1*a67afe4dSAndroid Build Coastguard Worker
2*a67afe4dSAndroid Build Coastguard Worker /* pngvalid.c - validate libpng by constructing then reading png files.
3*a67afe4dSAndroid Build Coastguard Worker *
4*a67afe4dSAndroid Build Coastguard Worker * Copyright (c) 2021 Cosmin Truta
5*a67afe4dSAndroid Build Coastguard Worker * Copyright (c) 2014-2017 John Cunningham Bowler
6*a67afe4dSAndroid Build Coastguard Worker *
7*a67afe4dSAndroid Build Coastguard Worker * This code is released under the libpng license.
8*a67afe4dSAndroid Build Coastguard Worker * For conditions of distribution and use, see the disclaimer
9*a67afe4dSAndroid Build Coastguard Worker * and license in png.h
10*a67afe4dSAndroid Build Coastguard Worker *
11*a67afe4dSAndroid Build Coastguard Worker * NOTES:
12*a67afe4dSAndroid Build Coastguard Worker * This is a C program that is intended to be linked against libpng. It
13*a67afe4dSAndroid Build Coastguard Worker * generates bitmaps internally, stores them as PNG files (using the
14*a67afe4dSAndroid Build Coastguard Worker * sequential write code) then reads them back (using the sequential
15*a67afe4dSAndroid Build Coastguard Worker * read code) and validates that the result has the correct data.
16*a67afe4dSAndroid Build Coastguard Worker *
17*a67afe4dSAndroid Build Coastguard Worker * The program can be modified and extended to test the correctness of
18*a67afe4dSAndroid Build Coastguard Worker * transformations performed by libpng.
19*a67afe4dSAndroid Build Coastguard Worker */
20*a67afe4dSAndroid Build Coastguard Worker
21*a67afe4dSAndroid Build Coastguard Worker #define _POSIX_SOURCE 1
22*a67afe4dSAndroid Build Coastguard Worker #define _ISOC99_SOURCE 1 /* For floating point */
23*a67afe4dSAndroid Build Coastguard Worker #define _GNU_SOURCE 1 /* For the floating point exception extension */
24*a67afe4dSAndroid Build Coastguard Worker #define _BSD_SOURCE 1 /* For the floating point exception extension */
25*a67afe4dSAndroid Build Coastguard Worker #define _DEFAULT_SOURCE 1 /* For the floating point exception extension */
26*a67afe4dSAndroid Build Coastguard Worker
27*a67afe4dSAndroid Build Coastguard Worker #include <signal.h>
28*a67afe4dSAndroid Build Coastguard Worker #include <stdio.h>
29*a67afe4dSAndroid Build Coastguard Worker
30*a67afe4dSAndroid Build Coastguard Worker #if defined(HAVE_CONFIG_H) && !defined(PNG_NO_CONFIG_H)
31*a67afe4dSAndroid Build Coastguard Worker # include <config.h>
32*a67afe4dSAndroid Build Coastguard Worker #endif
33*a67afe4dSAndroid Build Coastguard Worker
34*a67afe4dSAndroid Build Coastguard Worker #ifdef HAVE_FEENABLEEXCEPT /* from config.h, if included */
35*a67afe4dSAndroid Build Coastguard Worker # include <fenv.h>
36*a67afe4dSAndroid Build Coastguard Worker #endif
37*a67afe4dSAndroid Build Coastguard Worker
38*a67afe4dSAndroid Build Coastguard Worker #ifndef FE_DIVBYZERO
39*a67afe4dSAndroid Build Coastguard Worker # define FE_DIVBYZERO 0
40*a67afe4dSAndroid Build Coastguard Worker #endif
41*a67afe4dSAndroid Build Coastguard Worker #ifndef FE_INVALID
42*a67afe4dSAndroid Build Coastguard Worker # define FE_INVALID 0
43*a67afe4dSAndroid Build Coastguard Worker #endif
44*a67afe4dSAndroid Build Coastguard Worker #ifndef FE_OVERFLOW
45*a67afe4dSAndroid Build Coastguard Worker # define FE_OVERFLOW 0
46*a67afe4dSAndroid Build Coastguard Worker #endif
47*a67afe4dSAndroid Build Coastguard Worker
48*a67afe4dSAndroid Build Coastguard Worker /* Define the following to use this test against your installed libpng, rather
49*a67afe4dSAndroid Build Coastguard Worker * than the one being built here:
50*a67afe4dSAndroid Build Coastguard Worker */
51*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_FREESTANDING_TESTS
52*a67afe4dSAndroid Build Coastguard Worker # include <png.h>
53*a67afe4dSAndroid Build Coastguard Worker #else
54*a67afe4dSAndroid Build Coastguard Worker # include "../../png.h"
55*a67afe4dSAndroid Build Coastguard Worker #endif
56*a67afe4dSAndroid Build Coastguard Worker
57*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_ZLIB_HEADER
58*a67afe4dSAndroid Build Coastguard Worker # include PNG_ZLIB_HEADER
59*a67afe4dSAndroid Build Coastguard Worker #else
60*a67afe4dSAndroid Build Coastguard Worker # include <zlib.h> /* For crc32 */
61*a67afe4dSAndroid Build Coastguard Worker #endif
62*a67afe4dSAndroid Build Coastguard Worker
63*a67afe4dSAndroid Build Coastguard Worker /* 1.6.1 added support for the configure test harness, which uses 77 to indicate
64*a67afe4dSAndroid Build Coastguard Worker * a skipped test, in earlier versions we need to succeed on a skipped test, so:
65*a67afe4dSAndroid Build Coastguard Worker */
66*a67afe4dSAndroid Build Coastguard Worker #if PNG_LIBPNG_VER >= 10601 && defined(HAVE_CONFIG_H)
67*a67afe4dSAndroid Build Coastguard Worker # define SKIP 77
68*a67afe4dSAndroid Build Coastguard Worker #else
69*a67afe4dSAndroid Build Coastguard Worker # define SKIP 0
70*a67afe4dSAndroid Build Coastguard Worker #endif
71*a67afe4dSAndroid Build Coastguard Worker
72*a67afe4dSAndroid Build Coastguard Worker /* pngvalid requires write support and one of the fixed or floating point APIs.
73*a67afe4dSAndroid Build Coastguard Worker * progressive read is also required currently as the progressive read pointer
74*a67afe4dSAndroid Build Coastguard Worker * is used to record the 'display' structure.
75*a67afe4dSAndroid Build Coastguard Worker */
76*a67afe4dSAndroid Build Coastguard Worker #if defined PNG_WRITE_SUPPORTED &&\
77*a67afe4dSAndroid Build Coastguard Worker (defined PNG_PROGRESSIVE_READ_SUPPORTED) &&\
78*a67afe4dSAndroid Build Coastguard Worker (defined PNG_FIXED_POINT_SUPPORTED || defined PNG_FLOATING_POINT_SUPPORTED)
79*a67afe4dSAndroid Build Coastguard Worker
80*a67afe4dSAndroid Build Coastguard Worker #if PNG_LIBPNG_VER < 10500
81*a67afe4dSAndroid Build Coastguard Worker /* This deliberately lacks the const. */
82*a67afe4dSAndroid Build Coastguard Worker typedef png_byte *png_const_bytep;
83*a67afe4dSAndroid Build Coastguard Worker
84*a67afe4dSAndroid Build Coastguard Worker /* This is copied from 1.5.1 png.h: */
85*a67afe4dSAndroid Build Coastguard Worker #define PNG_INTERLACE_ADAM7_PASSES 7
86*a67afe4dSAndroid Build Coastguard Worker #define PNG_PASS_START_ROW(pass) (((1U&~(pass))<<(3-((pass)>>1)))&7)
87*a67afe4dSAndroid Build Coastguard Worker #define PNG_PASS_START_COL(pass) (((1U& (pass))<<(3-(((pass)+1)>>1)))&7)
88*a67afe4dSAndroid Build Coastguard Worker #define PNG_PASS_ROW_SHIFT(pass) ((pass)>2?(8-(pass))>>1:3)
89*a67afe4dSAndroid Build Coastguard Worker #define PNG_PASS_COL_SHIFT(pass) ((pass)>1?(7-(pass))>>1:3)
90*a67afe4dSAndroid Build Coastguard Worker #define PNG_PASS_ROWS(height, pass) (((height)+(((1<<PNG_PASS_ROW_SHIFT(pass))\
91*a67afe4dSAndroid Build Coastguard Worker -1)-PNG_PASS_START_ROW(pass)))>>PNG_PASS_ROW_SHIFT(pass))
92*a67afe4dSAndroid Build Coastguard Worker #define PNG_PASS_COLS(width, pass) (((width)+(((1<<PNG_PASS_COL_SHIFT(pass))\
93*a67afe4dSAndroid Build Coastguard Worker -1)-PNG_PASS_START_COL(pass)))>>PNG_PASS_COL_SHIFT(pass))
94*a67afe4dSAndroid Build Coastguard Worker #define PNG_ROW_FROM_PASS_ROW(yIn, pass) \
95*a67afe4dSAndroid Build Coastguard Worker (((yIn)<<PNG_PASS_ROW_SHIFT(pass))+PNG_PASS_START_ROW(pass))
96*a67afe4dSAndroid Build Coastguard Worker #define PNG_COL_FROM_PASS_COL(xIn, pass) \
97*a67afe4dSAndroid Build Coastguard Worker (((xIn)<<PNG_PASS_COL_SHIFT(pass))+PNG_PASS_START_COL(pass))
98*a67afe4dSAndroid Build Coastguard Worker #define PNG_PASS_MASK(pass,off) ( \
99*a67afe4dSAndroid Build Coastguard Worker ((0x110145AFU>>(((7-(off))-(pass))<<2)) & 0xFU) | \
100*a67afe4dSAndroid Build Coastguard Worker ((0x01145AF0U>>(((7-(off))-(pass))<<2)) & 0xF0U))
101*a67afe4dSAndroid Build Coastguard Worker #define PNG_ROW_IN_INTERLACE_PASS(y, pass) \
102*a67afe4dSAndroid Build Coastguard Worker ((PNG_PASS_MASK(pass,0) >> ((y)&7)) & 1)
103*a67afe4dSAndroid Build Coastguard Worker #define PNG_COL_IN_INTERLACE_PASS(x, pass) \
104*a67afe4dSAndroid Build Coastguard Worker ((PNG_PASS_MASK(pass,1) >> ((x)&7)) & 1)
105*a67afe4dSAndroid Build Coastguard Worker
106*a67afe4dSAndroid Build Coastguard Worker /* These are needed too for the default build: */
107*a67afe4dSAndroid Build Coastguard Worker #define PNG_WRITE_16BIT_SUPPORTED
108*a67afe4dSAndroid Build Coastguard Worker #define PNG_READ_16BIT_SUPPORTED
109*a67afe4dSAndroid Build Coastguard Worker
110*a67afe4dSAndroid Build Coastguard Worker /* This comes from pnglibconf.h after 1.5: */
111*a67afe4dSAndroid Build Coastguard Worker #define PNG_FP_1 100000
112*a67afe4dSAndroid Build Coastguard Worker #define PNG_GAMMA_THRESHOLD_FIXED\
113*a67afe4dSAndroid Build Coastguard Worker ((png_fixed_point)(PNG_GAMMA_THRESHOLD * PNG_FP_1))
114*a67afe4dSAndroid Build Coastguard Worker #endif
115*a67afe4dSAndroid Build Coastguard Worker
116*a67afe4dSAndroid Build Coastguard Worker #if PNG_LIBPNG_VER < 10600
117*a67afe4dSAndroid Build Coastguard Worker /* 1.6.0 constifies many APIs, the following exists to allow pngvalid to be
118*a67afe4dSAndroid Build Coastguard Worker * compiled against earlier versions.
119*a67afe4dSAndroid Build Coastguard Worker */
120*a67afe4dSAndroid Build Coastguard Worker # define png_const_structp png_structp
121*a67afe4dSAndroid Build Coastguard Worker #endif
122*a67afe4dSAndroid Build Coastguard Worker
123*a67afe4dSAndroid Build Coastguard Worker #ifndef RELEASE_BUILD
124*a67afe4dSAndroid Build Coastguard Worker /* RELEASE_BUILD is true for releases and release candidates: */
125*a67afe4dSAndroid Build Coastguard Worker # define RELEASE_BUILD (PNG_LIBPNG_BUILD_BASE_TYPE >= PNG_LIBPNG_BUILD_RC)
126*a67afe4dSAndroid Build Coastguard Worker #endif
127*a67afe4dSAndroid Build Coastguard Worker #if RELEASE_BUILD
128*a67afe4dSAndroid Build Coastguard Worker # define debugonly(something)
129*a67afe4dSAndroid Build Coastguard Worker #else /* !RELEASE_BUILD */
130*a67afe4dSAndroid Build Coastguard Worker # define debugonly(something) something
131*a67afe4dSAndroid Build Coastguard Worker #endif /* !RELEASE_BUILD */
132*a67afe4dSAndroid Build Coastguard Worker
133*a67afe4dSAndroid Build Coastguard Worker #include <float.h> /* For floating point constants */
134*a67afe4dSAndroid Build Coastguard Worker #include <stdlib.h> /* For malloc */
135*a67afe4dSAndroid Build Coastguard Worker #include <string.h> /* For memcpy, memset */
136*a67afe4dSAndroid Build Coastguard Worker #include <math.h> /* For floor */
137*a67afe4dSAndroid Build Coastguard Worker
138*a67afe4dSAndroid Build Coastguard Worker /* Convenience macros. */
139*a67afe4dSAndroid Build Coastguard Worker #define CHUNK(a,b,c,d) (((a)<<24)+((b)<<16)+((c)<<8)+(d))
140*a67afe4dSAndroid Build Coastguard Worker #define CHUNK_IHDR CHUNK(73,72,68,82)
141*a67afe4dSAndroid Build Coastguard Worker #define CHUNK_PLTE CHUNK(80,76,84,69)
142*a67afe4dSAndroid Build Coastguard Worker #define CHUNK_IDAT CHUNK(73,68,65,84)
143*a67afe4dSAndroid Build Coastguard Worker #define CHUNK_IEND CHUNK(73,69,78,68)
144*a67afe4dSAndroid Build Coastguard Worker #define CHUNK_cHRM CHUNK(99,72,82,77)
145*a67afe4dSAndroid Build Coastguard Worker #define CHUNK_gAMA CHUNK(103,65,77,65)
146*a67afe4dSAndroid Build Coastguard Worker #define CHUNK_sBIT CHUNK(115,66,73,84)
147*a67afe4dSAndroid Build Coastguard Worker #define CHUNK_sRGB CHUNK(115,82,71,66)
148*a67afe4dSAndroid Build Coastguard Worker
149*a67afe4dSAndroid Build Coastguard Worker /* Unused formal parameter errors are removed using the following macro which is
150*a67afe4dSAndroid Build Coastguard Worker * expected to have no bad effects on performance.
151*a67afe4dSAndroid Build Coastguard Worker */
152*a67afe4dSAndroid Build Coastguard Worker #ifndef UNUSED
153*a67afe4dSAndroid Build Coastguard Worker # if defined(__GNUC__) || defined(_MSC_VER)
154*a67afe4dSAndroid Build Coastguard Worker # define UNUSED(param) (void)param;
155*a67afe4dSAndroid Build Coastguard Worker # else
156*a67afe4dSAndroid Build Coastguard Worker # define UNUSED(param)
157*a67afe4dSAndroid Build Coastguard Worker # endif
158*a67afe4dSAndroid Build Coastguard Worker #endif
159*a67afe4dSAndroid Build Coastguard Worker
160*a67afe4dSAndroid Build Coastguard Worker /***************************** EXCEPTION HANDLING *****************************/
161*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_FREESTANDING_TESTS
162*a67afe4dSAndroid Build Coastguard Worker # include <cexcept.h>
163*a67afe4dSAndroid Build Coastguard Worker #else
164*a67afe4dSAndroid Build Coastguard Worker # include "../visupng/cexcept.h"
165*a67afe4dSAndroid Build Coastguard Worker #endif
166*a67afe4dSAndroid Build Coastguard Worker
167*a67afe4dSAndroid Build Coastguard Worker #ifdef __cplusplus
168*a67afe4dSAndroid Build Coastguard Worker # define this not_the_cpp_this
169*a67afe4dSAndroid Build Coastguard Worker # define new not_the_cpp_new
170*a67afe4dSAndroid Build Coastguard Worker # define voidcast(type, value) static_cast<type>(value)
171*a67afe4dSAndroid Build Coastguard Worker #else
172*a67afe4dSAndroid Build Coastguard Worker # define voidcast(type, value) (value)
173*a67afe4dSAndroid Build Coastguard Worker #endif /* __cplusplus */
174*a67afe4dSAndroid Build Coastguard Worker
175*a67afe4dSAndroid Build Coastguard Worker struct png_store;
176*a67afe4dSAndroid Build Coastguard Worker define_exception_type(struct png_store*);
177*a67afe4dSAndroid Build Coastguard Worker
178*a67afe4dSAndroid Build Coastguard Worker /* The following are macros to reduce typing everywhere where the well known
179*a67afe4dSAndroid Build Coastguard Worker * name 'the_exception_context' must be defined.
180*a67afe4dSAndroid Build Coastguard Worker */
181*a67afe4dSAndroid Build Coastguard Worker #define anon_context(ps) struct exception_context *the_exception_context = \
182*a67afe4dSAndroid Build Coastguard Worker &(ps)->exception_context
183*a67afe4dSAndroid Build Coastguard Worker #define context(ps,fault) anon_context(ps); png_store *fault
184*a67afe4dSAndroid Build Coastguard Worker
185*a67afe4dSAndroid Build Coastguard Worker /* This macro returns the number of elements in an array as an (unsigned int),
186*a67afe4dSAndroid Build Coastguard Worker * it is necessary to avoid the inability of certain versions of GCC to use
187*a67afe4dSAndroid Build Coastguard Worker * the value of a compile-time constant when performing range checks. It must
188*a67afe4dSAndroid Build Coastguard Worker * be passed an array name.
189*a67afe4dSAndroid Build Coastguard Worker */
190*a67afe4dSAndroid Build Coastguard Worker #define ARRAY_SIZE(a) ((unsigned int)((sizeof (a))/(sizeof (a)[0])))
191*a67afe4dSAndroid Build Coastguard Worker
192*a67afe4dSAndroid Build Coastguard Worker /* GCC BUG 66447 (https://gcc.gnu.org/bugzilla/show_bug.cgi?id=66447) requires
193*a67afe4dSAndroid Build Coastguard Worker * some broken GCC versions to be fixed up to avoid invalid whining about auto
194*a67afe4dSAndroid Build Coastguard Worker * variables that are *not* changed within the scope of a setjmp being changed.
195*a67afe4dSAndroid Build Coastguard Worker *
196*a67afe4dSAndroid Build Coastguard Worker * Feel free to extend the list of broken versions.
197*a67afe4dSAndroid Build Coastguard Worker */
198*a67afe4dSAndroid Build Coastguard Worker #define is_gnu(major,minor)\
199*a67afe4dSAndroid Build Coastguard Worker (defined __GNUC__) && __GNUC__ == (major) && __GNUC_MINOR__ == (minor)
200*a67afe4dSAndroid Build Coastguard Worker #define is_gnu_patch(major,minor,patch)\
201*a67afe4dSAndroid Build Coastguard Worker is_gnu(major,minor) && __GNUC_PATCHLEVEL__ == 0
202*a67afe4dSAndroid Build Coastguard Worker /* For the moment just do it always; all versions of GCC seem to be broken: */
203*a67afe4dSAndroid Build Coastguard Worker #ifdef __GNUC__
204*a67afe4dSAndroid Build Coastguard Worker const void * volatile make_volatile_for_gnu;
205*a67afe4dSAndroid Build Coastguard Worker # define gnu_volatile(x) make_volatile_for_gnu = &x;
206*a67afe4dSAndroid Build Coastguard Worker #else /* !GNUC broken versions */
207*a67afe4dSAndroid Build Coastguard Worker # define gnu_volatile(x)
208*a67afe4dSAndroid Build Coastguard Worker #endif /* !GNUC broken versions */
209*a67afe4dSAndroid Build Coastguard Worker
210*a67afe4dSAndroid Build Coastguard Worker /******************************* UTILITIES ************************************/
211*a67afe4dSAndroid Build Coastguard Worker /* Error handling is particularly problematic in production code - error
212*a67afe4dSAndroid Build Coastguard Worker * handlers often themselves have bugs which lead to programs that detect
213*a67afe4dSAndroid Build Coastguard Worker * minor errors crashing. The following functions deal with one very
214*a67afe4dSAndroid Build Coastguard Worker * common class of errors in error handlers - attempting to format error or
215*a67afe4dSAndroid Build Coastguard Worker * warning messages into buffers that are too small.
216*a67afe4dSAndroid Build Coastguard Worker */
safecat(char * buffer,size_t bufsize,size_t pos,const char * cat)217*a67afe4dSAndroid Build Coastguard Worker static size_t safecat(char *buffer, size_t bufsize, size_t pos,
218*a67afe4dSAndroid Build Coastguard Worker const char *cat)
219*a67afe4dSAndroid Build Coastguard Worker {
220*a67afe4dSAndroid Build Coastguard Worker while (pos < bufsize && cat != NULL && *cat != 0)
221*a67afe4dSAndroid Build Coastguard Worker buffer[pos++] = *cat++;
222*a67afe4dSAndroid Build Coastguard Worker
223*a67afe4dSAndroid Build Coastguard Worker if (pos >= bufsize)
224*a67afe4dSAndroid Build Coastguard Worker pos = bufsize-1;
225*a67afe4dSAndroid Build Coastguard Worker
226*a67afe4dSAndroid Build Coastguard Worker buffer[pos] = 0;
227*a67afe4dSAndroid Build Coastguard Worker return pos;
228*a67afe4dSAndroid Build Coastguard Worker }
229*a67afe4dSAndroid Build Coastguard Worker
safecatn(char * buffer,size_t bufsize,size_t pos,int n)230*a67afe4dSAndroid Build Coastguard Worker static size_t safecatn(char *buffer, size_t bufsize, size_t pos, int n)
231*a67afe4dSAndroid Build Coastguard Worker {
232*a67afe4dSAndroid Build Coastguard Worker char number[64];
233*a67afe4dSAndroid Build Coastguard Worker sprintf(number, "%d", n);
234*a67afe4dSAndroid Build Coastguard Worker return safecat(buffer, bufsize, pos, number);
235*a67afe4dSAndroid Build Coastguard Worker }
236*a67afe4dSAndroid Build Coastguard Worker
237*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_TRANSFORMS_SUPPORTED
safecatd(char * buffer,size_t bufsize,size_t pos,double d,int precision)238*a67afe4dSAndroid Build Coastguard Worker static size_t safecatd(char *buffer, size_t bufsize, size_t pos, double d,
239*a67afe4dSAndroid Build Coastguard Worker int precision)
240*a67afe4dSAndroid Build Coastguard Worker {
241*a67afe4dSAndroid Build Coastguard Worker char number[64];
242*a67afe4dSAndroid Build Coastguard Worker sprintf(number, "%.*f", precision, d);
243*a67afe4dSAndroid Build Coastguard Worker return safecat(buffer, bufsize, pos, number);
244*a67afe4dSAndroid Build Coastguard Worker }
245*a67afe4dSAndroid Build Coastguard Worker #endif
246*a67afe4dSAndroid Build Coastguard Worker
247*a67afe4dSAndroid Build Coastguard Worker static const char invalid[] = "invalid";
248*a67afe4dSAndroid Build Coastguard Worker static const char sep[] = ": ";
249*a67afe4dSAndroid Build Coastguard Worker
250*a67afe4dSAndroid Build Coastguard Worker static const char *colour_types[8] =
251*a67afe4dSAndroid Build Coastguard Worker {
252*a67afe4dSAndroid Build Coastguard Worker "grayscale", invalid, "truecolour", "indexed-colour",
253*a67afe4dSAndroid Build Coastguard Worker "grayscale with alpha", invalid, "truecolour with alpha", invalid
254*a67afe4dSAndroid Build Coastguard Worker };
255*a67afe4dSAndroid Build Coastguard Worker
256*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_TRANSFORMS_SUPPORTED
257*a67afe4dSAndroid Build Coastguard Worker /* Convert a double precision value to fixed point. */
258*a67afe4dSAndroid Build Coastguard Worker static png_fixed_point
fix(double d)259*a67afe4dSAndroid Build Coastguard Worker fix(double d)
260*a67afe4dSAndroid Build Coastguard Worker {
261*a67afe4dSAndroid Build Coastguard Worker d = floor(d * PNG_FP_1 + .5);
262*a67afe4dSAndroid Build Coastguard Worker return (png_fixed_point)d;
263*a67afe4dSAndroid Build Coastguard Worker }
264*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_SUPPORTED */
265*a67afe4dSAndroid Build Coastguard Worker
266*a67afe4dSAndroid Build Coastguard Worker /* Generate random bytes. This uses a boring repeatable algorithm and it
267*a67afe4dSAndroid Build Coastguard Worker * is implemented here so that it gives the same set of numbers on every
268*a67afe4dSAndroid Build Coastguard Worker * architecture. It's a linear congruential generator (Knuth or Sedgewick
269*a67afe4dSAndroid Build Coastguard Worker * "Algorithms") but it comes from the 'feedback taps' table in Horowitz and
270*a67afe4dSAndroid Build Coastguard Worker * Hill, "The Art of Electronics" (Pseudo-Random Bit Sequences and Noise
271*a67afe4dSAndroid Build Coastguard Worker * Generation.)
272*a67afe4dSAndroid Build Coastguard Worker */
273*a67afe4dSAndroid Build Coastguard Worker static void
make_random_bytes(png_uint_32 * seed,void * pv,size_t size)274*a67afe4dSAndroid Build Coastguard Worker make_random_bytes(png_uint_32* seed, void* pv, size_t size)
275*a67afe4dSAndroid Build Coastguard Worker {
276*a67afe4dSAndroid Build Coastguard Worker png_uint_32 u0 = seed[0], u1 = seed[1];
277*a67afe4dSAndroid Build Coastguard Worker png_bytep bytes = voidcast(png_bytep, pv);
278*a67afe4dSAndroid Build Coastguard Worker
279*a67afe4dSAndroid Build Coastguard Worker /* There are thirty three bits, the next bit in the sequence is bit-33 XOR
280*a67afe4dSAndroid Build Coastguard Worker * bit-20. The top 1 bit is in u1, the bottom 32 are in u0.
281*a67afe4dSAndroid Build Coastguard Worker */
282*a67afe4dSAndroid Build Coastguard Worker size_t i;
283*a67afe4dSAndroid Build Coastguard Worker for (i=0; i<size; ++i)
284*a67afe4dSAndroid Build Coastguard Worker {
285*a67afe4dSAndroid Build Coastguard Worker /* First generate 8 new bits then shift them in at the end. */
286*a67afe4dSAndroid Build Coastguard Worker png_uint_32 u = ((u0 >> (20-8)) ^ ((u1 << 7) | (u0 >> (32-7)))) & 0xff;
287*a67afe4dSAndroid Build Coastguard Worker u1 <<= 8;
288*a67afe4dSAndroid Build Coastguard Worker u1 |= u0 >> 24;
289*a67afe4dSAndroid Build Coastguard Worker u0 <<= 8;
290*a67afe4dSAndroid Build Coastguard Worker u0 |= u;
291*a67afe4dSAndroid Build Coastguard Worker *bytes++ = (png_byte)u;
292*a67afe4dSAndroid Build Coastguard Worker }
293*a67afe4dSAndroid Build Coastguard Worker
294*a67afe4dSAndroid Build Coastguard Worker seed[0] = u0;
295*a67afe4dSAndroid Build Coastguard Worker seed[1] = u1;
296*a67afe4dSAndroid Build Coastguard Worker }
297*a67afe4dSAndroid Build Coastguard Worker
298*a67afe4dSAndroid Build Coastguard Worker static void
make_four_random_bytes(png_uint_32 * seed,png_bytep bytes)299*a67afe4dSAndroid Build Coastguard Worker make_four_random_bytes(png_uint_32* seed, png_bytep bytes)
300*a67afe4dSAndroid Build Coastguard Worker {
301*a67afe4dSAndroid Build Coastguard Worker make_random_bytes(seed, bytes, 4);
302*a67afe4dSAndroid Build Coastguard Worker }
303*a67afe4dSAndroid Build Coastguard Worker
304*a67afe4dSAndroid Build Coastguard Worker #if defined PNG_READ_SUPPORTED || defined PNG_WRITE_tRNS_SUPPORTED ||\
305*a67afe4dSAndroid Build Coastguard Worker defined PNG_WRITE_FILTER_SUPPORTED
306*a67afe4dSAndroid Build Coastguard Worker static void
randomize(void * pv,size_t size)307*a67afe4dSAndroid Build Coastguard Worker randomize(void *pv, size_t size)
308*a67afe4dSAndroid Build Coastguard Worker {
309*a67afe4dSAndroid Build Coastguard Worker static png_uint_32 random_seed[2] = {0x56789abc, 0xd};
310*a67afe4dSAndroid Build Coastguard Worker make_random_bytes(random_seed, pv, size);
311*a67afe4dSAndroid Build Coastguard Worker }
312*a67afe4dSAndroid Build Coastguard Worker
313*a67afe4dSAndroid Build Coastguard Worker #define R8(this) randomize(&(this), sizeof (this))
314*a67afe4dSAndroid Build Coastguard Worker
315*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_SUPPORTED
316*a67afe4dSAndroid Build Coastguard Worker static png_byte
random_byte(void)317*a67afe4dSAndroid Build Coastguard Worker random_byte(void)
318*a67afe4dSAndroid Build Coastguard Worker {
319*a67afe4dSAndroid Build Coastguard Worker unsigned char b1[1];
320*a67afe4dSAndroid Build Coastguard Worker randomize(b1, sizeof b1);
321*a67afe4dSAndroid Build Coastguard Worker return b1[0];
322*a67afe4dSAndroid Build Coastguard Worker }
323*a67afe4dSAndroid Build Coastguard Worker #endif /* READ */
324*a67afe4dSAndroid Build Coastguard Worker
325*a67afe4dSAndroid Build Coastguard Worker static png_uint_16
random_u16(void)326*a67afe4dSAndroid Build Coastguard Worker random_u16(void)
327*a67afe4dSAndroid Build Coastguard Worker {
328*a67afe4dSAndroid Build Coastguard Worker unsigned char b2[2];
329*a67afe4dSAndroid Build Coastguard Worker randomize(b2, sizeof b2);
330*a67afe4dSAndroid Build Coastguard Worker return png_get_uint_16(b2);
331*a67afe4dSAndroid Build Coastguard Worker }
332*a67afe4dSAndroid Build Coastguard Worker
333*a67afe4dSAndroid Build Coastguard Worker #if defined PNG_READ_RGB_TO_GRAY_SUPPORTED ||\
334*a67afe4dSAndroid Build Coastguard Worker defined PNG_READ_FILLER_SUPPORTED
335*a67afe4dSAndroid Build Coastguard Worker static png_uint_32
random_u32(void)336*a67afe4dSAndroid Build Coastguard Worker random_u32(void)
337*a67afe4dSAndroid Build Coastguard Worker {
338*a67afe4dSAndroid Build Coastguard Worker unsigned char b4[4];
339*a67afe4dSAndroid Build Coastguard Worker randomize(b4, sizeof b4);
340*a67afe4dSAndroid Build Coastguard Worker return png_get_uint_32(b4);
341*a67afe4dSAndroid Build Coastguard Worker }
342*a67afe4dSAndroid Build Coastguard Worker #endif /* READ_FILLER || READ_RGB_TO_GRAY */
343*a67afe4dSAndroid Build Coastguard Worker
344*a67afe4dSAndroid Build Coastguard Worker #endif /* READ || WRITE_tRNS || WRITE_FILTER */
345*a67afe4dSAndroid Build Coastguard Worker
346*a67afe4dSAndroid Build Coastguard Worker #if defined PNG_READ_TRANSFORMS_SUPPORTED ||\
347*a67afe4dSAndroid Build Coastguard Worker defined PNG_WRITE_FILTER_SUPPORTED
348*a67afe4dSAndroid Build Coastguard Worker static unsigned int
random_mod(unsigned int max)349*a67afe4dSAndroid Build Coastguard Worker random_mod(unsigned int max)
350*a67afe4dSAndroid Build Coastguard Worker {
351*a67afe4dSAndroid Build Coastguard Worker return random_u16() % max; /* 0 .. max-1 */
352*a67afe4dSAndroid Build Coastguard Worker }
353*a67afe4dSAndroid Build Coastguard Worker #endif /* READ_TRANSFORMS || WRITE_FILTER */
354*a67afe4dSAndroid Build Coastguard Worker
355*a67afe4dSAndroid Build Coastguard Worker #if (defined PNG_READ_RGB_TO_GRAY_SUPPORTED) ||\
356*a67afe4dSAndroid Build Coastguard Worker (defined PNG_READ_FILLER_SUPPORTED)
357*a67afe4dSAndroid Build Coastguard Worker static int
random_choice(void)358*a67afe4dSAndroid Build Coastguard Worker random_choice(void)
359*a67afe4dSAndroid Build Coastguard Worker {
360*a67afe4dSAndroid Build Coastguard Worker return random_byte() & 1;
361*a67afe4dSAndroid Build Coastguard Worker }
362*a67afe4dSAndroid Build Coastguard Worker #endif /* READ_RGB_TO_GRAY || READ_FILLER */
363*a67afe4dSAndroid Build Coastguard Worker
364*a67afe4dSAndroid Build Coastguard Worker /* A numeric ID based on PNG file characteristics. The 'do_interlace' field
365*a67afe4dSAndroid Build Coastguard Worker * simply records whether pngvalid did the interlace itself or whether it
366*a67afe4dSAndroid Build Coastguard Worker * was done by libpng. Width and height must be less than 256. 'palette' is an
367*a67afe4dSAndroid Build Coastguard Worker * index of the palette to use for formats with a palette otherwise a boolean
368*a67afe4dSAndroid Build Coastguard Worker * indicating if a tRNS chunk was generated.
369*a67afe4dSAndroid Build Coastguard Worker */
370*a67afe4dSAndroid Build Coastguard Worker #define FILEID(col, depth, palette, interlace, width, height, do_interlace) \
371*a67afe4dSAndroid Build Coastguard Worker ((png_uint_32)((col) + ((depth)<<3) + ((palette)<<8) + ((interlace)<<13) + \
372*a67afe4dSAndroid Build Coastguard Worker (((do_interlace)!=0)<<15) + ((width)<<16) + ((height)<<24)))
373*a67afe4dSAndroid Build Coastguard Worker
374*a67afe4dSAndroid Build Coastguard Worker #define COL_FROM_ID(id) ((png_byte)((id)& 0x7U))
375*a67afe4dSAndroid Build Coastguard Worker #define DEPTH_FROM_ID(id) ((png_byte)(((id) >> 3) & 0x1fU))
376*a67afe4dSAndroid Build Coastguard Worker #define PALETTE_FROM_ID(id) (((id) >> 8) & 0x1f)
377*a67afe4dSAndroid Build Coastguard Worker #define INTERLACE_FROM_ID(id) ((png_byte)(((id) >> 13) & 0x3))
378*a67afe4dSAndroid Build Coastguard Worker #define DO_INTERLACE_FROM_ID(id) ((int)(((id)>>15) & 1))
379*a67afe4dSAndroid Build Coastguard Worker #define WIDTH_FROM_ID(id) (((id)>>16) & 0xff)
380*a67afe4dSAndroid Build Coastguard Worker #define HEIGHT_FROM_ID(id) (((id)>>24) & 0xff)
381*a67afe4dSAndroid Build Coastguard Worker
382*a67afe4dSAndroid Build Coastguard Worker /* Utility to construct a standard name for a standard image. */
383*a67afe4dSAndroid Build Coastguard Worker static size_t
standard_name(char * buffer,size_t bufsize,size_t pos,png_byte colour_type,int bit_depth,unsigned int npalette,int interlace_type,png_uint_32 w,png_uint_32 h,int do_interlace)384*a67afe4dSAndroid Build Coastguard Worker standard_name(char *buffer, size_t bufsize, size_t pos, png_byte colour_type,
385*a67afe4dSAndroid Build Coastguard Worker int bit_depth, unsigned int npalette, int interlace_type,
386*a67afe4dSAndroid Build Coastguard Worker png_uint_32 w, png_uint_32 h, int do_interlace)
387*a67afe4dSAndroid Build Coastguard Worker {
388*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, bufsize, pos, colour_types[colour_type]);
389*a67afe4dSAndroid Build Coastguard Worker if (colour_type == 3) /* must have a palette */
390*a67afe4dSAndroid Build Coastguard Worker {
391*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, bufsize, pos, "[");
392*a67afe4dSAndroid Build Coastguard Worker pos = safecatn(buffer, bufsize, pos, npalette);
393*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, bufsize, pos, "]");
394*a67afe4dSAndroid Build Coastguard Worker }
395*a67afe4dSAndroid Build Coastguard Worker
396*a67afe4dSAndroid Build Coastguard Worker else if (npalette != 0)
397*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, bufsize, pos, "+tRNS");
398*a67afe4dSAndroid Build Coastguard Worker
399*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, bufsize, pos, " ");
400*a67afe4dSAndroid Build Coastguard Worker pos = safecatn(buffer, bufsize, pos, bit_depth);
401*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, bufsize, pos, " bit");
402*a67afe4dSAndroid Build Coastguard Worker
403*a67afe4dSAndroid Build Coastguard Worker if (interlace_type != PNG_INTERLACE_NONE)
404*a67afe4dSAndroid Build Coastguard Worker {
405*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, bufsize, pos, " interlaced");
406*a67afe4dSAndroid Build Coastguard Worker if (do_interlace)
407*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, bufsize, pos, "(pngvalid)");
408*a67afe4dSAndroid Build Coastguard Worker else
409*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, bufsize, pos, "(libpng)");
410*a67afe4dSAndroid Build Coastguard Worker }
411*a67afe4dSAndroid Build Coastguard Worker
412*a67afe4dSAndroid Build Coastguard Worker if (w > 0 || h > 0)
413*a67afe4dSAndroid Build Coastguard Worker {
414*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, bufsize, pos, " ");
415*a67afe4dSAndroid Build Coastguard Worker pos = safecatn(buffer, bufsize, pos, w);
416*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, bufsize, pos, "x");
417*a67afe4dSAndroid Build Coastguard Worker pos = safecatn(buffer, bufsize, pos, h);
418*a67afe4dSAndroid Build Coastguard Worker }
419*a67afe4dSAndroid Build Coastguard Worker
420*a67afe4dSAndroid Build Coastguard Worker return pos;
421*a67afe4dSAndroid Build Coastguard Worker }
422*a67afe4dSAndroid Build Coastguard Worker
423*a67afe4dSAndroid Build Coastguard Worker static size_t
standard_name_from_id(char * buffer,size_t bufsize,size_t pos,png_uint_32 id)424*a67afe4dSAndroid Build Coastguard Worker standard_name_from_id(char *buffer, size_t bufsize, size_t pos, png_uint_32 id)
425*a67afe4dSAndroid Build Coastguard Worker {
426*a67afe4dSAndroid Build Coastguard Worker return standard_name(buffer, bufsize, pos, COL_FROM_ID(id),
427*a67afe4dSAndroid Build Coastguard Worker DEPTH_FROM_ID(id), PALETTE_FROM_ID(id), INTERLACE_FROM_ID(id),
428*a67afe4dSAndroid Build Coastguard Worker WIDTH_FROM_ID(id), HEIGHT_FROM_ID(id), DO_INTERLACE_FROM_ID(id));
429*a67afe4dSAndroid Build Coastguard Worker }
430*a67afe4dSAndroid Build Coastguard Worker
431*a67afe4dSAndroid Build Coastguard Worker /* Convenience API and defines to list valid formats. Note that 16 bit read and
432*a67afe4dSAndroid Build Coastguard Worker * write support is required to do 16 bit read tests (we must be able to make a
433*a67afe4dSAndroid Build Coastguard Worker * 16 bit image to test!)
434*a67afe4dSAndroid Build Coastguard Worker */
435*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_WRITE_16BIT_SUPPORTED
436*a67afe4dSAndroid Build Coastguard Worker # define WRITE_BDHI 4
437*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_READ_16BIT_SUPPORTED
438*a67afe4dSAndroid Build Coastguard Worker # define READ_BDHI 4
439*a67afe4dSAndroid Build Coastguard Worker # define DO_16BIT
440*a67afe4dSAndroid Build Coastguard Worker # endif
441*a67afe4dSAndroid Build Coastguard Worker #else
442*a67afe4dSAndroid Build Coastguard Worker # define WRITE_BDHI 3
443*a67afe4dSAndroid Build Coastguard Worker #endif
444*a67afe4dSAndroid Build Coastguard Worker #ifndef DO_16BIT
445*a67afe4dSAndroid Build Coastguard Worker # define READ_BDHI 3
446*a67afe4dSAndroid Build Coastguard Worker #endif
447*a67afe4dSAndroid Build Coastguard Worker
448*a67afe4dSAndroid Build Coastguard Worker /* The following defines the number of different palettes to generate for
449*a67afe4dSAndroid Build Coastguard Worker * each log bit depth of a colour type 3 standard image.
450*a67afe4dSAndroid Build Coastguard Worker */
451*a67afe4dSAndroid Build Coastguard Worker #define PALETTE_COUNT(bit_depth) ((bit_depth) > 4 ? 1U : 16U)
452*a67afe4dSAndroid Build Coastguard Worker
453*a67afe4dSAndroid Build Coastguard Worker static int
next_format(png_bytep colour_type,png_bytep bit_depth,unsigned int * palette_number,int low_depth_gray,int tRNS)454*a67afe4dSAndroid Build Coastguard Worker next_format(png_bytep colour_type, png_bytep bit_depth,
455*a67afe4dSAndroid Build Coastguard Worker unsigned int* palette_number, int low_depth_gray, int tRNS)
456*a67afe4dSAndroid Build Coastguard Worker {
457*a67afe4dSAndroid Build Coastguard Worker if (*bit_depth == 0)
458*a67afe4dSAndroid Build Coastguard Worker {
459*a67afe4dSAndroid Build Coastguard Worker *colour_type = 0;
460*a67afe4dSAndroid Build Coastguard Worker if (low_depth_gray)
461*a67afe4dSAndroid Build Coastguard Worker *bit_depth = 1;
462*a67afe4dSAndroid Build Coastguard Worker else
463*a67afe4dSAndroid Build Coastguard Worker *bit_depth = 8;
464*a67afe4dSAndroid Build Coastguard Worker *palette_number = 0;
465*a67afe4dSAndroid Build Coastguard Worker return 1;
466*a67afe4dSAndroid Build Coastguard Worker }
467*a67afe4dSAndroid Build Coastguard Worker
468*a67afe4dSAndroid Build Coastguard Worker if (*colour_type < 4/*no alpha channel*/)
469*a67afe4dSAndroid Build Coastguard Worker {
470*a67afe4dSAndroid Build Coastguard Worker /* Add multiple palettes for colour type 3, one image with tRNS
471*a67afe4dSAndroid Build Coastguard Worker * and one without for other non-alpha formats:
472*a67afe4dSAndroid Build Coastguard Worker */
473*a67afe4dSAndroid Build Coastguard Worker unsigned int pn = ++*palette_number;
474*a67afe4dSAndroid Build Coastguard Worker png_byte ct = *colour_type;
475*a67afe4dSAndroid Build Coastguard Worker
476*a67afe4dSAndroid Build Coastguard Worker if (((ct == 0/*GRAY*/ || ct/*RGB*/ == 2) && tRNS && pn < 2) ||
477*a67afe4dSAndroid Build Coastguard Worker (ct == 3/*PALETTE*/ && pn < PALETTE_COUNT(*bit_depth)))
478*a67afe4dSAndroid Build Coastguard Worker return 1;
479*a67afe4dSAndroid Build Coastguard Worker
480*a67afe4dSAndroid Build Coastguard Worker /* No: next bit depth */
481*a67afe4dSAndroid Build Coastguard Worker *palette_number = 0;
482*a67afe4dSAndroid Build Coastguard Worker }
483*a67afe4dSAndroid Build Coastguard Worker
484*a67afe4dSAndroid Build Coastguard Worker *bit_depth = (png_byte)(*bit_depth << 1);
485*a67afe4dSAndroid Build Coastguard Worker
486*a67afe4dSAndroid Build Coastguard Worker /* Palette images are restricted to 8 bit depth */
487*a67afe4dSAndroid Build Coastguard Worker if (*bit_depth <= 8
488*a67afe4dSAndroid Build Coastguard Worker #ifdef DO_16BIT
489*a67afe4dSAndroid Build Coastguard Worker || (*colour_type != 3 && *bit_depth <= 16)
490*a67afe4dSAndroid Build Coastguard Worker #endif
491*a67afe4dSAndroid Build Coastguard Worker )
492*a67afe4dSAndroid Build Coastguard Worker return 1;
493*a67afe4dSAndroid Build Coastguard Worker
494*a67afe4dSAndroid Build Coastguard Worker /* Move to the next color type, or return 0 at the end. */
495*a67afe4dSAndroid Build Coastguard Worker switch (*colour_type)
496*a67afe4dSAndroid Build Coastguard Worker {
497*a67afe4dSAndroid Build Coastguard Worker case 0:
498*a67afe4dSAndroid Build Coastguard Worker *colour_type = 2;
499*a67afe4dSAndroid Build Coastguard Worker *bit_depth = 8;
500*a67afe4dSAndroid Build Coastguard Worker return 1;
501*a67afe4dSAndroid Build Coastguard Worker
502*a67afe4dSAndroid Build Coastguard Worker case 2:
503*a67afe4dSAndroid Build Coastguard Worker *colour_type = 3;
504*a67afe4dSAndroid Build Coastguard Worker *bit_depth = 1;
505*a67afe4dSAndroid Build Coastguard Worker return 1;
506*a67afe4dSAndroid Build Coastguard Worker
507*a67afe4dSAndroid Build Coastguard Worker case 3:
508*a67afe4dSAndroid Build Coastguard Worker *colour_type = 4;
509*a67afe4dSAndroid Build Coastguard Worker *bit_depth = 8;
510*a67afe4dSAndroid Build Coastguard Worker return 1;
511*a67afe4dSAndroid Build Coastguard Worker
512*a67afe4dSAndroid Build Coastguard Worker case 4:
513*a67afe4dSAndroid Build Coastguard Worker *colour_type = 6;
514*a67afe4dSAndroid Build Coastguard Worker *bit_depth = 8;
515*a67afe4dSAndroid Build Coastguard Worker return 1;
516*a67afe4dSAndroid Build Coastguard Worker
517*a67afe4dSAndroid Build Coastguard Worker default:
518*a67afe4dSAndroid Build Coastguard Worker return 0;
519*a67afe4dSAndroid Build Coastguard Worker }
520*a67afe4dSAndroid Build Coastguard Worker }
521*a67afe4dSAndroid Build Coastguard Worker
522*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_TRANSFORMS_SUPPORTED
523*a67afe4dSAndroid Build Coastguard Worker static unsigned int
sample(png_const_bytep row,png_byte colour_type,png_byte bit_depth,png_uint_32 x,unsigned int sample_index,int swap16,int littleendian)524*a67afe4dSAndroid Build Coastguard Worker sample(png_const_bytep row, png_byte colour_type, png_byte bit_depth,
525*a67afe4dSAndroid Build Coastguard Worker png_uint_32 x, unsigned int sample_index, int swap16, int littleendian)
526*a67afe4dSAndroid Build Coastguard Worker {
527*a67afe4dSAndroid Build Coastguard Worker png_uint_32 bit_index, result;
528*a67afe4dSAndroid Build Coastguard Worker
529*a67afe4dSAndroid Build Coastguard Worker /* Find a sample index for the desired sample: */
530*a67afe4dSAndroid Build Coastguard Worker x *= bit_depth;
531*a67afe4dSAndroid Build Coastguard Worker bit_index = x;
532*a67afe4dSAndroid Build Coastguard Worker
533*a67afe4dSAndroid Build Coastguard Worker if ((colour_type & 1) == 0) /* !palette */
534*a67afe4dSAndroid Build Coastguard Worker {
535*a67afe4dSAndroid Build Coastguard Worker if (colour_type & 2)
536*a67afe4dSAndroid Build Coastguard Worker bit_index *= 3;
537*a67afe4dSAndroid Build Coastguard Worker
538*a67afe4dSAndroid Build Coastguard Worker if (colour_type & 4)
539*a67afe4dSAndroid Build Coastguard Worker bit_index += x; /* Alpha channel */
540*a67afe4dSAndroid Build Coastguard Worker
541*a67afe4dSAndroid Build Coastguard Worker /* Multiple channels; select one: */
542*a67afe4dSAndroid Build Coastguard Worker if (colour_type & (2+4))
543*a67afe4dSAndroid Build Coastguard Worker bit_index += sample_index * bit_depth;
544*a67afe4dSAndroid Build Coastguard Worker }
545*a67afe4dSAndroid Build Coastguard Worker
546*a67afe4dSAndroid Build Coastguard Worker /* Return the sample from the row as an integer. */
547*a67afe4dSAndroid Build Coastguard Worker row += bit_index >> 3;
548*a67afe4dSAndroid Build Coastguard Worker result = *row;
549*a67afe4dSAndroid Build Coastguard Worker
550*a67afe4dSAndroid Build Coastguard Worker if (bit_depth == 8)
551*a67afe4dSAndroid Build Coastguard Worker return result;
552*a67afe4dSAndroid Build Coastguard Worker
553*a67afe4dSAndroid Build Coastguard Worker else if (bit_depth > 8)
554*a67afe4dSAndroid Build Coastguard Worker {
555*a67afe4dSAndroid Build Coastguard Worker if (swap16)
556*a67afe4dSAndroid Build Coastguard Worker return (*++row << 8) + result;
557*a67afe4dSAndroid Build Coastguard Worker else
558*a67afe4dSAndroid Build Coastguard Worker return (result << 8) + *++row;
559*a67afe4dSAndroid Build Coastguard Worker }
560*a67afe4dSAndroid Build Coastguard Worker
561*a67afe4dSAndroid Build Coastguard Worker /* Less than 8 bits per sample. By default PNG has the big end of
562*a67afe4dSAndroid Build Coastguard Worker * the egg on the left of the screen, but if littleendian is set
563*a67afe4dSAndroid Build Coastguard Worker * then the big end is on the right.
564*a67afe4dSAndroid Build Coastguard Worker */
565*a67afe4dSAndroid Build Coastguard Worker bit_index &= 7;
566*a67afe4dSAndroid Build Coastguard Worker
567*a67afe4dSAndroid Build Coastguard Worker if (!littleendian)
568*a67afe4dSAndroid Build Coastguard Worker bit_index = 8-bit_index-bit_depth;
569*a67afe4dSAndroid Build Coastguard Worker
570*a67afe4dSAndroid Build Coastguard Worker return (result >> bit_index) & ((1U<<bit_depth)-1);
571*a67afe4dSAndroid Build Coastguard Worker }
572*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_TRANSFORMS_SUPPORTED */
573*a67afe4dSAndroid Build Coastguard Worker
574*a67afe4dSAndroid Build Coastguard Worker /* Copy a single pixel, of a given size, from one buffer to another -
575*a67afe4dSAndroid Build Coastguard Worker * while this is basically bit addressed there is an implicit assumption
576*a67afe4dSAndroid Build Coastguard Worker * that pixels 8 or more bits in size are byte aligned and that pixels
577*a67afe4dSAndroid Build Coastguard Worker * do not otherwise cross byte boundaries. (This is, so far as I know,
578*a67afe4dSAndroid Build Coastguard Worker * universally true in bitmap computer graphics. [JCB 20101212])
579*a67afe4dSAndroid Build Coastguard Worker *
580*a67afe4dSAndroid Build Coastguard Worker * NOTE: The to and from buffers may be the same.
581*a67afe4dSAndroid Build Coastguard Worker */
582*a67afe4dSAndroid Build Coastguard Worker static void
pixel_copy(png_bytep toBuffer,png_uint_32 toIndex,png_const_bytep fromBuffer,png_uint_32 fromIndex,unsigned int pixelSize,int littleendian)583*a67afe4dSAndroid Build Coastguard Worker pixel_copy(png_bytep toBuffer, png_uint_32 toIndex,
584*a67afe4dSAndroid Build Coastguard Worker png_const_bytep fromBuffer, png_uint_32 fromIndex, unsigned int pixelSize,
585*a67afe4dSAndroid Build Coastguard Worker int littleendian)
586*a67afe4dSAndroid Build Coastguard Worker {
587*a67afe4dSAndroid Build Coastguard Worker /* Assume we can multiply by 'size' without overflow because we are
588*a67afe4dSAndroid Build Coastguard Worker * just working in a single buffer.
589*a67afe4dSAndroid Build Coastguard Worker */
590*a67afe4dSAndroid Build Coastguard Worker toIndex *= pixelSize;
591*a67afe4dSAndroid Build Coastguard Worker fromIndex *= pixelSize;
592*a67afe4dSAndroid Build Coastguard Worker if (pixelSize < 8) /* Sub-byte */
593*a67afe4dSAndroid Build Coastguard Worker {
594*a67afe4dSAndroid Build Coastguard Worker /* Mask to select the location of the copied pixel: */
595*a67afe4dSAndroid Build Coastguard Worker unsigned int destMask = ((1U<<pixelSize)-1) <<
596*a67afe4dSAndroid Build Coastguard Worker (littleendian ? toIndex&7 : 8-pixelSize-(toIndex&7));
597*a67afe4dSAndroid Build Coastguard Worker /* The following read the entire pixels and clears the extra: */
598*a67afe4dSAndroid Build Coastguard Worker unsigned int destByte = toBuffer[toIndex >> 3] & ~destMask;
599*a67afe4dSAndroid Build Coastguard Worker unsigned int sourceByte = fromBuffer[fromIndex >> 3];
600*a67afe4dSAndroid Build Coastguard Worker
601*a67afe4dSAndroid Build Coastguard Worker /* Don't rely on << or >> supporting '0' here, just in case: */
602*a67afe4dSAndroid Build Coastguard Worker fromIndex &= 7;
603*a67afe4dSAndroid Build Coastguard Worker if (littleendian)
604*a67afe4dSAndroid Build Coastguard Worker {
605*a67afe4dSAndroid Build Coastguard Worker if (fromIndex > 0) sourceByte >>= fromIndex;
606*a67afe4dSAndroid Build Coastguard Worker if ((toIndex & 7) > 0) sourceByte <<= toIndex & 7;
607*a67afe4dSAndroid Build Coastguard Worker }
608*a67afe4dSAndroid Build Coastguard Worker
609*a67afe4dSAndroid Build Coastguard Worker else
610*a67afe4dSAndroid Build Coastguard Worker {
611*a67afe4dSAndroid Build Coastguard Worker if (fromIndex > 0) sourceByte <<= fromIndex;
612*a67afe4dSAndroid Build Coastguard Worker if ((toIndex & 7) > 0) sourceByte >>= toIndex & 7;
613*a67afe4dSAndroid Build Coastguard Worker }
614*a67afe4dSAndroid Build Coastguard Worker
615*a67afe4dSAndroid Build Coastguard Worker toBuffer[toIndex >> 3] = (png_byte)(destByte | (sourceByte & destMask));
616*a67afe4dSAndroid Build Coastguard Worker }
617*a67afe4dSAndroid Build Coastguard Worker else /* One or more bytes */
618*a67afe4dSAndroid Build Coastguard Worker memmove(toBuffer+(toIndex>>3), fromBuffer+(fromIndex>>3), pixelSize>>3);
619*a67afe4dSAndroid Build Coastguard Worker }
620*a67afe4dSAndroid Build Coastguard Worker
621*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_SUPPORTED
622*a67afe4dSAndroid Build Coastguard Worker /* Copy a complete row of pixels, taking into account potential partial
623*a67afe4dSAndroid Build Coastguard Worker * bytes at the end.
624*a67afe4dSAndroid Build Coastguard Worker */
625*a67afe4dSAndroid Build Coastguard Worker static void
row_copy(png_bytep toBuffer,png_const_bytep fromBuffer,unsigned int bitWidth,int littleendian)626*a67afe4dSAndroid Build Coastguard Worker row_copy(png_bytep toBuffer, png_const_bytep fromBuffer, unsigned int bitWidth,
627*a67afe4dSAndroid Build Coastguard Worker int littleendian)
628*a67afe4dSAndroid Build Coastguard Worker {
629*a67afe4dSAndroid Build Coastguard Worker memcpy(toBuffer, fromBuffer, bitWidth >> 3);
630*a67afe4dSAndroid Build Coastguard Worker
631*a67afe4dSAndroid Build Coastguard Worker if ((bitWidth & 7) != 0)
632*a67afe4dSAndroid Build Coastguard Worker {
633*a67afe4dSAndroid Build Coastguard Worker unsigned int mask;
634*a67afe4dSAndroid Build Coastguard Worker
635*a67afe4dSAndroid Build Coastguard Worker toBuffer += bitWidth >> 3;
636*a67afe4dSAndroid Build Coastguard Worker fromBuffer += bitWidth >> 3;
637*a67afe4dSAndroid Build Coastguard Worker if (littleendian)
638*a67afe4dSAndroid Build Coastguard Worker mask = 0xff << (bitWidth & 7);
639*a67afe4dSAndroid Build Coastguard Worker else
640*a67afe4dSAndroid Build Coastguard Worker mask = 0xff >> (bitWidth & 7);
641*a67afe4dSAndroid Build Coastguard Worker *toBuffer = (png_byte)((*toBuffer & mask) | (*fromBuffer & ~mask));
642*a67afe4dSAndroid Build Coastguard Worker }
643*a67afe4dSAndroid Build Coastguard Worker }
644*a67afe4dSAndroid Build Coastguard Worker
645*a67afe4dSAndroid Build Coastguard Worker /* Compare pixels - they are assumed to start at the first byte in the
646*a67afe4dSAndroid Build Coastguard Worker * given buffers.
647*a67afe4dSAndroid Build Coastguard Worker */
648*a67afe4dSAndroid Build Coastguard Worker static int
pixel_cmp(png_const_bytep pa,png_const_bytep pb,png_uint_32 bit_width)649*a67afe4dSAndroid Build Coastguard Worker pixel_cmp(png_const_bytep pa, png_const_bytep pb, png_uint_32 bit_width)
650*a67afe4dSAndroid Build Coastguard Worker {
651*a67afe4dSAndroid Build Coastguard Worker #if PNG_LIBPNG_VER < 10506
652*a67afe4dSAndroid Build Coastguard Worker if (memcmp(pa, pb, bit_width>>3) == 0)
653*a67afe4dSAndroid Build Coastguard Worker {
654*a67afe4dSAndroid Build Coastguard Worker png_uint_32 p;
655*a67afe4dSAndroid Build Coastguard Worker
656*a67afe4dSAndroid Build Coastguard Worker if ((bit_width & 7) == 0) return 0;
657*a67afe4dSAndroid Build Coastguard Worker
658*a67afe4dSAndroid Build Coastguard Worker /* Ok, any differences? */
659*a67afe4dSAndroid Build Coastguard Worker p = pa[bit_width >> 3];
660*a67afe4dSAndroid Build Coastguard Worker p ^= pb[bit_width >> 3];
661*a67afe4dSAndroid Build Coastguard Worker
662*a67afe4dSAndroid Build Coastguard Worker if (p == 0) return 0;
663*a67afe4dSAndroid Build Coastguard Worker
664*a67afe4dSAndroid Build Coastguard Worker /* There are, but they may not be significant, remove the bits
665*a67afe4dSAndroid Build Coastguard Worker * after the end (the low order bits in PNG.)
666*a67afe4dSAndroid Build Coastguard Worker */
667*a67afe4dSAndroid Build Coastguard Worker bit_width &= 7;
668*a67afe4dSAndroid Build Coastguard Worker p >>= 8-bit_width;
669*a67afe4dSAndroid Build Coastguard Worker
670*a67afe4dSAndroid Build Coastguard Worker if (p == 0) return 0;
671*a67afe4dSAndroid Build Coastguard Worker }
672*a67afe4dSAndroid Build Coastguard Worker #else
673*a67afe4dSAndroid Build Coastguard Worker /* From libpng-1.5.6 the overwrite should be fixed, so compare the trailing
674*a67afe4dSAndroid Build Coastguard Worker * bits too:
675*a67afe4dSAndroid Build Coastguard Worker */
676*a67afe4dSAndroid Build Coastguard Worker if (memcmp(pa, pb, (bit_width+7)>>3) == 0)
677*a67afe4dSAndroid Build Coastguard Worker return 0;
678*a67afe4dSAndroid Build Coastguard Worker #endif
679*a67afe4dSAndroid Build Coastguard Worker
680*a67afe4dSAndroid Build Coastguard Worker /* Return the index of the changed byte. */
681*a67afe4dSAndroid Build Coastguard Worker {
682*a67afe4dSAndroid Build Coastguard Worker png_uint_32 where = 0;
683*a67afe4dSAndroid Build Coastguard Worker
684*a67afe4dSAndroid Build Coastguard Worker while (pa[where] == pb[where]) ++where;
685*a67afe4dSAndroid Build Coastguard Worker return 1+where;
686*a67afe4dSAndroid Build Coastguard Worker }
687*a67afe4dSAndroid Build Coastguard Worker }
688*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_SUPPORTED */
689*a67afe4dSAndroid Build Coastguard Worker
690*a67afe4dSAndroid Build Coastguard Worker /*************************** BASIC PNG FILE WRITING ***************************/
691*a67afe4dSAndroid Build Coastguard Worker /* A png_store takes data from the sequential writer or provides data
692*a67afe4dSAndroid Build Coastguard Worker * to the sequential reader. It can also store the result of a PNG
693*a67afe4dSAndroid Build Coastguard Worker * write for later retrieval.
694*a67afe4dSAndroid Build Coastguard Worker */
695*a67afe4dSAndroid Build Coastguard Worker #define STORE_BUFFER_SIZE 500 /* arbitrary */
696*a67afe4dSAndroid Build Coastguard Worker typedef struct png_store_buffer
697*a67afe4dSAndroid Build Coastguard Worker {
698*a67afe4dSAndroid Build Coastguard Worker struct png_store_buffer* prev; /* NOTE: stored in reverse order */
699*a67afe4dSAndroid Build Coastguard Worker png_byte buffer[STORE_BUFFER_SIZE];
700*a67afe4dSAndroid Build Coastguard Worker } png_store_buffer;
701*a67afe4dSAndroid Build Coastguard Worker
702*a67afe4dSAndroid Build Coastguard Worker #define FILE_NAME_SIZE 64
703*a67afe4dSAndroid Build Coastguard Worker
704*a67afe4dSAndroid Build Coastguard Worker typedef struct store_palette_entry /* record of a single palette entry */
705*a67afe4dSAndroid Build Coastguard Worker {
706*a67afe4dSAndroid Build Coastguard Worker png_byte red;
707*a67afe4dSAndroid Build Coastguard Worker png_byte green;
708*a67afe4dSAndroid Build Coastguard Worker png_byte blue;
709*a67afe4dSAndroid Build Coastguard Worker png_byte alpha;
710*a67afe4dSAndroid Build Coastguard Worker } store_palette_entry, store_palette[256];
711*a67afe4dSAndroid Build Coastguard Worker
712*a67afe4dSAndroid Build Coastguard Worker typedef struct png_store_file
713*a67afe4dSAndroid Build Coastguard Worker {
714*a67afe4dSAndroid Build Coastguard Worker struct png_store_file* next; /* as many as you like... */
715*a67afe4dSAndroid Build Coastguard Worker char name[FILE_NAME_SIZE];
716*a67afe4dSAndroid Build Coastguard Worker unsigned int IDAT_bits; /* Number of bits in IDAT size */
717*a67afe4dSAndroid Build Coastguard Worker png_uint_32 IDAT_size; /* Total size of IDAT data */
718*a67afe4dSAndroid Build Coastguard Worker png_uint_32 id; /* must be correct (see FILEID) */
719*a67afe4dSAndroid Build Coastguard Worker size_t datacount; /* In this (the last) buffer */
720*a67afe4dSAndroid Build Coastguard Worker png_store_buffer data; /* Last buffer in file */
721*a67afe4dSAndroid Build Coastguard Worker int npalette; /* Number of entries in palette */
722*a67afe4dSAndroid Build Coastguard Worker store_palette_entry* palette; /* May be NULL */
723*a67afe4dSAndroid Build Coastguard Worker } png_store_file;
724*a67afe4dSAndroid Build Coastguard Worker
725*a67afe4dSAndroid Build Coastguard Worker /* The following is a pool of memory allocated by a single libpng read or write
726*a67afe4dSAndroid Build Coastguard Worker * operation.
727*a67afe4dSAndroid Build Coastguard Worker */
728*a67afe4dSAndroid Build Coastguard Worker typedef struct store_pool
729*a67afe4dSAndroid Build Coastguard Worker {
730*a67afe4dSAndroid Build Coastguard Worker struct png_store *store; /* Back pointer */
731*a67afe4dSAndroid Build Coastguard Worker struct store_memory *list; /* List of allocated memory */
732*a67afe4dSAndroid Build Coastguard Worker png_byte mark[4]; /* Before and after data */
733*a67afe4dSAndroid Build Coastguard Worker
734*a67afe4dSAndroid Build Coastguard Worker /* Statistics for this run. */
735*a67afe4dSAndroid Build Coastguard Worker png_alloc_size_t max; /* Maximum single allocation */
736*a67afe4dSAndroid Build Coastguard Worker png_alloc_size_t current; /* Current allocation */
737*a67afe4dSAndroid Build Coastguard Worker png_alloc_size_t limit; /* Highest current allocation */
738*a67afe4dSAndroid Build Coastguard Worker png_alloc_size_t total; /* Total allocation */
739*a67afe4dSAndroid Build Coastguard Worker
740*a67afe4dSAndroid Build Coastguard Worker /* Overall statistics (retained across successive runs). */
741*a67afe4dSAndroid Build Coastguard Worker png_alloc_size_t max_max;
742*a67afe4dSAndroid Build Coastguard Worker png_alloc_size_t max_limit;
743*a67afe4dSAndroid Build Coastguard Worker png_alloc_size_t max_total;
744*a67afe4dSAndroid Build Coastguard Worker } store_pool;
745*a67afe4dSAndroid Build Coastguard Worker
746*a67afe4dSAndroid Build Coastguard Worker typedef struct png_store
747*a67afe4dSAndroid Build Coastguard Worker {
748*a67afe4dSAndroid Build Coastguard Worker /* For cexcept.h exception handling - simply store one of these;
749*a67afe4dSAndroid Build Coastguard Worker * the context is a self pointer but it may point to a different
750*a67afe4dSAndroid Build Coastguard Worker * png_store (in fact it never does in this program.)
751*a67afe4dSAndroid Build Coastguard Worker */
752*a67afe4dSAndroid Build Coastguard Worker struct exception_context
753*a67afe4dSAndroid Build Coastguard Worker exception_context;
754*a67afe4dSAndroid Build Coastguard Worker
755*a67afe4dSAndroid Build Coastguard Worker unsigned int verbose :1;
756*a67afe4dSAndroid Build Coastguard Worker unsigned int treat_warnings_as_errors :1;
757*a67afe4dSAndroid Build Coastguard Worker unsigned int expect_error :1;
758*a67afe4dSAndroid Build Coastguard Worker unsigned int expect_warning :1;
759*a67afe4dSAndroid Build Coastguard Worker unsigned int saw_warning :1;
760*a67afe4dSAndroid Build Coastguard Worker unsigned int speed :1;
761*a67afe4dSAndroid Build Coastguard Worker unsigned int progressive :1; /* use progressive read */
762*a67afe4dSAndroid Build Coastguard Worker unsigned int validated :1; /* used as a temporary flag */
763*a67afe4dSAndroid Build Coastguard Worker int nerrors;
764*a67afe4dSAndroid Build Coastguard Worker int nwarnings;
765*a67afe4dSAndroid Build Coastguard Worker int noptions; /* number of options below: */
766*a67afe4dSAndroid Build Coastguard Worker struct {
767*a67afe4dSAndroid Build Coastguard Worker unsigned char option; /* option number, 0..30 */
768*a67afe4dSAndroid Build Coastguard Worker unsigned char setting; /* setting (unset,invalid,on,off) */
769*a67afe4dSAndroid Build Coastguard Worker } options[16];
770*a67afe4dSAndroid Build Coastguard Worker char test[128]; /* Name of test */
771*a67afe4dSAndroid Build Coastguard Worker char error[256];
772*a67afe4dSAndroid Build Coastguard Worker
773*a67afe4dSAndroid Build Coastguard Worker /* Share fields */
774*a67afe4dSAndroid Build Coastguard Worker png_uint_32 chunklen; /* Length of chunk+overhead (chunkpos >= 8) */
775*a67afe4dSAndroid Build Coastguard Worker png_uint_32 chunktype;/* Type of chunk (valid if chunkpos >= 4) */
776*a67afe4dSAndroid Build Coastguard Worker png_uint_32 chunkpos; /* Position in chunk */
777*a67afe4dSAndroid Build Coastguard Worker png_uint_32 IDAT_size;/* Accumulated IDAT size in .new */
778*a67afe4dSAndroid Build Coastguard Worker unsigned int IDAT_bits;/* Cache of the file store value */
779*a67afe4dSAndroid Build Coastguard Worker
780*a67afe4dSAndroid Build Coastguard Worker /* Read fields */
781*a67afe4dSAndroid Build Coastguard Worker png_structp pread; /* Used to read a saved file */
782*a67afe4dSAndroid Build Coastguard Worker png_infop piread;
783*a67afe4dSAndroid Build Coastguard Worker png_store_file* current; /* Set when reading */
784*a67afe4dSAndroid Build Coastguard Worker png_store_buffer* next; /* Set when reading */
785*a67afe4dSAndroid Build Coastguard Worker size_t readpos; /* Position in *next */
786*a67afe4dSAndroid Build Coastguard Worker png_byte* image; /* Buffer for reading interlaced images */
787*a67afe4dSAndroid Build Coastguard Worker size_t cb_image; /* Size of this buffer */
788*a67afe4dSAndroid Build Coastguard Worker size_t cb_row; /* Row size of the image(s) */
789*a67afe4dSAndroid Build Coastguard Worker uLong IDAT_crc;
790*a67afe4dSAndroid Build Coastguard Worker png_uint_32 IDAT_len; /* Used when re-chunking IDAT chunks */
791*a67afe4dSAndroid Build Coastguard Worker png_uint_32 IDAT_pos; /* Used when re-chunking IDAT chunks */
792*a67afe4dSAndroid Build Coastguard Worker png_uint_32 image_h; /* Number of rows in a single image */
793*a67afe4dSAndroid Build Coastguard Worker store_pool read_memory_pool;
794*a67afe4dSAndroid Build Coastguard Worker
795*a67afe4dSAndroid Build Coastguard Worker /* Write fields */
796*a67afe4dSAndroid Build Coastguard Worker png_store_file* saved;
797*a67afe4dSAndroid Build Coastguard Worker png_structp pwrite; /* Used when writing a new file */
798*a67afe4dSAndroid Build Coastguard Worker png_infop piwrite;
799*a67afe4dSAndroid Build Coastguard Worker size_t writepos; /* Position in .new */
800*a67afe4dSAndroid Build Coastguard Worker char wname[FILE_NAME_SIZE];
801*a67afe4dSAndroid Build Coastguard Worker png_store_buffer new; /* The end of the new PNG file being written. */
802*a67afe4dSAndroid Build Coastguard Worker store_pool write_memory_pool;
803*a67afe4dSAndroid Build Coastguard Worker store_palette_entry* palette;
804*a67afe4dSAndroid Build Coastguard Worker int npalette;
805*a67afe4dSAndroid Build Coastguard Worker } png_store;
806*a67afe4dSAndroid Build Coastguard Worker
807*a67afe4dSAndroid Build Coastguard Worker /* Initialization and cleanup */
808*a67afe4dSAndroid Build Coastguard Worker static void
store_pool_mark(png_bytep mark)809*a67afe4dSAndroid Build Coastguard Worker store_pool_mark(png_bytep mark)
810*a67afe4dSAndroid Build Coastguard Worker {
811*a67afe4dSAndroid Build Coastguard Worker static png_uint_32 store_seed[2] = { 0x12345678, 1};
812*a67afe4dSAndroid Build Coastguard Worker
813*a67afe4dSAndroid Build Coastguard Worker make_four_random_bytes(store_seed, mark);
814*a67afe4dSAndroid Build Coastguard Worker }
815*a67afe4dSAndroid Build Coastguard Worker
816*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_TRANSFORMS_SUPPORTED
817*a67afe4dSAndroid Build Coastguard Worker /* Use this for random 32 bit values; this function makes sure the result is
818*a67afe4dSAndroid Build Coastguard Worker * non-zero.
819*a67afe4dSAndroid Build Coastguard Worker */
820*a67afe4dSAndroid Build Coastguard Worker static png_uint_32
random_32(void)821*a67afe4dSAndroid Build Coastguard Worker random_32(void)
822*a67afe4dSAndroid Build Coastguard Worker {
823*a67afe4dSAndroid Build Coastguard Worker
824*a67afe4dSAndroid Build Coastguard Worker for (;;)
825*a67afe4dSAndroid Build Coastguard Worker {
826*a67afe4dSAndroid Build Coastguard Worker png_byte mark[4];
827*a67afe4dSAndroid Build Coastguard Worker png_uint_32 result;
828*a67afe4dSAndroid Build Coastguard Worker
829*a67afe4dSAndroid Build Coastguard Worker store_pool_mark(mark);
830*a67afe4dSAndroid Build Coastguard Worker result = png_get_uint_32(mark);
831*a67afe4dSAndroid Build Coastguard Worker
832*a67afe4dSAndroid Build Coastguard Worker if (result != 0)
833*a67afe4dSAndroid Build Coastguard Worker return result;
834*a67afe4dSAndroid Build Coastguard Worker }
835*a67afe4dSAndroid Build Coastguard Worker }
836*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_SUPPORTED */
837*a67afe4dSAndroid Build Coastguard Worker
838*a67afe4dSAndroid Build Coastguard Worker static void
store_pool_init(png_store * ps,store_pool * pool)839*a67afe4dSAndroid Build Coastguard Worker store_pool_init(png_store *ps, store_pool *pool)
840*a67afe4dSAndroid Build Coastguard Worker {
841*a67afe4dSAndroid Build Coastguard Worker memset(pool, 0, sizeof *pool);
842*a67afe4dSAndroid Build Coastguard Worker
843*a67afe4dSAndroid Build Coastguard Worker pool->store = ps;
844*a67afe4dSAndroid Build Coastguard Worker pool->list = NULL;
845*a67afe4dSAndroid Build Coastguard Worker pool->max = pool->current = pool->limit = pool->total = 0;
846*a67afe4dSAndroid Build Coastguard Worker pool->max_max = pool->max_limit = pool->max_total = 0;
847*a67afe4dSAndroid Build Coastguard Worker store_pool_mark(pool->mark);
848*a67afe4dSAndroid Build Coastguard Worker }
849*a67afe4dSAndroid Build Coastguard Worker
850*a67afe4dSAndroid Build Coastguard Worker static void
store_init(png_store * ps)851*a67afe4dSAndroid Build Coastguard Worker store_init(png_store* ps)
852*a67afe4dSAndroid Build Coastguard Worker {
853*a67afe4dSAndroid Build Coastguard Worker memset(ps, 0, sizeof *ps);
854*a67afe4dSAndroid Build Coastguard Worker init_exception_context(&ps->exception_context);
855*a67afe4dSAndroid Build Coastguard Worker store_pool_init(ps, &ps->read_memory_pool);
856*a67afe4dSAndroid Build Coastguard Worker store_pool_init(ps, &ps->write_memory_pool);
857*a67afe4dSAndroid Build Coastguard Worker ps->verbose = 0;
858*a67afe4dSAndroid Build Coastguard Worker ps->treat_warnings_as_errors = 0;
859*a67afe4dSAndroid Build Coastguard Worker ps->expect_error = 0;
860*a67afe4dSAndroid Build Coastguard Worker ps->expect_warning = 0;
861*a67afe4dSAndroid Build Coastguard Worker ps->saw_warning = 0;
862*a67afe4dSAndroid Build Coastguard Worker ps->speed = 0;
863*a67afe4dSAndroid Build Coastguard Worker ps->progressive = 0;
864*a67afe4dSAndroid Build Coastguard Worker ps->validated = 0;
865*a67afe4dSAndroid Build Coastguard Worker ps->nerrors = ps->nwarnings = 0;
866*a67afe4dSAndroid Build Coastguard Worker ps->pread = NULL;
867*a67afe4dSAndroid Build Coastguard Worker ps->piread = NULL;
868*a67afe4dSAndroid Build Coastguard Worker ps->saved = ps->current = NULL;
869*a67afe4dSAndroid Build Coastguard Worker ps->next = NULL;
870*a67afe4dSAndroid Build Coastguard Worker ps->readpos = 0;
871*a67afe4dSAndroid Build Coastguard Worker ps->image = NULL;
872*a67afe4dSAndroid Build Coastguard Worker ps->cb_image = 0;
873*a67afe4dSAndroid Build Coastguard Worker ps->cb_row = 0;
874*a67afe4dSAndroid Build Coastguard Worker ps->image_h = 0;
875*a67afe4dSAndroid Build Coastguard Worker ps->pwrite = NULL;
876*a67afe4dSAndroid Build Coastguard Worker ps->piwrite = NULL;
877*a67afe4dSAndroid Build Coastguard Worker ps->writepos = 0;
878*a67afe4dSAndroid Build Coastguard Worker ps->chunkpos = 8;
879*a67afe4dSAndroid Build Coastguard Worker ps->chunktype = 0;
880*a67afe4dSAndroid Build Coastguard Worker ps->chunklen = 16;
881*a67afe4dSAndroid Build Coastguard Worker ps->IDAT_size = 0;
882*a67afe4dSAndroid Build Coastguard Worker ps->IDAT_bits = 0;
883*a67afe4dSAndroid Build Coastguard Worker ps->new.prev = NULL;
884*a67afe4dSAndroid Build Coastguard Worker ps->palette = NULL;
885*a67afe4dSAndroid Build Coastguard Worker ps->npalette = 0;
886*a67afe4dSAndroid Build Coastguard Worker ps->noptions = 0;
887*a67afe4dSAndroid Build Coastguard Worker }
888*a67afe4dSAndroid Build Coastguard Worker
889*a67afe4dSAndroid Build Coastguard Worker static void
store_freebuffer(png_store_buffer * psb)890*a67afe4dSAndroid Build Coastguard Worker store_freebuffer(png_store_buffer* psb)
891*a67afe4dSAndroid Build Coastguard Worker {
892*a67afe4dSAndroid Build Coastguard Worker if (psb->prev)
893*a67afe4dSAndroid Build Coastguard Worker {
894*a67afe4dSAndroid Build Coastguard Worker store_freebuffer(psb->prev);
895*a67afe4dSAndroid Build Coastguard Worker free(psb->prev);
896*a67afe4dSAndroid Build Coastguard Worker psb->prev = NULL;
897*a67afe4dSAndroid Build Coastguard Worker }
898*a67afe4dSAndroid Build Coastguard Worker }
899*a67afe4dSAndroid Build Coastguard Worker
900*a67afe4dSAndroid Build Coastguard Worker static void
store_freenew(png_store * ps)901*a67afe4dSAndroid Build Coastguard Worker store_freenew(png_store *ps)
902*a67afe4dSAndroid Build Coastguard Worker {
903*a67afe4dSAndroid Build Coastguard Worker store_freebuffer(&ps->new);
904*a67afe4dSAndroid Build Coastguard Worker ps->writepos = 0;
905*a67afe4dSAndroid Build Coastguard Worker ps->chunkpos = 8;
906*a67afe4dSAndroid Build Coastguard Worker ps->chunktype = 0;
907*a67afe4dSAndroid Build Coastguard Worker ps->chunklen = 16;
908*a67afe4dSAndroid Build Coastguard Worker ps->IDAT_size = 0;
909*a67afe4dSAndroid Build Coastguard Worker ps->IDAT_bits = 0;
910*a67afe4dSAndroid Build Coastguard Worker if (ps->palette != NULL)
911*a67afe4dSAndroid Build Coastguard Worker {
912*a67afe4dSAndroid Build Coastguard Worker free(ps->palette);
913*a67afe4dSAndroid Build Coastguard Worker ps->palette = NULL;
914*a67afe4dSAndroid Build Coastguard Worker ps->npalette = 0;
915*a67afe4dSAndroid Build Coastguard Worker }
916*a67afe4dSAndroid Build Coastguard Worker }
917*a67afe4dSAndroid Build Coastguard Worker
918*a67afe4dSAndroid Build Coastguard Worker static void
store_storenew(png_store * ps)919*a67afe4dSAndroid Build Coastguard Worker store_storenew(png_store *ps)
920*a67afe4dSAndroid Build Coastguard Worker {
921*a67afe4dSAndroid Build Coastguard Worker png_store_buffer *pb;
922*a67afe4dSAndroid Build Coastguard Worker
923*a67afe4dSAndroid Build Coastguard Worker pb = voidcast(png_store_buffer*, malloc(sizeof *pb));
924*a67afe4dSAndroid Build Coastguard Worker
925*a67afe4dSAndroid Build Coastguard Worker if (pb == NULL)
926*a67afe4dSAndroid Build Coastguard Worker png_error(ps->pwrite, "store new: OOM");
927*a67afe4dSAndroid Build Coastguard Worker
928*a67afe4dSAndroid Build Coastguard Worker *pb = ps->new;
929*a67afe4dSAndroid Build Coastguard Worker ps->new.prev = pb;
930*a67afe4dSAndroid Build Coastguard Worker ps->writepos = 0;
931*a67afe4dSAndroid Build Coastguard Worker }
932*a67afe4dSAndroid Build Coastguard Worker
933*a67afe4dSAndroid Build Coastguard Worker static void
store_freefile(png_store_file ** ppf)934*a67afe4dSAndroid Build Coastguard Worker store_freefile(png_store_file **ppf)
935*a67afe4dSAndroid Build Coastguard Worker {
936*a67afe4dSAndroid Build Coastguard Worker if (*ppf != NULL)
937*a67afe4dSAndroid Build Coastguard Worker {
938*a67afe4dSAndroid Build Coastguard Worker store_freefile(&(*ppf)->next);
939*a67afe4dSAndroid Build Coastguard Worker
940*a67afe4dSAndroid Build Coastguard Worker store_freebuffer(&(*ppf)->data);
941*a67afe4dSAndroid Build Coastguard Worker (*ppf)->datacount = 0;
942*a67afe4dSAndroid Build Coastguard Worker if ((*ppf)->palette != NULL)
943*a67afe4dSAndroid Build Coastguard Worker {
944*a67afe4dSAndroid Build Coastguard Worker free((*ppf)->palette);
945*a67afe4dSAndroid Build Coastguard Worker (*ppf)->palette = NULL;
946*a67afe4dSAndroid Build Coastguard Worker (*ppf)->npalette = 0;
947*a67afe4dSAndroid Build Coastguard Worker }
948*a67afe4dSAndroid Build Coastguard Worker free(*ppf);
949*a67afe4dSAndroid Build Coastguard Worker *ppf = NULL;
950*a67afe4dSAndroid Build Coastguard Worker }
951*a67afe4dSAndroid Build Coastguard Worker }
952*a67afe4dSAndroid Build Coastguard Worker
953*a67afe4dSAndroid Build Coastguard Worker static unsigned int
bits_of(png_uint_32 num)954*a67afe4dSAndroid Build Coastguard Worker bits_of(png_uint_32 num)
955*a67afe4dSAndroid Build Coastguard Worker {
956*a67afe4dSAndroid Build Coastguard Worker /* Return the number of bits in 'num' */
957*a67afe4dSAndroid Build Coastguard Worker unsigned int b = 0;
958*a67afe4dSAndroid Build Coastguard Worker
959*a67afe4dSAndroid Build Coastguard Worker if (num & 0xffff0000U) b += 16U, num >>= 16;
960*a67afe4dSAndroid Build Coastguard Worker if (num & 0xff00U) b += 8U, num >>= 8;
961*a67afe4dSAndroid Build Coastguard Worker if (num & 0xf0U) b += 4U, num >>= 4;
962*a67afe4dSAndroid Build Coastguard Worker if (num & 0xcU) b += 2U, num >>= 2;
963*a67afe4dSAndroid Build Coastguard Worker if (num & 0x2U) ++b, num >>= 1;
964*a67afe4dSAndroid Build Coastguard Worker if (num) ++b;
965*a67afe4dSAndroid Build Coastguard Worker
966*a67afe4dSAndroid Build Coastguard Worker return b; /* 0..32 */
967*a67afe4dSAndroid Build Coastguard Worker }
968*a67afe4dSAndroid Build Coastguard Worker
969*a67afe4dSAndroid Build Coastguard Worker /* Main interface to file storage, after writing a new PNG file (see the API
970*a67afe4dSAndroid Build Coastguard Worker * below) call store_storefile to store the result with the given name and id.
971*a67afe4dSAndroid Build Coastguard Worker */
972*a67afe4dSAndroid Build Coastguard Worker static void
store_storefile(png_store * ps,png_uint_32 id)973*a67afe4dSAndroid Build Coastguard Worker store_storefile(png_store *ps, png_uint_32 id)
974*a67afe4dSAndroid Build Coastguard Worker {
975*a67afe4dSAndroid Build Coastguard Worker png_store_file *pf;
976*a67afe4dSAndroid Build Coastguard Worker
977*a67afe4dSAndroid Build Coastguard Worker if (ps->chunkpos != 0U || ps->chunktype != 0U || ps->chunklen != 0U ||
978*a67afe4dSAndroid Build Coastguard Worker ps->IDAT_size == 0)
979*a67afe4dSAndroid Build Coastguard Worker png_error(ps->pwrite, "storefile: incomplete write");
980*a67afe4dSAndroid Build Coastguard Worker
981*a67afe4dSAndroid Build Coastguard Worker pf = voidcast(png_store_file*, malloc(sizeof *pf));
982*a67afe4dSAndroid Build Coastguard Worker if (pf == NULL)
983*a67afe4dSAndroid Build Coastguard Worker png_error(ps->pwrite, "storefile: OOM");
984*a67afe4dSAndroid Build Coastguard Worker safecat(pf->name, sizeof pf->name, 0, ps->wname);
985*a67afe4dSAndroid Build Coastguard Worker pf->id = id;
986*a67afe4dSAndroid Build Coastguard Worker pf->data = ps->new;
987*a67afe4dSAndroid Build Coastguard Worker pf->datacount = ps->writepos;
988*a67afe4dSAndroid Build Coastguard Worker pf->IDAT_size = ps->IDAT_size;
989*a67afe4dSAndroid Build Coastguard Worker pf->IDAT_bits = bits_of(ps->IDAT_size);
990*a67afe4dSAndroid Build Coastguard Worker /* Because the IDAT always has zlib header stuff this must be true: */
991*a67afe4dSAndroid Build Coastguard Worker if (pf->IDAT_bits == 0U)
992*a67afe4dSAndroid Build Coastguard Worker png_error(ps->pwrite, "storefile: 0 sized IDAT");
993*a67afe4dSAndroid Build Coastguard Worker ps->new.prev = NULL;
994*a67afe4dSAndroid Build Coastguard Worker ps->writepos = 0;
995*a67afe4dSAndroid Build Coastguard Worker ps->chunkpos = 8;
996*a67afe4dSAndroid Build Coastguard Worker ps->chunktype = 0;
997*a67afe4dSAndroid Build Coastguard Worker ps->chunklen = 16;
998*a67afe4dSAndroid Build Coastguard Worker ps->IDAT_size = 0;
999*a67afe4dSAndroid Build Coastguard Worker pf->palette = ps->palette;
1000*a67afe4dSAndroid Build Coastguard Worker pf->npalette = ps->npalette;
1001*a67afe4dSAndroid Build Coastguard Worker ps->palette = 0;
1002*a67afe4dSAndroid Build Coastguard Worker ps->npalette = 0;
1003*a67afe4dSAndroid Build Coastguard Worker
1004*a67afe4dSAndroid Build Coastguard Worker /* And save it. */
1005*a67afe4dSAndroid Build Coastguard Worker pf->next = ps->saved;
1006*a67afe4dSAndroid Build Coastguard Worker ps->saved = pf;
1007*a67afe4dSAndroid Build Coastguard Worker }
1008*a67afe4dSAndroid Build Coastguard Worker
1009*a67afe4dSAndroid Build Coastguard Worker /* Generate an error message (in the given buffer) */
1010*a67afe4dSAndroid Build Coastguard Worker static size_t
store_message(png_store * ps,png_const_structp pp,char * buffer,size_t bufsize,size_t pos,const char * msg)1011*a67afe4dSAndroid Build Coastguard Worker store_message(png_store *ps, png_const_structp pp, char *buffer, size_t bufsize,
1012*a67afe4dSAndroid Build Coastguard Worker size_t pos, const char *msg)
1013*a67afe4dSAndroid Build Coastguard Worker {
1014*a67afe4dSAndroid Build Coastguard Worker if (pp != NULL && pp == ps->pread)
1015*a67afe4dSAndroid Build Coastguard Worker {
1016*a67afe4dSAndroid Build Coastguard Worker /* Reading a file */
1017*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, bufsize, pos, "read: ");
1018*a67afe4dSAndroid Build Coastguard Worker
1019*a67afe4dSAndroid Build Coastguard Worker if (ps->current != NULL)
1020*a67afe4dSAndroid Build Coastguard Worker {
1021*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, bufsize, pos, ps->current->name);
1022*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, bufsize, pos, sep);
1023*a67afe4dSAndroid Build Coastguard Worker }
1024*a67afe4dSAndroid Build Coastguard Worker }
1025*a67afe4dSAndroid Build Coastguard Worker
1026*a67afe4dSAndroid Build Coastguard Worker else if (pp != NULL && pp == ps->pwrite)
1027*a67afe4dSAndroid Build Coastguard Worker {
1028*a67afe4dSAndroid Build Coastguard Worker /* Writing a file */
1029*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, bufsize, pos, "write: ");
1030*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, bufsize, pos, ps->wname);
1031*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, bufsize, pos, sep);
1032*a67afe4dSAndroid Build Coastguard Worker }
1033*a67afe4dSAndroid Build Coastguard Worker
1034*a67afe4dSAndroid Build Coastguard Worker else
1035*a67afe4dSAndroid Build Coastguard Worker {
1036*a67afe4dSAndroid Build Coastguard Worker /* Neither reading nor writing (or a memory error in struct delete) */
1037*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, bufsize, pos, "pngvalid: ");
1038*a67afe4dSAndroid Build Coastguard Worker }
1039*a67afe4dSAndroid Build Coastguard Worker
1040*a67afe4dSAndroid Build Coastguard Worker if (ps->test[0] != 0)
1041*a67afe4dSAndroid Build Coastguard Worker {
1042*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, bufsize, pos, ps->test);
1043*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, bufsize, pos, sep);
1044*a67afe4dSAndroid Build Coastguard Worker }
1045*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, bufsize, pos, msg);
1046*a67afe4dSAndroid Build Coastguard Worker return pos;
1047*a67afe4dSAndroid Build Coastguard Worker }
1048*a67afe4dSAndroid Build Coastguard Worker
1049*a67afe4dSAndroid Build Coastguard Worker /* Verbose output to the error stream: */
1050*a67afe4dSAndroid Build Coastguard Worker static void
store_verbose(png_store * ps,png_const_structp pp,png_const_charp prefix,png_const_charp message)1051*a67afe4dSAndroid Build Coastguard Worker store_verbose(png_store *ps, png_const_structp pp, png_const_charp prefix,
1052*a67afe4dSAndroid Build Coastguard Worker png_const_charp message)
1053*a67afe4dSAndroid Build Coastguard Worker {
1054*a67afe4dSAndroid Build Coastguard Worker char buffer[512];
1055*a67afe4dSAndroid Build Coastguard Worker
1056*a67afe4dSAndroid Build Coastguard Worker if (prefix)
1057*a67afe4dSAndroid Build Coastguard Worker fputs(prefix, stderr);
1058*a67afe4dSAndroid Build Coastguard Worker
1059*a67afe4dSAndroid Build Coastguard Worker (void)store_message(ps, pp, buffer, sizeof buffer, 0, message);
1060*a67afe4dSAndroid Build Coastguard Worker fputs(buffer, stderr);
1061*a67afe4dSAndroid Build Coastguard Worker fputc('\n', stderr);
1062*a67afe4dSAndroid Build Coastguard Worker }
1063*a67afe4dSAndroid Build Coastguard Worker
1064*a67afe4dSAndroid Build Coastguard Worker /* Log an error or warning - the relevant count is always incremented. */
1065*a67afe4dSAndroid Build Coastguard Worker static void
store_log(png_store * ps,png_const_structp pp,png_const_charp message,int is_error)1066*a67afe4dSAndroid Build Coastguard Worker store_log(png_store* ps, png_const_structp pp, png_const_charp message,
1067*a67afe4dSAndroid Build Coastguard Worker int is_error)
1068*a67afe4dSAndroid Build Coastguard Worker {
1069*a67afe4dSAndroid Build Coastguard Worker /* The warning is copied to the error buffer if there are no errors and it is
1070*a67afe4dSAndroid Build Coastguard Worker * the first warning. The error is copied to the error buffer if it is the
1071*a67afe4dSAndroid Build Coastguard Worker * first error (overwriting any prior warnings).
1072*a67afe4dSAndroid Build Coastguard Worker */
1073*a67afe4dSAndroid Build Coastguard Worker if (is_error ? (ps->nerrors)++ == 0 :
1074*a67afe4dSAndroid Build Coastguard Worker (ps->nwarnings)++ == 0 && ps->nerrors == 0)
1075*a67afe4dSAndroid Build Coastguard Worker store_message(ps, pp, ps->error, sizeof ps->error, 0, message);
1076*a67afe4dSAndroid Build Coastguard Worker
1077*a67afe4dSAndroid Build Coastguard Worker if (ps->verbose)
1078*a67afe4dSAndroid Build Coastguard Worker store_verbose(ps, pp, is_error ? "error: " : "warning: ", message);
1079*a67afe4dSAndroid Build Coastguard Worker }
1080*a67afe4dSAndroid Build Coastguard Worker
1081*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_SUPPORTED
1082*a67afe4dSAndroid Build Coastguard Worker /* Internal error function, called with a png_store but no libpng stuff. */
1083*a67afe4dSAndroid Build Coastguard Worker static void
internal_error(png_store * ps,png_const_charp message)1084*a67afe4dSAndroid Build Coastguard Worker internal_error(png_store *ps, png_const_charp message)
1085*a67afe4dSAndroid Build Coastguard Worker {
1086*a67afe4dSAndroid Build Coastguard Worker store_log(ps, NULL, message, 1 /* error */);
1087*a67afe4dSAndroid Build Coastguard Worker
1088*a67afe4dSAndroid Build Coastguard Worker /* And finally throw an exception. */
1089*a67afe4dSAndroid Build Coastguard Worker {
1090*a67afe4dSAndroid Build Coastguard Worker struct exception_context *the_exception_context = &ps->exception_context;
1091*a67afe4dSAndroid Build Coastguard Worker Throw ps;
1092*a67afe4dSAndroid Build Coastguard Worker }
1093*a67afe4dSAndroid Build Coastguard Worker }
1094*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_SUPPORTED */
1095*a67afe4dSAndroid Build Coastguard Worker
1096*a67afe4dSAndroid Build Coastguard Worker /* Functions to use as PNG callbacks. */
1097*a67afe4dSAndroid Build Coastguard Worker static void PNGCBAPI
store_error(png_structp ppIn,png_const_charp message)1098*a67afe4dSAndroid Build Coastguard Worker store_error(png_structp ppIn, png_const_charp message) /* PNG_NORETURN */
1099*a67afe4dSAndroid Build Coastguard Worker {
1100*a67afe4dSAndroid Build Coastguard Worker png_const_structp pp = ppIn;
1101*a67afe4dSAndroid Build Coastguard Worker png_store *ps = voidcast(png_store*, png_get_error_ptr(pp));
1102*a67afe4dSAndroid Build Coastguard Worker
1103*a67afe4dSAndroid Build Coastguard Worker if (!ps->expect_error)
1104*a67afe4dSAndroid Build Coastguard Worker store_log(ps, pp, message, 1 /* error */);
1105*a67afe4dSAndroid Build Coastguard Worker
1106*a67afe4dSAndroid Build Coastguard Worker /* And finally throw an exception. */
1107*a67afe4dSAndroid Build Coastguard Worker {
1108*a67afe4dSAndroid Build Coastguard Worker struct exception_context *the_exception_context = &ps->exception_context;
1109*a67afe4dSAndroid Build Coastguard Worker Throw ps;
1110*a67afe4dSAndroid Build Coastguard Worker }
1111*a67afe4dSAndroid Build Coastguard Worker }
1112*a67afe4dSAndroid Build Coastguard Worker
1113*a67afe4dSAndroid Build Coastguard Worker static void PNGCBAPI
store_warning(png_structp ppIn,png_const_charp message)1114*a67afe4dSAndroid Build Coastguard Worker store_warning(png_structp ppIn, png_const_charp message)
1115*a67afe4dSAndroid Build Coastguard Worker {
1116*a67afe4dSAndroid Build Coastguard Worker png_const_structp pp = ppIn;
1117*a67afe4dSAndroid Build Coastguard Worker png_store *ps = voidcast(png_store*, png_get_error_ptr(pp));
1118*a67afe4dSAndroid Build Coastguard Worker
1119*a67afe4dSAndroid Build Coastguard Worker if (!ps->expect_warning)
1120*a67afe4dSAndroid Build Coastguard Worker store_log(ps, pp, message, 0 /* warning */);
1121*a67afe4dSAndroid Build Coastguard Worker else
1122*a67afe4dSAndroid Build Coastguard Worker ps->saw_warning = 1;
1123*a67afe4dSAndroid Build Coastguard Worker }
1124*a67afe4dSAndroid Build Coastguard Worker
1125*a67afe4dSAndroid Build Coastguard Worker /* These somewhat odd functions are used when reading an image to ensure that
1126*a67afe4dSAndroid Build Coastguard Worker * the buffer is big enough, the png_structp is for errors.
1127*a67afe4dSAndroid Build Coastguard Worker */
1128*a67afe4dSAndroid Build Coastguard Worker /* Return a single row from the correct image. */
1129*a67afe4dSAndroid Build Coastguard Worker static png_bytep
store_image_row(const png_store * ps,png_const_structp pp,int nImage,png_uint_32 y)1130*a67afe4dSAndroid Build Coastguard Worker store_image_row(const png_store* ps, png_const_structp pp, int nImage,
1131*a67afe4dSAndroid Build Coastguard Worker png_uint_32 y)
1132*a67afe4dSAndroid Build Coastguard Worker {
1133*a67afe4dSAndroid Build Coastguard Worker size_t coffset = (nImage * ps->image_h + y) * (ps->cb_row + 5) + 2;
1134*a67afe4dSAndroid Build Coastguard Worker
1135*a67afe4dSAndroid Build Coastguard Worker if (ps->image == NULL)
1136*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "no allocated image");
1137*a67afe4dSAndroid Build Coastguard Worker
1138*a67afe4dSAndroid Build Coastguard Worker if (coffset + ps->cb_row + 3 > ps->cb_image)
1139*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "image too small");
1140*a67afe4dSAndroid Build Coastguard Worker
1141*a67afe4dSAndroid Build Coastguard Worker return ps->image + coffset;
1142*a67afe4dSAndroid Build Coastguard Worker }
1143*a67afe4dSAndroid Build Coastguard Worker
1144*a67afe4dSAndroid Build Coastguard Worker static void
store_image_free(png_store * ps,png_const_structp pp)1145*a67afe4dSAndroid Build Coastguard Worker store_image_free(png_store *ps, png_const_structp pp)
1146*a67afe4dSAndroid Build Coastguard Worker {
1147*a67afe4dSAndroid Build Coastguard Worker if (ps->image != NULL)
1148*a67afe4dSAndroid Build Coastguard Worker {
1149*a67afe4dSAndroid Build Coastguard Worker png_bytep image = ps->image;
1150*a67afe4dSAndroid Build Coastguard Worker
1151*a67afe4dSAndroid Build Coastguard Worker if (image[-1] != 0xed || image[ps->cb_image] != 0xfe)
1152*a67afe4dSAndroid Build Coastguard Worker {
1153*a67afe4dSAndroid Build Coastguard Worker if (pp != NULL)
1154*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "png_store image overwrite (1)");
1155*a67afe4dSAndroid Build Coastguard Worker else
1156*a67afe4dSAndroid Build Coastguard Worker store_log(ps, NULL, "png_store image overwrite (2)", 1);
1157*a67afe4dSAndroid Build Coastguard Worker }
1158*a67afe4dSAndroid Build Coastguard Worker
1159*a67afe4dSAndroid Build Coastguard Worker ps->image = NULL;
1160*a67afe4dSAndroid Build Coastguard Worker ps->cb_image = 0;
1161*a67afe4dSAndroid Build Coastguard Worker --image;
1162*a67afe4dSAndroid Build Coastguard Worker free(image);
1163*a67afe4dSAndroid Build Coastguard Worker }
1164*a67afe4dSAndroid Build Coastguard Worker }
1165*a67afe4dSAndroid Build Coastguard Worker
1166*a67afe4dSAndroid Build Coastguard Worker static void
store_ensure_image(png_store * ps,png_const_structp pp,int nImages,size_t cbRow,png_uint_32 cRows)1167*a67afe4dSAndroid Build Coastguard Worker store_ensure_image(png_store *ps, png_const_structp pp, int nImages,
1168*a67afe4dSAndroid Build Coastguard Worker size_t cbRow, png_uint_32 cRows)
1169*a67afe4dSAndroid Build Coastguard Worker {
1170*a67afe4dSAndroid Build Coastguard Worker size_t cb = nImages * cRows * (cbRow + 5);
1171*a67afe4dSAndroid Build Coastguard Worker
1172*a67afe4dSAndroid Build Coastguard Worker if (ps->cb_image < cb)
1173*a67afe4dSAndroid Build Coastguard Worker {
1174*a67afe4dSAndroid Build Coastguard Worker png_bytep image;
1175*a67afe4dSAndroid Build Coastguard Worker
1176*a67afe4dSAndroid Build Coastguard Worker store_image_free(ps, pp);
1177*a67afe4dSAndroid Build Coastguard Worker
1178*a67afe4dSAndroid Build Coastguard Worker /* The buffer is deliberately mis-aligned. */
1179*a67afe4dSAndroid Build Coastguard Worker image = voidcast(png_bytep, malloc(cb+2));
1180*a67afe4dSAndroid Build Coastguard Worker if (image == NULL)
1181*a67afe4dSAndroid Build Coastguard Worker {
1182*a67afe4dSAndroid Build Coastguard Worker /* Called from the startup - ignore the error for the moment. */
1183*a67afe4dSAndroid Build Coastguard Worker if (pp == NULL)
1184*a67afe4dSAndroid Build Coastguard Worker return;
1185*a67afe4dSAndroid Build Coastguard Worker
1186*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "OOM allocating image buffer");
1187*a67afe4dSAndroid Build Coastguard Worker }
1188*a67afe4dSAndroid Build Coastguard Worker
1189*a67afe4dSAndroid Build Coastguard Worker /* These magic tags are used to detect overwrites above. */
1190*a67afe4dSAndroid Build Coastguard Worker ++image;
1191*a67afe4dSAndroid Build Coastguard Worker image[-1] = 0xed;
1192*a67afe4dSAndroid Build Coastguard Worker image[cb] = 0xfe;
1193*a67afe4dSAndroid Build Coastguard Worker
1194*a67afe4dSAndroid Build Coastguard Worker ps->image = image;
1195*a67afe4dSAndroid Build Coastguard Worker ps->cb_image = cb;
1196*a67afe4dSAndroid Build Coastguard Worker }
1197*a67afe4dSAndroid Build Coastguard Worker
1198*a67afe4dSAndroid Build Coastguard Worker /* We have an adequate sized image; lay out the rows. There are 2 bytes at
1199*a67afe4dSAndroid Build Coastguard Worker * the start and three at the end of each (this ensures that the row
1200*a67afe4dSAndroid Build Coastguard Worker * alignment starts out odd - 2+1 and changes for larger images on each row.)
1201*a67afe4dSAndroid Build Coastguard Worker */
1202*a67afe4dSAndroid Build Coastguard Worker ps->cb_row = cbRow;
1203*a67afe4dSAndroid Build Coastguard Worker ps->image_h = cRows;
1204*a67afe4dSAndroid Build Coastguard Worker
1205*a67afe4dSAndroid Build Coastguard Worker /* For error checking, the whole buffer is set to 10110010 (0xb2 - 178).
1206*a67afe4dSAndroid Build Coastguard Worker * This deliberately doesn't match the bits in the size test image which are
1207*a67afe4dSAndroid Build Coastguard Worker * outside the image; these are set to 0xff (all 1). To make the row
1208*a67afe4dSAndroid Build Coastguard Worker * comparison work in the 'size' test case the size rows are pre-initialized
1209*a67afe4dSAndroid Build Coastguard Worker * to the same value prior to calling 'standard_row'.
1210*a67afe4dSAndroid Build Coastguard Worker */
1211*a67afe4dSAndroid Build Coastguard Worker memset(ps->image, 178, cb);
1212*a67afe4dSAndroid Build Coastguard Worker
1213*a67afe4dSAndroid Build Coastguard Worker /* Then put in the marks. */
1214*a67afe4dSAndroid Build Coastguard Worker while (--nImages >= 0)
1215*a67afe4dSAndroid Build Coastguard Worker {
1216*a67afe4dSAndroid Build Coastguard Worker png_uint_32 y;
1217*a67afe4dSAndroid Build Coastguard Worker
1218*a67afe4dSAndroid Build Coastguard Worker for (y=0; y<cRows; ++y)
1219*a67afe4dSAndroid Build Coastguard Worker {
1220*a67afe4dSAndroid Build Coastguard Worker png_bytep row = store_image_row(ps, pp, nImages, y);
1221*a67afe4dSAndroid Build Coastguard Worker
1222*a67afe4dSAndroid Build Coastguard Worker /* The markers: */
1223*a67afe4dSAndroid Build Coastguard Worker row[-2] = 190;
1224*a67afe4dSAndroid Build Coastguard Worker row[-1] = 239;
1225*a67afe4dSAndroid Build Coastguard Worker row[cbRow] = 222;
1226*a67afe4dSAndroid Build Coastguard Worker row[cbRow+1] = 173;
1227*a67afe4dSAndroid Build Coastguard Worker row[cbRow+2] = 17;
1228*a67afe4dSAndroid Build Coastguard Worker }
1229*a67afe4dSAndroid Build Coastguard Worker }
1230*a67afe4dSAndroid Build Coastguard Worker }
1231*a67afe4dSAndroid Build Coastguard Worker
1232*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_SUPPORTED
1233*a67afe4dSAndroid Build Coastguard Worker static void
store_image_check(const png_store * ps,png_const_structp pp,int iImage)1234*a67afe4dSAndroid Build Coastguard Worker store_image_check(const png_store* ps, png_const_structp pp, int iImage)
1235*a67afe4dSAndroid Build Coastguard Worker {
1236*a67afe4dSAndroid Build Coastguard Worker png_const_bytep image = ps->image;
1237*a67afe4dSAndroid Build Coastguard Worker
1238*a67afe4dSAndroid Build Coastguard Worker if (image[-1] != 0xed || image[ps->cb_image] != 0xfe)
1239*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "image overwrite");
1240*a67afe4dSAndroid Build Coastguard Worker else
1241*a67afe4dSAndroid Build Coastguard Worker {
1242*a67afe4dSAndroid Build Coastguard Worker size_t cbRow = ps->cb_row;
1243*a67afe4dSAndroid Build Coastguard Worker png_uint_32 rows = ps->image_h;
1244*a67afe4dSAndroid Build Coastguard Worker
1245*a67afe4dSAndroid Build Coastguard Worker image += iImage * (cbRow+5) * ps->image_h;
1246*a67afe4dSAndroid Build Coastguard Worker
1247*a67afe4dSAndroid Build Coastguard Worker image += 2; /* skip image first row markers */
1248*a67afe4dSAndroid Build Coastguard Worker
1249*a67afe4dSAndroid Build Coastguard Worker for (; rows > 0; --rows)
1250*a67afe4dSAndroid Build Coastguard Worker {
1251*a67afe4dSAndroid Build Coastguard Worker if (image[-2] != 190 || image[-1] != 239)
1252*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "row start overwritten");
1253*a67afe4dSAndroid Build Coastguard Worker
1254*a67afe4dSAndroid Build Coastguard Worker if (image[cbRow] != 222 || image[cbRow+1] != 173 ||
1255*a67afe4dSAndroid Build Coastguard Worker image[cbRow+2] != 17)
1256*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "row end overwritten");
1257*a67afe4dSAndroid Build Coastguard Worker
1258*a67afe4dSAndroid Build Coastguard Worker image += cbRow+5;
1259*a67afe4dSAndroid Build Coastguard Worker }
1260*a67afe4dSAndroid Build Coastguard Worker }
1261*a67afe4dSAndroid Build Coastguard Worker }
1262*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_SUPPORTED */
1263*a67afe4dSAndroid Build Coastguard Worker
1264*a67afe4dSAndroid Build Coastguard Worker static int
valid_chunktype(png_uint_32 chunktype)1265*a67afe4dSAndroid Build Coastguard Worker valid_chunktype(png_uint_32 chunktype)
1266*a67afe4dSAndroid Build Coastguard Worker {
1267*a67afe4dSAndroid Build Coastguard Worker /* Each byte in the chunk type must be in one of the ranges 65..90, 97..122
1268*a67afe4dSAndroid Build Coastguard Worker * (both inclusive), so:
1269*a67afe4dSAndroid Build Coastguard Worker */
1270*a67afe4dSAndroid Build Coastguard Worker unsigned int i;
1271*a67afe4dSAndroid Build Coastguard Worker
1272*a67afe4dSAndroid Build Coastguard Worker for (i=0; i<4; ++i)
1273*a67afe4dSAndroid Build Coastguard Worker {
1274*a67afe4dSAndroid Build Coastguard Worker unsigned int c = chunktype & 0xffU;
1275*a67afe4dSAndroid Build Coastguard Worker
1276*a67afe4dSAndroid Build Coastguard Worker if (!((c >= 65U && c <= 90U) || (c >= 97U && c <= 122U)))
1277*a67afe4dSAndroid Build Coastguard Worker return 0;
1278*a67afe4dSAndroid Build Coastguard Worker
1279*a67afe4dSAndroid Build Coastguard Worker chunktype >>= 8;
1280*a67afe4dSAndroid Build Coastguard Worker }
1281*a67afe4dSAndroid Build Coastguard Worker
1282*a67afe4dSAndroid Build Coastguard Worker return 1; /* It's valid */
1283*a67afe4dSAndroid Build Coastguard Worker }
1284*a67afe4dSAndroid Build Coastguard Worker
1285*a67afe4dSAndroid Build Coastguard Worker static void PNGCBAPI
store_write(png_structp ppIn,png_bytep pb,size_t st)1286*a67afe4dSAndroid Build Coastguard Worker store_write(png_structp ppIn, png_bytep pb, size_t st)
1287*a67afe4dSAndroid Build Coastguard Worker {
1288*a67afe4dSAndroid Build Coastguard Worker png_const_structp pp = ppIn;
1289*a67afe4dSAndroid Build Coastguard Worker png_store *ps = voidcast(png_store*, png_get_io_ptr(pp));
1290*a67afe4dSAndroid Build Coastguard Worker size_t writepos = ps->writepos;
1291*a67afe4dSAndroid Build Coastguard Worker png_uint_32 chunkpos = ps->chunkpos;
1292*a67afe4dSAndroid Build Coastguard Worker png_uint_32 chunktype = ps->chunktype;
1293*a67afe4dSAndroid Build Coastguard Worker png_uint_32 chunklen = ps->chunklen;
1294*a67afe4dSAndroid Build Coastguard Worker
1295*a67afe4dSAndroid Build Coastguard Worker if (ps->pwrite != pp)
1296*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "store state damaged");
1297*a67afe4dSAndroid Build Coastguard Worker
1298*a67afe4dSAndroid Build Coastguard Worker /* Technically this is legal, but in practice libpng never writes more than
1299*a67afe4dSAndroid Build Coastguard Worker * the maximum chunk size at once so if it happens something weird has
1300*a67afe4dSAndroid Build Coastguard Worker * changed inside libpng (probably).
1301*a67afe4dSAndroid Build Coastguard Worker */
1302*a67afe4dSAndroid Build Coastguard Worker if (st > 0x7fffffffU)
1303*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "unexpected write size");
1304*a67afe4dSAndroid Build Coastguard Worker
1305*a67afe4dSAndroid Build Coastguard Worker /* Now process the bytes to be written. Do this in units of the space in the
1306*a67afe4dSAndroid Build Coastguard Worker * output (write) buffer or, at the start 4 bytes for the chunk type and
1307*a67afe4dSAndroid Build Coastguard Worker * length limited in any case by the amount of data.
1308*a67afe4dSAndroid Build Coastguard Worker */
1309*a67afe4dSAndroid Build Coastguard Worker while (st > 0)
1310*a67afe4dSAndroid Build Coastguard Worker {
1311*a67afe4dSAndroid Build Coastguard Worker if (writepos >= STORE_BUFFER_SIZE)
1312*a67afe4dSAndroid Build Coastguard Worker store_storenew(ps), writepos = 0;
1313*a67afe4dSAndroid Build Coastguard Worker
1314*a67afe4dSAndroid Build Coastguard Worker if (chunkpos < 4)
1315*a67afe4dSAndroid Build Coastguard Worker {
1316*a67afe4dSAndroid Build Coastguard Worker png_byte b = *pb++;
1317*a67afe4dSAndroid Build Coastguard Worker --st;
1318*a67afe4dSAndroid Build Coastguard Worker chunklen = (chunklen << 8) + b;
1319*a67afe4dSAndroid Build Coastguard Worker ps->new.buffer[writepos++] = b;
1320*a67afe4dSAndroid Build Coastguard Worker ++chunkpos;
1321*a67afe4dSAndroid Build Coastguard Worker }
1322*a67afe4dSAndroid Build Coastguard Worker
1323*a67afe4dSAndroid Build Coastguard Worker else if (chunkpos < 8)
1324*a67afe4dSAndroid Build Coastguard Worker {
1325*a67afe4dSAndroid Build Coastguard Worker png_byte b = *pb++;
1326*a67afe4dSAndroid Build Coastguard Worker --st;
1327*a67afe4dSAndroid Build Coastguard Worker chunktype = (chunktype << 8) + b;
1328*a67afe4dSAndroid Build Coastguard Worker ps->new.buffer[writepos++] = b;
1329*a67afe4dSAndroid Build Coastguard Worker
1330*a67afe4dSAndroid Build Coastguard Worker if (++chunkpos == 8)
1331*a67afe4dSAndroid Build Coastguard Worker {
1332*a67afe4dSAndroid Build Coastguard Worker chunklen &= 0xffffffffU;
1333*a67afe4dSAndroid Build Coastguard Worker if (chunklen > 0x7fffffffU)
1334*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "chunk length too great");
1335*a67afe4dSAndroid Build Coastguard Worker
1336*a67afe4dSAndroid Build Coastguard Worker chunktype &= 0xffffffffU;
1337*a67afe4dSAndroid Build Coastguard Worker if (chunktype == CHUNK_IDAT)
1338*a67afe4dSAndroid Build Coastguard Worker {
1339*a67afe4dSAndroid Build Coastguard Worker if (chunklen > ~ps->IDAT_size)
1340*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "pngvalid internal image too large");
1341*a67afe4dSAndroid Build Coastguard Worker
1342*a67afe4dSAndroid Build Coastguard Worker ps->IDAT_size += chunklen;
1343*a67afe4dSAndroid Build Coastguard Worker }
1344*a67afe4dSAndroid Build Coastguard Worker
1345*a67afe4dSAndroid Build Coastguard Worker else if (!valid_chunktype(chunktype))
1346*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "invalid chunk type");
1347*a67afe4dSAndroid Build Coastguard Worker
1348*a67afe4dSAndroid Build Coastguard Worker chunklen += 12; /* for header and CRC */
1349*a67afe4dSAndroid Build Coastguard Worker }
1350*a67afe4dSAndroid Build Coastguard Worker }
1351*a67afe4dSAndroid Build Coastguard Worker
1352*a67afe4dSAndroid Build Coastguard Worker else /* chunkpos >= 8 */
1353*a67afe4dSAndroid Build Coastguard Worker {
1354*a67afe4dSAndroid Build Coastguard Worker size_t cb = st;
1355*a67afe4dSAndroid Build Coastguard Worker
1356*a67afe4dSAndroid Build Coastguard Worker if (cb > STORE_BUFFER_SIZE - writepos)
1357*a67afe4dSAndroid Build Coastguard Worker cb = STORE_BUFFER_SIZE - writepos;
1358*a67afe4dSAndroid Build Coastguard Worker
1359*a67afe4dSAndroid Build Coastguard Worker if (cb > chunklen - chunkpos/* bytes left in chunk*/)
1360*a67afe4dSAndroid Build Coastguard Worker cb = (size_t)/*SAFE*/(chunklen - chunkpos);
1361*a67afe4dSAndroid Build Coastguard Worker
1362*a67afe4dSAndroid Build Coastguard Worker memcpy(ps->new.buffer + writepos, pb, cb);
1363*a67afe4dSAndroid Build Coastguard Worker chunkpos += (png_uint_32)/*SAFE*/cb;
1364*a67afe4dSAndroid Build Coastguard Worker pb += cb;
1365*a67afe4dSAndroid Build Coastguard Worker writepos += cb;
1366*a67afe4dSAndroid Build Coastguard Worker st -= cb;
1367*a67afe4dSAndroid Build Coastguard Worker
1368*a67afe4dSAndroid Build Coastguard Worker if (chunkpos >= chunklen) /* must be equal */
1369*a67afe4dSAndroid Build Coastguard Worker chunkpos = chunktype = chunklen = 0;
1370*a67afe4dSAndroid Build Coastguard Worker }
1371*a67afe4dSAndroid Build Coastguard Worker } /* while (st > 0) */
1372*a67afe4dSAndroid Build Coastguard Worker
1373*a67afe4dSAndroid Build Coastguard Worker ps->writepos = writepos;
1374*a67afe4dSAndroid Build Coastguard Worker ps->chunkpos = chunkpos;
1375*a67afe4dSAndroid Build Coastguard Worker ps->chunktype = chunktype;
1376*a67afe4dSAndroid Build Coastguard Worker ps->chunklen = chunklen;
1377*a67afe4dSAndroid Build Coastguard Worker }
1378*a67afe4dSAndroid Build Coastguard Worker
1379*a67afe4dSAndroid Build Coastguard Worker static void PNGCBAPI
store_flush(png_structp ppIn)1380*a67afe4dSAndroid Build Coastguard Worker store_flush(png_structp ppIn)
1381*a67afe4dSAndroid Build Coastguard Worker {
1382*a67afe4dSAndroid Build Coastguard Worker UNUSED(ppIn) /*DOES NOTHING*/
1383*a67afe4dSAndroid Build Coastguard Worker }
1384*a67afe4dSAndroid Build Coastguard Worker
1385*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_SUPPORTED
1386*a67afe4dSAndroid Build Coastguard Worker static size_t
store_read_buffer_size(png_store * ps)1387*a67afe4dSAndroid Build Coastguard Worker store_read_buffer_size(png_store *ps)
1388*a67afe4dSAndroid Build Coastguard Worker {
1389*a67afe4dSAndroid Build Coastguard Worker /* Return the bytes available for read in the current buffer. */
1390*a67afe4dSAndroid Build Coastguard Worker if (ps->next != &ps->current->data)
1391*a67afe4dSAndroid Build Coastguard Worker return STORE_BUFFER_SIZE;
1392*a67afe4dSAndroid Build Coastguard Worker
1393*a67afe4dSAndroid Build Coastguard Worker return ps->current->datacount;
1394*a67afe4dSAndroid Build Coastguard Worker }
1395*a67afe4dSAndroid Build Coastguard Worker
1396*a67afe4dSAndroid Build Coastguard Worker /* Return total bytes available for read. */
1397*a67afe4dSAndroid Build Coastguard Worker static size_t
store_read_buffer_avail(png_store * ps)1398*a67afe4dSAndroid Build Coastguard Worker store_read_buffer_avail(png_store *ps)
1399*a67afe4dSAndroid Build Coastguard Worker {
1400*a67afe4dSAndroid Build Coastguard Worker if (ps->current != NULL && ps->next != NULL)
1401*a67afe4dSAndroid Build Coastguard Worker {
1402*a67afe4dSAndroid Build Coastguard Worker png_store_buffer *next = &ps->current->data;
1403*a67afe4dSAndroid Build Coastguard Worker size_t cbAvail = ps->current->datacount;
1404*a67afe4dSAndroid Build Coastguard Worker
1405*a67afe4dSAndroid Build Coastguard Worker while (next != ps->next && next != NULL)
1406*a67afe4dSAndroid Build Coastguard Worker {
1407*a67afe4dSAndroid Build Coastguard Worker next = next->prev;
1408*a67afe4dSAndroid Build Coastguard Worker cbAvail += STORE_BUFFER_SIZE;
1409*a67afe4dSAndroid Build Coastguard Worker }
1410*a67afe4dSAndroid Build Coastguard Worker
1411*a67afe4dSAndroid Build Coastguard Worker if (next != ps->next)
1412*a67afe4dSAndroid Build Coastguard Worker png_error(ps->pread, "buffer read error");
1413*a67afe4dSAndroid Build Coastguard Worker
1414*a67afe4dSAndroid Build Coastguard Worker if (cbAvail > ps->readpos)
1415*a67afe4dSAndroid Build Coastguard Worker return cbAvail - ps->readpos;
1416*a67afe4dSAndroid Build Coastguard Worker }
1417*a67afe4dSAndroid Build Coastguard Worker
1418*a67afe4dSAndroid Build Coastguard Worker return 0;
1419*a67afe4dSAndroid Build Coastguard Worker }
1420*a67afe4dSAndroid Build Coastguard Worker
1421*a67afe4dSAndroid Build Coastguard Worker static int
store_read_buffer_next(png_store * ps)1422*a67afe4dSAndroid Build Coastguard Worker store_read_buffer_next(png_store *ps)
1423*a67afe4dSAndroid Build Coastguard Worker {
1424*a67afe4dSAndroid Build Coastguard Worker png_store_buffer *pbOld = ps->next;
1425*a67afe4dSAndroid Build Coastguard Worker png_store_buffer *pbNew = &ps->current->data;
1426*a67afe4dSAndroid Build Coastguard Worker if (pbOld != pbNew)
1427*a67afe4dSAndroid Build Coastguard Worker {
1428*a67afe4dSAndroid Build Coastguard Worker while (pbNew != NULL && pbNew->prev != pbOld)
1429*a67afe4dSAndroid Build Coastguard Worker pbNew = pbNew->prev;
1430*a67afe4dSAndroid Build Coastguard Worker
1431*a67afe4dSAndroid Build Coastguard Worker if (pbNew != NULL)
1432*a67afe4dSAndroid Build Coastguard Worker {
1433*a67afe4dSAndroid Build Coastguard Worker ps->next = pbNew;
1434*a67afe4dSAndroid Build Coastguard Worker ps->readpos = 0;
1435*a67afe4dSAndroid Build Coastguard Worker return 1;
1436*a67afe4dSAndroid Build Coastguard Worker }
1437*a67afe4dSAndroid Build Coastguard Worker
1438*a67afe4dSAndroid Build Coastguard Worker png_error(ps->pread, "buffer lost");
1439*a67afe4dSAndroid Build Coastguard Worker }
1440*a67afe4dSAndroid Build Coastguard Worker
1441*a67afe4dSAndroid Build Coastguard Worker return 0; /* EOF or error */
1442*a67afe4dSAndroid Build Coastguard Worker }
1443*a67afe4dSAndroid Build Coastguard Worker
1444*a67afe4dSAndroid Build Coastguard Worker /* Need separate implementation and callback to allow use of the same code
1445*a67afe4dSAndroid Build Coastguard Worker * during progressive read, where the io_ptr is set internally by libpng.
1446*a67afe4dSAndroid Build Coastguard Worker */
1447*a67afe4dSAndroid Build Coastguard Worker static void
store_read_imp(png_store * ps,png_bytep pb,size_t st)1448*a67afe4dSAndroid Build Coastguard Worker store_read_imp(png_store *ps, png_bytep pb, size_t st)
1449*a67afe4dSAndroid Build Coastguard Worker {
1450*a67afe4dSAndroid Build Coastguard Worker if (ps->current == NULL || ps->next == NULL)
1451*a67afe4dSAndroid Build Coastguard Worker png_error(ps->pread, "store state damaged");
1452*a67afe4dSAndroid Build Coastguard Worker
1453*a67afe4dSAndroid Build Coastguard Worker while (st > 0)
1454*a67afe4dSAndroid Build Coastguard Worker {
1455*a67afe4dSAndroid Build Coastguard Worker size_t cbAvail = store_read_buffer_size(ps) - ps->readpos;
1456*a67afe4dSAndroid Build Coastguard Worker
1457*a67afe4dSAndroid Build Coastguard Worker if (cbAvail > 0)
1458*a67afe4dSAndroid Build Coastguard Worker {
1459*a67afe4dSAndroid Build Coastguard Worker if (cbAvail > st) cbAvail = st;
1460*a67afe4dSAndroid Build Coastguard Worker memcpy(pb, ps->next->buffer + ps->readpos, cbAvail);
1461*a67afe4dSAndroid Build Coastguard Worker st -= cbAvail;
1462*a67afe4dSAndroid Build Coastguard Worker pb += cbAvail;
1463*a67afe4dSAndroid Build Coastguard Worker ps->readpos += cbAvail;
1464*a67afe4dSAndroid Build Coastguard Worker }
1465*a67afe4dSAndroid Build Coastguard Worker
1466*a67afe4dSAndroid Build Coastguard Worker else if (!store_read_buffer_next(ps))
1467*a67afe4dSAndroid Build Coastguard Worker png_error(ps->pread, "read beyond end of file");
1468*a67afe4dSAndroid Build Coastguard Worker }
1469*a67afe4dSAndroid Build Coastguard Worker }
1470*a67afe4dSAndroid Build Coastguard Worker
1471*a67afe4dSAndroid Build Coastguard Worker static size_t
store_read_chunk(png_store * ps,png_bytep pb,size_t max,size_t min)1472*a67afe4dSAndroid Build Coastguard Worker store_read_chunk(png_store *ps, png_bytep pb, size_t max, size_t min)
1473*a67afe4dSAndroid Build Coastguard Worker {
1474*a67afe4dSAndroid Build Coastguard Worker png_uint_32 chunklen = ps->chunklen;
1475*a67afe4dSAndroid Build Coastguard Worker png_uint_32 chunktype = ps->chunktype;
1476*a67afe4dSAndroid Build Coastguard Worker png_uint_32 chunkpos = ps->chunkpos;
1477*a67afe4dSAndroid Build Coastguard Worker size_t st = max;
1478*a67afe4dSAndroid Build Coastguard Worker
1479*a67afe4dSAndroid Build Coastguard Worker if (st > 0) do
1480*a67afe4dSAndroid Build Coastguard Worker {
1481*a67afe4dSAndroid Build Coastguard Worker if (chunkpos >= chunklen) /* end of last chunk */
1482*a67afe4dSAndroid Build Coastguard Worker {
1483*a67afe4dSAndroid Build Coastguard Worker png_byte buffer[8];
1484*a67afe4dSAndroid Build Coastguard Worker
1485*a67afe4dSAndroid Build Coastguard Worker /* Read the header of the next chunk: */
1486*a67afe4dSAndroid Build Coastguard Worker store_read_imp(ps, buffer, 8U);
1487*a67afe4dSAndroid Build Coastguard Worker chunklen = png_get_uint_32(buffer) + 12U;
1488*a67afe4dSAndroid Build Coastguard Worker chunktype = png_get_uint_32(buffer+4U);
1489*a67afe4dSAndroid Build Coastguard Worker chunkpos = 0U; /* Position read so far */
1490*a67afe4dSAndroid Build Coastguard Worker }
1491*a67afe4dSAndroid Build Coastguard Worker
1492*a67afe4dSAndroid Build Coastguard Worker if (chunktype == CHUNK_IDAT)
1493*a67afe4dSAndroid Build Coastguard Worker {
1494*a67afe4dSAndroid Build Coastguard Worker png_uint_32 IDAT_pos = ps->IDAT_pos;
1495*a67afe4dSAndroid Build Coastguard Worker png_uint_32 IDAT_len = ps->IDAT_len;
1496*a67afe4dSAndroid Build Coastguard Worker png_uint_32 IDAT_size = ps->IDAT_size;
1497*a67afe4dSAndroid Build Coastguard Worker
1498*a67afe4dSAndroid Build Coastguard Worker /* The IDAT headers are constructed here; skip the input header. */
1499*a67afe4dSAndroid Build Coastguard Worker if (chunkpos < 8U)
1500*a67afe4dSAndroid Build Coastguard Worker chunkpos = 8U;
1501*a67afe4dSAndroid Build Coastguard Worker
1502*a67afe4dSAndroid Build Coastguard Worker if (IDAT_pos == IDAT_len)
1503*a67afe4dSAndroid Build Coastguard Worker {
1504*a67afe4dSAndroid Build Coastguard Worker png_byte random = random_byte();
1505*a67afe4dSAndroid Build Coastguard Worker
1506*a67afe4dSAndroid Build Coastguard Worker /* Make a new IDAT chunk, if IDAT_len is 0 this is the first IDAT,
1507*a67afe4dSAndroid Build Coastguard Worker * if IDAT_size is 0 this is the end. At present this is set up
1508*a67afe4dSAndroid Build Coastguard Worker * using a random number so that there is a 25% chance before
1509*a67afe4dSAndroid Build Coastguard Worker * the start of the first IDAT chunk being 0 length.
1510*a67afe4dSAndroid Build Coastguard Worker */
1511*a67afe4dSAndroid Build Coastguard Worker if (IDAT_len == 0U) /* First IDAT */
1512*a67afe4dSAndroid Build Coastguard Worker {
1513*a67afe4dSAndroid Build Coastguard Worker switch (random & 3U)
1514*a67afe4dSAndroid Build Coastguard Worker {
1515*a67afe4dSAndroid Build Coastguard Worker case 0U: IDAT_len = 12U; break; /* 0 bytes */
1516*a67afe4dSAndroid Build Coastguard Worker case 1U: IDAT_len = 13U; break; /* 1 byte */
1517*a67afe4dSAndroid Build Coastguard Worker default: IDAT_len = random_u32();
1518*a67afe4dSAndroid Build Coastguard Worker IDAT_len %= IDAT_size;
1519*a67afe4dSAndroid Build Coastguard Worker IDAT_len += 13U; /* 1..IDAT_size bytes */
1520*a67afe4dSAndroid Build Coastguard Worker break;
1521*a67afe4dSAndroid Build Coastguard Worker }
1522*a67afe4dSAndroid Build Coastguard Worker }
1523*a67afe4dSAndroid Build Coastguard Worker
1524*a67afe4dSAndroid Build Coastguard Worker else if (IDAT_size == 0U) /* all IDAT data read */
1525*a67afe4dSAndroid Build Coastguard Worker {
1526*a67afe4dSAndroid Build Coastguard Worker /* The last (IDAT) chunk should be positioned at the CRC now: */
1527*a67afe4dSAndroid Build Coastguard Worker if (chunkpos != chunklen-4U)
1528*a67afe4dSAndroid Build Coastguard Worker png_error(ps->pread, "internal: IDAT size mismatch");
1529*a67afe4dSAndroid Build Coastguard Worker
1530*a67afe4dSAndroid Build Coastguard Worker /* The only option here is to add a zero length IDAT, this
1531*a67afe4dSAndroid Build Coastguard Worker * happens 25% of the time. Because of the check above
1532*a67afe4dSAndroid Build Coastguard Worker * chunklen-4U-chunkpos must be zero, we just need to skip the
1533*a67afe4dSAndroid Build Coastguard Worker * CRC now.
1534*a67afe4dSAndroid Build Coastguard Worker */
1535*a67afe4dSAndroid Build Coastguard Worker if ((random & 3U) == 0U)
1536*a67afe4dSAndroid Build Coastguard Worker IDAT_len = 12U; /* Output another 0 length IDAT */
1537*a67afe4dSAndroid Build Coastguard Worker
1538*a67afe4dSAndroid Build Coastguard Worker else
1539*a67afe4dSAndroid Build Coastguard Worker {
1540*a67afe4dSAndroid Build Coastguard Worker /* End of IDATs, skip the CRC to make the code above load the
1541*a67afe4dSAndroid Build Coastguard Worker * next chunk header next time round.
