1*a67afe4dSAndroid Build Coastguard Worker
2*a67afe4dSAndroid Build Coastguard Worker /* pngstest.c
3*a67afe4dSAndroid Build Coastguard Worker *
4*a67afe4dSAndroid Build Coastguard Worker * Copyright (c) 2021 Cosmin Truta
5*a67afe4dSAndroid Build Coastguard Worker * Copyright (c) 2013-2017 John Cunningham Bowler
6*a67afe4dSAndroid Build Coastguard Worker *
7*a67afe4dSAndroid Build Coastguard Worker * This code is released under the libpng license.
8*a67afe4dSAndroid Build Coastguard Worker * For conditions of distribution and use, see the disclaimer
9*a67afe4dSAndroid Build Coastguard Worker * and license in png.h
10*a67afe4dSAndroid Build Coastguard Worker *
11*a67afe4dSAndroid Build Coastguard Worker * Test for the PNG 'simplified' APIs.
12*a67afe4dSAndroid Build Coastguard Worker */
13*a67afe4dSAndroid Build Coastguard Worker
14*a67afe4dSAndroid Build Coastguard Worker #define _ISOC90_SOURCE 1
15*a67afe4dSAndroid Build Coastguard Worker #define MALLOC_CHECK_ 2 /*glibc facility: turn on debugging*/
16*a67afe4dSAndroid Build Coastguard Worker
17*a67afe4dSAndroid Build Coastguard Worker #include <stddef.h>
18*a67afe4dSAndroid Build Coastguard Worker #include <stdlib.h>
19*a67afe4dSAndroid Build Coastguard Worker #include <string.h>
20*a67afe4dSAndroid Build Coastguard Worker #include <stdio.h>
21*a67afe4dSAndroid Build Coastguard Worker #include <errno.h>
22*a67afe4dSAndroid Build Coastguard Worker #include <ctype.h>
23*a67afe4dSAndroid Build Coastguard Worker #include <math.h>
24*a67afe4dSAndroid Build Coastguard Worker
25*a67afe4dSAndroid Build Coastguard Worker #if defined(HAVE_CONFIG_H) && !defined(PNG_NO_CONFIG_H)
26*a67afe4dSAndroid Build Coastguard Worker # include <config.h>
27*a67afe4dSAndroid Build Coastguard Worker #endif
28*a67afe4dSAndroid Build Coastguard Worker
29*a67afe4dSAndroid Build Coastguard Worker /* Define the following to use this test against your installed libpng, rather
30*a67afe4dSAndroid Build Coastguard Worker * than the one being built here:
31*a67afe4dSAndroid Build Coastguard Worker */
32*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_FREESTANDING_TESTS
33*a67afe4dSAndroid Build Coastguard Worker # include <png.h>
34*a67afe4dSAndroid Build Coastguard Worker #else
35*a67afe4dSAndroid Build Coastguard Worker # include "../../png.h"
36*a67afe4dSAndroid Build Coastguard Worker #endif
37*a67afe4dSAndroid Build Coastguard Worker
38*a67afe4dSAndroid Build Coastguard Worker /* 1.6.1 added support for the configure test harness, which uses 77 to indicate
39*a67afe4dSAndroid Build Coastguard Worker * a skipped test, in earlier versions we need to succeed on a skipped test, so:
40*a67afe4dSAndroid Build Coastguard Worker */
41*a67afe4dSAndroid Build Coastguard Worker #if PNG_LIBPNG_VER >= 10601 && defined(HAVE_CONFIG_H)
42*a67afe4dSAndroid Build Coastguard Worker # define SKIP 77
43*a67afe4dSAndroid Build Coastguard Worker #else
44*a67afe4dSAndroid Build Coastguard Worker # define SKIP 0
45*a67afe4dSAndroid Build Coastguard Worker #endif
46*a67afe4dSAndroid Build Coastguard Worker
47*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_SIMPLIFIED_READ_SUPPORTED /* Else nothing can be done */
48*a67afe4dSAndroid Build Coastguard Worker #include "../tools/sRGB.h"
49*a67afe4dSAndroid Build Coastguard Worker
50*a67afe4dSAndroid Build Coastguard Worker /* KNOWN ISSUES
51*a67afe4dSAndroid Build Coastguard Worker *
52*a67afe4dSAndroid Build Coastguard Worker * These defines switch on alternate algorithms for format conversions to match
53*a67afe4dSAndroid Build Coastguard Worker * the current libpng implementation; they are set to allow pngstest to pass
54*a67afe4dSAndroid Build Coastguard Worker * even though libpng is producing answers that are not as correct as they
55*a67afe4dSAndroid Build Coastguard Worker * should be.
56*a67afe4dSAndroid Build Coastguard Worker */
57*a67afe4dSAndroid Build Coastguard Worker #define ALLOW_UNUSED_GPC 0
58*a67afe4dSAndroid Build Coastguard Worker /* If true include unused static GPC functions and declare an external array
59*a67afe4dSAndroid Build Coastguard Worker * of them to hide the fact that they are unused. This is for development
60*a67afe4dSAndroid Build Coastguard Worker * use while testing the correct function to use to take into account libpng
61*a67afe4dSAndroid Build Coastguard Worker * misbehavior, such as using a simple power law to correct sRGB to linear.
62*a67afe4dSAndroid Build Coastguard Worker */
63*a67afe4dSAndroid Build Coastguard Worker
64*a67afe4dSAndroid Build Coastguard Worker /* The following is to support direct compilation of this file as C++ */
65*a67afe4dSAndroid Build Coastguard Worker #ifdef __cplusplus
66*a67afe4dSAndroid Build Coastguard Worker # define voidcast(type, value) static_cast<type>(value)
67*a67afe4dSAndroid Build Coastguard Worker # define aligncastconst(type, value) \
68*a67afe4dSAndroid Build Coastguard Worker static_cast<type>(static_cast<const void*>(value))
69*a67afe4dSAndroid Build Coastguard Worker #else
70*a67afe4dSAndroid Build Coastguard Worker # define voidcast(type, value) (value)
71*a67afe4dSAndroid Build Coastguard Worker # define aligncastconst(type, value) ((const void*)(value))
72*a67afe4dSAndroid Build Coastguard Worker #endif /* __cplusplus */
73*a67afe4dSAndroid Build Coastguard Worker
74*a67afe4dSAndroid Build Coastguard Worker /* During parallel runs of pngstest each temporary file needs a unique name,
75*a67afe4dSAndroid Build Coastguard Worker * this is used to permit uniqueness using a command line argument which can be
76*a67afe4dSAndroid Build Coastguard Worker * up to 22 characters long.
77*a67afe4dSAndroid Build Coastguard Worker */
78*a67afe4dSAndroid Build Coastguard Worker static char tmpf[23] = "TMP";
79*a67afe4dSAndroid Build Coastguard Worker
80*a67afe4dSAndroid Build Coastguard Worker /* Generate random bytes. This uses a boring repeatable algorithm and it
81*a67afe4dSAndroid Build Coastguard Worker * is implemented here so that it gives the same set of numbers on every
82*a67afe4dSAndroid Build Coastguard Worker * architecture. It's a linear congruential generator (Knuth or Sedgewick
83*a67afe4dSAndroid Build Coastguard Worker * "Algorithms") but it comes from the 'feedback taps' table in Horowitz and
84*a67afe4dSAndroid Build Coastguard Worker * Hill, "The Art of Electronics".
85*a67afe4dSAndroid Build Coastguard Worker */
86*a67afe4dSAndroid Build Coastguard Worker static void
make_random_bytes(png_uint_32 * seed,void * pv,size_t size)87*a67afe4dSAndroid Build Coastguard Worker make_random_bytes(png_uint_32* seed, void* pv, size_t size)
88*a67afe4dSAndroid Build Coastguard Worker {
89*a67afe4dSAndroid Build Coastguard Worker png_uint_32 u0 = seed[0], u1 = seed[1];
90*a67afe4dSAndroid Build Coastguard Worker png_bytep bytes = voidcast(png_bytep, pv);
91*a67afe4dSAndroid Build Coastguard Worker
92*a67afe4dSAndroid Build Coastguard Worker /* There are thirty three bits, the next bit in the sequence is bit-33 XOR
93*a67afe4dSAndroid Build Coastguard Worker * bit-20. The top 1 bit is in u1, the bottom 32 are in u0.
94*a67afe4dSAndroid Build Coastguard Worker */
95*a67afe4dSAndroid Build Coastguard Worker size_t i;
96*a67afe4dSAndroid Build Coastguard Worker for (i=0; i<size; ++i)
97*a67afe4dSAndroid Build Coastguard Worker {
98*a67afe4dSAndroid Build Coastguard Worker /* First generate 8 new bits then shift them in at the end. */
99*a67afe4dSAndroid Build Coastguard Worker png_uint_32 u = ((u0 >> (20-8)) ^ ((u1 << 7) | (u0 >> (32-7)))) & 0xff;
100*a67afe4dSAndroid Build Coastguard Worker u1 <<= 8;
101*a67afe4dSAndroid Build Coastguard Worker u1 |= u0 >> 24;
102*a67afe4dSAndroid Build Coastguard Worker u0 <<= 8;
103*a67afe4dSAndroid Build Coastguard Worker u0 |= u;
104*a67afe4dSAndroid Build Coastguard Worker *bytes++ = (png_byte)u;
105*a67afe4dSAndroid Build Coastguard Worker }
106*a67afe4dSAndroid Build Coastguard Worker
107*a67afe4dSAndroid Build Coastguard Worker seed[0] = u0;
108*a67afe4dSAndroid Build Coastguard Worker seed[1] = u1;
109*a67afe4dSAndroid Build Coastguard Worker }
110*a67afe4dSAndroid Build Coastguard Worker
111*a67afe4dSAndroid Build Coastguard Worker static png_uint_32 color_seed[2];
112*a67afe4dSAndroid Build Coastguard Worker
113*a67afe4dSAndroid Build Coastguard Worker static void
reseed(void)114*a67afe4dSAndroid Build Coastguard Worker reseed(void)
115*a67afe4dSAndroid Build Coastguard Worker {
116*a67afe4dSAndroid Build Coastguard Worker color_seed[0] = 0x12345678U;
117*a67afe4dSAndroid Build Coastguard Worker color_seed[1] = 0x9abcdefU;
118*a67afe4dSAndroid Build Coastguard Worker }
119*a67afe4dSAndroid Build Coastguard Worker
120*a67afe4dSAndroid Build Coastguard Worker static void
random_color(png_colorp color)121*a67afe4dSAndroid Build Coastguard Worker random_color(png_colorp color)
122*a67afe4dSAndroid Build Coastguard Worker {
123*a67afe4dSAndroid Build Coastguard Worker make_random_bytes(color_seed, color, sizeof *color);
124*a67afe4dSAndroid Build Coastguard Worker }
125*a67afe4dSAndroid Build Coastguard Worker
126*a67afe4dSAndroid Build Coastguard Worker /* Math support - neither Cygwin nor Visual Studio have C99 support and we need
127*a67afe4dSAndroid Build Coastguard Worker * a predictable rounding function, so make one here:
128*a67afe4dSAndroid Build Coastguard Worker */
129*a67afe4dSAndroid Build Coastguard Worker static double
closestinteger(double x)130*a67afe4dSAndroid Build Coastguard Worker closestinteger(double x)
131*a67afe4dSAndroid Build Coastguard Worker {
132*a67afe4dSAndroid Build Coastguard Worker return floor(x + .5);
133*a67afe4dSAndroid Build Coastguard Worker }
134*a67afe4dSAndroid Build Coastguard Worker
135*a67afe4dSAndroid Build Coastguard Worker /* Cast support: remove GCC whines. */
136*a67afe4dSAndroid Build Coastguard Worker static png_byte
u8d(double d)137*a67afe4dSAndroid Build Coastguard Worker u8d(double d)
138*a67afe4dSAndroid Build Coastguard Worker {
139*a67afe4dSAndroid Build Coastguard Worker d = closestinteger(d);
140*a67afe4dSAndroid Build Coastguard Worker return (png_byte)d;
141*a67afe4dSAndroid Build Coastguard Worker }
142*a67afe4dSAndroid Build Coastguard Worker
143*a67afe4dSAndroid Build Coastguard Worker static png_uint_16
u16d(double d)144*a67afe4dSAndroid Build Coastguard Worker u16d(double d)
145*a67afe4dSAndroid Build Coastguard Worker {
146*a67afe4dSAndroid Build Coastguard Worker d = closestinteger(d);
147*a67afe4dSAndroid Build Coastguard Worker return (png_uint_16)d;
148*a67afe4dSAndroid Build Coastguard Worker }
149*a67afe4dSAndroid Build Coastguard Worker
150*a67afe4dSAndroid Build Coastguard Worker /* sRGB support: use exact calculations rounded to the nearest int, see the
151*a67afe4dSAndroid Build Coastguard Worker * fesetround() call in main(). sRGB_to_d optimizes the 8 to 16-bit conversion.
152*a67afe4dSAndroid Build Coastguard Worker */
153*a67afe4dSAndroid Build Coastguard Worker static double sRGB_to_d[256];
154*a67afe4dSAndroid Build Coastguard Worker static double g22_to_d[256];
155*a67afe4dSAndroid Build Coastguard Worker
156*a67afe4dSAndroid Build Coastguard Worker static void
init_sRGB_to_d(void)157*a67afe4dSAndroid Build Coastguard Worker init_sRGB_to_d(void)
158*a67afe4dSAndroid Build Coastguard Worker {
159*a67afe4dSAndroid Build Coastguard Worker int i;
160*a67afe4dSAndroid Build Coastguard Worker
161*a67afe4dSAndroid Build Coastguard Worker sRGB_to_d[0] = 0;
162*a67afe4dSAndroid Build Coastguard Worker for (i=1; i<255; ++i)
163*a67afe4dSAndroid Build Coastguard Worker sRGB_to_d[i] = linear_from_sRGB(i/255.);
164*a67afe4dSAndroid Build Coastguard Worker sRGB_to_d[255] = 1;
165*a67afe4dSAndroid Build Coastguard Worker
166*a67afe4dSAndroid Build Coastguard Worker g22_to_d[0] = 0;
167*a67afe4dSAndroid Build Coastguard Worker for (i=1; i<255; ++i)
168*a67afe4dSAndroid Build Coastguard Worker g22_to_d[i] = pow(i/255., 1/.45455);
169*a67afe4dSAndroid Build Coastguard Worker g22_to_d[255] = 1;
170*a67afe4dSAndroid Build Coastguard Worker }
171*a67afe4dSAndroid Build Coastguard Worker
172*a67afe4dSAndroid Build Coastguard Worker static png_byte
sRGB(double linear)173*a67afe4dSAndroid Build Coastguard Worker sRGB(double linear /*range 0.0 .. 1.0*/)
174*a67afe4dSAndroid Build Coastguard Worker {
175*a67afe4dSAndroid Build Coastguard Worker return u8d(255 * sRGB_from_linear(linear));
176*a67afe4dSAndroid Build Coastguard Worker }
177*a67afe4dSAndroid Build Coastguard Worker
178*a67afe4dSAndroid Build Coastguard Worker static png_byte
isRGB(int fixed_linear)179*a67afe4dSAndroid Build Coastguard Worker isRGB(int fixed_linear)
180*a67afe4dSAndroid Build Coastguard Worker {
181*a67afe4dSAndroid Build Coastguard Worker return sRGB(fixed_linear / 65535.);
182*a67afe4dSAndroid Build Coastguard Worker }
183*a67afe4dSAndroid Build Coastguard Worker
184*a67afe4dSAndroid Build Coastguard Worker #if 0 /* not used */
185*a67afe4dSAndroid Build Coastguard Worker static png_byte
186*a67afe4dSAndroid Build Coastguard Worker unpremultiply(int component, int alpha)
187*a67afe4dSAndroid Build Coastguard Worker {
188*a67afe4dSAndroid Build Coastguard Worker if (alpha <= component)
189*a67afe4dSAndroid Build Coastguard Worker return 255; /* Arbitrary, but consistent with the libpng code */
190*a67afe4dSAndroid Build Coastguard Worker
191*a67afe4dSAndroid Build Coastguard Worker else if (alpha >= 65535)
192*a67afe4dSAndroid Build Coastguard Worker return isRGB(component);
193*a67afe4dSAndroid Build Coastguard Worker
194*a67afe4dSAndroid Build Coastguard Worker else
195*a67afe4dSAndroid Build Coastguard Worker return sRGB((double)component / alpha);
196*a67afe4dSAndroid Build Coastguard Worker }
197*a67afe4dSAndroid Build Coastguard Worker #endif
198*a67afe4dSAndroid Build Coastguard Worker
199*a67afe4dSAndroid Build Coastguard Worker static png_uint_16
ilinear(int fixed_srgb)200*a67afe4dSAndroid Build Coastguard Worker ilinear(int fixed_srgb)
201*a67afe4dSAndroid Build Coastguard Worker {
202*a67afe4dSAndroid Build Coastguard Worker return u16d(65535 * sRGB_to_d[fixed_srgb]);
203*a67afe4dSAndroid Build Coastguard Worker }
204*a67afe4dSAndroid Build Coastguard Worker
205*a67afe4dSAndroid Build Coastguard Worker static png_uint_16
ilineara(int fixed_srgb,int alpha)206*a67afe4dSAndroid Build Coastguard Worker ilineara(int fixed_srgb, int alpha)
207*a67afe4dSAndroid Build Coastguard Worker {
208*a67afe4dSAndroid Build Coastguard Worker return u16d((257 * alpha) * sRGB_to_d[fixed_srgb]);
209*a67afe4dSAndroid Build Coastguard Worker }
210*a67afe4dSAndroid Build Coastguard Worker
211*a67afe4dSAndroid Build Coastguard Worker static png_uint_16
ilinear_g22(int fixed_srgb)212*a67afe4dSAndroid Build Coastguard Worker ilinear_g22(int fixed_srgb)
213*a67afe4dSAndroid Build Coastguard Worker {
214*a67afe4dSAndroid Build Coastguard Worker return u16d(65535 * g22_to_d[fixed_srgb]);
215*a67afe4dSAndroid Build Coastguard Worker }
216*a67afe4dSAndroid Build Coastguard Worker
217*a67afe4dSAndroid Build Coastguard Worker #if ALLOW_UNUSED_GPC
218*a67afe4dSAndroid Build Coastguard Worker static png_uint_16
ilineara_g22(int fixed_srgb,int alpha)219*a67afe4dSAndroid Build Coastguard Worker ilineara_g22(int fixed_srgb, int alpha)
220*a67afe4dSAndroid Build Coastguard Worker {
221*a67afe4dSAndroid Build Coastguard Worker return u16d((257 * alpha) * g22_to_d[fixed_srgb]);
222*a67afe4dSAndroid Build Coastguard Worker }
223*a67afe4dSAndroid Build Coastguard Worker #endif
224*a67afe4dSAndroid Build Coastguard Worker
225*a67afe4dSAndroid Build Coastguard Worker static double
YfromRGBint(int ir,int ig,int ib)226*a67afe4dSAndroid Build Coastguard Worker YfromRGBint(int ir, int ig, int ib)
227*a67afe4dSAndroid Build Coastguard Worker {
228*a67afe4dSAndroid Build Coastguard Worker double r = ir;
229*a67afe4dSAndroid Build Coastguard Worker double g = ig;
230*a67afe4dSAndroid Build Coastguard Worker double b = ib;
231*a67afe4dSAndroid Build Coastguard Worker return YfromRGB(r, g, b);
232*a67afe4dSAndroid Build Coastguard Worker }
233*a67afe4dSAndroid Build Coastguard Worker
234*a67afe4dSAndroid Build Coastguard Worker #if 0 /* unused */
235*a67afe4dSAndroid Build Coastguard Worker /* The error that results from using a 2.2 power law in place of the correct
236*a67afe4dSAndroid Build Coastguard Worker * sRGB transform, given an 8-bit value which might be either sRGB or power-law.
237*a67afe4dSAndroid Build Coastguard Worker */
238*a67afe4dSAndroid Build Coastguard Worker static int
239*a67afe4dSAndroid Build Coastguard Worker power_law_error8(int value)
240*a67afe4dSAndroid Build Coastguard Worker {
241*a67afe4dSAndroid Build Coastguard Worker if (value > 0 && value < 255)
242*a67afe4dSAndroid Build Coastguard Worker {
243*a67afe4dSAndroid Build Coastguard Worker double vd = value / 255.;
244*a67afe4dSAndroid Build Coastguard Worker double e = fabs(
245*a67afe4dSAndroid Build Coastguard Worker pow(sRGB_to_d[value], 1/2.2) - sRGB_from_linear(pow(vd, 2.2)));
246*a67afe4dSAndroid Build Coastguard Worker
247*a67afe4dSAndroid Build Coastguard Worker /* Always allow an extra 1 here for rounding errors */
248*a67afe4dSAndroid Build Coastguard Worker e = 1+floor(255 * e);
249*a67afe4dSAndroid Build Coastguard Worker return (int)e;
250*a67afe4dSAndroid Build Coastguard Worker }
251*a67afe4dSAndroid Build Coastguard Worker
252*a67afe4dSAndroid Build Coastguard Worker return 0;
253*a67afe4dSAndroid Build Coastguard Worker }
254*a67afe4dSAndroid Build Coastguard Worker
255*a67afe4dSAndroid Build Coastguard Worker static int error_in_sRGB_roundtrip = 56; /* by experiment */
256*a67afe4dSAndroid Build Coastguard Worker static int
257*a67afe4dSAndroid Build Coastguard Worker power_law_error16(int value)
258*a67afe4dSAndroid Build Coastguard Worker {
259*a67afe4dSAndroid Build Coastguard Worker if (value > 0 && value < 65535)
260*a67afe4dSAndroid Build Coastguard Worker {
261*a67afe4dSAndroid Build Coastguard Worker /* Round trip the value through an 8-bit representation but using
262*a67afe4dSAndroid Build Coastguard Worker * non-matching to/from conversions.
263*a67afe4dSAndroid Build Coastguard Worker */
264*a67afe4dSAndroid Build Coastguard Worker double vd = value / 65535.;
265*a67afe4dSAndroid Build Coastguard Worker double e = fabs(
266*a67afe4dSAndroid Build Coastguard Worker pow(sRGB_from_linear(vd), 2.2) - linear_from_sRGB(pow(vd, 1/2.2)));
267*a67afe4dSAndroid Build Coastguard Worker
268*a67afe4dSAndroid Build Coastguard Worker /* Always allow an extra 1 here for rounding errors */
269*a67afe4dSAndroid Build Coastguard Worker e = error_in_sRGB_roundtrip+floor(65535 * e);
270*a67afe4dSAndroid Build Coastguard Worker return (int)e;
271*a67afe4dSAndroid Build Coastguard Worker }
272*a67afe4dSAndroid Build Coastguard Worker
273*a67afe4dSAndroid Build Coastguard Worker return 0;
274*a67afe4dSAndroid Build Coastguard Worker }
275*a67afe4dSAndroid Build Coastguard Worker
276*a67afe4dSAndroid Build Coastguard Worker static int
277*a67afe4dSAndroid Build Coastguard Worker compare_8bit(int v1, int v2, int error_limit, int multiple_algorithms)
278*a67afe4dSAndroid Build Coastguard Worker {
279*a67afe4dSAndroid Build Coastguard Worker int e = abs(v1-v2);
280*a67afe4dSAndroid Build Coastguard Worker int ev1, ev2;
281*a67afe4dSAndroid Build Coastguard Worker
282*a67afe4dSAndroid Build Coastguard Worker if (e <= error_limit)
283*a67afe4dSAndroid Build Coastguard Worker return 1;
284*a67afe4dSAndroid Build Coastguard Worker
285*a67afe4dSAndroid Build Coastguard Worker if (!multiple_algorithms)
286*a67afe4dSAndroid Build Coastguard Worker return 0;
287*a67afe4dSAndroid Build Coastguard Worker
288*a67afe4dSAndroid Build Coastguard Worker ev1 = power_law_error8(v1);
289*a67afe4dSAndroid Build Coastguard Worker if (e <= ev1)
290*a67afe4dSAndroid Build Coastguard Worker return 1;
291*a67afe4dSAndroid Build Coastguard Worker
292*a67afe4dSAndroid Build Coastguard Worker ev2 = power_law_error8(v2);
293*a67afe4dSAndroid Build Coastguard Worker if (e <= ev2)
294*a67afe4dSAndroid Build Coastguard Worker return 1;
295*a67afe4dSAndroid Build Coastguard Worker
296*a67afe4dSAndroid Build Coastguard Worker return 0;
297*a67afe4dSAndroid Build Coastguard Worker }
298*a67afe4dSAndroid Build Coastguard Worker
299*a67afe4dSAndroid Build Coastguard Worker static int
300*a67afe4dSAndroid Build Coastguard Worker compare_16bit(int v1, int v2, int error_limit, int multiple_algorithms)
301*a67afe4dSAndroid Build Coastguard Worker {
302*a67afe4dSAndroid Build Coastguard Worker int e = abs(v1-v2);
303*a67afe4dSAndroid Build Coastguard Worker int ev1, ev2;
304*a67afe4dSAndroid Build Coastguard Worker
305*a67afe4dSAndroid Build Coastguard Worker if (e <= error_limit)
306*a67afe4dSAndroid Build Coastguard Worker return 1;
307*a67afe4dSAndroid Build Coastguard Worker
308*a67afe4dSAndroid Build Coastguard Worker /* "multiple_algorithms" in this case means that a color-map has been
309*a67afe4dSAndroid Build Coastguard Worker * involved somewhere, so we can deduce that the values were forced to 8-bit
310*a67afe4dSAndroid Build Coastguard Worker * (like the via_linear case for 8-bit.)
311*a67afe4dSAndroid Build Coastguard Worker */
312*a67afe4dSAndroid Build Coastguard Worker if (!multiple_algorithms)
313*a67afe4dSAndroid Build Coastguard Worker return 0;
314*a67afe4dSAndroid Build Coastguard Worker
315*a67afe4dSAndroid Build Coastguard Worker ev1 = power_law_error16(v1);
316*a67afe4dSAndroid Build Coastguard Worker if (e <= ev1)
317*a67afe4dSAndroid Build Coastguard Worker return 1;
318*a67afe4dSAndroid Build Coastguard Worker
319*a67afe4dSAndroid Build Coastguard Worker ev2 = power_law_error16(v2);
320*a67afe4dSAndroid Build Coastguard Worker if (e <= ev2)
321*a67afe4dSAndroid Build Coastguard Worker return 1;
322*a67afe4dSAndroid Build Coastguard Worker
323*a67afe4dSAndroid Build Coastguard Worker return 0;
324*a67afe4dSAndroid Build Coastguard Worker }
325*a67afe4dSAndroid Build Coastguard Worker #endif /* unused */
326*a67afe4dSAndroid Build Coastguard Worker
327*a67afe4dSAndroid Build Coastguard Worker #define USE_FILE 1 /* else memory */
328*a67afe4dSAndroid Build Coastguard Worker #define USE_STDIO 2 /* else use file name */
329*a67afe4dSAndroid Build Coastguard Worker #define STRICT 4 /* fail on warnings too */
330*a67afe4dSAndroid Build Coastguard Worker #define VERBOSE 8
331*a67afe4dSAndroid Build Coastguard Worker #define KEEP_TMPFILES 16 /* else delete temporary files */
332*a67afe4dSAndroid Build Coastguard Worker #define KEEP_GOING 32
333*a67afe4dSAndroid Build Coastguard Worker #define ACCUMULATE 64
334*a67afe4dSAndroid Build Coastguard Worker #define FAST_WRITE 128
335*a67afe4dSAndroid Build Coastguard Worker #define sRGB_16BIT 256
336*a67afe4dSAndroid Build Coastguard Worker #define NO_RESEED 512 /* do not reseed on each new file */
337*a67afe4dSAndroid Build Coastguard Worker #define GBG_ERROR 1024 /* do not ignore the gamma+background_rgb_to_gray
338*a67afe4dSAndroid Build Coastguard Worker * libpng warning. */
339*a67afe4dSAndroid Build Coastguard Worker
340*a67afe4dSAndroid Build Coastguard Worker static void
print_opts(png_uint_32 opts)341*a67afe4dSAndroid Build Coastguard Worker print_opts(png_uint_32 opts)
342*a67afe4dSAndroid Build Coastguard Worker {
343*a67afe4dSAndroid Build Coastguard Worker if (opts & USE_FILE)
344*a67afe4dSAndroid Build Coastguard Worker printf(" --file");
345*a67afe4dSAndroid Build Coastguard Worker if (opts & USE_STDIO)
346*a67afe4dSAndroid Build Coastguard Worker printf(" --stdio");
347*a67afe4dSAndroid Build Coastguard Worker if (!(opts & STRICT))
348*a67afe4dSAndroid Build Coastguard Worker printf(" --nostrict");
349*a67afe4dSAndroid Build Coastguard Worker if (opts & VERBOSE)
350*a67afe4dSAndroid Build Coastguard Worker printf(" --verbose");
351*a67afe4dSAndroid Build Coastguard Worker if (opts & KEEP_TMPFILES)
352*a67afe4dSAndroid Build Coastguard Worker printf(" --preserve");
353*a67afe4dSAndroid Build Coastguard Worker if (opts & KEEP_GOING)
354*a67afe4dSAndroid Build Coastguard Worker printf(" --keep-going");
355*a67afe4dSAndroid Build Coastguard Worker if (opts & ACCUMULATE)
356*a67afe4dSAndroid Build Coastguard Worker printf(" --accumulate");
357*a67afe4dSAndroid Build Coastguard Worker if (!(opts & FAST_WRITE)) /* --fast is currently the default */
358*a67afe4dSAndroid Build Coastguard Worker printf(" --slow");
359*a67afe4dSAndroid Build Coastguard Worker if (opts & sRGB_16BIT)
360*a67afe4dSAndroid Build Coastguard Worker printf(" --sRGB-16bit");
361*a67afe4dSAndroid Build Coastguard Worker if (opts & NO_RESEED)
362*a67afe4dSAndroid Build Coastguard Worker printf(" --noreseed");
363*a67afe4dSAndroid Build Coastguard Worker #if PNG_LIBPNG_VER < 10700 /* else on by default */
364*a67afe4dSAndroid Build Coastguard Worker if (opts & GBG_ERROR)
365*a67afe4dSAndroid Build Coastguard Worker printf(" --fault-gbg-warning");
366*a67afe4dSAndroid Build Coastguard Worker #endif
367*a67afe4dSAndroid Build Coastguard Worker }
368*a67afe4dSAndroid Build Coastguard Worker
369*a67afe4dSAndroid Build Coastguard Worker #define FORMAT_NO_CHANGE 0x80000000 /* additional flag */
370*a67afe4dSAndroid Build Coastguard Worker
371*a67afe4dSAndroid Build Coastguard Worker /* A name table for all the formats - defines the format of the '+' arguments to
372*a67afe4dSAndroid Build Coastguard Worker * pngstest.
373*a67afe4dSAndroid Build Coastguard Worker */
374*a67afe4dSAndroid Build Coastguard Worker #define FORMAT_COUNT 64
375*a67afe4dSAndroid Build Coastguard Worker #define FORMAT_MASK 0x3f
376*a67afe4dSAndroid Build Coastguard Worker static const char * const format_names[FORMAT_COUNT] =
377*a67afe4dSAndroid Build Coastguard Worker {
378*a67afe4dSAndroid Build Coastguard Worker "sRGB-gray",
379*a67afe4dSAndroid Build Coastguard Worker "sRGB-gray+alpha",
380*a67afe4dSAndroid Build Coastguard Worker "sRGB-rgb",
381*a67afe4dSAndroid Build Coastguard Worker "sRGB-rgb+alpha",
382*a67afe4dSAndroid Build Coastguard Worker "linear-gray",
383*a67afe4dSAndroid Build Coastguard Worker "linear-gray+alpha",
384*a67afe4dSAndroid Build Coastguard Worker "linear-rgb",
385*a67afe4dSAndroid Build Coastguard Worker "linear-rgb+alpha",
386*a67afe4dSAndroid Build Coastguard Worker
387*a67afe4dSAndroid Build Coastguard Worker "color-mapped-sRGB-gray",
388*a67afe4dSAndroid Build Coastguard Worker "color-mapped-sRGB-gray+alpha",
389*a67afe4dSAndroid Build Coastguard Worker "color-mapped-sRGB-rgb",
390*a67afe4dSAndroid Build Coastguard Worker "color-mapped-sRGB-rgb+alpha",
391*a67afe4dSAndroid Build Coastguard Worker "color-mapped-linear-gray",
392*a67afe4dSAndroid Build Coastguard Worker "color-mapped-linear-gray+alpha",
393*a67afe4dSAndroid Build Coastguard Worker "color-mapped-linear-rgb",
394*a67afe4dSAndroid Build Coastguard Worker "color-mapped-linear-rgb+alpha",
395*a67afe4dSAndroid Build Coastguard Worker
396*a67afe4dSAndroid Build Coastguard Worker "sRGB-gray",
397*a67afe4dSAndroid Build Coastguard Worker "sRGB-gray+alpha",
398*a67afe4dSAndroid Build Coastguard Worker "sRGB-bgr",
399*a67afe4dSAndroid Build Coastguard Worker "sRGB-bgr+alpha",
400*a67afe4dSAndroid Build Coastguard Worker "linear-gray",
401*a67afe4dSAndroid Build Coastguard Worker "linear-gray+alpha",
402*a67afe4dSAndroid Build Coastguard Worker "linear-bgr",
403*a67afe4dSAndroid Build Coastguard Worker "linear-bgr+alpha",
404*a67afe4dSAndroid Build Coastguard Worker
405*a67afe4dSAndroid Build Coastguard Worker "color-mapped-sRGB-gray",
406*a67afe4dSAndroid Build Coastguard Worker "color-mapped-sRGB-gray+alpha",
407*a67afe4dSAndroid Build Coastguard Worker "color-mapped-sRGB-bgr",
408*a67afe4dSAndroid Build Coastguard Worker "color-mapped-sRGB-bgr+alpha",
409*a67afe4dSAndroid Build Coastguard Worker "color-mapped-linear-gray",
410*a67afe4dSAndroid Build Coastguard Worker "color-mapped-linear-gray+alpha",
411*a67afe4dSAndroid Build Coastguard Worker "color-mapped-linear-bgr",
412*a67afe4dSAndroid Build Coastguard Worker "color-mapped-linear-bgr+alpha",
413*a67afe4dSAndroid Build Coastguard Worker
414*a67afe4dSAndroid Build Coastguard Worker "sRGB-gray",
415*a67afe4dSAndroid Build Coastguard Worker "alpha+sRGB-gray",
416*a67afe4dSAndroid Build Coastguard Worker "sRGB-rgb",
417*a67afe4dSAndroid Build Coastguard Worker "alpha+sRGB-rgb",
418*a67afe4dSAndroid Build Coastguard Worker "linear-gray",
419*a67afe4dSAndroid Build Coastguard Worker "alpha+linear-gray",
420*a67afe4dSAndroid Build Coastguard Worker "linear-rgb",
421*a67afe4dSAndroid Build Coastguard Worker "alpha+linear-rgb",
422*a67afe4dSAndroid Build Coastguard Worker
423*a67afe4dSAndroid Build Coastguard Worker "color-mapped-sRGB-gray",
424*a67afe4dSAndroid Build Coastguard Worker "color-mapped-alpha+sRGB-gray",
425*a67afe4dSAndroid Build Coastguard Worker "color-mapped-sRGB-rgb",
426*a67afe4dSAndroid Build Coastguard Worker "color-mapped-alpha+sRGB-rgb",
427*a67afe4dSAndroid Build Coastguard Worker "color-mapped-linear-gray",
428*a67afe4dSAndroid Build Coastguard Worker "color-mapped-alpha+linear-gray",
429*a67afe4dSAndroid Build Coastguard Worker "color-mapped-linear-rgb",
430*a67afe4dSAndroid Build Coastguard Worker "color-mapped-alpha+linear-rgb",
431*a67afe4dSAndroid Build Coastguard Worker
432*a67afe4dSAndroid Build Coastguard Worker "sRGB-gray",
433*a67afe4dSAndroid Build Coastguard Worker "alpha+sRGB-gray",
434*a67afe4dSAndroid Build Coastguard Worker "sRGB-bgr",
435*a67afe4dSAndroid Build Coastguard Worker "alpha+sRGB-bgr",
436*a67afe4dSAndroid Build Coastguard Worker "linear-gray",
437*a67afe4dSAndroid Build Coastguard Worker "alpha+linear-gray",
438*a67afe4dSAndroid Build Coastguard Worker "linear-bgr",
439*a67afe4dSAndroid Build Coastguard Worker "alpha+linear-bgr",
440*a67afe4dSAndroid Build Coastguard Worker
441*a67afe4dSAndroid Build Coastguard Worker "color-mapped-sRGB-gray",
442*a67afe4dSAndroid Build Coastguard Worker "color-mapped-alpha+sRGB-gray",
443*a67afe4dSAndroid Build Coastguard Worker "color-mapped-sRGB-bgr",
444*a67afe4dSAndroid Build Coastguard Worker "color-mapped-alpha+sRGB-bgr",
445*a67afe4dSAndroid Build Coastguard Worker "color-mapped-linear-gray",
446*a67afe4dSAndroid Build Coastguard Worker "color-mapped-alpha+linear-gray",
447*a67afe4dSAndroid Build Coastguard Worker "color-mapped-linear-bgr",
448*a67afe4dSAndroid Build Coastguard Worker "color-mapped-alpha+linear-bgr",
449*a67afe4dSAndroid Build Coastguard Worker };
450*a67afe4dSAndroid Build Coastguard Worker
451*a67afe4dSAndroid Build Coastguard Worker /* Decode an argument to a format number. */
452*a67afe4dSAndroid Build Coastguard Worker static png_uint_32
formatof(const char * arg)453*a67afe4dSAndroid Build Coastguard Worker formatof(const char *arg)
454*a67afe4dSAndroid Build Coastguard Worker {
455*a67afe4dSAndroid Build Coastguard Worker char *ep;
456*a67afe4dSAndroid Build Coastguard Worker unsigned long format = strtoul(arg, &ep, 0);
457*a67afe4dSAndroid Build Coastguard Worker
458*a67afe4dSAndroid Build Coastguard Worker if (ep > arg && *ep == 0 && format < FORMAT_COUNT)
459*a67afe4dSAndroid Build Coastguard Worker return (png_uint_32)format;
460*a67afe4dSAndroid Build Coastguard Worker
461*a67afe4dSAndroid Build Coastguard Worker else for (format=0; format < FORMAT_COUNT; ++format)
462*a67afe4dSAndroid Build Coastguard Worker {
463*a67afe4dSAndroid Build Coastguard Worker if (strcmp(format_names[format], arg) == 0)
464*a67afe4dSAndroid Build Coastguard Worker return (png_uint_32)format;
465*a67afe4dSAndroid Build Coastguard Worker }
466*a67afe4dSAndroid Build Coastguard Worker
467*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "pngstest: format name '%s' invalid\n", arg);
468*a67afe4dSAndroid Build Coastguard Worker return FORMAT_COUNT;
469*a67afe4dSAndroid Build Coastguard Worker }
470*a67afe4dSAndroid Build Coastguard Worker
471*a67afe4dSAndroid Build Coastguard Worker /* Bitset/test functions for formats */
472*a67afe4dSAndroid Build Coastguard Worker #define FORMAT_SET_COUNT (FORMAT_COUNT / 32)
473*a67afe4dSAndroid Build Coastguard Worker typedef struct
474*a67afe4dSAndroid Build Coastguard Worker {
475*a67afe4dSAndroid Build Coastguard Worker png_uint_32 bits[FORMAT_SET_COUNT];
476*a67afe4dSAndroid Build Coastguard Worker }
477*a67afe4dSAndroid Build Coastguard Worker format_list;
478*a67afe4dSAndroid Build Coastguard Worker
format_init(format_list * pf)479*a67afe4dSAndroid Build Coastguard Worker static void format_init(format_list *pf)
480*a67afe4dSAndroid Build Coastguard Worker {
481*a67afe4dSAndroid Build Coastguard Worker int i;
482*a67afe4dSAndroid Build Coastguard Worker for (i=0; i<FORMAT_SET_COUNT; ++i)
483*a67afe4dSAndroid Build Coastguard Worker pf->bits[i] = 0; /* All off */
484*a67afe4dSAndroid Build Coastguard Worker }
485*a67afe4dSAndroid Build Coastguard Worker
486*a67afe4dSAndroid Build Coastguard Worker #if 0 /* currently unused */
487*a67afe4dSAndroid Build Coastguard Worker static void format_clear(format_list *pf)
488*a67afe4dSAndroid Build Coastguard Worker {
489*a67afe4dSAndroid Build Coastguard Worker int i;
490*a67afe4dSAndroid Build Coastguard Worker for (i=0; i<FORMAT_SET_COUNT; ++i)
491*a67afe4dSAndroid Build Coastguard Worker pf->bits[i] = 0;
492*a67afe4dSAndroid Build Coastguard Worker }
493*a67afe4dSAndroid Build Coastguard Worker #endif
494*a67afe4dSAndroid Build Coastguard Worker
format_is_initial(format_list * pf)495*a67afe4dSAndroid Build Coastguard Worker static int format_is_initial(format_list *pf)
496*a67afe4dSAndroid Build Coastguard Worker {
497*a67afe4dSAndroid Build Coastguard Worker int i;
498*a67afe4dSAndroid Build Coastguard Worker for (i=0; i<FORMAT_SET_COUNT; ++i)
499*a67afe4dSAndroid Build Coastguard Worker if (pf->bits[i] != 0)
500*a67afe4dSAndroid Build Coastguard Worker return 0;
501*a67afe4dSAndroid Build Coastguard Worker
502*a67afe4dSAndroid Build Coastguard Worker return 1;
503*a67afe4dSAndroid Build Coastguard Worker }
504*a67afe4dSAndroid Build Coastguard Worker
format_set(format_list * pf,png_uint_32 format)505*a67afe4dSAndroid Build Coastguard Worker static int format_set(format_list *pf, png_uint_32 format)
506*a67afe4dSAndroid Build Coastguard Worker {
507*a67afe4dSAndroid Build Coastguard Worker if (format < FORMAT_COUNT)
508*a67afe4dSAndroid Build Coastguard Worker return pf->bits[format >> 5] |= ((png_uint_32)1) << (format & 31);
509*a67afe4dSAndroid Build Coastguard Worker
510*a67afe4dSAndroid Build Coastguard Worker return 0;
511*a67afe4dSAndroid Build Coastguard Worker }
512*a67afe4dSAndroid Build Coastguard Worker
513*a67afe4dSAndroid Build Coastguard Worker #if 0 /* currently unused */
514*a67afe4dSAndroid Build Coastguard Worker static int format_unset(format_list *pf, png_uint_32 format)
515*a67afe4dSAndroid Build Coastguard Worker {
516*a67afe4dSAndroid Build Coastguard Worker if (format < FORMAT_COUNT)
517*a67afe4dSAndroid Build Coastguard Worker return pf->bits[format >> 5] &= ~((png_uint_32)1) << (format & 31);
518*a67afe4dSAndroid Build Coastguard Worker
519*a67afe4dSAndroid Build Coastguard Worker return 0;
520*a67afe4dSAndroid Build Coastguard Worker }
521*a67afe4dSAndroid Build Coastguard Worker #endif
522*a67afe4dSAndroid Build Coastguard Worker
format_isset(format_list * pf,png_uint_32 format)523*a67afe4dSAndroid Build Coastguard Worker static int format_isset(format_list *pf, png_uint_32 format)
524*a67afe4dSAndroid Build Coastguard Worker {
525*a67afe4dSAndroid Build Coastguard Worker return format < FORMAT_COUNT &&
526*a67afe4dSAndroid Build Coastguard Worker (pf->bits[format >> 5] & (((png_uint_32)1) << (format & 31))) != 0;
527*a67afe4dSAndroid Build Coastguard Worker }
528*a67afe4dSAndroid Build Coastguard Worker
format_default(format_list * pf,int redundant)529*a67afe4dSAndroid Build Coastguard Worker static void format_default(format_list *pf, int redundant)
530*a67afe4dSAndroid Build Coastguard Worker {
531*a67afe4dSAndroid Build Coastguard Worker if (redundant)
532*a67afe4dSAndroid Build Coastguard Worker {
533*a67afe4dSAndroid Build Coastguard Worker int i;
534*a67afe4dSAndroid Build Coastguard Worker
535*a67afe4dSAndroid Build Coastguard Worker /* set everything, including flags that are pointless */
536*a67afe4dSAndroid Build Coastguard Worker for (i=0; i<FORMAT_SET_COUNT; ++i)
537*a67afe4dSAndroid Build Coastguard Worker pf->bits[i] = ~(png_uint_32)0;
538*a67afe4dSAndroid Build Coastguard Worker }
539*a67afe4dSAndroid Build Coastguard Worker
540*a67afe4dSAndroid Build Coastguard Worker else
541*a67afe4dSAndroid Build Coastguard Worker {
542*a67afe4dSAndroid Build Coastguard Worker png_uint_32 f;
543*a67afe4dSAndroid Build Coastguard Worker
544*a67afe4dSAndroid Build Coastguard Worker for (f=0; f<FORMAT_COUNT; ++f)
545*a67afe4dSAndroid Build Coastguard Worker {
546*a67afe4dSAndroid Build Coastguard Worker /* Eliminate redundant and unsupported settings. */
547*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_FORMAT_BGR_SUPPORTED
548*a67afe4dSAndroid Build Coastguard Worker /* BGR is meaningless if no color: */
549*a67afe4dSAndroid Build Coastguard Worker if ((f & PNG_FORMAT_FLAG_COLOR) == 0 &&
550*a67afe4dSAndroid Build Coastguard Worker (f & PNG_FORMAT_FLAG_BGR) != 0)
551*a67afe4dSAndroid Build Coastguard Worker # else
552*a67afe4dSAndroid Build Coastguard Worker if ((f & 0x10U/*HACK: fixed value*/) != 0)
553*a67afe4dSAndroid Build Coastguard Worker # endif
554*a67afe4dSAndroid Build Coastguard Worker continue;
555*a67afe4dSAndroid Build Coastguard Worker
556*a67afe4dSAndroid Build Coastguard Worker /* AFIRST is meaningless if no alpha: */
557*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_FORMAT_AFIRST_SUPPORTED
558*a67afe4dSAndroid Build Coastguard Worker if ((f & PNG_FORMAT_FLAG_ALPHA) == 0 &&
559*a67afe4dSAndroid Build Coastguard Worker (f & PNG_FORMAT_FLAG_AFIRST) != 0)
560*a67afe4dSAndroid Build Coastguard Worker # else
561*a67afe4dSAndroid Build Coastguard Worker if ((f & 0x20U/*HACK: fixed value*/) != 0)
562*a67afe4dSAndroid Build Coastguard Worker # endif
563*a67afe4dSAndroid Build Coastguard Worker continue;
564*a67afe4dSAndroid Build Coastguard Worker
565*a67afe4dSAndroid Build Coastguard Worker format_set(pf, f);
566*a67afe4dSAndroid Build Coastguard Worker }
567*a67afe4dSAndroid Build Coastguard Worker }
568*a67afe4dSAndroid Build Coastguard Worker }
569*a67afe4dSAndroid Build Coastguard Worker
570*a67afe4dSAndroid Build Coastguard Worker /* THE Image STRUCTURE */
571*a67afe4dSAndroid Build Coastguard Worker /* The super-class of a png_image, contains the decoded image plus the input
572*a67afe4dSAndroid Build Coastguard Worker * data necessary to re-read the file with a different format.
