4dSAndroid Build Coastguard Worker */ 2454*a67afe4dSAndroid Build Coastguard Worker #define PNG_PASS_ROW_SHIFT(pass) ((pass)>2?(8-(pass))>>1:3) 2455*a67afe4dSAndroid Build Coastguard Worker #define PNG_PASS_COL_SHIFT(pass) ((pass)>1?(7-(pass))>>1:3) 2456*a67afe4dSAndroid Build Coastguard Worker 2457*a67afe4dSAndroid Build Coastguard Worker /* Hence two macros to determine the number of rows or columns in a given 2458*a67afe4dSAndroid Build Coastguard Worker * pass of an image given its height or width. In fact these macros may 2459*a67afe4dSAndroid Build Coastguard Worker * return non-zero even though the sub-image is empty, because the other 2460*a67afe4dSAndroid Build Coastguard Worker * dimension may be empty for a small image. 2461*a67afe4dSAndroid Build Coastguard Worker */ 2462*a67afe4dSAndroid Build Coastguard Worker #define PNG_PASS_ROWS(height, pass) (((height)+(((1<<PNG_PASS_ROW_SHIFT(pass))\ 2463*a67afe4dSAndroid Build Coastguard Worker -1)-PNG_PASS_START_ROW(pass)))>>PNG_PASS_ROW_SHIFT(pass)) 2464*a67afe4dSAndroid Build Coastguard Worker #define PNG_PASS_COLS(width, pass) (((width)+(((1<<PNG_PASS_COL_SHIFT(pass))\ 2465*a67afe4dSAndroid Build Coastguard Worker -1)-PNG_PASS_START_COL(pass)))>>PNG_PASS_COL_SHIFT(pass)) 2466*a67afe4dSAndroid Build Coastguard Worker 2467*a67afe4dSAndroid Build Coastguard Worker /* For the reader row callbacks (both progressive and sequential) it is 2468*a67afe4dSAndroid Build Coastguard Worker * necessary to find the row in the output image given a row in an interlaced 2469*a67afe4dSAndroid Build Coastguard Worker * image, so two more macros: 2470*a67afe4dSAndroid Build Coastguard Worker */ 2471*a67afe4dSAndroid Build Coastguard Worker #define PNG_ROW_FROM_PASS_ROW(y_in, pass) \ 2472*a67afe4dSAndroid Build Coastguard Worker (((y_in)<<PNG_PASS_ROW_SHIFT(pass))+PNG_PASS_START_ROW(pass)) 2473*a67afe4dSAndroid Build Coastguard Worker #define PNG_COL_FROM_PASS_COL(x_in, pass) \ 2474*a67afe4dSAndroid Build Coastguard Worker (((x_in)<<PNG_PASS_COL_SHIFT(pass))+PNG_PASS_START_COL(pass)) 2475*a67afe4dSAndroid Build Coastguard Worker 2476*a67afe4dSAndroid Build Coastguard Worker /* Two macros which return a boolean (0 or 1) saying whether the given row 2477*a67afe4dSAndroid Build Coastguard Worker * or column is in a particular pass. These use a common utility macro that 2478*a67afe4dSAndroid Build Coastguard Worker * returns a mask for a given pass - the offset 'off' selects the row or 2479*a67afe4dSAndroid Build Coastguard Worker * column version. The mask has the appropriate bit set for each column in 2480*a67afe4dSAndroid Build Coastguard Worker * the tile. 2481*a67afe4dSAndroid Build Coastguard Worker */ 2482*a67afe4dSAndroid Build Coastguard Worker #define PNG_PASS_MASK(pass,off) ( \ 2483*a67afe4dSAndroid Build Coastguard Worker ((0x110145AF>>(((7-(off))-(pass))<<2)) & 0xF) | \ 2484*a67afe4dSAndroid Build Coastguard Worker ((0x01145AF0>>(((7-(off))-(pass))<<2)) & 0xF0)) 2485*a67afe4dSAndroid Build Coastguard Worker 2486*a67afe4dSAndroid Build Coastguard Worker #define PNG_ROW_IN_INTERLACE_PASS(y, pass) \ 2487*a67afe4dSAndroid Build Coastguard Worker ((PNG_PASS_MASK(pass,0) >> ((y)&7)) & 1) 2488*a67afe4dSAndroid Build Coastguard Worker #define PNG_COL_IN_INTERLACE_PASS(x, pass) \ 2489*a67afe4dSAndroid Build Coastguard Worker ((PNG_PASS_MASK(pass,1) >> ((x)&7)) & 1) 2490*a67afe4dSAndroid Build Coastguard Worker 2491*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_COMPOSITE_NODIV_SUPPORTED 2492*a67afe4dSAndroid Build Coastguard Worker /* With these routines we avoid an integer divide, which will be slower on 2493*a67afe4dSAndroid Build Coastguard Worker * most machines. However, it does take more operations than the corresponding 2494*a67afe4dSAndroid Build Coastguard Worker * divide method, so it may be slower on a few RISC systems. There are two 2495*a67afe4dSAndroid Build Coastguard Worker * shifts (by 8 or 16 bits) and an addition, versus a single integer divide. 2496*a67afe4dSAndroid Build Coastguard Worker * 2497*a67afe4dSAndroid Build Coastguard Worker * Note that the rounding factors are NOT supposed to be the same! 128 and 2498*a67afe4dSAndroid Build Coastguard Worker * 32768 are correct for the NODIV code; 127 and 32767 are correct for the 2499*a67afe4dSAndroid Build Coastguard Worker * standard method. 2500*a67afe4dSAndroid Build Coastguard Worker * 2501*a67afe4dSAndroid Build Coastguard Worker * [Optimized code by Greg Roelofs and Mark Adler...blame us for bugs. :-) ] 2502*a67afe4dSAndroid Build Coastguard Worker */ 2503*a67afe4dSAndroid Build Coastguard Worker 2504*a67afe4dSAndroid Build Coastguard Worker /* fg and bg should be in `gamma 1.0' space; alpha is the opacity */ 2505*a67afe4dSAndroid Build Coastguard Worker 2506*a67afe4dSAndroid Build Coastguard Worker # define png_composite(composite, fg, alpha, bg) \ 2507*a67afe4dSAndroid Build Coastguard Worker { \ 2508*a67afe4dSAndroid Build Coastguard Worker png_uint_16 temp = (png_uint_16)((png_uint_16)(fg) \ 2509*a67afe4dSAndroid Build Coastguard Worker * (png_uint_16)(alpha) \ 2510*a67afe4dSAndroid Build Coastguard Worker + (png_uint_16)(bg)*(png_uint_16)(255 \ 2511*a67afe4dSAndroid Build Coastguard Worker - (png_uint_16)(alpha)) + 128); \ 2512*a67afe4dSAndroid Build Coastguard Worker (composite) = (png_byte)(((temp + (temp >> 8)) >> 8) & 0xff); \ 2513*a67afe4dSAndroid Build Coastguard Worker } 2514*a67afe4dSAndroid Build Coastguard Worker 2515*a67afe4dSAndroid Build Coastguard Worker # define png_composite_16(composite, fg, alpha, bg) \ 2516*a67afe4dSAndroid Build Coastguard Worker { \ 2517*a67afe4dSAndroid Build Coastguard Worker png_uint_32 temp = (png_uint_32)((png_uint_32)(fg) \ 2518*a67afe4dSAndroid Build Coastguard Worker * (png_uint_32)(alpha) \ 2519*a67afe4dSAndroid Build Coastguard Worker + (png_uint_32)(bg)*(65535 \ 2520*a67afe4dSAndroid Build Coastguard Worker - (png_uint_32)(alpha)) + 32768); \ 2521*a67afe4dSAndroid Build Coastguard Worker (composite) = (png_uint_16)(0xffff & ((temp + (temp >> 16)) >> 16)); \ 2522*a67afe4dSAndroid Build Coastguard Worker } 2523*a67afe4dSAndroid Build Coastguard Worker 2524*a67afe4dSAndroid Build Coastguard Worker #else /* Standard method using integer division */ 2525*a67afe4dSAndroid Build Coastguard Worker 2526*a67afe4dSAndroid Build Coastguard Worker # define png_composite(composite, fg, alpha, bg) \ 2527*a67afe4dSAndroid Build Coastguard Worker (composite) = \ 2528*a67afe4dSAndroid Build Coastguard Worker (png_byte)(0xff & (((png_uint_16)(fg) * (png_uint_16)(alpha) + \ 2529*a67afe4dSAndroid Build Coastguard Worker (png_uint_16)(bg) * (png_uint_16)(255 - (png_uint_16)(alpha)) + \ 2530*a67afe4dSAndroid Build Coastguard Worker 127) / 255)) 2531*a67afe4dSAndroid Build Coastguard Worker 2532*a67afe4dSAndroid Build Coastguard Worker # define png_composite_16(composite, fg, alpha, bg) \ 2533*a67afe4dSAndroid Build Coastguard Worker (composite) = \ 2534*a67afe4dSAndroid Build Coastguard Worker (png_uint_16)(0xffff & (((png_uint_32)(fg) * (png_uint_32)(alpha) + \ 2535*a67afe4dSAndroid Build Coastguard Worker (png_uint_32)(bg)*(png_uint_32)(65535 - (png_uint_32)(alpha)) + \ 2536*a67afe4dSAndroid Build Coastguard Worker 32767) / 65535)) 2537*a67afe4dSAndroid Build Coastguard Worker #endif /* READ_COMPOSITE_NODIV */ 2538*a67afe4dSAndroid Build Coastguard Worker 2539*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_INT_FUNCTIONS_SUPPORTED 2540*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(201, png_uint_32, png_get_uint_32, (png_const_bytep buf)); 2541*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(202, png_uint_16, png_get_uint_16, (png_const_bytep buf)); 2542*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(203, png_int_32, png_get_int_32, (png_const_bytep buf)); 2543*a67afe4dSAndroid Build Coastguard Worker #endif 2544*a67afe4dSAndroid Build Coastguard Worker 2545*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(204, png_uint_32, png_get_uint_31, (png_const_structrp png_ptr, 2546*a67afe4dSAndroid Build Coastguard Worker png_const_bytep buf)); 2547*a67afe4dSAndroid Build Coastguard Worker /* No png_get_int_16 -- may be added if there's a real need for it. */ 2548*a67afe4dSAndroid Build Coastguard Worker 2549*a67afe4dSAndroid Build Coastguard Worker /* Place a 32-bit number into a buffer in PNG byte order (big-endian). */ 2550*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_WRITE_INT_FUNCTIONS_SUPPORTED 2551*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(205, void, png_save_uint_32, (png_bytep buf, png_uint_32 i)); 2552*a67afe4dSAndroid Build Coastguard Worker #endif 2553*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_SAVE_INT_32_SUPPORTED 2554*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(206, void, png_save_int_32, (png_bytep buf, png_int_32 i)); 2555*a67afe4dSAndroid Build Coastguard Worker #endif 2556*a67afe4dSAndroid Build Coastguard Worker 2557*a67afe4dSAndroid Build Coastguard Worker /* Place a 16-bit number into a buffer in PNG byte order. 