1542*a67afe4dSAndroid Build Coastguard Worker */
1543*a67afe4dSAndroid Build Coastguard Worker png_byte buffer[4];
1544*a67afe4dSAndroid Build Coastguard Worker
1545*a67afe4dSAndroid Build Coastguard Worker store_read_imp(ps, buffer, 4U);
1546*a67afe4dSAndroid Build Coastguard Worker chunkpos += 4U;
1547*a67afe4dSAndroid Build Coastguard Worker ps->IDAT_pos = IDAT_pos;
1548*a67afe4dSAndroid Build Coastguard Worker ps->IDAT_len = IDAT_len;
1549*a67afe4dSAndroid Build Coastguard Worker ps->IDAT_size = 0U;
1550*a67afe4dSAndroid Build Coastguard Worker continue; /* Read the next chunk */
1551*a67afe4dSAndroid Build Coastguard Worker }
1552*a67afe4dSAndroid Build Coastguard Worker }
1553*a67afe4dSAndroid Build Coastguard Worker
1554*a67afe4dSAndroid Build Coastguard Worker else
1555*a67afe4dSAndroid Build Coastguard Worker {
1556*a67afe4dSAndroid Build Coastguard Worker /* Middle of IDATs, use 'random' to determine the number of bits
1557*a67afe4dSAndroid Build Coastguard Worker * to use in the IDAT length.
1558*a67afe4dSAndroid Build Coastguard Worker */
1559*a67afe4dSAndroid Build Coastguard Worker IDAT_len = random_u32();
1560*a67afe4dSAndroid Build Coastguard Worker IDAT_len &= (1U << (1U + random % ps->IDAT_bits)) - 1U;
1561*a67afe4dSAndroid Build Coastguard Worker if (IDAT_len > IDAT_size)
1562*a67afe4dSAndroid Build Coastguard Worker IDAT_len = IDAT_size;
1563*a67afe4dSAndroid Build Coastguard Worker IDAT_len += 12U; /* zero bytes may occur */
1564*a67afe4dSAndroid Build Coastguard Worker }
1565*a67afe4dSAndroid Build Coastguard Worker
1566*a67afe4dSAndroid Build Coastguard Worker IDAT_pos = 0U;
1567*a67afe4dSAndroid Build Coastguard Worker ps->IDAT_crc = 0x35af061e; /* Ie: crc32(0UL, "IDAT", 4) */
1568*a67afe4dSAndroid Build Coastguard Worker } /* IDAT_pos == IDAT_len */
1569*a67afe4dSAndroid Build Coastguard Worker
1570*a67afe4dSAndroid Build Coastguard Worker if (IDAT_pos < 8U) /* Return the header */ do
1571*a67afe4dSAndroid Build Coastguard Worker {
1572*a67afe4dSAndroid Build Coastguard Worker png_uint_32 b;
1573*a67afe4dSAndroid Build Coastguard Worker unsigned int shift;
1574*a67afe4dSAndroid Build Coastguard Worker
1575*a67afe4dSAndroid Build Coastguard Worker if (IDAT_pos < 4U)
1576*a67afe4dSAndroid Build Coastguard Worker b = IDAT_len - 12U;
1577*a67afe4dSAndroid Build Coastguard Worker
1578*a67afe4dSAndroid Build Coastguard Worker else
1579*a67afe4dSAndroid Build Coastguard Worker b = CHUNK_IDAT;
1580*a67afe4dSAndroid Build Coastguard Worker
1581*a67afe4dSAndroid Build Coastguard Worker shift = 3U & IDAT_pos;
1582*a67afe4dSAndroid Build Coastguard Worker ++IDAT_pos;
1583*a67afe4dSAndroid Build Coastguard Worker
1584*a67afe4dSAndroid Build Coastguard Worker if (shift < 3U)
1585*a67afe4dSAndroid Build Coastguard Worker b >>= 8U*(3U-shift);
1586*a67afe4dSAndroid Build Coastguard Worker
1587*a67afe4dSAndroid Build Coastguard Worker *pb++ = 0xffU & b;
1588*a67afe4dSAndroid Build Coastguard Worker }
1589*a67afe4dSAndroid Build Coastguard Worker while (--st > 0 && IDAT_pos < 8);
1590*a67afe4dSAndroid Build Coastguard Worker
1591*a67afe4dSAndroid Build Coastguard Worker else if (IDAT_pos < IDAT_len - 4U) /* I.e not the CRC */
1592*a67afe4dSAndroid Build Coastguard Worker {
1593*a67afe4dSAndroid Build Coastguard Worker if (chunkpos < chunklen-4U)
1594*a67afe4dSAndroid Build Coastguard Worker {
1595*a67afe4dSAndroid Build Coastguard Worker uInt avail = (uInt)-1;
1596*a67afe4dSAndroid Build Coastguard Worker
1597*a67afe4dSAndroid Build Coastguard Worker if (avail > (IDAT_len-4U) - IDAT_pos)
1598*a67afe4dSAndroid Build Coastguard Worker avail = (uInt)/*SAFE*/((IDAT_len-4U) - IDAT_pos);
1599*a67afe4dSAndroid Build Coastguard Worker
1600*a67afe4dSAndroid Build Coastguard Worker if (avail > st)
1601*a67afe4dSAndroid Build Coastguard Worker avail = (uInt)/*SAFE*/st;
1602*a67afe4dSAndroid Build Coastguard Worker
1603*a67afe4dSAndroid Build Coastguard Worker if (avail > (chunklen-4U) - chunkpos)
1604*a67afe4dSAndroid Build Coastguard Worker avail = (uInt)/*SAFE*/((chunklen-4U) - chunkpos);
1605*a67afe4dSAndroid Build Coastguard Worker
1606*a67afe4dSAndroid Build Coastguard Worker store_read_imp(ps, pb, avail);
1607*a67afe4dSAndroid Build Coastguard Worker ps->IDAT_crc = crc32(ps->IDAT_crc, pb, avail);
1608*a67afe4dSAndroid Build Coastguard Worker pb += (size_t)/*SAFE*/avail;
1609*a67afe4dSAndroid Build Coastguard Worker st -= (size_t)/*SAFE*/avail;
1610*a67afe4dSAndroid Build Coastguard Worker chunkpos += (png_uint_32)/*SAFE*/avail;
1611*a67afe4dSAndroid Build Coastguard Worker IDAT_size -= (png_uint_32)/*SAFE*/avail;
1612*a67afe4dSAndroid Build Coastguard Worker IDAT_pos += (png_uint_32)/*SAFE*/avail;
1613*a67afe4dSAndroid Build Coastguard Worker }
1614*a67afe4dSAndroid Build Coastguard Worker
1615*a67afe4dSAndroid Build Coastguard Worker else /* skip the input CRC */
1616*a67afe4dSAndroid Build Coastguard Worker {
1617*a67afe4dSAndroid Build Coastguard Worker png_byte buffer[4];
1618*a67afe4dSAndroid Build Coastguard Worker
1619*a67afe4dSAndroid Build Coastguard Worker store_read_imp(ps, buffer, 4U);
1620*a67afe4dSAndroid Build Coastguard Worker chunkpos += 4U;
1621*a67afe4dSAndroid Build Coastguard Worker }
1622*a67afe4dSAndroid Build Coastguard Worker }
1623*a67afe4dSAndroid Build Coastguard Worker
1624*a67afe4dSAndroid Build Coastguard Worker else /* IDAT crc */ do
1625*a67afe4dSAndroid Build Coastguard Worker {
1626*a67afe4dSAndroid Build Coastguard Worker uLong b = ps->IDAT_crc;
1627*a67afe4dSAndroid Build Coastguard Worker unsigned int shift = (IDAT_len - IDAT_pos); /* 4..1 */
1628*a67afe4dSAndroid Build Coastguard Worker ++IDAT_pos;
1629*a67afe4dSAndroid Build Coastguard Worker
1630*a67afe4dSAndroid Build Coastguard Worker if (shift > 1U)
1631*a67afe4dSAndroid Build Coastguard Worker b >>= 8U*(shift-1U);
1632*a67afe4dSAndroid Build Coastguard Worker
1633*a67afe4dSAndroid Build Coastguard Worker *pb++ = 0xffU & b;
1634*a67afe4dSAndroid Build Coastguard Worker }
1635*a67afe4dSAndroid Build Coastguard Worker while (--st > 0 && IDAT_pos < IDAT_len);
1636*a67afe4dSAndroid Build Coastguard Worker
1637*a67afe4dSAndroid Build Coastguard Worker ps->IDAT_pos = IDAT_pos;
1638*a67afe4dSAndroid Build Coastguard Worker ps->IDAT_len = IDAT_len;
1639*a67afe4dSAndroid Build Coastguard Worker ps->IDAT_size = IDAT_size;
1640*a67afe4dSAndroid Build Coastguard Worker }
1641*a67afe4dSAndroid Build Coastguard Worker
1642*a67afe4dSAndroid Build Coastguard Worker else /* !IDAT */
1643*a67afe4dSAndroid Build Coastguard Worker {
1644*a67afe4dSAndroid Build Coastguard Worker /* If there is still some pending IDAT data after the IDAT chunks have
1645*a67afe4dSAndroid Build Coastguard Worker * been processed there is a problem:
1646*a67afe4dSAndroid Build Coastguard Worker */
1647*a67afe4dSAndroid Build Coastguard Worker if (ps->IDAT_len > 0 && ps->IDAT_size > 0)
1648*a67afe4dSAndroid Build Coastguard Worker png_error(ps->pread, "internal: missing IDAT data");
1649*a67afe4dSAndroid Build Coastguard Worker
1650*a67afe4dSAndroid Build Coastguard Worker if (chunktype == CHUNK_IEND && ps->IDAT_len == 0U)
1651*a67afe4dSAndroid Build Coastguard Worker png_error(ps->pread, "internal: missing IDAT");
1652*a67afe4dSAndroid Build Coastguard Worker
1653*a67afe4dSAndroid Build Coastguard Worker if (chunkpos < 8U) /* Return the header */ do
1654*a67afe4dSAndroid Build Coastguard Worker {
1655*a67afe4dSAndroid Build Coastguard Worker png_uint_32 b;
1656*a67afe4dSAndroid Build Coastguard Worker unsigned int shift;
1657*a67afe4dSAndroid Build Coastguard Worker
1658*a67afe4dSAndroid Build Coastguard Worker if (chunkpos < 4U)
1659*a67afe4dSAndroid Build Coastguard Worker b = chunklen - 12U;
1660*a67afe4dSAndroid Build Coastguard Worker
1661*a67afe4dSAndroid Build Coastguard Worker else
1662*a67afe4dSAndroid Build Coastguard Worker b = chunktype;
1663*a67afe4dSAndroid Build Coastguard Worker
1664*a67afe4dSAndroid Build Coastguard Worker shift = 3U & chunkpos;
1665*a67afe4dSAndroid Build Coastguard Worker ++chunkpos;
1666*a67afe4dSAndroid Build Coastguard Worker
1667*a67afe4dSAndroid Build Coastguard Worker if (shift < 3U)
1668*a67afe4dSAndroid Build Coastguard Worker b >>= 8U*(3U-shift);
1669*a67afe4dSAndroid Build Coastguard Worker
1670*a67afe4dSAndroid Build Coastguard Worker *pb++ = 0xffU & b;
1671*a67afe4dSAndroid Build Coastguard Worker }
1672*a67afe4dSAndroid Build Coastguard Worker while (--st > 0 && chunkpos < 8);
1673*a67afe4dSAndroid Build Coastguard Worker
1674*a67afe4dSAndroid Build Coastguard Worker else /* Return chunk bytes, including the CRC */
1675*a67afe4dSAndroid Build Coastguard Worker {
1676*a67afe4dSAndroid Build Coastguard Worker size_t avail = st;
1677*a67afe4dSAndroid Build Coastguard Worker
1678*a67afe4dSAndroid Build Coastguard Worker if (avail > chunklen - chunkpos)
1679*a67afe4dSAndroid Build Coastguard Worker avail = (size_t)/*SAFE*/(chunklen - chunkpos);
1680*a67afe4dSAndroid Build Coastguard Worker
1681*a67afe4dSAndroid Build Coastguard Worker store_read_imp(ps, pb, avail);
1682*a67afe4dSAndroid Build Coastguard Worker pb += avail;
1683*a67afe4dSAndroid Build Coastguard Worker st -= avail;
1684*a67afe4dSAndroid Build Coastguard Worker chunkpos += (png_uint_32)/*SAFE*/avail;
1685*a67afe4dSAndroid Build Coastguard Worker
1686*a67afe4dSAndroid Build Coastguard Worker /* Check for end of chunk and end-of-file; don't try to read a new
1687*a67afe4dSAndroid Build Coastguard Worker * chunk header at this point unless instructed to do so by 'min'.
1688*a67afe4dSAndroid Build Coastguard Worker */
1689*a67afe4dSAndroid Build Coastguard Worker if (chunkpos >= chunklen && max-st >= min &&
1690*a67afe4dSAndroid Build Coastguard Worker store_read_buffer_avail(ps) == 0)
1691*a67afe4dSAndroid Build Coastguard Worker break;
1692*a67afe4dSAndroid Build Coastguard Worker }
1693*a67afe4dSAndroid Build Coastguard Worker } /* !IDAT */
1694*a67afe4dSAndroid Build Coastguard Worker }
1695*a67afe4dSAndroid Build Coastguard Worker while (st > 0);
1696*a67afe4dSAndroid Build Coastguard Worker
1697*a67afe4dSAndroid Build Coastguard Worker ps->chunklen = chunklen;
1698*a67afe4dSAndroid Build Coastguard Worker ps->chunktype = chunktype;
1699*a67afe4dSAndroid Build Coastguard Worker ps->chunkpos = chunkpos;
1700*a67afe4dSAndroid Build Coastguard Worker
1701*a67afe4dSAndroid Build Coastguard Worker return st; /* space left */
1702*a67afe4dSAndroid Build Coastguard Worker }
1703*a67afe4dSAndroid Build Coastguard Worker
1704*a67afe4dSAndroid Build Coastguard Worker static void PNGCBAPI
store_read(png_structp ppIn,png_bytep pb,size_t st)1705*a67afe4dSAndroid Build Coastguard Worker store_read(png_structp ppIn, png_bytep pb, size_t st)
1706*a67afe4dSAndroid Build Coastguard Worker {
1707*a67afe4dSAndroid Build Coastguard Worker png_const_structp pp = ppIn;
1708*a67afe4dSAndroid Build Coastguard Worker png_store *ps = voidcast(png_store*, png_get_io_ptr(pp));
1709*a67afe4dSAndroid Build Coastguard Worker
1710*a67afe4dSAndroid Build Coastguard Worker if (ps == NULL || ps->pread != pp)
1711*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "bad store read call");
1712*a67afe4dSAndroid Build Coastguard Worker
1713*a67afe4dSAndroid Build Coastguard Worker store_read_chunk(ps, pb, st, st);
1714*a67afe4dSAndroid Build Coastguard Worker }
1715*a67afe4dSAndroid Build Coastguard Worker
1716*a67afe4dSAndroid Build Coastguard Worker static void
store_progressive_read(png_store * ps,png_structp pp,png_infop pi)1717*a67afe4dSAndroid Build Coastguard Worker store_progressive_read(png_store *ps, png_structp pp, png_infop pi)
1718*a67afe4dSAndroid Build Coastguard Worker {
1719*a67afe4dSAndroid Build Coastguard Worker if (ps->pread != pp || ps->current == NULL || ps->next == NULL)
1720*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "store state damaged (progressive)");
1721*a67afe4dSAndroid Build Coastguard Worker
1722*a67afe4dSAndroid Build Coastguard Worker /* This is another Horowitz and Hill random noise generator. In this case
1723*a67afe4dSAndroid Build Coastguard Worker * the aim is to stress the progressive reader with truly horrible variable
1724*a67afe4dSAndroid Build Coastguard Worker * buffer sizes in the range 1..500, so a sequence of 9 bit random numbers
1725*a67afe4dSAndroid Build Coastguard Worker * is generated. We could probably just count from 1 to 32767 and get as
1726*a67afe4dSAndroid Build Coastguard Worker * good a result.
1727*a67afe4dSAndroid Build Coastguard Worker */
1728*a67afe4dSAndroid Build Coastguard Worker while (store_read_buffer_avail(ps) > 0)
1729*a67afe4dSAndroid Build Coastguard Worker {
1730*a67afe4dSAndroid Build Coastguard Worker static png_uint_32 noise = 2;
1731*a67afe4dSAndroid Build Coastguard Worker size_t cb;
1732*a67afe4dSAndroid Build Coastguard Worker png_byte buffer[512];
1733*a67afe4dSAndroid Build Coastguard Worker
1734*a67afe4dSAndroid Build Coastguard Worker /* Generate 15 more bits of stuff: */
1735*a67afe4dSAndroid Build Coastguard Worker noise = (noise << 9) | ((noise ^ (noise >> (9-5))) & 0x1ff);
1736*a67afe4dSAndroid Build Coastguard Worker cb = noise & 0x1ff;
1737*a67afe4dSAndroid Build Coastguard Worker cb -= store_read_chunk(ps, buffer, cb, 1);
1738*a67afe4dSAndroid Build Coastguard Worker png_process_data(pp, pi, buffer, cb);
1739*a67afe4dSAndroid Build Coastguard Worker }
1740*a67afe4dSAndroid Build Coastguard Worker }
1741*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_SUPPORTED */
1742*a67afe4dSAndroid Build Coastguard Worker
1743*a67afe4dSAndroid Build Coastguard Worker /* The caller must fill this in: */
1744*a67afe4dSAndroid Build Coastguard Worker static store_palette_entry *
store_write_palette(png_store * ps,int npalette)1745*a67afe4dSAndroid Build Coastguard Worker store_write_palette(png_store *ps, int npalette)
1746*a67afe4dSAndroid Build Coastguard Worker {
1747*a67afe4dSAndroid Build Coastguard Worker if (ps->pwrite == NULL)
1748*a67afe4dSAndroid Build Coastguard Worker store_log(ps, NULL, "attempt to write palette without write stream", 1);
1749*a67afe4dSAndroid Build Coastguard Worker
1750*a67afe4dSAndroid Build Coastguard Worker if (ps->palette != NULL)
1751*a67afe4dSAndroid Build Coastguard Worker png_error(ps->pwrite, "multiple store_write_palette calls");
1752*a67afe4dSAndroid Build Coastguard Worker
1753*a67afe4dSAndroid Build Coastguard Worker /* This function can only return NULL if called with '0'! */
1754*a67afe4dSAndroid Build Coastguard Worker if (npalette > 0)
1755*a67afe4dSAndroid Build Coastguard Worker {
1756*a67afe4dSAndroid Build Coastguard Worker ps->palette = voidcast(store_palette_entry*, malloc(npalette *
1757*a67afe4dSAndroid Build Coastguard Worker sizeof *ps->palette));
1758*a67afe4dSAndroid Build Coastguard Worker
1759*a67afe4dSAndroid Build Coastguard Worker if (ps->palette == NULL)
1760*a67afe4dSAndroid Build Coastguard Worker png_error(ps->pwrite, "store new palette: OOM");
1761*a67afe4dSAndroid Build Coastguard Worker
1762*a67afe4dSAndroid Build Coastguard Worker ps->npalette = npalette;
1763*a67afe4dSAndroid Build Coastguard Worker }
1764*a67afe4dSAndroid Build Coastguard Worker
1765*a67afe4dSAndroid Build Coastguard Worker return ps->palette;
1766*a67afe4dSAndroid Build Coastguard Worker }
1767*a67afe4dSAndroid Build Coastguard Worker
1768*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_SUPPORTED
1769*a67afe4dSAndroid Build Coastguard Worker static store_palette_entry *
store_current_palette(png_store * ps,int * npalette)1770*a67afe4dSAndroid Build Coastguard Worker store_current_palette(png_store *ps, int *npalette)
1771*a67afe4dSAndroid Build Coastguard Worker {
1772*a67afe4dSAndroid Build Coastguard Worker /* This is an internal error (the call has been made outside a read
1773*a67afe4dSAndroid Build Coastguard Worker * operation.)
1774*a67afe4dSAndroid Build Coastguard Worker */
1775*a67afe4dSAndroid Build Coastguard Worker if (ps->current == NULL)
1776*a67afe4dSAndroid Build Coastguard Worker {
1777*a67afe4dSAndroid Build Coastguard Worker store_log(ps, ps->pread, "no current stream for palette", 1);
1778*a67afe4dSAndroid Build Coastguard Worker return NULL;
1779*a67afe4dSAndroid Build Coastguard Worker }
1780*a67afe4dSAndroid Build Coastguard Worker
1781*a67afe4dSAndroid Build Coastguard Worker /* The result may be null if there is no palette. */
1782*a67afe4dSAndroid Build Coastguard Worker *npalette = ps->current->npalette;
1783*a67afe4dSAndroid Build Coastguard Worker return ps->current->palette;
1784*a67afe4dSAndroid Build Coastguard Worker }
1785*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_SUPPORTED */
1786*a67afe4dSAndroid Build Coastguard Worker
1787*a67afe4dSAndroid Build Coastguard Worker /***************************** MEMORY MANAGEMENT*** ***************************/
1788*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_USER_MEM_SUPPORTED
1789*a67afe4dSAndroid Build Coastguard Worker /* A store_memory is simply the header for an allocated block of memory. The
1790*a67afe4dSAndroid Build Coastguard Worker * pointer returned to libpng is just after the end of the header block, the
1791*a67afe4dSAndroid Build Coastguard Worker * allocated memory is followed by a second copy of the 'mark'.
1792*a67afe4dSAndroid Build Coastguard Worker */
1793*a67afe4dSAndroid Build Coastguard Worker typedef struct store_memory
1794*a67afe4dSAndroid Build Coastguard Worker {
1795*a67afe4dSAndroid Build Coastguard Worker store_pool *pool; /* Originating pool */
1796*a67afe4dSAndroid Build Coastguard Worker struct store_memory *next; /* Singly linked list */
1797*a67afe4dSAndroid Build Coastguard Worker png_alloc_size_t size; /* Size of memory allocated */
1798*a67afe4dSAndroid Build Coastguard Worker png_byte mark[4]; /* ID marker */
1799*a67afe4dSAndroid Build Coastguard Worker } store_memory;
1800*a67afe4dSAndroid Build Coastguard Worker
1801*a67afe4dSAndroid Build Coastguard Worker /* Handle a fatal error in memory allocation. This calls png_error if the
1802*a67afe4dSAndroid Build Coastguard Worker * libpng struct is non-NULL, else it outputs a message and returns. This means
1803*a67afe4dSAndroid Build Coastguard Worker * that a memory problem while libpng is running will abort (png_error) the
1804*a67afe4dSAndroid Build Coastguard Worker * handling of particular file while one in cleanup (after the destroy of the
1805*a67afe4dSAndroid Build Coastguard Worker * struct has returned) will simply keep going and free (or attempt to free)
1806*a67afe4dSAndroid Build Coastguard Worker * all the memory.
1807*a67afe4dSAndroid Build Coastguard Worker */
1808*a67afe4dSAndroid Build Coastguard Worker static void
store_pool_error(png_store * ps,png_const_structp pp,const char * msg)1809*a67afe4dSAndroid Build Coastguard Worker store_pool_error(png_store *ps, png_const_structp pp, const char *msg)
1810*a67afe4dSAndroid Build Coastguard Worker {
1811*a67afe4dSAndroid Build Coastguard Worker if (pp != NULL)
1812*a67afe4dSAndroid Build Coastguard Worker png_error(pp, msg);
1813*a67afe4dSAndroid Build Coastguard Worker
1814*a67afe4dSAndroid Build Coastguard Worker /* Else we have to do it ourselves. png_error eventually calls store_log,
1815*a67afe4dSAndroid Build Coastguard Worker * above. store_log accepts a NULL png_structp - it just changes what gets
1816*a67afe4dSAndroid Build Coastguard Worker * output by store_message.
1817*a67afe4dSAndroid Build Coastguard Worker */
1818*a67afe4dSAndroid Build Coastguard Worker store_log(ps, pp, msg, 1 /* error */);
1819*a67afe4dSAndroid Build Coastguard Worker }
1820*a67afe4dSAndroid Build Coastguard Worker
1821*a67afe4dSAndroid Build Coastguard Worker static void
store_memory_free(png_const_structp pp,store_pool * pool,store_memory * memory)1822*a67afe4dSAndroid Build Coastguard Worker store_memory_free(png_const_structp pp, store_pool *pool, store_memory *memory)
1823*a67afe4dSAndroid Build Coastguard Worker {
1824*a67afe4dSAndroid Build Coastguard Worker /* Note that pp may be NULL (see store_pool_delete below), the caller has
1825*a67afe4dSAndroid Build Coastguard Worker * found 'memory' in pool->list *and* unlinked this entry, so this is a valid
1826*a67afe4dSAndroid Build Coastguard Worker * pointer (for sure), but the contents may have been trashed.
1827*a67afe4dSAndroid Build Coastguard Worker */
1828*a67afe4dSAndroid Build Coastguard Worker if (memory->pool != pool)
1829*a67afe4dSAndroid Build Coastguard Worker store_pool_error(pool->store, pp, "memory corrupted (pool)");
1830*a67afe4dSAndroid Build Coastguard Worker
1831*a67afe4dSAndroid Build Coastguard Worker else if (memcmp(memory->mark, pool->mark, sizeof memory->mark) != 0)
1832*a67afe4dSAndroid Build Coastguard Worker store_pool_error(pool->store, pp, "memory corrupted (start)");
1833*a67afe4dSAndroid Build Coastguard Worker
1834*a67afe4dSAndroid Build Coastguard Worker /* It should be safe to read the size field now. */
1835*a67afe4dSAndroid Build Coastguard Worker else
1836*a67afe4dSAndroid Build Coastguard Worker {
1837*a67afe4dSAndroid Build Coastguard Worker png_alloc_size_t cb = memory->size;
1838*a67afe4dSAndroid Build Coastguard Worker
1839*a67afe4dSAndroid Build Coastguard Worker if (cb > pool->max)
1840*a67afe4dSAndroid Build Coastguard Worker store_pool_error(pool->store, pp, "memory corrupted (size)");
1841*a67afe4dSAndroid Build Coastguard Worker
1842*a67afe4dSAndroid Build Coastguard Worker else if (memcmp((png_bytep)(memory+1)+cb, pool->mark, sizeof pool->mark)
1843*a67afe4dSAndroid Build Coastguard Worker != 0)
1844*a67afe4dSAndroid Build Coastguard Worker store_pool_error(pool->store, pp, "memory corrupted (end)");
1845*a67afe4dSAndroid Build Coastguard Worker
1846*a67afe4dSAndroid Build Coastguard Worker /* Finally give the library a chance to find problems too: */
1847*a67afe4dSAndroid Build Coastguard Worker else
1848*a67afe4dSAndroid Build Coastguard Worker {
1849*a67afe4dSAndroid Build Coastguard Worker pool->current -= cb;
1850*a67afe4dSAndroid Build Coastguard Worker free(memory);
1851*a67afe4dSAndroid Build Coastguard Worker }
1852*a67afe4dSAndroid Build Coastguard Worker }
1853*a67afe4dSAndroid Build Coastguard Worker }
1854*a67afe4dSAndroid Build Coastguard Worker
1855*a67afe4dSAndroid Build Coastguard Worker static void
store_pool_delete(png_store * ps,store_pool * pool)1856*a67afe4dSAndroid Build Coastguard Worker store_pool_delete(png_store *ps, store_pool *pool)
1857*a67afe4dSAndroid Build Coastguard Worker {
1858*a67afe4dSAndroid Build Coastguard Worker if (pool->list != NULL)
1859*a67afe4dSAndroid Build Coastguard Worker {
1860*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "%s: %s %s: memory lost (list follows):\n", ps->test,
1861*a67afe4dSAndroid Build Coastguard Worker pool == &ps->read_memory_pool ? "read" : "write",
1862*a67afe4dSAndroid Build Coastguard Worker pool == &ps->read_memory_pool ? (ps->current != NULL ?
1863*a67afe4dSAndroid Build Coastguard Worker ps->current->name : "unknown file") : ps->wname);
1864*a67afe4dSAndroid Build Coastguard Worker ++ps->nerrors;
1865*a67afe4dSAndroid Build Coastguard Worker
1866*a67afe4dSAndroid Build Coastguard Worker do
1867*a67afe4dSAndroid Build Coastguard Worker {
1868*a67afe4dSAndroid Build Coastguard Worker store_memory *next = pool->list;
1869*a67afe4dSAndroid Build Coastguard Worker pool->list = next->next;
1870*a67afe4dSAndroid Build Coastguard Worker next->next = NULL;
1871*a67afe4dSAndroid Build Coastguard Worker
1872*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "\t%lu bytes @ %p\n",
1873*a67afe4dSAndroid Build Coastguard Worker (unsigned long)next->size, (const void*)(next+1));
1874*a67afe4dSAndroid Build Coastguard Worker /* The NULL means this will always return, even if the memory is
1875*a67afe4dSAndroid Build Coastguard Worker * corrupted.
1876*a67afe4dSAndroid Build Coastguard Worker */
1877*a67afe4dSAndroid Build Coastguard Worker store_memory_free(NULL, pool, next);
1878*a67afe4dSAndroid Build Coastguard Worker }
1879*a67afe4dSAndroid Build Coastguard Worker while (pool->list != NULL);
1880*a67afe4dSAndroid Build Coastguard Worker }
1881*a67afe4dSAndroid Build Coastguard Worker
1882*a67afe4dSAndroid Build Coastguard Worker /* And reset the other fields too for the next time. */
1883*a67afe4dSAndroid Build Coastguard Worker if (pool->max > pool->max_max) pool->max_max = pool->max;
1884*a67afe4dSAndroid Build Coastguard Worker pool->max = 0;
1885*a67afe4dSAndroid Build Coastguard Worker if (pool->current != 0) /* unexpected internal error */
1886*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "%s: %s %s: memory counter mismatch (internal error)\n",
1887*a67afe4dSAndroid Build Coastguard Worker ps->test, pool == &ps->read_memory_pool ? "read" : "write",
1888*a67afe4dSAndroid Build Coastguard Worker pool == &ps->read_memory_pool ? (ps->current != NULL ?
1889*a67afe4dSAndroid Build Coastguard Worker ps->current->name : "unknown file") : ps->wname);
1890*a67afe4dSAndroid Build Coastguard Worker pool->current = 0;
1891*a67afe4dSAndroid Build Coastguard Worker
1892*a67afe4dSAndroid Build Coastguard Worker if (pool->limit > pool->max_limit)
1893*a67afe4dSAndroid Build Coastguard Worker pool->max_limit = pool->limit;
1894*a67afe4dSAndroid Build Coastguard Worker
1895*a67afe4dSAndroid Build Coastguard Worker pool->limit = 0;
1896*a67afe4dSAndroid Build Coastguard Worker
1897*a67afe4dSAndroid Build Coastguard Worker if (pool->total > pool->max_total)
1898*a67afe4dSAndroid Build Coastguard Worker pool->max_total = pool->total;
1899*a67afe4dSAndroid Build Coastguard Worker
1900*a67afe4dSAndroid Build Coastguard Worker pool->total = 0;
1901*a67afe4dSAndroid Build Coastguard Worker
1902*a67afe4dSAndroid Build Coastguard Worker /* Get a new mark too. */
1903*a67afe4dSAndroid Build Coastguard Worker store_pool_mark(pool->mark);
1904*a67afe4dSAndroid Build Coastguard Worker }
1905*a67afe4dSAndroid Build Coastguard Worker
1906*a67afe4dSAndroid Build Coastguard Worker /* The memory callbacks: */
1907*a67afe4dSAndroid Build Coastguard Worker static png_voidp PNGCBAPI
store_malloc(png_structp ppIn,png_alloc_size_t cb)1908*a67afe4dSAndroid Build Coastguard Worker store_malloc(png_structp ppIn, png_alloc_size_t cb)
1909*a67afe4dSAndroid Build Coastguard Worker {
1910*a67afe4dSAndroid Build Coastguard Worker png_const_structp pp = ppIn;
1911*a67afe4dSAndroid Build Coastguard Worker store_pool *pool = voidcast(store_pool*, png_get_mem_ptr(pp));
1912*a67afe4dSAndroid Build Coastguard Worker store_memory *new = voidcast(store_memory*, malloc(cb + (sizeof *new) +
1913*a67afe4dSAndroid Build Coastguard Worker (sizeof pool->mark)));
1914*a67afe4dSAndroid Build Coastguard Worker
1915*a67afe4dSAndroid Build Coastguard Worker if (new != NULL)
1916*a67afe4dSAndroid Build Coastguard Worker {
1917*a67afe4dSAndroid Build Coastguard Worker if (cb > pool->max)
1918*a67afe4dSAndroid Build Coastguard Worker pool->max = cb;
1919*a67afe4dSAndroid Build Coastguard Worker
1920*a67afe4dSAndroid Build Coastguard Worker pool->current += cb;
1921*a67afe4dSAndroid Build Coastguard Worker
1922*a67afe4dSAndroid Build Coastguard Worker if (pool->current > pool->limit)
1923*a67afe4dSAndroid Build Coastguard Worker pool->limit = pool->current;
1924*a67afe4dSAndroid Build Coastguard Worker
1925*a67afe4dSAndroid Build Coastguard Worker pool->total += cb;
1926*a67afe4dSAndroid Build Coastguard Worker
1927*a67afe4dSAndroid Build Coastguard Worker new->size = cb;
1928*a67afe4dSAndroid Build Coastguard Worker memcpy(new->mark, pool->mark, sizeof new->mark);
1929*a67afe4dSAndroid Build Coastguard Worker memcpy((png_byte*)(new+1) + cb, pool->mark, sizeof pool->mark);
1930*a67afe4dSAndroid Build Coastguard Worker new->pool = pool;
1931*a67afe4dSAndroid Build Coastguard Worker new->next = pool->list;
1932*a67afe4dSAndroid Build Coastguard Worker pool->list = new;
1933*a67afe4dSAndroid Build Coastguard Worker ++new;
1934*a67afe4dSAndroid Build Coastguard Worker }
1935*a67afe4dSAndroid Build Coastguard Worker
1936*a67afe4dSAndroid Build Coastguard Worker else
1937*a67afe4dSAndroid Build Coastguard Worker {
1938*a67afe4dSAndroid Build Coastguard Worker /* NOTE: the PNG user malloc function cannot use the png_ptr it is passed
1939*a67afe4dSAndroid Build Coastguard Worker * other than to retrieve the allocation pointer! libpng calls the
1940*a67afe4dSAndroid Build Coastguard Worker * store_malloc callback in two basic cases:
1941*a67afe4dSAndroid Build Coastguard Worker *
1942*a67afe4dSAndroid Build Coastguard Worker * 1) From png_malloc; png_malloc will do a png_error itself if NULL is
1943*a67afe4dSAndroid Build Coastguard Worker * returned.
1944*a67afe4dSAndroid Build Coastguard Worker * 2) From png_struct or png_info structure creation; png_malloc is
1945*a67afe4dSAndroid Build Coastguard Worker * to return so cleanup can be performed.
1946*a67afe4dSAndroid Build Coastguard Worker *
1947*a67afe4dSAndroid Build Coastguard Worker * To handle this store_malloc can log a message, but can't do anything
1948*a67afe4dSAndroid Build Coastguard Worker * else.
1949*a67afe4dSAndroid Build Coastguard Worker */
1950*a67afe4dSAndroid Build Coastguard Worker store_log(pool->store, pp, "out of memory", 1 /* is_error */);
1951*a67afe4dSAndroid Build Coastguard Worker }
1952*a67afe4dSAndroid Build Coastguard Worker
1953*a67afe4dSAndroid Build Coastguard Worker return new;
1954*a67afe4dSAndroid Build Coastguard Worker }
1955*a67afe4dSAndroid Build Coastguard Worker
1956*a67afe4dSAndroid Build Coastguard Worker static void PNGCBAPI
store_free(png_structp ppIn,png_voidp memory)1957*a67afe4dSAndroid Build Coastguard Worker store_free(png_structp ppIn, png_voidp memory)
1958*a67afe4dSAndroid Build Coastguard Worker {
1959*a67afe4dSAndroid Build Coastguard Worker png_const_structp pp = ppIn;
1960*a67afe4dSAndroid Build Coastguard Worker store_pool *pool = voidcast(store_pool*, png_get_mem_ptr(pp));
1961*a67afe4dSAndroid Build Coastguard Worker store_memory *this = voidcast(store_memory*, memory), **test;
1962*a67afe4dSAndroid Build Coastguard Worker
1963*a67afe4dSAndroid Build Coastguard Worker /* Because libpng calls store_free with a dummy png_struct when deleting
1964*a67afe4dSAndroid Build Coastguard Worker * png_struct or png_info via png_destroy_struct_2 it is necessary to check
1965*a67afe4dSAndroid Build Coastguard Worker * the passed in png_structp to ensure it is valid, and not pass it to
1966*a67afe4dSAndroid Build Coastguard Worker * png_error if it is not.
1967*a67afe4dSAndroid Build Coastguard Worker */
1968*a67afe4dSAndroid Build Coastguard Worker if (pp != pool->store->pread && pp != pool->store->pwrite)
1969*a67afe4dSAndroid Build Coastguard Worker pp = NULL;
1970*a67afe4dSAndroid Build Coastguard Worker
1971*a67afe4dSAndroid Build Coastguard Worker /* First check that this 'memory' really is valid memory - it must be in the
1972*a67afe4dSAndroid Build Coastguard Worker * pool list. If it is, use the shared memory_free function to free it.
1973*a67afe4dSAndroid Build Coastguard Worker */
1974*a67afe4dSAndroid Build Coastguard Worker --this;
1975*a67afe4dSAndroid Build Coastguard Worker for (test = &pool->list; *test != this; test = &(*test)->next)
1976*a67afe4dSAndroid Build Coastguard Worker {
1977*a67afe4dSAndroid Build Coastguard Worker if (*test == NULL)
1978*a67afe4dSAndroid Build Coastguard Worker {
1979*a67afe4dSAndroid Build Coastguard Worker store_pool_error(pool->store, pp, "bad pointer to free");
1980*a67afe4dSAndroid Build Coastguard Worker return;
1981*a67afe4dSAndroid Build Coastguard Worker }
1982*a67afe4dSAndroid Build Coastguard Worker }
1983*a67afe4dSAndroid Build Coastguard Worker
1984*a67afe4dSAndroid Build Coastguard Worker /* Unlink this entry, *test == this. */
1985*a67afe4dSAndroid Build Coastguard Worker *test = this->next;
1986*a67afe4dSAndroid Build Coastguard Worker this->next = NULL;
1987*a67afe4dSAndroid Build Coastguard Worker store_memory_free(pp, pool, this);
1988*a67afe4dSAndroid Build Coastguard Worker }
1989*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_USER_MEM_SUPPORTED */
1990*a67afe4dSAndroid Build Coastguard Worker
1991*a67afe4dSAndroid Build Coastguard Worker /* Setup functions. */
1992*a67afe4dSAndroid Build Coastguard Worker /* Cleanup when aborting a write or after storing the new file. */
1993*a67afe4dSAndroid Build Coastguard Worker static void
store_write_reset(png_store * ps)1994*a67afe4dSAndroid Build Coastguard Worker store_write_reset(png_store *ps)
1995*a67afe4dSAndroid Build Coastguard Worker {
1996*a67afe4dSAndroid Build Coastguard Worker if (ps->pwrite != NULL)
1997*a67afe4dSAndroid Build Coastguard Worker {
1998*a67afe4dSAndroid Build Coastguard Worker anon_context(ps);
1999*a67afe4dSAndroid Build Coastguard Worker
2000*a67afe4dSAndroid Build Coastguard Worker Try
2001*a67afe4dSAndroid Build Coastguard Worker png_destroy_write_struct(&ps->pwrite, &ps->piwrite);
2002*a67afe4dSAndroid Build Coastguard Worker
2003*a67afe4dSAndroid Build Coastguard Worker Catch_anonymous
2004*a67afe4dSAndroid Build Coastguard Worker {
2005*a67afe4dSAndroid Build Coastguard Worker /* memory corruption: continue. */
2006*a67afe4dSAndroid Build Coastguard Worker }
2007*a67afe4dSAndroid Build Coastguard Worker
2008*a67afe4dSAndroid Build Coastguard Worker ps->pwrite = NULL;
2009*a67afe4dSAndroid Build Coastguard Worker ps->piwrite = NULL;
2010*a67afe4dSAndroid Build Coastguard Worker }
2011*a67afe4dSAndroid Build Coastguard Worker
2012*a67afe4dSAndroid Build Coastguard Worker /* And make sure that all the memory has been freed - this will output
2013*a67afe4dSAndroid Build Coastguard Worker * spurious errors in the case of memory corruption above, but this is safe.
2014*a67afe4dSAndroid Build Coastguard Worker */
2015*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_USER_MEM_SUPPORTED
2016*a67afe4dSAndroid Build Coastguard Worker store_pool_delete(ps, &ps->write_memory_pool);
2017*a67afe4dSAndroid Build Coastguard Worker # endif
2018*a67afe4dSAndroid Build Coastguard Worker
2019*a67afe4dSAndroid Build Coastguard Worker store_freenew(ps);
2020*a67afe4dSAndroid Build Coastguard Worker }
2021*a67afe4dSAndroid Build Coastguard Worker
2022*a67afe4dSAndroid Build Coastguard Worker /* The following is the main write function, it returns a png_struct and,
2023*a67afe4dSAndroid Build Coastguard Worker * optionally, a png_info suitable for writiing a new PNG file. Use
2024*a67afe4dSAndroid Build Coastguard Worker * store_storefile above to record this file after it has been written. The
2025*a67afe4dSAndroid Build Coastguard Worker * returned libpng structures as destroyed by store_write_reset above.
2026*a67afe4dSAndroid Build Coastguard Worker */
2027*a67afe4dSAndroid Build Coastguard Worker static png_structp
set_store_for_write(png_store * ps,png_infopp ppi,const char * name)2028*a67afe4dSAndroid Build Coastguard Worker set_store_for_write(png_store *ps, png_infopp ppi, const char *name)
2029*a67afe4dSAndroid Build Coastguard Worker {
2030*a67afe4dSAndroid Build Coastguard Worker anon_context(ps);
2031*a67afe4dSAndroid Build Coastguard Worker
2032*a67afe4dSAndroid Build Coastguard Worker Try
2033*a67afe4dSAndroid Build Coastguard Worker {
2034*a67afe4dSAndroid Build Coastguard Worker if (ps->pwrite != NULL)
2035*a67afe4dSAndroid Build Coastguard Worker png_error(ps->pwrite, "write store already in use");
2036*a67afe4dSAndroid Build Coastguard Worker
2037*a67afe4dSAndroid Build Coastguard Worker store_write_reset(ps);
2038*a67afe4dSAndroid Build Coastguard Worker safecat(ps->wname, sizeof ps->wname, 0, name);
2039*a67afe4dSAndroid Build Coastguard Worker
2040*a67afe4dSAndroid Build Coastguard Worker /* Don't do the slow memory checks if doing a speed test, also if user
2041*a67afe4dSAndroid Build Coastguard Worker * memory is not supported we can't do it anyway.
2042*a67afe4dSAndroid Build Coastguard Worker */
2043*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_USER_MEM_SUPPORTED
2044*a67afe4dSAndroid Build Coastguard Worker if (!ps->speed)
2045*a67afe4dSAndroid Build Coastguard Worker ps->pwrite = png_create_write_struct_2(PNG_LIBPNG_VER_STRING,
2046*a67afe4dSAndroid Build Coastguard Worker ps, store_error, store_warning, &ps->write_memory_pool,
2047*a67afe4dSAndroid Build Coastguard Worker store_malloc, store_free);
2048*a67afe4dSAndroid Build Coastguard Worker
2049*a67afe4dSAndroid Build Coastguard Worker else
2050*a67afe4dSAndroid Build Coastguard Worker # endif
2051*a67afe4dSAndroid Build Coastguard Worker ps->pwrite = png_create_write_struct(PNG_LIBPNG_VER_STRING,
2052*a67afe4dSAndroid Build Coastguard Worker ps, store_error, store_warning);
2053*a67afe4dSAndroid Build Coastguard Worker
2054*a67afe4dSAndroid Build Coastguard Worker png_set_write_fn(ps->pwrite, ps, store_write, store_flush);
2055*a67afe4dSAndroid Build Coastguard Worker
2056*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_SET_OPTION_SUPPORTED
2057*a67afe4dSAndroid Build Coastguard Worker {
2058*a67afe4dSAndroid Build Coastguard Worker int opt;
2059*a67afe4dSAndroid Build Coastguard Worker for (opt=0; opt<ps->noptions; ++opt)
2060*a67afe4dSAndroid Build Coastguard Worker if (png_set_option(ps->pwrite, ps->options[opt].option,
2061*a67afe4dSAndroid Build Coastguard Worker ps->options[opt].setting) == PNG_OPTION_INVALID)
2062*a67afe4dSAndroid Build Coastguard Worker png_error(ps->pwrite, "png option invalid");
2063*a67afe4dSAndroid Build Coastguard Worker }
2064*a67afe4dSAndroid Build Coastguard Worker # endif
2065*a67afe4dSAndroid Build Coastguard Worker
2066*a67afe4dSAndroid Build Coastguard Worker if (ppi != NULL)
2067*a67afe4dSAndroid Build Coastguard Worker *ppi = ps->piwrite = png_create_info_struct(ps->pwrite);
2068*a67afe4dSAndroid Build Coastguard Worker }
2069*a67afe4dSAndroid Build Coastguard Worker
2070*a67afe4dSAndroid Build Coastguard Worker Catch_anonymous
2071*a67afe4dSAndroid Build Coastguard Worker return NULL;
2072*a67afe4dSAndroid Build Coastguard Worker
2073*a67afe4dSAndroid Build Coastguard Worker return ps->pwrite;
2074*a67afe4dSAndroid Build Coastguard Worker }
2075*a67afe4dSAndroid Build Coastguard Worker
2076*a67afe4dSAndroid Build Coastguard Worker /* Cleanup when finished reading (either due to error or in the success case).
2077*a67afe4dSAndroid Build Coastguard Worker * This routine exists even when there is no read support to make the code
2078*a67afe4dSAndroid Build Coastguard Worker * tidier (avoid a mass of ifdefs) and so easier to maintain.
2079*a67afe4dSAndroid Build Coastguard Worker */
2080*a67afe4dSAndroid Build Coastguard Worker static void
store_read_reset(png_store * ps)2081*a67afe4dSAndroid Build Coastguard Worker store_read_reset(png_store *ps)
2082*a67afe4dSAndroid Build Coastguard Worker {
2083*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_READ_SUPPORTED
2084*a67afe4dSAndroid Build Coastguard Worker if (ps->pread != NULL)
2085*a67afe4dSAndroid Build Coastguard Worker {
2086*a67afe4dSAndroid Build Coastguard Worker anon_context(ps);
2087*a67afe4dSAndroid Build Coastguard Worker
2088*a67afe4dSAndroid Build Coastguard Worker Try
2089*a67afe4dSAndroid Build Coastguard Worker png_destroy_read_struct(&ps->pread, &ps->piread, NULL);
2090*a67afe4dSAndroid Build Coastguard Worker
2091*a67afe4dSAndroid Build Coastguard Worker Catch_anonymous
2092*a67afe4dSAndroid Build Coastguard Worker {
2093*a67afe4dSAndroid Build Coastguard Worker /* error already output: continue */
2094*a67afe4dSAndroid Build Coastguard Worker }
2095*a67afe4dSAndroid Build Coastguard Worker
2096*a67afe4dSAndroid Build Coastguard Worker ps->pread = NULL;
2097*a67afe4dSAndroid Build Coastguard Worker ps->piread = NULL;
2098*a67afe4dSAndroid Build Coastguard Worker }
2099*a67afe4dSAndroid Build Coastguard Worker # endif
2100*a67afe4dSAndroid Build Coastguard Worker
2101*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_USER_MEM_SUPPORTED
2102*a67afe4dSAndroid Build Coastguard Worker /* Always do this to be safe. */
2103*a67afe4dSAndroid Build Coastguard Worker store_pool_delete(ps, &ps->read_memory_pool);
2104*a67afe4dSAndroid Build Coastguard Worker # endif
2105*a67afe4dSAndroid Build Coastguard Worker
2106*a67afe4dSAndroid Build Coastguard Worker ps->current = NULL;
2107*a67afe4dSAndroid Build Coastguard Worker ps->next = NULL;
2108*a67afe4dSAndroid Build Coastguard Worker ps->readpos = 0;
2109*a67afe4dSAndroid Build Coastguard Worker ps->validated = 0;
2110*a67afe4dSAndroid Build Coastguard Worker
2111*a67afe4dSAndroid Build Coastguard Worker ps->chunkpos = 8;
2112*a67afe4dSAndroid Build Coastguard Worker ps->chunktype = 0;
2113*a67afe4dSAndroid Build Coastguard Worker ps->chunklen = 16;
2114*a67afe4dSAndroid Build Coastguard Worker ps->IDAT_size = 0;
2115*a67afe4dSAndroid Build Coastguard Worker }
2116*a67afe4dSAndroid Build Coastguard Worker
2117*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_SUPPORTED
2118*a67afe4dSAndroid Build Coastguard Worker static void
store_read_set(png_store * ps,png_uint_32 id)2119*a67afe4dSAndroid Build Coastguard Worker store_read_set(png_store *ps, png_uint_32 id)
2120*a67afe4dSAndroid Build Coastguard Worker {
2121*a67afe4dSAndroid Build Coastguard Worker png_store_file *pf = ps->saved;
2122*a67afe4dSAndroid Build Coastguard Worker
2123*a67afe4dSAndroid Build Coastguard Worker while (pf != NULL)
2124*a67afe4dSAndroid Build Coastguard Worker {
2125*a67afe4dSAndroid Build Coastguard Worker if (pf->id == id)
2126*a67afe4dSAndroid Build Coastguard Worker {
2127*a67afe4dSAndroid Build Coastguard Worker ps->current = pf;
2128*a67afe4dSAndroid Build Coastguard Worker ps->next = NULL;
2129*a67afe4dSAndroid Build Coastguard Worker ps->IDAT_size = pf->IDAT_size;
2130*a67afe4dSAndroid Build Coastguard Worker ps->IDAT_bits = pf->IDAT_bits; /* just a cache */
2131*a67afe4dSAndroid Build Coastguard Worker ps->IDAT_len = 0;
2132*a67afe4dSAndroid Build Coastguard Worker ps->IDAT_pos = 0;
2133*a67afe4dSAndroid Build Coastguard Worker ps->IDAT_crc = 0UL;
2134*a67afe4dSAndroid Build Coastguard Worker store_read_buffer_next(ps);
2135*a67afe4dSAndroid Build Coastguard Worker return;
2136*a67afe4dSAndroid Build Coastguard Worker }
2137*a67afe4dSAndroid Build Coastguard Worker
2138*a67afe4dSAndroid Build Coastguard Worker pf = pf->next;
2139*a67afe4dSAndroid Build Coastguard Worker }
2140*a67afe4dSAndroid Build Coastguard Worker
2141*a67afe4dSAndroid Build Coastguard Worker {
2142*a67afe4dSAndroid Build Coastguard Worker size_t pos;
2143*a67afe4dSAndroid Build Coastguard Worker char msg[FILE_NAME_SIZE+64];
2144*a67afe4dSAndroid Build Coastguard Worker
2145*a67afe4dSAndroid Build Coastguard Worker pos = standard_name_from_id(msg, sizeof msg, 0, id);
2146*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, ": file not found");
2147*a67afe4dSAndroid Build Coastguard Worker png_error(ps->pread, msg);
2148*a67afe4dSAndroid Build Coastguard Worker }
2149*a67afe4dSAndroid Build Coastguard Worker }
2150*a67afe4dSAndroid Build Coastguard Worker
2151*a67afe4dSAndroid Build Coastguard Worker /* The main interface for reading a saved file - pass the id number of the file
2152*a67afe4dSAndroid Build Coastguard Worker * to retrieve. Ids must be unique or the earlier file will be hidden. The API
2153*a67afe4dSAndroid Build Coastguard Worker * returns a png_struct and, optionally, a png_info. Both of these will be
2154*a67afe4dSAndroid Build Coastguard Worker * destroyed by store_read_reset above.
2155*a67afe4dSAndroid Build Coastguard Worker */
2156*a67afe4dSAndroid Build Coastguard Worker static png_structp
set_store_for_read(png_store * ps,png_infopp ppi,png_uint_32 id,const char * name)2157*a67afe4dSAndroid Build Coastguard Worker set_store_for_read(png_store *ps, png_infopp ppi, png_uint_32 id,
2158*a67afe4dSAndroid Build Coastguard Worker const char *name)
2159*a67afe4dSAndroid Build Coastguard Worker {
2160*a67afe4dSAndroid Build Coastguard Worker /* Set the name for png_error */
2161*a67afe4dSAndroid Build Coastguard Worker safecat(ps->test, sizeof ps->test, 0, name);
2162*a67afe4dSAndroid Build Coastguard Worker
2163*a67afe4dSAndroid Build Coastguard Worker if (ps->pread != NULL)
2164*a67afe4dSAndroid Build Coastguard Worker png_error(ps->pread, "read store already in use");
2165*a67afe4dSAndroid Build Coastguard Worker
2166*a67afe4dSAndroid Build Coastguard Worker store_read_reset(ps);
2167*a67afe4dSAndroid Build Coastguard Worker
2168*a67afe4dSAndroid Build Coastguard Worker /* Both the create APIs can return NULL if used in their default mode
2169*a67afe4dSAndroid Build Coastguard Worker * (because there is no other way of handling an error because the jmp_buf
2170*a67afe4dSAndroid Build Coastguard Worker * by default is stored in png_struct and that has not been allocated!)
2171*a67afe4dSAndroid Build Coastguard Worker * However, given that store_error works correctly in these circumstances
2172*a67afe4dSAndroid Build Coastguard Worker * we don't ever expect NULL in this program.
2173*a67afe4dSAndroid Build Coastguard Worker */
2174*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_USER_MEM_SUPPORTED
2175*a67afe4dSAndroid Build Coastguard Worker if (!ps->speed)
2176*a67afe4dSAndroid Build Coastguard Worker ps->pread = png_create_read_struct_2(PNG_LIBPNG_VER_STRING, ps,
2177*a67afe4dSAndroid Build Coastguard Worker store_error, store_warning, &ps->read_memory_pool, store_malloc,
2178*a67afe4dSAndroid Build Coastguard Worker store_free);
2179*a67afe4dSAndroid Build Coastguard Worker
2180*a67afe4dSAndroid Build Coastguard Worker else
2181*a67afe4dSAndroid Build Coastguard Worker # endif
2182*a67afe4dSAndroid Build Coastguard Worker ps->pread = png_create_read_struct(PNG_LIBPNG_VER_STRING, ps, store_error,
2183*a67afe4dSAndroid Build Coastguard Worker store_warning);
2184*a67afe4dSAndroid Build Coastguard Worker
2185*a67afe4dSAndroid Build Coastguard Worker if (ps->pread == NULL)
2186*a67afe4dSAndroid Build Coastguard Worker {
2187*a67afe4dSAndroid Build Coastguard Worker struct exception_context *the_exception_context = &ps->exception_context;
2188*a67afe4dSAndroid Build Coastguard Worker
2189*a67afe4dSAndroid Build Coastguard Worker store_log(ps, NULL, "png_create_read_struct returned NULL (unexpected)",
2190*a67afe4dSAndroid Build Coastguard Worker 1 /*error*/);
2191*a67afe4dSAndroid Build Coastguard Worker
2192*a67afe4dSAndroid Build Coastguard Worker Throw ps;
2193*a67afe4dSAndroid Build Coastguard Worker }
2194*a67afe4dSAndroid Build Coastguard Worker
2195*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_SET_OPTION_SUPPORTED
2196*a67afe4dSAndroid Build Coastguard Worker {
2197*a67afe4dSAndroid Build Coastguard Worker int opt;
2198*a67afe4dSAndroid Build Coastguard Worker for (opt=0; opt<ps->noptions; ++opt)
2199*a67afe4dSAndroid Build Coastguard Worker if (png_set_option(ps->pread, ps->options[opt].option,
2200*a67afe4dSAndroid Build Coastguard Worker ps->options[opt].setting) == PNG_OPTION_INVALID)
2201*a67afe4dSAndroid Build Coastguard Worker png_error(ps->pread, "png option invalid");
2202*a67afe4dSAndroid Build Coastguard Worker }
2203*a67afe4dSAndroid Build Coastguard Worker # endif
2204*a67afe4dSAndroid Build Coastguard Worker
2205*a67afe4dSAndroid Build Coastguard Worker store_read_set(ps, id);
2206*a67afe4dSAndroid Build Coastguard Worker
2207*a67afe4dSAndroid Build Coastguard Worker if (ppi != NULL)
2208*a67afe4dSAndroid Build Coastguard Worker *ppi = ps->piread = png_create_info_struct(ps->pread);
2209*a67afe4dSAndroid Build Coastguard Worker
2210*a67afe4dSAndroid Build Coastguard Worker return ps->pread;
2211*a67afe4dSAndroid Build Coastguard Worker }
2212*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_SUPPORTED */
2213*a67afe4dSAndroid Build Coastguard Worker
2214*a67afe4dSAndroid Build Coastguard Worker /* The overall cleanup of a store simply calls the above then removes all the
2215*a67afe4dSAndroid Build Coastguard Worker * saved files. This does not delete the store itself.
2216*a67afe4dSAndroid Build Coastguard Worker */
2217*a67afe4dSAndroid Build Coastguard Worker static void
store_delete(png_store * ps)2218*a67afe4dSAndroid Build Coastguard Worker store_delete(png_store *ps)
2219*a67afe4dSAndroid Build Coastguard Worker {
2220*a67afe4dSAndroid Build Coastguard Worker store_write_reset(ps);
2221*a67afe4dSAndroid Build Coastguard Worker store_read_reset(ps);
2222*a67afe4dSAndroid Build Coastguard Worker store_freefile(&ps->saved);
2223*a67afe4dSAndroid Build Coastguard Worker store_image_free(ps, NULL);
2224*a67afe4dSAndroid Build Coastguard Worker }
2225*a67afe4dSAndroid Build Coastguard Worker
2226*a67afe4dSAndroid Build Coastguard Worker /*********************** PNG FILE MODIFICATION ON READ ************************/
2227*a67afe4dSAndroid Build Coastguard Worker /* Files may be modified on read. The following structure contains a complete
2228*a67afe4dSAndroid Build Coastguard Worker * png_store together with extra members to handle modification and a special
2229*a67afe4dSAndroid Build Coastguard Worker * read callback for libpng. To use this the 'modifications' field must be set
2230*a67afe4dSAndroid Build Coastguard Worker * to a list of png_modification structures that actually perform the
2231*a67afe4dSAndroid Build Coastguard Worker * modification, otherwise a png_modifier is functionally equivalent to a
2232*a67afe4dSAndroid Build Coastguard Worker * png_store. There is a special read function, set_modifier_for_read, which
2233*a67afe4dSAndroid Build Coastguard Worker * replaces set_store_for_read.
2234*a67afe4dSAndroid Build Coastguard Worker */
2235*a67afe4dSAndroid Build Coastguard Worker typedef enum modifier_state
2236*a67afe4dSAndroid Build Coastguard Worker {
2237*a67afe4dSAndroid Build Coastguard Worker modifier_start, /* Initial value */
2238*a67afe4dSAndroid Build Coastguard Worker modifier_signature, /* Have a signature */
2239*a67afe4dSAndroid Build Coastguard Worker modifier_IHDR /* Have an IHDR */
2240*a67afe4dSAndroid Build Coastguard Worker } modifier_state;
2241*a67afe4dSAndroid Build Coastguard Worker
2242*a67afe4dSAndroid Build Coastguard Worker typedef struct CIE_color
2243*a67afe4dSAndroid Build Coastguard Worker {
2244*a67afe4dSAndroid Build Coastguard Worker /* A single CIE tristimulus value, representing the unique response of a
2245*a67afe4dSAndroid Build Coastguard Worker * standard observer to a variety of light spectra. The observer recognizes
2246*a67afe4dSAndroid Build Coastguard Worker * all spectra that produce this response as the same color, therefore this
2247*a67afe4dSAndroid Build Coastguard Worker * is effectively a description of a color.
2248*a67afe4dSAndroid Build Coastguard Worker */
2249*a67afe4dSAndroid Build Coastguard Worker double X, Y, Z;
2250*a67afe4dSAndroid Build Coastguard Worker } CIE_color;
2251*a67afe4dSAndroid Build Coastguard Worker
2252*a67afe4dSAndroid Build Coastguard Worker typedef struct color_encoding
2253*a67afe4dSAndroid Build Coastguard Worker {
2254*a67afe4dSAndroid Build Coastguard Worker /* A description of an (R,G,B) encoding of color (as defined above); this
2255*a67afe4dSAndroid Build Coastguard Worker * includes the actual colors of the (R,G,B) triples (1,0,0), (0,1,0) and
2256*a67afe4dSAndroid Build Coastguard Worker * (0,0,1) plus an encoding value that is used to encode the linear
2257*a67afe4dSAndroid Build Coastguard Worker * components R, G and B to give the actual values R^gamma, G^gamma and
2258*a67afe4dSAndroid Build Coastguard Worker * B^gamma that are stored.
2259*a67afe4dSAndroid Build Coastguard Worker */
2260*a67afe4dSAndroid Build Coastguard Worker double gamma; /* Encoding (file) gamma of space */
2261*a67afe4dSAndroid Build Coastguard Worker CIE_color red, green, blue; /* End points */
2262*a67afe4dSAndroid Build Coastguard Worker } color_encoding;
2263*a67afe4dSAndroid Build Coastguard Worker
2264*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_SUPPORTED
2265*a67afe4dSAndroid Build Coastguard Worker #if defined PNG_READ_TRANSFORMS_SUPPORTED && defined PNG_READ_cHRM_SUPPORTED
2266*a67afe4dSAndroid Build Coastguard Worker static double
chromaticity_x(CIE_color c)2267*a67afe4dSAndroid Build Coastguard Worker chromaticity_x(CIE_color c)
2268*a67afe4dSAndroid Build Coastguard Worker {
2269*a67afe4dSAndroid Build Coastguard Worker return c.X / (c.X + c.Y + c.Z);
2270*a67afe4dSAndroid Build Coastguard Worker }
2271*a67afe4dSAndroid Build Coastguard Worker
2272*a67afe4dSAndroid Build Coastguard Worker static double
chromaticity_y(CIE_color c)2273*a67afe4dSAndroid Build Coastguard Worker chromaticity_y(CIE_color c)
2274*a67afe4dSAndroid Build Coastguard Worker {
2275*a67afe4dSAndroid Build Coastguard Worker return c.Y / (c.X + c.Y + c.Z);
2276*a67afe4dSAndroid Build Coastguard Worker }
2277*a67afe4dSAndroid Build Coastguard Worker
2278*a67afe4dSAndroid Build Coastguard Worker static CIE_color
white_point(const color_encoding * encoding)2279*a67afe4dSAndroid Build Coastguard Worker white_point(const color_encoding *encoding)
2280*a67afe4dSAndroid Build Coastguard Worker {
2281*a67afe4dSAndroid Build Coastguard Worker CIE_color white;
2282*a67afe4dSAndroid Build Coastguard Worker
2283*a67afe4dSAndroid Build Coastguard Worker white.X = encoding->red.X + encoding->green.X + encoding->blue.X;
2284*a67afe4dSAndroid Build Coastguard Worker white.Y = encoding->red.Y + encoding->green.Y + encoding->blue.Y;
2285*a67afe4dSAndroid Build Coastguard Worker white.Z = encoding->red.Z + encoding->green.Z + encoding->blue.Z;
2286*a67afe4dSAndroid Build Coastguard Worker
2287*a67afe4dSAndroid Build Coastguard Worker return white;
2288*a67afe4dSAndroid Build Coastguard Worker }
2289*a67afe4dSAndroid Build Coastguard Worker #endif /* READ_TRANSFORMS && READ_cHRM */
2290*a67afe4dSAndroid Build Coastguard Worker
2291*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_RGB_TO_GRAY_SUPPORTED
2292*a67afe4dSAndroid Build Coastguard Worker static void
normalize_color_encoding(color_encoding * encoding)2293*a67afe4dSAndroid Build Coastguard Worker normalize_color_encoding(color_encoding *encoding)
2294*a67afe4dSAndroid Build Coastguard Worker {
2295*a67afe4dSAndroid Build Coastguard Worker const double whiteY = encoding->red.Y + encoding->green.Y +
2296*a67afe4dSAndroid Build Coastguard Worker encoding->blue.Y;
2297*a67afe4dSAndroid Build Coastguard Worker
2298*a67afe4dSAndroid Build Coastguard Worker if (whiteY != 1)
2299*a67afe4dSAndroid Build Coastguard Worker {
2300*a67afe4dSAndroid Build Coastguard Worker encoding->red.X /= whiteY;
2301*a67afe4dSAndroid Build Coastguard Worker encoding->red.Y /= whiteY;
2302*a67afe4dSAndroid Build Coastguard Worker encoding->red.Z /= whiteY;
2303*a67afe4dSAndroid Build Coastguard Worker encoding->green.X /= whiteY;
2304*a67afe4dSAndroid Build Coastguard Worker encoding->green.Y /= whiteY;
2305*a67afe4dSAndroid Build Coastguard Worker encoding->green.Z /= whiteY;
2306*a67afe4dSAndroid Build Coastguard Worker encoding->blue.X /= whiteY;
2307*a67afe4dSAndroid Build Coastguard Worker encoding->blue.Y /= whiteY;
2308*a67afe4dSAndroid Build Coastguard Worker encoding->blue.Z /= whiteY;
2309*a67afe4dSAndroid Build Coastguard Worker }
2310*a67afe4dSAndroid Build Coastguard Worker }
2311*a67afe4dSAndroid Build Coastguard Worker #endif
2312*a67afe4dSAndroid Build Coastguard Worker
2313*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_TRANSFORMS_SUPPORTED
2314*a67afe4dSAndroid Build Coastguard Worker static size_t
safecat_color_encoding(char * buffer,size_t bufsize,size_t pos,const color_encoding * e,double encoding_gamma)2315*a67afe4dSAndroid Build Coastguard Worker safecat_color_encoding(char *buffer, size_t bufsize, size_t pos,
2316*a67afe4dSAndroid Build Coastguard Worker const color_encoding *e, double encoding_gamma)
2317*a67afe4dSAndroid Build Coastguard Worker {
2318*a67afe4dSAndroid Build Coastguard Worker if (e != 0)
2319*a67afe4dSAndroid Build Coastguard Worker {
2320*a67afe4dSAndroid Build Coastguard Worker if (encoding_gamma != 0)
2321*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, bufsize, pos, "(");
2322*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, bufsize, pos, "R(");
2323*a67afe4dSAndroid Build Coastguard Worker pos = safecatd(buffer, bufsize, pos, e->red.X, 4);
2324*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, bufsize, pos, ",");
2325*a67afe4dSAndroid Build Coastguard Worker pos = safecatd(buffer, bufsize, pos, e->red.Y, 4);
2326*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, bufsize, pos, ",");
2327*a67afe4dSAndroid Build Coastguard Worker pos = safecatd(buffer, bufsize, pos, e->red.Z, 4);
2328*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, bufsize, pos, "),G(");
2329*a67afe4dSAndroid Build Coastguard Worker pos = safecatd(buffer, bufsize, pos, e->green.X, 4);
2330*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, bufsize, pos, ",");
2331*a67afe4dSAndroid Build Coastguard Worker pos = safecatd(buffer, bufsize, pos, e->green.Y, 4);
2332*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, bufsize, pos, ",");
2333*a67afe4dSAndroid Build Coastguard Worker pos = safecatd(buffer, bufsize, pos, e->green.Z, 4);
2334*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, bufsize, pos, "),B(");
2335*a67afe4dSAndroid Build Coastguard Worker pos = safecatd(buffer, bufsize, pos, e->blue.X, 4);
2336*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, bufsize, pos, ",");
2337*a67afe4dSAndroid Build Coastguard Worker pos = safecatd(buffer, bufsize, pos, e->blue.Y, 4);
2338*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, bufsize, pos, ",");
2339*a67afe4dSAndroid Build Coastguard Worker pos = safecatd(buffer, bufsize, pos, e->blue.Z, 4);
2340*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, bufsize, pos, ")");
2341*a67afe4dSAndroid Build Coastguard Worker if (encoding_gamma != 0)
2342*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, bufsize, pos, ")");
2343*a67afe4dSAndroid Build Coastguard Worker }
2344*a67afe4dSAndroid Build Coastguard Worker
2345*a67afe4dSAndroid Build Coastguard Worker if (encoding_gamma != 0)
2346*a67afe4dSAndroid Build Coastguard Worker {
2347*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, bufsize, pos, "^");
2348*a67afe4dSAndroid Build Coastguard Worker pos = safecatd(buffer, bufsize, pos, encoding_gamma, 5);
2349*a67afe4dSAndroid Build Coastguard Worker }
2350*a67afe4dSAndroid Build Coastguard Worker
2351*a67afe4dSAndroid Build Coastguard Worker return pos;
2352*a67afe4dSAndroid Build Coastguard Worker }
2353*a67afe4dSAndroid Build Coastguard Worker #endif /* READ_TRANSFORMS */
2354*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_SUPPORTED */
2355*a67afe4dSAndroid Build Coastguard Worker
2356*a67afe4dSAndroid Build Coastguard Worker typedef struct png_modifier
2357*a67afe4dSAndroid Build Coastguard Worker {
2358*a67afe4dSAndroid Build Coastguard Worker png_store this; /* I am a png_store */
2359*a67afe4dSAndroid Build Coastguard Worker struct png_modification *modifications; /* Changes to make */
2360*a67afe4dSAndroid Build Coastguard Worker
2361*a67afe4dSAndroid Build Coastguard Worker modifier_state state; /* My state */
2362*a67afe4dSAndroid Build Coastguard Worker
2363*a67afe4dSAndroid Build Coastguard Worker /* Information from IHDR: */
2364*a67afe4dSAndroid Build Coastguard Worker png_byte bit_depth; /* From IHDR */
2365*a67afe4dSAndroid Build Coastguard Worker png_byte colour_type; /* From IHDR */
2366*a67afe4dSAndroid Build Coastguard Worker
2367*a67afe4dSAndroid Build Coastguard Worker /* While handling PLTE, IDAT and IEND these chunks may be pended to allow
2368*a67afe4dSAndroid Build Coastguard Worker * other chunks to be inserted.
2369*a67afe4dSAndroid Build Coastguard Worker */
2370*a67afe4dSAndroid Build Coastguard Worker png_uint_32 pending_len;
2371*a67afe4dSAndroid Build Coastguard Worker png_uint_32 pending_chunk;
2372*a67afe4dSAndroid Build Coastguard Worker
2373*a67afe4dSAndroid Build Coastguard Worker /* Test values */
2374*a67afe4dSAndroid Build Coastguard Worker double *gammas;
2375*a67afe4dSAndroid Build Coastguard Worker unsigned int ngammas;
2376*a67afe4dSAndroid Build Coastguard Worker unsigned int ngamma_tests; /* Number of gamma tests to run*/
2377*a67afe4dSAndroid Build Coastguard Worker double current_gamma; /* 0 if not set */
2378*a67afe4dSAndroid Build Coastguard Worker const color_encoding *encodings;
2379*a67afe4dSAndroid Build Coastguard Worker unsigned int nencodings;
2380*a67afe4dSAndroid Build Coastguard Worker const color_encoding *current_encoding; /* If an encoding has been set */
2381*a67afe4dSAndroid Build Coastguard Worker unsigned int encoding_counter; /* For iteration */
2382*a67afe4dSAndroid Build Coastguard Worker int encoding_ignored; /* Something overwrote it */
2383*a67afe4dSAndroid Build Coastguard Worker
2384*a67afe4dSAndroid Build Coastguard Worker /* Control variables used to iterate through possible encodings, the
2385*a67afe4dSAndroid Build Coastguard Worker * following must be set to 0 and tested by the function that uses the
2386*a67afe4dSAndroid Build Coastguard Worker * png_modifier because the modifier only sets it to 1 (true.)
2387*a67afe4dSAndroid Build Coastguard Worker */
2388*a67afe4dSAndroid Build Coastguard Worker unsigned int repeat :1; /* Repeat this transform test. */
2389*a67afe4dSAndroid Build Coastguard Worker unsigned int test_uses_encoding :1;
2390*a67afe4dSAndroid Build Coastguard Worker
2391*a67afe4dSAndroid Build Coastguard Worker /* Lowest sbit to test (pre-1.7 libpng fails for sbit < 8) */
2392*a67afe4dSAndroid Build Coastguard Worker png_byte sbitlow;
2393*a67afe4dSAndroid Build Coastguard Worker
2394*a67afe4dSAndroid Build Coastguard Worker /* Error control - these are the limits on errors accepted by the gamma tests
2395*a67afe4dSAndroid Build Coastguard Worker * below.
2396*a67afe4dSAndroid Build Coastguard Worker */
2397*a67afe4dSAndroid Build Coastguard Worker double maxout8; /* Maximum output value error */
2398*a67afe4dSAndroid Build Coastguard Worker double maxabs8; /* Absolute sample error 0..1 */
2399*a67afe4dSAndroid Build Coastguard Worker double maxcalc8; /* Absolute sample error 0..1 */
2400*a67afe4dSAndroid Build Coastguard Worker double maxpc8; /* Percentage sample error 0..100% */
2401*a67afe4dSAndroid Build Coastguard Worker double maxout16; /* Maximum output value error */
2402*a67afe4dSAndroid Build Coastguard Worker double maxabs16; /* Absolute sample error 0..1 */
2403*a67afe4dSAndroid Build Coastguard Worker double maxcalc16;/* Absolute sample error 0..1 */
2404*a67afe4dSAndroid Build Coastguard Worker double maxcalcG; /* Absolute sample error 0..1 */
2405*a67afe4dSAndroid Build Coastguard Worker double maxpc16; /* Percentage sample error 0..100% */
2406*a67afe4dSAndroid Build Coastguard Worker
2407*a67afe4dSAndroid Build Coastguard Worker /* This is set by transforms that need to allow a higher limit, it is an
2408*a67afe4dSAndroid Build Coastguard Worker * internal check on pngvalid to ensure that the calculated error limits are
2409*a67afe4dSAndroid Build Coastguard Worker * not ridiculous; without this it is too easy to make a mistake in pngvalid
2410*a67afe4dSAndroid Build Coastguard Worker * that allows any value through.
2411*a67afe4dSAndroid Build Coastguard Worker *
2412*a67afe4dSAndroid Build Coastguard Worker * NOTE: this is not checked in release builds.
2413*a67afe4dSAndroid Build Coastguard Worker */
2414*a67afe4dSAndroid Build Coastguard Worker double limit; /* limit on error values, normally 4E-3 */
2415*a67afe4dSAndroid Build Coastguard Worker
2416*a67afe4dSAndroid Build Coastguard Worker /* Log limits - values above this are logged, but not necessarily
2417*a67afe4dSAndroid Build Coastguard Worker * warned.
2418*a67afe4dSAndroid Build Coastguard Worker */
2419*a67afe4dSAndroid Build Coastguard Worker double log8; /* Absolute error in 8 bits to log */
2420*a67afe4dSAndroid Build Coastguard Worker double log16; /* Absolute error in 16 bits to log */
2421*a67afe4dSAndroid Build Coastguard Worker
2422*a67afe4dSAndroid Build Coastguard Worker /* Logged 8 and 16 bit errors ('output' values): */
2423*a67afe4dSAndroid Build Coastguard Worker double error_gray_2;
2424*a67afe4dSAndroid Build Coastguard Worker double error_gray_4;
2425*a67afe4dSAndroid Build Coastguard Worker double error_gray_8;
2426*a67afe4dSAndroid Build Coastguard Worker double error_gray_16;
2427*a67afe4dSAndroid Build Coastguard Worker double error_color_8;
2428*a67afe4dSAndroid Build Coastguard Worker double error_color_16;
2429*a67afe4dSAndroid Build Coastguard Worker double error_indexed;
2430*a67afe4dSAndroid Build Coastguard Worker
2431*a67afe4dSAndroid Build Coastguard Worker /* Flags: */
2432*a67afe4dSAndroid Build Coastguard Worker /* Whether to call png_read_update_info, not png_read_start_image, and how
2433*a67afe4dSAndroid Build Coastguard Worker * many times to call it.
2434*a67afe4dSAndroid Build Coastguard Worker */
2435*a67afe4dSAndroid Build Coastguard Worker int use_update_info;
2436*a67afe4dSAndroid Build Coastguard Worker
2437*a67afe4dSAndroid Build Coastguard Worker /* Whether or not to interlace. */
2438*a67afe4dSAndroid Build Coastguard Worker int interlace_type :9; /* int, but must store '1' */
2439*a67afe4dSAndroid Build Coastguard Worker
2440*a67afe4dSAndroid Build Coastguard Worker /* Run the standard tests? */
2441*a67afe4dSAndroid Build Coastguard Worker unsigned int test_standard :1;
2442*a67afe4dSAndroid Build Coastguard Worker
2443*a67afe4dSAndroid Build Coastguard Worker /* Run the odd-sized image and interlace read/write tests? */
2444*a67afe4dSAndroid Build Coastguard Worker unsigned int test_size :1;
2445*a67afe4dSAndroid Build Coastguard Worker
2446*a67afe4dSAndroid Build Coastguard Worker /* Run tests on reading with a combination of transforms, */
2447*a67afe4dSAndroid Build Coastguard Worker unsigned int test_transform :1;
2448*a67afe4dSAndroid Build Coastguard Worker unsigned int test_tRNS :1; /* Includes tRNS images */
2449*a67afe4dSAndroid Build Coastguard Worker
2450*a67afe4dSAndroid Build Coastguard Worker /* When to use the use_input_precision option, this controls the gamma
2451*a67afe4dSAndroid Build Coastguard Worker * validation code checks. If set any value that is within the transformed
2452*a67afe4dSAndroid Build Coastguard Worker * range input-.5 to input+.5 will be accepted, otherwise the value must be
2453*a67afe4dSAndroid Build Coastguard Worker * within the normal limits. It should not be necessary to set this; the
2454*a67afe4dSAndroid Build Coastguard Worker * result should always be exact within the permitted error limits.
2455*a67afe4dSAndroid Build Coastguard Worker */
2456*a67afe4dSAndroid Build Coastguard Worker unsigned int use_input_precision :1;
2457*a67afe4dSAndroid Build Coastguard Worker unsigned int use_input_precision_sbit :1;
2458*a67afe4dSAndroid Build Coastguard Worker unsigned int use_input_precision_16to8 :1;
2459*a67afe4dSAndroid Build Coastguard Worker
2460*a67afe4dSAndroid Build Coastguard Worker /* If set assume that the calculation bit depth is set by the input
2461*a67afe4dSAndroid Build Coastguard Worker * precision, not the output precision.
2462*a67afe4dSAndroid Build Coastguard Worker */
2463*a67afe4dSAndroid Build Coastguard Worker unsigned int calculations_use_input_precision :1;
2464*a67afe4dSAndroid Build Coastguard Worker
2465*a67afe4dSAndroid Build Coastguard Worker /* If set assume that the calculations are done in 16 bits even if the sample
2466*a67afe4dSAndroid Build Coastguard Worker * depth is 8 bits.
2467*a67afe4dSAndroid Build Coastguard Worker */
2468*a67afe4dSAndroid Build Coastguard Worker unsigned int assume_16_bit_calculations :1;
2469*a67afe4dSAndroid Build Coastguard Worker
2470*a67afe4dSAndroid Build Coastguard Worker /* Which gamma tests to run: */
2471*a67afe4dSAndroid Build Coastguard Worker unsigned int test_gamma_threshold :1;
2472*a67afe4dSAndroid Build Coastguard Worker unsigned int test_gamma_transform :1; /* main tests */
2473*a67afe4dSAndroid Build Coastguard Worker unsigned int test_gamma_sbit :1;
2474*a67afe4dSAndroid Build Coastguard Worker unsigned int test_gamma_scale16 :1;
2475*a67afe4dSAndroid Build Coastguard Worker unsigned int test_gamma_background :1;
2476*a67afe4dSAndroid Build Coastguard Worker unsigned int test_gamma_alpha_mode :1;
2477*a67afe4dSAndroid Build Coastguard Worker unsigned int test_gamma_expand16 :1;
2478*a67afe4dSAndroid Build Coastguard Worker unsigned int test_exhaustive :1;
2479*a67afe4dSAndroid Build Coastguard Worker
2480*a67afe4dSAndroid Build Coastguard Worker /* Whether or not to run the low-bit-depth grayscale tests. This fails on
2481*a67afe4dSAndroid Build Coastguard Worker * gamma images in some cases because of gross inaccuracies in the grayscale
2482*a67afe4dSAndroid Build Coastguard Worker * gamma handling for low bit depth.
2483*a67afe4dSAndroid Build Coastguard Worker */
2484*a67afe4dSAndroid Build Coastguard Worker unsigned int test_lbg :1;
2485*a67afe4dSAndroid Build Coastguard Worker unsigned int test_lbg_gamma_threshold :1;
2486*a67afe4dSAndroid Build Coastguard Worker unsigned int test_lbg_gamma_transform :1;
2487*a67afe4dSAndroid Build Coastguard Worker unsigned int test_lbg_gamma_sbit :1;
2488*a67afe4dSAndroid Build Coastguard Worker unsigned int test_lbg_gamma_composition :1;
2489*a67afe4dSAndroid Build Coastguard Worker
2490*a67afe4dSAndroid Build Coastguard Worker unsigned int log :1; /* Log max error */
2491*a67afe4dSAndroid Build Coastguard Worker
2492*a67afe4dSAndroid Build Coastguard Worker /* Buffer information, the buffer size limits the size of the chunks that can
2493*a67afe4dSAndroid Build Coastguard Worker * be modified - they must fit (including header and CRC) into the buffer!
2494*a67afe4dSAndroid Build Coastguard Worker */
2495*a67afe4dSAndroid Build Coastguard Worker size_t flush; /* Count of bytes to flush */
2496*a67afe4dSAndroid Build Coastguard Worker size_t buffer_count; /* Bytes in buffer */
2497*a67afe4dSAndroid Build Coastguard Worker size_t buffer_position; /* Position in buffer */
2498*a67afe4dSAndroid Build Coastguard Worker png_byte buffer[1024];
2499*a67afe4dSAndroid Build Coastguard Worker } png_modifier;
2500*a67afe4dSAndroid Build Coastguard Worker
2501*a67afe4dSAndroid Build Coastguard Worker /* This returns true if the test should be stopped now because it has already
2502*a67afe4dSAndroid Build Coastguard Worker * failed and it is running silently.
2503*a67afe4dSAndroid Build Coastguard Worker */
fail(png_modifier * pm)2504*a67afe4dSAndroid Build Coastguard Worker static int fail(png_modifier *pm)
2505*a67afe4dSAndroid Build Coastguard Worker {
2506*a67afe4dSAndroid Build Coastguard Worker return !pm->log && !pm->this.verbose && (pm->this.nerrors > 0 ||
2507*a67afe4dSAndroid Build Coastguard Worker (pm->this.treat_warnings_as_errors && pm->this.nwarnings > 0));
2508*a67afe4dSAndroid Build Coastguard Worker }
2509*a67afe4dSAndroid Build Coastguard Worker
2510*a67afe4dSAndroid Build Coastguard Worker static void
modifier_init(png_modifier * pm)2511*a67afe4dSAndroid Build Coastguard Worker modifier_init(png_modifier *pm)
2512*a67afe4dSAndroid Build Coastguard Worker {
2513*a67afe4dSAndroid Build Coastguard Worker memset(pm, 0, sizeof *pm);
2514*a67afe4dSAndroid Build Coastguard Worker store_init(&pm->this);
2515*a67afe4dSAndroid Build Coastguard Worker pm->modifications = NULL;
2516*a67afe4dSAndroid Build Coastguard Worker pm->state = modifier_start;
2517*a67afe4dSAndroid Build Coastguard Worker pm->sbitlow = 1U;
2518*a67afe4dSAndroid Build Coastguard Worker pm->ngammas = 0;
2519*a67afe4dSAndroid Build Coastguard Worker pm->ngamma_tests = 0;
2520*a67afe4dSAndroid Build Coastguard Worker pm->gammas = 0;
2521*a67afe4dSAndroid Build Coastguard Worker pm->current_gamma = 0;
2522*a67afe4dSAndroid Build Coastguard Worker pm->encodings = 0;
2523*a67afe4dSAndroid Build Coastguard Worker pm->nencodings = 0;
2524*a67afe4dSAndroid Build Coastguard Worker pm->current_encoding = 0;
2525*a67afe4dSAndroid Build Coastguard Worker pm->encoding_counter = 0;
2526*a67afe4dSAndroid Build Coastguard Worker pm->encoding_ignored = 0;
2527*a67afe4dSAndroid Build Coastguard Worker pm->repeat = 0;
2528*a67afe4dSAndroid Build Coastguard Worker pm->test_uses_encoding = 0;
2529*a67afe4dSAndroid Build Coastguard Worker pm->maxout8 = pm->maxpc8 = pm->maxabs8 = pm->maxcalc8 = 0;
2530*a67afe4dSAndroid Build Coastguard Worker pm->maxout16 = pm->maxpc16 = pm->maxabs16 = pm->maxcalc16 = 0;
2531*a67afe4dSAndroid Build Coastguard Worker pm->maxcalcG = 0;
2532*a67afe4dSAndroid Build Coastguard Worker pm->limit = 4E-3;
2533*a67afe4dSAndroid Build Coastguard Worker pm->log8 = pm->log16 = 0; /* Means 'off' */
2534*a67afe4dSAndroid Build Coastguard Worker pm->error_gray_2 = pm->error_gray_4 = pm->error_gray_8 = 0;
2535*a67afe4dSAndroid Build Coastguard Worker pm->error_gray_16 = pm->error_color_8 = pm->error_color_16 = 0;
2536*a67afe4dSAndroid Build Coastguard Worker pm->error_indexed = 0;
2537*a67afe4dSAndroid Build Coastguard Worker pm->use_update_info = 0;
2538*a67afe4dSAndroid Build Coastguard Worker pm->interlace_type = PNG_INTERLACE_NONE;
2539*a67afe4dSAndroid Build Coastguard Worker pm->test_standard = 0;
2540*a67afe4dSAndroid Build Coastguard Worker pm->test_size = 0;
2541*a67afe4dSAndroid Build Coastguard Worker pm->test_transform = 0;
2542*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_WRITE_tRNS_SUPPORTED
2543*a67afe4dSAndroid Build Coastguard Worker pm->test_tRNS = 1;
2544*a67afe4dSAndroid Build Coastguard Worker # else
2545*a67afe4dSAndroid Build Coastguard Worker pm->test_tRNS = 0;
2546*a67afe4dSAndroid Build Coastguard Worker # endif
2547*a67afe4dSAndroid Build Coastguard Worker pm->use_input_precision = 0;
2548*a67afe4dSAndroid Build Coastguard Worker pm->use_input_precision_sbit = 0;
2549*a67afe4dSAndroid Build Coastguard Worker pm->use_input_precision_16to8 = 0;
2550*a67afe4dSAndroid Build Coastguard Worker pm->calculations_use_input_precision = 0;
2551*a67afe4dSAndroid Build Coastguard Worker pm->assume_16_bit_calculations = 0;
2552*a67afe4dSAndroid Build Coastguard Worker pm->test_gamma_threshold = 0;
2553*a67afe4dSAndroid Build Coastguard Worker pm->test_gamma_transform = 0;
2554*a67afe4dSAndroid Build Coastguard Worker pm->test_gamma_sbit = 0;
2555*a67afe4dSAndroid Build Coastguard Worker pm->test_gamma_scale16 = 0;
2556*a67afe4dSAndroid Build Coastguard Worker pm->test_gamma_background = 0;
2557*a67afe4dSAndroid Build Coastguard Worker pm->test_gamma_alpha_mode = 0;
2558*a67afe4dSAndroid Build Coastguard Worker pm->test_gamma_expand16 = 0;
2559*a67afe4dSAndroid Build Coastguard Worker pm->test_lbg = 1;
2560*a67afe4dSAndroid Build Coastguard Worker pm->test_lbg_gamma_threshold = 1;
2561*a67afe4dSAndroid Build Coastguard Worker pm->test_lbg_gamma_transform = 1;
2562*a67afe4dSAndroid Build Coastguard Worker pm->test_lbg_gamma_sbit = 1;
2563*a67afe4dSAndroid Build Coastguard Worker pm->test_lbg_gamma_composition = 1;
2564*a67afe4dSAndroid Build Coastguard Worker pm->test_exhaustive = 0;
2565*a67afe4dSAndroid Build Coastguard Worker pm->log = 0;
2566*a67afe4dSAndroid Build Coastguard Worker
2567*a67afe4dSAndroid Build Coastguard Worker /* Rely on the memset for all the other fields - there are no pointers */
2568*a67afe4dSAndroid Build Coastguard Worker }
2569*a67afe4dSAndroid Build Coastguard Worker
2570*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_TRANSFORMS_SUPPORTED
2571*a67afe4dSAndroid Build Coastguard Worker
2572*a67afe4dSAndroid Build Coastguard Worker /* This controls use of checks that explicitly know how libpng digitizes the
2573*a67afe4dSAndroid Build Coastguard Worker * samples in calculations; setting this circumvents simple error limit checking
2574*a67afe4dSAndroid Build Coastguard Worker * in the rgb_to_gray check, replacing it with an exact copy of the libpng 1.5
2575*a67afe4dSAndroid Build Coastguard Worker * algorithm.
2576*a67afe4dSAndroid Build Coastguard Worker */
2577*a67afe4dSAndroid Build Coastguard Worker #define DIGITIZE PNG_LIBPNG_VER < 10700
2578*a67afe4dSAndroid Build Coastguard Worker
2579*a67afe4dSAndroid Build Coastguard Worker /* If pm->calculations_use_input_precision is set then operations will happen
2580*a67afe4dSAndroid Build Coastguard Worker * with the precision of the input, not the precision of the output depth.
2581*a67afe4dSAndroid Build Coastguard Worker *
2582*a67afe4dSAndroid Build Coastguard Worker * If pm->assume_16_bit_calculations is set then even 8 bit calculations use 16
2583*a67afe4dSAndroid Build Coastguard Worker * bit precision. This only affects those of the following limits that pertain
2584*a67afe4dSAndroid Build Coastguard Worker * to a calculation - not a digitization operation - unless the following API is
2585*a67afe4dSAndroid Build Coastguard Worker * called directly.
2586*a67afe4dSAndroid Build Coastguard Worker */
2587*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_RGB_TO_GRAY_SUPPORTED
2588*a67afe4dSAndroid Build Coastguard Worker #if DIGITIZE
digitize(double value,int depth,int do_round)2589*a67afe4dSAndroid Build Coastguard Worker static double digitize(double value, int depth, int do_round)
2590*a67afe4dSAndroid Build Coastguard Worker {
2591*a67afe4dSAndroid Build Coastguard Worker /* 'value' is in the range 0 to 1, the result is the same value rounded to a
2592*a67afe4dSAndroid Build Coastguard Worker * multiple of the digitization factor - 8 or 16 bits depending on both the
2593*a67afe4dSAndroid Build Coastguard Worker * sample depth and the 'assume' setting. Digitization is normally by
2594*a67afe4dSAndroid Build Coastguard Worker * rounding and 'do_round' should be 1, if it is 0 the digitized value will
2595*a67afe4dSAndroid Build Coastguard Worker * be truncated.
2596*a67afe4dSAndroid Build Coastguard Worker */
2597*a67afe4dSAndroid Build Coastguard Worker unsigned int digitization_factor = (1U << depth) - 1;
2598*a67afe4dSAndroid Build Coastguard Worker
2599*a67afe4dSAndroid Build Coastguard Worker /* Limiting the range is done as a convenience to the caller - it's easier to
2600*a67afe4dSAndroid Build Coastguard Worker * do it once here than every time at the call site.
2601*a67afe4dSAndroid Build Coastguard Worker */
2602*a67afe4dSAndroid Build Coastguard Worker if (value <= 0)
2603*a67afe4dSAndroid Build Coastguard Worker value = 0;
2604*a67afe4dSAndroid Build Coastguard Worker
2605*a67afe4dSAndroid Build Coastguard Worker else if (value >= 1)
2606*a67afe4dSAndroid Build Coastguard Worker value = 1;
2607*a67afe4dSAndroid Build Coastguard Worker
2608*a67afe4dSAndroid Build Coastguard Worker value *= digitization_factor;
2609*a67afe4dSAndroid Build Coastguard Worker if (do_round) value += .5;
2610*a67afe4dSAndroid Build Coastguard Worker return floor(value)/digitization_factor;
2611*a67afe4dSAndroid Build Coastguard Worker }
2612*a67afe4dSAndroid Build Coastguard Worker #endif
2613*a67afe4dSAndroid Build Coastguard Worker #endif /* RGB_TO_GRAY */
2614*a67afe4dSAndroid Build Coastguard Worker
2615*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_GAMMA_SUPPORTED
abserr(const png_modifier * pm,int in_depth,int out_depth)2616*a67afe4dSAndroid Build Coastguard Worker static double abserr(const png_modifier *pm, int in_depth, int out_depth)
2617*a67afe4dSAndroid Build Coastguard Worker {
2618*a67afe4dSAndroid Build Coastguard Worker /* Absolute error permitted in linear values - affected by the bit depth of
2619*a67afe4dSAndroid Build Coastguard Worker * the calculations.
2620*a67afe4dSAndroid Build Coastguard Worker */
2621*a67afe4dSAndroid Build Coastguard Worker if (pm->assume_16_bit_calculations ||
2622*a67afe4dSAndroid Build Coastguard Worker (pm->calculations_use_input_precision ? in_depth : out_depth) == 16)
2623*a67afe4dSAndroid Build Coastguard Worker return pm->maxabs16;
2624*a67afe4dSAndroid Build Coastguard Worker else
2625*a67afe4dSAndroid Build Coastguard Worker return pm->maxabs8;
2626*a67afe4dSAndroid Build Coastguard Worker }
2627*a67afe4dSAndroid Build Coastguard Worker
calcerr(const png_modifier * pm,int in_depth,int out_depth)2628*a67afe4dSAndroid Build Coastguard Worker static double calcerr(const png_modifier *pm, int in_depth, int out_depth)
2629*a67afe4dSAndroid Build Coastguard Worker {
2630*a67afe4dSAndroid Build Coastguard Worker /* Error in the linear composition arithmetic - only relevant when
2631*a67afe4dSAndroid Build Coastguard Worker * composition actually happens (0 < alpha < 1).
2632*a67afe4dSAndroid Build Coastguard Worker */
2633*a67afe4dSAndroid Build Coastguard Worker if ((pm->calculations_use_input_precision ? in_depth : out_depth) == 16)
2634*a67afe4dSAndroid Build Coastguard Worker return pm->maxcalc16;
2635*a67afe4dSAndroid Build Coastguard Worker else if (pm->assume_16_bit_calculations)
2636*a67afe4dSAndroid Build Coastguard Worker return pm->maxcalcG;
2637*a67afe4dSAndroid Build Coastguard Worker else
2638*a67afe4dSAndroid Build Coastguard Worker return pm->maxcalc8;
2639*a67afe4dSAndroid Build Coastguard Worker }
2640*a67afe4dSAndroid Build Coastguard Worker
pcerr(const png_modifier * pm,int in_depth,int out_depth)2641*a67afe4dSAndroid Build Coastguard Worker static double pcerr(const png_modifier *pm, int in_depth, int out_depth)
2642*a67afe4dSAndroid Build Coastguard Worker {
2643*a67afe4dSAndroid Build Coastguard Worker /* Percentage error permitted in the linear values. Note that the specified
2644*a67afe4dSAndroid Build Coastguard Worker * value is a percentage but this routine returns a simple number.
2645*a67afe4dSAndroid Build Coastguard Worker */
2646*a67afe4dSAndroid Build Coastguard Worker if (pm->assume_16_bit_calculations ||
2647*a67afe4dSAndroid Build Coastguard Worker (pm->calculations_use_input_precision ? in_depth : out_depth) == 16)
2648*a67afe4dSAndroid Build Coastguard Worker return pm->maxpc16 * .01;
2649*a67afe4dSAndroid Build Coastguard Worker else
2650*a67afe4dSAndroid Build Coastguard Worker return pm->maxpc8 * .01;
2651*a67afe4dSAndroid Build Coastguard Worker }
2652*a67afe4dSAndroid Build Coastguard Worker
2653*a67afe4dSAndroid Build Coastguard Worker /* Output error - the error in the encoded value. This is determined by the
2654*a67afe4dSAndroid Build Coastguard Worker * digitization of the output so can be +/-0.5 in the actual output value. In
2655*a67afe4dSAndroid Build Coastguard Worker * the expand_16 case with the current code in libpng the expand happens after
2656*a67afe4dSAndroid Build Coastguard Worker * all the calculations are done in 8 bit arithmetic, so even though the output
2657*a67afe4dSAndroid Build Coastguard Worker * depth is 16 the output error is determined by the 8 bit calculation.
2658*a67afe4dSAndroid Build Coastguard Worker *
2659*a67afe4dSAndroid Build Coastguard Worker * This limit is not determined by the bit depth of internal calculations.
2660*a67afe4dSAndroid Build Coastguard Worker *
2661*a67afe4dSAndroid Build Coastguard Worker * The specified parameter does *not* include the base .5 digitization error but
2662*a67afe4dSAndroid Build Coastguard Worker * it is added here.
2663*a67afe4dSAndroid Build Coastguard Worker */
outerr(const png_modifier * pm,int in_depth,int out_depth)2664*a67afe4dSAndroid Build Coastguard Worker static double outerr(const png_modifier *pm, int in_depth, int out_depth)
2665*a67afe4dSAndroid Build Coastguard Worker {
2666*a67afe4dSAndroid Build Coastguard Worker /* There is a serious error in the 2 and 4 bit grayscale transform because
2667*a67afe4dSAndroid Build Coastguard Worker * the gamma table value (8 bits) is simply shifted, not rounded, so the
2668*a67afe4dSAndroid Build Coastguard Worker * error in 4 bit grayscale gamma is up to the value below. This is a hack
2669*a67afe4dSAndroid Build Coastguard Worker * to allow pngvalid to succeed:
2670*a67afe4dSAndroid Build Coastguard Worker *
2671*a67afe4dSAndroid Build Coastguard Worker * TODO: fix this in libpng
2672*a67afe4dSAndroid Build Coastguard Worker */
2673*a67afe4dSAndroid Build Coastguard Worker if (out_depth == 2)
2674*a67afe4dSAndroid Build Coastguard Worker return .73182-.5;
2675*a67afe4dSAndroid Build Coastguard Worker
2676*a67afe4dSAndroid Build Coastguard Worker if (out_depth == 4)
2677*a67afe4dSAndroid Build Coastguard Worker return .90644-.5;
2678*a67afe4dSAndroid Build Coastguard Worker
2679*a67afe4dSAndroid Build Coastguard Worker if ((pm->calculations_use_input_precision ? in_depth : out_depth) == 16)
2680*a67afe4dSAndroid Build Coastguard Worker return pm->maxout16;
2681*a67afe4dSAndroid Build Coastguard Worker
2682*a67afe4dSAndroid Build Coastguard Worker /* This is the case where the value was calculated at 8-bit precision then
2683*a67afe4dSAndroid Build Coastguard Worker * scaled to 16 bits.
2684*a67afe4dSAndroid Build Coastguard Worker */
2685*a67afe4dSAndroid Build Coastguard Worker else if (out_depth == 16)
2686*a67afe4dSAndroid Build Coastguard Worker return pm->maxout8 * 257;
2687*a67afe4dSAndroid Build Coastguard Worker
2688*a67afe4dSAndroid Build Coastguard Worker else
2689*a67afe4dSAndroid Build Coastguard Worker return pm->maxout8;
2690*a67afe4dSAndroid Build Coastguard Worker }
2691*a67afe4dSAndroid Build Coastguard Worker
2692*a67afe4dSAndroid Build Coastguard Worker /* This does the same thing as the above however it returns the value to log,
2693*a67afe4dSAndroid Build Coastguard Worker * rather than raising a warning. This is useful for debugging to track down
2694*a67afe4dSAndroid Build Coastguard Worker * exactly what set of parameters cause high error values.
2695*a67afe4dSAndroid Build Coastguard Worker */
outlog(const png_modifier * pm,int in_depth,int out_depth)2696*a67afe4dSAndroid Build Coastguard Worker static double outlog(const png_modifier *pm, int in_depth, int out_depth)
2697*a67afe4dSAndroid Build Coastguard Worker {
2698*a67afe4dSAndroid Build Coastguard Worker /* The command line parameters are either 8 bit (0..255) or 16 bit (0..65535)
2699*a67afe4dSAndroid Build Coastguard Worker * and so must be adjusted for low bit depth grayscale:
2700*a67afe4dSAndroid Build Coastguard Worker */
2701*a67afe4dSAndroid Build Coastguard Worker if (out_depth <= 8)
2702*a67afe4dSAndroid Build Coastguard Worker {
2703*a67afe4dSAndroid Build Coastguard Worker if (pm->log8 == 0) /* switched off */
2704*a67afe4dSAndroid Build Coastguard Worker return 256;
2705*a67afe4dSAndroid Build Coastguard Worker
2706*a67afe4dSAndroid Build Coastguard Worker if (out_depth < 8)
2707*a67afe4dSAndroid Build Coastguard Worker return pm->log8 / 255 * ((1<<out_depth)-1);
2708*a67afe4dSAndroid Build Coastguard Worker
2709*a67afe4dSAndroid Build Coastguard Worker return pm->log8;
2710*a67afe4dSAndroid Build Coastguard Worker }
2711*a67afe4dSAndroid Build Coastguard Worker
2712*a67afe4dSAndroid Build Coastguard Worker if ((pm->calculations_use_input_precision ? in_depth : out_depth) == 16)
2713*a67afe4dSAndroid Build Coastguard Worker {
2714*a67afe4dSAndroid Build Coastguard Worker if (pm->log16 == 0)
2715*a67afe4dSAndroid Build Coastguard Worker return 65536;
2716*a67afe4dSAndroid Build Coastguard Worker
2717*a67afe4dSAndroid Build Coastguard Worker return pm->log16;
2718*a67afe4dSAndroid Build Coastguard Worker }
2719*a67afe4dSAndroid Build Coastguard Worker
2720*a67afe4dSAndroid Build Coastguard Worker /* This is the case where the value was calculated at 8-bit precision then
2721*a67afe4dSAndroid Build Coastguard Worker * scaled to 16 bits.
2722*a67afe4dSAndroid Build Coastguard Worker */
2723*a67afe4dSAndroid Build Coastguard Worker if (pm->log8 == 0)
2724*a67afe4dSAndroid Build Coastguard Worker return 65536;
2725*a67afe4dSAndroid Build Coastguard Worker
2726*a67afe4dSAndroid Build Coastguard Worker return pm->log8 * 257;
2727*a67afe4dSAndroid Build Coastguard Worker }
2728*a67afe4dSAndroid Build Coastguard Worker
2729*a67afe4dSAndroid Build Coastguard Worker /* This complements the above by providing the appropriate quantization for the
2730*a67afe4dSAndroid Build Coastguard Worker * final value. Normally this would just be quantization to an integral value,
2731*a67afe4dSAndroid Build Coastguard Worker * but in the 8 bit calculation case it's actually quantization to a multiple of
2732*a67afe4dSAndroid Build Coastguard Worker * 257!
2733*a67afe4dSAndroid Build Coastguard Worker */
output_quantization_factor(const png_modifier * pm,int in_depth,int out_depth)2734*a67afe4dSAndroid Build Coastguard Worker static int output_quantization_factor(const png_modifier *pm, int in_depth,
2735*a67afe4dSAndroid Build Coastguard Worker int out_depth)
2736*a67afe4dSAndroid Build Coastguard Worker {
2737*a67afe4dSAndroid Build Coastguard Worker if (out_depth == 16 && in_depth != 16 &&
2738*a67afe4dSAndroid Build Coastguard Worker pm->calculations_use_input_precision)
2739*a67afe4dSAndroid Build Coastguard Worker return 257;
2740*a67afe4dSAndroid Build Coastguard Worker else
2741*a67afe4dSAndroid Build Coastguard Worker return 1;
2742*a67afe4dSAndroid Build Coastguard Worker }
2743*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_GAMMA_SUPPORTED */
2744*a67afe4dSAndroid Build Coastguard Worker
2745*a67afe4dSAndroid Build Coastguard Worker /* One modification structure must be provided for each chunk to be modified (in
2746*a67afe4dSAndroid Build Coastguard Worker * fact more than one can be provided if multiple separate changes are desired
2747*a67afe4dSAndroid Build Coastguard Worker * for a single chunk.) Modifications include adding a new chunk when a
2748*a67afe4dSAndroid Build Coastguard Worker * suitable chunk does not exist.
2749*a67afe4dSAndroid Build Coastguard Worker *
2750*a67afe4dSAndroid Build Coastguard Worker * The caller of modify_fn will reset the CRC of the chunk and record 'modified'
2751*a67afe4dSAndroid Build Coastguard Worker * or 'added' as appropriate if the modify_fn returns 1 (true). If the
2752*a67afe4dSAndroid Build Coastguard Worker * modify_fn is NULL the chunk is simply removed.
2753*a67afe4dSAndroid Build Coastguard Worker */
2754*a67afe4dSAndroid Build Coastguard Worker typedef struct png_modification
2755*a67afe4dSAndroid Build Coastguard Worker {
2756*a67afe4dSAndroid Build Coastguard Worker struct png_modification *next;
2757*a67afe4dSAndroid Build Coastguard Worker png_uint_32 chunk;
2758*a67afe4dSAndroid Build Coastguard Worker
2759*a67afe4dSAndroid Build Coastguard Worker /* If the following is NULL all matching chunks will be removed: */
2760*a67afe4dSAndroid Build Coastguard Worker int (*modify_fn)(struct png_modifier *pm,
2761*a67afe4dSAndroid Build Coastguard Worker struct png_modification *me, int add);
2762*a67afe4dSAndroid Build Coastguard Worker
2763*a67afe4dSAndroid Build Coastguard Worker /* If the following is set to PLTE, IDAT or IEND and the chunk has not been
2764*a67afe4dSAndroid Build Coastguard Worker * found and modified (and there is a modify_fn) the modify_fn will be called
2765*a67afe4dSAndroid Build Coastguard Worker * to add the chunk before the relevant chunk.
2766*a67afe4dSAndroid Build Coastguard Worker */
2767*a67afe4dSAndroid Build Coastguard Worker png_uint_32 add;
2768*a67afe4dSAndroid Build Coastguard Worker unsigned int modified :1; /* Chunk was modified */
2769*a67afe4dSAndroid Build Coastguard Worker unsigned int added :1; /* Chunk was added */
2770*a67afe4dSAndroid Build Coastguard Worker unsigned int removed :1; /* Chunk was removed */
2771*a67afe4dSAndroid Build Coastguard Worker } png_modification;
2772*a67afe4dSAndroid Build Coastguard Worker
2773*a67afe4dSAndroid Build Coastguard Worker static void
modification_reset(png_modification * pmm)2774*a67afe4dSAndroid Build Coastguard Worker modification_reset(png_modification *pmm)
2775*a67afe4dSAndroid Build Coastguard Worker {
2776*a67afe4dSAndroid Build Coastguard Worker if (pmm != NULL)
2777*a67afe4dSAndroid Build Coastguard Worker {
2778*a67afe4dSAndroid Build Coastguard Worker pmm->modified = 0;
2779*a67afe4dSAndroid Build Coastguard Worker pmm->added = 0;
2780*a67afe4dSAndroid Build Coastguard Worker pmm->removed = 0;
2781*a67afe4dSAndroid Build Coastguard Worker modification_reset(pmm->next);
2782*a67afe4dSAndroid Build Coastguard Worker }
2783*a67afe4dSAndroid Build Coastguard Worker }
2784*a67afe4dSAndroid Build Coastguard Worker
2785*a67afe4dSAndroid Build Coastguard Worker static void
modification_init(png_modification * pmm)2786*a67afe4dSAndroid Build Coastguard Worker modification_init(png_modification *pmm)
2787*a67afe4dSAndroid Build Coastguard Worker {
2788*a67afe4dSAndroid Build Coastguard Worker memset(pmm, 0, sizeof *pmm);
2789*a67afe4dSAndroid Build Coastguard Worker pmm->next = NULL;
2790*a67afe4dSAndroid Build Coastguard Worker pmm->chunk = 0;
2791*a67afe4dSAndroid Build Coastguard Worker pmm->modify_fn = NULL;
2792*a67afe4dSAndroid Build Coastguard Worker pmm->add = 0;
2793*a67afe4dSAndroid Build Coastguard Worker modification_reset(pmm);
2794*a67afe4dSAndroid Build Coastguard Worker }
2795*a67afe4dSAndroid Build Coastguard Worker
2796*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_RGB_TO_GRAY_SUPPORTED
2797*a67afe4dSAndroid Build Coastguard Worker static void
modifier_current_encoding(const png_modifier * pm,color_encoding * ce)2798*a67afe4dSAndroid Build Coastguard Worker modifier_current_encoding(const png_modifier *pm, color_encoding *ce)
2799*a67afe4dSAndroid Build Coastguard Worker {
2800*a67afe4dSAndroid Build Coastguard Worker if (pm->current_encoding != 0)
2801*a67afe4dSAndroid Build Coastguard Worker *ce = *pm->current_encoding;
2802*a67afe4dSAndroid Build Coastguard Worker
2803*a67afe4dSAndroid Build Coastguard Worker else
2804*a67afe4dSAndroid Build Coastguard Worker memset(ce, 0, sizeof *ce);
2805*a67afe4dSAndroid Build Coastguard Worker
2806*a67afe4dSAndroid Build Coastguard Worker ce->gamma = pm->current_gamma;
2807*a67afe4dSAndroid Build Coastguard Worker }
2808*a67afe4dSAndroid Build Coastguard Worker #endif
2809*a67afe4dSAndroid Build Coastguard Worker
2810*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_TRANSFORMS_SUPPORTED
2811*a67afe4dSAndroid Build Coastguard Worker static size_t
safecat_current_encoding(char * buffer,size_t bufsize,size_t pos,const png_modifier * pm)2812*a67afe4dSAndroid Build Coastguard Worker safecat_current_encoding(char *buffer, size_t bufsize, size_t pos,
2813*a67afe4dSAndroid Build Coastguard Worker const png_modifier *pm)
2814*a67afe4dSAndroid Build Coastguard Worker {
2815*a67afe4dSAndroid Build Coastguard Worker pos = safecat_color_encoding(buffer, bufsize, pos, pm->current_encoding,
2816*a67afe4dSAndroid Build Coastguard Worker pm->current_gamma);
2817*a67afe4dSAndroid Build Coastguard Worker
2818*a67afe4dSAndroid Build Coastguard Worker if (pm->encoding_ignored)
2819*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, bufsize, pos, "[overridden]");
2820*a67afe4dSAndroid Build Coastguard Worker
2821*a67afe4dSAndroid Build Coastguard Worker return pos;
2822*a67afe4dSAndroid Build Coastguard Worker }
2823*a67afe4dSAndroid Build Coastguard Worker #endif
2824*a67afe4dSAndroid Build Coastguard Worker
2825*a67afe4dSAndroid Build Coastguard Worker /* Iterate through the usefully testable color encodings. An encoding is one
2826*a67afe4dSAndroid Build Coastguard Worker * of:
2827*a67afe4dSAndroid Build Coastguard Worker *
2828*a67afe4dSAndroid Build Coastguard Worker * 1) Nothing (no color space, no gamma).
2829*a67afe4dSAndroid Build Coastguard Worker * 2) Just a gamma value from the gamma array (including 1.0)
2830*a67afe4dSAndroid Build Coastguard Worker * 3) A color space from the encodings array with the corresponding gamma.
2831*a67afe4dSAndroid Build Coastguard Worker * 4) The same, but with gamma 1.0 (only really useful with 16 bit calculations)
2832*a67afe4dSAndroid Build Coastguard Worker *
2833*a67afe4dSAndroid Build Coastguard Worker * The iterator selects these in turn, the randomizer selects one at random,
2834*a67afe4dSAndroid Build Coastguard Worker * which is used depends on the setting of the 'test_exhaustive' flag. Notice
2835*a67afe4dSAndroid Build Coastguard Worker * that this function changes the colour space encoding so it must only be
2836*a67afe4dSAndroid Build Coastguard Worker * called on completion of the previous test. This is what 'modifier_reset'
2837*a67afe4dSAndroid Build Coastguard Worker * does, below.
2838*a67afe4dSAndroid Build Coastguard Worker *
2839*a67afe4dSAndroid Build Coastguard Worker * After the function has been called the 'repeat' flag will still be set; the
2840*a67afe4dSAndroid Build Coastguard Worker * caller of modifier_reset must reset it at the start of each run of the test!
2841*a67afe4dSAndroid Build Coastguard Worker */
2842*a67afe4dSAndroid Build Coastguard Worker static unsigned int
modifier_total_encodings(const png_modifier * pm)2843*a67afe4dSAndroid Build Coastguard Worker modifier_total_encodings(const png_modifier *pm)
2844*a67afe4dSAndroid Build Coastguard Worker {
2845*a67afe4dSAndroid Build Coastguard Worker return 1 + /* (1) nothing */
2846*a67afe4dSAndroid Build Coastguard Worker pm->ngammas + /* (2) gamma values to test */
2847*a67afe4dSAndroid Build Coastguard Worker pm->nencodings + /* (3) total number of encodings */
2848*a67afe4dSAndroid Build Coastguard Worker /* The following test only works after the first time through the
2849*a67afe4dSAndroid Build Coastguard Worker * png_modifier code because 'bit_depth' is set when the IHDR is read.
2850*a67afe4dSAndroid Build Coastguard Worker * modifier_reset, below, preserves the setting until after it has called
2851*a67afe4dSAndroid Build Coastguard Worker * the iterate function (also below.)
2852*a67afe4dSAndroid Build Coastguard Worker *
2853*a67afe4dSAndroid Build Coastguard Worker * For this reason do not rely on this function outside a call to
2854*a67afe4dSAndroid Build Coastguard Worker * modifier_reset.
2855*a67afe4dSAndroid Build Coastguard Worker */
2856*a67afe4dSAndroid Build Coastguard Worker ((pm->bit_depth == 16 || pm->assume_16_bit_calculations) ?
2857*a67afe4dSAndroid Build Coastguard Worker pm->nencodings : 0); /* (4) encodings with gamma == 1.0 */
2858*a67afe4dSAndroid Build Coastguard Worker }
2859*a67afe4dSAndroid Build Coastguard Worker
2860*a67afe4dSAndroid Build Coastguard Worker static void
modifier_encoding_iterate(png_modifier * pm)2861*a67afe4dSAndroid Build Coastguard Worker modifier_encoding_iterate(png_modifier *pm)
2862*a67afe4dSAndroid Build Coastguard Worker {
2863*a67afe4dSAndroid Build Coastguard Worker if (!pm->repeat && /* Else something needs the current encoding again. */
2864*a67afe4dSAndroid Build Coastguard Worker pm->test_uses_encoding) /* Some transform is encoding dependent */
2865*a67afe4dSAndroid Build Coastguard Worker {
2866*a67afe4dSAndroid Build Coastguard Worker if (pm->test_exhaustive)
2867*a67afe4dSAndroid Build Coastguard Worker {
2868*a67afe4dSAndroid Build Coastguard Worker if (++pm->encoding_counter >= modifier_total_encodings(pm))
2869*a67afe4dSAndroid Build Coastguard Worker pm->encoding_counter = 0; /* This will stop the repeat */
2870*a67afe4dSAndroid Build Coastguard Worker }
2871*a67afe4dSAndroid Build Coastguard Worker
2872*a67afe4dSAndroid Build Coastguard Worker else
2873*a67afe4dSAndroid Build Coastguard Worker {
2874*a67afe4dSAndroid Build Coastguard Worker /* Not exhaustive - choose an encoding at random; generate a number in
2875*a67afe4dSAndroid Build Coastguard Worker * the range 1..(max-1), so the result is always non-zero:
2876*a67afe4dSAndroid Build Coastguard Worker */
2877*a67afe4dSAndroid Build Coastguard Worker if (pm->encoding_counter == 0)
2878*a67afe4dSAndroid Build Coastguard Worker pm->encoding_counter = random_mod(modifier_total_encodings(pm)-1)+1;
2879*a67afe4dSAndroid Build Coastguard Worker else
2880*a67afe4dSAndroid Build Coastguard Worker pm->encoding_counter = 0;
2881*a67afe4dSAndroid Build Coastguard Worker }
2882*a67afe4dSAndroid Build Coastguard Worker
2883*a67afe4dSAndroid Build Coastguard Worker if (pm->encoding_counter > 0)
2884*a67afe4dSAndroid Build Coastguard Worker pm->repeat = 1;
2885*a67afe4dSAndroid Build Coastguard Worker }
2886*a67afe4dSAndroid Build Coastguard Worker
2887*a67afe4dSAndroid Build Coastguard Worker else if (!pm->repeat)
2888*a67afe4dSAndroid Build Coastguard Worker pm->encoding_counter = 0;
2889*a67afe4dSAndroid Build Coastguard Worker }
2890*a67afe4dSAndroid Build Coastguard Worker
2891*a67afe4dSAndroid Build Coastguard Worker static void
modifier_reset(png_modifier * pm)2892*a67afe4dSAndroid Build Coastguard Worker modifier_reset(png_modifier *pm)
2893*a67afe4dSAndroid Build Coastguard Worker {
2894*a67afe4dSAndroid Build Coastguard Worker store_read_reset(&pm->this);
2895*a67afe4dSAndroid Build Coastguard Worker pm->limit = 4E-3;
2896*a67afe4dSAndroid Build Coastguard Worker pm->pending_len = pm->pending_chunk = 0;
2897*a67afe4dSAndroid Build Coastguard Worker pm->flush = pm->buffer_count = pm->buffer_position = 0;
2898*a67afe4dSAndroid Build Coastguard Worker pm->modifications = NULL;
2899*a67afe4dSAndroid Build Coastguard Worker pm->state = modifier_start;
2900*a67afe4dSAndroid Build Coastguard Worker modifier_encoding_iterate(pm);
2901*a67afe4dSAndroid Build Coastguard Worker /* The following must be set in the next run. In particular
2902*a67afe4dSAndroid Build Coastguard Worker * test_uses_encodings must be set in the _ini function of each transform
2903*a67afe4dSAndroid Build Coastguard Worker * that looks at the encodings. (Not the 'add' function!)
2904*a67afe4dSAndroid Build Coastguard Worker */
2905*a67afe4dSAndroid Build Coastguard Worker pm->test_uses_encoding = 0;
2906*a67afe4dSAndroid Build Coastguard Worker pm->current_gamma = 0;
2907*a67afe4dSAndroid Build Coastguard Worker pm->current_encoding = 0;
2908*a67afe4dSAndroid Build Coastguard Worker pm->encoding_ignored = 0;
2909*a67afe4dSAndroid Build Coastguard Worker /* These only become value after IHDR is read: */
2910*a67afe4dSAndroid Build Coastguard Worker pm->bit_depth = pm->colour_type = 0;
2911*a67afe4dSAndroid Build Coastguard Worker }
2912*a67afe4dSAndroid Build Coastguard Worker
2913*a67afe4dSAndroid Build Coastguard Worker /* The following must be called before anything else to get the encoding set up
2914*a67afe4dSAndroid Build Coastguard Worker * on the modifier. In particular it must be called before the transform init
2915*a67afe4dSAndroid Build Coastguard Worker * functions are called.
2916*a67afe4dSAndroid Build Coastguard Worker */
2917*a67afe4dSAndroid Build Coastguard Worker static void
modifier_set_encoding(png_modifier * pm)2918*a67afe4dSAndroid Build Coastguard Worker modifier_set_encoding(png_modifier *pm)
2919*a67afe4dSAndroid Build Coastguard Worker {
2920*a67afe4dSAndroid Build Coastguard Worker /* Set the encoding to the one specified by the current encoding counter,
2921*a67afe4dSAndroid Build Coastguard Worker * first clear out all the settings - this corresponds to an encoding_counter
2922*a67afe4dSAndroid Build Coastguard Worker * of 0.
2923*a67afe4dSAndroid Build Coastguard Worker */
2924*a67afe4dSAndroid Build Coastguard Worker pm->current_gamma = 0;
2925*a67afe4dSAndroid Build Coastguard Worker pm->current_encoding = 0;
2926*a67afe4dSAndroid Build Coastguard Worker pm->encoding_ignored = 0; /* not ignored yet - happens in _ini functions. */
2927*a67afe4dSAndroid Build Coastguard Worker
2928*a67afe4dSAndroid Build Coastguard Worker /* Now, if required, set the gamma and encoding fields. */
2929*a67afe4dSAndroid Build Coastguard Worker if (pm->encoding_counter > 0)
2930*a67afe4dSAndroid Build Coastguard Worker {
2931*a67afe4dSAndroid Build Coastguard Worker /* The gammas[] array is an array of screen gammas, not encoding gammas,
2932*a67afe4dSAndroid Build Coastguard Worker * so we need the inverse:
2933*a67afe4dSAndroid Build Coastguard Worker */
2934*a67afe4dSAndroid Build Coastguard Worker if (pm->encoding_counter <= pm->ngammas)
2935*a67afe4dSAndroid Build Coastguard Worker pm->current_gamma = 1/pm->gammas[pm->encoding_counter-1];
2936*a67afe4dSAndroid Build Coastguard Worker
2937*a67afe4dSAndroid Build Coastguard Worker else
2938*a67afe4dSAndroid Build Coastguard Worker {
2939*a67afe4dSAndroid Build Coastguard Worker unsigned int i = pm->encoding_counter - pm->ngammas;
2940*a67afe4dSAndroid Build Coastguard Worker
2941*a67afe4dSAndroid Build Coastguard Worker if (i >= pm->nencodings)
2942*a67afe4dSAndroid Build Coastguard Worker {
2943*a67afe4dSAndroid Build Coastguard Worker i %= pm->nencodings;
2944*a67afe4dSAndroid Build Coastguard Worker pm->current_gamma = 1; /* Linear, only in the 16 bit case */
2945*a67afe4dSAndroid Build Coastguard Worker }
2946*a67afe4dSAndroid Build Coastguard Worker
2947*a67afe4dSAndroid Build Coastguard Worker else
2948*a67afe4dSAndroid Build Coastguard Worker pm->current_gamma = pm->encodings[i].gamma;
2949*a67afe4dSAndroid Build Coastguard Worker
2950*a67afe4dSAndroid Build Coastguard Worker pm->current_encoding = pm->encodings + i;
2951*a67afe4dSAndroid Build Coastguard Worker }
2952*a67afe4dSAndroid Build Coastguard Worker }
2953*a67afe4dSAndroid Build Coastguard Worker }
2954*a67afe4dSAndroid Build Coastguard Worker
2955*a67afe4dSAndroid Build Coastguard Worker /* Enquiry functions to find out what is set. Notice that there is an implicit
2956*a67afe4dSAndroid Build Coastguard Worker * assumption below that the first encoding in the list is the one for sRGB.
2957*a67afe4dSAndroid Build Coastguard Worker */
2958*a67afe4dSAndroid Build Coastguard Worker static int
modifier_color_encoding_is_sRGB(const png_modifier * pm)2959*a67afe4dSAndroid Build Coastguard Worker modifier_color_encoding_is_sRGB(const png_modifier *pm)
2960*a67afe4dSAndroid Build Coastguard Worker {
2961*a67afe4dSAndroid Build Coastguard Worker return pm->current_encoding != 0 && pm->current_encoding == pm->encodings &&
2962*a67afe4dSAndroid Build Coastguard Worker pm->current_encoding->gamma == pm->current_gamma;
2963*a67afe4dSAndroid Build Coastguard Worker }
2964*a67afe4dSAndroid Build Coastguard Worker
2965*a67afe4dSAndroid Build Coastguard Worker static int
modifier_color_encoding_is_set(const png_modifier * pm)2966*a67afe4dSAndroid Build Coastguard Worker modifier_color_encoding_is_set(const png_modifier *pm)
2967*a67afe4dSAndroid Build Coastguard Worker {
2968*a67afe4dSAndroid Build Coastguard Worker return pm->current_gamma != 0;
2969*a67afe4dSAndroid Build Coastguard Worker }
2970*a67afe4dSAndroid Build Coastguard Worker
2971*a67afe4dSAndroid Build Coastguard Worker /* The guts of modification are performed during a read. */
2972*a67afe4dSAndroid Build Coastguard Worker static void
modifier_crc(png_bytep buffer)2973*a67afe4dSAndroid Build Coastguard Worker modifier_crc(png_bytep buffer)
2974*a67afe4dSAndroid Build Coastguard Worker {
2975*a67afe4dSAndroid Build Coastguard Worker /* Recalculate the chunk CRC - a complete chunk must be in
2976*a67afe4dSAndroid Build Coastguard Worker * the buffer, at the start.
2977*a67afe4dSAndroid Build Coastguard Worker */
2978*a67afe4dSAndroid Build Coastguard Worker uInt datalen = png_get_uint_32(buffer);
2979*a67afe4dSAndroid Build Coastguard Worker uLong crc = crc32(0, buffer+4, datalen+4);
2980*a67afe4dSAndroid Build Coastguard Worker /* The cast to png_uint_32 is safe because a crc32 is always a 32 bit value.
2981*a67afe4dSAndroid Build Coastguard Worker */
2982*a67afe4dSAndroid Build Coastguard Worker png_save_uint_32(buffer+datalen+8, (png_uint_32)crc);
2983*a67afe4dSAndroid Build Coastguard Worker }
2984*a67afe4dSAndroid Build Coastguard Worker
2985*a67afe4dSAndroid Build Coastguard Worker static void
modifier_setbuffer(png_modifier * pm)2986*a67afe4dSAndroid Build Coastguard Worker modifier_setbuffer(png_modifier *pm)
2987*a67afe4dSAndroid Build Coastguard Worker {
2988*a67afe4dSAndroid Build Coastguard Worker modifier_crc(pm->buffer);
2989*a67afe4dSAndroid Build Coastguard Worker pm->buffer_count = png_get_uint_32(pm->buffer)+12;
2990*a67afe4dSAndroid Build Coastguard Worker pm->buffer_position = 0;
2991*a67afe4dSAndroid Build Coastguard Worker }
2992*a67afe4dSAndroid Build Coastguard Worker
2993*a67afe4dSAndroid Build Coastguard Worker /* Separate the callback into the actual implementation (which is passed the
2994*a67afe4dSAndroid Build Coastguard Worker * png_modifier explicitly) and the callback, which gets the modifier from the
2995*a67afe4dSAndroid Build Coastguard Worker * png_struct.
2996*a67afe4dSAndroid Build Coastguard Worker */
2997*a67afe4dSAndroid Build Coastguard Worker static void
modifier_read_imp(png_modifier * pm,png_bytep pb,size_t st)2998*a67afe4dSAndroid Build Coastguard Worker modifier_read_imp(png_modifier *pm, png_bytep pb, size_t st)
2999*a67afe4dSAndroid Build Coastguard Worker {
3000*a67afe4dSAndroid Build Coastguard Worker while (st > 0)
3001*a67afe4dSAndroid Build Coastguard Worker {
3002*a67afe4dSAndroid Build Coastguard Worker size_t cb;
3003*a67afe4dSAndroid Build Coastguard Worker png_uint_32 len, chunk;
3004*a67afe4dSAndroid Build Coastguard Worker png_modification *mod;
3005*a67afe4dSAndroid Build Coastguard Worker
3006*a67afe4dSAndroid Build Coastguard Worker if (pm->buffer_position >= pm->buffer_count) switch (pm->state)
3007*a67afe4dSAndroid Build Coastguard Worker {
3008*a67afe4dSAndroid Build Coastguard Worker static png_byte sign[8] = { 137, 80, 78, 71, 13, 10, 26, 10 };
3009*a67afe4dSAndroid Build Coastguard Worker case modifier_start:
3010*a67afe4dSAndroid Build Coastguard Worker store_read_chunk(&pm->this, pm->buffer, 8, 8); /* signature. */
3011*a67afe4dSAndroid Build Coastguard Worker pm->buffer_count = 8;
3012*a67afe4dSAndroid Build Coastguard Worker pm->buffer_position = 0;
3013*a67afe4dSAndroid Build Coastguard Worker
3014*a67afe4dSAndroid Build Coastguard Worker if (memcmp(pm->buffer, sign, 8) != 0)
3015*a67afe4dSAndroid Build Coastguard Worker png_error(pm->this.pread, "invalid PNG file signature");
3016*a67afe4dSAndroid Build Coastguard Worker pm->state = modifier_signature;
3017*a67afe4dSAndroid Build Coastguard Worker break;
3018*a67afe4dSAndroid Build Coastguard Worker
3019*a67afe4dSAndroid Build Coastguard Worker case modifier_signature:
3020*a67afe4dSAndroid Build Coastguard Worker store_read_chunk(&pm->this, pm->buffer, 13+12, 13+12); /* IHDR */
3021*a67afe4dSAndroid Build Coastguard Worker pm->buffer_count = 13+12;
3022*a67afe4dSAndroid Build Coastguard Worker pm->buffer_position = 0;
3023*a67afe4dSAndroid Build Coastguard Worker
3024*a67afe4dSAndroid Build Coastguard Worker if (png_get_uint_32(pm->buffer) != 13 ||
3025*a67afe4dSAndroid Build Coastguard Worker png_get_uint_32(pm->buffer+4) != CHUNK_IHDR)
3026*a67afe4dSAndroid Build Coastguard Worker png_error(pm->this.pread, "invalid IHDR");
3027*a67afe4dSAndroid Build Coastguard Worker
3028*a67afe4dSAndroid Build Coastguard Worker /* Check the list of modifiers for modifications to the IHDR. */
3029*a67afe4dSAndroid Build Coastguard Worker mod = pm->modifications;
3030*a67afe4dSAndroid Build Coastguard Worker while (mod != NULL)
3031*a67afe4dSAndroid Build Coastguard Worker {
3032*a67afe4dSAndroid Build Coastguard Worker if (mod->chunk == CHUNK_IHDR && mod->modify_fn &&
3033*a67afe4dSAndroid Build Coastguard Worker (*mod->modify_fn)(pm, mod, 0))
3034*a67afe4dSAndroid Build Coastguard Worker {
3035*a67afe4dSAndroid Build Coastguard Worker mod->modified = 1;
3036*a67afe4dSAndroid Build Coastguard Worker modifier_setbuffer(pm);
3037*a67afe4dSAndroid Build Coastguard Worker }
3038*a67afe4dSAndroid Build Coastguard Worker
3039*a67afe4dSAndroid Build Coastguard Worker /* Ignore removal or add if IHDR! */
3040*a67afe4dSAndroid Build Coastguard Worker mod = mod->next;
3041*a67afe4dSAndroid Build Coastguard Worker }
3042*a67afe4dSAndroid Build Coastguard Worker
3043*a67afe4dSAndroid Build Coastguard Worker /* Cache information from the IHDR (the modified one.) */
3044*a67afe4dSAndroid Build Coastguard Worker pm->bit_depth = pm->buffer[8+8];
3045*a67afe4dSAndroid Build Coastguard Worker pm->colour_type = pm->buffer[8+8+1];
3046*a67afe4dSAndroid Build Coastguard Worker
3047*a67afe4dSAndroid Build Coastguard Worker pm->state = modifier_IHDR;
3048*a67afe4dSAndroid Build Coastguard Worker pm->flush = 0;
3049*a67afe4dSAndroid Build Coastguard Worker break;
3050*a67afe4dSAndroid Build Coastguard Worker
3051*a67afe4dSAndroid Build Coastguard Worker case modifier_IHDR:
3052*a67afe4dSAndroid Build Coastguard Worker default:
3053*a67afe4dSAndroid Build Coastguard Worker /* Read a new chunk and process it until we see PLTE, IDAT or
3054*a67afe4dSAndroid Build Coastguard Worker * IEND. 'flush' indicates that there is still some data to
3055*a67afe4dSAndroid Build Coastguard Worker * output from the preceding chunk.
3056*a67afe4dSAndroid Build Coastguard Worker */
3057*a67afe4dSAndroid Build Coastguard Worker if ((cb = pm->flush) > 0)
3058*a67afe4dSAndroid Build Coastguard Worker {
3059*a67afe4dSAndroid Build Coastguard Worker if (cb > st) cb = st;
3060*a67afe4dSAndroid Build Coastguard Worker pm->flush -= cb;
3061*a67afe4dSAndroid Build Coastguard Worker store_read_chunk(&pm->this, pb, cb, cb);
3062*a67afe4dSAndroid Build Coastguard Worker pb += cb;
3063*a67afe4dSAndroid Build Coastguard Worker st -= cb;
3064*a67afe4dSAndroid Build Coastguard Worker if (st == 0) return;
3065*a67afe4dSAndroid Build Coastguard Worker }
3066*a67afe4dSAndroid Build Coastguard Worker
3067*a67afe4dSAndroid Build Coastguard Worker /* No more bytes to flush, read a header, or handle a pending
3068*a67afe4dSAndroid Build Coastguard Worker * chunk.