573*a67afe4dSAndroid Build Coastguard Worker */
574*a67afe4dSAndroid Build Coastguard Worker typedef struct
575*a67afe4dSAndroid Build Coastguard Worker {
576*a67afe4dSAndroid Build Coastguard Worker png_image image;
577*a67afe4dSAndroid Build Coastguard Worker png_uint_32 opts;
578*a67afe4dSAndroid Build Coastguard Worker const char *file_name;
579*a67afe4dSAndroid Build Coastguard Worker int stride_extra;
580*a67afe4dSAndroid Build Coastguard Worker FILE *input_file;
581*a67afe4dSAndroid Build Coastguard Worker png_voidp input_memory;
582*a67afe4dSAndroid Build Coastguard Worker size_t input_memory_size;
583*a67afe4dSAndroid Build Coastguard Worker png_bytep buffer;
584*a67afe4dSAndroid Build Coastguard Worker ptrdiff_t stride;
585*a67afe4dSAndroid Build Coastguard Worker size_t bufsize;
586*a67afe4dSAndroid Build Coastguard Worker size_t allocsize;
587*a67afe4dSAndroid Build Coastguard Worker char tmpfile_name[32];
588*a67afe4dSAndroid Build Coastguard Worker png_uint_16 colormap[256*4];
589*a67afe4dSAndroid Build Coastguard Worker }
590*a67afe4dSAndroid Build Coastguard Worker Image;
591*a67afe4dSAndroid Build Coastguard Worker
592*a67afe4dSAndroid Build Coastguard Worker /* Initializer: also sets the permitted error limit for 16-bit operations. */
593*a67afe4dSAndroid Build Coastguard Worker static void
newimage(Image * image)594*a67afe4dSAndroid Build Coastguard Worker newimage(Image *image)
595*a67afe4dSAndroid Build Coastguard Worker {
596*a67afe4dSAndroid Build Coastguard Worker memset(image, 0, sizeof *image);
597*a67afe4dSAndroid Build Coastguard Worker }
598*a67afe4dSAndroid Build Coastguard Worker
599*a67afe4dSAndroid Build Coastguard Worker /* Reset the image to be read again - only needs to rewind the FILE* at present.
600*a67afe4dSAndroid Build Coastguard Worker */
601*a67afe4dSAndroid Build Coastguard Worker static void
resetimage(Image * image)602*a67afe4dSAndroid Build Coastguard Worker resetimage(Image *image)
603*a67afe4dSAndroid Build Coastguard Worker {
604*a67afe4dSAndroid Build Coastguard Worker if (image->input_file != NULL)
605*a67afe4dSAndroid Build Coastguard Worker rewind(image->input_file);
606*a67afe4dSAndroid Build Coastguard Worker }
607*a67afe4dSAndroid Build Coastguard Worker
608*a67afe4dSAndroid Build Coastguard Worker /* Free the image buffer; the buffer is re-used on a re-read, this is just for
609*a67afe4dSAndroid Build Coastguard Worker * cleanup.
610*a67afe4dSAndroid Build Coastguard Worker */
611*a67afe4dSAndroid Build Coastguard Worker static void
freebuffer(Image * image)612*a67afe4dSAndroid Build Coastguard Worker freebuffer(Image *image)
613*a67afe4dSAndroid Build Coastguard Worker {
614*a67afe4dSAndroid Build Coastguard Worker if (image->buffer) free(image->buffer);
615*a67afe4dSAndroid Build Coastguard Worker image->buffer = NULL;
616*a67afe4dSAndroid Build Coastguard Worker image->bufsize = 0;
617*a67afe4dSAndroid Build Coastguard Worker image->allocsize = 0;
618*a67afe4dSAndroid Build Coastguard Worker }
619*a67afe4dSAndroid Build Coastguard Worker
620*a67afe4dSAndroid Build Coastguard Worker /* Delete function; cleans out all the allocated data and the temporary file in
621*a67afe4dSAndroid Build Coastguard Worker * the image.
622*a67afe4dSAndroid Build Coastguard Worker */
623*a67afe4dSAndroid Build Coastguard Worker static void
freeimage(Image * image)624*a67afe4dSAndroid Build Coastguard Worker freeimage(Image *image)
625*a67afe4dSAndroid Build Coastguard Worker {
626*a67afe4dSAndroid Build Coastguard Worker freebuffer(image);
627*a67afe4dSAndroid Build Coastguard Worker png_image_free(&image->image);
628*a67afe4dSAndroid Build Coastguard Worker
629*a67afe4dSAndroid Build Coastguard Worker if (image->input_file != NULL)
630*a67afe4dSAndroid Build Coastguard Worker {
631*a67afe4dSAndroid Build Coastguard Worker fclose(image->input_file);
632*a67afe4dSAndroid Build Coastguard Worker image->input_file = NULL;
633*a67afe4dSAndroid Build Coastguard Worker }
634*a67afe4dSAndroid Build Coastguard Worker
635*a67afe4dSAndroid Build Coastguard Worker if (image->input_memory != NULL)
636*a67afe4dSAndroid Build Coastguard Worker {
637*a67afe4dSAndroid Build Coastguard Worker free(image->input_memory);
638*a67afe4dSAndroid Build Coastguard Worker image->input_memory = NULL;
639*a67afe4dSAndroid Build Coastguard Worker image->input_memory_size = 0;
640*a67afe4dSAndroid Build Coastguard Worker }
641*a67afe4dSAndroid Build Coastguard Worker
642*a67afe4dSAndroid Build Coastguard Worker if (image->tmpfile_name[0] != 0 && (image->opts & KEEP_TMPFILES) == 0)
643*a67afe4dSAndroid Build Coastguard Worker {
644*a67afe4dSAndroid Build Coastguard Worker (void)remove(image->tmpfile_name);
645*a67afe4dSAndroid Build Coastguard Worker image->tmpfile_name[0] = 0;
646*a67afe4dSAndroid Build Coastguard Worker }
647*a67afe4dSAndroid Build Coastguard Worker }
648*a67afe4dSAndroid Build Coastguard Worker
649*a67afe4dSAndroid Build Coastguard Worker /* This is actually a re-initializer; allows an image structure to be re-used by
650*a67afe4dSAndroid Build Coastguard Worker * freeing everything that relates to an old image.
651*a67afe4dSAndroid Build Coastguard Worker */
initimage(Image * image,png_uint_32 opts,const char * file_name,int stride_extra)652*a67afe4dSAndroid Build Coastguard Worker static void initimage(Image *image, png_uint_32 opts, const char *file_name,
653*a67afe4dSAndroid Build Coastguard Worker int stride_extra)
654*a67afe4dSAndroid Build Coastguard Worker {
655*a67afe4dSAndroid Build Coastguard Worker freeimage(image);
656*a67afe4dSAndroid Build Coastguard Worker memset(&image->image, 0, sizeof image->image);
657*a67afe4dSAndroid Build Coastguard Worker image->opts = opts;
658*a67afe4dSAndroid Build Coastguard Worker image->file_name = file_name;
659*a67afe4dSAndroid Build Coastguard Worker image->stride_extra = stride_extra;
660*a67afe4dSAndroid Build Coastguard Worker }
661*a67afe4dSAndroid Build Coastguard Worker
662*a67afe4dSAndroid Build Coastguard Worker /* Make sure the image buffer is big enough; allows re-use of the buffer if the
663*a67afe4dSAndroid Build Coastguard Worker * image is re-read.
664*a67afe4dSAndroid Build Coastguard Worker */
665*a67afe4dSAndroid Build Coastguard Worker #define BUFFER_INIT8 73
666*a67afe4dSAndroid Build Coastguard Worker static void
allocbuffer(Image * image)667*a67afe4dSAndroid Build Coastguard Worker allocbuffer(Image *image)
668*a67afe4dSAndroid Build Coastguard Worker {
669*a67afe4dSAndroid Build Coastguard Worker size_t size = PNG_IMAGE_BUFFER_SIZE(image->image, image->stride);
670*a67afe4dSAndroid Build Coastguard Worker
671*a67afe4dSAndroid Build Coastguard Worker if (size+32 > image->bufsize)
672*a67afe4dSAndroid Build Coastguard Worker {
673*a67afe4dSAndroid Build Coastguard Worker freebuffer(image);
674*a67afe4dSAndroid Build Coastguard Worker image->buffer = voidcast(png_bytep, malloc(size+32));
675*a67afe4dSAndroid Build Coastguard Worker if (image->buffer == NULL)
676*a67afe4dSAndroid Build Coastguard Worker {
677*a67afe4dSAndroid Build Coastguard Worker fflush(stdout);
678*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr,
679*a67afe4dSAndroid Build Coastguard Worker "simpletest: out of memory allocating %lu(+32) byte buffer\n",
680*a67afe4dSAndroid Build Coastguard Worker (unsigned long)size);
681*a67afe4dSAndroid Build Coastguard Worker exit(1);
682*a67afe4dSAndroid Build Coastguard Worker }
683*a67afe4dSAndroid Build Coastguard Worker image->bufsize = size+32;
684*a67afe4dSAndroid Build Coastguard Worker }
685*a67afe4dSAndroid Build Coastguard Worker
686*a67afe4dSAndroid Build Coastguard Worker memset(image->buffer, 95, image->bufsize);
687*a67afe4dSAndroid Build Coastguard Worker memset(image->buffer+16, BUFFER_INIT8, size);
688*a67afe4dSAndroid Build Coastguard Worker image->allocsize = size;
689*a67afe4dSAndroid Build Coastguard Worker }
690*a67afe4dSAndroid Build Coastguard Worker
691*a67afe4dSAndroid Build Coastguard Worker /* Make sure 16 bytes match the given byte. */
692*a67afe4dSAndroid Build Coastguard Worker static int
check16(png_const_bytep bp,int b)693*a67afe4dSAndroid Build Coastguard Worker check16(png_const_bytep bp, int b)
694*a67afe4dSAndroid Build Coastguard Worker {
695*a67afe4dSAndroid Build Coastguard Worker int i = 16;
696*a67afe4dSAndroid Build Coastguard Worker
697*a67afe4dSAndroid Build Coastguard Worker do
698*a67afe4dSAndroid Build Coastguard Worker if (*bp != b) return 1;
699*a67afe4dSAndroid Build Coastguard Worker while (--i);
700*a67afe4dSAndroid Build Coastguard Worker
701*a67afe4dSAndroid Build Coastguard Worker return 0;
702*a67afe4dSAndroid Build Coastguard Worker }
703*a67afe4dSAndroid Build Coastguard Worker
704*a67afe4dSAndroid Build Coastguard Worker /* Check for overwrite in the image buffer. */
705*a67afe4dSAndroid Build Coastguard Worker static void
checkbuffer(Image * image,const char * arg)706*a67afe4dSAndroid Build Coastguard Worker checkbuffer(Image *image, const char *arg)
707*a67afe4dSAndroid Build Coastguard Worker {
708*a67afe4dSAndroid Build Coastguard Worker if (check16(image->buffer, 95))
709*a67afe4dSAndroid Build Coastguard Worker {
710*a67afe4dSAndroid Build Coastguard Worker fflush(stdout);
711*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "%s: overwrite at start of image buffer\n", arg);
712*a67afe4dSAndroid Build Coastguard Worker exit(1);
713*a67afe4dSAndroid Build Coastguard Worker }
714*a67afe4dSAndroid Build Coastguard Worker
715*a67afe4dSAndroid Build Coastguard Worker if (check16(image->buffer+16+image->allocsize, 95))
716*a67afe4dSAndroid Build Coastguard Worker {
717*a67afe4dSAndroid Build Coastguard Worker fflush(stdout);
718*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "%s: overwrite at end of image buffer\n", arg);
719*a67afe4dSAndroid Build Coastguard Worker exit(1);
720*a67afe4dSAndroid Build Coastguard Worker }
721*a67afe4dSAndroid Build Coastguard Worker }
722*a67afe4dSAndroid Build Coastguard Worker
723*a67afe4dSAndroid Build Coastguard Worker /* ERROR HANDLING */
724*a67afe4dSAndroid Build Coastguard Worker /* Log a terminal error, also frees the libpng part of the image if necessary.
725*a67afe4dSAndroid Build Coastguard Worker */
726*a67afe4dSAndroid Build Coastguard Worker static int
logerror(Image * image,const char * a1,const char * a2,const char * a3)727*a67afe4dSAndroid Build Coastguard Worker logerror(Image *image, const char *a1, const char *a2, const char *a3)
728*a67afe4dSAndroid Build Coastguard Worker {
729*a67afe4dSAndroid Build Coastguard Worker fflush(stdout);
730*a67afe4dSAndroid Build Coastguard Worker if (image->image.warning_or_error)
731*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "%s%s%s: %s\n", a1, a2, a3, image->image.message);
732*a67afe4dSAndroid Build Coastguard Worker
733*a67afe4dSAndroid Build Coastguard Worker else
734*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "%s%s%s\n", a1, a2, a3);
735*a67afe4dSAndroid Build Coastguard Worker
736*a67afe4dSAndroid Build Coastguard Worker if (image->image.opaque != NULL)
737*a67afe4dSAndroid Build Coastguard Worker {
738*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "%s: image opaque pointer non-NULL on error\n",
739*a67afe4dSAndroid Build Coastguard Worker image->file_name);
740*a67afe4dSAndroid Build Coastguard Worker png_image_free(&image->image);
741*a67afe4dSAndroid Build Coastguard Worker }
742*a67afe4dSAndroid Build Coastguard Worker
743*a67afe4dSAndroid Build Coastguard Worker return 0;
744*a67afe4dSAndroid Build Coastguard Worker }
745*a67afe4dSAndroid Build Coastguard Worker
746*a67afe4dSAndroid Build Coastguard Worker /* Log an error and close a file (just a utility to do both things in one
747*a67afe4dSAndroid Build Coastguard Worker * function call.)
748*a67afe4dSAndroid Build Coastguard Worker */
749*a67afe4dSAndroid Build Coastguard Worker static int
logclose(Image * image,FILE * f,const char * name,const char * operation)750*a67afe4dSAndroid Build Coastguard Worker logclose(Image *image, FILE *f, const char *name, const char *operation)
751*a67afe4dSAndroid Build Coastguard Worker {
752*a67afe4dSAndroid Build Coastguard Worker int e = errno;
753*a67afe4dSAndroid Build Coastguard Worker
754*a67afe4dSAndroid Build Coastguard Worker fclose(f);
755*a67afe4dSAndroid Build Coastguard Worker return logerror(image, name, operation, strerror(e));
756*a67afe4dSAndroid Build Coastguard Worker }
757*a67afe4dSAndroid Build Coastguard Worker
758*a67afe4dSAndroid Build Coastguard Worker /* Make sure the png_image has been freed - validates that libpng is doing what
759*a67afe4dSAndroid Build Coastguard Worker * the spec says and freeing the image.
760*a67afe4dSAndroid Build Coastguard Worker */
761*a67afe4dSAndroid Build Coastguard Worker static int
checkopaque(Image * image)762*a67afe4dSAndroid Build Coastguard Worker checkopaque(Image *image)
763*a67afe4dSAndroid Build Coastguard Worker {
764*a67afe4dSAndroid Build Coastguard Worker if (image->image.opaque != NULL)
765*a67afe4dSAndroid Build Coastguard Worker {
766*a67afe4dSAndroid Build Coastguard Worker png_image_free(&image->image);
767*a67afe4dSAndroid Build Coastguard Worker return logerror(image, image->file_name, ": opaque not NULL", "");
768*a67afe4dSAndroid Build Coastguard Worker }
769*a67afe4dSAndroid Build Coastguard Worker
770*a67afe4dSAndroid Build Coastguard Worker /* Separate out the gamma+background_rgb_to_gray warning because it may
771*a67afe4dSAndroid Build Coastguard Worker * produce opaque component errors:
772*a67afe4dSAndroid Build Coastguard Worker */
773*a67afe4dSAndroid Build Coastguard Worker else if (image->image.warning_or_error != 0 &&
774*a67afe4dSAndroid Build Coastguard Worker (strcmp(image->image.message,
775*a67afe4dSAndroid Build Coastguard Worker "libpng does not support gamma+background+rgb_to_gray") == 0 ?
776*a67afe4dSAndroid Build Coastguard Worker (image->opts & GBG_ERROR) != 0 : (image->opts & STRICT) != 0))
777*a67afe4dSAndroid Build Coastguard Worker return logerror(image, image->file_name, (image->opts & GBG_ERROR) != 0 ?
778*a67afe4dSAndroid Build Coastguard Worker " --fault-gbg-warning" : " --strict", "");
779*a67afe4dSAndroid Build Coastguard Worker
780*a67afe4dSAndroid Build Coastguard Worker else
781*a67afe4dSAndroid Build Coastguard Worker return 1;
782*a67afe4dSAndroid Build Coastguard Worker }
783*a67afe4dSAndroid Build Coastguard Worker
784*a67afe4dSAndroid Build Coastguard Worker /* IMAGE COMPARISON/CHECKING */
785*a67afe4dSAndroid Build Coastguard Worker /* Compare the pixels of two images, which should be the same but aren't. The
786*a67afe4dSAndroid Build Coastguard Worker * images must have been checked for a size match.
787*a67afe4dSAndroid Build Coastguard Worker */
788*a67afe4dSAndroid Build Coastguard Worker typedef struct
789*a67afe4dSAndroid Build Coastguard Worker {
790*a67afe4dSAndroid Build Coastguard Worker /* The components, for grayscale images the gray value is in 'g' and if alpha
791*a67afe4dSAndroid Build Coastguard Worker * is not present 'a' is set to 255 or 65535 according to format.
792*a67afe4dSAndroid Build Coastguard Worker */
793*a67afe4dSAndroid Build Coastguard Worker int r, g, b, a;
794*a67afe4dSAndroid Build Coastguard Worker } Pixel;
795*a67afe4dSAndroid Build Coastguard Worker
796*a67afe4dSAndroid Build Coastguard Worker typedef struct
797*a67afe4dSAndroid Build Coastguard Worker {
798*a67afe4dSAndroid Build Coastguard Worker /* The background as the original sRGB 8-bit value converted to the final
799*a67afe4dSAndroid Build Coastguard Worker * integer format and as a double precision linear value in the range 0..1
800*a67afe4dSAndroid Build Coastguard Worker * for with partially transparent pixels.
801*a67afe4dSAndroid Build Coastguard Worker */
802*a67afe4dSAndroid Build Coastguard Worker int ir, ig, ib;
803*a67afe4dSAndroid Build Coastguard Worker double dr, dg, db; /* linear r,g,b scaled to 0..1 */
804*a67afe4dSAndroid Build Coastguard Worker } Background;
805*a67afe4dSAndroid Build Coastguard Worker
806*a67afe4dSAndroid Build Coastguard Worker /* Basic image formats; control the data but not the layout thereof. */
807*a67afe4dSAndroid Build Coastguard Worker #define BASE_FORMATS\
808*a67afe4dSAndroid Build Coastguard Worker (PNG_FORMAT_FLAG_ALPHA|PNG_FORMAT_FLAG_COLOR|PNG_FORMAT_FLAG_LINEAR)
809*a67afe4dSAndroid Build Coastguard Worker
810*a67afe4dSAndroid Build Coastguard Worker /* Read a Pixel from a buffer. The code below stores the correct routine for
811*a67afe4dSAndroid Build Coastguard Worker * the format in a function pointer, these are the routines:
812*a67afe4dSAndroid Build Coastguard Worker */
813*a67afe4dSAndroid Build Coastguard Worker static void
gp_g8(Pixel * p,png_const_voidp pb)814*a67afe4dSAndroid Build Coastguard Worker gp_g8(Pixel *p, png_const_voidp pb)
815*a67afe4dSAndroid Build Coastguard Worker {
816*a67afe4dSAndroid Build Coastguard Worker png_const_bytep pp = voidcast(png_const_bytep, pb);
817*a67afe4dSAndroid Build Coastguard Worker
818*a67afe4dSAndroid Build Coastguard Worker p->r = p->g = p->b = pp[0];
819*a67afe4dSAndroid Build Coastguard Worker p->a = 255;
820*a67afe4dSAndroid Build Coastguard Worker }
821*a67afe4dSAndroid Build Coastguard Worker
822*a67afe4dSAndroid Build Coastguard Worker static void
gp_ga8(Pixel * p,png_const_voidp pb)823*a67afe4dSAndroid Build Coastguard Worker gp_ga8(Pixel *p, png_const_voidp pb)
824*a67afe4dSAndroid Build Coastguard Worker {
825*a67afe4dSAndroid Build Coastguard Worker png_const_bytep pp = voidcast(png_const_bytep, pb);
826*a67afe4dSAndroid Build Coastguard Worker
827*a67afe4dSAndroid Build Coastguard Worker p->r = p->g = p->b = pp[0];
828*a67afe4dSAndroid Build Coastguard Worker p->a = pp[1];
829*a67afe4dSAndroid Build Coastguard Worker }
830*a67afe4dSAndroid Build Coastguard Worker
831*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_FORMAT_AFIRST_SUPPORTED
832*a67afe4dSAndroid Build Coastguard Worker static void
gp_ag8(Pixel * p,png_const_voidp pb)833*a67afe4dSAndroid Build Coastguard Worker gp_ag8(Pixel *p, png_const_voidp pb)
834*a67afe4dSAndroid Build Coastguard Worker {
835*a67afe4dSAndroid Build Coastguard Worker png_const_bytep pp = voidcast(png_const_bytep, pb);
836*a67afe4dSAndroid Build Coastguard Worker
837*a67afe4dSAndroid Build Coastguard Worker p->r = p->g = p->b = pp[1];
838*a67afe4dSAndroid Build Coastguard Worker p->a = pp[0];
839*a67afe4dSAndroid Build Coastguard Worker }
840*a67afe4dSAndroid Build Coastguard Worker #endif
841*a67afe4dSAndroid Build Coastguard Worker
842*a67afe4dSAndroid Build Coastguard Worker static void
gp_rgb8(Pixel * p,png_const_voidp pb)843*a67afe4dSAndroid Build Coastguard Worker gp_rgb8(Pixel *p, png_const_voidp pb)
844*a67afe4dSAndroid Build Coastguard Worker {
845*a67afe4dSAndroid Build Coastguard Worker png_const_bytep pp = voidcast(png_const_bytep, pb);
846*a67afe4dSAndroid Build Coastguard Worker
847*a67afe4dSAndroid Build Coastguard Worker p->r = pp[0];
848*a67afe4dSAndroid Build Coastguard Worker p->g = pp[1];
849*a67afe4dSAndroid Build Coastguard Worker p->b = pp[2];
850*a67afe4dSAndroid Build Coastguard Worker p->a = 255;
851*a67afe4dSAndroid Build Coastguard Worker }
852*a67afe4dSAndroid Build Coastguard Worker
853*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_FORMAT_BGR_SUPPORTED
854*a67afe4dSAndroid Build Coastguard Worker static void
gp_bgr8(Pixel * p,png_const_voidp pb)855*a67afe4dSAndroid Build Coastguard Worker gp_bgr8(Pixel *p, png_const_voidp pb)
856*a67afe4dSAndroid Build Coastguard Worker {
857*a67afe4dSAndroid Build Coastguard Worker png_const_bytep pp = voidcast(png_const_bytep, pb);
858*a67afe4dSAndroid Build Coastguard Worker
859*a67afe4dSAndroid Build Coastguard Worker p->r = pp[2];
860*a67afe4dSAndroid Build Coastguard Worker p->g = pp[1];
861*a67afe4dSAndroid Build Coastguard Worker p->b = pp[0];
862*a67afe4dSAndroid Build Coastguard Worker p->a = 255;
863*a67afe4dSAndroid Build Coastguard Worker }
864*a67afe4dSAndroid Build Coastguard Worker #endif
865*a67afe4dSAndroid Build Coastguard Worker
866*a67afe4dSAndroid Build Coastguard Worker static void
gp_rgba8(Pixel * p,png_const_voidp pb)867*a67afe4dSAndroid Build Coastguard Worker gp_rgba8(Pixel *p, png_const_voidp pb)
868*a67afe4dSAndroid Build Coastguard Worker {
869*a67afe4dSAndroid Build Coastguard Worker png_const_bytep pp = voidcast(png_const_bytep, pb);
870*a67afe4dSAndroid Build Coastguard Worker
871*a67afe4dSAndroid Build Coastguard Worker p->r = pp[0];
872*a67afe4dSAndroid Build Coastguard Worker p->g = pp[1];
873*a67afe4dSAndroid Build Coastguard Worker p->b = pp[2];
874*a67afe4dSAndroid Build Coastguard Worker p->a = pp[3];
875*a67afe4dSAndroid Build Coastguard Worker }
876*a67afe4dSAndroid Build Coastguard Worker
877*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_FORMAT_BGR_SUPPORTED
878*a67afe4dSAndroid Build Coastguard Worker static void
gp_bgra8(Pixel * p,png_const_voidp pb)879*a67afe4dSAndroid Build Coastguard Worker gp_bgra8(Pixel *p, png_const_voidp pb)
880*a67afe4dSAndroid Build Coastguard Worker {
881*a67afe4dSAndroid Build Coastguard Worker png_const_bytep pp = voidcast(png_const_bytep, pb);
882*a67afe4dSAndroid Build Coastguard Worker
883*a67afe4dSAndroid Build Coastguard Worker p->r = pp[2];
884*a67afe4dSAndroid Build Coastguard Worker p->g = pp[1];
885*a67afe4dSAndroid Build Coastguard Worker p->b = pp[0];
886*a67afe4dSAndroid Build Coastguard Worker p->a = pp[3];
887*a67afe4dSAndroid Build Coastguard Worker }
888*a67afe4dSAndroid Build Coastguard Worker #endif
889*a67afe4dSAndroid Build Coastguard Worker
890*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_FORMAT_AFIRST_SUPPORTED
891*a67afe4dSAndroid Build Coastguard Worker static void
gp_argb8(Pixel * p,png_const_voidp pb)892*a67afe4dSAndroid Build Coastguard Worker gp_argb8(Pixel *p, png_const_voidp pb)
893*a67afe4dSAndroid Build Coastguard Worker {
894*a67afe4dSAndroid Build Coastguard Worker png_const_bytep pp = voidcast(png_const_bytep, pb);
895*a67afe4dSAndroid Build Coastguard Worker
896*a67afe4dSAndroid Build Coastguard Worker p->r = pp[1];
897*a67afe4dSAndroid Build Coastguard Worker p->g = pp[2];
898*a67afe4dSAndroid Build Coastguard Worker p->b = pp[3];
899*a67afe4dSAndroid Build Coastguard Worker p->a = pp[0];
900*a67afe4dSAndroid Build Coastguard Worker }
901*a67afe4dSAndroid Build Coastguard Worker #endif
902*a67afe4dSAndroid Build Coastguard Worker
903*a67afe4dSAndroid Build Coastguard Worker #if defined(PNG_FORMAT_AFIRST_SUPPORTED) && defined(PNG_FORMAT_BGR_SUPPORTED)
904*a67afe4dSAndroid Build Coastguard Worker static void
gp_abgr8(Pixel * p,png_const_voidp pb)905*a67afe4dSAndroid Build Coastguard Worker gp_abgr8(Pixel *p, png_const_voidp pb)
906*a67afe4dSAndroid Build Coastguard Worker {
907*a67afe4dSAndroid Build Coastguard Worker png_const_bytep pp = voidcast(png_const_bytep, pb);
908*a67afe4dSAndroid Build Coastguard Worker
909*a67afe4dSAndroid Build Coastguard Worker p->r = pp[3];
910*a67afe4dSAndroid Build Coastguard Worker p->g = pp[2];
911*a67afe4dSAndroid Build Coastguard Worker p->b = pp[1];
912*a67afe4dSAndroid Build Coastguard Worker p->a = pp[0];
913*a67afe4dSAndroid Build Coastguard Worker }
914*a67afe4dSAndroid Build Coastguard Worker #endif
915*a67afe4dSAndroid Build Coastguard Worker
916*a67afe4dSAndroid Build Coastguard Worker static void
gp_g16(Pixel * p,png_const_voidp pb)917*a67afe4dSAndroid Build Coastguard Worker gp_g16(Pixel *p, png_const_voidp pb)
918*a67afe4dSAndroid Build Coastguard Worker {
919*a67afe4dSAndroid Build Coastguard Worker png_const_uint_16p pp = voidcast(png_const_uint_16p, pb);
920*a67afe4dSAndroid Build Coastguard Worker
921*a67afe4dSAndroid Build Coastguard Worker p->r = p->g = p->b = pp[0];
922*a67afe4dSAndroid Build Coastguard Worker p->a = 65535;
923*a67afe4dSAndroid Build Coastguard Worker }
924*a67afe4dSAndroid Build Coastguard Worker
925*a67afe4dSAndroid Build Coastguard Worker static void
gp_ga16(Pixel * p,png_const_voidp pb)926*a67afe4dSAndroid Build Coastguard Worker gp_ga16(Pixel *p, png_const_voidp pb)
927*a67afe4dSAndroid Build Coastguard Worker {
928*a67afe4dSAndroid Build Coastguard Worker png_const_uint_16p pp = voidcast(png_const_uint_16p, pb);
929*a67afe4dSAndroid Build Coastguard Worker
930*a67afe4dSAndroid Build Coastguard Worker p->r = p->g = p->b = pp[0];
931*a67afe4dSAndroid Build Coastguard Worker p->a = pp[1];
932*a67afe4dSAndroid Build Coastguard Worker }
933*a67afe4dSAndroid Build Coastguard Worker
934*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_FORMAT_AFIRST_SUPPORTED
935*a67afe4dSAndroid Build Coastguard Worker static void
gp_ag16(Pixel * p,png_const_voidp pb)936*a67afe4dSAndroid Build Coastguard Worker gp_ag16(Pixel *p, png_const_voidp pb)
937*a67afe4dSAndroid Build Coastguard Worker {
938*a67afe4dSAndroid Build Coastguard Worker png_const_uint_16p pp = voidcast(png_const_uint_16p, pb);
939*a67afe4dSAndroid Build Coastguard Worker
940*a67afe4dSAndroid Build Coastguard Worker p->r = p->g = p->b = pp[1];
941*a67afe4dSAndroid Build Coastguard Worker p->a = pp[0];
942*a67afe4dSAndroid Build Coastguard Worker }
943*a67afe4dSAndroid Build Coastguard Worker #endif
944*a67afe4dSAndroid Build Coastguard Worker
945*a67afe4dSAndroid Build Coastguard Worker static void
gp_rgb16(Pixel * p,png_const_voidp pb)946*a67afe4dSAndroid Build Coastguard Worker gp_rgb16(Pixel *p, png_const_voidp pb)
947*a67afe4dSAndroid Build Coastguard Worker {
948*a67afe4dSAndroid Build Coastguard Worker png_const_uint_16p pp = voidcast(png_const_uint_16p, pb);
949*a67afe4dSAndroid Build Coastguard Worker
950*a67afe4dSAndroid Build Coastguard Worker p->r = pp[0];
951*a67afe4dSAndroid Build Coastguard Worker p->g = pp[1];
952*a67afe4dSAndroid Build Coastguard Worker p->b = pp[2];
953*a67afe4dSAndroid Build Coastguard Worker p->a = 65535;
954*a67afe4dSAndroid Build Coastguard Worker }
955*a67afe4dSAndroid Build Coastguard Worker
956*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_FORMAT_BGR_SUPPORTED
957*a67afe4dSAndroid Build Coastguard Worker static void
gp_bgr16(Pixel * p,png_const_voidp pb)958*a67afe4dSAndroid Build Coastguard Worker gp_bgr16(Pixel *p, png_const_voidp pb)
959*a67afe4dSAndroid Build Coastguard Worker {
960*a67afe4dSAndroid Build Coastguard Worker png_const_uint_16p pp = voidcast(png_const_uint_16p, pb);
961*a67afe4dSAndroid Build Coastguard Worker
962*a67afe4dSAndroid Build Coastguard Worker p->r = pp[2];
963*a67afe4dSAndroid Build Coastguard Worker p->g = pp[1];
964*a67afe4dSAndroid Build Coastguard Worker p->b = pp[0];
965*a67afe4dSAndroid Build Coastguard Worker p->a = 65535;
966*a67afe4dSAndroid Build Coastguard Worker }
967*a67afe4dSAndroid Build Coastguard Worker #endif
968*a67afe4dSAndroid Build Coastguard Worker
969*a67afe4dSAndroid Build Coastguard Worker static void
gp_rgba16(Pixel * p,png_const_voidp pb)970*a67afe4dSAndroid Build Coastguard Worker gp_rgba16(Pixel *p, png_const_voidp pb)
971*a67afe4dSAndroid Build Coastguard Worker {
972*a67afe4dSAndroid Build Coastguard Worker png_const_uint_16p pp = voidcast(png_const_uint_16p, pb);
973*a67afe4dSAndroid Build Coastguard Worker
974*a67afe4dSAndroid Build Coastguard Worker p->r = pp[0];
975*a67afe4dSAndroid Build Coastguard Worker p->g = pp[1];
976*a67afe4dSAndroid Build Coastguard Worker p->b = pp[2];
977*a67afe4dSAndroid Build Coastguard Worker p->a = pp[3];
978*a67afe4dSAndroid Build Coastguard Worker }
979*a67afe4dSAndroid Build Coastguard Worker
980*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_FORMAT_BGR_SUPPORTED
981*a67afe4dSAndroid Build Coastguard Worker static void
gp_bgra16(Pixel * p,png_const_voidp pb)982*a67afe4dSAndroid Build Coastguard Worker gp_bgra16(Pixel *p, png_const_voidp pb)
983*a67afe4dSAndroid Build Coastguard Worker {
984*a67afe4dSAndroid Build Coastguard Worker png_const_uint_16p pp = voidcast(png_const_uint_16p, pb);
985*a67afe4dSAndroid Build Coastguard Worker
986*a67afe4dSAndroid Build Coastguard Worker p->r = pp[2];
987*a67afe4dSAndroid Build Coastguard Worker p->g = pp[1];
988*a67afe4dSAndroid Build Coastguard Worker p->b = pp[0];
989*a67afe4dSAndroid Build Coastguard Worker p->a = pp[3];
990*a67afe4dSAndroid Build Coastguard Worker }
991*a67afe4dSAndroid Build Coastguard Worker #endif
992*a67afe4dSAndroid Build Coastguard Worker
993*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_FORMAT_AFIRST_SUPPORTED
994*a67afe4dSAndroid Build Coastguard Worker static void
gp_argb16(Pixel * p,png_const_voidp pb)995*a67afe4dSAndroid Build Coastguard Worker gp_argb16(Pixel *p, png_const_voidp pb)
996*a67afe4dSAndroid Build Coastguard Worker {
997*a67afe4dSAndroid Build Coastguard Worker png_const_uint_16p pp = voidcast(png_const_uint_16p, pb);
998*a67afe4dSAndroid Build Coastguard Worker
999*a67afe4dSAndroid Build Coastguard Worker p->r = pp[1];
1000*a67afe4dSAndroid Build Coastguard Worker p->g = pp[2];
1001*a67afe4dSAndroid Build Coastguard Worker p->b = pp[3];
1002*a67afe4dSAndroid Build Coastguard Worker p->a = pp[0];
1003*a67afe4dSAndroid Build Coastguard Worker }
1004*a67afe4dSAndroid Build Coastguard Worker #endif
1005*a67afe4dSAndroid Build Coastguard Worker
1006*a67afe4dSAndroid Build Coastguard Worker #if defined(PNG_FORMAT_AFIRST_SUPPORTED) && defined(PNG_FORMAT_BGR_SUPPORTED)
1007*a67afe4dSAndroid Build Coastguard Worker static void
gp_abgr16(Pixel * p,png_const_voidp pb)1008*a67afe4dSAndroid Build Coastguard Worker gp_abgr16(Pixel *p, png_const_voidp pb)
1009*a67afe4dSAndroid Build Coastguard Worker {
1010*a67afe4dSAndroid Build Coastguard Worker png_const_uint_16p pp = voidcast(png_const_uint_16p, pb);
1011*a67afe4dSAndroid Build Coastguard Worker
1012*a67afe4dSAndroid Build Coastguard Worker p->r = pp[3];
1013*a67afe4dSAndroid Build Coastguard Worker p->g = pp[2];
1014*a67afe4dSAndroid Build Coastguard Worker p->b = pp[1];
1015*a67afe4dSAndroid Build Coastguard Worker p->a = pp[0];
1016*a67afe4dSAndroid Build Coastguard Worker }
1017*a67afe4dSAndroid Build Coastguard Worker #endif
1018*a67afe4dSAndroid Build Coastguard Worker
1019*a67afe4dSAndroid Build Coastguard Worker /* Given a format, return the correct one of the above functions. */
1020*a67afe4dSAndroid Build Coastguard Worker static void (*
get_pixel(png_uint_32 format)1021*a67afe4dSAndroid Build Coastguard Worker get_pixel(png_uint_32 format))(Pixel *p, png_const_voidp pb)
1022*a67afe4dSAndroid Build Coastguard Worker {
1023*a67afe4dSAndroid Build Coastguard Worker /* The color-map flag is irrelevant here - the caller of the function
1024*a67afe4dSAndroid Build Coastguard Worker * returned must either pass the buffer or, for a color-mapped image, the
1025*a67afe4dSAndroid Build Coastguard Worker * correct entry in the color-map.