2558*a67afe4dSAndroid Build Coastguard Worker * The parameter is declared unsigned int, not png_uint_16, 2559*a67afe4dSAndroid Build Coastguard Worker * just to avoid potential problems on pre-ANSI C compilers. 2560*a67afe4dSAndroid Build Coastguard Worker */ 2561*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_WRITE_INT_FUNCTIONS_SUPPORTED 2562*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(207, void, png_save_uint_16, (png_bytep buf, unsigned int i)); 2563*a67afe4dSAndroid Build Coastguard Worker /* No png_save_int_16 -- may be added if there's a real need for it. */ 2564*a67afe4dSAndroid Build Coastguard Worker #endif 2565*a67afe4dSAndroid Build Coastguard Worker 2566*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_USE_READ_MACROS 2567*a67afe4dSAndroid Build Coastguard Worker /* Inline macros to do direct reads of bytes from the input buffer. 2568*a67afe4dSAndroid Build Coastguard Worker * The png_get_int_32() routine assumes we are using two's complement 2569*a67afe4dSAndroid Build Coastguard Worker * format for negative values, which is almost certainly true. 2570*a67afe4dSAndroid Build Coastguard Worker */ 2571*a67afe4dSAndroid Build Coastguard Worker # define PNG_get_uint_32(buf) \ 2572*a67afe4dSAndroid Build Coastguard Worker (((png_uint_32)(*(buf)) << 24) + \ 2573*a67afe4dSAndroid Build Coastguard Worker ((png_uint_32)(*((buf) + 1)) << 16) + \ 2574*a67afe4dSAndroid Build Coastguard Worker ((png_uint_32)(*((buf) + 2)) << 8) + \ 2575*a67afe4dSAndroid Build Coastguard Worker ((png_uint_32)(*((buf) + 3)))) 2576*a67afe4dSAndroid Build Coastguard Worker 2577*a67afe4dSAndroid Build Coastguard Worker /* From libpng-1.4.0 until 1.4.4, the png_get_uint_16 macro (but not the 2578*a67afe4dSAndroid Build Coastguard Worker * function) incorrectly returned a value of type png_uint_32. 2579*a67afe4dSAndroid Build Coastguard Worker */ 2580*a67afe4dSAndroid Build Coastguard Worker # define PNG_get_uint_16(buf) \ 2581*a67afe4dSAndroid Build Coastguard Worker ((png_uint_16) \ 2582*a67afe4dSAndroid Build Coastguard Worker (((unsigned int)(*(buf)) << 8) + \ 2583*a67afe4dSAndroid Build Coastguard Worker ((unsigned int)(*((buf) + 1))))) 2584*a67afe4dSAndroid Build Coastguard Worker 2585*a67afe4dSAndroid Build Coastguard Worker # define PNG_get_int_32(buf) \ 2586*a67afe4dSAndroid Build Coastguard Worker ((png_int_32)((*(buf) & 0x80) \ 2587*a67afe4dSAndroid Build Coastguard Worker ? -((png_int_32)(((png_get_uint_32(buf)^0xffffffffU)+1U)&0x7fffffffU)) \ 2588*a67afe4dSAndroid Build Coastguard Worker : (png_int_32)png_get_uint_32(buf))) 2589*a67afe4dSAndroid Build Coastguard Worker 2590*a67afe4dSAndroid Build Coastguard Worker /* If PNG_PREFIX is defined the same thing as below happens in pnglibconf.h, 2591*a67afe4dSAndroid Build Coastguard Worker * but defining a macro name prefixed with PNG_PREFIX. 2592*a67afe4dSAndroid Build Coastguard Worker */ 2593*a67afe4dSAndroid Build Coastguard Worker # ifndef PNG_PREFIX 2594*a67afe4dSAndroid Build Coastguard Worker # define png_get_uint_32(buf) PNG_get_uint_32(buf) 2595*a67afe4dSAndroid Build Coastguard Worker # define png_get_uint_16(buf) PNG_get_uint_16(buf) 2596*a67afe4dSAndroid Build Coastguard Worker # define png_get_int_32(buf) PNG_get_int_32(buf) 2597*a67afe4dSAndroid Build Coastguard Worker # endif 2598*a67afe4dSAndroid Build Coastguard Worker #else 2599*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_PREFIX 2600*a67afe4dSAndroid Build Coastguard Worker /* No macros; revert to the (redefined) function */ 2601*a67afe4dSAndroid Build Coastguard Worker # define PNG_get_uint_32 (png_get_uint_32) 2602*a67afe4dSAndroid Build Coastguard Worker # define PNG_get_uint_16 (png_get_uint_16) 2603*a67afe4dSAndroid Build Coastguard Worker # define PNG_get_int_32 (png_get_int_32) 2604*a67afe4dSAndroid Build Coastguard Worker # endif 2605*a67afe4dSAndroid Build Coastguard Worker #endif 2606*a67afe4dSAndroid Build Coastguard Worker 2607*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_CHECK_FOR_INVALID_INDEX_SUPPORTED 2608*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(242, void, png_set_check_for_invalid_index, 2609*a67afe4dSAndroid Build Coastguard Worker (png_structrp png_ptr, int allowed)); 2610*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_GET_PALETTE_MAX_SUPPORTED 2611*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(243, int, png_get_palette_max, (png_const_structp png_ptr, 2612*a67afe4dSAndroid Build Coastguard Worker png_const_infop info_ptr)); 2613*a67afe4dSAndroid Build Coastguard Worker # endif 2614*a67afe4dSAndroid Build Coastguard Worker #endif /* CHECK_FOR_INVALID_INDEX */ 2615*a67afe4dSAndroid Build Coastguard Worker 2616*a67afe4dSAndroid Build Coastguard Worker /******************************************************************************* 2617*a67afe4dSAndroid Build Coastguard Worker * Section 5: SIMPLIFIED API 2618*a67afe4dSAndroid Build Coastguard Worker ******************************************************************************* 2619*a67afe4dSAndroid Build Coastguard Worker * 2620*a67afe4dSAndroid Build Coastguard Worker * Please read the documentation in libpng-manual.txt (TODO: write said 2621*a67afe4dSAndroid Build Coastguard Worker * documentation) if you don't understand what follows. 2622*a67afe4dSAndroid Build Coastguard Worker * 2623*a67afe4dSAndroid Build Coastguard Worker * The simplified API hides the details of both libpng and the PNG file format 2624*a67afe4dSAndroid Build Coastguard Worker * itself. It allows PNG files to be read into a very limited number of 2625*a67afe4dSAndroid Build Coastguard Worker * in-memory bitmap formats or to be written from the same formats. If these 2626*a67afe4dSAndroid Build Coastguard Worker * formats do not accommodate your needs then you can, and should, use the more 2627*a67afe4dSAndroid Build Coastguard Worker * sophisticated APIs above - these support a wide variety of in-memory formats 2628*a67afe4dSAndroid Build Coastguard Worker * and a wide variety of sophisticated transformations to those formats as well 2629*a67afe4dSAndroid Build Coastguard Worker * as a wide variety of APIs to manipulate ancillary information. 2630*a67afe4dSAndroid Build Coastguard Worker * 2631*a67afe4dSAndroid Build Coastguard Worker * To read a PNG file using the simplified API: 2632*a67afe4dSAndroid Build Coastguard Worker * 2633*a67afe4dSAndroid Build Coastguard Worker * 1) Declare a 'png_image' structure (see below) on the stack, set the 2634*a67afe4dSAndroid Build Coastguard Worker * version field to PNG_IMAGE_VERSION and the 'opaque' pointer to NULL 2635*a67afe4dSAndroid Build Coastguard Worker * (this is REQUIRED, your program may crash if you don't do it.) 2636*a67afe4dSAndroid Build Coastguard Worker * 2) Call the appropriate png_image_begin_read... function. 2637*a67afe4dSAndroid Build Coastguard Worker * 3) Set the png_image 'format' member to the required sample format. 2638*a67afe4dSAndroid Build Coastguard Worker * 4) Allocate a buffer for the image and, if required, the color-map. 2639*a67afe4dSAndroid Build Coastguard Worker * 5) Call png_image_finish_read to read the image and, if required, the 2640*a67afe4dSAndroid Build Coastguard Worker * color-map into your buffers. 2641*a67afe4dSAndroid Build Coastguard Worker * 2642*a67afe4dSAndroid Build Coastguard Worker * There are no restrictions on the format of the PNG input itself; all valid 2643*a67afe4dSAndroid Build Coastguard Worker * color types, bit depths, and interlace methods are acceptable, and the 2644*a67afe4dSAndroid Build Coastguard Worker * input image is transformed as necessary to the requested in-memory format 2645*a67afe4dSAndroid Build Coastguard Worker * during the png_image_finish_read() step. The only caveat is that if you 2646*a67afe4dSAndroid Build Coastguard Worker * request a color-mapped image from a PNG that is full-color or makes 2647*a67afe4dSAndroid Build Coastguard Worker * complex use of an alpha channel the transformation is extremely lossy and the 2648*a67afe4dSAndroid Build Coastguard Worker * result may look terrible. 2649*a67afe4dSAndroid Build Coastguard Worker * 2650*a67afe4dSAndroid Build Coastguard Worker * To write a PNG file using the simplified API: 2651*a67afe4dSAndroid Build Coastguard Worker * 2652*a67afe4dSAndroid Build Coastguard Worker * 1) Declare a 'png_image' structure on the stack and memset() it to all zero. 2653*a67afe4dSAndroid Build Coastguard Worker * 2) Initialize the members of the structure that describe the image, setting 2654*a67afe4dSAndroid Build Coastguard Worker * the 'format' member to the format of the image samples. 