1*a67afe4dSAndroid Build Coastguard Worker /*---------------------------------------------------------------------------
2*a67afe4dSAndroid Build Coastguard Worker
3*a67afe4dSAndroid Build Coastguard Worker rpng - simple PNG display program rpng-win.c
4*a67afe4dSAndroid Build Coastguard Worker
5*a67afe4dSAndroid Build Coastguard Worker This program decodes and displays PNG images, with gamma correction and
6*a67afe4dSAndroid Build Coastguard Worker optionally with a user-specified background color (in case the image has
7*a67afe4dSAndroid Build Coastguard Worker transparency). It is very nearly the most basic PNG viewer possible.
8*a67afe4dSAndroid Build Coastguard Worker This version is for 32-bit Windows; it may compile under 16-bit Windows
9*a67afe4dSAndroid Build Coastguard Worker with a little tweaking (or maybe not).
10*a67afe4dSAndroid Build Coastguard Worker
11*a67afe4dSAndroid Build Coastguard Worker to do:
12*a67afe4dSAndroid Build Coastguard Worker - handle quoted command-line args (especially filenames with spaces)
13*a67afe4dSAndroid Build Coastguard Worker - have minimum window width: oh well
14*a67afe4dSAndroid Build Coastguard Worker - use %.1023s to simplify truncation of title-bar string?
15*a67afe4dSAndroid Build Coastguard Worker
16*a67afe4dSAndroid Build Coastguard Worker ---------------------------------------------------------------------------
17*a67afe4dSAndroid Build Coastguard Worker
18*a67afe4dSAndroid Build Coastguard Worker Changelog:
19*a67afe4dSAndroid Build Coastguard Worker - 1.00: initial public release
20*a67afe4dSAndroid Build Coastguard Worker - 1.01: modified to allow abbreviated options; fixed long/ulong mis-
21*a67afe4dSAndroid Build Coastguard Worker match; switched to png_jmpbuf() macro
22*a67afe4dSAndroid Build Coastguard Worker - 1.02: added extra set of parentheses to png_jmpbuf() macro; fixed
23*a67afe4dSAndroid Build Coastguard Worker command-line parsing bug
24*a67afe4dSAndroid Build Coastguard Worker - 1.10: enabled "message window"/console (thanks to David Geldreich)
25*a67afe4dSAndroid Build Coastguard Worker - 2.00: dual-licensed (added GNU GPL)
26*a67afe4dSAndroid Build Coastguard Worker - 2.01: fixed improper display of usage screen on PNG error(s)
27*a67afe4dSAndroid Build Coastguard Worker - 2.02: check for integer overflow (Glenn R-P)
28*a67afe4dSAndroid Build Coastguard Worker
29*a67afe4dSAndroid Build Coastguard Worker ---------------------------------------------------------------------------
30*a67afe4dSAndroid Build Coastguard Worker
31*a67afe4dSAndroid Build Coastguard Worker Copyright (c) 1998-2008, 2017 Greg Roelofs. All rights reserved.
32*a67afe4dSAndroid Build Coastguard Worker
33*a67afe4dSAndroid Build Coastguard Worker This software is provided "as is," without warranty of any kind,
34*a67afe4dSAndroid Build Coastguard Worker express or implied. In no event shall the author or contributors
35*a67afe4dSAndroid Build Coastguard Worker be held liable for any damages arising in any way from the use of
36*a67afe4dSAndroid Build Coastguard Worker this software.
37*a67afe4dSAndroid Build Coastguard Worker
38*a67afe4dSAndroid Build Coastguard Worker The contents of this file are DUAL-LICENSED. You may modify and/or
39*a67afe4dSAndroid Build Coastguard Worker redistribute this software according to the terms of one of the
40*a67afe4dSAndroid Build Coastguard Worker following two licenses (at your option):
41*a67afe4dSAndroid Build Coastguard Worker
42*a67afe4dSAndroid Build Coastguard Worker
43*a67afe4dSAndroid Build Coastguard Worker LICENSE 1 ("BSD-like with advertising clause"):
44*a67afe4dSAndroid Build Coastguard Worker
45*a67afe4dSAndroid Build Coastguard Worker Permission is granted to anyone to use this software for any purpose,
46*a67afe4dSAndroid Build Coastguard Worker including commercial applications, and to alter it and redistribute
47*a67afe4dSAndroid Build Coastguard Worker it freely, subject to the following restrictions:
48*a67afe4dSAndroid Build Coastguard Worker
49*a67afe4dSAndroid Build Coastguard Worker 1. Redistributions of source code must retain the above copyright
50*a67afe4dSAndroid Build Coastguard Worker notice, disclaimer, and this list of conditions.