1026*a67afe4dSAndroid Build Coastguard Worker */
1027*a67afe4dSAndroid Build Coastguard Worker if (format & PNG_FORMAT_FLAG_LINEAR)
1028*a67afe4dSAndroid Build Coastguard Worker {
1029*a67afe4dSAndroid Build Coastguard Worker if (format & PNG_FORMAT_FLAG_COLOR)
1030*a67afe4dSAndroid Build Coastguard Worker {
1031*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_FORMAT_BGR_SUPPORTED
1032*a67afe4dSAndroid Build Coastguard Worker if (format & PNG_FORMAT_FLAG_BGR)
1033*a67afe4dSAndroid Build Coastguard Worker {
1034*a67afe4dSAndroid Build Coastguard Worker if (format & PNG_FORMAT_FLAG_ALPHA)
1035*a67afe4dSAndroid Build Coastguard Worker {
1036*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_FORMAT_AFIRST_SUPPORTED
1037*a67afe4dSAndroid Build Coastguard Worker if (format & PNG_FORMAT_FLAG_AFIRST)
1038*a67afe4dSAndroid Build Coastguard Worker return gp_abgr16;
1039*a67afe4dSAndroid Build Coastguard Worker
1040*a67afe4dSAndroid Build Coastguard Worker else
1041*a67afe4dSAndroid Build Coastguard Worker # endif
1042*a67afe4dSAndroid Build Coastguard Worker return gp_bgra16;
1043*a67afe4dSAndroid Build Coastguard Worker }
1044*a67afe4dSAndroid Build Coastguard Worker
1045*a67afe4dSAndroid Build Coastguard Worker else
1046*a67afe4dSAndroid Build Coastguard Worker return gp_bgr16;
1047*a67afe4dSAndroid Build Coastguard Worker }
1048*a67afe4dSAndroid Build Coastguard Worker
1049*a67afe4dSAndroid Build Coastguard Worker else
1050*a67afe4dSAndroid Build Coastguard Worker # endif
1051*a67afe4dSAndroid Build Coastguard Worker {
1052*a67afe4dSAndroid Build Coastguard Worker if (format & PNG_FORMAT_FLAG_ALPHA)
1053*a67afe4dSAndroid Build Coastguard Worker {
1054*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_FORMAT_AFIRST_SUPPORTED
1055*a67afe4dSAndroid Build Coastguard Worker if (format & PNG_FORMAT_FLAG_AFIRST)
1056*a67afe4dSAndroid Build Coastguard Worker return gp_argb16;
1057*a67afe4dSAndroid Build Coastguard Worker
1058*a67afe4dSAndroid Build Coastguard Worker else
1059*a67afe4dSAndroid Build Coastguard Worker # endif
1060*a67afe4dSAndroid Build Coastguard Worker return gp_rgba16;
1061*a67afe4dSAndroid Build Coastguard Worker }
1062*a67afe4dSAndroid Build Coastguard Worker
1063*a67afe4dSAndroid Build Coastguard Worker else
1064*a67afe4dSAndroid Build Coastguard Worker return gp_rgb16;
1065*a67afe4dSAndroid Build Coastguard Worker }
1066*a67afe4dSAndroid Build Coastguard Worker }
1067*a67afe4dSAndroid Build Coastguard Worker
1068*a67afe4dSAndroid Build Coastguard Worker else
1069*a67afe4dSAndroid Build Coastguard Worker {
1070*a67afe4dSAndroid Build Coastguard Worker if (format & PNG_FORMAT_FLAG_ALPHA)
1071*a67afe4dSAndroid Build Coastguard Worker {
1072*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_FORMAT_AFIRST_SUPPORTED
1073*a67afe4dSAndroid Build Coastguard Worker if (format & PNG_FORMAT_FLAG_AFIRST)
1074*a67afe4dSAndroid Build Coastguard Worker return gp_ag16;
1075*a67afe4dSAndroid Build Coastguard Worker
1076*a67afe4dSAndroid Build Coastguard Worker else
1077*a67afe4dSAndroid Build Coastguard Worker # endif
1078*a67afe4dSAndroid Build Coastguard Worker return gp_ga16;
1079*a67afe4dSAndroid Build Coastguard Worker }
1080*a67afe4dSAndroid Build Coastguard Worker
1081*a67afe4dSAndroid Build Coastguard Worker else
1082*a67afe4dSAndroid Build Coastguard Worker return gp_g16;
1083*a67afe4dSAndroid Build Coastguard Worker }
1084*a67afe4dSAndroid Build Coastguard Worker }
1085*a67afe4dSAndroid Build Coastguard Worker
1086*a67afe4dSAndroid Build Coastguard Worker else
1087*a67afe4dSAndroid Build Coastguard Worker {
1088*a67afe4dSAndroid Build Coastguard Worker if (format & PNG_FORMAT_FLAG_COLOR)
1089*a67afe4dSAndroid Build Coastguard Worker {
1090*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_FORMAT_BGR_SUPPORTED
1091*a67afe4dSAndroid Build Coastguard Worker if (format & PNG_FORMAT_FLAG_BGR)
1092*a67afe4dSAndroid Build Coastguard Worker {
1093*a67afe4dSAndroid Build Coastguard Worker if (format & PNG_FORMAT_FLAG_ALPHA)
1094*a67afe4dSAndroid Build Coastguard Worker {
1095*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_FORMAT_AFIRST_SUPPORTED
1096*a67afe4dSAndroid Build Coastguard Worker if (format & PNG_FORMAT_FLAG_AFIRST)
1097*a67afe4dSAndroid Build Coastguard Worker return gp_abgr8;
1098*a67afe4dSAndroid Build Coastguard Worker
1099*a67afe4dSAndroid Build Coastguard Worker else
1100*a67afe4dSAndroid Build Coastguard Worker # endif
1101*a67afe4dSAndroid Build Coastguard Worker return gp_bgra8;
1102*a67afe4dSAndroid Build Coastguard Worker }
1103*a67afe4dSAndroid Build Coastguard Worker
1104*a67afe4dSAndroid Build Coastguard Worker else
1105*a67afe4dSAndroid Build Coastguard Worker return gp_bgr8;
1106*a67afe4dSAndroid Build Coastguard Worker }
1107*a67afe4dSAndroid Build Coastguard Worker
1108*a67afe4dSAndroid Build Coastguard Worker else
1109*a67afe4dSAndroid Build Coastguard Worker # endif
1110*a67afe4dSAndroid Build Coastguard Worker {
1111*a67afe4dSAndroid Build Coastguard Worker if (format & PNG_FORMAT_FLAG_ALPHA)
1112*a67afe4dSAndroid Build Coastguard Worker {
1113*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_FORMAT_AFIRST_SUPPORTED
1114*a67afe4dSAndroid Build Coastguard Worker if (format & PNG_FORMAT_FLAG_AFIRST)
1115*a67afe4dSAndroid Build Coastguard Worker return gp_argb8;
1116*a67afe4dSAndroid Build Coastguard Worker
1117*a67afe4dSAndroid Build Coastguard Worker else
1118*a67afe4dSAndroid Build Coastguard Worker # endif
1119*a67afe4dSAndroid Build Coastguard Worker return gp_rgba8;
1120*a67afe4dSAndroid Build Coastguard Worker }
1121*a67afe4dSAndroid Build Coastguard Worker
1122*a67afe4dSAndroid Build Coastguard Worker else
1123*a67afe4dSAndroid Build Coastguard Worker return gp_rgb8;
1124*a67afe4dSAndroid Build Coastguard Worker }
1125*a67afe4dSAndroid Build Coastguard Worker }
1126*a67afe4dSAndroid Build Coastguard Worker
1127*a67afe4dSAndroid Build Coastguard Worker else
1128*a67afe4dSAndroid Build Coastguard Worker {
1129*a67afe4dSAndroid Build Coastguard Worker if (format & PNG_FORMAT_FLAG_ALPHA)
1130*a67afe4dSAndroid Build Coastguard Worker {
1131*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_FORMAT_AFIRST_SUPPORTED
1132*a67afe4dSAndroid Build Coastguard Worker if (format & PNG_FORMAT_FLAG_AFIRST)
1133*a67afe4dSAndroid Build Coastguard Worker return gp_ag8;
1134*a67afe4dSAndroid Build Coastguard Worker
1135*a67afe4dSAndroid Build Coastguard Worker else
1136*a67afe4dSAndroid Build Coastguard Worker # endif
1137*a67afe4dSAndroid Build Coastguard Worker return gp_ga8;
1138*a67afe4dSAndroid Build Coastguard Worker }
1139*a67afe4dSAndroid Build Coastguard Worker
1140*a67afe4dSAndroid Build Coastguard Worker else
1141*a67afe4dSAndroid Build Coastguard Worker return gp_g8;
1142*a67afe4dSAndroid Build Coastguard Worker }
1143*a67afe4dSAndroid Build Coastguard Worker }
1144*a67afe4dSAndroid Build Coastguard Worker }
1145*a67afe4dSAndroid Build Coastguard Worker
1146*a67afe4dSAndroid Build Coastguard Worker /* Conversion between pixel formats. The code above effectively eliminates the
1147*a67afe4dSAndroid Build Coastguard Worker * component ordering changes leaving three basic changes:
1148*a67afe4dSAndroid Build Coastguard Worker *
1149*a67afe4dSAndroid Build Coastguard Worker * 1) Remove an alpha channel by pre-multiplication or compositing on a
1150*a67afe4dSAndroid Build Coastguard Worker * background color. (Adding an alpha channel is a no-op.)
1151*a67afe4dSAndroid Build Coastguard Worker *
1152*a67afe4dSAndroid Build Coastguard Worker * 2) Remove color by mapping to grayscale. (Grayscale to color is a no-op.)
1153*a67afe4dSAndroid Build Coastguard Worker *
1154*a67afe4dSAndroid Build Coastguard Worker * 3) Convert between 8-bit and 16-bit components. (Both directions are
1155*a67afe4dSAndroid Build Coastguard Worker * relevant.)
1156*a67afe4dSAndroid Build Coastguard Worker *
1157*a67afe4dSAndroid Build Coastguard Worker * This gives the following base format conversion matrix:
1158*a67afe4dSAndroid Build Coastguard Worker *
1159*a67afe4dSAndroid Build Coastguard Worker * OUT: ----- 8-bit ----- ----- 16-bit -----
1160*a67afe4dSAndroid Build Coastguard Worker * IN G GA RGB RGBA G GA RGB RGBA
1161*a67afe4dSAndroid Build Coastguard Worker * 8 G . . . . lin lin lin lin
1162*a67afe4dSAndroid Build Coastguard Worker * 8 GA bckg . bckc . pre' pre pre' pre
1163*a67afe4dSAndroid Build Coastguard Worker * 8 RGB g8 g8 . . glin glin lin lin
1164*a67afe4dSAndroid Build Coastguard Worker * 8 RGBA g8b g8 bckc . gpr' gpre pre' pre
1165*a67afe4dSAndroid Build Coastguard Worker * 16 G sRGB sRGB sRGB sRGB . . . .
1166*a67afe4dSAndroid Build Coastguard Worker * 16 GA b16g unpg b16c unpc A . A .
1167*a67afe4dSAndroid Build Coastguard Worker * 16 RGB sG sG sRGB sRGB g16 g16 . .
1168*a67afe4dSAndroid Build Coastguard Worker * 16 RGBA gb16 sGp cb16 sCp g16 g16' A .
1169*a67afe4dSAndroid Build Coastguard Worker *
1170*a67afe4dSAndroid Build Coastguard Worker * 8-bit to 8-bit:
1171*a67afe4dSAndroid Build Coastguard Worker * bckg: composite on gray background
1172*a67afe4dSAndroid Build Coastguard Worker * bckc: composite on color background
1173*a67afe4dSAndroid Build Coastguard Worker * g8: convert sRGB components to sRGB grayscale
1174*a67afe4dSAndroid Build Coastguard Worker * g8b: convert sRGB components to grayscale and composite on gray background
1175*a67afe4dSAndroid Build Coastguard Worker *
1176*a67afe4dSAndroid Build Coastguard Worker * 8-bit to 16-bit:
1177*a67afe4dSAndroid Build Coastguard Worker * lin: make sRGB components linear, alpha := 65535
1178*a67afe4dSAndroid Build Coastguard Worker * pre: make sRGB components linear and premultiply by alpha (scale alpha)
1179*a67afe4dSAndroid Build Coastguard Worker * pre': as 'pre' but alpha := 65535
1180*a67afe4dSAndroid Build Coastguard Worker * glin: make sRGB components linear, convert to grayscale, alpha := 65535
1181*a67afe4dSAndroid Build Coastguard Worker * gpre: make sRGB components grayscale and linear and premultiply by alpha
1182*a67afe4dSAndroid Build Coastguard Worker * gpr': as 'gpre' but alpha := 65535
1183*a67afe4dSAndroid Build Coastguard Worker *
1184*a67afe4dSAndroid Build Coastguard Worker * 16-bit to 8-bit:
1185*a67afe4dSAndroid Build Coastguard Worker * sRGB: convert linear components to sRGB, alpha := 255
1186*a67afe4dSAndroid Build Coastguard Worker * unpg: unpremultiply gray component and convert to sRGB (scale alpha)
1187*a67afe4dSAndroid Build Coastguard Worker * unpc: unpremultiply color components and convert to sRGB (scale alpha)
1188*a67afe4dSAndroid Build Coastguard Worker * b16g: composite linear onto gray background and convert the result to sRGB
1189*a67afe4dSAndroid Build Coastguard Worker * b16c: composite linear onto color background and convert the result to sRGB
1190*a67afe4dSAndroid Build Coastguard Worker * sG: convert linear RGB to sRGB grayscale
1191*a67afe4dSAndroid Build Coastguard Worker * sGp: unpremultiply RGB then convert to sRGB grayscale
1192*a67afe4dSAndroid Build Coastguard Worker * sCp: unpremultiply RGB then convert to sRGB
1193*a67afe4dSAndroid Build Coastguard Worker * gb16: composite linear onto background and convert to sRGB grayscale
1194*a67afe4dSAndroid Build Coastguard Worker * (order doesn't matter, the composite and grayscale operations permute)
1195*a67afe4dSAndroid Build Coastguard Worker * cb16: composite linear onto background and convert to sRGB
1196*a67afe4dSAndroid Build Coastguard Worker *
1197*a67afe4dSAndroid Build Coastguard Worker * 16-bit to 16-bit:
1198*a67afe4dSAndroid Build Coastguard Worker * A: set alpha to 65535
1199*a67afe4dSAndroid Build Coastguard Worker * g16: convert linear RGB to linear grayscale (alpha := 65535)
1200*a67afe4dSAndroid Build Coastguard Worker * g16': as 'g16' but alpha is unchanged
1201*a67afe4dSAndroid Build Coastguard Worker */
1202*a67afe4dSAndroid Build Coastguard Worker /* Simple copy: */
1203*a67afe4dSAndroid Build Coastguard Worker static void
gpc_noop(Pixel * out,const Pixel * in,const Background * back)1204*a67afe4dSAndroid Build Coastguard Worker gpc_noop(Pixel *out, const Pixel *in, const Background *back)
1205*a67afe4dSAndroid Build Coastguard Worker {
1206*a67afe4dSAndroid Build Coastguard Worker (void)back;
1207*a67afe4dSAndroid Build Coastguard Worker out->r = in->r;
1208*a67afe4dSAndroid Build Coastguard Worker out->g = in->g;
1209*a67afe4dSAndroid Build Coastguard Worker out->b = in->b;
1210*a67afe4dSAndroid Build Coastguard Worker out->a = in->a;
1211*a67afe4dSAndroid Build Coastguard Worker }
1212*a67afe4dSAndroid Build Coastguard Worker
1213*a67afe4dSAndroid Build Coastguard Worker #if ALLOW_UNUSED_GPC
1214*a67afe4dSAndroid Build Coastguard Worker static void
gpc_nop8(Pixel * out,const Pixel * in,const Background * back)1215*a67afe4dSAndroid Build Coastguard Worker gpc_nop8(Pixel *out, const Pixel *in, const Background *back)
1216*a67afe4dSAndroid Build Coastguard Worker {
1217*a67afe4dSAndroid Build Coastguard Worker (void)back;
1218*a67afe4dSAndroid Build Coastguard Worker if (in->a == 0)
1219*a67afe4dSAndroid Build Coastguard Worker out->r = out->g = out->b = 255;
1220*a67afe4dSAndroid Build Coastguard Worker
1221*a67afe4dSAndroid Build Coastguard Worker else
1222*a67afe4dSAndroid Build Coastguard Worker {
1223*a67afe4dSAndroid Build Coastguard Worker out->r = in->r;
1224*a67afe4dSAndroid Build Coastguard Worker out->g = in->g;
1225*a67afe4dSAndroid Build Coastguard Worker out->b = in->b;
1226*a67afe4dSAndroid Build Coastguard Worker }
1227*a67afe4dSAndroid Build Coastguard Worker
1228*a67afe4dSAndroid Build Coastguard Worker out->a = in->a;
1229*a67afe4dSAndroid Build Coastguard Worker }
1230*a67afe4dSAndroid Build Coastguard Worker #endif
1231*a67afe4dSAndroid Build Coastguard Worker
1232*a67afe4dSAndroid Build Coastguard Worker #if ALLOW_UNUSED_GPC
1233*a67afe4dSAndroid Build Coastguard Worker static void
gpc_nop6(Pixel * out,const Pixel * in,const Background * back)1234*a67afe4dSAndroid Build Coastguard Worker gpc_nop6(Pixel *out, const Pixel *in, const Background *back)
1235*a67afe4dSAndroid Build Coastguard Worker {
1236*a67afe4dSAndroid Build Coastguard Worker (void)back;
1237*a67afe4dSAndroid Build Coastguard Worker if (in->a == 0)
1238*a67afe4dSAndroid Build Coastguard Worker out->r = out->g = out->b = 65535;
1239*a67afe4dSAndroid Build Coastguard Worker
1240*a67afe4dSAndroid Build Coastguard Worker else
1241*a67afe4dSAndroid Build Coastguard Worker {
1242*a67afe4dSAndroid Build Coastguard Worker out->r = in->r;
1243*a67afe4dSAndroid Build Coastguard Worker out->g = in->g;
1244*a67afe4dSAndroid Build Coastguard Worker out->b = in->b;
1245*a67afe4dSAndroid Build Coastguard Worker }
1246*a67afe4dSAndroid Build Coastguard Worker
1247*a67afe4dSAndroid Build Coastguard Worker out->a = in->a;
1248*a67afe4dSAndroid Build Coastguard Worker }
1249*a67afe4dSAndroid Build Coastguard Worker #endif
1250*a67afe4dSAndroid Build Coastguard Worker
1251*a67afe4dSAndroid Build Coastguard Worker /* 8-bit to 8-bit conversions */
1252*a67afe4dSAndroid Build Coastguard Worker /* bckg: composite on gray background */
1253*a67afe4dSAndroid Build Coastguard Worker static void
gpc_bckg(Pixel * out,const Pixel * in,const Background * back)1254*a67afe4dSAndroid Build Coastguard Worker gpc_bckg(Pixel *out, const Pixel *in, const Background *back)
1255*a67afe4dSAndroid Build Coastguard Worker {
1256*a67afe4dSAndroid Build Coastguard Worker if (in->a <= 0)
1257*a67afe4dSAndroid Build Coastguard Worker out->r = out->g = out->b = back->ig;
1258*a67afe4dSAndroid Build Coastguard Worker
1259*a67afe4dSAndroid Build Coastguard Worker else if (in->a >= 255)
1260*a67afe4dSAndroid Build Coastguard Worker out->r = out->g = out->b = in->g;
1261*a67afe4dSAndroid Build Coastguard Worker
1262*a67afe4dSAndroid Build Coastguard Worker else
1263*a67afe4dSAndroid Build Coastguard Worker {
1264*a67afe4dSAndroid Build Coastguard Worker double a = in->a / 255.;
1265*a67afe4dSAndroid Build Coastguard Worker
1266*a67afe4dSAndroid Build Coastguard Worker out->r = out->g = out->b = sRGB(sRGB_to_d[in->g] * a + back->dg * (1-a));
1267*a67afe4dSAndroid Build Coastguard Worker }
1268*a67afe4dSAndroid Build Coastguard Worker
1269*a67afe4dSAndroid Build Coastguard Worker out->a = 255;
1270*a67afe4dSAndroid Build Coastguard Worker }
1271*a67afe4dSAndroid Build Coastguard Worker
1272*a67afe4dSAndroid Build Coastguard Worker /* bckc: composite on color background */
1273*a67afe4dSAndroid Build Coastguard Worker static void
gpc_bckc(Pixel * out,const Pixel * in,const Background * back)1274*a67afe4dSAndroid Build Coastguard Worker gpc_bckc(Pixel *out, const Pixel *in, const Background *back)
1275*a67afe4dSAndroid Build Coastguard Worker {
1276*a67afe4dSAndroid Build Coastguard Worker if (in->a <= 0)
1277*a67afe4dSAndroid Build Coastguard Worker {
1278*a67afe4dSAndroid Build Coastguard Worker out->r = back->ir;
1279*a67afe4dSAndroid Build Coastguard Worker out->g = back->ig;
1280*a67afe4dSAndroid Build Coastguard Worker out->b = back->ib;
1281*a67afe4dSAndroid Build Coastguard Worker }
1282*a67afe4dSAndroid Build Coastguard Worker
1283*a67afe4dSAndroid Build Coastguard Worker else if (in->a >= 255)
1284*a67afe4dSAndroid Build Coastguard Worker {
1285*a67afe4dSAndroid Build Coastguard Worker out->r = in->r;
1286*a67afe4dSAndroid Build Coastguard Worker out->g = in->g;
1287*a67afe4dSAndroid Build Coastguard Worker out->b = in->b;
1288*a67afe4dSAndroid Build Coastguard Worker }
1289*a67afe4dSAndroid Build Coastguard Worker
1290*a67afe4dSAndroid Build Coastguard Worker else
1291*a67afe4dSAndroid Build Coastguard Worker {
1292*a67afe4dSAndroid Build Coastguard Worker double a = in->a / 255.;
1293*a67afe4dSAndroid Build Coastguard Worker
1294*a67afe4dSAndroid Build Coastguard Worker out->r = sRGB(sRGB_to_d[in->r] * a + back->dr * (1-a));
1295*a67afe4dSAndroid Build Coastguard Worker out->g = sRGB(sRGB_to_d[in->g] * a + back->dg * (1-a));
1296*a67afe4dSAndroid Build Coastguard Worker out->b = sRGB(sRGB_to_d[in->b] * a + back->db * (1-a));
1297*a67afe4dSAndroid Build Coastguard Worker }
1298*a67afe4dSAndroid Build Coastguard Worker
1299*a67afe4dSAndroid Build Coastguard Worker out->a = 255;
1300*a67afe4dSAndroid Build Coastguard Worker }
1301*a67afe4dSAndroid Build Coastguard Worker
1302*a67afe4dSAndroid Build Coastguard Worker /* g8: convert sRGB components to sRGB grayscale */
1303*a67afe4dSAndroid Build Coastguard Worker static void
gpc_g8(Pixel * out,const Pixel * in,const Background * back)1304*a67afe4dSAndroid Build Coastguard Worker gpc_g8(Pixel *out, const Pixel *in, const Background *back)
1305*a67afe4dSAndroid Build Coastguard Worker {
1306*a67afe4dSAndroid Build Coastguard Worker (void)back;
1307*a67afe4dSAndroid Build Coastguard Worker
1308*a67afe4dSAndroid Build Coastguard Worker if (in->r == in->g && in->g == in->b)
1309*a67afe4dSAndroid Build Coastguard Worker out->r = out->g = out->b = in->g;
1310*a67afe4dSAndroid Build Coastguard Worker
1311*a67afe4dSAndroid Build Coastguard Worker else
1312*a67afe4dSAndroid Build Coastguard Worker out->r = out->g = out->b =
1313*a67afe4dSAndroid Build Coastguard Worker sRGB(YfromRGB(sRGB_to_d[in->r], sRGB_to_d[in->g], sRGB_to_d[in->b]));
1314*a67afe4dSAndroid Build Coastguard Worker
1315*a67afe4dSAndroid Build Coastguard Worker out->a = in->a;
1316*a67afe4dSAndroid Build Coastguard Worker }
1317*a67afe4dSAndroid Build Coastguard Worker
1318*a67afe4dSAndroid Build Coastguard Worker /* g8b: convert sRGB components to grayscale and composite on gray background */
1319*a67afe4dSAndroid Build Coastguard Worker static void
gpc_g8b(Pixel * out,const Pixel * in,const Background * back)1320*a67afe4dSAndroid Build Coastguard Worker gpc_g8b(Pixel *out, const Pixel *in, const Background *back)
1321*a67afe4dSAndroid Build Coastguard Worker {
1322*a67afe4dSAndroid Build Coastguard Worker if (in->a <= 0)
1323*a67afe4dSAndroid Build Coastguard Worker out->r = out->g = out->b = back->ig;
1324*a67afe4dSAndroid Build Coastguard Worker
1325*a67afe4dSAndroid Build Coastguard Worker else if (in->a >= 255)
1326*a67afe4dSAndroid Build Coastguard Worker {
1327*a67afe4dSAndroid Build Coastguard Worker if (in->r == in->g && in->g == in->b)
1328*a67afe4dSAndroid Build Coastguard Worker out->r = out->g = out->b = in->g;
1329*a67afe4dSAndroid Build Coastguard Worker
1330*a67afe4dSAndroid Build Coastguard Worker else
1331*a67afe4dSAndroid Build Coastguard Worker out->r = out->g = out->b = sRGB(YfromRGB(
1332*a67afe4dSAndroid Build Coastguard Worker sRGB_to_d[in->r], sRGB_to_d[in->g], sRGB_to_d[in->b]));
1333*a67afe4dSAndroid Build Coastguard Worker }
1334*a67afe4dSAndroid Build Coastguard Worker
1335*a67afe4dSAndroid Build Coastguard Worker else
1336*a67afe4dSAndroid Build Coastguard Worker {
1337*a67afe4dSAndroid Build Coastguard Worker double a = in->a/255.;
1338*a67afe4dSAndroid Build Coastguard Worker
1339*a67afe4dSAndroid Build Coastguard Worker out->r = out->g = out->b = sRGB(a * YfromRGB(sRGB_to_d[in->r],
1340*a67afe4dSAndroid Build Coastguard Worker sRGB_to_d[in->g], sRGB_to_d[in->b]) + back->dg * (1-a));
1341*a67afe4dSAndroid Build Coastguard Worker }
1342*a67afe4dSAndroid Build Coastguard Worker
1343*a67afe4dSAndroid Build Coastguard Worker out->a = 255;
1344*a67afe4dSAndroid Build Coastguard Worker }
1345*a67afe4dSAndroid Build Coastguard Worker
1346*a67afe4dSAndroid Build Coastguard Worker /* 8-bit to 16-bit conversions */
1347*a67afe4dSAndroid Build Coastguard Worker /* lin: make sRGB components linear, alpha := 65535 */
1348*a67afe4dSAndroid Build Coastguard Worker static void
gpc_lin(Pixel * out,const Pixel * in,const Background * back)1349*a67afe4dSAndroid Build Coastguard Worker gpc_lin(Pixel *out, const Pixel *in, const Background *back)
1350*a67afe4dSAndroid Build Coastguard Worker {
1351*a67afe4dSAndroid Build Coastguard Worker (void)back;
1352*a67afe4dSAndroid Build Coastguard Worker
1353*a67afe4dSAndroid Build Coastguard Worker out->r = ilinear(in->r);
1354*a67afe4dSAndroid Build Coastguard Worker
1355*a67afe4dSAndroid Build Coastguard Worker if (in->g == in->r)
1356*a67afe4dSAndroid Build Coastguard Worker {
1357*a67afe4dSAndroid Build Coastguard Worker out->g = out->r;
1358*a67afe4dSAndroid Build Coastguard Worker
1359*a67afe4dSAndroid Build Coastguard Worker if (in->b == in->r)
1360*a67afe4dSAndroid Build Coastguard Worker out->b = out->r;
1361*a67afe4dSAndroid Build Coastguard Worker
1362*a67afe4dSAndroid Build Coastguard Worker else
1363*a67afe4dSAndroid Build Coastguard Worker out->b = ilinear(in->b);
1364*a67afe4dSAndroid Build Coastguard Worker }
1365*a67afe4dSAndroid Build Coastguard Worker
1366*a67afe4dSAndroid Build Coastguard Worker else
1367*a67afe4dSAndroid Build Coastguard Worker {
1368*a67afe4dSAndroid Build Coastguard Worker out->g = ilinear(in->g);
1369*a67afe4dSAndroid Build Coastguard Worker
1370*a67afe4dSAndroid Build Coastguard Worker if (in->b == in->r)
1371*a67afe4dSAndroid Build Coastguard Worker out->b = out->r;
1372*a67afe4dSAndroid Build Coastguard Worker
1373*a67afe4dSAndroid Build Coastguard Worker else if (in->b == in->g)
1374*a67afe4dSAndroid Build Coastguard Worker out->b = out->g;
1375*a67afe4dSAndroid Build Coastguard Worker
1376*a67afe4dSAndroid Build Coastguard Worker else
1377*a67afe4dSAndroid Build Coastguard Worker out->b = ilinear(in->b);
1378*a67afe4dSAndroid Build Coastguard Worker }
1379*a67afe4dSAndroid Build Coastguard Worker
1380*a67afe4dSAndroid Build Coastguard Worker out->a = 65535;
1381*a67afe4dSAndroid Build Coastguard Worker }
1382*a67afe4dSAndroid Build Coastguard Worker
1383*a67afe4dSAndroid Build Coastguard Worker /* pre: make sRGB components linear and premultiply by alpha (scale alpha) */
1384*a67afe4dSAndroid Build Coastguard Worker static void
gpc_pre(Pixel * out,const Pixel * in,const Background * back)1385*a67afe4dSAndroid Build Coastguard Worker gpc_pre(Pixel *out, const Pixel *in, const Background *back)
1386*a67afe4dSAndroid Build Coastguard Worker {
1387*a67afe4dSAndroid Build Coastguard Worker (void)back;
1388*a67afe4dSAndroid Build Coastguard Worker
1389*a67afe4dSAndroid Build Coastguard Worker out->r = ilineara(in->r, in->a);
1390*a67afe4dSAndroid Build Coastguard Worker
1391*a67afe4dSAndroid Build Coastguard Worker if (in->g == in->r)
1392*a67afe4dSAndroid Build Coastguard Worker {
1393*a67afe4dSAndroid Build Coastguard Worker out->g = out->r;
1394*a67afe4dSAndroid Build Coastguard Worker
1395*a67afe4dSAndroid Build Coastguard Worker if (in->b == in->r)
1396*a67afe4dSAndroid Build Coastguard Worker out->b = out->r;
1397*a67afe4dSAndroid Build Coastguard Worker
1398*a67afe4dSAndroid Build Coastguard Worker else
1399*a67afe4dSAndroid Build Coastguard Worker out->b = ilineara(in->b, in->a);
1400*a67afe4dSAndroid Build Coastguard Worker }
1401*a67afe4dSAndroid Build Coastguard Worker
1402*a67afe4dSAndroid Build Coastguard Worker else
1403*a67afe4dSAndroid Build Coastguard Worker {
1404*a67afe4dSAndroid Build Coastguard Worker out->g = ilineara(in->g, in->a);
1405*a67afe4dSAndroid Build Coastguard Worker
1406*a67afe4dSAndroid Build Coastguard Worker if (in->b == in->r)
1407*a67afe4dSAndroid Build Coastguard Worker out->b = out->r;
1408*a67afe4dSAndroid Build Coastguard Worker
1409*a67afe4dSAndroid Build Coastguard Worker else if (in->b == in->g)
1410*a67afe4dSAndroid Build Coastguard Worker out->b = out->g;
1411*a67afe4dSAndroid Build Coastguard Worker
1412*a67afe4dSAndroid Build Coastguard Worker else
1413*a67afe4dSAndroid Build Coastguard Worker out->b = ilineara(in->b, in->a);
1414*a67afe4dSAndroid Build Coastguard Worker }
1415*a67afe4dSAndroid Build Coastguard Worker
1416*a67afe4dSAndroid Build Coastguard Worker out->a = in->a * 257;
1417*a67afe4dSAndroid Build Coastguard Worker }
1418*a67afe4dSAndroid Build Coastguard Worker
1419*a67afe4dSAndroid Build Coastguard Worker /* pre': as 'pre' but alpha := 65535 */
1420*a67afe4dSAndroid Build Coastguard Worker static void
gpc_preq(Pixel * out,const Pixel * in,const Background * back)1421*a67afe4dSAndroid Build Coastguard Worker gpc_preq(Pixel *out, const Pixel *in, const Background *back)
1422*a67afe4dSAndroid Build Coastguard Worker {
1423*a67afe4dSAndroid Build Coastguard Worker (void)back;
1424*a67afe4dSAndroid Build Coastguard Worker
1425*a67afe4dSAndroid Build Coastguard Worker out->r = ilineara(in->r, in->a);
1426*a67afe4dSAndroid Build Coastguard Worker
1427*a67afe4dSAndroid Build Coastguard Worker if (in->g == in->r)
1428*a67afe4dSAndroid Build Coastguard Worker {
1429*a67afe4dSAndroid Build Coastguard Worker out->g = out->r;
1430*a67afe4dSAndroid Build Coastguard Worker
1431*a67afe4dSAndroid Build Coastguard Worker if (in->b == in->r)
1432*a67afe4dSAndroid Build Coastguard Worker out->b = out->r;
1433*a67afe4dSAndroid Build Coastguard Worker
1434*a67afe4dSAndroid Build Coastguard Worker else
1435*a67afe4dSAndroid Build Coastguard Worker out->b = ilineara(in->b, in->a);
1436*a67afe4dSAndroid Build Coastguard Worker }
1437*a67afe4dSAndroid Build Coastguard Worker
1438*a67afe4dSAndroid Build Coastguard Worker else
1439*a67afe4dSAndroid Build Coastguard Worker {
1440*a67afe4dSAndroid Build Coastguard Worker out->g = ilineara(in->g, in->a);
1441*a67afe4dSAndroid Build Coastguard Worker
1442*a67afe4dSAndroid Build Coastguard Worker if (in->b == in->r)
1443*a67afe4dSAndroid Build Coastguard Worker out->b = out->r;
1444*a67afe4dSAndroid Build Coastguard Worker
1445*a67afe4dSAndroid Build Coastguard Worker else if (in->b == in->g)
1446*a67afe4dSAndroid Build Coastguard Worker out->b = out->g;
1447*a67afe4dSAndroid Build Coastguard Worker
1448*a67afe4dSAndroid Build Coastguard Worker else
1449*a67afe4dSAndroid Build Coastguard Worker out->b = ilineara(in->b, in->a);
1450*a67afe4dSAndroid Build Coastguard Worker }
1451*a67afe4dSAndroid Build Coastguard Worker
1452*a67afe4dSAndroid Build Coastguard Worker out->a = 65535;
1453*a67afe4dSAndroid Build Coastguard Worker }
1454*a67afe4dSAndroid Build Coastguard Worker
1455*a67afe4dSAndroid Build Coastguard Worker /* glin: make sRGB components linear, convert to grayscale, alpha := 65535 */
1456*a67afe4dSAndroid Build Coastguard Worker static void
gpc_glin(Pixel * out,const Pixel * in,const Background * back)1457*a67afe4dSAndroid Build Coastguard Worker gpc_glin(Pixel *out, const Pixel *in, const Background *back)
1458*a67afe4dSAndroid Build Coastguard Worker {
1459*a67afe4dSAndroid Build Coastguard Worker (void)back;
1460*a67afe4dSAndroid Build Coastguard Worker
1461*a67afe4dSAndroid Build Coastguard Worker if (in->r == in->g && in->g == in->b)
1462*a67afe4dSAndroid Build Coastguard Worker out->r = out->g = out->b = ilinear(in->g);
1463*a67afe4dSAndroid Build Coastguard Worker
1464*a67afe4dSAndroid Build Coastguard Worker else
1465*a67afe4dSAndroid Build Coastguard Worker out->r = out->g = out->b = u16d(65535 *
1466*a67afe4dSAndroid Build Coastguard Worker YfromRGB(sRGB_to_d[in->r], sRGB_to_d[in->g], sRGB_to_d[in->b]));
1467*a67afe4dSAndroid Build Coastguard Worker
1468*a67afe4dSAndroid Build Coastguard Worker out->a = 65535;
1469*a67afe4dSAndroid Build Coastguard Worker }
1470*a67afe4dSAndroid Build Coastguard Worker
1471*a67afe4dSAndroid Build Coastguard Worker /* gpre: make sRGB components grayscale and linear and premultiply by alpha */
1472*a67afe4dSAndroid Build Coastguard Worker static void
gpc_gpre(Pixel * out,const Pixel * in,const Background * back)1473*a67afe4dSAndroid Build Coastguard Worker gpc_gpre(Pixel *out, const Pixel *in, const Background *back)
1474*a67afe4dSAndroid Build Coastguard Worker {
1475*a67afe4dSAndroid Build Coastguard Worker (void)back;
1476*a67afe4dSAndroid Build Coastguard Worker
1477*a67afe4dSAndroid Build Coastguard Worker if (in->r == in->g && in->g == in->b)
1478*a67afe4dSAndroid Build Coastguard Worker out->r = out->g = out->b = ilineara(in->g, in->a);
1479*a67afe4dSAndroid Build Coastguard Worker
1480*a67afe4dSAndroid Build Coastguard Worker else
1481*a67afe4dSAndroid Build Coastguard Worker out->r = out->g = out->b = u16d(in->a * 257 *
1482*a67afe4dSAndroid Build Coastguard Worker YfromRGB(sRGB_to_d[in->r], sRGB_to_d[in->g], sRGB_to_d[in->b]));
1483*a67afe4dSAndroid Build Coastguard Worker
1484*a67afe4dSAndroid Build Coastguard Worker out->a = 257 * in->a;
1485*a67afe4dSAndroid Build Coastguard Worker }
1486*a67afe4dSAndroid Build Coastguard Worker
1487*a67afe4dSAndroid Build Coastguard Worker /* gpr': as 'gpre' but alpha := 65535 */
1488*a67afe4dSAndroid Build Coastguard Worker static void
gpc_gprq(Pixel * out,const Pixel * in,const Background * back)1489*a67afe4dSAndroid Build Coastguard Worker gpc_gprq(Pixel *out, const Pixel *in, const Background *back)
1490*a67afe4dSAndroid Build Coastguard Worker {
1491*a67afe4dSAndroid Build Coastguard Worker (void)back;
1492*a67afe4dSAndroid Build Coastguard Worker