2655*a67afe4dSAndroid Build Coastguard Worker * 3) Call the appropriate png_image_write... function with a pointer to the 2656*a67afe4dSAndroid Build Coastguard Worker * image and, if necessary, the color-map to write the PNG data. 2657*a67afe4dSAndroid Build Coastguard Worker * 2658*a67afe4dSAndroid Build Coastguard Worker * png_image is a structure that describes the in-memory format of an image 2659*a67afe4dSAndroid Build Coastguard Worker * when it is being read or defines the in-memory format of an image that you 2660*a67afe4dSAndroid Build Coastguard Worker * need to write: 2661*a67afe4dSAndroid Build Coastguard Worker */ 2662*a67afe4dSAndroid Build Coastguard Worker #if defined(PNG_SIMPLIFIED_READ_SUPPORTED) || \ 2663*a67afe4dSAndroid Build Coastguard Worker defined(PNG_SIMPLIFIED_WRITE_SUPPORTED) 2664*a67afe4dSAndroid Build Coastguard Worker 2665*a67afe4dSAndroid Build Coastguard Worker #define PNG_IMAGE_VERSION 1 2666*a67afe4dSAndroid Build Coastguard Worker 2667*a67afe4dSAndroid Build Coastguard Worker typedef struct png_control *png_controlp; 2668*a67afe4dSAndroid Build Coastguard Worker typedef struct 2669*a67afe4dSAndroid Build Coastguard Worker { 2670*a67afe4dSAndroid Build Coastguard Worker png_controlp opaque; /* Initialize to NULL, free with png_image_free */ 2671*a67afe4dSAndroid Build Coastguard Worker png_uint_32 version; /* Set to PNG_IMAGE_VERSION */ 2672*a67afe4dSAndroid Build Coastguard Worker png_uint_32 width; /* Image width in pixels (columns) */ 2673*a67afe4dSAndroid Build Coastguard Worker png_uint_32 height; /* Image height in pixels (rows) */ 2674*a67afe4dSAndroid Build Coastguard Worker png_uint_32 format; /* Image format as defined below */ 2675*a67afe4dSAndroid Build Coastguard Worker png_uint_32 flags; /* A bit mask containing informational flags */ 2676*a67afe4dSAndroid Build Coastguard Worker png_uint_32 colormap_entries; 2677*a67afe4dSAndroid Build Coastguard Worker /* Number of entries in the color-map */ 2678*a67afe4dSAndroid Build Coastguard Worker 2679*a67afe4dSAndroid Build Coastguard Worker /* In the event of an error or warning the following field will be set to a 2680*a67afe4dSAndroid Build Coastguard Worker * non-zero value and the 'message' field will contain a '\0' terminated 2681*a67afe4dSAndroid Build Coastguard Worker * string with the libpng error or warning message. If both warnings and 2682*a67afe4dSAndroid Build Coastguard Worker * an error were encountered, only the error is recorded. If there 2683*a67afe4dSAndroid Build Coastguard Worker * are multiple warnings, only the first one is recorded. 2684*a67afe4dSAndroid Build Coastguard Worker * 2685*a67afe4dSAndroid Build Coastguard Worker * The upper 30 bits of this value are reserved, the low two bits contain 2686*a67afe4dSAndroid Build Coastguard Worker * a value as follows: 2687*a67afe4dSAndroid Build Coastguard Worker */ 2688*a67afe4dSAndroid Build Coastguard Worker # define PNG_IMAGE_WARNING 1 2689*a67afe4dSAndroid Build Coastguard Worker # define PNG_IMAGE_ERROR 2 2690*a67afe4dSAndroid Build Coastguard Worker /* 2691*a67afe4dSAndroid Build Coastguard Worker * The result is a two-bit code such that a value more than 1 indicates 2692*a67afe4dSAndroid Build Coastguard Worker * a failure in the API just called: 2693*a67afe4dSAndroid Build Coastguard Worker * 2694*a67afe4dSAndroid Build Coastguard Worker * 0 - no warning or error 2695*a67afe4dSAndroid Build Coastguard Worker * 1 - warning 2696*a67afe4dSAndroid Build Coastguard Worker * 2 - error 2697*a67afe4dSAndroid Build Coastguard Worker * 3 - error preceded by warning 2698*a67afe4dSAndroid Build Coastguard Worker */ 2699*a67afe4dSAndroid Build Coastguard Worker # define PNG_IMAGE_FAILED(png_cntrl) ((((png_cntrl).warning_or_error)&0x03)>1) 2700*a67afe4dSAndroid Build Coastguard Worker 2701*a67afe4dSAndroid Build Coastguard Worker png_uint_32 warning_or_error; 2702*a67afe4dSAndroid Build Coastguard Worker 2703*a67afe4dSAndroid Build Coastguard Worker char message[64]; 2704*a67afe4dSAndroid Build Coastguard Worker } png_image, *png_imagep; 2705*a67afe4dSAndroid Build Coastguard Worker 2706*a67afe4dSAndroid Build Coastguard Worker /* The samples of the image have one to four channels whose components have 2707*a67afe4dSAndroid Build Coastguard Worker * original values in the range 0 to 1.0: 2708*a67afe4dSAndroid Build Coastguard Worker * 2709*a67afe4dSAndroid Build Coastguard Worker * 1: A single gray or luminance channel (G). 2710*a67afe4dSAndroid Build Coastguard Worker * 2: A gray/luminance channel and an alpha channel (GA). 2711*a67afe4dSAndroid Build Coastguard Worker * 3: Three red, green, blue color channels (RGB). 2712*a67afe4dSAndroid Build Coastguard Worker * 4: Three color channels and an alpha channel (RGBA). 2713*a67afe4dSAndroid Build Coastguard Worker * 2714*a67afe4dSAndroid Build Coastguard Worker * The components are encoded in one of two ways: 2715*a67afe4dSAndroid Build Coastguard Worker * 2716*a67afe4dSAndroid Build Coastguard Worker * a) As a small integer, value 0..255, contained in a single byte. For the 2717*a67afe4dSAndroid Build Coastguard Worker * alpha channel the original value is simply value/255. For the color or 2718*a67afe4dSAndroid Build Coastguard Worker * luminance channels the value is encoded according to the sRGB specification 2719*a67afe4dSAndroid Build Coastguard Worker * and matches the 8-bit format expected by typical display devices. 2720*a67afe4dSAndroid Build Coastguard Worker * 2721*a67afe4dSAndroid Build Coastguard Worker * The color/gray channels are not scaled (pre-multiplied) by the alpha 2722*a67afe4dSAndroid Build Coastguard Worker * channel and are suitable for passing to color management software. 2723*a67afe4dSAndroid Build Coastguard Worker * 2724*a67afe4dSAndroid Build Coastguard Worker * b) As a value in the range 0..65535, contained in a 2-byte integer. All 2725*a67afe4dSAndroid Build Coastguard Worker * channels can be converted to the original value by dividing by 65535; all 2726*a67afe4dSAndroid Build Coastguard Worker * channels are linear. Color channels use the RGB encoding (RGB end-points) of 2727*a67afe4dSAndroid Build Coastguard Worker * the sRGB specification. This encoding is identified by the 2728*a67afe4dSAndroid Build Coastguard Worker * PNG_FORMAT_FLAG_LINEAR flag below. 2729*a67afe4dSAndroid Build Coastguard Worker * 2730*a67afe4dSAndroid Build Coastguard Worker * When the simplified API needs to convert between sRGB and linear colorspaces, 2731*a67afe4dSAndroid Build Coastguard Worker * the actual sRGB transfer curve defined in the sRGB specification (see the 2732*a67afe4dSAndroid Build Coastguard Worker * article at <https://en.wikipedia.org/wiki/SRGB>) is used, not the gamma=1/2.2 2733*a67afe4dSAndroid Build Coastguard Worker * approximation used elsewhere in libpng. 2734*a67afe4dSAndroid Build Coastguard Worker * 2735*a67afe4dSAndroid Build Coastguard Worker * When an alpha channel is present it is expected to denote pixel coverage 2736*a67afe4dSAndroid Build Coastguard Worker * of the color or luminance channels and is returned as an associated alpha 2737*a67afe4dSAndroid Build Coastguard Worker * channel: the color/gray channels are scaled (pre-multiplied) by the alpha 2738*a67afe4dSAndroid Build Coastguard Worker * value. 2739*a67afe4dSAndroid Build Coastguard Worker * 2740*a67afe4dSAndroid Build Coastguard Worker * The samples are either contained directly in the image data, between 1 and 8 2741*a67afe4dSAndroid Build Coastguard Worker * bytes per pixel according to the encoding, or are held in a color-map indexed 2742*a67afe4dSAndroid Build Coastguard Worker * by bytes in the image data. In the case of a color-map the color-map entries 2743*a67afe4dSAndroid Build Coastguard Worker * are individual samples, encoded as above, and the image data has one byte per 2744*a67afe4dSAndroid Build Coastguard Worker * pixel to select the relevant sample from the color-map. 2745*a67afe4dSAndroid Build Coastguard Worker */ 2746*a67afe4dSAndroid Build Coastguard Worker 2747*a67afe4dSAndroid Build Coastguard Worker /* PNG_FORMAT_* 2748*a67afe4dSAndroid Build Coastguard Worker * 2749*a67afe4dSAndroid Build Coastguard Worker * #defines to be used in png_image::format. Each #define identifies a 2750*a67afe4dSAndroid Build Coastguard Worker * particular layout of sample data and, if present, alpha values. There are 2751*a67afe4dSAndroid Build Coastguard Worker * separate defines for each of the two component encodings. 2752*a67afe4dSAndroid Build Coastguard Worker * 2753*a67afe4dSAndroid Build Coastguard Worker * A format is built up using single bit flag values. All combinations are 2754*a67afe4dSAndroid Build Coastguard Worker * valid. Formats can be built up from the flag values or you can use one of 2755*a67afe4dSAndroid Build Coastguard Worker * the predefined values below. When testing formats always use the FORMAT_FLAG 2756*a67afe4dSAndroid Build Coastguard Worker * macros to test for individual features - future versions of the library may 2757*a67afe4dSAndroid Build Coastguard Worker * add new flags. 