51*a67afe4dSAndroid Build Coastguard Worker 2. Redistributions in binary form must reproduce the above copyright
52*a67afe4dSAndroid Build Coastguard Worker notice, disclaimer, and this list of conditions in the documenta-
53*a67afe4dSAndroid Build Coastguard Worker tion and/or other materials provided with the distribution.
54*a67afe4dSAndroid Build Coastguard Worker 3. All advertising materials mentioning features or use of this
55*a67afe4dSAndroid Build Coastguard Worker software must display the following acknowledgment:
56*a67afe4dSAndroid Build Coastguard Worker
57*a67afe4dSAndroid Build Coastguard Worker This product includes software developed by Greg Roelofs
58*a67afe4dSAndroid Build Coastguard Worker and contributors for the book, "PNG: The Definitive Guide,"
59*a67afe4dSAndroid Build Coastguard Worker published by O'Reilly and Associates.
60*a67afe4dSAndroid Build Coastguard Worker
61*a67afe4dSAndroid Build Coastguard Worker
62*a67afe4dSAndroid Build Coastguard Worker LICENSE 2 (GNU GPL v2 or later):
63*a67afe4dSAndroid Build Coastguard Worker
64*a67afe4dSAndroid Build Coastguard Worker This program is free software; you can redistribute it and/or modify
65*a67afe4dSAndroid Build Coastguard Worker it under the terms of the GNU General Public License as published by
66*a67afe4dSAndroid Build Coastguard Worker the Free Software Foundation; either version 2 of the License, or
67*a67afe4dSAndroid Build Coastguard Worker (at your option) any later version.
68*a67afe4dSAndroid Build Coastguard Worker
69*a67afe4dSAndroid Build Coastguard Worker This program is distributed in the hope that it will be useful,
70*a67afe4dSAndroid Build Coastguard Worker but WITHOUT ANY WARRANTY; without even the implied warranty of
71*a67afe4dSAndroid Build Coastguard Worker MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
72*a67afe4dSAndroid Build Coastguard Worker GNU General Public License for more details.
73*a67afe4dSAndroid Build Coastguard Worker
74*a67afe4dSAndroid Build Coastguard Worker You should have received a copy of the GNU General Public License
75*a67afe4dSAndroid Build Coastguard Worker along with this program; if not, write to the Free Software Foundation,
76*a67afe4dSAndroid Build Coastguard Worker Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
77*a67afe4dSAndroid Build Coastguard Worker
78*a67afe4dSAndroid Build Coastguard Worker ---------------------------------------------------------------------------*/
79*a67afe4dSAndroid Build Coastguard Worker
80*a67afe4dSAndroid Build Coastguard Worker #define PROGNAME "rpng-win"
81*a67afe4dSAndroid Build Coastguard Worker #define LONGNAME "Simple PNG Viewer for Windows"
82*a67afe4dSAndroid Build Coastguard Worker #define VERSION "2.01 of 16 March 2008"
83*a67afe4dSAndroid Build Coastguard Worker
84*a67afe4dSAndroid Build Coastguard Worker #include <stdio.h>
85*a67afe4dSAndroid Build Coastguard Worker #include <stdlib.h>
86*a67afe4dSAndroid Build Coastguard Worker #include <string.h>
87*a67afe4dSAndroid Build Coastguard Worker #include <time.h>
88*a67afe4dSAndroid Build Coastguard Worker #include <windows.h>
89*a67afe4dSAndroid Build Coastguard Worker #ifdef __CYGWIN__
90*a67afe4dSAndroid Build Coastguard Worker /* getch replacement. Turns out, we don't really need this,
91*a67afe4dSAndroid Build Coastguard Worker * but leave it here if we ever enable any of the uses of
92*a67afe4dSAndroid Build Coastguard Worker * _getch in the main code
93*a67afe4dSAndroid Build Coastguard Worker */
94*a67afe4dSAndroid Build Coastguard Worker #include <unistd.h>
95*a67afe4dSAndroid Build Coastguard Worker #include <termio.h>
96*a67afe4dSAndroid Build Coastguard Worker #include <sys/ioctl.h>