1493*a67afe4dSAndroid Build Coastguard Worker if (in->r == in->g && in->g == in->b)
1494*a67afe4dSAndroid Build Coastguard Worker out->r = out->g = out->b = ilineara(in->g, in->a);
1495*a67afe4dSAndroid Build Coastguard Worker
1496*a67afe4dSAndroid Build Coastguard Worker else
1497*a67afe4dSAndroid Build Coastguard Worker out->r = out->g = out->b = u16d(in->a * 257 *
1498*a67afe4dSAndroid Build Coastguard Worker YfromRGB(sRGB_to_d[in->r], sRGB_to_d[in->g], sRGB_to_d[in->b]));
1499*a67afe4dSAndroid Build Coastguard Worker
1500*a67afe4dSAndroid Build Coastguard Worker out->a = 65535;
1501*a67afe4dSAndroid Build Coastguard Worker }
1502*a67afe4dSAndroid Build Coastguard Worker
1503*a67afe4dSAndroid Build Coastguard Worker /* 8-bit to 16-bit conversions for gAMA 45455 encoded values */
1504*a67afe4dSAndroid Build Coastguard Worker /* Lin: make gAMA 45455 components linear, alpha := 65535 */
1505*a67afe4dSAndroid Build Coastguard Worker static void
gpc_Lin(Pixel * out,const Pixel * in,const Background * back)1506*a67afe4dSAndroid Build Coastguard Worker gpc_Lin(Pixel *out, const Pixel *in, const Background *back)
1507*a67afe4dSAndroid Build Coastguard Worker {
1508*a67afe4dSAndroid Build Coastguard Worker (void)back;
1509*a67afe4dSAndroid Build Coastguard Worker
1510*a67afe4dSAndroid Build Coastguard Worker out->r = ilinear_g22(in->r);
1511*a67afe4dSAndroid Build Coastguard Worker
1512*a67afe4dSAndroid Build Coastguard Worker if (in->g == in->r)
1513*a67afe4dSAndroid Build Coastguard Worker {
1514*a67afe4dSAndroid Build Coastguard Worker out->g = out->r;
1515*a67afe4dSAndroid Build Coastguard Worker
1516*a67afe4dSAndroid Build Coastguard Worker if (in->b == in->r)
1517*a67afe4dSAndroid Build Coastguard Worker out->b = out->r;
1518*a67afe4dSAndroid Build Coastguard Worker
1519*a67afe4dSAndroid Build Coastguard Worker else
1520*a67afe4dSAndroid Build Coastguard Worker out->b = ilinear_g22(in->b);
1521*a67afe4dSAndroid Build Coastguard Worker }
1522*a67afe4dSAndroid Build Coastguard Worker
1523*a67afe4dSAndroid Build Coastguard Worker else
1524*a67afe4dSAndroid Build Coastguard Worker {
1525*a67afe4dSAndroid Build Coastguard Worker out->g = ilinear_g22(in->g);
1526*a67afe4dSAndroid Build Coastguard Worker
1527*a67afe4dSAndroid Build Coastguard Worker if (in->b == in->r)
1528*a67afe4dSAndroid Build Coastguard Worker out->b = out->r;
1529*a67afe4dSAndroid Build Coastguard Worker
1530*a67afe4dSAndroid Build Coastguard Worker else if (in->b == in->g)
1531*a67afe4dSAndroid Build Coastguard Worker out->b = out->g;
1532*a67afe4dSAndroid Build Coastguard Worker
1533*a67afe4dSAndroid Build Coastguard Worker else
1534*a67afe4dSAndroid Build Coastguard Worker out->b = ilinear_g22(in->b);
1535*a67afe4dSAndroid Build Coastguard Worker }
1536*a67afe4dSAndroid Build Coastguard Worker
1537*a67afe4dSAndroid Build Coastguard Worker out->a = 65535;
1538*a67afe4dSAndroid Build Coastguard Worker }
1539*a67afe4dSAndroid Build Coastguard Worker
1540*a67afe4dSAndroid Build Coastguard Worker #if ALLOW_UNUSED_GPC
1541*a67afe4dSAndroid Build Coastguard Worker /* Pre: make gAMA 45455 components linear and premultiply by alpha (scale alpha)
1542*a67afe4dSAndroid Build Coastguard Worker */
1543*a67afe4dSAndroid Build Coastguard Worker static void
gpc_Pre(Pixel * out,const Pixel * in,const Background * back)1544*a67afe4dSAndroid Build Coastguard Worker gpc_Pre(Pixel *out, const Pixel *in, const Background *back)
1545*a67afe4dSAndroid Build Coastguard Worker {
1546*a67afe4dSAndroid Build Coastguard Worker (void)back;
1547*a67afe4dSAndroid Build Coastguard Worker
1548*a67afe4dSAndroid Build Coastguard Worker out->r = ilineara_g22(in->r, in->a);
1549*a67afe4dSAndroid Build Coastguard Worker
1550*a67afe4dSAndroid Build Coastguard Worker if (in->g == in->r)
1551*a67afe4dSAndroid Build Coastguard Worker {
1552*a67afe4dSAndroid Build Coastguard Worker out->g = out->r;
1553*a67afe4dSAndroid Build Coastguard Worker
1554*a67afe4dSAndroid Build Coastguard Worker if (in->b == in->r)
1555*a67afe4dSAndroid Build Coastguard Worker out->b = out->r;
1556*a67afe4dSAndroid Build Coastguard Worker
1557*a67afe4dSAndroid Build Coastguard Worker else
1558*a67afe4dSAndroid Build Coastguard Worker out->b = ilineara_g22(in->b, in->a);
1559*a67afe4dSAndroid Build Coastguard Worker }
1560*a67afe4dSAndroid Build Coastguard Worker
1561*a67afe4dSAndroid Build Coastguard Worker else
1562*a67afe4dSAndroid Build Coastguard Worker {
1563*a67afe4dSAndroid Build Coastguard Worker out->g = ilineara_g22(in->g, in->a);
1564*a67afe4dSAndroid Build Coastguard Worker
1565*a67afe4dSAndroid Build Coastguard Worker if (in->b == in->r)
1566*a67afe4dSAndroid Build Coastguard Worker out->b = out->r;
1567*a67afe4dSAndroid Build Coastguard Worker
1568*a67afe4dSAndroid Build Coastguard Worker else if (in->b == in->g)
1569*a67afe4dSAndroid Build Coastguard Worker out->b = out->g;
1570*a67afe4dSAndroid Build Coastguard Worker
1571*a67afe4dSAndroid Build Coastguard Worker else
1572*a67afe4dSAndroid Build Coastguard Worker out->b = ilineara_g22(in->b, in->a);
1573*a67afe4dSAndroid Build Coastguard Worker }
1574*a67afe4dSAndroid Build Coastguard Worker
1575*a67afe4dSAndroid Build Coastguard Worker out->a = in->a * 257;
1576*a67afe4dSAndroid Build Coastguard Worker }
1577*a67afe4dSAndroid Build Coastguard Worker #endif
1578*a67afe4dSAndroid Build Coastguard Worker
1579*a67afe4dSAndroid Build Coastguard Worker #if ALLOW_UNUSED_GPC
1580*a67afe4dSAndroid Build Coastguard Worker /* Pre': as 'Pre' but alpha := 65535 */
1581*a67afe4dSAndroid Build Coastguard Worker static void
gpc_Preq(Pixel * out,const Pixel * in,const Background * back)1582*a67afe4dSAndroid Build Coastguard Worker gpc_Preq(Pixel *out, const Pixel *in, const Background *back)
1583*a67afe4dSAndroid Build Coastguard Worker {
1584*a67afe4dSAndroid Build Coastguard Worker (void)back;
1585*a67afe4dSAndroid Build Coastguard Worker
1586*a67afe4dSAndroid Build Coastguard Worker out->r = ilineara_g22(in->r, in->a);
1587*a67afe4dSAndroid Build Coastguard Worker
1588*a67afe4dSAndroid Build Coastguard Worker if (in->g == in->r)
1589*a67afe4dSAndroid Build Coastguard Worker {
1590*a67afe4dSAndroid Build Coastguard Worker out->g = out->r;
1591*a67afe4dSAndroid Build Coastguard Worker
1592*a67afe4dSAndroid Build Coastguard Worker if (in->b == in->r)
1593*a67afe4dSAndroid Build Coastguard Worker out->b = out->r;
1594*a67afe4dSAndroid Build Coastguard Worker
1595*a67afe4dSAndroid Build Coastguard Worker else
1596*a67afe4dSAndroid Build Coastguard Worker out->b = ilineara_g22(in->b, in->a);
1597*a67afe4dSAndroid Build Coastguard Worker }
1598*a67afe4dSAndroid Build Coastguard Worker
1599*a67afe4dSAndroid Build Coastguard Worker else
1600*a67afe4dSAndroid Build Coastguard Worker {
1601*a67afe4dSAndroid Build Coastguard Worker out->g = ilineara_g22(in->g, in->a);
1602*a67afe4dSAndroid Build Coastguard Worker
1603*a67afe4dSAndroid Build Coastguard Worker if (in->b == in->r)
1604*a67afe4dSAndroid Build Coastguard Worker out->b = out->r;
1605*a67afe4dSAndroid Build Coastguard Worker
1606*a67afe4dSAndroid Build Coastguard Worker else if (in->b == in->g)
1607*a67afe4dSAndroid Build Coastguard Worker out->b = out->g;
1608*a67afe4dSAndroid Build Coastguard Worker
1609*a67afe4dSAndroid Build Coastguard Worker else
1610*a67afe4dSAndroid Build Coastguard Worker out->b = ilineara_g22(in->b, in->a);
1611*a67afe4dSAndroid Build Coastguard Worker }
1612*a67afe4dSAndroid Build Coastguard Worker
1613*a67afe4dSAndroid Build Coastguard Worker out->a = 65535;
1614*a67afe4dSAndroid Build Coastguard Worker }
1615*a67afe4dSAndroid Build Coastguard Worker #endif
1616*a67afe4dSAndroid Build Coastguard Worker
1617*a67afe4dSAndroid Build Coastguard Worker #if ALLOW_UNUSED_GPC
1618*a67afe4dSAndroid Build Coastguard Worker /* Glin: make gAMA 45455 components linear, convert to grayscale, alpha := 65535
1619*a67afe4dSAndroid Build Coastguard Worker */
1620*a67afe4dSAndroid Build Coastguard Worker static void
gpc_Glin(Pixel * out,const Pixel * in,const Background * back)1621*a67afe4dSAndroid Build Coastguard Worker gpc_Glin(Pixel *out, const Pixel *in, const Background *back)
1622*a67afe4dSAndroid Build Coastguard Worker {
1623*a67afe4dSAndroid Build Coastguard Worker (void)back;
1624*a67afe4dSAndroid Build Coastguard Worker
1625*a67afe4dSAndroid Build Coastguard Worker if (in->r == in->g && in->g == in->b)
1626*a67afe4dSAndroid Build Coastguard Worker out->r = out->g = out->b = ilinear_g22(in->g);
1627*a67afe4dSAndroid Build Coastguard Worker
1628*a67afe4dSAndroid Build Coastguard Worker else
1629*a67afe4dSAndroid Build Coastguard Worker out->r = out->g = out->b = u16d(65535 *
1630*a67afe4dSAndroid Build Coastguard Worker YfromRGB(g22_to_d[in->r], g22_to_d[in->g], g22_to_d[in->b]));
1631*a67afe4dSAndroid Build Coastguard Worker
1632*a67afe4dSAndroid Build Coastguard Worker out->a = 65535;
1633*a67afe4dSAndroid Build Coastguard Worker }
1634*a67afe4dSAndroid Build Coastguard Worker #endif
1635*a67afe4dSAndroid Build Coastguard Worker
1636*a67afe4dSAndroid Build Coastguard Worker #if ALLOW_UNUSED_GPC
1637*a67afe4dSAndroid Build Coastguard Worker /* Gpre: make gAMA 45455 components grayscale and linear and premultiply by
1638*a67afe4dSAndroid Build Coastguard Worker * alpha.
1639*a67afe4dSAndroid Build Coastguard Worker */
1640*a67afe4dSAndroid Build Coastguard Worker static void
gpc_Gpre(Pixel * out,const Pixel * in,const Background * back)1641*a67afe4dSAndroid Build Coastguard Worker gpc_Gpre(Pixel *out, const Pixel *in, const Background *back)
1642*a67afe4dSAndroid Build Coastguard Worker {
1643*a67afe4dSAndroid Build Coastguard Worker (void)back;
1644*a67afe4dSAndroid Build Coastguard Worker
1645*a67afe4dSAndroid Build Coastguard Worker if (in->r == in->g && in->g == in->b)
1646*a67afe4dSAndroid Build Coastguard Worker out->r = out->g = out->b = ilineara_g22(in->g, in->a);
1647*a67afe4dSAndroid Build Coastguard Worker
1648*a67afe4dSAndroid Build Coastguard Worker else
1649*a67afe4dSAndroid Build Coastguard Worker out->r = out->g = out->b = u16d(in->a * 257 *
1650*a67afe4dSAndroid Build Coastguard Worker YfromRGB(g22_to_d[in->r], g22_to_d[in->g], g22_to_d[in->b]));
1651*a67afe4dSAndroid Build Coastguard Worker
1652*a67afe4dSAndroid Build Coastguard Worker out->a = 257 * in->a;
1653*a67afe4dSAndroid Build Coastguard Worker }
1654*a67afe4dSAndroid Build Coastguard Worker #endif
1655*a67afe4dSAndroid Build Coastguard Worker
1656*a67afe4dSAndroid Build Coastguard Worker #if ALLOW_UNUSED_GPC
1657*a67afe4dSAndroid Build Coastguard Worker /* Gpr': as 'Gpre' but alpha := 65535 */
1658*a67afe4dSAndroid Build Coastguard Worker static void
gpc_Gprq(Pixel * out,const Pixel * in,const Background * back)1659*a67afe4dSAndroid Build Coastguard Worker gpc_Gprq(Pixel *out, const Pixel *in, const Background *back)
1660*a67afe4dSAndroid Build Coastguard Worker {
1661*a67afe4dSAndroid Build Coastguard Worker (void)back;
1662*a67afe4dSAndroid Build Coastguard Worker
1663*a67afe4dSAndroid Build Coastguard Worker if (in->r == in->g && in->g == in->b)
1664*a67afe4dSAndroid Build Coastguard Worker out->r = out->g = out->b = ilineara_g22(in->g, in->a);
1665*a67afe4dSAndroid Build Coastguard Worker
1666*a67afe4dSAndroid Build Coastguard Worker else
1667*a67afe4dSAndroid Build Coastguard Worker out->r = out->g = out->b = u16d(in->a * 257 *
1668*a67afe4dSAndroid Build Coastguard Worker YfromRGB(g22_to_d[in->r], g22_to_d[in->g], g22_to_d[in->b]));
1669*a67afe4dSAndroid Build Coastguard Worker
1670*a67afe4dSAndroid Build Coastguard Worker out->a = 65535;
1671*a67afe4dSAndroid Build Coastguard Worker }
1672*a67afe4dSAndroid Build Coastguard Worker #endif
1673*a67afe4dSAndroid Build Coastguard Worker
1674*a67afe4dSAndroid Build Coastguard Worker /* 16-bit to 8-bit conversions */
1675*a67afe4dSAndroid Build Coastguard Worker /* sRGB: convert linear components to sRGB, alpha := 255 */
1676*a67afe4dSAndroid Build Coastguard Worker static void
gpc_sRGB(Pixel * out,const Pixel * in,const Background * back)1677*a67afe4dSAndroid Build Coastguard Worker gpc_sRGB(Pixel *out, const Pixel *in, const Background *back)
1678*a67afe4dSAndroid Build Coastguard Worker {
1679*a67afe4dSAndroid Build Coastguard Worker (void)back;
1680*a67afe4dSAndroid Build Coastguard Worker
1681*a67afe4dSAndroid Build Coastguard Worker out->r = isRGB(in->r);
1682*a67afe4dSAndroid Build Coastguard Worker
1683*a67afe4dSAndroid Build Coastguard Worker if (in->g == in->r)
1684*a67afe4dSAndroid Build Coastguard Worker {
1685*a67afe4dSAndroid Build Coastguard Worker out->g = out->r;
1686*a67afe4dSAndroid Build Coastguard Worker
1687*a67afe4dSAndroid Build Coastguard Worker if (in->b == in->r)
1688*a67afe4dSAndroid Build Coastguard Worker out->b = out->r;
1689*a67afe4dSAndroid Build Coastguard Worker
1690*a67afe4dSAndroid Build Coastguard Worker else
1691*a67afe4dSAndroid Build Coastguard Worker out->b = isRGB(in->b);
1692*a67afe4dSAndroid Build Coastguard Worker }
1693*a67afe4dSAndroid Build Coastguard Worker
1694*a67afe4dSAndroid Build Coastguard Worker else
1695*a67afe4dSAndroid Build Coastguard Worker {
1696*a67afe4dSAndroid Build Coastguard Worker out->g = isRGB(in->g);
1697*a67afe4dSAndroid Build Coastguard Worker
1698*a67afe4dSAndroid Build Coastguard Worker if (in->b == in->r)
1699*a67afe4dSAndroid Build Coastguard Worker out->b = out->r;
1700*a67afe4dSAndroid Build Coastguard Worker
1701*a67afe4dSAndroid Build Coastguard Worker else if (in->b == in->g)
1702*a67afe4dSAndroid Build Coastguard Worker out->b = out->g;
1703*a67afe4dSAndroid Build Coastguard Worker
1704*a67afe4dSAndroid Build Coastguard Worker else
1705*a67afe4dSAndroid Build Coastguard Worker out->b = isRGB(in->b);
1706*a67afe4dSAndroid Build Coastguard Worker }
1707*a67afe4dSAndroid Build Coastguard Worker
1708*a67afe4dSAndroid Build Coastguard Worker out->a = 255;
1709*a67afe4dSAndroid Build Coastguard Worker }
1710*a67afe4dSAndroid Build Coastguard Worker
1711*a67afe4dSAndroid Build Coastguard Worker /* unpg: unpremultiply gray component and convert to sRGB (scale alpha) */
1712*a67afe4dSAndroid Build Coastguard Worker static void
gpc_unpg(Pixel * out,const Pixel * in,const Background * back)1713*a67afe4dSAndroid Build Coastguard Worker gpc_unpg(Pixel *out, const Pixel *in, const Background *back)
1714*a67afe4dSAndroid Build Coastguard Worker {
1715*a67afe4dSAndroid Build Coastguard Worker (void)back;
1716*a67afe4dSAndroid Build Coastguard Worker
1717*a67afe4dSAndroid Build Coastguard Worker if (in->a <= 128)
1718*a67afe4dSAndroid Build Coastguard Worker {
1719*a67afe4dSAndroid Build Coastguard Worker out->r = out->g = out->b = 255;
1720*a67afe4dSAndroid Build Coastguard Worker out->a = 0;
1721*a67afe4dSAndroid Build Coastguard Worker }
1722*a67afe4dSAndroid Build Coastguard Worker
1723*a67afe4dSAndroid Build Coastguard Worker else
1724*a67afe4dSAndroid Build Coastguard Worker {
1725*a67afe4dSAndroid Build Coastguard Worker out->r = out->g = out->b = sRGB((double)in->g / in->a);
1726*a67afe4dSAndroid Build Coastguard Worker out->a = u8d(in->a / 257.);
1727*a67afe4dSAndroid Build Coastguard Worker }
1728*a67afe4dSAndroid Build Coastguard Worker }
1729*a67afe4dSAndroid Build Coastguard Worker
1730*a67afe4dSAndroid Build Coastguard Worker /* unpc: unpremultiply color components and convert to sRGB (scale alpha) */
1731*a67afe4dSAndroid Build Coastguard Worker static void
gpc_unpc(Pixel * out,const Pixel * in,const Background * back)1732*a67afe4dSAndroid Build Coastguard Worker gpc_unpc(Pixel *out, const Pixel *in, const Background *back)
1733*a67afe4dSAndroid Build Coastguard Worker {
1734*a67afe4dSAndroid Build Coastguard Worker (void)back;
1735*a67afe4dSAndroid Build Coastguard Worker
1736*a67afe4dSAndroid Build Coastguard Worker if (in->a <= 128)
1737*a67afe4dSAndroid Build Coastguard Worker {
1738*a67afe4dSAndroid Build Coastguard Worker out->r = out->g = out->b = 255;
1739*a67afe4dSAndroid Build Coastguard Worker out->a = 0;
1740*a67afe4dSAndroid Build Coastguard Worker }
1741*a67afe4dSAndroid Build Coastguard Worker
1742*a67afe4dSAndroid Build Coastguard Worker else
1743*a67afe4dSAndroid Build Coastguard Worker {
1744*a67afe4dSAndroid Build Coastguard Worker out->r = sRGB((double)in->r / in->a);
1745*a67afe4dSAndroid Build Coastguard Worker out->g = sRGB((double)in->g / in->a);
1746*a67afe4dSAndroid Build Coastguard Worker out->b = sRGB((double)in->b / in->a);
1747*a67afe4dSAndroid Build Coastguard Worker out->a = u8d(in->a / 257.);
1748*a67afe4dSAndroid Build Coastguard Worker }
1749*a67afe4dSAndroid Build Coastguard Worker }
1750*a67afe4dSAndroid Build Coastguard Worker
1751*a67afe4dSAndroid Build Coastguard Worker /* b16g: composite linear onto gray background and convert the result to sRGB */
1752*a67afe4dSAndroid Build Coastguard Worker static void
gpc_b16g(Pixel * out,const Pixel * in,const Background * back)1753*a67afe4dSAndroid Build Coastguard Worker gpc_b16g(Pixel *out, const Pixel *in, const Background *back)
1754*a67afe4dSAndroid Build Coastguard Worker {
1755*a67afe4dSAndroid Build Coastguard Worker if (in->a <= 0)
1756*a67afe4dSAndroid Build Coastguard Worker out->r = out->g = out->b = back->ig;
1757*a67afe4dSAndroid Build Coastguard Worker
1758*a67afe4dSAndroid Build Coastguard Worker else
1759*a67afe4dSAndroid Build Coastguard Worker {
1760*a67afe4dSAndroid Build Coastguard Worker double a = in->a/65535.;
1761*a67afe4dSAndroid Build Coastguard Worker double a1 = 1-a;
1762*a67afe4dSAndroid Build Coastguard Worker
1763*a67afe4dSAndroid Build Coastguard Worker a /= 65535;
1764*a67afe4dSAndroid Build Coastguard Worker out->r = out->g = out->b = sRGB(in->g * a + back->dg * a1);
1765*a67afe4dSAndroid Build Coastguard Worker }
1766*a67afe4dSAndroid Build Coastguard Worker
1767*a67afe4dSAndroid Build Coastguard Worker out->a = 255;
1768*a67afe4dSAndroid Build Coastguard Worker }
1769*a67afe4dSAndroid Build Coastguard Worker
1770*a67afe4dSAndroid Build Coastguard Worker /* b16c: composite linear onto color background and convert the result to sRGB*/
1771*a67afe4dSAndroid Build Coastguard Worker static void
gpc_b16c(Pixel * out,const Pixel * in,const Background * back)1772*a67afe4dSAndroid Build Coastguard Worker gpc_b16c(Pixel *out, const Pixel *in, const Background *back)
1773*a67afe4dSAndroid Build Coastguard Worker {
1774*a67afe4dSAndroid Build Coastguard Worker if (in->a <= 0)
1775*a67afe4dSAndroid Build Coastguard Worker {
1776*a67afe4dSAndroid Build Coastguard Worker out->r = back->ir;
1777*a67afe4dSAndroid Build Coastguard Worker out->g = back->ig;
1778*a67afe4dSAndroid Build Coastguard Worker out->b = back->ib;
1779*a67afe4dSAndroid Build Coastguard Worker }
1780*a67afe4dSAndroid Build Coastguard Worker
1781*a67afe4dSAndroid Build Coastguard Worker else
1782*a67afe4dSAndroid Build Coastguard Worker {
1783*a67afe4dSAndroid Build Coastguard Worker double a = in->a/65535.;
1784*a67afe4dSAndroid Build Coastguard Worker double a1 = 1-a;
1785*a67afe4dSAndroid Build Coastguard Worker
1786*a67afe4dSAndroid Build Coastguard Worker a /= 65535;
1787*a67afe4dSAndroid Build Coastguard Worker out->r = sRGB(in->r * a + back->dr * a1);
1788*a67afe4dSAndroid Build Coastguard Worker out->g = sRGB(in->g * a + back->dg * a1);
1789*a67afe4dSAndroid Build Coastguard Worker out->b = sRGB(in->b * a + back->db * a1);
1790*a67afe4dSAndroid Build Coastguard Worker }
1791*a67afe4dSAndroid Build Coastguard Worker
1792*a67afe4dSAndroid Build Coastguard Worker out->a = 255;
1793*a67afe4dSAndroid Build Coastguard Worker }
1794*a67afe4dSAndroid Build Coastguard Worker
1795*a67afe4dSAndroid Build Coastguard Worker /* sG: convert linear RGB to sRGB grayscale */
1796*a67afe4dSAndroid Build Coastguard Worker static void
gpc_sG(Pixel * out,const Pixel * in,const Background * back)1797*a67afe4dSAndroid Build Coastguard Worker gpc_sG(Pixel *out, const Pixel *in, const Background *back)
1798*a67afe4dSAndroid Build Coastguard Worker {
1799*a67afe4dSAndroid Build Coastguard Worker (void)back;
1800*a67afe4dSAndroid Build Coastguard Worker
1801*a67afe4dSAndroid Build Coastguard Worker out->r = out->g = out->b = sRGB(YfromRGBint(in->r, in->g, in->b)/65535);
1802*a67afe4dSAndroid Build Coastguard Worker out->a = 255;
1803*a67afe4dSAndroid Build Coastguard Worker }
1804*a67afe4dSAndroid Build Coastguard Worker
1805*a67afe4dSAndroid Build Coastguard Worker /* sGp: unpremultiply RGB then convert to sRGB grayscale */
1806*a67afe4dSAndroid Build Coastguard Worker static void
gpc_sGp(Pixel * out,const Pixel * in,const Background * back)1807*a67afe4dSAndroid Build Coastguard Worker gpc_sGp(Pixel *out, const Pixel *in, const Background *back)
1808*a67afe4dSAndroid Build Coastguard Worker {
1809*a67afe4dSAndroid Build Coastguard Worker (void)back;
1810*a67afe4dSAndroid Build Coastguard Worker
1811*a67afe4dSAndroid Build Coastguard Worker if (in->a <= 128)
1812*a67afe4dSAndroid Build Coastguard Worker {
1813*a67afe4dSAndroid Build Coastguard Worker out->r = out->g = out->b = 255;
1814*a67afe4dSAndroid Build Coastguard Worker out->a = 0;
1815*a67afe4dSAndroid Build Coastguard Worker }
1816*a67afe4dSAndroid Build Coastguard Worker
1817*a67afe4dSAndroid Build Coastguard Worker else
1818*a67afe4dSAndroid Build Coastguard Worker {
1819*a67afe4dSAndroid Build Coastguard Worker out->r = out->g = out->b = sRGB(YfromRGBint(in->r, in->g, in->b)/in->a);
1820*a67afe4dSAndroid Build Coastguard Worker out->a = u8d(in->a / 257.);
1821*a67afe4dSAndroid Build Coastguard Worker }
1822*a67afe4dSAndroid Build Coastguard Worker }
1823*a67afe4dSAndroid Build Coastguard Worker
1824*a67afe4dSAndroid Build Coastguard Worker /* sCp: unpremultiply RGB then convert to sRGB */
1825*a67afe4dSAndroid Build Coastguard Worker static void
gpc_sCp(Pixel * out,const Pixel * in,const Background * back)1826*a67afe4dSAndroid Build Coastguard Worker gpc_sCp(Pixel *out, const Pixel *in, const Background *back)
1827*a67afe4dSAndroid Build Coastguard Worker {
1828*a67afe4dSAndroid Build Coastguard Worker (void)back;
1829*a67afe4dSAndroid Build Coastguard Worker
1830*a67afe4dSAndroid Build Coastguard Worker if (in->a <= 128)
1831*a67afe4dSAndroid Build Coastguard Worker {
1832*a67afe4dSAndroid Build Coastguard Worker out->r = out->g = out->b = 255;
1833*a67afe4dSAndroid Build Coastguard Worker out->a = 0;
1834*a67afe4dSAndroid Build Coastguard Worker }
1835*a67afe4dSAndroid Build Coastguard Worker
1836*a67afe4dSAndroid Build Coastguard Worker else
1837*a67afe4dSAndroid Build Coastguard Worker {
1838*a67afe4dSAndroid Build Coastguard Worker out->r = sRGB((double)in->r / in->a);
1839*a67afe4dSAndroid Build Coastguard Worker out->g = sRGB((double)in->g / in->a);
1840*a67afe4dSAndroid Build Coastguard Worker out->b = sRGB((double)in->b / in->a);
1841*a67afe4dSAndroid Build Coastguard Worker out->a = u8d(in->a / 257.);
1842*a67afe4dSAndroid Build Coastguard Worker }
1843*a67afe4dSAndroid Build Coastguard Worker }
1844*a67afe4dSAndroid Build Coastguard Worker
1845*a67afe4dSAndroid Build Coastguard Worker /* gb16: composite linear onto background and convert to sRGB grayscale */
1846*a67afe4dSAndroid Build Coastguard Worker /* (order doesn't matter, the composite and grayscale operations permute) */
1847*a67afe4dSAndroid Build Coastguard Worker static void
gpc_gb16(Pixel * out,const Pixel * in,const Background * back)1848*a67afe4dSAndroid Build Coastguard Worker gpc_gb16(Pixel *out, const Pixel *in, const Background *back)
1849*a67afe4dSAndroid Build Coastguard Worker {
1850*a67afe4dSAndroid Build Coastguard Worker if (in->a <= 0)
1851*a67afe4dSAndroid Build Coastguard Worker out->r = out->g = out->b = back->ig;
1852*a67afe4dSAndroid Build Coastguard Worker
1853*a67afe4dSAndroid Build Coastguard Worker else if (in->a >= 65535)
1854*a67afe4dSAndroid Build Coastguard Worker out->r = out->g = out->b = isRGB(in->g);
1855*a67afe4dSAndroid Build Coastguard Worker
1856*a67afe4dSAndroid Build Coastguard Worker else
1857*a67afe4dSAndroid Build Coastguard Worker {
1858*a67afe4dSAndroid Build Coastguard Worker double a = in->a / 65535.;
1859*a67afe4dSAndroid Build Coastguard Worker double a1 = 1-a;
1860*a67afe4dSAndroid Build Coastguard Worker
1861*a67afe4dSAndroid Build Coastguard Worker a /= 65535;
1862*a67afe4dSAndroid Build Coastguard Worker out->r = out->g = out->b = sRGB(in->g * a + back->dg * a1);
1863*a67afe4dSAndroid Build Coastguard Worker }
1864*a67afe4dSAndroid Build Coastguard Worker
1865*a67afe4dSAndroid Build Coastguard Worker out->a = 255;
1866*a67afe4dSAndroid Build Coastguard Worker }
1867*a67afe4dSAndroid Build Coastguard Worker
1868*a67afe4dSAndroid Build Coastguard Worker /* cb16: composite linear onto background and convert to sRGB */
1869*a67afe4dSAndroid Build Coastguard Worker static void
gpc_cb16(Pixel * out,const Pixel * in,const Background * back)1870*a67afe4dSAndroid Build Coastguard Worker gpc_cb16(Pixel *out, const Pixel *in, const Background *back)
1871*a67afe4dSAndroid Build Coastguard Worker {
1872*a67afe4dSAndroid Build Coastguard Worker if (in->a <= 0)
1873*a67afe4dSAndroid Build Coastguard Worker {
1874*a67afe4dSAndroid Build Coastguard Worker out->r = back->ir;
1875*a67afe4dSAndroid Build Coastguard Worker out->g = back->ig;
1876*a67afe4dSAndroid Build Coastguard Worker out->b = back->ib;
1877*a67afe4dSAndroid Build Coastguard Worker }
1878*a67afe4dSAndroid Build Coastguard Worker
1879*a67afe4dSAndroid Build Coastguard Worker else if (in->a >= 65535)
1880*a67afe4dSAndroid Build Coastguard Worker {
1881*a67afe4dSAndroid Build Coastguard Worker out->r = isRGB(in->r);
1882*a67afe4dSAndroid Build Coastguard Worker out->g = isRGB(in->g);
1883*a67afe4dSAndroid Build Coastguard Worker out->b = isRGB(in->b);
1884*a67afe4dSAndroid Build Coastguard Worker }
1885*a67afe4dSAndroid Build Coastguard Worker
1886*a67afe4dSAndroid Build Coastguard Worker else
1887*a67afe4dSAndroid Build Coastguard Worker {
1888*a67afe4dSAndroid Build Coastguard Worker double a = in->a / 65535.;
1889*a67afe4dSAndroid Build Coastguard Worker double a1 = 1-a;
1890*a67afe4dSAndroid Build Coastguard Worker
1891*a67afe4dSAndroid Build Coastguard Worker a /= 65535;
1892*a67afe4dSAndroid Build Coastguard Worker out->r = sRGB(in->r * a + back->dr * a1);
1893*a67afe4dSAndroid Build Coastguard Worker out->g = sRGB(in->g * a + back->dg * a1);
1894*a67afe4dSAndroid Build Coastguard Worker out->b = sRGB(in->b * a + back->db * a1);
1895*a67afe4dSAndroid Build Coastguard Worker }
1896*a67afe4dSAndroid Build Coastguard Worker
1897*a67afe4dSAndroid Build Coastguard Worker out->a = 255;
1898*a67afe4dSAndroid Build Coastguard Worker }
1899*a67afe4dSAndroid Build Coastguard Worker
1900*a67afe4dSAndroid Build Coastguard Worker /* 16-bit to 16-bit conversions */
1901*a67afe4dSAndroid Build Coastguard Worker /* A: set alpha to 65535 */
1902*a67afe4dSAndroid Build Coastguard Worker static void
gpc_A(Pixel * out,const Pixel * in,const Background * back)1903*a67afe4dSAndroid Build Coastguard Worker gpc_A(Pixel *out, const Pixel *in, const Background *back)
1904*a67afe4dSAndroid Build Coastguard Worker {
1905*a67afe4dSAndroid Build Coastguard Worker (void)back;
1906*a67afe4dSAndroid Build Coastguard Worker out->r = in->r;
1907*a67afe4dSAndroid Build Coastguard Worker out->g = in->g;
1908*a67afe4dSAndroid Build Coastguard Worker out->b = in->b;
1909*a67afe4dSAndroid Build Coastguard Worker out->a = 65535;
1910*a67afe4dSAndroid Build Coastguard Worker }
1911*a67afe4dSAndroid Build Coastguard Worker
1912*a67afe4dSAndroid Build Coastguard Worker /* g16: convert linear RGB to linear grayscale (alpha := 65535) */
1913*a67afe4dSAndroid Build Coastguard Worker static void
gpc_g16(Pixel * out,const Pixel * in,const Background * back)1914*a67afe4dSAndroid Build Coastguard Worker gpc_g16(Pixel *out, const Pixel *in, const Background *back)
1915*a67afe4dSAndroid Build Coastguard Worker {
1916*a67afe4dSAndroid Build Coastguard Worker (void)back;
1917*a67afe4dSAndroid Build Coastguard Worker out->r = out->g = out->b = u16d(YfromRGBint(in->r, in->g, in->b));
1918*a67afe4dSAndroid Build Coastguard Worker out->a = 65535;
1919*a67afe4dSAndroid Build Coastguard Worker }
1920*a67afe4dSAndroid Build Coastguard Worker
1921*a67afe4dSAndroid Build Coastguard Worker /* g16': as 'g16' but alpha is unchanged */
1922*a67afe4dSAndroid Build Coastguard Worker static void
gpc_g16q(Pixel * out,const Pixel * in,const Background * back)1923*a67afe4dSAndroid Build Coastguard Worker gpc_g16q(Pixel *out, const Pixel *in, const Background *back)
1924*a67afe4dSAndroid Build Coastguard Worker {
1925*a67afe4dSAndroid Build Coastguard Worker (void)back;
1926*a67afe4dSAndroid Build Coastguard Worker out->r = out->g = out->b = u16d(YfromRGBint(in->r, in->g, in->b));
1927*a67afe4dSAndroid Build Coastguard Worker out->a = in->a;
1928*a67afe4dSAndroid Build Coastguard Worker }
1929*a67afe4dSAndroid Build Coastguard Worker
1930*a67afe4dSAndroid Build Coastguard Worker #if ALLOW_UNUSED_GPC
1931*a67afe4dSAndroid Build Coastguard Worker /* Unused functions (to hide them from GCC unused function warnings) */
1932*a67afe4dSAndroid Build Coastguard Worker void (* const gpc_unused[])
1933*a67afe4dSAndroid Build Coastguard Worker (Pixel *out, const Pixel *in, const Background *back) =
1934*a67afe4dSAndroid Build Coastguard Worker {
1935*a67afe4dSAndroid Build Coastguard Worker gpc_Pre, gpc_Preq, gpc_Glin, gpc_Gpre, gpc_Gprq, gpc_nop8, gpc_nop6
1936*a67afe4dSAndroid Build Coastguard Worker };
1937*a67afe4dSAndroid Build Coastguard Worker #endif
1938*a67afe4dSAndroid Build Coastguard Worker
1939*a67afe4dSAndroid Build Coastguard Worker /* OUT: ----- 8-bit ----- ----- 16-bit -----
1940*a67afe4dSAndroid Build Coastguard Worker * IN G GA RGB RGBA G GA RGB RGBA
1941*a67afe4dSAndroid Build Coastguard Worker * 8 G . . . . lin lin lin lin
1942*a67afe4dSAndroid Build Coastguard Worker * 8 GA bckg . bckc . pre' pre pre' pre
1943*a67afe4dSAndroid Build Coastguard Worker * 8 RGB g8 g8 . . glin glin lin lin
1944*a67afe4dSAndroid Build Coastguard Worker * 8 RGBA g8b g8 bckc . gpr' gpre pre' pre
1945*a67afe4dSAndroid Build Coastguard Worker * 16 G sRGB sRGB sRGB sRGB . . . .
1946*a67afe4dSAndroid Build Coastguard Worker * 16 GA b16g unpg b16c unpc A . A .
1947*a67afe4dSAndroid Build Coastguard Worker * 16 RGB sG sG sRGB sRGB g16 g16 . .
1948*a67afe4dSAndroid Build Coastguard Worker * 16 RGBA gb16 sGp cb16 sCp g16 g16' A .
1949*a67afe4dSAndroid Build Coastguard Worker *
1950*a67afe4dSAndroid Build Coastguard Worker * The matrix is held in an array indexed thus:
1951*a67afe4dSAndroid Build Coastguard Worker *
1952*a67afe4dSAndroid Build Coastguard Worker * gpc_fn[out_format & BASE_FORMATS][in_format & BASE_FORMATS];
1953*a67afe4dSAndroid Build Coastguard Worker */
1954*a67afe4dSAndroid Build Coastguard Worker /* This will produce a compile time error if the FORMAT_FLAG values don't
1955*a67afe4dSAndroid Build Coastguard Worker * match the above matrix!