2758*a67afe4dSAndroid Build Coastguard Worker * 2759*a67afe4dSAndroid Build Coastguard Worker * When reading or writing color-mapped images the format should be set to the 2760*a67afe4dSAndroid Build Coastguard Worker * format of the entries in the color-map then png_image_{read,write}_colormap 2761*a67afe4dSAndroid Build Coastguard Worker * called to read or write the color-map and set the format correctly for the 2762*a67afe4dSAndroid Build Coastguard Worker * image data. Do not set the PNG_FORMAT_FLAG_COLORMAP bit directly! 2763*a67afe4dSAndroid Build Coastguard Worker * 2764*a67afe4dSAndroid Build Coastguard Worker * NOTE: libpng can be built with particular features disabled. If you see 2765*a67afe4dSAndroid Build Coastguard Worker * compiler errors because the definition of one of the following flags has been 2766*a67afe4dSAndroid Build Coastguard Worker * compiled out it is because libpng does not have the required support. It is 2767*a67afe4dSAndroid Build Coastguard Worker * possible, however, for the libpng configuration to enable the format on just 2768*a67afe4dSAndroid Build Coastguard Worker * read or just write; in that case you may see an error at run time. You can 2769*a67afe4dSAndroid Build Coastguard Worker * guard against this by checking for the definition of the appropriate 2770*a67afe4dSAndroid Build Coastguard Worker * "_SUPPORTED" macro, one of: 2771*a67afe4dSAndroid Build Coastguard Worker * 2772*a67afe4dSAndroid Build Coastguard Worker * PNG_SIMPLIFIED_{READ,WRITE}_{BGR,AFIRST}_SUPPORTED 2773*a67afe4dSAndroid Build Coastguard Worker */ 2774*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_FLAG_ALPHA 0x01U /* format with an alpha channel */ 2775*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_FLAG_COLOR 0x02U /* color format: otherwise grayscale */ 2776*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_FLAG_LINEAR 0x04U /* 2-byte channels else 1-byte */ 2777*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_FLAG_COLORMAP 0x08U /* image data is color-mapped */ 2778*a67afe4dSAndroid Build Coastguard Worker 2779*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_FORMAT_BGR_SUPPORTED 2780*a67afe4dSAndroid Build Coastguard Worker # define PNG_FORMAT_FLAG_BGR 0x10U /* BGR colors, else order is RGB */ 2781*a67afe4dSAndroid Build Coastguard Worker #endif 2782*a67afe4dSAndroid Build Coastguard Worker 2783*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_FORMAT_AFIRST_SUPPORTED 2784*a67afe4dSAndroid Build Coastguard Worker # define PNG_FORMAT_FLAG_AFIRST 0x20U /* alpha channel comes first */ 2785*a67afe4dSAndroid Build Coastguard Worker #endif 2786*a67afe4dSAndroid Build Coastguard Worker 2787*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_FLAG_ASSOCIATED_ALPHA 0x40U /* alpha channel is associated */ 2788*a67afe4dSAndroid Build Coastguard Worker 2789*a67afe4dSAndroid Build Coastguard Worker /* Commonly used formats have predefined macros. 2790*a67afe4dSAndroid Build Coastguard Worker * 2791*a67afe4dSAndroid Build Coastguard Worker * First the single byte (sRGB) formats: 2792*a67afe4dSAndroid Build Coastguard Worker */ 2793*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_GRAY 0 2794*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_GA PNG_FORMAT_FLAG_ALPHA 2795*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_AG (PNG_FORMAT_GA|PNG_FORMAT_FLAG_AFIRST) 2796*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_RGB PNG_FORMAT_FLAG_COLOR 2797*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_BGR (PNG_FORMAT_FLAG_COLOR|PNG_FORMAT_FLAG_BGR) 2798*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_RGBA (PNG_FORMAT_RGB|PNG_FORMAT_FLAG_ALPHA) 2799*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_ARGB (PNG_FORMAT_RGBA|PNG_FORMAT_FLAG_AFIRST) 2800*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_BGRA (PNG_FORMAT_BGR|PNG_FORMAT_FLAG_ALPHA) 2801*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_ABGR (PNG_FORMAT_BGRA|PNG_FORMAT_FLAG_AFIRST) 2802*a67afe4dSAndroid Build Coastguard Worker 2803*a67afe4dSAndroid Build Coastguard Worker /* Then the linear 2-byte formats. When naming these "Y" is used to 2804*a67afe4dSAndroid Build Coastguard Worker * indicate a luminance (gray) channel. 2805*a67afe4dSAndroid Build Coastguard Worker */ 2806*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_LINEAR_Y PNG_FORMAT_FLAG_LINEAR 2807*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_LINEAR_Y_ALPHA (PNG_FORMAT_FLAG_LINEAR|PNG_FORMAT_FLAG_ALPHA) 2808*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_LINEAR_RGB (PNG_FORMAT_FLAG_LINEAR|PNG_FORMAT_FLAG_COLOR) 2809*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_LINEAR_RGB_ALPHA \ 2810*a67afe4dSAndroid Build Coastguard Worker (PNG_FORMAT_FLAG_LINEAR|PNG_FORMAT_FLAG_COLOR|PNG_FORMAT_FLAG_ALPHA) 2811*a67afe4dSAndroid Build Coastguard Worker 2812*a67afe4dSAndroid Build Coastguard Worker /* With color-mapped formats the image data is one byte for each pixel, the byte 2813*a67afe4dSAndroid Build Coastguard Worker * is an index into the color-map which is formatted as above. To obtain a 2814*a67afe4dSAndroid Build Coastguard Worker * color-mapped format it is sufficient just to add the PNG_FOMAT_FLAG_COLORMAP 2815*a67afe4dSAndroid Build Coastguard Worker * to one of the above definitions, or you can use one of the definitions below. 2816*a67afe4dSAndroid Build Coastguard Worker */ 2817*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_RGB_COLORMAP (PNG_FORMAT_RGB|PNG_FORMAT_FLAG_COLORMAP) 2818*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_BGR_COLORMAP (PNG_FORMAT_BGR|PNG_FORMAT_FLAG_COLORMAP) 2819*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_RGBA_COLORMAP (PNG_FORMAT_RGBA|PNG_FORMAT_FLAG_COLORMAP) 2820*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_ARGB_COLORMAP (PNG_FORMAT_ARGB|PNG_FORMAT_FLAG_COLORMAP) 2821*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_BGRA_COLORMAP (PNG_FORMAT_BGRA|PNG_FORMAT_FLAG_COLORMAP) 2822*a67afe4dSAndroid Build Coastguard Worker #define PNG_FORMAT_ABGR_COLORMAP (PNG_FORMAT_ABGR|PNG_FORMAT_FLAG_COLORMAP) 2823*a67afe4dSAndroid Build Coastguard Worker 2824*a67afe4dSAndroid Build Coastguard Worker /* PNG_IMAGE macros 2825*a67afe4dSAndroid Build Coastguard Worker * 2826*a67afe4dSAndroid Build Coastguard Worker * These are convenience macros to derive information from a png_image 2827*a67afe4dSAndroid Build Coastguard Worker * structure. The PNG_IMAGE_SAMPLE_ macros return values appropriate to the 2828*a67afe4dSAndroid Build Coastguard Worker * actual image sample values - either the entries in the color-map or the 2829*a67afe4dSAndroid Build Coastguard Worker * pixels in the image. The PNG_IMAGE_PIXEL_ macros return corresponding values 2830*a67afe4dSAndroid Build Coastguard Worker * for the pixels and will always return 1 for color-mapped formats. The 2831*a67afe4dSAndroid Build Coastguard Worker * remaining macros return information about the rows in the image and the 2832*a67afe4dSAndroid Build Coastguard Worker * complete image. 2833*a67afe4dSAndroid Build Coastguard Worker * 2834*a67afe4dSAndroid Build Coastguard Worker * NOTE: All the macros that take a png_image::format parameter are compile time 2835*a67afe4dSAndroid Build Coastguard Worker * constants if the format parameter is, itself, a constant. Therefore these 2836*a67afe4dSAndroid Build Coastguard Worker * macros can be used in array declarations and case labels where required. 2837*a67afe4dSAndroid Build Coastguard Worker * Similarly the macros are also pre-processor constants (sizeof is not used) so 2838*a67afe4dSAndroid Build Coastguard Worker * they can be used in #if tests. 2839*a67afe4dSAndroid Build Coastguard Worker * 2840*a67afe4dSAndroid Build Coastguard Worker * First the information about the samples. 2841*a67afe4dSAndroid Build Coastguard Worker */ 2842*a67afe4dSAndroid Build Coastguard Worker #define PNG_IMAGE_SAMPLE_CHANNELS(fmt)\ 2843*a67afe4dSAndroid Build Coastguard Worker (((fmt)&(PNG_FORMAT_FLAG_COLOR|PNG_FORMAT_FLAG_ALPHA))+1) 2844*a67afe4dSAndroid Build Coastguard Worker /* Return the total number of channels in a given format: 1..4 */ 2845*a67afe4dSAndroid Build Coastguard Worker 2846*a67afe4dSAndroid Build Coastguard Worker #define PNG_IMAGE_SAMPLE_COMPONENT_SIZE(fmt)\ 2847*a67afe4dSAndroid Build Coastguard Worker ((((fmt) & PNG_FORMAT_FLAG_LINEAR) >> 2)+1) 2848*a67afe4dSAndroid Build Coastguard Worker /* Return the size in bytes of a single component of a pixel or color-map 2849*a67afe4dSAndroid Build Coastguard Worker * entry (as appropriate) in the image: 1 or 2. 2850*a67afe4dSAndroid Build Coastguard Worker */ 2851*a67afe4dSAndroid Build Coastguard Worker 2852*a67afe4dSAndroid Build Coastguard Worker #define PNG_IMAGE_SAMPLE_SIZE(fmt)\ 2853*a67afe4dSAndroid Build Coastguard Worker (PNG_IMAGE_SAMPLE_CHANNELS(fmt) * PNG_IMAGE_SAMPLE_COMPONENT_SIZE(fmt)) 2854*a67afe4dSAndroid Build Coastguard Worker /* This is the size of the sample data for one sample. If the image is 2855*a67afe4dSAndroid Build Coastguard Worker * color-mapped it is the size of one color-map entry (and image pixels are 2856*a67afe4dSAndroid Build Coastguard Worker * one byte in size), otherwise it is the size of one image pixel. 