repl_getch(void)97*a67afe4dSAndroid Build Coastguard Worker int repl_getch( void )
98*a67afe4dSAndroid Build Coastguard Worker {
99*a67afe4dSAndroid Build Coastguard Worker char ch;
100*a67afe4dSAndroid Build Coastguard Worker int fd = fileno(stdin);
101*a67afe4dSAndroid Build Coastguard Worker struct termio old_tty, new_tty;
102*a67afe4dSAndroid Build Coastguard Worker
103*a67afe4dSAndroid Build Coastguard Worker ioctl(fd, TCGETA, &old_tty);
104*a67afe4dSAndroid Build Coastguard Worker new_tty = old_tty;
105*a67afe4dSAndroid Build Coastguard Worker new_tty.c_lflag &= ~(ICANON | ECHO | ISIG);
106*a67afe4dSAndroid Build Coastguard Worker ioctl(fd, TCSETA, &new_tty);
107*a67afe4dSAndroid Build Coastguard Worker fread(&ch, 1, sizeof(ch), stdin);
108*a67afe4dSAndroid Build Coastguard Worker ioctl(fd, TCSETA, &old_tty);
109*a67afe4dSAndroid Build Coastguard Worker
110*a67afe4dSAndroid Build Coastguard Worker return ch;
111*a67afe4dSAndroid Build Coastguard Worker }
112*a67afe4dSAndroid Build Coastguard Worker #define _getch repl_getch
113*a67afe4dSAndroid Build Coastguard Worker #else
114*a67afe4dSAndroid Build Coastguard Worker #include <conio.h> /* only for _getch() */
115*a67afe4dSAndroid Build Coastguard Worker #endif
116*a67afe4dSAndroid Build Coastguard Worker
117*a67afe4dSAndroid Build Coastguard Worker /* #define DEBUG : this enables the Trace() macros */
118*a67afe4dSAndroid Build Coastguard Worker
119*a67afe4dSAndroid Build Coastguard Worker #include "readpng.h" /* typedefs, common macros, readpng prototypes */
120*a67afe4dSAndroid Build Coastguard Worker
121*a67afe4dSAndroid Build Coastguard Worker
122*a67afe4dSAndroid Build Coastguard Worker /* could just include png.h, but this macro is the only thing we need
123*a67afe4dSAndroid Build Coastguard Worker * (name and typedefs changed to local versions); note that side effects
124*a67afe4dSAndroid Build Coastguard Worker * only happen with alpha (which could easily be avoided with
125*a67afe4dSAndroid Build Coastguard Worker * "ush acopy = (alpha);") */
126*a67afe4dSAndroid Build Coastguard Worker
127*a67afe4dSAndroid Build Coastguard Worker #define alpha_composite(composite, fg, alpha, bg) { \
128*a67afe4dSAndroid Build Coastguard Worker ush temp = ((ush)(fg)*(ush)(alpha) + \
129*a67afe4dSAndroid Build Coastguard Worker (ush)(bg)*(ush)(255 - (ush)(alpha)) + (ush)128); \
130*a67afe4dSAndroid Build Coastguard Worker (composite) = (uch)((temp + (temp >> 8)) >> 8); \
131*a67afe4dSAndroid Build Coastguard Worker }
132*a67afe4dSAndroid Build Coastguard Worker
133*a67afe4dSAndroid Build Coastguard Worker
134*a67afe4dSAndroid Build Coastguard Worker /* local prototypes */
135*a67afe4dSAndroid Build Coastguard Worker static int rpng_win_create_window(HINSTANCE hInst, int showmode);
136*a67afe4dSAndroid Build Coastguard Worker static int rpng_win_display_image(void);
137*a67afe4dSAndroid Build Coastguard Worker static void rpng_win_cleanup(void);
138*a67afe4dSAndroid Build Coastguard Worker LRESULT CALLBACK rpng_win_wndproc(HWND, UINT, WPARAM, LPARAM);
139*a67afe4dSAndroid Build Coastguard Worker
140*a67afe4dSAndroid Build Coastguard Worker
141*a67afe4dSAndroid Build Coastguard Worker static char titlebar[1024];
142*a67afe4dSAndroid Build Coastguard Worker static char *progname = PROGNAME;
143*a67afe4dSAndroid Build Coastguard Worker static char *appname = LONGNAME;
144*a67afe4dSAndroid Build Coastguard Worker static char *filename;
145*a67afe4dSAndroid Build Coastguard Worker static FILE *infile;
146*a67afe4dSAndroid Build Coastguard Worker
147*a67afe4dSAndroid Build Coastguard Worker static char *bgstr;