1956*a67afe4dSAndroid Build Coastguard Worker */
1957*a67afe4dSAndroid Build Coastguard Worker #if PNG_FORMAT_FLAG_ALPHA == 1 && PNG_FORMAT_FLAG_COLOR == 2 &&\
1958*a67afe4dSAndroid Build Coastguard Worker PNG_FORMAT_FLAG_LINEAR == 4
1959*a67afe4dSAndroid Build Coastguard Worker static void (* const gpc_fn[8/*in*/][8/*out*/])
1960*a67afe4dSAndroid Build Coastguard Worker (Pixel *out, const Pixel *in, const Background *back) =
1961*a67afe4dSAndroid Build Coastguard Worker {
1962*a67afe4dSAndroid Build Coastguard Worker /*out: G-8 GA-8 RGB-8 RGBA-8 G-16 GA-16 RGB-16 RGBA-16 */
1963*a67afe4dSAndroid Build Coastguard Worker {gpc_noop,gpc_noop,gpc_noop,gpc_noop, gpc_Lin, gpc_Lin, gpc_Lin, gpc_Lin },
1964*a67afe4dSAndroid Build Coastguard Worker {gpc_bckg,gpc_noop,gpc_bckc,gpc_noop, gpc_preq,gpc_pre, gpc_preq,gpc_pre },
1965*a67afe4dSAndroid Build Coastguard Worker {gpc_g8, gpc_g8, gpc_noop,gpc_noop, gpc_glin,gpc_glin,gpc_lin, gpc_lin },
1966*a67afe4dSAndroid Build Coastguard Worker {gpc_g8b, gpc_g8, gpc_bckc,gpc_noop, gpc_gprq,gpc_gpre,gpc_preq,gpc_pre },
1967*a67afe4dSAndroid Build Coastguard Worker {gpc_sRGB,gpc_sRGB,gpc_sRGB,gpc_sRGB, gpc_noop,gpc_noop,gpc_noop,gpc_noop},
1968*a67afe4dSAndroid Build Coastguard Worker {gpc_b16g,gpc_unpg,gpc_b16c,gpc_unpc, gpc_A, gpc_noop,gpc_A, gpc_noop},
1969*a67afe4dSAndroid Build Coastguard Worker {gpc_sG, gpc_sG, gpc_sRGB,gpc_sRGB, gpc_g16, gpc_g16, gpc_noop,gpc_noop},
1970*a67afe4dSAndroid Build Coastguard Worker {gpc_gb16,gpc_sGp, gpc_cb16,gpc_sCp, gpc_g16, gpc_g16q,gpc_A, gpc_noop}
1971*a67afe4dSAndroid Build Coastguard Worker };
1972*a67afe4dSAndroid Build Coastguard Worker
1973*a67afe4dSAndroid Build Coastguard Worker /* The array is repeated for the cases where both the input and output are color
1974*a67afe4dSAndroid Build Coastguard Worker * mapped because then different algorithms are used.
1975*a67afe4dSAndroid Build Coastguard Worker */
1976*a67afe4dSAndroid Build Coastguard Worker static void (* const gpc_fn_colormapped[8/*in*/][8/*out*/])
1977*a67afe4dSAndroid Build Coastguard Worker (Pixel *out, const Pixel *in, const Background *back) =
1978*a67afe4dSAndroid Build Coastguard Worker {
1979*a67afe4dSAndroid Build Coastguard Worker /*out: G-8 GA-8 RGB-8 RGBA-8 G-16 GA-16 RGB-16 RGBA-16 */
1980*a67afe4dSAndroid Build Coastguard Worker {gpc_noop,gpc_noop,gpc_noop,gpc_noop, gpc_lin, gpc_lin, gpc_lin, gpc_lin },
1981*a67afe4dSAndroid Build Coastguard Worker {gpc_bckg,gpc_noop,gpc_bckc,gpc_noop, gpc_preq,gpc_pre, gpc_preq,gpc_pre },
1982*a67afe4dSAndroid Build Coastguard Worker {gpc_g8, gpc_g8, gpc_noop,gpc_noop, gpc_glin,gpc_glin,gpc_lin, gpc_lin },
1983*a67afe4dSAndroid Build Coastguard Worker {gpc_g8b, gpc_g8, gpc_bckc,gpc_noop, gpc_gprq,gpc_gpre,gpc_preq,gpc_pre },
1984*a67afe4dSAndroid Build Coastguard Worker {gpc_sRGB,gpc_sRGB,gpc_sRGB,gpc_sRGB, gpc_noop,gpc_noop,gpc_noop,gpc_noop},
1985*a67afe4dSAndroid Build Coastguard Worker {gpc_b16g,gpc_unpg,gpc_b16c,gpc_unpc, gpc_A, gpc_noop,gpc_A, gpc_noop},
1986*a67afe4dSAndroid Build Coastguard Worker {gpc_sG, gpc_sG, gpc_sRGB,gpc_sRGB, gpc_g16, gpc_g16, gpc_noop,gpc_noop},
1987*a67afe4dSAndroid Build Coastguard Worker {gpc_gb16,gpc_sGp, gpc_cb16,gpc_sCp, gpc_g16, gpc_g16q,gpc_A, gpc_noop}
1988*a67afe4dSAndroid Build Coastguard Worker };
1989*a67afe4dSAndroid Build Coastguard Worker
1990*a67afe4dSAndroid Build Coastguard Worker /* The error arrays record the error in the same matrix; 64 entries, however
1991*a67afe4dSAndroid Build Coastguard Worker * the different algorithms used in libpng for colormap and direct conversions
1992*a67afe4dSAndroid Build Coastguard Worker * mean that four separate matrices are used (for each combination of
1993*a67afe4dSAndroid Build Coastguard Worker * colormapped and direct.)
1994*a67afe4dSAndroid Build Coastguard Worker *
1995*a67afe4dSAndroid Build Coastguard Worker * In some cases the conversion between sRGB formats goes via a linear
1996*a67afe4dSAndroid Build Coastguard Worker * intermediate; an sRGB to linear conversion (as above) is followed by a simple
1997*a67afe4dSAndroid Build Coastguard Worker * linear to sRGB step with no other conversions. This is done by a separate
1998*a67afe4dSAndroid Build Coastguard Worker * error array from an arbitrary 'in' format to one of the four basic outputs
1999*a67afe4dSAndroid Build Coastguard Worker * (since final output is always sRGB not colormapped).
2000*a67afe4dSAndroid Build Coastguard Worker *
2001*a67afe4dSAndroid Build Coastguard Worker * These arrays may be modified if the --accumulate flag is set during the run;
2002*a67afe4dSAndroid Build Coastguard Worker * then instead of logging errors they are simply added in.
2003*a67afe4dSAndroid Build Coastguard Worker *
2004*a67afe4dSAndroid Build Coastguard Worker * The three entries are currently for transparent, partially transparent and
2005*a67afe4dSAndroid Build Coastguard Worker * opaque input pixel values. Notice that alpha should be exact in each case.
2006*a67afe4dSAndroid Build Coastguard Worker *
2007*a67afe4dSAndroid Build Coastguard Worker * Errors in alpha should only occur when converting from a direct format
2008*a67afe4dSAndroid Build Coastguard Worker * to a colormapped format, when alpha is effectively smashed (so large
2009*a67afe4dSAndroid Build Coastguard Worker * errors can occur.) There should be no error in the '0' and 'opaque'
2010*a67afe4dSAndroid Build Coastguard Worker * values. The fourth entry in the array is used for the alpha error (and it
2011*a67afe4dSAndroid Build Coastguard Worker * should always be zero for the 'via linear' case since this is never color
2012*a67afe4dSAndroid Build Coastguard Worker * mapped.)
2013*a67afe4dSAndroid Build Coastguard Worker *
2014*a67afe4dSAndroid Build Coastguard Worker * Mapping to a colormap smashes the colors, it is necessary to have separate
2015*a67afe4dSAndroid Build Coastguard Worker * values for these cases because they are much larger; it is very much
2016*a67afe4dSAndroid Build Coastguard Worker * impossible to obtain a reasonable result, these are held in
2017*a67afe4dSAndroid Build Coastguard Worker * gpc_error_to_colormap.
2018*a67afe4dSAndroid Build Coastguard Worker */
2019*a67afe4dSAndroid Build Coastguard Worker #if PNG_FORMAT_FLAG_COLORMAP == 8 /* extra check also required */
2020*a67afe4dSAndroid Build Coastguard Worker # include "pngstest-errors.h" /* machine generated */
2021*a67afe4dSAndroid Build Coastguard Worker #endif /* COLORMAP flag check */
2022*a67afe4dSAndroid Build Coastguard Worker #endif /* flag checks */
2023*a67afe4dSAndroid Build Coastguard Worker
2024*a67afe4dSAndroid Build Coastguard Worker typedef struct
2025*a67afe4dSAndroid Build Coastguard Worker {
2026*a67afe4dSAndroid Build Coastguard Worker /* Basic pixel information: */
2027*a67afe4dSAndroid Build Coastguard Worker Image* in_image; /* Input image */
2028*a67afe4dSAndroid Build Coastguard Worker const Image* out_image; /* Output image */
2029*a67afe4dSAndroid Build Coastguard Worker
2030*a67afe4dSAndroid Build Coastguard Worker /* 'background' is the value passed to the gpc_ routines, it may be NULL if
2031*a67afe4dSAndroid Build Coastguard Worker * it should not be used (*this* program has an error if it crashes as a
2032*a67afe4dSAndroid Build Coastguard Worker * result!)
2033*a67afe4dSAndroid Build Coastguard Worker */
2034*a67afe4dSAndroid Build Coastguard Worker Background background_color;
2035*a67afe4dSAndroid Build Coastguard Worker const Background* background;
2036*a67afe4dSAndroid Build Coastguard Worker
2037*a67afe4dSAndroid Build Coastguard Worker /* Precalculated values: */
2038*a67afe4dSAndroid Build Coastguard Worker int in_opaque; /* Value of input alpha that is opaque */
2039*a67afe4dSAndroid Build Coastguard Worker int is_palette; /* Sample values come from the palette */
2040*a67afe4dSAndroid Build Coastguard Worker int accumulate; /* Accumulate component errors (don't log) */
2041*a67afe4dSAndroid Build Coastguard Worker int output_8bit; /* Output is 8-bit (else 16-bit) */
2042*a67afe4dSAndroid Build Coastguard Worker
2043*a67afe4dSAndroid Build Coastguard Worker void (*in_gp)(Pixel*, png_const_voidp);
2044*a67afe4dSAndroid Build Coastguard Worker void (*out_gp)(Pixel*, png_const_voidp);
2045*a67afe4dSAndroid Build Coastguard Worker
2046*a67afe4dSAndroid Build Coastguard Worker void (*transform)(Pixel *out, const Pixel *in, const Background *back);
2047*a67afe4dSAndroid Build Coastguard Worker /* A function to perform the required transform */
2048*a67afe4dSAndroid Build Coastguard Worker
2049*a67afe4dSAndroid Build Coastguard Worker void (*from_linear)(Pixel *out, const Pixel *in, const Background *back);
2050*a67afe4dSAndroid Build Coastguard Worker /* For 'via_linear' transforms the final, from linear, step, else NULL */
2051*a67afe4dSAndroid Build Coastguard Worker
2052*a67afe4dSAndroid Build Coastguard Worker png_uint_16 error[4];
2053*a67afe4dSAndroid Build Coastguard Worker /* Three error values for transparent, partially transparent and opaque
2054*a67afe4dSAndroid Build Coastguard Worker * input pixels (in turn).
2055*a67afe4dSAndroid Build Coastguard Worker */
2056*a67afe4dSAndroid Build Coastguard Worker
2057*a67afe4dSAndroid Build Coastguard Worker png_uint_16 *error_ptr;
2058*a67afe4dSAndroid Build Coastguard Worker /* Where these are stored in the static array (for 'accumulate') */
2059*a67afe4dSAndroid Build Coastguard Worker }
2060*a67afe4dSAndroid Build Coastguard Worker Transform;
2061*a67afe4dSAndroid Build Coastguard Worker
2062*a67afe4dSAndroid Build Coastguard Worker /* Return a 'transform' as above for the given format conversion. */
2063*a67afe4dSAndroid Build Coastguard Worker static void
transform_from_formats(Transform * result,Image * in_image,const Image * out_image,png_const_colorp background,int via_linear)2064*a67afe4dSAndroid Build Coastguard Worker transform_from_formats(Transform *result, Image *in_image,
2065*a67afe4dSAndroid Build Coastguard Worker const Image *out_image, png_const_colorp background, int via_linear)
2066*a67afe4dSAndroid Build Coastguard Worker {
2067*a67afe4dSAndroid Build Coastguard Worker png_uint_32 in_format, out_format;
2068*a67afe4dSAndroid Build Coastguard Worker png_uint_32 in_base, out_base;
2069*a67afe4dSAndroid Build Coastguard Worker
2070*a67afe4dSAndroid Build Coastguard Worker memset(result, 0, sizeof *result);
2071*a67afe4dSAndroid Build Coastguard Worker
2072*a67afe4dSAndroid Build Coastguard Worker /* Store the original images for error messages */
2073*a67afe4dSAndroid Build Coastguard Worker result->in_image = in_image;
2074*a67afe4dSAndroid Build Coastguard Worker result->out_image = out_image;
2075*a67afe4dSAndroid Build Coastguard Worker
2076*a67afe4dSAndroid Build Coastguard Worker in_format = in_image->image.format;
2077*a67afe4dSAndroid Build Coastguard Worker out_format = out_image->image.format;
2078*a67afe4dSAndroid Build Coastguard Worker
2079*a67afe4dSAndroid Build Coastguard Worker if (in_format & PNG_FORMAT_FLAG_LINEAR)
2080*a67afe4dSAndroid Build Coastguard Worker result->in_opaque = 65535;
2081*a67afe4dSAndroid Build Coastguard Worker else
2082*a67afe4dSAndroid Build Coastguard Worker result->in_opaque = 255;
2083*a67afe4dSAndroid Build Coastguard Worker
2084*a67afe4dSAndroid Build Coastguard Worker result->output_8bit = (out_format & PNG_FORMAT_FLAG_LINEAR) == 0;
2085*a67afe4dSAndroid Build Coastguard Worker
2086*a67afe4dSAndroid Build Coastguard Worker result->is_palette = 0; /* set by caller if required */
2087*a67afe4dSAndroid Build Coastguard Worker result->accumulate = (in_image->opts & ACCUMULATE) != 0;
2088*a67afe4dSAndroid Build Coastguard Worker
2089*a67afe4dSAndroid Build Coastguard Worker /* The loaders (which need the ordering information) */
2090*a67afe4dSAndroid Build Coastguard Worker result->in_gp = get_pixel(in_format);
2091*a67afe4dSAndroid Build Coastguard Worker result->out_gp = get_pixel(out_format);
2092*a67afe4dSAndroid Build Coastguard Worker
2093*a67afe4dSAndroid Build Coastguard Worker /* Remove the ordering information: */
2094*a67afe4dSAndroid Build Coastguard Worker in_format &= BASE_FORMATS | PNG_FORMAT_FLAG_COLORMAP;
2095*a67afe4dSAndroid Build Coastguard Worker in_base = in_format & BASE_FORMATS;
2096*a67afe4dSAndroid Build Coastguard Worker out_format &= BASE_FORMATS | PNG_FORMAT_FLAG_COLORMAP;
2097*a67afe4dSAndroid Build Coastguard Worker out_base = out_format & BASE_FORMATS;
2098*a67afe4dSAndroid Build Coastguard Worker
2099*a67afe4dSAndroid Build Coastguard Worker if (via_linear)
2100*a67afe4dSAndroid Build Coastguard Worker {
2101*a67afe4dSAndroid Build Coastguard Worker /* Check for an error in this program: */
2102*a67afe4dSAndroid Build Coastguard Worker if (out_format & (PNG_FORMAT_FLAG_LINEAR|PNG_FORMAT_FLAG_COLORMAP))
2103*a67afe4dSAndroid Build Coastguard Worker {
2104*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "internal transform via linear error 0x%x->0x%x\n",
2105*a67afe4dSAndroid Build Coastguard Worker in_format, out_format);
2106*a67afe4dSAndroid Build Coastguard Worker exit(1);
2107*a67afe4dSAndroid Build Coastguard Worker }
2108*a67afe4dSAndroid Build Coastguard Worker
2109*a67afe4dSAndroid Build Coastguard Worker result->transform = gpc_fn[in_base][out_base | PNG_FORMAT_FLAG_LINEAR];
2110*a67afe4dSAndroid Build Coastguard Worker result->from_linear = gpc_fn[out_base | PNG_FORMAT_FLAG_LINEAR][out_base];
2111*a67afe4dSAndroid Build Coastguard Worker result->error_ptr = gpc_error_via_linear[in_format][out_format];
2112*a67afe4dSAndroid Build Coastguard Worker }
2113*a67afe4dSAndroid Build Coastguard Worker
2114*a67afe4dSAndroid Build Coastguard Worker else if (~in_format & out_format & PNG_FORMAT_FLAG_COLORMAP)
2115*a67afe4dSAndroid Build Coastguard Worker {
2116*a67afe4dSAndroid Build Coastguard Worker /* The input is not colormapped but the output is, the errors will
2117*a67afe4dSAndroid Build Coastguard Worker * typically be large (only the grayscale-no-alpha case permits preserving
2118*a67afe4dSAndroid Build Coastguard Worker * even 8-bit values.)
2119*a67afe4dSAndroid Build Coastguard Worker */
2120*a67afe4dSAndroid Build Coastguard Worker result->transform = gpc_fn[in_base][out_base];
2121*a67afe4dSAndroid Build Coastguard Worker result->from_linear = NULL;
2122*a67afe4dSAndroid Build Coastguard Worker result->error_ptr = gpc_error_to_colormap[in_base][out_base];
2123*a67afe4dSAndroid Build Coastguard Worker }
2124*a67afe4dSAndroid Build Coastguard Worker
2125*a67afe4dSAndroid Build Coastguard Worker else
2126*a67afe4dSAndroid Build Coastguard Worker {
2127*a67afe4dSAndroid Build Coastguard Worker /* The caller handles the colormap->pixel value conversion, so the
2128*a67afe4dSAndroid Build Coastguard Worker * transform function just gets a pixel value, however because libpng
2129*a67afe4dSAndroid Build Coastguard Worker * currently contains a different implementation for mapping a colormap if
2130*a67afe4dSAndroid Build Coastguard Worker * both input and output are colormapped we need different conversion
2131*a67afe4dSAndroid Build Coastguard Worker * functions to deal with errors in the libpng implementation.
2132*a67afe4dSAndroid Build Coastguard Worker */
2133*a67afe4dSAndroid Build Coastguard Worker if (in_format & out_format & PNG_FORMAT_FLAG_COLORMAP)
2134*a67afe4dSAndroid Build Coastguard Worker result->transform = gpc_fn_colormapped[in_base][out_base];
2135*a67afe4dSAndroid Build Coastguard Worker else
2136*a67afe4dSAndroid Build Coastguard Worker result->transform = gpc_fn[in_base][out_base];
2137*a67afe4dSAndroid Build Coastguard Worker result->from_linear = NULL;
2138*a67afe4dSAndroid Build Coastguard Worker result->error_ptr = gpc_error[in_format][out_format];
2139*a67afe4dSAndroid Build Coastguard Worker }
2140*a67afe4dSAndroid Build Coastguard Worker
2141*a67afe4dSAndroid Build Coastguard Worker /* Follow the libpng simplified API rules to work out what to pass to the gpc
2142*a67afe4dSAndroid Build Coastguard Worker * routines as a background value, if one is not required pass NULL so that
2143*a67afe4dSAndroid Build Coastguard Worker * this program crashes in the even of a programming error.
2144*a67afe4dSAndroid Build Coastguard Worker */
2145*a67afe4dSAndroid Build Coastguard Worker result->background = NULL; /* default: not required */
2146*a67afe4dSAndroid Build Coastguard Worker
2147*a67afe4dSAndroid Build Coastguard Worker /* Rule 1: background only need be supplied if alpha is to be removed */
2148*a67afe4dSAndroid Build Coastguard Worker if (in_format & ~out_format & PNG_FORMAT_FLAG_ALPHA)
2149*a67afe4dSAndroid Build Coastguard Worker {
2150*a67afe4dSAndroid Build Coastguard Worker /* The input value is 'NULL' to use the background and (otherwise) an sRGB
2151*a67afe4dSAndroid Build Coastguard Worker * background color (to use a solid color). The code above uses a fixed
2152*a67afe4dSAndroid Build Coastguard Worker * byte value, BUFFER_INIT8, for buffer even for 16-bit output. For
2153*a67afe4dSAndroid Build Coastguard Worker * linear (16-bit) output the sRGB background color is ignored; the
2154*a67afe4dSAndroid Build Coastguard Worker * composition is always on the background (so BUFFER_INIT8 * 257), except
2155*a67afe4dSAndroid Build Coastguard Worker * that for the colormap (i.e. linear colormapped output) black is used.
2156*a67afe4dSAndroid Build Coastguard Worker */
2157*a67afe4dSAndroid Build Coastguard Worker result->background = &result->background_color;
2158*a67afe4dSAndroid Build Coastguard Worker
2159*a67afe4dSAndroid Build Coastguard Worker if (out_format & PNG_FORMAT_FLAG_LINEAR || via_linear)
2160*a67afe4dSAndroid Build Coastguard Worker {
2161*a67afe4dSAndroid Build Coastguard Worker if (out_format & PNG_FORMAT_FLAG_COLORMAP)
2162*a67afe4dSAndroid Build Coastguard Worker {
2163*a67afe4dSAndroid Build Coastguard Worker result->background_color.ir =
2164*a67afe4dSAndroid Build Coastguard Worker result->background_color.ig =
2165*a67afe4dSAndroid Build Coastguard Worker result->background_color.ib = 0;
2166*a67afe4dSAndroid Build Coastguard Worker result->background_color.dr =
2167*a67afe4dSAndroid Build Coastguard Worker result->background_color.dg =
2168*a67afe4dSAndroid Build Coastguard Worker result->background_color.db = 0;
2169*a67afe4dSAndroid Build Coastguard Worker }
2170*a67afe4dSAndroid Build Coastguard Worker
2171*a67afe4dSAndroid Build Coastguard Worker else
2172*a67afe4dSAndroid Build Coastguard Worker {
2173*a67afe4dSAndroid Build Coastguard Worker result->background_color.ir =
2174*a67afe4dSAndroid Build Coastguard Worker result->background_color.ig =
2175*a67afe4dSAndroid Build Coastguard Worker result->background_color.ib = BUFFER_INIT8 * 257;
2176*a67afe4dSAndroid Build Coastguard Worker result->background_color.dr =
2177*a67afe4dSAndroid Build Coastguard Worker result->background_color.dg =
2178*a67afe4dSAndroid Build Coastguard Worker result->background_color.db = 0;
2179*a67afe4dSAndroid Build Coastguard Worker }
2180*a67afe4dSAndroid Build Coastguard Worker }
2181*a67afe4dSAndroid Build Coastguard Worker
2182*a67afe4dSAndroid Build Coastguard Worker else /* sRGB output */
2183*a67afe4dSAndroid Build Coastguard Worker {
2184*a67afe4dSAndroid Build Coastguard Worker if (background != NULL)
2185*a67afe4dSAndroid Build Coastguard Worker {
2186*a67afe4dSAndroid Build Coastguard Worker if (out_format & PNG_FORMAT_FLAG_COLOR)
2187*a67afe4dSAndroid Build Coastguard Worker {
2188*a67afe4dSAndroid Build Coastguard Worker result->background_color.ir = background->red;
2189*a67afe4dSAndroid Build Coastguard Worker result->background_color.ig = background->green;
2190*a67afe4dSAndroid Build Coastguard Worker result->background_color.ib = background->blue;
2191*a67afe4dSAndroid Build Coastguard Worker /* TODO: sometimes libpng uses the power law conversion here, how
2192*a67afe4dSAndroid Build Coastguard Worker * to handle this?
2193*a67afe4dSAndroid Build Coastguard Worker */
2194*a67afe4dSAndroid Build Coastguard Worker result->background_color.dr = sRGB_to_d[background->red];
2195*a67afe4dSAndroid Build Coastguard Worker result->background_color.dg = sRGB_to_d[background->green];
2196*a67afe4dSAndroid Build Coastguard Worker result->background_color.db = sRGB_to_d[background->blue];
2197*a67afe4dSAndroid Build Coastguard Worker }
2198*a67afe4dSAndroid Build Coastguard Worker
2199*a67afe4dSAndroid Build Coastguard Worker else /* grayscale: libpng only looks at 'g' */
2200*a67afe4dSAndroid Build Coastguard Worker {
2201*a67afe4dSAndroid Build Coastguard Worker result->background_color.ir =
2202*a67afe4dSAndroid Build Coastguard Worker result->background_color.ig =
2203*a67afe4dSAndroid Build Coastguard Worker result->background_color.ib = background->green;
2204*a67afe4dSAndroid Build Coastguard Worker /* TODO: sometimes libpng uses the power law conversion here, how
2205*a67afe4dSAndroid Build Coastguard Worker * to handle this?
2206*a67afe4dSAndroid Build Coastguard Worker */
2207*a67afe4dSAndroid Build Coastguard Worker result->background_color.dr =
2208*a67afe4dSAndroid Build Coastguard Worker result->background_color.dg =
2209*a67afe4dSAndroid Build Coastguard Worker result->background_color.db = sRGB_to_d[background->green];
2210*a67afe4dSAndroid Build Coastguard Worker }
2211*a67afe4dSAndroid Build Coastguard Worker }
2212*a67afe4dSAndroid Build Coastguard Worker
2213*a67afe4dSAndroid Build Coastguard Worker else if ((out_format & PNG_FORMAT_FLAG_COLORMAP) == 0)
2214*a67afe4dSAndroid Build Coastguard Worker {
2215*a67afe4dSAndroid Build Coastguard Worker result->background_color.ir =
2216*a67afe4dSAndroid Build Coastguard Worker result->background_color.ig =
2217*a67afe4dSAndroid Build Coastguard Worker result->background_color.ib = BUFFER_INIT8;
2218*a67afe4dSAndroid Build Coastguard Worker /* TODO: sometimes libpng uses the power law conversion here, how
2219*a67afe4dSAndroid Build Coastguard Worker * to handle this?
2220*a67afe4dSAndroid Build Coastguard Worker */
2221*a67afe4dSAndroid Build Coastguard Worker result->background_color.dr =
2222*a67afe4dSAndroid Build Coastguard Worker result->background_color.dg =
2223*a67afe4dSAndroid Build Coastguard Worker result->background_color.db = sRGB_to_d[BUFFER_INIT8];
2224*a67afe4dSAndroid Build Coastguard Worker }
2225*a67afe4dSAndroid Build Coastguard Worker
2226*a67afe4dSAndroid Build Coastguard Worker /* Else the output is colormapped and a background color must be
2227*a67afe4dSAndroid Build Coastguard Worker * provided; if pngstest crashes then that is a bug in this program
2228*a67afe4dSAndroid Build Coastguard Worker * (though libpng should png_error as well.)
2229*a67afe4dSAndroid Build Coastguard Worker */
2230*a67afe4dSAndroid Build Coastguard Worker else
2231*a67afe4dSAndroid Build Coastguard Worker result->background = NULL;
2232*a67afe4dSAndroid Build Coastguard Worker }
2233*a67afe4dSAndroid Build Coastguard Worker }
2234*a67afe4dSAndroid Build Coastguard Worker
2235*a67afe4dSAndroid Build Coastguard Worker if (result->background == NULL)
2236*a67afe4dSAndroid Build Coastguard Worker {
2237*a67afe4dSAndroid Build Coastguard Worker result->background_color.ir =
2238*a67afe4dSAndroid Build Coastguard Worker result->background_color.ig =
2239*a67afe4dSAndroid Build Coastguard Worker result->background_color.ib = -1; /* not used */
2240*a67afe4dSAndroid Build Coastguard Worker result->background_color.dr =
2241*a67afe4dSAndroid Build Coastguard Worker result->background_color.dg =
2242*a67afe4dSAndroid Build Coastguard Worker result->background_color.db = 1E30; /* not used */
2243*a67afe4dSAndroid Build Coastguard Worker }
2244*a67afe4dSAndroid Build Coastguard Worker
2245*a67afe4dSAndroid Build Coastguard Worker
2246*a67afe4dSAndroid Build Coastguard Worker /* Copy the error values into the Transform: */
2247*a67afe4dSAndroid Build Coastguard Worker result->error[0] = result->error_ptr[0];
2248*a67afe4dSAndroid Build Coastguard Worker result->error[1] = result->error_ptr[1];
2249*a67afe4dSAndroid Build Coastguard Worker result->error[2] = result->error_ptr[2];
2250*a67afe4dSAndroid Build Coastguard Worker result->error[3] = result->error_ptr[3];
2251*a67afe4dSAndroid Build Coastguard Worker }
2252*a67afe4dSAndroid Build Coastguard Worker
2253*a67afe4dSAndroid Build Coastguard Worker
2254*a67afe4dSAndroid Build Coastguard Worker /* Compare two pixels.
2255*a67afe4dSAndroid Build Coastguard Worker *
2256*a67afe4dSAndroid Build Coastguard Worker * OLD error values:
2257*a67afe4dSAndroid Build Coastguard Worker static int error_to_linear = 811; * by experiment *
2258*a67afe4dSAndroid Build Coastguard Worker static int error_to_linear_grayscale = 424; * by experiment *
2259*a67afe4dSAndroid Build Coastguard Worker static int error_to_sRGB = 6; * by experiment *
2260*a67afe4dSAndroid Build Coastguard Worker static int error_to_sRGB_grayscale = 17; * libpng error by calculation +
2261*a67afe4dSAndroid Build Coastguard Worker 2 by experiment *
2262*a67afe4dSAndroid Build Coastguard Worker static int error_in_compose = 2; * by experiment *
2263*a67afe4dSAndroid Build Coastguard Worker static int error_in_premultiply = 1;
2264*a67afe4dSAndroid Build Coastguard Worker *
2265*a67afe4dSAndroid Build Coastguard Worker * The following is *just* the result of a round trip from 8-bit sRGB to linear
2266*a67afe4dSAndroid Build Coastguard Worker * then back to 8-bit sRGB when it is done by libpng. There are two problems:
2267*a67afe4dSAndroid Build Coastguard Worker *
2268*a67afe4dSAndroid Build Coastguard Worker * 1) libpng currently uses a 2.2 power law with no linear segment, this results
2269*a67afe4dSAndroid Build Coastguard Worker * in instability in the low values and even with 16-bit precision sRGB(1) ends
2270*a67afe4dSAndroid Build Coastguard Worker * up mapping to sRGB(0) as a result of rounding in the 16-bit representation.
2271*a67afe4dSAndroid Build Coastguard Worker * This gives an error of 1 in the handling of value 1 only.
2272*a67afe4dSAndroid Build Coastguard Worker *
2273*a67afe4dSAndroid Build Coastguard Worker * 2) libpng currently uses an intermediate 8-bit linear value in gamma
2274*a67afe4dSAndroid Build Coastguard Worker * correction of 8-bit values. This results in many more errors, the worse of
2275*a67afe4dSAndroid Build Coastguard Worker * which is mapping sRGB(14) to sRGB(0).
2276*a67afe4dSAndroid Build Coastguard Worker *
2277*a67afe4dSAndroid Build Coastguard Worker * The general 'error_via_linear' is more complex because of pre-multiplication,
2278*a67afe4dSAndroid Build Coastguard Worker * this compounds the 8-bit errors according to the alpha value of the pixel.
2279*a67afe4dSAndroid Build Coastguard Worker * As a result 256 values are pre-calculated for error_via_linear.
2280*a67afe4dSAndroid Build Coastguard Worker */
2281*a67afe4dSAndroid Build Coastguard Worker #if 0
2282*a67afe4dSAndroid Build Coastguard Worker static int error_in_libpng_gamma;
2283*a67afe4dSAndroid Build Coastguard Worker static int error_via_linear[256]; /* Indexed by 8-bit alpha */
2284*a67afe4dSAndroid Build Coastguard Worker
2285*a67afe4dSAndroid Build Coastguard Worker static void
2286*a67afe4dSAndroid Build Coastguard Worker init_error_via_linear(void)
2287*a67afe4dSAndroid Build Coastguard Worker {
2288*a67afe4dSAndroid Build Coastguard Worker int alpha;
2289*a67afe4dSAndroid Build Coastguard Worker
2290*a67afe4dSAndroid Build Coastguard Worker error_via_linear[0] = 255; /* transparent pixel */
2291*a67afe4dSAndroid Build Coastguard Worker
2292*a67afe4dSAndroid Build Coastguard Worker for (alpha=1; alpha<=255; ++alpha)
2293*a67afe4dSAndroid Build Coastguard Worker {
2294*a67afe4dSAndroid Build Coastguard Worker /* 16-bit values less than 128.5 get rounded to 8-bit 0 and so the worst
2295*a67afe4dSAndroid Build Coastguard Worker * case error arises with 16-bit 128.5, work out what sRGB
2296*a67afe4dSAndroid Build Coastguard Worker * (non-associated) value generates 128.5; any value less than this is
2297*a67afe4dSAndroid Build Coastguard Worker * going to map to 0, so the worst error is floor(value).
2298*a67afe4dSAndroid Build Coastguard Worker *
2299*a67afe4dSAndroid Build Coastguard Worker * Note that errors are considerably higher (more than a factor of 2)
2300*a67afe4dSAndroid Build Coastguard Worker * because libpng uses a simple power law for sRGB data at present.
2301*a67afe4dSAndroid Build Coastguard Worker *
2302*a67afe4dSAndroid Build Coastguard Worker * Add .1 for arithmetic errors inside libpng.
2303*a67afe4dSAndroid Build Coastguard Worker */
2304*a67afe4dSAndroid Build Coastguard Worker double v = floor(255*pow(.5/*(128.5 * 255 / 65535)*/ / alpha, 1/2.2)+.1);
2305*a67afe4dSAndroid Build Coastguard Worker
2306*a67afe4dSAndroid Build Coastguard Worker error_via_linear[alpha] = (int)v;
2307*a67afe4dSAndroid Build Coastguard Worker }
2308*a67afe4dSAndroid Build Coastguard Worker
2309*a67afe4dSAndroid Build Coastguard Worker /* This is actually 14.99, but, despite the closeness to 15, 14 seems to work
2310*a67afe4dSAndroid Build Coastguard Worker * ok in this case.
2311*a67afe4dSAndroid Build Coastguard Worker */
2312*a67afe4dSAndroid Build Coastguard Worker error_in_libpng_gamma = 14;
2313*a67afe4dSAndroid Build Coastguard Worker }
2314*a67afe4dSAndroid Build Coastguard Worker #endif
2315*a67afe4dSAndroid Build Coastguard Worker
2316*a67afe4dSAndroid Build Coastguard Worker static void
print_pixel(char string[64],const Pixel * pixel,png_uint_32 format)2317*a67afe4dSAndroid Build Coastguard Worker print_pixel(char string[64], const Pixel *pixel, png_uint_32 format)
2318*a67afe4dSAndroid Build Coastguard Worker {
2319*a67afe4dSAndroid Build Coastguard Worker switch (format & (PNG_FORMAT_FLAG_ALPHA|PNG_FORMAT_FLAG_COLOR))
2320*a67afe4dSAndroid Build Coastguard Worker {
2321*a67afe4dSAndroid Build Coastguard Worker case 0:
2322*a67afe4dSAndroid Build Coastguard Worker sprintf(string, "%s(%d)", format_names[format], pixel->g);
2323*a67afe4dSAndroid Build Coastguard Worker break;
2324*a67afe4dSAndroid Build Coastguard Worker
2325*a67afe4dSAndroid Build Coastguard Worker case PNG_FORMAT_FLAG_ALPHA:
2326*a67afe4dSAndroid Build Coastguard Worker sprintf(string, "%s(%d,%d)", format_names[format], pixel->g,
2327*a67afe4dSAndroid Build Coastguard Worker pixel->a);
2328*a67afe4dSAndroid Build Coastguard Worker break;
2329*a67afe4dSAndroid Build Coastguard Worker
2330*a67afe4dSAndroid Build Coastguard Worker case PNG_FORMAT_FLAG_COLOR:
2331*a67afe4dSAndroid Build Coastguard Worker sprintf(string, "%s(%d,%d,%d)", format_names[format],
2332*a67afe4dSAndroid Build Coastguard Worker pixel->r, pixel->g, pixel->b);
2333*a67afe4dSAndroid Build Coastguard Worker break;
2334*a67afe4dSAndroid Build Coastguard Worker
2335*a67afe4dSAndroid Build Coastguard Worker case PNG_FORMAT_FLAG_COLOR|PNG_FORMAT_FLAG_ALPHA:
2336*a67afe4dSAndroid Build Coastguard Worker sprintf(string, "%s(%d,%d,%d,%d)", format_names[format],
2337*a67afe4dSAndroid Build Coastguard Worker pixel->r, pixel->g, pixel->b, pixel->a);
2338*a67afe4dSAndroid Build Coastguard Worker break;
2339*a67afe4dSAndroid Build Coastguard Worker
2340*a67afe4dSAndroid Build Coastguard Worker default:
2341*a67afe4dSAndroid Build Coastguard Worker sprintf(string, "invalid-format");
2342*a67afe4dSAndroid Build Coastguard Worker break;
2343*a67afe4dSAndroid Build Coastguard Worker }
2344*a67afe4dSAndroid Build Coastguard Worker }
2345*a67afe4dSAndroid Build Coastguard Worker
2346*a67afe4dSAndroid Build Coastguard Worker static int
logpixel(const Transform * transform,png_uint_32 x,png_uint_32 y,const Pixel * in,const Pixel * calc,const Pixel * out,const char * reason)2347*a67afe4dSAndroid Build Coastguard Worker logpixel(const Transform *transform, png_uint_32 x, png_uint_32 y,
2348*a67afe4dSAndroid Build Coastguard Worker const Pixel *in, const Pixel *calc, const Pixel *out, const char *reason)
2349*a67afe4dSAndroid Build Coastguard Worker {
2350*a67afe4dSAndroid Build Coastguard Worker png_uint_32 in_format = transform->in_image->image.format;
2351*a67afe4dSAndroid Build Coastguard Worker png_uint_32 out_format = transform->out_image->image.format;
2352*a67afe4dSAndroid Build Coastguard Worker
2353*a67afe4dSAndroid Build Coastguard Worker png_uint_32 back_format = out_format & ~PNG_FORMAT_FLAG_ALPHA;
2354*a67afe4dSAndroid Build Coastguard Worker const char *via_linear = "";
2355*a67afe4dSAndroid Build Coastguard Worker
2356*a67afe4dSAndroid Build Coastguard Worker char pixel_in[64], pixel_calc[64], pixel_out[64], pixel_loc[64];
2357*a67afe4dSAndroid Build Coastguard Worker char background_info[100];
2358*a67afe4dSAndroid Build Coastguard Worker
2359*a67afe4dSAndroid Build Coastguard Worker print_pixel(pixel_in, in, in_format);
2360*a67afe4dSAndroid Build Coastguard Worker print_pixel(pixel_calc, calc, out_format);
2361*a67afe4dSAndroid Build Coastguard Worker print_pixel(pixel_out, out, out_format);
2362*a67afe4dSAndroid Build Coastguard Worker
2363*a67afe4dSAndroid Build Coastguard Worker if (transform->is_palette)
2364*a67afe4dSAndroid Build Coastguard Worker sprintf(pixel_loc, "palette: %lu", (unsigned long)y);
2365*a67afe4dSAndroid Build Coastguard Worker else
2366*a67afe4dSAndroid Build Coastguard Worker sprintf(pixel_loc, "%lu,%lu", (unsigned long)x, (unsigned long)y);
2367*a67afe4dSAndroid Build Coastguard Worker
2368*a67afe4dSAndroid Build Coastguard Worker if (transform->from_linear != NULL)
2369*a67afe4dSAndroid Build Coastguard Worker {
2370*a67afe4dSAndroid Build Coastguard Worker via_linear = " (via linear)";
2371*a67afe4dSAndroid Build Coastguard Worker /* And as a result the *read* format which did any background processing
2372*a67afe4dSAndroid Build Coastguard Worker * was itself linear, so the background color information is also
2373*a67afe4dSAndroid Build Coastguard Worker * linear.