3069*a67afe4dSAndroid Build Coastguard Worker */
3070*a67afe4dSAndroid Build Coastguard Worker if (pm->pending_chunk != 0)
3071*a67afe4dSAndroid Build Coastguard Worker {
3072*a67afe4dSAndroid Build Coastguard Worker png_save_uint_32(pm->buffer, pm->pending_len);
3073*a67afe4dSAndroid Build Coastguard Worker png_save_uint_32(pm->buffer+4, pm->pending_chunk);
3074*a67afe4dSAndroid Build Coastguard Worker pm->pending_len = 0;
3075*a67afe4dSAndroid Build Coastguard Worker pm->pending_chunk = 0;
3076*a67afe4dSAndroid Build Coastguard Worker }
3077*a67afe4dSAndroid Build Coastguard Worker else
3078*a67afe4dSAndroid Build Coastguard Worker store_read_chunk(&pm->this, pm->buffer, 8, 8);
3079*a67afe4dSAndroid Build Coastguard Worker
3080*a67afe4dSAndroid Build Coastguard Worker pm->buffer_count = 8;
3081*a67afe4dSAndroid Build Coastguard Worker pm->buffer_position = 0;
3082*a67afe4dSAndroid Build Coastguard Worker
3083*a67afe4dSAndroid Build Coastguard Worker /* Check for something to modify or a terminator chunk. */
3084*a67afe4dSAndroid Build Coastguard Worker len = png_get_uint_32(pm->buffer);
3085*a67afe4dSAndroid Build Coastguard Worker chunk = png_get_uint_32(pm->buffer+4);
3086*a67afe4dSAndroid Build Coastguard Worker
3087*a67afe4dSAndroid Build Coastguard Worker /* Terminators first, they may have to be delayed for added
3088*a67afe4dSAndroid Build Coastguard Worker * chunks
3089*a67afe4dSAndroid Build Coastguard Worker */
3090*a67afe4dSAndroid Build Coastguard Worker if (chunk == CHUNK_PLTE || chunk == CHUNK_IDAT ||
3091*a67afe4dSAndroid Build Coastguard Worker chunk == CHUNK_IEND)
3092*a67afe4dSAndroid Build Coastguard Worker {
3093*a67afe4dSAndroid Build Coastguard Worker mod = pm->modifications;
3094*a67afe4dSAndroid Build Coastguard Worker
3095*a67afe4dSAndroid Build Coastguard Worker while (mod != NULL)
3096*a67afe4dSAndroid Build Coastguard Worker {
3097*a67afe4dSAndroid Build Coastguard Worker if ((mod->add == chunk ||
3098*a67afe4dSAndroid Build Coastguard Worker (mod->add == CHUNK_PLTE && chunk == CHUNK_IDAT)) &&
3099*a67afe4dSAndroid Build Coastguard Worker mod->modify_fn != NULL && !mod->modified && !mod->added)
3100*a67afe4dSAndroid Build Coastguard Worker {
3101*a67afe4dSAndroid Build Coastguard Worker /* Regardless of what the modify function does do not run
3102*a67afe4dSAndroid Build Coastguard Worker * this again.
3103*a67afe4dSAndroid Build Coastguard Worker */
3104*a67afe4dSAndroid Build Coastguard Worker mod->added = 1;
3105*a67afe4dSAndroid Build Coastguard Worker
3106*a67afe4dSAndroid Build Coastguard Worker if ((*mod->modify_fn)(pm, mod, 1 /*add*/))
3107*a67afe4dSAndroid Build Coastguard Worker {
3108*a67afe4dSAndroid Build Coastguard Worker /* Reset the CRC on a new chunk */
3109*a67afe4dSAndroid Build Coastguard Worker if (pm->buffer_count > 0)
3110*a67afe4dSAndroid Build Coastguard Worker modifier_setbuffer(pm);
3111*a67afe4dSAndroid Build Coastguard Worker
3112*a67afe4dSAndroid Build Coastguard Worker else
3113*a67afe4dSAndroid Build Coastguard Worker {
3114*a67afe4dSAndroid Build Coastguard Worker pm->buffer_position = 0;
3115*a67afe4dSAndroid Build Coastguard Worker mod->removed = 1;
3116*a67afe4dSAndroid Build Coastguard Worker }
3117*a67afe4dSAndroid Build Coastguard Worker
3118*a67afe4dSAndroid Build Coastguard Worker /* The buffer has been filled with something (we assume)
3119*a67afe4dSAndroid Build Coastguard Worker * so output this. Pend the current chunk.
3120*a67afe4dSAndroid Build Coastguard Worker */
3121*a67afe4dSAndroid Build Coastguard Worker pm->pending_len = len;
3122*a67afe4dSAndroid Build Coastguard Worker pm->pending_chunk = chunk;
3123*a67afe4dSAndroid Build Coastguard Worker break; /* out of while */
3124*a67afe4dSAndroid Build Coastguard Worker }
3125*a67afe4dSAndroid Build Coastguard Worker }
3126*a67afe4dSAndroid Build Coastguard Worker
3127*a67afe4dSAndroid Build Coastguard Worker mod = mod->next;
3128*a67afe4dSAndroid Build Coastguard Worker }
3129*a67afe4dSAndroid Build Coastguard Worker
3130*a67afe4dSAndroid Build Coastguard Worker /* Don't do any further processing if the buffer was modified -
3131*a67afe4dSAndroid Build Coastguard Worker * otherwise the code will end up modifying a chunk that was
3132*a67afe4dSAndroid Build Coastguard Worker * just added.
3133*a67afe4dSAndroid Build Coastguard Worker */
3134*a67afe4dSAndroid Build Coastguard Worker if (mod != NULL)
3135*a67afe4dSAndroid Build Coastguard Worker break; /* out of switch */
3136*a67afe4dSAndroid Build Coastguard Worker }
3137*a67afe4dSAndroid Build Coastguard Worker
3138*a67afe4dSAndroid Build Coastguard Worker /* If we get to here then this chunk may need to be modified. To
3139*a67afe4dSAndroid Build Coastguard Worker * do this it must be less than 1024 bytes in total size, otherwise
3140*a67afe4dSAndroid Build Coastguard Worker * it just gets flushed.
3141*a67afe4dSAndroid Build Coastguard Worker */
3142*a67afe4dSAndroid Build Coastguard Worker if (len+12 <= sizeof pm->buffer)
3143*a67afe4dSAndroid Build Coastguard Worker {
3144*a67afe4dSAndroid Build Coastguard Worker size_t s = len+12-pm->buffer_count;
3145*a67afe4dSAndroid Build Coastguard Worker store_read_chunk(&pm->this, pm->buffer+pm->buffer_count, s, s);
3146*a67afe4dSAndroid Build Coastguard Worker pm->buffer_count = len+12;
3147*a67afe4dSAndroid Build Coastguard Worker
3148*a67afe4dSAndroid Build Coastguard Worker /* Check for a modification, else leave it be. */
3149*a67afe4dSAndroid Build Coastguard Worker mod = pm->modifications;
3150*a67afe4dSAndroid Build Coastguard Worker while (mod != NULL)
3151*a67afe4dSAndroid Build Coastguard Worker {
3152*a67afe4dSAndroid Build Coastguard Worker if (mod->chunk == chunk)
3153*a67afe4dSAndroid Build Coastguard Worker {
3154*a67afe4dSAndroid Build Coastguard Worker if (mod->modify_fn == NULL)
3155*a67afe4dSAndroid Build Coastguard Worker {
3156*a67afe4dSAndroid Build Coastguard Worker /* Remove this chunk */
3157*a67afe4dSAndroid Build Coastguard Worker pm->buffer_count = pm->buffer_position = 0;
3158*a67afe4dSAndroid Build Coastguard Worker mod->removed = 1;
3159*a67afe4dSAndroid Build Coastguard Worker break; /* Terminate the while loop */
3160*a67afe4dSAndroid Build Coastguard Worker }
3161*a67afe4dSAndroid Build Coastguard Worker
3162*a67afe4dSAndroid Build Coastguard Worker else if ((*mod->modify_fn)(pm, mod, 0))
3163*a67afe4dSAndroid Build Coastguard Worker {
3164*a67afe4dSAndroid Build Coastguard Worker mod->modified = 1;
3165*a67afe4dSAndroid Build Coastguard Worker /* The chunk may have been removed: */
3166*a67afe4dSAndroid Build Coastguard Worker if (pm->buffer_count == 0)
3167*a67afe4dSAndroid Build Coastguard Worker {
3168*a67afe4dSAndroid Build Coastguard Worker pm->buffer_position = 0;
3169*a67afe4dSAndroid Build Coastguard Worker break;
3170*a67afe4dSAndroid Build Coastguard Worker }
3171*a67afe4dSAndroid Build Coastguard Worker modifier_setbuffer(pm);
3172*a67afe4dSAndroid Build Coastguard Worker }
3173*a67afe4dSAndroid Build Coastguard Worker }
3174*a67afe4dSAndroid Build Coastguard Worker
3175*a67afe4dSAndroid Build Coastguard Worker mod = mod->next;
3176*a67afe4dSAndroid Build Coastguard Worker }
3177*a67afe4dSAndroid Build Coastguard Worker }
3178*a67afe4dSAndroid Build Coastguard Worker
3179*a67afe4dSAndroid Build Coastguard Worker else
3180*a67afe4dSAndroid Build Coastguard Worker pm->flush = len+12 - pm->buffer_count; /* data + crc */
3181*a67afe4dSAndroid Build Coastguard Worker
3182*a67afe4dSAndroid Build Coastguard Worker /* Take the data from the buffer (if there is any). */
3183*a67afe4dSAndroid Build Coastguard Worker break;
3184*a67afe4dSAndroid Build Coastguard Worker }
3185*a67afe4dSAndroid Build Coastguard Worker
3186*a67afe4dSAndroid Build Coastguard Worker /* Here to read from the modifier buffer (not directly from
3187*a67afe4dSAndroid Build Coastguard Worker * the store, as in the flush case above.)
3188*a67afe4dSAndroid Build Coastguard Worker */
3189*a67afe4dSAndroid Build Coastguard Worker cb = pm->buffer_count - pm->buffer_position;
3190*a67afe4dSAndroid Build Coastguard Worker
3191*a67afe4dSAndroid Build Coastguard Worker if (cb > st)
3192*a67afe4dSAndroid Build Coastguard Worker cb = st;
3193*a67afe4dSAndroid Build Coastguard Worker
3194*a67afe4dSAndroid Build Coastguard Worker memcpy(pb, pm->buffer + pm->buffer_position, cb);
3195*a67afe4dSAndroid Build Coastguard Worker st -= cb;
3196*a67afe4dSAndroid Build Coastguard Worker pb += cb;
3197*a67afe4dSAndroid Build Coastguard Worker pm->buffer_position += cb;
3198*a67afe4dSAndroid Build Coastguard Worker }
3199*a67afe4dSAndroid Build Coastguard Worker }
3200*a67afe4dSAndroid Build Coastguard Worker
3201*a67afe4dSAndroid Build Coastguard Worker /* The callback: */
3202*a67afe4dSAndroid Build Coastguard Worker static void PNGCBAPI
modifier_read(png_structp ppIn,png_bytep pb,size_t st)3203*a67afe4dSAndroid Build Coastguard Worker modifier_read(png_structp ppIn, png_bytep pb, size_t st)
3204*a67afe4dSAndroid Build Coastguard Worker {
3205*a67afe4dSAndroid Build Coastguard Worker png_const_structp pp = ppIn;
3206*a67afe4dSAndroid Build Coastguard Worker png_modifier *pm = voidcast(png_modifier*, png_get_io_ptr(pp));
3207*a67afe4dSAndroid Build Coastguard Worker
3208*a67afe4dSAndroid Build Coastguard Worker if (pm == NULL || pm->this.pread != pp)
3209*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "bad modifier_read call");
3210*a67afe4dSAndroid Build Coastguard Worker
3211*a67afe4dSAndroid Build Coastguard Worker modifier_read_imp(pm, pb, st);
3212*a67afe4dSAndroid Build Coastguard Worker }
3213*a67afe4dSAndroid Build Coastguard Worker
3214*a67afe4dSAndroid Build Coastguard Worker /* Like store_progressive_read but the data is getting changed as we go so we
3215*a67afe4dSAndroid Build Coastguard Worker * need a local buffer.
3216*a67afe4dSAndroid Build Coastguard Worker */
3217*a67afe4dSAndroid Build Coastguard Worker static void
modifier_progressive_read(png_modifier * pm,png_structp pp,png_infop pi)3218*a67afe4dSAndroid Build Coastguard Worker modifier_progressive_read(png_modifier *pm, png_structp pp, png_infop pi)
3219*a67afe4dSAndroid Build Coastguard Worker {
3220*a67afe4dSAndroid Build Coastguard Worker if (pm->this.pread != pp || pm->this.current == NULL ||
3221*a67afe4dSAndroid Build Coastguard Worker pm->this.next == NULL)
3222*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "store state damaged (progressive)");
3223*a67afe4dSAndroid Build Coastguard Worker
3224*a67afe4dSAndroid Build Coastguard Worker /* This is another Horowitz and Hill random noise generator. In this case
3225*a67afe4dSAndroid Build Coastguard Worker * the aim is to stress the progressive reader with truly horrible variable
3226*a67afe4dSAndroid Build Coastguard Worker * buffer sizes in the range 1..500, so a sequence of 9 bit random numbers
3227*a67afe4dSAndroid Build Coastguard Worker * is generated. We could probably just count from 1 to 32767 and get as
3228*a67afe4dSAndroid Build Coastguard Worker * good a result.
3229*a67afe4dSAndroid Build Coastguard Worker */
3230*a67afe4dSAndroid Build Coastguard Worker for (;;)
3231*a67afe4dSAndroid Build Coastguard Worker {
3232*a67afe4dSAndroid Build Coastguard Worker static png_uint_32 noise = 1;
3233*a67afe4dSAndroid Build Coastguard Worker size_t cb, cbAvail;
3234*a67afe4dSAndroid Build Coastguard Worker png_byte buffer[512];
3235*a67afe4dSAndroid Build Coastguard Worker
3236*a67afe4dSAndroid Build Coastguard Worker /* Generate 15 more bits of stuff: */
3237*a67afe4dSAndroid Build Coastguard Worker noise = (noise << 9) | ((noise ^ (noise >> (9-5))) & 0x1ff);
3238*a67afe4dSAndroid Build Coastguard Worker cb = noise & 0x1ff;
3239*a67afe4dSAndroid Build Coastguard Worker
3240*a67afe4dSAndroid Build Coastguard Worker /* Check that this number of bytes are available (in the current buffer.)
3241*a67afe4dSAndroid Build Coastguard Worker * (This doesn't quite work - the modifier might delete a chunk; unlikely
3242*a67afe4dSAndroid Build Coastguard Worker * but possible, it doesn't happen at present because the modifier only
3243*a67afe4dSAndroid Build Coastguard Worker * adds chunks to standard images.)
3244*a67afe4dSAndroid Build Coastguard Worker */
3245*a67afe4dSAndroid Build Coastguard Worker cbAvail = store_read_buffer_avail(&pm->this);
3246*a67afe4dSAndroid Build Coastguard Worker if (pm->buffer_count > pm->buffer_position)
3247*a67afe4dSAndroid Build Coastguard Worker cbAvail += pm->buffer_count - pm->buffer_position;
3248*a67afe4dSAndroid Build Coastguard Worker
3249*a67afe4dSAndroid Build Coastguard Worker if (cb > cbAvail)
3250*a67afe4dSAndroid Build Coastguard Worker {
3251*a67afe4dSAndroid Build Coastguard Worker /* Check for EOF: */
3252*a67afe4dSAndroid Build Coastguard Worker if (cbAvail == 0)
3253*a67afe4dSAndroid Build Coastguard Worker break;
3254*a67afe4dSAndroid Build Coastguard Worker
3255*a67afe4dSAndroid Build Coastguard Worker cb = cbAvail;
3256*a67afe4dSAndroid Build Coastguard Worker }
3257*a67afe4dSAndroid Build Coastguard Worker
3258*a67afe4dSAndroid Build Coastguard Worker modifier_read_imp(pm, buffer, cb);
3259*a67afe4dSAndroid Build Coastguard Worker png_process_data(pp, pi, buffer, cb);
3260*a67afe4dSAndroid Build Coastguard Worker }
3261*a67afe4dSAndroid Build Coastguard Worker
3262*a67afe4dSAndroid Build Coastguard Worker /* Check the invariants at the end (if this fails it's a problem in this
3263*a67afe4dSAndroid Build Coastguard Worker * file!)
3264*a67afe4dSAndroid Build Coastguard Worker */
3265*a67afe4dSAndroid Build Coastguard Worker if (pm->buffer_count > pm->buffer_position ||
3266*a67afe4dSAndroid Build Coastguard Worker pm->this.next != &pm->this.current->data ||
3267*a67afe4dSAndroid Build Coastguard Worker pm->this.readpos < pm->this.current->datacount)
3268*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "progressive read implementation error");
3269*a67afe4dSAndroid Build Coastguard Worker }
3270*a67afe4dSAndroid Build Coastguard Worker
3271*a67afe4dSAndroid Build Coastguard Worker /* Set up a modifier. */
3272*a67afe4dSAndroid Build Coastguard Worker static png_structp
set_modifier_for_read(png_modifier * pm,png_infopp ppi,png_uint_32 id,const char * name)3273*a67afe4dSAndroid Build Coastguard Worker set_modifier_for_read(png_modifier *pm, png_infopp ppi, png_uint_32 id,
3274*a67afe4dSAndroid Build Coastguard Worker const char *name)
3275*a67afe4dSAndroid Build Coastguard Worker {
3276*a67afe4dSAndroid Build Coastguard Worker /* Do this first so that the modifier fields are cleared even if an error
3277*a67afe4dSAndroid Build Coastguard Worker * happens allocating the png_struct. No allocation is done here so no
3278*a67afe4dSAndroid Build Coastguard Worker * cleanup is required.
3279*a67afe4dSAndroid Build Coastguard Worker */
3280*a67afe4dSAndroid Build Coastguard Worker pm->state = modifier_start;
3281*a67afe4dSAndroid Build Coastguard Worker pm->bit_depth = 0;
3282*a67afe4dSAndroid Build Coastguard Worker pm->colour_type = 255;
3283*a67afe4dSAndroid Build Coastguard Worker
3284*a67afe4dSAndroid Build Coastguard Worker pm->pending_len = 0;
3285*a67afe4dSAndroid Build Coastguard Worker pm->pending_chunk = 0;
3286*a67afe4dSAndroid Build Coastguard Worker pm->flush = 0;
3287*a67afe4dSAndroid Build Coastguard Worker pm->buffer_count = 0;
3288*a67afe4dSAndroid Build Coastguard Worker pm->buffer_position = 0;
3289*a67afe4dSAndroid Build Coastguard Worker
3290*a67afe4dSAndroid Build Coastguard Worker return set_store_for_read(&pm->this, ppi, id, name);
3291*a67afe4dSAndroid Build Coastguard Worker }
3292*a67afe4dSAndroid Build Coastguard Worker
3293*a67afe4dSAndroid Build Coastguard Worker
3294*a67afe4dSAndroid Build Coastguard Worker /******************************** MODIFICATIONS *******************************/
3295*a67afe4dSAndroid Build Coastguard Worker /* Standard modifications to add chunks. These do not require the _SUPPORTED
3296*a67afe4dSAndroid Build Coastguard Worker * macros because the chunks can be there regardless of whether this specific
3297*a67afe4dSAndroid Build Coastguard Worker * libpng supports them.
3298*a67afe4dSAndroid Build Coastguard Worker */
3299*a67afe4dSAndroid Build Coastguard Worker typedef struct gama_modification
3300*a67afe4dSAndroid Build Coastguard Worker {
3301*a67afe4dSAndroid Build Coastguard Worker png_modification this;
3302*a67afe4dSAndroid Build Coastguard Worker png_fixed_point gamma;
3303*a67afe4dSAndroid Build Coastguard Worker } gama_modification;
3304*a67afe4dSAndroid Build Coastguard Worker
3305*a67afe4dSAndroid Build Coastguard Worker static int
gama_modify(png_modifier * pm,png_modification * me,int add)3306*a67afe4dSAndroid Build Coastguard Worker gama_modify(png_modifier *pm, png_modification *me, int add)
3307*a67afe4dSAndroid Build Coastguard Worker {
3308*a67afe4dSAndroid Build Coastguard Worker UNUSED(add)
3309*a67afe4dSAndroid Build Coastguard Worker /* This simply dumps the given gamma value into the buffer. */
3310*a67afe4dSAndroid Build Coastguard Worker png_save_uint_32(pm->buffer, 4);
3311*a67afe4dSAndroid Build Coastguard Worker png_save_uint_32(pm->buffer+4, CHUNK_gAMA);
3312*a67afe4dSAndroid Build Coastguard Worker png_save_uint_32(pm->buffer+8, ((gama_modification*)me)->gamma);
3313*a67afe4dSAndroid Build Coastguard Worker return 1;
3314*a67afe4dSAndroid Build Coastguard Worker }
3315*a67afe4dSAndroid Build Coastguard Worker
3316*a67afe4dSAndroid Build Coastguard Worker static void
gama_modification_init(gama_modification * me,png_modifier * pm,double gammad)3317*a67afe4dSAndroid Build Coastguard Worker gama_modification_init(gama_modification *me, png_modifier *pm, double gammad)
3318*a67afe4dSAndroid Build Coastguard Worker {
3319*a67afe4dSAndroid Build Coastguard Worker double g;
3320*a67afe4dSAndroid Build Coastguard Worker
3321*a67afe4dSAndroid Build Coastguard Worker modification_init(&me->this);
3322*a67afe4dSAndroid Build Coastguard Worker me->this.chunk = CHUNK_gAMA;
3323*a67afe4dSAndroid Build Coastguard Worker me->this.modify_fn = gama_modify;
3324*a67afe4dSAndroid Build Coastguard Worker me->this.add = CHUNK_PLTE;
3325*a67afe4dSAndroid Build Coastguard Worker g = fix(gammad);
3326*a67afe4dSAndroid Build Coastguard Worker me->gamma = (png_fixed_point)g;
3327*a67afe4dSAndroid Build Coastguard Worker me->this.next = pm->modifications;
3328*a67afe4dSAndroid Build Coastguard Worker pm->modifications = &me->this;
3329*a67afe4dSAndroid Build Coastguard Worker }
3330*a67afe4dSAndroid Build Coastguard Worker
3331*a67afe4dSAndroid Build Coastguard Worker typedef struct chrm_modification
3332*a67afe4dSAndroid Build Coastguard Worker {
3333*a67afe4dSAndroid Build Coastguard Worker png_modification this;
3334*a67afe4dSAndroid Build Coastguard Worker const color_encoding *encoding;
3335*a67afe4dSAndroid Build Coastguard Worker png_fixed_point wx, wy, rx, ry, gx, gy, bx, by;
3336*a67afe4dSAndroid Build Coastguard Worker } chrm_modification;
3337*a67afe4dSAndroid Build Coastguard Worker
3338*a67afe4dSAndroid Build Coastguard Worker static int
chrm_modify(png_modifier * pm,png_modification * me,int add)3339*a67afe4dSAndroid Build Coastguard Worker chrm_modify(png_modifier *pm, png_modification *me, int add)
3340*a67afe4dSAndroid Build Coastguard Worker {
3341*a67afe4dSAndroid Build Coastguard Worker UNUSED(add)
3342*a67afe4dSAndroid Build Coastguard Worker /* As with gAMA this just adds the required cHRM chunk to the buffer. */
3343*a67afe4dSAndroid Build Coastguard Worker png_save_uint_32(pm->buffer , 32);
3344*a67afe4dSAndroid Build Coastguard Worker png_save_uint_32(pm->buffer+ 4, CHUNK_cHRM);
3345*a67afe4dSAndroid Build Coastguard Worker png_save_uint_32(pm->buffer+ 8, ((chrm_modification*)me)->wx);
3346*a67afe4dSAndroid Build Coastguard Worker png_save_uint_32(pm->buffer+12, ((chrm_modification*)me)->wy);
3347*a67afe4dSAndroid Build Coastguard Worker png_save_uint_32(pm->buffer+16, ((chrm_modification*)me)->rx);
3348*a67afe4dSAndroid Build Coastguard Worker png_save_uint_32(pm->buffer+20, ((chrm_modification*)me)->ry);
3349*a67afe4dSAndroid Build Coastguard Worker png_save_uint_32(pm->buffer+24, ((chrm_modification*)me)->gx);
3350*a67afe4dSAndroid Build Coastguard Worker png_save_uint_32(pm->buffer+28, ((chrm_modification*)me)->gy);
3351*a67afe4dSAndroid Build Coastguard Worker png_save_uint_32(pm->buffer+32, ((chrm_modification*)me)->bx);
3352*a67afe4dSAndroid Build Coastguard Worker png_save_uint_32(pm->buffer+36, ((chrm_modification*)me)->by);
3353*a67afe4dSAndroid Build Coastguard Worker return 1;
3354*a67afe4dSAndroid Build Coastguard Worker }
3355*a67afe4dSAndroid Build Coastguard Worker
3356*a67afe4dSAndroid Build Coastguard Worker static void
chrm_modification_init(chrm_modification * me,png_modifier * pm,const color_encoding * encoding)3357*a67afe4dSAndroid Build Coastguard Worker chrm_modification_init(chrm_modification *me, png_modifier *pm,
3358*a67afe4dSAndroid Build Coastguard Worker const color_encoding *encoding)
3359*a67afe4dSAndroid Build Coastguard Worker {
3360*a67afe4dSAndroid Build Coastguard Worker CIE_color white = white_point(encoding);
3361*a67afe4dSAndroid Build Coastguard Worker
3362*a67afe4dSAndroid Build Coastguard Worker /* Original end points: */
3363*a67afe4dSAndroid Build Coastguard Worker me->encoding = encoding;
3364*a67afe4dSAndroid Build Coastguard Worker
3365*a67afe4dSAndroid Build Coastguard Worker /* Chromaticities (in fixed point): */
3366*a67afe4dSAndroid Build Coastguard Worker me->wx = fix(chromaticity_x(white));
3367*a67afe4dSAndroid Build Coastguard Worker me->wy = fix(chromaticity_y(white));
3368*a67afe4dSAndroid Build Coastguard Worker
3369*a67afe4dSAndroid Build Coastguard Worker me->rx = fix(chromaticity_x(encoding->red));
3370*a67afe4dSAndroid Build Coastguard Worker me->ry = fix(chromaticity_y(encoding->red));
3371*a67afe4dSAndroid Build Coastguard Worker me->gx = fix(chromaticity_x(encoding->green));
3372*a67afe4dSAndroid Build Coastguard Worker me->gy = fix(chromaticity_y(encoding->green));
3373*a67afe4dSAndroid Build Coastguard Worker me->bx = fix(chromaticity_x(encoding->blue));
3374*a67afe4dSAndroid Build Coastguard Worker me->by = fix(chromaticity_y(encoding->blue));
3375*a67afe4dSAndroid Build Coastguard Worker
3376*a67afe4dSAndroid Build Coastguard Worker modification_init(&me->this);
3377*a67afe4dSAndroid Build Coastguard Worker me->this.chunk = CHUNK_cHRM;
3378*a67afe4dSAndroid Build Coastguard Worker me->this.modify_fn = chrm_modify;
3379*a67afe4dSAndroid Build Coastguard Worker me->this.add = CHUNK_PLTE;
3380*a67afe4dSAndroid Build Coastguard Worker me->this.next = pm->modifications;
3381*a67afe4dSAndroid Build Coastguard Worker pm->modifications = &me->this;
3382*a67afe4dSAndroid Build Coastguard Worker }
3383*a67afe4dSAndroid Build Coastguard Worker
3384*a67afe4dSAndroid Build Coastguard Worker typedef struct srgb_modification
3385*a67afe4dSAndroid Build Coastguard Worker {
3386*a67afe4dSAndroid Build Coastguard Worker png_modification this;
3387*a67afe4dSAndroid Build Coastguard Worker png_byte intent;
3388*a67afe4dSAndroid Build Coastguard Worker } srgb_modification;
3389*a67afe4dSAndroid Build Coastguard Worker
3390*a67afe4dSAndroid Build Coastguard Worker static int
srgb_modify(png_modifier * pm,png_modification * me,int add)3391*a67afe4dSAndroid Build Coastguard Worker srgb_modify(png_modifier *pm, png_modification *me, int add)
3392*a67afe4dSAndroid Build Coastguard Worker {
3393*a67afe4dSAndroid Build Coastguard Worker UNUSED(add)
3394*a67afe4dSAndroid Build Coastguard Worker /* As above, ignore add and just make a new chunk */
3395*a67afe4dSAndroid Build Coastguard Worker png_save_uint_32(pm->buffer, 1);
3396*a67afe4dSAndroid Build Coastguard Worker png_save_uint_32(pm->buffer+4, CHUNK_sRGB);
3397*a67afe4dSAndroid Build Coastguard Worker pm->buffer[8] = ((srgb_modification*)me)->intent;
3398*a67afe4dSAndroid Build Coastguard Worker return 1;
3399*a67afe4dSAndroid Build Coastguard Worker }
3400*a67afe4dSAndroid Build Coastguard Worker
3401*a67afe4dSAndroid Build Coastguard Worker static void
srgb_modification_init(srgb_modification * me,png_modifier * pm,png_byte intent)3402*a67afe4dSAndroid Build Coastguard Worker srgb_modification_init(srgb_modification *me, png_modifier *pm, png_byte intent)
3403*a67afe4dSAndroid Build Coastguard Worker {
3404*a67afe4dSAndroid Build Coastguard Worker modification_init(&me->this);
3405*a67afe4dSAndroid Build Coastguard Worker me->this.chunk = CHUNK_sBIT;
3406*a67afe4dSAndroid Build Coastguard Worker
3407*a67afe4dSAndroid Build Coastguard Worker if (intent <= 3) /* if valid, else *delete* sRGB chunks */
3408*a67afe4dSAndroid Build Coastguard Worker {
3409*a67afe4dSAndroid Build Coastguard Worker me->this.modify_fn = srgb_modify;
3410*a67afe4dSAndroid Build Coastguard Worker me->this.add = CHUNK_PLTE;
3411*a67afe4dSAndroid Build Coastguard Worker me->intent = intent;
3412*a67afe4dSAndroid Build Coastguard Worker }
3413*a67afe4dSAndroid Build Coastguard Worker
3414*a67afe4dSAndroid Build Coastguard Worker else
3415*a67afe4dSAndroid Build Coastguard Worker {
3416*a67afe4dSAndroid Build Coastguard Worker me->this.modify_fn = 0;
3417*a67afe4dSAndroid Build Coastguard Worker me->this.add = 0;
3418*a67afe4dSAndroid Build Coastguard Worker me->intent = 0;
3419*a67afe4dSAndroid Build Coastguard Worker }
3420*a67afe4dSAndroid Build Coastguard Worker
3421*a67afe4dSAndroid Build Coastguard Worker me->this.next = pm->modifications;
3422*a67afe4dSAndroid Build Coastguard Worker pm->modifications = &me->this;
3423*a67afe4dSAndroid Build Coastguard Worker }
3424*a67afe4dSAndroid Build Coastguard Worker
3425*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_GAMMA_SUPPORTED
3426*a67afe4dSAndroid Build Coastguard Worker typedef struct sbit_modification
3427*a67afe4dSAndroid Build Coastguard Worker {
3428*a67afe4dSAndroid Build Coastguard Worker png_modification this;
3429*a67afe4dSAndroid Build Coastguard Worker png_byte sbit;
3430*a67afe4dSAndroid Build Coastguard Worker } sbit_modification;
3431*a67afe4dSAndroid Build Coastguard Worker
3432*a67afe4dSAndroid Build Coastguard Worker static int
sbit_modify(png_modifier * pm,png_modification * me,int add)3433*a67afe4dSAndroid Build Coastguard Worker sbit_modify(png_modifier *pm, png_modification *me, int add)
3434*a67afe4dSAndroid Build Coastguard Worker {
3435*a67afe4dSAndroid Build Coastguard Worker png_byte sbit = ((sbit_modification*)me)->sbit;
3436*a67afe4dSAndroid Build Coastguard Worker if (pm->bit_depth > sbit)
3437*a67afe4dSAndroid Build Coastguard Worker {
3438*a67afe4dSAndroid Build Coastguard Worker int cb = 0;
3439*a67afe4dSAndroid Build Coastguard Worker switch (pm->colour_type)
3440*a67afe4dSAndroid Build Coastguard Worker {
3441*a67afe4dSAndroid Build Coastguard Worker case 0:
3442*a67afe4dSAndroid Build Coastguard Worker cb = 1;
3443*a67afe4dSAndroid Build Coastguard Worker break;
3444*a67afe4dSAndroid Build Coastguard Worker
3445*a67afe4dSAndroid Build Coastguard Worker case 2:
3446*a67afe4dSAndroid Build Coastguard Worker case 3:
3447*a67afe4dSAndroid Build Coastguard Worker cb = 3;
3448*a67afe4dSAndroid Build Coastguard Worker break;
3449*a67afe4dSAndroid Build Coastguard Worker
3450*a67afe4dSAndroid Build Coastguard Worker case 4:
3451*a67afe4dSAndroid Build Coastguard Worker cb = 2;
3452*a67afe4dSAndroid Build Coastguard Worker break;
3453*a67afe4dSAndroid Build Coastguard Worker
3454*a67afe4dSAndroid Build Coastguard Worker case 6:
3455*a67afe4dSAndroid Build Coastguard Worker cb = 4;
3456*a67afe4dSAndroid Build Coastguard Worker break;
3457*a67afe4dSAndroid Build Coastguard Worker
3458*a67afe4dSAndroid Build Coastguard Worker default:
3459*a67afe4dSAndroid Build Coastguard Worker png_error(pm->this.pread,
3460*a67afe4dSAndroid Build Coastguard Worker "unexpected colour type in sBIT modification");
3461*a67afe4dSAndroid Build Coastguard Worker }
3462*a67afe4dSAndroid Build Coastguard Worker
3463*a67afe4dSAndroid Build Coastguard Worker png_save_uint_32(pm->buffer, cb);
3464*a67afe4dSAndroid Build Coastguard Worker png_save_uint_32(pm->buffer+4, CHUNK_sBIT);
3465*a67afe4dSAndroid Build Coastguard Worker
3466*a67afe4dSAndroid Build Coastguard Worker while (cb > 0)
3467*a67afe4dSAndroid Build Coastguard Worker (pm->buffer+8)[--cb] = sbit;
3468*a67afe4dSAndroid Build Coastguard Worker
3469*a67afe4dSAndroid Build Coastguard Worker return 1;
3470*a67afe4dSAndroid Build Coastguard Worker }
3471*a67afe4dSAndroid Build Coastguard Worker else if (!add)
3472*a67afe4dSAndroid Build Coastguard Worker {
3473*a67afe4dSAndroid Build Coastguard Worker /* Remove the sBIT chunk */
3474*a67afe4dSAndroid Build Coastguard Worker pm->buffer_count = pm->buffer_position = 0;
3475*a67afe4dSAndroid Build Coastguard Worker return 1;
3476*a67afe4dSAndroid Build Coastguard Worker }
3477*a67afe4dSAndroid Build Coastguard Worker else
3478*a67afe4dSAndroid Build Coastguard Worker return 0; /* do nothing */
3479*a67afe4dSAndroid Build Coastguard Worker }
3480*a67afe4dSAndroid Build Coastguard Worker
3481*a67afe4dSAndroid Build Coastguard Worker static void
sbit_modification_init(sbit_modification * me,png_modifier * pm,png_byte sbit)3482*a67afe4dSAndroid Build Coastguard Worker sbit_modification_init(sbit_modification *me, png_modifier *pm, png_byte sbit)
3483*a67afe4dSAndroid Build Coastguard Worker {
3484*a67afe4dSAndroid Build Coastguard Worker modification_init(&me->this);
3485*a67afe4dSAndroid Build Coastguard Worker me->this.chunk = CHUNK_sBIT;
3486*a67afe4dSAndroid Build Coastguard Worker me->this.modify_fn = sbit_modify;
3487*a67afe4dSAndroid Build Coastguard Worker me->this.add = CHUNK_PLTE;
3488*a67afe4dSAndroid Build Coastguard Worker me->sbit = sbit;
3489*a67afe4dSAndroid Build Coastguard Worker me->this.next = pm->modifications;
3490*a67afe4dSAndroid Build Coastguard Worker pm->modifications = &me->this;
3491*a67afe4dSAndroid Build Coastguard Worker }
3492*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_GAMMA_SUPPORTED */
3493*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_TRANSFORMS_SUPPORTED */
3494*a67afe4dSAndroid Build Coastguard Worker
3495*a67afe4dSAndroid Build Coastguard Worker /***************************** STANDARD PNG FILES *****************************/
3496*a67afe4dSAndroid Build Coastguard Worker /* Standard files - write and save standard files. */
3497*a67afe4dSAndroid Build Coastguard Worker /* There are two basic forms of standard images. Those which attempt to have
3498*a67afe4dSAndroid Build Coastguard Worker * all the possible pixel values (not possible for 16bpp images, but a range of
3499*a67afe4dSAndroid Build Coastguard Worker * values are produced) and those which have a range of image sizes. The former
3500*a67afe4dSAndroid Build Coastguard Worker * are used for testing transforms, in particular gamma correction and bit
3501*a67afe4dSAndroid Build Coastguard Worker * reduction and increase. The latter are reserved for testing the behavior of
3502*a67afe4dSAndroid Build Coastguard Worker * libpng with respect to 'odd' image sizes - particularly small images where
3503*a67afe4dSAndroid Build Coastguard Worker * rows become 1 byte and interlace passes disappear.
3504*a67afe4dSAndroid Build Coastguard Worker *
3505*a67afe4dSAndroid Build Coastguard Worker * The first, most useful, set are the 'transform' images, the second set of
3506*a67afe4dSAndroid Build Coastguard Worker * small images are the 'size' images.
3507*a67afe4dSAndroid Build Coastguard Worker *
3508*a67afe4dSAndroid Build Coastguard Worker * The transform files are constructed with rows which fit into a 1024 byte row
3509*a67afe4dSAndroid Build Coastguard Worker * buffer. This makes allocation easier below. Further regardless of the file
3510*a67afe4dSAndroid Build Coastguard Worker * format every row has 128 pixels (giving 1024 bytes for 64bpp formats).
3511*a67afe4dSAndroid Build Coastguard Worker *
3512*a67afe4dSAndroid Build Coastguard Worker * Files are stored with no gAMA or sBIT chunks, with a PLTE only when needed
3513*a67afe4dSAndroid Build Coastguard Worker * and with an ID derived from the colour type, bit depth and interlace type
3514*a67afe4dSAndroid Build Coastguard Worker * as above (FILEID). The width (128) and height (variable) are not stored in
3515*a67afe4dSAndroid Build Coastguard Worker * the FILEID - instead the fields are set to 0, indicating a transform file.
3516*a67afe4dSAndroid Build Coastguard Worker *
3517*a67afe4dSAndroid Build Coastguard Worker * The size files ar constructed with rows a maximum of 128 bytes wide, allowing
3518*a67afe4dSAndroid Build Coastguard Worker * a maximum width of 16 pixels (for the 64bpp case.) They also have a maximum
3519*a67afe4dSAndroid Build Coastguard Worker * height of 16 rows. The width and height are stored in the FILEID and, being
3520*a67afe4dSAndroid Build Coastguard Worker * non-zero, indicate a size file.
3521*a67afe4dSAndroid Build Coastguard Worker *
3522*a67afe4dSAndroid Build Coastguard Worker * Because the PNG filter code is typically the largest CPU consumer within
3523*a67afe4dSAndroid Build Coastguard Worker * libpng itself there is a tendency to attempt to optimize it. This results in
3524*a67afe4dSAndroid Build Coastguard Worker * special case code which needs to be validated. To cause this to happen the
3525*a67afe4dSAndroid Build Coastguard Worker * 'size' images are made to use each possible filter, in so far as this is
3526*a67afe4dSAndroid Build Coastguard Worker * possible for smaller images.
3527*a67afe4dSAndroid Build Coastguard Worker *
3528*a67afe4dSAndroid Build Coastguard Worker * For palette image (colour type 3) multiple transform images are stored with
3529*a67afe4dSAndroid Build Coastguard Worker * the same bit depth to allow testing of more colour combinations -
3530*a67afe4dSAndroid Build Coastguard Worker * particularly important for testing the gamma code because libpng uses a
3531*a67afe4dSAndroid Build Coastguard Worker * different code path for palette images. For size images a single palette is
3532*a67afe4dSAndroid Build Coastguard Worker * used.
3533*a67afe4dSAndroid Build Coastguard Worker */
3534*a67afe4dSAndroid Build Coastguard Worker
3535*a67afe4dSAndroid Build Coastguard Worker /* Make a 'standard' palette. Because there are only 256 entries in a palette
3536*a67afe4dSAndroid Build Coastguard Worker * (maximum) this actually makes a random palette in the hope that enough tests
3537*a67afe4dSAndroid Build Coastguard Worker * will catch enough errors. (Note that the same palette isn't produced every
3538*a67afe4dSAndroid Build Coastguard Worker * time for the same test - it depends on what previous tests have been run -
3539*a67afe4dSAndroid Build Coastguard Worker * but a given set of arguments to pngvalid will always produce the same palette
3540*a67afe4dSAndroid Build Coastguard Worker * at the same test! This is why pseudo-random number generators are useful for
3541*a67afe4dSAndroid Build Coastguard Worker * testing.)
3542*a67afe4dSAndroid Build Coastguard Worker *
3543*a67afe4dSAndroid Build Coastguard Worker * The store must be open for write when this is called, otherwise an internal
3544*a67afe4dSAndroid Build Coastguard Worker * error will occur. This routine contains its own magic number seed, so the
3545*a67afe4dSAndroid Build Coastguard Worker * palettes generated don't change if there are intervening errors (changing the
3546*a67afe4dSAndroid Build Coastguard Worker * calls to the store_mark seed.)
3547*a67afe4dSAndroid Build Coastguard Worker */
3548*a67afe4dSAndroid Build Coastguard Worker static store_palette_entry *
make_standard_palette(png_store * ps,int npalette,int do_tRNS)3549*a67afe4dSAndroid Build Coastguard Worker make_standard_palette(png_store* ps, int npalette, int do_tRNS)
3550*a67afe4dSAndroid Build Coastguard Worker {
3551*a67afe4dSAndroid Build Coastguard Worker static png_uint_32 palette_seed[2] = { 0x87654321, 9 };
3552*a67afe4dSAndroid Build Coastguard Worker
3553*a67afe4dSAndroid Build Coastguard Worker int i = 0;
3554*a67afe4dSAndroid Build Coastguard Worker png_byte values[256][4];
3555*a67afe4dSAndroid Build Coastguard Worker
3556*a67afe4dSAndroid Build Coastguard Worker /* Always put in black and white plus the six primary and secondary colors.
3557*a67afe4dSAndroid Build Coastguard Worker */
3558*a67afe4dSAndroid Build Coastguard Worker for (; i<8; ++i)
3559*a67afe4dSAndroid Build Coastguard Worker {
3560*a67afe4dSAndroid Build Coastguard Worker values[i][1] = (png_byte)((i&1) ? 255U : 0U);
3561*a67afe4dSAndroid Build Coastguard Worker values[i][2] = (png_byte)((i&2) ? 255U : 0U);
3562*a67afe4dSAndroid Build Coastguard Worker values[i][3] = (png_byte)((i&4) ? 255U : 0U);
3563*a67afe4dSAndroid Build Coastguard Worker }
3564*a67afe4dSAndroid Build Coastguard Worker
3565*a67afe4dSAndroid Build Coastguard Worker /* Then add 62 grays (one quarter of the remaining 256 slots). */
3566*a67afe4dSAndroid Build Coastguard Worker {
3567*a67afe4dSAndroid Build Coastguard Worker int j = 0;
3568*a67afe4dSAndroid Build Coastguard Worker png_byte random_bytes[4];
3569*a67afe4dSAndroid Build Coastguard Worker png_byte need[256];
3570*a67afe4dSAndroid Build Coastguard Worker
3571*a67afe4dSAndroid Build Coastguard Worker need[0] = 0; /*got black*/
3572*a67afe4dSAndroid Build Coastguard Worker memset(need+1, 1, (sizeof need)-2); /*need these*/
3573*a67afe4dSAndroid Build Coastguard Worker need[255] = 0; /*but not white*/
3574*a67afe4dSAndroid Build Coastguard Worker
3575*a67afe4dSAndroid Build Coastguard Worker while (i<70)
3576*a67afe4dSAndroid Build Coastguard Worker {
3577*a67afe4dSAndroid Build Coastguard Worker png_byte b;
3578*a67afe4dSAndroid Build Coastguard Worker
3579*a67afe4dSAndroid Build Coastguard Worker if (j==0)
3580*a67afe4dSAndroid Build Coastguard Worker {
3581*a67afe4dSAndroid Build Coastguard Worker make_four_random_bytes(palette_seed, random_bytes);
3582*a67afe4dSAndroid Build Coastguard Worker j = 4;
3583*a67afe4dSAndroid Build Coastguard Worker }
3584*a67afe4dSAndroid Build Coastguard Worker
3585*a67afe4dSAndroid Build Coastguard Worker b = random_bytes[--j];
3586*a67afe4dSAndroid Build Coastguard Worker if (need[b])
3587*a67afe4dSAndroid Build Coastguard Worker {
3588*a67afe4dSAndroid Build Coastguard Worker values[i][1] = b;
3589*a67afe4dSAndroid Build Coastguard Worker values[i][2] = b;
3590*a67afe4dSAndroid Build Coastguard Worker values[i++][3] = b;
3591*a67afe4dSAndroid Build Coastguard Worker }
3592*a67afe4dSAndroid Build Coastguard Worker }
3593*a67afe4dSAndroid Build Coastguard Worker }
3594*a67afe4dSAndroid Build Coastguard Worker
3595*a67afe4dSAndroid Build Coastguard Worker /* Finally add 192 colors at random - don't worry about matches to things we
3596*a67afe4dSAndroid Build Coastguard Worker * already have, chance is less than 1/65536. Don't worry about grays,
3597*a67afe4dSAndroid Build Coastguard Worker * chance is the same, so we get a duplicate or extra gray less than 1 time
3598*a67afe4dSAndroid Build Coastguard Worker * in 170.
3599*a67afe4dSAndroid Build Coastguard Worker */
3600*a67afe4dSAndroid Build Coastguard Worker for (; i<256; ++i)
3601*a67afe4dSAndroid Build Coastguard Worker make_four_random_bytes(palette_seed, values[i]);
3602*a67afe4dSAndroid Build Coastguard Worker
3603*a67afe4dSAndroid Build Coastguard Worker /* Fill in the alpha values in the first byte. Just use all possible values
3604*a67afe4dSAndroid Build Coastguard Worker * (0..255) in an apparently random order:
3605*a67afe4dSAndroid Build Coastguard Worker */
3606*a67afe4dSAndroid Build Coastguard Worker {
3607*a67afe4dSAndroid Build Coastguard Worker store_palette_entry *palette;
3608*a67afe4dSAndroid Build Coastguard Worker png_byte selector[4];
3609*a67afe4dSAndroid Build Coastguard Worker
3610*a67afe4dSAndroid Build Coastguard Worker make_four_random_bytes(palette_seed, selector);
3611*a67afe4dSAndroid Build Coastguard Worker
3612*a67afe4dSAndroid Build Coastguard Worker if (do_tRNS)
3613*a67afe4dSAndroid Build Coastguard Worker for (i=0; i<256; ++i)
3614*a67afe4dSAndroid Build Coastguard Worker values[i][0] = (png_byte)(i ^ selector[0]);
3615*a67afe4dSAndroid Build Coastguard Worker
3616*a67afe4dSAndroid Build Coastguard Worker else
3617*a67afe4dSAndroid Build Coastguard Worker for (i=0; i<256; ++i)
3618*a67afe4dSAndroid Build Coastguard Worker values[i][0] = 255; /* no transparency/tRNS chunk */
3619*a67afe4dSAndroid Build Coastguard Worker
3620*a67afe4dSAndroid Build Coastguard Worker /* 'values' contains 256 ARGB values, but we only need 'npalette'.
3621*a67afe4dSAndroid Build Coastguard Worker * 'npalette' will always be a power of 2: 2, 4, 16 or 256. In the low
3622*a67afe4dSAndroid Build Coastguard Worker * bit depth cases select colors at random, else it is difficult to have
3623*a67afe4dSAndroid Build Coastguard Worker * a set of low bit depth palette test with any chance of a reasonable
3624*a67afe4dSAndroid Build Coastguard Worker * range of colors. Do this by randomly permuting values into the low
3625*a67afe4dSAndroid Build Coastguard Worker * 'npalette' entries using an XOR mask generated here. This also
3626*a67afe4dSAndroid Build Coastguard Worker * permutes the npalette == 256 case in a potentially useful way (there is
3627*a67afe4dSAndroid Build Coastguard Worker * no relationship between palette index and the color value therein!)
3628*a67afe4dSAndroid Build Coastguard Worker */
3629*a67afe4dSAndroid Build Coastguard Worker palette = store_write_palette(ps, npalette);
3630*a67afe4dSAndroid Build Coastguard Worker
3631*a67afe4dSAndroid Build Coastguard Worker for (i=0; i<npalette; ++i)
3632*a67afe4dSAndroid Build Coastguard Worker {
3633*a67afe4dSAndroid Build Coastguard Worker palette[i].alpha = values[i ^ selector[1]][0];
3634*a67afe4dSAndroid Build Coastguard Worker palette[i].red = values[i ^ selector[1]][1];
3635*a67afe4dSAndroid Build Coastguard Worker palette[i].green = values[i ^ selector[1]][2];
3636*a67afe4dSAndroid Build Coastguard Worker palette[i].blue = values[i ^ selector[1]][3];
3637*a67afe4dSAndroid Build Coastguard Worker }
3638*a67afe4dSAndroid Build Coastguard Worker
3639*a67afe4dSAndroid Build Coastguard Worker return palette;
3640*a67afe4dSAndroid Build Coastguard Worker }
3641*a67afe4dSAndroid Build Coastguard Worker }
3642*a67afe4dSAndroid Build Coastguard Worker
3643*a67afe4dSAndroid Build Coastguard Worker /* Initialize a standard palette on a write stream. The 'do_tRNS' argument
3644*a67afe4dSAndroid Build Coastguard Worker * indicates whether or not to also set the tRNS chunk.
3645*a67afe4dSAndroid Build Coastguard Worker */
3646*a67afe4dSAndroid Build Coastguard Worker /* TODO: the png_structp here can probably be 'const' in the future */
3647*a67afe4dSAndroid Build Coastguard Worker static void
init_standard_palette(png_store * ps,png_structp pp,png_infop pi,int npalette,int do_tRNS)3648*a67afe4dSAndroid Build Coastguard Worker init_standard_palette(png_store *ps, png_structp pp, png_infop pi, int npalette,
3649*a67afe4dSAndroid Build Coastguard Worker int do_tRNS)
3650*a67afe4dSAndroid Build Coastguard Worker {
3651*a67afe4dSAndroid Build Coastguard Worker store_palette_entry *ppal = make_standard_palette(ps, npalette, do_tRNS);
3652*a67afe4dSAndroid Build Coastguard Worker
3653*a67afe4dSAndroid Build Coastguard Worker {
3654*a67afe4dSAndroid Build Coastguard Worker int i;
3655*a67afe4dSAndroid Build Coastguard Worker png_color palette[256];
3656*a67afe4dSAndroid Build Coastguard Worker
3657*a67afe4dSAndroid Build Coastguard Worker /* Set all entries to detect overread errors. */
3658*a67afe4dSAndroid Build Coastguard Worker for (i=0; i<npalette; ++i)
3659*a67afe4dSAndroid Build Coastguard Worker {
3660*a67afe4dSAndroid Build Coastguard Worker palette[i].red = ppal[i].red;
3661*a67afe4dSAndroid Build Coastguard Worker palette[i].green = ppal[i].green;
3662*a67afe4dSAndroid Build Coastguard Worker palette[i].blue = ppal[i].blue;
3663*a67afe4dSAndroid Build Coastguard Worker }
3664*a67afe4dSAndroid Build Coastguard Worker
3665*a67afe4dSAndroid Build Coastguard Worker /* Just in case fill in the rest with detectable values: */
3666*a67afe4dSAndroid Build Coastguard Worker for (; i<256; ++i)
3667*a67afe4dSAndroid Build Coastguard Worker palette[i].red = palette[i].green = palette[i].blue = 42;
3668*a67afe4dSAndroid Build Coastguard Worker
3669*a67afe4dSAndroid Build Coastguard Worker png_set_PLTE(pp, pi, palette, npalette);
3670*a67afe4dSAndroid Build Coastguard Worker }
3671*a67afe4dSAndroid Build Coastguard Worker
3672*a67afe4dSAndroid Build Coastguard Worker if (do_tRNS)
3673*a67afe4dSAndroid Build Coastguard Worker {
3674*a67afe4dSAndroid Build Coastguard Worker int i, j;
3675*a67afe4dSAndroid Build Coastguard Worker png_byte tRNS[256];
3676*a67afe4dSAndroid Build Coastguard Worker
3677*a67afe4dSAndroid Build Coastguard Worker /* Set all the entries, but skip trailing opaque entries */
3678*a67afe4dSAndroid Build Coastguard Worker for (i=j=0; i<npalette; ++i)
3679*a67afe4dSAndroid Build Coastguard Worker if ((tRNS[i] = ppal[i].alpha) < 255)
3680*a67afe4dSAndroid Build Coastguard Worker j = i+1;
3681*a67afe4dSAndroid Build Coastguard Worker
3682*a67afe4dSAndroid Build Coastguard Worker /* Fill in the remainder with a detectable value: */
3683*a67afe4dSAndroid Build Coastguard Worker for (; i<256; ++i)
3684*a67afe4dSAndroid Build Coastguard Worker tRNS[i] = 24;
3685*a67afe4dSAndroid Build Coastguard Worker
3686*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_WRITE_tRNS_SUPPORTED
3687*a67afe4dSAndroid Build Coastguard Worker if (j > 0)
3688*a67afe4dSAndroid Build Coastguard Worker png_set_tRNS(pp, pi, tRNS, j, 0/*color*/);
3689*a67afe4dSAndroid Build Coastguard Worker #endif
3690*a67afe4dSAndroid Build Coastguard Worker }
3691*a67afe4dSAndroid Build Coastguard Worker }
3692*a67afe4dSAndroid Build Coastguard Worker
3693*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_WRITE_tRNS_SUPPORTED
3694*a67afe4dSAndroid Build Coastguard Worker static void
set_random_tRNS(png_structp pp,png_infop pi,png_byte colour_type,int bit_depth)3695*a67afe4dSAndroid Build Coastguard Worker set_random_tRNS(png_structp pp, png_infop pi, png_byte colour_type,
3696*a67afe4dSAndroid Build Coastguard Worker int bit_depth)
3697*a67afe4dSAndroid Build Coastguard Worker {
3698*a67afe4dSAndroid Build Coastguard Worker /* To make this useful the tRNS color needs to match at least one pixel.
3699*a67afe4dSAndroid Build Coastguard Worker * Random values are fine for gray, including the 16-bit case where we know
3700*a67afe4dSAndroid Build Coastguard Worker * that the test image contains all the gray values. For RGB we need more
3701*a67afe4dSAndroid Build Coastguard Worker * method as only 65536 different RGB values are generated.
3702*a67afe4dSAndroid Build Coastguard Worker */
3703*a67afe4dSAndroid Build Coastguard Worker png_color_16 tRNS;
3704*a67afe4dSAndroid Build Coastguard Worker png_uint_16 mask = (png_uint_16)((1U << bit_depth)-1);
3705*a67afe4dSAndroid Build Coastguard Worker
3706*a67afe4dSAndroid Build Coastguard Worker R8(tRNS); /* makes unset fields random */
3707*a67afe4dSAndroid Build Coastguard Worker
3708*a67afe4dSAndroid Build Coastguard Worker if (colour_type & 2/*RGB*/)
3709*a67afe4dSAndroid Build Coastguard Worker {
3710*a67afe4dSAndroid Build Coastguard Worker if (bit_depth == 8)
3711*a67afe4dSAndroid Build Coastguard Worker {
3712*a67afe4dSAndroid Build Coastguard Worker tRNS.red = random_u16();
3713*a67afe4dSAndroid Build Coastguard Worker tRNS.green = random_u16();
3714*a67afe4dSAndroid Build Coastguard Worker tRNS.blue = tRNS.red ^ tRNS.green;
3715*a67afe4dSAndroid Build Coastguard Worker tRNS.red &= mask;
3716*a67afe4dSAndroid Build Coastguard Worker tRNS.green &= mask;
3717*a67afe4dSAndroid Build Coastguard Worker tRNS.blue &= mask;
3718*a67afe4dSAndroid Build Coastguard Worker }
3719*a67afe4dSAndroid Build Coastguard Worker
3720*a67afe4dSAndroid Build Coastguard Worker else /* bit_depth == 16 */
3721*a67afe4dSAndroid Build Coastguard Worker {
3722*a67afe4dSAndroid Build Coastguard Worker tRNS.red = random_u16();
3723*a67afe4dSAndroid Build Coastguard Worker tRNS.green = (png_uint_16)(tRNS.red * 257);
3724*a67afe4dSAndroid Build Coastguard Worker tRNS.blue = (png_uint_16)(tRNS.green * 17);
3725*a67afe4dSAndroid Build Coastguard Worker }
3726*a67afe4dSAndroid Build Coastguard Worker }
3727*a67afe4dSAndroid Build Coastguard Worker
3728*a67afe4dSAndroid Build Coastguard Worker else
3729*a67afe4dSAndroid Build Coastguard Worker {
3730*a67afe4dSAndroid Build Coastguard Worker tRNS.gray = random_u16();
3731*a67afe4dSAndroid Build Coastguard Worker tRNS.gray &= mask;
3732*a67afe4dSAndroid Build Coastguard Worker }
3733*a67afe4dSAndroid Build Coastguard Worker
3734*a67afe4dSAndroid Build Coastguard Worker png_set_tRNS(pp, pi, NULL, 0, &tRNS);
3735*a67afe4dSAndroid Build Coastguard Worker }
3736*a67afe4dSAndroid Build Coastguard Worker #endif
3737*a67afe4dSAndroid Build Coastguard Worker
3738*a67afe4dSAndroid Build Coastguard Worker /* The number of passes is related to the interlace type. There was no libpng
3739*a67afe4dSAndroid Build Coastguard Worker * API to determine this prior to 1.5, so we need an inquiry function:
3740*a67afe4dSAndroid Build Coastguard Worker */
3741*a67afe4dSAndroid Build Coastguard Worker static int
npasses_from_interlace_type(png_const_structp pp,int interlace_type)3742*a67afe4dSAndroid Build Coastguard Worker npasses_from_interlace_type(png_const_structp pp, int interlace_type)
3743*a67afe4dSAndroid Build Coastguard Worker {
3744*a67afe4dSAndroid Build Coastguard Worker switch (interlace_type)
3745*a67afe4dSAndroid Build Coastguard Worker {
3746*a67afe4dSAndroid Build Coastguard Worker default:
3747*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "invalid interlace type");
3748*a67afe4dSAndroid Build Coastguard Worker
3749*a67afe4dSAndroid Build Coastguard Worker case PNG_INTERLACE_NONE:
3750*a67afe4dSAndroid Build Coastguard Worker return 1;
3751*a67afe4dSAndroid Build Coastguard Worker
3752*a67afe4dSAndroid Build Coastguard Worker case PNG_INTERLACE_ADAM7:
3753*a67afe4dSAndroid Build Coastguard Worker return PNG_INTERLACE_ADAM7_PASSES;
3754*a67afe4dSAndroid Build Coastguard Worker }
3755*a67afe4dSAndroid Build Coastguard Worker }
3756*a67afe4dSAndroid Build Coastguard Worker
3757*a67afe4dSAndroid Build Coastguard Worker static unsigned int
bit_size(png_const_structp pp,png_byte colour_type,png_byte bit_depth)3758*a67afe4dSAndroid Build Coastguard Worker bit_size(png_const_structp pp, png_byte colour_type, png_byte bit_depth)
3759*a67afe4dSAndroid Build Coastguard Worker {
3760*a67afe4dSAndroid Build Coastguard Worker switch (colour_type)
3761*a67afe4dSAndroid Build Coastguard Worker {
3762*a67afe4dSAndroid Build Coastguard Worker default: png_error(pp, "invalid color type");
3763*a67afe4dSAndroid Build Coastguard Worker
3764*a67afe4dSAndroid Build Coastguard Worker case 0: return bit_depth;
3765*a67afe4dSAndroid Build Coastguard Worker
3766*a67afe4dSAndroid Build Coastguard Worker case 2: return 3*bit_depth;
3767*a67afe4dSAndroid Build Coastguard Worker
3768*a67afe4dSAndroid Build Coastguard Worker case 3: return bit_depth;
3769*a67afe4dSAndroid Build Coastguard Worker
3770*a67afe4dSAndroid Build Coastguard Worker case 4: return 2*bit_depth;
3771*a67afe4dSAndroid Build Coastguard Worker
3772*a67afe4dSAndroid Build Coastguard Worker case 6: return 4*bit_depth;
3773*a67afe4dSAndroid Build Coastguard Worker }
3774*a67afe4dSAndroid Build Coastguard Worker }
3775*a67afe4dSAndroid Build Coastguard Worker
3776*a67afe4dSAndroid Build Coastguard Worker #define TRANSFORM_WIDTH 128U
3777*a67afe4dSAndroid Build Coastguard Worker #define TRANSFORM_ROWMAX (TRANSFORM_WIDTH*8U)
3778*a67afe4dSAndroid Build Coastguard Worker #define SIZE_ROWMAX (16*8U) /* 16 pixels, max 8 bytes each - 128 bytes */
3779*a67afe4dSAndroid Build Coastguard Worker #define STANDARD_ROWMAX TRANSFORM_ROWMAX /* The larger of the two */
3780*a67afe4dSAndroid Build Coastguard Worker #define SIZE_HEIGHTMAX 16 /* Maximum range of size images */
3781*a67afe4dSAndroid Build Coastguard Worker
3782*a67afe4dSAndroid Build Coastguard Worker static size_t
transform_rowsize(png_const_structp pp,png_byte colour_type,png_byte bit_depth)3783*a67afe4dSAndroid Build Coastguard Worker transform_rowsize(png_const_structp pp, png_byte colour_type,
3784*a67afe4dSAndroid Build Coastguard Worker png_byte bit_depth)
3785*a67afe4dSAndroid Build Coastguard Worker {
3786*a67afe4dSAndroid Build Coastguard Worker return (TRANSFORM_WIDTH * bit_size(pp, colour_type, bit_depth)) / 8;
3787*a67afe4dSAndroid Build Coastguard Worker }
3788*a67afe4dSAndroid Build Coastguard Worker
3789*a67afe4dSAndroid Build Coastguard Worker /* transform_width(pp, colour_type, bit_depth) current returns the same number
3790*a67afe4dSAndroid Build Coastguard Worker * every time, so just use a macro:
3791*a67afe4dSAndroid Build Coastguard Worker */
3792*a67afe4dSAndroid Build Coastguard Worker #define transform_width(pp, colour_type, bit_depth) TRANSFORM_WIDTH
3793*a67afe4dSAndroid Build Coastguard Worker
3794*a67afe4dSAndroid Build Coastguard Worker static png_uint_32
transform_height(png_const_structp pp,png_byte colour_type,png_byte bit_depth)3795*a67afe4dSAndroid Build Coastguard Worker transform_height(png_const_structp pp, png_byte colour_type, png_byte bit_depth)
3796*a67afe4dSAndroid Build Coastguard Worker {
3797*a67afe4dSAndroid Build Coastguard Worker switch (bit_size(pp, colour_type, bit_depth))
3798*a67afe4dSAndroid Build Coastguard Worker {
3799*a67afe4dSAndroid Build Coastguard Worker case 1:
3800*a67afe4dSAndroid Build Coastguard Worker case 2:
3801*a67afe4dSAndroid Build Coastguard Worker case 4:
3802*a67afe4dSAndroid Build Coastguard Worker return 1; /* Total of 128 pixels */
3803*a67afe4dSAndroid Build Coastguard Worker
3804*a67afe4dSAndroid Build Coastguard Worker case 8:
3805*a67afe4dSAndroid Build Coastguard Worker return 2; /* Total of 256 pixels/bytes */
3806*a67afe4dSAndroid Build Coastguard Worker
3807*a67afe4dSAndroid Build Coastguard Worker case 16:
3808*a67afe4dSAndroid Build Coastguard Worker return 512; /* Total of 65536 pixels */
3809*a67afe4dSAndroid Build Coastguard Worker
3810*a67afe4dSAndroid Build Coastguard Worker case 24:
3811*a67afe4dSAndroid Build Coastguard Worker case 32:
3812*a67afe4dSAndroid Build Coastguard Worker return 512; /* 65536 pixels */
3813*a67afe4dSAndroid Build Coastguard Worker
3814*a67afe4dSAndroid Build Coastguard Worker case 48:
3815*a67afe4dSAndroid Build Coastguard Worker case 64:
3816*a67afe4dSAndroid Build Coastguard Worker return 2048;/* 4 x 65536 pixels. */
3817*a67afe4dSAndroid Build Coastguard Worker # define TRANSFORM_HEIGHTMAX 2048
3818*a67afe4dSAndroid Build Coastguard Worker
3819*a67afe4dSAndroid Build Coastguard Worker default:
3820*a67afe4dSAndroid Build Coastguard Worker return 0; /* Error, will be caught later */
3821*a67afe4dSAndroid Build Coastguard Worker }
3822*a67afe4dSAndroid Build Coastguard Worker }
3823*a67afe4dSAndroid Build Coastguard Worker
3824*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_SUPPORTED
3825*a67afe4dSAndroid Build Coastguard Worker /* The following can only be defined here, now we have the definitions
3826*a67afe4dSAndroid Build Coastguard Worker * of the transform image sizes.
3827*a67afe4dSAndroid Build Coastguard Worker */
3828*a67afe4dSAndroid Build Coastguard Worker static png_uint_32
standard_width(png_const_structp pp,png_uint_32 id)3829*a67afe4dSAndroid Build Coastguard Worker standard_width(png_const_structp pp, png_uint_32 id)
3830*a67afe4dSAndroid Build Coastguard Worker {
3831*a67afe4dSAndroid Build Coastguard Worker png_uint_32 width = WIDTH_FROM_ID(id);
3832*a67afe4dSAndroid Build Coastguard Worker UNUSED(pp)
3833*a67afe4dSAndroid Build Coastguard Worker
3834*a67afe4dSAndroid Build Coastguard Worker if (width == 0)
3835*a67afe4dSAndroid Build Coastguard Worker width = transform_width(pp, COL_FROM_ID(id), DEPTH_FROM_ID(id));
3836*a67afe4dSAndroid Build Coastguard Worker
3837*a67afe4dSAndroid Build Coastguard Worker return width;
3838*a67afe4dSAndroid Build Coastguard Worker }
3839*a67afe4dSAndroid Build Coastguard Worker
3840*a67afe4dSAndroid Build Coastguard Worker static png_uint_32
standard_height(png_const_structp pp,png_uint_32 id)3841*a67afe4dSAndroid Build Coastguard Worker standard_height(png_const_structp pp, png_uint_32 id)
3842*a67afe4dSAndroid Build Coastguard Worker {
3843*a67afe4dSAndroid Build Coastguard Worker png_uint_32 height = HEIGHT_FROM_ID(id);
3844*a67afe4dSAndroid Build Coastguard Worker
3845*a67afe4dSAndroid Build Coastguard Worker if (height == 0)
3846*a67afe4dSAndroid Build Coastguard Worker height = transform_height(pp, COL_FROM_ID(id), DEPTH_FROM_ID(id));
3847*a67afe4dSAndroid Build Coastguard Worker
3848*a67afe4dSAndroid Build Coastguard Worker return height;
3849*a67afe4dSAndroid Build Coastguard Worker }
3850*a67afe4dSAndroid Build Coastguard Worker
3851*a67afe4dSAndroid Build Coastguard Worker static png_uint_32
standard_rowsize(png_const_structp pp,png_uint_32 id)3852*a67afe4dSAndroid Build Coastguard Worker standard_rowsize(png_const_structp pp, png_uint_32 id)
3853*a67afe4dSAndroid Build Coastguard Worker {
3854*a67afe4dSAndroid Build Coastguard Worker png_uint_32 width = standard_width(pp, id);
3855*a67afe4dSAndroid Build Coastguard Worker
3856*a67afe4dSAndroid Build Coastguard Worker /* This won't overflow: */
3857*a67afe4dSAndroid Build Coastguard Worker width *= bit_size(pp, COL_FROM_ID(id), DEPTH_FROM_ID(id));
3858*a67afe4dSAndroid Build Coastguard Worker return (width + 7) / 8;
3859*a67afe4dSAndroid Build Coastguard Worker }
3860*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_SUPPORTED */
3861*a67afe4dSAndroid Build Coastguard Worker
3862*a67afe4dSAndroid Build Coastguard Worker static void
transform_row(png_const_structp pp,png_byte buffer[TRANSFORM_ROWMAX],png_byte colour_type,png_byte bit_depth,png_uint_32 y)3863*a67afe4dSAndroid Build Coastguard Worker transform_row(png_const_structp pp, png_byte buffer[TRANSFORM_ROWMAX],
3864*a67afe4dSAndroid Build Coastguard Worker png_byte colour_type, png_byte bit_depth, png_uint_32 y)
3865*a67afe4dSAndroid Build Coastguard Worker {
3866*a67afe4dSAndroid Build Coastguard Worker png_uint_32 v = y << 7;
3867*a67afe4dSAndroid Build Coastguard Worker png_uint_32 i = 0;
3868*a67afe4dSAndroid Build Coastguard Worker
3869*a67afe4dSAndroid Build Coastguard Worker switch (bit_size(pp, colour_type, bit_depth))
3870*a67afe4dSAndroid Build Coastguard Worker {
3871*a67afe4dSAndroid Build Coastguard Worker case 1:
3872*a67afe4dSAndroid Build Coastguard Worker while (i<128/8) buffer[i] = (png_byte)(v & 0xff), v += 17, ++i;
3873*a67afe4dSAndroid Build Coastguard Worker return;
3874*a67afe4dSAndroid Build Coastguard Worker
3875*a67afe4dSAndroid Build Coastguard Worker case 2:
3876*a67afe4dSAndroid Build Coastguard Worker while (i<128/4) buffer[i] = (png_byte)(v & 0xff), v += 33, ++i;
3877*a67afe4dSAndroid Build Coastguard Worker return;
3878*a67afe4dSAndroid Build Coastguard Worker
3879*a67afe4dSAndroid Build Coastguard Worker case 4:
3880*a67afe4dSAndroid Build Coastguard Worker while (i<128/2) buffer[i] = (png_byte)(v & 0xff), v += 65, ++i;
3881*a67afe4dSAndroid Build Coastguard Worker return;
3882*a67afe4dSAndroid Build Coastguard Worker
3883*a67afe4dSAndroid Build Coastguard Worker case 8:
3884*a67afe4dSAndroid Build Coastguard Worker /* 256 bytes total, 128 bytes in each row set as follows: */
3885*a67afe4dSAndroid Build Coastguard Worker while (i<128) buffer[i] = (png_byte)(v & 0xff), ++v, ++i;
3886*a67afe4dSAndroid Build Coastguard Worker return;
3887*a67afe4dSAndroid Build Coastguard Worker
3888*a67afe4dSAndroid Build Coastguard Worker case 16:
3889*a67afe4dSAndroid Build Coastguard Worker /* Generate all 65536 pixel values in order, which includes the 8 bit
3890*a67afe4dSAndroid Build Coastguard Worker * GA case as well as the 16 bit G case.
3891*a67afe4dSAndroid Build Coastguard Worker */
3892*a67afe4dSAndroid Build Coastguard Worker while (i<128)
3893*a67afe4dSAndroid Build Coastguard Worker {
3894*a67afe4dSAndroid Build Coastguard Worker buffer[2*i] = (png_byte)((v>>8) & 0xff);
3895*a67afe4dSAndroid Build Coastguard Worker buffer[2*i+1] = (png_byte)(v & 0xff);
3896*a67afe4dSAndroid Build Coastguard Worker ++v;
3897*a67afe4dSAndroid Build Coastguard Worker ++i;
3898*a67afe4dSAndroid Build Coastguard Worker }
3899*a67afe4dSAndroid Build Coastguard Worker
3900*a67afe4dSAndroid Build Coastguard Worker return;
3901*a67afe4dSAndroid Build Coastguard Worker
3902*a67afe4dSAndroid Build Coastguard Worker case 24:
3903*a67afe4dSAndroid Build Coastguard Worker /* 65535 pixels, but rotate the values. */
3904*a67afe4dSAndroid Build Coastguard Worker while (i<128)
3905*a67afe4dSAndroid Build Coastguard Worker {
3906*a67afe4dSAndroid Build Coastguard Worker /* Three bytes per pixel, r, g, b, make b by r^g */
3907*a67afe4dSAndroid Build Coastguard Worker buffer[3*i+0] = (png_byte)((v >> 8) & 0xff);
3908*a67afe4dSAndroid Build Coastguard Worker buffer[3*i+1] = (png_byte)(v & 0xff);
3909*a67afe4dSAndroid Build Coastguard Worker buffer[3*i+2] = (png_byte)(((v >> 8) ^ v) & 0xff);
3910*a67afe4dSAndroid Build Coastguard Worker ++v;
3911*a67afe4dSAndroid Build Coastguard Worker ++i;
3912*a67afe4dSAndroid Build Coastguard Worker }
3913*a67afe4dSAndroid Build Coastguard Worker
3914*a67afe4dSAndroid Build Coastguard Worker return;
3915*a67afe4dSAndroid Build Coastguard Worker
3916*a67afe4dSAndroid Build Coastguard Worker case 32:
3917*a67afe4dSAndroid Build Coastguard Worker /* 65535 pixels, r, g, b, a; just replicate */
3918*a67afe4dSAndroid Build Coastguard Worker while (i<128)
3919*a67afe4dSAndroid Build Coastguard Worker {
3920*a67afe4dSAndroid Build Coastguard Worker buffer[4*i+0] = (png_byte)((v >> 8) & 0xff);
3921*a67afe4dSAndroid Build Coastguard Worker buffer[4*i+1] = (png_byte)(v & 0xff);
3922*a67afe4dSAndroid Build Coastguard Worker buffer[4*i+2] = (png_byte)((v >> 8) & 0xff);
3923*a67afe4dSAndroid Build Coastguard Worker buffer[4*i+3] = (png_byte)(v & 0xff);
3924*a67afe4dSAndroid Build Coastguard Worker ++v;
3925*a67afe4dSAndroid Build Coastguard Worker ++i;
3926*a67afe4dSAndroid Build Coastguard Worker }
3927*a67afe4dSAndroid Build Coastguard Worker
3928*a67afe4dSAndroid Build Coastguard Worker return;
3929*a67afe4dSAndroid Build Coastguard Worker
3930*a67afe4dSAndroid Build Coastguard Worker case 48:
3931*a67afe4dSAndroid Build Coastguard Worker /* y is maximum 2047, giving 4x65536 pixels, make 'r' increase by 1 at
3932*a67afe4dSAndroid Build Coastguard Worker * each pixel, g increase by 257 (0x101) and 'b' by 0x1111:
3933*a67afe4dSAndroid Build Coastguard Worker */
3934*a67afe4dSAndroid Build Coastguard Worker while (i<128)
3935*a67afe4dSAndroid Build Coastguard Worker {
3936*a67afe4dSAndroid Build Coastguard Worker png_uint_32 t = v++;
3937*a67afe4dSAndroid Build Coastguard Worker buffer[6*i+0] = (png_byte)((t >> 8) & 0xff);
3938*a67afe4dSAndroid Build Coastguard Worker buffer[6*i+1] = (png_byte)(t & 0xff);
3939*a67afe4dSAndroid Build Coastguard Worker t *= 257;
3940*a67afe4dSAndroid Build Coastguard Worker buffer[6*i+2] = (png_byte)((t >> 8) & 0xff);
3941*a67afe4dSAndroid Build Coastguard Worker buffer[6*i+3] = (png_byte)(t & 0xff);
3942*a67afe4dSAndroid Build Coastguard Worker t *= 17;
3943*a67afe4dSAndroid Build Coastguard Worker buffer[6*i+4] = (png_byte)((t >> 8) & 0xff);
3944*a67afe4dSAndroid Build Coastguard Worker buffer[6*i+5] = (png_byte)(t & 0xff);
3945*a67afe4dSAndroid Build Coastguard Worker ++i;
3946*a67afe4dSAndroid Build Coastguard Worker }
3947*a67afe4dSAndroid Build Coastguard Worker
3948*a67afe4dSAndroid Build Coastguard Worker return;
3949*a67afe4dSAndroid Build Coastguard Worker
3950*a67afe4dSAndroid Build Coastguard Worker case 64:
3951*a67afe4dSAndroid Build Coastguard Worker /* As above in the 32 bit case. */
3952*a67afe4dSAndroid Build Coastguard Worker while (i<128)
3953*a67afe4dSAndroid Build Coastguard Worker {
3954*a67afe4dSAndroid Build Coastguard Worker png_uint_32 t = v++;
3955*a67afe4dSAndroid Build Coastguard Worker buffer[8*i+0] = (png_byte)((t >> 8) & 0xff);
3956*a67afe4dSAndroid Build Coastguard Worker buffer[8*i+1] = (png_byte)(t & 0xff);
3957*a67afe4dSAndroid Build Coastguard Worker buffer[8*i+4] = (png_byte)((t >> 8) & 0xff);
3958*a67afe4dSAndroid Build Coastguard Worker buffer[8*i+5] = (png_byte)(t & 0xff);
3959*a67afe4dSAndroid Build Coastguard Worker t *= 257;
3960*a67afe4dSAndroid Build Coastguard Worker buffer[8*i+2] = (png_byte)((t >> 8) & 0xff);
3961*a67afe4dSAndroid Build Coastguard Worker buffer[8*i+3] = (png_byte)(t & 0xff);
3962*a67afe4dSAndroid Build Coastguard Worker buffer[8*i+6] = (png_byte)((t >> 8) & 0xff);
3963*a67afe4dSAndroid Build Coastguard Worker buffer[8*i+7] = (png_byte)(t & 0xff);
3964*a67afe4dSAndroid Build Coastguard Worker ++i;
3965*a67afe4dSAndroid Build Coastguard Worker }
3966*a67afe4dSAndroid Build Coastguard Worker return;
3967*a67afe4dSAndroid Build Coastguard Worker
3968*a67afe4dSAndroid Build Coastguard Worker default:
3969*a67afe4dSAndroid Build Coastguard Worker break;
3970*a67afe4dSAndroid Build Coastguard Worker }
3971*a67afe4dSAndroid Build Coastguard Worker
3972*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "internal error");
3973*a67afe4dSAndroid Build Coastguard Worker }
3974*a67afe4dSAndroid Build Coastguard Worker
3975*a67afe4dSAndroid Build Coastguard Worker /* This is just to do the right cast - could be changed to a function to check
3976*a67afe4dSAndroid Build Coastguard Worker * 'bd' but there isn't much point.
3977*a67afe4dSAndroid Build Coastguard Worker */
3978*a67afe4dSAndroid Build Coastguard Worker #define DEPTH(bd) ((png_byte)(1U << (bd)))
3979*a67afe4dSAndroid Build Coastguard Worker
3980*a67afe4dSAndroid Build Coastguard Worker /* This is just a helper for compiling on minimal systems with no write
3981*a67afe4dSAndroid Build Coastguard Worker * interlacing support. If there is no write interlacing we can't generate test
3982*a67afe4dSAndroid Build Coastguard Worker * cases with interlace:
3983*a67afe4dSAndroid Build Coastguard Worker */
3984*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_WRITE_INTERLACING_SUPPORTED
3985*a67afe4dSAndroid Build Coastguard Worker # define INTERLACE_LAST PNG_INTERLACE_LAST
3986*a67afe4dSAndroid Build Coastguard Worker # define check_interlace_type(type) ((void)(type))
3987*a67afe4dSAndroid Build Coastguard Worker # define set_write_interlace_handling(pp,type) png_set_interlace_handling(pp)
3988*a67afe4dSAndroid Build Coastguard Worker # define do_own_interlace 0
3989*a67afe4dSAndroid Build Coastguard Worker #elif PNG_LIBPNG_VER < 10700
3990*a67afe4dSAndroid Build Coastguard Worker # define set_write_interlace_handling(pp,type) (1)
3991*a67afe4dSAndroid Build Coastguard Worker static void
check_interlace_type(int const interlace_type)3992*a67afe4dSAndroid Build Coastguard Worker check_interlace_type(int const interlace_type)
3993*a67afe4dSAndroid Build Coastguard Worker {
3994*a67afe4dSAndroid Build Coastguard Worker /* Prior to 1.7.0 libpng does not support the write of an interlaced image
3995*a67afe4dSAndroid Build Coastguard Worker * unless PNG_WRITE_INTERLACING_SUPPORTED, even with do_interlace so the
3996*a67afe4dSAndroid Build Coastguard Worker * code here does the pixel interlace itself, so:
3997*a67afe4dSAndroid Build Coastguard Worker */
3998*a67afe4dSAndroid Build Coastguard Worker if (interlace_type != PNG_INTERLACE_NONE)
3999*a67afe4dSAndroid Build Coastguard Worker {
4000*a67afe4dSAndroid Build Coastguard Worker /* This is an internal error - --interlace tests should be skipped, not
4001*a67afe4dSAndroid Build Coastguard Worker * attempted.
4002*a67afe4dSAndroid Build Coastguard Worker */
4003*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "pngvalid: no interlace support\n");
4004*a67afe4dSAndroid Build Coastguard Worker exit(99);
4005*a67afe4dSAndroid Build Coastguard Worker }
4006*a67afe4dSAndroid Build Coastguard Worker }
4007*a67afe4dSAndroid Build Coastguard Worker # define INTERLACE_LAST (PNG_INTERLACE_NONE+1)
4008*a67afe4dSAndroid Build Coastguard Worker # define do_own_interlace 0
4009*a67afe4dSAndroid Build Coastguard Worker #else /* libpng 1.7+ */
4010*a67afe4dSAndroid Build Coastguard Worker # define set_write_interlace_handling(pp,type)\
4011*a67afe4dSAndroid Build Coastguard Worker npasses_from_interlace_type(pp,type)
4012*a67afe4dSAndroid Build Coastguard Worker # define check_interlace_type(type) ((void)(type))
4013*a67afe4dSAndroid Build Coastguard Worker # define INTERLACE_LAST PNG_INTERLACE_LAST
4014*a67afe4dSAndroid Build Coastguard Worker # define do_own_interlace 1
4015*a67afe4dSAndroid Build Coastguard Worker #endif /* WRITE_INTERLACING tests */
4016*a67afe4dSAndroid Build Coastguard Worker
4017*a67afe4dSAndroid Build Coastguard Worker #if PNG_LIBPNG_VER >= 10700 || defined PNG_WRITE_INTERLACING_SUPPORTED
4018*a67afe4dSAndroid Build Coastguard Worker # define CAN_WRITE_INTERLACE 1
4019*a67afe4dSAndroid Build Coastguard Worker #else
4020*a67afe4dSAndroid Build Coastguard Worker # define CAN_WRITE_INTERLACE 0
4021*a67afe4dSAndroid Build Coastguard Worker #endif
4022*a67afe4dSAndroid Build Coastguard Worker
4023*a67afe4dSAndroid Build Coastguard Worker /* Do the same thing for read interlacing; this controls whether read tests do
4024*a67afe4dSAndroid Build Coastguard Worker * their own de-interlace or use libpng.
4025*a67afe4dSAndroid Build Coastguard Worker */
4026*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_INTERLACING_SUPPORTED
4027*a67afe4dSAndroid Build Coastguard Worker # define do_read_interlace 0
4028*a67afe4dSAndroid Build Coastguard Worker #else /* no libpng read interlace support */
4029*a67afe4dSAndroid Build Coastguard Worker # define do_read_interlace 1
4030*a67afe4dSAndroid Build Coastguard Worker #endif
4031*a67afe4dSAndroid Build Coastguard Worker /* The following two routines use the PNG interlace support macros from
4032*a67afe4dSAndroid Build Coastguard Worker * png.h to interlace or deinterlace rows.
4033*a67afe4dSAndroid Build Coastguard Worker */
4034*a67afe4dSAndroid Build Coastguard Worker static void
interlace_row(png_bytep buffer,png_const_bytep imageRow,unsigned int pixel_size,png_uint_32 w,int pass,int littleendian)4035*a67afe4dSAndroid Build Coastguard Worker interlace_row(png_bytep buffer, png_const_bytep imageRow,
4036*a67afe4dSAndroid Build Coastguard Worker unsigned int pixel_size, png_uint_32 w, int pass, int littleendian)
4037*a67afe4dSAndroid Build Coastguard Worker {
4038*a67afe4dSAndroid Build Coastguard Worker png_uint_32 xin, xout, xstep;
4039*a67afe4dSAndroid Build Coastguard Worker
4040*a67afe4dSAndroid Build Coastguard Worker /* Note that this can, trivially, be optimized to a memcpy on pass 7, the
4041*a67afe4dSAndroid Build Coastguard Worker * code is presented this way to make it easier to understand. In practice
4042*a67afe4dSAndroid Build Coastguard Worker * consult the code in the libpng source to see other ways of doing this.
4043*a67afe4dSAndroid Build Coastguard Worker *
4044*a67afe4dSAndroid Build Coastguard Worker * It is OK for buffer and imageRow to be identical, because 'xin' moves
4045*a67afe4dSAndroid Build Coastguard Worker * faster than 'xout' and we copy up.
4046*a67afe4dSAndroid Build Coastguard Worker */
4047*a67afe4dSAndroid Build Coastguard Worker xin = PNG_PASS_START_COL(pass);
4048*a67afe4dSAndroid Build Coastguard Worker xstep = 1U<<PNG_PASS_COL_SHIFT(pass);
4049*a67afe4dSAndroid Build Coastguard Worker
4050*a67afe4dSAndroid Build Coastguard Worker for (xout=0; xin<w; xin+=xstep)
4051*a67afe4dSAndroid Build Coastguard Worker {
4052*a67afe4dSAndroid Build Coastguard Worker pixel_copy(buffer, xout, imageRow, xin, pixel_size, littleendian);
4053*a67afe4dSAndroid Build Coastguard Worker ++xout;
4054*a67afe4dSAndroid Build Coastguard Worker }
4055*a67afe4dSAndroid Build Coastguard Worker }
4056*a67afe4dSAndroid Build Coastguard Worker
4057*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_SUPPORTED
4058*a67afe4dSAndroid Build Coastguard Worker static void
deinterlace_row(png_bytep buffer,png_const_bytep row,unsigned int pixel_size,png_uint_32 w,int pass,int littleendian)4059*a67afe4dSAndroid Build Coastguard Worker deinterlace_row(png_bytep buffer, png_const_bytep row,
4060*a67afe4dSAndroid Build Coastguard Worker unsigned int pixel_size, png_uint_32 w, int pass, int littleendian)
4061*a67afe4dSAndroid Build Coastguard Worker {
4062*a67afe4dSAndroid Build Coastguard Worker /* The inverse of the above, 'row' is part of row 'y' of the output image,
4063*a67afe4dSAndroid Build Coastguard Worker * in 'buffer'. The image is 'w' wide and this is pass 'pass', distribute
4064*a67afe4dSAndroid Build Coastguard Worker * the pixels of row into buffer and return the number written (to allow
4065*a67afe4dSAndroid Build Coastguard Worker * this to be checked).
4066*a67afe4dSAndroid Build Coastguard Worker */
4067*a67afe4dSAndroid Build Coastguard Worker png_uint_32 xin, xout, xstep;
4068*a67afe4dSAndroid Build Coastguard Worker
4069*a67afe4dSAndroid Build Coastguard Worker xout = PNG_PASS_START_COL(pass);
4070*a67afe4dSAndroid Build Coastguard Worker xstep = 1U<<PNG_PASS_COL_SHIFT(pass);
4071*a67afe4dSAndroid Build Coastguard Worker
4072*a67afe4dSAndroid Build Coastguard Worker for (xin=0; xout<w; xout+=xstep)
4073*a67afe4dSAndroid Build Coastguard Worker {
4074*a67afe4dSAndroid Build Coastguard Worker pixel_copy(buffer, xout, row, xin, pixel_size, littleendian);
4075*a67afe4dSAndroid Build Coastguard Worker ++xin;
4076*a67afe4dSAndroid Build Coastguard Worker }
4077*a67afe4dSAndroid Build Coastguard Worker }
4078*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_SUPPORTED */
4079*a67afe4dSAndroid Build Coastguard Worker
4080*a67afe4dSAndroid Build Coastguard Worker /* Make a standardized image given an image colour type, bit depth and
4081*a67afe4dSAndroid Build Coastguard Worker * interlace type. The standard images have a very restricted range of
4082*a67afe4dSAndroid Build Coastguard Worker * rows and heights and are used for testing transforms rather than image
4083*a67afe4dSAndroid Build Coastguard Worker * layout details. See make_size_images below for a way to make images
4084*a67afe4dSAndroid Build Coastguard Worker * that test odd sizes along with the libpng interlace handling.
4085*a67afe4dSAndroid Build Coastguard Worker */
4086*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_WRITE_FILTER_SUPPORTED
4087*a67afe4dSAndroid Build Coastguard Worker static void
choose_random_filter(png_structp pp,int start)4088*a67afe4dSAndroid Build Coastguard Worker choose_random_filter(png_structp pp, int start)
4089*a67afe4dSAndroid Build Coastguard Worker {
4090*a67afe4dSAndroid Build Coastguard Worker /* Choose filters randomly except that on the very first row ensure that
4091*a67afe4dSAndroid Build Coastguard Worker * there is at least one previous row filter.
4092*a67afe4dSAndroid Build Coastguard Worker */
4093*a67afe4dSAndroid Build Coastguard Worker int filters = PNG_ALL_FILTERS & random_mod(256U);
4094*a67afe4dSAndroid Build Coastguard Worker
4095*a67afe4dSAndroid Build Coastguard Worker /* There may be no filters; skip the setting. */
4096*a67afe4dSAndroid Build Coastguard Worker if (filters != 0)
4097*a67afe4dSAndroid Build Coastguard Worker {
4098*a67afe4dSAndroid Build Coastguard Worker if (start && filters < PNG_FILTER_UP)
4099*a67afe4dSAndroid Build Coastguard Worker filters |= PNG_FILTER_UP;
4100*a67afe4dSAndroid Build Coastguard Worker
4101*a67afe4dSAndroid Build Coastguard Worker png_set_filter(pp, 0/*method*/, filters);
4102*a67afe4dSAndroid Build Coastguard Worker }
4103*a67afe4dSAndroid Build Coastguard Worker }
4104*a67afe4dSAndroid Build Coastguard Worker #else /* !WRITE_FILTER */
4105*a67afe4dSAndroid Build Coastguard Worker # define choose_random_filter(pp, start) ((void)0)
4106*a67afe4dSAndroid Build Coastguard Worker #endif /* !WRITE_FILTER */
4107*a67afe4dSAndroid Build Coastguard Worker
4108*a67afe4dSAndroid Build Coastguard Worker static void
make_transform_image(png_store * const ps,png_byte const colour_type,png_byte const bit_depth,unsigned int palette_number,int interlace_type,png_const_charp name)4109*a67afe4dSAndroid Build Coastguard Worker make_transform_image(png_store* const ps, png_byte const colour_type,
4110*a67afe4dSAndroid Build Coastguard Worker png_byte const bit_depth, unsigned int palette_number,
4111*a67afe4dSAndroid Build Coastguard Worker int interlace_type, png_const_charp name)
4112*a67afe4dSAndroid Build Coastguard Worker {
4113*a67afe4dSAndroid Build Coastguard Worker context(ps, fault);
4114*a67afe4dSAndroid Build Coastguard Worker
4115*a67afe4dSAndroid Build Coastguard Worker check_interlace_type(interlace_type);
4116*a67afe4dSAndroid Build Coastguard Worker
4117*a67afe4dSAndroid Build Coastguard Worker Try
4118*a67afe4dSAndroid Build Coastguard Worker {
4119*a67afe4dSAndroid Build Coastguard Worker png_infop pi;
4120*a67afe4dSAndroid Build Coastguard Worker png_structp pp = set_store_for_write(ps, &pi, name);
4121*a67afe4dSAndroid Build Coastguard Worker png_uint_32 h, w;
4122*a67afe4dSAndroid Build Coastguard Worker
4123*a67afe4dSAndroid Build Coastguard Worker /* In the event of a problem return control to the Catch statement below
4124*a67afe4dSAndroid Build Coastguard Worker * to do the clean up - it is not possible to 'return' directly from a Try
4125*a67afe4dSAndroid Build Coastguard Worker * block.
4126*a67afe4dSAndroid Build Coastguard Worker */
4127*a67afe4dSAndroid Build Coastguard Worker if (pp == NULL)
4128*a67afe4dSAndroid Build Coastguard Worker Throw ps;
4129*a67afe4dSAndroid Build Coastguard Worker
4130*a67afe4dSAndroid Build Coastguard Worker w = transform_width(pp, colour_type, bit_depth);
4131*a67afe4dSAndroid Build Coastguard Worker h = transform_height(pp, colour_type, bit_depth);
4132*a67afe4dSAndroid Build Coastguard Worker
4133*a67afe4dSAndroid Build Coastguard Worker png_set_IHDR(pp, pi, w, h, bit_depth, colour_type, interlace_type,
4134*a67afe4dSAndroid Build Coastguard Worker PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE);
4135*a67afe4dSAndroid Build Coastguard Worker
4136*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_TEXT_SUPPORTED
4137*a67afe4dSAndroid Build Coastguard Worker # if defined(PNG_READ_zTXt_SUPPORTED) && defined(PNG_WRITE_zTXt_SUPPORTED)
4138*a67afe4dSAndroid Build Coastguard Worker # define TEXT_COMPRESSION PNG_TEXT_COMPRESSION_zTXt
4139*a67afe4dSAndroid Build Coastguard Worker # else
4140*a67afe4dSAndroid Build Coastguard Worker # define TEXT_COMPRESSION PNG_TEXT_COMPRESSION_NONE
4141*a67afe4dSAndroid Build Coastguard Worker # endif
4142*a67afe4dSAndroid Build Coastguard Worker {
4143*a67afe4dSAndroid Build Coastguard Worker static char key[] = "image name"; /* must be writeable */
4144*a67afe4dSAndroid Build Coastguard Worker size_t pos;
4145*a67afe4dSAndroid Build Coastguard Worker png_text text;
4146*a67afe4dSAndroid Build Coastguard Worker char copy[FILE_NAME_SIZE];
4147*a67afe4dSAndroid Build Coastguard Worker
4148*a67afe4dSAndroid Build Coastguard Worker /* Use a compressed text string to test the correct interaction of text
4149*a67afe4dSAndroid Build Coastguard Worker * compression and IDAT compression.
4150*a67afe4dSAndroid Build Coastguard Worker */
4151*a67afe4dSAndroid Build Coastguard Worker text.compression = TEXT_COMPRESSION;
4152*a67afe4dSAndroid Build Coastguard Worker text.key = key;
4153*a67afe4dSAndroid Build Coastguard Worker /* Yuck: the text must be writable! */
4154*a67afe4dSAndroid Build Coastguard Worker pos = safecat(copy, sizeof copy, 0, ps->wname);
4155*a67afe4dSAndroid Build Coastguard Worker text.text = copy;
4156*a67afe4dSAndroid Build Coastguard Worker text.text_length = pos;
4157*a67afe4dSAndroid Build Coastguard Worker text.itxt_length = 0;
4158*a67afe4dSAndroid Build Coastguard Worker text.lang = 0;
4159*a67afe4dSAndroid Build Coastguard Worker text.lang_key = 0;
4160*a67afe4dSAndroid Build Coastguard Worker
4161*a67afe4dSAndroid Build Coastguard Worker png_set_text(pp, pi, &text, 1);
4162*a67afe4dSAndroid Build Coastguard Worker }
4163*a67afe4dSAndroid Build Coastguard Worker #endif
4164*a67afe4dSAndroid Build Coastguard Worker
4165*a67afe4dSAndroid Build Coastguard Worker if (colour_type == 3) /* palette */
4166*a67afe4dSAndroid Build Coastguard Worker init_standard_palette(ps, pp, pi, 1U << bit_depth, 1/*do tRNS*/);
4167*a67afe4dSAndroid Build Coastguard Worker
4168*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_WRITE_tRNS_SUPPORTED
4169*a67afe4dSAndroid Build Coastguard Worker else if (palette_number)
4170*a67afe4dSAndroid Build Coastguard Worker set_random_tRNS(pp, pi, colour_type, bit_depth);
4171*a67afe4dSAndroid Build Coastguard Worker # endif
4172*a67afe4dSAndroid Build Coastguard Worker
4173*a67afe4dSAndroid Build Coastguard Worker png_write_info(pp, pi);
4174*a67afe4dSAndroid Build Coastguard Worker
4175*a67afe4dSAndroid Build Coastguard Worker if (png_get_rowbytes(pp, pi) !=
4176*a67afe4dSAndroid Build Coastguard Worker transform_rowsize(pp, colour_type, bit_depth))
4177*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "transform row size incorrect");
4178*a67afe4dSAndroid Build Coastguard Worker
4179*a67afe4dSAndroid Build Coastguard Worker else
4180*a67afe4dSAndroid Build Coastguard Worker {
4181*a67afe4dSAndroid Build Coastguard Worker /* Somewhat confusingly this must be called *after* png_write_info
4182*a67afe4dSAndroid Build Coastguard Worker * because if it is called before, the information in *pp has not been
4183*a67afe4dSAndroid Build Coastguard Worker * updated to reflect the interlaced image.
4184*a67afe4dSAndroid Build Coastguard Worker */
4185*a67afe4dSAndroid Build Coastguard Worker int npasses = set_write_interlace_handling(pp, interlace_type);
4186*a67afe4dSAndroid Build Coastguard Worker int pass;
4187*a67afe4dSAndroid Build Coastguard Worker
4188*a67afe4dSAndroid Build Coastguard Worker if (npasses != npasses_from_interlace_type(pp, interlace_type))
4189*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "write: png_set_interlace_handling failed");
4190*a67afe4dSAndroid Build Coastguard Worker
4191*a67afe4dSAndroid Build Coastguard Worker for (pass=0; pass<npasses; ++pass)
4192*a67afe4dSAndroid Build Coastguard Worker {
4193*a67afe4dSAndroid Build Coastguard Worker png_uint_32 y;
4194*a67afe4dSAndroid Build Coastguard Worker
4195*a67afe4dSAndroid Build Coastguard Worker /* do_own_interlace is a pre-defined boolean (a #define) which is
4196*a67afe4dSAndroid Build Coastguard Worker * set if we have to work out the interlaced rows here.
4197*a67afe4dSAndroid Build Coastguard Worker */
4198*a67afe4dSAndroid Build Coastguard Worker for (y=0; y<h; ++y)
4199*a67afe4dSAndroid Build Coastguard Worker {
4200*a67afe4dSAndroid Build Coastguard Worker png_byte buffer[TRANSFORM_ROWMAX];
4201*a67afe4dSAndroid Build Coastguard Worker
4202*a67afe4dSAndroid Build Coastguard Worker transform_row(pp, buffer, colour_type, bit_depth, y);
4203*a67afe4dSAndroid Build Coastguard Worker
4204*a67afe4dSAndroid Build Coastguard Worker # if do_own_interlace
4205*a67afe4dSAndroid Build Coastguard Worker /* If do_own_interlace *and* the image is interlaced we need a
4206*a67afe4dSAndroid Build Coastguard Worker * reduced interlace row; this may be reduced to empty.
4207*a67afe4dSAndroid Build Coastguard Worker */
4208*a67afe4dSAndroid Build Coastguard Worker if (interlace_type == PNG_INTERLACE_ADAM7)
4209*a67afe4dSAndroid Build Coastguard Worker {
4210*a67afe4dSAndroid Build Coastguard Worker /* The row must not be written if it doesn't exist, notice
4211*a67afe4dSAndroid Build Coastguard Worker * that there are two conditions here, either the row isn't
4212*a67afe4dSAndroid Build Coastguard Worker * ever in the pass or the row would be but isn't wide
4213*a67afe4dSAndroid Build Coastguard Worker * enough to contribute any pixels. In fact the wPass test
4214*a67afe4dSAndroid Build Coastguard Worker * can be used to skip the whole y loop in this case.
4215*a67afe4dSAndroid Build Coastguard Worker */
4216*a67afe4dSAndroid Build Coastguard Worker if (PNG_ROW_IN_INTERLACE_PASS(y, pass) &&
4217*a67afe4dSAndroid Build Coastguard Worker PNG_PASS_COLS(w, pass) > 0)
4218*a67afe4dSAndroid Build Coastguard Worker interlace_row(buffer, buffer,
4219*a67afe4dSAndroid Build Coastguard Worker bit_size(pp, colour_type, bit_depth), w, pass,
4220*a67afe4dSAndroid Build Coastguard Worker 0/*data always bigendian*/);
4221*a67afe4dSAndroid Build Coastguard Worker else
4222*a67afe4dSAndroid Build Coastguard Worker continue;
4223*a67afe4dSAndroid Build Coastguard Worker }
4224*a67afe4dSAndroid Build Coastguard Worker # endif /* do_own_interlace */
4225*a67afe4dSAndroid Build Coastguard Worker
4226*a67afe4dSAndroid Build Coastguard Worker choose_random_filter(pp, pass == 0 && y == 0);
4227*a67afe4dSAndroid Build Coastguard Worker png_write_row(pp, buffer);
4228*a67afe4dSAndroid Build Coastguard Worker }
4229*a67afe4dSAndroid Build Coastguard Worker }
4230*a67afe4dSAndroid Build Coastguard Worker }
4231*a67afe4dSAndroid Build Coastguard Worker
4232*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_TEXT_SUPPORTED
4233*a67afe4dSAndroid Build Coastguard Worker {
4234*a67afe4dSAndroid Build Coastguard Worker static char key[] = "end marker";
4235*a67afe4dSAndroid Build Coastguard Worker static char comment[] = "end";
4236*a67afe4dSAndroid Build Coastguard Worker png_text text;
4237*a67afe4dSAndroid Build Coastguard Worker
4238*a67afe4dSAndroid Build Coastguard Worker /* Use a compressed text string to test the correct interaction of text
4239*a67afe4dSAndroid Build Coastguard Worker * compression and IDAT compression.
4240*a67afe4dSAndroid Build Coastguard Worker */
4241*a67afe4dSAndroid Build Coastguard Worker text.compression = TEXT_COMPRESSION;
4242*a67afe4dSAndroid Build Coastguard Worker text.key = key;
4243*a67afe4dSAndroid Build Coastguard Worker text.text = comment;
4244*a67afe4dSAndroid Build Coastguard Worker text.text_length = (sizeof comment)-1;
4245*a67afe4dSAndroid Build Coastguard Worker text.itxt_length = 0;
4246*a67afe4dSAndroid Build Coastguard Worker text.lang = 0;
4247*a67afe4dSAndroid Build Coastguard Worker text.lang_key = 0;
4248*a67afe4dSAndroid Build Coastguard Worker
4249*a67afe4dSAndroid Build Coastguard Worker png_set_text(pp, pi, &text, 1);
4250*a67afe4dSAndroid Build Coastguard Worker }
4251*a67afe4dSAndroid Build Coastguard Worker #endif
4252*a67afe4dSAndroid Build Coastguard Worker
4253*a67afe4dSAndroid Build Coastguard Worker png_write_end(pp, pi);
4254*a67afe4dSAndroid Build Coastguard Worker
4255*a67afe4dSAndroid Build Coastguard Worker /* And store this under the appropriate id, then clean up. */
4256*a67afe4dSAndroid Build Coastguard Worker store_storefile(ps, FILEID(colour_type, bit_depth, palette_number,
4257*a67afe4dSAndroid Build Coastguard Worker interlace_type, 0, 0, 0));
4258*a67afe4dSAndroid Build Coastguard Worker
4259*a67afe4dSAndroid Build Coastguard Worker store_write_reset(ps);
4260*a67afe4dSAndroid Build Coastguard Worker }
4261*a67afe4dSAndroid Build Coastguard Worker
4262*a67afe4dSAndroid Build Coastguard Worker Catch(fault)
4263*a67afe4dSAndroid Build Coastguard Worker {
4264*a67afe4dSAndroid Build Coastguard Worker /* Use the png_store returned by the exception. This may help the compiler
4265*a67afe4dSAndroid Build Coastguard Worker * because 'ps' is not used in this branch of the setjmp. Note that fault
4266*a67afe4dSAndroid Build Coastguard Worker * and ps will always be the same value.
4267*a67afe4dSAndroid Build Coastguard Worker */
4268*a67afe4dSAndroid Build Coastguard Worker store_write_reset(fault);
4269*a67afe4dSAndroid Build Coastguard Worker }
4270*a67afe4dSAndroid Build Coastguard Worker }
4271*a67afe4dSAndroid Build Coastguard Worker
4272*a67afe4dSAndroid Build Coastguard Worker static void
make_transform_images(png_modifier * pm)4273*a67afe4dSAndroid Build Coastguard Worker make_transform_images(png_modifier *pm)
4274*a67afe4dSAndroid Build Coastguard Worker {
4275*a67afe4dSAndroid Build Coastguard Worker png_byte colour_type = 0;
4276*a67afe4dSAndroid Build Coastguard Worker png_byte bit_depth = 0;
4277*a67afe4dSAndroid Build Coastguard Worker unsigned int palette_number = 0;
4278*a67afe4dSAndroid Build Coastguard Worker
4279*a67afe4dSAndroid Build Coastguard Worker /* This is in case of errors. */
4280*a67afe4dSAndroid Build Coastguard Worker safecat(pm->this.test, sizeof pm->this.test, 0, "make standard images");
4281*a67afe4dSAndroid Build Coastguard Worker
4282*a67afe4dSAndroid Build Coastguard Worker /* Use next_format to enumerate all the combinations we test, including
4283*a67afe4dSAndroid Build Coastguard Worker * generating multiple low bit depth palette images. Non-A images (palette
4284*a67afe4dSAndroid Build Coastguard Worker * and direct) are created with and without tRNS chunks.
4285*a67afe4dSAndroid Build Coastguard Worker */
4286*a67afe4dSAndroid Build Coastguard Worker while (next_format(&colour_type, &bit_depth, &palette_number, 1, 1))
4287*a67afe4dSAndroid Build Coastguard Worker {
4288*a67afe4dSAndroid Build Coastguard Worker int interlace_type;
4289*a67afe4dSAndroid Build Coastguard Worker
4290*a67afe4dSAndroid Build Coastguard Worker for (interlace_type = PNG_INTERLACE_NONE;
4291*a67afe4dSAndroid Build Coastguard Worker interlace_type < INTERLACE_LAST; ++interlace_type)
4292*a67afe4dSAndroid Build Coastguard Worker {
4293*a67afe4dSAndroid Build Coastguard Worker char name[FILE_NAME_SIZE];
4294*a67afe4dSAndroid Build Coastguard Worker
4295*a67afe4dSAndroid Build Coastguard Worker standard_name(name, sizeof name, 0, colour_type, bit_depth,
4296*a67afe4dSAndroid Build Coastguard Worker palette_number, interlace_type, 0, 0, do_own_interlace);
4297*a67afe4dSAndroid Build Coastguard Worker make_transform_image(&pm->this, colour_type, bit_depth, palette_number,
4298*a67afe4dSAndroid Build Coastguard Worker interlace_type, name);
4299*a67afe4dSAndroid Build Coastguard Worker }
4300*a67afe4dSAndroid Build Coastguard Worker }
4301*a67afe4dSAndroid Build Coastguard Worker }
4302*a67afe4dSAndroid Build Coastguard Worker
4303*a67afe4dSAndroid Build Coastguard Worker /* Build a single row for the 'size' test images; this fills in only the
4304*a67afe4dSAndroid Build Coastguard Worker * first bit_width bits of the sample row.
4305*a67afe4dSAndroid Build Coastguard Worker */
4306*a67afe4dSAndroid Build Coastguard Worker static void
size_row(png_byte buffer[SIZE_ROWMAX],png_uint_32 bit_width,png_uint_32 y)4307*a67afe4dSAndroid Build Coastguard Worker size_row(png_byte buffer[SIZE_ROWMAX], png_uint_32 bit_width, png_uint_32 y)
4308*a67afe4dSAndroid Build Coastguard Worker {
4309*a67afe4dSAndroid Build Coastguard Worker /* height is in the range 1 to 16, so: */
4310*a67afe4dSAndroid Build Coastguard Worker y = ((y & 1) << 7) + ((y & 2) << 6) + ((y & 4) << 5) + ((y & 8) << 4);
4311*a67afe4dSAndroid Build Coastguard Worker /* the following ensures bits are set in small images: */
4312*a67afe4dSAndroid Build Coastguard Worker y ^= 0xA5;
4313*a67afe4dSAndroid Build Coastguard Worker
4314*a67afe4dSAndroid Build Coastguard Worker while (bit_width >= 8)
4315*a67afe4dSAndroid Build Coastguard Worker *buffer++ = (png_byte)y++, bit_width -= 8;
4316*a67afe4dSAndroid Build Coastguard Worker
4317*a67afe4dSAndroid Build Coastguard Worker /* There may be up to 7 remaining bits, these go in the most significant
4318*a67afe4dSAndroid Build Coastguard Worker * bits of the byte.
4319*a67afe4dSAndroid Build Coastguard Worker */
4320*a67afe4dSAndroid Build Coastguard Worker if (bit_width > 0)
4321*a67afe4dSAndroid Build Coastguard Worker {
4322*a67afe4dSAndroid Build Coastguard Worker png_uint_32 mask = (1U<<(8-bit_width))-1;
4323*a67afe4dSAndroid Build Coastguard Worker *buffer = (png_byte)((*buffer & mask) | (y & ~mask));
4324*a67afe4dSAndroid Build Coastguard Worker }
4325*a67afe4dSAndroid Build Coastguard Worker }
4326*a67afe4dSAndroid Build Coastguard Worker
4327*a67afe4dSAndroid Build Coastguard Worker static void
make_size_image(png_store * const ps,png_byte const colour_type,png_byte const bit_depth,int const interlace_type,png_uint_32 const w,png_uint_32 const h,int const do_interlace)4328*a67afe4dSAndroid Build Coastguard Worker make_size_image(png_store* const ps, png_byte const colour_type,
4329*a67afe4dSAndroid Build Coastguard Worker png_byte const bit_depth, int const interlace_type,
4330*a67afe4dSAndroid Build Coastguard Worker png_uint_32 const w, png_uint_32 const h,
4331*a67afe4dSAndroid Build Coastguard Worker int const do_interlace)
4332*a67afe4dSAndroid Build Coastguard Worker {
4333*a67afe4dSAndroid Build Coastguard Worker context(ps, fault);
4334*a67afe4dSAndroid Build Coastguard Worker
4335*a67afe4dSAndroid Build Coastguard Worker check_interlace_type(interlace_type);
4336*a67afe4dSAndroid Build Coastguard Worker
4337*a67afe4dSAndroid Build Coastguard Worker Try
4338*a67afe4dSAndroid Build Coastguard Worker {
4339*a67afe4dSAndroid Build Coastguard Worker png_infop pi;
4340*a67afe4dSAndroid Build Coastguard Worker png_structp pp;
4341*a67afe4dSAndroid Build Coastguard Worker unsigned int pixel_size;
4342*a67afe4dSAndroid Build Coastguard Worker
4343*a67afe4dSAndroid Build Coastguard Worker /* Make a name and get an appropriate id for the store: */
4344*a67afe4dSAndroid Build Coastguard Worker char name[FILE_NAME_SIZE];
4345*a67afe4dSAndroid Build Coastguard Worker png_uint_32 id = FILEID(colour_type, bit_depth, 0/*palette*/,
4346*a67afe4dSAndroid Build Coastguard Worker interlace_type, w, h, do_interlace);
4347*a67afe4dSAndroid Build Coastguard Worker
4348*a67afe4dSAndroid Build Coastguard Worker standard_name_from_id(name, sizeof name, 0, id);
4349*a67afe4dSAndroid Build Coastguard Worker pp = set_store_for_write(ps, &pi, name);
4350*a67afe4dSAndroid Build Coastguard Worker
4351*a67afe4dSAndroid Build Coastguard Worker /* In the event of a problem return control to the Catch statement below
4352*a67afe4dSAndroid Build Coastguard Worker * to do the clean up - it is not possible to 'return' directly from a Try
4353*a67afe4dSAndroid Build Coastguard Worker * block.
4354*a67afe4dSAndroid Build Coastguard Worker */
4355*a67afe4dSAndroid Build Coastguard Worker if (pp == NULL)
4356*a67afe4dSAndroid Build Coastguard Worker Throw ps;
4357*a67afe4dSAndroid Build Coastguard Worker
4358*a67afe4dSAndroid Build Coastguard Worker png_set_IHDR(pp, pi, w, h, bit_depth, colour_type, interlace_type,
4359*a67afe4dSAndroid Build Coastguard Worker PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE);
4360*a67afe4dSAndroid Build Coastguard Worker
4361*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_TEXT_SUPPORTED
4362*a67afe4dSAndroid Build Coastguard Worker {
4363*a67afe4dSAndroid Build Coastguard Worker static char key[] = "image name"; /* must be writeable */
4364*a67afe4dSAndroid Build Coastguard Worker size_t pos;
4365*a67afe4dSAndroid Build Coastguard Worker png_text text;
4366*a67afe4dSAndroid Build Coastguard Worker char copy[FILE_NAME_SIZE];
4367*a67afe4dSAndroid Build Coastguard Worker
4368*a67afe4dSAndroid Build Coastguard Worker /* Use a compressed text string to test the correct interaction of text
4369*a67afe4dSAndroid Build Coastguard Worker * compression and IDAT compression.
4370*a67afe4dSAndroid Build Coastguard Worker */
4371*a67afe4dSAndroid Build Coastguard Worker text.compression = TEXT_COMPRESSION;
4372*a67afe4dSAndroid Build Coastguard Worker text.key = key;
4373*a67afe4dSAndroid Build Coastguard Worker /* Yuck: the text must be writable! */
4374*a67afe4dSAndroid Build Coastguard Worker pos = safecat(copy, sizeof copy, 0, ps->wname);
4375*a67afe4dSAndroid Build Coastguard Worker text.text = copy;
4376*a67afe4dSAndroid Build Coastguard Worker text.text_length = pos;
4377*a67afe4dSAndroid Build Coastguard Worker text.itxt_length = 0;
4378*a67afe4dSAndroid Build Coastguard Worker text.lang = 0;
4379*a67afe4dSAndroid Build Coastguard Worker text.lang_key = 0;
4380*a67afe4dSAndroid Build Coastguard Worker
4381*a67afe4dSAndroid Build Coastguard Worker png_set_text(pp, pi, &text, 1);
4382*a67afe4dSAndroid Build Coastguard Worker }
4383*a67afe4dSAndroid Build Coastguard Worker #endif
4384*a67afe4dSAndroid Build Coastguard Worker
4385*a67afe4dSAndroid Build Coastguard Worker if (colour_type == 3) /* palette */
4386*a67afe4dSAndroid Build Coastguard Worker init_standard_palette(ps, pp, pi, 1U << bit_depth, 0/*do tRNS*/);
4387*a67afe4dSAndroid Build Coastguard Worker
4388*a67afe4dSAndroid Build Coastguard Worker png_write_info(pp, pi);
4389*a67afe4dSAndroid Build Coastguard Worker
4390*a67afe4dSAndroid Build Coastguard Worker /* Calculate the bit size, divide by 8 to get the byte size - this won't
4391*a67afe4dSAndroid Build Coastguard Worker * overflow because we know the w values are all small enough even for
4392*a67afe4dSAndroid Build Coastguard Worker * a system where 'unsigned int' is only 16 bits.
4393*a67afe4dSAndroid Build Coastguard Worker */
4394*a67afe4dSAndroid Build Coastguard Worker pixel_size = bit_size(pp, colour_type, bit_depth);
4395*a67afe4dSAndroid Build Coastguard Worker if (png_get_rowbytes(pp, pi) != ((w * pixel_size) + 7) / 8)
4396*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "size row size incorrect");
4397*a67afe4dSAndroid Build Coastguard Worker
4398*a67afe4dSAndroid Build Coastguard Worker else
4399*a67afe4dSAndroid Build Coastguard Worker {
4400*a67afe4dSAndroid Build Coastguard Worker int npasses = npasses_from_interlace_type(pp, interlace_type);
4401*a67afe4dSAndroid Build Coastguard Worker png_uint_32 y;
4402*a67afe4dSAndroid Build Coastguard Worker int pass;
4403*a67afe4dSAndroid Build Coastguard Worker png_byte image[16][SIZE_ROWMAX];
4404*a67afe4dSAndroid Build Coastguard Worker
4405*a67afe4dSAndroid Build Coastguard Worker /* To help consistent error detection make the parts of this buffer
4406*a67afe4dSAndroid Build Coastguard Worker * that aren't set below all '1':
4407*a67afe4dSAndroid Build Coastguard Worker */
4408*a67afe4dSAndroid Build Coastguard Worker memset(image, 0xff, sizeof image);
4409*a67afe4dSAndroid Build Coastguard Worker
4410*a67afe4dSAndroid Build Coastguard Worker if (!do_interlace &&
4411*a67afe4dSAndroid Build Coastguard Worker npasses != set_write_interlace_handling(pp, interlace_type))
4412*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "write: png_set_interlace_handling failed");
4413*a67afe4dSAndroid Build Coastguard Worker
4414*a67afe4dSAndroid Build Coastguard Worker /* Prepare the whole image first to avoid making it 7 times: */
4415*a67afe4dSAndroid Build Coastguard Worker for (y=0; y<h; ++y)
4416*a67afe4dSAndroid Build Coastguard Worker size_row(image[y], w * pixel_size, y);
4417*a67afe4dSAndroid Build Coastguard Worker
4418*a67afe4dSAndroid Build Coastguard Worker for (pass=0; pass<npasses; ++pass)
4419*a67afe4dSAndroid Build Coastguard Worker {
4420*a67afe4dSAndroid Build Coastguard Worker /* The following two are for checking the macros: */
4421*a67afe4dSAndroid Build Coastguard Worker png_uint_32 wPass = PNG_PASS_COLS(w, pass);
4422*a67afe4dSAndroid Build Coastguard Worker
4423*a67afe4dSAndroid Build Coastguard Worker /* If do_interlace is set we don't call png_write_row for every
4424*a67afe4dSAndroid Build Coastguard Worker * row because some of them are empty. In fact, for a 1x1 image,
4425*a67afe4dSAndroid Build Coastguard Worker * most of them are empty!
4426*a67afe4dSAndroid Build Coastguard Worker */
4427*a67afe4dSAndroid Build Coastguard Worker for (y=0; y<h; ++y)
4428*a67afe4dSAndroid Build Coastguard Worker {
4429*a67afe4dSAndroid Build Coastguard Worker png_const_bytep row = image[y];
4430*a67afe4dSAndroid Build Coastguard Worker png_byte tempRow[SIZE_ROWMAX];
4431*a67afe4dSAndroid Build Coastguard Worker
4432*a67afe4dSAndroid Build Coastguard Worker /* If do_interlace *and* the image is interlaced we
4433*a67afe4dSAndroid Build Coastguard Worker * need a reduced interlace row; this may be reduced
4434*a67afe4dSAndroid Build Coastguard Worker * to empty.
4435*a67afe4dSAndroid Build Coastguard Worker */
4436*a67afe4dSAndroid Build Coastguard Worker if (do_interlace && interlace_type == PNG_INTERLACE_ADAM7)
4437*a67afe4dSAndroid Build Coastguard Worker {
4438*a67afe4dSAndroid Build Coastguard Worker /* The row must not be written if it doesn't exist, notice
4439*a67afe4dSAndroid Build Coastguard Worker * that there are two conditions here, either the row isn't
4440*a67afe4dSAndroid Build Coastguard Worker * ever in the pass or the row would be but isn't wide
4441*a67afe4dSAndroid Build Coastguard Worker * enough to contribute any pixels. In fact the wPass test
4442*a67afe4dSAndroid Build Coastguard Worker * can be used to skip the whole y loop in this case.
4443*a67afe4dSAndroid Build Coastguard Worker */
4444*a67afe4dSAndroid Build Coastguard Worker if (PNG_ROW_IN_INTERLACE_PASS(y, pass) && wPass > 0)
4445*a67afe4dSAndroid Build Coastguard Worker {
4446*a67afe4dSAndroid Build Coastguard Worker /* Set to all 1's for error detection (libpng tends to
4447*a67afe4dSAndroid Build Coastguard Worker * set unset things to 0).
4448*a67afe4dSAndroid Build Coastguard Worker */
4449*a67afe4dSAndroid Build Coastguard Worker memset(tempRow, 0xff, sizeof tempRow);
4450*a67afe4dSAndroid Build Coastguard Worker interlace_row(tempRow, row, pixel_size, w, pass,
4451*a67afe4dSAndroid Build Coastguard Worker 0/*data always bigendian*/);
4452*a67afe4dSAndroid Build Coastguard Worker row = tempRow;
4453*a67afe4dSAndroid Build Coastguard Worker }
4454*a67afe4dSAndroid Build Coastguard Worker else
4455*a67afe4dSAndroid Build Coastguard Worker continue;
4456*a67afe4dSAndroid Build Coastguard Worker }
4457*a67afe4dSAndroid Build Coastguard Worker
4458*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_WRITE_FILTER_SUPPORTED
4459*a67afe4dSAndroid Build Coastguard Worker /* Only get to here if the row has some pixels in it, set the
4460*a67afe4dSAndroid Build Coastguard Worker * filters to 'all' for the very first row and thereafter to a
4461*a67afe4dSAndroid Build Coastguard Worker * single filter. It isn't well documented, but png_set_filter
4462*a67afe4dSAndroid Build Coastguard Worker * does accept a filter number (per the spec) as well as a bit
4463*a67afe4dSAndroid Build Coastguard Worker * mask.
4464*a67afe4dSAndroid Build Coastguard Worker *
4465*a67afe4dSAndroid Build Coastguard Worker * The code now uses filters at random, except that on the first
4466*a67afe4dSAndroid Build Coastguard Worker * row of an image it ensures that a previous row filter is in
4467*a67afe4dSAndroid Build Coastguard Worker * the set so that libpng allocates the row buffer.
4468*a67afe4dSAndroid Build Coastguard Worker */
4469*a67afe4dSAndroid Build Coastguard Worker {
4470*a67afe4dSAndroid Build Coastguard Worker int filters = 8 << random_mod(PNG_FILTER_VALUE_LAST);
4471*a67afe4dSAndroid Build Coastguard Worker
4472*a67afe4dSAndroid Build Coastguard Worker if (pass == 0 && y == 0 &&
4473*a67afe4dSAndroid Build Coastguard Worker (filters < PNG_FILTER_UP || w == 1U))
4474*a67afe4dSAndroid Build Coastguard Worker filters |= PNG_FILTER_UP;
4475*a67afe4dSAndroid Build Coastguard Worker
4476*a67afe4dSAndroid Build Coastguard Worker png_set_filter(pp, 0/*method*/, filters);
4477*a67afe4dSAndroid Build Coastguard Worker }
4478*a67afe4dSAndroid Build Coastguard Worker # endif
4479*a67afe4dSAndroid Build Coastguard Worker
4480*a67afe4dSAndroid Build Coastguard Worker png_write_row(pp, row);
4481*a67afe4dSAndroid Build Coastguard Worker }
4482*a67afe4dSAndroid Build Coastguard Worker }
4483*a67afe4dSAndroid Build Coastguard Worker }
4484*a67afe4dSAndroid Build Coastguard Worker
4485*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_TEXT_SUPPORTED
4486*a67afe4dSAndroid Build Coastguard Worker {
4487*a67afe4dSAndroid Build Coastguard Worker static char key[] = "end marker";
4488*a67afe4dSAndroid Build Coastguard Worker static char comment[] = "end";
4489*a67afe4dSAndroid Build Coastguard Worker png_text text;
4490*a67afe4dSAndroid Build Coastguard Worker
4491*a67afe4dSAndroid Build Coastguard Worker /* Use a compressed text string to test the correct interaction of text
4492*a67afe4dSAndroid Build Coastguard Worker * compression and IDAT compression.
4493*a67afe4dSAndroid Build Coastguard Worker */
4494*a67afe4dSAndroid Build Coastguard Worker text.compression = TEXT_COMPRESSION;
4495*a67afe4dSAndroid Build Coastguard Worker text.key = key;
4496*a67afe4dSAndroid Build Coastguard Worker text.text = comment;
4497*a67afe4dSAndroid Build Coastguard Worker text.text_length = (sizeof comment)-1;
4498*a67afe4dSAndroid Build Coastguard Worker text.itxt_length = 0;
4499*a67afe4dSAndroid Build Coastguard Worker text.lang = 0;
4500*a67afe4dSAndroid Build Coastguard Worker text.lang_key = 0;
4501*a67afe4dSAndroid Build Coastguard Worker
4502*a67afe4dSAndroid Build Coastguard Worker png_set_text(pp, pi, &text, 1);
4503*a67afe4dSAndroid Build Coastguard Worker }
4504*a67afe4dSAndroid Build Coastguard Worker #endif
4505*a67afe4dSAndroid Build Coastguard Worker
4506*a67afe4dSAndroid Build Coastguard Worker png_write_end(pp, pi);
4507*a67afe4dSAndroid Build Coastguard Worker
4508*a67afe4dSAndroid Build Coastguard Worker /* And store this under the appropriate id, then clean up. */
4509*a67afe4dSAndroid Build Coastguard Worker store_storefile(ps, id);
4510*a67afe4dSAndroid Build Coastguard Worker
4511*a67afe4dSAndroid Build Coastguard Worker store_write_reset(ps);
4512*a67afe4dSAndroid Build Coastguard Worker }
4513*a67afe4dSAndroid Build Coastguard Worker
4514*a67afe4dSAndroid Build Coastguard Worker Catch(fault)
4515*a67afe4dSAndroid Build Coastguard Worker {
4516*a67afe4dSAndroid Build Coastguard Worker /* Use the png_store returned by the exception. This may help the compiler
4517*a67afe4dSAndroid Build Coastguard Worker * because 'ps' is not used in this branch of the setjmp. Note that fault
4518*a67afe4dSAndroid Build Coastguard Worker * and ps will always be the same value.
4519*a67afe4dSAndroid Build Coastguard Worker */
4520*a67afe4dSAndroid Build Coastguard Worker store_write_reset(fault);
4521*a67afe4dSAndroid Build Coastguard Worker }
4522*a67afe4dSAndroid Build Coastguard Worker }
4523*a67afe4dSAndroid Build Coastguard Worker
4524*a67afe4dSAndroid Build Coastguard Worker static void
make_size(png_store * const ps,png_byte const colour_type,int bdlo,int const bdhi)4525*a67afe4dSAndroid Build Coastguard Worker make_size(png_store* const ps, png_byte const colour_type, int bdlo,
4526*a67afe4dSAndroid Build Coastguard Worker int const bdhi)
4527*a67afe4dSAndroid Build Coastguard Worker {
4528*a67afe4dSAndroid Build Coastguard Worker for (; bdlo <= bdhi; ++bdlo)
4529*a67afe4dSAndroid Build Coastguard Worker {
4530*a67afe4dSAndroid Build Coastguard Worker png_uint_32 width;
4531*a67afe4dSAndroid Build Coastguard Worker
4532*a67afe4dSAndroid Build Coastguard Worker for (width = 1; width <= 16; ++width)
4533*a67afe4dSAndroid Build Coastguard Worker {
4534*a67afe4dSAndroid Build Coastguard Worker png_uint_32 height;
4535*a67afe4dSAndroid Build Coastguard Worker
4536*a67afe4dSAndroid Build Coastguard Worker for (height = 1; height <= 16; ++height)
4537*a67afe4dSAndroid Build Coastguard Worker {
4538*a67afe4dSAndroid Build Coastguard Worker /* The four combinations of DIY interlace and interlace or not -
4539*a67afe4dSAndroid Build Coastguard Worker * no interlace + DIY should be identical to no interlace with
4540*a67afe4dSAndroid Build Coastguard Worker * libpng doing it.
4541*a67afe4dSAndroid Build Coastguard Worker */
4542*a67afe4dSAndroid Build Coastguard Worker make_size_image(ps, colour_type, DEPTH(bdlo), PNG_INTERLACE_NONE,
4543*a67afe4dSAndroid Build Coastguard Worker width, height, 0);
4544*a67afe4dSAndroid Build Coastguard Worker make_size_image(ps, colour_type, DEPTH(bdlo), PNG_INTERLACE_NONE,
4545*a67afe4dSAndroid Build Coastguard Worker width, height, 1);
4546*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_WRITE_INTERLACING_SUPPORTED
4547*a67afe4dSAndroid Build Coastguard Worker make_size_image(ps, colour_type, DEPTH(bdlo), PNG_INTERLACE_ADAM7,
4548*a67afe4dSAndroid Build Coastguard Worker width, height, 0);
4549*a67afe4dSAndroid Build Coastguard Worker # endif
4550*a67afe4dSAndroid Build Coastguard Worker # if CAN_WRITE_INTERLACE
4551*a67afe4dSAndroid Build Coastguard Worker /* 1.7.0 removes the hack that prevented app write of an interlaced
4552*a67afe4dSAndroid Build Coastguard Worker * image if WRITE_INTERLACE was not supported
4553*a67afe4dSAndroid Build Coastguard Worker */
4554*a67afe4dSAndroid Build Coastguard Worker make_size_image(ps, colour_type, DEPTH(bdlo), PNG_INTERLACE_ADAM7,
4555*a67afe4dSAndroid Build Coastguard Worker width, height, 1);
4556*a67afe4dSAndroid Build Coastguard Worker # endif
4557*a67afe4dSAndroid Build Coastguard Worker }
4558*a67afe4dSAndroid Build Coastguard Worker }
4559*a67afe4dSAndroid Build Coastguard Worker }
4560*a67afe4dSAndroid Build Coastguard Worker }
4561*a67afe4dSAndroid Build Coastguard Worker
4562*a67afe4dSAndroid Build Coastguard Worker static void
make_size_images(png_store * ps)4563*a67afe4dSAndroid Build Coastguard Worker make_size_images(png_store *ps)
4564*a67afe4dSAndroid Build Coastguard Worker {
4565*a67afe4dSAndroid Build Coastguard Worker /* This is in case of errors. */
4566*a67afe4dSAndroid Build Coastguard Worker safecat(ps->test, sizeof ps->test, 0, "make size images");
4567*a67afe4dSAndroid Build Coastguard Worker
4568*a67afe4dSAndroid Build Coastguard Worker /* Arguments are colour_type, low bit depth, high bit depth
4569*a67afe4dSAndroid Build Coastguard Worker */
4570*a67afe4dSAndroid Build Coastguard Worker make_size(ps, 0, 0, WRITE_BDHI);
4571*a67afe4dSAndroid Build Coastguard Worker make_size(ps, 2, 3, WRITE_BDHI);
4572*a67afe4dSAndroid Build Coastguard Worker make_size(ps, 3, 0, 3 /*palette: max 8 bits*/);
4573*a67afe4dSAndroid Build Coastguard Worker make_size(ps, 4, 3, WRITE_BDHI);
4574*a67afe4dSAndroid Build Coastguard Worker make_size(ps, 6, 3, WRITE_BDHI);
4575*a67afe4dSAndroid Build Coastguard Worker }
4576*a67afe4dSAndroid Build Coastguard Worker
4577*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_SUPPORTED
4578*a67afe4dSAndroid Build Coastguard Worker /* Return a row based on image id and 'y' for checking: */
4579*a67afe4dSAndroid Build Coastguard Worker static void
standard_row(png_const_structp pp,png_byte std[STANDARD_ROWMAX],png_uint_32 id,png_uint_32 y)4580*a67afe4dSAndroid Build Coastguard Worker standard_row(png_const_structp pp, png_byte std[STANDARD_ROWMAX],
4581*a67afe4dSAndroid Build Coastguard Worker png_uint_32 id, png_uint_32 y)
4582*a67afe4dSAndroid Build Coastguard Worker {
4583*a67afe4dSAndroid Build Coastguard Worker if (WIDTH_FROM_ID(id) == 0)
4584*a67afe4dSAndroid Build Coastguard Worker transform_row(pp, std, COL_FROM_ID(id), DEPTH_FROM_ID(id), y);
4585*a67afe4dSAndroid Build Coastguard Worker else
4586*a67afe4dSAndroid Build Coastguard Worker size_row(std, WIDTH_FROM_ID(id) * bit_size(pp, COL_FROM_ID(id),
4587*a67afe4dSAndroid Build Coastguard Worker DEPTH_FROM_ID(id)), y);
4588*a67afe4dSAndroid Build Coastguard Worker }
4589*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_SUPPORTED */
4590*a67afe4dSAndroid Build Coastguard Worker
4591*a67afe4dSAndroid Build Coastguard Worker /* Tests - individual test cases */
4592*a67afe4dSAndroid Build Coastguard Worker /* Like 'make_standard' but errors are deliberately introduced into the calls
4593*a67afe4dSAndroid Build Coastguard Worker * to ensure that they get detected - it should not be possible to write an
4594*a67afe4dSAndroid Build Coastguard Worker * invalid image with libpng!