148*a67afe4dSAndroid Build Coastguard Worker static uch bg_red=0, bg_green=0, bg_blue=0;
149*a67afe4dSAndroid Build Coastguard Worker
150*a67afe4dSAndroid Build Coastguard Worker static double display_exponent;
151*a67afe4dSAndroid Build Coastguard Worker
152*a67afe4dSAndroid Build Coastguard Worker static ulg image_width, image_height, image_rowbytes;
153*a67afe4dSAndroid Build Coastguard Worker static int image_channels;
154*a67afe4dSAndroid Build Coastguard Worker static uch *image_data;
155*a67afe4dSAndroid Build Coastguard Worker
156*a67afe4dSAndroid Build Coastguard Worker /* Windows-specific variables */
157*a67afe4dSAndroid Build Coastguard Worker static ulg wimage_rowbytes;
158*a67afe4dSAndroid Build Coastguard Worker static uch *dib;
159*a67afe4dSAndroid Build Coastguard Worker static uch *wimage_data;
160*a67afe4dSAndroid Build Coastguard Worker static BITMAPINFOHEADER *bmih;
161*a67afe4dSAndroid Build Coastguard Worker
162*a67afe4dSAndroid Build Coastguard Worker static HWND global_hwnd;
163*a67afe4dSAndroid Build Coastguard Worker
164*a67afe4dSAndroid Build Coastguard Worker
165*a67afe4dSAndroid Build Coastguard Worker
166*a67afe4dSAndroid Build Coastguard Worker
WinMain(HINSTANCE hInst,HINSTANCE hPrevInst,PSTR cmd,int showmode)167*a67afe4dSAndroid Build Coastguard Worker int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrevInst, PSTR cmd, int showmode)
168*a67afe4dSAndroid Build Coastguard Worker {
169*a67afe4dSAndroid Build Coastguard Worker char *args[1024]; /* arbitrary limit, but should suffice */
170*a67afe4dSAndroid Build Coastguard Worker char *p, *q, **argv = args;
171*a67afe4dSAndroid Build Coastguard Worker int argc = 0;
172*a67afe4dSAndroid Build Coastguard Worker int rc, alen, flen;
173*a67afe4dSAndroid Build Coastguard Worker int error = 0;
174*a67afe4dSAndroid Build Coastguard Worker int have_bg = FALSE;
175*a67afe4dSAndroid Build Coastguard Worker double LUT_exponent; /* just the lookup table */
176*a67afe4dSAndroid Build Coastguard Worker double CRT_exponent = 2.2; /* just the monitor */
177*a67afe4dSAndroid Build Coastguard Worker double default_display_exponent; /* whole display system */
178*a67afe4dSAndroid Build Coastguard Worker MSG msg;
179*a67afe4dSAndroid Build Coastguard Worker
180*a67afe4dSAndroid Build Coastguard Worker
181*a67afe4dSAndroid Build Coastguard Worker filename = (char *)NULL;
182*a67afe4dSAndroid Build Coastguard Worker
183*a67afe4dSAndroid Build Coastguard Worker #ifndef __CYGWIN__
184*a67afe4dSAndroid Build Coastguard Worker /* First reenable console output, which normally goes to the bit bucket
185*a67afe4dSAndroid Build Coastguard Worker * for windowed apps. Closing the console window will terminate the
186*a67afe4dSAndroid Build Coastguard Worker * app. Thanks to David.Geldreich at realviz.com for supplying the magical
187*a67afe4dSAndroid Build Coastguard Worker * incantation. */
188*a67afe4dSAndroid Build Coastguard Worker
189*a67afe4dSAndroid Build Coastguard Worker AllocConsole();
190*a67afe4dSAndroid Build Coastguard Worker freopen("CONOUT$", "a", stderr);
191*a67afe4dSAndroid Build Coastguard Worker freopen("CONOUT$", "a", stdout);
192*a67afe4dSAndroid Build Coastguard Worker #endif
193*a67afe4dSAndroid Build Coastguard Worker
194*a67afe4dSAndroid Build Coastguard Worker
195*a67afe4dSAndroid Build Coastguard Worker /* Next set the default value for our display-system exponent, i.e.,
196*a67afe4dSAndroid Build Coastguard Worker * the product of the CRT exponent and the exponent corresponding to
197*a67afe4dSAndroid Build Coastguard Worker * the frame-buffer's lookup table (LUT), if any. This is not an
198*a67afe4dSAndroid Build Coastguard Worker * exhaustive list of LUT values (e.g., OpenStep has a lot of weird