2857*a67afe4dSAndroid Build Coastguard Worker */ 2858*a67afe4dSAndroid Build Coastguard Worker 2859*a67afe4dSAndroid Build Coastguard Worker #define PNG_IMAGE_MAXIMUM_COLORMAP_COMPONENTS(fmt)\ 2860*a67afe4dSAndroid Build Coastguard Worker (PNG_IMAGE_SAMPLE_CHANNELS(fmt) * 256) 2861*a67afe4dSAndroid Build Coastguard Worker /* The maximum size of the color-map required by the format expressed in a 2862*a67afe4dSAndroid Build Coastguard Worker * count of components. This can be used to compile-time allocate a 2863*a67afe4dSAndroid Build Coastguard Worker * color-map: 2864*a67afe4dSAndroid Build Coastguard Worker * 2865*a67afe4dSAndroid Build Coastguard Worker * png_uint_16 colormap[PNG_IMAGE_MAXIMUM_COLORMAP_COMPONENTS(linear_fmt)]; 2866*a67afe4dSAndroid Build Coastguard Worker * 2867*a67afe4dSAndroid Build Coastguard Worker * png_byte colormap[PNG_IMAGE_MAXIMUM_COLORMAP_COMPONENTS(sRGB_fmt)]; 2868*a67afe4dSAndroid Build Coastguard Worker * 2869*a67afe4dSAndroid Build Coastguard Worker * Alternatively use the PNG_IMAGE_COLORMAP_SIZE macro below to use the 2870*a67afe4dSAndroid Build Coastguard Worker * information from one of the png_image_begin_read_ APIs and dynamically 2871*a67afe4dSAndroid Build Coastguard Worker * allocate the required memory. 2872*a67afe4dSAndroid Build Coastguard Worker */ 2873*a67afe4dSAndroid Build Coastguard Worker 2874*a67afe4dSAndroid Build Coastguard Worker /* Corresponding information about the pixels */ 2875*a67afe4dSAndroid Build Coastguard Worker #define PNG_IMAGE_PIXEL_(test,fmt)\ 2876*a67afe4dSAndroid Build Coastguard Worker (((fmt)&PNG_FORMAT_FLAG_COLORMAP)?1:test(fmt)) 2877*a67afe4dSAndroid Build Coastguard Worker 2878*a67afe4dSAndroid Build Coastguard Worker #define PNG_IMAGE_PIXEL_CHANNELS(fmt)\ 2879*a67afe4dSAndroid Build Coastguard Worker PNG_IMAGE_PIXEL_(PNG_IMAGE_SAMPLE_CHANNELS,fmt) 2880*a67afe4dSAndroid Build Coastguard Worker /* The number of separate channels (components) in a pixel; 1 for a 2881*a67afe4dSAndroid Build Coastguard Worker * color-mapped image. 2882*a67afe4dSAndroid Build Coastguard Worker */ 2883*a67afe4dSAndroid Build Coastguard Worker 2884*a67afe4dSAndroid Build Coastguard Worker #define PNG_IMAGE_PIXEL_COMPONENT_SIZE(fmt)\ 2885*a67afe4dSAndroid Build Coastguard Worker PNG_IMAGE_PIXEL_(PNG_IMAGE_SAMPLE_COMPONENT_SIZE,fmt) 2886*a67afe4dSAndroid Build Coastguard Worker /* The size, in bytes, of each component in a pixel; 1 for a color-mapped 2887*a67afe4dSAndroid Build Coastguard Worker * image. 2888*a67afe4dSAndroid Build Coastguard Worker */ 2889*a67afe4dSAndroid Build Coastguard Worker 2890*a67afe4dSAndroid Build Coastguard Worker #define PNG_IMAGE_PIXEL_SIZE(fmt) PNG_IMAGE_PIXEL_(PNG_IMAGE_SAMPLE_SIZE,fmt) 2891*a67afe4dSAndroid Build Coastguard Worker /* The size, in bytes, of a complete pixel; 1 for a color-mapped image. */ 2892*a67afe4dSAndroid Build Coastguard Worker 2893*a67afe4dSAndroid Build Coastguard Worker /* Information about the whole row, or whole image */ 2894*a67afe4dSAndroid Build Coastguard Worker #define PNG_IMAGE_ROW_STRIDE(image)\ 2895*a67afe4dSAndroid Build Coastguard Worker (PNG_IMAGE_PIXEL_CHANNELS((image).format) * (image).width) 2896*a67afe4dSAndroid Build Coastguard Worker /* Return the total number of components in a single row of the image; this 2897*a67afe4dSAndroid Build Coastguard Worker * is the minimum 'row stride', the minimum count of components between each 2898*a67afe4dSAndroid Build Coastguard Worker * row. For a color-mapped image this is the minimum number of bytes in a 2899*a67afe4dSAndroid Build Coastguard Worker * row. 2900*a67afe4dSAndroid Build Coastguard Worker * 2901*a67afe4dSAndroid Build Coastguard Worker * WARNING: this macro overflows for some images with more than one component 2902*a67afe4dSAndroid Build Coastguard Worker * and very large image widths. libpng will refuse to process an image where 2903*a67afe4dSAndroid Build Coastguard Worker * this macro would overflow. 2904*a67afe4dSAndroid Build Coastguard Worker */ 2905*a67afe4dSAndroid Build Coastguard Worker 2906*a67afe4dSAndroid Build Coastguard Worker #define PNG_IMAGE_BUFFER_SIZE(image, row_stride)\ 2907*a67afe4dSAndroid Build Coastguard Worker (PNG_IMAGE_PIXEL_COMPONENT_SIZE((image).format)*(image).height*(row_stride)) 2908*a67afe4dSAndroid Build Coastguard Worker /* Return the size, in bytes, of an image buffer given a png_image and a row 2909*a67afe4dSAndroid Build Coastguard Worker * stride - the number of components to leave space for in each row. 2910*a67afe4dSAndroid Build Coastguard Worker * 2911*a67afe4dSAndroid Build Coastguard Worker * WARNING: this macro overflows a 32-bit integer for some large PNG images, 2912*a67afe4dSAndroid Build Coastguard Worker * libpng will refuse to process an image where such an overflow would occur. 2913*a67afe4dSAndroid Build Coastguard Worker */ 2914*a67afe4dSAndroid Build Coastguard Worker 2915*a67afe4dSAndroid Build Coastguard Worker #define PNG_IMAGE_SIZE(image)\ 2916*a67afe4dSAndroid Build Coastguard Worker PNG_IMAGE_BUFFER_SIZE(image, PNG_IMAGE_ROW_STRIDE(image)) 2917*a67afe4dSAndroid Build Coastguard Worker /* Return the size, in bytes, of the image in memory given just a png_image; 2918*a67afe4dSAndroid Build Coastguard Worker * the row stride is the minimum stride required for the image. 2919*a67afe4dSAndroid Build Coastguard Worker */ 2920*a67afe4dSAndroid Build Coastguard Worker 2921*a67afe4dSAndroid Build Coastguard Worker #define PNG_IMAGE_COLORMAP_SIZE(image)\ 2922*a67afe4dSAndroid Build Coastguard Worker (PNG_IMAGE_SAMPLE_SIZE((image).format) * (image).colormap_entries) 2923*a67afe4dSAndroid Build Coastguard Worker /* Return the size, in bytes, of the color-map of this image. If the image 2924*a67afe4dSAndroid Build Coastguard Worker * format is not a color-map format this will return a size sufficient for 2925*a67afe4dSAndroid Build Coastguard Worker * 256 entries in the given format; check PNG_FORMAT_FLAG_COLORMAP if 2926*a67afe4dSAndroid Build Coastguard Worker * you don't want to allocate a color-map in this case. 2927*a67afe4dSAndroid Build Coastguard Worker */ 2928*a67afe4dSAndroid Build Coastguard Worker 2929*a67afe4dSAndroid Build Coastguard Worker /* PNG_IMAGE_FLAG_* 2930*a67afe4dSAndroid Build Coastguard Worker * 2931*a67afe4dSAndroid Build Coastguard Worker * Flags containing additional information about the image are held in the 2932*a67afe4dSAndroid Build Coastguard Worker * 'flags' field of png_image. 2933*a67afe4dSAndroid Build Coastguard Worker */ 2934*a67afe4dSAndroid Build Coastguard Worker #define PNG_IMAGE_FLAG_COLORSPACE_NOT_sRGB 0x01 2935*a67afe4dSAndroid Build Coastguard Worker /* This indicates that the RGB values of the in-memory bitmap do not 2936*a67afe4dSAndroid Build Coastguard Worker * correspond to the red, green and blue end-points defined by sRGB. 2937*a67afe4dSAndroid Build Coastguard Worker */ 2938*a67afe4dSAndroid Build Coastguard Worker 2939*a67afe4dSAndroid Build Coastguard Worker #define PNG_IMAGE_FLAG_FAST 0x02 2940*a67afe4dSAndroid Build Coastguard Worker /* On write emphasise speed over compression; the resultant PNG file will be 2941*a67afe4dSAndroid Build Coastguard Worker * larger but will be produced significantly faster, particular for large 2942*a67afe4dSAndroid Build Coastguard Worker * images. Do not use this option for images which will be distributed, only 2943*a67afe4dSAndroid Build Coastguard Worker * used it when producing intermediate files that will be read back in 2944*a67afe4dSAndroid Build Coastguard Worker * repeatedly. For a typical 24-bit image the option will double the read 2945*a67afe4dSAndroid Build Coastguard Worker * speed at the cost of increasing the image size by 25%, however for many 2946*a67afe4dSAndroid Build Coastguard Worker * more compressible images the PNG file can be 10 times larger with only a 2947*a67afe4dSAndroid Build Coastguard Worker * slight speed gain. 2948*a67afe4dSAndroid Build Coastguard Worker */ 2949*a67afe4dSAndroid Build Coastguard Worker 2950*a67afe4dSAndroid Build Coastguard Worker #define PNG_IMAGE_FLAG_16BIT_sRGB 0x04 2951*a67afe4dSAndroid Build Coastguard Worker /* On read if the image is a 16-bit per component image and there is no gAMA 2952*a67afe4dSAndroid Build Coastguard Worker * or sRGB chunk assume that the components are sRGB encoded. Notice that 2953*a67afe4dSAndroid Build Coastguard Worker * images output by the simplified API always have gamma information; setting 2954*a67afe4dSAndroid Build Coastguard Worker * this flag only affects the interpretation of 16-bit images from an 2955*a67afe4dSAndroid Build Coastguard Worker * external source. It is recommended that the application expose this flag 2956*a67afe4dSAndroid Build Coastguard Worker * to the user; the user can normally easily recognize the difference between 2957*a67afe4dSAndroid Build Coastguard Worker * linear and sRGB encoding. This flag has no effect on write - the data 2958*a67afe4dSAndroid Build Coastguard Worker * passed to the write APIs must have the correct encoding (as defined 2959*a67afe4dSAndroid Build Coastguard Worker * above.) 