4595*a67afe4dSAndroid Build Coastguard Worker */
4596*a67afe4dSAndroid Build Coastguard Worker /* TODO: the 'set' functions can probably all be made to take a
4597*a67afe4dSAndroid Build Coastguard Worker * png_const_structp rather than a modifiable one.
4598*a67afe4dSAndroid Build Coastguard Worker */
4599*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_WARNINGS_SUPPORTED
4600*a67afe4dSAndroid Build Coastguard Worker static void
sBIT0_error_fn(png_structp pp,png_infop pi)4601*a67afe4dSAndroid Build Coastguard Worker sBIT0_error_fn(png_structp pp, png_infop pi)
4602*a67afe4dSAndroid Build Coastguard Worker {
4603*a67afe4dSAndroid Build Coastguard Worker /* 0 is invalid... */
4604*a67afe4dSAndroid Build Coastguard Worker png_color_8 bad;
4605*a67afe4dSAndroid Build Coastguard Worker bad.red = bad.green = bad.blue = bad.gray = bad.alpha = 0;
4606*a67afe4dSAndroid Build Coastguard Worker png_set_sBIT(pp, pi, &bad);
4607*a67afe4dSAndroid Build Coastguard Worker }
4608*a67afe4dSAndroid Build Coastguard Worker
4609*a67afe4dSAndroid Build Coastguard Worker static void
sBIT_error_fn(png_structp pp,png_infop pi)4610*a67afe4dSAndroid Build Coastguard Worker sBIT_error_fn(png_structp pp, png_infop pi)
4611*a67afe4dSAndroid Build Coastguard Worker {
4612*a67afe4dSAndroid Build Coastguard Worker png_byte bit_depth;
4613*a67afe4dSAndroid Build Coastguard Worker png_color_8 bad;
4614*a67afe4dSAndroid Build Coastguard Worker
4615*a67afe4dSAndroid Build Coastguard Worker if (png_get_color_type(pp, pi) == PNG_COLOR_TYPE_PALETTE)
4616*a67afe4dSAndroid Build Coastguard Worker bit_depth = 8;
4617*a67afe4dSAndroid Build Coastguard Worker
4618*a67afe4dSAndroid Build Coastguard Worker else
4619*a67afe4dSAndroid Build Coastguard Worker bit_depth = png_get_bit_depth(pp, pi);
4620*a67afe4dSAndroid Build Coastguard Worker
4621*a67afe4dSAndroid Build Coastguard Worker /* Now we know the bit depth we can easily generate an invalid sBIT entry */
4622*a67afe4dSAndroid Build Coastguard Worker bad.red = bad.green = bad.blue = bad.gray = bad.alpha =
4623*a67afe4dSAndroid Build Coastguard Worker (png_byte)(bit_depth+1);
4624*a67afe4dSAndroid Build Coastguard Worker png_set_sBIT(pp, pi, &bad);
4625*a67afe4dSAndroid Build Coastguard Worker }
4626*a67afe4dSAndroid Build Coastguard Worker
4627*a67afe4dSAndroid Build Coastguard Worker static const struct
4628*a67afe4dSAndroid Build Coastguard Worker {
4629*a67afe4dSAndroid Build Coastguard Worker void (*fn)(png_structp, png_infop);
4630*a67afe4dSAndroid Build Coastguard Worker const char *msg;
4631*a67afe4dSAndroid Build Coastguard Worker unsigned int warning :1; /* the error is a warning... */
4632*a67afe4dSAndroid Build Coastguard Worker } error_test[] =
4633*a67afe4dSAndroid Build Coastguard Worker {
4634*a67afe4dSAndroid Build Coastguard Worker /* no warnings makes these errors undetectable prior to 1.7.0 */
4635*a67afe4dSAndroid Build Coastguard Worker { sBIT0_error_fn, "sBIT(0): failed to detect error",
4636*a67afe4dSAndroid Build Coastguard Worker PNG_LIBPNG_VER < 10700 },
4637*a67afe4dSAndroid Build Coastguard Worker
4638*a67afe4dSAndroid Build Coastguard Worker { sBIT_error_fn, "sBIT(too big): failed to detect error",
4639*a67afe4dSAndroid Build Coastguard Worker PNG_LIBPNG_VER < 10700 },
4640*a67afe4dSAndroid Build Coastguard Worker };
4641*a67afe4dSAndroid Build Coastguard Worker
4642*a67afe4dSAndroid Build Coastguard Worker static void
make_error(png_store * const ps,png_byte const colour_type,png_byte bit_depth,int interlace_type,int test,png_const_charp name)4643*a67afe4dSAndroid Build Coastguard Worker make_error(png_store* const ps, png_byte const colour_type,
4644*a67afe4dSAndroid Build Coastguard Worker png_byte bit_depth, int interlace_type, int test, png_const_charp name)
4645*a67afe4dSAndroid Build Coastguard Worker {
4646*a67afe4dSAndroid Build Coastguard Worker context(ps, fault);
4647*a67afe4dSAndroid Build Coastguard Worker
4648*a67afe4dSAndroid Build Coastguard Worker check_interlace_type(interlace_type);
4649*a67afe4dSAndroid Build Coastguard Worker
4650*a67afe4dSAndroid Build Coastguard Worker Try
4651*a67afe4dSAndroid Build Coastguard Worker {
4652*a67afe4dSAndroid Build Coastguard Worker png_infop pi;
4653*a67afe4dSAndroid Build Coastguard Worker png_structp pp = set_store_for_write(ps, &pi, name);
4654*a67afe4dSAndroid Build Coastguard Worker png_uint_32 w, h;
4655*a67afe4dSAndroid Build Coastguard Worker gnu_volatile(pp)
4656*a67afe4dSAndroid Build Coastguard Worker
4657*a67afe4dSAndroid Build Coastguard Worker if (pp == NULL)
4658*a67afe4dSAndroid Build Coastguard Worker Throw ps;
4659*a67afe4dSAndroid Build Coastguard Worker
4660*a67afe4dSAndroid Build Coastguard Worker w = transform_width(pp, colour_type, bit_depth);
4661*a67afe4dSAndroid Build Coastguard Worker gnu_volatile(w)
4662*a67afe4dSAndroid Build Coastguard Worker h = transform_height(pp, colour_type, bit_depth);
4663*a67afe4dSAndroid Build Coastguard Worker gnu_volatile(h)
4664*a67afe4dSAndroid Build Coastguard Worker png_set_IHDR(pp, pi, w, h, bit_depth, colour_type, interlace_type,
4665*a67afe4dSAndroid Build Coastguard Worker PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE);
4666*a67afe4dSAndroid Build Coastguard Worker
4667*a67afe4dSAndroid Build Coastguard Worker if (colour_type == 3) /* palette */
4668*a67afe4dSAndroid Build Coastguard Worker init_standard_palette(ps, pp, pi, 1U << bit_depth, 0/*do tRNS*/);
4669*a67afe4dSAndroid Build Coastguard Worker
4670*a67afe4dSAndroid Build Coastguard Worker /* Time for a few errors; these are in various optional chunks, the
4671*a67afe4dSAndroid Build Coastguard Worker * standard tests test the standard chunks pretty well.
4672*a67afe4dSAndroid Build Coastguard Worker */
4673*a67afe4dSAndroid Build Coastguard Worker # define exception__prev exception_prev_1
4674*a67afe4dSAndroid Build Coastguard Worker # define exception__env exception_env_1
4675*a67afe4dSAndroid Build Coastguard Worker Try
4676*a67afe4dSAndroid Build Coastguard Worker {
4677*a67afe4dSAndroid Build Coastguard Worker gnu_volatile(exception__prev)
4678*a67afe4dSAndroid Build Coastguard Worker
4679*a67afe4dSAndroid Build Coastguard Worker /* Expect this to throw: */
4680*a67afe4dSAndroid Build Coastguard Worker ps->expect_error = !error_test[test].warning;
4681*a67afe4dSAndroid Build Coastguard Worker ps->expect_warning = error_test[test].warning;
4682*a67afe4dSAndroid Build Coastguard Worker ps->saw_warning = 0;
4683*a67afe4dSAndroid Build Coastguard Worker error_test[test].fn(pp, pi);
4684*a67afe4dSAndroid Build Coastguard Worker
4685*a67afe4dSAndroid Build Coastguard Worker /* Normally the error is only detected here: */
4686*a67afe4dSAndroid Build Coastguard Worker png_write_info(pp, pi);
4687*a67afe4dSAndroid Build Coastguard Worker
4688*a67afe4dSAndroid Build Coastguard Worker /* And handle the case where it was only a warning: */
4689*a67afe4dSAndroid Build Coastguard Worker if (ps->expect_warning && ps->saw_warning)
4690*a67afe4dSAndroid Build Coastguard Worker Throw ps;
4691*a67afe4dSAndroid Build Coastguard Worker
4692*a67afe4dSAndroid Build Coastguard Worker /* If we get here there is a problem, we have success - no error or
4693*a67afe4dSAndroid Build Coastguard Worker * no warning - when we shouldn't have success. Log an error.
4694*a67afe4dSAndroid Build Coastguard Worker */
4695*a67afe4dSAndroid Build Coastguard Worker store_log(ps, pp, error_test[test].msg, 1 /*error*/);
4696*a67afe4dSAndroid Build Coastguard Worker }
4697*a67afe4dSAndroid Build Coastguard Worker
4698*a67afe4dSAndroid Build Coastguard Worker Catch (fault)
4699*a67afe4dSAndroid Build Coastguard Worker { /* expected exit */
4700*a67afe4dSAndroid Build Coastguard Worker }
4701*a67afe4dSAndroid Build Coastguard Worker #undef exception__prev
4702*a67afe4dSAndroid Build Coastguard Worker #undef exception__env
4703*a67afe4dSAndroid Build Coastguard Worker
4704*a67afe4dSAndroid Build Coastguard Worker /* And clear these flags */
4705*a67afe4dSAndroid Build Coastguard Worker ps->expect_warning = 0;
4706*a67afe4dSAndroid Build Coastguard Worker
4707*a67afe4dSAndroid Build Coastguard Worker if (ps->expect_error)
4708*a67afe4dSAndroid Build Coastguard Worker ps->expect_error = 0;
4709*a67afe4dSAndroid Build Coastguard Worker
4710*a67afe4dSAndroid Build Coastguard Worker else
4711*a67afe4dSAndroid Build Coastguard Worker {
4712*a67afe4dSAndroid Build Coastguard Worker /* Now write the whole image, just to make sure that the detected, or
4713*a67afe4dSAndroid Build Coastguard Worker * undetected, error has not created problems inside libpng. This
4714*a67afe4dSAndroid Build Coastguard Worker * doesn't work if there was a png_error in png_write_info because that
4715*a67afe4dSAndroid Build Coastguard Worker * can abort before PLTE was written.
4716*a67afe4dSAndroid Build Coastguard Worker */
4717*a67afe4dSAndroid Build Coastguard Worker if (png_get_rowbytes(pp, pi) !=
4718*a67afe4dSAndroid Build Coastguard Worker transform_rowsize(pp, colour_type, bit_depth))
4719*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "row size incorrect");
4720*a67afe4dSAndroid Build Coastguard Worker
4721*a67afe4dSAndroid Build Coastguard Worker else
4722*a67afe4dSAndroid Build Coastguard Worker {
4723*a67afe4dSAndroid Build Coastguard Worker int npasses = set_write_interlace_handling(pp, interlace_type);
4724*a67afe4dSAndroid Build Coastguard Worker int pass;
4725*a67afe4dSAndroid Build Coastguard Worker
4726*a67afe4dSAndroid Build Coastguard Worker if (npasses != npasses_from_interlace_type(pp, interlace_type))
4727*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "write: png_set_interlace_handling failed");
4728*a67afe4dSAndroid Build Coastguard Worker
4729*a67afe4dSAndroid Build Coastguard Worker for (pass=0; pass<npasses; ++pass)
4730*a67afe4dSAndroid Build Coastguard Worker {
4731*a67afe4dSAndroid Build Coastguard Worker png_uint_32 y;
4732*a67afe4dSAndroid Build Coastguard Worker
4733*a67afe4dSAndroid Build Coastguard Worker for (y=0; y<h; ++y)
4734*a67afe4dSAndroid Build Coastguard Worker {
4735*a67afe4dSAndroid Build Coastguard Worker png_byte buffer[TRANSFORM_ROWMAX];
4736*a67afe4dSAndroid Build Coastguard Worker
4737*a67afe4dSAndroid Build Coastguard Worker transform_row(pp, buffer, colour_type, bit_depth, y);
4738*a67afe4dSAndroid Build Coastguard Worker
4739*a67afe4dSAndroid Build Coastguard Worker # if do_own_interlace
4740*a67afe4dSAndroid Build Coastguard Worker /* If do_own_interlace *and* the image is interlaced we
4741*a67afe4dSAndroid Build Coastguard Worker * need a reduced interlace row; this may be reduced to
4742*a67afe4dSAndroid Build Coastguard Worker * empty.
4743*a67afe4dSAndroid Build Coastguard Worker */
4744*a67afe4dSAndroid Build Coastguard Worker if (interlace_type == PNG_INTERLACE_ADAM7)
4745*a67afe4dSAndroid Build Coastguard Worker {
4746*a67afe4dSAndroid Build Coastguard Worker /* The row must not be written if it doesn't exist,
4747*a67afe4dSAndroid Build Coastguard Worker * notice that there are two conditions here, either the
4748*a67afe4dSAndroid Build Coastguard Worker * row isn't ever in the pass or the row would be but
4749*a67afe4dSAndroid Build Coastguard Worker * isn't wide enough to contribute any pixels. In fact
4750*a67afe4dSAndroid Build Coastguard Worker * the wPass test can be used to skip the whole y loop
4751*a67afe4dSAndroid Build Coastguard Worker * in this case.
4752*a67afe4dSAndroid Build Coastguard Worker */
4753*a67afe4dSAndroid Build Coastguard Worker if (PNG_ROW_IN_INTERLACE_PASS(y, pass) &&
4754*a67afe4dSAndroid Build Coastguard Worker PNG_PASS_COLS(w, pass) > 0)
4755*a67afe4dSAndroid Build Coastguard Worker interlace_row(buffer, buffer,
4756*a67afe4dSAndroid Build Coastguard Worker bit_size(pp, colour_type, bit_depth), w, pass,
4757*a67afe4dSAndroid Build Coastguard Worker 0/*data always bigendian*/);
4758*a67afe4dSAndroid Build Coastguard Worker else
4759*a67afe4dSAndroid Build Coastguard Worker continue;
4760*a67afe4dSAndroid Build Coastguard Worker }
4761*a67afe4dSAndroid Build Coastguard Worker # endif /* do_own_interlace */
4762*a67afe4dSAndroid Build Coastguard Worker
4763*a67afe4dSAndroid Build Coastguard Worker png_write_row(pp, buffer);
4764*a67afe4dSAndroid Build Coastguard Worker }
4765*a67afe4dSAndroid Build Coastguard Worker }
4766*a67afe4dSAndroid Build Coastguard Worker } /* image writing */
4767*a67afe4dSAndroid Build Coastguard Worker
4768*a67afe4dSAndroid Build Coastguard Worker png_write_end(pp, pi);
4769*a67afe4dSAndroid Build Coastguard Worker }
4770*a67afe4dSAndroid Build Coastguard Worker
4771*a67afe4dSAndroid Build Coastguard Worker /* The following deletes the file that was just written. */
4772*a67afe4dSAndroid Build Coastguard Worker store_write_reset(ps);
4773*a67afe4dSAndroid Build Coastguard Worker }
4774*a67afe4dSAndroid Build Coastguard Worker
4775*a67afe4dSAndroid Build Coastguard Worker Catch(fault)
4776*a67afe4dSAndroid Build Coastguard Worker {
4777*a67afe4dSAndroid Build Coastguard Worker store_write_reset(fault);
4778*a67afe4dSAndroid Build Coastguard Worker }
4779*a67afe4dSAndroid Build Coastguard Worker }
4780*a67afe4dSAndroid Build Coastguard Worker
4781*a67afe4dSAndroid Build Coastguard Worker static int
make_errors(png_modifier * const pm,png_byte const colour_type,int bdlo,int const bdhi)4782*a67afe4dSAndroid Build Coastguard Worker make_errors(png_modifier* const pm, png_byte const colour_type,
4783*a67afe4dSAndroid Build Coastguard Worker int bdlo, int const bdhi)
4784*a67afe4dSAndroid Build Coastguard Worker {
4785*a67afe4dSAndroid Build Coastguard Worker for (; bdlo <= bdhi; ++bdlo)
4786*a67afe4dSAndroid Build Coastguard Worker {
4787*a67afe4dSAndroid Build Coastguard Worker int interlace_type;
4788*a67afe4dSAndroid Build Coastguard Worker
4789*a67afe4dSAndroid Build Coastguard Worker for (interlace_type = PNG_INTERLACE_NONE;
4790*a67afe4dSAndroid Build Coastguard Worker interlace_type < INTERLACE_LAST; ++interlace_type)
4791*a67afe4dSAndroid Build Coastguard Worker {
4792*a67afe4dSAndroid Build Coastguard Worker unsigned int test;
4793*a67afe4dSAndroid Build Coastguard Worker char name[FILE_NAME_SIZE];
4794*a67afe4dSAndroid Build Coastguard Worker
4795*a67afe4dSAndroid Build Coastguard Worker standard_name(name, sizeof name, 0, colour_type, 1<<bdlo, 0,
4796*a67afe4dSAndroid Build Coastguard Worker interlace_type, 0, 0, do_own_interlace);
4797*a67afe4dSAndroid Build Coastguard Worker
4798*a67afe4dSAndroid Build Coastguard Worker for (test=0; test<ARRAY_SIZE(error_test); ++test)
4799*a67afe4dSAndroid Build Coastguard Worker {
4800*a67afe4dSAndroid Build Coastguard Worker make_error(&pm->this, colour_type, DEPTH(bdlo), interlace_type,
4801*a67afe4dSAndroid Build Coastguard Worker test, name);
4802*a67afe4dSAndroid Build Coastguard Worker
4803*a67afe4dSAndroid Build Coastguard Worker if (fail(pm))
4804*a67afe4dSAndroid Build Coastguard Worker return 0;
4805*a67afe4dSAndroid Build Coastguard Worker }
4806*a67afe4dSAndroid Build Coastguard Worker }
4807*a67afe4dSAndroid Build Coastguard Worker }
4808*a67afe4dSAndroid Build Coastguard Worker
4809*a67afe4dSAndroid Build Coastguard Worker return 1; /* keep going */
4810*a67afe4dSAndroid Build Coastguard Worker }
4811*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_WARNINGS_SUPPORTED */
4812*a67afe4dSAndroid Build Coastguard Worker
4813*a67afe4dSAndroid Build Coastguard Worker static void
perform_error_test(png_modifier * pm)4814*a67afe4dSAndroid Build Coastguard Worker perform_error_test(png_modifier *pm)
4815*a67afe4dSAndroid Build Coastguard Worker {
4816*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_WARNINGS_SUPPORTED /* else there are no cases that work! */
4817*a67afe4dSAndroid Build Coastguard Worker /* Need to do this here because we just write in this test. */
4818*a67afe4dSAndroid Build Coastguard Worker safecat(pm->this.test, sizeof pm->this.test, 0, "error test");
4819*a67afe4dSAndroid Build Coastguard Worker
4820*a67afe4dSAndroid Build Coastguard Worker if (!make_errors(pm, 0, 0, WRITE_BDHI))
4821*a67afe4dSAndroid Build Coastguard Worker return;
4822*a67afe4dSAndroid Build Coastguard Worker
4823*a67afe4dSAndroid Build Coastguard Worker if (!make_errors(pm, 2, 3, WRITE_BDHI))
4824*a67afe4dSAndroid Build Coastguard Worker return;
4825*a67afe4dSAndroid Build Coastguard Worker
4826*a67afe4dSAndroid Build Coastguard Worker if (!make_errors(pm, 3, 0, 3))
4827*a67afe4dSAndroid Build Coastguard Worker return;
4828*a67afe4dSAndroid Build Coastguard Worker
4829*a67afe4dSAndroid Build Coastguard Worker if (!make_errors(pm, 4, 3, WRITE_BDHI))
4830*a67afe4dSAndroid Build Coastguard Worker return;
4831*a67afe4dSAndroid Build Coastguard Worker
4832*a67afe4dSAndroid Build Coastguard Worker if (!make_errors(pm, 6, 3, WRITE_BDHI))
4833*a67afe4dSAndroid Build Coastguard Worker return;
4834*a67afe4dSAndroid Build Coastguard Worker #else
4835*a67afe4dSAndroid Build Coastguard Worker UNUSED(pm)
4836*a67afe4dSAndroid Build Coastguard Worker #endif
4837*a67afe4dSAndroid Build Coastguard Worker }
4838*a67afe4dSAndroid Build Coastguard Worker
4839*a67afe4dSAndroid Build Coastguard Worker /* This is just to validate the internal PNG formatting code - if this fails
4840*a67afe4dSAndroid Build Coastguard Worker * then the warning messages the library outputs will probably be garbage.
4841*a67afe4dSAndroid Build Coastguard Worker */
4842*a67afe4dSAndroid Build Coastguard Worker static void
perform_formatting_test(png_store * ps)4843*a67afe4dSAndroid Build Coastguard Worker perform_formatting_test(png_store *ps)
4844*a67afe4dSAndroid Build Coastguard Worker {
4845*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_TIME_RFC1123_SUPPORTED
4846*a67afe4dSAndroid Build Coastguard Worker /* The handle into the formatting code is the RFC1123 support; this test does
4847*a67afe4dSAndroid Build Coastguard Worker * nothing if that is compiled out.
4848*a67afe4dSAndroid Build Coastguard Worker */
4849*a67afe4dSAndroid Build Coastguard Worker context(ps, fault);
4850*a67afe4dSAndroid Build Coastguard Worker
4851*a67afe4dSAndroid Build Coastguard Worker Try
4852*a67afe4dSAndroid Build Coastguard Worker {
4853*a67afe4dSAndroid Build Coastguard Worker png_const_charp correct = "29 Aug 2079 13:53:60 +0000";
4854*a67afe4dSAndroid Build Coastguard Worker png_const_charp result;
4855*a67afe4dSAndroid Build Coastguard Worker # if PNG_LIBPNG_VER >= 10600
4856*a67afe4dSAndroid Build Coastguard Worker char timestring[29];
4857*a67afe4dSAndroid Build Coastguard Worker # endif
4858*a67afe4dSAndroid Build Coastguard Worker png_structp pp;
4859*a67afe4dSAndroid Build Coastguard Worker png_time pt;
4860*a67afe4dSAndroid Build Coastguard Worker
4861*a67afe4dSAndroid Build Coastguard Worker pp = set_store_for_write(ps, NULL, "libpng formatting test");
4862*a67afe4dSAndroid Build Coastguard Worker
4863*a67afe4dSAndroid Build Coastguard Worker if (pp == NULL)
4864*a67afe4dSAndroid Build Coastguard Worker Throw ps;
4865*a67afe4dSAndroid Build Coastguard Worker
4866*a67afe4dSAndroid Build Coastguard Worker
4867*a67afe4dSAndroid Build Coastguard Worker /* Arbitrary settings: */
4868*a67afe4dSAndroid Build Coastguard Worker pt.year = 2079;
4869*a67afe4dSAndroid Build Coastguard Worker pt.month = 8;
4870*a67afe4dSAndroid Build Coastguard Worker pt.day = 29;
4871*a67afe4dSAndroid Build Coastguard Worker pt.hour = 13;
4872*a67afe4dSAndroid Build Coastguard Worker pt.minute = 53;
4873*a67afe4dSAndroid Build Coastguard Worker pt.second = 60; /* a leap second */
4874*a67afe4dSAndroid Build Coastguard Worker
4875*a67afe4dSAndroid Build Coastguard Worker # if PNG_LIBPNG_VER < 10600
4876*a67afe4dSAndroid Build Coastguard Worker result = png_convert_to_rfc1123(pp, &pt);
4877*a67afe4dSAndroid Build Coastguard Worker # else
4878*a67afe4dSAndroid Build Coastguard Worker if (png_convert_to_rfc1123_buffer(timestring, &pt))
4879*a67afe4dSAndroid Build Coastguard Worker result = timestring;
4880*a67afe4dSAndroid Build Coastguard Worker
4881*a67afe4dSAndroid Build Coastguard Worker else
4882*a67afe4dSAndroid Build Coastguard Worker result = NULL;
4883*a67afe4dSAndroid Build Coastguard Worker # endif
4884*a67afe4dSAndroid Build Coastguard Worker
4885*a67afe4dSAndroid Build Coastguard Worker if (result == NULL)
4886*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "png_convert_to_rfc1123 failed");
4887*a67afe4dSAndroid Build Coastguard Worker
4888*a67afe4dSAndroid Build Coastguard Worker if (strcmp(result, correct) != 0)
4889*a67afe4dSAndroid Build Coastguard Worker {
4890*a67afe4dSAndroid Build Coastguard Worker size_t pos = 0;
4891*a67afe4dSAndroid Build Coastguard Worker char msg[128];
4892*a67afe4dSAndroid Build Coastguard Worker
4893*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, "png_convert_to_rfc1123(");
4894*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, correct);
4895*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, ") returned: '");
4896*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, result);
4897*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, "'");
4898*a67afe4dSAndroid Build Coastguard Worker
4899*a67afe4dSAndroid Build Coastguard Worker png_error(pp, msg);
4900*a67afe4dSAndroid Build Coastguard Worker }
4901*a67afe4dSAndroid Build Coastguard Worker
4902*a67afe4dSAndroid Build Coastguard Worker store_write_reset(ps);
4903*a67afe4dSAndroid Build Coastguard Worker }
4904*a67afe4dSAndroid Build Coastguard Worker
4905*a67afe4dSAndroid Build Coastguard Worker Catch(fault)
4906*a67afe4dSAndroid Build Coastguard Worker {
4907*a67afe4dSAndroid Build Coastguard Worker store_write_reset(fault);
4908*a67afe4dSAndroid Build Coastguard Worker }
4909*a67afe4dSAndroid Build Coastguard Worker #else
4910*a67afe4dSAndroid Build Coastguard Worker UNUSED(ps)
4911*a67afe4dSAndroid Build Coastguard Worker #endif
4912*a67afe4dSAndroid Build Coastguard Worker }
4913*a67afe4dSAndroid Build Coastguard Worker
4914*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_SUPPORTED
4915*a67afe4dSAndroid Build Coastguard Worker /* Because we want to use the same code in both the progressive reader and the
4916*a67afe4dSAndroid Build Coastguard Worker * sequential reader it is necessary to deal with the fact that the progressive
4917*a67afe4dSAndroid Build Coastguard Worker * reader callbacks only have one parameter (png_get_progressive_ptr()), so this
4918*a67afe4dSAndroid Build Coastguard Worker * must contain all the test parameters and all the local variables directly
4919*a67afe4dSAndroid Build Coastguard Worker * accessible to the sequential reader implementation.
4920*a67afe4dSAndroid Build Coastguard Worker *
4921*a67afe4dSAndroid Build Coastguard Worker * The technique adopted is to reinvent part of what Dijkstra termed a
4922*a67afe4dSAndroid Build Coastguard Worker * 'display'; an array of pointers to the stack frames of enclosing functions so
4923*a67afe4dSAndroid Build Coastguard Worker * that a nested function definition can access the local (C auto) variables of
4924*a67afe4dSAndroid Build Coastguard Worker * the functions that contain its definition. In fact C provides the first
4925*a67afe4dSAndroid Build Coastguard Worker * pointer (the local variables - the stack frame pointer) and the last (the
4926*a67afe4dSAndroid Build Coastguard Worker * global variables - the BCPL global vector typically implemented as global
4927*a67afe4dSAndroid Build Coastguard Worker * addresses), this code requires one more pointer to make the display - the
4928*a67afe4dSAndroid Build Coastguard Worker * local variables (and function call parameters) of the function that actually
4929*a67afe4dSAndroid Build Coastguard Worker * invokes either the progressive or sequential reader.
4930*a67afe4dSAndroid Build Coastguard Worker *
4931*a67afe4dSAndroid Build Coastguard Worker * Perhaps confusingly this technique is confounded with classes - the
4932*a67afe4dSAndroid Build Coastguard Worker * 'standard_display' defined here is sub-classed as the 'gamma_display' below.
4933*a67afe4dSAndroid Build Coastguard Worker * A gamma_display is a standard_display, taking advantage of the ANSI-C
4934*a67afe4dSAndroid Build Coastguard Worker * requirement that the pointer to the first member of a structure must be the
4935*a67afe4dSAndroid Build Coastguard Worker * same as the pointer to the structure. This allows us to reuse standard_
4936*a67afe4dSAndroid Build Coastguard Worker * functions in the gamma test code; something that could not be done with
4937*a67afe4dSAndroid Build Coastguard Worker * nested functions!
4938*a67afe4dSAndroid Build Coastguard Worker */
4939*a67afe4dSAndroid Build Coastguard Worker typedef struct standard_display
4940*a67afe4dSAndroid Build Coastguard Worker {
4941*a67afe4dSAndroid Build Coastguard Worker png_store* ps; /* Test parameters (passed to the function) */
4942*a67afe4dSAndroid Build Coastguard Worker png_byte colour_type;
4943*a67afe4dSAndroid Build Coastguard Worker png_byte bit_depth;
4944*a67afe4dSAndroid Build Coastguard Worker png_byte red_sBIT; /* Input data sBIT values. */
4945*a67afe4dSAndroid Build Coastguard Worker png_byte green_sBIT;
4946*a67afe4dSAndroid Build Coastguard Worker png_byte blue_sBIT;
4947*a67afe4dSAndroid Build Coastguard Worker png_byte alpha_sBIT;
4948*a67afe4dSAndroid Build Coastguard Worker png_byte interlace_type;
4949*a67afe4dSAndroid Build Coastguard Worker png_byte filler; /* Output has a filler */
4950*a67afe4dSAndroid Build Coastguard Worker png_uint_32 id; /* Calculated file ID */
4951*a67afe4dSAndroid Build Coastguard Worker png_uint_32 w; /* Width of image */
4952*a67afe4dSAndroid Build Coastguard Worker png_uint_32 h; /* Height of image */
4953*a67afe4dSAndroid Build Coastguard Worker int npasses; /* Number of interlaced passes */
4954*a67afe4dSAndroid Build Coastguard Worker png_uint_32 pixel_size; /* Width of one pixel in bits */
4955*a67afe4dSAndroid Build Coastguard Worker png_uint_32 bit_width; /* Width of output row in bits */
4956*a67afe4dSAndroid Build Coastguard Worker size_t cbRow; /* Bytes in a row of the output image */
4957*a67afe4dSAndroid Build Coastguard Worker int do_interlace; /* Do interlacing internally */
4958*a67afe4dSAndroid Build Coastguard Worker int littleendian; /* App (row) data is little endian */
4959*a67afe4dSAndroid Build Coastguard Worker int is_transparent; /* Transparency information was present. */
4960*a67afe4dSAndroid Build Coastguard Worker int has_tRNS; /* color type GRAY or RGB with a tRNS chunk. */
4961*a67afe4dSAndroid Build Coastguard Worker int speed; /* Doing a speed test */
4962*a67afe4dSAndroid Build Coastguard Worker int use_update_info;/* Call update_info, not start_image */
4963*a67afe4dSAndroid Build Coastguard Worker struct
4964*a67afe4dSAndroid Build Coastguard Worker {
4965*a67afe4dSAndroid Build Coastguard Worker png_uint_16 red;
4966*a67afe4dSAndroid Build Coastguard Worker png_uint_16 green;
4967*a67afe4dSAndroid Build Coastguard Worker png_uint_16 blue;
4968*a67afe4dSAndroid Build Coastguard Worker } transparent; /* The transparent color, if set. */
4969*a67afe4dSAndroid Build Coastguard Worker int npalette; /* Number of entries in the palette. */
4970*a67afe4dSAndroid Build Coastguard Worker store_palette
4971*a67afe4dSAndroid Build Coastguard Worker palette;
4972*a67afe4dSAndroid Build Coastguard Worker } standard_display;
4973*a67afe4dSAndroid Build Coastguard Worker
4974*a67afe4dSAndroid Build Coastguard Worker static void
standard_display_init(standard_display * dp,png_store * ps,png_uint_32 id,int do_interlace,int use_update_info)4975*a67afe4dSAndroid Build Coastguard Worker standard_display_init(standard_display *dp, png_store* ps, png_uint_32 id,
4976*a67afe4dSAndroid Build Coastguard Worker int do_interlace, int use_update_info)
4977*a67afe4dSAndroid Build Coastguard Worker {
4978*a67afe4dSAndroid Build Coastguard Worker memset(dp, 0, sizeof *dp);
4979*a67afe4dSAndroid Build Coastguard Worker
4980*a67afe4dSAndroid Build Coastguard Worker dp->ps = ps;
4981*a67afe4dSAndroid Build Coastguard Worker dp->colour_type = COL_FROM_ID(id);
4982*a67afe4dSAndroid Build Coastguard Worker dp->bit_depth = DEPTH_FROM_ID(id);
4983*a67afe4dSAndroid Build Coastguard Worker if (dp->bit_depth < 1 || dp->bit_depth > 16)
4984*a67afe4dSAndroid Build Coastguard Worker internal_error(ps, "internal: bad bit depth");
4985*a67afe4dSAndroid Build Coastguard Worker if (dp->colour_type == 3)
4986*a67afe4dSAndroid Build Coastguard Worker dp->red_sBIT = dp->blue_sBIT = dp->green_sBIT = dp->alpha_sBIT = 8;
4987*a67afe4dSAndroid Build Coastguard Worker else
4988*a67afe4dSAndroid Build Coastguard Worker dp->red_sBIT = dp->blue_sBIT = dp->green_sBIT = dp->alpha_sBIT =
4989*a67afe4dSAndroid Build Coastguard Worker dp->bit_depth;
4990*a67afe4dSAndroid Build Coastguard Worker dp->interlace_type = INTERLACE_FROM_ID(id);
4991*a67afe4dSAndroid Build Coastguard Worker check_interlace_type(dp->interlace_type);
4992*a67afe4dSAndroid Build Coastguard Worker dp->id = id;
4993*a67afe4dSAndroid Build Coastguard Worker /* All the rest are filled in after the read_info: */
4994*a67afe4dSAndroid Build Coastguard Worker dp->w = 0;
4995*a67afe4dSAndroid Build Coastguard Worker dp->h = 0;
4996*a67afe4dSAndroid Build Coastguard Worker dp->npasses = 0;
4997*a67afe4dSAndroid Build Coastguard Worker dp->pixel_size = 0;
4998*a67afe4dSAndroid Build Coastguard Worker dp->bit_width = 0;
4999*a67afe4dSAndroid Build Coastguard Worker dp->cbRow = 0;
5000*a67afe4dSAndroid Build Coastguard Worker dp->do_interlace = do_interlace;
5001*a67afe4dSAndroid Build Coastguard Worker dp->littleendian = 0;
5002*a67afe4dSAndroid Build Coastguard Worker dp->is_transparent = 0;
5003*a67afe4dSAndroid Build Coastguard Worker dp->speed = ps->speed;
5004*a67afe4dSAndroid Build Coastguard Worker dp->use_update_info = use_update_info;
5005*a67afe4dSAndroid Build Coastguard Worker dp->npalette = 0;
5006*a67afe4dSAndroid Build Coastguard Worker /* Preset the transparent color to black: */
5007*a67afe4dSAndroid Build Coastguard Worker memset(&dp->transparent, 0, sizeof dp->transparent);
5008*a67afe4dSAndroid Build Coastguard Worker /* Preset the palette to full intensity/opaque throughout: */
5009*a67afe4dSAndroid Build Coastguard Worker memset(dp->palette, 0xff, sizeof dp->palette);
5010*a67afe4dSAndroid Build Coastguard Worker }
5011*a67afe4dSAndroid Build Coastguard Worker
5012*a67afe4dSAndroid Build Coastguard Worker /* Initialize the palette fields - this must be done later because the palette
5013*a67afe4dSAndroid Build Coastguard Worker * comes from the particular png_store_file that is selected.
5014*a67afe4dSAndroid Build Coastguard Worker */
5015*a67afe4dSAndroid Build Coastguard Worker static void
standard_palette_init(standard_display * dp)5016*a67afe4dSAndroid Build Coastguard Worker standard_palette_init(standard_display *dp)
5017*a67afe4dSAndroid Build Coastguard Worker {
5018*a67afe4dSAndroid Build Coastguard Worker store_palette_entry *palette = store_current_palette(dp->ps, &dp->npalette);
5019*a67afe4dSAndroid Build Coastguard Worker
5020*a67afe4dSAndroid Build Coastguard Worker /* The remaining entries remain white/opaque. */
5021*a67afe4dSAndroid Build Coastguard Worker if (dp->npalette > 0)
5022*a67afe4dSAndroid Build Coastguard Worker {
5023*a67afe4dSAndroid Build Coastguard Worker int i = dp->npalette;
5024*a67afe4dSAndroid Build Coastguard Worker memcpy(dp->palette, palette, i * sizeof *palette);
5025*a67afe4dSAndroid Build Coastguard Worker
5026*a67afe4dSAndroid Build Coastguard Worker /* Check for a non-opaque palette entry: */
5027*a67afe4dSAndroid Build Coastguard Worker while (--i >= 0)
5028*a67afe4dSAndroid Build Coastguard Worker if (palette[i].alpha < 255)
5029*a67afe4dSAndroid Build Coastguard Worker break;
5030*a67afe4dSAndroid Build Coastguard Worker
5031*a67afe4dSAndroid Build Coastguard Worker # ifdef __GNUC__
5032*a67afe4dSAndroid Build Coastguard Worker /* GCC can't handle the more obviously optimizable version. */
5033*a67afe4dSAndroid Build Coastguard Worker if (i >= 0)
5034*a67afe4dSAndroid Build Coastguard Worker dp->is_transparent = 1;
5035*a67afe4dSAndroid Build Coastguard Worker else
5036*a67afe4dSAndroid Build Coastguard Worker dp->is_transparent = 0;
5037*a67afe4dSAndroid Build Coastguard Worker # else
5038*a67afe4dSAndroid Build Coastguard Worker dp->is_transparent = (i >= 0);
5039*a67afe4dSAndroid Build Coastguard Worker # endif
5040*a67afe4dSAndroid Build Coastguard Worker }
5041*a67afe4dSAndroid Build Coastguard Worker }
5042*a67afe4dSAndroid Build Coastguard Worker
5043*a67afe4dSAndroid Build Coastguard Worker /* Utility to read the palette from the PNG file and convert it into
5044*a67afe4dSAndroid Build Coastguard Worker * store_palette format. This returns 1 if there is any transparency in the
5045*a67afe4dSAndroid Build Coastguard Worker * palette (it does not check for a transparent colour in the non-palette case.)
5046*a67afe4dSAndroid Build Coastguard Worker */
5047*a67afe4dSAndroid Build Coastguard Worker static int
read_palette(store_palette palette,int * npalette,png_const_structp pp,png_infop pi)5048*a67afe4dSAndroid Build Coastguard Worker read_palette(store_palette palette, int *npalette, png_const_structp pp,
5049*a67afe4dSAndroid Build Coastguard Worker png_infop pi)
5050*a67afe4dSAndroid Build Coastguard Worker {
5051*a67afe4dSAndroid Build Coastguard Worker png_colorp pal;
5052*a67afe4dSAndroid Build Coastguard Worker png_bytep trans_alpha;
5053*a67afe4dSAndroid Build Coastguard Worker int num;
5054*a67afe4dSAndroid Build Coastguard Worker
5055*a67afe4dSAndroid Build Coastguard Worker pal = 0;
5056*a67afe4dSAndroid Build Coastguard Worker *npalette = -1;
5057*a67afe4dSAndroid Build Coastguard Worker
5058*a67afe4dSAndroid Build Coastguard Worker if (png_get_PLTE(pp, pi, &pal, npalette) & PNG_INFO_PLTE)
5059*a67afe4dSAndroid Build Coastguard Worker {
5060*a67afe4dSAndroid Build Coastguard Worker int i = *npalette;
5061*a67afe4dSAndroid Build Coastguard Worker
5062*a67afe4dSAndroid Build Coastguard Worker if (i <= 0 || i > 256)
5063*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "validate: invalid PLTE count");
5064*a67afe4dSAndroid Build Coastguard Worker
5065*a67afe4dSAndroid Build Coastguard Worker while (--i >= 0)
5066*a67afe4dSAndroid Build Coastguard Worker {
5067*a67afe4dSAndroid Build Coastguard Worker palette[i].red = pal[i].red;
5068*a67afe4dSAndroid Build Coastguard Worker palette[i].green = pal[i].green;
5069*a67afe4dSAndroid Build Coastguard Worker palette[i].blue = pal[i].blue;
5070*a67afe4dSAndroid Build Coastguard Worker }
5071*a67afe4dSAndroid Build Coastguard Worker
5072*a67afe4dSAndroid Build Coastguard Worker /* Mark the remainder of the entries with a flag value (other than
5073*a67afe4dSAndroid Build Coastguard Worker * white/opaque which is the flag value stored above.)
5074*a67afe4dSAndroid Build Coastguard Worker */
5075*a67afe4dSAndroid Build Coastguard Worker memset(palette + *npalette, 126, (256-*npalette) * sizeof *palette);
5076*a67afe4dSAndroid Build Coastguard Worker }
5077*a67afe4dSAndroid Build Coastguard Worker
5078*a67afe4dSAndroid Build Coastguard Worker else /* !png_get_PLTE */
5079*a67afe4dSAndroid Build Coastguard Worker {
5080*a67afe4dSAndroid Build Coastguard Worker if (*npalette != (-1))
5081*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "validate: invalid PLTE result");
5082*a67afe4dSAndroid Build Coastguard Worker /* But there is no palette, so record this: */
5083*a67afe4dSAndroid Build Coastguard Worker *npalette = 0;
5084*a67afe4dSAndroid Build Coastguard Worker memset(palette, 113, sizeof (store_palette));
5085*a67afe4dSAndroid Build Coastguard Worker }
5086*a67afe4dSAndroid Build Coastguard Worker
5087*a67afe4dSAndroid Build Coastguard Worker trans_alpha = 0;
5088*a67afe4dSAndroid Build Coastguard Worker num = 2; /* force error below */
5089*a67afe4dSAndroid Build Coastguard Worker if ((png_get_tRNS(pp, pi, &trans_alpha, &num, 0) & PNG_INFO_tRNS) != 0 &&
5090*a67afe4dSAndroid Build Coastguard Worker (trans_alpha != NULL || num != 1/*returns 1 for a transparent color*/) &&
5091*a67afe4dSAndroid Build Coastguard Worker /* Oops, if a palette tRNS gets expanded png_read_update_info (at least so
5092*a67afe4dSAndroid Build Coastguard Worker * far as 1.5.4) does not remove the trans_alpha pointer, only num_trans,
5093*a67afe4dSAndroid Build Coastguard Worker * so in the above call we get a success, we get a pointer (who knows what
5094*a67afe4dSAndroid Build Coastguard Worker * to) and we get num_trans == 0:
5095*a67afe4dSAndroid Build Coastguard Worker */
5096*a67afe4dSAndroid Build Coastguard Worker !(trans_alpha != NULL && num == 0)) /* TODO: fix this in libpng. */
5097*a67afe4dSAndroid Build Coastguard Worker {
5098*a67afe4dSAndroid Build Coastguard Worker int i;
5099*a67afe4dSAndroid Build Coastguard Worker
5100*a67afe4dSAndroid Build Coastguard Worker /* Any of these are crash-worthy - given the implementation of
5101*a67afe4dSAndroid Build Coastguard Worker * png_get_tRNS up to 1.5 an app won't crash if it just checks the
5102*a67afe4dSAndroid Build Coastguard Worker * result above and fails to check that the variables it passed have
5103*a67afe4dSAndroid Build Coastguard Worker * actually been filled in! Note that if the app were to pass the
5104*a67afe4dSAndroid Build Coastguard Worker * last, png_color_16p, variable too it couldn't rely on this.
5105*a67afe4dSAndroid Build Coastguard Worker */
5106*a67afe4dSAndroid Build Coastguard Worker if (trans_alpha == NULL || num <= 0 || num > 256 || num > *npalette)
5107*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "validate: unexpected png_get_tRNS (palette) result");
5108*a67afe4dSAndroid Build Coastguard Worker
5109*a67afe4dSAndroid Build Coastguard Worker for (i=0; i<num; ++i)
5110*a67afe4dSAndroid Build Coastguard Worker palette[i].alpha = trans_alpha[i];
5111*a67afe4dSAndroid Build Coastguard Worker
5112*a67afe4dSAndroid Build Coastguard Worker for (num=*npalette; i<num; ++i)
5113*a67afe4dSAndroid Build Coastguard Worker palette[i].alpha = 255;
5114*a67afe4dSAndroid Build Coastguard Worker
5115*a67afe4dSAndroid Build Coastguard Worker for (; i<256; ++i)
5116*a67afe4dSAndroid Build Coastguard Worker palette[i].alpha = 33; /* flag value */
5117*a67afe4dSAndroid Build Coastguard Worker
5118*a67afe4dSAndroid Build Coastguard Worker return 1; /* transparency */
5119*a67afe4dSAndroid Build Coastguard Worker }
5120*a67afe4dSAndroid Build Coastguard Worker
5121*a67afe4dSAndroid Build Coastguard Worker else
5122*a67afe4dSAndroid Build Coastguard Worker {
5123*a67afe4dSAndroid Build Coastguard Worker /* No palette transparency - just set the alpha channel to opaque. */
5124*a67afe4dSAndroid Build Coastguard Worker int i;
5125*a67afe4dSAndroid Build Coastguard Worker
5126*a67afe4dSAndroid Build Coastguard Worker for (i=0, num=*npalette; i<num; ++i)
5127*a67afe4dSAndroid Build Coastguard Worker palette[i].alpha = 255;
5128*a67afe4dSAndroid Build Coastguard Worker
5129*a67afe4dSAndroid Build Coastguard Worker for (; i<256; ++i)
5130*a67afe4dSAndroid Build Coastguard Worker palette[i].alpha = 55; /* flag value */
5131*a67afe4dSAndroid Build Coastguard Worker
5132*a67afe4dSAndroid Build Coastguard Worker return 0; /* no transparency */
5133*a67afe4dSAndroid Build Coastguard Worker }
5134*a67afe4dSAndroid Build Coastguard Worker }
5135*a67afe4dSAndroid Build Coastguard Worker
5136*a67afe4dSAndroid Build Coastguard Worker /* Utility to validate the palette if it should not have changed (the
5137*a67afe4dSAndroid Build Coastguard Worker * non-transform case).
5138*a67afe4dSAndroid Build Coastguard Worker */
5139*a67afe4dSAndroid Build Coastguard Worker static void
standard_palette_validate(standard_display * dp,png_const_structp pp,png_infop pi)5140*a67afe4dSAndroid Build Coastguard Worker standard_palette_validate(standard_display *dp, png_const_structp pp,
5141*a67afe4dSAndroid Build Coastguard Worker png_infop pi)
5142*a67afe4dSAndroid Build Coastguard Worker {
5143*a67afe4dSAndroid Build Coastguard Worker int npalette;
5144*a67afe4dSAndroid Build Coastguard Worker store_palette palette;
5145*a67afe4dSAndroid Build Coastguard Worker
5146*a67afe4dSAndroid Build Coastguard Worker if (read_palette(palette, &npalette, pp, pi) != dp->is_transparent)
5147*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "validate: palette transparency changed");
5148*a67afe4dSAndroid Build Coastguard Worker
5149*a67afe4dSAndroid Build Coastguard Worker if (npalette != dp->npalette)
5150*a67afe4dSAndroid Build Coastguard Worker {
5151*a67afe4dSAndroid Build Coastguard Worker size_t pos = 0;
5152*a67afe4dSAndroid Build Coastguard Worker char msg[64];
5153*a67afe4dSAndroid Build Coastguard Worker
5154*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, "validate: palette size changed: ");
5155*a67afe4dSAndroid Build Coastguard Worker pos = safecatn(msg, sizeof msg, pos, dp->npalette);
5156*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, " -> ");
5157*a67afe4dSAndroid Build Coastguard Worker pos = safecatn(msg, sizeof msg, pos, npalette);
5158*a67afe4dSAndroid Build Coastguard Worker png_error(pp, msg);
5159*a67afe4dSAndroid Build Coastguard Worker }
5160*a67afe4dSAndroid Build Coastguard Worker
5161*a67afe4dSAndroid Build Coastguard Worker {
5162*a67afe4dSAndroid Build Coastguard Worker int i = npalette; /* npalette is aliased */
5163*a67afe4dSAndroid Build Coastguard Worker
5164*a67afe4dSAndroid Build Coastguard Worker while (--i >= 0)
5165*a67afe4dSAndroid Build Coastguard Worker if (palette[i].red != dp->palette[i].red ||
5166*a67afe4dSAndroid Build Coastguard Worker palette[i].green != dp->palette[i].green ||
5167*a67afe4dSAndroid Build Coastguard Worker palette[i].blue != dp->palette[i].blue ||
5168*a67afe4dSAndroid Build Coastguard Worker palette[i].alpha != dp->palette[i].alpha)
5169*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "validate: PLTE or tRNS chunk changed");
5170*a67afe4dSAndroid Build Coastguard Worker }
5171*a67afe4dSAndroid Build Coastguard Worker }
5172*a67afe4dSAndroid Build Coastguard Worker
5173*a67afe4dSAndroid Build Coastguard Worker /* By passing a 'standard_display' the progressive callbacks can be used
5174*a67afe4dSAndroid Build Coastguard Worker * directly by the sequential code, the functions suffixed "_imp" are the
5175*a67afe4dSAndroid Build Coastguard Worker * implementations, the functions without the suffix are the callbacks.
5176*a67afe4dSAndroid Build Coastguard Worker *
5177*a67afe4dSAndroid Build Coastguard Worker * The code for the info callback is split into two because this callback calls
5178*a67afe4dSAndroid Build Coastguard Worker * png_read_update_info or png_start_read_image and what gets called depends on
5179*a67afe4dSAndroid Build Coastguard Worker * whether the info needs updating (we want to test both calls in pngvalid.)
5180*a67afe4dSAndroid Build Coastguard Worker */
5181*a67afe4dSAndroid Build Coastguard Worker static void
standard_info_part1(standard_display * dp,png_structp pp,png_infop pi)5182*a67afe4dSAndroid Build Coastguard Worker standard_info_part1(standard_display *dp, png_structp pp, png_infop pi)
5183*a67afe4dSAndroid Build Coastguard Worker {
5184*a67afe4dSAndroid Build Coastguard Worker if (png_get_bit_depth(pp, pi) != dp->bit_depth)
5185*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "validate: bit depth changed");
5186*a67afe4dSAndroid Build Coastguard Worker
5187*a67afe4dSAndroid Build Coastguard Worker if (png_get_color_type(pp, pi) != dp->colour_type)
5188*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "validate: color type changed");
5189*a67afe4dSAndroid Build Coastguard Worker
5190*a67afe4dSAndroid Build Coastguard Worker if (png_get_filter_type(pp, pi) != PNG_FILTER_TYPE_BASE)
5191*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "validate: filter type changed");
5192*a67afe4dSAndroid Build Coastguard Worker
5193*a67afe4dSAndroid Build Coastguard Worker if (png_get_interlace_type(pp, pi) != dp->interlace_type)
5194*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "validate: interlacing changed");
5195*a67afe4dSAndroid Build Coastguard Worker
5196*a67afe4dSAndroid Build Coastguard Worker if (png_get_compression_type(pp, pi) != PNG_COMPRESSION_TYPE_BASE)
5197*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "validate: compression type changed");
5198*a67afe4dSAndroid Build Coastguard Worker
5199*a67afe4dSAndroid Build Coastguard Worker dp->w = png_get_image_width(pp, pi);
5200*a67afe4dSAndroid Build Coastguard Worker
5201*a67afe4dSAndroid Build Coastguard Worker if (dp->w != standard_width(pp, dp->id))
5202*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "validate: image width changed");
5203*a67afe4dSAndroid Build Coastguard Worker
5204*a67afe4dSAndroid Build Coastguard Worker dp->h = png_get_image_height(pp, pi);
5205*a67afe4dSAndroid Build Coastguard Worker
5206*a67afe4dSAndroid Build Coastguard Worker if (dp->h != standard_height(pp, dp->id))
5207*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "validate: image height changed");
5208*a67afe4dSAndroid Build Coastguard Worker
5209*a67afe4dSAndroid Build Coastguard Worker /* Record (but don't check at present) the input sBIT according to the colour
5210*a67afe4dSAndroid Build Coastguard Worker * type information.
5211*a67afe4dSAndroid Build Coastguard Worker */
5212*a67afe4dSAndroid Build Coastguard Worker {
5213*a67afe4dSAndroid Build Coastguard Worker png_color_8p sBIT = 0;
5214*a67afe4dSAndroid Build Coastguard Worker
5215*a67afe4dSAndroid Build Coastguard Worker if (png_get_sBIT(pp, pi, &sBIT) & PNG_INFO_sBIT)
5216*a67afe4dSAndroid Build Coastguard Worker {
5217*a67afe4dSAndroid Build Coastguard Worker int sBIT_invalid = 0;
5218*a67afe4dSAndroid Build Coastguard Worker
5219*a67afe4dSAndroid Build Coastguard Worker if (sBIT == 0)
5220*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "validate: unexpected png_get_sBIT result");
5221*a67afe4dSAndroid Build Coastguard Worker
5222*a67afe4dSAndroid Build Coastguard Worker if (dp->colour_type & PNG_COLOR_MASK_COLOR)
5223*a67afe4dSAndroid Build Coastguard Worker {
5224*a67afe4dSAndroid Build Coastguard Worker if (sBIT->red == 0 || sBIT->red > dp->bit_depth)
5225*a67afe4dSAndroid Build Coastguard Worker sBIT_invalid = 1;
5226*a67afe4dSAndroid Build Coastguard Worker else
5227*a67afe4dSAndroid Build Coastguard Worker dp->red_sBIT = sBIT->red;
5228*a67afe4dSAndroid Build Coastguard Worker
5229*a67afe4dSAndroid Build Coastguard Worker if (sBIT->green == 0 || sBIT->green > dp->bit_depth)
5230*a67afe4dSAndroid Build Coastguard Worker sBIT_invalid = 1;
5231*a67afe4dSAndroid Build Coastguard Worker else
5232*a67afe4dSAndroid Build Coastguard Worker dp->green_sBIT = sBIT->green;
5233*a67afe4dSAndroid Build Coastguard Worker
5234*a67afe4dSAndroid Build Coastguard Worker if (sBIT->blue == 0 || sBIT->blue > dp->bit_depth)
5235*a67afe4dSAndroid Build Coastguard Worker sBIT_invalid = 1;
5236*a67afe4dSAndroid Build Coastguard Worker else
5237*a67afe4dSAndroid Build Coastguard Worker dp->blue_sBIT = sBIT->blue;
5238*a67afe4dSAndroid Build Coastguard Worker }
5239*a67afe4dSAndroid Build Coastguard Worker
5240*a67afe4dSAndroid Build Coastguard Worker else /* !COLOR */
5241*a67afe4dSAndroid Build Coastguard Worker {
5242*a67afe4dSAndroid Build Coastguard Worker if (sBIT->gray == 0 || sBIT->gray > dp->bit_depth)
5243*a67afe4dSAndroid Build Coastguard Worker sBIT_invalid = 1;
5244*a67afe4dSAndroid Build Coastguard Worker else
5245*a67afe4dSAndroid Build Coastguard Worker dp->blue_sBIT = dp->green_sBIT = dp->red_sBIT = sBIT->gray;
5246*a67afe4dSAndroid Build Coastguard Worker }
5247*a67afe4dSAndroid Build Coastguard Worker
5248*a67afe4dSAndroid Build Coastguard Worker /* All 8 bits in tRNS for a palette image are significant - see the
5249*a67afe4dSAndroid Build Coastguard Worker * spec.
5250*a67afe4dSAndroid Build Coastguard Worker */
5251*a67afe4dSAndroid Build Coastguard Worker if (dp->colour_type & PNG_COLOR_MASK_ALPHA)
5252*a67afe4dSAndroid Build Coastguard Worker {
5253*a67afe4dSAndroid Build Coastguard Worker if (sBIT->alpha == 0 || sBIT->alpha > dp->bit_depth)
5254*a67afe4dSAndroid Build Coastguard Worker sBIT_invalid = 1;
5255*a67afe4dSAndroid Build Coastguard Worker else
5256*a67afe4dSAndroid Build Coastguard Worker dp->alpha_sBIT = sBIT->alpha;
5257*a67afe4dSAndroid Build Coastguard Worker }
5258*a67afe4dSAndroid Build Coastguard Worker
5259*a67afe4dSAndroid Build Coastguard Worker if (sBIT_invalid)
5260*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "validate: sBIT value out of range");
5261*a67afe4dSAndroid Build Coastguard Worker }
5262*a67afe4dSAndroid Build Coastguard Worker }
5263*a67afe4dSAndroid Build Coastguard Worker
5264*a67afe4dSAndroid Build Coastguard Worker /* Important: this is validating the value *before* any transforms have been
5265*a67afe4dSAndroid Build Coastguard Worker * put in place. It doesn't matter for the standard tests, where there are
5266*a67afe4dSAndroid Build Coastguard Worker * no transforms, but it does for other tests where rowbytes may change after
5267*a67afe4dSAndroid Build Coastguard Worker * png_read_update_info.
5268*a67afe4dSAndroid Build Coastguard Worker */
5269*a67afe4dSAndroid Build Coastguard Worker if (png_get_rowbytes(pp, pi) != standard_rowsize(pp, dp->id))
5270*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "validate: row size changed");
5271*a67afe4dSAndroid Build Coastguard Worker
5272*a67afe4dSAndroid Build Coastguard Worker /* Validate the colour type 3 palette (this can be present on other color
5273*a67afe4dSAndroid Build Coastguard Worker * types.)
5274*a67afe4dSAndroid Build Coastguard Worker */
5275*a67afe4dSAndroid Build Coastguard Worker standard_palette_validate(dp, pp, pi);
5276*a67afe4dSAndroid Build Coastguard Worker
5277*a67afe4dSAndroid Build Coastguard Worker /* In any case always check for a transparent color (notice that the
5278*a67afe4dSAndroid Build Coastguard Worker * colour type 3 case must not give a successful return on the get_tRNS call
5279*a67afe4dSAndroid Build Coastguard Worker * with these arguments!)
5280*a67afe4dSAndroid Build Coastguard Worker */
5281*a67afe4dSAndroid Build Coastguard Worker {
5282*a67afe4dSAndroid Build Coastguard Worker png_color_16p trans_color = 0;
5283*a67afe4dSAndroid Build Coastguard Worker
5284*a67afe4dSAndroid Build Coastguard Worker if (png_get_tRNS(pp, pi, 0, 0, &trans_color) & PNG_INFO_tRNS)
5285*a67afe4dSAndroid Build Coastguard Worker {
5286*a67afe4dSAndroid Build Coastguard Worker if (trans_color == 0)
5287*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "validate: unexpected png_get_tRNS (color) result");
5288*a67afe4dSAndroid Build Coastguard Worker
5289*a67afe4dSAndroid Build Coastguard Worker switch (dp->colour_type)
5290*a67afe4dSAndroid Build Coastguard Worker {
5291*a67afe4dSAndroid Build Coastguard Worker case 0:
5292*a67afe4dSAndroid Build Coastguard Worker dp->transparent.red = dp->transparent.green = dp->transparent.blue =
5293*a67afe4dSAndroid Build Coastguard Worker trans_color->gray;
5294*a67afe4dSAndroid Build Coastguard Worker dp->has_tRNS = 1;
5295*a67afe4dSAndroid Build Coastguard Worker break;
5296*a67afe4dSAndroid Build Coastguard Worker
5297*a67afe4dSAndroid Build Coastguard Worker case 2:
5298*a67afe4dSAndroid Build Coastguard Worker dp->transparent.red = trans_color->red;
5299*a67afe4dSAndroid Build Coastguard Worker dp->transparent.green = trans_color->green;
5300*a67afe4dSAndroid Build Coastguard Worker dp->transparent.blue = trans_color->blue;
5301*a67afe4dSAndroid Build Coastguard Worker dp->has_tRNS = 1;
5302*a67afe4dSAndroid Build Coastguard Worker break;
5303*a67afe4dSAndroid Build Coastguard Worker
5304*a67afe4dSAndroid Build Coastguard Worker case 3:
5305*a67afe4dSAndroid Build Coastguard Worker /* Not expected because it should result in the array case
5306*a67afe4dSAndroid Build Coastguard Worker * above.
5307*a67afe4dSAndroid Build Coastguard Worker */
5308*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "validate: unexpected png_get_tRNS result");
5309*a67afe4dSAndroid Build Coastguard Worker break;
5310*a67afe4dSAndroid Build Coastguard Worker
5311*a67afe4dSAndroid Build Coastguard Worker default:
5312*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "validate: invalid tRNS chunk with alpha image");
5313*a67afe4dSAndroid Build Coastguard Worker }
5314*a67afe4dSAndroid Build Coastguard Worker }
5315*a67afe4dSAndroid Build Coastguard Worker }
5316*a67afe4dSAndroid Build Coastguard Worker
5317*a67afe4dSAndroid Build Coastguard Worker /* Read the number of passes - expected to match the value used when
5318*a67afe4dSAndroid Build Coastguard Worker * creating the image (interlaced or not). This has the side effect of
5319*a67afe4dSAndroid Build Coastguard Worker * turning on interlace handling (if do_interlace is not set.)
5320*a67afe4dSAndroid Build Coastguard Worker */
5321*a67afe4dSAndroid Build Coastguard Worker dp->npasses = npasses_from_interlace_type(pp, dp->interlace_type);
5322*a67afe4dSAndroid Build Coastguard Worker if (!dp->do_interlace)
5323*a67afe4dSAndroid Build Coastguard Worker {
5324*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_READ_INTERLACING_SUPPORTED
5325*a67afe4dSAndroid Build Coastguard Worker if (dp->npasses != png_set_interlace_handling(pp))
5326*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "validate: file changed interlace type");
5327*a67afe4dSAndroid Build Coastguard Worker # else /* !READ_INTERLACING */
5328*a67afe4dSAndroid Build Coastguard Worker /* This should never happen: the relevant tests (!do_interlace) should
5329*a67afe4dSAndroid Build Coastguard Worker * not be run.
5330*a67afe4dSAndroid Build Coastguard Worker */
5331*a67afe4dSAndroid Build Coastguard Worker if (dp->npasses > 1)
5332*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "validate: no libpng interlace support");
5333*a67afe4dSAndroid Build Coastguard Worker # endif /* !READ_INTERLACING */
5334*a67afe4dSAndroid Build Coastguard Worker }
5335*a67afe4dSAndroid Build Coastguard Worker
5336*a67afe4dSAndroid Build Coastguard Worker /* Caller calls png_read_update_info or png_start_read_image now, then calls
5337*a67afe4dSAndroid Build Coastguard Worker * part2.
5338*a67afe4dSAndroid Build Coastguard Worker */
5339*a67afe4dSAndroid Build Coastguard Worker }
5340*a67afe4dSAndroid Build Coastguard Worker
5341*a67afe4dSAndroid Build Coastguard Worker /* This must be called *after* the png_read_update_info call to get the correct
5342*a67afe4dSAndroid Build Coastguard Worker * 'rowbytes' value, otherwise png_get_rowbytes will refer to the untransformed
5343*a67afe4dSAndroid Build Coastguard Worker * image.
5344*a67afe4dSAndroid Build Coastguard Worker */
5345*a67afe4dSAndroid Build Coastguard Worker static void
standard_info_part2(standard_display * dp,png_const_structp pp,png_const_infop pi,int nImages)5346*a67afe4dSAndroid Build Coastguard Worker standard_info_part2(standard_display *dp, png_const_structp pp,
5347*a67afe4dSAndroid Build Coastguard Worker png_const_infop pi, int nImages)
5348*a67afe4dSAndroid Build Coastguard Worker {
5349*a67afe4dSAndroid Build Coastguard Worker /* Record cbRow now that it can be found. */
5350*a67afe4dSAndroid Build Coastguard Worker {
5351*a67afe4dSAndroid Build Coastguard Worker png_byte ct = png_get_color_type(pp, pi);
5352*a67afe4dSAndroid Build Coastguard Worker png_byte bd = png_get_bit_depth(pp, pi);
5353*a67afe4dSAndroid Build Coastguard Worker
5354*a67afe4dSAndroid Build Coastguard Worker if (bd >= 8 && (ct == PNG_COLOR_TYPE_RGB || ct == PNG_COLOR_TYPE_GRAY) &&
5355*a67afe4dSAndroid Build Coastguard Worker dp->filler)
5356*a67afe4dSAndroid Build Coastguard Worker ct |= 4; /* handle filler as faked alpha channel */
5357*a67afe4dSAndroid Build Coastguard Worker
5358*a67afe4dSAndroid Build Coastguard Worker dp->pixel_size = bit_size(pp, ct, bd);
5359*a67afe4dSAndroid Build Coastguard Worker }
5360*a67afe4dSAndroid Build Coastguard Worker dp->bit_width = png_get_image_width(pp, pi) * dp->pixel_size;
5361*a67afe4dSAndroid Build Coastguard Worker dp->cbRow = png_get_rowbytes(pp, pi);
5362*a67afe4dSAndroid Build Coastguard Worker
5363*a67afe4dSAndroid Build Coastguard Worker /* Validate the rowbytes here again. */
5364*a67afe4dSAndroid Build Coastguard Worker if (dp->cbRow != (dp->bit_width+7)/8)
5365*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "bad png_get_rowbytes calculation");
5366*a67afe4dSAndroid Build Coastguard Worker
5367*a67afe4dSAndroid Build Coastguard Worker /* Then ensure there is enough space for the output image(s). */
5368*a67afe4dSAndroid Build Coastguard Worker store_ensure_image(dp->ps, pp, nImages, dp->cbRow, dp->h);
5369*a67afe4dSAndroid Build Coastguard Worker }
5370*a67afe4dSAndroid Build Coastguard Worker
5371*a67afe4dSAndroid Build Coastguard Worker static void
standard_info_imp(standard_display * dp,png_structp pp,png_infop pi,int nImages)5372*a67afe4dSAndroid Build Coastguard Worker standard_info_imp(standard_display *dp, png_structp pp, png_infop pi,
5373*a67afe4dSAndroid Build Coastguard Worker int nImages)
5374*a67afe4dSAndroid Build Coastguard Worker {
5375*a67afe4dSAndroid Build Coastguard Worker /* Note that the validation routine has the side effect of turning on
5376*a67afe4dSAndroid Build Coastguard Worker * interlace handling in the subsequent code.
5377*a67afe4dSAndroid Build Coastguard Worker */
5378*a67afe4dSAndroid Build Coastguard Worker standard_info_part1(dp, pp, pi);
5379*a67afe4dSAndroid Build Coastguard Worker
5380*a67afe4dSAndroid Build Coastguard Worker /* And the info callback has to call this (or png_read_update_info - see
5381*a67afe4dSAndroid Build Coastguard Worker * below in the png_modifier code for that variant.
5382*a67afe4dSAndroid Build Coastguard Worker */
5383*a67afe4dSAndroid Build Coastguard Worker if (dp->use_update_info)
5384*a67afe4dSAndroid Build Coastguard Worker {
5385*a67afe4dSAndroid Build Coastguard Worker /* For debugging the effect of multiple calls: */
5386*a67afe4dSAndroid Build Coastguard Worker int i = dp->use_update_info;
5387*a67afe4dSAndroid Build Coastguard Worker while (i-- > 0)
5388*a67afe4dSAndroid Build Coastguard Worker png_read_update_info(pp, pi);
5389*a67afe4dSAndroid Build Coastguard Worker }
5390*a67afe4dSAndroid Build Coastguard Worker
5391*a67afe4dSAndroid Build Coastguard Worker else
5392*a67afe4dSAndroid Build Coastguard Worker png_start_read_image(pp);
5393*a67afe4dSAndroid Build Coastguard Worker
5394*a67afe4dSAndroid Build Coastguard Worker /* Validate the height, width and rowbytes plus ensure that sufficient buffer
5395*a67afe4dSAndroid Build Coastguard Worker * exists for decoding the image.
5396*a67afe4dSAndroid Build Coastguard Worker */
5397*a67afe4dSAndroid Build Coastguard Worker standard_info_part2(dp, pp, pi, nImages);
5398*a67afe4dSAndroid Build Coastguard Worker }
5399*a67afe4dSAndroid Build Coastguard Worker
5400*a67afe4dSAndroid Build Coastguard Worker static void PNGCBAPI
standard_info(png_structp pp,png_infop pi)5401*a67afe4dSAndroid Build Coastguard Worker standard_info(png_structp pp, png_infop pi)
5402*a67afe4dSAndroid Build Coastguard Worker {
5403*a67afe4dSAndroid Build Coastguard Worker standard_display *dp = voidcast(standard_display*,
5404*a67afe4dSAndroid Build Coastguard Worker png_get_progressive_ptr(pp));
5405*a67afe4dSAndroid Build Coastguard Worker
5406*a67afe4dSAndroid Build Coastguard Worker /* Call with nImages==1 because the progressive reader can only produce one
5407*a67afe4dSAndroid Build Coastguard Worker * image.
5408*a67afe4dSAndroid Build Coastguard Worker */
5409*a67afe4dSAndroid Build Coastguard Worker standard_info_imp(dp, pp, pi, 1 /*only one image*/);
5410*a67afe4dSAndroid Build Coastguard Worker }
5411*a67afe4dSAndroid Build Coastguard Worker
5412*a67afe4dSAndroid Build Coastguard Worker static void PNGCBAPI
progressive_row(png_structp ppIn,png_bytep new_row,png_uint_32 y,int pass)5413*a67afe4dSAndroid Build Coastguard Worker progressive_row(png_structp ppIn, png_bytep new_row, png_uint_32 y, int pass)
5414*a67afe4dSAndroid Build Coastguard Worker {
5415*a67afe4dSAndroid Build Coastguard Worker png_const_structp pp = ppIn;
5416*a67afe4dSAndroid Build Coastguard Worker const standard_display *dp = voidcast(standard_display*,
5417*a67afe4dSAndroid Build Coastguard Worker png_get_progressive_ptr(pp));
5418*a67afe4dSAndroid Build Coastguard Worker
5419*a67afe4dSAndroid Build Coastguard Worker /* When handling interlacing some rows will be absent in each pass, the
5420*a67afe4dSAndroid Build Coastguard Worker * callback still gets called, but with a NULL pointer. This is checked
5421*a67afe4dSAndroid Build Coastguard Worker * in the 'else' clause below. We need our own 'cbRow', but we can't call
5422*a67afe4dSAndroid Build Coastguard Worker * png_get_rowbytes because we got no info structure.
5423*a67afe4dSAndroid Build Coastguard Worker */
5424*a67afe4dSAndroid Build Coastguard Worker if (new_row != NULL)
5425*a67afe4dSAndroid Build Coastguard Worker {
5426*a67afe4dSAndroid Build Coastguard Worker png_bytep row;
5427*a67afe4dSAndroid Build Coastguard Worker
5428*a67afe4dSAndroid Build Coastguard Worker /* In the case where the reader doesn't do the interlace it gives
5429*a67afe4dSAndroid Build Coastguard Worker * us the y in the sub-image:
5430*a67afe4dSAndroid Build Coastguard Worker */
5431*a67afe4dSAndroid Build Coastguard Worker if (dp->do_interlace && dp->interlace_type == PNG_INTERLACE_ADAM7)
5432*a67afe4dSAndroid Build Coastguard Worker {
5433*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_USER_TRANSFORM_INFO_SUPPORTED
5434*a67afe4dSAndroid Build Coastguard Worker /* Use this opportunity to validate the png 'current' APIs: */
5435*a67afe4dSAndroid Build Coastguard Worker if (y != png_get_current_row_number(pp))
5436*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "png_get_current_row_number is broken");
5437*a67afe4dSAndroid Build Coastguard Worker
5438*a67afe4dSAndroid Build Coastguard Worker if (pass != png_get_current_pass_number(pp))
5439*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "png_get_current_pass_number is broken");
5440*a67afe4dSAndroid Build Coastguard Worker #endif /* USER_TRANSFORM_INFO */
5441*a67afe4dSAndroid Build Coastguard Worker
5442*a67afe4dSAndroid Build Coastguard Worker y = PNG_ROW_FROM_PASS_ROW(y, pass);
5443*a67afe4dSAndroid Build Coastguard Worker }
5444*a67afe4dSAndroid Build Coastguard Worker
5445*a67afe4dSAndroid Build Coastguard Worker /* Validate this just in case. */
5446*a67afe4dSAndroid Build Coastguard Worker if (y >= dp->h)
5447*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "invalid y to progressive row callback");
5448*a67afe4dSAndroid Build Coastguard Worker
5449*a67afe4dSAndroid Build Coastguard Worker row = store_image_row(dp->ps, pp, 0, y);
5450*a67afe4dSAndroid Build Coastguard Worker
5451*a67afe4dSAndroid Build Coastguard Worker /* Combine the new row into the old: */
5452*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_INTERLACING_SUPPORTED
5453*a67afe4dSAndroid Build Coastguard Worker if (dp->do_interlace)
5454*a67afe4dSAndroid Build Coastguard Worker #endif /* READ_INTERLACING */
5455*a67afe4dSAndroid Build Coastguard Worker {
5456*a67afe4dSAndroid Build Coastguard Worker if (dp->interlace_type == PNG_INTERLACE_ADAM7)
5457*a67afe4dSAndroid Build Coastguard Worker deinterlace_row(row, new_row, dp->pixel_size, dp->w, pass,
5458*a67afe4dSAndroid Build Coastguard Worker dp->littleendian);
5459*a67afe4dSAndroid Build Coastguard Worker else
5460*a67afe4dSAndroid Build Coastguard Worker row_copy(row, new_row, dp->pixel_size * dp->w, dp->littleendian);
5461*a67afe4dSAndroid Build Coastguard Worker }
5462*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_INTERLACING_SUPPORTED
5463*a67afe4dSAndroid Build Coastguard Worker else
5464*a67afe4dSAndroid Build Coastguard Worker png_progressive_combine_row(pp, row, new_row);
5465*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_INTERLACING_SUPPORTED */
5466*a67afe4dSAndroid Build Coastguard Worker }
5467*a67afe4dSAndroid Build Coastguard Worker
5468*a67afe4dSAndroid Build Coastguard Worker else if (dp->interlace_type == PNG_INTERLACE_ADAM7 &&
5469*a67afe4dSAndroid Build Coastguard Worker PNG_ROW_IN_INTERLACE_PASS(y, pass) &&
5470*a67afe4dSAndroid Build Coastguard Worker PNG_PASS_COLS(dp->w, pass) > 0)
5471*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "missing row in progressive de-interlacing");
5472*a67afe4dSAndroid Build Coastguard Worker }
5473*a67afe4dSAndroid Build Coastguard Worker
5474*a67afe4dSAndroid Build Coastguard Worker static void
sequential_row(standard_display * dp,png_structp pp,png_infop pi,int iImage,int iDisplay)5475*a67afe4dSAndroid Build Coastguard Worker sequential_row(standard_display *dp, png_structp pp, png_infop pi,
5476*a67afe4dSAndroid Build Coastguard Worker int iImage, int iDisplay)
5477*a67afe4dSAndroid Build Coastguard Worker {
5478*a67afe4dSAndroid Build Coastguard Worker int npasses = dp->npasses;
5479*a67afe4dSAndroid Build Coastguard Worker int do_interlace = dp->do_interlace &&
5480*a67afe4dSAndroid Build Coastguard Worker dp->interlace_type == PNG_INTERLACE_ADAM7;
5481*a67afe4dSAndroid Build Coastguard Worker png_uint_32 height = standard_height(pp, dp->id);
5482*a67afe4dSAndroid Build Coastguard Worker png_uint_32 width = standard_width(pp, dp->id);
5483*a67afe4dSAndroid Build Coastguard Worker const png_store* ps = dp->ps;
5484*a67afe4dSAndroid Build Coastguard Worker int pass;
5485*a67afe4dSAndroid Build Coastguard Worker
5486*a67afe4dSAndroid Build Coastguard Worker for (pass=0; pass<npasses; ++pass)
5487*a67afe4dSAndroid Build Coastguard Worker {
5488*a67afe4dSAndroid Build Coastguard Worker png_uint_32 y;
5489*a67afe4dSAndroid Build Coastguard Worker png_uint_32 wPass = PNG_PASS_COLS(width, pass);
5490*a67afe4dSAndroid Build Coastguard Worker
5491*a67afe4dSAndroid Build Coastguard Worker for (y=0; y<height; ++y)
5492*a67afe4dSAndroid Build Coastguard Worker {
5493*a67afe4dSAndroid Build Coastguard Worker if (do_interlace)
5494*a67afe4dSAndroid Build Coastguard Worker {
5495*a67afe4dSAndroid Build Coastguard Worker /* wPass may be zero or this row may not be in this pass.
5496*a67afe4dSAndroid Build Coastguard Worker * png_read_row must not be called in either case.
5497*a67afe4dSAndroid Build Coastguard Worker */
5498*a67afe4dSAndroid Build Coastguard Worker if (wPass > 0 && PNG_ROW_IN_INTERLACE_PASS(y, pass))
5499*a67afe4dSAndroid Build Coastguard Worker {
5500*a67afe4dSAndroid Build Coastguard Worker /* Read the row into a pair of temporary buffers, then do the
5501*a67afe4dSAndroid Build Coastguard Worker * merge here into the output rows.
5502*a67afe4dSAndroid Build Coastguard Worker */
5503*a67afe4dSAndroid Build Coastguard Worker png_byte row[STANDARD_ROWMAX], display[STANDARD_ROWMAX];
5504*a67afe4dSAndroid Build Coastguard Worker
5505*a67afe4dSAndroid Build Coastguard Worker /* The following aids (to some extent) error detection - we can
5506*a67afe4dSAndroid Build Coastguard Worker * see where png_read_row wrote. Use opposite values in row and
5507*a67afe4dSAndroid Build Coastguard Worker * display to make this easier. Don't use 0xff (which is used in
5508*a67afe4dSAndroid Build Coastguard Worker * the image write code to fill unused bits) or 0 (which is a
5509*a67afe4dSAndroid Build Coastguard Worker * likely value to overwrite unused bits with).
5510*a67afe4dSAndroid Build Coastguard Worker */
5511*a67afe4dSAndroid Build Coastguard Worker memset(row, 0xc5, sizeof row);
5512*a67afe4dSAndroid Build Coastguard Worker memset(display, 0x5c, sizeof display);
5513*a67afe4dSAndroid Build Coastguard Worker
5514*a67afe4dSAndroid Build Coastguard Worker png_read_row(pp, row, display);
5515*a67afe4dSAndroid Build Coastguard Worker
5516*a67afe4dSAndroid Build Coastguard Worker if (iImage >= 0)
5517*a67afe4dSAndroid Build Coastguard Worker deinterlace_row(store_image_row(ps, pp, iImage, y), row,
5518*a67afe4dSAndroid Build Coastguard Worker dp->pixel_size, dp->w, pass, dp->littleendian);
5519*a67afe4dSAndroid Build Coastguard Worker
5520*a67afe4dSAndroid Build Coastguard Worker if (iDisplay >= 0)
5521*a67afe4dSAndroid Build Coastguard Worker deinterlace_row(store_image_row(ps, pp, iDisplay, y), display,
5522*a67afe4dSAndroid Build Coastguard Worker dp->pixel_size, dp->w, pass, dp->littleendian);
5523*a67afe4dSAndroid Build Coastguard Worker }
5524*a67afe4dSAndroid Build Coastguard Worker }
5525*a67afe4dSAndroid Build Coastguard Worker else
5526*a67afe4dSAndroid Build Coastguard Worker png_read_row(pp,
5527*a67afe4dSAndroid Build Coastguard Worker iImage >= 0 ? store_image_row(ps, pp, iImage, y) : NULL,
5528*a67afe4dSAndroid Build Coastguard Worker iDisplay >= 0 ? store_image_row(ps, pp, iDisplay, y) : NULL);
5529*a67afe4dSAndroid Build Coastguard Worker }
5530*a67afe4dSAndroid Build Coastguard Worker }
5531*a67afe4dSAndroid Build Coastguard Worker
5532*a67afe4dSAndroid Build Coastguard Worker /* And finish the read operation (only really necessary if the caller wants
5533*a67afe4dSAndroid Build Coastguard Worker * to find additional data in png_info from chunks after the last IDAT.)
5534*a67afe4dSAndroid Build Coastguard Worker */
5535*a67afe4dSAndroid Build Coastguard Worker png_read_end(pp, pi);
5536*a67afe4dSAndroid Build Coastguard Worker }
5537*a67afe4dSAndroid Build Coastguard Worker
5538*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_TEXT_SUPPORTED
5539*a67afe4dSAndroid Build Coastguard Worker static void
standard_check_text(png_const_structp pp,png_const_textp tp,png_const_charp keyword,png_const_charp text)5540*a67afe4dSAndroid Build Coastguard Worker standard_check_text(png_const_structp pp, png_const_textp tp,
5541*a67afe4dSAndroid Build Coastguard Worker png_const_charp keyword, png_const_charp text)
5542*a67afe4dSAndroid Build Coastguard Worker {
5543*a67afe4dSAndroid Build Coastguard Worker char msg[1024];
5544*a67afe4dSAndroid Build Coastguard Worker size_t pos = safecat(msg, sizeof msg, 0, "text: ");
5545*a67afe4dSAndroid Build Coastguard Worker size_t ok;
5546*a67afe4dSAndroid Build Coastguard Worker
5547*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, keyword);
5548*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, ": ");
5549*a67afe4dSAndroid Build Coastguard Worker ok = pos;
5550*a67afe4dSAndroid Build Coastguard Worker
5551*a67afe4dSAndroid Build Coastguard Worker if (tp->compression != TEXT_COMPRESSION)
5552*a67afe4dSAndroid Build Coastguard Worker {
5553*a67afe4dSAndroid Build Coastguard Worker char buf[64];
5554*a67afe4dSAndroid Build Coastguard Worker
5555*a67afe4dSAndroid Build Coastguard Worker sprintf(buf, "compression [%d->%d], ", TEXT_COMPRESSION,
5556*a67afe4dSAndroid Build Coastguard Worker tp->compression);
5557*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, buf);
5558*a67afe4dSAndroid Build Coastguard Worker }
5559*a67afe4dSAndroid Build Coastguard Worker
5560*a67afe4dSAndroid Build Coastguard Worker if (tp->key == NULL || strcmp(tp->key, keyword) != 0)
5561*a67afe4dSAndroid Build Coastguard Worker {
5562*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, "keyword \"");
5563*a67afe4dSAndroid Build Coastguard Worker if (tp->key != NULL)
5564*a67afe4dSAndroid Build Coastguard Worker {
5565*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, tp->key);
5566*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, "\", ");
5567*a67afe4dSAndroid Build Coastguard Worker }
5568*a67afe4dSAndroid Build Coastguard Worker
5569*a67afe4dSAndroid Build Coastguard Worker else
5570*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, "null, ");
5571*a67afe4dSAndroid Build Coastguard Worker }
5572*a67afe4dSAndroid Build Coastguard Worker
5573*a67afe4dSAndroid Build Coastguard Worker if (tp->text == NULL)
5574*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, "text lost, ");
5575*a67afe4dSAndroid Build Coastguard Worker
5576*a67afe4dSAndroid Build Coastguard Worker else
5577*a67afe4dSAndroid Build Coastguard Worker {
5578*a67afe4dSAndroid Build Coastguard Worker if (tp->text_length != strlen(text))
5579*a67afe4dSAndroid Build Coastguard Worker {
5580*a67afe4dSAndroid Build Coastguard Worker char buf[64];
5581*a67afe4dSAndroid Build Coastguard Worker sprintf(buf, "text length changed[%lu->%lu], ",
5582*a67afe4dSAndroid Build Coastguard Worker (unsigned long)strlen(text), (unsigned long)tp->text_length);
5583*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, buf);
5584*a67afe4dSAndroid Build Coastguard Worker }
5585*a67afe4dSAndroid Build Coastguard Worker
5586*a67afe4dSAndroid Build Coastguard Worker if (strcmp(tp->text, text) != 0)
5587*a67afe4dSAndroid Build Coastguard Worker {
5588*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, "text becomes \"");
5589*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, tp->text);
5590*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, "\" (was \"");
5591*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, text);
5592*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, "\"), ");
5593*a67afe4dSAndroid Build Coastguard Worker }
5594*a67afe4dSAndroid Build Coastguard Worker }
5595*a67afe4dSAndroid Build Coastguard Worker
5596*a67afe4dSAndroid Build Coastguard Worker if (tp->itxt_length != 0)
5597*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, "iTXt length set, ");
5598*a67afe4dSAndroid Build Coastguard Worker
5599*a67afe4dSAndroid Build Coastguard Worker if (tp->lang != NULL)
5600*a67afe4dSAndroid Build Coastguard Worker {
5601*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, "iTXt language \"");
5602*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, tp->lang);
5603*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, "\", ");
5604*a67afe4dSAndroid Build Coastguard Worker }
5605*a67afe4dSAndroid Build Coastguard Worker
5606*a67afe4dSAndroid Build Coastguard Worker if (tp->lang_key != NULL)
5607*a67afe4dSAndroid Build Coastguard Worker {
5608*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, "iTXt keyword \"");
5609*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, tp->lang_key);
5610*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, "\", ");
5611*a67afe4dSAndroid Build Coastguard Worker }
5612*a67afe4dSAndroid Build Coastguard Worker
5613*a67afe4dSAndroid Build Coastguard Worker if (pos > ok)
5614*a67afe4dSAndroid Build Coastguard Worker {
5615*a67afe4dSAndroid Build Coastguard Worker msg[pos-2] = '\0'; /* Remove the ", " at the end */
5616*a67afe4dSAndroid Build Coastguard Worker png_error(pp, msg);
5617*a67afe4dSAndroid Build Coastguard Worker }
5618*a67afe4dSAndroid Build Coastguard Worker }
5619*a67afe4dSAndroid Build Coastguard Worker
5620*a67afe4dSAndroid Build Coastguard Worker static void
standard_text_validate(standard_display * dp,png_const_structp pp,png_infop pi,int check_end)5621*a67afe4dSAndroid Build Coastguard Worker standard_text_validate(standard_display *dp, png_const_structp pp,
5622*a67afe4dSAndroid Build Coastguard Worker png_infop pi, int check_end)
5623*a67afe4dSAndroid Build Coastguard Worker {
5624*a67afe4dSAndroid Build Coastguard Worker png_textp tp = NULL;
5625*a67afe4dSAndroid Build Coastguard Worker png_uint_32 num_text = png_get_text(pp, pi, &tp, NULL);
5626*a67afe4dSAndroid Build Coastguard Worker
5627*a67afe4dSAndroid Build Coastguard Worker if (num_text == 2 && tp != NULL)
5628*a67afe4dSAndroid Build Coastguard Worker {
5629*a67afe4dSAndroid Build Coastguard Worker standard_check_text(pp, tp, "image name", dp->ps->current->name);
5630*a67afe4dSAndroid Build Coastguard Worker
5631*a67afe4dSAndroid Build Coastguard Worker /* This exists because prior to 1.5.18 the progressive reader left the
5632*a67afe4dSAndroid Build Coastguard Worker * png_struct z_stream unreset at the end of the image, so subsequent
5633*a67afe4dSAndroid Build Coastguard Worker * attempts to use it simply returns Z_STREAM_END.
5634*a67afe4dSAndroid Build Coastguard Worker */
5635*a67afe4dSAndroid Build Coastguard Worker if (check_end)
5636*a67afe4dSAndroid Build Coastguard Worker standard_check_text(pp, tp+1, "end marker", "end");
5637*a67afe4dSAndroid Build Coastguard Worker }
5638*a67afe4dSAndroid Build Coastguard Worker
5639*a67afe4dSAndroid Build Coastguard Worker else
5640*a67afe4dSAndroid Build Coastguard Worker {
5641*a67afe4dSAndroid Build Coastguard Worker char msg[64];
5642*a67afe4dSAndroid Build Coastguard Worker
5643*a67afe4dSAndroid Build Coastguard Worker sprintf(msg, "expected two text items, got %lu",
5644*a67afe4dSAndroid Build Coastguard Worker (unsigned long)num_text);
5645*a67afe4dSAndroid Build Coastguard Worker png_error(pp, msg);
5646*a67afe4dSAndroid Build Coastguard Worker }
5647*a67afe4dSAndroid Build Coastguard Worker }
5648*a67afe4dSAndroid Build Coastguard Worker #else
5649*a67afe4dSAndroid Build Coastguard Worker # define standard_text_validate(dp,pp,pi,check_end) ((void)0)
5650*a67afe4dSAndroid Build Coastguard Worker #endif
5651*a67afe4dSAndroid Build Coastguard Worker
5652*a67afe4dSAndroid Build Coastguard Worker static void
standard_row_validate(standard_display * dp,png_const_structp pp,int iImage,int iDisplay,png_uint_32 y)5653*a67afe4dSAndroid Build Coastguard Worker standard_row_validate(standard_display *dp, png_const_structp pp,
5654*a67afe4dSAndroid Build Coastguard Worker int iImage, int iDisplay, png_uint_32 y)
5655*a67afe4dSAndroid Build Coastguard Worker {
5656*a67afe4dSAndroid Build Coastguard Worker int where;
5657*a67afe4dSAndroid Build Coastguard Worker png_byte std[STANDARD_ROWMAX];
5658*a67afe4dSAndroid Build Coastguard Worker
5659*a67afe4dSAndroid Build Coastguard Worker /* The row must be pre-initialized to the magic number here for the size
5660*a67afe4dSAndroid Build Coastguard Worker * tests to pass:
5661*a67afe4dSAndroid Build Coastguard Worker */
5662*a67afe4dSAndroid Build Coastguard Worker memset(std, 178, sizeof std);
5663*a67afe4dSAndroid Build Coastguard Worker standard_row(pp, std, dp->id, y);
5664*a67afe4dSAndroid Build Coastguard Worker
5665*a67afe4dSAndroid Build Coastguard Worker /* At the end both the 'row' and 'display' arrays should end up identical.
5666*a67afe4dSAndroid Build Coastguard Worker * In earlier passes 'row' will be partially filled in, with only the pixels
5667*a67afe4dSAndroid Build Coastguard Worker * that have been read so far, but 'display' will have those pixels
5668*a67afe4dSAndroid Build Coastguard Worker * replicated to fill the unread pixels while reading an interlaced image.
5669*a67afe4dSAndroid Build Coastguard Worker */
5670*a67afe4dSAndroid Build Coastguard Worker if (iImage >= 0 &&
5671*a67afe4dSAndroid Build Coastguard Worker (where = pixel_cmp(std, store_image_row(dp->ps, pp, iImage, y),
5672*a67afe4dSAndroid Build Coastguard Worker dp->bit_width)) != 0)
5673*a67afe4dSAndroid Build Coastguard Worker {
5674*a67afe4dSAndroid Build Coastguard Worker char msg[64];
5675*a67afe4dSAndroid Build Coastguard Worker sprintf(msg, "PNG image row[%lu][%d] changed from %.2x to %.2x",
5676*a67afe4dSAndroid Build Coastguard Worker (unsigned long)y, where-1, std[where-1],
5677*a67afe4dSAndroid Build Coastguard Worker store_image_row(dp->ps, pp, iImage, y)[where-1]);
5678*a67afe4dSAndroid Build Coastguard Worker png_error(pp, msg);
5679*a67afe4dSAndroid Build Coastguard Worker }
5680*a67afe4dSAndroid Build Coastguard Worker
5681*a67afe4dSAndroid Build Coastguard Worker if (iDisplay >= 0 &&
5682*a67afe4dSAndroid Build Coastguard Worker (where = pixel_cmp(std, store_image_row(dp->ps, pp, iDisplay, y),
5683*a67afe4dSAndroid Build Coastguard Worker dp->bit_width)) != 0)
5684*a67afe4dSAndroid Build Coastguard Worker {
5685*a67afe4dSAndroid Build Coastguard Worker char msg[64];
5686*a67afe4dSAndroid Build Coastguard Worker sprintf(msg, "display row[%lu][%d] changed from %.2x to %.2x",
5687*a67afe4dSAndroid Build Coastguard Worker (unsigned long)y, where-1, std[where-1],
5688*a67afe4dSAndroid Build Coastguard Worker store_image_row(dp->ps, pp, iDisplay, y)[where-1]);
5689*a67afe4dSAndroid Build Coastguard Worker png_error(pp, msg);
5690*a67afe4dSAndroid Build Coastguard Worker }
5691*a67afe4dSAndroid Build Coastguard Worker }
5692*a67afe4dSAndroid Build Coastguard Worker
5693*a67afe4dSAndroid Build Coastguard Worker static void
standard_image_validate(standard_display * dp,png_const_structp pp,int iImage,int iDisplay)5694*a67afe4dSAndroid Build Coastguard Worker standard_image_validate(standard_display *dp, png_const_structp pp, int iImage,
5695*a67afe4dSAndroid Build Coastguard Worker int iDisplay)
5696*a67afe4dSAndroid Build Coastguard Worker {
5697*a67afe4dSAndroid Build Coastguard Worker png_uint_32 y;
5698*a67afe4dSAndroid Build Coastguard Worker
5699*a67afe4dSAndroid Build Coastguard Worker if (iImage >= 0)
5700*a67afe4dSAndroid Build Coastguard Worker store_image_check(dp->ps, pp, iImage);
5701*a67afe4dSAndroid Build Coastguard Worker
5702*a67afe4dSAndroid Build Coastguard Worker if (iDisplay >= 0)
5703*a67afe4dSAndroid Build Coastguard Worker store_image_check(dp->ps, pp, iDisplay);
5704*a67afe4dSAndroid Build Coastguard Worker
5705*a67afe4dSAndroid Build Coastguard Worker for (y=0; y<dp->h; ++y)
5706*a67afe4dSAndroid Build Coastguard Worker standard_row_validate(dp, pp, iImage, iDisplay, y);
5707*a67afe4dSAndroid Build Coastguard Worker
5708*a67afe4dSAndroid Build Coastguard Worker /* This avoids false positives if the validation code is never called! */
5709*a67afe4dSAndroid Build Coastguard Worker dp->ps->validated = 1;
5710*a67afe4dSAndroid Build Coastguard Worker }
5711*a67afe4dSAndroid Build Coastguard Worker
5712*a67afe4dSAndroid Build Coastguard Worker static void PNGCBAPI
standard_end(png_structp ppIn,png_infop pi)5713*a67afe4dSAndroid Build Coastguard Worker standard_end(png_structp ppIn, png_infop pi)
5714*a67afe4dSAndroid Build Coastguard Worker {
5715*a67afe4dSAndroid Build Coastguard Worker png_const_structp pp = ppIn;
5716*a67afe4dSAndroid Build Coastguard Worker standard_display *dp = voidcast(standard_display*,
5717*a67afe4dSAndroid Build Coastguard Worker png_get_progressive_ptr(pp));
5718*a67afe4dSAndroid Build Coastguard Worker
5719*a67afe4dSAndroid Build Coastguard Worker UNUSED(pi)
5720*a67afe4dSAndroid Build Coastguard Worker
5721*a67afe4dSAndroid Build Coastguard Worker /* Validate the image - progressive reading only produces one variant for
5722*a67afe4dSAndroid Build Coastguard Worker * interlaced images.
5723*a67afe4dSAndroid Build Coastguard Worker */
5724*a67afe4dSAndroid Build Coastguard Worker standard_text_validate(dp, pp, pi,
5725*a67afe4dSAndroid Build Coastguard Worker PNG_LIBPNG_VER >= 10518/*check_end: see comments above*/);
5726*a67afe4dSAndroid Build Coastguard Worker standard_image_validate(dp, pp, 0, -1);
5727*a67afe4dSAndroid Build Coastguard Worker }
5728*a67afe4dSAndroid Build Coastguard Worker
5729*a67afe4dSAndroid Build Coastguard Worker /* A single test run checking the standard image to ensure it is not damaged. */
5730*a67afe4dSAndroid Build Coastguard Worker static void
standard_test(png_store * const psIn,png_uint_32 const id,int do_interlace,int use_update_info)5731*a67afe4dSAndroid Build Coastguard Worker standard_test(png_store* const psIn, png_uint_32 const id,
5732*a67afe4dSAndroid Build Coastguard Worker int do_interlace, int use_update_info)
5733*a67afe4dSAndroid Build Coastguard Worker {
5734*a67afe4dSAndroid Build Coastguard Worker standard_display d;
5735*a67afe4dSAndroid Build Coastguard Worker context(psIn, fault);
5736*a67afe4dSAndroid Build Coastguard Worker
5737*a67afe4dSAndroid Build Coastguard Worker /* Set up the display (stack frame) variables from the arguments to the
5738*a67afe4dSAndroid Build Coastguard Worker * function and initialize the locals that are filled in later.
5739*a67afe4dSAndroid Build Coastguard Worker */
5740*a67afe4dSAndroid Build Coastguard Worker standard_display_init(&d, psIn, id, do_interlace, use_update_info);
5741*a67afe4dSAndroid Build Coastguard Worker
5742*a67afe4dSAndroid Build Coastguard Worker /* Everything is protected by a Try/Catch. The functions called also
5743*a67afe4dSAndroid Build Coastguard Worker * typically have local Try/Catch blocks.
5744*a67afe4dSAndroid Build Coastguard Worker */
5745*a67afe4dSAndroid Build Coastguard Worker Try
5746*a67afe4dSAndroid Build Coastguard Worker {
5747*a67afe4dSAndroid Build Coastguard Worker png_structp pp;
5748*a67afe4dSAndroid Build Coastguard Worker png_infop pi;
5749*a67afe4dSAndroid Build Coastguard Worker
5750*a67afe4dSAndroid Build Coastguard Worker /* Get a png_struct for reading the image. This will throw an error if it
5751*a67afe4dSAndroid Build Coastguard Worker * fails, so we don't need to check the result.
5752*a67afe4dSAndroid Build Coastguard Worker */
5753*a67afe4dSAndroid Build Coastguard Worker pp = set_store_for_read(d.ps, &pi, d.id,
5754*a67afe4dSAndroid Build Coastguard Worker d.do_interlace ? (d.ps->progressive ?
5755*a67afe4dSAndroid Build Coastguard Worker "pngvalid progressive deinterlacer" :
5756*a67afe4dSAndroid Build Coastguard Worker "pngvalid sequential deinterlacer") : (d.ps->progressive ?
5757*a67afe4dSAndroid Build Coastguard Worker "progressive reader" : "sequential reader"));
5758*a67afe4dSAndroid Build Coastguard Worker
5759*a67afe4dSAndroid Build Coastguard Worker /* Initialize the palette correctly from the png_store_file. */
5760*a67afe4dSAndroid Build Coastguard Worker standard_palette_init(&d);
5761*a67afe4dSAndroid Build Coastguard Worker
5762*a67afe4dSAndroid Build Coastguard Worker /* Introduce the correct read function. */
5763*a67afe4dSAndroid Build Coastguard Worker if (d.ps->progressive)
5764*a67afe4dSAndroid Build Coastguard Worker {
5765*a67afe4dSAndroid Build Coastguard Worker png_set_progressive_read_fn(pp, &d, standard_info, progressive_row,
5766*a67afe4dSAndroid Build Coastguard Worker standard_end);
5767*a67afe4dSAndroid Build Coastguard Worker
5768*a67afe4dSAndroid Build Coastguard Worker /* Now feed data into the reader until we reach the end: */
5769*a67afe4dSAndroid Build Coastguard Worker store_progressive_read(d.ps, pp, pi);
5770*a67afe4dSAndroid Build Coastguard Worker }
5771*a67afe4dSAndroid Build Coastguard Worker else
5772*a67afe4dSAndroid Build Coastguard Worker {
5773*a67afe4dSAndroid Build Coastguard Worker /* Note that this takes the store, not the display. */
5774*a67afe4dSAndroid Build Coastguard Worker png_set_read_fn(pp, d.ps, store_read);
5775*a67afe4dSAndroid Build Coastguard Worker
5776*a67afe4dSAndroid Build Coastguard Worker /* Check the header values: */
5777*a67afe4dSAndroid Build Coastguard Worker png_read_info(pp, pi);
5778*a67afe4dSAndroid Build Coastguard Worker
5779*a67afe4dSAndroid Build Coastguard Worker /* The code tests both versions of the images that the sequential
5780*a67afe4dSAndroid Build Coastguard Worker * reader can produce.
5781*a67afe4dSAndroid Build Coastguard Worker */
5782*a67afe4dSAndroid Build Coastguard Worker standard_info_imp(&d, pp, pi, 2 /*images*/);
5783*a67afe4dSAndroid Build Coastguard Worker
5784*a67afe4dSAndroid Build Coastguard Worker /* Need the total bytes in the image below; we can't get to this point
5785*a67afe4dSAndroid Build Coastguard Worker * unless the PNG file values have been checked against the expected
5786*a67afe4dSAndroid Build Coastguard Worker * values.
5787*a67afe4dSAndroid Build Coastguard Worker */
5788*a67afe4dSAndroid Build Coastguard Worker {
5789*a67afe4dSAndroid Build Coastguard Worker sequential_row(&d, pp, pi, 0, 1);
5790*a67afe4dSAndroid Build Coastguard Worker
5791*a67afe4dSAndroid Build Coastguard Worker /* After the last pass loop over the rows again to check that the
5792*a67afe4dSAndroid Build Coastguard Worker * image is correct.
5793*a67afe4dSAndroid Build Coastguard Worker */
5794*a67afe4dSAndroid Build Coastguard Worker if (!d.speed)
5795*a67afe4dSAndroid Build Coastguard Worker {
5796*a67afe4dSAndroid Build Coastguard Worker standard_text_validate(&d, pp, pi, 1/*check_end*/);
5797*a67afe4dSAndroid Build Coastguard Worker standard_image_validate(&d, pp, 0, 1);
5798*a67afe4dSAndroid Build Coastguard Worker }
5799*a67afe4dSAndroid Build Coastguard Worker else
5800*a67afe4dSAndroid Build Coastguard Worker d.ps->validated = 1;
5801*a67afe4dSAndroid Build Coastguard Worker }
5802*a67afe4dSAndroid Build Coastguard Worker }
5803*a67afe4dSAndroid Build Coastguard Worker
5804*a67afe4dSAndroid Build Coastguard Worker /* Check for validation. */
5805*a67afe4dSAndroid Build Coastguard Worker if (!d.ps->validated)
5806*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "image read failed silently");
5807*a67afe4dSAndroid Build Coastguard Worker
5808*a67afe4dSAndroid Build Coastguard Worker /* Successful completion. */
5809*a67afe4dSAndroid Build Coastguard Worker }
5810*a67afe4dSAndroid Build Coastguard Worker
5811*a67afe4dSAndroid Build Coastguard Worker Catch(fault)
5812*a67afe4dSAndroid Build Coastguard Worker d.ps = fault; /* make sure this hasn't been clobbered. */
5813*a67afe4dSAndroid Build Coastguard Worker
5814*a67afe4dSAndroid Build Coastguard Worker /* In either case clean up the store. */
5815*a67afe4dSAndroid Build Coastguard Worker store_read_reset(d.ps);
5816*a67afe4dSAndroid Build Coastguard Worker }
5817*a67afe4dSAndroid Build Coastguard Worker
5818*a67afe4dSAndroid Build Coastguard Worker static int
test_standard(png_modifier * const pm,png_byte const colour_type,int bdlo,int const bdhi)5819*a67afe4dSAndroid Build Coastguard Worker test_standard(png_modifier* const pm, png_byte const colour_type,
5820*a67afe4dSAndroid Build Coastguard Worker int bdlo, int const bdhi)
5821*a67afe4dSAndroid Build Coastguard Worker {
5822*a67afe4dSAndroid Build Coastguard Worker for (; bdlo <= bdhi; ++bdlo)
5823*a67afe4dSAndroid Build Coastguard Worker {
5824*a67afe4dSAndroid Build Coastguard Worker int interlace_type;
5825*a67afe4dSAndroid Build Coastguard Worker
5826*a67afe4dSAndroid Build Coastguard Worker for (interlace_type = PNG_INTERLACE_NONE;
5827*a67afe4dSAndroid Build Coastguard Worker interlace_type < INTERLACE_LAST; ++interlace_type)
5828*a67afe4dSAndroid Build Coastguard Worker {
5829*a67afe4dSAndroid Build Coastguard Worker standard_test(&pm->this, FILEID(colour_type, DEPTH(bdlo),
5830*a67afe4dSAndroid Build Coastguard Worker 0/*palette*/, interlace_type, 0, 0, 0), do_read_interlace,
5831*a67afe4dSAndroid Build Coastguard Worker pm->use_update_info);
5832*a67afe4dSAndroid Build Coastguard Worker
5833*a67afe4dSAndroid Build Coastguard Worker if (fail(pm))
5834*a67afe4dSAndroid Build Coastguard Worker return 0;
5835*a67afe4dSAndroid Build Coastguard Worker }
5836*a67afe4dSAndroid Build Coastguard Worker }
5837*a67afe4dSAndroid Build Coastguard Worker
5838*a67afe4dSAndroid Build Coastguard Worker return 1; /* keep going */
5839*a67afe4dSAndroid Build Coastguard Worker }
5840*a67afe4dSAndroid Build Coastguard Worker
5841*a67afe4dSAndroid Build Coastguard Worker static void
perform_standard_test(png_modifier * pm)5842*a67afe4dSAndroid Build Coastguard Worker perform_standard_test(png_modifier *pm)
5843*a67afe4dSAndroid Build Coastguard Worker {
5844*a67afe4dSAndroid Build Coastguard Worker /* Test each colour type over the valid range of bit depths (expressed as
5845*a67afe4dSAndroid Build Coastguard Worker * log2(bit_depth) in turn, stop as soon as any error is detected.
5846*a67afe4dSAndroid Build Coastguard Worker */
5847*a67afe4dSAndroid Build Coastguard Worker if (!test_standard(pm, 0, 0, READ_BDHI))
5848*a67afe4dSAndroid Build Coastguard Worker return;
5849*a67afe4dSAndroid Build Coastguard Worker
5850*a67afe4dSAndroid Build Coastguard Worker if (!test_standard(pm, 2, 3, READ_BDHI))
5851*a67afe4dSAndroid Build Coastguard Worker return;
5852*a67afe4dSAndroid Build Coastguard Worker
5853*a67afe4dSAndroid Build Coastguard Worker if (!test_standard(pm, 3, 0, 3))
5854*a67afe4dSAndroid Build Coastguard Worker return;
5855*a67afe4dSAndroid Build Coastguard Worker
5856*a67afe4dSAndroid Build Coastguard Worker if (!test_standard(pm, 4, 3, READ_BDHI))
5857*a67afe4dSAndroid Build Coastguard Worker return;
5858*a67afe4dSAndroid Build Coastguard Worker
5859*a67afe4dSAndroid Build Coastguard Worker if (!test_standard(pm, 6, 3, READ_BDHI))
5860*a67afe4dSAndroid Build Coastguard Worker return;
5861*a67afe4dSAndroid Build Coastguard Worker }
5862*a67afe4dSAndroid Build Coastguard Worker
5863*a67afe4dSAndroid Build Coastguard Worker
5864*a67afe4dSAndroid Build Coastguard Worker /********************************** SIZE TESTS ********************************/
5865*a67afe4dSAndroid Build Coastguard Worker static int
test_size(png_modifier * const pm,png_byte const colour_type,int bdlo,int const bdhi)5866*a67afe4dSAndroid Build Coastguard Worker test_size(png_modifier* const pm, png_byte const colour_type,
5867*a67afe4dSAndroid Build Coastguard Worker int bdlo, int const bdhi)
5868*a67afe4dSAndroid Build Coastguard Worker {
5869*a67afe4dSAndroid Build Coastguard Worker /* Run the tests on each combination.
5870*a67afe4dSAndroid Build Coastguard Worker *
5871*a67afe4dSAndroid Build Coastguard Worker * NOTE: on my 32 bit x86 each of the following blocks takes
5872*a67afe4dSAndroid Build Coastguard Worker * a total of 3.5 seconds if done across every combo of bit depth
5873*a67afe4dSAndroid Build Coastguard Worker * width and height. This is a waste of time in practice, hence the
5874*a67afe4dSAndroid Build Coastguard Worker * hinc and winc stuff:
5875*a67afe4dSAndroid Build Coastguard Worker */
5876*a67afe4dSAndroid Build Coastguard Worker static const png_byte hinc[] = {1, 3, 11, 1, 5};
5877*a67afe4dSAndroid Build Coastguard Worker static const png_byte winc[] = {1, 9, 5, 7, 1};
5878*a67afe4dSAndroid Build Coastguard Worker int save_bdlo = bdlo;
5879*a67afe4dSAndroid Build Coastguard Worker
5880*a67afe4dSAndroid Build Coastguard Worker for (; bdlo <= bdhi; ++bdlo)
5881*a67afe4dSAndroid Build Coastguard Worker {
5882*a67afe4dSAndroid Build Coastguard Worker png_uint_32 h, w;
5883*a67afe4dSAndroid Build Coastguard Worker
5884*a67afe4dSAndroid Build Coastguard Worker for (h=1; h<=16; h+=hinc[bdlo])
5885*a67afe4dSAndroid Build Coastguard Worker {
5886*a67afe4dSAndroid Build Coastguard Worker for (w=1; w<=16; w+=winc[bdlo])
5887*a67afe4dSAndroid Build Coastguard Worker {
5888*a67afe4dSAndroid Build Coastguard Worker /* First test all the 'size' images against the sequential
5889*a67afe4dSAndroid Build Coastguard Worker * reader using libpng to deinterlace (where required.) This
5890*a67afe4dSAndroid Build Coastguard Worker * validates the write side of libpng. There are four possibilities
5891*a67afe4dSAndroid Build Coastguard Worker * to validate.
5892*a67afe4dSAndroid Build Coastguard Worker */
5893*a67afe4dSAndroid Build Coastguard Worker standard_test(&pm->this, FILEID(colour_type, DEPTH(bdlo),
5894*a67afe4dSAndroid Build Coastguard Worker 0/*palette*/, PNG_INTERLACE_NONE, w, h, 0), 0/*do_interlace*/,
5895*a67afe4dSAndroid Build Coastguard Worker pm->use_update_info);
5896*a67afe4dSAndroid Build Coastguard Worker
5897*a67afe4dSAndroid Build Coastguard Worker if (fail(pm))
5898*a67afe4dSAndroid Build Coastguard Worker return 0;
5899*a67afe4dSAndroid Build Coastguard Worker
5900*a67afe4dSAndroid Build Coastguard Worker standard_test(&pm->this, FILEID(colour_type, DEPTH(bdlo),
5901*a67afe4dSAndroid Build Coastguard Worker 0/*palette*/, PNG_INTERLACE_NONE, w, h, 1), 0/*do_interlace*/,
5902*a67afe4dSAndroid Build Coastguard Worker pm->use_update_info);
5903*a67afe4dSAndroid Build Coastguard Worker
5904*a67afe4dSAndroid Build Coastguard Worker if (fail(pm))
5905*a67afe4dSAndroid Build Coastguard Worker return 0;
5906*a67afe4dSAndroid Build Coastguard Worker
5907*a67afe4dSAndroid Build Coastguard Worker /* Now validate the interlaced read side - do_interlace true,
5908*a67afe4dSAndroid Build Coastguard Worker * in the progressive case this does actually make a difference
5909*a67afe4dSAndroid Build Coastguard Worker * to the code used in the non-interlaced case too.
5910*a67afe4dSAndroid Build Coastguard Worker */
5911*a67afe4dSAndroid Build Coastguard Worker standard_test(&pm->this, FILEID(colour_type, DEPTH(bdlo),
5912*a67afe4dSAndroid Build Coastguard Worker 0/*palette*/, PNG_INTERLACE_NONE, w, h, 0), 1/*do_interlace*/,
5913*a67afe4dSAndroid Build Coastguard Worker pm->use_update_info);
5914*a67afe4dSAndroid Build Coastguard Worker
5915*a67afe4dSAndroid Build Coastguard Worker if (fail(pm))
5916*a67afe4dSAndroid Build Coastguard Worker return 0;
5917*a67afe4dSAndroid Build Coastguard Worker
5918*a67afe4dSAndroid Build Coastguard Worker # if CAN_WRITE_INTERLACE
5919*a67afe4dSAndroid Build Coastguard Worker /* Validate the pngvalid code itself: */
5920*a67afe4dSAndroid Build Coastguard Worker standard_test(&pm->this, FILEID(colour_type, DEPTH(bdlo),
5921*a67afe4dSAndroid Build Coastguard Worker 0/*palette*/, PNG_INTERLACE_ADAM7, w, h, 1), 1/*do_interlace*/,
5922*a67afe4dSAndroid Build Coastguard Worker pm->use_update_info);
5923*a67afe4dSAndroid Build Coastguard Worker
5924*a67afe4dSAndroid Build Coastguard Worker if (fail(pm))
5925*a67afe4dSAndroid Build Coastguard Worker return 0;
5926*a67afe4dSAndroid Build Coastguard Worker # endif
5927*a67afe4dSAndroid Build Coastguard Worker }
5928*a67afe4dSAndroid Build Coastguard Worker }
5929*a67afe4dSAndroid Build Coastguard Worker }
5930*a67afe4dSAndroid Build Coastguard Worker
5931*a67afe4dSAndroid Build Coastguard Worker /* Now do the tests of libpng interlace handling, after we have made sure
5932*a67afe4dSAndroid Build Coastguard Worker * that the pngvalid version works:
5933*a67afe4dSAndroid Build Coastguard Worker */
5934*a67afe4dSAndroid Build Coastguard Worker for (bdlo = save_bdlo; bdlo <= bdhi; ++bdlo)
5935*a67afe4dSAndroid Build Coastguard Worker {
5936*a67afe4dSAndroid Build Coastguard Worker png_uint_32 h, w;
5937*a67afe4dSAndroid Build Coastguard Worker
5938*a67afe4dSAndroid Build Coastguard Worker for (h=1; h<=16; h+=hinc[bdlo])
5939*a67afe4dSAndroid Build Coastguard Worker {
5940*a67afe4dSAndroid Build Coastguard Worker for (w=1; w<=16; w+=winc[bdlo])
5941*a67afe4dSAndroid Build Coastguard Worker {
5942*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_READ_INTERLACING_SUPPORTED
5943*a67afe4dSAndroid Build Coastguard Worker /* Test with pngvalid generated interlaced images first; we have
5944*a67afe4dSAndroid Build Coastguard Worker * already verify these are ok (unless pngvalid has self-consistent
5945*a67afe4dSAndroid Build Coastguard Worker * read/write errors, which is unlikely), so this detects errors in
5946*a67afe4dSAndroid Build Coastguard Worker * the read side first:
5947*a67afe4dSAndroid Build Coastguard Worker */
5948*a67afe4dSAndroid Build Coastguard Worker # if CAN_WRITE_INTERLACE
5949*a67afe4dSAndroid Build Coastguard Worker standard_test(&pm->this, FILEID(colour_type, DEPTH(bdlo),
5950*a67afe4dSAndroid Build Coastguard Worker 0/*palette*/, PNG_INTERLACE_ADAM7, w, h, 1), 0/*do_interlace*/,
5951*a67afe4dSAndroid Build Coastguard Worker pm->use_update_info);
5952*a67afe4dSAndroid Build Coastguard Worker
5953*a67afe4dSAndroid Build Coastguard Worker if (fail(pm))
5954*a67afe4dSAndroid Build Coastguard Worker return 0;
5955*a67afe4dSAndroid Build Coastguard Worker # endif
5956*a67afe4dSAndroid Build Coastguard Worker # endif /* READ_INTERLACING */
5957*a67afe4dSAndroid Build Coastguard Worker
5958*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_WRITE_INTERLACING_SUPPORTED
5959*a67afe4dSAndroid Build Coastguard Worker /* Test the libpng write side against the pngvalid read side: */
5960*a67afe4dSAndroid Build Coastguard Worker standard_test(&pm->this, FILEID(colour_type, DEPTH(bdlo),
5961*a67afe4dSAndroid Build Coastguard Worker 0/*palette*/, PNG_INTERLACE_ADAM7, w, h, 0), 1/*do_interlace*/,
5962*a67afe4dSAndroid Build Coastguard Worker pm->use_update_info);
5963*a67afe4dSAndroid Build Coastguard Worker
5964*a67afe4dSAndroid Build Coastguard Worker if (fail(pm))
5965*a67afe4dSAndroid Build Coastguard Worker return 0;
5966*a67afe4dSAndroid Build Coastguard Worker # endif
5967*a67afe4dSAndroid Build Coastguard Worker
5968*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_READ_INTERLACING_SUPPORTED
5969*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_WRITE_INTERLACING_SUPPORTED
5970*a67afe4dSAndroid Build Coastguard Worker /* Test both together: */
5971*a67afe4dSAndroid Build Coastguard Worker standard_test(&pm->this, FILEID(colour_type, DEPTH(bdlo),
5972*a67afe4dSAndroid Build Coastguard Worker 0/*palette*/, PNG_INTERLACE_ADAM7, w, h, 0), 0/*do_interlace*/,
5973*a67afe4dSAndroid Build Coastguard Worker pm->use_update_info);
5974*a67afe4dSAndroid Build Coastguard Worker
5975*a67afe4dSAndroid Build Coastguard Worker if (fail(pm))
5976*a67afe4dSAndroid Build Coastguard Worker return 0;
5977*a67afe4dSAndroid Build Coastguard Worker # endif
5978*a67afe4dSAndroid Build Coastguard Worker # endif /* READ_INTERLACING */
5979*a67afe4dSAndroid Build Coastguard Worker }
5980*a67afe4dSAndroid Build Coastguard Worker }
5981*a67afe4dSAndroid Build Coastguard Worker }
5982*a67afe4dSAndroid Build Coastguard Worker
5983*a67afe4dSAndroid Build Coastguard Worker return 1; /* keep going */
5984*a67afe4dSAndroid Build Coastguard Worker }
5985*a67afe4dSAndroid Build Coastguard Worker
5986*a67afe4dSAndroid Build Coastguard Worker static void
perform_size_test(png_modifier * pm)5987*a67afe4dSAndroid Build Coastguard Worker perform_size_test(png_modifier *pm)
5988*a67afe4dSAndroid Build Coastguard Worker {
5989*a67afe4dSAndroid Build Coastguard Worker /* Test each colour type over the valid range of bit depths (expressed as
5990*a67afe4dSAndroid Build Coastguard Worker * log2(bit_depth) in turn, stop as soon as any error is detected.
5991*a67afe4dSAndroid Build Coastguard Worker */
5992*a67afe4dSAndroid Build Coastguard Worker if (!test_size(pm, 0, 0, READ_BDHI))
5993*a67afe4dSAndroid Build Coastguard Worker return;
5994*a67afe4dSAndroid Build Coastguard Worker
5995*a67afe4dSAndroid Build Coastguard Worker if (!test_size(pm, 2, 3, READ_BDHI))
5996*a67afe4dSAndroid Build Coastguard Worker return;
5997*a67afe4dSAndroid Build Coastguard Worker
5998*a67afe4dSAndroid Build Coastguard Worker /* For the moment don't do the palette test - it's a waste of time when
5999*a67afe4dSAndroid Build Coastguard Worker * compared to the grayscale test.
6000*a67afe4dSAndroid Build Coastguard Worker */
6001*a67afe4dSAndroid Build Coastguard Worker #if 0
6002*a67afe4dSAndroid Build Coastguard Worker if (!test_size(pm, 3, 0, 3))
6003*a67afe4dSAndroid Build Coastguard Worker return;
6004*a67afe4dSAndroid Build Coastguard Worker #endif
6005*a67afe4dSAndroid Build Coastguard Worker
6006*a67afe4dSAndroid Build Coastguard Worker if (!test_size(pm, 4, 3, READ_BDHI))
6007*a67afe4dSAndroid Build Coastguard Worker return;
6008*a67afe4dSAndroid Build Coastguard Worker
6009*a67afe4dSAndroid Build Coastguard Worker if (!test_size(pm, 6, 3, READ_BDHI))
6010*a67afe4dSAndroid Build Coastguard Worker return;
6011*a67afe4dSAndroid Build Coastguard Worker }
6012*a67afe4dSAndroid Build Coastguard Worker
6013*a67afe4dSAndroid Build Coastguard Worker
6014*a67afe4dSAndroid Build Coastguard Worker /******************************* TRANSFORM TESTS ******************************/
6015*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_TRANSFORMS_SUPPORTED
6016*a67afe4dSAndroid Build Coastguard Worker /* A set of tests to validate libpng image transforms. The possibilities here
6017*a67afe4dSAndroid Build Coastguard Worker * are legion because the transforms can be combined in a combinatorial
6018*a67afe4dSAndroid Build Coastguard Worker * fashion. To deal with this some measure of restraint is required, otherwise
6019*a67afe4dSAndroid Build Coastguard Worker * the tests would take forever.
6020*a67afe4dSAndroid Build Coastguard Worker */
6021*a67afe4dSAndroid Build Coastguard Worker typedef struct image_pixel
6022*a67afe4dSAndroid Build Coastguard Worker {
6023*a67afe4dSAndroid Build Coastguard Worker /* A local (pngvalid) representation of a PNG pixel, in all its
6024*a67afe4dSAndroid Build Coastguard Worker * various forms.
6025*a67afe4dSAndroid Build Coastguard Worker */
6026*a67afe4dSAndroid Build Coastguard Worker unsigned int red, green, blue, alpha; /* For non-palette images. */
6027*a67afe4dSAndroid Build Coastguard Worker unsigned int palette_index; /* For a palette image. */
6028*a67afe4dSAndroid Build Coastguard Worker png_byte colour_type; /* As in the spec. */
6029*a67afe4dSAndroid Build Coastguard Worker png_byte bit_depth; /* Defines bit size in row */
6030*a67afe4dSAndroid Build Coastguard Worker png_byte sample_depth; /* Scale of samples */
6031*a67afe4dSAndroid Build Coastguard Worker unsigned int have_tRNS :1; /* tRNS chunk may need processing */
6032*a67afe4dSAndroid Build Coastguard Worker unsigned int swap_rgb :1; /* RGB swapped to BGR */
6033*a67afe4dSAndroid Build Coastguard Worker unsigned int alpha_first :1; /* Alpha at start, not end */
6034*a67afe4dSAndroid Build Coastguard Worker unsigned int alpha_inverted :1; /* Alpha channel inverted */
6035*a67afe4dSAndroid Build Coastguard Worker unsigned int mono_inverted :1; /* Gray channel inverted */
6036*a67afe4dSAndroid Build Coastguard Worker unsigned int swap16 :1; /* Byte swap 16-bit components */
6037*a67afe4dSAndroid Build Coastguard Worker unsigned int littleendian :1; /* High bits on right */
6038*a67afe4dSAndroid Build Coastguard Worker unsigned int sig_bits :1; /* Pixel shifted (sig bits only) */
6039*a67afe4dSAndroid Build Coastguard Worker
6040*a67afe4dSAndroid Build Coastguard Worker /* For checking the code calculates double precision floating point values
6041*a67afe4dSAndroid Build Coastguard Worker * along with an error value, accumulated from the transforms. Because an
6042*a67afe4dSAndroid Build Coastguard Worker * sBIT setting allows larger error bounds (indeed, by the spec, apparently
6043*a67afe4dSAndroid Build Coastguard Worker * up to just less than +/-1 in the scaled value) the *lowest* sBIT for each
6044*a67afe4dSAndroid Build Coastguard Worker * channel is stored. This sBIT value is folded in to the stored error value
6045*a67afe4dSAndroid Build Coastguard Worker * at the end of the application of the transforms to the pixel.
6046*a67afe4dSAndroid Build Coastguard Worker *
6047*a67afe4dSAndroid Build Coastguard Worker * If sig_bits is set above the red, green, blue and alpha values have been
6048*a67afe4dSAndroid Build Coastguard Worker * scaled so they only contain the significant bits of the component values.
6049*a67afe4dSAndroid Build Coastguard Worker */
6050*a67afe4dSAndroid Build Coastguard Worker double redf, greenf, bluef, alphaf;
6051*a67afe4dSAndroid Build Coastguard Worker double rede, greene, bluee, alphae;
6052*a67afe4dSAndroid Build Coastguard Worker png_byte red_sBIT, green_sBIT, blue_sBIT, alpha_sBIT;
6053*a67afe4dSAndroid Build Coastguard Worker } image_pixel;
6054*a67afe4dSAndroid Build Coastguard Worker
6055*a67afe4dSAndroid Build Coastguard Worker /* Shared utility function, see below. */
6056*a67afe4dSAndroid Build Coastguard Worker static void
image_pixel_setf(image_pixel * this,unsigned int rMax,unsigned int gMax,unsigned int bMax,unsigned int aMax)6057*a67afe4dSAndroid Build Coastguard Worker image_pixel_setf(image_pixel *this, unsigned int rMax, unsigned int gMax,
6058*a67afe4dSAndroid Build Coastguard Worker unsigned int bMax, unsigned int aMax)
6059*a67afe4dSAndroid Build Coastguard Worker {
6060*a67afe4dSAndroid Build Coastguard Worker this->redf = this->red / (double)rMax;
6061*a67afe4dSAndroid Build Coastguard Worker this->greenf = this->green / (double)gMax;
6062*a67afe4dSAndroid Build Coastguard Worker this->bluef = this->blue / (double)bMax;
6063*a67afe4dSAndroid Build Coastguard Worker this->alphaf = this->alpha / (double)aMax;
6064*a67afe4dSAndroid Build Coastguard Worker
6065*a67afe4dSAndroid Build Coastguard Worker if (this->red < rMax)
6066*a67afe4dSAndroid Build Coastguard Worker this->rede = this->redf * DBL_EPSILON;
6067*a67afe4dSAndroid Build Coastguard Worker else
6068*a67afe4dSAndroid Build Coastguard Worker this->rede = 0;
6069*a67afe4dSAndroid Build Coastguard Worker if (this->green < gMax)
6070*a67afe4dSAndroid Build Coastguard Worker this->greene = this->greenf * DBL_EPSILON;
6071*a67afe4dSAndroid Build Coastguard Worker else
6072*a67afe4dSAndroid Build Coastguard Worker this->greene = 0;
6073*a67afe4dSAndroid Build Coastguard Worker if (this->blue < bMax)
6074*a67afe4dSAndroid Build Coastguard Worker this->bluee = this->bluef * DBL_EPSILON;
6075*a67afe4dSAndroid Build Coastguard Worker else
6076*a67afe4dSAndroid Build Coastguard Worker this->bluee = 0;
6077*a67afe4dSAndroid Build Coastguard Worker if (this->alpha < aMax)
6078*a67afe4dSAndroid Build Coastguard Worker this->alphae = this->alphaf * DBL_EPSILON;
6079*a67afe4dSAndroid Build Coastguard Worker else
6080*a67afe4dSAndroid Build Coastguard Worker this->alphae = 0;
6081*a67afe4dSAndroid Build Coastguard Worker }
6082*a67afe4dSAndroid Build Coastguard Worker
6083*a67afe4dSAndroid Build Coastguard Worker /* Initialize the structure for the next pixel - call this before doing any
6084*a67afe4dSAndroid Build Coastguard Worker * transforms and call it for each pixel since all the fields may need to be
6085*a67afe4dSAndroid Build Coastguard Worker * reset.
6086*a67afe4dSAndroid Build Coastguard Worker */
6087*a67afe4dSAndroid Build Coastguard Worker static void
image_pixel_init(image_pixel * this,png_const_bytep row,png_byte colour_type,png_byte bit_depth,png_uint_32 x,store_palette palette,const image_pixel * format)6088*a67afe4dSAndroid Build Coastguard Worker image_pixel_init(image_pixel *this, png_const_bytep row, png_byte colour_type,
6089*a67afe4dSAndroid Build Coastguard Worker png_byte bit_depth, png_uint_32 x, store_palette palette,
6090*a67afe4dSAndroid Build Coastguard Worker const image_pixel *format /*from pngvalid transform of input*/)
6091*a67afe4dSAndroid Build Coastguard Worker {
6092*a67afe4dSAndroid Build Coastguard Worker png_byte sample_depth =
6093*a67afe4dSAndroid Build Coastguard Worker (png_byte)(colour_type == PNG_COLOR_TYPE_PALETTE ? 8 : bit_depth);
6094*a67afe4dSAndroid Build Coastguard Worker unsigned int max = (1U<<sample_depth)-1;
6095*a67afe4dSAndroid Build Coastguard Worker int swap16 = (format != 0 && format->swap16);
6096*a67afe4dSAndroid Build Coastguard Worker int littleendian = (format != 0 && format->littleendian);
6097*a67afe4dSAndroid Build Coastguard Worker int sig_bits = (format != 0 && format->sig_bits);
6098*a67afe4dSAndroid Build Coastguard Worker
6099*a67afe4dSAndroid Build Coastguard Worker /* Initially just set everything to the same number and the alpha to opaque.
6100*a67afe4dSAndroid Build Coastguard Worker * Note that this currently assumes a simple palette where entry x has colour
6101*a67afe4dSAndroid Build Coastguard Worker * rgb(x,x,x)!