199*a67afe4dSAndroid Build Coastguard Worker * ones), but it should cover 99% of the current possibilities. And
200*a67afe4dSAndroid Build Coastguard Worker * yes, these ifdefs are completely wasted in a Windows program... */
201*a67afe4dSAndroid Build Coastguard Worker
202*a67afe4dSAndroid Build Coastguard Worker #if defined(NeXT)
203*a67afe4dSAndroid Build Coastguard Worker LUT_exponent = 1.0 / 2.2;
204*a67afe4dSAndroid Build Coastguard Worker /*
205*a67afe4dSAndroid Build Coastguard Worker if (some_next_function_that_returns_gamma(&next_gamma))
206*a67afe4dSAndroid Build Coastguard Worker LUT_exponent = 1.0 / next_gamma;
207*a67afe4dSAndroid Build Coastguard Worker */
208*a67afe4dSAndroid Build Coastguard Worker #elif defined(sgi)
209*a67afe4dSAndroid Build Coastguard Worker LUT_exponent = 1.0 / 1.7;
210*a67afe4dSAndroid Build Coastguard Worker /* there doesn't seem to be any documented function to get the
211*a67afe4dSAndroid Build Coastguard Worker * "gamma" value, so we do it the hard way */
212*a67afe4dSAndroid Build Coastguard Worker infile = fopen("/etc/config/system.glGammaVal", "r");
213*a67afe4dSAndroid Build Coastguard Worker if (infile) {
214*a67afe4dSAndroid Build Coastguard Worker double sgi_gamma;
215*a67afe4dSAndroid Build Coastguard Worker
216*a67afe4dSAndroid Build Coastguard Worker fgets(tmpline, 80, infile);
217*a67afe4dSAndroid Build Coastguard Worker fclose(infile);
218*a67afe4dSAndroid Build Coastguard Worker sgi_gamma = atof(tmpline);
219*a67afe4dSAndroid Build Coastguard Worker if (sgi_gamma > 0.0)
220*a67afe4dSAndroid Build Coastguard Worker LUT_exponent = 1.0 / sgi_gamma;
221*a67afe4dSAndroid Build Coastguard Worker }
222*a67afe4dSAndroid Build Coastguard Worker #elif defined(Macintosh)
223*a67afe4dSAndroid Build Coastguard Worker LUT_exponent = 1.8 / 2.61;
224*a67afe4dSAndroid Build Coastguard Worker /*
225*a67afe4dSAndroid Build Coastguard Worker if (some_mac_function_that_returns_gamma(&mac_gamma))
226*a67afe4dSAndroid Build Coastguard Worker LUT_exponent = mac_gamma / 2.61;
227*a67afe4dSAndroid Build Coastguard Worker */
228*a67afe4dSAndroid Build Coastguard Worker #else
229*a67afe4dSAndroid Build Coastguard Worker LUT_exponent = 1.0; /* assume no LUT: most PCs */
230*a67afe4dSAndroid Build Coastguard Worker #endif
231*a67afe4dSAndroid Build Coastguard Worker
232*a67afe4dSAndroid Build Coastguard Worker /* the defaults above give 1.0, 1.3, 1.5 and 2.2, respectively: */
233*a67afe4dSAndroid Build Coastguard Worker default_display_exponent = LUT_exponent * CRT_exponent;
234*a67afe4dSAndroid Build Coastguard Worker
235*a67afe4dSAndroid Build Coastguard Worker
236*a67afe4dSAndroid Build Coastguard Worker /* If the user has set the SCREEN_GAMMA environment variable as suggested
237*a67afe4dSAndroid Build Coastguard Worker * (somewhat imprecisely) in the libpng documentation, use that; otherwise
238*a67afe4dSAndroid Build Coastguard Worker * use the default value we just calculated. Either way, the user may
239*a67afe4dSAndroid Build Coastguard Worker * override this via a command-line option. */
240*a67afe4dSAndroid Build Coastguard Worker
241*a67afe4dSAndroid Build Coastguard Worker if ((p = getenv("SCREEN_GAMMA")) != NULL)
242*a67afe4dSAndroid Build Coastguard Worker display_exponent = atof(p);
243*a67afe4dSAndroid Build Coastguard Worker else
244*a67afe4dSAndroid Build Coastguard Worker display_exponent = default_display_exponent;
245*a67afe4dSAndroid Build Coastguard Worker
246*a67afe4dSAndroid Build Coastguard Worker
247*a67afe4dSAndroid Build Coastguard Worker /* Windows really hates command lines, so we have to set up our own argv.