2374*a67afe4dSAndroid Build Coastguard Worker */
2375*a67afe4dSAndroid Build Coastguard Worker back_format |= PNG_FORMAT_FLAG_LINEAR;
2376*a67afe4dSAndroid Build Coastguard Worker }
2377*a67afe4dSAndroid Build Coastguard Worker
2378*a67afe4dSAndroid Build Coastguard Worker if (transform->background != NULL)
2379*a67afe4dSAndroid Build Coastguard Worker {
2380*a67afe4dSAndroid Build Coastguard Worker Pixel back;
2381*a67afe4dSAndroid Build Coastguard Worker char pixel_back[64];
2382*a67afe4dSAndroid Build Coastguard Worker
2383*a67afe4dSAndroid Build Coastguard Worker back.r = transform->background->ir;
2384*a67afe4dSAndroid Build Coastguard Worker back.g = transform->background->ig;
2385*a67afe4dSAndroid Build Coastguard Worker back.b = transform->background->ib;
2386*a67afe4dSAndroid Build Coastguard Worker back.a = -1; /* not used */
2387*a67afe4dSAndroid Build Coastguard Worker
2388*a67afe4dSAndroid Build Coastguard Worker print_pixel(pixel_back, &back, back_format);
2389*a67afe4dSAndroid Build Coastguard Worker sprintf(background_info, " on background %s", pixel_back);
2390*a67afe4dSAndroid Build Coastguard Worker }
2391*a67afe4dSAndroid Build Coastguard Worker
2392*a67afe4dSAndroid Build Coastguard Worker else
2393*a67afe4dSAndroid Build Coastguard Worker background_info[0] = 0;
2394*a67afe4dSAndroid Build Coastguard Worker
2395*a67afe4dSAndroid Build Coastguard Worker if (transform->in_image->file_name != transform->out_image->file_name)
2396*a67afe4dSAndroid Build Coastguard Worker {
2397*a67afe4dSAndroid Build Coastguard Worker char error_buffer[512];
2398*a67afe4dSAndroid Build Coastguard Worker sprintf(error_buffer,
2399*a67afe4dSAndroid Build Coastguard Worker "(%s) %s error%s:\n %s%s ->\n %s\n not: %s.\n"
2400*a67afe4dSAndroid Build Coastguard Worker "Use --preserve and examine: ", pixel_loc, reason, via_linear,
2401*a67afe4dSAndroid Build Coastguard Worker pixel_in, background_info, pixel_out, pixel_calc);
2402*a67afe4dSAndroid Build Coastguard Worker return logerror(transform->in_image, transform->in_image->file_name,
2403*a67afe4dSAndroid Build Coastguard Worker error_buffer, transform->out_image->file_name);
2404*a67afe4dSAndroid Build Coastguard Worker }
2405*a67afe4dSAndroid Build Coastguard Worker
2406*a67afe4dSAndroid Build Coastguard Worker else
2407*a67afe4dSAndroid Build Coastguard Worker {
2408*a67afe4dSAndroid Build Coastguard Worker char error_buffer[512];
2409*a67afe4dSAndroid Build Coastguard Worker sprintf(error_buffer,
2410*a67afe4dSAndroid Build Coastguard Worker "(%s) %s error%s:\n %s%s ->\n %s\n not: %s.\n"
2411*a67afe4dSAndroid Build Coastguard Worker " The error happened when reading the original file with this format.",
2412*a67afe4dSAndroid Build Coastguard Worker pixel_loc, reason, via_linear, pixel_in, background_info, pixel_out,
2413*a67afe4dSAndroid Build Coastguard Worker pixel_calc);
2414*a67afe4dSAndroid Build Coastguard Worker return logerror(transform->in_image, transform->in_image->file_name,
2415*a67afe4dSAndroid Build Coastguard Worker error_buffer, "");
2416*a67afe4dSAndroid Build Coastguard Worker }
2417*a67afe4dSAndroid Build Coastguard Worker }
2418*a67afe4dSAndroid Build Coastguard Worker
2419*a67afe4dSAndroid Build Coastguard Worker static int
cmppixel(Transform * transform,png_const_voidp in,png_const_voidp out,png_uint_32 x,png_uint_32 y)2420*a67afe4dSAndroid Build Coastguard Worker cmppixel(Transform *transform, png_const_voidp in, png_const_voidp out,
2421*a67afe4dSAndroid Build Coastguard Worker png_uint_32 x, png_uint_32 y/*or palette index*/)
2422*a67afe4dSAndroid Build Coastguard Worker {
2423*a67afe4dSAndroid Build Coastguard Worker int maxerr;
2424*a67afe4dSAndroid Build Coastguard Worker png_const_charp errmsg;
2425*a67afe4dSAndroid Build Coastguard Worker Pixel pixel_in, pixel_calc, pixel_out;
2426*a67afe4dSAndroid Build Coastguard Worker
2427*a67afe4dSAndroid Build Coastguard Worker transform->in_gp(&pixel_in, in);
2428*a67afe4dSAndroid Build Coastguard Worker
2429*a67afe4dSAndroid Build Coastguard Worker if (transform->from_linear == NULL)
2430*a67afe4dSAndroid Build Coastguard Worker transform->transform(&pixel_calc, &pixel_in, transform->background);
2431*a67afe4dSAndroid Build Coastguard Worker
2432*a67afe4dSAndroid Build Coastguard Worker else
2433*a67afe4dSAndroid Build Coastguard Worker {
2434*a67afe4dSAndroid Build Coastguard Worker transform->transform(&pixel_out, &pixel_in, transform->background);
2435*a67afe4dSAndroid Build Coastguard Worker transform->from_linear(&pixel_calc, &pixel_out, NULL);
2436*a67afe4dSAndroid Build Coastguard Worker }
2437*a67afe4dSAndroid Build Coastguard Worker
2438*a67afe4dSAndroid Build Coastguard Worker transform->out_gp(&pixel_out, out);
2439*a67afe4dSAndroid Build Coastguard Worker
2440*a67afe4dSAndroid Build Coastguard Worker /* Eliminate the case where the input and output values match exactly. */
2441*a67afe4dSAndroid Build Coastguard Worker if (pixel_calc.a == pixel_out.a && pixel_calc.r == pixel_out.r &&
2442*a67afe4dSAndroid Build Coastguard Worker pixel_calc.g == pixel_out.g && pixel_calc.b == pixel_out.b)
2443*a67afe4dSAndroid Build Coastguard Worker return 1;
2444*a67afe4dSAndroid Build Coastguard Worker
2445*a67afe4dSAndroid Build Coastguard Worker /* Eliminate the case where the output pixel is transparent and the output
2446*a67afe4dSAndroid Build Coastguard Worker * is 8-bit - any component values are valid. Don't check the input alpha
2447*a67afe4dSAndroid Build Coastguard Worker * here to also skip the 16-bit small alpha cases.
2448*a67afe4dSAndroid Build Coastguard Worker */
2449*a67afe4dSAndroid Build Coastguard Worker if (transform->output_8bit && pixel_calc.a == 0 && pixel_out.a == 0)
2450*a67afe4dSAndroid Build Coastguard Worker return 1;
2451*a67afe4dSAndroid Build Coastguard Worker
2452*a67afe4dSAndroid Build Coastguard Worker /* Check for alpha errors first; an alpha error can damage the components too
2453*a67afe4dSAndroid Build Coastguard Worker * so avoid spurious checks on components if one is found.
2454*a67afe4dSAndroid Build Coastguard Worker */
2455*a67afe4dSAndroid Build Coastguard Worker errmsg = NULL;
2456*a67afe4dSAndroid Build Coastguard Worker {
2457*a67afe4dSAndroid Build Coastguard Worker int err_a = abs(pixel_calc.a-pixel_out.a);
2458*a67afe4dSAndroid Build Coastguard Worker
2459*a67afe4dSAndroid Build Coastguard Worker if (err_a > transform->error[3])
2460*a67afe4dSAndroid Build Coastguard Worker {
2461*a67afe4dSAndroid Build Coastguard Worker /* If accumulating check the components too */
2462*a67afe4dSAndroid Build Coastguard Worker if (transform->accumulate)
2463*a67afe4dSAndroid Build Coastguard Worker transform->error[3] = (png_uint_16)err_a;
2464*a67afe4dSAndroid Build Coastguard Worker
2465*a67afe4dSAndroid Build Coastguard Worker else
2466*a67afe4dSAndroid Build Coastguard Worker errmsg = "alpha";
2467*a67afe4dSAndroid Build Coastguard Worker }
2468*a67afe4dSAndroid Build Coastguard Worker }
2469*a67afe4dSAndroid Build Coastguard Worker
2470*a67afe4dSAndroid Build Coastguard Worker /* Now if *either* of the output alphas are 0 but alpha is within tolerance
2471*a67afe4dSAndroid Build Coastguard Worker * eliminate the 8-bit component comparison.
2472*a67afe4dSAndroid Build Coastguard Worker */
2473*a67afe4dSAndroid Build Coastguard Worker if (errmsg == NULL && transform->output_8bit &&
2474*a67afe4dSAndroid Build Coastguard Worker (pixel_calc.a == 0 || pixel_out.a == 0))
2475*a67afe4dSAndroid Build Coastguard Worker return 1;
2476*a67afe4dSAndroid Build Coastguard Worker
2477*a67afe4dSAndroid Build Coastguard Worker if (errmsg == NULL) /* else just signal an alpha error */
2478*a67afe4dSAndroid Build Coastguard Worker {
2479*a67afe4dSAndroid Build Coastguard Worker int err_r = abs(pixel_calc.r - pixel_out.r);
2480*a67afe4dSAndroid Build Coastguard Worker int err_g = abs(pixel_calc.g - pixel_out.g);
2481*a67afe4dSAndroid Build Coastguard Worker int err_b = abs(pixel_calc.b - pixel_out.b);
2482*a67afe4dSAndroid Build Coastguard Worker int limit;
2483*a67afe4dSAndroid Build Coastguard Worker
2484*a67afe4dSAndroid Build Coastguard Worker if ((err_r | err_g | err_b) == 0)
2485*a67afe4dSAndroid Build Coastguard Worker return 1; /* exact match */
2486*a67afe4dSAndroid Build Coastguard Worker
2487*a67afe4dSAndroid Build Coastguard Worker /* Mismatch on a component, check the input alpha */
2488*a67afe4dSAndroid Build Coastguard Worker if (pixel_in.a >= transform->in_opaque)
2489*a67afe4dSAndroid Build Coastguard Worker {
2490*a67afe4dSAndroid Build Coastguard Worker errmsg = "opaque component";
2491*a67afe4dSAndroid Build Coastguard Worker limit = 2; /* opaque */
2492*a67afe4dSAndroid Build Coastguard Worker }
2493*a67afe4dSAndroid Build Coastguard Worker
2494*a67afe4dSAndroid Build Coastguard Worker else if (pixel_in.a > 0)
2495*a67afe4dSAndroid Build Coastguard Worker {
2496*a67afe4dSAndroid Build Coastguard Worker errmsg = "alpha component";
2497*a67afe4dSAndroid Build Coastguard Worker limit = 1; /* partially transparent */
2498*a67afe4dSAndroid Build Coastguard Worker }
2499*a67afe4dSAndroid Build Coastguard Worker
2500*a67afe4dSAndroid Build Coastguard Worker else
2501*a67afe4dSAndroid Build Coastguard Worker {
2502*a67afe4dSAndroid Build Coastguard Worker errmsg = "transparent component (background)";
2503*a67afe4dSAndroid Build Coastguard Worker limit = 0; /* transparent */
2504*a67afe4dSAndroid Build Coastguard Worker }
2505*a67afe4dSAndroid Build Coastguard Worker
2506*a67afe4dSAndroid Build Coastguard Worker maxerr = err_r;
2507*a67afe4dSAndroid Build Coastguard Worker if (maxerr < err_g) maxerr = err_g;
2508*a67afe4dSAndroid Build Coastguard Worker if (maxerr < err_b) maxerr = err_b;
2509*a67afe4dSAndroid Build Coastguard Worker
2510*a67afe4dSAndroid Build Coastguard Worker if (maxerr <= transform->error[limit])
2511*a67afe4dSAndroid Build Coastguard Worker return 1; /* within the error limits */
2512*a67afe4dSAndroid Build Coastguard Worker
2513*a67afe4dSAndroid Build Coastguard Worker /* Handle a component mis-match; log it, just return an error code, or
2514*a67afe4dSAndroid Build Coastguard Worker * accumulate it.
2515*a67afe4dSAndroid Build Coastguard Worker */
2516*a67afe4dSAndroid Build Coastguard Worker if (transform->accumulate)
2517*a67afe4dSAndroid Build Coastguard Worker {
2518*a67afe4dSAndroid Build Coastguard Worker transform->error[limit] = (png_uint_16)maxerr;
2519*a67afe4dSAndroid Build Coastguard Worker return 1; /* to cause the caller to keep going */
2520*a67afe4dSAndroid Build Coastguard Worker }
2521*a67afe4dSAndroid Build Coastguard Worker }
2522*a67afe4dSAndroid Build Coastguard Worker
2523*a67afe4dSAndroid Build Coastguard Worker /* Failure to match and not accumulating, so the error must be logged. */
2524*a67afe4dSAndroid Build Coastguard Worker return logpixel(transform, x, y, &pixel_in, &pixel_calc, &pixel_out, errmsg);
2525*a67afe4dSAndroid Build Coastguard Worker }
2526*a67afe4dSAndroid Build Coastguard Worker
2527*a67afe4dSAndroid Build Coastguard Worker static png_byte
component_loc(png_byte loc[4],png_uint_32 format)2528*a67afe4dSAndroid Build Coastguard Worker component_loc(png_byte loc[4], png_uint_32 format)
2529*a67afe4dSAndroid Build Coastguard Worker {
2530*a67afe4dSAndroid Build Coastguard Worker /* Given a format return the number of channels and the location of
2531*a67afe4dSAndroid Build Coastguard Worker * each channel.
2532*a67afe4dSAndroid Build Coastguard Worker *
2533*a67afe4dSAndroid Build Coastguard Worker * The mask 'loc' contains the component offset of the channels in the
2534*a67afe4dSAndroid Build Coastguard Worker * following order. Note that if 'format' is grayscale the entries 1-3 must
2535*a67afe4dSAndroid Build Coastguard Worker * all contain the location of the gray channel.
2536*a67afe4dSAndroid Build Coastguard Worker *
2537*a67afe4dSAndroid Build Coastguard Worker * 0: alpha
2538*a67afe4dSAndroid Build Coastguard Worker * 1: red or gray
2539*a67afe4dSAndroid Build Coastguard Worker * 2: green or gray
2540*a67afe4dSAndroid Build Coastguard Worker * 3: blue or gray
2541*a67afe4dSAndroid Build Coastguard Worker */
2542*a67afe4dSAndroid Build Coastguard Worker png_byte channels;
2543*a67afe4dSAndroid Build Coastguard Worker
2544*a67afe4dSAndroid Build Coastguard Worker if (format & PNG_FORMAT_FLAG_COLOR)
2545*a67afe4dSAndroid Build Coastguard Worker {
2546*a67afe4dSAndroid Build Coastguard Worker channels = 3;
2547*a67afe4dSAndroid Build Coastguard Worker
2548*a67afe4dSAndroid Build Coastguard Worker loc[2] = 1;
2549*a67afe4dSAndroid Build Coastguard Worker
2550*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_FORMAT_BGR_SUPPORTED
2551*a67afe4dSAndroid Build Coastguard Worker if (format & PNG_FORMAT_FLAG_BGR)
2552*a67afe4dSAndroid Build Coastguard Worker {
2553*a67afe4dSAndroid Build Coastguard Worker loc[1] = 2;
2554*a67afe4dSAndroid Build Coastguard Worker loc[3] = 0;
2555*a67afe4dSAndroid Build Coastguard Worker }
2556*a67afe4dSAndroid Build Coastguard Worker
2557*a67afe4dSAndroid Build Coastguard Worker else
2558*a67afe4dSAndroid Build Coastguard Worker # endif
2559*a67afe4dSAndroid Build Coastguard Worker {
2560*a67afe4dSAndroid Build Coastguard Worker loc[1] = 0;
2561*a67afe4dSAndroid Build Coastguard Worker loc[3] = 2;
2562*a67afe4dSAndroid Build Coastguard Worker }
2563*a67afe4dSAndroid Build Coastguard Worker }
2564*a67afe4dSAndroid Build Coastguard Worker
2565*a67afe4dSAndroid Build Coastguard Worker else
2566*a67afe4dSAndroid Build Coastguard Worker {
2567*a67afe4dSAndroid Build Coastguard Worker channels = 1;
2568*a67afe4dSAndroid Build Coastguard Worker loc[1] = loc[2] = loc[3] = 0;
2569*a67afe4dSAndroid Build Coastguard Worker }
2570*a67afe4dSAndroid Build Coastguard Worker
2571*a67afe4dSAndroid Build Coastguard Worker if (format & PNG_FORMAT_FLAG_ALPHA)
2572*a67afe4dSAndroid Build Coastguard Worker {
2573*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_FORMAT_AFIRST_SUPPORTED
2574*a67afe4dSAndroid Build Coastguard Worker if (format & PNG_FORMAT_FLAG_AFIRST)
2575*a67afe4dSAndroid Build Coastguard Worker {
2576*a67afe4dSAndroid Build Coastguard Worker loc[0] = 0;
2577*a67afe4dSAndroid Build Coastguard Worker ++loc[1];
2578*a67afe4dSAndroid Build Coastguard Worker ++loc[2];
2579*a67afe4dSAndroid Build Coastguard Worker ++loc[3];
2580*a67afe4dSAndroid Build Coastguard Worker }
2581*a67afe4dSAndroid Build Coastguard Worker
2582*a67afe4dSAndroid Build Coastguard Worker else
2583*a67afe4dSAndroid Build Coastguard Worker # endif
2584*a67afe4dSAndroid Build Coastguard Worker loc[0] = channels;
2585*a67afe4dSAndroid Build Coastguard Worker
2586*a67afe4dSAndroid Build Coastguard Worker ++channels;
2587*a67afe4dSAndroid Build Coastguard Worker }
2588*a67afe4dSAndroid Build Coastguard Worker
2589*a67afe4dSAndroid Build Coastguard Worker else
2590*a67afe4dSAndroid Build Coastguard Worker loc[0] = 4; /* not present */
2591*a67afe4dSAndroid Build Coastguard Worker
2592*a67afe4dSAndroid Build Coastguard Worker return channels;
2593*a67afe4dSAndroid Build Coastguard Worker }
2594*a67afe4dSAndroid Build Coastguard Worker
2595*a67afe4dSAndroid Build Coastguard Worker /* Compare two images, the original 'a', which was written out then read back in
2596*a67afe4dSAndroid Build Coastguard Worker * to * give image 'b'. The formats may have been changed.
2597*a67afe4dSAndroid Build Coastguard Worker */
2598*a67afe4dSAndroid Build Coastguard Worker static int
compare_two_images(Image * a,Image * b,int via_linear,png_const_colorp background)2599*a67afe4dSAndroid Build Coastguard Worker compare_two_images(Image *a, Image *b, int via_linear,
2600*a67afe4dSAndroid Build Coastguard Worker png_const_colorp background)
2601*a67afe4dSAndroid Build Coastguard Worker {
2602*a67afe4dSAndroid Build Coastguard Worker ptrdiff_t stridea = a->stride;
2603*a67afe4dSAndroid Build Coastguard Worker ptrdiff_t strideb = b->stride;
2604*a67afe4dSAndroid Build Coastguard Worker png_const_bytep rowa = a->buffer+16;
2605*a67afe4dSAndroid Build Coastguard Worker png_const_bytep rowb = b->buffer+16;
2606*a67afe4dSAndroid Build Coastguard Worker png_uint_32 width = a->image.width;
2607*a67afe4dSAndroid Build Coastguard Worker png_uint_32 height = a->image.height;
2608*a67afe4dSAndroid Build Coastguard Worker png_uint_32 formata = a->image.format;
2609*a67afe4dSAndroid Build Coastguard Worker png_uint_32 formatb = b->image.format;
2610*a67afe4dSAndroid Build Coastguard Worker unsigned int a_sample = PNG_IMAGE_SAMPLE_SIZE(formata);
2611*a67afe4dSAndroid Build Coastguard Worker unsigned int b_sample = PNG_IMAGE_SAMPLE_SIZE(formatb);
2612*a67afe4dSAndroid Build Coastguard Worker int alpha_added, alpha_removed;
2613*a67afe4dSAndroid Build Coastguard Worker int bchannels;
2614*a67afe4dSAndroid Build Coastguard Worker png_uint_32 y;
2615*a67afe4dSAndroid Build Coastguard Worker Transform tr;
2616*a67afe4dSAndroid Build Coastguard Worker int btoa[4]={0,0,0,0};
2617*a67afe4dSAndroid Build Coastguard Worker
2618*a67afe4dSAndroid Build Coastguard Worker /* This should never happen: */
2619*a67afe4dSAndroid Build Coastguard Worker if (width != b->image.width || height != b->image.height)
2620*a67afe4dSAndroid Build Coastguard Worker return logerror(a, a->file_name, ": width x height changed: ",
2621*a67afe4dSAndroid Build Coastguard Worker b->file_name);
2622*a67afe4dSAndroid Build Coastguard Worker
2623*a67afe4dSAndroid Build Coastguard Worker /* Set up the background and the transform */
2624*a67afe4dSAndroid Build Coastguard Worker transform_from_formats(&tr, a, b, background, via_linear);
2625*a67afe4dSAndroid Build Coastguard Worker
2626*a67afe4dSAndroid Build Coastguard Worker /* Find the first row and inter-row space. */
2627*a67afe4dSAndroid Build Coastguard Worker if (!(formata & PNG_FORMAT_FLAG_COLORMAP) &&
2628*a67afe4dSAndroid Build Coastguard Worker (formata & PNG_FORMAT_FLAG_LINEAR))
2629*a67afe4dSAndroid Build Coastguard Worker stridea *= 2;
2630*a67afe4dSAndroid Build Coastguard Worker
2631*a67afe4dSAndroid Build Coastguard Worker if (!(formatb & PNG_FORMAT_FLAG_COLORMAP) &&
2632*a67afe4dSAndroid Build Coastguard Worker (formatb & PNG_FORMAT_FLAG_LINEAR))
2633*a67afe4dSAndroid Build Coastguard Worker strideb *= 2;
2634*a67afe4dSAndroid Build Coastguard Worker
2635*a67afe4dSAndroid Build Coastguard Worker if (stridea < 0) rowa += (height-1) * (-stridea);
2636*a67afe4dSAndroid Build Coastguard Worker if (strideb < 0) rowb += (height-1) * (-strideb);
2637*a67afe4dSAndroid Build Coastguard Worker
2638*a67afe4dSAndroid Build Coastguard Worker /* First shortcut the two colormap case by comparing the image data; if it
2639*a67afe4dSAndroid Build Coastguard Worker * matches then we expect the colormaps to match, although this is not
2640*a67afe4dSAndroid Build Coastguard Worker * absolutely necessary for an image match. If the colormaps fail to match
2641*a67afe4dSAndroid Build Coastguard Worker * then there is a problem in libpng.
2642*a67afe4dSAndroid Build Coastguard Worker */
2643*a67afe4dSAndroid Build Coastguard Worker if (formata & formatb & PNG_FORMAT_FLAG_COLORMAP)
2644*a67afe4dSAndroid Build Coastguard Worker {
2645*a67afe4dSAndroid Build Coastguard Worker /* Only check colormap entries that actually exist; */
2646*a67afe4dSAndroid Build Coastguard Worker png_const_bytep ppa, ppb;
2647*a67afe4dSAndroid Build Coastguard Worker int match;
2648*a67afe4dSAndroid Build Coastguard Worker png_byte in_use[256], amax = 0, bmax = 0;
2649*a67afe4dSAndroid Build Coastguard Worker
2650*a67afe4dSAndroid Build Coastguard Worker memset(in_use, 0, sizeof in_use);
2651*a67afe4dSAndroid Build Coastguard Worker
2652*a67afe4dSAndroid Build Coastguard Worker ppa = rowa;
2653*a67afe4dSAndroid Build Coastguard Worker ppb = rowb;
2654*a67afe4dSAndroid Build Coastguard Worker
2655*a67afe4dSAndroid Build Coastguard Worker /* Do this the slow way to accumulate the 'in_use' flags, don't break out
2656*a67afe4dSAndroid Build Coastguard Worker * of the loop until the end; this validates the color-mapped data to
2657*a67afe4dSAndroid Build Coastguard Worker * ensure all pixels are valid color-map indexes.
2658*a67afe4dSAndroid Build Coastguard Worker */
2659*a67afe4dSAndroid Build Coastguard Worker for (y=0, match=1; y<height && match; ++y, ppa += stridea, ppb += strideb)
2660*a67afe4dSAndroid Build Coastguard Worker {
2661*a67afe4dSAndroid Build Coastguard Worker png_uint_32 x;
2662*a67afe4dSAndroid Build Coastguard Worker
2663*a67afe4dSAndroid Build Coastguard Worker for (x=0; x<width; ++x)
2664*a67afe4dSAndroid Build Coastguard Worker {
2665*a67afe4dSAndroid Build Coastguard Worker png_byte bval = ppb[x];
2666*a67afe4dSAndroid Build Coastguard Worker png_byte aval = ppa[x];
2667*a67afe4dSAndroid Build Coastguard Worker
2668*a67afe4dSAndroid Build Coastguard Worker if (bval > bmax)
2669*a67afe4dSAndroid Build Coastguard Worker bmax = bval;
2670*a67afe4dSAndroid Build Coastguard Worker
2671*a67afe4dSAndroid Build Coastguard Worker if (bval != aval)
2672*a67afe4dSAndroid Build Coastguard Worker match = 0;
2673*a67afe4dSAndroid Build Coastguard Worker
2674*a67afe4dSAndroid Build Coastguard Worker in_use[aval] = 1;
2675*a67afe4dSAndroid Build Coastguard Worker if (aval > amax)
2676*a67afe4dSAndroid Build Coastguard Worker amax = aval;
2677*a67afe4dSAndroid Build Coastguard Worker }
2678*a67afe4dSAndroid Build Coastguard Worker }
2679*a67afe4dSAndroid Build Coastguard Worker
2680*a67afe4dSAndroid Build Coastguard Worker /* If the buffers match then the colormaps must too. */
2681*a67afe4dSAndroid Build Coastguard Worker if (match)
2682*a67afe4dSAndroid Build Coastguard Worker {
2683*a67afe4dSAndroid Build Coastguard Worker /* Do the color-maps match, entry by entry? Only check the 'in_use'
2684*a67afe4dSAndroid Build Coastguard Worker * entries. An error here should be logged as a color-map error.
2685*a67afe4dSAndroid Build Coastguard Worker */
2686*a67afe4dSAndroid Build Coastguard Worker png_const_bytep a_cmap = (png_const_bytep)a->colormap;
2687*a67afe4dSAndroid Build Coastguard Worker png_const_bytep b_cmap = (png_const_bytep)b->colormap;
2688*a67afe4dSAndroid Build Coastguard Worker int result = 1; /* match by default */
2689*a67afe4dSAndroid Build Coastguard Worker
2690*a67afe4dSAndroid Build Coastguard Worker /* This is used in logpixel to get the error message correct. */
2691*a67afe4dSAndroid Build Coastguard Worker tr.is_palette = 1;
2692*a67afe4dSAndroid Build Coastguard Worker
2693*a67afe4dSAndroid Build Coastguard Worker for (y=0; y<256; ++y, a_cmap += a_sample, b_cmap += b_sample)
2694*a67afe4dSAndroid Build Coastguard Worker if (in_use[y])
2695*a67afe4dSAndroid Build Coastguard Worker {
2696*a67afe4dSAndroid Build Coastguard Worker /* The colormap entries should be valid, but because libpng doesn't
2697*a67afe4dSAndroid Build Coastguard Worker * do any checking at present the original image may contain invalid
2698*a67afe4dSAndroid Build Coastguard Worker * pixel values. These cause an error here (at present) unless
2699*a67afe4dSAndroid Build Coastguard Worker * accumulating errors in which case the program just ignores them.
2700*a67afe4dSAndroid Build Coastguard Worker */
2701*a67afe4dSAndroid Build Coastguard Worker if (y >= a->image.colormap_entries)
2702*a67afe4dSAndroid Build Coastguard Worker {
2703*a67afe4dSAndroid Build Coastguard Worker if ((a->opts & ACCUMULATE) == 0)
2704*a67afe4dSAndroid Build Coastguard Worker {
2705*a67afe4dSAndroid Build Coastguard Worker char pindex[16];
2706*a67afe4dSAndroid Build Coastguard Worker sprintf(pindex, "%lu[%lu]", (unsigned long)y,
2707*a67afe4dSAndroid Build Coastguard Worker (unsigned long)a->image.colormap_entries);
2708*a67afe4dSAndroid Build Coastguard Worker logerror(a, a->file_name, ": bad pixel index: ", pindex);
2709*a67afe4dSAndroid Build Coastguard Worker }
2710*a67afe4dSAndroid Build Coastguard Worker result = 0;
2711*a67afe4dSAndroid Build Coastguard Worker }
2712*a67afe4dSAndroid Build Coastguard Worker
2713*a67afe4dSAndroid Build Coastguard Worker else if (y >= b->image.colormap_entries)
2714*a67afe4dSAndroid Build Coastguard Worker {
2715*a67afe4dSAndroid Build Coastguard Worker if ((b->opts & ACCUMULATE) == 0)
2716*a67afe4dSAndroid Build Coastguard Worker {
2717*a67afe4dSAndroid Build Coastguard Worker char pindex[16];
2718*a67afe4dSAndroid Build Coastguard Worker sprintf(pindex, "%lu[%lu]", (unsigned long)y,
2719*a67afe4dSAndroid Build Coastguard Worker (unsigned long)b->image.colormap_entries);
2720*a67afe4dSAndroid Build Coastguard Worker logerror(b, b->file_name, ": bad pixel index: ", pindex);
2721*a67afe4dSAndroid Build Coastguard Worker }
2722*a67afe4dSAndroid Build Coastguard Worker result = 0;
2723*a67afe4dSAndroid Build Coastguard Worker }
2724*a67afe4dSAndroid Build Coastguard Worker
2725*a67afe4dSAndroid Build Coastguard Worker /* All the mismatches are logged here; there can only be 256! */
2726*a67afe4dSAndroid Build Coastguard Worker else if (!cmppixel(&tr, a_cmap, b_cmap, 0, y))
2727*a67afe4dSAndroid Build Coastguard Worker result = 0;
2728*a67afe4dSAndroid Build Coastguard Worker }
2729*a67afe4dSAndroid Build Coastguard Worker
2730*a67afe4dSAndroid Build Coastguard Worker /* If requested, copy the error values back from the Transform. */
2731*a67afe4dSAndroid Build Coastguard Worker if (a->opts & ACCUMULATE)
2732*a67afe4dSAndroid Build Coastguard Worker {
2733*a67afe4dSAndroid Build Coastguard Worker tr.error_ptr[0] = tr.error[0];
2734*a67afe4dSAndroid Build Coastguard Worker tr.error_ptr[1] = tr.error[1];
2735*a67afe4dSAndroid Build Coastguard Worker tr.error_ptr[2] = tr.error[2];
2736*a67afe4dSAndroid Build Coastguard Worker tr.error_ptr[3] = tr.error[3];
2737*a67afe4dSAndroid Build Coastguard Worker result = 1; /* force a continue */
2738*a67afe4dSAndroid Build Coastguard Worker }
2739*a67afe4dSAndroid Build Coastguard Worker
2740*a67afe4dSAndroid Build Coastguard Worker return result;
2741*a67afe4dSAndroid Build Coastguard Worker }
2742*a67afe4dSAndroid Build Coastguard Worker
2743*a67afe4dSAndroid Build Coastguard Worker /* else the image buffers don't match pixel-wise so compare sample values
2744*a67afe4dSAndroid Build Coastguard Worker * instead, but first validate that the pixel indexes are in range (but
2745*a67afe4dSAndroid Build Coastguard Worker * only if not accumulating, when the error is ignored.)
2746*a67afe4dSAndroid Build Coastguard Worker */
2747*a67afe4dSAndroid Build Coastguard Worker else if ((a->opts & ACCUMULATE) == 0)
2748*a67afe4dSAndroid Build Coastguard Worker {
2749*a67afe4dSAndroid Build Coastguard Worker # ifdef __GNUC__
2750*a67afe4dSAndroid Build Coastguard Worker # define BYTE_CHARS 20 /* 2^32: GCC sprintf warning */
2751*a67afe4dSAndroid Build Coastguard Worker # else
2752*a67afe4dSAndroid Build Coastguard Worker # define BYTE_CHARS 3 /* 2^8: real maximum value */
2753*a67afe4dSAndroid Build Coastguard Worker # endif
2754*a67afe4dSAndroid Build Coastguard Worker /* Check the original image first,
2755*a67afe4dSAndroid Build Coastguard Worker * TODO: deal with input images with bad pixel values?
2756*a67afe4dSAndroid Build Coastguard Worker */
2757*a67afe4dSAndroid Build Coastguard Worker if (amax >= a->image.colormap_entries)
2758*a67afe4dSAndroid Build Coastguard Worker {
2759*a67afe4dSAndroid Build Coastguard Worker char pindex[3+2*BYTE_CHARS];
2760*a67afe4dSAndroid Build Coastguard Worker sprintf(pindex, "%d[%u]", amax,
2761*a67afe4dSAndroid Build Coastguard Worker (png_byte)/*SAFE*/a->image.colormap_entries);
2762*a67afe4dSAndroid Build Coastguard Worker return logerror(a, a->file_name, ": bad pixel index: ", pindex);
2763*a67afe4dSAndroid Build Coastguard Worker }
2764*a67afe4dSAndroid Build Coastguard Worker
2765*a67afe4dSAndroid Build Coastguard Worker else if (bmax >= b->image.colormap_entries)
2766*a67afe4dSAndroid Build Coastguard Worker {
2767*a67afe4dSAndroid Build Coastguard Worker char pindex[3+2*BYTE_CHARS];
2768*a67afe4dSAndroid Build Coastguard Worker sprintf(pindex, "%d[%u]", bmax,
2769*a67afe4dSAndroid Build Coastguard Worker (png_byte)/*SAFE*/b->image.colormap_entries);
2770*a67afe4dSAndroid Build Coastguard Worker return logerror(b, b->file_name, ": bad pixel index: ", pindex);
2771*a67afe4dSAndroid Build Coastguard Worker }
2772*a67afe4dSAndroid Build Coastguard Worker }
2773*a67afe4dSAndroid Build Coastguard Worker }
2774*a67afe4dSAndroid Build Coastguard Worker
2775*a67afe4dSAndroid Build Coastguard Worker /* We can directly compare pixel values without the need to use the read
2776*a67afe4dSAndroid Build Coastguard Worker * or transform support (i.e. a memory compare) if:
2777*a67afe4dSAndroid Build Coastguard Worker *
2778*a67afe4dSAndroid Build Coastguard Worker * 1) The bit depth has not changed.
2779*a67afe4dSAndroid Build Coastguard Worker * 2) RGB to grayscale has not been done (the reverse is ok; we just compare
2780*a67afe4dSAndroid Build Coastguard Worker * the three RGB values to the original grayscale.)
2781*a67afe4dSAndroid Build Coastguard Worker * 3) An alpha channel has not been removed from an 8-bit format, or the
2782*a67afe4dSAndroid Build Coastguard Worker * 8-bit alpha value of the pixel was 255 (opaque).
2783*a67afe4dSAndroid Build Coastguard Worker *
2784*a67afe4dSAndroid Build Coastguard Worker * If an alpha channel has been *added* then it must have the relevant opaque
2785*a67afe4dSAndroid Build Coastguard Worker * value (255 or 65535).
2786*a67afe4dSAndroid Build Coastguard Worker *
2787*a67afe4dSAndroid Build Coastguard Worker * The fist two the tests (in the order given above) (using the boolean
2788*a67afe4dSAndroid Build Coastguard Worker * equivalence !a && !b == !(a || b))
2789*a67afe4dSAndroid Build Coastguard Worker */
2790*a67afe4dSAndroid Build Coastguard Worker if (!(((formata ^ formatb) & PNG_FORMAT_FLAG_LINEAR) |
2791*a67afe4dSAndroid Build Coastguard Worker (formata & (formatb ^ PNG_FORMAT_FLAG_COLOR) & PNG_FORMAT_FLAG_COLOR)))
2792*a67afe4dSAndroid Build Coastguard Worker {
2793*a67afe4dSAndroid Build Coastguard Worker /* Was an alpha channel changed? */
2794*a67afe4dSAndroid Build Coastguard Worker png_uint_32 alpha_changed = (formata ^ formatb) & PNG_FORMAT_FLAG_ALPHA;
2795*a67afe4dSAndroid Build Coastguard Worker
2796*a67afe4dSAndroid Build Coastguard Worker /* Was an alpha channel removed? (The third test.) If so the direct
2797*a67afe4dSAndroid Build Coastguard Worker * comparison is only possible if the input alpha is opaque.
2798*a67afe4dSAndroid Build Coastguard Worker */
2799*a67afe4dSAndroid Build Coastguard Worker alpha_removed = (formata & alpha_changed) != 0;
2800*a67afe4dSAndroid Build Coastguard Worker
2801*a67afe4dSAndroid Build Coastguard Worker /* Was an alpha channel added? */
2802*a67afe4dSAndroid Build Coastguard Worker alpha_added = (formatb & alpha_changed) != 0;
2803*a67afe4dSAndroid Build Coastguard Worker
2804*a67afe4dSAndroid Build Coastguard Worker /* The channels may have been moved between input and output, this finds
2805*a67afe4dSAndroid Build Coastguard Worker * out how, recording the result in the btoa array, which says where in
2806*a67afe4dSAndroid Build Coastguard Worker * 'a' to find each channel of 'b'. If alpha was added then btoa[alpha]
2807*a67afe4dSAndroid Build Coastguard Worker * ends up as 4 (and is not used.)
2808*a67afe4dSAndroid Build Coastguard Worker */
2809*a67afe4dSAndroid Build Coastguard Worker {
2810*a67afe4dSAndroid Build Coastguard Worker int i;
2811*a67afe4dSAndroid Build Coastguard Worker png_byte aloc[4];
2812*a67afe4dSAndroid Build Coastguard Worker png_byte bloc[4];
2813*a67afe4dSAndroid Build Coastguard Worker
2814*a67afe4dSAndroid Build Coastguard Worker /* The following are used only if the formats match, except that
2815*a67afe4dSAndroid Build Coastguard Worker * 'bchannels' is a flag for matching formats. btoa[x] says, for each
2816*a67afe4dSAndroid Build Coastguard Worker * channel in b, where to find the corresponding value in a, for the
2817*a67afe4dSAndroid Build Coastguard Worker * bchannels. achannels may be different for a gray to rgb transform
2818*a67afe4dSAndroid Build Coastguard Worker * (a will be 1 or 2, b will be 3 or 4 channels.)
2819*a67afe4dSAndroid Build Coastguard Worker */
2820*a67afe4dSAndroid Build Coastguard Worker (void)component_loc(aloc, formata);
2821*a67afe4dSAndroid Build Coastguard Worker bchannels = component_loc(bloc, formatb);
2822*a67afe4dSAndroid Build Coastguard Worker
2823*a67afe4dSAndroid Build Coastguard Worker /* Hence the btoa array. */
2824*a67afe4dSAndroid Build Coastguard Worker for (i=0; i<4; ++i)
2825*a67afe4dSAndroid Build Coastguard Worker {
2826*a67afe4dSAndroid Build Coastguard Worker if (bloc[i] < 4)
2827*a67afe4dSAndroid Build Coastguard Worker btoa[bloc[i]] = aloc[i]; /* may be '4' for alpha */
2828*a67afe4dSAndroid Build Coastguard Worker }
2829*a67afe4dSAndroid Build Coastguard Worker
2830*a67afe4dSAndroid Build Coastguard Worker if (alpha_added)
2831*a67afe4dSAndroid Build Coastguard Worker alpha_added = bloc[0]; /* location of alpha channel in image b */
2832*a67afe4dSAndroid Build Coastguard Worker
2833*a67afe4dSAndroid Build Coastguard Worker else
2834*a67afe4dSAndroid Build Coastguard Worker alpha_added = 4; /* Won't match an image b channel */
2835*a67afe4dSAndroid Build Coastguard Worker
2836*a67afe4dSAndroid Build Coastguard Worker if (alpha_removed)
2837*a67afe4dSAndroid Build Coastguard Worker alpha_removed = aloc[0]; /* location of alpha channel in image a */
2838*a67afe4dSAndroid Build Coastguard Worker
2839*a67afe4dSAndroid Build Coastguard Worker else
2840*a67afe4dSAndroid Build Coastguard Worker alpha_removed = 4;
2841*a67afe4dSAndroid Build Coastguard Worker }
2842*a67afe4dSAndroid Build Coastguard Worker }
2843*a67afe4dSAndroid Build Coastguard Worker
2844*a67afe4dSAndroid Build Coastguard Worker else
2845*a67afe4dSAndroid Build Coastguard Worker {
2846*a67afe4dSAndroid Build Coastguard Worker /* Direct compare is not possible, cancel out all the corresponding local
2847*a67afe4dSAndroid Build Coastguard Worker * variables.