6102*a67afe4dSAndroid Build Coastguard Worker */
6103*a67afe4dSAndroid Build Coastguard Worker this->palette_index = this->red = this->green = this->blue =
6104*a67afe4dSAndroid Build Coastguard Worker sample(row, colour_type, bit_depth, x, 0, swap16, littleendian);
6105*a67afe4dSAndroid Build Coastguard Worker this->alpha = max;
6106*a67afe4dSAndroid Build Coastguard Worker this->red_sBIT = this->green_sBIT = this->blue_sBIT = this->alpha_sBIT =
6107*a67afe4dSAndroid Build Coastguard Worker sample_depth;
6108*a67afe4dSAndroid Build Coastguard Worker
6109*a67afe4dSAndroid Build Coastguard Worker /* Then override as appropriate: */
6110*a67afe4dSAndroid Build Coastguard Worker if (colour_type == 3) /* palette */
6111*a67afe4dSAndroid Build Coastguard Worker {
6112*a67afe4dSAndroid Build Coastguard Worker /* This permits the caller to default to the sample value. */
6113*a67afe4dSAndroid Build Coastguard Worker if (palette != 0)
6114*a67afe4dSAndroid Build Coastguard Worker {
6115*a67afe4dSAndroid Build Coastguard Worker unsigned int i = this->palette_index;
6116*a67afe4dSAndroid Build Coastguard Worker
6117*a67afe4dSAndroid Build Coastguard Worker this->red = palette[i].red;
6118*a67afe4dSAndroid Build Coastguard Worker this->green = palette[i].green;
6119*a67afe4dSAndroid Build Coastguard Worker this->blue = palette[i].blue;
6120*a67afe4dSAndroid Build Coastguard Worker this->alpha = palette[i].alpha;
6121*a67afe4dSAndroid Build Coastguard Worker }
6122*a67afe4dSAndroid Build Coastguard Worker }
6123*a67afe4dSAndroid Build Coastguard Worker
6124*a67afe4dSAndroid Build Coastguard Worker else /* not palette */
6125*a67afe4dSAndroid Build Coastguard Worker {
6126*a67afe4dSAndroid Build Coastguard Worker unsigned int i = 0;
6127*a67afe4dSAndroid Build Coastguard Worker
6128*a67afe4dSAndroid Build Coastguard Worker if ((colour_type & 4) != 0 && format != 0 && format->alpha_first)
6129*a67afe4dSAndroid Build Coastguard Worker {
6130*a67afe4dSAndroid Build Coastguard Worker this->alpha = this->red;
6131*a67afe4dSAndroid Build Coastguard Worker /* This handles the gray case for 'AG' pixels */
6132*a67afe4dSAndroid Build Coastguard Worker this->palette_index = this->red = this->green = this->blue =
6133*a67afe4dSAndroid Build Coastguard Worker sample(row, colour_type, bit_depth, x, 1, swap16, littleendian);
6134*a67afe4dSAndroid Build Coastguard Worker i = 1;
6135*a67afe4dSAndroid Build Coastguard Worker }
6136*a67afe4dSAndroid Build Coastguard Worker
6137*a67afe4dSAndroid Build Coastguard Worker if (colour_type & 2)
6138*a67afe4dSAndroid Build Coastguard Worker {
6139*a67afe4dSAndroid Build Coastguard Worker /* Green is second for both BGR and RGB: */
6140*a67afe4dSAndroid Build Coastguard Worker this->green = sample(row, colour_type, bit_depth, x, ++i, swap16,
6141*a67afe4dSAndroid Build Coastguard Worker littleendian);
6142*a67afe4dSAndroid Build Coastguard Worker
6143*a67afe4dSAndroid Build Coastguard Worker if (format != 0 && format->swap_rgb) /* BGR */
6144*a67afe4dSAndroid Build Coastguard Worker this->red = sample(row, colour_type, bit_depth, x, ++i, swap16,
6145*a67afe4dSAndroid Build Coastguard Worker littleendian);
6146*a67afe4dSAndroid Build Coastguard Worker else
6147*a67afe4dSAndroid Build Coastguard Worker this->blue = sample(row, colour_type, bit_depth, x, ++i, swap16,
6148*a67afe4dSAndroid Build Coastguard Worker littleendian);
6149*a67afe4dSAndroid Build Coastguard Worker }
6150*a67afe4dSAndroid Build Coastguard Worker
6151*a67afe4dSAndroid Build Coastguard Worker else /* grayscale */ if (format != 0 && format->mono_inverted)
6152*a67afe4dSAndroid Build Coastguard Worker this->red = this->green = this->blue = this->red ^ max;
6153*a67afe4dSAndroid Build Coastguard Worker
6154*a67afe4dSAndroid Build Coastguard Worker if ((colour_type & 4) != 0) /* alpha */
6155*a67afe4dSAndroid Build Coastguard Worker {
6156*a67afe4dSAndroid Build Coastguard Worker if (format == 0 || !format->alpha_first)
6157*a67afe4dSAndroid Build Coastguard Worker this->alpha = sample(row, colour_type, bit_depth, x, ++i, swap16,
6158*a67afe4dSAndroid Build Coastguard Worker littleendian);
6159*a67afe4dSAndroid Build Coastguard Worker
6160*a67afe4dSAndroid Build Coastguard Worker if (format != 0 && format->alpha_inverted)
6161*a67afe4dSAndroid Build Coastguard Worker this->alpha ^= max;
6162*a67afe4dSAndroid Build Coastguard Worker }
6163*a67afe4dSAndroid Build Coastguard Worker }
6164*a67afe4dSAndroid Build Coastguard Worker
6165*a67afe4dSAndroid Build Coastguard Worker /* Calculate the scaled values, these are simply the values divided by
6166*a67afe4dSAndroid Build Coastguard Worker * 'max' and the error is initialized to the double precision epsilon value
6167*a67afe4dSAndroid Build Coastguard Worker * from the header file.
6168*a67afe4dSAndroid Build Coastguard Worker */
6169*a67afe4dSAndroid Build Coastguard Worker image_pixel_setf(this,
6170*a67afe4dSAndroid Build Coastguard Worker sig_bits ? (1U << format->red_sBIT)-1 : max,
6171*a67afe4dSAndroid Build Coastguard Worker sig_bits ? (1U << format->green_sBIT)-1 : max,
6172*a67afe4dSAndroid Build Coastguard Worker sig_bits ? (1U << format->blue_sBIT)-1 : max,
6173*a67afe4dSAndroid Build Coastguard Worker sig_bits ? (1U << format->alpha_sBIT)-1 : max);
6174*a67afe4dSAndroid Build Coastguard Worker
6175*a67afe4dSAndroid Build Coastguard Worker /* Store the input information for use in the transforms - these will
6176*a67afe4dSAndroid Build Coastguard Worker * modify the information.
6177*a67afe4dSAndroid Build Coastguard Worker */
6178*a67afe4dSAndroid Build Coastguard Worker this->colour_type = colour_type;
6179*a67afe4dSAndroid Build Coastguard Worker this->bit_depth = bit_depth;
6180*a67afe4dSAndroid Build Coastguard Worker this->sample_depth = sample_depth;
6181*a67afe4dSAndroid Build Coastguard Worker this->have_tRNS = 0;
6182*a67afe4dSAndroid Build Coastguard Worker this->swap_rgb = 0;
6183*a67afe4dSAndroid Build Coastguard Worker this->alpha_first = 0;
6184*a67afe4dSAndroid Build Coastguard Worker this->alpha_inverted = 0;
6185*a67afe4dSAndroid Build Coastguard Worker this->mono_inverted = 0;
6186*a67afe4dSAndroid Build Coastguard Worker this->swap16 = 0;
6187*a67afe4dSAndroid Build Coastguard Worker this->littleendian = 0;
6188*a67afe4dSAndroid Build Coastguard Worker this->sig_bits = 0;
6189*a67afe4dSAndroid Build Coastguard Worker }
6190*a67afe4dSAndroid Build Coastguard Worker
6191*a67afe4dSAndroid Build Coastguard Worker #if defined PNG_READ_EXPAND_SUPPORTED || defined PNG_READ_GRAY_TO_RGB_SUPPORTED\
6192*a67afe4dSAndroid Build Coastguard Worker || defined PNG_READ_EXPAND_SUPPORTED || defined PNG_READ_EXPAND_16_SUPPORTED\
6193*a67afe4dSAndroid Build Coastguard Worker || defined PNG_READ_BACKGROUND_SUPPORTED
6194*a67afe4dSAndroid Build Coastguard Worker /* Convert a palette image to an rgb image. This necessarily converts the tRNS
6195*a67afe4dSAndroid Build Coastguard Worker * chunk at the same time, because the tRNS will be in palette form. The way
6196*a67afe4dSAndroid Build Coastguard Worker * palette validation works means that the original palette is never updated,
6197*a67afe4dSAndroid Build Coastguard Worker * instead the image_pixel value from the row contains the RGB of the
6198*a67afe4dSAndroid Build Coastguard Worker * corresponding palette entry and *this* is updated. Consequently this routine
6199*a67afe4dSAndroid Build Coastguard Worker * only needs to change the colour type information.
6200*a67afe4dSAndroid Build Coastguard Worker */
6201*a67afe4dSAndroid Build Coastguard Worker static void
image_pixel_convert_PLTE(image_pixel * this)6202*a67afe4dSAndroid Build Coastguard Worker image_pixel_convert_PLTE(image_pixel *this)
6203*a67afe4dSAndroid Build Coastguard Worker {
6204*a67afe4dSAndroid Build Coastguard Worker if (this->colour_type == PNG_COLOR_TYPE_PALETTE)
6205*a67afe4dSAndroid Build Coastguard Worker {
6206*a67afe4dSAndroid Build Coastguard Worker if (this->have_tRNS)
6207*a67afe4dSAndroid Build Coastguard Worker {
6208*a67afe4dSAndroid Build Coastguard Worker this->colour_type = PNG_COLOR_TYPE_RGB_ALPHA;
6209*a67afe4dSAndroid Build Coastguard Worker this->have_tRNS = 0;
6210*a67afe4dSAndroid Build Coastguard Worker }
6211*a67afe4dSAndroid Build Coastguard Worker else
6212*a67afe4dSAndroid Build Coastguard Worker this->colour_type = PNG_COLOR_TYPE_RGB;
6213*a67afe4dSAndroid Build Coastguard Worker
6214*a67afe4dSAndroid Build Coastguard Worker /* The bit depth of the row changes at this point too (notice that this is
6215*a67afe4dSAndroid Build Coastguard Worker * the row format, not the sample depth, which is separate.)
6216*a67afe4dSAndroid Build Coastguard Worker */
6217*a67afe4dSAndroid Build Coastguard Worker this->bit_depth = 8;
6218*a67afe4dSAndroid Build Coastguard Worker }
6219*a67afe4dSAndroid Build Coastguard Worker }
6220*a67afe4dSAndroid Build Coastguard Worker
6221*a67afe4dSAndroid Build Coastguard Worker /* Add an alpha channel; this will import the tRNS information because tRNS is
6222*a67afe4dSAndroid Build Coastguard Worker * not valid in an alpha image. The bit depth will invariably be set to at
6223*a67afe4dSAndroid Build Coastguard Worker * least 8 prior to 1.7.0. Palette images will be converted to alpha (using
6224*a67afe4dSAndroid Build Coastguard Worker * the above API). With png_set_background the alpha channel is never expanded
6225*a67afe4dSAndroid Build Coastguard Worker * but this routine is used by pngvalid to simplify code; 'for_background'
6226*a67afe4dSAndroid Build Coastguard Worker * records this.
6227*a67afe4dSAndroid Build Coastguard Worker */
6228*a67afe4dSAndroid Build Coastguard Worker static void
image_pixel_add_alpha(image_pixel * this,const standard_display * display,int for_background)6229*a67afe4dSAndroid Build Coastguard Worker image_pixel_add_alpha(image_pixel *this, const standard_display *display,
6230*a67afe4dSAndroid Build Coastguard Worker int for_background)
6231*a67afe4dSAndroid Build Coastguard Worker {
6232*a67afe4dSAndroid Build Coastguard Worker if (this->colour_type == PNG_COLOR_TYPE_PALETTE)
6233*a67afe4dSAndroid Build Coastguard Worker image_pixel_convert_PLTE(this);
6234*a67afe4dSAndroid Build Coastguard Worker
6235*a67afe4dSAndroid Build Coastguard Worker if ((this->colour_type & PNG_COLOR_MASK_ALPHA) == 0)
6236*a67afe4dSAndroid Build Coastguard Worker {
6237*a67afe4dSAndroid Build Coastguard Worker if (this->colour_type == PNG_COLOR_TYPE_GRAY)
6238*a67afe4dSAndroid Build Coastguard Worker {
6239*a67afe4dSAndroid Build Coastguard Worker # if PNG_LIBPNG_VER < 10700
6240*a67afe4dSAndroid Build Coastguard Worker if (!for_background && this->bit_depth < 8)
6241*a67afe4dSAndroid Build Coastguard Worker this->bit_depth = this->sample_depth = 8;
6242*a67afe4dSAndroid Build Coastguard Worker # endif
6243*a67afe4dSAndroid Build Coastguard Worker
6244*a67afe4dSAndroid Build Coastguard Worker if (this->have_tRNS)
6245*a67afe4dSAndroid Build Coastguard Worker {
6246*a67afe4dSAndroid Build Coastguard Worker /* After 1.7 the expansion of bit depth only happens if there is a
6247*a67afe4dSAndroid Build Coastguard Worker * tRNS chunk to expand at this point.
6248*a67afe4dSAndroid Build Coastguard Worker */
6249*a67afe4dSAndroid Build Coastguard Worker # if PNG_LIBPNG_VER >= 10700
6250*a67afe4dSAndroid Build Coastguard Worker if (!for_background && this->bit_depth < 8)
6251*a67afe4dSAndroid Build Coastguard Worker this->bit_depth = this->sample_depth = 8;
6252*a67afe4dSAndroid Build Coastguard Worker # endif
6253*a67afe4dSAndroid Build Coastguard Worker
6254*a67afe4dSAndroid Build Coastguard Worker this->have_tRNS = 0;
6255*a67afe4dSAndroid Build Coastguard Worker
6256*a67afe4dSAndroid Build Coastguard Worker /* Check the input, original, channel value here against the
6257*a67afe4dSAndroid Build Coastguard Worker * original tRNS gray chunk valie.
6258*a67afe4dSAndroid Build Coastguard Worker */
6259*a67afe4dSAndroid Build Coastguard Worker if (this->red == display->transparent.red)
6260*a67afe4dSAndroid Build Coastguard Worker this->alphaf = 0;
6261*a67afe4dSAndroid Build Coastguard Worker else
6262*a67afe4dSAndroid Build Coastguard Worker this->alphaf = 1;
6263*a67afe4dSAndroid Build Coastguard Worker }
6264*a67afe4dSAndroid Build Coastguard Worker else
6265*a67afe4dSAndroid Build Coastguard Worker this->alphaf = 1;
6266*a67afe4dSAndroid Build Coastguard Worker
6267*a67afe4dSAndroid Build Coastguard Worker this->colour_type = PNG_COLOR_TYPE_GRAY_ALPHA;
6268*a67afe4dSAndroid Build Coastguard Worker }
6269*a67afe4dSAndroid Build Coastguard Worker
6270*a67afe4dSAndroid Build Coastguard Worker else if (this->colour_type == PNG_COLOR_TYPE_RGB)
6271*a67afe4dSAndroid Build Coastguard Worker {
6272*a67afe4dSAndroid Build Coastguard Worker if (this->have_tRNS)
6273*a67afe4dSAndroid Build Coastguard Worker {
6274*a67afe4dSAndroid Build Coastguard Worker this->have_tRNS = 0;
6275*a67afe4dSAndroid Build Coastguard Worker
6276*a67afe4dSAndroid Build Coastguard Worker /* Again, check the exact input values, not the current transformed
6277*a67afe4dSAndroid Build Coastguard Worker * value!
6278*a67afe4dSAndroid Build Coastguard Worker */
6279*a67afe4dSAndroid Build Coastguard Worker if (this->red == display->transparent.red &&
6280*a67afe4dSAndroid Build Coastguard Worker this->green == display->transparent.green &&
6281*a67afe4dSAndroid Build Coastguard Worker this->blue == display->transparent.blue)
6282*a67afe4dSAndroid Build Coastguard Worker this->alphaf = 0;
6283*a67afe4dSAndroid Build Coastguard Worker else
6284*a67afe4dSAndroid Build Coastguard Worker this->alphaf = 1;
6285*a67afe4dSAndroid Build Coastguard Worker }
6286*a67afe4dSAndroid Build Coastguard Worker else
6287*a67afe4dSAndroid Build Coastguard Worker this->alphaf = 1;
6288*a67afe4dSAndroid Build Coastguard Worker
6289*a67afe4dSAndroid Build Coastguard Worker this->colour_type = PNG_COLOR_TYPE_RGB_ALPHA;
6290*a67afe4dSAndroid Build Coastguard Worker }
6291*a67afe4dSAndroid Build Coastguard Worker
6292*a67afe4dSAndroid Build Coastguard Worker /* The error in the alpha is zero and the sBIT value comes from the
6293*a67afe4dSAndroid Build Coastguard Worker * original sBIT data (actually it will always be the original bit depth).
6294*a67afe4dSAndroid Build Coastguard Worker */
6295*a67afe4dSAndroid Build Coastguard Worker this->alphae = 0;
6296*a67afe4dSAndroid Build Coastguard Worker this->alpha_sBIT = display->alpha_sBIT;
6297*a67afe4dSAndroid Build Coastguard Worker }
6298*a67afe4dSAndroid Build Coastguard Worker }
6299*a67afe4dSAndroid Build Coastguard Worker #endif /* transforms that need image_pixel_add_alpha */
6300*a67afe4dSAndroid Build Coastguard Worker
6301*a67afe4dSAndroid Build Coastguard Worker struct transform_display;
6302*a67afe4dSAndroid Build Coastguard Worker typedef struct image_transform
6303*a67afe4dSAndroid Build Coastguard Worker {
6304*a67afe4dSAndroid Build Coastguard Worker /* The name of this transform: a string. */
6305*a67afe4dSAndroid Build Coastguard Worker const char *name;
6306*a67afe4dSAndroid Build Coastguard Worker
6307*a67afe4dSAndroid Build Coastguard Worker /* Each transform can be disabled from the command line: */
6308*a67afe4dSAndroid Build Coastguard Worker int enable;
6309*a67afe4dSAndroid Build Coastguard Worker
6310*a67afe4dSAndroid Build Coastguard Worker /* The global list of transforms; read only. */
6311*a67afe4dSAndroid Build Coastguard Worker struct image_transform *const list;
6312*a67afe4dSAndroid Build Coastguard Worker
6313*a67afe4dSAndroid Build Coastguard Worker /* The global count of the number of times this transform has been set on an
6314*a67afe4dSAndroid Build Coastguard Worker * image.
6315*a67afe4dSAndroid Build Coastguard Worker */
6316*a67afe4dSAndroid Build Coastguard Worker unsigned int global_use;
6317*a67afe4dSAndroid Build Coastguard Worker
6318*a67afe4dSAndroid Build Coastguard Worker /* The local count of the number of times this transform has been set. */
6319*a67afe4dSAndroid Build Coastguard Worker unsigned int local_use;
6320*a67afe4dSAndroid Build Coastguard Worker
6321*a67afe4dSAndroid Build Coastguard Worker /* The next transform in the list, each transform must call its own next
6322*a67afe4dSAndroid Build Coastguard Worker * transform after it has processed the pixel successfully.
6323*a67afe4dSAndroid Build Coastguard Worker */
6324*a67afe4dSAndroid Build Coastguard Worker const struct image_transform *next;
6325*a67afe4dSAndroid Build Coastguard Worker
6326*a67afe4dSAndroid Build Coastguard Worker /* A single transform for the image, expressed as a series of function
6327*a67afe4dSAndroid Build Coastguard Worker * callbacks and some space for values.
6328*a67afe4dSAndroid Build Coastguard Worker *
6329*a67afe4dSAndroid Build Coastguard Worker * First a callback to add any required modifications to the png_modifier;
6330*a67afe4dSAndroid Build Coastguard Worker * this gets called just before the modifier is set up for read.
6331*a67afe4dSAndroid Build Coastguard Worker */
6332*a67afe4dSAndroid Build Coastguard Worker void (*ini)(const struct image_transform *this,
6333*a67afe4dSAndroid Build Coastguard Worker struct transform_display *that);
6334*a67afe4dSAndroid Build Coastguard Worker
6335*a67afe4dSAndroid Build Coastguard Worker /* And a callback to set the transform on the current png_read_struct:
6336*a67afe4dSAndroid Build Coastguard Worker */
6337*a67afe4dSAndroid Build Coastguard Worker void (*set)(const struct image_transform *this,
6338*a67afe4dSAndroid Build Coastguard Worker struct transform_display *that, png_structp pp, png_infop pi);
6339*a67afe4dSAndroid Build Coastguard Worker
6340*a67afe4dSAndroid Build Coastguard Worker /* Then a transform that takes an input pixel in one PNG format or another
6341*a67afe4dSAndroid Build Coastguard Worker * and modifies it by a pngvalid implementation of the transform (thus
6342*a67afe4dSAndroid Build Coastguard Worker * duplicating the libpng intent without, we hope, duplicating the bugs
6343*a67afe4dSAndroid Build Coastguard Worker * in the libpng implementation!) The png_structp is solely to allow error
6344*a67afe4dSAndroid Build Coastguard Worker * reporting via png_error and png_warning.
6345*a67afe4dSAndroid Build Coastguard Worker */
6346*a67afe4dSAndroid Build Coastguard Worker void (*mod)(const struct image_transform *this, image_pixel *that,
6347*a67afe4dSAndroid Build Coastguard Worker png_const_structp pp, const struct transform_display *display);
6348*a67afe4dSAndroid Build Coastguard Worker
6349*a67afe4dSAndroid Build Coastguard Worker /* Add this transform to the list and return true if the transform is
6350*a67afe4dSAndroid Build Coastguard Worker * meaningful for this colour type and bit depth - if false then the
6351*a67afe4dSAndroid Build Coastguard Worker * transform should have no effect on the image so there's not a lot of
6352*a67afe4dSAndroid Build Coastguard Worker * point running it.
6353*a67afe4dSAndroid Build Coastguard Worker */
6354*a67afe4dSAndroid Build Coastguard Worker int (*add)(struct image_transform *this,
6355*a67afe4dSAndroid Build Coastguard Worker const struct image_transform **that, png_byte colour_type,
6356*a67afe4dSAndroid Build Coastguard Worker png_byte bit_depth);
6357*a67afe4dSAndroid Build Coastguard Worker } image_transform;
6358*a67afe4dSAndroid Build Coastguard Worker
6359*a67afe4dSAndroid Build Coastguard Worker typedef struct transform_display
6360*a67afe4dSAndroid Build Coastguard Worker {
6361*a67afe4dSAndroid Build Coastguard Worker standard_display this;
6362*a67afe4dSAndroid Build Coastguard Worker
6363*a67afe4dSAndroid Build Coastguard Worker /* Parameters */
6364*a67afe4dSAndroid Build Coastguard Worker png_modifier* pm;
6365*a67afe4dSAndroid Build Coastguard Worker const image_transform* transform_list;
6366*a67afe4dSAndroid Build Coastguard Worker unsigned int max_gamma_8;
6367*a67afe4dSAndroid Build Coastguard Worker
6368*a67afe4dSAndroid Build Coastguard Worker /* Local variables */
6369*a67afe4dSAndroid Build Coastguard Worker png_byte output_colour_type;
6370*a67afe4dSAndroid Build Coastguard Worker png_byte output_bit_depth;
6371*a67afe4dSAndroid Build Coastguard Worker png_byte unpacked;
6372*a67afe4dSAndroid Build Coastguard Worker
6373*a67afe4dSAndroid Build Coastguard Worker /* Modifications (not necessarily used.) */
6374*a67afe4dSAndroid Build Coastguard Worker gama_modification gama_mod;
6375*a67afe4dSAndroid Build Coastguard Worker chrm_modification chrm_mod;
6376*a67afe4dSAndroid Build Coastguard Worker srgb_modification srgb_mod;
6377*a67afe4dSAndroid Build Coastguard Worker } transform_display;
6378*a67afe4dSAndroid Build Coastguard Worker
6379*a67afe4dSAndroid Build Coastguard Worker /* Set sRGB, cHRM and gAMA transforms as required by the current encoding. */
6380*a67afe4dSAndroid Build Coastguard Worker static void
transform_set_encoding(transform_display * this)6381*a67afe4dSAndroid Build Coastguard Worker transform_set_encoding(transform_display *this)
6382*a67afe4dSAndroid Build Coastguard Worker {
6383*a67afe4dSAndroid Build Coastguard Worker /* Set up the png_modifier '_current' fields then use these to determine how
6384*a67afe4dSAndroid Build Coastguard Worker * to add appropriate chunks.
6385*a67afe4dSAndroid Build Coastguard Worker */
6386*a67afe4dSAndroid Build Coastguard Worker png_modifier *pm = this->pm;
6387*a67afe4dSAndroid Build Coastguard Worker
6388*a67afe4dSAndroid Build Coastguard Worker modifier_set_encoding(pm);
6389*a67afe4dSAndroid Build Coastguard Worker
6390*a67afe4dSAndroid Build Coastguard Worker if (modifier_color_encoding_is_set(pm))
6391*a67afe4dSAndroid Build Coastguard Worker {
6392*a67afe4dSAndroid Build Coastguard Worker if (modifier_color_encoding_is_sRGB(pm))
6393*a67afe4dSAndroid Build Coastguard Worker srgb_modification_init(&this->srgb_mod, pm, PNG_sRGB_INTENT_ABSOLUTE);
6394*a67afe4dSAndroid Build Coastguard Worker
6395*a67afe4dSAndroid Build Coastguard Worker else
6396*a67afe4dSAndroid Build Coastguard Worker {
6397*a67afe4dSAndroid Build Coastguard Worker /* Set gAMA and cHRM separately. */
6398*a67afe4dSAndroid Build Coastguard Worker gama_modification_init(&this->gama_mod, pm, pm->current_gamma);
6399*a67afe4dSAndroid Build Coastguard Worker
6400*a67afe4dSAndroid Build Coastguard Worker if (pm->current_encoding != 0)
6401*a67afe4dSAndroid Build Coastguard Worker chrm_modification_init(&this->chrm_mod, pm, pm->current_encoding);
6402*a67afe4dSAndroid Build Coastguard Worker }
6403*a67afe4dSAndroid Build Coastguard Worker }
6404*a67afe4dSAndroid Build Coastguard Worker }
6405*a67afe4dSAndroid Build Coastguard Worker
6406*a67afe4dSAndroid Build Coastguard Worker /* Three functions to end the list: */
6407*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_ini_end(const image_transform * this,transform_display * that)6408*a67afe4dSAndroid Build Coastguard Worker image_transform_ini_end(const image_transform *this,
6409*a67afe4dSAndroid Build Coastguard Worker transform_display *that)
6410*a67afe4dSAndroid Build Coastguard Worker {
6411*a67afe4dSAndroid Build Coastguard Worker UNUSED(this)
6412*a67afe4dSAndroid Build Coastguard Worker UNUSED(that)
6413*a67afe4dSAndroid Build Coastguard Worker }
6414*a67afe4dSAndroid Build Coastguard Worker
6415*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_set_end(const image_transform * this,transform_display * that,png_structp pp,png_infop pi)6416*a67afe4dSAndroid Build Coastguard Worker image_transform_set_end(const image_transform *this,
6417*a67afe4dSAndroid Build Coastguard Worker transform_display *that, png_structp pp, png_infop pi)
6418*a67afe4dSAndroid Build Coastguard Worker {
6419*a67afe4dSAndroid Build Coastguard Worker UNUSED(this)
6420*a67afe4dSAndroid Build Coastguard Worker UNUSED(that)
6421*a67afe4dSAndroid Build Coastguard Worker UNUSED(pp)
6422*a67afe4dSAndroid Build Coastguard Worker UNUSED(pi)
6423*a67afe4dSAndroid Build Coastguard Worker }
6424*a67afe4dSAndroid Build Coastguard Worker
6425*a67afe4dSAndroid Build Coastguard Worker /* At the end of the list recalculate the output image pixel value from the
6426*a67afe4dSAndroid Build Coastguard Worker * double precision values set up by the preceding 'mod' calls:
6427*a67afe4dSAndroid Build Coastguard Worker */
6428*a67afe4dSAndroid Build Coastguard Worker static unsigned int
sample_scale(double sample_value,unsigned int scale)6429*a67afe4dSAndroid Build Coastguard Worker sample_scale(double sample_value, unsigned int scale)
6430*a67afe4dSAndroid Build Coastguard Worker {
6431*a67afe4dSAndroid Build Coastguard Worker sample_value = floor(sample_value * scale + .5);
6432*a67afe4dSAndroid Build Coastguard Worker
6433*a67afe4dSAndroid Build Coastguard Worker /* Return NaN as 0: */
6434*a67afe4dSAndroid Build Coastguard Worker if (!(sample_value > 0))
6435*a67afe4dSAndroid Build Coastguard Worker sample_value = 0;
6436*a67afe4dSAndroid Build Coastguard Worker else if (sample_value > scale)
6437*a67afe4dSAndroid Build Coastguard Worker sample_value = scale;
6438*a67afe4dSAndroid Build Coastguard Worker
6439*a67afe4dSAndroid Build Coastguard Worker return (unsigned int)sample_value;
6440*a67afe4dSAndroid Build Coastguard Worker }
6441*a67afe4dSAndroid Build Coastguard Worker
6442*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_mod_end(const image_transform * this,image_pixel * that,png_const_structp pp,const transform_display * display)6443*a67afe4dSAndroid Build Coastguard Worker image_transform_mod_end(const image_transform *this, image_pixel *that,
6444*a67afe4dSAndroid Build Coastguard Worker png_const_structp pp, const transform_display *display)
6445*a67afe4dSAndroid Build Coastguard Worker {
6446*a67afe4dSAndroid Build Coastguard Worker unsigned int scale = (1U<<that->sample_depth)-1;
6447*a67afe4dSAndroid Build Coastguard Worker int sig_bits = that->sig_bits;
6448*a67afe4dSAndroid Build Coastguard Worker
6449*a67afe4dSAndroid Build Coastguard Worker UNUSED(this)
6450*a67afe4dSAndroid Build Coastguard Worker UNUSED(pp)
6451*a67afe4dSAndroid Build Coastguard Worker UNUSED(display)
6452*a67afe4dSAndroid Build Coastguard Worker
6453*a67afe4dSAndroid Build Coastguard Worker /* At the end recalculate the digitized red green and blue values according
6454*a67afe4dSAndroid Build Coastguard Worker * to the current sample_depth of the pixel.
6455*a67afe4dSAndroid Build Coastguard Worker *
6456*a67afe4dSAndroid Build Coastguard Worker * The sample value is simply scaled to the maximum, checking for over
6457*a67afe4dSAndroid Build Coastguard Worker * and underflow (which can both happen for some image transforms,
6458*a67afe4dSAndroid Build Coastguard Worker * including simple size scaling, though libpng doesn't do that at present.
6459*a67afe4dSAndroid Build Coastguard Worker */
6460*a67afe4dSAndroid Build Coastguard Worker that->red = sample_scale(that->redf, scale);
6461*a67afe4dSAndroid Build Coastguard Worker
6462*a67afe4dSAndroid Build Coastguard Worker /* This is a bit bogus; really the above calculation should use the red_sBIT
6463*a67afe4dSAndroid Build Coastguard Worker * value, not sample_depth, but because libpng does png_set_shift by just
6464*a67afe4dSAndroid Build Coastguard Worker * shifting the bits we get errors if we don't do it the same way.
6465*a67afe4dSAndroid Build Coastguard Worker */
6466*a67afe4dSAndroid Build Coastguard Worker if (sig_bits && that->red_sBIT < that->sample_depth)
6467*a67afe4dSAndroid Build Coastguard Worker that->red >>= that->sample_depth - that->red_sBIT;
6468*a67afe4dSAndroid Build Coastguard Worker
6469*a67afe4dSAndroid Build Coastguard Worker /* The error value is increased, at the end, according to the lowest sBIT
6470*a67afe4dSAndroid Build Coastguard Worker * value seen. Common sense tells us that the intermediate integer
6471*a67afe4dSAndroid Build Coastguard Worker * representations are no more accurate than +/- 0.5 in the integral values,
6472*a67afe4dSAndroid Build Coastguard Worker * the sBIT allows the implementation to be worse than this. In addition the
6473*a67afe4dSAndroid Build Coastguard Worker * PNG specification actually permits any error within the range (-1..+1),
6474*a67afe4dSAndroid Build Coastguard Worker * but that is ignored here. Instead the final digitized value is compared,
6475*a67afe4dSAndroid Build Coastguard Worker * below to the digitized value of the error limits - this has the net effect
6476*a67afe4dSAndroid Build Coastguard Worker * of allowing (almost) +/-1 in the output value. It's difficult to see how
6477*a67afe4dSAndroid Build Coastguard Worker * any algorithm that digitizes intermediate results can be more accurate.
6478*a67afe4dSAndroid Build Coastguard Worker */
6479*a67afe4dSAndroid Build Coastguard Worker that->rede += 1./(2*((1U<<that->red_sBIT)-1));
6480*a67afe4dSAndroid Build Coastguard Worker
6481*a67afe4dSAndroid Build Coastguard Worker if (that->colour_type & PNG_COLOR_MASK_COLOR)
6482*a67afe4dSAndroid Build Coastguard Worker {
6483*a67afe4dSAndroid Build Coastguard Worker that->green = sample_scale(that->greenf, scale);
6484*a67afe4dSAndroid Build Coastguard Worker if (sig_bits && that->green_sBIT < that->sample_depth)
6485*a67afe4dSAndroid Build Coastguard Worker that->green >>= that->sample_depth - that->green_sBIT;
6486*a67afe4dSAndroid Build Coastguard Worker
6487*a67afe4dSAndroid Build Coastguard Worker that->blue = sample_scale(that->bluef, scale);
6488*a67afe4dSAndroid Build Coastguard Worker if (sig_bits && that->blue_sBIT < that->sample_depth)
6489*a67afe4dSAndroid Build Coastguard Worker that->blue >>= that->sample_depth - that->blue_sBIT;
6490*a67afe4dSAndroid Build Coastguard Worker
6491*a67afe4dSAndroid Build Coastguard Worker that->greene += 1./(2*((1U<<that->green_sBIT)-1));
6492*a67afe4dSAndroid Build Coastguard Worker that->bluee += 1./(2*((1U<<that->blue_sBIT)-1));
6493*a67afe4dSAndroid Build Coastguard Worker }
6494*a67afe4dSAndroid Build Coastguard Worker else
6495*a67afe4dSAndroid Build Coastguard Worker {
6496*a67afe4dSAndroid Build Coastguard Worker that->blue = that->green = that->red;
6497*a67afe4dSAndroid Build Coastguard Worker that->bluef = that->greenf = that->redf;
6498*a67afe4dSAndroid Build Coastguard Worker that->bluee = that->greene = that->rede;
6499*a67afe4dSAndroid Build Coastguard Worker }
6500*a67afe4dSAndroid Build Coastguard Worker
6501*a67afe4dSAndroid Build Coastguard Worker if ((that->colour_type & PNG_COLOR_MASK_ALPHA) ||
6502*a67afe4dSAndroid Build Coastguard Worker that->colour_type == PNG_COLOR_TYPE_PALETTE)
6503*a67afe4dSAndroid Build Coastguard Worker {
6504*a67afe4dSAndroid Build Coastguard Worker that->alpha = sample_scale(that->alphaf, scale);
6505*a67afe4dSAndroid Build Coastguard Worker that->alphae += 1./(2*((1U<<that->alpha_sBIT)-1));
6506*a67afe4dSAndroid Build Coastguard Worker }
6507*a67afe4dSAndroid Build Coastguard Worker else
6508*a67afe4dSAndroid Build Coastguard Worker {
6509*a67afe4dSAndroid Build Coastguard Worker that->alpha = scale; /* opaque */
6510*a67afe4dSAndroid Build Coastguard Worker that->alphaf = 1; /* Override this. */
6511*a67afe4dSAndroid Build Coastguard Worker that->alphae = 0; /* It's exact ;-) */
6512*a67afe4dSAndroid Build Coastguard Worker }
6513*a67afe4dSAndroid Build Coastguard Worker
6514*a67afe4dSAndroid Build Coastguard Worker if (sig_bits && that->alpha_sBIT < that->sample_depth)
6515*a67afe4dSAndroid Build Coastguard Worker that->alpha >>= that->sample_depth - that->alpha_sBIT;
6516*a67afe4dSAndroid Build Coastguard Worker }
6517*a67afe4dSAndroid Build Coastguard Worker
6518*a67afe4dSAndroid Build Coastguard Worker /* Static 'end' structure: */
6519*a67afe4dSAndroid Build Coastguard Worker static image_transform image_transform_end =
6520*a67afe4dSAndroid Build Coastguard Worker {
6521*a67afe4dSAndroid Build Coastguard Worker "(end)", /* name */
6522*a67afe4dSAndroid Build Coastguard Worker 1, /* enable */
6523*a67afe4dSAndroid Build Coastguard Worker 0, /* list */
6524*a67afe4dSAndroid Build Coastguard Worker 0, /* global_use */
6525*a67afe4dSAndroid Build Coastguard Worker 0, /* local_use */
6526*a67afe4dSAndroid Build Coastguard Worker 0, /* next */
6527*a67afe4dSAndroid Build Coastguard Worker image_transform_ini_end,
6528*a67afe4dSAndroid Build Coastguard Worker image_transform_set_end,
6529*a67afe4dSAndroid Build Coastguard Worker image_transform_mod_end,
6530*a67afe4dSAndroid Build Coastguard Worker 0 /* never called, I want it to crash if it is! */
6531*a67afe4dSAndroid Build Coastguard Worker };
6532*a67afe4dSAndroid Build Coastguard Worker
6533*a67afe4dSAndroid Build Coastguard Worker /* Reader callbacks and implementations, where they differ from the standard
6534*a67afe4dSAndroid Build Coastguard Worker * ones.
6535*a67afe4dSAndroid Build Coastguard Worker */
6536*a67afe4dSAndroid Build Coastguard Worker static void
transform_display_init(transform_display * dp,png_modifier * pm,png_uint_32 id,const image_transform * transform_list)6537*a67afe4dSAndroid Build Coastguard Worker transform_display_init(transform_display *dp, png_modifier *pm, png_uint_32 id,
6538*a67afe4dSAndroid Build Coastguard Worker const image_transform *transform_list)
6539*a67afe4dSAndroid Build Coastguard Worker {
6540*a67afe4dSAndroid Build Coastguard Worker memset(dp, 0, sizeof *dp);
6541*a67afe4dSAndroid Build Coastguard Worker
6542*a67afe4dSAndroid Build Coastguard Worker /* Standard fields */
6543*a67afe4dSAndroid Build Coastguard Worker standard_display_init(&dp->this, &pm->this, id, do_read_interlace,
6544*a67afe4dSAndroid Build Coastguard Worker pm->use_update_info);
6545*a67afe4dSAndroid Build Coastguard Worker
6546*a67afe4dSAndroid Build Coastguard Worker /* Parameter fields */
6547*a67afe4dSAndroid Build Coastguard Worker dp->pm = pm;
6548*a67afe4dSAndroid Build Coastguard Worker dp->transform_list = transform_list;
6549*a67afe4dSAndroid Build Coastguard Worker dp->max_gamma_8 = 16;
6550*a67afe4dSAndroid Build Coastguard Worker
6551*a67afe4dSAndroid Build Coastguard Worker /* Local variable fields */
6552*a67afe4dSAndroid Build Coastguard Worker dp->output_colour_type = 255; /* invalid */
6553*a67afe4dSAndroid Build Coastguard Worker dp->output_bit_depth = 255; /* invalid */
6554*a67afe4dSAndroid Build Coastguard Worker dp->unpacked = 0; /* not unpacked */
6555*a67afe4dSAndroid Build Coastguard Worker }
6556*a67afe4dSAndroid Build Coastguard Worker
6557*a67afe4dSAndroid Build Coastguard Worker static void
transform_info_imp(transform_display * dp,png_structp pp,png_infop pi)6558*a67afe4dSAndroid Build Coastguard Worker transform_info_imp(transform_display *dp, png_structp pp, png_infop pi)
6559*a67afe4dSAndroid Build Coastguard Worker {
6560*a67afe4dSAndroid Build Coastguard Worker /* Reuse the standard stuff as appropriate. */
6561*a67afe4dSAndroid Build Coastguard Worker standard_info_part1(&dp->this, pp, pi);
6562*a67afe4dSAndroid Build Coastguard Worker
6563*a67afe4dSAndroid Build Coastguard Worker /* Now set the list of transforms. */
6564*a67afe4dSAndroid Build Coastguard Worker dp->transform_list->set(dp->transform_list, dp, pp, pi);
6565*a67afe4dSAndroid Build Coastguard Worker
6566*a67afe4dSAndroid Build Coastguard Worker /* Update the info structure for these transforms: */
6567*a67afe4dSAndroid Build Coastguard Worker {
6568*a67afe4dSAndroid Build Coastguard Worker int i = dp->this.use_update_info;
6569*a67afe4dSAndroid Build Coastguard Worker /* Always do one call, even if use_update_info is 0. */
6570*a67afe4dSAndroid Build Coastguard Worker do
6571*a67afe4dSAndroid Build Coastguard Worker png_read_update_info(pp, pi);
6572*a67afe4dSAndroid Build Coastguard Worker while (--i > 0);
6573*a67afe4dSAndroid Build Coastguard Worker }
6574*a67afe4dSAndroid Build Coastguard Worker
6575*a67afe4dSAndroid Build Coastguard Worker /* And get the output information into the standard_display */
6576*a67afe4dSAndroid Build Coastguard Worker standard_info_part2(&dp->this, pp, pi, 1/*images*/);
6577*a67afe4dSAndroid Build Coastguard Worker
6578*a67afe4dSAndroid Build Coastguard Worker /* Plus the extra stuff we need for the transform tests: */
6579*a67afe4dSAndroid Build Coastguard Worker dp->output_colour_type = png_get_color_type(pp, pi);
6580*a67afe4dSAndroid Build Coastguard Worker dp->output_bit_depth = png_get_bit_depth(pp, pi);
6581*a67afe4dSAndroid Build Coastguard Worker
6582*a67afe4dSAndroid Build Coastguard Worker /* If png_set_filler is in action then fake the output color type to include
6583*a67afe4dSAndroid Build Coastguard Worker * an alpha channel where appropriate.
6584*a67afe4dSAndroid Build Coastguard Worker */
6585*a67afe4dSAndroid Build Coastguard Worker if (dp->output_bit_depth >= 8 &&
6586*a67afe4dSAndroid Build Coastguard Worker (dp->output_colour_type == PNG_COLOR_TYPE_RGB ||
6587*a67afe4dSAndroid Build Coastguard Worker dp->output_colour_type == PNG_COLOR_TYPE_GRAY) && dp->this.filler)
6588*a67afe4dSAndroid Build Coastguard Worker dp->output_colour_type |= 4;
6589*a67afe4dSAndroid Build Coastguard Worker
6590*a67afe4dSAndroid Build Coastguard Worker /* Validate the combination of colour type and bit depth that we are getting
6591*a67afe4dSAndroid Build Coastguard Worker * out of libpng; the semantics of something not in the PNG spec are, at
6592*a67afe4dSAndroid Build Coastguard Worker * best, unclear.
6593*a67afe4dSAndroid Build Coastguard Worker */
6594*a67afe4dSAndroid Build Coastguard Worker switch (dp->output_colour_type)
6595*a67afe4dSAndroid Build Coastguard Worker {
6596*a67afe4dSAndroid Build Coastguard Worker case PNG_COLOR_TYPE_PALETTE:
6597*a67afe4dSAndroid Build Coastguard Worker if (dp->output_bit_depth > 8) goto error;
6598*a67afe4dSAndroid Build Coastguard Worker /* FALLTHROUGH */
6599*a67afe4dSAndroid Build Coastguard Worker case PNG_COLOR_TYPE_GRAY:
6600*a67afe4dSAndroid Build Coastguard Worker if (dp->output_bit_depth == 1 || dp->output_bit_depth == 2 ||
6601*a67afe4dSAndroid Build Coastguard Worker dp->output_bit_depth == 4)
6602*a67afe4dSAndroid Build Coastguard Worker break;
6603*a67afe4dSAndroid Build Coastguard Worker /* FALLTHROUGH */
6604*a67afe4dSAndroid Build Coastguard Worker default:
6605*a67afe4dSAndroid Build Coastguard Worker if (dp->output_bit_depth == 8 || dp->output_bit_depth == 16)
6606*a67afe4dSAndroid Build Coastguard Worker break;
6607*a67afe4dSAndroid Build Coastguard Worker /* FALLTHROUGH */
6608*a67afe4dSAndroid Build Coastguard Worker error:
6609*a67afe4dSAndroid Build Coastguard Worker {
6610*a67afe4dSAndroid Build Coastguard Worker char message[128];
6611*a67afe4dSAndroid Build Coastguard Worker size_t pos;
6612*a67afe4dSAndroid Build Coastguard Worker
6613*a67afe4dSAndroid Build Coastguard Worker pos = safecat(message, sizeof message, 0,
6614*a67afe4dSAndroid Build Coastguard Worker "invalid final bit depth: colour type(");
6615*a67afe4dSAndroid Build Coastguard Worker pos = safecatn(message, sizeof message, pos, dp->output_colour_type);
6616*a67afe4dSAndroid Build Coastguard Worker pos = safecat(message, sizeof message, pos, ") with bit depth: ");
6617*a67afe4dSAndroid Build Coastguard Worker pos = safecatn(message, sizeof message, pos, dp->output_bit_depth);
6618*a67afe4dSAndroid Build Coastguard Worker
6619*a67afe4dSAndroid Build Coastguard Worker png_error(pp, message);
6620*a67afe4dSAndroid Build Coastguard Worker }
6621*a67afe4dSAndroid Build Coastguard Worker }
6622*a67afe4dSAndroid Build Coastguard Worker
6623*a67afe4dSAndroid Build Coastguard Worker /* Use a test pixel to check that the output agrees with what we expect -
6624*a67afe4dSAndroid Build Coastguard Worker * this avoids running the whole test if the output is unexpected. This also
6625*a67afe4dSAndroid Build Coastguard Worker * checks for internal errors.
6626*a67afe4dSAndroid Build Coastguard Worker */
6627*a67afe4dSAndroid Build Coastguard Worker {
6628*a67afe4dSAndroid Build Coastguard Worker image_pixel test_pixel;
6629*a67afe4dSAndroid Build Coastguard Worker
6630*a67afe4dSAndroid Build Coastguard Worker memset(&test_pixel, 0, sizeof test_pixel);
6631*a67afe4dSAndroid Build Coastguard Worker test_pixel.colour_type = dp->this.colour_type; /* input */
6632*a67afe4dSAndroid Build Coastguard Worker test_pixel.bit_depth = dp->this.bit_depth;
6633*a67afe4dSAndroid Build Coastguard Worker if (test_pixel.colour_type == PNG_COLOR_TYPE_PALETTE)
6634*a67afe4dSAndroid Build Coastguard Worker test_pixel.sample_depth = 8;
6635*a67afe4dSAndroid Build Coastguard Worker else
6636*a67afe4dSAndroid Build Coastguard Worker test_pixel.sample_depth = test_pixel.bit_depth;
6637*a67afe4dSAndroid Build Coastguard Worker /* Don't need sBIT here, but it must be set to non-zero to avoid
6638*a67afe4dSAndroid Build Coastguard Worker * arithmetic overflows.
6639*a67afe4dSAndroid Build Coastguard Worker */
6640*a67afe4dSAndroid Build Coastguard Worker test_pixel.have_tRNS = dp->this.is_transparent != 0;
6641*a67afe4dSAndroid Build Coastguard Worker test_pixel.red_sBIT = test_pixel.green_sBIT = test_pixel.blue_sBIT =
6642*a67afe4dSAndroid Build Coastguard Worker test_pixel.alpha_sBIT = test_pixel.sample_depth;
6643*a67afe4dSAndroid Build Coastguard Worker
6644*a67afe4dSAndroid Build Coastguard Worker dp->transform_list->mod(dp->transform_list, &test_pixel, pp, dp);
6645*a67afe4dSAndroid Build Coastguard Worker
6646*a67afe4dSAndroid Build Coastguard Worker if (test_pixel.colour_type != dp->output_colour_type)
6647*a67afe4dSAndroid Build Coastguard Worker {
6648*a67afe4dSAndroid Build Coastguard Worker char message[128];
6649*a67afe4dSAndroid Build Coastguard Worker size_t pos = safecat(message, sizeof message, 0, "colour type ");
6650*a67afe4dSAndroid Build Coastguard Worker
6651*a67afe4dSAndroid Build Coastguard Worker pos = safecatn(message, sizeof message, pos, dp->output_colour_type);
6652*a67afe4dSAndroid Build Coastguard Worker pos = safecat(message, sizeof message, pos, " expected ");
6653*a67afe4dSAndroid Build Coastguard Worker pos = safecatn(message, sizeof message, pos, test_pixel.colour_type);
6654*a67afe4dSAndroid Build Coastguard Worker
6655*a67afe4dSAndroid Build Coastguard Worker png_error(pp, message);
6656*a67afe4dSAndroid Build Coastguard Worker }
6657*a67afe4dSAndroid Build Coastguard Worker
6658*a67afe4dSAndroid Build Coastguard Worker if (test_pixel.bit_depth != dp->output_bit_depth)
6659*a67afe4dSAndroid Build Coastguard Worker {
6660*a67afe4dSAndroid Build Coastguard Worker char message[128];
6661*a67afe4dSAndroid Build Coastguard Worker size_t pos = safecat(message, sizeof message, 0, "bit depth ");
6662*a67afe4dSAndroid Build Coastguard Worker
6663*a67afe4dSAndroid Build Coastguard Worker pos = safecatn(message, sizeof message, pos, dp->output_bit_depth);
6664*a67afe4dSAndroid Build Coastguard Worker pos = safecat(message, sizeof message, pos, " expected ");
6665*a67afe4dSAndroid Build Coastguard Worker pos = safecatn(message, sizeof message, pos, test_pixel.bit_depth);
6666*a67afe4dSAndroid Build Coastguard Worker
6667*a67afe4dSAndroid Build Coastguard Worker png_error(pp, message);
6668*a67afe4dSAndroid Build Coastguard Worker }
6669*a67afe4dSAndroid Build Coastguard Worker
6670*a67afe4dSAndroid Build Coastguard Worker /* If both bit depth and colour type are correct check the sample depth.
6671*a67afe4dSAndroid Build Coastguard Worker */
6672*a67afe4dSAndroid Build Coastguard Worker if (test_pixel.colour_type == PNG_COLOR_TYPE_PALETTE &&
6673*a67afe4dSAndroid Build Coastguard Worker test_pixel.sample_depth != 8) /* oops - internal error! */
6674*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "pngvalid: internal: palette sample depth not 8");
6675*a67afe4dSAndroid Build Coastguard Worker else if (dp->unpacked && test_pixel.bit_depth != 8)
6676*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "pngvalid: internal: bad unpacked pixel depth");
6677*a67afe4dSAndroid Build Coastguard Worker else if (!dp->unpacked && test_pixel.colour_type != PNG_COLOR_TYPE_PALETTE
6678*a67afe4dSAndroid Build Coastguard Worker && test_pixel.bit_depth != test_pixel.sample_depth)
6679*a67afe4dSAndroid Build Coastguard Worker {
6680*a67afe4dSAndroid Build Coastguard Worker char message[128];
6681*a67afe4dSAndroid Build Coastguard Worker size_t pos = safecat(message, sizeof message, 0,
6682*a67afe4dSAndroid Build Coastguard Worker "internal: sample depth ");
6683*a67afe4dSAndroid Build Coastguard Worker
6684*a67afe4dSAndroid Build Coastguard Worker /* Because unless something has set 'unpacked' or the image is palette
6685*a67afe4dSAndroid Build Coastguard Worker * mapped we expect the transform to keep sample depth and bit depth
6686*a67afe4dSAndroid Build Coastguard Worker * the same.
6687*a67afe4dSAndroid Build Coastguard Worker */
6688*a67afe4dSAndroid Build Coastguard Worker pos = safecatn(message, sizeof message, pos, test_pixel.sample_depth);
6689*a67afe4dSAndroid Build Coastguard Worker pos = safecat(message, sizeof message, pos, " expected ");
6690*a67afe4dSAndroid Build Coastguard Worker pos = safecatn(message, sizeof message, pos, test_pixel.bit_depth);
6691*a67afe4dSAndroid Build Coastguard Worker
6692*a67afe4dSAndroid Build Coastguard Worker png_error(pp, message);
6693*a67afe4dSAndroid Build Coastguard Worker }
6694*a67afe4dSAndroid Build Coastguard Worker else if (test_pixel.bit_depth != dp->output_bit_depth)
6695*a67afe4dSAndroid Build Coastguard Worker {
6696*a67afe4dSAndroid Build Coastguard Worker /* This could be a libpng error too; libpng has not produced what we
6697*a67afe4dSAndroid Build Coastguard Worker * expect for the output bit depth.
6698*a67afe4dSAndroid Build Coastguard Worker */
6699*a67afe4dSAndroid Build Coastguard Worker char message[128];
6700*a67afe4dSAndroid Build Coastguard Worker size_t pos = safecat(message, sizeof message, 0,
6701*a67afe4dSAndroid Build Coastguard Worker "internal: bit depth ");
6702*a67afe4dSAndroid Build Coastguard Worker
6703*a67afe4dSAndroid Build Coastguard Worker pos = safecatn(message, sizeof message, pos, dp->output_bit_depth);
6704*a67afe4dSAndroid Build Coastguard Worker pos = safecat(message, sizeof message, pos, " expected ");
6705*a67afe4dSAndroid Build Coastguard Worker pos = safecatn(message, sizeof message, pos, test_pixel.bit_depth);
6706*a67afe4dSAndroid Build Coastguard Worker
6707*a67afe4dSAndroid Build Coastguard Worker png_error(pp, message);
6708*a67afe4dSAndroid Build Coastguard Worker }
6709*a67afe4dSAndroid Build Coastguard Worker }
6710*a67afe4dSAndroid Build Coastguard Worker }
6711*a67afe4dSAndroid Build Coastguard Worker
6712*a67afe4dSAndroid Build Coastguard Worker static void PNGCBAPI
transform_info(png_structp pp,png_infop pi)6713*a67afe4dSAndroid Build Coastguard Worker transform_info(png_structp pp, png_infop pi)
6714*a67afe4dSAndroid Build Coastguard Worker {
6715*a67afe4dSAndroid Build Coastguard Worker transform_info_imp(voidcast(transform_display*, png_get_progressive_ptr(pp)),
6716*a67afe4dSAndroid Build Coastguard Worker pp, pi);
6717*a67afe4dSAndroid Build Coastguard Worker }
6718*a67afe4dSAndroid Build Coastguard Worker
6719*a67afe4dSAndroid Build Coastguard Worker static void
transform_range_check(png_const_structp pp,unsigned int r,unsigned int g,unsigned int b,unsigned int a,unsigned int in_digitized,double in,unsigned int out,png_byte sample_depth,double err,double limit,const char * name,double digitization_error)6720*a67afe4dSAndroid Build Coastguard Worker transform_range_check(png_const_structp pp, unsigned int r, unsigned int g,
6721*a67afe4dSAndroid Build Coastguard Worker unsigned int b, unsigned int a, unsigned int in_digitized, double in,
6722*a67afe4dSAndroid Build Coastguard Worker unsigned int out, png_byte sample_depth, double err, double limit,
6723*a67afe4dSAndroid Build Coastguard Worker const char *name, double digitization_error)
6724*a67afe4dSAndroid Build Coastguard Worker {
6725*a67afe4dSAndroid Build Coastguard Worker /* Compare the scaled, digitized, values of our local calculation (in+-err)
6726*a67afe4dSAndroid Build Coastguard Worker * with the digitized values libpng produced; 'sample_depth' is the actual
6727*a67afe4dSAndroid Build Coastguard Worker * digitization depth of the libpng output colors (the bit depth except for
6728*a67afe4dSAndroid Build Coastguard Worker * palette images where it is always 8.) The check on 'err' is to detect
6729*a67afe4dSAndroid Build Coastguard Worker * internal errors in pngvalid itself.
6730*a67afe4dSAndroid Build Coastguard Worker */
6731*a67afe4dSAndroid Build Coastguard Worker unsigned int max = (1U<<sample_depth)-1;
6732*a67afe4dSAndroid Build Coastguard Worker double in_min = ceil((in-err)*max - digitization_error);
6733*a67afe4dSAndroid Build Coastguard Worker double in_max = floor((in+err)*max + digitization_error);
6734*a67afe4dSAndroid Build Coastguard Worker if (debugonly(err > limit ||) !(out >= in_min && out <= in_max))
6735*a67afe4dSAndroid Build Coastguard Worker {
6736*a67afe4dSAndroid Build Coastguard Worker char message[256];
6737*a67afe4dSAndroid Build Coastguard Worker size_t pos;
6738*a67afe4dSAndroid Build Coastguard Worker
6739*a67afe4dSAndroid Build Coastguard Worker pos = safecat(message, sizeof message, 0, name);
6740*a67afe4dSAndroid Build Coastguard Worker pos = safecat(message, sizeof message, pos, " output value error: rgba(");
6741*a67afe4dSAndroid Build Coastguard Worker pos = safecatn(message, sizeof message, pos, r);
6742*a67afe4dSAndroid Build Coastguard Worker pos = safecat(message, sizeof message, pos, ",");
6743*a67afe4dSAndroid Build Coastguard Worker pos = safecatn(message, sizeof message, pos, g);
6744*a67afe4dSAndroid Build Coastguard Worker pos = safecat(message, sizeof message, pos, ",");
6745*a67afe4dSAndroid Build Coastguard Worker pos = safecatn(message, sizeof message, pos, b);
6746*a67afe4dSAndroid Build Coastguard Worker pos = safecat(message, sizeof message, pos, ",");
6747*a67afe4dSAndroid Build Coastguard Worker pos = safecatn(message, sizeof message, pos, a);
6748*a67afe4dSAndroid Build Coastguard Worker pos = safecat(message, sizeof message, pos, "): ");
6749*a67afe4dSAndroid Build Coastguard Worker pos = safecatn(message, sizeof message, pos, out);
6750*a67afe4dSAndroid Build Coastguard Worker pos = safecat(message, sizeof message, pos, " expected: ");
6751*a67afe4dSAndroid Build Coastguard Worker pos = safecatn(message, sizeof message, pos, in_digitized);
6752*a67afe4dSAndroid Build Coastguard Worker pos = safecat(message, sizeof message, pos, " (");
6753*a67afe4dSAndroid Build Coastguard Worker pos = safecatd(message, sizeof message, pos, (in-err)*max, 3);
6754*a67afe4dSAndroid Build Coastguard Worker pos = safecat(message, sizeof message, pos, "..");
6755*a67afe4dSAndroid Build Coastguard Worker pos = safecatd(message, sizeof message, pos, (in+err)*max, 3);
6756*a67afe4dSAndroid Build Coastguard Worker pos = safecat(message, sizeof message, pos, ")");
6757*a67afe4dSAndroid Build Coastguard Worker
6758*a67afe4dSAndroid Build Coastguard Worker png_error(pp, message);
6759*a67afe4dSAndroid Build Coastguard Worker }
6760*a67afe4dSAndroid Build Coastguard Worker
6761*a67afe4dSAndroid Build Coastguard Worker UNUSED(limit)
6762*a67afe4dSAndroid Build Coastguard Worker }
6763*a67afe4dSAndroid Build Coastguard Worker
6764*a67afe4dSAndroid Build Coastguard Worker static void
transform_image_validate(transform_display * dp,png_const_structp pp,png_infop pi)6765*a67afe4dSAndroid Build Coastguard Worker transform_image_validate(transform_display *dp, png_const_structp pp,
6766*a67afe4dSAndroid Build Coastguard Worker png_infop pi)
6767*a67afe4dSAndroid Build Coastguard Worker {
6768*a67afe4dSAndroid Build Coastguard Worker /* Constants for the loop below: */
6769*a67afe4dSAndroid Build Coastguard Worker const png_store* const ps = dp->this.ps;
6770*a67afe4dSAndroid Build Coastguard Worker png_byte in_ct = dp->this.colour_type;
6771*a67afe4dSAndroid Build Coastguard Worker png_byte in_bd = dp->this.bit_depth;
6772*a67afe4dSAndroid Build Coastguard Worker png_uint_32 w = dp->this.w;
6773*a67afe4dSAndroid Build Coastguard Worker png_uint_32 h = dp->this.h;
6774*a67afe4dSAndroid Build Coastguard Worker png_byte out_ct = dp->output_colour_type;
6775*a67afe4dSAndroid Build Coastguard Worker png_byte out_bd = dp->output_bit_depth;
6776*a67afe4dSAndroid Build Coastguard Worker png_byte sample_depth =
6777*a67afe4dSAndroid Build Coastguard Worker (png_byte)(out_ct == PNG_COLOR_TYPE_PALETTE ? 8 : out_bd);
6778*a67afe4dSAndroid Build Coastguard Worker png_byte red_sBIT = dp->this.red_sBIT;
6779*a67afe4dSAndroid Build Coastguard Worker png_byte green_sBIT = dp->this.green_sBIT;
6780*a67afe4dSAndroid Build Coastguard Worker png_byte blue_sBIT = dp->this.blue_sBIT;
6781*a67afe4dSAndroid Build Coastguard Worker png_byte alpha_sBIT = dp->this.alpha_sBIT;
6782*a67afe4dSAndroid Build Coastguard Worker int have_tRNS = dp->this.is_transparent;
6783*a67afe4dSAndroid Build Coastguard Worker double digitization_error;
6784*a67afe4dSAndroid Build Coastguard Worker
6785*a67afe4dSAndroid Build Coastguard Worker store_palette out_palette;
6786*a67afe4dSAndroid Build Coastguard Worker png_uint_32 y;
6787*a67afe4dSAndroid Build Coastguard Worker
6788*a67afe4dSAndroid Build Coastguard Worker UNUSED(pi)
6789*a67afe4dSAndroid Build Coastguard Worker
6790*a67afe4dSAndroid Build Coastguard Worker /* Check for row overwrite errors */
6791*a67afe4dSAndroid Build Coastguard Worker store_image_check(dp->this.ps, pp, 0);
6792*a67afe4dSAndroid Build Coastguard Worker
6793*a67afe4dSAndroid Build Coastguard Worker /* Read the palette corresponding to the output if the output colour type
6794*a67afe4dSAndroid Build Coastguard Worker * indicates a palette, otherwise set out_palette to garbage.
6795*a67afe4dSAndroid Build Coastguard Worker */
6796*a67afe4dSAndroid Build Coastguard Worker if (out_ct == PNG_COLOR_TYPE_PALETTE)
6797*a67afe4dSAndroid Build Coastguard Worker {
6798*a67afe4dSAndroid Build Coastguard Worker /* Validate that the palette count itself has not changed - this is not
6799*a67afe4dSAndroid Build Coastguard Worker * expected.
6800*a67afe4dSAndroid Build Coastguard Worker */
6801*a67afe4dSAndroid Build Coastguard Worker int npalette = (-1);
6802*a67afe4dSAndroid Build Coastguard Worker
6803*a67afe4dSAndroid Build Coastguard Worker (void)read_palette(out_palette, &npalette, pp, pi);
6804*a67afe4dSAndroid Build Coastguard Worker if (npalette != dp->this.npalette)
6805*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "unexpected change in palette size");
6806*a67afe4dSAndroid Build Coastguard Worker
6807*a67afe4dSAndroid Build Coastguard Worker digitization_error = .5;
6808*a67afe4dSAndroid Build Coastguard Worker }
6809*a67afe4dSAndroid Build Coastguard Worker else
6810*a67afe4dSAndroid Build Coastguard Worker {
6811*a67afe4dSAndroid Build Coastguard Worker png_byte in_sample_depth;
6812*a67afe4dSAndroid Build Coastguard Worker
6813*a67afe4dSAndroid Build Coastguard Worker memset(out_palette, 0x5e, sizeof out_palette);
6814*a67afe4dSAndroid Build Coastguard Worker
6815*a67afe4dSAndroid Build Coastguard Worker /* use-input-precision means assume that if the input has 8 bit (or less)
6816*a67afe4dSAndroid Build Coastguard Worker * samples and the output has 16 bit samples the calculations will be done
6817*a67afe4dSAndroid Build Coastguard Worker * with 8 bit precision, not 16.
6818*a67afe4dSAndroid Build Coastguard Worker */
6819*a67afe4dSAndroid Build Coastguard Worker if (in_ct == PNG_COLOR_TYPE_PALETTE || in_bd < 16)
6820*a67afe4dSAndroid Build Coastguard Worker in_sample_depth = 8;
6821*a67afe4dSAndroid Build Coastguard Worker else
6822*a67afe4dSAndroid Build Coastguard Worker in_sample_depth = in_bd;
6823*a67afe4dSAndroid Build Coastguard Worker
6824*a67afe4dSAndroid Build Coastguard Worker if (sample_depth != 16 || in_sample_depth > 8 ||
6825*a67afe4dSAndroid Build Coastguard Worker !dp->pm->calculations_use_input_precision)
6826*a67afe4dSAndroid Build Coastguard Worker digitization_error = .5;
6827*a67afe4dSAndroid Build Coastguard Worker
6828*a67afe4dSAndroid Build Coastguard Worker /* Else calculations are at 8 bit precision, and the output actually
6829*a67afe4dSAndroid Build Coastguard Worker * consists of scaled 8-bit values, so scale .5 in 8 bits to the 16 bits:
6830*a67afe4dSAndroid Build Coastguard Worker */
6831*a67afe4dSAndroid Build Coastguard Worker else
6832*a67afe4dSAndroid Build Coastguard Worker digitization_error = .5 * 257;
6833*a67afe4dSAndroid Build Coastguard Worker }
6834*a67afe4dSAndroid Build Coastguard Worker
6835*a67afe4dSAndroid Build Coastguard Worker for (y=0; y<h; ++y)
6836*a67afe4dSAndroid Build Coastguard Worker {
6837*a67afe4dSAndroid Build Coastguard Worker png_const_bytep const pRow = store_image_row(ps, pp, 0, y);
6838*a67afe4dSAndroid Build Coastguard Worker png_uint_32 x;
6839*a67afe4dSAndroid Build Coastguard Worker
6840*a67afe4dSAndroid Build Coastguard Worker /* The original, standard, row pre-transforms. */
6841*a67afe4dSAndroid Build Coastguard Worker png_byte std[STANDARD_ROWMAX];
6842*a67afe4dSAndroid Build Coastguard Worker
6843*a67afe4dSAndroid Build Coastguard Worker transform_row(pp, std, in_ct, in_bd, y);
6844*a67afe4dSAndroid Build Coastguard Worker
6845*a67afe4dSAndroid Build Coastguard Worker /* Go through each original pixel transforming it and comparing with what
6846*a67afe4dSAndroid Build Coastguard Worker * libpng did to the same pixel.
6847*a67afe4dSAndroid Build Coastguard Worker */
6848*a67afe4dSAndroid Build Coastguard Worker for (x=0; x<w; ++x)
6849*a67afe4dSAndroid Build Coastguard Worker {
6850*a67afe4dSAndroid Build Coastguard Worker image_pixel in_pixel, out_pixel;
6851*a67afe4dSAndroid Build Coastguard Worker unsigned int r, g, b, a;
6852*a67afe4dSAndroid Build Coastguard Worker
6853*a67afe4dSAndroid Build Coastguard Worker /* Find out what we think the pixel should be: */
6854*a67afe4dSAndroid Build Coastguard Worker image_pixel_init(&in_pixel, std, in_ct, in_bd, x, dp->this.palette,
6855*a67afe4dSAndroid Build Coastguard Worker NULL);
6856*a67afe4dSAndroid Build Coastguard Worker
6857*a67afe4dSAndroid Build Coastguard Worker in_pixel.red_sBIT = red_sBIT;
6858*a67afe4dSAndroid Build Coastguard Worker in_pixel.green_sBIT = green_sBIT;
6859*a67afe4dSAndroid Build Coastguard Worker in_pixel.blue_sBIT = blue_sBIT;
6860*a67afe4dSAndroid Build Coastguard Worker in_pixel.alpha_sBIT = alpha_sBIT;
6861*a67afe4dSAndroid Build Coastguard Worker in_pixel.have_tRNS = have_tRNS != 0;
6862*a67afe4dSAndroid Build Coastguard Worker
6863*a67afe4dSAndroid Build Coastguard Worker /* For error detection, below. */
6864*a67afe4dSAndroid Build Coastguard Worker r = in_pixel.red;
6865*a67afe4dSAndroid Build Coastguard Worker g = in_pixel.green;
6866*a67afe4dSAndroid Build Coastguard Worker b = in_pixel.blue;
6867*a67afe4dSAndroid Build Coastguard Worker a = in_pixel.alpha;
6868*a67afe4dSAndroid Build Coastguard Worker
6869*a67afe4dSAndroid Build Coastguard Worker /* This applies the transforms to the input data, including output
6870*a67afe4dSAndroid Build Coastguard Worker * format operations which must be used when reading the output
6871*a67afe4dSAndroid Build Coastguard Worker * pixel that libpng produces.
6872*a67afe4dSAndroid Build Coastguard Worker */
6873*a67afe4dSAndroid Build Coastguard Worker dp->transform_list->mod(dp->transform_list, &in_pixel, pp, dp);
6874*a67afe4dSAndroid Build Coastguard Worker
6875*a67afe4dSAndroid Build Coastguard Worker /* Read the output pixel and compare it to what we got, we don't
6876*a67afe4dSAndroid Build Coastguard Worker * use the error field here, so no need to update sBIT. in_pixel
6877*a67afe4dSAndroid Build Coastguard Worker * says whether we expect libpng to change the output format.
6878*a67afe4dSAndroid Build Coastguard Worker */
6879*a67afe4dSAndroid Build Coastguard Worker image_pixel_init(&out_pixel, pRow, out_ct, out_bd, x, out_palette,
6880*a67afe4dSAndroid Build Coastguard Worker &in_pixel);
6881*a67afe4dSAndroid Build Coastguard Worker
6882*a67afe4dSAndroid Build Coastguard Worker /* We don't expect changes to the index here even if the bit depth is
6883*a67afe4dSAndroid Build Coastguard Worker * changed.
6884*a67afe4dSAndroid Build Coastguard Worker */
6885*a67afe4dSAndroid Build Coastguard Worker if (in_ct == PNG_COLOR_TYPE_PALETTE &&
6886*a67afe4dSAndroid Build Coastguard Worker out_ct == PNG_COLOR_TYPE_PALETTE)
6887*a67afe4dSAndroid Build Coastguard Worker {
6888*a67afe4dSAndroid Build Coastguard Worker if (in_pixel.palette_index != out_pixel.palette_index)
6889*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "unexpected transformed palette index");
6890*a67afe4dSAndroid Build Coastguard Worker }
6891*a67afe4dSAndroid Build Coastguard Worker
6892*a67afe4dSAndroid Build Coastguard Worker /* Check the colours for palette images too - in fact the palette could
6893*a67afe4dSAndroid Build Coastguard Worker * be separately verified itself in most cases.
6894*a67afe4dSAndroid Build Coastguard Worker */
6895*a67afe4dSAndroid Build Coastguard Worker if (in_pixel.red != out_pixel.red)
6896*a67afe4dSAndroid Build Coastguard Worker transform_range_check(pp, r, g, b, a, in_pixel.red, in_pixel.redf,
6897*a67afe4dSAndroid Build Coastguard Worker out_pixel.red, sample_depth, in_pixel.rede,
6898*a67afe4dSAndroid Build Coastguard Worker dp->pm->limit + 1./(2*((1U<<in_pixel.red_sBIT)-1)), "red/gray",
6899*a67afe4dSAndroid Build Coastguard Worker digitization_error);
6900*a67afe4dSAndroid Build Coastguard Worker
6901*a67afe4dSAndroid Build Coastguard Worker if ((out_ct & PNG_COLOR_MASK_COLOR) != 0 &&
6902*a67afe4dSAndroid Build Coastguard Worker in_pixel.green != out_pixel.green)
6903*a67afe4dSAndroid Build Coastguard Worker transform_range_check(pp, r, g, b, a, in_pixel.green,
6904*a67afe4dSAndroid Build Coastguard Worker in_pixel.greenf, out_pixel.green, sample_depth, in_pixel.greene,
6905*a67afe4dSAndroid Build Coastguard Worker dp->pm->limit + 1./(2*((1U<<in_pixel.green_sBIT)-1)), "green",
6906*a67afe4dSAndroid Build Coastguard Worker digitization_error);
6907*a67afe4dSAndroid Build Coastguard Worker
6908*a67afe4dSAndroid Build Coastguard Worker if ((out_ct & PNG_COLOR_MASK_COLOR) != 0 &&
6909*a67afe4dSAndroid Build Coastguard Worker in_pixel.blue != out_pixel.blue)
6910*a67afe4dSAndroid Build Coastguard Worker transform_range_check(pp, r, g, b, a, in_pixel.blue, in_pixel.bluef,
6911*a67afe4dSAndroid Build Coastguard Worker out_pixel.blue, sample_depth, in_pixel.bluee,
6912*a67afe4dSAndroid Build Coastguard Worker dp->pm->limit + 1./(2*((1U<<in_pixel.blue_sBIT)-1)), "blue",
6913*a67afe4dSAndroid Build Coastguard Worker digitization_error);
6914*a67afe4dSAndroid Build Coastguard Worker
6915*a67afe4dSAndroid Build Coastguard Worker if ((out_ct & PNG_COLOR_MASK_ALPHA) != 0 &&
6916*a67afe4dSAndroid Build Coastguard Worker in_pixel.alpha != out_pixel.alpha)
6917*a67afe4dSAndroid Build Coastguard Worker transform_range_check(pp, r, g, b, a, in_pixel.alpha,
6918*a67afe4dSAndroid Build Coastguard Worker in_pixel.alphaf, out_pixel.alpha, sample_depth, in_pixel.alphae,
6919*a67afe4dSAndroid Build Coastguard Worker dp->pm->limit + 1./(2*((1U<<in_pixel.alpha_sBIT)-1)), "alpha",
6920*a67afe4dSAndroid Build Coastguard Worker digitization_error);
6921*a67afe4dSAndroid Build Coastguard Worker } /* pixel (x) loop */
6922*a67afe4dSAndroid Build Coastguard Worker } /* row (y) loop */
6923*a67afe4dSAndroid Build Coastguard Worker
6924*a67afe4dSAndroid Build Coastguard Worker /* Record that something was actually checked to avoid a false positive. */
6925*a67afe4dSAndroid Build Coastguard Worker dp->this.ps->validated = 1;
6926*a67afe4dSAndroid Build Coastguard Worker }
6927*a67afe4dSAndroid Build Coastguard Worker
6928*a67afe4dSAndroid Build Coastguard Worker static void PNGCBAPI
transform_end(png_structp ppIn,png_infop pi)6929*a67afe4dSAndroid Build Coastguard Worker transform_end(png_structp ppIn, png_infop pi)
6930*a67afe4dSAndroid Build Coastguard Worker {
6931*a67afe4dSAndroid Build Coastguard Worker png_const_structp pp = ppIn;
6932*a67afe4dSAndroid Build Coastguard Worker transform_display *dp = voidcast(transform_display*,
6933*a67afe4dSAndroid Build Coastguard Worker png_get_progressive_ptr(pp));
6934*a67afe4dSAndroid Build Coastguard Worker
6935*a67afe4dSAndroid Build Coastguard Worker if (!dp->this.speed)
6936*a67afe4dSAndroid Build Coastguard Worker transform_image_validate(dp, pp, pi);
6937*a67afe4dSAndroid Build Coastguard Worker else
6938*a67afe4dSAndroid Build Coastguard Worker dp->this.ps->validated = 1;
6939*a67afe4dSAndroid Build Coastguard Worker }
6940*a67afe4dSAndroid Build Coastguard Worker
6941*a67afe4dSAndroid Build Coastguard Worker /* A single test run. */
6942*a67afe4dSAndroid Build Coastguard Worker static void
transform_test(png_modifier * pmIn,png_uint_32 idIn,const image_transform * transform_listIn,const char * const name)6943*a67afe4dSAndroid Build Coastguard Worker transform_test(png_modifier *pmIn, png_uint_32 idIn,
6944*a67afe4dSAndroid Build Coastguard Worker const image_transform* transform_listIn, const char * const name)
6945*a67afe4dSAndroid Build Coastguard Worker {
6946*a67afe4dSAndroid Build Coastguard Worker transform_display d;
6947*a67afe4dSAndroid Build Coastguard Worker context(&pmIn->this, fault);
6948*a67afe4dSAndroid Build Coastguard Worker
6949*a67afe4dSAndroid Build Coastguard Worker transform_display_init(&d, pmIn, idIn, transform_listIn);
6950*a67afe4dSAndroid Build Coastguard Worker
6951*a67afe4dSAndroid Build Coastguard Worker Try
6952*a67afe4dSAndroid Build Coastguard Worker {
6953*a67afe4dSAndroid Build Coastguard Worker size_t pos = 0;
6954*a67afe4dSAndroid Build Coastguard Worker png_structp pp;
6955*a67afe4dSAndroid Build Coastguard Worker png_infop pi;
6956*a67afe4dSAndroid Build Coastguard Worker char full_name[256];
6957*a67afe4dSAndroid Build Coastguard Worker
6958*a67afe4dSAndroid Build Coastguard Worker /* Make sure the encoding fields are correct and enter the required
6959*a67afe4dSAndroid Build Coastguard Worker * modifications.
6960*a67afe4dSAndroid Build Coastguard Worker */
6961*a67afe4dSAndroid Build Coastguard Worker transform_set_encoding(&d);
6962*a67afe4dSAndroid Build Coastguard Worker
6963*a67afe4dSAndroid Build Coastguard Worker /* Add any modifications required by the transform list. */
6964*a67afe4dSAndroid Build Coastguard Worker d.transform_list->ini(d.transform_list, &d);
6965*a67afe4dSAndroid Build Coastguard Worker
6966*a67afe4dSAndroid Build Coastguard Worker /* Add the color space information, if any, to the name. */
6967*a67afe4dSAndroid Build Coastguard Worker pos = safecat(full_name, sizeof full_name, pos, name);
6968*a67afe4dSAndroid Build Coastguard Worker pos = safecat_current_encoding(full_name, sizeof full_name, pos, d.pm);
6969*a67afe4dSAndroid Build Coastguard Worker
6970*a67afe4dSAndroid Build Coastguard Worker /* Get a png_struct for reading the image. */
6971*a67afe4dSAndroid Build Coastguard Worker pp = set_modifier_for_read(d.pm, &pi, d.this.id, full_name);
6972*a67afe4dSAndroid Build Coastguard Worker standard_palette_init(&d.this);
6973*a67afe4dSAndroid Build Coastguard Worker
6974*a67afe4dSAndroid Build Coastguard Worker # if 0
6975*a67afe4dSAndroid Build Coastguard Worker /* Logging (debugging only) */
6976*a67afe4dSAndroid Build Coastguard Worker {
6977*a67afe4dSAndroid Build Coastguard Worker char buffer[256];
6978*a67afe4dSAndroid Build Coastguard Worker
6979*a67afe4dSAndroid Build Coastguard Worker (void)store_message(&d.pm->this, pp, buffer, sizeof buffer, 0,
6980*a67afe4dSAndroid Build Coastguard Worker "running test");
6981*a67afe4dSAndroid Build Coastguard Worker
6982*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "%s\n", buffer);
6983*a67afe4dSAndroid Build Coastguard Worker }
6984*a67afe4dSAndroid Build Coastguard Worker # endif
6985*a67afe4dSAndroid Build Coastguard Worker
6986*a67afe4dSAndroid Build Coastguard Worker /* Introduce the correct read function. */
6987*a67afe4dSAndroid Build Coastguard Worker if (d.pm->this.progressive)
6988*a67afe4dSAndroid Build Coastguard Worker {
6989*a67afe4dSAndroid Build Coastguard Worker /* Share the row function with the standard implementation. */
6990*a67afe4dSAndroid Build Coastguard Worker png_set_progressive_read_fn(pp, &d, transform_info, progressive_row,
6991*a67afe4dSAndroid Build Coastguard Worker transform_end);
6992*a67afe4dSAndroid Build Coastguard Worker
6993*a67afe4dSAndroid Build Coastguard Worker /* Now feed data into the reader until we reach the end: */
6994*a67afe4dSAndroid Build Coastguard Worker modifier_progressive_read(d.pm, pp, pi);
6995*a67afe4dSAndroid Build Coastguard Worker }
6996*a67afe4dSAndroid Build Coastguard Worker else
6997*a67afe4dSAndroid Build Coastguard Worker {
6998*a67afe4dSAndroid Build Coastguard Worker /* modifier_read expects a png_modifier* */
6999*a67afe4dSAndroid Build Coastguard Worker png_set_read_fn(pp, d.pm, modifier_read);
7000*a67afe4dSAndroid Build Coastguard Worker
7001*a67afe4dSAndroid Build Coastguard Worker /* Check the header values: */
7002*a67afe4dSAndroid Build Coastguard Worker png_read_info(pp, pi);
7003*a67afe4dSAndroid Build Coastguard Worker
7004*a67afe4dSAndroid Build Coastguard Worker /* Process the 'info' requirements. Only one image is generated */
7005*a67afe4dSAndroid Build Coastguard Worker transform_info_imp(&d, pp, pi);
7006*a67afe4dSAndroid Build Coastguard Worker
7007*a67afe4dSAndroid Build Coastguard Worker sequential_row(&d.this, pp, pi, -1, 0);
7008*a67afe4dSAndroid Build Coastguard Worker
7009*a67afe4dSAndroid Build Coastguard Worker if (!d.this.speed)
7010*a67afe4dSAndroid Build Coastguard Worker transform_image_validate(&d, pp, pi);
7011*a67afe4dSAndroid Build Coastguard Worker else
7012*a67afe4dSAndroid Build Coastguard Worker d.this.ps->validated = 1;
7013*a67afe4dSAndroid Build Coastguard Worker }
7014*a67afe4dSAndroid Build Coastguard Worker
7015*a67afe4dSAndroid Build Coastguard Worker modifier_reset(d.pm);
7016*a67afe4dSAndroid Build Coastguard Worker }
7017*a67afe4dSAndroid Build Coastguard Worker
7018*a67afe4dSAndroid Build Coastguard Worker Catch(fault)
7019*a67afe4dSAndroid Build Coastguard Worker {
7020*a67afe4dSAndroid Build Coastguard Worker modifier_reset(voidcast(png_modifier*,(void*)fault));
7021*a67afe4dSAndroid Build Coastguard Worker }
7022*a67afe4dSAndroid Build Coastguard Worker }
7023*a67afe4dSAndroid Build Coastguard Worker
7024*a67afe4dSAndroid Build Coastguard Worker /* The transforms: */
7025*a67afe4dSAndroid Build Coastguard Worker #define ITSTRUCT(name) image_transform_##name
7026*a67afe4dSAndroid Build Coastguard Worker #define ITDATA(name) image_transform_data_##name
7027*a67afe4dSAndroid Build Coastguard Worker #define image_transform_ini image_transform_default_ini
7028*a67afe4dSAndroid Build Coastguard Worker #define IT(name)\
7029*a67afe4dSAndroid Build Coastguard Worker static image_transform ITSTRUCT(name) =\
7030*a67afe4dSAndroid Build Coastguard Worker {\
7031*a67afe4dSAndroid Build Coastguard Worker #name,\
7032*a67afe4dSAndroid Build Coastguard Worker 1, /*enable*/\
7033*a67afe4dSAndroid Build Coastguard Worker &PT, /*list*/\
7034*a67afe4dSAndroid Build Coastguard Worker 0, /*global_use*/\
7035*a67afe4dSAndroid Build Coastguard Worker 0, /*local_use*/\
7036*a67afe4dSAndroid Build Coastguard Worker 0, /*next*/\
7037*a67afe4dSAndroid Build Coastguard Worker image_transform_ini,\
7038*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_##name##_set,\
7039*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_##name##_mod,\
7040*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_##name##_add\
7041*a67afe4dSAndroid Build Coastguard Worker }
7042*a67afe4dSAndroid Build Coastguard Worker #define PT ITSTRUCT(end) /* stores the previous transform */
7043*a67afe4dSAndroid Build Coastguard Worker
7044*a67afe4dSAndroid Build Coastguard Worker /* To save code: */
7045*a67afe4dSAndroid Build Coastguard Worker extern void image_transform_default_ini(const image_transform *this,
7046*a67afe4dSAndroid Build Coastguard Worker transform_display *that); /* silence GCC warnings */
7047*a67afe4dSAndroid Build Coastguard Worker
7048*a67afe4dSAndroid Build Coastguard Worker void /* private, but almost always needed */
image_transform_default_ini(const image_transform * this,transform_display * that)7049*a67afe4dSAndroid Build Coastguard Worker image_transform_default_ini(const image_transform *this,
7050*a67afe4dSAndroid Build Coastguard Worker transform_display *that)
7051*a67afe4dSAndroid Build Coastguard Worker {
7052*a67afe4dSAndroid Build Coastguard Worker this->next->ini(this->next, that);
7053*a67afe4dSAndroid Build Coastguard Worker }
7054*a67afe4dSAndroid Build Coastguard Worker
7055*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_BACKGROUND_SUPPORTED
7056*a67afe4dSAndroid Build Coastguard Worker static int
image_transform_default_add(image_transform * this,const image_transform ** that,png_byte colour_type,png_byte bit_depth)7057*a67afe4dSAndroid Build Coastguard Worker image_transform_default_add(image_transform *this,
7058*a67afe4dSAndroid Build Coastguard Worker const image_transform **that, png_byte colour_type, png_byte bit_depth)
7059*a67afe4dSAndroid Build Coastguard Worker {
7060*a67afe4dSAndroid Build Coastguard Worker UNUSED(colour_type)
7061*a67afe4dSAndroid Build Coastguard Worker UNUSED(bit_depth)
7062*a67afe4dSAndroid Build Coastguard Worker
7063*a67afe4dSAndroid Build Coastguard Worker this->next = *that;
7064*a67afe4dSAndroid Build Coastguard Worker *that = this;
7065*a67afe4dSAndroid Build Coastguard Worker
7066*a67afe4dSAndroid Build Coastguard Worker return 1;
7067*a67afe4dSAndroid Build Coastguard Worker }
7068*a67afe4dSAndroid Build Coastguard Worker #endif
7069*a67afe4dSAndroid Build Coastguard Worker
7070*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_EXPAND_SUPPORTED
7071*a67afe4dSAndroid Build Coastguard Worker /* png_set_palette_to_rgb */
7072*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_palette_to_rgb_set(const image_transform * this,transform_display * that,png_structp pp,png_infop pi)7073*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_palette_to_rgb_set(const image_transform *this,
7074*a67afe4dSAndroid Build Coastguard Worker transform_display *that, png_structp pp, png_infop pi)
7075*a67afe4dSAndroid Build Coastguard Worker {
7076*a67afe4dSAndroid Build Coastguard Worker png_set_palette_to_rgb(pp);
7077*a67afe4dSAndroid Build Coastguard Worker this->next->set(this->next, that, pp, pi);
7078*a67afe4dSAndroid Build Coastguard Worker }
7079*a67afe4dSAndroid Build Coastguard Worker
7080*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_palette_to_rgb_mod(const image_transform * this,image_pixel * that,png_const_structp pp,const transform_display * display)7081*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_palette_to_rgb_mod(const image_transform *this,
7082*a67afe4dSAndroid Build Coastguard Worker image_pixel *that, png_const_structp pp,
7083*a67afe4dSAndroid Build Coastguard Worker const transform_display *display)
7084*a67afe4dSAndroid Build Coastguard Worker {
7085*a67afe4dSAndroid Build Coastguard Worker if (that->colour_type == PNG_COLOR_TYPE_PALETTE)
7086*a67afe4dSAndroid Build Coastguard Worker image_pixel_convert_PLTE(that);
7087*a67afe4dSAndroid Build Coastguard Worker
7088*a67afe4dSAndroid Build Coastguard Worker this->next->mod(this->next, that, pp, display);
7089*a67afe4dSAndroid Build Coastguard Worker }
7090*a67afe4dSAndroid Build Coastguard Worker
7091*a67afe4dSAndroid Build Coastguard Worker static int
image_transform_png_set_palette_to_rgb_add(image_transform * this,const image_transform ** that,png_byte colour_type,png_byte bit_depth)7092*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_palette_to_rgb_add(image_transform *this,
7093*a67afe4dSAndroid Build Coastguard Worker const image_transform **that, png_byte colour_type, png_byte bit_depth)
7094*a67afe4dSAndroid Build Coastguard Worker {
7095*a67afe4dSAndroid Build Coastguard Worker UNUSED(bit_depth)
7096*a67afe4dSAndroid Build Coastguard Worker
7097*a67afe4dSAndroid Build Coastguard Worker this->next = *that;
7098*a67afe4dSAndroid Build Coastguard Worker *that = this;
7099*a67afe4dSAndroid Build Coastguard Worker
7100*a67afe4dSAndroid Build Coastguard Worker return colour_type == PNG_COLOR_TYPE_PALETTE;
7101*a67afe4dSAndroid Build Coastguard Worker }
7102*a67afe4dSAndroid Build Coastguard Worker
7103*a67afe4dSAndroid Build Coastguard Worker IT(palette_to_rgb);
7104*a67afe4dSAndroid Build Coastguard Worker #undef PT
7105*a67afe4dSAndroid Build Coastguard Worker #define PT ITSTRUCT(palette_to_rgb)
7106*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_EXPAND_SUPPORTED */
7107*a67afe4dSAndroid Build Coastguard Worker
7108*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_EXPAND_SUPPORTED
7109*a67afe4dSAndroid Build Coastguard Worker /* png_set_tRNS_to_alpha */
7110*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_tRNS_to_alpha_set(const image_transform * this,transform_display * that,png_structp pp,png_infop pi)7111*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_tRNS_to_alpha_set(const image_transform *this,
7112*a67afe4dSAndroid Build Coastguard Worker transform_display *that, png_structp pp, png_infop pi)
7113*a67afe4dSAndroid Build Coastguard Worker {
7114*a67afe4dSAndroid Build Coastguard Worker png_set_tRNS_to_alpha(pp);
7115*a67afe4dSAndroid Build Coastguard Worker
7116*a67afe4dSAndroid Build Coastguard Worker /* If there was a tRNS chunk that would get expanded and add an alpha
7117*a67afe4dSAndroid Build Coastguard Worker * channel is_transparent must be updated:
7118*a67afe4dSAndroid Build Coastguard Worker */
7119*a67afe4dSAndroid Build Coastguard Worker if (that->this.has_tRNS)
7120*a67afe4dSAndroid Build Coastguard Worker that->this.is_transparent = 1;
7121*a67afe4dSAndroid Build Coastguard Worker
7122*a67afe4dSAndroid Build Coastguard Worker this->next->set(this->next, that, pp, pi);
7123*a67afe4dSAndroid Build Coastguard Worker }
7124*a67afe4dSAndroid Build Coastguard Worker
7125*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_tRNS_to_alpha_mod(const image_transform * this,image_pixel * that,png_const_structp pp,const transform_display * display)7126*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_tRNS_to_alpha_mod(const image_transform *this,
7127*a67afe4dSAndroid Build Coastguard Worker image_pixel *that, png_const_structp pp,
7128*a67afe4dSAndroid Build Coastguard Worker const transform_display *display)
7129*a67afe4dSAndroid Build Coastguard Worker {
7130*a67afe4dSAndroid Build Coastguard Worker #if PNG_LIBPNG_VER < 10700
7131*a67afe4dSAndroid Build Coastguard Worker /* LIBPNG BUG: this always forces palette images to RGB. */
7132*a67afe4dSAndroid Build Coastguard Worker if (that->colour_type == PNG_COLOR_TYPE_PALETTE)
7133*a67afe4dSAndroid Build Coastguard Worker image_pixel_convert_PLTE(that);
7134*a67afe4dSAndroid Build Coastguard Worker #endif
7135*a67afe4dSAndroid Build Coastguard Worker
7136*a67afe4dSAndroid Build Coastguard Worker /* This effectively does an 'expand' only if there is some transparency to
7137*a67afe4dSAndroid Build Coastguard Worker * convert to an alpha channel.
7138*a67afe4dSAndroid Build Coastguard Worker */
7139*a67afe4dSAndroid Build Coastguard Worker if (that->have_tRNS)
7140*a67afe4dSAndroid Build Coastguard Worker # if PNG_LIBPNG_VER >= 10700
7141*a67afe4dSAndroid Build Coastguard Worker if (that->colour_type != PNG_COLOR_TYPE_PALETTE &&
7142*a67afe4dSAndroid Build Coastguard Worker (that->colour_type & PNG_COLOR_MASK_ALPHA) == 0)
7143*a67afe4dSAndroid Build Coastguard Worker # endif
7144*a67afe4dSAndroid Build Coastguard Worker image_pixel_add_alpha(that, &display->this, 0/*!for background*/);
7145*a67afe4dSAndroid Build Coastguard Worker
7146*a67afe4dSAndroid Build Coastguard Worker #if PNG_LIBPNG_VER < 10700
7147*a67afe4dSAndroid Build Coastguard Worker /* LIBPNG BUG: otherwise libpng still expands to 8 bits! */
7148*a67afe4dSAndroid Build Coastguard Worker else
7149*a67afe4dSAndroid Build Coastguard Worker {
7150*a67afe4dSAndroid Build Coastguard Worker if (that->bit_depth < 8)
7151*a67afe4dSAndroid Build Coastguard Worker that->bit_depth =8;
7152*a67afe4dSAndroid Build Coastguard Worker if (that->sample_depth < 8)
7153*a67afe4dSAndroid Build Coastguard Worker that->sample_depth = 8;
7154*a67afe4dSAndroid Build Coastguard Worker }
7155*a67afe4dSAndroid Build Coastguard Worker #endif
7156*a67afe4dSAndroid Build Coastguard Worker
7157*a67afe4dSAndroid Build Coastguard Worker this->next->mod(this->next, that, pp, display);
7158*a67afe4dSAndroid Build Coastguard Worker }
7159*a67afe4dSAndroid Build Coastguard Worker
7160*a67afe4dSAndroid Build Coastguard Worker static int
image_transform_png_set_tRNS_to_alpha_add(image_transform * this,const image_transform ** that,png_byte colour_type,png_byte bit_depth)7161*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_tRNS_to_alpha_add(image_transform *this,
7162*a67afe4dSAndroid Build Coastguard Worker const image_transform **that, png_byte colour_type, png_byte bit_depth)
7163*a67afe4dSAndroid Build Coastguard Worker {
7164*a67afe4dSAndroid Build Coastguard Worker UNUSED(bit_depth)
7165*a67afe4dSAndroid Build Coastguard Worker
7166*a67afe4dSAndroid Build Coastguard Worker this->next = *that;
7167*a67afe4dSAndroid Build Coastguard Worker *that = this;
7168*a67afe4dSAndroid Build Coastguard Worker
7169*a67afe4dSAndroid Build Coastguard Worker /* We don't know yet whether there will be a tRNS chunk, but we know that
7170*a67afe4dSAndroid Build Coastguard Worker * this transformation should do nothing if there already is an alpha
7171*a67afe4dSAndroid Build Coastguard Worker * channel. In addition, after the bug fix in 1.7.0, there is no longer
7172*a67afe4dSAndroid Build Coastguard Worker * any action on a palette image.
7173*a67afe4dSAndroid Build Coastguard Worker */
7174*a67afe4dSAndroid Build Coastguard Worker return
7175*a67afe4dSAndroid Build Coastguard Worker # if PNG_LIBPNG_VER >= 10700
7176*a67afe4dSAndroid Build Coastguard Worker colour_type != PNG_COLOR_TYPE_PALETTE &&
7177*a67afe4dSAndroid Build Coastguard Worker # endif
7178*a67afe4dSAndroid Build Coastguard Worker (colour_type & PNG_COLOR_MASK_ALPHA) == 0;
7179*a67afe4dSAndroid Build Coastguard Worker }
7180*a67afe4dSAndroid Build Coastguard Worker
7181*a67afe4dSAndroid Build Coastguard Worker IT(tRNS_to_alpha);
7182*a67afe4dSAndroid Build Coastguard Worker #undef PT
7183*a67afe4dSAndroid Build Coastguard Worker #define PT ITSTRUCT(tRNS_to_alpha)
7184*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_EXPAND_SUPPORTED */
7185*a67afe4dSAndroid Build Coastguard Worker
7186*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_GRAY_TO_RGB_SUPPORTED
7187*a67afe4dSAndroid Build Coastguard Worker /* png_set_gray_to_rgb */
7188*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_gray_to_rgb_set(const image_transform * this,transform_display * that,png_structp pp,png_infop pi)7189*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_gray_to_rgb_set(const image_transform *this,
7190*a67afe4dSAndroid Build Coastguard Worker transform_display *that, png_structp pp, png_infop pi)
7191*a67afe4dSAndroid Build Coastguard Worker {
7192*a67afe4dSAndroid Build Coastguard Worker png_set_gray_to_rgb(pp);
7193*a67afe4dSAndroid Build Coastguard Worker /* NOTE: this doesn't result in tRNS expansion. */
7194*a67afe4dSAndroid Build Coastguard Worker this->next->set(this->next, that, pp, pi);
7195*a67afe4dSAndroid Build Coastguard Worker }
7196*a67afe4dSAndroid Build Coastguard Worker
7197*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_gray_to_rgb_mod(const image_transform * this,image_pixel * that,png_const_structp pp,const transform_display * display)7198*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_gray_to_rgb_mod(const image_transform *this,
7199*a67afe4dSAndroid Build Coastguard Worker image_pixel *that, png_const_structp pp,
7200*a67afe4dSAndroid Build Coastguard Worker const transform_display *display)
7201*a67afe4dSAndroid Build Coastguard Worker {
7202*a67afe4dSAndroid Build Coastguard Worker /* NOTE: we can actually pend the tRNS processing at this point because we
7203*a67afe4dSAndroid Build Coastguard Worker * can correctly recognize the original pixel value even though we have
7204*a67afe4dSAndroid Build Coastguard Worker * mapped the one gray channel to the three RGB ones, but in fact libpng
7205*a67afe4dSAndroid Build Coastguard Worker * doesn't do this, so we don't either.
7206*a67afe4dSAndroid Build Coastguard Worker */
7207*a67afe4dSAndroid Build Coastguard Worker if ((that->colour_type & PNG_COLOR_MASK_COLOR) == 0 && that->have_tRNS)
7208*a67afe4dSAndroid Build Coastguard Worker image_pixel_add_alpha(that, &display->this, 0/*!for background*/);
7209*a67afe4dSAndroid Build Coastguard Worker
7210*a67afe4dSAndroid Build Coastguard Worker /* Simply expand the bit depth and alter the colour type as required. */
7211*a67afe4dSAndroid Build Coastguard Worker if (that->colour_type == PNG_COLOR_TYPE_GRAY)
7212*a67afe4dSAndroid Build Coastguard Worker {
7213*a67afe4dSAndroid Build Coastguard Worker /* RGB images have a bit depth at least equal to '8' */
7214*a67afe4dSAndroid Build Coastguard Worker if (that->bit_depth < 8)
7215*a67afe4dSAndroid Build Coastguard Worker that->sample_depth = that->bit_depth = 8;
7216*a67afe4dSAndroid Build Coastguard Worker
7217*a67afe4dSAndroid Build Coastguard Worker /* And just changing the colour type works here because the green and blue
7218*a67afe4dSAndroid Build Coastguard Worker * channels are being maintained in lock-step with the red/gray:
7219*a67afe4dSAndroid Build Coastguard Worker */
7220*a67afe4dSAndroid Build Coastguard Worker that->colour_type = PNG_COLOR_TYPE_RGB;
7221*a67afe4dSAndroid Build Coastguard Worker }
7222*a67afe4dSAndroid Build Coastguard Worker
7223*a67afe4dSAndroid Build Coastguard Worker else if (that->colour_type == PNG_COLOR_TYPE_GRAY_ALPHA)
7224*a67afe4dSAndroid Build Coastguard Worker that->colour_type = PNG_COLOR_TYPE_RGB_ALPHA;
7225*a67afe4dSAndroid Build Coastguard Worker
7226*a67afe4dSAndroid Build Coastguard Worker this->next->mod(this->next, that, pp, display);
7227*a67afe4dSAndroid Build Coastguard Worker }
7228*a67afe4dSAndroid Build Coastguard Worker
7229*a67afe4dSAndroid Build Coastguard Worker static int
image_transform_png_set_gray_to_rgb_add(image_transform * this,const image_transform ** that,png_byte colour_type,png_byte bit_depth)7230*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_gray_to_rgb_add(image_transform *this,
7231*a67afe4dSAndroid Build Coastguard Worker const image_transform **that, png_byte colour_type, png_byte bit_depth)
7232*a67afe4dSAndroid Build Coastguard Worker {
7233*a67afe4dSAndroid Build Coastguard Worker UNUSED(bit_depth)
7234*a67afe4dSAndroid Build Coastguard Worker
7235*a67afe4dSAndroid Build Coastguard Worker this->next = *that;
7236*a67afe4dSAndroid Build Coastguard Worker *that = this;
7237*a67afe4dSAndroid Build Coastguard Worker
7238*a67afe4dSAndroid Build Coastguard Worker return (colour_type & PNG_COLOR_MASK_COLOR) == 0;
7239*a67afe4dSAndroid Build Coastguard Worker }
7240*a67afe4dSAndroid Build Coastguard Worker
7241*a67afe4dSAndroid Build Coastguard Worker IT(gray_to_rgb);
7242*a67afe4dSAndroid Build Coastguard Worker #undef PT
7243*a67afe4dSAndroid Build Coastguard Worker #define PT ITSTRUCT(gray_to_rgb)
7244*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_GRAY_TO_RGB_SUPPORTED */
7245*a67afe4dSAndroid Build Coastguard Worker
7246*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_EXPAND_SUPPORTED
7247*a67afe4dSAndroid Build Coastguard Worker /* png_set_expand */
7248*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_expand_set(const image_transform * this,transform_display * that,png_structp pp,png_infop pi)7249*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_expand_set(const image_transform *this,
7250*a67afe4dSAndroid Build Coastguard Worker transform_display *that, png_structp pp, png_infop pi)
7251*a67afe4dSAndroid Build Coastguard Worker {
7252*a67afe4dSAndroid Build Coastguard Worker png_set_expand(pp);
7253*a67afe4dSAndroid Build Coastguard Worker
7254*a67afe4dSAndroid Build Coastguard Worker if (that->this.has_tRNS)
7255*a67afe4dSAndroid Build Coastguard Worker that->this.is_transparent = 1;
7256*a67afe4dSAndroid Build Coastguard Worker
7257*a67afe4dSAndroid Build Coastguard Worker this->next->set(this->next, that, pp, pi);
7258*a67afe4dSAndroid Build Coastguard Worker }
7259*a67afe4dSAndroid Build Coastguard Worker
7260*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_expand_mod(const image_transform * this,image_pixel * that,png_const_structp pp,const transform_display * display)7261*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_expand_mod(const image_transform *this,
7262*a67afe4dSAndroid Build Coastguard Worker image_pixel *that, png_const_structp pp,
7263*a67afe4dSAndroid Build Coastguard Worker const transform_display *display)
7264*a67afe4dSAndroid Build Coastguard Worker {
7265*a67afe4dSAndroid Build Coastguard Worker /* The general expand case depends on what the colour type is: */
7266*a67afe4dSAndroid Build Coastguard Worker if (that->colour_type == PNG_COLOR_TYPE_PALETTE)
7267*a67afe4dSAndroid Build Coastguard Worker image_pixel_convert_PLTE(that);
7268*a67afe4dSAndroid Build Coastguard Worker else if (that->bit_depth < 8) /* grayscale */
7269*a67afe4dSAndroid Build Coastguard Worker that->sample_depth = that->bit_depth = 8;
7270*a67afe4dSAndroid Build Coastguard Worker
7271*a67afe4dSAndroid Build Coastguard Worker if (that->have_tRNS)
7272*a67afe4dSAndroid Build Coastguard Worker image_pixel_add_alpha(that, &display->this, 0/*!for background*/);
7273*a67afe4dSAndroid Build Coastguard Worker
7274*a67afe4dSAndroid Build Coastguard Worker this->next->mod(this->next, that, pp, display);
7275*a67afe4dSAndroid Build Coastguard Worker }
7276*a67afe4dSAndroid Build Coastguard Worker
7277*a67afe4dSAndroid Build Coastguard Worker static int
image_transform_png_set_expand_add(image_transform * this,const image_transform ** that,png_byte colour_type,png_byte bit_depth)7278*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_expand_add(image_transform *this,
7279*a67afe4dSAndroid Build Coastguard Worker const image_transform **that, png_byte colour_type, png_byte bit_depth)
7280*a67afe4dSAndroid Build Coastguard Worker {
7281*a67afe4dSAndroid Build Coastguard Worker UNUSED(bit_depth)
7282*a67afe4dSAndroid Build Coastguard Worker
7283*a67afe4dSAndroid Build Coastguard Worker this->next = *that;
7284*a67afe4dSAndroid Build Coastguard Worker *that = this;
7285*a67afe4dSAndroid Build Coastguard Worker
7286*a67afe4dSAndroid Build Coastguard Worker /* 'expand' should do nothing for RGBA or GA input - no tRNS and the bit
7287*a67afe4dSAndroid Build Coastguard Worker * depth is at least 8 already.
7288*a67afe4dSAndroid Build Coastguard Worker */
7289*a67afe4dSAndroid Build Coastguard Worker return (colour_type & PNG_COLOR_MASK_ALPHA) == 0;
7290*a67afe4dSAndroid Build Coastguard Worker }
7291*a67afe4dSAndroid Build Coastguard Worker
7292*a67afe4dSAndroid Build Coastguard Worker IT(expand);
7293*a67afe4dSAndroid Build Coastguard Worker #undef PT
7294*a67afe4dSAndroid Build Coastguard Worker #define PT ITSTRUCT(expand)
7295*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_EXPAND_SUPPORTED */
7296*a67afe4dSAndroid Build Coastguard Worker
7297*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_EXPAND_SUPPORTED
7298*a67afe4dSAndroid Build Coastguard Worker /* png_set_expand_gray_1_2_4_to_8
7299*a67afe4dSAndroid Build Coastguard Worker * Pre 1.7.0 LIBPNG BUG: this just does an 'expand'
7300*a67afe4dSAndroid Build Coastguard Worker */
7301*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_expand_gray_1_2_4_to_8_set(const image_transform * this,transform_display * that,png_structp pp,png_infop pi)7302*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_expand_gray_1_2_4_to_8_set(
7303*a67afe4dSAndroid Build Coastguard Worker const image_transform *this, transform_display *that, png_structp pp,
7304*a67afe4dSAndroid Build Coastguard Worker png_infop pi)
7305*a67afe4dSAndroid Build Coastguard Worker {
7306*a67afe4dSAndroid Build Coastguard Worker png_set_expand_gray_1_2_4_to_8(pp);
7307*a67afe4dSAndroid Build Coastguard Worker /* NOTE: don't expect this to expand tRNS */
7308*a67afe4dSAndroid Build Coastguard Worker this->next->set(this->next, that, pp, pi);
7309*a67afe4dSAndroid Build Coastguard Worker }
7310*a67afe4dSAndroid Build Coastguard Worker
7311*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_expand_gray_1_2_4_to_8_mod(const image_transform * this,image_pixel * that,png_const_structp pp,const transform_display * display)7312*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_expand_gray_1_2_4_to_8_mod(
7313*a67afe4dSAndroid Build Coastguard Worker const image_transform *this, image_pixel *that, png_const_structp pp,
7314*a67afe4dSAndroid Build Coastguard Worker const transform_display *display)
7315*a67afe4dSAndroid Build Coastguard Worker {
7316*a67afe4dSAndroid Build Coastguard Worker #if PNG_LIBPNG_VER < 10700
7317*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_expand_mod(this, that, pp, display);
7318*a67afe4dSAndroid Build Coastguard Worker #else
7319*a67afe4dSAndroid Build Coastguard Worker /* Only expand grayscale of bit depth less than 8: */
7320*a67afe4dSAndroid Build Coastguard Worker if (that->colour_type == PNG_COLOR_TYPE_GRAY &&
7321*a67afe4dSAndroid Build Coastguard Worker that->bit_depth < 8)
7322*a67afe4dSAndroid Build Coastguard Worker that->sample_depth = that->bit_depth = 8;
7323*a67afe4dSAndroid Build Coastguard Worker
7324*a67afe4dSAndroid Build Coastguard Worker this->next->mod(this->next, that, pp, display);
7325*a67afe4dSAndroid Build Coastguard Worker #endif /* 1.7 or later */
7326*a67afe4dSAndroid Build Coastguard Worker }
7327*a67afe4dSAndroid Build Coastguard Worker
7328*a67afe4dSAndroid Build Coastguard Worker static int
image_transform_png_set_expand_gray_1_2_4_to_8_add(image_transform * this,const image_transform ** that,png_byte colour_type,png_byte bit_depth)7329*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_expand_gray_1_2_4_to_8_add(image_transform *this,
7330*a67afe4dSAndroid Build Coastguard Worker const image_transform **that, png_byte colour_type, png_byte bit_depth)
7331*a67afe4dSAndroid Build Coastguard Worker {
7332*a67afe4dSAndroid Build Coastguard Worker #if PNG_LIBPNG_VER < 10700
7333*a67afe4dSAndroid Build Coastguard Worker return image_transform_png_set_expand_add(this, that, colour_type,
7334*a67afe4dSAndroid Build Coastguard Worker bit_depth);
7335*a67afe4dSAndroid Build Coastguard Worker #else
7336*a67afe4dSAndroid Build Coastguard Worker UNUSED(bit_depth)
7337*a67afe4dSAndroid Build Coastguard Worker
7338*a67afe4dSAndroid Build Coastguard Worker this->next = *that;
7339*a67afe4dSAndroid Build Coastguard Worker *that = this;
7340*a67afe4dSAndroid Build Coastguard Worker
7341*a67afe4dSAndroid Build Coastguard Worker /* This should do nothing unless the color type is gray and the bit depth is
7342*a67afe4dSAndroid Build Coastguard Worker * less than 8:
7343*a67afe4dSAndroid Build Coastguard Worker */
7344*a67afe4dSAndroid Build Coastguard Worker return colour_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8;
7345*a67afe4dSAndroid Build Coastguard Worker #endif /* 1.7 or later */
7346*a67afe4dSAndroid Build Coastguard Worker }
7347*a67afe4dSAndroid Build Coastguard Worker
7348*a67afe4dSAndroid Build Coastguard Worker IT(expand_gray_1_2_4_to_8);
7349*a67afe4dSAndroid Build Coastguard Worker #undef PT
7350*a67afe4dSAndroid Build Coastguard Worker #define PT ITSTRUCT(expand_gray_1_2_4_to_8)
7351*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_EXPAND_SUPPORTED */
7352*a67afe4dSAndroid Build Coastguard Worker
7353*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_EXPAND_16_SUPPORTED
7354*a67afe4dSAndroid Build Coastguard Worker /* png_set_expand_16 */
7355*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_expand_16_set(const image_transform * this,transform_display * that,png_structp pp,png_infop pi)7356*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_expand_16_set(const image_transform *this,
7357*a67afe4dSAndroid Build Coastguard Worker transform_display *that, png_structp pp, png_infop pi)
7358*a67afe4dSAndroid Build Coastguard Worker {
7359*a67afe4dSAndroid Build Coastguard Worker png_set_expand_16(pp);
7360*a67afe4dSAndroid Build Coastguard Worker
7361*a67afe4dSAndroid Build Coastguard Worker /* NOTE: prior to 1.7 libpng does SET_EXPAND as well, so tRNS is expanded. */
7362*a67afe4dSAndroid Build Coastguard Worker # if PNG_LIBPNG_VER < 10700
7363*a67afe4dSAndroid Build Coastguard Worker if (that->this.has_tRNS)
7364*a67afe4dSAndroid Build Coastguard Worker that->this.is_transparent = 1;
7365*a67afe4dSAndroid Build Coastguard Worker # endif
7366*a67afe4dSAndroid Build Coastguard Worker
7367*a67afe4dSAndroid Build Coastguard Worker this->next->set(this->next, that, pp, pi);
7368*a67afe4dSAndroid Build Coastguard Worker }
7369*a67afe4dSAndroid Build Coastguard Worker
7370*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_expand_16_mod(const image_transform * this,image_pixel * that,png_const_structp pp,const transform_display * display)7371*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_expand_16_mod(const image_transform *this,
7372*a67afe4dSAndroid Build Coastguard Worker image_pixel *that, png_const_structp pp,
7373*a67afe4dSAndroid Build Coastguard Worker const transform_display *display)
7374*a67afe4dSAndroid Build Coastguard Worker {
7375*a67afe4dSAndroid Build Coastguard Worker /* Expect expand_16 to expand everything to 16 bits as a result of also
7376*a67afe4dSAndroid Build Coastguard Worker * causing 'expand' to happen.
7377*a67afe4dSAndroid Build Coastguard Worker */
7378*a67afe4dSAndroid Build Coastguard Worker if (that->colour_type == PNG_COLOR_TYPE_PALETTE)
7379*a67afe4dSAndroid Build Coastguard Worker image_pixel_convert_PLTE(that);
7380*a67afe4dSAndroid Build Coastguard Worker
7381*a67afe4dSAndroid Build Coastguard Worker if (that->have_tRNS)
7382*a67afe4dSAndroid Build Coastguard Worker image_pixel_add_alpha(that, &display->this, 0/*!for background*/);
7383*a67afe4dSAndroid Build Coastguard Worker
7384*a67afe4dSAndroid Build Coastguard Worker if (that->bit_depth < 16)
7385*a67afe4dSAndroid Build Coastguard Worker that->sample_depth = that->bit_depth = 16;
7386*a67afe4dSAndroid Build Coastguard Worker
7387*a67afe4dSAndroid Build Coastguard Worker this->next->mod(this->next, that, pp, display);
7388*a67afe4dSAndroid Build Coastguard Worker }
7389*a67afe4dSAndroid Build Coastguard Worker
7390*a67afe4dSAndroid Build Coastguard Worker static int
image_transform_png_set_expand_16_add(image_transform * this,const image_transform ** that,png_byte colour_type,png_byte bit_depth)7391*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_expand_16_add(image_transform *this,
7392*a67afe4dSAndroid Build Coastguard Worker const image_transform **that, png_byte colour_type, png_byte bit_depth)
7393*a67afe4dSAndroid Build Coastguard Worker {
7394*a67afe4dSAndroid Build Coastguard Worker UNUSED(colour_type)
7395*a67afe4dSAndroid Build Coastguard Worker
7396*a67afe4dSAndroid Build Coastguard Worker this->next = *that;
7397*a67afe4dSAndroid Build Coastguard Worker *that = this;
7398*a67afe4dSAndroid Build Coastguard Worker
7399*a67afe4dSAndroid Build Coastguard Worker /* expand_16 does something unless the bit depth is already 16. */
7400*a67afe4dSAndroid Build Coastguard Worker return bit_depth < 16;
7401*a67afe4dSAndroid Build Coastguard Worker }
7402*a67afe4dSAndroid Build Coastguard Worker
7403*a67afe4dSAndroid Build Coastguard Worker IT(expand_16);
7404*a67afe4dSAndroid Build Coastguard Worker #undef PT
7405*a67afe4dSAndroid Build Coastguard Worker #define PT ITSTRUCT(expand_16)
7406*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_EXPAND_16_SUPPORTED */
7407*a67afe4dSAndroid Build Coastguard Worker
7408*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_SCALE_16_TO_8_SUPPORTED /* API added in 1.5.4 */
7409*a67afe4dSAndroid Build Coastguard Worker /* png_set_scale_16 */
7410*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_scale_16_set(const image_transform * this,transform_display * that,png_structp pp,png_infop pi)7411*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_scale_16_set(const image_transform *this,
7412*a67afe4dSAndroid Build Coastguard Worker transform_display *that, png_structp pp, png_infop pi)
7413*a67afe4dSAndroid Build Coastguard Worker {
7414*a67afe4dSAndroid Build Coastguard Worker png_set_scale_16(pp);
7415*a67afe4dSAndroid Build Coastguard Worker # if PNG_LIBPNG_VER < 10700
7416*a67afe4dSAndroid Build Coastguard Worker /* libpng will limit the gamma table size: */
7417*a67afe4dSAndroid Build Coastguard Worker that->max_gamma_8 = PNG_MAX_GAMMA_8;
7418*a67afe4dSAndroid Build Coastguard Worker # endif
7419*a67afe4dSAndroid Build Coastguard Worker this->next->set(this->next, that, pp, pi);
7420*a67afe4dSAndroid Build Coastguard Worker }
7421*a67afe4dSAndroid Build Coastguard Worker
7422*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_scale_16_mod(const image_transform * this,image_pixel * that,png_const_structp pp,const transform_display * display)7423*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_scale_16_mod(const image_transform *this,
7424*a67afe4dSAndroid Build Coastguard Worker image_pixel *that, png_const_structp pp,
7425*a67afe4dSAndroid Build Coastguard Worker const transform_display *display)
7426*a67afe4dSAndroid Build Coastguard Worker {
7427*a67afe4dSAndroid Build Coastguard Worker if (that->bit_depth == 16)
7428*a67afe4dSAndroid Build Coastguard Worker {
7429*a67afe4dSAndroid Build Coastguard Worker that->sample_depth = that->bit_depth = 8;
7430*a67afe4dSAndroid Build Coastguard Worker if (that->red_sBIT > 8) that->red_sBIT = 8;
7431*a67afe4dSAndroid Build Coastguard Worker if (that->green_sBIT > 8) that->green_sBIT = 8;
7432*a67afe4dSAndroid Build Coastguard Worker if (that->blue_sBIT > 8) that->blue_sBIT = 8;
7433*a67afe4dSAndroid Build Coastguard Worker if (that->alpha_sBIT > 8) that->alpha_sBIT = 8;
7434*a67afe4dSAndroid Build Coastguard Worker }
7435*a67afe4dSAndroid Build Coastguard Worker
7436*a67afe4dSAndroid Build Coastguard Worker this->next->mod(this->next, that, pp, display);
7437*a67afe4dSAndroid Build Coastguard Worker }
7438*a67afe4dSAndroid Build Coastguard Worker
7439*a67afe4dSAndroid Build Coastguard Worker static int
image_transform_png_set_scale_16_add(image_transform * this,const image_transform ** that,png_byte colour_type,png_byte bit_depth)7440*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_scale_16_add(image_transform *this,
7441*a67afe4dSAndroid Build Coastguard Worker const image_transform **that, png_byte colour_type, png_byte bit_depth)
7442*a67afe4dSAndroid Build Coastguard Worker {
7443*a67afe4dSAndroid Build Coastguard Worker UNUSED(colour_type)
7444*a67afe4dSAndroid Build Coastguard Worker
7445*a67afe4dSAndroid Build Coastguard Worker this->next = *that;
7446*a67afe4dSAndroid Build Coastguard Worker *that = this;
7447*a67afe4dSAndroid Build Coastguard Worker
7448*a67afe4dSAndroid Build Coastguard Worker return bit_depth > 8;
7449*a67afe4dSAndroid Build Coastguard Worker }
7450*a67afe4dSAndroid Build Coastguard Worker
7451*a67afe4dSAndroid Build Coastguard Worker IT(scale_16);
7452*a67afe4dSAndroid Build Coastguard Worker #undef PT
7453*a67afe4dSAndroid Build Coastguard Worker #define PT ITSTRUCT(scale_16)
7454*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_SCALE_16_TO_8_SUPPORTED (1.5.4 on) */
7455*a67afe4dSAndroid Build Coastguard Worker
7456*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_16_TO_8_SUPPORTED /* the default before 1.5.4 */
7457*a67afe4dSAndroid Build Coastguard Worker /* png_set_strip_16 */
7458*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_strip_16_set(const image_transform * this,transform_display * that,png_structp pp,png_infop pi)7459*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_strip_16_set(const image_transform *this,
7460*a67afe4dSAndroid Build Coastguard Worker transform_display *that, png_structp pp, png_infop pi)
7461*a67afe4dSAndroid Build Coastguard Worker {
7462*a67afe4dSAndroid Build Coastguard Worker png_set_strip_16(pp);
7463*a67afe4dSAndroid Build Coastguard Worker # if PNG_LIBPNG_VER < 10700
7464*a67afe4dSAndroid Build Coastguard Worker /* libpng will limit the gamma table size: */
7465*a67afe4dSAndroid Build Coastguard Worker that->max_gamma_8 = PNG_MAX_GAMMA_8;
7466*a67afe4dSAndroid Build Coastguard Worker # endif
7467*a67afe4dSAndroid Build Coastguard Worker this->next->set(this->next, that, pp, pi);
7468*a67afe4dSAndroid Build Coastguard Worker }
7469*a67afe4dSAndroid Build Coastguard Worker
7470*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_strip_16_mod(const image_transform * this,image_pixel * that,png_const_structp pp,const transform_display * display)7471*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_strip_16_mod(const image_transform *this,
7472*a67afe4dSAndroid Build Coastguard Worker image_pixel *that, png_const_structp pp,
7473*a67afe4dSAndroid Build Coastguard Worker const transform_display *display)
7474*a67afe4dSAndroid Build Coastguard Worker {
7475*a67afe4dSAndroid Build Coastguard Worker if (that->bit_depth == 16)
7476*a67afe4dSAndroid Build Coastguard Worker {
7477*a67afe4dSAndroid Build Coastguard Worker that->sample_depth = that->bit_depth = 8;
7478*a67afe4dSAndroid Build Coastguard Worker if (that->red_sBIT > 8) that->red_sBIT = 8;
7479*a67afe4dSAndroid Build Coastguard Worker if (that->green_sBIT > 8) that->green_sBIT = 8;
7480*a67afe4dSAndroid Build Coastguard Worker if (that->blue_sBIT > 8) that->blue_sBIT = 8;
7481*a67afe4dSAndroid Build Coastguard Worker if (that->alpha_sBIT > 8) that->alpha_sBIT = 8;
7482*a67afe4dSAndroid Build Coastguard Worker
7483*a67afe4dSAndroid Build Coastguard Worker /* Prior to 1.5.4 png_set_strip_16 would use an 'accurate' method if this
7484*a67afe4dSAndroid Build Coastguard Worker * configuration option is set. From 1.5.4 the flag is never set and the
7485*a67afe4dSAndroid Build Coastguard Worker * 'scale' API (above) must be used.
7486*a67afe4dSAndroid Build Coastguard Worker */
7487*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_READ_ACCURATE_SCALE_SUPPORTED
7488*a67afe4dSAndroid Build Coastguard Worker # if PNG_LIBPNG_VER >= 10504
7489*a67afe4dSAndroid Build Coastguard Worker # error PNG_READ_ACCURATE_SCALE should not be set
7490*a67afe4dSAndroid Build Coastguard Worker # endif
7491*a67afe4dSAndroid Build Coastguard Worker
7492*a67afe4dSAndroid Build Coastguard Worker /* The strip 16 algorithm drops the low 8 bits rather than calculating
7493*a67afe4dSAndroid Build Coastguard Worker * 1/257, so we need to adjust the permitted errors appropriately:
7494*a67afe4dSAndroid Build Coastguard Worker * Notice that this is only relevant prior to the addition of the
7495*a67afe4dSAndroid Build Coastguard Worker * png_set_scale_16 API in 1.5.4 (but 1.5.4+ always defines the above!)
7496*a67afe4dSAndroid Build Coastguard Worker */
7497*a67afe4dSAndroid Build Coastguard Worker {
7498*a67afe4dSAndroid Build Coastguard Worker const double d = (255-128.5)/65535;
7499*a67afe4dSAndroid Build Coastguard Worker that->rede += d;
7500*a67afe4dSAndroid Build Coastguard Worker that->greene += d;
7501*a67afe4dSAndroid Build Coastguard Worker that->bluee += d;
7502*a67afe4dSAndroid Build Coastguard Worker that->alphae += d;
7503*a67afe4dSAndroid Build Coastguard Worker }
7504*a67afe4dSAndroid Build Coastguard Worker # endif
7505*a67afe4dSAndroid Build Coastguard Worker }
7506*a67afe4dSAndroid Build Coastguard Worker
7507*a67afe4dSAndroid Build Coastguard Worker this->next->mod(this->next, that, pp, display);
7508*a67afe4dSAndroid Build Coastguard Worker }
7509*a67afe4dSAndroid Build Coastguard Worker
7510*a67afe4dSAndroid Build Coastguard Worker static int
image_transform_png_set_strip_16_add(image_transform * this,const image_transform ** that,png_byte colour_type,png_byte bit_depth)7511*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_strip_16_add(image_transform *this,
7512*a67afe4dSAndroid Build Coastguard Worker const image_transform **that, png_byte colour_type, png_byte bit_depth)
7513*a67afe4dSAndroid Build Coastguard Worker {
7514*a67afe4dSAndroid Build Coastguard Worker UNUSED(colour_type)
7515*a67afe4dSAndroid Build Coastguard Worker
7516*a67afe4dSAndroid Build Coastguard Worker this->next = *that;
7517*a67afe4dSAndroid Build Coastguard Worker *that = this;
7518*a67afe4dSAndroid Build Coastguard Worker
7519*a67afe4dSAndroid Build Coastguard Worker return bit_depth > 8;
7520*a67afe4dSAndroid Build Coastguard Worker }
7521*a67afe4dSAndroid Build Coastguard Worker
7522*a67afe4dSAndroid Build Coastguard Worker IT(strip_16);
7523*a67afe4dSAndroid Build Coastguard Worker #undef PT
7524*a67afe4dSAndroid Build Coastguard Worker #define PT ITSTRUCT(strip_16)
7525*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_16_TO_8_SUPPORTED */
7526*a67afe4dSAndroid Build Coastguard Worker
7527*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_STRIP_ALPHA_SUPPORTED
7528*a67afe4dSAndroid Build Coastguard Worker /* png_set_strip_alpha */
7529*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_strip_alpha_set(const image_transform * this,transform_display * that,png_structp pp,png_infop pi)7530*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_strip_alpha_set(const image_transform *this,
7531*a67afe4dSAndroid Build Coastguard Worker transform_display *that, png_structp pp, png_infop pi)
7532*a67afe4dSAndroid Build Coastguard Worker {
7533*a67afe4dSAndroid Build Coastguard Worker png_set_strip_alpha(pp);
7534*a67afe4dSAndroid Build Coastguard Worker this->next->set(this->next, that, pp, pi);
7535*a67afe4dSAndroid Build Coastguard Worker }
7536*a67afe4dSAndroid Build Coastguard Worker
7537*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_strip_alpha_mod(const image_transform * this,image_pixel * that,png_const_structp pp,const transform_display * display)7538*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_strip_alpha_mod(const image_transform *this,
7539*a67afe4dSAndroid Build Coastguard Worker image_pixel *that, png_const_structp pp,
7540*a67afe4dSAndroid Build Coastguard Worker const transform_display *display)
7541*a67afe4dSAndroid Build Coastguard Worker {
7542*a67afe4dSAndroid Build Coastguard Worker if (that->colour_type == PNG_COLOR_TYPE_GRAY_ALPHA)
7543*a67afe4dSAndroid Build Coastguard Worker that->colour_type = PNG_COLOR_TYPE_GRAY;
7544*a67afe4dSAndroid Build Coastguard Worker else if (that->colour_type == PNG_COLOR_TYPE_RGB_ALPHA)
7545*a67afe4dSAndroid Build Coastguard Worker that->colour_type = PNG_COLOR_TYPE_RGB;
7546*a67afe4dSAndroid Build Coastguard Worker
7547*a67afe4dSAndroid Build Coastguard Worker that->have_tRNS = 0;
7548*a67afe4dSAndroid Build Coastguard Worker that->alphaf = 1;
7549*a67afe4dSAndroid Build Coastguard Worker
7550*a67afe4dSAndroid Build Coastguard Worker this->next->mod(this->next, that, pp, display);
7551*a67afe4dSAndroid Build Coastguard Worker }
7552*a67afe4dSAndroid Build Coastguard Worker
7553*a67afe4dSAndroid Build Coastguard Worker static int
image_transform_png_set_strip_alpha_add(image_transform * this,const image_transform ** that,png_byte colour_type,png_byte bit_depth)7554*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_strip_alpha_add(image_transform *this,
7555*a67afe4dSAndroid Build Coastguard Worker const image_transform **that, png_byte colour_type, png_byte bit_depth)
7556*a67afe4dSAndroid Build Coastguard Worker {
7557*a67afe4dSAndroid Build Coastguard Worker UNUSED(bit_depth)
7558*a67afe4dSAndroid Build Coastguard Worker
7559*a67afe4dSAndroid Build Coastguard Worker this->next = *that;
7560*a67afe4dSAndroid Build Coastguard Worker *that = this;
7561*a67afe4dSAndroid Build Coastguard Worker
7562*a67afe4dSAndroid Build Coastguard Worker return (colour_type & PNG_COLOR_MASK_ALPHA) != 0;
7563*a67afe4dSAndroid Build Coastguard Worker }
7564*a67afe4dSAndroid Build Coastguard Worker
7565*a67afe4dSAndroid Build Coastguard Worker IT(strip_alpha);
7566*a67afe4dSAndroid Build Coastguard Worker #undef PT
7567*a67afe4dSAndroid Build Coastguard Worker #define PT ITSTRUCT(strip_alpha)
7568*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_STRIP_ALPHA_SUPPORTED */
7569*a67afe4dSAndroid Build Coastguard Worker
7570*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_RGB_TO_GRAY_SUPPORTED
7571*a67afe4dSAndroid Build Coastguard Worker /* png_set_rgb_to_gray(png_structp, int err_action, double red, double green)
7572*a67afe4dSAndroid Build Coastguard Worker * png_set_rgb_to_gray_fixed(png_structp, int err_action, png_fixed_point red,
7573*a67afe4dSAndroid Build Coastguard Worker * png_fixed_point green)
7574*a67afe4dSAndroid Build Coastguard Worker * png_get_rgb_to_gray_status
7575*a67afe4dSAndroid Build Coastguard Worker *
7576*a67afe4dSAndroid Build Coastguard Worker * The 'default' test here uses values known to be used inside libpng prior to
7577*a67afe4dSAndroid Build Coastguard Worker * 1.7.0:
7578*a67afe4dSAndroid Build Coastguard Worker *
7579*a67afe4dSAndroid Build Coastguard Worker * red: 6968
7580*a67afe4dSAndroid Build Coastguard Worker * green: 23434
7581*a67afe4dSAndroid Build Coastguard Worker * blue: 2366
7582*a67afe4dSAndroid Build Coastguard Worker *
7583*a67afe4dSAndroid Build Coastguard Worker * These values are being retained for compatibility, along with the somewhat
7584*a67afe4dSAndroid Build Coastguard Worker * broken truncation calculation in the fast-and-inaccurate code path. Older
7585*a67afe4dSAndroid Build Coastguard Worker * versions of libpng will fail the accuracy tests below because they use the
7586*a67afe4dSAndroid Build Coastguard Worker * truncation algorithm everywhere.
7587*a67afe4dSAndroid Build Coastguard Worker */
7588*a67afe4dSAndroid Build Coastguard Worker #define data ITDATA(rgb_to_gray)
7589*a67afe4dSAndroid Build Coastguard Worker static struct
7590*a67afe4dSAndroid Build Coastguard Worker {
7591*a67afe4dSAndroid Build Coastguard Worker double gamma; /* File gamma to use in processing */
7592*a67afe4dSAndroid Build Coastguard Worker
7593*a67afe4dSAndroid Build Coastguard Worker /* The following are the parameters for png_set_rgb_to_gray: */
7594*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_FLOATING_POINT_SUPPORTED
7595*a67afe4dSAndroid Build Coastguard Worker double red_to_set;
7596*a67afe4dSAndroid Build Coastguard Worker double green_to_set;
7597*a67afe4dSAndroid Build Coastguard Worker # else
7598*a67afe4dSAndroid Build Coastguard Worker png_fixed_point red_to_set;
7599*a67afe4dSAndroid Build Coastguard Worker png_fixed_point green_to_set;
7600*a67afe4dSAndroid Build Coastguard Worker # endif
7601*a67afe4dSAndroid Build Coastguard Worker
7602*a67afe4dSAndroid Build Coastguard Worker /* The actual coefficients: */
7603*a67afe4dSAndroid Build Coastguard Worker double red_coefficient;
7604*a67afe4dSAndroid Build Coastguard Worker double green_coefficient;
7605*a67afe4dSAndroid Build Coastguard Worker double blue_coefficient;
7606*a67afe4dSAndroid Build Coastguard Worker
7607*a67afe4dSAndroid Build Coastguard Worker /* Set if the coeefficients have been overridden. */
7608*a67afe4dSAndroid Build Coastguard Worker int coefficients_overridden;
7609*a67afe4dSAndroid Build Coastguard Worker } data;
7610*a67afe4dSAndroid Build Coastguard Worker
7611*a67afe4dSAndroid Build Coastguard Worker #undef image_transform_ini
7612*a67afe4dSAndroid Build Coastguard Worker #define image_transform_ini image_transform_png_set_rgb_to_gray_ini
7613*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_rgb_to_gray_ini(const image_transform * this,transform_display * that)7614*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_rgb_to_gray_ini(const image_transform *this,
7615*a67afe4dSAndroid Build Coastguard Worker transform_display *that)
7616*a67afe4dSAndroid Build Coastguard Worker {
7617*a67afe4dSAndroid Build Coastguard Worker png_modifier *pm = that->pm;
7618*a67afe4dSAndroid Build Coastguard Worker const color_encoding *e = pm->current_encoding;
7619*a67afe4dSAndroid Build Coastguard Worker
7620*a67afe4dSAndroid Build Coastguard Worker UNUSED(this)
7621*a67afe4dSAndroid Build Coastguard Worker
7622*a67afe4dSAndroid Build Coastguard Worker /* Since we check the encoding this flag must be set: */
7623*a67afe4dSAndroid Build Coastguard Worker pm->test_uses_encoding = 1;
7624*a67afe4dSAndroid Build Coastguard Worker
7625*a67afe4dSAndroid Build Coastguard Worker /* If 'e' is not NULL chromaticity information is present and either a cHRM
7626*a67afe4dSAndroid Build Coastguard Worker * or an sRGB chunk will be inserted.