2960*a67afe4dSAndroid Build Coastguard Worker * 2961*a67afe4dSAndroid Build Coastguard Worker * If the flag is not set (the default) input 16-bit per component data is 2962*a67afe4dSAndroid Build Coastguard Worker * assumed to be linear. 2963*a67afe4dSAndroid Build Coastguard Worker * 2964*a67afe4dSAndroid Build Coastguard Worker * NOTE: the flag can only be set after the png_image_begin_read_ call, 2965*a67afe4dSAndroid Build Coastguard Worker * because that call initializes the 'flags' field. 2966*a67afe4dSAndroid Build Coastguard Worker */ 2967*a67afe4dSAndroid Build Coastguard Worker 2968*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_SIMPLIFIED_READ_SUPPORTED 2969*a67afe4dSAndroid Build Coastguard Worker /* READ APIs 2970*a67afe4dSAndroid Build Coastguard Worker * --------- 2971*a67afe4dSAndroid Build Coastguard Worker * 2972*a67afe4dSAndroid Build Coastguard Worker * The png_image passed to the read APIs must have been initialized by setting 2973*a67afe4dSAndroid Build Coastguard Worker * the png_controlp field 'opaque' to NULL (or, safer, memset the whole thing.) 2974*a67afe4dSAndroid Build Coastguard Worker */ 2975*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_STDIO_SUPPORTED 2976*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(234, int, png_image_begin_read_from_file, (png_imagep image, 2977*a67afe4dSAndroid Build Coastguard Worker const char *file_name)); 2978*a67afe4dSAndroid Build Coastguard Worker /* The named file is opened for read and the image header is filled in 2979*a67afe4dSAndroid Build Coastguard Worker * from the PNG header in the file. 2980*a67afe4dSAndroid Build Coastguard Worker */ 2981*a67afe4dSAndroid Build Coastguard Worker 2982*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(235, int, png_image_begin_read_from_stdio, (png_imagep image, 2983*a67afe4dSAndroid Build Coastguard Worker FILE* file)); 2984*a67afe4dSAndroid Build Coastguard Worker /* The PNG header is read from the stdio FILE object. */ 2985*a67afe4dSAndroid Build Coastguard Worker #endif /* STDIO */ 2986*a67afe4dSAndroid Build Coastguard Worker 2987*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(236, int, png_image_begin_read_from_memory, (png_imagep image, 2988*a67afe4dSAndroid Build Coastguard Worker png_const_voidp memory, size_t size)); 2989*a67afe4dSAndroid Build Coastguard Worker /* The PNG header is read from the given memory buffer. */ 2990*a67afe4dSAndroid Build Coastguard Worker 2991*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(237, int, png_image_finish_read, (png_imagep image, 2992*a67afe4dSAndroid Build Coastguard Worker png_const_colorp background, void *buffer, png_int_32 row_stride, 2993*a67afe4dSAndroid Build Coastguard Worker void *colormap)); 2994*a67afe4dSAndroid Build Coastguard Worker /* Finish reading the image into the supplied buffer and clean up the 2995*a67afe4dSAndroid Build Coastguard Worker * png_image structure. 2996*a67afe4dSAndroid Build Coastguard Worker * 2997*a67afe4dSAndroid Build Coastguard Worker * row_stride is the step, in byte or 2-byte units as appropriate, 2998*a67afe4dSAndroid Build Coastguard Worker * between adjacent rows. A positive stride indicates that the top-most row 2999*a67afe4dSAndroid Build Coastguard Worker * is first in the buffer - the normal top-down arrangement. A negative 3000*a67afe4dSAndroid Build Coastguard Worker * stride indicates that the bottom-most row is first in the buffer. 3001*a67afe4dSAndroid Build Coastguard Worker * 3002*a67afe4dSAndroid Build Coastguard Worker * background need only be supplied if an alpha channel must be removed from 3003*a67afe4dSAndroid Build Coastguard Worker * a png_byte format and the removal is to be done by compositing on a solid 3004*a67afe4dSAndroid Build Coastguard Worker * color; otherwise it may be NULL and any composition will be done directly 3005*a67afe4dSAndroid Build Coastguard Worker * onto the buffer. The value is an sRGB color to use for the background, 3006*a67afe4dSAndroid Build Coastguard Worker * for grayscale output the green channel is used. 3007*a67afe4dSAndroid Build Coastguard Worker * 3008*a67afe4dSAndroid Build Coastguard Worker * background must be supplied when an alpha channel must be removed from a 3009*a67afe4dSAndroid Build Coastguard Worker * single byte color-mapped output format, in other words if: 3010*a67afe4dSAndroid Build Coastguard Worker * 3011*a67afe4dSAndroid Build Coastguard Worker * 1) The original format from png_image_begin_read_from_* had 3012*a67afe4dSAndroid Build Coastguard Worker * PNG_FORMAT_FLAG_ALPHA set. 3013*a67afe4dSAndroid Build Coastguard Worker * 2) The format set by the application does not. 3014*a67afe4dSAndroid Build Coastguard Worker * 3) The format set by the application has PNG_FORMAT_FLAG_COLORMAP set and 3015*a67afe4dSAndroid Build Coastguard Worker * PNG_FORMAT_FLAG_LINEAR *not* set. 3016*a67afe4dSAndroid Build Coastguard Worker * 3017*a67afe4dSAndroid Build Coastguard Worker * For linear output removing the alpha channel is always done by compositing 3018*a67afe4dSAndroid Build Coastguard Worker * on black and background is ignored. 3019*a67afe4dSAndroid Build Coastguard Worker * 3020*a67afe4dSAndroid Build Coastguard Worker * colormap must be supplied when PNG_FORMAT_FLAG_COLORMAP is set. It must 3021*a67afe4dSAndroid Build Coastguard Worker * be at least the size (in bytes) returned by PNG_IMAGE_COLORMAP_SIZE. 3022*a67afe4dSAndroid Build Coastguard Worker * image->colormap_entries will be updated to the actual number of entries 3023*a67afe4dSAndroid Build Coastguard Worker * written to the colormap; this may be less than the original value. 3024*a67afe4dSAndroid Build Coastguard Worker */ 3025*a67afe4dSAndroid Build Coastguard Worker 3026*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(238, void, png_image_free, (png_imagep image)); 3027*a67afe4dSAndroid Build Coastguard Worker /* Free any data allocated by libpng in image->opaque, setting the pointer to 3028*a67afe4dSAndroid Build Coastguard Worker * NULL. May be called at any time after the structure is initialized. 3029*a67afe4dSAndroid Build Coastguard Worker */ 3030*a67afe4dSAndroid Build Coastguard Worker #endif /* SIMPLIFIED_READ */ 3031*a67afe4dSAndroid Build Coastguard Worker 3032*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_SIMPLIFIED_WRITE_SUPPORTED 3033*a67afe4dSAndroid Build Coastguard Worker /* WRITE APIS 3034*a67afe4dSAndroid Build Coastguard Worker * ---------- 3035*a67afe4dSAndroid Build Coastguard Worker * For write you must initialize a png_image structure to describe the image to 3036*a67afe4dSAndroid Build Coastguard Worker * be written. To do this use memset to set the whole structure to 0 then 3037*a67afe4dSAndroid Build Coastguard Worker * initialize fields describing your image. 3038*a67afe4dSAndroid Build Coastguard Worker * 3039*a67afe4dSAndroid Build Coastguard Worker * version: must be set to PNG_IMAGE_VERSION 3040*a67afe4dSAndroid Build Coastguard Worker * opaque: must be initialized to NULL 3041*a67afe4dSAndroid Build Coastguard Worker * width: image width in pixels 3042*a67afe4dSAndroid Build Coastguard Worker * height: image height in rows 3043*a67afe4dSAndroid Build Coastguard Worker * format: the format of the data (image and color-map) you wish to write 3044*a67afe4dSAndroid Build Coastguard Worker * flags: set to 0 unless one of the defined flags applies; set 3045*a67afe4dSAndroid Build Coastguard Worker * PNG_IMAGE_FLAG_COLORSPACE_NOT_sRGB for color format images where the RGB 3046*a67afe4dSAndroid Build Coastguard Worker * values do not correspond to the colors in sRGB. 3047*a67afe4dSAndroid Build Coastguard Worker * colormap_entries: set to the number of entries in the color-map (0 to 256) 3048*a67afe4dSAndroid Build Coastguard Worker */ 3049*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_SIMPLIFIED_WRITE_STDIO_SUPPORTED 3050*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(239, int, png_image_write_to_file, (png_imagep image, 3051*a67afe4dSAndroid Build Coastguard Worker const char *file, int convert_to_8bit, const void *buffer, 3052*a67afe4dSAndroid Build Coastguard Worker png_int_32 row_stride, const void *colormap)); 3053*a67afe4dSAndroid Build Coastguard Worker /* Write the image to the named file. */ 3054*a67afe4dSAndroid Build Coastguard Worker 3055*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(240, int, png_image_write_to_stdio, (png_imagep image, FILE *file, 3056*a67afe4dSAndroid Build Coastguard Worker int convert_to_8_bit, const void *buffer, png_int_32 row_stride, 3057*a67afe4dSAndroid Build Coastguard Worker const void *colormap)); 3058*a67afe4dSAndroid Build Coastguard Worker /* Write the image to the given (FILE*). */ 3059*a67afe4dSAndroid Build Coastguard Worker #endif /* SIMPLIFIED_WRITE_STDIO */ 3060*a67afe4dSAndroid Build Coastguard Worker 3061*a67afe4dSAndroid Build Coastguard Worker /* With all write APIs if image is in one of the linear formats with 16-bit 3062*a67afe4dSAndroid Build Coastguard Worker * data then setting convert_to_8_bit will cause the output to be an 8-bit PNG 3063*a67afe4dSAndroid Build Coastguard Worker * gamma encoded according to the sRGB specification, otherwise a 16-bit linear 3064*a67afe4dSAndroid Build Coastguard Worker * encoded PNG file is written. 