2848*a67afe4dSAndroid Build Coastguard Worker */
2849*a67afe4dSAndroid Build Coastguard Worker bchannels = 0;
2850*a67afe4dSAndroid Build Coastguard Worker alpha_removed = alpha_added = 4;
2851*a67afe4dSAndroid Build Coastguard Worker btoa[3] = btoa[2] = btoa[1] = btoa[0] = 4; /* 4 == not present */
2852*a67afe4dSAndroid Build Coastguard Worker }
2853*a67afe4dSAndroid Build Coastguard Worker
2854*a67afe4dSAndroid Build Coastguard Worker for (y=0; y<height; ++y, rowa += stridea, rowb += strideb)
2855*a67afe4dSAndroid Build Coastguard Worker {
2856*a67afe4dSAndroid Build Coastguard Worker png_const_bytep ppa, ppb;
2857*a67afe4dSAndroid Build Coastguard Worker png_uint_32 x;
2858*a67afe4dSAndroid Build Coastguard Worker
2859*a67afe4dSAndroid Build Coastguard Worker for (x=0, ppa=rowa, ppb=rowb; x<width; ++x)
2860*a67afe4dSAndroid Build Coastguard Worker {
2861*a67afe4dSAndroid Build Coastguard Worker png_const_bytep psa, psb;
2862*a67afe4dSAndroid Build Coastguard Worker
2863*a67afe4dSAndroid Build Coastguard Worker if (formata & PNG_FORMAT_FLAG_COLORMAP)
2864*a67afe4dSAndroid Build Coastguard Worker psa = (png_const_bytep)a->colormap + a_sample * *ppa++;
2865*a67afe4dSAndroid Build Coastguard Worker else
2866*a67afe4dSAndroid Build Coastguard Worker psa = ppa, ppa += a_sample;
2867*a67afe4dSAndroid Build Coastguard Worker
2868*a67afe4dSAndroid Build Coastguard Worker if (formatb & PNG_FORMAT_FLAG_COLORMAP)
2869*a67afe4dSAndroid Build Coastguard Worker psb = (png_const_bytep)b->colormap + b_sample * *ppb++;
2870*a67afe4dSAndroid Build Coastguard Worker else
2871*a67afe4dSAndroid Build Coastguard Worker psb = ppb, ppb += b_sample;
2872*a67afe4dSAndroid Build Coastguard Worker
2873*a67afe4dSAndroid Build Coastguard Worker /* Do the fast test if possible. */
2874*a67afe4dSAndroid Build Coastguard Worker if (bchannels)
2875*a67afe4dSAndroid Build Coastguard Worker {
2876*a67afe4dSAndroid Build Coastguard Worker /* Check each 'b' channel against either the corresponding 'a'
2877*a67afe4dSAndroid Build Coastguard Worker * channel or the opaque alpha value, as appropriate. If
2878*a67afe4dSAndroid Build Coastguard Worker * alpha_removed value is set (not 4) then also do this only if the
2879*a67afe4dSAndroid Build Coastguard Worker * 'a' alpha channel (alpha_removed) is opaque; only relevant for
2880*a67afe4dSAndroid Build Coastguard Worker * the 8-bit case.
2881*a67afe4dSAndroid Build Coastguard Worker */
2882*a67afe4dSAndroid Build Coastguard Worker if (formatb & PNG_FORMAT_FLAG_LINEAR) /* 16-bit checks */
2883*a67afe4dSAndroid Build Coastguard Worker {
2884*a67afe4dSAndroid Build Coastguard Worker png_const_uint_16p pua = aligncastconst(png_const_uint_16p, psa);
2885*a67afe4dSAndroid Build Coastguard Worker png_const_uint_16p pub = aligncastconst(png_const_uint_16p, psb);
2886*a67afe4dSAndroid Build Coastguard Worker
2887*a67afe4dSAndroid Build Coastguard Worker switch (bchannels)
2888*a67afe4dSAndroid Build Coastguard Worker {
2889*a67afe4dSAndroid Build Coastguard Worker case 4:
2890*a67afe4dSAndroid Build Coastguard Worker if (pua[btoa[3]] != pub[3]) break;
2891*a67afe4dSAndroid Build Coastguard Worker /* FALLTHROUGH */
2892*a67afe4dSAndroid Build Coastguard Worker case 3:
2893*a67afe4dSAndroid Build Coastguard Worker if (pua[btoa[2]] != pub[2]) break;
2894*a67afe4dSAndroid Build Coastguard Worker /* FALLTHROUGH */
2895*a67afe4dSAndroid Build Coastguard Worker case 2:
2896*a67afe4dSAndroid Build Coastguard Worker if (pua[btoa[1]] != pub[1]) break;
2897*a67afe4dSAndroid Build Coastguard Worker /* FALLTHROUGH */
2898*a67afe4dSAndroid Build Coastguard Worker case 1:
2899*a67afe4dSAndroid Build Coastguard Worker if (pua[btoa[0]] != pub[0]) break;
2900*a67afe4dSAndroid Build Coastguard Worker if (alpha_added != 4 && pub[alpha_added] != 65535) break;
2901*a67afe4dSAndroid Build Coastguard Worker continue; /* x loop */
2902*a67afe4dSAndroid Build Coastguard Worker default:
2903*a67afe4dSAndroid Build Coastguard Worker break; /* impossible */
2904*a67afe4dSAndroid Build Coastguard Worker }
2905*a67afe4dSAndroid Build Coastguard Worker }
2906*a67afe4dSAndroid Build Coastguard Worker
2907*a67afe4dSAndroid Build Coastguard Worker else if (alpha_removed == 4 || psa[alpha_removed] == 255)
2908*a67afe4dSAndroid Build Coastguard Worker {
2909*a67afe4dSAndroid Build Coastguard Worker switch (bchannels)
2910*a67afe4dSAndroid Build Coastguard Worker {
2911*a67afe4dSAndroid Build Coastguard Worker case 4:
2912*a67afe4dSAndroid Build Coastguard Worker if (psa[btoa[3]] != psb[3]) break;
2913*a67afe4dSAndroid Build Coastguard Worker /* FALLTHROUGH */
2914*a67afe4dSAndroid Build Coastguard Worker case 3:
2915*a67afe4dSAndroid Build Coastguard Worker if (psa[btoa[2]] != psb[2]) break;
2916*a67afe4dSAndroid Build Coastguard Worker /* FALLTHROUGH */
2917*a67afe4dSAndroid Build Coastguard Worker case 2:
2918*a67afe4dSAndroid Build Coastguard Worker if (psa[btoa[1]] != psb[1]) break;
2919*a67afe4dSAndroid Build Coastguard Worker /* FALLTHROUGH */
2920*a67afe4dSAndroid Build Coastguard Worker case 1:
2921*a67afe4dSAndroid Build Coastguard Worker if (psa[btoa[0]] != psb[0]) break;
2922*a67afe4dSAndroid Build Coastguard Worker if (alpha_added != 4 && psb[alpha_added] != 255) break;
2923*a67afe4dSAndroid Build Coastguard Worker continue; /* x loop */
2924*a67afe4dSAndroid Build Coastguard Worker default:
2925*a67afe4dSAndroid Build Coastguard Worker break; /* impossible */
2926*a67afe4dSAndroid Build Coastguard Worker }
2927*a67afe4dSAndroid Build Coastguard Worker }
2928*a67afe4dSAndroid Build Coastguard Worker }
2929*a67afe4dSAndroid Build Coastguard Worker
2930*a67afe4dSAndroid Build Coastguard Worker /* If we get to here the fast match failed; do the slow match for this
2931*a67afe4dSAndroid Build Coastguard Worker * pixel.
2932*a67afe4dSAndroid Build Coastguard Worker */
2933*a67afe4dSAndroid Build Coastguard Worker if (!cmppixel(&tr, psa, psb, x, y) && (a->opts & KEEP_GOING) == 0)
2934*a67afe4dSAndroid Build Coastguard Worker return 0; /* error case */
2935*a67afe4dSAndroid Build Coastguard Worker }
2936*a67afe4dSAndroid Build Coastguard Worker }
2937*a67afe4dSAndroid Build Coastguard Worker
2938*a67afe4dSAndroid Build Coastguard Worker /* If requested, copy the error values back from the Transform. */
2939*a67afe4dSAndroid Build Coastguard Worker if (a->opts & ACCUMULATE)
2940*a67afe4dSAndroid Build Coastguard Worker {
2941*a67afe4dSAndroid Build Coastguard Worker tr.error_ptr[0] = tr.error[0];
2942*a67afe4dSAndroid Build Coastguard Worker tr.error_ptr[1] = tr.error[1];
2943*a67afe4dSAndroid Build Coastguard Worker tr.error_ptr[2] = tr.error[2];
2944*a67afe4dSAndroid Build Coastguard Worker tr.error_ptr[3] = tr.error[3];
2945*a67afe4dSAndroid Build Coastguard Worker }
2946*a67afe4dSAndroid Build Coastguard Worker
2947*a67afe4dSAndroid Build Coastguard Worker return 1;
2948*a67afe4dSAndroid Build Coastguard Worker }
2949*a67afe4dSAndroid Build Coastguard Worker
2950*a67afe4dSAndroid Build Coastguard Worker /* Read the file; how the read gets done depends on which of input_file and
2951*a67afe4dSAndroid Build Coastguard Worker * input_memory have been set.
2952*a67afe4dSAndroid Build Coastguard Worker */
2953*a67afe4dSAndroid Build Coastguard Worker static int
read_file(Image * image,png_uint_32 format,png_const_colorp background)2954*a67afe4dSAndroid Build Coastguard Worker read_file(Image *image, png_uint_32 format, png_const_colorp background)
2955*a67afe4dSAndroid Build Coastguard Worker {
2956*a67afe4dSAndroid Build Coastguard Worker memset(&image->image, 0, sizeof image->image);
2957*a67afe4dSAndroid Build Coastguard Worker image->image.version = PNG_IMAGE_VERSION;
2958*a67afe4dSAndroid Build Coastguard Worker
2959*a67afe4dSAndroid Build Coastguard Worker if (image->input_memory != NULL)
2960*a67afe4dSAndroid Build Coastguard Worker {
2961*a67afe4dSAndroid Build Coastguard Worker if (!png_image_begin_read_from_memory(&image->image, image->input_memory,
2962*a67afe4dSAndroid Build Coastguard Worker image->input_memory_size))
2963*a67afe4dSAndroid Build Coastguard Worker return logerror(image, "memory init: ", image->file_name, "");
2964*a67afe4dSAndroid Build Coastguard Worker }
2965*a67afe4dSAndroid Build Coastguard Worker
2966*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_STDIO_SUPPORTED
2967*a67afe4dSAndroid Build Coastguard Worker else if (image->input_file != NULL)
2968*a67afe4dSAndroid Build Coastguard Worker {
2969*a67afe4dSAndroid Build Coastguard Worker if (!png_image_begin_read_from_stdio(&image->image, image->input_file))
2970*a67afe4dSAndroid Build Coastguard Worker return logerror(image, "stdio init: ", image->file_name, "");
2971*a67afe4dSAndroid Build Coastguard Worker }
2972*a67afe4dSAndroid Build Coastguard Worker
2973*a67afe4dSAndroid Build Coastguard Worker else
2974*a67afe4dSAndroid Build Coastguard Worker {
2975*a67afe4dSAndroid Build Coastguard Worker if (!png_image_begin_read_from_file(&image->image, image->file_name))
2976*a67afe4dSAndroid Build Coastguard Worker return logerror(image, "file init: ", image->file_name, "");
2977*a67afe4dSAndroid Build Coastguard Worker }
2978*a67afe4dSAndroid Build Coastguard Worker # else
2979*a67afe4dSAndroid Build Coastguard Worker else
2980*a67afe4dSAndroid Build Coastguard Worker {
2981*a67afe4dSAndroid Build Coastguard Worker return logerror(image, "unsupported file/stdio init: ",
2982*a67afe4dSAndroid Build Coastguard Worker image->file_name, "");
2983*a67afe4dSAndroid Build Coastguard Worker }
2984*a67afe4dSAndroid Build Coastguard Worker # endif
2985*a67afe4dSAndroid Build Coastguard Worker
2986*a67afe4dSAndroid Build Coastguard Worker /* This must be set after the begin_read call: */
2987*a67afe4dSAndroid Build Coastguard Worker if (image->opts & sRGB_16BIT)
2988*a67afe4dSAndroid Build Coastguard Worker image->image.flags |= PNG_IMAGE_FLAG_16BIT_sRGB;
2989*a67afe4dSAndroid Build Coastguard Worker
2990*a67afe4dSAndroid Build Coastguard Worker /* Have an initialized image with all the data we need plus, maybe, an
2991*a67afe4dSAndroid Build Coastguard Worker * allocated file (myfile) or buffer (mybuffer) that need to be freed.
2992*a67afe4dSAndroid Build Coastguard Worker */
2993*a67afe4dSAndroid Build Coastguard Worker {
2994*a67afe4dSAndroid Build Coastguard Worker int result;
2995*a67afe4dSAndroid Build Coastguard Worker png_uint_32 image_format;
2996*a67afe4dSAndroid Build Coastguard Worker
2997*a67afe4dSAndroid Build Coastguard Worker /* Print both original and output formats. */
2998*a67afe4dSAndroid Build Coastguard Worker image_format = image->image.format;
2999*a67afe4dSAndroid Build Coastguard Worker
3000*a67afe4dSAndroid Build Coastguard Worker if (image->opts & VERBOSE)
3001*a67afe4dSAndroid Build Coastguard Worker {
3002*a67afe4dSAndroid Build Coastguard Worker printf("%s %lu x %lu %s -> %s", image->file_name,
3003*a67afe4dSAndroid Build Coastguard Worker (unsigned long)image->image.width,
3004*a67afe4dSAndroid Build Coastguard Worker (unsigned long)image->image.height,
3005*a67afe4dSAndroid Build Coastguard Worker format_names[image_format & FORMAT_MASK],
3006*a67afe4dSAndroid Build Coastguard Worker (format & FORMAT_NO_CHANGE) != 0 || image->image.format == format
3007*a67afe4dSAndroid Build Coastguard Worker ? "no change" : format_names[format & FORMAT_MASK]);
3008*a67afe4dSAndroid Build Coastguard Worker
3009*a67afe4dSAndroid Build Coastguard Worker if (background != NULL)
3010*a67afe4dSAndroid Build Coastguard Worker printf(" background(%d,%d,%d)\n", background->red,
3011*a67afe4dSAndroid Build Coastguard Worker background->green, background->blue);
3012*a67afe4dSAndroid Build Coastguard Worker else
3013*a67afe4dSAndroid Build Coastguard Worker printf("\n");
3014*a67afe4dSAndroid Build Coastguard Worker
3015*a67afe4dSAndroid Build Coastguard Worker fflush(stdout);
3016*a67afe4dSAndroid Build Coastguard Worker }
3017*a67afe4dSAndroid Build Coastguard Worker
3018*a67afe4dSAndroid Build Coastguard Worker /* 'NO_CHANGE' combined with the color-map flag forces the base format
3019*a67afe4dSAndroid Build Coastguard Worker * flags to be set on read to ensure that the original representation is
3020*a67afe4dSAndroid Build Coastguard Worker * not lost in the pass through a colormap format.
3021*a67afe4dSAndroid Build Coastguard Worker */
3022*a67afe4dSAndroid Build Coastguard Worker if ((format & FORMAT_NO_CHANGE) != 0)
3023*a67afe4dSAndroid Build Coastguard Worker {
3024*a67afe4dSAndroid Build Coastguard Worker if ((format & PNG_FORMAT_FLAG_COLORMAP) != 0 &&
3025*a67afe4dSAndroid Build Coastguard Worker (image_format & PNG_FORMAT_FLAG_COLORMAP) != 0)
3026*a67afe4dSAndroid Build Coastguard Worker format = (image_format & ~BASE_FORMATS) | (format & BASE_FORMATS);
3027*a67afe4dSAndroid Build Coastguard Worker
3028*a67afe4dSAndroid Build Coastguard Worker else
3029*a67afe4dSAndroid Build Coastguard Worker format = image_format;
3030*a67afe4dSAndroid Build Coastguard Worker }
3031*a67afe4dSAndroid Build Coastguard Worker
3032*a67afe4dSAndroid Build Coastguard Worker image->image.format = format;
3033*a67afe4dSAndroid Build Coastguard Worker
3034*a67afe4dSAndroid Build Coastguard Worker image->stride = PNG_IMAGE_ROW_STRIDE(image->image) + image->stride_extra;
3035*a67afe4dSAndroid Build Coastguard Worker allocbuffer(image);
3036*a67afe4dSAndroid Build Coastguard Worker
3037*a67afe4dSAndroid Build Coastguard Worker result = png_image_finish_read(&image->image, background,
3038*a67afe4dSAndroid Build Coastguard Worker image->buffer+16, (png_int_32)image->stride, image->colormap);
3039*a67afe4dSAndroid Build Coastguard Worker
3040*a67afe4dSAndroid Build Coastguard Worker checkbuffer(image, image->file_name);
3041*a67afe4dSAndroid Build Coastguard Worker
3042*a67afe4dSAndroid Build Coastguard Worker if (result)
3043*a67afe4dSAndroid Build Coastguard Worker return checkopaque(image);
3044*a67afe4dSAndroid Build Coastguard Worker
3045*a67afe4dSAndroid Build Coastguard Worker else
3046*a67afe4dSAndroid Build Coastguard Worker return logerror(image, image->file_name, ": image read failed", "");
3047*a67afe4dSAndroid Build Coastguard Worker }
3048*a67afe4dSAndroid Build Coastguard Worker }
3049*a67afe4dSAndroid Build Coastguard Worker
3050*a67afe4dSAndroid Build Coastguard Worker /* Reads from a filename, which must be in image->file_name, but uses
3051*a67afe4dSAndroid Build Coastguard Worker * image->opts to choose the method. The file is always read in its native
3052*a67afe4dSAndroid Build Coastguard Worker * format (the one the simplified API suggests).
3053*a67afe4dSAndroid Build Coastguard Worker */
3054*a67afe4dSAndroid Build Coastguard Worker static int
read_one_file(Image * image)3055*a67afe4dSAndroid Build Coastguard Worker read_one_file(Image *image)
3056*a67afe4dSAndroid Build Coastguard Worker {
3057*a67afe4dSAndroid Build Coastguard Worker if (!(image->opts & USE_FILE) || (image->opts & USE_STDIO))
3058*a67afe4dSAndroid Build Coastguard Worker {
3059*a67afe4dSAndroid Build Coastguard Worker /* memory or stdio. */
3060*a67afe4dSAndroid Build Coastguard Worker FILE *f = fopen(image->file_name, "rb");
3061*a67afe4dSAndroid Build Coastguard Worker
3062*a67afe4dSAndroid Build Coastguard Worker if (f != NULL)
3063*a67afe4dSAndroid Build Coastguard Worker {
3064*a67afe4dSAndroid Build Coastguard Worker if (image->opts & USE_FILE)
3065*a67afe4dSAndroid Build Coastguard Worker image->input_file = f;
3066*a67afe4dSAndroid Build Coastguard Worker
3067*a67afe4dSAndroid Build Coastguard Worker else /* memory */
3068*a67afe4dSAndroid Build Coastguard Worker {
3069*a67afe4dSAndroid Build Coastguard Worker if (fseek(f, 0, SEEK_END) == 0)
3070*a67afe4dSAndroid Build Coastguard Worker {
3071*a67afe4dSAndroid Build Coastguard Worker long int cb = ftell(f);
3072*a67afe4dSAndroid Build Coastguard Worker
3073*a67afe4dSAndroid Build Coastguard Worker if (cb > 0)
3074*a67afe4dSAndroid Build Coastguard Worker {
3075*a67afe4dSAndroid Build Coastguard Worker #ifndef __COVERITY__
3076*a67afe4dSAndroid Build Coastguard Worker if ((unsigned long int)cb <= (size_t)~(size_t)0)
3077*a67afe4dSAndroid Build Coastguard Worker #endif
3078*a67afe4dSAndroid Build Coastguard Worker {
3079*a67afe4dSAndroid Build Coastguard Worker png_bytep b = voidcast(png_bytep, malloc((size_t)cb));
3080*a67afe4dSAndroid Build Coastguard Worker
3081*a67afe4dSAndroid Build Coastguard Worker if (b != NULL)
3082*a67afe4dSAndroid Build Coastguard Worker {
3083*a67afe4dSAndroid Build Coastguard Worker rewind(f);
3084*a67afe4dSAndroid Build Coastguard Worker
3085*a67afe4dSAndroid Build Coastguard Worker if (fread(b, (size_t)cb, 1, f) == 1)
3086*a67afe4dSAndroid Build Coastguard Worker {
3087*a67afe4dSAndroid Build Coastguard Worker fclose(f);
3088*a67afe4dSAndroid Build Coastguard Worker image->input_memory_size = cb;
3089*a67afe4dSAndroid Build Coastguard Worker image->input_memory = b;
3090*a67afe4dSAndroid Build Coastguard Worker }
3091*a67afe4dSAndroid Build Coastguard Worker
3092*a67afe4dSAndroid Build Coastguard Worker else
3093*a67afe4dSAndroid Build Coastguard Worker {
3094*a67afe4dSAndroid Build Coastguard Worker free(b);
3095*a67afe4dSAndroid Build Coastguard Worker return logclose(image, f, image->file_name,
3096*a67afe4dSAndroid Build Coastguard Worker ": read failed: ");
3097*a67afe4dSAndroid Build Coastguard Worker }
3098*a67afe4dSAndroid Build Coastguard Worker }
3099*a67afe4dSAndroid Build Coastguard Worker
3100*a67afe4dSAndroid Build Coastguard Worker else
3101*a67afe4dSAndroid Build Coastguard Worker return logclose(image, f, image->file_name,
3102*a67afe4dSAndroid Build Coastguard Worker ": out of memory: ");
3103*a67afe4dSAndroid Build Coastguard Worker }
3104*a67afe4dSAndroid Build Coastguard Worker
3105*a67afe4dSAndroid Build Coastguard Worker else
3106*a67afe4dSAndroid Build Coastguard Worker return logclose(image, f, image->file_name,
3107*a67afe4dSAndroid Build Coastguard Worker ": file too big for this architecture: ");
3108*a67afe4dSAndroid Build Coastguard Worker /* cb is the length of the file as a (long) and
3109*a67afe4dSAndroid Build Coastguard Worker * this is greater than the maximum amount of
3110*a67afe4dSAndroid Build Coastguard Worker * memory that can be requested from malloc.
3111*a67afe4dSAndroid Build Coastguard Worker */
3112*a67afe4dSAndroid Build Coastguard Worker }
3113*a67afe4dSAndroid Build Coastguard Worker
3114*a67afe4dSAndroid Build Coastguard Worker else if (cb == 0)
3115*a67afe4dSAndroid Build Coastguard Worker return logclose(image, f, image->file_name,
3116*a67afe4dSAndroid Build Coastguard Worker ": zero length: ");
3117*a67afe4dSAndroid Build Coastguard Worker
3118*a67afe4dSAndroid Build Coastguard Worker else
3119*a67afe4dSAndroid Build Coastguard Worker return logclose(image, f, image->file_name,
3120*a67afe4dSAndroid Build Coastguard Worker ": tell failed: ");
3121*a67afe4dSAndroid Build Coastguard Worker }
3122*a67afe4dSAndroid Build Coastguard Worker
3123*a67afe4dSAndroid Build Coastguard Worker else
3124*a67afe4dSAndroid Build Coastguard Worker return logclose(image, f, image->file_name, ": seek failed: ");
3125*a67afe4dSAndroid Build Coastguard Worker }
3126*a67afe4dSAndroid Build Coastguard Worker }
3127*a67afe4dSAndroid Build Coastguard Worker
3128*a67afe4dSAndroid Build Coastguard Worker else
3129*a67afe4dSAndroid Build Coastguard Worker return logerror(image, image->file_name, ": open failed: ",
3130*a67afe4dSAndroid Build Coastguard Worker strerror(errno));
3131*a67afe4dSAndroid Build Coastguard Worker }
3132*a67afe4dSAndroid Build Coastguard Worker
3133*a67afe4dSAndroid Build Coastguard Worker return read_file(image, FORMAT_NO_CHANGE, NULL);
3134*a67afe4dSAndroid Build Coastguard Worker }
3135*a67afe4dSAndroid Build Coastguard Worker
3136*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_SIMPLIFIED_WRITE_SUPPORTED
3137*a67afe4dSAndroid Build Coastguard Worker static int
write_one_file(Image * output,Image * image,int convert_to_8bit)3138*a67afe4dSAndroid Build Coastguard Worker write_one_file(Image *output, Image *image, int convert_to_8bit)
3139*a67afe4dSAndroid Build Coastguard Worker {
3140*a67afe4dSAndroid Build Coastguard Worker if (image->opts & FAST_WRITE)
3141*a67afe4dSAndroid Build Coastguard Worker image->image.flags |= PNG_IMAGE_FLAG_FAST;
3142*a67afe4dSAndroid Build Coastguard Worker
3143*a67afe4dSAndroid Build Coastguard Worker if (image->opts & USE_STDIO)
3144*a67afe4dSAndroid Build Coastguard Worker {
3145*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_SIMPLIFIED_WRITE_STDIO_SUPPORTED
3146*a67afe4dSAndroid Build Coastguard Worker #ifndef __COVERITY__
3147*a67afe4dSAndroid Build Coastguard Worker FILE *f = tmpfile();
3148*a67afe4dSAndroid Build Coastguard Worker #else
3149*a67afe4dSAndroid Build Coastguard Worker /* Experimental. Coverity says tmpfile() is insecure because it
3150*a67afe4dSAndroid Build Coastguard Worker * generates predictable names.
3151*a67afe4dSAndroid Build Coastguard Worker *
3152*a67afe4dSAndroid Build Coastguard Worker * It is possible to satisfy Coverity by using mkstemp(); however,
3153*a67afe4dSAndroid Build Coastguard Worker * any platform supporting mkstemp() undoubtedly has a secure tmpfile()
3154*a67afe4dSAndroid Build Coastguard Worker * implementation as well, and doesn't need the fix. Note that
3155*a67afe4dSAndroid Build Coastguard Worker * the fix won't work on platforms that don't support mkstemp().
3156*a67afe4dSAndroid Build Coastguard Worker *
3157*a67afe4dSAndroid Build Coastguard Worker * https://www.securecoding.cert.org/confluence/display/c/
3158*a67afe4dSAndroid Build Coastguard Worker * FIO21-C.+Do+not+create+temporary+files+in+shared+directories
3159*a67afe4dSAndroid Build Coastguard Worker * says that most historic implementations of tmpfile() provide
3160*a67afe4dSAndroid Build Coastguard Worker * only a limited number of possible temporary file names
3161*a67afe4dSAndroid Build Coastguard Worker * (usually 26) before file names are recycled. That article also
3162*a67afe4dSAndroid Build Coastguard Worker * provides a secure solution that unfortunately depends upon mkstemp().
3163*a67afe4dSAndroid Build Coastguard Worker */
3164*a67afe4dSAndroid Build Coastguard Worker char tmpfile[] = "pngstest-XXXXXX";
3165*a67afe4dSAndroid Build Coastguard Worker int filedes;
3166*a67afe4dSAndroid Build Coastguard Worker FILE *f;
3167*a67afe4dSAndroid Build Coastguard Worker umask(0177);
3168*a67afe4dSAndroid Build Coastguard Worker filedes = mkstemp(tmpfile);
3169*a67afe4dSAndroid Build Coastguard Worker if (filedes < 0)
3170*a67afe4dSAndroid Build Coastguard Worker f = NULL;
3171*a67afe4dSAndroid Build Coastguard Worker else
3172*a67afe4dSAndroid Build Coastguard Worker {
3173*a67afe4dSAndroid Build Coastguard Worker f = fdopen(filedes,"w+");
3174*a67afe4dSAndroid Build Coastguard Worker /* Hide the filename immediately and ensure that the file does
3175*a67afe4dSAndroid Build Coastguard Worker * not exist after the program ends
3176*a67afe4dSAndroid Build Coastguard Worker */
3177*a67afe4dSAndroid Build Coastguard Worker (void) unlink(tmpfile);
3178*a67afe4dSAndroid Build Coastguard Worker }
3179*a67afe4dSAndroid Build Coastguard Worker #endif
3180*a67afe4dSAndroid Build Coastguard Worker
3181*a67afe4dSAndroid Build Coastguard Worker if (f != NULL)
3182*a67afe4dSAndroid Build Coastguard Worker {
3183*a67afe4dSAndroid Build Coastguard Worker if (png_image_write_to_stdio(&image->image, f, convert_to_8bit,
3184*a67afe4dSAndroid Build Coastguard Worker image->buffer+16, (png_int_32)image->stride, image->colormap))
3185*a67afe4dSAndroid Build Coastguard Worker {
3186*a67afe4dSAndroid Build Coastguard Worker if (fflush(f) == 0)
3187*a67afe4dSAndroid Build Coastguard Worker {
3188*a67afe4dSAndroid Build Coastguard Worker rewind(f);
3189*a67afe4dSAndroid Build Coastguard Worker initimage(output, image->opts, "tmpfile", image->stride_extra);
3190*a67afe4dSAndroid Build Coastguard Worker output->input_file = f;
3191*a67afe4dSAndroid Build Coastguard Worker if (!checkopaque(image))
3192*a67afe4dSAndroid Build Coastguard Worker return 0;
3193*a67afe4dSAndroid Build Coastguard Worker }
3194*a67afe4dSAndroid Build Coastguard Worker
3195*a67afe4dSAndroid Build Coastguard Worker else
3196*a67afe4dSAndroid Build Coastguard Worker return logclose(image, f, "tmpfile", ": flush: ");
3197*a67afe4dSAndroid Build Coastguard Worker }
3198*a67afe4dSAndroid Build Coastguard Worker
3199*a67afe4dSAndroid Build Coastguard Worker else
3200*a67afe4dSAndroid Build Coastguard Worker {
3201*a67afe4dSAndroid Build Coastguard Worker fclose(f);
3202*a67afe4dSAndroid Build Coastguard Worker return logerror(image, "tmpfile", ": write failed", "");
3203*a67afe4dSAndroid Build Coastguard Worker }
3204*a67afe4dSAndroid Build Coastguard Worker }
3205*a67afe4dSAndroid Build Coastguard Worker
3206*a67afe4dSAndroid Build Coastguard Worker else
3207*a67afe4dSAndroid Build Coastguard Worker return logerror(image, "tmpfile", ": open: ", strerror(errno));
3208*a67afe4dSAndroid Build Coastguard Worker #else /* SIMPLIFIED_WRITE_STDIO */
3209*a67afe4dSAndroid Build Coastguard Worker return logerror(image, "tmpfile", ": open: unsupported", "");
3210*a67afe4dSAndroid Build Coastguard Worker #endif /* SIMPLIFIED_WRITE_STDIO */
3211*a67afe4dSAndroid Build Coastguard Worker }
3212*a67afe4dSAndroid Build Coastguard Worker
3213*a67afe4dSAndroid Build Coastguard Worker else if (image->opts & USE_FILE)
3214*a67afe4dSAndroid Build Coastguard Worker {
3215*a67afe4dSAndroid Build Coastguard Worker #ifdef PNG_SIMPLIFIED_WRITE_STDIO_SUPPORTED
3216*a67afe4dSAndroid Build Coastguard Worker static unsigned int counter = 0;
3217*a67afe4dSAndroid Build Coastguard Worker char name[32];
3218*a67afe4dSAndroid Build Coastguard Worker
3219*a67afe4dSAndroid Build Coastguard Worker sprintf(name, "%s%u.png", tmpf, ++counter);
3220*a67afe4dSAndroid Build Coastguard Worker
3221*a67afe4dSAndroid Build Coastguard Worker if (png_image_write_to_file(&image->image, name, convert_to_8bit,
3222*a67afe4dSAndroid Build Coastguard Worker image->buffer+16, (png_int_32)image->stride, image->colormap))
3223*a67afe4dSAndroid Build Coastguard Worker {
3224*a67afe4dSAndroid Build Coastguard Worker initimage(output, image->opts, output->tmpfile_name,
3225*a67afe4dSAndroid Build Coastguard Worker image->stride_extra);
3226*a67afe4dSAndroid Build Coastguard Worker /* Afterwards, or freeimage will delete it! */
3227*a67afe4dSAndroid Build Coastguard Worker strcpy(output->tmpfile_name, name);
3228*a67afe4dSAndroid Build Coastguard Worker
3229*a67afe4dSAndroid Build Coastguard Worker if (!checkopaque(image))
3230*a67afe4dSAndroid Build Coastguard Worker return 0;
3231*a67afe4dSAndroid Build Coastguard Worker }
3232*a67afe4dSAndroid Build Coastguard Worker
3233*a67afe4dSAndroid Build Coastguard Worker else
3234*a67afe4dSAndroid Build Coastguard Worker return logerror(image, name, ": write failed", "");
3235*a67afe4dSAndroid Build Coastguard Worker #else /* SIMPLIFIED_WRITE_STDIO */
3236*a67afe4dSAndroid Build Coastguard Worker return logerror(image, "stdio", ": open: unsupported", "");
3237*a67afe4dSAndroid Build Coastguard Worker #endif /* SIMPLIFIED_WRITE_STDIO */
3238*a67afe4dSAndroid Build Coastguard Worker }
3239*a67afe4dSAndroid Build Coastguard Worker
3240*a67afe4dSAndroid Build Coastguard Worker else /* use memory */
3241*a67afe4dSAndroid Build Coastguard Worker {
3242*a67afe4dSAndroid Build Coastguard Worker png_alloc_size_t size;
3243*a67afe4dSAndroid Build Coastguard Worker
3244*a67afe4dSAndroid Build Coastguard Worker if (png_image_write_get_memory_size(image->image, size, convert_to_8bit,
3245*a67afe4dSAndroid Build Coastguard Worker image->buffer+16, (png_int_32)image->stride, image->colormap))
3246*a67afe4dSAndroid Build Coastguard Worker {
3247*a67afe4dSAndroid Build Coastguard Worker /* This is non-fatal but ignoring it was causing serious problems in
3248*a67afe4dSAndroid Build Coastguard Worker * the macro to be ignored:
3249*a67afe4dSAndroid Build Coastguard Worker */
3250*a67afe4dSAndroid Build Coastguard Worker if (size > PNG_IMAGE_PNG_SIZE_MAX(image->image))
3251*a67afe4dSAndroid Build Coastguard Worker return logerror(image, "memory", ": PNG_IMAGE_SIZE_MAX wrong", "");
3252*a67afe4dSAndroid Build Coastguard Worker
3253*a67afe4dSAndroid Build Coastguard Worker initimage(output, image->opts, "memory", image->stride_extra);
3254*a67afe4dSAndroid Build Coastguard Worker output->input_memory = malloc(size);
3255*a67afe4dSAndroid Build Coastguard Worker
3256*a67afe4dSAndroid Build Coastguard Worker if (output->input_memory != NULL)
3257*a67afe4dSAndroid Build Coastguard Worker {
3258*a67afe4dSAndroid Build Coastguard Worker output->input_memory_size = size;
3259*a67afe4dSAndroid Build Coastguard Worker
3260*a67afe4dSAndroid Build Coastguard Worker if (png_image_write_to_memory(&image->image, output->input_memory,
3261*a67afe4dSAndroid Build Coastguard Worker &output->input_memory_size, convert_to_8bit, image->buffer+16,
3262*a67afe4dSAndroid Build Coastguard Worker (png_int_32)image->stride, image->colormap))
3263*a67afe4dSAndroid Build Coastguard Worker {
3264*a67afe4dSAndroid Build Coastguard Worker /* This is also non-fatal but it safes safer to error out anyway:
3265*a67afe4dSAndroid Build Coastguard Worker */
3266*a67afe4dSAndroid Build Coastguard Worker if (size != output->input_memory_size)
3267*a67afe4dSAndroid Build Coastguard Worker return logerror(image, "memory", ": memory size wrong", "");
3268*a67afe4dSAndroid Build Coastguard Worker }
3269*a67afe4dSAndroid Build Coastguard Worker
3270*a67afe4dSAndroid Build Coastguard Worker else
3271*a67afe4dSAndroid Build Coastguard Worker return logerror(image, "memory", ": write failed", "");
3272*a67afe4dSAndroid Build Coastguard Worker }
3273*a67afe4dSAndroid Build Coastguard Worker
3274*a67afe4dSAndroid Build Coastguard Worker else
3275*a67afe4dSAndroid Build Coastguard Worker return logerror(image, "memory", ": out of memory", "");
3276*a67afe4dSAndroid Build Coastguard Worker }
3277*a67afe4dSAndroid Build Coastguard Worker
3278*a67afe4dSAndroid Build Coastguard Worker else
3279*a67afe4dSAndroid Build Coastguard Worker return logerror(image, "memory", ": get size:", "");
3280*a67afe4dSAndroid Build Coastguard Worker }
3281*a67afe4dSAndroid Build Coastguard Worker
3282*a67afe4dSAndroid Build Coastguard Worker /* 'output' has an initialized temporary image, read this back in and compare
3283*a67afe4dSAndroid Build Coastguard Worker * this against the original: there should be no change since the original
3284*a67afe4dSAndroid Build Coastguard Worker * format was written unmodified unless 'convert_to_8bit' was specified.
3285*a67afe4dSAndroid Build Coastguard Worker * However, if the original image was color-mapped, a simple read will zap
3286*a67afe4dSAndroid Build Coastguard Worker * the linear, color and maybe alpha flags, this will cause spurious failures
3287*a67afe4dSAndroid Build Coastguard Worker * under some circumstances.
3288*a67afe4dSAndroid Build Coastguard Worker */
3289*a67afe4dSAndroid Build Coastguard Worker if (read_file(output, image->image.format | FORMAT_NO_CHANGE, NULL))
3290*a67afe4dSAndroid Build Coastguard Worker {
3291*a67afe4dSAndroid Build Coastguard Worker png_uint_32 original_format = image->image.format;
3292*a67afe4dSAndroid Build Coastguard Worker
3293*a67afe4dSAndroid Build Coastguard Worker if (convert_to_8bit)
3294*a67afe4dSAndroid Build Coastguard Worker original_format &= ~PNG_FORMAT_FLAG_LINEAR;
3295*a67afe4dSAndroid Build Coastguard Worker
3296*a67afe4dSAndroid Build Coastguard Worker if ((output->image.format & BASE_FORMATS) !=
3297*a67afe4dSAndroid Build Coastguard Worker (original_format & BASE_FORMATS))
3298*a67afe4dSAndroid Build Coastguard Worker return logerror(image, image->file_name, ": format changed on read: ",
3299*a67afe4dSAndroid Build Coastguard Worker output->file_name);
3300*a67afe4dSAndroid Build Coastguard Worker
3301*a67afe4dSAndroid Build Coastguard Worker return compare_two_images(image, output, 0/*via linear*/, NULL);
3302*a67afe4dSAndroid Build Coastguard Worker }
3303*a67afe4dSAndroid Build Coastguard Worker
3304*a67afe4dSAndroid Build Coastguard Worker else
3305*a67afe4dSAndroid Build Coastguard Worker return logerror(output, output->tmpfile_name,
3306*a67afe4dSAndroid Build Coastguard Worker ": read of new file failed", "");
3307*a67afe4dSAndroid Build Coastguard Worker }
3308*a67afe4dSAndroid Build Coastguard Worker #endif
3309*a67afe4dSAndroid Build Coastguard Worker
3310*a67afe4dSAndroid Build Coastguard Worker static int
testimage(Image * image,png_uint_32 opts,format_list * pf)3311*a67afe4dSAndroid Build Coastguard Worker testimage(Image *image, png_uint_32 opts, format_list *pf)
3312*a67afe4dSAndroid Build Coastguard Worker {
3313*a67afe4dSAndroid Build Coastguard Worker int result;
3314*a67afe4dSAndroid Build Coastguard Worker Image copy;
3315*a67afe4dSAndroid Build Coastguard Worker
3316*a67afe4dSAndroid Build Coastguard Worker /* Copy the original data, stealing it from 'image' */
3317*a67afe4dSAndroid Build Coastguard Worker checkopaque(image);
3318*a67afe4dSAndroid Build Coastguard Worker copy = *image;
3319*a67afe4dSAndroid Build Coastguard Worker
3320*a67afe4dSAndroid Build Coastguard Worker copy.opts = opts;
3321*a67afe4dSAndroid Build Coastguard Worker copy.buffer = NULL;
3322*a67afe4dSAndroid Build Coastguard Worker copy.bufsize = 0;
3323*a67afe4dSAndroid Build Coastguard Worker copy.allocsize = 0;
3324*a67afe4dSAndroid Build Coastguard Worker
3325*a67afe4dSAndroid Build Coastguard Worker image->input_file = NULL;
3326*a67afe4dSAndroid Build Coastguard Worker image->input_memory = NULL;
3327*a67afe4dSAndroid Build Coastguard Worker image->input_memory_size = 0;
3328*a67afe4dSAndroid Build Coastguard Worker image->tmpfile_name[0] = 0;
3329*a67afe4dSAndroid Build Coastguard Worker
3330*a67afe4dSAndroid Build Coastguard Worker {
3331*a67afe4dSAndroid Build Coastguard Worker png_uint_32 counter;
3332*a67afe4dSAndroid Build Coastguard Worker Image output;
3333*a67afe4dSAndroid Build Coastguard Worker
3334*a67afe4dSAndroid Build Coastguard Worker newimage(&output);
3335*a67afe4dSAndroid Build Coastguard Worker
3336*a67afe4dSAndroid Build Coastguard Worker result = 1;
3337*a67afe4dSAndroid Build Coastguard Worker
3338*a67afe4dSAndroid Build Coastguard Worker /* Use the low bit of 'counter' to indicate whether or not to do alpha
3339*a67afe4dSAndroid Build Coastguard Worker * removal with a background color or by composting onto the image; this
3340*a67afe4dSAndroid Build Coastguard Worker * step gets skipped if it isn't relevant
3341*a67afe4dSAndroid Build Coastguard Worker */
3342*a67afe4dSAndroid Build Coastguard Worker for (counter=0; counter<2*FORMAT_COUNT; ++counter)
3343*a67afe4dSAndroid Build Coastguard Worker if (format_isset(pf, counter >> 1))
3344*a67afe4dSAndroid Build Coastguard Worker {
3345*a67afe4dSAndroid Build Coastguard Worker png_uint_32 format = counter >> 1;
3346*a67afe4dSAndroid Build Coastguard Worker
3347*a67afe4dSAndroid Build Coastguard Worker png_color background_color;
3348*a67afe4dSAndroid Build Coastguard Worker png_colorp background = NULL;
3349*a67afe4dSAndroid Build Coastguard Worker
3350*a67afe4dSAndroid Build Coastguard Worker /* If there is a format change that removes the alpha channel then
3351*a67afe4dSAndroid Build Coastguard Worker * the background is relevant. If the output is 8-bit color-mapped
3352*a67afe4dSAndroid Build Coastguard Worker * then a background color *must* be provided, otherwise there are
3353*a67afe4dSAndroid Build Coastguard Worker * two tests to do - one with a color, the other with NULL. The
3354*a67afe4dSAndroid Build Coastguard Worker * NULL test happens second.