7627*a67afe4dSAndroid Build Coastguard Worker */
7628*a67afe4dSAndroid Build Coastguard Worker if (e != 0)
7629*a67afe4dSAndroid Build Coastguard Worker {
7630*a67afe4dSAndroid Build Coastguard Worker /* Coefficients come from the encoding, but may need to be normalized to a
7631*a67afe4dSAndroid Build Coastguard Worker * white point Y of 1.0
7632*a67afe4dSAndroid Build Coastguard Worker */
7633*a67afe4dSAndroid Build Coastguard Worker const double whiteY = e->red.Y + e->green.Y + e->blue.Y;
7634*a67afe4dSAndroid Build Coastguard Worker
7635*a67afe4dSAndroid Build Coastguard Worker data.red_coefficient = e->red.Y;
7636*a67afe4dSAndroid Build Coastguard Worker data.green_coefficient = e->green.Y;
7637*a67afe4dSAndroid Build Coastguard Worker data.blue_coefficient = e->blue.Y;
7638*a67afe4dSAndroid Build Coastguard Worker
7639*a67afe4dSAndroid Build Coastguard Worker if (whiteY != 1)
7640*a67afe4dSAndroid Build Coastguard Worker {
7641*a67afe4dSAndroid Build Coastguard Worker data.red_coefficient /= whiteY;
7642*a67afe4dSAndroid Build Coastguard Worker data.green_coefficient /= whiteY;
7643*a67afe4dSAndroid Build Coastguard Worker data.blue_coefficient /= whiteY;
7644*a67afe4dSAndroid Build Coastguard Worker }
7645*a67afe4dSAndroid Build Coastguard Worker }
7646*a67afe4dSAndroid Build Coastguard Worker
7647*a67afe4dSAndroid Build Coastguard Worker else
7648*a67afe4dSAndroid Build Coastguard Worker {
7649*a67afe4dSAndroid Build Coastguard Worker /* The default (built in) coefficients, as above: */
7650*a67afe4dSAndroid Build Coastguard Worker # if PNG_LIBPNG_VER < 10700
7651*a67afe4dSAndroid Build Coastguard Worker data.red_coefficient = 6968 / 32768.;
7652*a67afe4dSAndroid Build Coastguard Worker data.green_coefficient = 23434 / 32768.;
7653*a67afe4dSAndroid Build Coastguard Worker data.blue_coefficient = 2366 / 32768.;
7654*a67afe4dSAndroid Build Coastguard Worker # else
7655*a67afe4dSAndroid Build Coastguard Worker data.red_coefficient = .2126;
7656*a67afe4dSAndroid Build Coastguard Worker data.green_coefficient = .7152;
7657*a67afe4dSAndroid Build Coastguard Worker data.blue_coefficient = .0722;
7658*a67afe4dSAndroid Build Coastguard Worker # endif
7659*a67afe4dSAndroid Build Coastguard Worker }
7660*a67afe4dSAndroid Build Coastguard Worker
7661*a67afe4dSAndroid Build Coastguard Worker data.gamma = pm->current_gamma;
7662*a67afe4dSAndroid Build Coastguard Worker
7663*a67afe4dSAndroid Build Coastguard Worker /* If not set then the calculations assume linear encoding (implicitly): */
7664*a67afe4dSAndroid Build Coastguard Worker if (data.gamma == 0)
7665*a67afe4dSAndroid Build Coastguard Worker data.gamma = 1;
7666*a67afe4dSAndroid Build Coastguard Worker
7667*a67afe4dSAndroid Build Coastguard Worker /* The arguments to png_set_rgb_to_gray can override the coefficients implied
7668*a67afe4dSAndroid Build Coastguard Worker * by the color space encoding. If doing exhaustive checks do the override
7669*a67afe4dSAndroid Build Coastguard Worker * in each case, otherwise do it randomly.
7670*a67afe4dSAndroid Build Coastguard Worker */
7671*a67afe4dSAndroid Build Coastguard Worker if (pm->test_exhaustive)
7672*a67afe4dSAndroid Build Coastguard Worker {
7673*a67afe4dSAndroid Build Coastguard Worker /* First time in coefficients_overridden is 0, the following sets it to 1,
7674*a67afe4dSAndroid Build Coastguard Worker * so repeat if it is set. If a test fails this may mean we subsequently
7675*a67afe4dSAndroid Build Coastguard Worker * skip a non-override test, ignore that.
7676*a67afe4dSAndroid Build Coastguard Worker */
7677*a67afe4dSAndroid Build Coastguard Worker data.coefficients_overridden = !data.coefficients_overridden;
7678*a67afe4dSAndroid Build Coastguard Worker pm->repeat = data.coefficients_overridden != 0;
7679*a67afe4dSAndroid Build Coastguard Worker }
7680*a67afe4dSAndroid Build Coastguard Worker
7681*a67afe4dSAndroid Build Coastguard Worker else
7682*a67afe4dSAndroid Build Coastguard Worker data.coefficients_overridden = random_choice();
7683*a67afe4dSAndroid Build Coastguard Worker
7684*a67afe4dSAndroid Build Coastguard Worker if (data.coefficients_overridden)
7685*a67afe4dSAndroid Build Coastguard Worker {
7686*a67afe4dSAndroid Build Coastguard Worker /* These values override the color encoding defaults, simply use random
7687*a67afe4dSAndroid Build Coastguard Worker * numbers.
7688*a67afe4dSAndroid Build Coastguard Worker */
7689*a67afe4dSAndroid Build Coastguard Worker png_uint_32 ru;
7690*a67afe4dSAndroid Build Coastguard Worker double total;
7691*a67afe4dSAndroid Build Coastguard Worker
7692*a67afe4dSAndroid Build Coastguard Worker ru = random_u32();
7693*a67afe4dSAndroid Build Coastguard Worker data.green_coefficient = total = (ru & 0xffff) / 65535.;
7694*a67afe4dSAndroid Build Coastguard Worker ru >>= 16;
7695*a67afe4dSAndroid Build Coastguard Worker data.red_coefficient = (1 - total) * (ru & 0xffff) / 65535.;
7696*a67afe4dSAndroid Build Coastguard Worker total += data.red_coefficient;
7697*a67afe4dSAndroid Build Coastguard Worker data.blue_coefficient = 1 - total;
7698*a67afe4dSAndroid Build Coastguard Worker
7699*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_FLOATING_POINT_SUPPORTED
7700*a67afe4dSAndroid Build Coastguard Worker data.red_to_set = data.red_coefficient;
7701*a67afe4dSAndroid Build Coastguard Worker data.green_to_set = data.green_coefficient;
7702*a67afe4dSAndroid Build Coastguard Worker # else
7703*a67afe4dSAndroid Build Coastguard Worker data.red_to_set = fix(data.red_coefficient);
7704*a67afe4dSAndroid Build Coastguard Worker data.green_to_set = fix(data.green_coefficient);
7705*a67afe4dSAndroid Build Coastguard Worker # endif
7706*a67afe4dSAndroid Build Coastguard Worker
7707*a67afe4dSAndroid Build Coastguard Worker /* The following just changes the error messages: */
7708*a67afe4dSAndroid Build Coastguard Worker pm->encoding_ignored = 1;
7709*a67afe4dSAndroid Build Coastguard Worker }
7710*a67afe4dSAndroid Build Coastguard Worker
7711*a67afe4dSAndroid Build Coastguard Worker else
7712*a67afe4dSAndroid Build Coastguard Worker {
7713*a67afe4dSAndroid Build Coastguard Worker data.red_to_set = -1;
7714*a67afe4dSAndroid Build Coastguard Worker data.green_to_set = -1;
7715*a67afe4dSAndroid Build Coastguard Worker }
7716*a67afe4dSAndroid Build Coastguard Worker
7717*a67afe4dSAndroid Build Coastguard Worker /* Adjust the error limit in the png_modifier because of the larger errors
7718*a67afe4dSAndroid Build Coastguard Worker * produced in the digitization during the gamma handling.
7719*a67afe4dSAndroid Build Coastguard Worker */
7720*a67afe4dSAndroid Build Coastguard Worker if (data.gamma != 1) /* Use gamma tables */
7721*a67afe4dSAndroid Build Coastguard Worker {
7722*a67afe4dSAndroid Build Coastguard Worker if (that->this.bit_depth == 16 || pm->assume_16_bit_calculations)
7723*a67afe4dSAndroid Build Coastguard Worker {
7724*a67afe4dSAndroid Build Coastguard Worker /* The computations have the form:
7725*a67afe4dSAndroid Build Coastguard Worker *
7726*a67afe4dSAndroid Build Coastguard Worker * r * rc + g * gc + b * bc
7727*a67afe4dSAndroid Build Coastguard Worker *
7728*a67afe4dSAndroid Build Coastguard Worker * Each component of which is +/-1/65535 from the gamma_to_1 table
7729*a67afe4dSAndroid Build Coastguard Worker * lookup, resulting in a base error of +/-6. The gamma_from_1
7730*a67afe4dSAndroid Build Coastguard Worker * conversion adds another +/-2 in the 16-bit case and
7731*a67afe4dSAndroid Build Coastguard Worker * +/-(1<<(15-PNG_MAX_GAMMA_8)) in the 8-bit case.
7732*a67afe4dSAndroid Build Coastguard Worker */
7733*a67afe4dSAndroid Build Coastguard Worker # if PNG_LIBPNG_VER < 10700
7734*a67afe4dSAndroid Build Coastguard Worker if (that->this.bit_depth < 16)
7735*a67afe4dSAndroid Build Coastguard Worker that->max_gamma_8 = PNG_MAX_GAMMA_8;
7736*a67afe4dSAndroid Build Coastguard Worker # endif
7737*a67afe4dSAndroid Build Coastguard Worker that->pm->limit += pow(
7738*a67afe4dSAndroid Build Coastguard Worker (that->this.bit_depth == 16 || that->max_gamma_8 > 14 ?
7739*a67afe4dSAndroid Build Coastguard Worker 8. :
7740*a67afe4dSAndroid Build Coastguard Worker 6. + (1<<(15-that->max_gamma_8))
7741*a67afe4dSAndroid Build Coastguard Worker )/65535, data.gamma);
7742*a67afe4dSAndroid Build Coastguard Worker }
7743*a67afe4dSAndroid Build Coastguard Worker
7744*a67afe4dSAndroid Build Coastguard Worker else
7745*a67afe4dSAndroid Build Coastguard Worker {
7746*a67afe4dSAndroid Build Coastguard Worker /* Rounding to 8 bits in the linear space causes massive errors which
7747*a67afe4dSAndroid Build Coastguard Worker * will trigger the error check in transform_range_check. Fix that
7748*a67afe4dSAndroid Build Coastguard Worker * here by taking the gamma encoding into account.
7749*a67afe4dSAndroid Build Coastguard Worker *
7750*a67afe4dSAndroid Build Coastguard Worker * When DIGITIZE is set because a pre-1.7 version of libpng is being
7751*a67afe4dSAndroid Build Coastguard Worker * tested allow a bigger slack.
7752*a67afe4dSAndroid Build Coastguard Worker *
7753*a67afe4dSAndroid Build Coastguard Worker * NOTE: this number only affects the internal limit check in pngvalid,
7754*a67afe4dSAndroid Build Coastguard Worker * it has no effect on the limits applied to the libpng values.
7755*a67afe4dSAndroid Build Coastguard Worker */
7756*a67afe4dSAndroid Build Coastguard Worker #if DIGITIZE
7757*a67afe4dSAndroid Build Coastguard Worker that->pm->limit += pow( 2.0/255, data.gamma);
7758*a67afe4dSAndroid Build Coastguard Worker #else
7759*a67afe4dSAndroid Build Coastguard Worker that->pm->limit += pow( 1.0/255, data.gamma);
7760*a67afe4dSAndroid Build Coastguard Worker #endif
7761*a67afe4dSAndroid Build Coastguard Worker }
7762*a67afe4dSAndroid Build Coastguard Worker }
7763*a67afe4dSAndroid Build Coastguard Worker
7764*a67afe4dSAndroid Build Coastguard Worker else
7765*a67afe4dSAndroid Build Coastguard Worker {
7766*a67afe4dSAndroid Build Coastguard Worker /* With no gamma correction a large error comes from the truncation of the
7767*a67afe4dSAndroid Build Coastguard Worker * calculation in the 8 bit case, allow for that here.
7768*a67afe4dSAndroid Build Coastguard Worker */
7769*a67afe4dSAndroid Build Coastguard Worker if (that->this.bit_depth != 16 && !pm->assume_16_bit_calculations)
7770*a67afe4dSAndroid Build Coastguard Worker that->pm->limit += 4E-3;
7771*a67afe4dSAndroid Build Coastguard Worker }
7772*a67afe4dSAndroid Build Coastguard Worker }
7773*a67afe4dSAndroid Build Coastguard Worker
7774*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_rgb_to_gray_set(const image_transform * this,transform_display * that,png_structp pp,png_infop pi)7775*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_rgb_to_gray_set(const image_transform *this,
7776*a67afe4dSAndroid Build Coastguard Worker transform_display *that, png_structp pp, png_infop pi)
7777*a67afe4dSAndroid Build Coastguard Worker {
7778*a67afe4dSAndroid Build Coastguard Worker int error_action = 1; /* no error, no defines in png.h */
7779*a67afe4dSAndroid Build Coastguard Worker
7780*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_FLOATING_POINT_SUPPORTED
7781*a67afe4dSAndroid Build Coastguard Worker png_set_rgb_to_gray(pp, error_action, data.red_to_set, data.green_to_set);
7782*a67afe4dSAndroid Build Coastguard Worker # else
7783*a67afe4dSAndroid Build Coastguard Worker png_set_rgb_to_gray_fixed(pp, error_action, data.red_to_set,
7784*a67afe4dSAndroid Build Coastguard Worker data.green_to_set);
7785*a67afe4dSAndroid Build Coastguard Worker # endif
7786*a67afe4dSAndroid Build Coastguard Worker
7787*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_READ_cHRM_SUPPORTED
7788*a67afe4dSAndroid Build Coastguard Worker if (that->pm->current_encoding != 0)
7789*a67afe4dSAndroid Build Coastguard Worker {
7790*a67afe4dSAndroid Build Coastguard Worker /* We have an encoding so a cHRM chunk may have been set; if so then
7791*a67afe4dSAndroid Build Coastguard Worker * check that the libpng APIs give the correct (X,Y,Z) values within
7792*a67afe4dSAndroid Build Coastguard Worker * some margin of error for the round trip through the chromaticity
7793*a67afe4dSAndroid Build Coastguard Worker * form.
7794*a67afe4dSAndroid Build Coastguard Worker */
7795*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_FLOATING_POINT_SUPPORTED
7796*a67afe4dSAndroid Build Coastguard Worker # define API_function png_get_cHRM_XYZ
7797*a67afe4dSAndroid Build Coastguard Worker # define API_form "FP"
7798*a67afe4dSAndroid Build Coastguard Worker # define API_type double
7799*a67afe4dSAndroid Build Coastguard Worker # define API_cvt(x) (x)
7800*a67afe4dSAndroid Build Coastguard Worker # else
7801*a67afe4dSAndroid Build Coastguard Worker # define API_function png_get_cHRM_XYZ_fixed
7802*a67afe4dSAndroid Build Coastguard Worker # define API_form "fixed"
7803*a67afe4dSAndroid Build Coastguard Worker # define API_type png_fixed_point
7804*a67afe4dSAndroid Build Coastguard Worker # define API_cvt(x) ((double)(x)/PNG_FP_1)
7805*a67afe4dSAndroid Build Coastguard Worker # endif
7806*a67afe4dSAndroid Build Coastguard Worker
7807*a67afe4dSAndroid Build Coastguard Worker API_type rX, gX, bX;
7808*a67afe4dSAndroid Build Coastguard Worker API_type rY, gY, bY;
7809*a67afe4dSAndroid Build Coastguard Worker API_type rZ, gZ, bZ;
7810*a67afe4dSAndroid Build Coastguard Worker
7811*a67afe4dSAndroid Build Coastguard Worker if ((API_function(pp, pi, &rX, &rY, &rZ, &gX, &gY, &gZ, &bX, &bY, &bZ)
7812*a67afe4dSAndroid Build Coastguard Worker & PNG_INFO_cHRM) != 0)
7813*a67afe4dSAndroid Build Coastguard Worker {
7814*a67afe4dSAndroid Build Coastguard Worker double maxe;
7815*a67afe4dSAndroid Build Coastguard Worker const char *el;
7816*a67afe4dSAndroid Build Coastguard Worker color_encoding e, o;
7817*a67afe4dSAndroid Build Coastguard Worker
7818*a67afe4dSAndroid Build Coastguard Worker /* Expect libpng to return a normalized result, but the original
7819*a67afe4dSAndroid Build Coastguard Worker * color space encoding may not be normalized.
7820*a67afe4dSAndroid Build Coastguard Worker */
7821*a67afe4dSAndroid Build Coastguard Worker modifier_current_encoding(that->pm, &o);
7822*a67afe4dSAndroid Build Coastguard Worker normalize_color_encoding(&o);
7823*a67afe4dSAndroid Build Coastguard Worker
7824*a67afe4dSAndroid Build Coastguard Worker /* Sanity check the pngvalid code - the coefficients should match
7825*a67afe4dSAndroid Build Coastguard Worker * the normalized Y values of the encoding unless they were
7826*a67afe4dSAndroid Build Coastguard Worker * overridden.
7827*a67afe4dSAndroid Build Coastguard Worker */
7828*a67afe4dSAndroid Build Coastguard Worker if (data.red_to_set == -1 && data.green_to_set == -1 &&
7829*a67afe4dSAndroid Build Coastguard Worker (fabs(o.red.Y - data.red_coefficient) > DBL_EPSILON ||
7830*a67afe4dSAndroid Build Coastguard Worker fabs(o.green.Y - data.green_coefficient) > DBL_EPSILON ||
7831*a67afe4dSAndroid Build Coastguard Worker fabs(o.blue.Y - data.blue_coefficient) > DBL_EPSILON))
7832*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "internal pngvalid cHRM coefficient error");
7833*a67afe4dSAndroid Build Coastguard Worker
7834*a67afe4dSAndroid Build Coastguard Worker /* Generate a colour space encoding. */
7835*a67afe4dSAndroid Build Coastguard Worker e.gamma = o.gamma; /* not used */
7836*a67afe4dSAndroid Build Coastguard Worker e.red.X = API_cvt(rX);
7837*a67afe4dSAndroid Build Coastguard Worker e.red.Y = API_cvt(rY);
7838*a67afe4dSAndroid Build Coastguard Worker e.red.Z = API_cvt(rZ);
7839*a67afe4dSAndroid Build Coastguard Worker e.green.X = API_cvt(gX);
7840*a67afe4dSAndroid Build Coastguard Worker e.green.Y = API_cvt(gY);
7841*a67afe4dSAndroid Build Coastguard Worker e.green.Z = API_cvt(gZ);
7842*a67afe4dSAndroid Build Coastguard Worker e.blue.X = API_cvt(bX);
7843*a67afe4dSAndroid Build Coastguard Worker e.blue.Y = API_cvt(bY);
7844*a67afe4dSAndroid Build Coastguard Worker e.blue.Z = API_cvt(bZ);
7845*a67afe4dSAndroid Build Coastguard Worker
7846*a67afe4dSAndroid Build Coastguard Worker /* This should match the original one from the png_modifier, within
7847*a67afe4dSAndroid Build Coastguard Worker * the range permitted by the libpng fixed point representation.
7848*a67afe4dSAndroid Build Coastguard Worker */
7849*a67afe4dSAndroid Build Coastguard Worker maxe = 0;
7850*a67afe4dSAndroid Build Coastguard Worker el = "-"; /* Set to element name with error */
7851*a67afe4dSAndroid Build Coastguard Worker
7852*a67afe4dSAndroid Build Coastguard Worker # define CHECK(col,x)\
7853*a67afe4dSAndroid Build Coastguard Worker {\
7854*a67afe4dSAndroid Build Coastguard Worker double err = fabs(o.col.x - e.col.x);\
7855*a67afe4dSAndroid Build Coastguard Worker if (err > maxe)\
7856*a67afe4dSAndroid Build Coastguard Worker {\
7857*a67afe4dSAndroid Build Coastguard Worker maxe = err;\
7858*a67afe4dSAndroid Build Coastguard Worker el = #col "(" #x ")";\
7859*a67afe4dSAndroid Build Coastguard Worker }\
7860*a67afe4dSAndroid Build Coastguard Worker }
7861*a67afe4dSAndroid Build Coastguard Worker
7862*a67afe4dSAndroid Build Coastguard Worker CHECK(red,X)
7863*a67afe4dSAndroid Build Coastguard Worker CHECK(red,Y)
7864*a67afe4dSAndroid Build Coastguard Worker CHECK(red,Z)
7865*a67afe4dSAndroid Build Coastguard Worker CHECK(green,X)
7866*a67afe4dSAndroid Build Coastguard Worker CHECK(green,Y)
7867*a67afe4dSAndroid Build Coastguard Worker CHECK(green,Z)
7868*a67afe4dSAndroid Build Coastguard Worker CHECK(blue,X)
7869*a67afe4dSAndroid Build Coastguard Worker CHECK(blue,Y)
7870*a67afe4dSAndroid Build Coastguard Worker CHECK(blue,Z)
7871*a67afe4dSAndroid Build Coastguard Worker
7872*a67afe4dSAndroid Build Coastguard Worker /* Here in both fixed and floating cases to check the values read
7873*a67afe4dSAndroid Build Coastguard Worker * from the cHRm chunk. PNG uses fixed point in the cHRM chunk, so
7874*a67afe4dSAndroid Build Coastguard Worker * we can't expect better than +/-.5E-5 on the result, allow 1E-5.
7875*a67afe4dSAndroid Build Coastguard Worker */
7876*a67afe4dSAndroid Build Coastguard Worker if (maxe >= 1E-5)
7877*a67afe4dSAndroid Build Coastguard Worker {
7878*a67afe4dSAndroid Build Coastguard Worker size_t pos = 0;
7879*a67afe4dSAndroid Build Coastguard Worker char buffer[256];
7880*a67afe4dSAndroid Build Coastguard Worker
7881*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, sizeof buffer, pos, API_form);
7882*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, sizeof buffer, pos, " cHRM ");
7883*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, sizeof buffer, pos, el);
7884*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, sizeof buffer, pos, " error: ");
7885*a67afe4dSAndroid Build Coastguard Worker pos = safecatd(buffer, sizeof buffer, pos, maxe, 7);
7886*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, sizeof buffer, pos, " ");
7887*a67afe4dSAndroid Build Coastguard Worker /* Print the color space without the gamma value: */
7888*a67afe4dSAndroid Build Coastguard Worker pos = safecat_color_encoding(buffer, sizeof buffer, pos, &o, 0);
7889*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, sizeof buffer, pos, " -> ");
7890*a67afe4dSAndroid Build Coastguard Worker pos = safecat_color_encoding(buffer, sizeof buffer, pos, &e, 0);
7891*a67afe4dSAndroid Build Coastguard Worker
7892*a67afe4dSAndroid Build Coastguard Worker png_error(pp, buffer);
7893*a67afe4dSAndroid Build Coastguard Worker }
7894*a67afe4dSAndroid Build Coastguard Worker }
7895*a67afe4dSAndroid Build Coastguard Worker }
7896*a67afe4dSAndroid Build Coastguard Worker # endif /* READ_cHRM */
7897*a67afe4dSAndroid Build Coastguard Worker
7898*a67afe4dSAndroid Build Coastguard Worker this->next->set(this->next, that, pp, pi);
7899*a67afe4dSAndroid Build Coastguard Worker }
7900*a67afe4dSAndroid Build Coastguard Worker
7901*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_rgb_to_gray_mod(const image_transform * this,image_pixel * that,png_const_structp pp,const transform_display * display)7902*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_rgb_to_gray_mod(const image_transform *this,
7903*a67afe4dSAndroid Build Coastguard Worker image_pixel *that, png_const_structp pp,
7904*a67afe4dSAndroid Build Coastguard Worker const transform_display *display)
7905*a67afe4dSAndroid Build Coastguard Worker {
7906*a67afe4dSAndroid Build Coastguard Worker if ((that->colour_type & PNG_COLOR_MASK_COLOR) != 0)
7907*a67afe4dSAndroid Build Coastguard Worker {
7908*a67afe4dSAndroid Build Coastguard Worker double gray, err;
7909*a67afe4dSAndroid Build Coastguard Worker
7910*a67afe4dSAndroid Build Coastguard Worker # if PNG_LIBPNG_VER < 10700
7911*a67afe4dSAndroid Build Coastguard Worker if (that->colour_type == PNG_COLOR_TYPE_PALETTE)
7912*a67afe4dSAndroid Build Coastguard Worker image_pixel_convert_PLTE(that);
7913*a67afe4dSAndroid Build Coastguard Worker # endif
7914*a67afe4dSAndroid Build Coastguard Worker
7915*a67afe4dSAndroid Build Coastguard Worker /* Image now has RGB channels... */
7916*a67afe4dSAndroid Build Coastguard Worker # if DIGITIZE
7917*a67afe4dSAndroid Build Coastguard Worker {
7918*a67afe4dSAndroid Build Coastguard Worker png_modifier *pm = display->pm;
7919*a67afe4dSAndroid Build Coastguard Worker unsigned int sample_depth = that->sample_depth;
7920*a67afe4dSAndroid Build Coastguard Worker unsigned int calc_depth = (pm->assume_16_bit_calculations ? 16 :
7921*a67afe4dSAndroid Build Coastguard Worker sample_depth);
7922*a67afe4dSAndroid Build Coastguard Worker unsigned int gamma_depth =
7923*a67afe4dSAndroid Build Coastguard Worker (sample_depth == 16 ?
7924*a67afe4dSAndroid Build Coastguard Worker display->max_gamma_8 :
7925*a67afe4dSAndroid Build Coastguard Worker (pm->assume_16_bit_calculations ?
7926*a67afe4dSAndroid Build Coastguard Worker display->max_gamma_8 :
7927*a67afe4dSAndroid Build Coastguard Worker sample_depth));
7928*a67afe4dSAndroid Build Coastguard Worker int isgray;
7929*a67afe4dSAndroid Build Coastguard Worker double r, g, b;
7930*a67afe4dSAndroid Build Coastguard Worker double rlo, rhi, glo, ghi, blo, bhi, graylo, grayhi;
7931*a67afe4dSAndroid Build Coastguard Worker
7932*a67afe4dSAndroid Build Coastguard Worker /* Do this using interval arithmetic, otherwise it is too difficult to
7933*a67afe4dSAndroid Build Coastguard Worker * handle the errors correctly.
7934*a67afe4dSAndroid Build Coastguard Worker *
7935*a67afe4dSAndroid Build Coastguard Worker * To handle the gamma correction work out the upper and lower bounds
7936*a67afe4dSAndroid Build Coastguard Worker * of the digitized value. Assume rounding here - normally the values
7937*a67afe4dSAndroid Build Coastguard Worker * will be identical after this operation if there is only one
7938*a67afe4dSAndroid Build Coastguard Worker * transform, feel free to delete the png_error checks on this below in
7939*a67afe4dSAndroid Build Coastguard Worker * the future (this is just me trying to ensure it works!)
7940*a67afe4dSAndroid Build Coastguard Worker *
7941*a67afe4dSAndroid Build Coastguard Worker * Interval arithmetic is exact, but to implement it it must be
7942*a67afe4dSAndroid Build Coastguard Worker * possible to control the floating point implementation rounding mode.
7943*a67afe4dSAndroid Build Coastguard Worker * This cannot be done in ANSI-C, so instead I reduce the 'lo' values
7944*a67afe4dSAndroid Build Coastguard Worker * by DBL_EPSILON and increase the 'hi' values by the same.
7945*a67afe4dSAndroid Build Coastguard Worker */
7946*a67afe4dSAndroid Build Coastguard Worker # define DD(v,d,r) (digitize(v*(1-DBL_EPSILON), d, r) * (1-DBL_EPSILON))
7947*a67afe4dSAndroid Build Coastguard Worker # define DU(v,d,r) (digitize(v*(1+DBL_EPSILON), d, r) * (1+DBL_EPSILON))
7948*a67afe4dSAndroid Build Coastguard Worker
7949*a67afe4dSAndroid Build Coastguard Worker r = rlo = rhi = that->redf;
7950*a67afe4dSAndroid Build Coastguard Worker rlo -= that->rede;
7951*a67afe4dSAndroid Build Coastguard Worker rlo = DD(rlo, calc_depth, 1/*round*/);
7952*a67afe4dSAndroid Build Coastguard Worker rhi += that->rede;
7953*a67afe4dSAndroid Build Coastguard Worker rhi = DU(rhi, calc_depth, 1/*round*/);
7954*a67afe4dSAndroid Build Coastguard Worker
7955*a67afe4dSAndroid Build Coastguard Worker g = glo = ghi = that->greenf;
7956*a67afe4dSAndroid Build Coastguard Worker glo -= that->greene;
7957*a67afe4dSAndroid Build Coastguard Worker glo = DD(glo, calc_depth, 1/*round*/);
7958*a67afe4dSAndroid Build Coastguard Worker ghi += that->greene;
7959*a67afe4dSAndroid Build Coastguard Worker ghi = DU(ghi, calc_depth, 1/*round*/);
7960*a67afe4dSAndroid Build Coastguard Worker
7961*a67afe4dSAndroid Build Coastguard Worker b = blo = bhi = that->bluef;
7962*a67afe4dSAndroid Build Coastguard Worker blo -= that->bluee;
7963*a67afe4dSAndroid Build Coastguard Worker blo = DD(blo, calc_depth, 1/*round*/);
7964*a67afe4dSAndroid Build Coastguard Worker bhi += that->bluee;
7965*a67afe4dSAndroid Build Coastguard Worker bhi = DU(bhi, calc_depth, 1/*round*/);
7966*a67afe4dSAndroid Build Coastguard Worker
7967*a67afe4dSAndroid Build Coastguard Worker isgray = r==g && g==b;
7968*a67afe4dSAndroid Build Coastguard Worker
7969*a67afe4dSAndroid Build Coastguard Worker if (data.gamma != 1)
7970*a67afe4dSAndroid Build Coastguard Worker {
7971*a67afe4dSAndroid Build Coastguard Worker const double power = 1/data.gamma;
7972*a67afe4dSAndroid Build Coastguard Worker const double abse = .5/(sample_depth == 16 ? 65535 : 255);
7973*a67afe4dSAndroid Build Coastguard Worker
7974*a67afe4dSAndroid Build Coastguard Worker /* If a gamma calculation is done it is done using lookup tables of
7975*a67afe4dSAndroid Build Coastguard Worker * precision gamma_depth, so the already digitized value above may
7976*a67afe4dSAndroid Build Coastguard Worker * need to be further digitized here.
7977*a67afe4dSAndroid Build Coastguard Worker */
7978*a67afe4dSAndroid Build Coastguard Worker if (gamma_depth != calc_depth)
7979*a67afe4dSAndroid Build Coastguard Worker {
7980*a67afe4dSAndroid Build Coastguard Worker rlo = DD(rlo, gamma_depth, 0/*truncate*/);
7981*a67afe4dSAndroid Build Coastguard Worker rhi = DU(rhi, gamma_depth, 0/*truncate*/);
7982*a67afe4dSAndroid Build Coastguard Worker glo = DD(glo, gamma_depth, 0/*truncate*/);
7983*a67afe4dSAndroid Build Coastguard Worker ghi = DU(ghi, gamma_depth, 0/*truncate*/);
7984*a67afe4dSAndroid Build Coastguard Worker blo = DD(blo, gamma_depth, 0/*truncate*/);
7985*a67afe4dSAndroid Build Coastguard Worker bhi = DU(bhi, gamma_depth, 0/*truncate*/);
7986*a67afe4dSAndroid Build Coastguard Worker }
7987*a67afe4dSAndroid Build Coastguard Worker
7988*a67afe4dSAndroid Build Coastguard Worker /* 'abse' is the error in the gamma table calculation itself. */
7989*a67afe4dSAndroid Build Coastguard Worker r = pow(r, power);
7990*a67afe4dSAndroid Build Coastguard Worker rlo = DD(pow(rlo, power)-abse, calc_depth, 1);
7991*a67afe4dSAndroid Build Coastguard Worker rhi = DU(pow(rhi, power)+abse, calc_depth, 1);
7992*a67afe4dSAndroid Build Coastguard Worker
7993*a67afe4dSAndroid Build Coastguard Worker g = pow(g, power);
7994*a67afe4dSAndroid Build Coastguard Worker glo = DD(pow(glo, power)-abse, calc_depth, 1);
7995*a67afe4dSAndroid Build Coastguard Worker ghi = DU(pow(ghi, power)+abse, calc_depth, 1);
7996*a67afe4dSAndroid Build Coastguard Worker
7997*a67afe4dSAndroid Build Coastguard Worker b = pow(b, power);
7998*a67afe4dSAndroid Build Coastguard Worker blo = DD(pow(blo, power)-abse, calc_depth, 1);
7999*a67afe4dSAndroid Build Coastguard Worker bhi = DU(pow(bhi, power)+abse, calc_depth, 1);
8000*a67afe4dSAndroid Build Coastguard Worker }
8001*a67afe4dSAndroid Build Coastguard Worker
8002*a67afe4dSAndroid Build Coastguard Worker /* Now calculate the actual gray values. Although the error in the
8003*a67afe4dSAndroid Build Coastguard Worker * coefficients depends on whether they were specified on the command
8004*a67afe4dSAndroid Build Coastguard Worker * line (in which case truncation to 15 bits happened) or not (rounding
8005*a67afe4dSAndroid Build Coastguard Worker * was used) the maximum error in an individual coefficient is always
8006*a67afe4dSAndroid Build Coastguard Worker * 2/32768, because even in the rounding case the requirement that
8007*a67afe4dSAndroid Build Coastguard Worker * coefficients add up to 32768 can cause a larger rounding error.
8008*a67afe4dSAndroid Build Coastguard Worker *
8009*a67afe4dSAndroid Build Coastguard Worker * The only time when rounding doesn't occur in 1.5.5 and later is when
8010*a67afe4dSAndroid Build Coastguard Worker * the non-gamma code path is used for less than 16 bit data.
8011*a67afe4dSAndroid Build Coastguard Worker */
8012*a67afe4dSAndroid Build Coastguard Worker gray = r * data.red_coefficient + g * data.green_coefficient +
8013*a67afe4dSAndroid Build Coastguard Worker b * data.blue_coefficient;
8014*a67afe4dSAndroid Build Coastguard Worker
8015*a67afe4dSAndroid Build Coastguard Worker {
8016*a67afe4dSAndroid Build Coastguard Worker int do_round = data.gamma != 1 || calc_depth == 16;
8017*a67afe4dSAndroid Build Coastguard Worker const double ce = 2. / 32768;
8018*a67afe4dSAndroid Build Coastguard Worker
8019*a67afe4dSAndroid Build Coastguard Worker graylo = DD(rlo * (data.red_coefficient-ce) +
8020*a67afe4dSAndroid Build Coastguard Worker glo * (data.green_coefficient-ce) +
8021*a67afe4dSAndroid Build Coastguard Worker blo * (data.blue_coefficient-ce), calc_depth, do_round);
8022*a67afe4dSAndroid Build Coastguard Worker if (graylo > gray) /* always accept the right answer */
8023*a67afe4dSAndroid Build Coastguard Worker graylo = gray;
8024*a67afe4dSAndroid Build Coastguard Worker
8025*a67afe4dSAndroid Build Coastguard Worker grayhi = DU(rhi * (data.red_coefficient+ce) +
8026*a67afe4dSAndroid Build Coastguard Worker ghi * (data.green_coefficient+ce) +
8027*a67afe4dSAndroid Build Coastguard Worker bhi * (data.blue_coefficient+ce), calc_depth, do_round);
8028*a67afe4dSAndroid Build Coastguard Worker if (grayhi < gray)
8029*a67afe4dSAndroid Build Coastguard Worker grayhi = gray;
8030*a67afe4dSAndroid Build Coastguard Worker }
8031*a67afe4dSAndroid Build Coastguard Worker
8032*a67afe4dSAndroid Build Coastguard Worker /* And invert the gamma. */
8033*a67afe4dSAndroid Build Coastguard Worker if (data.gamma != 1)
8034*a67afe4dSAndroid Build Coastguard Worker {
8035*a67afe4dSAndroid Build Coastguard Worker const double power = data.gamma;
8036*a67afe4dSAndroid Build Coastguard Worker
8037*a67afe4dSAndroid Build Coastguard Worker /* And this happens yet again, shifting the values once more. */
8038*a67afe4dSAndroid Build Coastguard Worker if (gamma_depth != sample_depth)
8039*a67afe4dSAndroid Build Coastguard Worker {
8040*a67afe4dSAndroid Build Coastguard Worker rlo = DD(rlo, gamma_depth, 0/*truncate*/);
8041*a67afe4dSAndroid Build Coastguard Worker rhi = DU(rhi, gamma_depth, 0/*truncate*/);
8042*a67afe4dSAndroid Build Coastguard Worker glo = DD(glo, gamma_depth, 0/*truncate*/);
8043*a67afe4dSAndroid Build Coastguard Worker ghi = DU(ghi, gamma_depth, 0/*truncate*/);
8044*a67afe4dSAndroid Build Coastguard Worker blo = DD(blo, gamma_depth, 0/*truncate*/);
8045*a67afe4dSAndroid Build Coastguard Worker bhi = DU(bhi, gamma_depth, 0/*truncate*/);
8046*a67afe4dSAndroid Build Coastguard Worker }
8047*a67afe4dSAndroid Build Coastguard Worker
8048*a67afe4dSAndroid Build Coastguard Worker gray = pow(gray, power);
8049*a67afe4dSAndroid Build Coastguard Worker graylo = DD(pow(graylo, power), sample_depth, 1);
8050*a67afe4dSAndroid Build Coastguard Worker grayhi = DU(pow(grayhi, power), sample_depth, 1);
8051*a67afe4dSAndroid Build Coastguard Worker }
8052*a67afe4dSAndroid Build Coastguard Worker
8053*a67afe4dSAndroid Build Coastguard Worker # undef DD
8054*a67afe4dSAndroid Build Coastguard Worker # undef DU
8055*a67afe4dSAndroid Build Coastguard Worker
8056*a67afe4dSAndroid Build Coastguard Worker /* Now the error can be calculated.
8057*a67afe4dSAndroid Build Coastguard Worker *
8058*a67afe4dSAndroid Build Coastguard Worker * If r==g==b because there is no overall gamma correction libpng
8059*a67afe4dSAndroid Build Coastguard Worker * currently preserves the original value.
8060*a67afe4dSAndroid Build Coastguard Worker */
8061*a67afe4dSAndroid Build Coastguard Worker if (isgray)
8062*a67afe4dSAndroid Build Coastguard Worker err = (that->rede + that->greene + that->bluee)/3;
8063*a67afe4dSAndroid Build Coastguard Worker
8064*a67afe4dSAndroid Build Coastguard Worker else
8065*a67afe4dSAndroid Build Coastguard Worker {
8066*a67afe4dSAndroid Build Coastguard Worker err = fabs(grayhi-gray);
8067*a67afe4dSAndroid Build Coastguard Worker
8068*a67afe4dSAndroid Build Coastguard Worker if (fabs(gray - graylo) > err)
8069*a67afe4dSAndroid Build Coastguard Worker err = fabs(graylo-gray);
8070*a67afe4dSAndroid Build Coastguard Worker
8071*a67afe4dSAndroid Build Coastguard Worker #if !RELEASE_BUILD
8072*a67afe4dSAndroid Build Coastguard Worker /* Check that this worked: */
8073*a67afe4dSAndroid Build Coastguard Worker if (err > pm->limit)
8074*a67afe4dSAndroid Build Coastguard Worker {
8075*a67afe4dSAndroid Build Coastguard Worker size_t pos = 0;
8076*a67afe4dSAndroid Build Coastguard Worker char buffer[128];
8077*a67afe4dSAndroid Build Coastguard Worker
8078*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, sizeof buffer, pos, "rgb_to_gray error ");
8079*a67afe4dSAndroid Build Coastguard Worker pos = safecatd(buffer, sizeof buffer, pos, err, 6);
8080*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, sizeof buffer, pos, " exceeds limit ");
8081*a67afe4dSAndroid Build Coastguard Worker pos = safecatd(buffer, sizeof buffer, pos, pm->limit, 6);
8082*a67afe4dSAndroid Build Coastguard Worker png_warning(pp, buffer);
8083*a67afe4dSAndroid Build Coastguard Worker pm->limit = err;
8084*a67afe4dSAndroid Build Coastguard Worker }
8085*a67afe4dSAndroid Build Coastguard Worker #endif /* !RELEASE_BUILD */
8086*a67afe4dSAndroid Build Coastguard Worker }
8087*a67afe4dSAndroid Build Coastguard Worker }
8088*a67afe4dSAndroid Build Coastguard Worker # else /* !DIGITIZE */
8089*a67afe4dSAndroid Build Coastguard Worker {
8090*a67afe4dSAndroid Build Coastguard Worker double r = that->redf;
8091*a67afe4dSAndroid Build Coastguard Worker double re = that->rede;
8092*a67afe4dSAndroid Build Coastguard Worker double g = that->greenf;
8093*a67afe4dSAndroid Build Coastguard Worker double ge = that->greene;
8094*a67afe4dSAndroid Build Coastguard Worker double b = that->bluef;
8095*a67afe4dSAndroid Build Coastguard Worker double be = that->bluee;
8096*a67afe4dSAndroid Build Coastguard Worker
8097*a67afe4dSAndroid Build Coastguard Worker # if PNG_LIBPNG_VER < 10700
8098*a67afe4dSAndroid Build Coastguard Worker /* The true gray case involves no math in earlier versions (not
8099*a67afe4dSAndroid Build Coastguard Worker * true, there was some if gamma correction was happening too.)
8100*a67afe4dSAndroid Build Coastguard Worker */
8101*a67afe4dSAndroid Build Coastguard Worker if (r == g && r == b)
8102*a67afe4dSAndroid Build Coastguard Worker {
8103*a67afe4dSAndroid Build Coastguard Worker gray = r;
8104*a67afe4dSAndroid Build Coastguard Worker err = re;
8105*a67afe4dSAndroid Build Coastguard Worker if (err < ge) err = ge;
8106*a67afe4dSAndroid Build Coastguard Worker if (err < be) err = be;
8107*a67afe4dSAndroid Build Coastguard Worker }
8108*a67afe4dSAndroid Build Coastguard Worker
8109*a67afe4dSAndroid Build Coastguard Worker else
8110*a67afe4dSAndroid Build Coastguard Worker # endif /* before 1.7 */
8111*a67afe4dSAndroid Build Coastguard Worker if (data.gamma == 1)
8112*a67afe4dSAndroid Build Coastguard Worker {
8113*a67afe4dSAndroid Build Coastguard Worker /* There is no need to do the conversions to and from linear space,
8114*a67afe4dSAndroid Build Coastguard Worker * so the calculation should be a lot more accurate. There is a
8115*a67afe4dSAndroid Build Coastguard Worker * built in error in the coefficients because they only have 15 bits
8116*a67afe4dSAndroid Build Coastguard Worker * and are adjusted to make sure they add up to 32768. This
8117*a67afe4dSAndroid Build Coastguard Worker * involves a integer calculation with truncation of the form:
8118*a67afe4dSAndroid Build Coastguard Worker *
8119*a67afe4dSAndroid Build Coastguard Worker * ((int)(coefficient * 100000) * 32768)/100000
8120*a67afe4dSAndroid Build Coastguard Worker *
8121*a67afe4dSAndroid Build Coastguard Worker * This is done to the red and green coefficients (the ones
8122*a67afe4dSAndroid Build Coastguard Worker * provided to the API) then blue is calculated from them so the
8123*a67afe4dSAndroid Build Coastguard Worker * result adds up to 32768. In the worst case this can result in
8124*a67afe4dSAndroid Build Coastguard Worker * a -1 error in red and green and a +2 error in blue. Consequently
8125*a67afe4dSAndroid Build Coastguard Worker * the worst case in the calculation below is 2/32768 error.
8126*a67afe4dSAndroid Build Coastguard Worker *
8127*a67afe4dSAndroid Build Coastguard Worker * TODO: consider fixing this in libpng by rounding the calculation
8128*a67afe4dSAndroid Build Coastguard Worker * limiting the error to 1/32768.
8129*a67afe4dSAndroid Build Coastguard Worker *
8130*a67afe4dSAndroid Build Coastguard Worker * Handling this by adding 2/32768 here avoids needing to increase
8131*a67afe4dSAndroid Build Coastguard Worker * the global error limits to take this into account.)
8132*a67afe4dSAndroid Build Coastguard Worker */
8133*a67afe4dSAndroid Build Coastguard Worker gray = r * data.red_coefficient + g * data.green_coefficient +
8134*a67afe4dSAndroid Build Coastguard Worker b * data.blue_coefficient;
8135*a67afe4dSAndroid Build Coastguard Worker err = re * data.red_coefficient + ge * data.green_coefficient +
8136*a67afe4dSAndroid Build Coastguard Worker be * data.blue_coefficient + 2./32768 + gray * 5 * DBL_EPSILON;
8137*a67afe4dSAndroid Build Coastguard Worker }
8138*a67afe4dSAndroid Build Coastguard Worker
8139*a67afe4dSAndroid Build Coastguard Worker else
8140*a67afe4dSAndroid Build Coastguard Worker {
8141*a67afe4dSAndroid Build Coastguard Worker /* The calculation happens in linear space, and this produces much
8142*a67afe4dSAndroid Build Coastguard Worker * wider errors in the encoded space. These are handled here by
8143*a67afe4dSAndroid Build Coastguard Worker * factoring the errors in to the calculation. There are two table
8144*a67afe4dSAndroid Build Coastguard Worker * lookups in the calculation and each introduces a quantization
8145*a67afe4dSAndroid Build Coastguard Worker * error defined by the table size.
8146*a67afe4dSAndroid Build Coastguard Worker */
8147*a67afe4dSAndroid Build Coastguard Worker png_modifier *pm = display->pm;
8148*a67afe4dSAndroid Build Coastguard Worker double in_qe = (that->sample_depth > 8 ? .5/65535 : .5/255);
8149*a67afe4dSAndroid Build Coastguard Worker double out_qe = (that->sample_depth > 8 ? .5/65535 :
8150*a67afe4dSAndroid Build Coastguard Worker (pm->assume_16_bit_calculations ? .5/(1<<display->max_gamma_8) :
8151*a67afe4dSAndroid Build Coastguard Worker .5/255));
8152*a67afe4dSAndroid Build Coastguard Worker double rhi, ghi, bhi, grayhi;
8153*a67afe4dSAndroid Build Coastguard Worker double g1 = 1/data.gamma;
8154*a67afe4dSAndroid Build Coastguard Worker
8155*a67afe4dSAndroid Build Coastguard Worker rhi = r + re + in_qe; if (rhi > 1) rhi = 1;
8156*a67afe4dSAndroid Build Coastguard Worker r -= re + in_qe; if (r < 0) r = 0;
8157*a67afe4dSAndroid Build Coastguard Worker ghi = g + ge + in_qe; if (ghi > 1) ghi = 1;
8158*a67afe4dSAndroid Build Coastguard Worker g -= ge + in_qe; if (g < 0) g = 0;
8159*a67afe4dSAndroid Build Coastguard Worker bhi = b + be + in_qe; if (bhi > 1) bhi = 1;
8160*a67afe4dSAndroid Build Coastguard Worker b -= be + in_qe; if (b < 0) b = 0;
8161*a67afe4dSAndroid Build Coastguard Worker
8162*a67afe4dSAndroid Build Coastguard Worker r = pow(r, g1)*(1-DBL_EPSILON); rhi = pow(rhi, g1)*(1+DBL_EPSILON);
8163*a67afe4dSAndroid Build Coastguard Worker g = pow(g, g1)*(1-DBL_EPSILON); ghi = pow(ghi, g1)*(1+DBL_EPSILON);
8164*a67afe4dSAndroid Build Coastguard Worker b = pow(b, g1)*(1-DBL_EPSILON); bhi = pow(bhi, g1)*(1+DBL_EPSILON);
8165*a67afe4dSAndroid Build Coastguard Worker
8166*a67afe4dSAndroid Build Coastguard Worker /* Work out the lower and upper bounds for the gray value in the
8167*a67afe4dSAndroid Build Coastguard Worker * encoded space, then work out an average and error. Remove the
8168*a67afe4dSAndroid Build Coastguard Worker * previously added input quantization error at this point.
8169*a67afe4dSAndroid Build Coastguard Worker */
8170*a67afe4dSAndroid Build Coastguard Worker gray = r * data.red_coefficient + g * data.green_coefficient +
8171*a67afe4dSAndroid Build Coastguard Worker b * data.blue_coefficient - 2./32768 - out_qe;
8172*a67afe4dSAndroid Build Coastguard Worker if (gray <= 0)
8173*a67afe4dSAndroid Build Coastguard Worker gray = 0;
8174*a67afe4dSAndroid Build Coastguard Worker else
8175*a67afe4dSAndroid Build Coastguard Worker {
8176*a67afe4dSAndroid Build Coastguard Worker gray *= (1 - 6 * DBL_EPSILON);
8177*a67afe4dSAndroid Build Coastguard Worker gray = pow(gray, data.gamma) * (1-DBL_EPSILON);
8178*a67afe4dSAndroid Build Coastguard Worker }
8179*a67afe4dSAndroid Build Coastguard Worker
8180*a67afe4dSAndroid Build Coastguard Worker grayhi = rhi * data.red_coefficient + ghi * data.green_coefficient +
8181*a67afe4dSAndroid Build Coastguard Worker bhi * data.blue_coefficient + 2./32768 + out_qe;
8182*a67afe4dSAndroid Build Coastguard Worker grayhi *= (1 + 6 * DBL_EPSILON);
8183*a67afe4dSAndroid Build Coastguard Worker if (grayhi >= 1)
8184*a67afe4dSAndroid Build Coastguard Worker grayhi = 1;
8185*a67afe4dSAndroid Build Coastguard Worker else
8186*a67afe4dSAndroid Build Coastguard Worker grayhi = pow(grayhi, data.gamma) * (1+DBL_EPSILON);
8187*a67afe4dSAndroid Build Coastguard Worker
8188*a67afe4dSAndroid Build Coastguard Worker err = (grayhi - gray) / 2;
8189*a67afe4dSAndroid Build Coastguard Worker gray = (grayhi + gray) / 2;
8190*a67afe4dSAndroid Build Coastguard Worker
8191*a67afe4dSAndroid Build Coastguard Worker if (err <= in_qe)
8192*a67afe4dSAndroid Build Coastguard Worker err = gray * DBL_EPSILON;
8193*a67afe4dSAndroid Build Coastguard Worker
8194*a67afe4dSAndroid Build Coastguard Worker else
8195*a67afe4dSAndroid Build Coastguard Worker err -= in_qe;
8196*a67afe4dSAndroid Build Coastguard Worker
8197*a67afe4dSAndroid Build Coastguard Worker #if !RELEASE_BUILD
8198*a67afe4dSAndroid Build Coastguard Worker /* Validate that the error is within limits (this has caused
8199*a67afe4dSAndroid Build Coastguard Worker * problems before, it's much easier to detect them here.)
8200*a67afe4dSAndroid Build Coastguard Worker */
8201*a67afe4dSAndroid Build Coastguard Worker if (err > pm->limit)
8202*a67afe4dSAndroid Build Coastguard Worker {
8203*a67afe4dSAndroid Build Coastguard Worker size_t pos = 0;
8204*a67afe4dSAndroid Build Coastguard Worker char buffer[128];
8205*a67afe4dSAndroid Build Coastguard Worker
8206*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, sizeof buffer, pos, "rgb_to_gray error ");
8207*a67afe4dSAndroid Build Coastguard Worker pos = safecatd(buffer, sizeof buffer, pos, err, 6);
8208*a67afe4dSAndroid Build Coastguard Worker pos = safecat(buffer, sizeof buffer, pos, " exceeds limit ");
8209*a67afe4dSAndroid Build Coastguard Worker pos = safecatd(buffer, sizeof buffer, pos, pm->limit, 6);
8210*a67afe4dSAndroid Build Coastguard Worker png_warning(pp, buffer);
8211*a67afe4dSAndroid Build Coastguard Worker pm->limit = err;
8212*a67afe4dSAndroid Build Coastguard Worker }
8213*a67afe4dSAndroid Build Coastguard Worker #endif /* !RELEASE_BUILD */
8214*a67afe4dSAndroid Build Coastguard Worker }
8215*a67afe4dSAndroid Build Coastguard Worker }
8216*a67afe4dSAndroid Build Coastguard Worker # endif /* !DIGITIZE */
8217*a67afe4dSAndroid Build Coastguard Worker
8218*a67afe4dSAndroid Build Coastguard Worker that->bluef = that->greenf = that->redf = gray;
8219*a67afe4dSAndroid Build Coastguard Worker that->bluee = that->greene = that->rede = err;
8220*a67afe4dSAndroid Build Coastguard Worker
8221*a67afe4dSAndroid Build Coastguard Worker /* The sBIT is the minimum of the three colour channel sBITs. */
8222*a67afe4dSAndroid Build Coastguard Worker if (that->red_sBIT > that->green_sBIT)
8223*a67afe4dSAndroid Build Coastguard Worker that->red_sBIT = that->green_sBIT;
8224*a67afe4dSAndroid Build Coastguard Worker if (that->red_sBIT > that->blue_sBIT)
8225*a67afe4dSAndroid Build Coastguard Worker that->red_sBIT = that->blue_sBIT;
8226*a67afe4dSAndroid Build Coastguard Worker that->blue_sBIT = that->green_sBIT = that->red_sBIT;
8227*a67afe4dSAndroid Build Coastguard Worker
8228*a67afe4dSAndroid Build Coastguard Worker /* And remove the colour bit in the type: */
8229*a67afe4dSAndroid Build Coastguard Worker if (that->colour_type == PNG_COLOR_TYPE_RGB)
8230*a67afe4dSAndroid Build Coastguard Worker that->colour_type = PNG_COLOR_TYPE_GRAY;
8231*a67afe4dSAndroid Build Coastguard Worker else if (that->colour_type == PNG_COLOR_TYPE_RGB_ALPHA)
8232*a67afe4dSAndroid Build Coastguard Worker that->colour_type = PNG_COLOR_TYPE_GRAY_ALPHA;
8233*a67afe4dSAndroid Build Coastguard Worker }
8234*a67afe4dSAndroid Build Coastguard Worker
8235*a67afe4dSAndroid Build Coastguard Worker this->next->mod(this->next, that, pp, display);
8236*a67afe4dSAndroid Build Coastguard Worker }
8237*a67afe4dSAndroid Build Coastguard Worker
8238*a67afe4dSAndroid Build Coastguard Worker static int
image_transform_png_set_rgb_to_gray_add(image_transform * this,const image_transform ** that,png_byte colour_type,png_byte bit_depth)8239*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_rgb_to_gray_add(image_transform *this,
8240*a67afe4dSAndroid Build Coastguard Worker const image_transform **that, png_byte colour_type, png_byte bit_depth)
8241*a67afe4dSAndroid Build Coastguard Worker {
8242*a67afe4dSAndroid Build Coastguard Worker UNUSED(bit_depth)
8243*a67afe4dSAndroid Build Coastguard Worker
8244*a67afe4dSAndroid Build Coastguard Worker this->next = *that;
8245*a67afe4dSAndroid Build Coastguard Worker *that = this;
8246*a67afe4dSAndroid Build Coastguard Worker
8247*a67afe4dSAndroid Build Coastguard Worker return (colour_type & PNG_COLOR_MASK_COLOR) != 0;
8248*a67afe4dSAndroid Build Coastguard Worker }
8249*a67afe4dSAndroid Build Coastguard Worker
8250*a67afe4dSAndroid Build Coastguard Worker #undef data
8251*a67afe4dSAndroid Build Coastguard Worker IT(rgb_to_gray);
8252*a67afe4dSAndroid Build Coastguard Worker #undef PT
8253*a67afe4dSAndroid Build Coastguard Worker #define PT ITSTRUCT(rgb_to_gray)
8254*a67afe4dSAndroid Build Coastguard Worker #undef image_transform_ini
8255*a67afe4dSAndroid Build Coastguard Worker #define image_transform_ini image_transform_default_ini
8256*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_RGB_TO_GRAY_SUPPORTED */
8257*a67afe4dSAndroid Build Coastguard Worker
8258*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_BACKGROUND_SUPPORTED
8259*a67afe4dSAndroid Build Coastguard Worker /* png_set_background(png_structp, png_const_color_16p background_color,
8260*a67afe4dSAndroid Build Coastguard Worker * int background_gamma_code, int need_expand, double background_gamma)
8261*a67afe4dSAndroid Build Coastguard Worker * png_set_background_fixed(png_structp, png_const_color_16p background_color,
8262*a67afe4dSAndroid Build Coastguard Worker * int background_gamma_code, int need_expand,
8263*a67afe4dSAndroid Build Coastguard Worker * png_fixed_point background_gamma)
8264*a67afe4dSAndroid Build Coastguard Worker *
8265*a67afe4dSAndroid Build Coastguard Worker * This ignores the gamma (at present.)
8266*a67afe4dSAndroid Build Coastguard Worker */
8267*a67afe4dSAndroid Build Coastguard Worker #define data ITDATA(background)
8268*a67afe4dSAndroid Build Coastguard Worker static image_pixel data;
8269*a67afe4dSAndroid Build Coastguard Worker
8270*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_background_set(const image_transform * this,transform_display * that,png_structp pp,png_infop pi)8271*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_background_set(const image_transform *this,
8272*a67afe4dSAndroid Build Coastguard Worker transform_display *that, png_structp pp, png_infop pi)
8273*a67afe4dSAndroid Build Coastguard Worker {
8274*a67afe4dSAndroid Build Coastguard Worker png_byte colour_type, bit_depth;
8275*a67afe4dSAndroid Build Coastguard Worker png_byte random_bytes[8]; /* 8 bytes - 64 bits - the biggest pixel */
8276*a67afe4dSAndroid Build Coastguard Worker int expand;
8277*a67afe4dSAndroid Build Coastguard Worker png_color_16 back;
8278*a67afe4dSAndroid Build Coastguard Worker
8279*a67afe4dSAndroid Build Coastguard Worker /* We need a background colour, because we don't know exactly what transforms
8280*a67afe4dSAndroid Build Coastguard Worker * have been set we have to supply the colour in the original file format and
8281*a67afe4dSAndroid Build Coastguard Worker * so we need to know what that is! The background colour is stored in the
8282*a67afe4dSAndroid Build Coastguard Worker * transform_display.
8283*a67afe4dSAndroid Build Coastguard Worker */
8284*a67afe4dSAndroid Build Coastguard Worker R8(random_bytes);
8285*a67afe4dSAndroid Build Coastguard Worker
8286*a67afe4dSAndroid Build Coastguard Worker /* Read the random value, for colour type 3 the background colour is actually
8287*a67afe4dSAndroid Build Coastguard Worker * expressed as a 24bit rgb, not an index.
8288*a67afe4dSAndroid Build Coastguard Worker */
8289*a67afe4dSAndroid Build Coastguard Worker colour_type = that->this.colour_type;
8290*a67afe4dSAndroid Build Coastguard Worker if (colour_type == 3)
8291*a67afe4dSAndroid Build Coastguard Worker {
8292*a67afe4dSAndroid Build Coastguard Worker colour_type = PNG_COLOR_TYPE_RGB;
8293*a67afe4dSAndroid Build Coastguard Worker bit_depth = 8;
8294*a67afe4dSAndroid Build Coastguard Worker expand = 0; /* passing in an RGB not a pixel index */
8295*a67afe4dSAndroid Build Coastguard Worker }
8296*a67afe4dSAndroid Build Coastguard Worker
8297*a67afe4dSAndroid Build Coastguard Worker else
8298*a67afe4dSAndroid Build Coastguard Worker {
8299*a67afe4dSAndroid Build Coastguard Worker if (that->this.has_tRNS)
8300*a67afe4dSAndroid Build Coastguard Worker that->this.is_transparent = 1;
8301*a67afe4dSAndroid Build Coastguard Worker
8302*a67afe4dSAndroid Build Coastguard Worker bit_depth = that->this.bit_depth;
8303*a67afe4dSAndroid Build Coastguard Worker expand = 1;
8304*a67afe4dSAndroid Build Coastguard Worker }
8305*a67afe4dSAndroid Build Coastguard Worker
8306*a67afe4dSAndroid Build Coastguard Worker image_pixel_init(&data, random_bytes, colour_type,
8307*a67afe4dSAndroid Build Coastguard Worker bit_depth, 0/*x*/, 0/*unused: palette*/, NULL/*format*/);
8308*a67afe4dSAndroid Build Coastguard Worker
8309*a67afe4dSAndroid Build Coastguard Worker /* Extract the background colour from this image_pixel, but make sure the
8310*a67afe4dSAndroid Build Coastguard Worker * unused fields of 'back' are garbage.
8311*a67afe4dSAndroid Build Coastguard Worker */
8312*a67afe4dSAndroid Build Coastguard Worker R8(back);
8313*a67afe4dSAndroid Build Coastguard Worker
8314*a67afe4dSAndroid Build Coastguard Worker if (colour_type & PNG_COLOR_MASK_COLOR)
8315*a67afe4dSAndroid Build Coastguard Worker {
8316*a67afe4dSAndroid Build Coastguard Worker back.red = (png_uint_16)data.red;
8317*a67afe4dSAndroid Build Coastguard Worker back.green = (png_uint_16)data.green;
8318*a67afe4dSAndroid Build Coastguard Worker back.blue = (png_uint_16)data.blue;
8319*a67afe4dSAndroid Build Coastguard Worker }
8320*a67afe4dSAndroid Build Coastguard Worker
8321*a67afe4dSAndroid Build Coastguard Worker else
8322*a67afe4dSAndroid Build Coastguard Worker back.gray = (png_uint_16)data.red;
8323*a67afe4dSAndroid Build Coastguard Worker
8324*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_FLOATING_POINT_SUPPORTED
8325*a67afe4dSAndroid Build Coastguard Worker png_set_background(pp, &back, PNG_BACKGROUND_GAMMA_FILE, expand, 0);
8326*a67afe4dSAndroid Build Coastguard Worker #else
8327*a67afe4dSAndroid Build Coastguard Worker png_set_background_fixed(pp, &back, PNG_BACKGROUND_GAMMA_FILE, expand, 0);
8328*a67afe4dSAndroid Build Coastguard Worker #endif
8329*a67afe4dSAndroid Build Coastguard Worker
8330*a67afe4dSAndroid Build Coastguard Worker this->next->set(this->next, that, pp, pi);
8331*a67afe4dSAndroid Build Coastguard Worker }
8332*a67afe4dSAndroid Build Coastguard Worker
8333*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_background_mod(const image_transform * this,image_pixel * that,png_const_structp pp,const transform_display * display)8334*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_background_mod(const image_transform *this,
8335*a67afe4dSAndroid Build Coastguard Worker image_pixel *that, png_const_structp pp,
8336*a67afe4dSAndroid Build Coastguard Worker const transform_display *display)
8337*a67afe4dSAndroid Build Coastguard Worker {
8338*a67afe4dSAndroid Build Coastguard Worker /* Check for tRNS first: */
8339*a67afe4dSAndroid Build Coastguard Worker if (that->have_tRNS && that->colour_type != PNG_COLOR_TYPE_PALETTE)
8340*a67afe4dSAndroid Build Coastguard Worker image_pixel_add_alpha(that, &display->this, 1/*for background*/);
8341*a67afe4dSAndroid Build Coastguard Worker
8342*a67afe4dSAndroid Build Coastguard Worker /* This is only necessary if the alpha value is less than 1. */
8343*a67afe4dSAndroid Build Coastguard Worker if (that->alphaf < 1)
8344*a67afe4dSAndroid Build Coastguard Worker {
8345*a67afe4dSAndroid Build Coastguard Worker /* Now we do the background calculation without any gamma correction. */
8346*a67afe4dSAndroid Build Coastguard Worker if (that->alphaf <= 0)
8347*a67afe4dSAndroid Build Coastguard Worker {
8348*a67afe4dSAndroid Build Coastguard Worker that->redf = data.redf;
8349*a67afe4dSAndroid Build Coastguard Worker that->greenf = data.greenf;
8350*a67afe4dSAndroid Build Coastguard Worker that->bluef = data.bluef;
8351*a67afe4dSAndroid Build Coastguard Worker
8352*a67afe4dSAndroid Build Coastguard Worker that->rede = data.rede;
8353*a67afe4dSAndroid Build Coastguard Worker that->greene = data.greene;
8354*a67afe4dSAndroid Build Coastguard Worker that->bluee = data.bluee;
8355*a67afe4dSAndroid Build Coastguard Worker
8356*a67afe4dSAndroid Build Coastguard Worker that->red_sBIT= data.red_sBIT;
8357*a67afe4dSAndroid Build Coastguard Worker that->green_sBIT= data.green_sBIT;
8358*a67afe4dSAndroid Build Coastguard Worker that->blue_sBIT= data.blue_sBIT;
8359*a67afe4dSAndroid Build Coastguard Worker }
8360*a67afe4dSAndroid Build Coastguard Worker
8361*a67afe4dSAndroid Build Coastguard Worker else /* 0 < alpha < 1 */
8362*a67afe4dSAndroid Build Coastguard Worker {
8363*a67afe4dSAndroid Build Coastguard Worker double alf = 1 - that->alphaf;
8364*a67afe4dSAndroid Build Coastguard Worker
8365*a67afe4dSAndroid Build Coastguard Worker that->redf = that->redf * that->alphaf + data.redf * alf;
8366*a67afe4dSAndroid Build Coastguard Worker that->rede = that->rede * that->alphaf + data.rede * alf +
8367*a67afe4dSAndroid Build Coastguard Worker DBL_EPSILON;
8368*a67afe4dSAndroid Build Coastguard Worker that->greenf = that->greenf * that->alphaf + data.greenf * alf;
8369*a67afe4dSAndroid Build Coastguard Worker that->greene = that->greene * that->alphaf + data.greene * alf +
8370*a67afe4dSAndroid Build Coastguard Worker DBL_EPSILON;
8371*a67afe4dSAndroid Build Coastguard Worker that->bluef = that->bluef * that->alphaf + data.bluef * alf;
8372*a67afe4dSAndroid Build Coastguard Worker that->bluee = that->bluee * that->alphaf + data.bluee * alf +
8373*a67afe4dSAndroid Build Coastguard Worker DBL_EPSILON;
8374*a67afe4dSAndroid Build Coastguard Worker }
8375*a67afe4dSAndroid Build Coastguard Worker
8376*a67afe4dSAndroid Build Coastguard Worker /* Remove the alpha type and set the alpha (not in that order.) */
8377*a67afe4dSAndroid Build Coastguard Worker that->alphaf = 1;
8378*a67afe4dSAndroid Build Coastguard Worker that->alphae = 0;
8379*a67afe4dSAndroid Build Coastguard Worker }
8380*a67afe4dSAndroid Build Coastguard Worker
8381*a67afe4dSAndroid Build Coastguard Worker if (that->colour_type == PNG_COLOR_TYPE_RGB_ALPHA)
8382*a67afe4dSAndroid Build Coastguard Worker that->colour_type = PNG_COLOR_TYPE_RGB;
8383*a67afe4dSAndroid Build Coastguard Worker else if (that->colour_type == PNG_COLOR_TYPE_GRAY_ALPHA)
8384*a67afe4dSAndroid Build Coastguard Worker that->colour_type = PNG_COLOR_TYPE_GRAY;
8385*a67afe4dSAndroid Build Coastguard Worker /* PNG_COLOR_TYPE_PALETTE is not changed */
8386*a67afe4dSAndroid Build Coastguard Worker
8387*a67afe4dSAndroid Build Coastguard Worker this->next->mod(this->next, that, pp, display);
8388*a67afe4dSAndroid Build Coastguard Worker }
8389*a67afe4dSAndroid Build Coastguard Worker
8390*a67afe4dSAndroid Build Coastguard Worker #define image_transform_png_set_background_add image_transform_default_add
8391*a67afe4dSAndroid Build Coastguard Worker
8392*a67afe4dSAndroid Build Coastguard Worker #undef data
8393*a67afe4dSAndroid Build Coastguard Worker IT(background);
8394*a67afe4dSAndroid Build Coastguard Worker #undef PT
8395*a67afe4dSAndroid Build Coastguard Worker #define PT ITSTRUCT(background)
8396*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_BACKGROUND_SUPPORTED */
8397*a67afe4dSAndroid Build Coastguard Worker
8398*a67afe4dSAndroid Build Coastguard Worker /* png_set_quantize(png_structp, png_colorp palette, int num_palette,
8399*a67afe4dSAndroid Build Coastguard Worker * int maximum_colors, png_const_uint_16p histogram, int full_quantize)
8400*a67afe4dSAndroid Build Coastguard Worker *
8401*a67afe4dSAndroid Build Coastguard Worker * Very difficult to validate this!
8402*a67afe4dSAndroid Build Coastguard Worker */
8403*a67afe4dSAndroid Build Coastguard Worker /*NOTE: TBD NYI */
8404*a67afe4dSAndroid Build Coastguard Worker
8405*a67afe4dSAndroid Build Coastguard Worker /* The data layout transforms are handled by swapping our own channel data,
8406*a67afe4dSAndroid Build Coastguard Worker * necessarily these need to happen at the end of the transform list because the
8407*a67afe4dSAndroid Build Coastguard Worker * semantic of the channels changes after these are executed. Some of these,
8408*a67afe4dSAndroid Build Coastguard Worker * like set_shift and set_packing, can't be done at present because they change
8409*a67afe4dSAndroid Build Coastguard Worker * the layout of the data at the sub-sample level so sample() won't get the
8410*a67afe4dSAndroid Build Coastguard Worker * right answer.
8411*a67afe4dSAndroid Build Coastguard Worker */
8412*a67afe4dSAndroid Build Coastguard Worker /* png_set_invert_alpha */
8413*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_INVERT_ALPHA_SUPPORTED
8414*a67afe4dSAndroid Build Coastguard Worker /* Invert the alpha channel
8415*a67afe4dSAndroid Build Coastguard Worker *
8416*a67afe4dSAndroid Build Coastguard Worker * png_set_invert_alpha(png_structrp png_ptr)
8417*a67afe4dSAndroid Build Coastguard Worker */
8418*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_invert_alpha_set(const image_transform * this,transform_display * that,png_structp pp,png_infop pi)8419*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_invert_alpha_set(const image_transform *this,
8420*a67afe4dSAndroid Build Coastguard Worker transform_display *that, png_structp pp, png_infop pi)
8421*a67afe4dSAndroid Build Coastguard Worker {
8422*a67afe4dSAndroid Build Coastguard Worker png_set_invert_alpha(pp);
8423*a67afe4dSAndroid Build Coastguard Worker this->next->set(this->next, that, pp, pi);
8424*a67afe4dSAndroid Build Coastguard Worker }
8425*a67afe4dSAndroid Build Coastguard Worker
8426*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_invert_alpha_mod(const image_transform * this,image_pixel * that,png_const_structp pp,const transform_display * display)8427*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_invert_alpha_mod(const image_transform *this,
8428*a67afe4dSAndroid Build Coastguard Worker image_pixel *that, png_const_structp pp,
8429*a67afe4dSAndroid Build Coastguard Worker const transform_display *display)
8430*a67afe4dSAndroid Build Coastguard Worker {
8431*a67afe4dSAndroid Build Coastguard Worker if (that->colour_type & 4)
8432*a67afe4dSAndroid Build Coastguard Worker that->alpha_inverted = 1;
8433*a67afe4dSAndroid Build Coastguard Worker
8434*a67afe4dSAndroid Build Coastguard Worker this->next->mod(this->next, that, pp, display);
8435*a67afe4dSAndroid Build Coastguard Worker }
8436*a67afe4dSAndroid Build Coastguard Worker
8437*a67afe4dSAndroid Build Coastguard Worker static int
image_transform_png_set_invert_alpha_add(image_transform * this,const image_transform ** that,png_byte colour_type,png_byte bit_depth)8438*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_invert_alpha_add(image_transform *this,
8439*a67afe4dSAndroid Build Coastguard Worker const image_transform **that, png_byte colour_type, png_byte bit_depth)
8440*a67afe4dSAndroid Build Coastguard Worker {
8441*a67afe4dSAndroid Build Coastguard Worker UNUSED(bit_depth)
8442*a67afe4dSAndroid Build Coastguard Worker
8443*a67afe4dSAndroid Build Coastguard Worker this->next = *that;
8444*a67afe4dSAndroid Build Coastguard Worker *that = this;
8445*a67afe4dSAndroid Build Coastguard Worker
8446*a67afe4dSAndroid Build Coastguard Worker /* Only has an effect on pixels with alpha: */
8447*a67afe4dSAndroid Build Coastguard Worker return (colour_type & 4) != 0;
8448*a67afe4dSAndroid Build Coastguard Worker }
8449*a67afe4dSAndroid Build Coastguard Worker
8450*a67afe4dSAndroid Build Coastguard Worker IT(invert_alpha);
8451*a67afe4dSAndroid Build Coastguard Worker #undef PT
8452*a67afe4dSAndroid Build Coastguard Worker #define PT ITSTRUCT(invert_alpha)
8453*a67afe4dSAndroid Build Coastguard Worker
8454*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_INVERT_ALPHA_SUPPORTED */
8455*a67afe4dSAndroid Build Coastguard Worker
8456*a67afe4dSAndroid Build Coastguard Worker /* png_set_bgr */
8457*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_BGR_SUPPORTED
8458*a67afe4dSAndroid Build Coastguard Worker /* Swap R,G,B channels to order B,G,R.
8459*a67afe4dSAndroid Build Coastguard Worker *
8460*a67afe4dSAndroid Build Coastguard Worker * png_set_bgr(png_structrp png_ptr)
8461*a67afe4dSAndroid Build Coastguard Worker *
8462*a67afe4dSAndroid Build Coastguard Worker * This only has an effect on RGB and RGBA pixels.
8463*a67afe4dSAndroid Build Coastguard Worker */
8464*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_bgr_set(const image_transform * this,transform_display * that,png_structp pp,png_infop pi)8465*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_bgr_set(const image_transform *this,
8466*a67afe4dSAndroid Build Coastguard Worker transform_display *that, png_structp pp, png_infop pi)
8467*a67afe4dSAndroid Build Coastguard Worker {
8468*a67afe4dSAndroid Build Coastguard Worker png_set_bgr(pp);
8469*a67afe4dSAndroid Build Coastguard Worker this->next->set(this->next, that, pp, pi);
8470*a67afe4dSAndroid Build Coastguard Worker }
8471*a67afe4dSAndroid Build Coastguard Worker
8472*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_bgr_mod(const image_transform * this,image_pixel * that,png_const_structp pp,const transform_display * display)8473*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_bgr_mod(const image_transform *this,
8474*a67afe4dSAndroid Build Coastguard Worker image_pixel *that, png_const_structp pp,
8475*a67afe4dSAndroid Build Coastguard Worker const transform_display *display)
8476*a67afe4dSAndroid Build Coastguard Worker {
8477*a67afe4dSAndroid Build Coastguard Worker if (that->colour_type == PNG_COLOR_TYPE_RGB ||
8478*a67afe4dSAndroid Build Coastguard Worker that->colour_type == PNG_COLOR_TYPE_RGBA)
8479*a67afe4dSAndroid Build Coastguard Worker that->swap_rgb = 1;
8480*a67afe4dSAndroid Build Coastguard Worker
8481*a67afe4dSAndroid Build Coastguard Worker this->next->mod(this->next, that, pp, display);
8482*a67afe4dSAndroid Build Coastguard Worker }
8483*a67afe4dSAndroid Build Coastguard Worker
8484*a67afe4dSAndroid Build Coastguard Worker static int
image_transform_png_set_bgr_add(image_transform * this,const image_transform ** that,png_byte colour_type,png_byte bit_depth)8485*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_bgr_add(image_transform *this,
8486*a67afe4dSAndroid Build Coastguard Worker const image_transform **that, png_byte colour_type, png_byte bit_depth)
8487*a67afe4dSAndroid Build Coastguard Worker {
8488*a67afe4dSAndroid Build Coastguard Worker UNUSED(bit_depth)
8489*a67afe4dSAndroid Build Coastguard Worker
8490*a67afe4dSAndroid Build Coastguard Worker this->next = *that;
8491*a67afe4dSAndroid Build Coastguard Worker *that = this;
8492*a67afe4dSAndroid Build Coastguard Worker
8493*a67afe4dSAndroid Build Coastguard Worker return colour_type == PNG_COLOR_TYPE_RGB ||
8494*a67afe4dSAndroid Build Coastguard Worker colour_type == PNG_COLOR_TYPE_RGBA;
8495*a67afe4dSAndroid Build Coastguard Worker }
8496*a67afe4dSAndroid Build Coastguard Worker
8497*a67afe4dSAndroid Build Coastguard Worker IT(bgr);
8498*a67afe4dSAndroid Build Coastguard Worker #undef PT
8499*a67afe4dSAndroid Build Coastguard Worker #define PT ITSTRUCT(bgr)
8500*a67afe4dSAndroid Build Coastguard Worker
8501*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_BGR_SUPPORTED */
8502*a67afe4dSAndroid Build Coastguard Worker
8503*a67afe4dSAndroid Build Coastguard Worker /* png_set_swap_alpha */
8504*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_SWAP_ALPHA_SUPPORTED
8505*a67afe4dSAndroid Build Coastguard Worker /* Put the alpha channel first.
8506*a67afe4dSAndroid Build Coastguard Worker *
8507*a67afe4dSAndroid Build Coastguard Worker * png_set_swap_alpha(png_structrp png_ptr)
8508*a67afe4dSAndroid Build Coastguard Worker *
8509*a67afe4dSAndroid Build Coastguard Worker * This only has an effect on GA and RGBA pixels.
8510*a67afe4dSAndroid Build Coastguard Worker */
8511*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_swap_alpha_set(const image_transform * this,transform_display * that,png_structp pp,png_infop pi)8512*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_swap_alpha_set(const image_transform *this,
8513*a67afe4dSAndroid Build Coastguard Worker transform_display *that, png_structp pp, png_infop pi)
8514*a67afe4dSAndroid Build Coastguard Worker {
8515*a67afe4dSAndroid Build Coastguard Worker png_set_swap_alpha(pp);
8516*a67afe4dSAndroid Build Coastguard Worker this->next->set(this->next, that, pp, pi);
8517*a67afe4dSAndroid Build Coastguard Worker }
8518*a67afe4dSAndroid Build Coastguard Worker
8519*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_swap_alpha_mod(const image_transform * this,image_pixel * that,png_const_structp pp,const transform_display * display)8520*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_swap_alpha_mod(const image_transform *this,
8521*a67afe4dSAndroid Build Coastguard Worker image_pixel *that, png_const_structp pp,
8522*a67afe4dSAndroid Build Coastguard Worker const transform_display *display)
8523*a67afe4dSAndroid Build Coastguard Worker {
8524*a67afe4dSAndroid Build Coastguard Worker if (that->colour_type == PNG_COLOR_TYPE_GA ||
8525*a67afe4dSAndroid Build Coastguard Worker that->colour_type == PNG_COLOR_TYPE_RGBA)
8526*a67afe4dSAndroid Build Coastguard Worker that->alpha_first = 1;
8527*a67afe4dSAndroid Build Coastguard Worker
8528*a67afe4dSAndroid Build Coastguard Worker this->next->mod(this->next, that, pp, display);
8529*a67afe4dSAndroid Build Coastguard Worker }
8530*a67afe4dSAndroid Build Coastguard Worker
8531*a67afe4dSAndroid Build Coastguard Worker static int
image_transform_png_set_swap_alpha_add(image_transform * this,const image_transform ** that,png_byte colour_type,png_byte bit_depth)8532*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_swap_alpha_add(image_transform *this,
8533*a67afe4dSAndroid Build Coastguard Worker const image_transform **that, png_byte colour_type, png_byte bit_depth)
8534*a67afe4dSAndroid Build Coastguard Worker {
8535*a67afe4dSAndroid Build Coastguard Worker UNUSED(bit_depth)
8536*a67afe4dSAndroid Build Coastguard Worker
8537*a67afe4dSAndroid Build Coastguard Worker this->next = *that;
8538*a67afe4dSAndroid Build Coastguard Worker *that = this;
8539*a67afe4dSAndroid Build Coastguard Worker
8540*a67afe4dSAndroid Build Coastguard Worker return colour_type == PNG_COLOR_TYPE_GA ||
8541*a67afe4dSAndroid Build Coastguard Worker colour_type == PNG_COLOR_TYPE_RGBA;
8542*a67afe4dSAndroid Build Coastguard Worker }
8543*a67afe4dSAndroid Build Coastguard Worker
8544*a67afe4dSAndroid Build Coastguard Worker IT(swap_alpha);
8545*a67afe4dSAndroid Build Coastguard Worker #undef PT
8546*a67afe4dSAndroid Build Coastguard Worker #define PT ITSTRUCT(swap_alpha)
8547*a67afe4dSAndroid Build Coastguard Worker
8548*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_SWAP_ALPHA_SUPPORTED */
8549*a67afe4dSAndroid Build Coastguard Worker
8550*a67afe4dSAndroid Build Coastguard Worker /* png_set_swap */
8551*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_SWAP_SUPPORTED
8552*a67afe4dSAndroid Build Coastguard Worker /* Byte swap 16-bit components.
8553*a67afe4dSAndroid Build Coastguard Worker *
8554*a67afe4dSAndroid Build Coastguard Worker * png_set_swap(png_structrp png_ptr)
8555*a67afe4dSAndroid Build Coastguard Worker */
8556*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_swap_set(const image_transform * this,transform_display * that,png_structp pp,png_infop pi)8557*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_swap_set(const image_transform *this,
8558*a67afe4dSAndroid Build Coastguard Worker transform_display *that, png_structp pp, png_infop pi)
8559*a67afe4dSAndroid Build Coastguard Worker {
8560*a67afe4dSAndroid Build Coastguard Worker png_set_swap(pp);
8561*a67afe4dSAndroid Build Coastguard Worker this->next->set(this->next, that, pp, pi);
8562*a67afe4dSAndroid Build Coastguard Worker }
8563*a67afe4dSAndroid Build Coastguard Worker
8564*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_swap_mod(const image_transform * this,image_pixel * that,png_const_structp pp,const transform_display * display)8565*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_swap_mod(const image_transform *this,
8566*a67afe4dSAndroid Build Coastguard Worker image_pixel *that, png_const_structp pp,
8567*a67afe4dSAndroid Build Coastguard Worker const transform_display *display)
8568*a67afe4dSAndroid Build Coastguard Worker {
8569*a67afe4dSAndroid Build Coastguard Worker if (that->bit_depth == 16)
8570*a67afe4dSAndroid Build Coastguard Worker that->swap16 = 1;
8571*a67afe4dSAndroid Build Coastguard Worker
8572*a67afe4dSAndroid Build Coastguard Worker this->next->mod(this->next, that, pp, display);
8573*a67afe4dSAndroid Build Coastguard Worker }
8574*a67afe4dSAndroid Build Coastguard Worker
8575*a67afe4dSAndroid Build Coastguard Worker static int
image_transform_png_set_swap_add(image_transform * this,const image_transform ** that,png_byte colour_type,png_byte bit_depth)8576*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_swap_add(image_transform *this,
8577*a67afe4dSAndroid Build Coastguard Worker const image_transform **that, png_byte colour_type, png_byte bit_depth)
8578*a67afe4dSAndroid Build Coastguard Worker {
8579*a67afe4dSAndroid Build Coastguard Worker UNUSED(colour_type)
8580*a67afe4dSAndroid Build Coastguard Worker
8581*a67afe4dSAndroid Build Coastguard Worker this->next = *that;
8582*a67afe4dSAndroid Build Coastguard Worker *that = this;
8583*a67afe4dSAndroid Build Coastguard Worker
8584*a67afe4dSAndroid Build Coastguard Worker return bit_depth == 16;
8585*a67afe4dSAndroid Build Coastguard Worker }
8586*a67afe4dSAndroid Build Coastguard Worker
8587*a67afe4dSAndroid Build Coastguard Worker IT(swap);
8588*a67afe4dSAndroid Build Coastguard Worker #undef PT
8589*a67afe4dSAndroid Build Coastguard Worker #define PT ITSTRUCT(swap)
8590*a67afe4dSAndroid Build Coastguard Worker
8591*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_SWAP_SUPPORTED */
8592*a67afe4dSAndroid Build Coastguard Worker
8593*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_FILLER_SUPPORTED
8594*a67afe4dSAndroid Build Coastguard Worker /* Add a filler byte to 8-bit Gray or 24-bit RGB images.
8595*a67afe4dSAndroid Build Coastguard Worker *
8596*a67afe4dSAndroid Build Coastguard Worker * png_set_filler, (png_structp png_ptr, png_uint_32 filler, int flags));
8597*a67afe4dSAndroid Build Coastguard Worker *
8598*a67afe4dSAndroid Build Coastguard Worker * Flags:
8599*a67afe4dSAndroid Build Coastguard Worker *
8600*a67afe4dSAndroid Build Coastguard Worker * PNG_FILLER_BEFORE
8601*a67afe4dSAndroid Build Coastguard Worker * PNG_FILLER_AFTER
8602*a67afe4dSAndroid Build Coastguard Worker */
8603*a67afe4dSAndroid Build Coastguard Worker #define data ITDATA(filler)
8604*a67afe4dSAndroid Build Coastguard Worker static struct
8605*a67afe4dSAndroid Build Coastguard Worker {
8606*a67afe4dSAndroid Build Coastguard Worker png_uint_32 filler;
8607*a67afe4dSAndroid Build Coastguard Worker int flags;
8608*a67afe4dSAndroid Build Coastguard Worker } data;
8609*a67afe4dSAndroid Build Coastguard Worker
8610*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_filler_set(const image_transform * this,transform_display * that,png_structp pp,png_infop pi)8611*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_filler_set(const image_transform *this,
8612*a67afe4dSAndroid Build Coastguard Worker transform_display *that, png_structp pp, png_infop pi)
8613*a67afe4dSAndroid Build Coastguard Worker {
8614*a67afe4dSAndroid Build Coastguard Worker /* Need a random choice for 'before' and 'after' as well as for the
8615*a67afe4dSAndroid Build Coastguard Worker * filler. The 'filler' value has all 32 bits set, but only bit_depth
8616*a67afe4dSAndroid Build Coastguard Worker * will be used. At this point we don't know bit_depth.
8617*a67afe4dSAndroid Build Coastguard Worker */
8618*a67afe4dSAndroid Build Coastguard Worker data.filler = random_u32();
8619*a67afe4dSAndroid Build Coastguard Worker data.flags = random_choice();
8620*a67afe4dSAndroid Build Coastguard Worker
8621*a67afe4dSAndroid Build Coastguard Worker png_set_filler(pp, data.filler, data.flags);
8622*a67afe4dSAndroid Build Coastguard Worker
8623*a67afe4dSAndroid Build Coastguard Worker /* The standard display handling stuff also needs to know that
8624*a67afe4dSAndroid Build Coastguard Worker * there is a filler, so set that here.
8625*a67afe4dSAndroid Build Coastguard Worker */
8626*a67afe4dSAndroid Build Coastguard Worker that->this.filler = 1;
8627*a67afe4dSAndroid Build Coastguard Worker
8628*a67afe4dSAndroid Build Coastguard Worker this->next->set(this->next, that, pp, pi);
8629*a67afe4dSAndroid Build Coastguard Worker }
8630*a67afe4dSAndroid Build Coastguard Worker
8631*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_filler_mod(const image_transform * this,image_pixel * that,png_const_structp pp,const transform_display * display)8632*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_filler_mod(const image_transform *this,
8633*a67afe4dSAndroid Build Coastguard Worker image_pixel *that, png_const_structp pp,
8634*a67afe4dSAndroid Build Coastguard Worker const transform_display *display)
8635*a67afe4dSAndroid Build Coastguard Worker {
8636*a67afe4dSAndroid Build Coastguard Worker if (that->bit_depth >= 8 &&
8637*a67afe4dSAndroid Build Coastguard Worker (that->colour_type == PNG_COLOR_TYPE_RGB ||
8638*a67afe4dSAndroid Build Coastguard Worker that->colour_type == PNG_COLOR_TYPE_GRAY))
8639*a67afe4dSAndroid Build Coastguard Worker {
8640*a67afe4dSAndroid Build Coastguard Worker unsigned int max = (1U << that->bit_depth)-1;
8641*a67afe4dSAndroid Build Coastguard Worker that->alpha = data.filler & max;
8642*a67afe4dSAndroid Build Coastguard Worker that->alphaf = ((double)that->alpha) / max;
8643*a67afe4dSAndroid Build Coastguard Worker that->alphae = 0;
8644*a67afe4dSAndroid Build Coastguard Worker
8645*a67afe4dSAndroid Build Coastguard Worker /* The filler has been stored in the alpha channel, we must record
8646*a67afe4dSAndroid Build Coastguard Worker * that this has been done for the checking later on, the color
8647*a67afe4dSAndroid Build Coastguard Worker * type is faked to have an alpha channel, but libpng won't report
8648*a67afe4dSAndroid Build Coastguard Worker * this; the app has to know the extra channel is there and this
8649*a67afe4dSAndroid Build Coastguard Worker * was recording in standard_display::filler above.
8650*a67afe4dSAndroid Build Coastguard Worker */
8651*a67afe4dSAndroid Build Coastguard Worker that->colour_type |= 4; /* alpha added */
8652*a67afe4dSAndroid Build Coastguard Worker that->alpha_first = data.flags == PNG_FILLER_BEFORE;
8653*a67afe4dSAndroid Build Coastguard Worker }
8654*a67afe4dSAndroid Build Coastguard Worker
8655*a67afe4dSAndroid Build Coastguard Worker this->next->mod(this->next, that, pp, display);
8656*a67afe4dSAndroid Build Coastguard Worker }
8657*a67afe4dSAndroid Build Coastguard Worker
8658*a67afe4dSAndroid Build Coastguard Worker static int
image_transform_png_set_filler_add(image_transform * this,const image_transform ** that,png_byte colour_type,png_byte bit_depth)8659*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_filler_add(image_transform *this,
8660*a67afe4dSAndroid Build Coastguard Worker const image_transform **that, png_byte colour_type, png_byte bit_depth)
8661*a67afe4dSAndroid Build Coastguard Worker {
8662*a67afe4dSAndroid Build Coastguard Worker this->next = *that;
8663*a67afe4dSAndroid Build Coastguard Worker *that = this;
8664*a67afe4dSAndroid Build Coastguard Worker
8665*a67afe4dSAndroid Build Coastguard Worker return bit_depth >= 8 && (colour_type == PNG_COLOR_TYPE_RGB ||
8666*a67afe4dSAndroid Build Coastguard Worker colour_type == PNG_COLOR_TYPE_GRAY);
8667*a67afe4dSAndroid Build Coastguard Worker }
8668*a67afe4dSAndroid Build Coastguard Worker
8669*a67afe4dSAndroid Build Coastguard Worker #undef data
8670*a67afe4dSAndroid Build Coastguard Worker IT(filler);
8671*a67afe4dSAndroid Build Coastguard Worker #undef PT
8672*a67afe4dSAndroid Build Coastguard Worker #define PT ITSTRUCT(filler)
8673*a67afe4dSAndroid Build Coastguard Worker
8674*a67afe4dSAndroid Build Coastguard Worker /* png_set_add_alpha, (png_structp png_ptr, png_uint_32 filler, int flags)); */
8675*a67afe4dSAndroid Build Coastguard Worker /* Add an alpha byte to 8-bit Gray or 24-bit RGB images. */
8676*a67afe4dSAndroid Build Coastguard Worker #define data ITDATA(add_alpha)
8677*a67afe4dSAndroid Build Coastguard Worker static struct
8678*a67afe4dSAndroid Build Coastguard Worker {
8679*a67afe4dSAndroid Build Coastguard Worker png_uint_32 filler;
8680*a67afe4dSAndroid Build Coastguard Worker int flags;
8681*a67afe4dSAndroid Build Coastguard Worker } data;
8682*a67afe4dSAndroid Build Coastguard Worker
8683*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_add_alpha_set(const image_transform * this,transform_display * that,png_structp pp,png_infop pi)8684*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_add_alpha_set(const image_transform *this,
8685*a67afe4dSAndroid Build Coastguard Worker transform_display *that, png_structp pp, png_infop pi)
8686*a67afe4dSAndroid Build Coastguard Worker {
8687*a67afe4dSAndroid Build Coastguard Worker /* Need a random choice for 'before' and 'after' as well as for the
8688*a67afe4dSAndroid Build Coastguard Worker * filler. The 'filler' value has all 32 bits set, but only bit_depth
8689*a67afe4dSAndroid Build Coastguard Worker * will be used. At this point we don't know bit_depth.
8690*a67afe4dSAndroid Build Coastguard Worker */
8691*a67afe4dSAndroid Build Coastguard Worker data.filler = random_u32();
8692*a67afe4dSAndroid Build Coastguard Worker data.flags = random_choice();
8693*a67afe4dSAndroid Build Coastguard Worker
8694*a67afe4dSAndroid Build Coastguard Worker png_set_add_alpha(pp, data.filler, data.flags);
8695*a67afe4dSAndroid Build Coastguard Worker this->next->set(this->next, that, pp, pi);
8696*a67afe4dSAndroid Build Coastguard Worker }
8697*a67afe4dSAndroid Build Coastguard Worker
8698*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_add_alpha_mod(const image_transform * this,image_pixel * that,png_const_structp pp,const transform_display * display)8699*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_add_alpha_mod(const image_transform *this,
8700*a67afe4dSAndroid Build Coastguard Worker image_pixel *that, png_const_structp pp,
8701*a67afe4dSAndroid Build Coastguard Worker const transform_display *display)
8702*a67afe4dSAndroid Build Coastguard Worker {
8703*a67afe4dSAndroid Build Coastguard Worker if (that->bit_depth >= 8 &&
8704*a67afe4dSAndroid Build Coastguard Worker (that->colour_type == PNG_COLOR_TYPE_RGB ||
8705*a67afe4dSAndroid Build Coastguard Worker that->colour_type == PNG_COLOR_TYPE_GRAY))
8706*a67afe4dSAndroid Build Coastguard Worker {
8707*a67afe4dSAndroid Build Coastguard Worker unsigned int max = (1U << that->bit_depth)-1;
8708*a67afe4dSAndroid Build Coastguard Worker that->alpha = data.filler & max;
8709*a67afe4dSAndroid Build Coastguard Worker that->alphaf = ((double)that->alpha) / max;
8710*a67afe4dSAndroid Build Coastguard Worker that->alphae = 0;
8711*a67afe4dSAndroid Build Coastguard Worker
8712*a67afe4dSAndroid Build Coastguard Worker that->colour_type |= 4; /* alpha added */
8713*a67afe4dSAndroid Build Coastguard Worker that->alpha_first = data.flags == PNG_FILLER_BEFORE;
8714*a67afe4dSAndroid Build Coastguard Worker }
8715*a67afe4dSAndroid Build Coastguard Worker
8716*a67afe4dSAndroid Build Coastguard Worker this->next->mod(this->next, that, pp, display);
8717*a67afe4dSAndroid Build Coastguard Worker }
8718*a67afe4dSAndroid Build Coastguard Worker
8719*a67afe4dSAndroid Build Coastguard Worker static int
image_transform_png_set_add_alpha_add(image_transform * this,const image_transform ** that,png_byte colour_type,png_byte bit_depth)8720*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_add_alpha_add(image_transform *this,
8721*a67afe4dSAndroid Build Coastguard Worker const image_transform **that, png_byte colour_type, png_byte bit_depth)
8722*a67afe4dSAndroid Build Coastguard Worker {
8723*a67afe4dSAndroid Build Coastguard Worker this->next = *that;
8724*a67afe4dSAndroid Build Coastguard Worker *that = this;
8725*a67afe4dSAndroid Build Coastguard Worker
8726*a67afe4dSAndroid Build Coastguard Worker return bit_depth >= 8 && (colour_type == PNG_COLOR_TYPE_RGB ||
8727*a67afe4dSAndroid Build Coastguard Worker colour_type == PNG_COLOR_TYPE_GRAY);
8728*a67afe4dSAndroid Build Coastguard Worker }
8729*a67afe4dSAndroid Build Coastguard Worker
8730*a67afe4dSAndroid Build Coastguard Worker #undef data
8731*a67afe4dSAndroid Build Coastguard Worker IT(add_alpha);
8732*a67afe4dSAndroid Build Coastguard Worker #undef PT
8733*a67afe4dSAndroid Build Coastguard Worker #define PT ITSTRUCT(add_alpha)
8734*a67afe4dSAndroid Build Coastguard Worker
8735*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_FILLER_SUPPORTED */
8736*a67afe4dSAndroid Build Coastguard Worker
8737*a67afe4dSAndroid Build Coastguard Worker /* png_set_packing */
8738*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_PACK_SUPPORTED
8739*a67afe4dSAndroid Build Coastguard Worker /* Use 1 byte per pixel in 1, 2, or 4-bit depth files.
8740*a67afe4dSAndroid Build Coastguard Worker *
8741*a67afe4dSAndroid Build Coastguard Worker * png_set_packing(png_structrp png_ptr)
8742*a67afe4dSAndroid Build Coastguard Worker *
8743*a67afe4dSAndroid Build Coastguard Worker * This should only affect grayscale and palette images with less than 8 bits
8744*a67afe4dSAndroid Build Coastguard Worker * per pixel.
8745*a67afe4dSAndroid Build Coastguard Worker */
8746*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_packing_set(const image_transform * this,transform_display * that,png_structp pp,png_infop pi)8747*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_packing_set(const image_transform *this,
8748*a67afe4dSAndroid Build Coastguard Worker transform_display *that, png_structp pp, png_infop pi)
8749*a67afe4dSAndroid Build Coastguard Worker {
8750*a67afe4dSAndroid Build Coastguard Worker png_set_packing(pp);
8751*a67afe4dSAndroid Build Coastguard Worker that->unpacked = 1;
8752*a67afe4dSAndroid Build Coastguard Worker this->next->set(this->next, that, pp, pi);
8753*a67afe4dSAndroid Build Coastguard Worker }
8754*a67afe4dSAndroid Build Coastguard Worker
8755*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_packing_mod(const image_transform * this,image_pixel * that,png_const_structp pp,const transform_display * display)8756*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_packing_mod(const image_transform *this,
8757*a67afe4dSAndroid Build Coastguard Worker image_pixel *that, png_const_structp pp,
8758*a67afe4dSAndroid Build Coastguard Worker const transform_display *display)
8759*a67afe4dSAndroid Build Coastguard Worker {
8760*a67afe4dSAndroid Build Coastguard Worker /* The general expand case depends on what the colour type is,
8761*a67afe4dSAndroid Build Coastguard Worker * low bit-depth pixel values are unpacked into bytes without
8762*a67afe4dSAndroid Build Coastguard Worker * scaling, so sample_depth is not changed.
8763*a67afe4dSAndroid Build Coastguard Worker */
8764*a67afe4dSAndroid Build Coastguard Worker if (that->bit_depth < 8) /* grayscale or palette */
8765*a67afe4dSAndroid Build Coastguard Worker that->bit_depth = 8;
8766*a67afe4dSAndroid Build Coastguard Worker
8767*a67afe4dSAndroid Build Coastguard Worker this->next->mod(this->next, that, pp, display);
8768*a67afe4dSAndroid Build Coastguard Worker }
8769*a67afe4dSAndroid Build Coastguard Worker
8770*a67afe4dSAndroid Build Coastguard Worker static int
image_transform_png_set_packing_add(image_transform * this,const image_transform ** that,png_byte colour_type,png_byte bit_depth)8771*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_packing_add(image_transform *this,
8772*a67afe4dSAndroid Build Coastguard Worker const image_transform **that, png_byte colour_type, png_byte bit_depth)
8773*a67afe4dSAndroid Build Coastguard Worker {
8774*a67afe4dSAndroid Build Coastguard Worker UNUSED(colour_type)
8775*a67afe4dSAndroid Build Coastguard Worker
8776*a67afe4dSAndroid Build Coastguard Worker this->next = *that;
8777*a67afe4dSAndroid Build Coastguard Worker *that = this;
8778*a67afe4dSAndroid Build Coastguard Worker
8779*a67afe4dSAndroid Build Coastguard Worker /* Nothing should happen unless the bit depth is less than 8: */
8780*a67afe4dSAndroid Build Coastguard Worker return bit_depth < 8;
8781*a67afe4dSAndroid Build Coastguard Worker }
8782*a67afe4dSAndroid Build Coastguard Worker
8783*a67afe4dSAndroid Build Coastguard Worker IT(packing);
8784*a67afe4dSAndroid Build Coastguard Worker #undef PT
8785*a67afe4dSAndroid Build Coastguard Worker #define PT ITSTRUCT(packing)
8786*a67afe4dSAndroid Build Coastguard Worker
8787*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_PACK_SUPPORTED */
8788*a67afe4dSAndroid Build Coastguard Worker
8789*a67afe4dSAndroid Build Coastguard Worker /* png_set_packswap */
8790*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_PACKSWAP_SUPPORTED
8791*a67afe4dSAndroid Build Coastguard Worker /* Swap pixels packed into bytes; reverses the order on screen so that
8792*a67afe4dSAndroid Build Coastguard Worker * the high order bits correspond to the rightmost pixels.
8793*a67afe4dSAndroid Build Coastguard Worker *
8794*a67afe4dSAndroid Build Coastguard Worker * png_set_packswap(png_structrp png_ptr)
8795*a67afe4dSAndroid Build Coastguard Worker */
8796*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_packswap_set(const image_transform * this,transform_display * that,png_structp pp,png_infop pi)8797*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_packswap_set(const image_transform *this,
8798*a67afe4dSAndroid Build Coastguard Worker transform_display *that, png_structp pp, png_infop pi)
8799*a67afe4dSAndroid Build Coastguard Worker {
8800*a67afe4dSAndroid Build Coastguard Worker png_set_packswap(pp);
8801*a67afe4dSAndroid Build Coastguard Worker that->this.littleendian = 1;
8802*a67afe4dSAndroid Build Coastguard Worker this->next->set(this->next, that, pp, pi);
8803*a67afe4dSAndroid Build Coastguard Worker }
8804*a67afe4dSAndroid Build Coastguard Worker
8805*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_packswap_mod(const image_transform * this,image_pixel * that,png_const_structp pp,const transform_display * display)8806*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_packswap_mod(const image_transform *this,
8807*a67afe4dSAndroid Build Coastguard Worker image_pixel *that, png_const_structp pp,
8808*a67afe4dSAndroid Build Coastguard Worker const transform_display *display)
8809*a67afe4dSAndroid Build Coastguard Worker {
8810*a67afe4dSAndroid Build Coastguard Worker if (that->bit_depth < 8)
8811*a67afe4dSAndroid Build Coastguard Worker that->littleendian = 1;
8812*a67afe4dSAndroid Build Coastguard Worker
8813*a67afe4dSAndroid Build Coastguard Worker this->next->mod(this->next, that, pp, display);
8814*a67afe4dSAndroid Build Coastguard Worker }
8815*a67afe4dSAndroid Build Coastguard Worker
8816*a67afe4dSAndroid Build Coastguard Worker static int
image_transform_png_set_packswap_add(image_transform * this,const image_transform ** that,png_byte colour_type,png_byte bit_depth)8817*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_packswap_add(image_transform *this,
8818*a67afe4dSAndroid Build Coastguard Worker const image_transform **that, png_byte colour_type, png_byte bit_depth)
8819*a67afe4dSAndroid Build Coastguard Worker {
8820*a67afe4dSAndroid Build Coastguard Worker UNUSED(colour_type)
8821*a67afe4dSAndroid Build Coastguard Worker
8822*a67afe4dSAndroid Build Coastguard Worker this->next = *that;
8823*a67afe4dSAndroid Build Coastguard Worker *that = this;
8824*a67afe4dSAndroid Build Coastguard Worker
8825*a67afe4dSAndroid Build Coastguard Worker return bit_depth < 8;
8826*a67afe4dSAndroid Build Coastguard Worker }
8827*a67afe4dSAndroid Build Coastguard Worker
8828*a67afe4dSAndroid Build Coastguard Worker IT(packswap);
8829*a67afe4dSAndroid Build Coastguard Worker #undef PT
8830*a67afe4dSAndroid Build Coastguard Worker #define PT ITSTRUCT(packswap)
8831*a67afe4dSAndroid Build Coastguard Worker
8832*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_PACKSWAP_SUPPORTED */
8833*a67afe4dSAndroid Build Coastguard Worker
8834*a67afe4dSAndroid Build Coastguard Worker
8835*a67afe4dSAndroid Build Coastguard Worker /* png_set_invert_mono */
8836*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_INVERT_MONO_SUPPORTED
8837*a67afe4dSAndroid Build Coastguard Worker /* Invert the gray channel
8838*a67afe4dSAndroid Build Coastguard Worker *
8839*a67afe4dSAndroid Build Coastguard Worker * png_set_invert_mono(png_structrp png_ptr)
8840*a67afe4dSAndroid Build Coastguard Worker */
8841*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_invert_mono_set(const image_transform * this,transform_display * that,png_structp pp,png_infop pi)8842*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_invert_mono_set(const image_transform *this,
8843*a67afe4dSAndroid Build Coastguard Worker transform_display *that, png_structp pp, png_infop pi)
8844*a67afe4dSAndroid Build Coastguard Worker {
8845*a67afe4dSAndroid Build Coastguard Worker png_set_invert_mono(pp);
8846*a67afe4dSAndroid Build Coastguard Worker this->next->set(this->next, that, pp, pi);
8847*a67afe4dSAndroid Build Coastguard Worker }
8848*a67afe4dSAndroid Build Coastguard Worker
8849*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_invert_mono_mod(const image_transform * this,image_pixel * that,png_const_structp pp,const transform_display * display)8850*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_invert_mono_mod(const image_transform *this,
8851*a67afe4dSAndroid Build Coastguard Worker image_pixel *that, png_const_structp pp,
8852*a67afe4dSAndroid Build Coastguard Worker const transform_display *display)
8853*a67afe4dSAndroid Build Coastguard Worker {
8854*a67afe4dSAndroid Build Coastguard Worker if (that->colour_type & 4)
8855*a67afe4dSAndroid Build Coastguard Worker that->mono_inverted = 1;
8856*a67afe4dSAndroid Build Coastguard Worker
8857*a67afe4dSAndroid Build Coastguard Worker this->next->mod(this->next, that, pp, display);
8858*a67afe4dSAndroid Build Coastguard Worker }
8859*a67afe4dSAndroid Build Coastguard Worker
8860*a67afe4dSAndroid Build Coastguard Worker static int
image_transform_png_set_invert_mono_add(image_transform * this,const image_transform ** that,png_byte colour_type,png_byte bit_depth)8861*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_invert_mono_add(image_transform *this,
8862*a67afe4dSAndroid Build Coastguard Worker const image_transform **that, png_byte colour_type, png_byte bit_depth)
8863*a67afe4dSAndroid Build Coastguard Worker {
8864*a67afe4dSAndroid Build Coastguard Worker UNUSED(bit_depth)
8865*a67afe4dSAndroid Build Coastguard Worker
8866*a67afe4dSAndroid Build Coastguard Worker this->next = *that;
8867*a67afe4dSAndroid Build Coastguard Worker *that = this;
8868*a67afe4dSAndroid Build Coastguard Worker
8869*a67afe4dSAndroid Build Coastguard Worker /* Only has an effect on pixels with no colour: */
8870*a67afe4dSAndroid Build Coastguard Worker return (colour_type & 2) == 0;
8871*a67afe4dSAndroid Build Coastguard Worker }
8872*a67afe4dSAndroid Build Coastguard Worker
8873*a67afe4dSAndroid Build Coastguard Worker IT(invert_mono);
8874*a67afe4dSAndroid Build Coastguard Worker #undef PT
8875*a67afe4dSAndroid Build Coastguard Worker #define PT ITSTRUCT(invert_mono)
8876*a67afe4dSAndroid Build Coastguard Worker
8877*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_INVERT_MONO_SUPPORTED */
8878*a67afe4dSAndroid Build Coastguard Worker
8879*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_SHIFT_SUPPORTED
8880*a67afe4dSAndroid Build Coastguard Worker /* png_set_shift(png_structp, png_const_color_8p true_bits)
8881*a67afe4dSAndroid Build Coastguard Worker *
8882*a67afe4dSAndroid Build Coastguard Worker * The output pixels will be shifted by the given true_bits
8883*a67afe4dSAndroid Build Coastguard Worker * values.
8884*a67afe4dSAndroid Build Coastguard Worker */
8885*a67afe4dSAndroid Build Coastguard Worker #define data ITDATA(shift)
8886*a67afe4dSAndroid Build Coastguard Worker static png_color_8 data;
8887*a67afe4dSAndroid Build Coastguard Worker
8888*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_shift_set(const image_transform * this,transform_display * that,png_structp pp,png_infop pi)8889*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_shift_set(const image_transform *this,
8890*a67afe4dSAndroid Build Coastguard Worker transform_display *that, png_structp pp, png_infop pi)
8891*a67afe4dSAndroid Build Coastguard Worker {
8892*a67afe4dSAndroid Build Coastguard Worker /* Get a random set of shifts. The shifts need to do something
8893*a67afe4dSAndroid Build Coastguard Worker * to test the transform, so they are limited to the bit depth
8894*a67afe4dSAndroid Build Coastguard Worker * of the input image. Notice that in the following the 'gray'
8895*a67afe4dSAndroid Build Coastguard Worker * field is randomized independently. This acts as a check that
8896*a67afe4dSAndroid Build Coastguard Worker * libpng does use the correct field.
8897*a67afe4dSAndroid Build Coastguard Worker */
8898*a67afe4dSAndroid Build Coastguard Worker unsigned int depth = that->this.bit_depth;
8899*a67afe4dSAndroid Build Coastguard Worker
8900*a67afe4dSAndroid Build Coastguard Worker data.red = (png_byte)/*SAFE*/(random_mod(depth)+1);
8901*a67afe4dSAndroid Build Coastguard Worker data.green = (png_byte)/*SAFE*/(random_mod(depth)+1);
8902*a67afe4dSAndroid Build Coastguard Worker data.blue = (png_byte)/*SAFE*/(random_mod(depth)+1);
8903*a67afe4dSAndroid Build Coastguard Worker data.gray = (png_byte)/*SAFE*/(random_mod(depth)+1);
8904*a67afe4dSAndroid Build Coastguard Worker data.alpha = (png_byte)/*SAFE*/(random_mod(depth)+1);
8905*a67afe4dSAndroid Build Coastguard Worker
8906*a67afe4dSAndroid Build Coastguard Worker png_set_shift(pp, &data);
8907*a67afe4dSAndroid Build Coastguard Worker this->next->set(this->next, that, pp, pi);
8908*a67afe4dSAndroid Build Coastguard Worker }
8909*a67afe4dSAndroid Build Coastguard Worker
8910*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_png_set_shift_mod(const image_transform * this,image_pixel * that,png_const_structp pp,const transform_display * display)8911*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_shift_mod(const image_transform *this,
8912*a67afe4dSAndroid Build Coastguard Worker image_pixel *that, png_const_structp pp,
8913*a67afe4dSAndroid Build Coastguard Worker const transform_display *display)
8914*a67afe4dSAndroid Build Coastguard Worker {
8915*a67afe4dSAndroid Build Coastguard Worker /* Copy the correct values into the sBIT fields, libpng does not do
8916*a67afe4dSAndroid Build Coastguard Worker * anything to palette data:
8917*a67afe4dSAndroid Build Coastguard Worker */
8918*a67afe4dSAndroid Build Coastguard Worker if (that->colour_type != PNG_COLOR_TYPE_PALETTE)
8919*a67afe4dSAndroid Build Coastguard Worker {
8920*a67afe4dSAndroid Build Coastguard Worker that->sig_bits = 1;
8921*a67afe4dSAndroid Build Coastguard Worker
8922*a67afe4dSAndroid Build Coastguard Worker /* The sBIT fields are reset to the values previously sent to
8923*a67afe4dSAndroid Build Coastguard Worker * png_set_shift according to the colour type.
8924*a67afe4dSAndroid Build Coastguard Worker * does.
8925*a67afe4dSAndroid Build Coastguard Worker */
8926*a67afe4dSAndroid Build Coastguard Worker if (that->colour_type & 2) /* RGB channels */
8927*a67afe4dSAndroid Build Coastguard Worker {
8928*a67afe4dSAndroid Build Coastguard Worker that->red_sBIT = data.red;
8929*a67afe4dSAndroid Build Coastguard Worker that->green_sBIT = data.green;
8930*a67afe4dSAndroid Build Coastguard Worker that->blue_sBIT = data.blue;
8931*a67afe4dSAndroid Build Coastguard Worker }
8932*a67afe4dSAndroid Build Coastguard Worker
8933*a67afe4dSAndroid Build Coastguard Worker else /* One grey channel */
8934*a67afe4dSAndroid Build Coastguard Worker that->red_sBIT = that->green_sBIT = that->blue_sBIT = data.gray;
8935*a67afe4dSAndroid Build Coastguard Worker
8936*a67afe4dSAndroid Build Coastguard Worker that->alpha_sBIT = data.alpha;
8937*a67afe4dSAndroid Build Coastguard Worker }
8938*a67afe4dSAndroid Build Coastguard Worker
8939*a67afe4dSAndroid Build Coastguard Worker this->next->mod(this->next, that, pp, display);
8940*a67afe4dSAndroid Build Coastguard Worker }
8941*a67afe4dSAndroid Build Coastguard Worker
8942*a67afe4dSAndroid Build Coastguard Worker static int
image_transform_png_set_shift_add(image_transform * this,const image_transform ** that,png_byte colour_type,png_byte bit_depth)8943*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_shift_add(image_transform *this,
8944*a67afe4dSAndroid Build Coastguard Worker const image_transform **that, png_byte colour_type, png_byte bit_depth)
8945*a67afe4dSAndroid Build Coastguard Worker {
8946*a67afe4dSAndroid Build Coastguard Worker UNUSED(bit_depth)
8947*a67afe4dSAndroid Build Coastguard Worker
8948*a67afe4dSAndroid Build Coastguard Worker this->next = *that;
8949*a67afe4dSAndroid Build Coastguard Worker *that = this;
8950*a67afe4dSAndroid Build Coastguard Worker
8951*a67afe4dSAndroid Build Coastguard Worker return colour_type != PNG_COLOR_TYPE_PALETTE;
8952*a67afe4dSAndroid Build Coastguard Worker }
8953*a67afe4dSAndroid Build Coastguard Worker
8954*a67afe4dSAndroid Build Coastguard Worker IT(shift);
8955*a67afe4dSAndroid Build Coastguard Worker #undef PT
8956*a67afe4dSAndroid Build Coastguard Worker #define PT ITSTRUCT(shift)
8957*a67afe4dSAndroid Build Coastguard Worker
8958*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_SHIFT_SUPPORTED */
8959*a67afe4dSAndroid Build Coastguard Worker
8960*a67afe4dSAndroid Build Coastguard Worker #ifdef THIS_IS_THE_PROFORMA
8961*a67afe4dSAndroid Build Coastguard Worker static void
_set(const image_transform * this,transform_display * that,png_structp pp,png_infop pi)8962*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_@_set(const image_transform *this,
8963*a67afe4dSAndroid Build Coastguard Worker transform_display *that, png_structp pp, png_infop pi)
8964*a67afe4dSAndroid Build Coastguard Worker {
8965*a67afe4dSAndroid Build Coastguard Worker png_set_@(pp);
8966*a67afe4dSAndroid Build Coastguard Worker this->next->set(this->next, that, pp, pi);
8967*a67afe4dSAndroid Build Coastguard Worker }
8968*a67afe4dSAndroid Build Coastguard Worker
8969*a67afe4dSAndroid Build Coastguard Worker static void
_mod(const image_transform * this,image_pixel * that,png_const_structp pp,const transform_display * display)8970*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_@_mod(const image_transform *this,
8971*a67afe4dSAndroid Build Coastguard Worker image_pixel *that, png_const_structp pp,
8972*a67afe4dSAndroid Build Coastguard Worker const transform_display *display)
8973*a67afe4dSAndroid Build Coastguard Worker {
8974*a67afe4dSAndroid Build Coastguard Worker this->next->mod(this->next, that, pp, display);
8975*a67afe4dSAndroid Build Coastguard Worker }
8976*a67afe4dSAndroid Build Coastguard Worker
8977*a67afe4dSAndroid Build Coastguard Worker static int
_add(image_transform * this,const image_transform ** that,png_byte colour_type,png_byte bit_depth)8978*a67afe4dSAndroid Build Coastguard Worker image_transform_png_set_@_add(image_transform *this,
8979*a67afe4dSAndroid Build Coastguard Worker const image_transform **that, png_byte colour_type, png_byte bit_depth)
8980*a67afe4dSAndroid Build Coastguard Worker {
8981*a67afe4dSAndroid Build Coastguard Worker this->next = *that;
8982*a67afe4dSAndroid Build Coastguard Worker *that = this;
8983*a67afe4dSAndroid Build Coastguard Worker
8984*a67afe4dSAndroid Build Coastguard Worker return 1;
8985*a67afe4dSAndroid Build Coastguard Worker }
8986*a67afe4dSAndroid Build Coastguard Worker
8987*a67afe4dSAndroid Build Coastguard Worker IT(@);
8988*a67afe4dSAndroid Build Coastguard Worker #endif
8989*a67afe4dSAndroid Build Coastguard Worker
8990*a67afe4dSAndroid Build Coastguard Worker
8991*a67afe4dSAndroid Build Coastguard Worker /* This may just be 'end' if all the transforms are disabled! */
8992*a67afe4dSAndroid Build Coastguard Worker static image_transform *const image_transform_first = &PT;
8993*a67afe4dSAndroid Build Coastguard Worker
8994*a67afe4dSAndroid Build Coastguard Worker static void
transform_enable(const char * name)8995*a67afe4dSAndroid Build Coastguard Worker transform_enable(const char *name)
8996*a67afe4dSAndroid Build Coastguard Worker {
8997*a67afe4dSAndroid Build Coastguard Worker /* Everything starts out enabled, so if we see an 'enable' disabled
8998*a67afe4dSAndroid Build Coastguard Worker * everything else the first time round.
8999*a67afe4dSAndroid Build Coastguard Worker */
9000*a67afe4dSAndroid Build Coastguard Worker static int all_disabled = 0;
9001*a67afe4dSAndroid Build Coastguard Worker int found_it = 0;
9002*a67afe4dSAndroid Build Coastguard Worker image_transform *list = image_transform_first;
9003*a67afe4dSAndroid Build Coastguard Worker
9004*a67afe4dSAndroid Build Coastguard Worker while (list != &image_transform_end)
9005*a67afe4dSAndroid Build Coastguard Worker {
9006*a67afe4dSAndroid Build Coastguard Worker if (strcmp(list->name, name) == 0)
9007*a67afe4dSAndroid Build Coastguard Worker {
9008*a67afe4dSAndroid Build Coastguard Worker list->enable = 1;
9009*a67afe4dSAndroid Build Coastguard Worker found_it = 1;
9010*a67afe4dSAndroid Build Coastguard Worker }
9011*a67afe4dSAndroid Build Coastguard Worker else if (!all_disabled)
9012*a67afe4dSAndroid Build Coastguard Worker list->enable = 0;
9013*a67afe4dSAndroid Build Coastguard Worker
9014*a67afe4dSAndroid Build Coastguard Worker list = list->list;
9015*a67afe4dSAndroid Build Coastguard Worker }
9016*a67afe4dSAndroid Build Coastguard Worker
9017*a67afe4dSAndroid Build Coastguard Worker all_disabled = 1;
9018*a67afe4dSAndroid Build Coastguard Worker
9019*a67afe4dSAndroid Build Coastguard Worker if (!found_it)
9020*a67afe4dSAndroid Build Coastguard Worker {
9021*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "pngvalid: --transform-enable=%s: unknown transform\n",
9022*a67afe4dSAndroid Build Coastguard Worker name);
9023*a67afe4dSAndroid Build Coastguard Worker exit(99);
9024*a67afe4dSAndroid Build Coastguard Worker }
9025*a67afe4dSAndroid Build Coastguard Worker }
9026*a67afe4dSAndroid Build Coastguard Worker
9027*a67afe4dSAndroid Build Coastguard Worker static void
transform_disable(const char * name)9028*a67afe4dSAndroid Build Coastguard Worker transform_disable(const char *name)
9029*a67afe4dSAndroid Build Coastguard Worker {
9030*a67afe4dSAndroid Build Coastguard Worker image_transform *list = image_transform_first;
9031*a67afe4dSAndroid Build Coastguard Worker
9032*a67afe4dSAndroid Build Coastguard Worker while (list != &image_transform_end)
9033*a67afe4dSAndroid Build Coastguard Worker {
9034*a67afe4dSAndroid Build Coastguard Worker if (strcmp(list->name, name) == 0)
9035*a67afe4dSAndroid Build Coastguard Worker {
9036*a67afe4dSAndroid Build Coastguard Worker list->enable = 0;
9037*a67afe4dSAndroid Build Coastguard Worker return;
9038*a67afe4dSAndroid Build Coastguard Worker }
9039*a67afe4dSAndroid Build Coastguard Worker
9040*a67afe4dSAndroid Build Coastguard Worker list = list->list;
9041*a67afe4dSAndroid Build Coastguard Worker }
9042*a67afe4dSAndroid Build Coastguard Worker
9043*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "pngvalid: --transform-disable=%s: unknown transform\n",
9044*a67afe4dSAndroid Build Coastguard Worker name);
9045*a67afe4dSAndroid Build Coastguard Worker exit(99);
9046*a67afe4dSAndroid Build Coastguard Worker }
9047*a67afe4dSAndroid Build Coastguard Worker
9048*a67afe4dSAndroid Build Coastguard Worker static void
image_transform_reset_count(void)9049*a67afe4dSAndroid Build Coastguard Worker image_transform_reset_count(void)
9050*a67afe4dSAndroid Build Coastguard Worker {
9051*a67afe4dSAndroid Build Coastguard Worker image_transform *next = image_transform_first;
9052*a67afe4dSAndroid Build Coastguard Worker int count = 0;
9053*a67afe4dSAndroid Build Coastguard Worker
9054*a67afe4dSAndroid Build Coastguard Worker while (next != &image_transform_end)
9055*a67afe4dSAndroid Build Coastguard Worker {
9056*a67afe4dSAndroid Build Coastguard Worker next->local_use = 0;
9057*a67afe4dSAndroid Build Coastguard Worker next->next = 0;
9058*a67afe4dSAndroid Build Coastguard Worker next = next->list;
9059*a67afe4dSAndroid Build Coastguard Worker ++count;
9060*a67afe4dSAndroid Build Coastguard Worker }
9061*a67afe4dSAndroid Build Coastguard Worker
9062*a67afe4dSAndroid Build Coastguard Worker /* This can only happen if we every have more than 32 transforms (excluding
9063*a67afe4dSAndroid Build Coastguard Worker * the end) in the list.
9064*a67afe4dSAndroid Build Coastguard Worker */
9065*a67afe4dSAndroid Build Coastguard Worker if (count > 32) abort();
9066*a67afe4dSAndroid Build Coastguard Worker }
9067*a67afe4dSAndroid Build Coastguard Worker
9068*a67afe4dSAndroid Build Coastguard Worker static int
image_transform_test_counter(png_uint_32 counter,unsigned int max)9069*a67afe4dSAndroid Build Coastguard Worker image_transform_test_counter(png_uint_32 counter, unsigned int max)
9070*a67afe4dSAndroid Build Coastguard Worker {
9071*a67afe4dSAndroid Build Coastguard Worker /* Test the list to see if there is any point continuing, given a current
9072*a67afe4dSAndroid Build Coastguard Worker * counter and a 'max' value.
9073*a67afe4dSAndroid Build Coastguard Worker */
9074*a67afe4dSAndroid Build Coastguard Worker image_transform *next = image_transform_first;
9075*a67afe4dSAndroid Build Coastguard Worker
9076*a67afe4dSAndroid Build Coastguard Worker while (next != &image_transform_end)
9077*a67afe4dSAndroid Build Coastguard Worker {
9078*a67afe4dSAndroid Build Coastguard Worker /* For max 0 or 1 continue until the counter overflows: */
9079*a67afe4dSAndroid Build Coastguard Worker counter >>= 1;
9080*a67afe4dSAndroid Build Coastguard Worker
9081*a67afe4dSAndroid Build Coastguard Worker /* Continue if any entry hasn't reacked the max. */
9082*a67afe4dSAndroid Build Coastguard Worker if (max > 1 && next->local_use < max)
9083*a67afe4dSAndroid Build Coastguard Worker return 1;
9084*a67afe4dSAndroid Build Coastguard Worker next = next->list;
9085*a67afe4dSAndroid Build Coastguard Worker }
9086*a67afe4dSAndroid Build Coastguard Worker
9087*a67afe4dSAndroid Build Coastguard Worker return max <= 1 && counter == 0;
9088*a67afe4dSAndroid Build Coastguard Worker }
9089*a67afe4dSAndroid Build Coastguard Worker
9090*a67afe4dSAndroid Build Coastguard Worker static png_uint_32
image_transform_add(const image_transform ** this,unsigned int max,png_uint_32 counter,char * name,size_t sizeof_name,size_t * pos,png_byte colour_type,png_byte bit_depth)9091*a67afe4dSAndroid Build Coastguard Worker image_transform_add(const image_transform **this, unsigned int max,
9092*a67afe4dSAndroid Build Coastguard Worker png_uint_32 counter, char *name, size_t sizeof_name, size_t *pos,
9093*a67afe4dSAndroid Build Coastguard Worker png_byte colour_type, png_byte bit_depth)
9094*a67afe4dSAndroid Build Coastguard Worker {
9095*a67afe4dSAndroid Build Coastguard Worker for (;;) /* until we manage to add something */
9096*a67afe4dSAndroid Build Coastguard Worker {
9097*a67afe4dSAndroid Build Coastguard Worker png_uint_32 mask;
9098*a67afe4dSAndroid Build Coastguard Worker image_transform *list;
9099*a67afe4dSAndroid Build Coastguard Worker
9100*a67afe4dSAndroid Build Coastguard Worker /* Find the next counter value, if the counter is zero this is the start
9101*a67afe4dSAndroid Build Coastguard Worker * of the list. This routine always returns the current counter (not the
9102*a67afe4dSAndroid Build Coastguard Worker * next) so it returns 0 at the end and expects 0 at the beginning.
9103*a67afe4dSAndroid Build Coastguard Worker */
9104*a67afe4dSAndroid Build Coastguard Worker if (counter == 0) /* first time */
9105*a67afe4dSAndroid Build Coastguard Worker {
9106*a67afe4dSAndroid Build Coastguard Worker image_transform_reset_count();
9107*a67afe4dSAndroid Build Coastguard Worker if (max <= 1)
9108*a67afe4dSAndroid Build Coastguard Worker counter = 1;
9109*a67afe4dSAndroid Build Coastguard Worker else
9110*a67afe4dSAndroid Build Coastguard Worker counter = random_32();
9111*a67afe4dSAndroid Build Coastguard Worker }
9112*a67afe4dSAndroid Build Coastguard Worker else /* advance the counter */
9113*a67afe4dSAndroid Build Coastguard Worker {
9114*a67afe4dSAndroid Build Coastguard Worker switch (max)
9115*a67afe4dSAndroid Build Coastguard Worker {
9116*a67afe4dSAndroid Build Coastguard Worker case 0: ++counter; break;
9117*a67afe4dSAndroid Build Coastguard Worker case 1: counter <<= 1; break;
9118*a67afe4dSAndroid Build Coastguard Worker default: counter = random_32(); break;
9119*a67afe4dSAndroid Build Coastguard Worker }
9120*a67afe4dSAndroid Build Coastguard Worker }
9121*a67afe4dSAndroid Build Coastguard Worker
9122*a67afe4dSAndroid Build Coastguard Worker /* Now add all these items, if possible */
9123*a67afe4dSAndroid Build Coastguard Worker *this = &image_transform_end;
9124*a67afe4dSAndroid Build Coastguard Worker list = image_transform_first;
9125*a67afe4dSAndroid Build Coastguard Worker mask = 1;
9126*a67afe4dSAndroid Build Coastguard Worker
9127*a67afe4dSAndroid Build Coastguard Worker /* Go through the whole list adding anything that the counter selects: */
9128*a67afe4dSAndroid Build Coastguard Worker while (list != &image_transform_end)
9129*a67afe4dSAndroid Build Coastguard Worker {
9130*a67afe4dSAndroid Build Coastguard Worker if ((counter & mask) != 0 && list->enable &&
9131*a67afe4dSAndroid Build Coastguard Worker (max == 0 || list->local_use < max))
9132*a67afe4dSAndroid Build Coastguard Worker {
9133*a67afe4dSAndroid Build Coastguard Worker /* Candidate to add: */
9134*a67afe4dSAndroid Build Coastguard Worker if (list->add(list, this, colour_type, bit_depth) || max == 0)
9135*a67afe4dSAndroid Build Coastguard Worker {
9136*a67afe4dSAndroid Build Coastguard Worker /* Added, so add to the name too. */
9137*a67afe4dSAndroid Build Coastguard Worker *pos = safecat(name, sizeof_name, *pos, " +");
9138*a67afe4dSAndroid Build Coastguard Worker *pos = safecat(name, sizeof_name, *pos, list->name);
9139*a67afe4dSAndroid Build Coastguard Worker }
9140*a67afe4dSAndroid Build Coastguard Worker
9141*a67afe4dSAndroid Build Coastguard Worker else
9142*a67afe4dSAndroid Build Coastguard Worker {
9143*a67afe4dSAndroid Build Coastguard Worker /* Not useful and max>0, so remove it from *this: */
9144*a67afe4dSAndroid Build Coastguard Worker *this = list->next;
9145*a67afe4dSAndroid Build Coastguard Worker list->next = 0;
9146*a67afe4dSAndroid Build Coastguard Worker
9147*a67afe4dSAndroid Build Coastguard Worker /* And, since we know it isn't useful, stop it being added again
9148*a67afe4dSAndroid Build Coastguard Worker * in this run:
9149*a67afe4dSAndroid Build Coastguard Worker */
9150*a67afe4dSAndroid Build Coastguard Worker list->local_use = max;
9151*a67afe4dSAndroid Build Coastguard Worker }
9152*a67afe4dSAndroid Build Coastguard Worker }
9153*a67afe4dSAndroid Build Coastguard Worker
9154*a67afe4dSAndroid Build Coastguard Worker mask <<= 1;
9155*a67afe4dSAndroid Build Coastguard Worker list = list->list;
9156*a67afe4dSAndroid Build Coastguard Worker }
9157*a67afe4dSAndroid Build Coastguard Worker
9158*a67afe4dSAndroid Build Coastguard Worker /* Now if anything was added we have something to do. */
9159*a67afe4dSAndroid Build Coastguard Worker if (*this != &image_transform_end)
9160*a67afe4dSAndroid Build Coastguard Worker return counter;
9161*a67afe4dSAndroid Build Coastguard Worker
9162*a67afe4dSAndroid Build Coastguard Worker /* Nothing added, but was there anything in there to add? */
9163*a67afe4dSAndroid Build Coastguard Worker if (!image_transform_test_counter(counter, max))
9164*a67afe4dSAndroid Build Coastguard Worker return 0;
9165*a67afe4dSAndroid Build Coastguard Worker }
9166*a67afe4dSAndroid Build Coastguard Worker }
9167*a67afe4dSAndroid Build Coastguard Worker
9168*a67afe4dSAndroid Build Coastguard Worker static void
perform_transform_test(png_modifier * pm)9169*a67afe4dSAndroid Build Coastguard Worker perform_transform_test(png_modifier *pm)
9170*a67afe4dSAndroid Build Coastguard Worker {
9171*a67afe4dSAndroid Build Coastguard Worker png_byte colour_type = 0;
9172*a67afe4dSAndroid Build Coastguard Worker png_byte bit_depth = 0;
9173*a67afe4dSAndroid Build Coastguard Worker unsigned int palette_number = 0;
9174*a67afe4dSAndroid Build Coastguard Worker
9175*a67afe4dSAndroid Build Coastguard Worker while (next_format(&colour_type, &bit_depth, &palette_number, pm->test_lbg,
9176*a67afe4dSAndroid Build Coastguard Worker pm->test_tRNS))
9177*a67afe4dSAndroid Build Coastguard Worker {
9178*a67afe4dSAndroid Build Coastguard Worker png_uint_32 counter = 0;
9179*a67afe4dSAndroid Build Coastguard Worker size_t base_pos;
9180*a67afe4dSAndroid Build Coastguard Worker char name[64];
9181*a67afe4dSAndroid Build Coastguard Worker
9182*a67afe4dSAndroid Build Coastguard Worker base_pos = safecat(name, sizeof name, 0, "transform:");
9183*a67afe4dSAndroid Build Coastguard Worker
9184*a67afe4dSAndroid Build Coastguard Worker for (;;)
9185*a67afe4dSAndroid Build Coastguard Worker {
9186*a67afe4dSAndroid Build Coastguard Worker size_t pos = base_pos;
9187*a67afe4dSAndroid Build Coastguard Worker const image_transform *list = 0;
9188*a67afe4dSAndroid Build Coastguard Worker
9189*a67afe4dSAndroid Build Coastguard Worker /* 'max' is currently hardwired to '1'; this should be settable on the
9190*a67afe4dSAndroid Build Coastguard Worker * command line.