248*a67afe4dSAndroid Build Coastguard Worker * Note that we do NOT bother with quoted arguments here, so don't use
249*a67afe4dSAndroid Build Coastguard Worker * filenames with spaces in 'em! */
250*a67afe4dSAndroid Build Coastguard Worker
251*a67afe4dSAndroid Build Coastguard Worker argv[argc++] = PROGNAME;
252*a67afe4dSAndroid Build Coastguard Worker p = cmd;
253*a67afe4dSAndroid Build Coastguard Worker for (;;) {
254*a67afe4dSAndroid Build Coastguard Worker if (*p == ' ')
255*a67afe4dSAndroid Build Coastguard Worker while (*++p == ' ')
256*a67afe4dSAndroid Build Coastguard Worker ;
257*a67afe4dSAndroid Build Coastguard Worker /* now p points at the first non-space after some spaces */
258*a67afe4dSAndroid Build Coastguard Worker if (*p == '\0')
259*a67afe4dSAndroid Build Coastguard Worker break; /* nothing after the spaces: done */
260*a67afe4dSAndroid Build Coastguard Worker argv[argc++] = q = p;
261*a67afe4dSAndroid Build Coastguard Worker while (*q && *q != ' ')
262*a67afe4dSAndroid Build Coastguard Worker ++q;
263*a67afe4dSAndroid Build Coastguard Worker /* now q points at a space or the end of the string */
264*a67afe4dSAndroid Build Coastguard Worker if (*q == '\0')
265*a67afe4dSAndroid Build Coastguard Worker break; /* last argv already terminated; quit */
266*a67afe4dSAndroid Build Coastguard Worker *q = '\0'; /* change space to terminator */
267*a67afe4dSAndroid Build Coastguard Worker p = q + 1;
268*a67afe4dSAndroid Build Coastguard Worker }
269*a67afe4dSAndroid Build Coastguard Worker argv[argc] = NULL; /* terminate the argv array itself */
270*a67afe4dSAndroid Build Coastguard Worker
271*a67afe4dSAndroid Build Coastguard Worker
272*a67afe4dSAndroid Build Coastguard Worker /* Now parse the command line for options and the PNG filename. */
273*a67afe4dSAndroid Build Coastguard Worker
274*a67afe4dSAndroid Build Coastguard Worker while (*++argv && !error) {
275*a67afe4dSAndroid Build Coastguard Worker if (!strncmp(*argv, "-gamma", 2)) {
276*a67afe4dSAndroid Build Coastguard Worker if (!*++argv)
277*a67afe4dSAndroid Build Coastguard Worker ++error;
278*a67afe4dSAndroid Build Coastguard Worker else {
279*a67afe4dSAndroid Build Coastguard Worker display_exponent = atof(*argv);
280*a67afe4dSAndroid Build Coastguard Worker if (display_exponent <= 0.0)
281*a67afe4dSAndroid Build Coastguard Worker ++error;
282*a67afe4dSAndroid Build Coastguard Worker }
283*a67afe4dSAndroid Build Coastguard Worker } else if (!strncmp(*argv, "-bgcolor", 2)) {
284*a67afe4dSAndroid Build Coastguard Worker if (!*++argv)
285*a67afe4dSAndroid Build Coastguard Worker ++error;
286*a67afe4dSAndroid Build Coastguard Worker else {
287*a67afe4dSAndroid Build Coastguard Worker bgstr = *argv;
288*a67afe4dSAndroid Build Coastguard Worker if (strlen(bgstr) != 7 || bgstr[0] != '#')
289*a67afe4dSAndroid Build Coastguard Worker ++error;
290*a67afe4dSAndroid Build Coastguard Worker else
291*a67afe4dSAndroid Build Coastguard Worker have_bg = TRUE;
292*a67afe4dSAndroid Build Coastguard Worker }
293*a67afe4dSAndroid Build Coastguard Worker } else {
294*a67afe4dSAndroid Build Coastguard Worker if (**argv != '-') {
295*a67afe4dSAndroid Build Coastguard Worker filename = *argv;