3355*a67afe4dSAndroid Build Coastguard Worker */
3356*a67afe4dSAndroid Build Coastguard Worker if ((counter & 1) == 0)
3357*a67afe4dSAndroid Build Coastguard Worker {
3358*a67afe4dSAndroid Build Coastguard Worker if ((format & PNG_FORMAT_FLAG_ALPHA) == 0 &&
3359*a67afe4dSAndroid Build Coastguard Worker (image->image.format & PNG_FORMAT_FLAG_ALPHA) != 0)
3360*a67afe4dSAndroid Build Coastguard Worker {
3361*a67afe4dSAndroid Build Coastguard Worker /* Alpha/transparency will be removed, the background is
3362*a67afe4dSAndroid Build Coastguard Worker * relevant: make it a color the first time
3363*a67afe4dSAndroid Build Coastguard Worker */
3364*a67afe4dSAndroid Build Coastguard Worker random_color(&background_color);
3365*a67afe4dSAndroid Build Coastguard Worker background = &background_color;
3366*a67afe4dSAndroid Build Coastguard Worker
3367*a67afe4dSAndroid Build Coastguard Worker /* BUT if the output is to a color-mapped 8-bit format then
3368*a67afe4dSAndroid Build Coastguard Worker * the background must always be a color, so increment 'counter'
3369*a67afe4dSAndroid Build Coastguard Worker * to skip the NULL test.
3370*a67afe4dSAndroid Build Coastguard Worker */
3371*a67afe4dSAndroid Build Coastguard Worker if ((format & PNG_FORMAT_FLAG_COLORMAP) != 0 &&
3372*a67afe4dSAndroid Build Coastguard Worker (format & PNG_FORMAT_FLAG_LINEAR) == 0)
3373*a67afe4dSAndroid Build Coastguard Worker ++counter;
3374*a67afe4dSAndroid Build Coastguard Worker }
3375*a67afe4dSAndroid Build Coastguard Worker
3376*a67afe4dSAndroid Build Coastguard Worker /* Otherwise an alpha channel is not being eliminated, just leave
3377*a67afe4dSAndroid Build Coastguard Worker * background NULL and skip the (counter & 1) NULL test.
3378*a67afe4dSAndroid Build Coastguard Worker */
3379*a67afe4dSAndroid Build Coastguard Worker else
3380*a67afe4dSAndroid Build Coastguard Worker ++counter;
3381*a67afe4dSAndroid Build Coastguard Worker }
3382*a67afe4dSAndroid Build Coastguard Worker /* else just use NULL for background */
3383*a67afe4dSAndroid Build Coastguard Worker
3384*a67afe4dSAndroid Build Coastguard Worker resetimage(©);
3385*a67afe4dSAndroid Build Coastguard Worker copy.opts = opts; /* in case read_file needs to change it */
3386*a67afe4dSAndroid Build Coastguard Worker
3387*a67afe4dSAndroid Build Coastguard Worker result = read_file(©, format, background);
3388*a67afe4dSAndroid Build Coastguard Worker if (!result)
3389*a67afe4dSAndroid Build Coastguard Worker break;
3390*a67afe4dSAndroid Build Coastguard Worker
3391*a67afe4dSAndroid Build Coastguard Worker /* Make sure the file just read matches the original file. */
3392*a67afe4dSAndroid Build Coastguard Worker result = compare_two_images(image, ©, 0/*via linear*/, background);
3393*a67afe4dSAndroid Build Coastguard Worker if (!result)
3394*a67afe4dSAndroid Build Coastguard Worker break;
3395*a67afe4dSAndroid Build Coastguard Worker
3396*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_SIMPLIFIED_WRITE_SUPPORTED
3397*a67afe4dSAndroid Build Coastguard Worker /* Write the *copy* just made to a new file to make sure the write
3398*a67afe4dSAndroid Build Coastguard Worker * side works ok. Check the conversion to sRGB if the copy is
3399*a67afe4dSAndroid Build Coastguard Worker * linear.
3400*a67afe4dSAndroid Build Coastguard Worker */
3401*a67afe4dSAndroid Build Coastguard Worker output.opts = opts;
3402*a67afe4dSAndroid Build Coastguard Worker result = write_one_file(&output, ©, 0/*convert to 8bit*/);
3403*a67afe4dSAndroid Build Coastguard Worker if (!result)
3404*a67afe4dSAndroid Build Coastguard Worker break;
3405*a67afe4dSAndroid Build Coastguard Worker
3406*a67afe4dSAndroid Build Coastguard Worker /* Validate against the original too; the background is needed here
3407*a67afe4dSAndroid Build Coastguard Worker * as well so that compare_two_images knows what color was used.
3408*a67afe4dSAndroid Build Coastguard Worker */
3409*a67afe4dSAndroid Build Coastguard Worker result = compare_two_images(image, &output, 0, background);
3410*a67afe4dSAndroid Build Coastguard Worker if (!result)
3411*a67afe4dSAndroid Build Coastguard Worker break;
3412*a67afe4dSAndroid Build Coastguard Worker
3413*a67afe4dSAndroid Build Coastguard Worker if ((format & PNG_FORMAT_FLAG_LINEAR) != 0 &&
3414*a67afe4dSAndroid Build Coastguard Worker (format & PNG_FORMAT_FLAG_COLORMAP) == 0)
3415*a67afe4dSAndroid Build Coastguard Worker {
3416*a67afe4dSAndroid Build Coastguard Worker /* 'output' is linear, convert to the corresponding sRGB format.
3417*a67afe4dSAndroid Build Coastguard Worker */
3418*a67afe4dSAndroid Build Coastguard Worker output.opts = opts;
3419*a67afe4dSAndroid Build Coastguard Worker result = write_one_file(&output, ©, 1/*convert to 8bit*/);
3420*a67afe4dSAndroid Build Coastguard Worker if (!result)
3421*a67afe4dSAndroid Build Coastguard Worker break;
3422*a67afe4dSAndroid Build Coastguard Worker
3423*a67afe4dSAndroid Build Coastguard Worker /* This may involve a conversion via linear; in the ideal world
3424*a67afe4dSAndroid Build Coastguard Worker * this would round-trip correctly, but libpng 1.5.7 is not the
3425*a67afe4dSAndroid Build Coastguard Worker * ideal world so allow a drift (error_via_linear).
3426*a67afe4dSAndroid Build Coastguard Worker *
3427*a67afe4dSAndroid Build Coastguard Worker * 'image' has an alpha channel but 'output' does not then there
3428*a67afe4dSAndroid Build Coastguard Worker * will a strip-alpha-channel operation (because 'output' is
3429*a67afe4dSAndroid Build Coastguard Worker * linear), handle this by composing on black when doing the
3430*a67afe4dSAndroid Build Coastguard Worker * comparison.
3431*a67afe4dSAndroid Build Coastguard Worker */
3432*a67afe4dSAndroid Build Coastguard Worker result = compare_two_images(image, &output, 1/*via_linear*/,
3433*a67afe4dSAndroid Build Coastguard Worker background);
3434*a67afe4dSAndroid Build Coastguard Worker if (!result)
3435*a67afe4dSAndroid Build Coastguard Worker break;
3436*a67afe4dSAndroid Build Coastguard Worker }
3437*a67afe4dSAndroid Build Coastguard Worker # endif /* PNG_SIMPLIFIED_WRITE_SUPPORTED */
3438*a67afe4dSAndroid Build Coastguard Worker }
3439*a67afe4dSAndroid Build Coastguard Worker
3440*a67afe4dSAndroid Build Coastguard Worker freeimage(&output);
3441*a67afe4dSAndroid Build Coastguard Worker }
3442*a67afe4dSAndroid Build Coastguard Worker
3443*a67afe4dSAndroid Build Coastguard Worker freeimage(©);
3444*a67afe4dSAndroid Build Coastguard Worker
3445*a67afe4dSAndroid Build Coastguard Worker return result;
3446*a67afe4dSAndroid Build Coastguard Worker }
3447*a67afe4dSAndroid Build Coastguard Worker
3448*a67afe4dSAndroid Build Coastguard Worker static int
test_one_file(const char * file_name,format_list * formats,png_uint_32 opts,int stride_extra,int log_pass)3449*a67afe4dSAndroid Build Coastguard Worker test_one_file(const char *file_name, format_list *formats, png_uint_32 opts,
3450*a67afe4dSAndroid Build Coastguard Worker int stride_extra, int log_pass)
3451*a67afe4dSAndroid Build Coastguard Worker {
3452*a67afe4dSAndroid Build Coastguard Worker int result;
3453*a67afe4dSAndroid Build Coastguard Worker Image image;
3454*a67afe4dSAndroid Build Coastguard Worker
3455*a67afe4dSAndroid Build Coastguard Worker if (!(opts & NO_RESEED))
3456*a67afe4dSAndroid Build Coastguard Worker reseed(); /* ensure that the random numbers don't depend on file order */
3457*a67afe4dSAndroid Build Coastguard Worker newimage(&image);
3458*a67afe4dSAndroid Build Coastguard Worker initimage(&image, opts, file_name, stride_extra);
3459*a67afe4dSAndroid Build Coastguard Worker result = read_one_file(&image);
3460*a67afe4dSAndroid Build Coastguard Worker if (result)
3461*a67afe4dSAndroid Build Coastguard Worker result = testimage(&image, opts, formats);
3462*a67afe4dSAndroid Build Coastguard Worker freeimage(&image);
3463*a67afe4dSAndroid Build Coastguard Worker
3464*a67afe4dSAndroid Build Coastguard Worker /* Ensure that stderr is flushed into any log file */
3465*a67afe4dSAndroid Build Coastguard Worker fflush(stderr);
3466*a67afe4dSAndroid Build Coastguard Worker
3467*a67afe4dSAndroid Build Coastguard Worker if (log_pass)
3468*a67afe4dSAndroid Build Coastguard Worker {
3469*a67afe4dSAndroid Build Coastguard Worker if (result)
3470*a67afe4dSAndroid Build Coastguard Worker printf("PASS:");
3471*a67afe4dSAndroid Build Coastguard Worker
3472*a67afe4dSAndroid Build Coastguard Worker else
3473*a67afe4dSAndroid Build Coastguard Worker printf("FAIL:");
3474*a67afe4dSAndroid Build Coastguard Worker
3475*a67afe4dSAndroid Build Coastguard Worker # ifndef PNG_SIMPLIFIED_WRITE_SUPPORTED
3476*a67afe4dSAndroid Build Coastguard Worker printf(" (no write)");
3477*a67afe4dSAndroid Build Coastguard Worker # endif
3478*a67afe4dSAndroid Build Coastguard Worker
3479*a67afe4dSAndroid Build Coastguard Worker print_opts(opts);
3480*a67afe4dSAndroid Build Coastguard Worker printf(" %s\n", file_name);
3481*a67afe4dSAndroid Build Coastguard Worker /* stdout may not be line-buffered if it is piped to a file, so: */
3482*a67afe4dSAndroid Build Coastguard Worker fflush(stdout);
3483*a67afe4dSAndroid Build Coastguard Worker }
3484*a67afe4dSAndroid Build Coastguard Worker
3485*a67afe4dSAndroid Build Coastguard Worker else if (!result)
3486*a67afe4dSAndroid Build Coastguard Worker exit(1);
3487*a67afe4dSAndroid Build Coastguard Worker
3488*a67afe4dSAndroid Build Coastguard Worker return result;
3489*a67afe4dSAndroid Build Coastguard Worker }
3490*a67afe4dSAndroid Build Coastguard Worker
3491*a67afe4dSAndroid Build Coastguard Worker int
main(int argc,char ** argv)3492*a67afe4dSAndroid Build Coastguard Worker main(int argc, char **argv)
3493*a67afe4dSAndroid Build Coastguard Worker {
3494*a67afe4dSAndroid Build Coastguard Worker png_uint_32 opts = FAST_WRITE | STRICT;
3495*a67afe4dSAndroid Build Coastguard Worker format_list formats;
3496*a67afe4dSAndroid Build Coastguard Worker const char *touch = NULL;
3497*a67afe4dSAndroid Build Coastguard Worker int log_pass = 0;
3498*a67afe4dSAndroid Build Coastguard Worker int redundant = 0;
3499*a67afe4dSAndroid Build Coastguard Worker int stride_extra = 0;
3500*a67afe4dSAndroid Build Coastguard Worker int retval = 0;
3501*a67afe4dSAndroid Build Coastguard Worker int c;
3502*a67afe4dSAndroid Build Coastguard Worker
3503*a67afe4dSAndroid Build Coastguard Worker #if PNG_LIBPNG_VER >= 10700
3504*a67afe4dSAndroid Build Coastguard Worker /* This error should not exist in 1.7 or later: */
3505*a67afe4dSAndroid Build Coastguard Worker opts |= GBG_ERROR;
3506*a67afe4dSAndroid Build Coastguard Worker #endif
3507*a67afe4dSAndroid Build Coastguard Worker
3508*a67afe4dSAndroid Build Coastguard Worker init_sRGB_to_d();
3509*a67afe4dSAndroid Build Coastguard Worker #if 0
3510*a67afe4dSAndroid Build Coastguard Worker init_error_via_linear();
3511*a67afe4dSAndroid Build Coastguard Worker #endif
3512*a67afe4dSAndroid Build Coastguard Worker format_init(&formats);
3513*a67afe4dSAndroid Build Coastguard Worker reseed(); /* initialize random number seeds */
3514*a67afe4dSAndroid Build Coastguard Worker
3515*a67afe4dSAndroid Build Coastguard Worker for (c=1; c<argc; ++c)
3516*a67afe4dSAndroid Build Coastguard Worker {
3517*a67afe4dSAndroid Build Coastguard Worker const char *arg = argv[c];
3518*a67afe4dSAndroid Build Coastguard Worker
3519*a67afe4dSAndroid Build Coastguard Worker if (strcmp(arg, "--log") == 0)
3520*a67afe4dSAndroid Build Coastguard Worker log_pass = 1;
3521*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(arg, "--fresh") == 0)
3522*a67afe4dSAndroid Build Coastguard Worker {
3523*a67afe4dSAndroid Build Coastguard Worker memset(gpc_error, 0, sizeof gpc_error);
3524*a67afe4dSAndroid Build Coastguard Worker memset(gpc_error_via_linear, 0, sizeof gpc_error_via_linear);
3525*a67afe4dSAndroid Build Coastguard Worker }
3526*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(arg, "--file") == 0)
3527*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_STDIO_SUPPORTED
3528*a67afe4dSAndroid Build Coastguard Worker opts |= USE_FILE;
3529*a67afe4dSAndroid Build Coastguard Worker # else
3530*a67afe4dSAndroid Build Coastguard Worker return SKIP; /* skipped: no support */
3531*a67afe4dSAndroid Build Coastguard Worker # endif
3532*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(arg, "--memory") == 0)
3533*a67afe4dSAndroid Build Coastguard Worker opts &= ~USE_FILE;
3534*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(arg, "--stdio") == 0)
3535*a67afe4dSAndroid Build Coastguard Worker # ifdef PNG_STDIO_SUPPORTED
3536*a67afe4dSAndroid Build Coastguard Worker opts |= USE_STDIO;
3537*a67afe4dSAndroid Build Coastguard Worker # else
3538*a67afe4dSAndroid Build Coastguard Worker return SKIP; /* skipped: no support */
3539*a67afe4dSAndroid Build Coastguard Worker # endif
3540*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(arg, "--name") == 0)
3541*a67afe4dSAndroid Build Coastguard Worker opts &= ~USE_STDIO;
3542*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(arg, "--verbose") == 0)
3543*a67afe4dSAndroid Build Coastguard Worker opts |= VERBOSE;
3544*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(arg, "--quiet") == 0)
3545*a67afe4dSAndroid Build Coastguard Worker opts &= ~VERBOSE;
3546*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(arg, "--preserve") == 0)
3547*a67afe4dSAndroid Build Coastguard Worker opts |= KEEP_TMPFILES;
3548*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(arg, "--nopreserve") == 0)
3549*a67afe4dSAndroid Build Coastguard Worker opts &= ~KEEP_TMPFILES;
3550*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(arg, "--keep-going") == 0)
3551*a67afe4dSAndroid Build Coastguard Worker opts |= KEEP_GOING;
3552*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(arg, "--fast") == 0)
3553*a67afe4dSAndroid Build Coastguard Worker opts |= FAST_WRITE;
3554*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(arg, "--slow") == 0)
3555*a67afe4dSAndroid Build Coastguard Worker opts &= ~FAST_WRITE;
3556*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(arg, "--accumulate") == 0)
3557*a67afe4dSAndroid Build Coastguard Worker opts |= ACCUMULATE;
3558*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(arg, "--redundant") == 0)
3559*a67afe4dSAndroid Build Coastguard Worker redundant = 1;
3560*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(arg, "--stop") == 0)
3561*a67afe4dSAndroid Build Coastguard Worker opts &= ~KEEP_GOING;
3562*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(arg, "--strict") == 0)
3563*a67afe4dSAndroid Build Coastguard Worker opts |= STRICT;
3564*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(arg, "--nostrict") == 0)
3565*a67afe4dSAndroid Build Coastguard Worker opts &= ~STRICT;
3566*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(arg, "--sRGB-16bit") == 0)
3567*a67afe4dSAndroid Build Coastguard Worker opts |= sRGB_16BIT;
3568*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(arg, "--linear-16bit") == 0)
3569*a67afe4dSAndroid Build Coastguard Worker opts &= ~sRGB_16BIT;
3570*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(arg, "--noreseed") == 0)
3571*a67afe4dSAndroid Build Coastguard Worker opts |= NO_RESEED;
3572*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(arg, "--fault-gbg-warning") == 0)
3573*a67afe4dSAndroid Build Coastguard Worker opts |= GBG_ERROR;
3574*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(arg, "--tmpfile") == 0)
3575*a67afe4dSAndroid Build Coastguard Worker {
3576*a67afe4dSAndroid Build Coastguard Worker if (c+1 < argc)
3577*a67afe4dSAndroid Build Coastguard Worker {
3578*a67afe4dSAndroid Build Coastguard Worker if (strlen(argv[++c]) >= sizeof tmpf)
3579*a67afe4dSAndroid Build Coastguard Worker {
3580*a67afe4dSAndroid Build Coastguard Worker fflush(stdout);
3581*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "%s: %s is too long for a temp file prefix\n",
3582*a67afe4dSAndroid Build Coastguard Worker argv[0], argv[c]);
3583*a67afe4dSAndroid Build Coastguard Worker exit(99);
3584*a67afe4dSAndroid Build Coastguard Worker }
3585*a67afe4dSAndroid Build Coastguard Worker
3586*a67afe4dSAndroid Build Coastguard Worker /* Safe: checked above */
3587*a67afe4dSAndroid Build Coastguard Worker strncpy(tmpf, argv[c], sizeof (tmpf)-1);
3588*a67afe4dSAndroid Build Coastguard Worker }
3589*a67afe4dSAndroid Build Coastguard Worker
3590*a67afe4dSAndroid Build Coastguard Worker else
3591*a67afe4dSAndroid Build Coastguard Worker {
3592*a67afe4dSAndroid Build Coastguard Worker fflush(stdout);
3593*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "%s: %s requires a temporary file prefix\n",
3594*a67afe4dSAndroid Build Coastguard Worker argv[0], arg);
3595*a67afe4dSAndroid Build Coastguard Worker exit(99);
3596*a67afe4dSAndroid Build Coastguard Worker }
3597*a67afe4dSAndroid Build Coastguard Worker }
3598*a67afe4dSAndroid Build Coastguard Worker else if (strcmp(arg, "--touch") == 0)
3599*a67afe4dSAndroid Build Coastguard Worker {
3600*a67afe4dSAndroid Build Coastguard Worker if (c+1 < argc)
3601*a67afe4dSAndroid Build Coastguard Worker touch = argv[++c];
3602*a67afe4dSAndroid Build Coastguard Worker
3603*a67afe4dSAndroid Build Coastguard Worker else
3604*a67afe4dSAndroid Build Coastguard Worker {
3605*a67afe4dSAndroid Build Coastguard Worker fflush(stdout);
3606*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "%s: %s requires a file name argument\n",
3607*a67afe4dSAndroid Build Coastguard Worker argv[0], arg);
3608*a67afe4dSAndroid Build Coastguard Worker exit(99);
3609*a67afe4dSAndroid Build Coastguard Worker }
3610*a67afe4dSAndroid Build Coastguard Worker }
3611*a67afe4dSAndroid Build Coastguard Worker else if (arg[0] == '+')
3612*a67afe4dSAndroid Build Coastguard Worker {
3613*a67afe4dSAndroid Build Coastguard Worker png_uint_32 format = formatof(arg+1);
3614*a67afe4dSAndroid Build Coastguard Worker
3615*a67afe4dSAndroid Build Coastguard Worker if (format > FORMAT_COUNT)
3616*a67afe4dSAndroid Build Coastguard Worker exit(99);
3617*a67afe4dSAndroid Build Coastguard Worker
3618*a67afe4dSAndroid Build Coastguard Worker format_set(&formats, format);
3619*a67afe4dSAndroid Build Coastguard Worker }
3620*a67afe4dSAndroid Build Coastguard Worker else if (arg[0] == '-' && arg[1] != 0 && (arg[1] != '0' || arg[2] != 0))
3621*a67afe4dSAndroid Build Coastguard Worker {
3622*a67afe4dSAndroid Build Coastguard Worker fflush(stdout);
3623*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "%s: unknown option: %s\n", argv[0], arg);
3624*a67afe4dSAndroid Build Coastguard Worker exit(99);
3625*a67afe4dSAndroid Build Coastguard Worker }
3626*a67afe4dSAndroid Build Coastguard Worker else
3627*a67afe4dSAndroid Build Coastguard Worker {
3628*a67afe4dSAndroid Build Coastguard Worker if (format_is_initial(&formats))
3629*a67afe4dSAndroid Build Coastguard Worker format_default(&formats, redundant);
3630*a67afe4dSAndroid Build Coastguard Worker
3631*a67afe4dSAndroid Build Coastguard Worker if (arg[0] == '-')
3632*a67afe4dSAndroid Build Coastguard Worker {
3633*a67afe4dSAndroid Build Coastguard Worker int term = (arg[1] == '0' ? 0 : '\n');
3634*a67afe4dSAndroid Build Coastguard Worker unsigned int ich = 0;
3635*a67afe4dSAndroid Build Coastguard Worker
3636*a67afe4dSAndroid Build Coastguard Worker /* Loop reading files, use a static buffer to simplify this and just
3637*a67afe4dSAndroid Build Coastguard Worker * stop if the name gets to long.
3638*a67afe4dSAndroid Build Coastguard Worker */
3639*a67afe4dSAndroid Build Coastguard Worker static char buffer[4096];
3640*a67afe4dSAndroid Build Coastguard Worker
3641*a67afe4dSAndroid Build Coastguard Worker do
3642*a67afe4dSAndroid Build Coastguard Worker {
3643*a67afe4dSAndroid Build Coastguard Worker int ch = getchar();
3644*a67afe4dSAndroid Build Coastguard Worker
3645*a67afe4dSAndroid Build Coastguard Worker /* Don't allow '\0' in file names, and terminate with '\n' or,
3646*a67afe4dSAndroid Build Coastguard Worker * for -0, just '\0' (use -print0 to find to make this work!)
3647*a67afe4dSAndroid Build Coastguard Worker */
3648*a67afe4dSAndroid Build Coastguard Worker if (ch == EOF || ch == term || ch == 0)
3649*a67afe4dSAndroid Build Coastguard Worker {
3650*a67afe4dSAndroid Build Coastguard Worker buffer[ich] = 0;
3651*a67afe4dSAndroid Build Coastguard Worker
3652*a67afe4dSAndroid Build Coastguard Worker if (ich > 0 && !test_one_file(buffer, &formats, opts,
3653*a67afe4dSAndroid Build Coastguard Worker stride_extra, log_pass))
3654*a67afe4dSAndroid Build Coastguard Worker retval = 1;
3655*a67afe4dSAndroid Build Coastguard Worker
3656*a67afe4dSAndroid Build Coastguard Worker if (ch == EOF)
3657*a67afe4dSAndroid Build Coastguard Worker break;
3658*a67afe4dSAndroid Build Coastguard Worker
3659*a67afe4dSAndroid Build Coastguard Worker ich = 0;
3660*a67afe4dSAndroid Build Coastguard Worker --ich; /* so that the increment below sets it to 0 again */
3661*a67afe4dSAndroid Build Coastguard Worker }
3662*a67afe4dSAndroid Build Coastguard Worker
3663*a67afe4dSAndroid Build Coastguard Worker else
3664*a67afe4dSAndroid Build Coastguard Worker buffer[ich] = (char)ch;
3665*a67afe4dSAndroid Build Coastguard Worker } while (++ich < sizeof buffer);
3666*a67afe4dSAndroid Build Coastguard Worker
3667*a67afe4dSAndroid Build Coastguard Worker if (ich)
3668*a67afe4dSAndroid Build Coastguard Worker {
3669*a67afe4dSAndroid Build Coastguard Worker buffer[32] = 0;
3670*a67afe4dSAndroid Build Coastguard Worker buffer[4095] = 0;
3671*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "%s...%s: file name too long\n", buffer,
3672*a67afe4dSAndroid Build Coastguard Worker buffer+(4096-32));
3673*a67afe4dSAndroid Build Coastguard Worker exit(99);
3674*a67afe4dSAndroid Build Coastguard Worker }
3675*a67afe4dSAndroid Build Coastguard Worker }
3676*a67afe4dSAndroid Build Coastguard Worker
3677*a67afe4dSAndroid Build Coastguard Worker else if (!test_one_file(arg, &formats, opts, stride_extra, log_pass))
3678*a67afe4dSAndroid Build Coastguard Worker retval = 1;
3679*a67afe4dSAndroid Build Coastguard Worker }
3680*a67afe4dSAndroid Build Coastguard Worker }
3681*a67afe4dSAndroid Build Coastguard Worker
3682*a67afe4dSAndroid Build Coastguard Worker if (opts & ACCUMULATE)
3683*a67afe4dSAndroid Build Coastguard Worker {
3684*a67afe4dSAndroid Build Coastguard Worker unsigned int in;
3685*a67afe4dSAndroid Build Coastguard Worker
3686*a67afe4dSAndroid Build Coastguard Worker printf("/* contrib/libtests/pngstest-errors.h\n");
3687*a67afe4dSAndroid Build Coastguard Worker printf(" *\n");
3688*a67afe4dSAndroid Build Coastguard Worker printf(" * BUILT USING:" PNG_HEADER_VERSION_STRING);
3689*a67afe4dSAndroid Build Coastguard Worker printf(" *\n");
3690*a67afe4dSAndroid Build Coastguard Worker printf(" * This code is released under the libpng license.\n");
3691*a67afe4dSAndroid Build Coastguard Worker printf(" * For conditions of distribution and use, see the disclaimer\n");
3692*a67afe4dSAndroid Build Coastguard Worker printf(" * and license in png.h\n");
3693*a67afe4dSAndroid Build Coastguard Worker printf(" *\n");
3694*a67afe4dSAndroid Build Coastguard Worker printf(" * THIS IS A MACHINE GENERATED FILE: do not edit it directly!\n");
3695*a67afe4dSAndroid Build Coastguard Worker printf(" * Instead run:\n");
3696*a67afe4dSAndroid Build Coastguard Worker printf(" *\n");
3697*a67afe4dSAndroid Build Coastguard Worker printf(" * pngstest --accumulate\n");
3698*a67afe4dSAndroid Build Coastguard Worker printf(" *\n");
3699*a67afe4dSAndroid Build Coastguard Worker printf(" * on as many PNG files as possible; at least PNGSuite and\n");
3700*a67afe4dSAndroid Build Coastguard Worker printf(" * contrib/libtests/testpngs.\n");
3701*a67afe4dSAndroid Build Coastguard Worker printf(" */\n");
3702*a67afe4dSAndroid Build Coastguard Worker
3703*a67afe4dSAndroid Build Coastguard Worker printf("static png_uint_16 gpc_error[16/*in*/][16/*out*/][4/*a*/] =\n");
3704*a67afe4dSAndroid Build Coastguard Worker printf("{\n");
3705*a67afe4dSAndroid Build Coastguard Worker for (in=0; in<16; ++in)
3706*a67afe4dSAndroid Build Coastguard Worker {
3707*a67afe4dSAndroid Build Coastguard Worker unsigned int out;
3708*a67afe4dSAndroid Build Coastguard Worker printf(" { /* input: %s */\n ", format_names[in]);
3709*a67afe4dSAndroid Build Coastguard Worker for (out=0; out<16; ++out)
3710*a67afe4dSAndroid Build Coastguard Worker {
3711*a67afe4dSAndroid Build Coastguard Worker unsigned int alpha;
3712*a67afe4dSAndroid Build Coastguard Worker printf(" {");
3713*a67afe4dSAndroid Build Coastguard Worker for (alpha=0; alpha<4; ++alpha)
3714*a67afe4dSAndroid Build Coastguard Worker {
3715*a67afe4dSAndroid Build Coastguard Worker printf(" %d", gpc_error[in][out][alpha]);
3716*a67afe4dSAndroid Build Coastguard Worker if (alpha < 3) putchar(',');
3717*a67afe4dSAndroid Build Coastguard Worker }
3718*a67afe4dSAndroid Build Coastguard Worker printf(" }");
3719*a67afe4dSAndroid Build Coastguard Worker if (out < 15)
3720*a67afe4dSAndroid Build Coastguard Worker {
3721*a67afe4dSAndroid Build Coastguard Worker putchar(',');
3722*a67afe4dSAndroid Build Coastguard Worker if (out % 4 == 3) printf("\n ");
3723*a67afe4dSAndroid Build Coastguard Worker }
3724*a67afe4dSAndroid Build Coastguard Worker }
3725*a67afe4dSAndroid Build Coastguard Worker printf("\n }");
3726*a67afe4dSAndroid Build Coastguard Worker
3727*a67afe4dSAndroid Build Coastguard Worker if (in < 15)
3728*a67afe4dSAndroid Build Coastguard Worker putchar(',');
3729*a67afe4dSAndroid Build Coastguard Worker else
3730*a67afe4dSAndroid Build Coastguard Worker putchar('\n');
3731*a67afe4dSAndroid Build Coastguard Worker }
3732*a67afe4dSAndroid Build Coastguard Worker printf("};\n");
3733*a67afe4dSAndroid Build Coastguard Worker
3734*a67afe4dSAndroid Build Coastguard Worker printf("static png_uint_16 gpc_error_via_linear[16][4/*out*/][4] =\n");
3735*a67afe4dSAndroid Build Coastguard Worker printf("{\n");
3736*a67afe4dSAndroid Build Coastguard Worker for (in=0; in<16; ++in)
3737*a67afe4dSAndroid Build Coastguard Worker {
3738*a67afe4dSAndroid Build Coastguard Worker unsigned int out;
3739*a67afe4dSAndroid Build Coastguard Worker printf(" { /* input: %s */\n ", format_names[in]);
3740*a67afe4dSAndroid Build Coastguard Worker for (out=0; out<4; ++out)
3741*a67afe4dSAndroid Build Coastguard Worker {
3742*a67afe4dSAndroid Build Coastguard Worker unsigned int alpha;
3743*a67afe4dSAndroid Build Coastguard Worker printf(" {");
3744*a67afe4dSAndroid Build Coastguard Worker for (alpha=0; alpha<4; ++alpha)
3745*a67afe4dSAndroid Build Coastguard Worker {
3746*a67afe4dSAndroid Build Coastguard Worker printf(" %d", gpc_error_via_linear[in][out][alpha]);
3747*a67afe4dSAndroid Build Coastguard Worker if (alpha < 3) putchar(',');
3748*a67afe4dSAndroid Build Coastguard Worker }
3749*a67afe4dSAndroid Build Coastguard Worker printf(" }");
3750*a67afe4dSAndroid Build Coastguard Worker if (out < 3)
3751*a67afe4dSAndroid Build Coastguard Worker putchar(',');
3752*a67afe4dSAndroid Build Coastguard Worker }
3753*a67afe4dSAndroid Build Coastguard Worker printf("\n }");
3754*a67afe4dSAndroid Build Coastguard Worker
3755*a67afe4dSAndroid Build Coastguard Worker if (in < 15)
3756*a67afe4dSAndroid Build Coastguard Worker putchar(',');
3757*a67afe4dSAndroid Build Coastguard Worker else
3758*a67afe4dSAndroid Build Coastguard Worker putchar('\n');
3759*a67afe4dSAndroid Build Coastguard Worker }
3760*a67afe4dSAndroid Build Coastguard Worker printf("};\n");
3761*a67afe4dSAndroid Build Coastguard Worker
3762*a67afe4dSAndroid Build Coastguard Worker printf("static png_uint_16 gpc_error_to_colormap[8/*i*/][8/*o*/][4] =\n");
3763*a67afe4dSAndroid Build Coastguard Worker printf("{\n");
3764*a67afe4dSAndroid Build Coastguard Worker for (in=0; in<8; ++in)
3765*a67afe4dSAndroid Build Coastguard Worker {
3766*a67afe4dSAndroid Build Coastguard Worker unsigned int out;
3767*a67afe4dSAndroid Build Coastguard Worker printf(" { /* input: %s */\n ", format_names[in]);
3768*a67afe4dSAndroid Build Coastguard Worker for (out=0; out<8; ++out)
3769*a67afe4dSAndroid Build Coastguard Worker {
3770*a67afe4dSAndroid Build Coastguard Worker unsigned int alpha;
3771*a67afe4dSAndroid Build Coastguard Worker printf(" {");
3772*a67afe4dSAndroid Build Coastguard Worker for (alpha=0; alpha<4; ++alpha)
3773*a67afe4dSAndroid Build Coastguard Worker {
3774*a67afe4dSAndroid Build Coastguard Worker printf(" %d", gpc_error_to_colormap[in][out][alpha]);
3775*a67afe4dSAndroid Build Coastguard Worker if (alpha < 3) putchar(',');
3776*a67afe4dSAndroid Build Coastguard Worker }
3777*a67afe4dSAndroid Build Coastguard Worker printf(" }");
3778*a67afe4dSAndroid Build Coastguard Worker if (out < 7)
3779*a67afe4dSAndroid Build Coastguard Worker {
3780*a67afe4dSAndroid Build Coastguard Worker putchar(',');
3781*a67afe4dSAndroid Build Coastguard Worker if (out % 4 == 3) printf("\n ");
3782*a67afe4dSAndroid Build Coastguard Worker }
3783*a67afe4dSAndroid Build Coastguard Worker }
3784*a67afe4dSAndroid Build Coastguard Worker printf("\n }");
3785*a67afe4dSAndroid Build Coastguard Worker
3786*a67afe4dSAndroid Build Coastguard Worker if (in < 7)
3787*a67afe4dSAndroid Build Coastguard Worker putchar(',');
3788*a67afe4dSAndroid Build Coastguard Worker else
3789*a67afe4dSAndroid Build Coastguard Worker putchar('\n');
3790*a67afe4dSAndroid Build Coastguard Worker }
3791*a67afe4dSAndroid Build Coastguard Worker printf("};\n");
3792*a67afe4dSAndroid Build Coastguard Worker printf("/* END MACHINE GENERATED */\n");
3793*a67afe4dSAndroid Build Coastguard Worker }
3794*a67afe4dSAndroid Build Coastguard Worker
3795*a67afe4dSAndroid Build Coastguard Worker if (retval == 0 && touch != NULL)
3796*a67afe4dSAndroid Build Coastguard Worker {
3797*a67afe4dSAndroid Build Coastguard Worker FILE *fsuccess = fopen(touch, "wt");
3798*a67afe4dSAndroid Build Coastguard Worker
3799*a67afe4dSAndroid Build Coastguard Worker if (fsuccess != NULL)
3800*a67afe4dSAndroid Build Coastguard Worker {
3801*a67afe4dSAndroid Build Coastguard Worker int error = 0;
3802*a67afe4dSAndroid Build Coastguard Worker fprintf(fsuccess, "PNG simple API tests succeeded\n");
3803*a67afe4dSAndroid Build Coastguard Worker fflush(fsuccess);
3804*a67afe4dSAndroid Build Coastguard Worker error = ferror(fsuccess);
3805*a67afe4dSAndroid Build Coastguard Worker
3806*a67afe4dSAndroid Build Coastguard Worker if (fclose(fsuccess) || error)
3807*a67afe4dSAndroid Build Coastguard Worker {
3808*a67afe4dSAndroid Build Coastguard Worker fflush(stdout);
3809*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "%s: write failed\n", touch);
3810*a67afe4dSAndroid Build Coastguard Worker exit(99);
3811*a67afe4dSAndroid Build Coastguard Worker }
3812*a67afe4dSAndroid Build Coastguard Worker }
3813*a67afe4dSAndroid Build Coastguard Worker
3814*a67afe4dSAndroid Build Coastguard Worker else
3815*a67afe4dSAndroid Build Coastguard Worker {
3816*a67afe4dSAndroid Build Coastguard Worker fflush(stdout);
3817*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "%s: open failed\n", touch);
3818*a67afe4dSAndroid Build Coastguard Worker exit(99);
3819*a67afe4dSAndroid Build Coastguard Worker }
3820*a67afe4dSAndroid Build Coastguard Worker }
3821*a67afe4dSAndroid Build Coastguard Worker
3822*a67afe4dSAndroid Build Coastguard Worker return retval;
3823*a67afe4dSAndroid Build Coastguard Worker }
3824*a67afe4dSAndroid Build Coastguard Worker
3825*a67afe4dSAndroid Build Coastguard Worker #else /* !PNG_SIMPLIFIED_READ_SUPPORTED */
main(void)3826*a67afe4dSAndroid Build Coastguard Worker int main(void)
3827*a67afe4dSAndroid Build Coastguard Worker {
3828*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "pngstest: no read support in libpng, test skipped\n");
3829*a67afe4dSAndroid Build Coastguard Worker /* So the test is skipped: */
3830*a67afe4dSAndroid Build Coastguard Worker return SKIP;
3831*a67afe4dSAndroid Build Coastguard Worker }
3832*a67afe4dSAndroid Build Coastguard Worker #endif /* PNG_SIMPLIFIED_READ_SUPPORTED */
3833