9191*a67afe4dSAndroid Build Coastguard Worker */
9192*a67afe4dSAndroid Build Coastguard Worker counter = image_transform_add(&list, 1/*max*/, counter,
9193*a67afe4dSAndroid Build Coastguard Worker name, sizeof name, &pos, colour_type, bit_depth);
9194*a67afe4dSAndroid Build Coastguard Worker
9195*a67afe4dSAndroid Build Coastguard Worker if (counter == 0)
9196*a67afe4dSAndroid Build Coastguard Worker break;
9197*a67afe4dSAndroid Build Coastguard Worker
9198*a67afe4dSAndroid Build Coastguard Worker /* The command line can change this to checking interlaced images. */
9199*a67afe4dSAndroid Build Coastguard Worker do
9200*a67afe4dSAndroid Build Coastguard Worker {
9201*a67afe4dSAndroid Build Coastguard Worker pm->repeat = 0;
9202*a67afe4dSAndroid Build Coastguard Worker transform_test(pm, FILEID(colour_type, bit_depth, palette_number,
9203*a67afe4dSAndroid Build Coastguard Worker pm->interlace_type, 0, 0, 0), list, name);
9204*a67afe4dSAndroid Build Coastguard Worker
9205*a67afe4dSAndroid Build Coastguard Worker if (fail(pm))
9206*a67afe4dSAndroid Build Coastguard Worker return;
9207*a67afe4dSAndroid Build Coastguard Worker }
9208*a67afe4dSAndroid Build Coastguard Worker while (pm->repeat);
9209*a67afe4dSAndroid Build Coastguard Worker }
9210*a67afe4dSAndroid Build Coastguard Worker }
9211*a67afe4dSAndroid Build Coastguard Worker }
9212*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_TRANSFORMS_SUPPORTED */
9213*a67afe4dSAndroid Build Coastguard Worker
9214*a67afe4dSAndroid Build Coastguard Worker /********************************* GAMMA TESTS ********************************/
9215*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_GAMMA_SUPPORTED
9216*a67afe4dSAndroid Build Coastguard Worker /* Reader callbacks and implementations, where they differ from the standard
9217*a67afe4dSAndroid Build Coastguard Worker * ones.
9218*a67afe4dSAndroid Build Coastguard Worker */
9219*a67afe4dSAndroid Build Coastguard Worker typedef struct gamma_display
9220*a67afe4dSAndroid Build Coastguard Worker {
9221*a67afe4dSAndroid Build Coastguard Worker standard_display this;
9222*a67afe4dSAndroid Build Coastguard Worker
9223*a67afe4dSAndroid Build Coastguard Worker /* Parameters */
9224*a67afe4dSAndroid Build Coastguard Worker png_modifier* pm;
9225*a67afe4dSAndroid Build Coastguard Worker double file_gamma;
9226*a67afe4dSAndroid Build Coastguard Worker double screen_gamma;
9227*a67afe4dSAndroid Build Coastguard Worker double background_gamma;
9228*a67afe4dSAndroid Build Coastguard Worker png_byte sbit;
9229*a67afe4dSAndroid Build Coastguard Worker int threshold_test;
9230*a67afe4dSAndroid Build Coastguard Worker int use_input_precision;
9231*a67afe4dSAndroid Build Coastguard Worker int scale16;
9232*a67afe4dSAndroid Build Coastguard Worker int expand16;
9233*a67afe4dSAndroid Build Coastguard Worker int do_background;
9234*a67afe4dSAndroid Build Coastguard Worker png_color_16 background_color;
9235*a67afe4dSAndroid Build Coastguard Worker
9236*a67afe4dSAndroid Build Coastguard Worker /* Local variables */
9237*a67afe4dSAndroid Build Coastguard Worker double maxerrout;
9238*a67afe4dSAndroid Build Coastguard Worker double maxerrpc;
9239*a67afe4dSAndroid Build Coastguard Worker double maxerrabs;
9240*a67afe4dSAndroid Build Coastguard Worker } gamma_display;
9241*a67afe4dSAndroid Build Coastguard Worker
9242*a67afe4dSAndroid Build Coastguard Worker #define ALPHA_MODE_OFFSET 4
9243*a67afe4dSAndroid Build Coastguard Worker
9244*a67afe4dSAndroid Build Coastguard Worker static void
gamma_display_init(gamma_display * dp,png_modifier * pm,png_uint_32 id,double file_gamma,double screen_gamma,png_byte sbit,int threshold_test,int use_input_precision,int scale16,int expand16,int do_background,const png_color_16 * pointer_to_the_background_color,double background_gamma)9245*a67afe4dSAndroid Build Coastguard Worker gamma_display_init(gamma_display *dp, png_modifier *pm, png_uint_32 id,
9246*a67afe4dSAndroid Build Coastguard Worker double file_gamma, double screen_gamma, png_byte sbit, int threshold_test,
9247*a67afe4dSAndroid Build Coastguard Worker int use_input_precision, int scale16, int expand16,
9248*a67afe4dSAndroid Build Coastguard Worker int do_background, const png_color_16 *pointer_to_the_background_color,
9249*a67afe4dSAndroid Build Coastguard Worker double background_gamma)
9250*a67afe4dSAndroid Build Coastguard Worker {
9251*a67afe4dSAndroid Build Coastguard Worker /* Standard fields */
9252*a67afe4dSAndroid Build Coastguard Worker standard_display_init(&dp->this, &pm->this, id, do_read_interlace,
9253*a67afe4dSAndroid Build Coastguard Worker pm->use_update_info);
9254*a67afe4dSAndroid Build Coastguard Worker
9255*a67afe4dSAndroid Build Coastguard Worker /* Parameter fields */
9256*a67afe4dSAndroid Build Coastguard Worker dp->pm = pm;
9257*a67afe4dSAndroid Build Coastguard Worker dp->file_gamma = file_gamma;
9258*a67afe4dSAndroid Build Coastguard Worker dp->screen_gamma = screen_gamma;
9259*a67afe4dSAndroid Build Coastguard Worker dp->background_gamma = background_gamma;
9260*a67afe4dSAndroid Build Coastguard Worker dp->sbit = sbit;
9261*a67afe4dSAndroid Build Coastguard Worker dp->threshold_test = threshold_test;
9262*a67afe4dSAndroid Build Coastguard Worker dp->use_input_precision = use_input_precision;
9263*a67afe4dSAndroid Build Coastguard Worker dp->scale16 = scale16;
9264*a67afe4dSAndroid Build Coastguard Worker dp->expand16 = expand16;
9265*a67afe4dSAndroid Build Coastguard Worker dp->do_background = do_background;
9266*a67afe4dSAndroid Build Coastguard Worker if (do_background && pointer_to_the_background_color != 0)
9267*a67afe4dSAndroid Build Coastguard Worker dp->background_color = *pointer_to_the_background_color;
9268*a67afe4dSAndroid Build Coastguard Worker else
9269*a67afe4dSAndroid Build Coastguard Worker memset(&dp->background_color, 0, sizeof dp->background_color);
9270*a67afe4dSAndroid Build Coastguard Worker
9271*a67afe4dSAndroid Build Coastguard Worker /* Local variable fields */
9272*a67afe4dSAndroid Build Coastguard Worker dp->maxerrout = dp->maxerrpc = dp->maxerrabs = 0;
9273*a67afe4dSAndroid Build Coastguard Worker }
9274*a67afe4dSAndroid Build Coastguard Worker
9275*a67afe4dSAndroid Build Coastguard Worker static void
gamma_info_imp(gamma_display * dp,png_structp pp,png_infop pi)9276*a67afe4dSAndroid Build Coastguard Worker gamma_info_imp(gamma_display *dp, png_structp pp, png_infop pi)
9277*a67afe4dSAndroid Build Coastguard Worker {
9278*a67afe4dSAndroid Build Coastguard Worker /* Reuse the standard stuff as appropriate. */
9279*a67afe4dSAndroid Build Coastguard Worker standard_info_part1(&dp->this, pp, pi);
9280*a67afe4dSAndroid Build Coastguard Worker
9281*a67afe4dSAndroid Build Coastguard Worker /* If requested strip 16 to 8 bits - this is handled automagically below
9282*a67afe4dSAndroid Build Coastguard Worker * because the output bit depth is read from the library. Note that there
9283*a67afe4dSAndroid Build Coastguard Worker * are interactions with sBIT but, internally, libpng makes sbit at most
9284*a67afe4dSAndroid Build Coastguard Worker * PNG_MAX_GAMMA_8 prior to 1.7 when doing the following.
9285*a67afe4dSAndroid Build Coastguard Worker */
9286*a67afe4dSAndroid Build Coastguard Worker if (dp->scale16)
9287*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_READ_SCALE_16_TO_8_SUPPORTED
9288*a67afe4dSAndroid Build Coastguard Worker png_set_scale_16(pp);
9289*a67afe4dSAndroid Build Coastguard Worker # else
9290*a67afe4dSAndroid Build Coastguard Worker /* The following works both in 1.5.4 and earlier versions: */
9291*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_READ_16_TO_8_SUPPORTED
9292*a67afe4dSAndroid Build Coastguard Worker png_set_strip_16(pp);
9293*a67afe4dSAndroid Build Coastguard Worker # else
9294*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "scale16 (16 to 8 bit conversion) not supported");
9295*a67afe4dSAndroid Build Coastguard Worker # endif
9296*a67afe4dSAndroid Build Coastguard Worker # endif
9297*a67afe4dSAndroid Build Coastguard Worker
9298*a67afe4dSAndroid Build Coastguard Worker if (dp->expand16)
9299*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_READ_EXPAND_16_SUPPORTED
9300*a67afe4dSAndroid Build Coastguard Worker png_set_expand_16(pp);
9301*a67afe4dSAndroid Build Coastguard Worker # else
9302*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "expand16 (8 to 16 bit conversion) not supported");
9303*a67afe4dSAndroid Build Coastguard Worker # endif
9304*a67afe4dSAndroid Build Coastguard Worker
9305*a67afe4dSAndroid Build Coastguard Worker if (dp->do_background >= ALPHA_MODE_OFFSET)
9306*a67afe4dSAndroid Build Coastguard Worker {
9307*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_READ_ALPHA_MODE_SUPPORTED
9308*a67afe4dSAndroid Build Coastguard Worker {
9309*a67afe4dSAndroid Build Coastguard Worker /* This tests the alpha mode handling, if supported. */
9310*a67afe4dSAndroid Build Coastguard Worker int mode = dp->do_background - ALPHA_MODE_OFFSET;
9311*a67afe4dSAndroid Build Coastguard Worker
9312*a67afe4dSAndroid Build Coastguard Worker /* The gamma value is the output gamma, and is in the standard,
9313*a67afe4dSAndroid Build Coastguard Worker * non-inverted, representation. It provides a default for the PNG file
9314*a67afe4dSAndroid Build Coastguard Worker * gamma, but since the file has a gAMA chunk this does not matter.
9315*a67afe4dSAndroid Build Coastguard Worker */
9316*a67afe4dSAndroid Build Coastguard Worker const double sg = dp->screen_gamma;
9317*a67afe4dSAndroid Build Coastguard Worker # ifndef PNG_FLOATING_POINT_SUPPORTED
9318*a67afe4dSAndroid Build Coastguard Worker png_fixed_point g = fix(sg);
9319*a67afe4dSAndroid Build Coastguard Worker # endif
9320*a67afe4dSAndroid Build Coastguard Worker
9321*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_FLOATING_POINT_SUPPORTED
9322*a67afe4dSAndroid Build Coastguard Worker png_set_alpha_mode(pp, mode, sg);
9323*a67afe4dSAndroid Build Coastguard Worker # else
9324*a67afe4dSAndroid Build Coastguard Worker png_set_alpha_mode_fixed(pp, mode, g);
9325*a67afe4dSAndroid Build Coastguard Worker # endif
9326*a67afe4dSAndroid Build Coastguard Worker
9327*a67afe4dSAndroid Build Coastguard Worker /* However, for the standard Porter-Duff algorithm the output defaults
9328*a67afe4dSAndroid Build Coastguard Worker * to be linear, so if the test requires non-linear output it must be
9329*a67afe4dSAndroid Build Coastguard Worker * corrected here.
9330*a67afe4dSAndroid Build Coastguard Worker */
9331*a67afe4dSAndroid Build Coastguard Worker if (mode == PNG_ALPHA_STANDARD && sg != 1)
9332*a67afe4dSAndroid Build Coastguard Worker {
9333*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_FLOATING_POINT_SUPPORTED
9334*a67afe4dSAndroid Build Coastguard Worker png_set_gamma(pp, sg, dp->file_gamma);
9335*a67afe4dSAndroid Build Coastguard Worker # else
9336*a67afe4dSAndroid Build Coastguard Worker png_fixed_point f = fix(dp->file_gamma);
9337*a67afe4dSAndroid Build Coastguard Worker png_set_gamma_fixed(pp, g, f);
9338*a67afe4dSAndroid Build Coastguard Worker # endif
9339*a67afe4dSAndroid Build Coastguard Worker }
9340*a67afe4dSAndroid Build Coastguard Worker }
9341*a67afe4dSAndroid Build Coastguard Worker # else
9342*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "alpha mode handling not supported");
9343*a67afe4dSAndroid Build Coastguard Worker # endif
9344*a67afe4dSAndroid Build Coastguard Worker }
9345*a67afe4dSAndroid Build Coastguard Worker
9346*a67afe4dSAndroid Build Coastguard Worker else
9347*a67afe4dSAndroid Build Coastguard Worker {
9348*a67afe4dSAndroid Build Coastguard Worker /* Set up gamma processing. */
9349*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_FLOATING_POINT_SUPPORTED
9350*a67afe4dSAndroid Build Coastguard Worker png_set_gamma(pp, dp->screen_gamma, dp->file_gamma);
9351*a67afe4dSAndroid Build Coastguard Worker # else
9352*a67afe4dSAndroid Build Coastguard Worker {
9353*a67afe4dSAndroid Build Coastguard Worker png_fixed_point s = fix(dp->screen_gamma);
9354*a67afe4dSAndroid Build Coastguard Worker png_fixed_point f = fix(dp->file_gamma);
9355*a67afe4dSAndroid Build Coastguard Worker png_set_gamma_fixed(pp, s, f);
9356*a67afe4dSAndroid Build Coastguard Worker }
9357*a67afe4dSAndroid Build Coastguard Worker # endif
9358*a67afe4dSAndroid Build Coastguard Worker
9359*a67afe4dSAndroid Build Coastguard Worker if (dp->do_background)
9360*a67afe4dSAndroid Build Coastguard Worker {
9361*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_READ_BACKGROUND_SUPPORTED
9362*a67afe4dSAndroid Build Coastguard Worker /* NOTE: this assumes the caller provided the correct background gamma!
9363*a67afe4dSAndroid Build Coastguard Worker */
9364*a67afe4dSAndroid Build Coastguard Worker const double bg = dp->background_gamma;
9365*a67afe4dSAndroid Build Coastguard Worker # ifndef PNG_FLOATING_POINT_SUPPORTED
9366*a67afe4dSAndroid Build Coastguard Worker png_fixed_point g = fix(bg);
9367*a67afe4dSAndroid Build Coastguard Worker # endif
9368*a67afe4dSAndroid Build Coastguard Worker
9369*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_FLOATING_POINT_SUPPORTED
9370*a67afe4dSAndroid Build Coastguard Worker png_set_background(pp, &dp->background_color, dp->do_background,
9371*a67afe4dSAndroid Build Coastguard Worker 0/*need_expand*/, bg);
9372*a67afe4dSAndroid Build Coastguard Worker # else
9373*a67afe4dSAndroid Build Coastguard Worker png_set_background_fixed(pp, &dp->background_color,
9374*a67afe4dSAndroid Build Coastguard Worker dp->do_background, 0/*need_expand*/, g);
9375*a67afe4dSAndroid Build Coastguard Worker # endif
9376*a67afe4dSAndroid Build Coastguard Worker # else
9377*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "png_set_background not supported");
9378*a67afe4dSAndroid Build Coastguard Worker # endif
9379*a67afe4dSAndroid Build Coastguard Worker }
9380*a67afe4dSAndroid Build Coastguard Worker }
9381*a67afe4dSAndroid Build Coastguard Worker
9382*a67afe4dSAndroid Build Coastguard Worker {
9383*a67afe4dSAndroid Build Coastguard Worker int i = dp->this.use_update_info;
9384*a67afe4dSAndroid Build Coastguard Worker /* Always do one call, even if use_update_info is 0. */
9385*a67afe4dSAndroid Build Coastguard Worker do
9386*a67afe4dSAndroid Build Coastguard Worker png_read_update_info(pp, pi);
9387*a67afe4dSAndroid Build Coastguard Worker while (--i > 0);
9388*a67afe4dSAndroid Build Coastguard Worker }
9389*a67afe4dSAndroid Build Coastguard Worker
9390*a67afe4dSAndroid Build Coastguard Worker /* Now we may get a different cbRow: */
9391*a67afe4dSAndroid Build Coastguard Worker standard_info_part2(&dp->this, pp, pi, 1 /*images*/);
9392*a67afe4dSAndroid Build Coastguard Worker }
9393*a67afe4dSAndroid Build Coastguard Worker
9394*a67afe4dSAndroid Build Coastguard Worker static void PNGCBAPI
gamma_info(png_structp pp,png_infop pi)9395*a67afe4dSAndroid Build Coastguard Worker gamma_info(png_structp pp, png_infop pi)
9396*a67afe4dSAndroid Build Coastguard Worker {
9397*a67afe4dSAndroid Build Coastguard Worker gamma_info_imp(voidcast(gamma_display*, png_get_progressive_ptr(pp)), pp,
9398*a67afe4dSAndroid Build Coastguard Worker pi);
9399*a67afe4dSAndroid Build Coastguard Worker }
9400*a67afe4dSAndroid Build Coastguard Worker
9401*a67afe4dSAndroid Build Coastguard Worker /* Validate a single component value - the routine gets the input and output
9402*a67afe4dSAndroid Build Coastguard Worker * sample values as unscaled PNG component values along with a cache of all the
9403*a67afe4dSAndroid Build Coastguard Worker * information required to validate the values.
9404*a67afe4dSAndroid Build Coastguard Worker */
9405*a67afe4dSAndroid Build Coastguard Worker typedef struct validate_info
9406*a67afe4dSAndroid Build Coastguard Worker {
9407*a67afe4dSAndroid Build Coastguard Worker png_const_structp pp;
9408*a67afe4dSAndroid Build Coastguard Worker gamma_display *dp;
9409*a67afe4dSAndroid Build Coastguard Worker png_byte sbit;
9410*a67afe4dSAndroid Build Coastguard Worker int use_input_precision;
9411*a67afe4dSAndroid Build Coastguard Worker int do_background;
9412*a67afe4dSAndroid Build Coastguard Worker int scale16;
9413*a67afe4dSAndroid Build Coastguard Worker unsigned int sbit_max;
9414*a67afe4dSAndroid Build Coastguard Worker unsigned int isbit_shift;
9415*a67afe4dSAndroid Build Coastguard Worker unsigned int outmax;
9416*a67afe4dSAndroid Build Coastguard Worker
9417*a67afe4dSAndroid Build Coastguard Worker double gamma_correction; /* Overall correction required. */
9418*a67afe4dSAndroid Build Coastguard Worker double file_inverse; /* Inverse of file gamma. */
9419*a67afe4dSAndroid Build Coastguard Worker double screen_gamma;
9420*a67afe4dSAndroid Build Coastguard Worker double screen_inverse; /* Inverse of screen gamma. */
9421*a67afe4dSAndroid Build Coastguard Worker
9422*a67afe4dSAndroid Build Coastguard Worker double background_red; /* Linear background value, red or gray. */
9423*a67afe4dSAndroid Build Coastguard Worker double background_green;
9424*a67afe4dSAndroid Build Coastguard Worker double background_blue;
9425*a67afe4dSAndroid Build Coastguard Worker
9426*a67afe4dSAndroid Build Coastguard Worker double maxabs;
9427*a67afe4dSAndroid Build Coastguard Worker double maxpc;
9428*a67afe4dSAndroid Build Coastguard Worker double maxcalc;
9429*a67afe4dSAndroid Build Coastguard Worker double maxout;
9430*a67afe4dSAndroid Build Coastguard Worker double maxout_total; /* Total including quantization error */
9431*a67afe4dSAndroid Build Coastguard Worker double outlog;
9432*a67afe4dSAndroid Build Coastguard Worker int outquant;
9433*a67afe4dSAndroid Build Coastguard Worker }
9434*a67afe4dSAndroid Build Coastguard Worker validate_info;
9435*a67afe4dSAndroid Build Coastguard Worker
9436*a67afe4dSAndroid Build Coastguard Worker static void
init_validate_info(validate_info * vi,gamma_display * dp,png_const_structp pp,int in_depth,int out_depth)9437*a67afe4dSAndroid Build Coastguard Worker init_validate_info(validate_info *vi, gamma_display *dp, png_const_structp pp,
9438*a67afe4dSAndroid Build Coastguard Worker int in_depth, int out_depth)
9439*a67afe4dSAndroid Build Coastguard Worker {
9440*a67afe4dSAndroid Build Coastguard Worker unsigned int outmax = (1U<<out_depth)-1;
9441*a67afe4dSAndroid Build Coastguard Worker
9442*a67afe4dSAndroid Build Coastguard Worker vi->pp = pp;
9443*a67afe4dSAndroid Build Coastguard Worker vi->dp = dp;
9444*a67afe4dSAndroid Build Coastguard Worker
9445*a67afe4dSAndroid Build Coastguard Worker if (dp->sbit > 0 && dp->sbit < in_depth)
9446*a67afe4dSAndroid Build Coastguard Worker {
9447*a67afe4dSAndroid Build Coastguard Worker vi->sbit = dp->sbit;
9448*a67afe4dSAndroid Build Coastguard Worker vi->isbit_shift = in_depth - dp->sbit;
9449*a67afe4dSAndroid Build Coastguard Worker }
9450*a67afe4dSAndroid Build Coastguard Worker
9451*a67afe4dSAndroid Build Coastguard Worker else
9452*a67afe4dSAndroid Build Coastguard Worker {
9453*a67afe4dSAndroid Build Coastguard Worker vi->sbit = (png_byte)in_depth;
9454*a67afe4dSAndroid Build Coastguard Worker vi->isbit_shift = 0;
9455*a67afe4dSAndroid Build Coastguard Worker }
9456*a67afe4dSAndroid Build Coastguard Worker
9457*a67afe4dSAndroid Build Coastguard Worker vi->sbit_max = (1U << vi->sbit)-1;
9458*a67afe4dSAndroid Build Coastguard Worker
9459*a67afe4dSAndroid Build Coastguard Worker /* This mimics the libpng threshold test, '0' is used to prevent gamma
9460*a67afe4dSAndroid Build Coastguard Worker * correction in the validation test.
9461*a67afe4dSAndroid Build Coastguard Worker */
9462*a67afe4dSAndroid Build Coastguard Worker vi->screen_gamma = dp->screen_gamma;
9463*a67afe4dSAndroid Build Coastguard Worker if (fabs(vi->screen_gamma-1) < PNG_GAMMA_THRESHOLD)
9464*a67afe4dSAndroid Build Coastguard Worker vi->screen_gamma = vi->screen_inverse = 0;
9465*a67afe4dSAndroid Build Coastguard Worker else
9466*a67afe4dSAndroid Build Coastguard Worker vi->screen_inverse = 1/vi->screen_gamma;
9467*a67afe4dSAndroid Build Coastguard Worker
9468*a67afe4dSAndroid Build Coastguard Worker vi->use_input_precision = dp->use_input_precision;
9469*a67afe4dSAndroid Build Coastguard Worker vi->outmax = outmax;
9470*a67afe4dSAndroid Build Coastguard Worker vi->maxabs = abserr(dp->pm, in_depth, out_depth);
9471*a67afe4dSAndroid Build Coastguard Worker vi->maxpc = pcerr(dp->pm, in_depth, out_depth);
9472*a67afe4dSAndroid Build Coastguard Worker vi->maxcalc = calcerr(dp->pm, in_depth, out_depth);
9473*a67afe4dSAndroid Build Coastguard Worker vi->maxout = outerr(dp->pm, in_depth, out_depth);
9474*a67afe4dSAndroid Build Coastguard Worker vi->outquant = output_quantization_factor(dp->pm, in_depth, out_depth);
9475*a67afe4dSAndroid Build Coastguard Worker vi->maxout_total = vi->maxout + vi->outquant * .5;
9476*a67afe4dSAndroid Build Coastguard Worker vi->outlog = outlog(dp->pm, in_depth, out_depth);
9477*a67afe4dSAndroid Build Coastguard Worker
9478*a67afe4dSAndroid Build Coastguard Worker if ((dp->this.colour_type & PNG_COLOR_MASK_ALPHA) != 0 ||
9479*a67afe4dSAndroid Build Coastguard Worker (dp->this.colour_type == 3 && dp->this.is_transparent) ||
9480*a67afe4dSAndroid Build Coastguard Worker ((dp->this.colour_type == 0 || dp->this.colour_type == 2) &&
9481*a67afe4dSAndroid Build Coastguard Worker dp->this.has_tRNS))
9482*a67afe4dSAndroid Build Coastguard Worker {
9483*a67afe4dSAndroid Build Coastguard Worker vi->do_background = dp->do_background;
9484*a67afe4dSAndroid Build Coastguard Worker
9485*a67afe4dSAndroid Build Coastguard Worker if (vi->do_background != 0)
9486*a67afe4dSAndroid Build Coastguard Worker {
9487*a67afe4dSAndroid Build Coastguard Worker const double bg_inverse = 1/dp->background_gamma;
9488*a67afe4dSAndroid Build Coastguard Worker double r, g, b;
9489*a67afe4dSAndroid Build Coastguard Worker
9490*a67afe4dSAndroid Build Coastguard Worker /* Caller must at least put the gray value into the red channel */
9491*a67afe4dSAndroid Build Coastguard Worker r = dp->background_color.red; r /= outmax;
9492*a67afe4dSAndroid Build Coastguard Worker g = dp->background_color.green; g /= outmax;
9493*a67afe4dSAndroid Build Coastguard Worker b = dp->background_color.blue; b /= outmax;
9494*a67afe4dSAndroid Build Coastguard Worker
9495*a67afe4dSAndroid Build Coastguard Worker # if 0
9496*a67afe4dSAndroid Build Coastguard Worker /* libpng doesn't do this optimization, if we do pngvalid will fail.
9497*a67afe4dSAndroid Build Coastguard Worker */
9498*a67afe4dSAndroid Build Coastguard Worker if (fabs(bg_inverse-1) >= PNG_GAMMA_THRESHOLD)
9499*a67afe4dSAndroid Build Coastguard Worker # endif
9500*a67afe4dSAndroid Build Coastguard Worker {
9501*a67afe4dSAndroid Build Coastguard Worker r = pow(r, bg_inverse);
9502*a67afe4dSAndroid Build Coastguard Worker g = pow(g, bg_inverse);
9503*a67afe4dSAndroid Build Coastguard Worker b = pow(b, bg_inverse);
9504*a67afe4dSAndroid Build Coastguard Worker }
9505*a67afe4dSAndroid Build Coastguard Worker
9506*a67afe4dSAndroid Build Coastguard Worker vi->background_red = r;
9507*a67afe4dSAndroid Build Coastguard Worker vi->background_green = g;
9508*a67afe4dSAndroid Build Coastguard Worker vi->background_blue = b;
9509*a67afe4dSAndroid Build Coastguard Worker }
9510*a67afe4dSAndroid Build Coastguard Worker }
9511*a67afe4dSAndroid Build Coastguard Worker else /* Do not expect any background processing */
9512*a67afe4dSAndroid Build Coastguard Worker vi->do_background = 0;
9513*a67afe4dSAndroid Build Coastguard Worker
9514*a67afe4dSAndroid Build Coastguard Worker if (vi->do_background == 0)
9515*a67afe4dSAndroid Build Coastguard Worker vi->background_red = vi->background_green = vi->background_blue = 0;
9516*a67afe4dSAndroid Build Coastguard Worker
9517*a67afe4dSAndroid Build Coastguard Worker vi->gamma_correction = 1/(dp->file_gamma*dp->screen_gamma);
9518*a67afe4dSAndroid Build Coastguard Worker if (fabs(vi->gamma_correction-1) < PNG_GAMMA_THRESHOLD)
9519*a67afe4dSAndroid Build Coastguard Worker vi->gamma_correction = 0;
9520*a67afe4dSAndroid Build Coastguard Worker
9521*a67afe4dSAndroid Build Coastguard Worker vi->file_inverse = 1/dp->file_gamma;
9522*a67afe4dSAndroid Build Coastguard Worker if (fabs(vi->file_inverse-1) < PNG_GAMMA_THRESHOLD)
9523*a67afe4dSAndroid Build Coastguard Worker vi->file_inverse = 0;
9524*a67afe4dSAndroid Build Coastguard Worker
9525*a67afe4dSAndroid Build Coastguard Worker vi->scale16 = dp->scale16;
9526*a67afe4dSAndroid Build Coastguard Worker }
9527*a67afe4dSAndroid Build Coastguard Worker
9528*a67afe4dSAndroid Build Coastguard Worker /* This function handles composition of a single non-alpha component. The
9529*a67afe4dSAndroid Build Coastguard Worker * argument is the input sample value, in the range 0..1, and the alpha value.
9530*a67afe4dSAndroid Build Coastguard Worker * The result is the composed, linear, input sample. If alpha is less than zero
9531*a67afe4dSAndroid Build Coastguard Worker * this is the alpha component and the function should not be called!
9532*a67afe4dSAndroid Build Coastguard Worker */
9533*a67afe4dSAndroid Build Coastguard Worker static double
gamma_component_compose(int do_background,double input_sample,double alpha,double background,int * compose)9534*a67afe4dSAndroid Build Coastguard Worker gamma_component_compose(int do_background, double input_sample, double alpha,
9535*a67afe4dSAndroid Build Coastguard Worker double background, int *compose)
9536*a67afe4dSAndroid Build Coastguard Worker {
9537*a67afe4dSAndroid Build Coastguard Worker switch (do_background)
9538*a67afe4dSAndroid Build Coastguard Worker {
9539*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_BACKGROUND_SUPPORTED
9540*a67afe4dSAndroid Build Coastguard Worker case PNG_BACKGROUND_GAMMA_SCREEN:
9541*a67afe4dSAndroid Build Coastguard Worker case PNG_BACKGROUND_GAMMA_FILE:
9542*a67afe4dSAndroid Build Coastguard Worker case PNG_BACKGROUND_GAMMA_UNIQUE:
9543*a67afe4dSAndroid Build Coastguard Worker /* Standard PNG background processing. */
9544*a67afe4dSAndroid Build Coastguard Worker if (alpha < 1)
9545*a67afe4dSAndroid Build Coastguard Worker {
9546*a67afe4dSAndroid Build Coastguard Worker if (alpha > 0)
9547*a67afe4dSAndroid Build Coastguard Worker {
9548*a67afe4dSAndroid Build Coastguard Worker input_sample = input_sample * alpha + background * (1-alpha);
9549*a67afe4dSAndroid Build Coastguard Worker if (compose != NULL)
9550*a67afe4dSAndroid Build Coastguard Worker *compose = 1;
9551*a67afe4dSAndroid Build Coastguard Worker }
9552*a67afe4dSAndroid Build Coastguard Worker
9553*a67afe4dSAndroid Build Coastguard Worker else
9554*a67afe4dSAndroid Build Coastguard Worker input_sample = background;
9555*a67afe4dSAndroid Build Coastguard Worker }
9556*a67afe4dSAndroid Build Coastguard Worker break;
9557*a67afe4dSAndroid Build Coastguard Worker #endif
9558*a67afe4dSAndroid Build Coastguard Worker
9559*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_ALPHA_MODE_SUPPORTED
9560*a67afe4dSAndroid Build Coastguard Worker case ALPHA_MODE_OFFSET + PNG_ALPHA_STANDARD:
9561*a67afe4dSAndroid Build Coastguard Worker case ALPHA_MODE_OFFSET + PNG_ALPHA_BROKEN:
9562*a67afe4dSAndroid Build Coastguard Worker /* The components are premultiplied in either case and the output is
9563*a67afe4dSAndroid Build Coastguard Worker * gamma encoded (to get standard Porter-Duff we expect the output
9564*a67afe4dSAndroid Build Coastguard Worker * gamma to be set to 1.0!)
9565*a67afe4dSAndroid Build Coastguard Worker */
9566*a67afe4dSAndroid Build Coastguard Worker case ALPHA_MODE_OFFSET + PNG_ALPHA_OPTIMIZED:
9567*a67afe4dSAndroid Build Coastguard Worker /* The optimization is that the partial-alpha entries are linear
9568*a67afe4dSAndroid Build Coastguard Worker * while the opaque pixels are gamma encoded, but this only affects the
9569*a67afe4dSAndroid Build Coastguard Worker * output encoding.
9570*a67afe4dSAndroid Build Coastguard Worker */
9571*a67afe4dSAndroid Build Coastguard Worker if (alpha < 1)
9572*a67afe4dSAndroid Build Coastguard Worker {
9573*a67afe4dSAndroid Build Coastguard Worker if (alpha > 0)
9574*a67afe4dSAndroid Build Coastguard Worker {
9575*a67afe4dSAndroid Build Coastguard Worker input_sample *= alpha;
9576*a67afe4dSAndroid Build Coastguard Worker if (compose != NULL)
9577*a67afe4dSAndroid Build Coastguard Worker *compose = 1;
9578*a67afe4dSAndroid Build Coastguard Worker }
9579*a67afe4dSAndroid Build Coastguard Worker
9580*a67afe4dSAndroid Build Coastguard Worker else
9581*a67afe4dSAndroid Build Coastguard Worker input_sample = 0;
9582*a67afe4dSAndroid Build Coastguard Worker }
9583*a67afe4dSAndroid Build Coastguard Worker break;
9584*a67afe4dSAndroid Build Coastguard Worker #endif
9585*a67afe4dSAndroid Build Coastguard Worker
9586*a67afe4dSAndroid Build Coastguard Worker default:
9587*a67afe4dSAndroid Build Coastguard Worker /* Standard cases where no compositing is done (so the component
9588*a67afe4dSAndroid Build Coastguard Worker * value is already correct.)
9589*a67afe4dSAndroid Build Coastguard Worker */
9590*a67afe4dSAndroid Build Coastguard Worker UNUSED(alpha)
9591*a67afe4dSAndroid Build Coastguard Worker UNUSED(background)
9592*a67afe4dSAndroid Build Coastguard Worker UNUSED(compose)
9593*a67afe4dSAndroid Build Coastguard Worker break;
9594*a67afe4dSAndroid Build Coastguard Worker }
9595*a67afe4dSAndroid Build Coastguard Worker
9596*a67afe4dSAndroid Build Coastguard Worker return input_sample;
9597*a67afe4dSAndroid Build Coastguard Worker }
9598*a67afe4dSAndroid Build Coastguard Worker
9599*a67afe4dSAndroid Build Coastguard Worker /* This API returns the encoded *input* component, in the range 0..1 */
9600*a67afe4dSAndroid Build Coastguard Worker static double
gamma_component_validate(const char * name,const validate_info * vi,unsigned int id,unsigned int od,const double alpha,const double background)9601*a67afe4dSAndroid Build Coastguard Worker gamma_component_validate(const char *name, const validate_info *vi,
9602*a67afe4dSAndroid Build Coastguard Worker unsigned int id, unsigned int od,
9603*a67afe4dSAndroid Build Coastguard Worker const double alpha /* <0 for the alpha channel itself */,
9604*a67afe4dSAndroid Build Coastguard Worker const double background /* component background value */)
9605*a67afe4dSAndroid Build Coastguard Worker {
9606*a67afe4dSAndroid Build Coastguard Worker unsigned int isbit = id >> vi->isbit_shift;
9607*a67afe4dSAndroid Build Coastguard Worker unsigned int sbit_max = vi->sbit_max;
9608*a67afe4dSAndroid Build Coastguard Worker unsigned int outmax = vi->outmax;
9609*a67afe4dSAndroid Build Coastguard Worker int do_background = vi->do_background;
9610*a67afe4dSAndroid Build Coastguard Worker
9611*a67afe4dSAndroid Build Coastguard Worker double i;
9612*a67afe4dSAndroid Build Coastguard Worker
9613*a67afe4dSAndroid Build Coastguard Worker /* First check on the 'perfect' result obtained from the digitized input
9614*a67afe4dSAndroid Build Coastguard Worker * value, id, and compare this against the actual digitized result, 'od'.
9615*a67afe4dSAndroid Build Coastguard Worker * 'i' is the input result in the range 0..1:
9616*a67afe4dSAndroid Build Coastguard Worker */
9617*a67afe4dSAndroid Build Coastguard Worker i = isbit; i /= sbit_max;
9618*a67afe4dSAndroid Build Coastguard Worker
9619*a67afe4dSAndroid Build Coastguard Worker /* Check for the fast route: if we don't do any background composition or if
9620*a67afe4dSAndroid Build Coastguard Worker * this is the alpha channel ('alpha' < 0) or if the pixel is opaque then
9621*a67afe4dSAndroid Build Coastguard Worker * just use the gamma_correction field to correct to the final output gamma.
9622*a67afe4dSAndroid Build Coastguard Worker */
9623*a67afe4dSAndroid Build Coastguard Worker if (alpha == 1 /* opaque pixel component */ || !do_background
9624*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_ALPHA_MODE_SUPPORTED
9625*a67afe4dSAndroid Build Coastguard Worker || do_background == ALPHA_MODE_OFFSET + PNG_ALPHA_PNG
9626*a67afe4dSAndroid Build Coastguard Worker #endif
9627*a67afe4dSAndroid Build Coastguard Worker || (alpha < 0 /* alpha channel */
9628*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_ALPHA_MODE_SUPPORTED
9629*a67afe4dSAndroid Build Coastguard Worker && do_background != ALPHA_MODE_OFFSET + PNG_ALPHA_BROKEN
9630*a67afe4dSAndroid Build Coastguard Worker #endif
9631*a67afe4dSAndroid Build Coastguard Worker ))
9632*a67afe4dSAndroid Build Coastguard Worker {
9633*a67afe4dSAndroid Build Coastguard Worker /* Then get the gamma corrected version of 'i' and compare to 'od', any
9634*a67afe4dSAndroid Build Coastguard Worker * error less than .5 is insignificant - just quantization of the output
9635*a67afe4dSAndroid Build Coastguard Worker * value to the nearest digital value (nevertheless the error is still
9636*a67afe4dSAndroid Build Coastguard Worker * recorded - it's interesting ;-)
9637*a67afe4dSAndroid Build Coastguard Worker */
9638*a67afe4dSAndroid Build Coastguard Worker double encoded_sample = i;
9639*a67afe4dSAndroid Build Coastguard Worker double encoded_error;
9640*a67afe4dSAndroid Build Coastguard Worker
9641*a67afe4dSAndroid Build Coastguard Worker /* alpha less than 0 indicates the alpha channel, which is always linear
9642*a67afe4dSAndroid Build Coastguard Worker */
9643*a67afe4dSAndroid Build Coastguard Worker if (alpha >= 0 && vi->gamma_correction > 0)
9644*a67afe4dSAndroid Build Coastguard Worker encoded_sample = pow(encoded_sample, vi->gamma_correction);
9645*a67afe4dSAndroid Build Coastguard Worker encoded_sample *= outmax;
9646*a67afe4dSAndroid Build Coastguard Worker
9647*a67afe4dSAndroid Build Coastguard Worker encoded_error = fabs(od-encoded_sample);
9648*a67afe4dSAndroid Build Coastguard Worker
9649*a67afe4dSAndroid Build Coastguard Worker if (encoded_error > vi->dp->maxerrout)
9650*a67afe4dSAndroid Build Coastguard Worker vi->dp->maxerrout = encoded_error;
9651*a67afe4dSAndroid Build Coastguard Worker
9652*a67afe4dSAndroid Build Coastguard Worker if (encoded_error < vi->maxout_total && encoded_error < vi->outlog)
9653*a67afe4dSAndroid Build Coastguard Worker return i;
9654*a67afe4dSAndroid Build Coastguard Worker }
9655*a67afe4dSAndroid Build Coastguard Worker
9656*a67afe4dSAndroid Build Coastguard Worker /* The slow route - attempt to do linear calculations. */
9657*a67afe4dSAndroid Build Coastguard Worker /* There may be an error, or background processing is required, so calculate
9658*a67afe4dSAndroid Build Coastguard Worker * the actual sample values - unencoded light intensity values. Note that in
9659*a67afe4dSAndroid Build Coastguard Worker * practice these are not completely unencoded because they include a
9660*a67afe4dSAndroid Build Coastguard Worker * 'viewing correction' to decrease or (normally) increase the perceptual
9661*a67afe4dSAndroid Build Coastguard Worker * contrast of the image. There's nothing we can do about this - we don't
9662*a67afe4dSAndroid Build Coastguard Worker * know what it is - so assume the unencoded value is perceptually linear.
9663*a67afe4dSAndroid Build Coastguard Worker */
9664*a67afe4dSAndroid Build Coastguard Worker {
9665*a67afe4dSAndroid Build Coastguard Worker double input_sample = i; /* In range 0..1 */
9666*a67afe4dSAndroid Build Coastguard Worker double output, error, encoded_sample, encoded_error;
9667*a67afe4dSAndroid Build Coastguard Worker double es_lo, es_hi;
9668*a67afe4dSAndroid Build Coastguard Worker int compose = 0; /* Set to one if composition done */
9669*a67afe4dSAndroid Build Coastguard Worker int output_is_encoded; /* Set if encoded to screen gamma */
9670*a67afe4dSAndroid Build Coastguard Worker int log_max_error = 1; /* Check maximum error values */
9671*a67afe4dSAndroid Build Coastguard Worker png_const_charp pass = 0; /* Reason test passes (or 0 for fail) */
9672*a67afe4dSAndroid Build Coastguard Worker
9673*a67afe4dSAndroid Build Coastguard Worker /* Convert to linear light (with the above caveat.) The alpha channel is
9674*a67afe4dSAndroid Build Coastguard Worker * already linear.
9675*a67afe4dSAndroid Build Coastguard Worker */
9676*a67afe4dSAndroid Build Coastguard Worker if (alpha >= 0)
9677*a67afe4dSAndroid Build Coastguard Worker {
9678*a67afe4dSAndroid Build Coastguard Worker int tcompose;
9679*a67afe4dSAndroid Build Coastguard Worker
9680*a67afe4dSAndroid Build Coastguard Worker if (vi->file_inverse > 0)
9681*a67afe4dSAndroid Build Coastguard Worker input_sample = pow(input_sample, vi->file_inverse);
9682*a67afe4dSAndroid Build Coastguard Worker
9683*a67afe4dSAndroid Build Coastguard Worker /* Handle the compose processing: */
9684*a67afe4dSAndroid Build Coastguard Worker tcompose = 0;
9685*a67afe4dSAndroid Build Coastguard Worker input_sample = gamma_component_compose(do_background, input_sample,
9686*a67afe4dSAndroid Build Coastguard Worker alpha, background, &tcompose);
9687*a67afe4dSAndroid Build Coastguard Worker
9688*a67afe4dSAndroid Build Coastguard Worker if (tcompose)
9689*a67afe4dSAndroid Build Coastguard Worker compose = 1;
9690*a67afe4dSAndroid Build Coastguard Worker }
9691*a67afe4dSAndroid Build Coastguard Worker
9692*a67afe4dSAndroid Build Coastguard Worker /* And similarly for the output value, but we need to check the background
9693*a67afe4dSAndroid Build Coastguard Worker * handling to linearize it correctly.
9694*a67afe4dSAndroid Build Coastguard Worker */
9695*a67afe4dSAndroid Build Coastguard Worker output = od;
9696*a67afe4dSAndroid Build Coastguard Worker output /= outmax;
9697*a67afe4dSAndroid Build Coastguard Worker
9698*a67afe4dSAndroid Build Coastguard Worker output_is_encoded = vi->screen_gamma > 0;
9699*a67afe4dSAndroid Build Coastguard Worker
9700*a67afe4dSAndroid Build Coastguard Worker if (alpha < 0) /* The alpha channel */
9701*a67afe4dSAndroid Build Coastguard Worker {
9702*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_ALPHA_MODE_SUPPORTED
9703*a67afe4dSAndroid Build Coastguard Worker if (do_background != ALPHA_MODE_OFFSET + PNG_ALPHA_BROKEN)
9704*a67afe4dSAndroid Build Coastguard Worker #endif
9705*a67afe4dSAndroid Build Coastguard Worker {
9706*a67afe4dSAndroid Build Coastguard Worker /* In all other cases the output alpha channel is linear already,
9707*a67afe4dSAndroid Build Coastguard Worker * don't log errors here, they are much larger in linear data.
9708*a67afe4dSAndroid Build Coastguard Worker */
9709*a67afe4dSAndroid Build Coastguard Worker output_is_encoded = 0;
9710*a67afe4dSAndroid Build Coastguard Worker log_max_error = 0;
9711*a67afe4dSAndroid Build Coastguard Worker }
9712*a67afe4dSAndroid Build Coastguard Worker }
9713*a67afe4dSAndroid Build Coastguard Worker
9714*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_ALPHA_MODE_SUPPORTED
9715*a67afe4dSAndroid Build Coastguard Worker else /* A component */
9716*a67afe4dSAndroid Build Coastguard Worker {
9717*a67afe4dSAndroid Build Coastguard Worker if (do_background == ALPHA_MODE_OFFSET + PNG_ALPHA_OPTIMIZED &&
9718*a67afe4dSAndroid Build Coastguard Worker alpha < 1) /* the optimized case - linear output */
9719*a67afe4dSAndroid Build Coastguard Worker {
9720*a67afe4dSAndroid Build Coastguard Worker if (alpha > 0) log_max_error = 0;
9721*a67afe4dSAndroid Build Coastguard Worker output_is_encoded = 0;
9722*a67afe4dSAndroid Build Coastguard Worker }
9723*a67afe4dSAndroid Build Coastguard Worker }
9724*a67afe4dSAndroid Build Coastguard Worker #endif
9725*a67afe4dSAndroid Build Coastguard Worker
9726*a67afe4dSAndroid Build Coastguard Worker if (output_is_encoded)
9727*a67afe4dSAndroid Build Coastguard Worker output = pow(output, vi->screen_gamma);
9728*a67afe4dSAndroid Build Coastguard Worker
9729*a67afe4dSAndroid Build Coastguard Worker /* Calculate (or recalculate) the encoded_sample value and repeat the
9730*a67afe4dSAndroid Build Coastguard Worker * check above (unnecessary if we took the fast route, but harmless.)
9731*a67afe4dSAndroid Build Coastguard Worker */
9732*a67afe4dSAndroid Build Coastguard Worker encoded_sample = input_sample;
9733*a67afe4dSAndroid Build Coastguard Worker if (output_is_encoded)
9734*a67afe4dSAndroid Build Coastguard Worker encoded_sample = pow(encoded_sample, vi->screen_inverse);
9735*a67afe4dSAndroid Build Coastguard Worker encoded_sample *= outmax;
9736*a67afe4dSAndroid Build Coastguard Worker
9737*a67afe4dSAndroid Build Coastguard Worker encoded_error = fabs(od-encoded_sample);
9738*a67afe4dSAndroid Build Coastguard Worker
9739*a67afe4dSAndroid Build Coastguard Worker /* Don't log errors in the alpha channel, or the 'optimized' case,
9740*a67afe4dSAndroid Build Coastguard Worker * neither are significant to the overall perception.
9741*a67afe4dSAndroid Build Coastguard Worker */
9742*a67afe4dSAndroid Build Coastguard Worker if (log_max_error && encoded_error > vi->dp->maxerrout)
9743*a67afe4dSAndroid Build Coastguard Worker vi->dp->maxerrout = encoded_error;
9744*a67afe4dSAndroid Build Coastguard Worker
9745*a67afe4dSAndroid Build Coastguard Worker if (encoded_error < vi->maxout_total)
9746*a67afe4dSAndroid Build Coastguard Worker {
9747*a67afe4dSAndroid Build Coastguard Worker if (encoded_error < vi->outlog)
9748*a67afe4dSAndroid Build Coastguard Worker return i;
9749*a67afe4dSAndroid Build Coastguard Worker
9750*a67afe4dSAndroid Build Coastguard Worker /* Test passed but error is bigger than the log limit, record why the
9751*a67afe4dSAndroid Build Coastguard Worker * test passed:
9752*a67afe4dSAndroid Build Coastguard Worker */
9753*a67afe4dSAndroid Build Coastguard Worker pass = "less than maxout:\n";
9754*a67afe4dSAndroid Build Coastguard Worker }
9755*a67afe4dSAndroid Build Coastguard Worker
9756*a67afe4dSAndroid Build Coastguard Worker /* i: the original input value in the range 0..1
9757*a67afe4dSAndroid Build Coastguard Worker *
9758*a67afe4dSAndroid Build Coastguard Worker * pngvalid calculations:
9759*a67afe4dSAndroid Build Coastguard Worker * input_sample: linear result; i linearized and composed, range 0..1
9760*a67afe4dSAndroid Build Coastguard Worker * encoded_sample: encoded result; input_sample scaled to output bit depth
9761*a67afe4dSAndroid Build Coastguard Worker *
9762*a67afe4dSAndroid Build Coastguard Worker * libpng calculations:
9763*a67afe4dSAndroid Build Coastguard Worker * output: linear result; od scaled to 0..1 and linearized
9764*a67afe4dSAndroid Build Coastguard Worker * od: encoded result from libpng
9765*a67afe4dSAndroid Build Coastguard Worker */
9766*a67afe4dSAndroid Build Coastguard Worker
9767*a67afe4dSAndroid Build Coastguard Worker /* Now we have the numbers for real errors, both absolute values as as a
9768*a67afe4dSAndroid Build Coastguard Worker * percentage of the correct value (output):
9769*a67afe4dSAndroid Build Coastguard Worker */
9770*a67afe4dSAndroid Build Coastguard Worker error = fabs(input_sample-output);
9771*a67afe4dSAndroid Build Coastguard Worker
9772*a67afe4dSAndroid Build Coastguard Worker if (log_max_error && error > vi->dp->maxerrabs)
9773*a67afe4dSAndroid Build Coastguard Worker vi->dp->maxerrabs = error;
9774*a67afe4dSAndroid Build Coastguard Worker
9775*a67afe4dSAndroid Build Coastguard Worker /* The following is an attempt to ignore the tendency of quantization to
9776*a67afe4dSAndroid Build Coastguard Worker * dominate the percentage errors for lower result values:
9777*a67afe4dSAndroid Build Coastguard Worker */
9778*a67afe4dSAndroid Build Coastguard Worker if (log_max_error && input_sample > .5)
9779*a67afe4dSAndroid Build Coastguard Worker {
9780*a67afe4dSAndroid Build Coastguard Worker double percentage_error = error/input_sample;
9781*a67afe4dSAndroid Build Coastguard Worker if (percentage_error > vi->dp->maxerrpc)
9782*a67afe4dSAndroid Build Coastguard Worker vi->dp->maxerrpc = percentage_error;
9783*a67afe4dSAndroid Build Coastguard Worker }
9784*a67afe4dSAndroid Build Coastguard Worker
9785*a67afe4dSAndroid Build Coastguard Worker /* Now calculate the digitization limits for 'encoded_sample' using the
9786*a67afe4dSAndroid Build Coastguard Worker * 'max' values. Note that maxout is in the encoded space but maxpc and
9787*a67afe4dSAndroid Build Coastguard Worker * maxabs are in linear light space.
9788*a67afe4dSAndroid Build Coastguard Worker *
9789*a67afe4dSAndroid Build Coastguard Worker * First find the maximum error in linear light space, range 0..1:
9790*a67afe4dSAndroid Build Coastguard Worker */
9791*a67afe4dSAndroid Build Coastguard Worker {
9792*a67afe4dSAndroid Build Coastguard Worker double tmp = input_sample * vi->maxpc;
9793*a67afe4dSAndroid Build Coastguard Worker if (tmp < vi->maxabs) tmp = vi->maxabs;
9794*a67afe4dSAndroid Build Coastguard Worker /* If 'compose' is true the composition was done in linear space using
9795*a67afe4dSAndroid Build Coastguard Worker * integer arithmetic. This introduces an extra error of +/- 0.5 (at
9796*a67afe4dSAndroid Build Coastguard Worker * least) in the integer space used. 'maxcalc' records this, taking
9797*a67afe4dSAndroid Build Coastguard Worker * into account the possibility that even for 16 bit output 8 bit space
9798*a67afe4dSAndroid Build Coastguard Worker * may have been used.
9799*a67afe4dSAndroid Build Coastguard Worker */
9800*a67afe4dSAndroid Build Coastguard Worker if (compose && tmp < vi->maxcalc) tmp = vi->maxcalc;
9801*a67afe4dSAndroid Build Coastguard Worker
9802*a67afe4dSAndroid Build Coastguard Worker /* The 'maxout' value refers to the encoded result, to compare with
9803*a67afe4dSAndroid Build Coastguard Worker * this encode input_sample adjusted by the maximum error (tmp) above.
9804*a67afe4dSAndroid Build Coastguard Worker */
9805*a67afe4dSAndroid Build Coastguard Worker es_lo = encoded_sample - vi->maxout;
9806*a67afe4dSAndroid Build Coastguard Worker
9807*a67afe4dSAndroid Build Coastguard Worker if (es_lo > 0 && input_sample-tmp > 0)
9808*a67afe4dSAndroid Build Coastguard Worker {
9809*a67afe4dSAndroid Build Coastguard Worker double low_value = input_sample-tmp;
9810*a67afe4dSAndroid Build Coastguard Worker if (output_is_encoded)
9811*a67afe4dSAndroid Build Coastguard Worker low_value = pow(low_value, vi->screen_inverse);
9812*a67afe4dSAndroid Build Coastguard Worker low_value *= outmax;
9813*a67afe4dSAndroid Build Coastguard Worker if (low_value < es_lo) es_lo = low_value;
9814*a67afe4dSAndroid Build Coastguard Worker
9815*a67afe4dSAndroid Build Coastguard Worker /* Quantize this appropriately: */
9816*a67afe4dSAndroid Build Coastguard Worker es_lo = ceil(es_lo / vi->outquant - .5) * vi->outquant;
9817*a67afe4dSAndroid Build Coastguard Worker }
9818*a67afe4dSAndroid Build Coastguard Worker
9819*a67afe4dSAndroid Build Coastguard Worker else
9820*a67afe4dSAndroid Build Coastguard Worker es_lo = 0;
9821*a67afe4dSAndroid Build Coastguard Worker
9822*a67afe4dSAndroid Build Coastguard Worker es_hi = encoded_sample + vi->maxout;
9823*a67afe4dSAndroid Build Coastguard Worker
9824*a67afe4dSAndroid Build Coastguard Worker if (es_hi < outmax && input_sample+tmp < 1)
9825*a67afe4dSAndroid Build Coastguard Worker {
9826*a67afe4dSAndroid Build Coastguard Worker double high_value = input_sample+tmp;
9827*a67afe4dSAndroid Build Coastguard Worker if (output_is_encoded)
9828*a67afe4dSAndroid Build Coastguard Worker high_value = pow(high_value, vi->screen_inverse);
9829*a67afe4dSAndroid Build Coastguard Worker high_value *= outmax;
9830*a67afe4dSAndroid Build Coastguard Worker if (high_value > es_hi) es_hi = high_value;
9831*a67afe4dSAndroid Build Coastguard Worker
9832*a67afe4dSAndroid Build Coastguard Worker es_hi = floor(es_hi / vi->outquant + .5) * vi->outquant;
9833*a67afe4dSAndroid Build Coastguard Worker }
9834*a67afe4dSAndroid Build Coastguard Worker
9835*a67afe4dSAndroid Build Coastguard Worker else
9836*a67afe4dSAndroid Build Coastguard Worker es_hi = outmax;
9837*a67afe4dSAndroid Build Coastguard Worker }
9838*a67afe4dSAndroid Build Coastguard Worker
9839*a67afe4dSAndroid Build Coastguard Worker /* The primary test is that the final encoded value returned by the
9840*a67afe4dSAndroid Build Coastguard Worker * library should be between the two limits (inclusive) that were
9841*a67afe4dSAndroid Build Coastguard Worker * calculated above.
9842*a67afe4dSAndroid Build Coastguard Worker */
9843*a67afe4dSAndroid Build Coastguard Worker if (od >= es_lo && od <= es_hi)
9844*a67afe4dSAndroid Build Coastguard Worker {
9845*a67afe4dSAndroid Build Coastguard Worker /* The value passes, but we may need to log the information anyway. */
9846*a67afe4dSAndroid Build Coastguard Worker if (encoded_error < vi->outlog)
9847*a67afe4dSAndroid Build Coastguard Worker return i;
9848*a67afe4dSAndroid Build Coastguard Worker
9849*a67afe4dSAndroid Build Coastguard Worker if (pass == 0)
9850*a67afe4dSAndroid Build Coastguard Worker pass = "within digitization limits:\n";
9851*a67afe4dSAndroid Build Coastguard Worker }
9852*a67afe4dSAndroid Build Coastguard Worker
9853*a67afe4dSAndroid Build Coastguard Worker {
9854*a67afe4dSAndroid Build Coastguard Worker /* There has been an error in processing, or we need to log this
9855*a67afe4dSAndroid Build Coastguard Worker * value.
9856*a67afe4dSAndroid Build Coastguard Worker */
9857*a67afe4dSAndroid Build Coastguard Worker double is_lo, is_hi;
9858*a67afe4dSAndroid Build Coastguard Worker
9859*a67afe4dSAndroid Build Coastguard Worker /* pass is set at this point if either of the tests above would have
9860*a67afe4dSAndroid Build Coastguard Worker * passed. Don't do these additional tests here - just log the
9861*a67afe4dSAndroid Build Coastguard Worker * original [es_lo..es_hi] values.
9862*a67afe4dSAndroid Build Coastguard Worker */
9863*a67afe4dSAndroid Build Coastguard Worker if (pass == 0 && vi->use_input_precision && vi->dp->sbit)
9864*a67afe4dSAndroid Build Coastguard Worker {
9865*a67afe4dSAndroid Build Coastguard Worker /* Ok, something is wrong - this actually happens in current libpng
9866*a67afe4dSAndroid Build Coastguard Worker * 16-to-8 processing. Assume that the input value (id, adjusted
9867*a67afe4dSAndroid Build Coastguard Worker * for sbit) can be anywhere between value-.5 and value+.5 - quite a
9868*a67afe4dSAndroid Build Coastguard Worker * large range if sbit is low.
9869*a67afe4dSAndroid Build Coastguard Worker *
9870*a67afe4dSAndroid Build Coastguard Worker * NOTE: at present because the libpng gamma table stuff has been
9871*a67afe4dSAndroid Build Coastguard Worker * changed to use a rounding algorithm to correct errors in 8-bit
9872*a67afe4dSAndroid Build Coastguard Worker * calculations the precise sbit calculation (a shift) has been
9873*a67afe4dSAndroid Build Coastguard Worker * lost. This can result in up to a +/-1 error in the presence of
9874*a67afe4dSAndroid Build Coastguard Worker * an sbit less than the bit depth.
9875*a67afe4dSAndroid Build Coastguard Worker */
9876*a67afe4dSAndroid Build Coastguard Worker # if PNG_LIBPNG_VER < 10700
9877*a67afe4dSAndroid Build Coastguard Worker # define SBIT_ERROR .5
9878*a67afe4dSAndroid Build Coastguard Worker # else
9879*a67afe4dSAndroid Build Coastguard Worker # define SBIT_ERROR 1.
9880*a67afe4dSAndroid Build Coastguard Worker # endif
9881*a67afe4dSAndroid Build Coastguard Worker double tmp = (isbit - SBIT_ERROR)/sbit_max;
9882*a67afe4dSAndroid Build Coastguard Worker
9883*a67afe4dSAndroid Build Coastguard Worker if (tmp <= 0)
9884*a67afe4dSAndroid Build Coastguard Worker tmp = 0;
9885*a67afe4dSAndroid Build Coastguard Worker
9886*a67afe4dSAndroid Build Coastguard Worker else if (alpha >= 0 && vi->file_inverse > 0 && tmp < 1)
9887*a67afe4dSAndroid Build Coastguard Worker tmp = pow(tmp, vi->file_inverse);
9888*a67afe4dSAndroid Build Coastguard Worker
9889*a67afe4dSAndroid Build Coastguard Worker tmp = gamma_component_compose(do_background, tmp, alpha, background,
9890*a67afe4dSAndroid Build Coastguard Worker NULL);
9891*a67afe4dSAndroid Build Coastguard Worker
9892*a67afe4dSAndroid Build Coastguard Worker if (output_is_encoded && tmp > 0 && tmp < 1)
9893*a67afe4dSAndroid Build Coastguard Worker tmp = pow(tmp, vi->screen_inverse);
9894*a67afe4dSAndroid Build Coastguard Worker
9895*a67afe4dSAndroid Build Coastguard Worker is_lo = ceil(outmax * tmp - vi->maxout_total);
9896*a67afe4dSAndroid Build Coastguard Worker
9897*a67afe4dSAndroid Build Coastguard Worker if (is_lo < 0)
9898*a67afe4dSAndroid Build Coastguard Worker is_lo = 0;
9899*a67afe4dSAndroid Build Coastguard Worker
9900*a67afe4dSAndroid Build Coastguard Worker tmp = (isbit + SBIT_ERROR)/sbit_max;
9901*a67afe4dSAndroid Build Coastguard Worker
9902*a67afe4dSAndroid Build Coastguard Worker if (tmp >= 1)
9903*a67afe4dSAndroid Build Coastguard Worker tmp = 1;
9904*a67afe4dSAndroid Build Coastguard Worker
9905*a67afe4dSAndroid Build Coastguard Worker else if (alpha >= 0 && vi->file_inverse > 0 && tmp < 1)
9906*a67afe4dSAndroid Build Coastguard Worker tmp = pow(tmp, vi->file_inverse);
9907*a67afe4dSAndroid Build Coastguard Worker
9908*a67afe4dSAndroid Build Coastguard Worker tmp = gamma_component_compose(do_background, tmp, alpha, background,
9909*a67afe4dSAndroid Build Coastguard Worker NULL);
9910*a67afe4dSAndroid Build Coastguard Worker
9911*a67afe4dSAndroid Build Coastguard Worker if (output_is_encoded && tmp > 0 && tmp < 1)
9912*a67afe4dSAndroid Build Coastguard Worker tmp = pow(tmp, vi->screen_inverse);
9913*a67afe4dSAndroid Build Coastguard Worker
9914*a67afe4dSAndroid Build Coastguard Worker is_hi = floor(outmax * tmp + vi->maxout_total);
9915*a67afe4dSAndroid Build Coastguard Worker
9916*a67afe4dSAndroid Build Coastguard Worker if (is_hi > outmax)
9917*a67afe4dSAndroid Build Coastguard Worker is_hi = outmax;
9918*a67afe4dSAndroid Build Coastguard Worker
9919*a67afe4dSAndroid Build Coastguard Worker if (!(od < is_lo || od > is_hi))
9920*a67afe4dSAndroid Build Coastguard Worker {
9921*a67afe4dSAndroid Build Coastguard Worker if (encoded_error < vi->outlog)
9922*a67afe4dSAndroid Build Coastguard Worker return i;
9923*a67afe4dSAndroid Build Coastguard Worker
9924*a67afe4dSAndroid Build Coastguard Worker pass = "within input precision limits:\n";
9925*a67afe4dSAndroid Build Coastguard Worker }
9926*a67afe4dSAndroid Build Coastguard Worker
9927*a67afe4dSAndroid Build Coastguard Worker /* One last chance. If this is an alpha channel and the 16to8
9928*a67afe4dSAndroid Build Coastguard Worker * option has been used and 'inaccurate' scaling is used then the
9929*a67afe4dSAndroid Build Coastguard Worker * bit reduction is obtained by simply using the top 8 bits of the
9930*a67afe4dSAndroid Build Coastguard Worker * value.
9931*a67afe4dSAndroid Build Coastguard Worker *
9932*a67afe4dSAndroid Build Coastguard Worker * This is only done for older libpng versions when the 'inaccurate'
9933*a67afe4dSAndroid Build Coastguard Worker * (chop) method of scaling was used.
9934*a67afe4dSAndroid Build Coastguard Worker */
9935*a67afe4dSAndroid Build Coastguard Worker # ifndef PNG_READ_16_TO_8_ACCURATE_SCALE_SUPPORTED
9936*a67afe4dSAndroid Build Coastguard Worker # if PNG_LIBPNG_VER < 10504
9937*a67afe4dSAndroid Build Coastguard Worker /* This may be required for other components in the future,
9938*a67afe4dSAndroid Build Coastguard Worker * but at present the presence of gamma correction effectively
9939*a67afe4dSAndroid Build Coastguard Worker * prevents the errors in the component scaling (I don't quite
9940*a67afe4dSAndroid Build Coastguard Worker * understand why, but since it's better this way I care not
9941*a67afe4dSAndroid Build Coastguard Worker * to ask, JB 20110419.)
9942*a67afe4dSAndroid Build Coastguard Worker */
9943*a67afe4dSAndroid Build Coastguard Worker if (pass == 0 && alpha < 0 && vi->scale16 && vi->sbit > 8 &&
9944*a67afe4dSAndroid Build Coastguard Worker vi->sbit + vi->isbit_shift == 16)
9945*a67afe4dSAndroid Build Coastguard Worker {
9946*a67afe4dSAndroid Build Coastguard Worker tmp = ((id >> 8) - .5)/255;
9947*a67afe4dSAndroid Build Coastguard Worker
9948*a67afe4dSAndroid Build Coastguard Worker if (tmp > 0)
9949*a67afe4dSAndroid Build Coastguard Worker {
9950*a67afe4dSAndroid Build Coastguard Worker is_lo = ceil(outmax * tmp - vi->maxout_total);
9951*a67afe4dSAndroid Build Coastguard Worker if (is_lo < 0) is_lo = 0;
9952*a67afe4dSAndroid Build Coastguard Worker }
9953*a67afe4dSAndroid Build Coastguard Worker
9954*a67afe4dSAndroid Build Coastguard Worker else
9955*a67afe4dSAndroid Build Coastguard Worker is_lo = 0;
9956*a67afe4dSAndroid Build Coastguard Worker
9957*a67afe4dSAndroid Build Coastguard Worker tmp = ((id >> 8) + .5)/255;
9958*a67afe4dSAndroid Build Coastguard Worker
9959*a67afe4dSAndroid Build Coastguard Worker if (tmp < 1)
9960*a67afe4dSAndroid Build Coastguard Worker {
9961*a67afe4dSAndroid Build Coastguard Worker is_hi = floor(outmax * tmp + vi->maxout_total);
9962*a67afe4dSAndroid Build Coastguard Worker if (is_hi > outmax) is_hi = outmax;
9963*a67afe4dSAndroid Build Coastguard Worker }
9964*a67afe4dSAndroid Build Coastguard Worker
9965*a67afe4dSAndroid Build Coastguard Worker else
9966*a67afe4dSAndroid Build Coastguard Worker is_hi = outmax;
9967*a67afe4dSAndroid Build Coastguard Worker
9968*a67afe4dSAndroid Build Coastguard Worker if (!(od < is_lo || od > is_hi))
9969*a67afe4dSAndroid Build Coastguard Worker {
9970*a67afe4dSAndroid Build Coastguard Worker if (encoded_error < vi->outlog)
9971*a67afe4dSAndroid Build Coastguard Worker return i;
9972*a67afe4dSAndroid Build Coastguard Worker
9973*a67afe4dSAndroid Build Coastguard Worker pass = "within 8 bit limits:\n";
9974*a67afe4dSAndroid Build Coastguard Worker }
9975*a67afe4dSAndroid Build Coastguard Worker }
9976*a67afe4dSAndroid Build Coastguard Worker # endif
9977*a67afe4dSAndroid Build Coastguard Worker # endif
9978*a67afe4dSAndroid Build Coastguard Worker }
9979*a67afe4dSAndroid Build Coastguard Worker else /* !use_input_precision */
9980*a67afe4dSAndroid Build Coastguard Worker is_lo = es_lo, is_hi = es_hi;
9981*a67afe4dSAndroid Build Coastguard Worker
9982*a67afe4dSAndroid Build Coastguard Worker /* Attempt to output a meaningful error/warning message: the message
9983*a67afe4dSAndroid Build Coastguard Worker * output depends on the background/composite operation being performed
9984*a67afe4dSAndroid Build Coastguard Worker * because this changes what parameters were actually used above.
9985*a67afe4dSAndroid Build Coastguard Worker */
9986*a67afe4dSAndroid Build Coastguard Worker {
9987*a67afe4dSAndroid Build Coastguard Worker size_t pos = 0;
9988*a67afe4dSAndroid Build Coastguard Worker /* Need either 1/255 or 1/65535 precision here; 3 or 6 decimal
9989*a67afe4dSAndroid Build Coastguard Worker * places. Just use outmax to work out which.
9990*a67afe4dSAndroid Build Coastguard Worker */
9991*a67afe4dSAndroid Build Coastguard Worker int precision = (outmax >= 1000 ? 6 : 3);
9992*a67afe4dSAndroid Build Coastguard Worker int use_input=1, use_background=0, do_compose=0;
9993*a67afe4dSAndroid Build Coastguard Worker char msg[256];
9994*a67afe4dSAndroid Build Coastguard Worker
9995*a67afe4dSAndroid Build Coastguard Worker if (pass != 0)
9996*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, "\n\t");
9997*a67afe4dSAndroid Build Coastguard Worker
9998*a67afe4dSAndroid Build Coastguard Worker /* Set up the various flags, the output_is_encoded flag above
9999*a67afe4dSAndroid Build Coastguard Worker * is also used below. do_compose is just a double check.
10000*a67afe4dSAndroid Build Coastguard Worker */
10001*a67afe4dSAndroid Build Coastguard Worker switch (do_background)
10002*a67afe4dSAndroid Build Coastguard Worker {
10003*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_READ_BACKGROUND_SUPPORTED
10004*a67afe4dSAndroid Build Coastguard Worker case PNG_BACKGROUND_GAMMA_SCREEN:
10005*a67afe4dSAndroid Build Coastguard Worker case PNG_BACKGROUND_GAMMA_FILE:
10006*a67afe4dSAndroid Build Coastguard Worker case PNG_BACKGROUND_GAMMA_UNIQUE:
10007*a67afe4dSAndroid Build Coastguard Worker use_background = (alpha >= 0 && alpha < 1);
10008*a67afe4dSAndroid Build Coastguard Worker # endif
10009*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_READ_ALPHA_MODE_SUPPORTED
10010*a67afe4dSAndroid Build Coastguard Worker /* FALLTHROUGH */
10011*a67afe4dSAndroid Build Coastguard Worker case ALPHA_MODE_OFFSET + PNG_ALPHA_STANDARD:
10012*a67afe4dSAndroid Build Coastguard Worker case ALPHA_MODE_OFFSET + PNG_ALPHA_BROKEN:
10013*a67afe4dSAndroid Build Coastguard Worker case ALPHA_MODE_OFFSET + PNG_ALPHA_OPTIMIZED:
10014*a67afe4dSAndroid Build Coastguard Worker # endif /* ALPHA_MODE_SUPPORTED */
10015*a67afe4dSAndroid Build Coastguard Worker # if (defined PNG_READ_BACKGROUND_SUPPORTED) ||\
10016*a67afe4dSAndroid Build Coastguard Worker (defined PNG_READ_ALPHA_MODE_SUPPORTED)
10017*a67afe4dSAndroid Build Coastguard Worker do_compose = (alpha > 0 && alpha < 1);
10018*a67afe4dSAndroid Build Coastguard Worker use_input = (alpha != 0);
10019*a67afe4dSAndroid Build Coastguard Worker break;
10020*a67afe4dSAndroid Build Coastguard Worker # endif
10021*a67afe4dSAndroid Build Coastguard Worker
10022*a67afe4dSAndroid Build Coastguard Worker default:
10023*a67afe4dSAndroid Build Coastguard Worker break;
10024*a67afe4dSAndroid Build Coastguard Worker }
10025*a67afe4dSAndroid Build Coastguard Worker
10026*a67afe4dSAndroid Build Coastguard Worker /* Check the 'compose' flag */
10027*a67afe4dSAndroid Build Coastguard Worker if (compose != do_compose)
10028*a67afe4dSAndroid Build Coastguard Worker png_error(vi->pp, "internal error (compose)");
10029*a67afe4dSAndroid Build Coastguard Worker
10030*a67afe4dSAndroid Build Coastguard Worker /* 'name' is the component name */
10031*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, name);
10032*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, "(");
10033*a67afe4dSAndroid Build Coastguard Worker pos = safecatn(msg, sizeof msg, pos, id);
10034*a67afe4dSAndroid Build Coastguard Worker if (use_input || pass != 0/*logging*/)
10035*a67afe4dSAndroid Build Coastguard Worker {
10036*a67afe4dSAndroid Build Coastguard Worker if (isbit != id)
10037*a67afe4dSAndroid Build Coastguard Worker {
10038*a67afe4dSAndroid Build Coastguard Worker /* sBIT has reduced the precision of the input: */
10039*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, ", sbit(");
10040*a67afe4dSAndroid Build Coastguard Worker pos = safecatn(msg, sizeof msg, pos, vi->sbit);
10041*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, "): ");
10042*a67afe4dSAndroid Build Coastguard Worker pos = safecatn(msg, sizeof msg, pos, isbit);
10043*a67afe4dSAndroid Build Coastguard Worker }
10044*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, "/");
10045*a67afe4dSAndroid Build Coastguard Worker /* The output is either "id/max" or "id sbit(sbit): isbit/max" */
10046*a67afe4dSAndroid Build Coastguard Worker pos = safecatn(msg, sizeof msg, pos, vi->sbit_max);
10047*a67afe4dSAndroid Build Coastguard Worker }
10048*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, ")");
10049*a67afe4dSAndroid Build Coastguard Worker
10050*a67afe4dSAndroid Build Coastguard Worker /* A component may have been multiplied (in linear space) by the
10051*a67afe4dSAndroid Build Coastguard Worker * alpha value, 'compose' says whether this is relevant.
10052*a67afe4dSAndroid Build Coastguard Worker */
10053*a67afe4dSAndroid Build Coastguard Worker if (compose || pass != 0)
10054*a67afe4dSAndroid Build Coastguard Worker {
10055*a67afe4dSAndroid Build Coastguard Worker /* If any form of composition is being done report our
10056*a67afe4dSAndroid Build Coastguard Worker * calculated linear value here (the code above doesn't record
10057*a67afe4dSAndroid Build Coastguard Worker * the input value before composition is performed, so what
10058*a67afe4dSAndroid Build Coastguard Worker * gets reported is the value after composition.)
10059*a67afe4dSAndroid Build Coastguard Worker */
10060*a67afe4dSAndroid Build Coastguard Worker if (use_input || pass != 0)
10061*a67afe4dSAndroid Build Coastguard Worker {
10062*a67afe4dSAndroid Build Coastguard Worker if (vi->file_inverse > 0)
10063*a67afe4dSAndroid Build Coastguard Worker {
10064*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, "^");
10065*a67afe4dSAndroid Build Coastguard Worker pos = safecatd(msg, sizeof msg, pos, vi->file_inverse, 2);
10066*a67afe4dSAndroid Build Coastguard Worker }
10067*a67afe4dSAndroid Build Coastguard Worker
10068*a67afe4dSAndroid Build Coastguard Worker else
10069*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, "[linear]");
10070*a67afe4dSAndroid Build Coastguard Worker
10071*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, "*(alpha)");
10072*a67afe4dSAndroid Build Coastguard Worker pos = safecatd(msg, sizeof msg, pos, alpha, precision);
10073*a67afe4dSAndroid Build Coastguard Worker }
10074*a67afe4dSAndroid Build Coastguard Worker
10075*a67afe4dSAndroid Build Coastguard Worker /* Now record the *linear* background value if it was used
10076*a67afe4dSAndroid Build Coastguard Worker * (this function is not passed the original, non-linear,
10077*a67afe4dSAndroid Build Coastguard Worker * value but it is contained in the test name.)
10078*a67afe4dSAndroid Build Coastguard Worker */
10079*a67afe4dSAndroid Build Coastguard Worker if (use_background)
10080*a67afe4dSAndroid Build Coastguard Worker {
10081*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, use_input ? "+" : " ");
10082*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, "(background)");
10083*a67afe4dSAndroid Build Coastguard Worker pos = safecatd(msg, sizeof msg, pos, background, precision);
10084*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, "*");
10085*a67afe4dSAndroid Build Coastguard Worker pos = safecatd(msg, sizeof msg, pos, 1-alpha, precision);
10086*a67afe4dSAndroid Build Coastguard Worker }
10087*a67afe4dSAndroid Build Coastguard Worker }
10088*a67afe4dSAndroid Build Coastguard Worker
10089*a67afe4dSAndroid Build Coastguard Worker /* Report the calculated value (input_sample) and the linearized
10090*a67afe4dSAndroid Build Coastguard Worker * libpng value (output) unless this is just a component gamma
10091*a67afe4dSAndroid Build Coastguard Worker * correction.
10092*a67afe4dSAndroid Build Coastguard Worker */
10093*a67afe4dSAndroid Build Coastguard Worker if (compose || alpha < 0 || pass != 0)
10094*a67afe4dSAndroid Build Coastguard Worker {
10095*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos,
10096*a67afe4dSAndroid Build Coastguard Worker pass != 0 ? " =\n\t" : " = ");
10097*a67afe4dSAndroid Build Coastguard Worker pos = safecatd(msg, sizeof msg, pos, input_sample, precision);
10098*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, " (libpng: ");
10099*a67afe4dSAndroid Build Coastguard Worker pos = safecatd(msg, sizeof msg, pos, output, precision);
10100*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, ")");
10101*a67afe4dSAndroid Build Coastguard Worker
10102*a67afe4dSAndroid Build Coastguard Worker /* Finally report the output gamma encoding, if any. */
10103*a67afe4dSAndroid Build Coastguard Worker if (output_is_encoded)
10104*a67afe4dSAndroid Build Coastguard Worker {
10105*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, " ^");
10106*a67afe4dSAndroid Build Coastguard Worker pos = safecatd(msg, sizeof msg, pos, vi->screen_inverse, 2);
10107*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, "(to screen) =");
10108*a67afe4dSAndroid Build Coastguard Worker }
10109*a67afe4dSAndroid Build Coastguard Worker
10110*a67afe4dSAndroid Build Coastguard Worker else
10111*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, " [screen is linear] =");
10112*a67afe4dSAndroid Build Coastguard Worker }
10113*a67afe4dSAndroid Build Coastguard Worker
10114*a67afe4dSAndroid Build Coastguard Worker if ((!compose && alpha >= 0) || pass != 0)
10115*a67afe4dSAndroid Build Coastguard Worker {
10116*a67afe4dSAndroid Build Coastguard Worker if (pass != 0) /* logging */
10117*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, "\n\t[overall:");
10118*a67afe4dSAndroid Build Coastguard Worker
10119*a67afe4dSAndroid Build Coastguard Worker /* This is the non-composition case, the internal linear
10120*a67afe4dSAndroid Build Coastguard Worker * values are irrelevant (though the log below will reveal
10121*a67afe4dSAndroid Build Coastguard Worker * them.) Output a much shorter warning/error message and report
10122*a67afe4dSAndroid Build Coastguard Worker * the overall gamma correction.
10123*a67afe4dSAndroid Build Coastguard Worker */
10124*a67afe4dSAndroid Build Coastguard Worker if (vi->gamma_correction > 0)
10125*a67afe4dSAndroid Build Coastguard Worker {
10126*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, " ^");
10127*a67afe4dSAndroid Build Coastguard Worker pos = safecatd(msg, sizeof msg, pos, vi->gamma_correction, 2);
10128*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, "(gamma correction) =");
10129*a67afe4dSAndroid Build Coastguard Worker }
10130*a67afe4dSAndroid Build Coastguard Worker
10131*a67afe4dSAndroid Build Coastguard Worker else
10132*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos,
10133*a67afe4dSAndroid Build Coastguard Worker " [no gamma correction] =");
10134*a67afe4dSAndroid Build Coastguard Worker
10135*a67afe4dSAndroid Build Coastguard Worker if (pass != 0)
10136*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, "]");
10137*a67afe4dSAndroid Build Coastguard Worker }
10138*a67afe4dSAndroid Build Coastguard Worker
10139*a67afe4dSAndroid Build Coastguard Worker /* This is our calculated encoded_sample which should (but does
10140*a67afe4dSAndroid Build Coastguard Worker * not) match od:
10141*a67afe4dSAndroid Build Coastguard Worker */
10142*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, pass != 0 ? "\n\t" : " ");
10143*a67afe4dSAndroid Build Coastguard Worker pos = safecatd(msg, sizeof msg, pos, is_lo, 1);
10144*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, " < ");
10145*a67afe4dSAndroid Build Coastguard Worker pos = safecatd(msg, sizeof msg, pos, encoded_sample, 1);
10146*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, " (libpng: ");
10147*a67afe4dSAndroid Build Coastguard Worker pos = safecatn(msg, sizeof msg, pos, od);
10148*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, ")");
10149*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, "/");
10150*a67afe4dSAndroid Build Coastguard Worker pos = safecatn(msg, sizeof msg, pos, outmax);
10151*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, " < ");
10152*a67afe4dSAndroid Build Coastguard Worker pos = safecatd(msg, sizeof msg, pos, is_hi, 1);
10153*a67afe4dSAndroid Build Coastguard Worker
10154*a67afe4dSAndroid Build Coastguard Worker if (pass == 0) /* The error condition */
10155*a67afe4dSAndroid Build Coastguard Worker {
10156*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_WARNINGS_SUPPORTED
10157*a67afe4dSAndroid Build Coastguard Worker png_warning(vi->pp, msg);
10158*a67afe4dSAndroid Build Coastguard Worker # else
10159*a67afe4dSAndroid Build Coastguard Worker store_warning(vi->pp, msg);
10160*a67afe4dSAndroid Build Coastguard Worker # endif
10161*a67afe4dSAndroid Build Coastguard Worker }
10162*a67afe4dSAndroid Build Coastguard Worker
10163*a67afe4dSAndroid Build Coastguard Worker else /* logging this value */
10164*a67afe4dSAndroid Build Coastguard Worker store_verbose(&vi->dp->pm->this, vi->pp, pass, msg);
10165*a67afe4dSAndroid Build Coastguard Worker }
10166*a67afe4dSAndroid Build Coastguard Worker }
10167*a67afe4dSAndroid Build Coastguard Worker }
10168*a67afe4dSAndroid Build Coastguard Worker
10169*a67afe4dSAndroid Build Coastguard Worker return i;
10170*a67afe4dSAndroid Build Coastguard Worker }
10171*a67afe4dSAndroid Build Coastguard Worker
10172*a67afe4dSAndroid Build Coastguard Worker static void
gamma_image_validate(gamma_display * dp,png_const_structp pp,png_infop pi)10173*a67afe4dSAndroid Build Coastguard Worker gamma_image_validate(gamma_display *dp, png_const_structp pp,
10174*a67afe4dSAndroid Build Coastguard Worker png_infop pi)
10175*a67afe4dSAndroid Build Coastguard Worker {
10176*a67afe4dSAndroid Build Coastguard Worker /* Get some constants derived from the input and output file formats: */
10177*a67afe4dSAndroid Build Coastguard Worker const png_store* const ps = dp->this.ps;
10178*a67afe4dSAndroid Build Coastguard Worker png_byte in_ct = dp->this.colour_type;
10179*a67afe4dSAndroid Build Coastguard Worker png_byte in_bd = dp->this.bit_depth;
10180*a67afe4dSAndroid Build Coastguard Worker png_uint_32 w = dp->this.w;
10181*a67afe4dSAndroid Build Coastguard Worker png_uint_32 h = dp->this.h;
10182*a67afe4dSAndroid Build Coastguard Worker const size_t cbRow = dp->this.cbRow;
10183*a67afe4dSAndroid Build Coastguard Worker png_byte out_ct = png_get_color_type(pp, pi);
10184*a67afe4dSAndroid Build Coastguard Worker png_byte out_bd = png_get_bit_depth(pp, pi);
10185*a67afe4dSAndroid Build Coastguard Worker
10186*a67afe4dSAndroid Build Coastguard Worker /* There are three sources of error, firstly the quantization in the
10187*a67afe4dSAndroid Build Coastguard Worker * file encoding, determined by sbit and/or the file depth, secondly
10188*a67afe4dSAndroid Build Coastguard Worker * the output (screen) gamma and thirdly the output file encoding.
10189*a67afe4dSAndroid Build Coastguard Worker *
10190*a67afe4dSAndroid Build Coastguard Worker * Since this API receives the screen and file gamma in double
10191*a67afe4dSAndroid Build Coastguard Worker * precision it is possible to calculate an exact answer given an input
10192*a67afe4dSAndroid Build Coastguard Worker * pixel value. Therefore we assume that the *input* value is exact -
10193*a67afe4dSAndroid Build Coastguard Worker * sample/maxsample - calculate the corresponding gamma corrected
10194*a67afe4dSAndroid Build Coastguard Worker * output to the limits of double precision arithmetic and compare with
10195*a67afe4dSAndroid Build Coastguard Worker * what libpng returns.
10196*a67afe4dSAndroid Build Coastguard Worker *
10197*a67afe4dSAndroid Build Coastguard Worker * Since the library must quantize the output to 8 or 16 bits there is
10198*a67afe4dSAndroid Build Coastguard Worker * a fundamental limit on the accuracy of the output of +/-.5 - this
10199*a67afe4dSAndroid Build Coastguard Worker * quantization limit is included in addition to the other limits
10200*a67afe4dSAndroid Build Coastguard Worker * specified by the parameters to the API. (Effectively, add .5
10201*a67afe4dSAndroid Build Coastguard Worker * everywhere.)
10202*a67afe4dSAndroid Build Coastguard Worker *
10203*a67afe4dSAndroid Build Coastguard Worker * The behavior of the 'sbit' parameter is defined by section 12.5
10204*a67afe4dSAndroid Build Coastguard Worker * (sample depth scaling) of the PNG spec. That section forces the
10205*a67afe4dSAndroid Build Coastguard Worker * decoder to assume that the PNG values have been scaled if sBIT is
10206*a67afe4dSAndroid Build Coastguard Worker * present:
10207*a67afe4dSAndroid Build Coastguard Worker *
10208*a67afe4dSAndroid Build Coastguard Worker * png-sample = floor( input-sample * (max-out/max-in) + .5);
10209*a67afe4dSAndroid Build Coastguard Worker *
10210*a67afe4dSAndroid Build Coastguard Worker * This means that only a subset of the possible PNG values should
10211*a67afe4dSAndroid Build Coastguard Worker * appear in the input. However, the spec allows the encoder to use a
10212*a67afe4dSAndroid Build Coastguard Worker * variety of approximations to the above and doesn't require any
10213*a67afe4dSAndroid Build Coastguard Worker * restriction of the values produced.
10214*a67afe4dSAndroid Build Coastguard Worker *
10215*a67afe4dSAndroid Build Coastguard Worker * Nevertheless the spec requires that the upper 'sBIT' bits of the
10216*a67afe4dSAndroid Build Coastguard Worker * value stored in a PNG file be the original sample bits.
10217*a67afe4dSAndroid Build Coastguard Worker * Consequently the code below simply scales the top sbit bits by
10218*a67afe4dSAndroid Build Coastguard Worker * (1<<sbit)-1 to obtain an original sample value.
10219*a67afe4dSAndroid Build Coastguard Worker *
10220*a67afe4dSAndroid Build Coastguard Worker * Because there is limited precision in the input it is arguable that
10221*a67afe4dSAndroid Build Coastguard Worker * an acceptable result is any valid result from input-.5 to input+.5.
10222*a67afe4dSAndroid Build Coastguard Worker * The basic tests below do not do this, however if 'use_input_precision'
10223*a67afe4dSAndroid Build Coastguard Worker * is set a subsequent test is performed above.
10224*a67afe4dSAndroid Build Coastguard Worker */
10225*a67afe4dSAndroid Build Coastguard Worker unsigned int samples_per_pixel = (out_ct & 2U) ? 3U : 1U;
10226*a67afe4dSAndroid Build Coastguard Worker int processing;
10227*a67afe4dSAndroid Build Coastguard Worker png_uint_32 y;
10228*a67afe4dSAndroid Build Coastguard Worker const store_palette_entry *in_palette = dp->this.palette;
10229*a67afe4dSAndroid Build Coastguard Worker int in_is_transparent = dp->this.is_transparent;
10230*a67afe4dSAndroid Build Coastguard Worker int process_tRNS;
10231*a67afe4dSAndroid Build Coastguard Worker int out_npalette = -1;
10232*a67afe4dSAndroid Build Coastguard Worker int out_is_transparent = 0; /* Just refers to the palette case */
10233*a67afe4dSAndroid Build Coastguard Worker store_palette out_palette;
10234*a67afe4dSAndroid Build Coastguard Worker validate_info vi;
10235*a67afe4dSAndroid Build Coastguard Worker
10236*a67afe4dSAndroid Build Coastguard Worker /* Check for row overwrite errors */
10237*a67afe4dSAndroid Build Coastguard Worker store_image_check(dp->this.ps, pp, 0);
10238*a67afe4dSAndroid Build Coastguard Worker
10239*a67afe4dSAndroid Build Coastguard Worker /* Supply the input and output sample depths here - 8 for an indexed image,
10240*a67afe4dSAndroid Build Coastguard Worker * otherwise the bit depth.
10241*a67afe4dSAndroid Build Coastguard Worker */
10242*a67afe4dSAndroid Build Coastguard Worker init_validate_info(&vi, dp, pp, in_ct==3?8:in_bd, out_ct==3?8:out_bd);
10243*a67afe4dSAndroid Build Coastguard Worker
10244*a67afe4dSAndroid Build Coastguard Worker processing = (vi.gamma_correction > 0 && !dp->threshold_test)
10245*a67afe4dSAndroid Build Coastguard Worker || in_bd != out_bd || in_ct != out_ct || vi.do_background;
10246*a67afe4dSAndroid Build Coastguard Worker process_tRNS = dp->this.has_tRNS && vi.do_background;
10247*a67afe4dSAndroid Build Coastguard Worker
10248*a67afe4dSAndroid Build Coastguard Worker /* TODO: FIX THIS: MAJOR BUG! If the transformations all happen inside
10249*a67afe4dSAndroid Build Coastguard Worker * the palette there is no way of finding out, because libpng fails to
10250*a67afe4dSAndroid Build Coastguard Worker * update the palette on png_read_update_info. Indeed, libpng doesn't
10251*a67afe4dSAndroid Build Coastguard Worker * even do the required work until much later, when it doesn't have any
10252*a67afe4dSAndroid Build Coastguard Worker * info pointer. Oops. For the moment 'processing' is turned off if
10253*a67afe4dSAndroid Build Coastguard Worker * out_ct is palette.
10254*a67afe4dSAndroid Build Coastguard Worker */
10255*a67afe4dSAndroid Build Coastguard Worker if (in_ct == 3 && out_ct == 3)
10256*a67afe4dSAndroid Build Coastguard Worker processing = 0;
10257*a67afe4dSAndroid Build Coastguard Worker
10258*a67afe4dSAndroid Build Coastguard Worker if (processing && out_ct == 3)
10259*a67afe4dSAndroid Build Coastguard Worker out_is_transparent = read_palette(out_palette, &out_npalette, pp, pi);
10260*a67afe4dSAndroid Build Coastguard Worker
10261*a67afe4dSAndroid Build Coastguard Worker for (y=0; y<h; ++y)
10262*a67afe4dSAndroid Build Coastguard Worker {
10263*a67afe4dSAndroid Build Coastguard Worker png_const_bytep pRow = store_image_row(ps, pp, 0, y);
10264*a67afe4dSAndroid Build Coastguard Worker png_byte std[STANDARD_ROWMAX];
10265*a67afe4dSAndroid Build Coastguard Worker
10266*a67afe4dSAndroid Build Coastguard Worker transform_row(pp, std, in_ct, in_bd, y);
10267*a67afe4dSAndroid Build Coastguard Worker
10268*a67afe4dSAndroid Build Coastguard Worker if (processing)
10269*a67afe4dSAndroid Build Coastguard Worker {
10270*a67afe4dSAndroid Build Coastguard Worker unsigned int x;
10271*a67afe4dSAndroid Build Coastguard Worker
10272*a67afe4dSAndroid Build Coastguard Worker for (x=0; x<w; ++x)
10273*a67afe4dSAndroid Build Coastguard Worker {
10274*a67afe4dSAndroid Build Coastguard Worker double alpha = 1; /* serves as a flag value */
10275*a67afe4dSAndroid Build Coastguard Worker
10276*a67afe4dSAndroid Build Coastguard Worker /* Record the palette index for index images. */
10277*a67afe4dSAndroid Build Coastguard Worker unsigned int in_index =
10278*a67afe4dSAndroid Build Coastguard Worker in_ct == 3 ? sample(std, 3, in_bd, x, 0, 0, 0) : 256;
10279*a67afe4dSAndroid Build Coastguard Worker unsigned int out_index =
10280*a67afe4dSAndroid Build Coastguard Worker out_ct == 3 ? sample(std, 3, out_bd, x, 0, 0, 0) : 256;
10281*a67afe4dSAndroid Build Coastguard Worker
10282*a67afe4dSAndroid Build Coastguard Worker /* Handle input alpha - png_set_background will cause the output
10283*a67afe4dSAndroid Build Coastguard Worker * alpha to disappear so there is nothing to check.
10284*a67afe4dSAndroid Build Coastguard Worker */
10285*a67afe4dSAndroid Build Coastguard Worker if ((in_ct & PNG_COLOR_MASK_ALPHA) != 0 ||
10286*a67afe4dSAndroid Build Coastguard Worker (in_ct == 3 && in_is_transparent))
10287*a67afe4dSAndroid Build Coastguard Worker {
10288*a67afe4dSAndroid Build Coastguard Worker unsigned int input_alpha = in_ct == 3 ?
10289*a67afe4dSAndroid Build Coastguard Worker dp->this.palette[in_index].alpha :
10290*a67afe4dSAndroid Build Coastguard Worker sample(std, in_ct, in_bd, x, samples_per_pixel, 0, 0);
10291*a67afe4dSAndroid Build Coastguard Worker
10292*a67afe4dSAndroid Build Coastguard Worker unsigned int output_alpha = 65536 /* as a flag value */;
10293*a67afe4dSAndroid Build Coastguard Worker
10294*a67afe4dSAndroid Build Coastguard Worker if (out_ct == 3)
10295*a67afe4dSAndroid Build Coastguard Worker {
10296*a67afe4dSAndroid Build Coastguard Worker if (out_is_transparent)
10297*a67afe4dSAndroid Build Coastguard Worker output_alpha = out_palette[out_index].alpha;
10298*a67afe4dSAndroid Build Coastguard Worker }
10299*a67afe4dSAndroid Build Coastguard Worker
10300*a67afe4dSAndroid Build Coastguard Worker else if ((out_ct & PNG_COLOR_MASK_ALPHA) != 0)
10301*a67afe4dSAndroid Build Coastguard Worker output_alpha = sample(pRow, out_ct, out_bd, x,
10302*a67afe4dSAndroid Build Coastguard Worker samples_per_pixel, 0, 0);
10303*a67afe4dSAndroid Build Coastguard Worker
10304*a67afe4dSAndroid Build Coastguard Worker if (output_alpha != 65536)
10305*a67afe4dSAndroid Build Coastguard Worker alpha = gamma_component_validate("alpha", &vi, input_alpha,
10306*a67afe4dSAndroid Build Coastguard Worker output_alpha, -1/*alpha*/, 0/*background*/);
10307*a67afe4dSAndroid Build Coastguard Worker
10308*a67afe4dSAndroid Build Coastguard Worker else /* no alpha in output */
10309*a67afe4dSAndroid Build Coastguard Worker {
10310*a67afe4dSAndroid Build Coastguard Worker /* This is a copy of the calculation of 'i' above in order to
10311*a67afe4dSAndroid Build Coastguard Worker * have the alpha value to use in the background calculation.
10312*a67afe4dSAndroid Build Coastguard Worker */
10313*a67afe4dSAndroid Build Coastguard Worker alpha = input_alpha >> vi.isbit_shift;
10314*a67afe4dSAndroid Build Coastguard Worker alpha /= vi.sbit_max;
10315*a67afe4dSAndroid Build Coastguard Worker }
10316*a67afe4dSAndroid Build Coastguard Worker }
10317*a67afe4dSAndroid Build Coastguard Worker
10318*a67afe4dSAndroid Build Coastguard Worker else if (process_tRNS)
10319*a67afe4dSAndroid Build Coastguard Worker {
10320*a67afe4dSAndroid Build Coastguard Worker /* alpha needs to be set appropriately for this pixel, it is
10321*a67afe4dSAndroid Build Coastguard Worker * currently 1 and needs to be 0 for an input pixel which matches
10322*a67afe4dSAndroid Build Coastguard Worker * the values in tRNS.
10323*a67afe4dSAndroid Build Coastguard Worker */
10324*a67afe4dSAndroid Build Coastguard Worker switch (in_ct)
10325*a67afe4dSAndroid Build Coastguard Worker {
10326*a67afe4dSAndroid Build Coastguard Worker case 0: /* gray */
10327*a67afe4dSAndroid Build Coastguard Worker if (sample(std, in_ct, in_bd, x, 0, 0, 0) ==
10328*a67afe4dSAndroid Build Coastguard Worker dp->this.transparent.red)
10329*a67afe4dSAndroid Build Coastguard Worker alpha = 0;
10330*a67afe4dSAndroid Build Coastguard Worker break;
10331*a67afe4dSAndroid Build Coastguard Worker
10332*a67afe4dSAndroid Build Coastguard Worker case 2: /* RGB */
10333*a67afe4dSAndroid Build Coastguard Worker if (sample(std, in_ct, in_bd, x, 0, 0, 0) ==
10334*a67afe4dSAndroid Build Coastguard Worker dp->this.transparent.red &&
10335*a67afe4dSAndroid Build Coastguard Worker sample(std, in_ct, in_bd, x, 1, 0, 0) ==
10336*a67afe4dSAndroid Build Coastguard Worker dp->this.transparent.green &&
10337*a67afe4dSAndroid Build Coastguard Worker sample(std, in_ct, in_bd, x, 2, 0, 0) ==
10338*a67afe4dSAndroid Build Coastguard Worker dp->this.transparent.blue)
10339*a67afe4dSAndroid Build Coastguard Worker alpha = 0;
10340*a67afe4dSAndroid Build Coastguard Worker break;
10341*a67afe4dSAndroid Build Coastguard Worker
10342*a67afe4dSAndroid Build Coastguard Worker default:
10343*a67afe4dSAndroid Build Coastguard Worker break;
10344*a67afe4dSAndroid Build Coastguard Worker }
10345*a67afe4dSAndroid Build Coastguard Worker }
10346*a67afe4dSAndroid Build Coastguard Worker
10347*a67afe4dSAndroid Build Coastguard Worker /* Handle grayscale or RGB components. */
10348*a67afe4dSAndroid Build Coastguard Worker if ((in_ct & PNG_COLOR_MASK_COLOR) == 0) /* grayscale */
10349*a67afe4dSAndroid Build Coastguard Worker (void)gamma_component_validate("gray", &vi,
10350*a67afe4dSAndroid Build Coastguard Worker sample(std, in_ct, in_bd, x, 0, 0, 0),
10351*a67afe4dSAndroid Build Coastguard Worker sample(pRow, out_ct, out_bd, x, 0, 0, 0),
10352*a67afe4dSAndroid Build Coastguard Worker alpha/*component*/, vi.background_red);
10353*a67afe4dSAndroid Build Coastguard Worker else /* RGB or palette */
10354*a67afe4dSAndroid Build Coastguard Worker {
10355*a67afe4dSAndroid Build Coastguard Worker (void)gamma_component_validate("red", &vi,
10356*a67afe4dSAndroid Build Coastguard Worker in_ct == 3 ? in_palette[in_index].red :
10357*a67afe4dSAndroid Build Coastguard Worker sample(std, in_ct, in_bd, x, 0, 0, 0),
10358*a67afe4dSAndroid Build Coastguard Worker out_ct == 3 ? out_palette[out_index].red :
10359*a67afe4dSAndroid Build Coastguard Worker sample(pRow, out_ct, out_bd, x, 0, 0, 0),
10360*a67afe4dSAndroid Build Coastguard Worker alpha/*component*/, vi.background_red);
10361*a67afe4dSAndroid Build Coastguard Worker
10362*a67afe4dSAndroid Build Coastguard Worker (void)gamma_component_validate("green", &vi,
10363*a67afe4dSAndroid Build Coastguard Worker in_ct == 3 ? in_palette[in_index].green :
10364*a67afe4dSAndroid Build Coastguard Worker sample(std, in_ct, in_bd, x, 1, 0, 0),
10365*a67afe4dSAndroid Build Coastguard Worker out_ct == 3 ? out_palette[out_index].green :
10366*a67afe4dSAndroid Build Coastguard Worker sample(pRow, out_ct, out_bd, x, 1, 0, 0),
10367*a67afe4dSAndroid Build Coastguard Worker alpha/*component*/, vi.background_green);
10368*a67afe4dSAndroid Build Coastguard Worker
10369*a67afe4dSAndroid Build Coastguard Worker (void)gamma_component_validate("blue", &vi,
10370*a67afe4dSAndroid Build Coastguard Worker in_ct == 3 ? in_palette[in_index].blue :
10371*a67afe4dSAndroid Build Coastguard Worker sample(std, in_ct, in_bd, x, 2, 0, 0),
10372*a67afe4dSAndroid Build Coastguard Worker out_ct == 3 ? out_palette[out_index].blue :
10373*a67afe4dSAndroid Build Coastguard Worker sample(pRow, out_ct, out_bd, x, 2, 0, 0),
10374*a67afe4dSAndroid Build Coastguard Worker alpha/*component*/, vi.background_blue);
10375*a67afe4dSAndroid Build Coastguard Worker }
10376*a67afe4dSAndroid Build Coastguard Worker }
10377*a67afe4dSAndroid Build Coastguard Worker }
10378*a67afe4dSAndroid Build Coastguard Worker
10379*a67afe4dSAndroid Build Coastguard Worker else if (memcmp(std, pRow, cbRow) != 0)
10380*a67afe4dSAndroid Build Coastguard Worker {
10381*a67afe4dSAndroid Build Coastguard Worker char msg[64];
10382*a67afe4dSAndroid Build Coastguard Worker
10383*a67afe4dSAndroid Build Coastguard Worker /* No transform is expected on the threshold tests. */
10384*a67afe4dSAndroid Build Coastguard Worker sprintf(msg, "gamma: below threshold row %lu changed",
10385*a67afe4dSAndroid Build Coastguard Worker (unsigned long)y);
10386*a67afe4dSAndroid Build Coastguard Worker
10387*a67afe4dSAndroid Build Coastguard Worker png_error(pp, msg);
10388*a67afe4dSAndroid Build Coastguard Worker }
10389*a67afe4dSAndroid Build Coastguard Worker } /* row (y) loop */
10390*a67afe4dSAndroid Build Coastguard Worker
10391*a67afe4dSAndroid Build Coastguard Worker dp->this.ps->validated = 1;
10392*a67afe4dSAndroid Build Coastguard Worker }
10393*a67afe4dSAndroid Build Coastguard Worker
10394*a67afe4dSAndroid Build Coastguard Worker static void PNGCBAPI
gamma_end(png_structp ppIn,png_infop pi)10395*a67afe4dSAndroid Build Coastguard Worker gamma_end(png_structp ppIn, png_infop pi)
10396*a67afe4dSAndroid Build Coastguard Worker {
10397*a67afe4dSAndroid Build Coastguard Worker png_const_structp pp = ppIn;
10398*a67afe4dSAndroid Build Coastguard Worker gamma_display *dp = voidcast(gamma_display*, png_get_progressive_ptr(pp));
10399*a67afe4dSAndroid Build Coastguard Worker
10400*a67afe4dSAndroid Build Coastguard Worker if (!dp->this.speed)
10401*a67afe4dSAndroid Build Coastguard Worker gamma_image_validate(dp, pp, pi);
10402*a67afe4dSAndroid Build Coastguard Worker else
10403*a67afe4dSAndroid Build Coastguard Worker dp->this.ps->validated = 1;
10404*a67afe4dSAndroid Build Coastguard Worker }
10405*a67afe4dSAndroid Build Coastguard Worker
10406*a67afe4dSAndroid Build Coastguard Worker /* A single test run checking a gamma transformation.
10407*a67afe4dSAndroid Build Coastguard Worker *
10408*a67afe4dSAndroid Build Coastguard Worker * maxabs: maximum absolute error as a fraction
10409*a67afe4dSAndroid Build Coastguard Worker * maxout: maximum output error in the output units
10410*a67afe4dSAndroid Build Coastguard Worker * maxpc: maximum percentage error (as a percentage)
10411*a67afe4dSAndroid Build Coastguard Worker */
10412*a67afe4dSAndroid Build Coastguard Worker static void
gamma_test(png_modifier * pmIn,png_byte colour_typeIn,png_byte bit_depthIn,int palette_numberIn,int interlace_typeIn,const double file_gammaIn,const double screen_gammaIn,png_byte sbitIn,int threshold_testIn,const char * name,int use_input_precisionIn,int scale16In,int expand16In,int do_backgroundIn,const png_color_16 * bkgd_colorIn,double bkgd_gammaIn)10413*a67afe4dSAndroid Build Coastguard Worker gamma_test(png_modifier *pmIn, png_byte colour_typeIn,
10414*a67afe4dSAndroid Build Coastguard Worker png_byte bit_depthIn, int palette_numberIn,
10415*a67afe4dSAndroid Build Coastguard Worker int interlace_typeIn,
10416*a67afe4dSAndroid Build Coastguard Worker const double file_gammaIn, const double screen_gammaIn,
10417*a67afe4dSAndroid Build Coastguard Worker png_byte sbitIn, int threshold_testIn,
10418*a67afe4dSAndroid Build Coastguard Worker const char *name,
10419*a67afe4dSAndroid Build Coastguard Worker int use_input_precisionIn, int scale16In,
10420*a67afe4dSAndroid Build Coastguard Worker int expand16In, int do_backgroundIn,
10421*a67afe4dSAndroid Build Coastguard Worker const png_color_16 *bkgd_colorIn, double bkgd_gammaIn)
10422*a67afe4dSAndroid Build Coastguard Worker {
10423*a67afe4dSAndroid Build Coastguard Worker gamma_display d;
10424*a67afe4dSAndroid Build Coastguard Worker context(&pmIn->this, fault);
10425*a67afe4dSAndroid Build Coastguard Worker
10426*a67afe4dSAndroid Build Coastguard Worker gamma_display_init(&d, pmIn, FILEID(colour_typeIn, bit_depthIn,
10427*a67afe4dSAndroid Build Coastguard Worker palette_numberIn, interlace_typeIn, 0, 0, 0),
10428*a67afe4dSAndroid Build Coastguard Worker file_gammaIn, screen_gammaIn, sbitIn,
10429*a67afe4dSAndroid Build Coastguard Worker threshold_testIn, use_input_precisionIn, scale16In,
10430*a67afe4dSAndroid Build Coastguard Worker expand16In, do_backgroundIn, bkgd_colorIn, bkgd_gammaIn);
10431*a67afe4dSAndroid Build Coastguard Worker
10432*a67afe4dSAndroid Build Coastguard Worker Try
10433*a67afe4dSAndroid Build Coastguard Worker {
10434*a67afe4dSAndroid Build Coastguard Worker png_structp pp;
10435*a67afe4dSAndroid Build Coastguard Worker png_infop pi;
10436*a67afe4dSAndroid Build Coastguard Worker gama_modification gama_mod;
10437*a67afe4dSAndroid Build Coastguard Worker srgb_modification srgb_mod;
10438*a67afe4dSAndroid Build Coastguard Worker sbit_modification sbit_mod;
10439*a67afe4dSAndroid Build Coastguard Worker
10440*a67afe4dSAndroid Build Coastguard Worker /* For the moment don't use the png_modifier support here. */
10441*a67afe4dSAndroid Build Coastguard Worker d.pm->encoding_counter = 0;
10442*a67afe4dSAndroid Build Coastguard Worker modifier_set_encoding(d.pm); /* Just resets everything */
10443*a67afe4dSAndroid Build Coastguard Worker d.pm->current_gamma = d.file_gamma;
10444*a67afe4dSAndroid Build Coastguard Worker
10445*a67afe4dSAndroid Build Coastguard Worker /* Make an appropriate modifier to set the PNG file gamma to the
10446*a67afe4dSAndroid Build Coastguard Worker * given gamma value and the sBIT chunk to the given precision.
10447*a67afe4dSAndroid Build Coastguard Worker */
10448*a67afe4dSAndroid Build Coastguard Worker d.pm->modifications = NULL;
10449*a67afe4dSAndroid Build Coastguard Worker gama_modification_init(&gama_mod, d.pm, d.file_gamma);
10450*a67afe4dSAndroid Build Coastguard Worker srgb_modification_init(&srgb_mod, d.pm, 127 /*delete*/);
10451*a67afe4dSAndroid Build Coastguard Worker if (d.sbit > 0)
10452*a67afe4dSAndroid Build Coastguard Worker sbit_modification_init(&sbit_mod, d.pm, d.sbit);
10453*a67afe4dSAndroid Build Coastguard Worker
10454*a67afe4dSAndroid Build Coastguard Worker modification_reset(d.pm->modifications);
10455*a67afe4dSAndroid Build Coastguard Worker
10456*a67afe4dSAndroid Build Coastguard Worker /* Get a png_struct for reading the image. */
10457*a67afe4dSAndroid Build Coastguard Worker pp = set_modifier_for_read(d.pm, &pi, d.this.id, name);
10458*a67afe4dSAndroid Build Coastguard Worker standard_palette_init(&d.this);
10459*a67afe4dSAndroid Build Coastguard Worker
10460*a67afe4dSAndroid Build Coastguard Worker /* Introduce the correct read function. */
10461*a67afe4dSAndroid Build Coastguard Worker if (d.pm->this.progressive)
10462*a67afe4dSAndroid Build Coastguard Worker {
10463*a67afe4dSAndroid Build Coastguard Worker /* Share the row function with the standard implementation. */
10464*a67afe4dSAndroid Build Coastguard Worker png_set_progressive_read_fn(pp, &d, gamma_info, progressive_row,
10465*a67afe4dSAndroid Build Coastguard Worker gamma_end);
10466*a67afe4dSAndroid Build Coastguard Worker
10467*a67afe4dSAndroid Build Coastguard Worker /* Now feed data into the reader until we reach the end: */
10468*a67afe4dSAndroid Build Coastguard Worker modifier_progressive_read(d.pm, pp, pi);
10469*a67afe4dSAndroid Build Coastguard Worker }
10470*a67afe4dSAndroid Build Coastguard Worker else
10471*a67afe4dSAndroid Build Coastguard Worker {
10472*a67afe4dSAndroid Build Coastguard Worker /* modifier_read expects a png_modifier* */
10473*a67afe4dSAndroid Build Coastguard Worker png_set_read_fn(pp, d.pm, modifier_read);
10474*a67afe4dSAndroid Build Coastguard Worker
10475*a67afe4dSAndroid Build Coastguard Worker /* Check the header values: */
10476*a67afe4dSAndroid Build Coastguard Worker png_read_info(pp, pi);
10477*a67afe4dSAndroid Build Coastguard Worker
10478*a67afe4dSAndroid Build Coastguard Worker /* Process the 'info' requirements. Only one image is generated */
10479*a67afe4dSAndroid Build Coastguard Worker gamma_info_imp(&d, pp, pi);
10480*a67afe4dSAndroid Build Coastguard Worker
10481*a67afe4dSAndroid Build Coastguard Worker sequential_row(&d.this, pp, pi, -1, 0);
10482*a67afe4dSAndroid Build Coastguard Worker
10483*a67afe4dSAndroid Build Coastguard Worker if (!d.this.speed)
10484*a67afe4dSAndroid Build Coastguard Worker gamma_image_validate(&d, pp, pi);
10485*a67afe4dSAndroid Build Coastguard Worker else
10486*a67afe4dSAndroid Build Coastguard Worker d.this.ps->validated = 1;
10487*a67afe4dSAndroid Build Coastguard Worker }
10488*a67afe4dSAndroid Build Coastguard Worker
10489*a67afe4dSAndroid Build Coastguard Worker modifier_reset(d.pm);
10490*a67afe4dSAndroid Build Coastguard Worker
10491*a67afe4dSAndroid Build Coastguard Worker if (d.pm->log && !d.threshold_test && !d.this.speed)
10492*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "%d bit %s %s: max error %f (%.2g, %2g%%)\n",
10493*a67afe4dSAndroid Build Coastguard Worker d.this.bit_depth, colour_types[d.this.colour_type], name,
10494*a67afe4dSAndroid Build Coastguard Worker d.maxerrout, d.maxerrabs, 100*d.maxerrpc);
10495*a67afe4dSAndroid Build Coastguard Worker
10496*a67afe4dSAndroid Build Coastguard Worker /* Log the summary values too. */
10497*a67afe4dSAndroid Build Coastguard Worker if (d.this.colour_type == 0 || d.this.colour_type == 4)
10498*a67afe4dSAndroid Build Coastguard Worker {
10499*a67afe4dSAndroid Build Coastguard Worker switch (d.this.bit_depth)
10500*a67afe4dSAndroid Build Coastguard Worker {
10501*a67afe4dSAndroid Build Coastguard Worker case 1:
10502*a67afe4dSAndroid Build Coastguard Worker break;
10503*a67afe4dSAndroid Build Coastguard Worker
10504*a67afe4dSAndroid Build Coastguard Worker case 2:
10505*a67afe4dSAndroid Build Coastguard Worker if (d.maxerrout > d.pm->error_gray_2)
10506*a67afe4dSAndroid Build Coastguard Worker d.pm->error_gray_2 = d.maxerrout;
10507*a67afe4dSAndroid Build Coastguard Worker
10508*a67afe4dSAndroid Build Coastguard Worker break;
10509*a67afe4dSAndroid Build Coastguard Worker
10510*a67afe4dSAndroid Build Coastguard Worker case 4:
10511*a67afe4dSAndroid Build Coastguard Worker if (d.maxerrout > d.pm->error_gray_4)
10512*a67afe4dSAndroid Build Coastguard Worker d.pm->error_gray_4 = d.maxerrout;
10513*a67afe4dSAndroid Build Coastguard Worker
10514*a67afe4dSAndroid Build Coastguard Worker break;
10515*a67afe4dSAndroid Build Coastguard Worker
10516*a67afe4dSAndroid Build Coastguard Worker case 8:
10517*a67afe4dSAndroid Build Coastguard Worker if (d.maxerrout > d.pm->error_gray_8)
10518*a67afe4dSAndroid Build Coastguard Worker d.pm->error_gray_8 = d.maxerrout;
10519*a67afe4dSAndroid Build Coastguard Worker
10520*a67afe4dSAndroid Build Coastguard Worker break;
10521*a67afe4dSAndroid Build Coastguard Worker
10522*a67afe4dSAndroid Build Coastguard Worker case 16:
10523*a67afe4dSAndroid Build Coastguard Worker if (d.maxerrout > d.pm->error_gray_16)
10524*a67afe4dSAndroid Build Coastguard Worker d.pm->error_gray_16 = d.maxerrout;
10525*a67afe4dSAndroid Build Coastguard Worker
10526*a67afe4dSAndroid Build Coastguard Worker break;
10527*a67afe4dSAndroid Build Coastguard Worker
10528*a67afe4dSAndroid Build Coastguard Worker default:
10529*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "bad bit depth (internal: 1)");
10530*a67afe4dSAndroid Build Coastguard Worker }
10531*a67afe4dSAndroid Build Coastguard Worker }
10532*a67afe4dSAndroid Build Coastguard Worker
10533*a67afe4dSAndroid Build Coastguard Worker else if (d.this.colour_type == 2 || d.this.colour_type == 6)
10534*a67afe4dSAndroid Build Coastguard Worker {
10535*a67afe4dSAndroid Build Coastguard Worker switch (d.this.bit_depth)
10536*a67afe4dSAndroid Build Coastguard Worker {
10537*a67afe4dSAndroid Build Coastguard Worker case 8:
10538*a67afe4dSAndroid Build Coastguard Worker
10539*a67afe4dSAndroid Build Coastguard Worker if (d.maxerrout > d.pm->error_color_8)
10540*a67afe4dSAndroid Build Coastguard Worker d.pm->error_color_8 = d.maxerrout;
10541*a67afe4dSAndroid Build Coastguard Worker
10542*a67afe4dSAndroid Build Coastguard Worker break;
10543*a67afe4dSAndroid Build Coastguard Worker
10544*a67afe4dSAndroid Build Coastguard Worker case 16:
10545*a67afe4dSAndroid Build Coastguard Worker
10546*a67afe4dSAndroid Build Coastguard Worker if (d.maxerrout > d.pm->error_color_16)
10547*a67afe4dSAndroid Build Coastguard Worker d.pm->error_color_16 = d.maxerrout;
10548*a67afe4dSAndroid Build Coastguard Worker
10549*a67afe4dSAndroid Build Coastguard Worker break;
10550*a67afe4dSAndroid Build Coastguard Worker
10551*a67afe4dSAndroid Build Coastguard Worker default:
10552*a67afe4dSAndroid Build Coastguard Worker png_error(pp, "bad bit depth (internal: 2)");
10553*a67afe4dSAndroid Build Coastguard Worker }
10554*a67afe4dSAndroid Build Coastguard Worker }
10555*a67afe4dSAndroid Build Coastguard Worker
10556*a67afe4dSAndroid Build Coastguard Worker else if (d.this.colour_type == 3)
10557*a67afe4dSAndroid Build Coastguard Worker {
10558*a67afe4dSAndroid Build Coastguard Worker if (d.maxerrout > d.pm->error_indexed)
10559*a67afe4dSAndroid Build Coastguard Worker d.pm->error_indexed = d.maxerrout;
10560*a67afe4dSAndroid Build Coastguard Worker }
10561*a67afe4dSAndroid Build Coastguard Worker }
10562*a67afe4dSAndroid Build Coastguard Worker
10563*a67afe4dSAndroid Build Coastguard Worker Catch(fault)
10564*a67afe4dSAndroid Build Coastguard Worker modifier_reset(voidcast(png_modifier*,(void*)fault));
10565*a67afe4dSAndroid Build Coastguard Worker }
10566*a67afe4dSAndroid Build Coastguard Worker
gamma_threshold_test(png_modifier * pm,png_byte colour_type,png_byte bit_depth,int interlace_type,double file_gamma,double screen_gamma)10567*a67afe4dSAndroid Build Coastguard Worker static void gamma_threshold_test(png_modifier *pm, png_byte colour_type,
10568*a67afe4dSAndroid Build Coastguard Worker png_byte bit_depth, int interlace_type, double file_gamma,
10569*a67afe4dSAndroid Build Coastguard Worker double screen_gamma)
10570*a67afe4dSAndroid Build Coastguard Worker {
10571*a67afe4dSAndroid Build Coastguard Worker size_t pos = 0;
10572*a67afe4dSAndroid Build Coastguard Worker char name[64];
10573*a67afe4dSAndroid Build Coastguard Worker pos = safecat(name, sizeof name, pos, "threshold ");
10574*a67afe4dSAndroid Build Coastguard Worker pos = safecatd(name, sizeof name, pos, file_gamma, 3);
10575*a67afe4dSAndroid Build Coastguard Worker pos = safecat(name, sizeof name, pos, "/");
10576*a67afe4dSAndroid Build Coastguard Worker pos = safecatd(name, sizeof name, pos, screen_gamma, 3);
10577*a67afe4dSAndroid Build Coastguard Worker
10578*a67afe4dSAndroid Build Coastguard Worker (void)gamma_test(pm, colour_type, bit_depth, 0/*palette*/, interlace_type,
10579*a67afe4dSAndroid Build Coastguard Worker file_gamma, screen_gamma, 0/*sBIT*/, 1/*threshold test*/, name,
10580*a67afe4dSAndroid Build Coastguard Worker 0 /*no input precision*/,
10581*a67afe4dSAndroid Build Coastguard Worker 0 /*no scale16*/, 0 /*no expand16*/, 0 /*no background*/, 0 /*hence*/,
10582*a67afe4dSAndroid Build Coastguard Worker 0 /*no background gamma*/);
10583*a67afe4dSAndroid Build Coastguard Worker }
10584*a67afe4dSAndroid Build Coastguard Worker
10585*a67afe4dSAndroid Build Coastguard Worker static void
perform_gamma_threshold_tests(png_modifier * pm)10586*a67afe4dSAndroid Build Coastguard Worker perform_gamma_threshold_tests(png_modifier *pm)
10587*a67afe4dSAndroid Build Coastguard Worker {
10588*a67afe4dSAndroid Build Coastguard Worker png_byte colour_type = 0;
10589*a67afe4dSAndroid Build Coastguard Worker png_byte bit_depth = 0;
10590*a67afe4dSAndroid Build Coastguard Worker unsigned int palette_number = 0;
10591*a67afe4dSAndroid Build Coastguard Worker
10592*a67afe4dSAndroid Build Coastguard Worker /* Don't test more than one instance of each palette - it's pointless, in
10593*a67afe4dSAndroid Build Coastguard Worker * fact this test is somewhat excessive since libpng doesn't make this
10594*a67afe4dSAndroid Build Coastguard Worker * decision based on colour type or bit depth!
10595*a67afe4dSAndroid Build Coastguard Worker *
10596*a67afe4dSAndroid Build Coastguard Worker * CHANGED: now test two palettes and, as a side effect, images with and
10597*a67afe4dSAndroid Build Coastguard Worker * without tRNS.
10598*a67afe4dSAndroid Build Coastguard Worker */
10599*a67afe4dSAndroid Build Coastguard Worker while (next_format(&colour_type, &bit_depth, &palette_number,
10600*a67afe4dSAndroid Build Coastguard Worker pm->test_lbg_gamma_threshold, pm->test_tRNS))
10601*a67afe4dSAndroid Build Coastguard Worker if (palette_number < 2)
10602*a67afe4dSAndroid Build Coastguard Worker {
10603*a67afe4dSAndroid Build Coastguard Worker double test_gamma = 1.0;
10604*a67afe4dSAndroid Build Coastguard Worker while (test_gamma >= .4)
10605*a67afe4dSAndroid Build Coastguard Worker {
10606*a67afe4dSAndroid Build Coastguard Worker /* There's little point testing the interlacing vs non-interlacing,
10607*a67afe4dSAndroid Build Coastguard Worker * but this can be set from the command line.
10608*a67afe4dSAndroid Build Coastguard Worker */
10609*a67afe4dSAndroid Build Coastguard Worker gamma_threshold_test(pm, colour_type, bit_depth, pm->interlace_type,
10610*a67afe4dSAndroid Build Coastguard Worker test_gamma, 1/test_gamma);
10611*a67afe4dSAndroid Build Coastguard Worker test_gamma *= .95;
10612*a67afe4dSAndroid Build Coastguard Worker }
10613*a67afe4dSAndroid Build Coastguard Worker
10614*a67afe4dSAndroid Build Coastguard Worker /* And a special test for sRGB */
10615*a67afe4dSAndroid Build Coastguard Worker gamma_threshold_test(pm, colour_type, bit_depth, pm->interlace_type,
10616*a67afe4dSAndroid Build Coastguard Worker .45455, 2.2);
10617*a67afe4dSAndroid Build Coastguard Worker
10618*a67afe4dSAndroid Build Coastguard Worker if (fail(pm))
10619*a67afe4dSAndroid Build Coastguard Worker return;
10620*a67afe4dSAndroid Build Coastguard Worker }
10621*a67afe4dSAndroid Build Coastguard Worker }
10622*a67afe4dSAndroid Build Coastguard Worker
gamma_transform_test(png_modifier * pm,png_byte colour_type,png_byte bit_depth,int palette_number,int interlace_type,const double file_gamma,const double screen_gamma,png_byte sbit,int use_input_precision,int scale16)10623*a67afe4dSAndroid Build Coastguard Worker static void gamma_transform_test(png_modifier *pm,
10624*a67afe4dSAndroid Build Coastguard Worker png_byte colour_type, png_byte bit_depth,
10625*a67afe4dSAndroid Build Coastguard Worker int palette_number,
10626*a67afe4dSAndroid Build Coastguard Worker int interlace_type, const double file_gamma,
10627*a67afe4dSAndroid Build Coastguard Worker const double screen_gamma, png_byte sbit,
10628*a67afe4dSAndroid Build Coastguard Worker int use_input_precision, int scale16)
10629*a67afe4dSAndroid Build Coastguard Worker {
10630*a67afe4dSAndroid Build Coastguard Worker size_t pos = 0;
10631*a67afe4dSAndroid Build Coastguard Worker char name[64];
10632*a67afe4dSAndroid Build Coastguard Worker
10633*a67afe4dSAndroid Build Coastguard Worker if (sbit != bit_depth && sbit != 0)
10634*a67afe4dSAndroid Build Coastguard Worker {
10635*a67afe4dSAndroid Build Coastguard Worker pos = safecat(name, sizeof name, pos, "sbit(");
10636*a67afe4dSAndroid Build Coastguard Worker pos = safecatn(name, sizeof name, pos, sbit);
10637*a67afe4dSAndroid Build Coastguard Worker pos = safecat(name, sizeof name, pos, ") ");
10638*a67afe4dSAndroid Build Coastguard Worker }
10639*a67afe4dSAndroid Build Coastguard Worker
10640*a67afe4dSAndroid Build Coastguard Worker else
10641*a67afe4dSAndroid Build Coastguard Worker pos = safecat(name, sizeof name, pos, "gamma ");
10642*a67afe4dSAndroid Build Coastguard Worker
10643*a67afe4dSAndroid Build Coastguard Worker if (scale16)
10644*a67afe4dSAndroid Build Coastguard Worker pos = safecat(name, sizeof name, pos, "16to8 ");
10645*a67afe4dSAndroid Build Coastguard Worker
10646*a67afe4dSAndroid Build Coastguard Worker pos = safecatd(name, sizeof name, pos, file_gamma, 3);
10647*a67afe4dSAndroid Build Coastguard Worker pos = safecat(name, sizeof name, pos, "->");
10648*a67afe4dSAndroid Build Coastguard Worker pos = safecatd(name, sizeof name, pos, screen_gamma, 3);
10649*a67afe4dSAndroid Build Coastguard Worker
10650*a67afe4dSAndroid Build Coastguard Worker gamma_test(pm, colour_type, bit_depth, palette_number, interlace_type,
10651*a67afe4dSAndroid Build Coastguard Worker file_gamma, screen_gamma, sbit, 0, name, use_input_precision,
10652*a67afe4dSAndroid Build Coastguard Worker scale16, pm->test_gamma_expand16, 0 , 0, 0);
10653*a67afe4dSAndroid Build Coastguard Worker }
10654*a67afe4dSAndroid Build Coastguard Worker
perform_gamma_transform_tests(png_modifier * pm)10655*a67afe4dSAndroid Build Coastguard Worker static void perform_gamma_transform_tests(png_modifier *pm)
10656*a67afe4dSAndroid Build Coastguard Worker {
10657*a67afe4dSAndroid Build Coastguard Worker png_byte colour_type = 0;
10658*a67afe4dSAndroid Build Coastguard Worker png_byte bit_depth = 0;
10659*a67afe4dSAndroid Build Coastguard Worker unsigned int palette_number = 0;
10660*a67afe4dSAndroid Build Coastguard Worker
10661*a67afe4dSAndroid Build Coastguard Worker while (next_format(&colour_type, &bit_depth, &palette_number,
10662*a67afe4dSAndroid Build Coastguard Worker pm->test_lbg_gamma_transform, pm->test_tRNS))
10663*a67afe4dSAndroid Build Coastguard Worker {
10664*a67afe4dSAndroid Build Coastguard Worker unsigned int i, j;
10665*a67afe4dSAndroid Build Coastguard Worker
10666*a67afe4dSAndroid Build Coastguard Worker for (i=0; i<pm->ngamma_tests; ++i)
10667*a67afe4dSAndroid Build Coastguard Worker {
10668*a67afe4dSAndroid Build Coastguard Worker for (j=0; j<pm->ngamma_tests; ++j)
10669*a67afe4dSAndroid Build Coastguard Worker {
10670*a67afe4dSAndroid Build Coastguard Worker if (i != j)
10671*a67afe4dSAndroid Build Coastguard Worker {
10672*a67afe4dSAndroid Build Coastguard Worker gamma_transform_test(pm, colour_type, bit_depth, palette_number,
10673*a67afe4dSAndroid Build Coastguard Worker pm->interlace_type, 1/pm->gammas[i], pm->gammas[j],
10674*a67afe4dSAndroid Build Coastguard Worker 0/*sBIT*/, pm->use_input_precision, 0/*do not scale16*/);
10675*a67afe4dSAndroid Build Coastguard Worker
10676*a67afe4dSAndroid Build Coastguard Worker if (fail(pm))
10677*a67afe4dSAndroid Build Coastguard Worker return;
10678*a67afe4dSAndroid Build Coastguard Worker }
10679*a67afe4dSAndroid Build Coastguard Worker }
10680*a67afe4dSAndroid Build Coastguard Worker }
10681*a67afe4dSAndroid Build Coastguard Worker }
10682*a67afe4dSAndroid Build Coastguard Worker }
10683*a67afe4dSAndroid Build Coastguard Worker
perform_gamma_sbit_tests(png_modifier * pm)10684*a67afe4dSAndroid Build Coastguard Worker static void perform_gamma_sbit_tests(png_modifier *pm)
10685*a67afe4dSAndroid Build Coastguard Worker {
10686*a67afe4dSAndroid Build Coastguard Worker png_byte sbit;
10687*a67afe4dSAndroid Build Coastguard Worker
10688*a67afe4dSAndroid Build Coastguard Worker /* The only interesting cases are colour and grayscale, alpha is ignored here
10689*a67afe4dSAndroid Build Coastguard Worker * for overall speed. Only bit depths where sbit is less than the bit depth
10690*a67afe4dSAndroid Build Coastguard Worker * are tested.
10691*a67afe4dSAndroid Build Coastguard Worker */
10692*a67afe4dSAndroid Build Coastguard Worker for (sbit=pm->sbitlow; sbit<(1<<READ_BDHI); ++sbit)
10693*a67afe4dSAndroid Build Coastguard Worker {
10694*a67afe4dSAndroid Build Coastguard Worker png_byte colour_type = 0, bit_depth = 0;
10695*a67afe4dSAndroid Build Coastguard Worker unsigned int npalette = 0;
10696*a67afe4dSAndroid Build Coastguard Worker
10697*a67afe4dSAndroid Build Coastguard Worker while (next_format(&colour_type, &bit_depth, &npalette,
10698*a67afe4dSAndroid Build Coastguard Worker pm->test_lbg_gamma_sbit, pm->test_tRNS))
10699*a67afe4dSAndroid Build Coastguard Worker if ((colour_type & PNG_COLOR_MASK_ALPHA) == 0 &&
10700*a67afe4dSAndroid Build Coastguard Worker ((colour_type == 3 && sbit < 8) ||
10701*a67afe4dSAndroid Build Coastguard Worker (colour_type != 3 && sbit < bit_depth)))
10702*a67afe4dSAndroid Build Coastguard Worker {
10703*a67afe4dSAndroid Build Coastguard Worker unsigned int i;
10704*a67afe4dSAndroid Build Coastguard Worker
10705*a67afe4dSAndroid Build Coastguard Worker for (i=0; i<pm->ngamma_tests; ++i)
10706*a67afe4dSAndroid Build Coastguard Worker {
10707*a67afe4dSAndroid Build Coastguard Worker unsigned int j;
10708*a67afe4dSAndroid Build Coastguard Worker
10709*a67afe4dSAndroid Build Coastguard Worker for (j=0; j<pm->ngamma_tests; ++j)
10710*a67afe4dSAndroid Build Coastguard Worker {
10711*a67afe4dSAndroid Build Coastguard Worker if (i != j)
10712*a67afe4dSAndroid Build Coastguard Worker {
10713*a67afe4dSAndroid Build Coastguard Worker gamma_transform_test(pm, colour_type, bit_depth, npalette,
10714*a67afe4dSAndroid Build Coastguard Worker pm->interlace_type, 1/pm->gammas[i], pm->gammas[j],
10715*a67afe4dSAndroid Build Coastguard Worker sbit, pm->use_input_precision_sbit, 0 /*scale16*/);
10716*a67afe4dSAndroid Build Coastguard Worker
10717*a67afe4dSAndroid Build Coastguard Worker if (fail(pm))
10718*a67afe4dSAndroid Build Coastguard Worker return;
10719*a67afe4dSAndroid Build Coastguard Worker }
10720*a67afe4dSAndroid Build Coastguard Worker }
10721*a67afe4dSAndroid Build Coastguard Worker }
10722*a67afe4dSAndroid Build Coastguard Worker }
10723*a67afe4dSAndroid Build Coastguard Worker }
10724*a67afe4dSAndroid Build Coastguard Worker }
10725*a67afe4dSAndroid Build Coastguard Worker
10726*a67afe4dSAndroid Build Coastguard Worker /* Note that this requires a 16 bit source image but produces 8 bit output, so
10727*a67afe4dSAndroid Build Coastguard Worker * we only need the 16bit write support, but the 16 bit images are only
10728*a67afe4dSAndroid Build Coastguard Worker * generated if DO_16BIT is defined.