3065*a67afe4dSAndroid Build Coastguard Worker * 3066*a67afe4dSAndroid Build Coastguard Worker * With color-mapped data formats the colormap parameter point to a color-map 3067*a67afe4dSAndroid Build Coastguard Worker * with at least image->colormap_entries encoded in the specified format. If 3068*a67afe4dSAndroid Build Coastguard Worker * the format is linear the written PNG color-map will be converted to sRGB 3069*a67afe4dSAndroid Build Coastguard Worker * regardless of the convert_to_8_bit flag. 3070*a67afe4dSAndroid Build Coastguard Worker * 3071*a67afe4dSAndroid Build Coastguard Worker * With all APIs row_stride is handled as in the read APIs - it is the spacing 3072*a67afe4dSAndroid Build Coastguard Worker * from one row to the next in component sized units (1 or 2 bytes) and if 3073*a67afe4dSAndroid Build Coastguard Worker * negative indicates a bottom-up row layout in the buffer. If row_stride is 3074*a67afe4dSAndroid Build Coastguard Worker * zero, libpng will calculate it for you from the image width and number of 3075*a67afe4dSAndroid Build Coastguard Worker * channels. 3076*a67afe4dSAndroid Build Coastguard Worker * 3077*a67afe4dSAndroid Build Coastguard Worker * Note that the write API does not support interlacing, sub-8-bit pixels or 3078*a67afe4dSAndroid Build Coastguard Worker * most ancillary chunks. If you need to write text chunks (e.g. for copyright 3079*a67afe4dSAndroid Build Coastguard Worker * notices) you need to use one of the other APIs. 3080*a67afe4dSAndroid Build Coastguard Worker */ 3081*a67afe4dSAndroid Build Coastguard Worker 3082*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(245, int, png_image_write_to_memory, (png_imagep image, void *memory, 3083*a67afe4dSAndroid Build Coastguard Worker png_alloc_size_t * PNG_RESTRICT memory_bytes, int convert_to_8_bit, 3084*a67afe4dSAndroid Build Coastguard Worker const void *buffer, png_int_32 row_stride, const void *colormap)); 3085*a67afe4dSAndroid Build Coastguard Worker /* Write the image to the given memory buffer. The function both writes the 3086*a67afe4dSAndroid Build Coastguard Worker * whole PNG data stream to *memory and updates *memory_bytes with the count 3087*a67afe4dSAndroid Build Coastguard Worker * of bytes written. 3088*a67afe4dSAndroid Build Coastguard Worker * 3089*a67afe4dSAndroid Build Coastguard Worker * 'memory' may be NULL. In this case *memory_bytes is not read however on 3090*a67afe4dSAndroid Build Coastguard Worker * success the number of bytes which would have been written will still be 3091*a67afe4dSAndroid Build Coastguard Worker * stored in *memory_bytes. On failure *memory_bytes will contain 0. 3092*a67afe4dSAndroid Build Coastguard Worker * 3093*a67afe4dSAndroid Build Coastguard Worker * If 'memory' is not NULL it must point to memory[*memory_bytes] of 3094*a67afe4dSAndroid Build Coastguard Worker * writeable memory. 3095*a67afe4dSAndroid Build Coastguard Worker * 3096*a67afe4dSAndroid Build Coastguard Worker * If the function returns success memory[*memory_bytes] (if 'memory' is not 3097*a67afe4dSAndroid Build Coastguard Worker * NULL) contains the written PNG data. *memory_bytes will always be less 3098*a67afe4dSAndroid Build Coastguard Worker * than or equal to the original value. 3099*a67afe4dSAndroid Build Coastguard Worker * 3100*a67afe4dSAndroid Build Coastguard Worker * If the function returns false and *memory_bytes was not changed an error 3101*a67afe4dSAndroid Build Coastguard Worker * occurred during write. If *memory_bytes was changed, or is not 0 if 3102*a67afe4dSAndroid Build Coastguard Worker * 'memory' was NULL, the write would have succeeded but for the memory 3103*a67afe4dSAndroid Build Coastguard Worker * buffer being too small. *memory_bytes contains the required number of 3104*a67afe4dSAndroid Build Coastguard Worker * bytes and will be bigger that the original value. 3105*a67afe4dSAndroid Build Coastguard Worker */ 3106*a67afe4dSAndroid Build Coastguard Worker 3107*a67afe4dSAndroid Build Coastguard Worker #define png_image_write_get_memory_size(image, size, convert_to_8_bit, buffer,\ 3108*a67afe4dSAndroid Build Coastguard Worker row_stride, colormap)\ 3109*a67afe4dSAndroid Build Coastguard Worker png_image_write_to_memory(&(image), 0, &(size), convert_to_8_bit, buffer,\ 3110*a67afe4dSAndroid Build Coastguard Worker row_stride, colormap) 3111*a67afe4dSAndroid Build Coastguard Worker /* Return the amount of memory in 'size' required to compress this image. 3112*a67afe4dSAndroid Build Coastguard Worker * The png_image structure 'image' must be filled in as in the above 3113*a67afe4dSAndroid Build Coastguard Worker * function and must not be changed before the actual write call, the buffer 3114*a67afe4dSAndroid Build Coastguard Worker * and all other parameters must also be identical to that in the final 3115*a67afe4dSAndroid Build Coastguard Worker * write call. The 'size' variable need not be initialized. 3116*a67afe4dSAndroid Build Coastguard Worker * 3117*a67afe4dSAndroid Build Coastguard Worker * NOTE: the macro returns true/false, if false is returned 'size' will be 3118*a67afe4dSAndroid Build Coastguard Worker * set to zero and the write failed and probably will fail if tried again. 3119*a67afe4dSAndroid Build Coastguard Worker */ 3120*a67afe4dSAndroid Build Coastguard Worker 3121*a67afe4dSAndroid Build Coastguard Worker /* You can pre-allocate the buffer by making sure it is of sufficient size 3122*a67afe4dSAndroid Build Coastguard Worker * regardless of the amount of compression achieved. The buffer size will 3123*a67afe4dSAndroid Build Coastguard Worker * always be bigger than the original image and it will never be filled. The 3124*a67afe4dSAndroid Build Coastguard Worker * following macros are provided to assist in allocating the buffer. 3125*a67afe4dSAndroid Build Coastguard Worker */ 3126*a67afe4dSAndroid Build Coastguard Worker #define PNG_IMAGE_DATA_SIZE(image) (PNG_IMAGE_SIZE(image)+(image).height) 3127*a67afe4dSAndroid Build Coastguard Worker /* The number of uncompressed bytes in the PNG byte encoding of the image; 3128*a67afe4dSAndroid Build Coastguard Worker * uncompressing the PNG IDAT data will give this number of bytes. 3129*a67afe4dSAndroid Build Coastguard Worker * 3130*a67afe4dSAndroid Build Coastguard Worker * NOTE: while PNG_IMAGE_SIZE cannot overflow for an image in memory this 3131*a67afe4dSAndroid Build Coastguard Worker * macro can because of the extra bytes used in the PNG byte encoding. You 3132*a67afe4dSAndroid Build Coastguard Worker * need to avoid this macro if your image size approaches 2^30 in width or 3133*a67afe4dSAndroid Build Coastguard Worker * height. The same goes for the remainder of these macros; they all produce 3134*a67afe4dSAndroid Build Coastguard Worker * bigger numbers than the actual in-memory image size. 3135*a67afe4dSAndroid Build Coastguard Worker */ 3136*a67afe4dSAndroid Build Coastguard Worker #ifndef PNG_ZLIB_MAX_SIZE 3137*a67afe4dSAndroid Build Coastguard Worker # define PNG_ZLIB_MAX_SIZE(b) ((b)+(((b)+7U)>>3)+(((b)+63U)>>6)+11U) 3138*a67afe4dSAndroid Build Coastguard Worker /* An upper bound on the number of compressed bytes given 'b' uncompressed 3139*a67afe4dSAndroid Build Coastguard Worker * bytes. This is based on deflateBounds() in zlib; different 3140*a67afe4dSAndroid Build Coastguard Worker * implementations of zlib compression may conceivably produce more data so 3141*a67afe4dSAndroid Build Coastguard Worker * if your zlib implementation is not zlib itself redefine this macro 3142*a67afe4dSAndroid Build Coastguard Worker * appropriately. 3143*a67afe4dSAndroid Build Coastguard Worker */ 3144*a67afe4dSAndroid Build Coastguard Worker #endif 3145*a67afe4dSAndroid Build Coastguard Worker 3146*a67afe4dSAndroid Build Coastguard Worker #define PNG_IMAGE_COMPRESSED_SIZE_MAX(image)\ 3147*a67afe4dSAndroid Build Coastguard Worker PNG_ZLIB_MAX_SIZE((png_alloc_size_t)PNG_IMAGE_DATA_SIZE(image)) 3148*a67afe4dSAndroid Build Coastguard Worker /* An upper bound on the size of the data in the PNG IDAT chunks. */ 3149*a67afe4dSAndroid Build Coastguard Worker 3150*a67afe4dSAndroid Build Coastguard Worker #define PNG_IMAGE_PNG_SIZE_MAX_(image, image_size)\ 3151*a67afe4dSAndroid Build Coastguard Worker ((8U/*sig*/+25U/*IHDR*/+16U/*gAMA*/+44U/*cHRM*/+12U/*IEND*/+\ 3152*a67afe4dSAndroid Build Coastguard Worker (((image).format&PNG_FORMAT_FLAG_COLORMAP)?