10729*a67afe4dSAndroid Build Coastguard Worker */
10730*a67afe4dSAndroid Build Coastguard Worker #ifdef DO_16BIT
perform_gamma_scale16_tests(png_modifier * pm)10731*a67afe4dSAndroid Build Coastguard Worker static void perform_gamma_scale16_tests(png_modifier *pm)
10732*a67afe4dSAndroid Build Coastguard Worker {
10733*a67afe4dSAndroid Build Coastguard Worker # ifndef PNG_MAX_GAMMA_8
10734*a67afe4dSAndroid Build Coastguard Worker # define PNG_MAX_GAMMA_8 11
10735*a67afe4dSAndroid Build Coastguard Worker # endif
10736*a67afe4dSAndroid Build Coastguard Worker # if defined PNG_MAX_GAMMA_8 || PNG_LIBPNG_VER < 10700
10737*a67afe4dSAndroid Build Coastguard Worker # define SBIT_16_TO_8 PNG_MAX_GAMMA_8
10738*a67afe4dSAndroid Build Coastguard Worker # else
10739*a67afe4dSAndroid Build Coastguard Worker # define SBIT_16_TO_8 16
10740*a67afe4dSAndroid Build Coastguard Worker # endif
10741*a67afe4dSAndroid Build Coastguard Worker /* Include the alpha cases here. Note that sbit matches the internal value
10742*a67afe4dSAndroid Build Coastguard Worker * used by the library - otherwise we will get spurious errors from the
10743*a67afe4dSAndroid Build Coastguard Worker * internal sbit style approximation.
10744*a67afe4dSAndroid Build Coastguard Worker *
10745*a67afe4dSAndroid Build Coastguard Worker * The threshold test is here because otherwise the 16 to 8 conversion will
10746*a67afe4dSAndroid Build Coastguard Worker * proceed *without* gamma correction, and the tests above will fail (but not
10747*a67afe4dSAndroid Build Coastguard Worker * by much) - this could be fixed, it only appears with the -g option.
10748*a67afe4dSAndroid Build Coastguard Worker */
10749*a67afe4dSAndroid Build Coastguard Worker unsigned int i, j;
10750*a67afe4dSAndroid Build Coastguard Worker for (i=0; i<pm->ngamma_tests; ++i)
10751*a67afe4dSAndroid Build Coastguard Worker {
10752*a67afe4dSAndroid Build Coastguard Worker for (j=0; j<pm->ngamma_tests; ++j)
10753*a67afe4dSAndroid Build Coastguard Worker {
10754*a67afe4dSAndroid Build Coastguard Worker if (i != j &&
10755*a67afe4dSAndroid Build Coastguard Worker fabs(pm->gammas[j]/pm->gammas[i]-1) >= PNG_GAMMA_THRESHOLD)
10756*a67afe4dSAndroid Build Coastguard Worker {
10757*a67afe4dSAndroid Build Coastguard Worker gamma_transform_test(pm, 0, 16, 0, pm->interlace_type,
10758*a67afe4dSAndroid Build Coastguard Worker 1/pm->gammas[i], pm->gammas[j], SBIT_16_TO_8,
10759*a67afe4dSAndroid Build Coastguard Worker pm->use_input_precision_16to8, 1 /*scale16*/);
10760*a67afe4dSAndroid Build Coastguard Worker
10761*a67afe4dSAndroid Build Coastguard Worker if (fail(pm))
10762*a67afe4dSAndroid Build Coastguard Worker return;
10763*a67afe4dSAndroid Build Coastguard Worker
10764*a67afe4dSAndroid Build Coastguard Worker gamma_transform_test(pm, 2, 16, 0, pm->interlace_type,
10765*a67afe4dSAndroid Build Coastguard Worker 1/pm->gammas[i], pm->gammas[j], SBIT_16_TO_8,
10766*a67afe4dSAndroid Build Coastguard Worker pm->use_input_precision_16to8, 1 /*scale16*/);
10767*a67afe4dSAndroid Build Coastguard Worker
10768*a67afe4dSAndroid Build Coastguard Worker if (fail(pm))
10769*a67afe4dSAndroid Build Coastguard Worker return;
10770*a67afe4dSAndroid Build Coastguard Worker
10771*a67afe4dSAndroid Build Coastguard Worker gamma_transform_test(pm, 4, 16, 0, pm->interlace_type,
10772*a67afe4dSAndroid Build Coastguard Worker 1/pm->gammas[i], pm->gammas[j], SBIT_16_TO_8,
10773*a67afe4dSAndroid Build Coastguard Worker pm->use_input_precision_16to8, 1 /*scale16*/);
10774*a67afe4dSAndroid Build Coastguard Worker
10775*a67afe4dSAndroid Build Coastguard Worker if (fail(pm))
10776*a67afe4dSAndroid Build Coastguard Worker return;
10777*a67afe4dSAndroid Build Coastguard Worker
10778*a67afe4dSAndroid Build Coastguard Worker gamma_transform_test(pm, 6, 16, 0, pm->interlace_type,
10779*a67afe4dSAndroid Build Coastguard Worker 1/pm->gammas[i], pm->gammas[j], SBIT_16_TO_8,
10780*a67afe4dSAndroid Build Coastguard Worker pm->use_input_precision_16to8, 1 /*scale16*/);
10781*a67afe4dSAndroid Build Coastguard Worker
10782*a67afe4dSAndroid Build Coastguard Worker if (fail(pm))
10783*a67afe4dSAndroid Build Coastguard Worker return;
10784*a67afe4dSAndroid Build Coastguard Worker }
10785*a67afe4dSAndroid Build Coastguard Worker }
10786*a67afe4dSAndroid Build Coastguard Worker }
10787*a67afe4dSAndroid Build Coastguard Worker }
10788*a67afe4dSAndroid Build Coastguard Worker #endif /* 16 to 8 bit conversion */
10789*a67afe4dSAndroid Build Coastguard Worker
10790*a67afe4dSAndroid Build Coastguard Worker #if defined(PNG_READ_BACKGROUND_SUPPORTED) ||\
10791*a67afe4dSAndroid Build Coastguard Worker defined(PNG_READ_ALPHA_MODE_SUPPORTED)
gamma_composition_test(png_modifier * pm,png_byte colour_type,png_byte bit_depth,int palette_number,int interlace_type,const double file_gamma,const double screen_gamma,int use_input_precision,int do_background,int expand_16)10792*a67afe4dSAndroid Build Coastguard Worker static void gamma_composition_test(png_modifier *pm,
10793*a67afe4dSAndroid Build Coastguard Worker png_byte colour_type, png_byte bit_depth,
10794*a67afe4dSAndroid Build Coastguard Worker int palette_number,
10795*a67afe4dSAndroid Build Coastguard Worker int interlace_type, const double file_gamma,
10796*a67afe4dSAndroid Build Coastguard Worker const double screen_gamma,
10797*a67afe4dSAndroid Build Coastguard Worker int use_input_precision, int do_background,
10798*a67afe4dSAndroid Build Coastguard Worker int expand_16)
10799*a67afe4dSAndroid Build Coastguard Worker {
10800*a67afe4dSAndroid Build Coastguard Worker size_t pos = 0;
10801*a67afe4dSAndroid Build Coastguard Worker png_const_charp base;
10802*a67afe4dSAndroid Build Coastguard Worker double bg;
10803*a67afe4dSAndroid Build Coastguard Worker char name[128];
10804*a67afe4dSAndroid Build Coastguard Worker png_color_16 background;
10805*a67afe4dSAndroid Build Coastguard Worker
10806*a67afe4dSAndroid Build Coastguard Worker /* Make up a name and get an appropriate background gamma value. */
10807*a67afe4dSAndroid Build Coastguard Worker switch (do_background)
10808*a67afe4dSAndroid Build Coastguard Worker {
10809*a67afe4dSAndroid Build Coastguard Worker default:
10810*a67afe4dSAndroid Build Coastguard Worker base = "";
10811*a67afe4dSAndroid Build Coastguard Worker bg = 4; /* should not be used */
10812*a67afe4dSAndroid Build Coastguard Worker break;
10813*a67afe4dSAndroid Build Coastguard Worker case PNG_BACKGROUND_GAMMA_SCREEN:
10814*a67afe4dSAndroid Build Coastguard Worker base = " bckg(Screen):";
10815*a67afe4dSAndroid Build Coastguard Worker bg = 1/screen_gamma;
10816*a67afe4dSAndroid Build Coastguard Worker break;
10817*a67afe4dSAndroid Build Coastguard Worker case PNG_BACKGROUND_GAMMA_FILE:
10818*a67afe4dSAndroid Build Coastguard Worker base = " bckg(File):";
10819*a67afe4dSAndroid Build Coastguard Worker bg = file_gamma;
10820*a67afe4dSAndroid Build Coastguard Worker break;
10821*a67afe4dSAndroid Build Coastguard Worker case PNG_BACKGROUND_GAMMA_UNIQUE:
10822*a67afe4dSAndroid Build Coastguard Worker base = " bckg(Unique):";
10823*a67afe4dSAndroid Build Coastguard Worker /* This tests the handling of a unique value, the math is such that the
10824*a67afe4dSAndroid Build Coastguard Worker * value tends to be <1, but is neither screen nor file (even if they
10825*a67afe4dSAndroid Build Coastguard Worker * match!)
10826*a67afe4dSAndroid Build Coastguard Worker */
10827*a67afe4dSAndroid Build Coastguard Worker bg = (file_gamma + screen_gamma) / 3;
10828*a67afe4dSAndroid Build Coastguard Worker break;
10829*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_ALPHA_MODE_SUPPORTED
10830*a67afe4dSAndroid Build Coastguard Worker case ALPHA_MODE_OFFSET + PNG_ALPHA_PNG:
10831*a67afe4dSAndroid Build Coastguard Worker base = " alpha(PNG)";
10832*a67afe4dSAndroid Build Coastguard Worker bg = 4; /* should not be used */
10833*a67afe4dSAndroid Build Coastguard Worker break;
10834*a67afe4dSAndroid Build Coastguard Worker case ALPHA_MODE_OFFSET + PNG_ALPHA_STANDARD:
10835*a67afe4dSAndroid Build Coastguard Worker base = " alpha(Porter-Duff)";
10836*a67afe4dSAndroid Build Coastguard Worker bg = 4; /* should not be used */
10837*a67afe4dSAndroid Build Coastguard Worker break;
10838*a67afe4dSAndroid Build Coastguard Worker case ALPHA_MODE_OFFSET + PNG_ALPHA_OPTIMIZED:
10839*a67afe4dSAndroid Build Coastguard Worker base = " alpha(Optimized)";
10840*a67afe4dSAndroid Build Coastguard Worker bg = 4; /* should not be used */
10841*a67afe4dSAndroid Build Coastguard Worker break;
10842*a67afe4dSAndroid Build Coastguard Worker case ALPHA_MODE_OFFSET + PNG_ALPHA_BROKEN:
10843*a67afe4dSAndroid Build Coastguard Worker base = " alpha(Broken)";
10844*a67afe4dSAndroid Build Coastguard Worker bg = 4; /* should not be used */
10845*a67afe4dSAndroid Build Coastguard Worker break;
10846*a67afe4dSAndroid Build Coastguard Worker #endif
10847*a67afe4dSAndroid Build Coastguard Worker }
10848*a67afe4dSAndroid Build Coastguard Worker
10849*a67afe4dSAndroid Build Coastguard Worker /* Use random background values - the background is always presented in the
10850*a67afe4dSAndroid Build Coastguard Worker * output space (8 or 16 bit components).
10851*a67afe4dSAndroid Build Coastguard Worker */
10852*a67afe4dSAndroid Build Coastguard Worker if (expand_16 || bit_depth == 16)
10853*a67afe4dSAndroid Build Coastguard Worker {
10854*a67afe4dSAndroid Build Coastguard Worker png_uint_32 r = random_32();
10855*a67afe4dSAndroid Build Coastguard Worker
10856*a67afe4dSAndroid Build Coastguard Worker background.red = (png_uint_16)r;
10857*a67afe4dSAndroid Build Coastguard Worker background.green = (png_uint_16)(r >> 16);
10858*a67afe4dSAndroid Build Coastguard Worker r = random_32();
10859*a67afe4dSAndroid Build Coastguard Worker background.blue = (png_uint_16)r;
10860*a67afe4dSAndroid Build Coastguard Worker background.gray = (png_uint_16)(r >> 16);
10861*a67afe4dSAndroid Build Coastguard Worker
10862*a67afe4dSAndroid Build Coastguard Worker /* In earlier libpng versions, those where DIGITIZE is set, any background
10863*a67afe4dSAndroid Build Coastguard Worker * gamma correction in the expand16 case was done using 8-bit gamma
10864*a67afe4dSAndroid Build Coastguard Worker * correction tables, resulting in larger errors. To cope with those
10865*a67afe4dSAndroid Build Coastguard Worker * cases use a 16-bit background value which will handle this gamma
10866*a67afe4dSAndroid Build Coastguard Worker * correction.
10867*a67afe4dSAndroid Build Coastguard Worker */
10868*a67afe4dSAndroid Build Coastguard Worker # if DIGITIZE
10869*a67afe4dSAndroid Build Coastguard Worker if (expand_16 && (do_background == PNG_BACKGROUND_GAMMA_UNIQUE ||
10870*a67afe4dSAndroid Build Coastguard Worker do_background == PNG_BACKGROUND_GAMMA_FILE) &&
10871*a67afe4dSAndroid Build Coastguard Worker fabs(bg*screen_gamma-1) > PNG_GAMMA_THRESHOLD)
10872*a67afe4dSAndroid Build Coastguard Worker {
10873*a67afe4dSAndroid Build Coastguard Worker /* The background values will be looked up in an 8-bit table to do
10874*a67afe4dSAndroid Build Coastguard Worker * the gamma correction, so only select values which are an exact
10875*a67afe4dSAndroid Build Coastguard Worker * match for the 8-bit table entries:
10876*a67afe4dSAndroid Build Coastguard Worker */
10877*a67afe4dSAndroid Build Coastguard Worker background.red = (png_uint_16)((background.red >> 8) * 257);
10878*a67afe4dSAndroid Build Coastguard Worker background.green = (png_uint_16)((background.green >> 8) * 257);
10879*a67afe4dSAndroid Build Coastguard Worker background.blue = (png_uint_16)((background.blue >> 8) * 257);
10880*a67afe4dSAndroid Build Coastguard Worker background.gray = (png_uint_16)((background.gray >> 8) * 257);
10881*a67afe4dSAndroid Build Coastguard Worker }
10882*a67afe4dSAndroid Build Coastguard Worker # endif
10883*a67afe4dSAndroid Build Coastguard Worker }
10884*a67afe4dSAndroid Build Coastguard Worker
10885*a67afe4dSAndroid Build Coastguard Worker else /* 8 bit colors */
10886*a67afe4dSAndroid Build Coastguard Worker {
10887*a67afe4dSAndroid Build Coastguard Worker png_uint_32 r = random_32();
10888*a67afe4dSAndroid Build Coastguard Worker
10889*a67afe4dSAndroid Build Coastguard Worker background.red = (png_byte)r;
10890*a67afe4dSAndroid Build Coastguard Worker background.green = (png_byte)(r >> 8);
10891*a67afe4dSAndroid Build Coastguard Worker background.blue = (png_byte)(r >> 16);
10892*a67afe4dSAndroid Build Coastguard Worker background.gray = (png_byte)(r >> 24);
10893*a67afe4dSAndroid Build Coastguard Worker }
10894*a67afe4dSAndroid Build Coastguard Worker
10895*a67afe4dSAndroid Build Coastguard Worker background.index = 193; /* rgb(193,193,193) to detect errors */
10896*a67afe4dSAndroid Build Coastguard Worker
10897*a67afe4dSAndroid Build Coastguard Worker if (!(colour_type & PNG_COLOR_MASK_COLOR))
10898*a67afe4dSAndroid Build Coastguard Worker {
10899*a67afe4dSAndroid Build Coastguard Worker /* Because, currently, png_set_background is always called with
10900*a67afe4dSAndroid Build Coastguard Worker * 'need_expand' false in this case and because the gamma test itself
10901*a67afe4dSAndroid Build Coastguard Worker * doesn't cause an expand to 8-bit for lower bit depths the colour must
10902*a67afe4dSAndroid Build Coastguard Worker * be reduced to the correct range.
10903*a67afe4dSAndroid Build Coastguard Worker */
10904*a67afe4dSAndroid Build Coastguard Worker if (bit_depth < 8)
10905*a67afe4dSAndroid Build Coastguard Worker background.gray &= (png_uint_16)((1U << bit_depth)-1);
10906*a67afe4dSAndroid Build Coastguard Worker
10907*a67afe4dSAndroid Build Coastguard Worker /* Grayscale input, we do not convert to RGB (TBD), so we must set the
10908*a67afe4dSAndroid Build Coastguard Worker * background to gray - else libpng seems to fail.
10909*a67afe4dSAndroid Build Coastguard Worker */
10910*a67afe4dSAndroid Build Coastguard Worker background.red = background.green = background.blue = background.gray;
10911*a67afe4dSAndroid Build Coastguard Worker }
10912*a67afe4dSAndroid Build Coastguard Worker
10913*a67afe4dSAndroid Build Coastguard Worker pos = safecat(name, sizeof name, pos, "gamma ");
10914*a67afe4dSAndroid Build Coastguard Worker pos = safecatd(name, sizeof name, pos, file_gamma, 3);
10915*a67afe4dSAndroid Build Coastguard Worker pos = safecat(name, sizeof name, pos, "->");
10916*a67afe4dSAndroid Build Coastguard Worker pos = safecatd(name, sizeof name, pos, screen_gamma, 3);
10917*a67afe4dSAndroid Build Coastguard Worker
10918*a67afe4dSAndroid Build Coastguard Worker pos = safecat(name, sizeof name, pos, base);
10919*a67afe4dSAndroid Build Coastguard Worker if (do_background < ALPHA_MODE_OFFSET)
10920*a67afe4dSAndroid Build Coastguard Worker {
10921*a67afe4dSAndroid Build Coastguard Worker /* Include the background color and gamma in the name: */
10922*a67afe4dSAndroid Build Coastguard Worker pos = safecat(name, sizeof name, pos, "(");
10923*a67afe4dSAndroid Build Coastguard Worker /* This assumes no expand gray->rgb - the current code won't handle that!
10924*a67afe4dSAndroid Build Coastguard Worker */
10925*a67afe4dSAndroid Build Coastguard Worker if (colour_type & PNG_COLOR_MASK_COLOR)
10926*a67afe4dSAndroid Build Coastguard Worker {
10927*a67afe4dSAndroid Build Coastguard Worker pos = safecatn(name, sizeof name, pos, background.red);
10928*a67afe4dSAndroid Build Coastguard Worker pos = safecat(name, sizeof name, pos, ",");
10929*a67afe4dSAndroid Build Coastguard Worker pos = safecatn(name, sizeof name, pos, background.green);
10930*a67afe4dSAndroid Build Coastguard Worker pos = safecat(name, sizeof name, pos, ",");
10931*a67afe4dSAndroid Build Coastguard Worker pos = safecatn(name, sizeof name, pos, background.blue);
10932*a67afe4dSAndroid Build Coastguard Worker }
10933*a67afe4dSAndroid Build Coastguard Worker else
10934*a67afe4dSAndroid Build Coastguard Worker pos = safecatn(name, sizeof name, pos, background.gray);
10935*a67afe4dSAndroid Build Coastguard Worker pos = safecat(name, sizeof name, pos, ")^");
10936*a67afe4dSAndroid Build Coastguard Worker pos = safecatd(name, sizeof name, pos, bg, 3);
10937*a67afe4dSAndroid Build Coastguard Worker }
10938*a67afe4dSAndroid Build Coastguard Worker
10939*a67afe4dSAndroid Build Coastguard Worker gamma_test(pm, colour_type, bit_depth, palette_number, interlace_type,
10940*a67afe4dSAndroid Build Coastguard Worker file_gamma, screen_gamma, 0/*sBIT*/, 0, name, use_input_precision,
10941*a67afe4dSAndroid Build Coastguard Worker 0/*strip 16*/, expand_16, do_background, &background, bg);
10942*a67afe4dSAndroid Build Coastguard Worker }
10943*a67afe4dSAndroid Build Coastguard Worker
10944*a67afe4dSAndroid Build Coastguard Worker
10945*a67afe4dSAndroid Build Coastguard Worker static void
perform_gamma_composition_tests(png_modifier * pm,int do_background,int expand_16)10946*a67afe4dSAndroid Build Coastguard Worker perform_gamma_composition_tests(png_modifier *pm, int do_background,
10947*a67afe4dSAndroid Build Coastguard Worker int expand_16)
10948*a67afe4dSAndroid Build Coastguard Worker {
10949*a67afe4dSAndroid Build Coastguard Worker png_byte colour_type = 0;
10950*a67afe4dSAndroid Build Coastguard Worker png_byte bit_depth = 0;
10951*a67afe4dSAndroid Build Coastguard Worker unsigned int palette_number = 0;
10952*a67afe4dSAndroid Build Coastguard Worker
10953*a67afe4dSAndroid Build Coastguard Worker /* Skip the non-alpha cases - there is no setting of a transparency colour at
10954*a67afe4dSAndroid Build Coastguard Worker * present.
10955*a67afe4dSAndroid Build Coastguard Worker *
10956*a67afe4dSAndroid Build Coastguard Worker * TODO: incorrect; the palette case sets tRNS and, now RGB and gray do,
10957*a67afe4dSAndroid Build Coastguard Worker * however the palette case fails miserably so is commented out below.
10958*a67afe4dSAndroid Build Coastguard Worker */
10959*a67afe4dSAndroid Build Coastguard Worker while (next_format(&colour_type, &bit_depth, &palette_number,
10960*a67afe4dSAndroid Build Coastguard Worker pm->test_lbg_gamma_composition, pm->test_tRNS))
10961*a67afe4dSAndroid Build Coastguard Worker if ((colour_type & PNG_COLOR_MASK_ALPHA) != 0
10962*a67afe4dSAndroid Build Coastguard Worker #if 0 /* TODO: FIXME */
10963*a67afe4dSAndroid Build Coastguard Worker /*TODO: FIXME: this should work */
10964*a67afe4dSAndroid Build Coastguard Worker || colour_type == 3
10965*a67afe4dSAndroid Build Coastguard Worker #endif
10966*a67afe4dSAndroid Build Coastguard Worker || (colour_type != 3 && palette_number != 0))
10967*a67afe4dSAndroid Build Coastguard Worker {
10968*a67afe4dSAndroid Build Coastguard Worker unsigned int i, j;
10969*a67afe4dSAndroid Build Coastguard Worker
10970*a67afe4dSAndroid Build Coastguard Worker /* Don't skip the i==j case here - it's relevant. */
10971*a67afe4dSAndroid Build Coastguard Worker for (i=0; i<pm->ngamma_tests; ++i)
10972*a67afe4dSAndroid Build Coastguard Worker {
10973*a67afe4dSAndroid Build Coastguard Worker for (j=0; j<pm->ngamma_tests; ++j)
10974*a67afe4dSAndroid Build Coastguard Worker {
10975*a67afe4dSAndroid Build Coastguard Worker gamma_composition_test(pm, colour_type, bit_depth, palette_number,
10976*a67afe4dSAndroid Build Coastguard Worker pm->interlace_type, 1/pm->gammas[i], pm->gammas[j],
10977*a67afe4dSAndroid Build Coastguard Worker pm->use_input_precision, do_background, expand_16);
10978*a67afe4dSAndroid Build Coastguard Worker
10979*a67afe4dSAndroid Build Coastguard Worker if (fail(pm))
10980*a67afe4dSAndroid Build Coastguard Worker return;
10981*a67afe4dSAndroid Build Coastguard Worker }
10982*a67afe4dSAndroid Build Coastguard Worker }
10983*a67afe4dSAndroid Build Coastguard Worker }
10984*a67afe4dSAndroid Build Coastguard Worker }
10985*a67afe4dSAndroid Build Coastguard Worker #endif /* READ_BACKGROUND || READ_ALPHA_MODE */
10986*a67afe4dSAndroid Build Coastguard Worker
10987*a67afe4dSAndroid Build Coastguard Worker static void
init_gamma_errors(png_modifier * pm)10988*a67afe4dSAndroid Build Coastguard Worker init_gamma_errors(png_modifier *pm)
10989*a67afe4dSAndroid Build Coastguard Worker {
10990*a67afe4dSAndroid Build Coastguard Worker /* Use -1 to catch tests that were not actually run */
10991*a67afe4dSAndroid Build Coastguard Worker pm->error_gray_2 = pm->error_gray_4 = pm->error_gray_8 = -1.;
10992*a67afe4dSAndroid Build Coastguard Worker pm->error_color_8 = -1.;
10993*a67afe4dSAndroid Build Coastguard Worker pm->error_indexed = -1.;
10994*a67afe4dSAndroid Build Coastguard Worker pm->error_gray_16 = pm->error_color_16 = -1.;
10995*a67afe4dSAndroid Build Coastguard Worker }
10996*a67afe4dSAndroid Build Coastguard Worker
10997*a67afe4dSAndroid Build Coastguard Worker static void
print_one(const char * leader,double err)10998*a67afe4dSAndroid Build Coastguard Worker print_one(const char *leader, double err)
10999*a67afe4dSAndroid Build Coastguard Worker {
11000*a67afe4dSAndroid Build Coastguard Worker if (err != -1.)
11001*a67afe4dSAndroid Build Coastguard Worker printf(" %s %.5f\n", leader, err);
11002*a67afe4dSAndroid Build Coastguard Worker }
11003*a67afe4dSAndroid Build Coastguard Worker
11004*a67afe4dSAndroid Build Coastguard Worker static void
summarize_gamma_errors(png_modifier * pm,png_const_charp who,int low_bit_depth,int indexed)11005*a67afe4dSAndroid Build Coastguard Worker summarize_gamma_errors(png_modifier *pm, png_const_charp who, int low_bit_depth,
11006*a67afe4dSAndroid Build Coastguard Worker int indexed)
11007*a67afe4dSAndroid Build Coastguard Worker {
11008*a67afe4dSAndroid Build Coastguard Worker fflush(stderr);
11009*a67afe4dSAndroid Build Coastguard Worker
11010*a67afe4dSAndroid Build Coastguard Worker if (who)
11011*a67afe4dSAndroid Build Coastguard Worker printf("\nGamma correction with %s:\n", who);
11012*a67afe4dSAndroid Build Coastguard Worker
11013*a67afe4dSAndroid Build Coastguard Worker else
11014*a67afe4dSAndroid Build Coastguard Worker printf("\nBasic gamma correction:\n");
11015*a67afe4dSAndroid Build Coastguard Worker
11016*a67afe4dSAndroid Build Coastguard Worker if (low_bit_depth)
11017*a67afe4dSAndroid Build Coastguard Worker {
11018*a67afe4dSAndroid Build Coastguard Worker print_one(" 2 bit gray: ", pm->error_gray_2);
11019*a67afe4dSAndroid Build Coastguard Worker print_one(" 4 bit gray: ", pm->error_gray_4);
11020*a67afe4dSAndroid Build Coastguard Worker print_one(" 8 bit gray: ", pm->error_gray_8);
11021*a67afe4dSAndroid Build Coastguard Worker print_one(" 8 bit color:", pm->error_color_8);
11022*a67afe4dSAndroid Build Coastguard Worker if (indexed)
11023*a67afe4dSAndroid Build Coastguard Worker print_one(" indexed: ", pm->error_indexed);
11024*a67afe4dSAndroid Build Coastguard Worker }
11025*a67afe4dSAndroid Build Coastguard Worker
11026*a67afe4dSAndroid Build Coastguard Worker print_one("16 bit gray: ", pm->error_gray_16);
11027*a67afe4dSAndroid Build Coastguard Worker print_one("16 bit color:", pm->error_color_16);
11028*a67afe4dSAndroid Build Coastguard Worker
11029*a67afe4dSAndroid Build Coastguard Worker fflush(stdout);
11030*a67afe4dSAndroid Build Coastguard Worker }
11031*a67afe4dSAndroid Build Coastguard Worker
11032*a67afe4dSAndroid Build Coastguard Worker static void
perform_gamma_test(png_modifier * pm,int summary)11033*a67afe4dSAndroid Build Coastguard Worker perform_gamma_test(png_modifier *pm, int summary)
11034*a67afe4dSAndroid Build Coastguard Worker {
11035*a67afe4dSAndroid Build Coastguard Worker /*TODO: remove this*/
11036*a67afe4dSAndroid Build Coastguard Worker /* Save certain values for the temporary overrides below. */
11037*a67afe4dSAndroid Build Coastguard Worker unsigned int calculations_use_input_precision =
11038*a67afe4dSAndroid Build Coastguard Worker pm->calculations_use_input_precision;
11039*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_READ_BACKGROUND_SUPPORTED
11040*a67afe4dSAndroid Build Coastguard Worker double maxout8 = pm->maxout8;
11041*a67afe4dSAndroid Build Coastguard Worker # endif
11042*a67afe4dSAndroid Build Coastguard Worker
11043*a67afe4dSAndroid Build Coastguard Worker /* First some arbitrary no-transform tests: */
11044*a67afe4dSAndroid Build Coastguard Worker if (!pm->this.speed && pm->test_gamma_threshold)
11045*a67afe4dSAndroid Build Coastguard Worker {
11046*a67afe4dSAndroid Build Coastguard Worker perform_gamma_threshold_tests(pm);
11047*a67afe4dSAndroid Build Coastguard Worker
11048*a67afe4dSAndroid Build Coastguard Worker if (fail(pm))
11049*a67afe4dSAndroid Build Coastguard Worker return;
11050*a67afe4dSAndroid Build Coastguard Worker }
11051*a67afe4dSAndroid Build Coastguard Worker
11052*a67afe4dSAndroid Build Coastguard Worker /* Now some real transforms. */
11053*a67afe4dSAndroid Build Coastguard Worker if (pm->test_gamma_transform)
11054*a67afe4dSAndroid Build Coastguard Worker {
11055*a67afe4dSAndroid Build Coastguard Worker if (summary)
11056*a67afe4dSAndroid Build Coastguard Worker {
11057*a67afe4dSAndroid Build Coastguard Worker fflush(stderr);
11058*a67afe4dSAndroid Build Coastguard Worker printf("Gamma correction error summary\n\n");
11059*a67afe4dSAndroid Build Coastguard Worker printf("The printed value is the maximum error in the pixel values\n");
11060*a67afe4dSAndroid Build Coastguard Worker printf("calculated by the libpng gamma correction code. The error\n");
11061*a67afe4dSAndroid Build Coastguard Worker printf("is calculated as the difference between the output pixel\n");
11062*a67afe4dSAndroid Build Coastguard Worker printf("value (always an integer) and the ideal value from the\n");
11063*a67afe4dSAndroid Build Coastguard Worker printf("libpng specification (typically not an integer).\n\n");
11064*a67afe4dSAndroid Build Coastguard Worker
11065*a67afe4dSAndroid Build Coastguard Worker printf("Expect this value to be less than .5 for 8 bit formats,\n");
11066*a67afe4dSAndroid Build Coastguard Worker printf("less than 1 for formats with fewer than 8 bits and a small\n");
11067*a67afe4dSAndroid Build Coastguard Worker printf("number (typically less than 5) for the 16 bit formats.\n");
11068*a67afe4dSAndroid Build Coastguard Worker printf("For performance reasons the value for 16 bit formats\n");
11069*a67afe4dSAndroid Build Coastguard Worker printf("increases when the image file includes an sBIT chunk.\n");
11070*a67afe4dSAndroid Build Coastguard Worker fflush(stdout);
11071*a67afe4dSAndroid Build Coastguard Worker }
11072*a67afe4dSAndroid Build Coastguard Worker
11073*a67afe4dSAndroid Build Coastguard Worker init_gamma_errors(pm);
11074*a67afe4dSAndroid Build Coastguard Worker /*TODO: remove this. Necessary because the current libpng
11075*a67afe4dSAndroid Build Coastguard Worker * implementation works in 8 bits:
11076*a67afe4dSAndroid Build Coastguard Worker */
11077*a67afe4dSAndroid Build Coastguard Worker if (pm->test_gamma_expand16)
11078*a67afe4dSAndroid Build Coastguard Worker pm->calculations_use_input_precision = 1;
11079*a67afe4dSAndroid Build Coastguard Worker perform_gamma_transform_tests(pm);
11080*a67afe4dSAndroid Build Coastguard Worker if (!calculations_use_input_precision)
11081*a67afe4dSAndroid Build Coastguard Worker pm->calculations_use_input_precision = 0;
11082*a67afe4dSAndroid Build Coastguard Worker
11083*a67afe4dSAndroid Build Coastguard Worker if (summary)
11084*a67afe4dSAndroid Build Coastguard Worker summarize_gamma_errors(pm, NULL/*who*/, 1/*low bit depth*/, 1/*indexed*/);
11085*a67afe4dSAndroid Build Coastguard Worker
11086*a67afe4dSAndroid Build Coastguard Worker if (fail(pm))
11087*a67afe4dSAndroid Build Coastguard Worker return;
11088*a67afe4dSAndroid Build Coastguard Worker }
11089*a67afe4dSAndroid Build Coastguard Worker
11090*a67afe4dSAndroid Build Coastguard Worker /* The sbit tests produce much larger errors: */
11091*a67afe4dSAndroid Build Coastguard Worker if (pm->test_gamma_sbit)
11092*a67afe4dSAndroid Build Coastguard Worker {
11093*a67afe4dSAndroid Build Coastguard Worker init_gamma_errors(pm);
11094*a67afe4dSAndroid Build Coastguard Worker perform_gamma_sbit_tests(pm);
11095*a67afe4dSAndroid Build Coastguard Worker
11096*a67afe4dSAndroid Build Coastguard Worker if (summary)
11097*a67afe4dSAndroid Build Coastguard Worker summarize_gamma_errors(pm, "sBIT", pm->sbitlow < 8U, 1/*indexed*/);
11098*a67afe4dSAndroid Build Coastguard Worker
11099*a67afe4dSAndroid Build Coastguard Worker if (fail(pm))
11100*a67afe4dSAndroid Build Coastguard Worker return;
11101*a67afe4dSAndroid Build Coastguard Worker }
11102*a67afe4dSAndroid Build Coastguard Worker
11103*a67afe4dSAndroid Build Coastguard Worker #ifdef DO_16BIT /* Should be READ_16BIT_SUPPORTED */
11104*a67afe4dSAndroid Build Coastguard Worker if (pm->test_gamma_scale16)
11105*a67afe4dSAndroid Build Coastguard Worker {
11106*a67afe4dSAndroid Build Coastguard Worker /* The 16 to 8 bit strip operations: */
11107*a67afe4dSAndroid Build Coastguard Worker init_gamma_errors(pm);
11108*a67afe4dSAndroid Build Coastguard Worker perform_gamma_scale16_tests(pm);
11109*a67afe4dSAndroid Build Coastguard Worker
11110*a67afe4dSAndroid Build Coastguard Worker if (summary)
11111*a67afe4dSAndroid Build Coastguard Worker {
11112*a67afe4dSAndroid Build Coastguard Worker fflush(stderr);
11113*a67afe4dSAndroid Build Coastguard Worker printf("\nGamma correction with 16 to 8 bit reduction:\n");
11114*a67afe4dSAndroid Build Coastguard Worker printf(" 16 bit gray: %.5f\n", pm->error_gray_16);
11115*a67afe4dSAndroid Build Coastguard Worker printf(" 16 bit color: %.5f\n", pm->error_color_16);
11116*a67afe4dSAndroid Build Coastguard Worker fflush(stdout);
11117*a67afe4dSAndroid Build Coastguard Worker }
11118*a67afe4dSAndroid Build Coastguard Worker
11119*a67afe4dSAndroid Build Coastguard Worker if (fail(pm))
11120*a67afe4dSAndroid Build Coastguard Worker return;
11121*a67afe4dSAndroid Build Coastguard Worker }
11122*a67afe4dSAndroid Build Coastguard Worker #endif
11123*a67afe4dSAndroid Build Coastguard Worker
11124*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_BACKGROUND_SUPPORTED
11125*a67afe4dSAndroid Build Coastguard Worker if (pm->test_gamma_background)
11126*a67afe4dSAndroid Build Coastguard Worker {
11127*a67afe4dSAndroid Build Coastguard Worker init_gamma_errors(pm);
11128*a67afe4dSAndroid Build Coastguard Worker
11129*a67afe4dSAndroid Build Coastguard Worker /*TODO: remove this. Necessary because the current libpng
11130*a67afe4dSAndroid Build Coastguard Worker * implementation works in 8 bits:
11131*a67afe4dSAndroid Build Coastguard Worker */
11132*a67afe4dSAndroid Build Coastguard Worker if (pm->test_gamma_expand16)
11133*a67afe4dSAndroid Build Coastguard Worker {
11134*a67afe4dSAndroid Build Coastguard Worker pm->calculations_use_input_precision = 1;
11135*a67afe4dSAndroid Build Coastguard Worker pm->maxout8 = .499; /* because the 16 bit background is smashed */
11136*a67afe4dSAndroid Build Coastguard Worker }
11137*a67afe4dSAndroid Build Coastguard Worker perform_gamma_composition_tests(pm, PNG_BACKGROUND_GAMMA_UNIQUE,
11138*a67afe4dSAndroid Build Coastguard Worker pm->test_gamma_expand16);
11139*a67afe4dSAndroid Build Coastguard Worker if (!calculations_use_input_precision)
11140*a67afe4dSAndroid Build Coastguard Worker pm->calculations_use_input_precision = 0;
11141*a67afe4dSAndroid Build Coastguard Worker pm->maxout8 = maxout8;
11142*a67afe4dSAndroid Build Coastguard Worker
11143*a67afe4dSAndroid Build Coastguard Worker if (summary)
11144*a67afe4dSAndroid Build Coastguard Worker summarize_gamma_errors(pm, "background", 1, 0/*indexed*/);
11145*a67afe4dSAndroid Build Coastguard Worker
11146*a67afe4dSAndroid Build Coastguard Worker if (fail(pm))
11147*a67afe4dSAndroid Build Coastguard Worker return;
11148*a67afe4dSAndroid Build Coastguard Worker }
11149*a67afe4dSAndroid Build Coastguard Worker #endif
11150*a67afe4dSAndroid Build Coastguard Worker
11151*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_ALPHA_MODE_SUPPORTED
11152*a67afe4dSAndroid Build Coastguard Worker if (pm->test_gamma_alpha_mode)
11153*a67afe4dSAndroid Build Coastguard Worker {
11154*a67afe4dSAndroid Build Coastguard Worker int do_background;
11155*a67afe4dSAndroid Build Coastguard Worker
11156*a67afe4dSAndroid Build Coastguard Worker init_gamma_errors(pm);
11157*a67afe4dSAndroid Build Coastguard Worker
11158*a67afe4dSAndroid Build Coastguard Worker /*TODO: remove this. Necessary because the current libpng
11159*a67afe4dSAndroid Build Coastguard Worker * implementation works in 8 bits:
11160*a67afe4dSAndroid Build Coastguard Worker */
11161*a67afe4dSAndroid Build Coastguard Worker if (pm->test_gamma_expand16)
11162*a67afe4dSAndroid Build Coastguard Worker pm->calculations_use_input_precision = 1;
11163*a67afe4dSAndroid Build Coastguard Worker for (do_background = ALPHA_MODE_OFFSET + PNG_ALPHA_STANDARD;
11164*a67afe4dSAndroid Build Coastguard Worker do_background <= ALPHA_MODE_OFFSET + PNG_ALPHA_BROKEN && !fail(pm);
11165*a67afe4dSAndroid Build Coastguard Worker ++do_background)
11166*a67afe4dSAndroid Build Coastguard Worker perform_gamma_composition_tests(pm, do_background,
11167*a67afe4dSAndroid Build Coastguard Worker pm->test_gamma_expand16);
11168*a67afe4dSAndroid Build Coastguard Worker if (!calculations_use_input_precision)
11169*a67afe4dSAndroid Build Coastguard Worker pm->calculations_use_input_precision = 0;
11170*a67afe4dSAndroid Build Coastguard Worker
11171*a67afe4dSAndroid Build Coastguard Worker if (summary)
11172*a67afe4dSAndroid Build Coastguard Worker summarize_gamma_errors(pm, "alpha mode", 1, 0/*indexed*/);
11173*a67afe4dSAndroid Build Coastguard Worker
11174*a67afe4dSAndroid Build Coastguard Worker if (fail(pm))
11175*a67afe4dSAndroid Build Coastguard Worker return;
11176*a67afe4dSAndroid Build Coastguard Worker }
11177*a67afe4dSAndroid Build Coastguard Worker #endif
11178*a67afe4dSAndroid Build Coastguard Worker }
11179*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_GAMMA_SUPPORTED */
11180*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_SUPPORTED */
11181*a67afe4dSAndroid Build Coastguard Worker
11182*a67afe4dSAndroid Build Coastguard Worker /* INTERLACE MACRO VALIDATION */
11183*a67afe4dSAndroid Build Coastguard Worker /* This is copied verbatim from the specification, it is simply the pass
11184*a67afe4dSAndroid Build Coastguard Worker * number in which each pixel in each 8x8 tile appears. The array must
11185*a67afe4dSAndroid Build Coastguard Worker * be indexed adam7[y][x] and notice that the pass numbers are based at
11186*a67afe4dSAndroid Build Coastguard Worker * 1, not 0 - the base libpng uses.
11187*a67afe4dSAndroid Build Coastguard Worker */
11188*a67afe4dSAndroid Build Coastguard Worker static const
11189*a67afe4dSAndroid Build Coastguard Worker png_byte adam7[8][8] =
11190*a67afe4dSAndroid Build Coastguard Worker {
11191*a67afe4dSAndroid Build Coastguard Worker { 1,6,4,6,2,6,4,6 },
11192*a67afe4dSAndroid Build Coastguard Worker { 7,7,7,7,7,7,7,7 },
11193*a67afe4dSAndroid Build Coastguard Worker { 5,6,5,6,5,6,5,6 },
11194*a67afe4dSAndroid Build Coastguard Worker { 7,7,7,7,7,7,7,7 },
11195*a67afe4dSAndroid Build Coastguard Worker { 3,6,4,6,3,6,4,6 },
11196*a67afe4dSAndroid Build Coastguard Worker { 7,7,7,7,7,7,7,7 },
11197*a67afe4dSAndroid Build Coastguard Worker { 5,6,5,6,5,6,5,6 },
11198*a67afe4dSAndroid Build Coastguard Worker { 7,7,7,7,7,7,7,7 }
11199*a67afe4dSAndroid Build Coastguard Worker };
11200*a67afe4dSAndroid Build Coastguard Worker
11201*a67afe4dSAndroid Build Coastguard Worker /* This routine validates all the interlace support macros in png.h for
11202*a67afe4dSAndroid Build Coastguard Worker * a variety of valid PNG widths and heights. It uses a number of similarly
11203*a67afe4dSAndroid Build Coastguard Worker * named internal routines that feed off the above array.
11204*a67afe4dSAndroid Build Coastguard Worker */
11205*a67afe4dSAndroid Build Coastguard Worker static png_uint_32
png_pass_start_row(int pass)11206*a67afe4dSAndroid Build Coastguard Worker png_pass_start_row(int pass)
11207*a67afe4dSAndroid Build Coastguard Worker {
11208*a67afe4dSAndroid Build Coastguard Worker int x, y;
11209*a67afe4dSAndroid Build Coastguard Worker ++pass;
11210*a67afe4dSAndroid Build Coastguard Worker for (y=0; y<8; ++y)
11211*a67afe4dSAndroid Build Coastguard Worker for (x=0; x<8; ++x)
11212*a67afe4dSAndroid Build Coastguard Worker if (adam7[y][x] == pass)
11213*a67afe4dSAndroid Build Coastguard Worker return y;
11214*a67afe4dSAndroid Build Coastguard Worker return 0xf;
11215*a67afe4dSAndroid Build Coastguard Worker }
11216*a67afe4dSAndroid Build Coastguard Worker
11217*a67afe4dSAndroid Build Coastguard Worker static png_uint_32
png_pass_start_col(int pass)11218*a67afe4dSAndroid Build Coastguard Worker png_pass_start_col(int pass)
11219*a67afe4dSAndroid Build Coastguard Worker {
11220*a67afe4dSAndroid Build Coastguard Worker int x, y;
11221*a67afe4dSAndroid Build Coastguard Worker ++pass;
11222*a67afe4dSAndroid Build Coastguard Worker for (x=0; x<8; ++x)
11223*a67afe4dSAndroid Build Coastguard Worker for (y=0; y<8; ++y)
11224*a67afe4dSAndroid Build Coastguard Worker if (adam7[y][x] == pass)
11225*a67afe4dSAndroid Build Coastguard Worker return x;
11226*a67afe4dSAndroid Build Coastguard Worker return 0xf;
11227*a67afe4dSAndroid Build Coastguard Worker }
11228*a67afe4dSAndroid Build Coastguard Worker
11229*a67afe4dSAndroid Build Coastguard Worker static int
png_pass_row_shift(int pass)11230*a67afe4dSAndroid Build Coastguard Worker png_pass_row_shift(int pass)
11231*a67afe4dSAndroid Build Coastguard Worker {
11232*a67afe4dSAndroid Build Coastguard Worker int x, y, base=(-1), inc=8;
11233*a67afe4dSAndroid Build Coastguard Worker ++pass;
11234*a67afe4dSAndroid Build Coastguard Worker for (y=0; y<8; ++y)
11235*a67afe4dSAndroid Build Coastguard Worker {
11236*a67afe4dSAndroid Build Coastguard Worker for (x=0; x<8; ++x)
11237*a67afe4dSAndroid Build Coastguard Worker {
11238*a67afe4dSAndroid Build Coastguard Worker if (adam7[y][x] == pass)
11239*a67afe4dSAndroid Build Coastguard Worker {
11240*a67afe4dSAndroid Build Coastguard Worker if (base == (-1))
11241*a67afe4dSAndroid Build Coastguard Worker base = y;
11242*a67afe4dSAndroid Build Coastguard Worker else if (base == y)
11243*a67afe4dSAndroid Build Coastguard Worker {}
11244*a67afe4dSAndroid Build Coastguard Worker else if (inc == y-base)
11245*a67afe4dSAndroid Build Coastguard Worker base=y;
11246*a67afe4dSAndroid Build Coastguard Worker else if (inc == 8)
11247*a67afe4dSAndroid Build Coastguard Worker inc = y-base, base=y;
11248*a67afe4dSAndroid Build Coastguard Worker else if (inc != y-base)
11249*a67afe4dSAndroid Build Coastguard Worker return 0xff; /* error - more than one 'inc' value! */
11250*a67afe4dSAndroid Build Coastguard Worker }
11251*a67afe4dSAndroid Build Coastguard Worker }
11252*a67afe4dSAndroid Build Coastguard Worker }
11253*a67afe4dSAndroid Build Coastguard Worker
11254*a67afe4dSAndroid Build Coastguard Worker if (base == (-1)) return 0xfe; /* error - no row in pass! */
11255*a67afe4dSAndroid Build Coastguard Worker
11256*a67afe4dSAndroid Build Coastguard Worker /* The shift is always 1, 2 or 3 - no pass has all the rows! */
11257*a67afe4dSAndroid Build Coastguard Worker switch (inc)
11258*a67afe4dSAndroid Build Coastguard Worker {
11259*a67afe4dSAndroid Build Coastguard Worker case 2: return 1;
11260*a67afe4dSAndroid Build Coastguard Worker case 4: return 2;
11261*a67afe4dSAndroid Build Coastguard Worker case 8: return 3;
11262*a67afe4dSAndroid Build Coastguard Worker default: break;
11263*a67afe4dSAndroid Build Coastguard Worker }
11264*a67afe4dSAndroid Build Coastguard Worker
11265*a67afe4dSAndroid Build Coastguard Worker /* error - unrecognized 'inc' */
11266*a67afe4dSAndroid Build Coastguard Worker return (inc << 8) + 0xfd;
11267*a67afe4dSAndroid Build Coastguard Worker }
11268*a67afe4dSAndroid Build Coastguard Worker
11269*a67afe4dSAndroid Build Coastguard Worker static int
png_pass_col_shift(int pass)11270*a67afe4dSAndroid Build Coastguard Worker png_pass_col_shift(int pass)
11271*a67afe4dSAndroid Build Coastguard Worker {
11272*a67afe4dSAndroid Build Coastguard Worker int x, y, base=(-1), inc=8;
11273*a67afe4dSAndroid Build Coastguard Worker ++pass;
11274*a67afe4dSAndroid Build Coastguard Worker for (x=0; x<8; ++x)
11275*a67afe4dSAndroid Build Coastguard Worker {
11276*a67afe4dSAndroid Build Coastguard Worker for (y=0; y<8; ++y)
11277*a67afe4dSAndroid Build Coastguard Worker {
11278*a67afe4dSAndroid Build Coastguard Worker if (adam7[y][x] == pass)
11279*a67afe4dSAndroid Build Coastguard Worker {
11280*a67afe4dSAndroid Build Coastguard Worker if (base == (-1))
11281*a67afe4dSAndroid Build Coastguard Worker base = x;
11282*a67afe4dSAndroid Build Coastguard Worker else if (base == x)
11283*a67afe4dSAndroid Build Coastguard Worker {}
11284*a67afe4dSAndroid Build Coastguard Worker else if (inc == x-base)
11285*a67afe4dSAndroid Build Coastguard Worker base=x;
11286*a67afe4dSAndroid Build Coastguard Worker else if (inc == 8)
11287*a67afe4dSAndroid Build Coastguard Worker inc = x-base, base=x;
11288*a67afe4dSAndroid Build Coastguard Worker else if (inc != x-base)
11289*a67afe4dSAndroid Build Coastguard Worker return 0xff; /* error - more than one 'inc' value! */
11290*a67afe4dSAndroid Build Coastguard Worker }
11291*a67afe4dSAndroid Build Coastguard Worker }
11292*a67afe4dSAndroid Build Coastguard Worker }
11293*a67afe4dSAndroid Build Coastguard Worker
11294*a67afe4dSAndroid Build Coastguard Worker if (base == (-1)) return 0xfe; /* error - no row in pass! */
11295*a67afe4dSAndroid Build Coastguard Worker
11296*a67afe4dSAndroid Build Coastguard Worker /* The shift is always 1, 2 or 3 - no pass has all the rows! */
11297*a67afe4dSAndroid Build Coastguard Worker switch (inc)
11298*a67afe4dSAndroid Build Coastguard Worker {
11299*a67afe4dSAndroid Build Coastguard Worker case 1: return 0; /* pass 7 has all the columns */
11300*a67afe4dSAndroid Build Coastguard Worker case 2: return 1;
11301*a67afe4dSAndroid Build Coastguard Worker case 4: return 2;
11302*a67afe4dSAndroid Build Coastguard Worker case 8: return 3;
11303*a67afe4dSAndroid Build Coastguard Worker default: break;
11304*a67afe4dSAndroid Build Coastguard Worker }
11305*a67afe4dSAndroid Build Coastguard Worker
11306*a67afe4dSAndroid Build Coastguard Worker /* error - unrecognized 'inc' */
11307*a67afe4dSAndroid Build Coastguard Worker return (inc << 8) + 0xfd;
11308*a67afe4dSAndroid Build Coastguard Worker }
11309*a67afe4dSAndroid Build Coastguard Worker
11310*a67afe4dSAndroid Build Coastguard Worker static png_uint_32
png_row_from_pass_row(png_uint_32 yIn,int pass)11311*a67afe4dSAndroid Build Coastguard Worker png_row_from_pass_row(png_uint_32 yIn, int pass)
11312*a67afe4dSAndroid Build Coastguard Worker {
11313*a67afe4dSAndroid Build Coastguard Worker /* By examination of the array: */
11314*a67afe4dSAndroid Build Coastguard Worker switch (pass)
11315*a67afe4dSAndroid Build Coastguard Worker {
11316*a67afe4dSAndroid Build Coastguard Worker case 0: return yIn * 8;
11317*a67afe4dSAndroid Build Coastguard Worker case 1: return yIn * 8;
11318*a67afe4dSAndroid Build Coastguard Worker case 2: return yIn * 8 + 4;
11319*a67afe4dSAndroid Build Coastguard Worker case 3: return yIn * 4;
11320*a67afe4dSAndroid Build Coastguard Worker case 4: return yIn * 4 + 2;
11321*a67afe4dSAndroid Build Coastguard Worker case 5: return yIn * 2;
11322*a67afe4dSAndroid Build Coastguard Worker case 6: return yIn * 2 + 1;
11323*a67afe4dSAndroid Build Coastguard Worker default: break;
11324*a67afe4dSAndroid Build Coastguard Worker }
11325*a67afe4dSAndroid Build Coastguard Worker
11326*a67afe4dSAndroid Build Coastguard Worker return 0xff; /* bad pass number */
11327*a67afe4dSAndroid Build Coastguard Worker }
11328*a67afe4dSAndroid Build Coastguard Worker
11329*a67afe4dSAndroid Build Coastguard Worker static png_uint_32
png_col_from_pass_col(png_uint_32 xIn,int pass)11330*a67afe4dSAndroid Build Coastguard Worker png_col_from_pass_col(png_uint_32 xIn, int pass)
11331*a67afe4dSAndroid Build Coastguard Worker {
11332*a67afe4dSAndroid Build Coastguard Worker /* By examination of the array: */
11333*a67afe4dSAndroid Build Coastguard Worker switch (pass)
11334*a67afe4dSAndroid Build Coastguard Worker {
11335*a67afe4dSAndroid Build Coastguard Worker case 0: return xIn * 8;
11336*a67afe4dSAndroid Build Coastguard Worker case 1: return xIn * 8 + 4;
11337*a67afe4dSAndroid Build Coastguard Worker case 2: return xIn * 4;
11338*a67afe4dSAndroid Build Coastguard Worker case 3: return xIn * 4 + 2;
11339*a67afe4dSAndroid Build Coastguard Worker case 4: return xIn * 2;
11340*a67afe4dSAndroid Build Coastguard Worker case 5: return xIn * 2 + 1;
11341*a67afe4dSAndroid Build Coastguard Worker case 6: return xIn;
11342*a67afe4dSAndroid Build Coastguard Worker default: break;
11343*a67afe4dSAndroid Build Coastguard Worker }
11344*a67afe4dSAndroid Build Coastguard Worker
11345*a67afe4dSAndroid Build Coastguard Worker return 0xff; /* bad pass number */
11346*a67afe4dSAndroid Build Coastguard Worker }
11347*a67afe4dSAndroid Build Coastguard Worker
11348*a67afe4dSAndroid Build Coastguard Worker static int
png_row_in_interlace_pass(png_uint_32 y,int pass)11349*a67afe4dSAndroid Build Coastguard Worker png_row_in_interlace_pass(png_uint_32 y, int pass)
11350*a67afe4dSAndroid Build Coastguard Worker {
11351*a67afe4dSAndroid Build Coastguard Worker /* Is row 'y' in pass 'pass'? */
11352*a67afe4dSAndroid Build Coastguard Worker int x;
11353*a67afe4dSAndroid Build Coastguard Worker y &= 7;
11354*a67afe4dSAndroid Build Coastguard Worker ++pass;
11355*a67afe4dSAndroid Build Coastguard Worker for (x=0; x<8; ++x)
11356*a67afe4dSAndroid Build Coastguard Worker if (adam7[y][x] == pass)
11357*a67afe4dSAndroid Build Coastguard Worker return 1;
11358*a67afe4dSAndroid Build Coastguard Worker
11359*a67afe4dSAndroid Build Coastguard Worker return 0;
11360*a67afe4dSAndroid Build Coastguard Worker }
11361*a67afe4dSAndroid Build Coastguard Worker
11362*a67afe4dSAndroid Build Coastguard Worker static int
png_col_in_interlace_pass(png_uint_32 x,int pass)11363*a67afe4dSAndroid Build Coastguard Worker png_col_in_interlace_pass(png_uint_32 x, int pass)
11364*a67afe4dSAndroid Build Coastguard Worker {
11365*a67afe4dSAndroid Build Coastguard Worker /* Is column 'x' in pass 'pass'? */
11366*a67afe4dSAndroid Build Coastguard Worker int y;
11367*a67afe4dSAndroid Build Coastguard Worker x &= 7;
11368*a67afe4dSAndroid Build Coastguard Worker ++pass;
11369*a67afe4dSAndroid Build Coastguard Worker for (y=0; y<8; ++y)
11370*a67afe4dSAndroid Build Coastguard Worker if (adam7[y][x] == pass)
11371*a67afe4dSAndroid Build Coastguard Worker return 1;
11372*a67afe4dSAndroid Build Coastguard Worker
11373*a67afe4dSAndroid Build Coastguard Worker return 0;
11374*a67afe4dSAndroid Build Coastguard Worker }
11375*a67afe4dSAndroid Build Coastguard Worker
11376*a67afe4dSAndroid Build Coastguard Worker static png_uint_32
png_pass_rows(png_uint_32 height,int pass)11377*a67afe4dSAndroid Build Coastguard Worker png_pass_rows(png_uint_32 height, int pass)
11378*a67afe4dSAndroid Build Coastguard Worker {
11379*a67afe4dSAndroid Build Coastguard Worker png_uint_32 tiles = height>>3;
11380*a67afe4dSAndroid Build Coastguard Worker png_uint_32 rows = 0;
11381*a67afe4dSAndroid Build Coastguard Worker unsigned int x, y;
11382*a67afe4dSAndroid Build Coastguard Worker
11383*a67afe4dSAndroid Build Coastguard Worker height &= 7;
11384*a67afe4dSAndroid Build Coastguard Worker ++pass;
11385*a67afe4dSAndroid Build Coastguard Worker for (y=0; y<8; ++y)
11386*a67afe4dSAndroid Build Coastguard Worker {
11387*a67afe4dSAndroid Build Coastguard Worker for (x=0; x<8; ++x)
11388*a67afe4dSAndroid Build Coastguard Worker {
11389*a67afe4dSAndroid Build Coastguard Worker if (adam7[y][x] == pass)
11390*a67afe4dSAndroid Build Coastguard Worker {
11391*a67afe4dSAndroid Build Coastguard Worker rows += tiles;
11392*a67afe4dSAndroid Build Coastguard Worker if (y < height) ++rows;
11393*a67afe4dSAndroid Build Coastguard Worker break; /* i.e. break the 'x', column, loop. */
11394*a67afe4dSAndroid Build Coastguard Worker }
11395*a67afe4dSAndroid Build Coastguard Worker }
11396*a67afe4dSAndroid Build Coastguard Worker }
11397*a67afe4dSAndroid Build Coastguard Worker
11398*a67afe4dSAndroid Build Coastguard Worker return rows;
11399*a67afe4dSAndroid Build Coastguard Worker }
11400*a67afe4dSAndroid Build Coastguard Worker
11401*a67afe4dSAndroid Build Coastguard Worker static png_uint_32
png_pass_cols(png_uint_32 width,int pass)11402*a67afe4dSAndroid Build Coastguard Worker png_pass_cols(png_uint_32 width, int pass)
11403*a67afe4dSAndroid Build Coastguard Worker {
11404*a67afe4dSAndroid Build Coastguard Worker png_uint_32 tiles = width>>3;
11405*a67afe4dSAndroid Build Coastguard Worker png_uint_32 cols = 0;
11406*a67afe4dSAndroid Build Coastguard Worker unsigned int x, y;
11407*a67afe4dSAndroid Build Coastguard Worker
11408*a67afe4dSAndroid Build Coastguard Worker width &= 7;
11409*a67afe4dSAndroid Build Coastguard Worker ++pass;
11410*a67afe4dSAndroid Build Coastguard Worker for (x=0; x<8; ++x)
11411*a67afe4dSAndroid Build Coastguard Worker {
11412*a67afe4dSAndroid Build Coastguard Worker for (y=0; y<8; ++y)
11413*a67afe4dSAndroid Build Coastguard Worker {
11414*a67afe4dSAndroid Build Coastguard Worker if (adam7[y][x] == pass)
11415*a67afe4dSAndroid Build Coastguard Worker {
11416*a67afe4dSAndroid Build Coastguard Worker cols += tiles;
11417*a67afe4dSAndroid Build Coastguard Worker if (x < width) ++cols;
11418*a67afe4dSAndroid Build Coastguard Worker break; /* i.e. break the 'y', row, loop. */
11419*a67afe4dSAndroid Build Coastguard Worker }
11420*a67afe4dSAndroid Build Coastguard Worker }
11421*a67afe4dSAndroid Build Coastguard Worker }
11422*a67afe4dSAndroid Build Coastguard Worker
11423*a67afe4dSAndroid Build Coastguard Worker return cols;
11424*a67afe4dSAndroid Build Coastguard Worker }
11425*a67afe4dSAndroid Build Coastguard Worker
11426*a67afe4dSAndroid Build Coastguard Worker static void
perform_interlace_macro_validation(void)11427*a67afe4dSAndroid Build Coastguard Worker perform_interlace_macro_validation(void)
11428*a67afe4dSAndroid Build Coastguard Worker {
11429*a67afe4dSAndroid Build Coastguard Worker /* The macros to validate, first those that depend only on pass:
11430*a67afe4dSAndroid Build Coastguard Worker *
11431*a67afe4dSAndroid Build Coastguard Worker * PNG_PASS_START_ROW(pass)
11432*a67afe4dSAndroid Build Coastguard Worker * PNG_PASS_START_COL(pass)
11433*a67afe4dSAndroid Build Coastguard Worker * PNG_PASS_ROW_SHIFT(pass)
11434*a67afe4dSAndroid Build Coastguard Worker * PNG_PASS_COL_SHIFT(pass)
11435*a67afe4dSAndroid Build Coastguard Worker */
11436*a67afe4dSAndroid Build Coastguard Worker int pass;
11437*a67afe4dSAndroid Build Coastguard Worker
11438*a67afe4dSAndroid Build Coastguard Worker for (pass=0; pass<7; ++pass)
11439*a67afe4dSAndroid Build Coastguard Worker {
11440*a67afe4dSAndroid Build Coastguard Worker png_uint_32 m, f, v;
11441*a67afe4dSAndroid Build Coastguard Worker
11442*a67afe4dSAndroid Build Coastguard Worker m = PNG_PASS_START_ROW(pass);
11443*a67afe4dSAndroid Build Coastguard Worker f = png_pass_start_row(pass);
11444*a67afe4dSAndroid Build Coastguard Worker if (m != f)
11445*a67afe4dSAndroid Build Coastguard Worker {
11446*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "PNG_PASS_START_ROW(%d) = %u != %x\n", pass, m, f);
11447*a67afe4dSAndroid Build Coastguard Worker exit(99);
11448*a67afe4dSAndroid Build Coastguard Worker }
11449*a67afe4dSAndroid Build Coastguard Worker
11450*a67afe4dSAndroid Build Coastguard Worker m = PNG_PASS_START_COL(pass);
11451*a67afe4dSAndroid Build Coastguard Worker f = png_pass_start_col(pass);
11452*a67afe4dSAndroid Build Coastguard Worker if (m != f)
11453*a67afe4dSAndroid Build Coastguard Worker {
11454*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "PNG_PASS_START_COL(%d) = %u != %x\n", pass, m, f);
11455*a67afe4dSAndroid Build Coastguard Worker exit(99);
11456*a67afe4dSAndroid Build Coastguard Worker }
11457*a67afe4dSAndroid Build Coastguard Worker
11458*a67afe4dSAndroid Build Coastguard Worker m = PNG_PASS_ROW_SHIFT(pass);
11459*a67afe4dSAndroid Build Coastguard Worker f = png_pass_row_shift(pass);
11460*a67afe4dSAndroid Build Coastguard Worker if (m != f)
11461*a67afe4dSAndroid Build Coastguard Worker {
11462*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "PNG_PASS_ROW_SHIFT(%d) = %u != %x\n", pass, m, f);
11463*a67afe4dSAndroid Build Coastguard Worker exit(99);
11464*a67afe4dSAndroid Build Coastguard Worker }
11465*a67afe4dSAndroid Build Coastguard Worker
11466*a67afe4dSAndroid Build Coastguard Worker m = PNG_PASS_COL_SHIFT(pass);
11467*a67afe4dSAndroid Build Coastguard Worker f = png_pass_col_shift(pass);
11468*a67afe4dSAndroid Build Coastguard Worker if (m != f)
11469*a67afe4dSAndroid Build Coastguard Worker {
11470*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "PNG_PASS_COL_SHIFT(%d) = %u != %x\n", pass, m, f);
11471*a67afe4dSAndroid Build Coastguard Worker exit(99);
11472*a67afe4dSAndroid Build Coastguard Worker }
11473*a67afe4dSAndroid Build Coastguard Worker
11474*a67afe4dSAndroid Build Coastguard Worker /* Macros that depend on the image or sub-image height too:
11475*a67afe4dSAndroid Build Coastguard Worker *
11476*a67afe4dSAndroid Build Coastguard Worker * PNG_PASS_ROWS(height, pass)
11477*a67afe4dSAndroid Build Coastguard Worker * PNG_PASS_COLS(width, pass)
11478*a67afe4dSAndroid Build Coastguard Worker * PNG_ROW_FROM_PASS_ROW(yIn, pass)
11479*a67afe4dSAndroid Build Coastguard Worker * PNG_COL_FROM_PASS_COL(xIn, pass)
11480*a67afe4dSAndroid Build Coastguard Worker * PNG_ROW_IN_INTERLACE_PASS(y, pass)
11481*a67afe4dSAndroid Build Coastguard Worker * PNG_COL_IN_INTERLACE_PASS(x, pass)
11482*a67afe4dSAndroid Build Coastguard Worker */
11483*a67afe4dSAndroid Build Coastguard Worker for (v=0;;)
11484*a67afe4dSAndroid Build Coastguard Worker {
11485*a67afe4dSAndroid Build Coastguard Worker /* The first two tests overflow if the pass row or column is outside
11486*a67afe4dSAndroid Build Coastguard Worker * the possible range for a 32-bit result. In fact the values should
11487*a67afe4dSAndroid Build Coastguard Worker * never be outside the range for a 31-bit result, but checking for 32
11488*a67afe4dSAndroid Build Coastguard Worker * bits here ensures that if an app uses a bogus pass row or column
11489*a67afe4dSAndroid Build Coastguard Worker * (just so long as it fits in a 32 bit integer) it won't get a
11490*a67afe4dSAndroid Build Coastguard Worker * possibly dangerous overflow.
11491*a67afe4dSAndroid Build Coastguard Worker */
11492*a67afe4dSAndroid Build Coastguard Worker /* First the base 0 stuff: */
11493*a67afe4dSAndroid Build Coastguard Worker if (v < png_pass_rows(0xFFFFFFFFU, pass))
11494*a67afe4dSAndroid Build Coastguard Worker {
11495*a67afe4dSAndroid Build Coastguard Worker m = PNG_ROW_FROM_PASS_ROW(v, pass);
11496*a67afe4dSAndroid Build Coastguard Worker f = png_row_from_pass_row(v, pass);
11497*a67afe4dSAndroid Build Coastguard Worker if (m != f)
11498*a67afe4dSAndroid Build Coastguard Worker {
11499*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "PNG_ROW_FROM_PASS_ROW(%u, %d) = %u != %x\n",
11500*a67afe4dSAndroid Build Coastguard Worker v, pass, m, f);
11501*a67afe4dSAndroid Build Coastguard Worker exit(99);
11502*a67afe4dSAndroid Build Coastguard Worker }
11503*a67afe4dSAndroid Build Coastguard Worker }
11504*a67afe4dSAndroid Build Coastguard Worker
11505*a67afe4dSAndroid Build Coastguard Worker if (v < png_pass_cols(0xFFFFFFFFU, pass))
11506*a67afe4dSAndroid Build Coastguard Worker {
11507*a67afe4dSAndroid Build Coastguard Worker m = PNG_COL_FROM_PASS_COL(v, pass);
11508*a67afe4dSAndroid Build Coastguard Worker f = png_col_from_pass_col(v, pass);
11509*a67afe4dSAndroid Build Coastguard Worker if (m != f)
11510*a67afe4dSAndroid Build Coastguard Worker {
11511*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "PNG_COL_FROM_PASS_COL(%u, %d) = %u != %x\n",
11512*a67afe4dSAndroid Build Coastguard Worker v, pass, m, f);
11513*a67afe4dSAndroid Build Coastguard Worker exit(99);
11514*a67afe4dSAndroid Build Coastguard Worker }
11515*a67afe4dSAndroid Build Coastguard Worker }
11516*a67afe4dSAndroid Build Coastguard Worker
11517*a67afe4dSAndroid Build Coastguard Worker m = PNG_ROW_IN_INTERLACE_PASS(v, pass);
11518*a67afe4dSAndroid Build Coastguard Worker f = png_row_in_interlace_pass(v, pass);
11519*a67afe4dSAndroid Build Coastguard Worker if (m != f)
11520*a67afe4dSAndroid Build Coastguard Worker {
11521*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "PNG_ROW_IN_INTERLACE_PASS(%u, %d) = %u != %x\n",
11522*a67afe4dSAndroid Build Coastguard Worker v, pass, m, f);
11523*a67afe4dSAndroid Build Coastguard Worker exit(99);
11524*a67afe4dSAndroid Build Coastguard Worker }
11525*a67afe4dSAndroid Build Coastguard Worker
11526*a67afe4dSAndroid Build Coastguard Worker m = PNG_COL_IN_INTERLACE_PASS(v, pass);
11527*a67afe4dSAndroid Build Coastguard Worker f = png_col_in_interlace_pass(v, pass);
11528*a67afe4dSAndroid Build Coastguard Worker if (m != f)
11529*a67afe4dSAndroid Build Coastguard Worker {
11530*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "PNG_COL_IN_INTERLACE_PASS(%u, %d) = %u != %x\n",
11531*a67afe4dSAndroid Build Coastguard Worker v, pass, m, f);
11532*a67afe4dSAndroid Build Coastguard Worker exit(99);
11533*a67afe4dSAndroid Build Coastguard Worker }
11534*a67afe4dSAndroid Build Coastguard Worker
11535*a67afe4dSAndroid Build Coastguard Worker /* Then the base 1 stuff: */
11536*a67afe4dSAndroid Build Coastguard Worker ++v;
11537*a67afe4dSAndroid Build Coastguard Worker m = PNG_PASS_ROWS(v, pass);
11538*a67afe4dSAndroid Build Coastguard Worker f = png_pass_rows(v, pass);
11539*a67afe4dSAndroid Build Coastguard Worker if (m != f)
11540*a67afe4dSAndroid Build Coastguard Worker {
11541*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "PNG_PASS_ROWS(%u, %d) = %u != %x\n",
11542*a67afe4dSAndroid Build Coastguard Worker v, pass, m, f);
11543*a67afe4dSAndroid Build Coastguard Worker exit(99);
11544*a67afe4dSAndroid Build Coastguard Worker }
11545*a67afe4dSAndroid Build Coastguard Worker
11546*a67afe4dSAndroid Build Coastguard Worker m = PNG_PASS_COLS(v, pass);
11547*a67afe4dSAndroid Build Coastguard Worker f = png_pass_cols(v, pass);
11548*a67afe4dSAndroid Build Coastguard Worker if (m != f)
11549*a67afe4dSAndroid Build Coastguard Worker {
11550*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "PNG_PASS_COLS(%u, %d) = %u != %x\n",
11551*a67afe4dSAndroid Build Coastguard Worker v, pass, m, f);
11552*a67afe4dSAndroid Build Coastguard Worker exit(99);
11553*a67afe4dSAndroid Build Coastguard Worker }
11554*a67afe4dSAndroid Build Coastguard Worker
11555*a67afe4dSAndroid Build Coastguard Worker /* Move to the next v - the stepping algorithm starts skipping
11556*a67afe4dSAndroid Build Coastguard Worker * values above 1024.
11557*a67afe4dSAndroid Build Coastguard Worker */
11558*a67afe4dSAndroid Build Coastguard Worker if (v > 1024)
11559*a67afe4dSAndroid Build Coastguard Worker {
11560*a67afe4dSAndroid Build Coastguard Worker if (v == PNG_UINT_31_MAX)
11561*a67afe4dSAndroid Build Coastguard Worker break;
11562*a67afe4dSAndroid Build Coastguard Worker
11563*a67afe4dSAndroid Build Coastguard Worker v = (v << 1) ^ v;
11564*a67afe4dSAndroid Build Coastguard Worker if (v >= PNG_UINT_31_MAX)
11565*a67afe4dSAndroid Build Coastguard Worker v = PNG_UINT_31_MAX-1;
11566*a67afe4dSAndroid Build Coastguard Worker }
11567*a67afe4dSAndroid Build Coastguard Worker }
11568*a67afe4dSAndroid Build Coastguard Worker }
11569*a67afe4dSAndroid Build Coastguard Worker }
11570*a67afe4dSAndroid Build Coastguard Worker
11571*a67afe4dSAndroid Build Coastguard Worker /* Test color encodings. These values are back-calculated from the published
11572*a67afe4dSAndroid Build Coastguard Worker * chromaticities. The values are accurate to about 14 decimal places; 15 are
11573*a67afe4dSAndroid Build Coastguard Worker * given. These values are much more accurate than the ones given in the spec,
11574*a67afe4dSAndroid Build Coastguard Worker * which typically don't exceed 4 decimal places. This allows testing of the
11575*a67afe4dSAndroid Build Coastguard Worker * libpng code to its theoretical accuracy of 4 decimal places. (If pngvalid
11576*a67afe4dSAndroid Build Coastguard Worker * used the published errors the 'slack' permitted would have to be +/-.5E-4 or
11577*a67afe4dSAndroid Build Coastguard Worker * more.)
11578*a67afe4dSAndroid Build Coastguard Worker *
11579*a67afe4dSAndroid Build Coastguard Worker * The png_modifier code assumes that encodings[0] is sRGB and treats it
11580*a67afe4dSAndroid Build Coastguard Worker * specially: do not change the first entry in this list!
11581*a67afe4dSAndroid Build Coastguard Worker */
11582*a67afe4dSAndroid Build Coastguard Worker static const color_encoding test_encodings[] =
11583*a67afe4dSAndroid Build Coastguard Worker {
11584*a67afe4dSAndroid Build Coastguard Worker /* sRGB: must be first in this list! */
11585*a67afe4dSAndroid Build Coastguard Worker /*gamma:*/ { 1/2.2,
11586*a67afe4dSAndroid Build Coastguard Worker /*red: */ { 0.412390799265959, 0.212639005871510, 0.019330818715592 },
11587*a67afe4dSAndroid Build Coastguard Worker /*green:*/ { 0.357584339383878, 0.715168678767756, 0.119194779794626 },
11588*a67afe4dSAndroid Build Coastguard Worker /*blue: */ { 0.180480788401834, 0.072192315360734, 0.950532152249660} },
11589*a67afe4dSAndroid Build Coastguard Worker /* Kodak ProPhoto (wide gamut) */
11590*a67afe4dSAndroid Build Coastguard Worker /*gamma:*/ { 1/1.6 /*approximate: uses 1.8 power law compared to sRGB 2.4*/,
11591*a67afe4dSAndroid Build Coastguard Worker /*red: */ { 0.797760489672303, 0.288071128229293, 0.000000000000000 },
11592*a67afe4dSAndroid Build Coastguard Worker /*green:*/ { 0.135185837175740, 0.711843217810102, 0.000000000000000 },
11593*a67afe4dSAndroid Build Coastguard Worker /*blue: */ { 0.031349349581525, 0.000085653960605, 0.825104602510460} },
11594*a67afe4dSAndroid Build Coastguard Worker /* Adobe RGB (1998) */
11595*a67afe4dSAndroid Build Coastguard Worker /*gamma:*/ { 1/(2+51./256),
11596*a67afe4dSAndroid Build Coastguard Worker /*red: */ { 0.576669042910131, 0.297344975250536, 0.027031361386412 },
11597*a67afe4dSAndroid Build Coastguard Worker /*green:*/ { 0.185558237906546, 0.627363566255466, 0.070688852535827 },
11598*a67afe4dSAndroid Build Coastguard Worker /*blue: */ { 0.188228646234995, 0.075291458493998, 0.991337536837639} },
11599*a67afe4dSAndroid Build Coastguard Worker /* Adobe Wide Gamut RGB */
11600*a67afe4dSAndroid Build Coastguard Worker /*gamma:*/ { 1/(2+51./256),
11601*a67afe4dSAndroid Build Coastguard Worker /*red: */ { 0.716500716779386, 0.258728243040113, 0.000000000000000 },
11602*a67afe4dSAndroid Build Coastguard Worker /*green:*/ { 0.101020574397477, 0.724682314948566, 0.051211818965388 },
11603*a67afe4dSAndroid Build Coastguard Worker /*blue: */ { 0.146774385252705, 0.016589442011321, 0.773892783545073} },
11604*a67afe4dSAndroid Build Coastguard Worker /* Fake encoding which selects just the green channel */
11605*a67afe4dSAndroid Build Coastguard Worker /*gamma:*/ { 1.45/2.2, /* the 'Mac' gamma */
11606*a67afe4dSAndroid Build Coastguard Worker /*red: */ { 0.716500716779386, 0.000000000000000, 0.000000000000000 },
11607*a67afe4dSAndroid Build Coastguard Worker /*green:*/ { 0.101020574397477, 1.000000000000000, 0.051211818965388 },
11608*a67afe4dSAndroid Build Coastguard Worker /*blue: */ { 0.146774385252705, 0.000000000000000, 0.773892783545073} },
11609*a67afe4dSAndroid Build Coastguard Worker };
11610*a67afe4dSAndroid Build Coastguard Worker
11611*a67afe4dSAndroid Build Coastguard Worker /* signal handler
11612*a67afe4dSAndroid Build Coastguard Worker *
11613*a67afe4dSAndroid Build Coastguard Worker * This attempts to trap signals and escape without crashing. It needs a
11614*a67afe4dSAndroid Build Coastguard Worker * context pointer so that it can throw an exception (call longjmp) to recover
11615*a67afe4dSAndroid Build Coastguard Worker * from the condition; this is handled by making the png_modifier used by 'main'
11616*a67afe4dSAndroid Build Coastguard Worker * into a global variable.
11617*a67afe4dSAndroid Build Coastguard Worker */
11618*a67afe4dSAndroid Build Coastguard Worker static png_modifier pm;
11619*a67afe4dSAndroid Build Coastguard Worker
signal_handler(int signum)11620*a67afe4dSAndroid Build Coastguard Worker static void signal_handler(int signum)
11621*a67afe4dSAndroid Build Coastguard Worker {
11622*a67afe4dSAndroid Build Coastguard Worker
11623*a67afe4dSAndroid Build Coastguard Worker size_t pos = 0;
11624*a67afe4dSAndroid Build Coastguard Worker char msg[64];
11625*a67afe4dSAndroid Build Coastguard Worker
11626*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, "caught signal: ");
11627*a67afe4dSAndroid Build Coastguard Worker
11628*a67afe4dSAndroid Build Coastguard Worker switch (signum)
11629*a67afe4dSAndroid Build Coastguard Worker {
11630*a67afe4dSAndroid Build Coastguard Worker case SIGABRT:
11631*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, "abort");
11632*a67afe4dSAndroid Build Coastguard Worker break;
11633*a67afe4dSAndroid Build Coastguard Worker
11634*a67afe4dSAndroid Build Coastguard Worker case SIGFPE:
11635*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, "floating point exception");
11636*a67afe4dSAndroid Build Coastguard Worker break;
11637*a67afe4dSAndroid Build Coastguard Worker
11638*a67afe4dSAndroid Build Coastguard Worker case SIGILL:
11639*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, "illegal instruction");
11640*a67afe4dSAndroid Build Coastguard Worker break;
11641*a67afe4dSAndroid Build Coastguard Worker
11642*a67afe4dSAndroid Build Coastguard Worker case SIGINT:
11643*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, "interrupt");
11644*a67afe4dSAndroid Build Coastguard Worker break;
11645*a67afe4dSAndroid Build Coastguard Worker
11646*a67afe4dSAndroid Build Coastguard Worker case SIGSEGV:
11647*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, "invalid memory access");
11648*a67afe4dSAndroid Build Coastguard Worker break;
11649*a67afe4dSAndroid Build Coastguard Worker
11650*a67afe4dSAndroid Build Coastguard Worker case SIGTERM:
11651*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, "termination request");
11652*a67afe4dSAndroid Build Coastguard Worker break;
11653*a67afe4dSAndroid Build Coastguard Worker
11654*a67afe4dSAndroid Build Coastguard Worker default:
11655*a67afe4dSAndroid Build Coastguard Worker pos = safecat(msg, sizeof msg, pos, "unknown ");
11656*a67afe4dSAndroid Build Coastguard Worker pos = safecatn(msg, sizeof msg, pos, signum);
11657*a67afe4dSAndroid Build Coastguard Worker break;
11658*a67afe4dSAndroid Build Coastguard Worker }
11659*a67afe4dSAndroid Build Coastguard Worker
11660*a67afe4dSAndroid Build Coastguard Worker store_log(&pm.this, NULL/*png_structp*/, msg, 1/*error*/);
11661*a67afe4dSAndroid Build Coastguard Worker
11662*a67afe4dSAndroid Build Coastguard Worker /* And finally throw an exception so we can keep going, unless this is
11663*a67afe4dSAndroid Build Coastguard Worker * SIGTERM in which case stop now.
11664*a67afe4dSAndroid Build Coastguard Worker */
11665*a67afe4dSAndroid Build Coastguard Worker if (signum != SIGTERM)
11666*a67afe4dSAndroid Build Coastguard Worker {
11667*a67afe4dSAndroid Build Coastguard Worker struct exception_context *the_exception_context =
11668*a67afe4dSAndroid Build Coastguard Worker &pm.this.exception_context;
11669*a67afe4dSAndroid Build Coastguard Worker
11670*a67afe4dSAndroid Build Coastguard Worker Throw &pm.this;
11671*a67afe4dSAndroid Build Coastguard Worker }
11672*a67afe4dSAndroid Build Coastguard Worker
11673*a67afe4dSAndroid Build Coastguard Worker else
11674*a67afe4dSAndroid Build Coastguard Worker exit(1);
11675*a67afe4dSAndroid Build Coastguard Worker }
11676*a67afe4dSAndroid Build Coastguard Worker
11677*a67afe4dSAndroid Build Coastguard Worker /* main program */
main(int argc,char ** argv)11678*a67afe4dSAndroid Build Coastguard Worker int main(int argc, char **argv)
11679*a67afe4dSAndroid Build Coastguard Worker {
11680*a67afe4dSAndroid Build Coastguard Worker int summary = 1; /* Print the error summary at the end */
11681*a67afe4dSAndroid Build Coastguard Worker int memstats = 0; /* Print memory statistics at the end */
11682*a67afe4dSAndroid Build Coastguard Worker
11683*a67afe4dSAndroid Build Coastguard Worker /* Create the given output file on success: */
11684*a67afe4dSAndroid Build Coastguard Worker const char *touch = NULL;
11685*a67afe4dSAndroid Build Coastguard Worker
11686*a67afe4dSAndroid Build Coastguard Worker /* This is an array of standard gamma values (believe it or not I've seen
11687*a67afe4dSAndroid Build Coastguard Worker * every one of these mentioned somewhere.)
11688*a67afe4dSAndroid Build Coastguard Worker *
11689*a67afe4dSAndroid Build Coastguard Worker * In the following list the most useful values are first!
11690*a67afe4dSAndroid Build Coastguard Worker */
11691*a67afe4dSAndroid Build Coastguard Worker static double
11692*a67afe4dSAndroid Build Coastguard Worker gammas[]={2.2, 1.0, 2.2/1.45, 1.8, 1.5, 2.4, 2.5, 2.62, 2.9};
11693*a67afe4dSAndroid Build Coastguard Worker
11694*a67afe4dSAndroid Build Coastguard Worker /* This records the command and arguments: */
11695*a67afe4dSAndroid Build Coastguard Worker size_t cp = 0;
11696*a67afe4dSAndroid Build Coastguard Worker char command[1024];
11697*a67afe4dSAndroid Build Coastguard Worker
11698*a67afe4dSAndroid Build Coastguard Worker anon_context(&pm.this);
11699*a67afe4dSAndroid Build Coastguard Worker
11700*a67afe4dSAndroid Build Coastguard Worker gnu_volatile(summary)
11701*a67afe4dSAndroid Build Coastguard Worker gnu_volatile(memstats)
11702*a67afe4dSAndroid Build Coastguard Worker gnu_volatile(touch)
11703*a67afe4dSAndroid Build Coastguard Worker
11704*a67afe4dSAndroid Build Coastguard Worker /* Add appropriate signal handlers, just the ANSI specified ones: */
11705*a67afe4dSAndroid Build Coastguard Worker signal(SIGABRT, signal_handler);
11706*a67afe4dSAndroid Build Coastguard Worker signal(SIGFPE, signal_handler);
11707*a67afe4dSAndroid Build Coastguard Worker signal(SIGILL, signal_handler);
11708*a67afe4dSAndroid Build Coastguard Worker signal(SIGINT, signal_handler);
11709*a67afe4dSAndroid Build Coastguard Worker signal(SIGSEGV, signal_handler);
11710*a67afe4dSAndroid Build Coastguard Worker signal(SIGTERM, signal_handler);
11711*a67afe4dSAndroid Build Coastguard Worker
11712*a67afe4dSAndroid Build Coastguard Worker #ifdef HAVE_FEENABLEEXCEPT
11713*a67afe4dSAndroid Build Coastguard Worker /* Only required to enable FP exceptions on platforms where they start off
11714*a67afe4dSAndroid Build Coastguard Worker * disabled; this is not necessary but if it is not done pngvalid will likely
11715*a67afe4dSAndroid Build Coastguard Worker * end up ignoring FP conditions that other platforms fault.
11716*a67afe4dSAndroid Build Coastguard Worker */
11717*a67afe4dSAndroid Build Coastguard Worker feenableexcept(FE_DIVBYZERO | FE_INVALID | FE_OVERFLOW);
11718*a67afe4dSAndroid Build Coastguard Worker #endif
11719*a67afe4dSAndroid Build Coastguard Worker
11720*a67afe4dSAndroid Build Coastguard Worker modifier_init(&pm);
11721*a67afe4dSAndroid Build Coastguard Worker
11722*a67afe4dSAndroid Build Coastguard Worker /* Preallocate the image buffer, because we know how big it needs to be,
11723*a67afe4dSAndroid Build Coastguard Worker * note that, for testing purposes, it is deliberately mis-aligned by tag
11724*a67afe4dSAndroid Build Coastguard Worker * bytes either side. All rows have an additional five bytes of padding for
11725*a67afe4dSAndroid Build Coastguard Worker * overwrite checking.
11726*a67afe4dSAndroid Build Coastguard Worker */
11727*a67afe4dSAndroid Build Coastguard Worker store_ensure_image(&pm.this, NULL, 2, TRANSFORM_ROWMAX, TRANSFORM_HEIGHTMAX);
11728*a67afe4dSAndroid Build Coastguard Worker
11729*a67afe4dSAndroid Build Coastguard Worker /* Don't give argv[0], it's normally some horrible libtool string: */
11730*a67afe4dSAndroid Build Coastguard Worker cp = safecat(command, sizeof command, cp, "pngvalid");
11731*a67afe4dSAndroid Build Coastguard Worker
11732*a67afe4dSAndroid Build Coastguard Worker /* Default to error on warning: */
11733*a67afe4dSAndroid Build Coastguard Worker pm.this.treat_warnings_as_errors = 1;
11734*a67afe4dSAndroid Build Coastguard Worker
11735*a67afe4dSAndroid Build Coastguard Worker /* Default assume_16_bit_calculations appropriately; this tells the checking
11736*a67afe4dSAndroid Build Coastguard Worker * code that 16-bit arithmetic is used for 8-bit samples when it would make a
11737*a67afe4dSAndroid Build Coastguard Worker * difference.
11738*a67afe4dSAndroid Build Coastguard Worker */
11739*a67afe4dSAndroid Build Coastguard Worker pm.assume_16_bit_calculations = PNG_LIBPNG_VER >= 10700;
11740*a67afe4dSAndroid Build Coastguard Worker
11741*a67afe4dSAndroid Build Coastguard Worker /* Currently 16 bit expansion happens at the end of the pipeline, so the
11742*a67afe4dSAndroid Build Coastguard Worker * calculations are done in the input bit depth not the output.
11743*a67afe4dSAndroid Build Coastguard Worker *
11744*a67afe4dSAndroid Build Coastguard Worker * TODO: fix this
11745*a67afe4dSAndroid Build Coastguard Worker */
11746*a67afe4dSAndroid Build Coastguard Worker pm.calculations_use_input_precision = 1U;
11747*a67afe4dSAndroid Build Coastguard Worker
11748*a67afe4dSAndroid Build Coastguard Worker /* Store the test gammas */
11749*a67afe4dSAndroid Build Coastguard Worker pm.gammas = gammas;
11750*a67afe4dSAndroid Build Coastguard Worker pm.ngammas = ARRAY_SIZE(gammas);
11751*a67afe4dSAndroid Build Coastguard Worker pm.ngamma_tests = 0; /* default to off */
11752*a67afe4dSAndroid Build Coastguard Worker
11753*a67afe4dSAndroid Build Coastguard Worker /* Low bit depth gray images don't do well in the gamma tests, until
11754*a67afe4dSAndroid Build Coastguard Worker * this is fixed turn them off for some gamma cases:
11755*a67afe4dSAndroid Build Coastguard Worker */
11756*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_WRITE_tRNS_SUPPORTED
11757*a67afe4dSAndroid Build Coastguard Worker pm.test_tRNS = 1;
11758*a67afe4dSAndroid Build Coastguard Worker # endif
11759*a67afe4dSAndroid Build Coastguard Worker pm.test_lbg = PNG_LIBPNG_VER >= 10600;
11760*a67afe4dSAndroid Build Coastguard Worker pm.test_lbg_gamma_threshold = 1;
11761*a67afe4dSAndroid Build Coastguard Worker pm.test_lbg_gamma_transform = PNG_LIBPNG_VER >= 10600;
11762*a67afe4dSAndroid Build Coastguard Worker pm.test_lbg_gamma_sbit = 1;
11763*a67afe4dSAndroid Build Coastguard Worker pm.test_lbg_gamma_composition = PNG_LIBPNG_VER >= 10700;
11764*a67afe4dSAndroid Build Coastguard Worker
11765*a67afe4dSAndroid Build Coastguard Worker /* And the test encodings */
11766*a67afe4dSAndroid Build Coastguard Worker pm.encodings = test_encodings;
11767*a67afe4dSAndroid Build Coastguard Worker pm.nencodings = ARRAY_SIZE(test_encodings);
11768*a67afe4dSAndroid Build Coastguard Worker
11769*a67afe4dSAndroid Build Coastguard Worker # if PNG_LIBPNG_VER < 10700
11770*a67afe4dSAndroid Build Coastguard Worker pm.sbitlow = 8U; /* because libpng doesn't do sBIT below 8! */
11771*a67afe4dSAndroid Build Coastguard Worker # else
11772*a67afe4dSAndroid Build Coastguard Worker pm.sbitlow = 1U;
11773*a67afe4dSAndroid Build Coastguard Worker # endif
11774*a67afe4dSAndroid Build Coastguard Worker
11775*a67afe4dSAndroid Build Coastguard Worker /* The following allows results to pass if they correspond to anything in the
11776*a67afe4dSAndroid Build Coastguard Worker * transformed range [input-.5,input+.5]; this is is required because of the
11777*a67afe4dSAndroid Build Coastguard Worker * way libpng treats the 16_TO_8 flag when building the gamma tables in
11778*a67afe4dSAndroid Build Coastguard Worker * releases up to 1.6.0.
11779*a67afe4dSAndroid Build Coastguard Worker *
11780*a67afe4dSAndroid Build Coastguard Worker * TODO: review this
11781*a67afe4dSAndroid Build Coastguard Worker */
11782*a67afe4dSAndroid Build Coastguard Worker pm.use_input_precision_16to8 = 1U;
11783*a67afe4dSAndroid Build Coastguard Worker pm.use_input_precision_sbit = 1U; /* because libpng now rounds sBIT */
11784*a67afe4dSAndroid Build Coastguard Worker
11785*a67afe4dSAndroid Build Coastguard Worker /* Some default values (set the behavior for 'make check' here).
11786*a67afe4dSAndroid Build Coastguard Worker * These values simply control the maximum error permitted in the gamma
11787*a67afe4dSAndroid Build Coastguard Worker * transformations. The practical limits for human perception are described
11788*a67afe4dSAndroid Build Coastguard Worker * below (the setting for maxpc16), however for 8 bit encodings it isn't
11789*a67afe4dSAndroid Build Coastguard Worker * possible to meet the accepted capabilities of human vision - i.e. 8 bit
11790*a67afe4dSAndroid Build Coastguard Worker * images can never be good enough, regardless of encoding.
11791*a67afe4dSAndroid Build Coastguard Worker */
11792*a67afe4dSAndroid Build Coastguard Worker pm.maxout8 = .1; /* Arithmetic error in *encoded* value */
11793*a67afe4dSAndroid Build Coastguard Worker pm.maxabs8 = .00005; /* 1/20000 */
11794*a67afe4dSAndroid Build Coastguard Worker pm.maxcalc8 = 1./255; /* +/-1 in 8 bits for compose errors */
11795*a67afe4dSAndroid Build Coastguard Worker pm.maxpc8 = .499; /* I.e., .499% fractional error */
11796*a67afe4dSAndroid Build Coastguard Worker pm.maxout16 = .499; /* Error in *encoded* value */
11797*a67afe4dSAndroid Build Coastguard Worker pm.maxabs16 = .00005;/* 1/20000 */
11798*a67afe4dSAndroid Build Coastguard Worker pm.maxcalc16 =1./65535;/* +/-1 in 16 bits for compose errors */
11799*a67afe4dSAndroid Build Coastguard Worker # if PNG_LIBPNG_VER < 10700
11800*a67afe4dSAndroid Build Coastguard Worker pm.maxcalcG = 1./((1<<PNG_MAX_GAMMA_8)-1);
11801*a67afe4dSAndroid Build Coastguard Worker # else
11802*a67afe4dSAndroid Build Coastguard Worker pm.maxcalcG = 1./((1<<16)-1);
11803*a67afe4dSAndroid Build Coastguard Worker # endif
11804*a67afe4dSAndroid Build Coastguard Worker
11805*a67afe4dSAndroid Build Coastguard Worker /* NOTE: this is a reasonable perceptual limit. We assume that humans can
11806*a67afe4dSAndroid Build Coastguard Worker * perceive light level differences of 1% over a 100:1 range, so we need to
11807*a67afe4dSAndroid Build Coastguard Worker * maintain 1 in 10000 accuracy (in linear light space), which is what the
11808*a67afe4dSAndroid Build Coastguard Worker * following guarantees. It also allows significantly higher errors at
11809*a67afe4dSAndroid Build Coastguard Worker * higher 16 bit values, which is important for performance. The actual
11810*a67afe4dSAndroid Build Coastguard Worker * maximum 16 bit error is about +/-1.9 in the fixed point implementation but
11811*a67afe4dSAndroid Build Coastguard Worker * this is only allowed for values >38149 by the following:
11812*a67afe4dSAndroid Build Coastguard Worker */
11813*a67afe4dSAndroid Build Coastguard Worker pm.maxpc16 = .005; /* I.e., 1/200% - 1/20000 */
11814*a67afe4dSAndroid Build Coastguard Worker
11815*a67afe4dSAndroid Build Coastguard Worker /* Now parse the command line options. */
11816*a67afe4dSAndroid Build Coastguard Worker while (--argc >= 1)
11817*a67afe4dSAndroid Build Coastguard Worker {
11818*a67afe4dSAndroid Build Coastguard Worker int catmore = 0; /* Set if the argument has an argument. */
11819*a67afe4dSAndroid Build Coastguard Worker
11820*a67afe4dSAndroid Build Coastguard Worker /* Record each argument for posterity: */
11821*a67afe4dSAndroid Build Coastguard Worker cp = safecat(command, sizeof command, cp, " ");
11822*a67afe4dSAndroid Build Coastguard Worker cp = safecat(command, sizeof command, cp, *++argv);
11823*a67afe4dSAndroid Build Coastguard Worker
11824*a67afe4dSAndroid Build Coastguard Worker if (strcmp(*argv, "-v") == 0)
11825*a67afe4dSAndroid Build Coastguard Worker pm.this.verbose = 1;
11826*a67afe4dSAndroid Build Coastguard Worker
11827*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "-l") == 0)
11828*a67afe4dSAndroid Build Coastguard Worker pm.log = 1;
11829*a67afe4dSAndroid Build Coastguard Worker
11830*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "-q") == 0)
11831*a67afe4dSAndroid Build Coastguard Worker summary = pm.this.verbose = pm.log = 0;
11832*a67afe4dSAndroid Build Coastguard Worker
11833*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "-w") == 0 ||
11834*a67afe4dSAndroid Build Coastguard Worker strcmp(*argv, "--strict") == 0)
11835*a67afe4dSAndroid Build Coastguard Worker pm.this.treat_warnings_as_errors = 1; /* NOTE: this is the default! */
11836*a67afe4dSAndroid Build Coastguard Worker
11837*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--nostrict") == 0)
11838*a67afe4dSAndroid Build Coastguard Worker pm.this.treat_warnings_as_errors = 0;
11839*a67afe4dSAndroid Build Coastguard Worker
11840*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--speed") == 0)
11841*a67afe4dSAndroid Build Coastguard Worker pm.this.speed = 1, pm.ngamma_tests = pm.ngammas, pm.test_standard = 0,
11842*a67afe4dSAndroid Build Coastguard Worker summary = 0;
11843*a67afe4dSAndroid Build Coastguard Worker
11844*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--memory") == 0)
11845*a67afe4dSAndroid Build Coastguard Worker memstats = 1;
11846*a67afe4dSAndroid Build Coastguard Worker
11847*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--size") == 0)
11848*a67afe4dSAndroid Build Coastguard Worker pm.test_size = 1;
11849*a67afe4dSAndroid Build Coastguard Worker
11850*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--nosize") == 0)
11851*a67afe4dSAndroid Build Coastguard Worker pm.test_size = 0;
11852*a67afe4dSAndroid Build Coastguard Worker
11853*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--standard") == 0)
11854*a67afe4dSAndroid Build Coastguard Worker pm.test_standard = 1;
11855*a67afe4dSAndroid Build Coastguard Worker
11856*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--nostandard") == 0)
11857*a67afe4dSAndroid Build Coastguard Worker pm.test_standard = 0;
11858*a67afe4dSAndroid Build Coastguard Worker
11859*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--transform") == 0)
11860*a67afe4dSAndroid Build Coastguard Worker pm.test_transform = 1;
11861*a67afe4dSAndroid Build Coastguard Worker
11862*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--notransform") == 0)
11863*a67afe4dSAndroid Build Coastguard Worker pm.test_transform = 0;
11864*a67afe4dSAndroid Build Coastguard Worker
11865*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_TRANSFORMS_SUPPORTED
11866*a67afe4dSAndroid Build Coastguard Worker else if (strncmp(*argv, "--transform-disable=",
11867*a67afe4dSAndroid Build Coastguard Worker sizeof "--transform-disable") == 0)
11868*a67afe4dSAndroid Build Coastguard Worker {
11869*a67afe4dSAndroid Build Coastguard Worker pm.test_transform = 1;
11870*a67afe4dSAndroid Build Coastguard Worker transform_disable(*argv + sizeof "--transform-disable");
11871*a67afe4dSAndroid Build Coastguard Worker }
11872*a67afe4dSAndroid Build Coastguard Worker
11873*a67afe4dSAndroid Build Coastguard Worker else if (strncmp(*argv, "--transform-enable=",
11874*a67afe4dSAndroid Build Coastguard Worker sizeof "--transform-enable") == 0)
11875*a67afe4dSAndroid Build Coastguard Worker {
11876*a67afe4dSAndroid Build Coastguard Worker pm.test_transform = 1;
11877*a67afe4dSAndroid Build Coastguard Worker transform_enable(*argv + sizeof "--transform-enable");
11878*a67afe4dSAndroid Build Coastguard Worker }
11879*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_TRANSFORMS_SUPPORTED */
11880*a67afe4dSAndroid Build Coastguard Worker
11881*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--gamma") == 0)
11882*a67afe4dSAndroid Build Coastguard Worker {
11883*a67afe4dSAndroid Build Coastguard Worker /* Just do two gamma tests here (2.2 and linear) for speed: */
11884*a67afe4dSAndroid Build Coastguard Worker pm.ngamma_tests = 2U;
11885*a67afe4dSAndroid Build Coastguard Worker pm.test_gamma_threshold = 1;
11886*a67afe4dSAndroid Build Coastguard Worker pm.test_gamma_transform = 1;
11887*a67afe4dSAndroid Build Coastguard Worker pm.test_gamma_sbit = 1;
11888*a67afe4dSAndroid Build Coastguard Worker pm.test_gamma_scale16 = 1;
11889*a67afe4dSAndroid Build Coastguard Worker pm.test_gamma_background = 1; /* composition */
11890*a67afe4dSAndroid Build Coastguard Worker pm.test_gamma_alpha_mode = 1;
11891*a67afe4dSAndroid Build Coastguard Worker }
11892*a67afe4dSAndroid Build Coastguard Worker
11893*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--nogamma") == 0)
11894*a67afe4dSAndroid Build Coastguard Worker pm.ngamma_tests = 0;
11895*a67afe4dSAndroid Build Coastguard Worker
11896*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--gamma-threshold") == 0)
11897*a67afe4dSAndroid Build Coastguard Worker pm.ngamma_tests = 2U, pm.test_gamma_threshold = 1;
11898*a67afe4dSAndroid Build Coastguard Worker
11899*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--nogamma-threshold") == 0)
11900*a67afe4dSAndroid Build Coastguard Worker pm.test_gamma_threshold = 0;
11901*a67afe4dSAndroid Build Coastguard Worker
11902*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--gamma-transform") == 0)
11903*a67afe4dSAndroid Build Coastguard Worker pm.ngamma_tests = 2U, pm.test_gamma_transform = 1;
11904*a67afe4dSAndroid Build Coastguard Worker
11905*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--nogamma-transform") == 0)
11906*a67afe4dSAndroid Build Coastguard Worker pm.test_gamma_transform = 0;
11907*a67afe4dSAndroid Build Coastguard Worker
11908*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--gamma-sbit") == 0)
11909*a67afe4dSAndroid Build Coastguard Worker pm.ngamma_tests = 2U, pm.test_gamma_sbit = 1;
11910*a67afe4dSAndroid Build Coastguard Worker
11911*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--nogamma-sbit") == 0)
11912*a67afe4dSAndroid Build Coastguard Worker pm.test_gamma_sbit = 0;
11913*a67afe4dSAndroid Build Coastguard Worker
11914*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--gamma-16-to-8") == 0)
11915*a67afe4dSAndroid Build Coastguard Worker pm.ngamma_tests = 2U, pm.test_gamma_scale16 = 1;
11916*a67afe4dSAndroid Build Coastguard Worker
11917*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--nogamma-16-to-8") == 0)
11918*a67afe4dSAndroid Build Coastguard Worker pm.test_gamma_scale16 = 0;
11919*a67afe4dSAndroid Build Coastguard Worker
11920*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--gamma-background") == 0)
11921*a67afe4dSAndroid Build Coastguard Worker pm.ngamma_tests = 2U, pm.test_gamma_background = 1;
11922*a67afe4dSAndroid Build Coastguard Worker
11923*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--nogamma-background") == 0)
11924*a67afe4dSAndroid Build Coastguard Worker pm.test_gamma_background = 0;
11925*a67afe4dSAndroid Build Coastguard Worker
11926*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--gamma-alpha-mode") == 0)
11927*a67afe4dSAndroid Build Coastguard Worker pm.ngamma_tests = 2U, pm.test_gamma_alpha_mode = 1;
11928*a67afe4dSAndroid Build Coastguard Worker
11929*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--nogamma-alpha-mode") == 0)
11930*a67afe4dSAndroid Build Coastguard Worker pm.test_gamma_alpha_mode = 0;
11931*a67afe4dSAndroid Build Coastguard Worker
11932*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--expand16") == 0)
11933*a67afe4dSAndroid Build Coastguard Worker {
11934*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_READ_EXPAND_16_SUPPORTED
11935*a67afe4dSAndroid Build Coastguard Worker pm.test_gamma_expand16 = 1;
11936*a67afe4dSAndroid Build Coastguard Worker # else
11937*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "pngvalid: --expand16: no read support\n");
11938*a67afe4dSAndroid Build Coastguard Worker return SKIP;
11939*a67afe4dSAndroid Build Coastguard Worker # endif
11940*a67afe4dSAndroid Build Coastguard Worker }
11941*a67afe4dSAndroid Build Coastguard Worker
11942*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--noexpand16") == 0)
11943*a67afe4dSAndroid Build Coastguard Worker pm.test_gamma_expand16 = 0;
11944*a67afe4dSAndroid Build Coastguard Worker
11945*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--low-depth-gray") == 0)
11946*a67afe4dSAndroid Build Coastguard Worker pm.test_lbg = pm.test_lbg_gamma_threshold =
11947*a67afe4dSAndroid Build Coastguard Worker pm.test_lbg_gamma_transform = pm.test_lbg_gamma_sbit =
11948*a67afe4dSAndroid Build Coastguard Worker pm.test_lbg_gamma_composition = 1;
11949*a67afe4dSAndroid Build Coastguard Worker
11950*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--nolow-depth-gray") == 0)
11951*a67afe4dSAndroid Build Coastguard Worker pm.test_lbg = pm.test_lbg_gamma_threshold =
11952*a67afe4dSAndroid Build Coastguard Worker pm.test_lbg_gamma_transform = pm.test_lbg_gamma_sbit =
11953*a67afe4dSAndroid Build Coastguard Worker pm.test_lbg_gamma_composition = 0;
11954*a67afe4dSAndroid Build Coastguard Worker
11955*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--tRNS") == 0)
11956*a67afe4dSAndroid Build Coastguard Worker {
11957*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_WRITE_tRNS_SUPPORTED
11958*a67afe4dSAndroid Build Coastguard Worker pm.test_tRNS = 1;
11959*a67afe4dSAndroid Build Coastguard Worker # else
11960*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "pngvalid: --tRNS: no write support\n");
11961*a67afe4dSAndroid Build Coastguard Worker return SKIP;
11962*a67afe4dSAndroid Build Coastguard Worker # endif
11963*a67afe4dSAndroid Build Coastguard Worker }
11964*a67afe4dSAndroid Build Coastguard Worker
11965*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--notRNS") == 0)
11966*a67afe4dSAndroid Build Coastguard Worker pm.test_tRNS = 0;
11967*a67afe4dSAndroid Build Coastguard Worker
11968*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--more-gammas") == 0)
11969*a67afe4dSAndroid Build Coastguard Worker pm.ngamma_tests = 3U;
11970*a67afe4dSAndroid Build Coastguard Worker
11971*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--all-gammas") == 0)
11972*a67afe4dSAndroid Build Coastguard Worker pm.ngamma_tests = pm.ngammas;
11973*a67afe4dSAndroid Build Coastguard Worker
11974*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--progressive-read") == 0)
11975*a67afe4dSAndroid Build Coastguard Worker pm.this.progressive = 1;
11976*a67afe4dSAndroid Build Coastguard Worker
11977*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--use-update-info") == 0)
11978*a67afe4dSAndroid Build Coastguard Worker ++pm.use_update_info; /* Can call multiple times */
11979*a67afe4dSAndroid Build Coastguard Worker
11980*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--interlace") == 0)
11981*a67afe4dSAndroid Build Coastguard Worker {
11982*a67afe4dSAndroid Build Coastguard Worker # if CAN_WRITE_INTERLACE
11983*a67afe4dSAndroid Build Coastguard Worker pm.interlace_type = PNG_INTERLACE_ADAM7;
11984*a67afe4dSAndroid Build Coastguard Worker # else /* !CAN_WRITE_INTERLACE */
11985*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "pngvalid: no write interlace support\n");
11986*a67afe4dSAndroid Build Coastguard Worker return SKIP;
11987*a67afe4dSAndroid Build Coastguard Worker # endif /* !CAN_WRITE_INTERLACE */
11988*a67afe4dSAndroid Build Coastguard Worker }
11989*a67afe4dSAndroid Build Coastguard Worker
11990*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--use-input-precision") == 0)
11991*a67afe4dSAndroid Build Coastguard Worker pm.use_input_precision = 1U;
11992*a67afe4dSAndroid Build Coastguard Worker
11993*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--use-calculation-precision") == 0)
11994*a67afe4dSAndroid Build Coastguard Worker pm.use_input_precision = 0;
11995*a67afe4dSAndroid Build Coastguard Worker
11996*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--calculations-use-input-precision") == 0)
11997*a67afe4dSAndroid Build Coastguard Worker pm.calculations_use_input_precision = 1U;
11998*a67afe4dSAndroid Build Coastguard Worker
11999*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--assume-16-bit-calculations") == 0)
12000*a67afe4dSAndroid Build Coastguard Worker pm.assume_16_bit_calculations = 1U;
12001*a67afe4dSAndroid Build Coastguard Worker
12002*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--calculations-follow-bit-depth") == 0)
12003*a67afe4dSAndroid Build Coastguard Worker pm.calculations_use_input_precision =
12004*a67afe4dSAndroid Build Coastguard Worker pm.assume_16_bit_calculations = 0;
12005*a67afe4dSAndroid Build Coastguard Worker
12006*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--exhaustive") == 0)
12007*a67afe4dSAndroid Build Coastguard Worker pm.test_exhaustive = 1;
12008*a67afe4dSAndroid Build Coastguard Worker
12009*a67afe4dSAndroid Build Coastguard Worker else if (argc > 1 && strcmp(*argv, "--sbitlow") == 0)
12010*a67afe4dSAndroid Build Coastguard Worker --argc, pm.sbitlow = (png_byte)atoi(*++argv), catmore = 1;
12011*a67afe4dSAndroid Build Coastguard Worker
12012*a67afe4dSAndroid Build Coastguard Worker else if (argc > 1 && strcmp(*argv, "--touch") == 0)
12013*a67afe4dSAndroid Build Coastguard Worker --argc, touch = *++argv, catmore = 1;
12014*a67afe4dSAndroid Build Coastguard Worker
12015*a67afe4dSAndroid Build Coastguard Worker else if (argc > 1 && strncmp(*argv, "--max", 5) == 0)
12016*a67afe4dSAndroid Build Coastguard Worker {
12017*a67afe4dSAndroid Build Coastguard Worker --argc;
12018*a67afe4dSAndroid Build Coastguard Worker
12019*a67afe4dSAndroid Build Coastguard Worker if (strcmp(5+*argv, "abs8") == 0)
12020*a67afe4dSAndroid Build Coastguard Worker pm.maxabs8 = atof(*++argv);
12021*a67afe4dSAndroid Build Coastguard Worker
12022*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(5+*argv, "abs16") == 0)
12023*a67afe4dSAndroid Build Coastguard Worker pm.maxabs16 = atof(*++argv);
12024*a67afe4dSAndroid Build Coastguard Worker
12025*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(5+*argv, "calc8") == 0)
12026*a67afe4dSAndroid Build Coastguard Worker pm.maxcalc8 = atof(*++argv);
12027*a67afe4dSAndroid Build Coastguard Worker
12028*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(5+*argv, "calc16") == 0)
12029*a67afe4dSAndroid Build Coastguard Worker pm.maxcalc16 = atof(*++argv);
12030*a67afe4dSAndroid Build Coastguard Worker
12031*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(5+*argv, "out8") == 0)
12032*a67afe4dSAndroid Build Coastguard Worker pm.maxout8 = atof(*++argv);
12033*a67afe4dSAndroid Build Coastguard Worker
12034*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(5+*argv, "out16") == 0)
12035*a67afe4dSAndroid Build Coastguard Worker pm.maxout16 = atof(*++argv);
12036*a67afe4dSAndroid Build Coastguard Worker
12037*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(5+*argv, "pc8") == 0)
12038*a67afe4dSAndroid Build Coastguard Worker pm.maxpc8 = atof(*++argv);
12039*a67afe4dSAndroid Build Coastguard Worker
12040*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(5+*argv, "pc16") == 0)
12041*a67afe4dSAndroid Build Coastguard Worker pm.maxpc16 = atof(*++argv);
12042*a67afe4dSAndroid Build Coastguard Worker
12043*a67afe4dSAndroid Build Coastguard Worker else
12044*a67afe4dSAndroid Build Coastguard Worker {
12045*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "pngvalid: %s: unknown 'max' option\n", *argv);
12046*a67afe4dSAndroid Build Coastguard Worker exit(99);
12047*a67afe4dSAndroid Build Coastguard Worker }
12048*a67afe4dSAndroid Build Coastguard Worker
12049*a67afe4dSAndroid Build Coastguard Worker catmore = 1;
12050*a67afe4dSAndroid Build Coastguard Worker }
12051*a67afe4dSAndroid Build Coastguard Worker
12052*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--log8") == 0)
12053*a67afe4dSAndroid Build Coastguard Worker --argc, pm.log8 = atof(*++argv), catmore = 1;
12054*a67afe4dSAndroid Build Coastguard Worker
12055*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(*argv, "--log16") == 0)
12056*a67afe4dSAndroid Build Coastguard Worker --argc, pm.log16 = atof(*++argv), catmore = 1;
12057*a67afe4dSAndroid Build Coastguard Worker
12058*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_SET_OPTION_SUPPORTED
12059*a67afe4dSAndroid Build Coastguard Worker else if (strncmp(*argv, "--option=", 9) == 0)
12060*a67afe4dSAndroid Build Coastguard Worker {
12061*a67afe4dSAndroid Build Coastguard Worker /* Syntax of the argument is <option>:{on|off} */
12062*a67afe4dSAndroid Build Coastguard Worker const char *arg = 9+*argv;
12063*a67afe4dSAndroid Build Coastguard Worker unsigned char option=0, setting=0;
12064*a67afe4dSAndroid Build Coastguard Worker
12065*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_ARM_NEON
12066*a67afe4dSAndroid Build Coastguard Worker if (strncmp(arg, "arm-neon:", 9) == 0)
12067*a67afe4dSAndroid Build Coastguard Worker option = PNG_ARM_NEON, arg += 9;
12068*a67afe4dSAndroid Build Coastguard Worker
12069*a67afe4dSAndroid Build Coastguard Worker else
12070*a67afe4dSAndroid Build Coastguard Worker #endif
12071*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_EXTENSIONS
12072*a67afe4dSAndroid Build Coastguard Worker if (strncmp(arg, "extensions:", 11) == 0)
12073*a67afe4dSAndroid Build Coastguard Worker option = PNG_EXTENSIONS, arg += 11;
12074*a67afe4dSAndroid Build Coastguard Worker
12075*a67afe4dSAndroid Build Coastguard Worker else
12076*a67afe4dSAndroid Build Coastguard Worker #endif
12077*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_MAXIMUM_INFLATE_WINDOW
12078*a67afe4dSAndroid Build Coastguard Worker if (strncmp(arg, "max-inflate-window:", 19) == 0)
12079*a67afe4dSAndroid Build Coastguard Worker option = PNG_MAXIMUM_INFLATE_WINDOW, arg += 19;
12080*a67afe4dSAndroid Build Coastguard Worker
12081*a67afe4dSAndroid Build Coastguard Worker else
12082*a67afe4dSAndroid Build Coastguard Worker #endif
12083*a67afe4dSAndroid Build Coastguard Worker {
12084*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "pngvalid: %s: %s: unknown option\n", *argv, arg);
12085*a67afe4dSAndroid Build Coastguard Worker exit(99);
12086*a67afe4dSAndroid Build Coastguard Worker }
12087*a67afe4dSAndroid Build Coastguard Worker
12088*a67afe4dSAndroid Build Coastguard Worker if (strcmp(arg, "off") == 0)
12089*a67afe4dSAndroid Build Coastguard Worker setting = PNG_OPTION_OFF;
12090*a67afe4dSAndroid Build Coastguard Worker
12091*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(arg, "on") == 0)
12092*a67afe4dSAndroid Build Coastguard Worker setting = PNG_OPTION_ON;
12093*a67afe4dSAndroid Build Coastguard Worker
12094*a67afe4dSAndroid Build Coastguard Worker else
12095*a67afe4dSAndroid Build Coastguard Worker {
12096*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr,
12097*a67afe4dSAndroid Build Coastguard Worker "pngvalid: %s: %s: unknown setting (use 'on' or 'off')\n",
12098*a67afe4dSAndroid Build Coastguard Worker *argv, arg);
12099*a67afe4dSAndroid Build Coastguard Worker exit(99);
12100*a67afe4dSAndroid Build Coastguard Worker }
12101*a67afe4dSAndroid Build Coastguard Worker
12102*a67afe4dSAndroid Build Coastguard Worker pm.this.options[pm.this.noptions].option = option;
12103*a67afe4dSAndroid Build Coastguard Worker pm.this.options[pm.this.noptions++].setting = setting;
12104*a67afe4dSAndroid Build Coastguard Worker }
12105*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_SET_OPTION_SUPPORTED */
12106*a67afe4dSAndroid Build Coastguard Worker
12107*a67afe4dSAndroid Build Coastguard Worker else
12108*a67afe4dSAndroid Build Coastguard Worker {
12109*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "pngvalid: %s: unknown argument\n", *argv);
12110*a67afe4dSAndroid Build Coastguard Worker exit(99);
12111*a67afe4dSAndroid Build Coastguard Worker }
12112*a67afe4dSAndroid Build Coastguard Worker
12113*a67afe4dSAndroid Build Coastguard Worker if (catmore) /* consumed an extra *argv */
12114*a67afe4dSAndroid Build Coastguard Worker {
12115*a67afe4dSAndroid Build Coastguard Worker cp = safecat(command, sizeof command, cp, " ");
12116*a67afe4dSAndroid Build Coastguard Worker cp = safecat(command, sizeof command, cp, *argv);
12117*a67afe4dSAndroid Build Coastguard Worker }
12118*a67afe4dSAndroid Build Coastguard Worker }
12119*a67afe4dSAndroid Build Coastguard Worker
12120*a67afe4dSAndroid Build Coastguard Worker /* If pngvalid is run with no arguments default to a reasonable set of the
12121*a67afe4dSAndroid Build Coastguard Worker * tests.
12122*a67afe4dSAndroid Build Coastguard Worker */
12123*a67afe4dSAndroid Build Coastguard Worker if (pm.test_standard == 0 && pm.test_size == 0 && pm.test_transform == 0 &&
12124*a67afe4dSAndroid Build Coastguard Worker pm.ngamma_tests == 0)
12125*a67afe4dSAndroid Build Coastguard Worker {
12126*a67afe4dSAndroid Build Coastguard Worker /* Make this do all the tests done in the test shell scripts with the same
12127*a67afe4dSAndroid Build Coastguard Worker * parameters, where possible. The limitation is that all the progressive
12128*a67afe4dSAndroid Build Coastguard Worker * read and interlace stuff has to be done in separate runs, so only the
12129*a67afe4dSAndroid Build Coastguard Worker * basic 'standard' and 'size' tests are done.
12130*a67afe4dSAndroid Build Coastguard Worker */
12131*a67afe4dSAndroid Build Coastguard Worker pm.test_standard = 1;
12132*a67afe4dSAndroid Build Coastguard Worker pm.test_size = 1;
12133*a67afe4dSAndroid Build Coastguard Worker pm.test_transform = 1;
12134*a67afe4dSAndroid Build Coastguard Worker pm.ngamma_tests = 2U;
12135*a67afe4dSAndroid Build Coastguard Worker }
12136*a67afe4dSAndroid Build Coastguard Worker
12137*a67afe4dSAndroid Build Coastguard Worker if (pm.ngamma_tests > 0 &&
12138*a67afe4dSAndroid Build Coastguard Worker pm.test_gamma_threshold == 0 && pm.test_gamma_transform == 0 &&
12139*a67afe4dSAndroid Build Coastguard Worker pm.test_gamma_sbit == 0 && pm.test_gamma_scale16 == 0 &&
12140*a67afe4dSAndroid Build Coastguard Worker pm.test_gamma_background == 0 && pm.test_gamma_alpha_mode == 0)
12141*a67afe4dSAndroid Build Coastguard Worker {
12142*a67afe4dSAndroid Build Coastguard Worker pm.test_gamma_threshold = 1;
12143*a67afe4dSAndroid Build Coastguard Worker pm.test_gamma_transform = 1;
12144*a67afe4dSAndroid Build Coastguard Worker pm.test_gamma_sbit = 1;
12145*a67afe4dSAndroid Build Coastguard Worker pm.test_gamma_scale16 = 1;
12146*a67afe4dSAndroid Build Coastguard Worker pm.test_gamma_background = 1;
12147*a67afe4dSAndroid Build Coastguard Worker pm.test_gamma_alpha_mode = 1;
12148*a67afe4dSAndroid Build Coastguard Worker }
12149*a67afe4dSAndroid Build Coastguard Worker
12150*a67afe4dSAndroid Build Coastguard Worker else if (pm.ngamma_tests == 0)
12151*a67afe4dSAndroid Build Coastguard Worker {
12152*a67afe4dSAndroid Build Coastguard Worker /* Nothing to test so turn everything off: */
12153*a67afe4dSAndroid Build Coastguard Worker pm.test_gamma_threshold = 0;
12154*a67afe4dSAndroid Build Coastguard Worker pm.test_gamma_transform = 0;
12155*a67afe4dSAndroid Build Coastguard Worker pm.test_gamma_sbit = 0;
12156*a67afe4dSAndroid Build Coastguard Worker pm.test_gamma_scale16 = 0;
12157*a67afe4dSAndroid Build Coastguard Worker pm.test_gamma_background = 0;
12158*a67afe4dSAndroid Build Coastguard Worker pm.test_gamma_alpha_mode = 0;
12159*a67afe4dSAndroid Build Coastguard Worker }
12160*a67afe4dSAndroid Build Coastguard Worker
12161*a67afe4dSAndroid Build Coastguard Worker Try
12162*a67afe4dSAndroid Build Coastguard Worker {
12163*a67afe4dSAndroid Build Coastguard Worker /* Make useful base images */
12164*a67afe4dSAndroid Build Coastguard Worker make_transform_images(&pm);
12165*a67afe4dSAndroid Build Coastguard Worker
12166*a67afe4dSAndroid Build Coastguard Worker /* Perform the standard and gamma tests. */
12167*a67afe4dSAndroid Build Coastguard Worker if (pm.test_standard)
12168*a67afe4dSAndroid Build Coastguard Worker {
12169*a67afe4dSAndroid Build Coastguard Worker perform_interlace_macro_validation();
12170*a67afe4dSAndroid Build Coastguard Worker perform_formatting_test(&pm.this);
12171*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_READ_SUPPORTED
12172*a67afe4dSAndroid Build Coastguard Worker perform_standard_test(&pm);
12173*a67afe4dSAndroid Build Coastguard Worker # endif
12174*a67afe4dSAndroid Build Coastguard Worker perform_error_test(&pm);
12175*a67afe4dSAndroid Build Coastguard Worker }
12176*a67afe4dSAndroid Build Coastguard Worker
12177*a67afe4dSAndroid Build Coastguard Worker /* Various oddly sized images: */
12178*a67afe4dSAndroid Build Coastguard Worker if (pm.test_size)
12179*a67afe4dSAndroid Build Coastguard Worker {
12180*a67afe4dSAndroid Build Coastguard Worker make_size_images(&pm.this);
12181*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_READ_SUPPORTED
12182*a67afe4dSAndroid Build Coastguard Worker perform_size_test(&pm);
12183*a67afe4dSAndroid Build Coastguard Worker # endif
12184*a67afe4dSAndroid Build Coastguard Worker }
12185*a67afe4dSAndroid Build Coastguard Worker
12186*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_TRANSFORMS_SUPPORTED
12187*a67afe4dSAndroid Build Coastguard Worker /* Combinatorial transforms: */
12188*a67afe4dSAndroid Build Coastguard Worker if (pm.test_transform)
12189*a67afe4dSAndroid Build Coastguard Worker perform_transform_test(&pm);
12190*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_READ_TRANSFORMS_SUPPORTED */
12191*a67afe4dSAndroid Build Coastguard Worker
12192*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_READ_GAMMA_SUPPORTED
12193*a67afe4dSAndroid Build Coastguard Worker if (pm.ngamma_tests > 0)
12194*a67afe4dSAndroid Build Coastguard Worker perform_gamma_test(&pm, summary);
12195*a67afe4dSAndroid Build Coastguard Worker #endif
12196*a67afe4dSAndroid Build Coastguard Worker }
12197*a67afe4dSAndroid Build Coastguard Worker
12198*a67afe4dSAndroid Build Coastguard Worker Catch_anonymous
12199*a67afe4dSAndroid Build Coastguard Worker {
12200*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "pngvalid: test aborted (probably failed in cleanup)\n");
12201*a67afe4dSAndroid Build Coastguard Worker if (!pm.this.verbose)
12202*a67afe4dSAndroid Build Coastguard Worker {
12203*a67afe4dSAndroid Build Coastguard Worker if (pm.this.error[0] != 0)
12204*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "pngvalid: first error: %s\n", pm.this.error);
12205*a67afe4dSAndroid Build Coastguard Worker
12206*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "pngvalid: run with -v to see what happened\n");
12207*a67afe4dSAndroid Build Coastguard Worker }
12208*a67afe4dSAndroid Build Coastguard Worker exit(1);
12209*a67afe4dSAndroid Build Coastguard Worker }
12210*a67afe4dSAndroid Build Coastguard Worker
12211*a67afe4dSAndroid Build Coastguard Worker if (summary)
12212*a67afe4dSAndroid Build Coastguard Worker {
12213*a67afe4dSAndroid Build Coastguard Worker printf("%s: %s (%s point arithmetic)\n",
12214*a67afe4dSAndroid Build Coastguard Worker (pm.this.nerrors || (pm.this.treat_warnings_as_errors &&
12215*a67afe4dSAndroid Build Coastguard Worker pm.this.nwarnings)) ? "FAIL" : "PASS",
12216*a67afe4dSAndroid Build Coastguard Worker command,
12217*a67afe4dSAndroid Build Coastguard Worker #if defined(PNG_FLOATING_ARITHMETIC_SUPPORTED) || PNG_LIBPNG_VER < 10500
12218*a67afe4dSAndroid Build Coastguard Worker "floating"
12219*a67afe4dSAndroid Build Coastguard Worker #else
12220*a67afe4dSAndroid Build Coastguard Worker "fixed"
12221*a67afe4dSAndroid Build Coastguard Worker #endif
12222*a67afe4dSAndroid Build Coastguard Worker );
12223*a67afe4dSAndroid Build Coastguard Worker }
12224*a67afe4dSAndroid Build Coastguard Worker
12225*a67afe4dSAndroid Build Coastguard Worker if (memstats)
12226*a67afe4dSAndroid Build Coastguard Worker {
12227*a67afe4dSAndroid Build Coastguard Worker printf("Allocated memory statistics (in bytes):\n"
12228*a67afe4dSAndroid Build Coastguard Worker "\tread %lu maximum single, %lu peak, %lu total\n"
12229*a67afe4dSAndroid Build Coastguard Worker "\twrite %lu maximum single, %lu peak, %lu total\n",
12230*a67afe4dSAndroid Build Coastguard Worker (unsigned long)pm.this.read_memory_pool.max_max,
12231*a67afe4dSAndroid Build Coastguard Worker (unsigned long)pm.this.read_memory_pool.max_limit,
12232*a67afe4dSAndroid Build Coastguard Worker (unsigned long)pm.this.read_memory_pool.max_total,
12233*a67afe4dSAndroid Build Coastguard Worker (unsigned long)pm.this.write_memory_pool.max_max,
12234*a67afe4dSAndroid Build Coastguard Worker (unsigned long)pm.this.write_memory_pool.max_limit,
12235*a67afe4dSAndroid Build Coastguard Worker (unsigned long)pm.this.write_memory_pool.max_total);
12236*a67afe4dSAndroid Build Coastguard Worker }
12237*a67afe4dSAndroid Build Coastguard Worker
12238*a67afe4dSAndroid Build Coastguard Worker /* Do this here to provoke memory corruption errors in memory not directly
12239*a67afe4dSAndroid Build Coastguard Worker * allocated by libpng - not a complete test, but better than nothing.
12240*a67afe4dSAndroid Build Coastguard Worker */
12241*a67afe4dSAndroid Build Coastguard Worker store_delete(&pm.this);
12242*a67afe4dSAndroid Build Coastguard Worker
12243*a67afe4dSAndroid Build Coastguard Worker /* Error exit if there are any errors, and maybe if there are any
12244*a67afe4dSAndroid Build Coastguard Worker * warnings.
12245*a67afe4dSAndroid Build Coastguard Worker */
12246*a67afe4dSAndroid Build Coastguard Worker if (pm.this.nerrors || (pm.this.treat_warnings_as_errors &&
12247*a67afe4dSAndroid Build Coastguard Worker pm.this.nwarnings))
12248*a67afe4dSAndroid Build Coastguard Worker {
12249*a67afe4dSAndroid Build Coastguard Worker if (!pm.this.verbose)
12250*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "pngvalid: %s\n", pm.this.error);
12251*a67afe4dSAndroid Build Coastguard Worker
12252*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "pngvalid: %d errors, %d warnings\n", pm.this.nerrors,
12253*a67afe4dSAndroid Build Coastguard Worker pm.this.nwarnings);
12254*a67afe4dSAndroid Build Coastguard Worker
12255*a67afe4dSAndroid Build Coastguard Worker exit(1);
12256*a67afe4dSAndroid Build Coastguard Worker }
12257*a67afe4dSAndroid Build Coastguard Worker
12258*a67afe4dSAndroid Build Coastguard Worker /* Success case. */
12259*a67afe4dSAndroid Build Coastguard Worker if (touch != NULL)
12260*a67afe4dSAndroid Build Coastguard Worker {
12261*a67afe4dSAndroid Build Coastguard Worker FILE *fsuccess = fopen(touch, "wt");
12262*a67afe4dSAndroid Build Coastguard Worker
12263*a67afe4dSAndroid Build Coastguard Worker if (fsuccess != NULL)
12264*a67afe4dSAndroid Build Coastguard Worker {
12265*a67afe4dSAndroid Build Coastguard Worker int error = 0;
12266*a67afe4dSAndroid Build Coastguard Worker fprintf(fsuccess, "PNG validation succeeded\n");
12267*a67afe4dSAndroid Build Coastguard Worker fflush(fsuccess);
12268*a67afe4dSAndroid Build Coastguard Worker error = ferror(fsuccess);
12269*a67afe4dSAndroid Build Coastguard Worker
12270*a67afe4dSAndroid Build Coastguard Worker if (fclose(fsuccess) || error)
12271*a67afe4dSAndroid Build Coastguard Worker {
12272*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "%s: write failed\n", touch);
12273*a67afe4dSAndroid Build Coastguard Worker exit(1);
12274*a67afe4dSAndroid Build Coastguard Worker }
12275*a67afe4dSAndroid Build Coastguard Worker }
12276*a67afe4dSAndroid Build Coastguard Worker
12277*a67afe4dSAndroid Build Coastguard Worker else
12278*a67afe4dSAndroid Build Coastguard Worker {
12279*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "%s: open failed\n", touch);
12280*a67afe4dSAndroid Build Coastguard Worker exit(1);
12281*a67afe4dSAndroid Build Coastguard Worker }
12282*a67afe4dSAndroid Build Coastguard Worker }
12283*a67afe4dSAndroid Build Coastguard Worker
12284*a67afe4dSAndroid Build Coastguard Worker /* This is required because some very minimal configurations do not use it:
12285*a67afe4dSAndroid Build Coastguard Worker */
12286*a67afe4dSAndroid Build Coastguard Worker UNUSED(fail)
12287*a67afe4dSAndroid Build Coastguard Worker return 0;
12288*a67afe4dSAndroid Build Coastguard Worker }
12289*a67afe4dSAndroid Build Coastguard Worker #else /* write or low level APIs not supported */
main(void)12290*a67afe4dSAndroid Build Coastguard Worker int main(void)
12291*a67afe4dSAndroid Build Coastguard Worker {
12292*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr,
12293*a67afe4dSAndroid Build Coastguard Worker "pngvalid: no low level write support in libpng, all tests skipped\n");
12294*a67afe4dSAndroid Build Coastguard Worker /* So the test is skipped: */
12295*a67afe4dSAndroid Build Coastguard Worker return SKIP;
12296*a67afe4dSAndroid Build Coastguard Worker }
12297*a67afe4dSAndroid Build Coastguard Worker #endif
12298