/*colormap: PLTE, tRNS*/\ 3153*a67afe4dSAndroid Build Coastguard Worker 12U+3U*(image).colormap_entries/*PLTE data*/+\ 3154*a67afe4dSAndroid Build Coastguard Worker (((image).format&PNG_FORMAT_FLAG_ALPHA)?\ 3155*a67afe4dSAndroid Build Coastguard Worker 12U/*tRNS*/+(image).colormap_entries:0U):0U)+\ 3156*a67afe4dSAndroid Build Coastguard Worker 12U)+(12U*((image_size)/PNG_ZBUF_SIZE))/*IDAT*/+(image_size)) 3157*a67afe4dSAndroid Build Coastguard Worker /* A helper for the following macro; if your compiler cannot handle the 3158*a67afe4dSAndroid Build Coastguard Worker * following macro use this one with the result of 3159*a67afe4dSAndroid Build Coastguard Worker * PNG_IMAGE_COMPRESSED_SIZE_MAX(image) as the second argument (most 3160*a67afe4dSAndroid Build Coastguard Worker * compilers should handle this just fine.) 3161*a67afe4dSAndroid Build Coastguard Worker */ 3162*a67afe4dSAndroid Build Coastguard Worker 3163*a67afe4dSAndroid Build Coastguard Worker #define PNG_IMAGE_PNG_SIZE_MAX(image)\ 3164*a67afe4dSAndroid Build Coastguard Worker PNG_IMAGE_PNG_SIZE_MAX_(image, PNG_IMAGE_COMPRESSED_SIZE_MAX(image)) 3165*a67afe4dSAndroid Build Coastguard Worker /* An upper bound on the total length of the PNG data stream for 'image'. 3166*a67afe4dSAndroid Build Coastguard Worker * The result is of type png_alloc_size_t, on 32-bit systems this may 3167*a67afe4dSAndroid Build Coastguard Worker * overflow even though PNG_IMAGE_DATA_SIZE does not overflow; the write will 3168*a67afe4dSAndroid Build Coastguard Worker * run out of buffer space but return a corrected size which should work. 3169*a67afe4dSAndroid Build Coastguard Worker */ 3170*a67afe4dSAndroid Build Coastguard Worker #endif /* SIMPLIFIED_WRITE */ 3171*a67afe4dSAndroid Build Coastguard Worker /******************************************************************************* 3172*a67afe4dSAndroid Build Coastguard Worker * END OF SIMPLIFIED API 3173*a67afe4dSAndroid Build Coastguard Worker ******************************************************************************/ 3174*a67afe4dSAndroid Build Coastguard Worker #endif /* SIMPLIFIED_{READ|WRITE} */ 3175*a67afe4dSAndroid Build Coastguard Worker 3176*a67afe4dSAndroid Build Coastguard Worker /******************************************************************************* 3177*a67afe4dSAndroid Build Coastguard Worker * Section 6: IMPLEMENTATION OPTIONS 3178*a67afe4dSAndroid Build Coastguard Worker ******************************************************************************* 3179*a67afe4dSAndroid Build Coastguard Worker * 3180*a67afe4dSAndroid Build Coastguard Worker * Support for arbitrary implementation-specific optimizations. The API allows 3181*a67afe4dSAndroid Build Coastguard Worker * particular options to be turned on or off. 'Option' is the number of the 3182*a67afe4dSAndroid Build Coastguard Worker * option and 'onoff' is 0 (off) or non-0 (on). The value returned is given 3183*a67afe4dSAndroid Build Coastguard Worker * by the PNG_OPTION_ defines below. 3184*a67afe4dSAndroid Build Coastguard Worker * 3185*a67afe4dSAndroid Build Coastguard Worker * HARDWARE: normally hardware capabilities, such as the Intel SSE instructions, 3186*a67afe4dSAndroid Build Coastguard Worker * are detected at run time, however sometimes it may be impossible 3187*a67afe4dSAndroid Build Coastguard Worker * to do this in user mode, in which case it is necessary to discover 3188*a67afe4dSAndroid Build Coastguard Worker * the capabilities in an OS specific way. Such capabilities are 3189*a67afe4dSAndroid Build Coastguard Worker * listed here when libpng has support for them and must be turned 3190*a67afe4dSAndroid Build Coastguard Worker * ON by the application if present. 3191*a67afe4dSAndroid Build Coastguard Worker * 3192*a67afe4dSAndroid Build Coastguard Worker * SOFTWARE: sometimes software optimizations actually result in performance 3193*a67afe4dSAndroid Build Coastguard Worker * decrease on some architectures or systems, or with some sets of 3194*a67afe4dSAndroid Build Coastguard Worker * PNG images. 'Software' options allow such optimizations to be 3195*a67afe4dSAndroid Build Coastguard Worker * selected at run time. 3196*a67afe4dSAndroid Build Coastguard Worker */ 3197*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_SET_OPTION_SUPPORTED 3198*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_ARM_NEON_API_SUPPORTED 3199*a67afe4dSAndroid Build Coastguard Worker # define PNG_ARM_NEON 0 /* HARDWARE: ARM Neon SIMD instructions supported */ 3200*a67afe4dSAndroid Build Coastguard Worker #endif 3201*a67afe4dSAndroid Build Coastguard Worker #define PNG_MAXIMUM_INFLATE_WINDOW 2 /* SOFTWARE: force maximum window */ 3202*a67afe4dSAndroid Build Coastguard Worker #define PNG_SKIP_sRGB_CHECK_PROFILE 4 /* SOFTWARE: Check ICC profile for sRGB */ 3203*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_MIPS_MSA_API_SUPPORTED 3204*a67afe4dSAndroid Build Coastguard Worker # define PNG_MIPS_MSA 6 /* HARDWARE: MIPS Msa SIMD instructions supported */ 3205*a67afe4dSAndroid Build Coastguard Worker #endif 3206*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_DISABLE_ADLER32_CHECK_SUPPORTED 3207*a67afe4dSAndroid Build Coastguard Worker # define PNG_IGNORE_ADLER32 8 /* SOFTWARE: disable Adler32 check on IDAT */ 3208*a67afe4dSAndroid Build Coastguard Worker #endif 3209*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_POWERPC_VSX_API_SUPPORTED 3210*a67afe4dSAndroid Build Coastguard Worker # define PNG_POWERPC_VSX 10 /* HARDWARE: PowerPC VSX SIMD instructions 3211*a67afe4dSAndroid Build Coastguard Worker * supported */ 3212*a67afe4dSAndroid Build Coastguard Worker #endif 3213*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_MIPS_MMI_API_SUPPORTED 3214*a67afe4dSAndroid Build Coastguard Worker # define PNG_MIPS_MMI 12 /* HARDWARE: MIPS MMI SIMD instructions supported */ 3215*a67afe4dSAndroid Build Coastguard Worker #endif 3216*a67afe4dSAndroid Build Coastguard Worker 3217*a67afe4dSAndroid Build Coastguard Worker #define PNG_OPTION_NEXT 14 /* Next option - numbers must be even */ 3218*a67afe4dSAndroid Build Coastguard Worker 3219*a67afe4dSAndroid Build Coastguard Worker /* Return values: NOTE: there are four values and 'off' is *not* zero */ 3220*a67afe4dSAndroid Build Coastguard Worker #define PNG_OPTION_UNSET 0 /* Unset - defaults to off */ 3221*a67afe4dSAndroid Build Coastguard Worker #define PNG_OPTION_INVALID 1 /* Option number out of range */ 3222*a67afe4dSAndroid Build Coastguard Worker #define PNG_OPTION_OFF 2 3223*a67afe4dSAndroid Build Coastguard Worker #define PNG_OPTION_ON 3 3224*a67afe4dSAndroid Build Coastguard Worker 3225*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT(244, int, png_set_option, (png_structrp png_ptr, int option, 3226*a67afe4dSAndroid Build Coastguard Worker int onoff)); 3227*a67afe4dSAndroid Build Coastguard Worker #endif /* SET_OPTION */ 3228*a67afe4dSAndroid Build Coastguard Worker 3229*a67afe4dSAndroid Build Coastguard Worker /******************************************************************************* 3230*a67afe4dSAndroid Build Coastguard Worker * END OF HARDWARE AND SOFTWARE OPTIONS 3231*a67afe4dSAndroid Build Coastguard Worker ******************************************************************************/ 3232*a67afe4dSAndroid Build Coastguard Worker 3233*a67afe4dSAndroid Build Coastguard Worker /* Maintainer: Put new public prototypes here ^, in libpng.3, in project 3234*a67afe4dSAndroid Build Coastguard Worker * defs, and in scripts/symbols.def. 3235*a67afe4dSAndroid Build Coastguard Worker */ 3236*a67afe4dSAndroid Build Coastguard Worker 3237*a67afe4dSAndroid Build Coastguard Worker /* The last ordinal number (this is the *last* one already used; the next 3238*a67afe4dSAndroid Build Coastguard Worker * one to use is one more than this.) 3239*a67afe4dSAndroid Build Coastguard Worker */ 3240*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_EXPORT_LAST_ORDINAL 3241*a67afe4dSAndroid Build Coastguard Worker PNG_EXPORT_LAST_ORDINAL(249); 3242*a67afe4dSAndroid Build Coastguard Worker #endif 3243*a67afe4dSAndroid Build Coastguard Worker 3244*a67afe4dSAndroid Build Coastguard Worker #ifdef __cplusplus 3245*a67afe4dSAndroid Build Coastguard Worker } 3246*a67afe4dSAndroid Build Coastguard Worker #endif 3247*a67afe4dSAndroid Build Coastguard Worker 3248*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_VERSION_INFO_ONLY */ 3249*a67afe4dSAndroid Build Coastguard Worker /* Do not put anything past this line */ 3250*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_H */ 3251