296*a67afe4dSAndroid Build Coastguard Worker if (argv[1]) /* shouldn't be any more args after filename */
297*a67afe4dSAndroid Build Coastguard Worker ++error;
298*a67afe4dSAndroid Build Coastguard Worker } else
299*a67afe4dSAndroid Build Coastguard Worker ++error; /* not expecting any other options */
300*a67afe4dSAndroid Build Coastguard Worker }
301*a67afe4dSAndroid Build Coastguard Worker }
302*a67afe4dSAndroid Build Coastguard Worker
303*a67afe4dSAndroid Build Coastguard Worker if (!filename)
304*a67afe4dSAndroid Build Coastguard Worker ++error;
305*a67afe4dSAndroid Build Coastguard Worker
306*a67afe4dSAndroid Build Coastguard Worker
307*a67afe4dSAndroid Build Coastguard Worker /* print usage screen if any errors up to this point */
308*a67afe4dSAndroid Build Coastguard Worker
309*a67afe4dSAndroid Build Coastguard Worker if (error) {
310*a67afe4dSAndroid Build Coastguard Worker #ifndef __CYGWIN__
311*a67afe4dSAndroid Build Coastguard Worker int ch;
312*a67afe4dSAndroid Build Coastguard Worker #endif
313*a67afe4dSAndroid Build Coastguard Worker
314*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "\n%s %s: %s\n\n", PROGNAME, VERSION, appname);
315*a67afe4dSAndroid Build Coastguard Worker readpng_version_info();
316*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "\n"
317*a67afe4dSAndroid Build Coastguard Worker "Usage: %s [-gamma exp] [-bgcolor bg] file.png\n"
318*a67afe4dSAndroid Build Coastguard Worker " exp \ttransfer-function exponent (``gamma'') of the display\n"
319*a67afe4dSAndroid Build Coastguard Worker "\t\t system in floating-point format (e.g., ``%.1f''); equal\n"
320*a67afe4dSAndroid Build Coastguard Worker "\t\t to the product of the lookup-table exponent (varies)\n"
321*a67afe4dSAndroid Build Coastguard Worker "\t\t and the CRT exponent (usually 2.2); must be positive\n"
322*a67afe4dSAndroid Build Coastguard Worker " bg \tdesired background color in 7-character hex RGB format\n"
323*a67afe4dSAndroid Build Coastguard Worker "\t\t (e.g., ``#ff7700'' for orange: same as HTML colors);\n"
324*a67afe4dSAndroid Build Coastguard Worker "\t\t used with transparent images\n"
325*a67afe4dSAndroid Build Coastguard Worker "\nPress Q, Esc or mouse button 1 after image is displayed to quit.\n"
326*a67afe4dSAndroid Build Coastguard Worker #ifndef __CYGWIN__
327*a67afe4dSAndroid Build Coastguard Worker "Press Q or Esc to quit this usage screen.\n"
328*a67afe4dSAndroid Build Coastguard Worker #endif
329*a67afe4dSAndroid Build Coastguard Worker "\n", PROGNAME, default_display_exponent);
330*a67afe4dSAndroid Build Coastguard Worker #ifndef __CYGWIN__
331*a67afe4dSAndroid Build Coastguard Worker do
332*a67afe4dSAndroid Build Coastguard Worker ch = _getch();
333*a67afe4dSAndroid Build Coastguard Worker while (ch != 'q' && ch != 'Q' && ch != 0x1B);
334*a67afe4dSAndroid Build Coastguard Worker #endif
335*a67afe4dSAndroid Build Coastguard Worker exit(1);
336*a67afe4dSAndroid Build Coastguard Worker }
337*a67afe4dSAndroid Build Coastguard Worker
338*a67afe4dSAndroid Build Coastguard Worker
339*a67afe4dSAndroid Build Coastguard Worker if (!(infile = fopen(filename, "rb"))) {
340*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, PROGNAME ": can't open PNG file [%s]\n", filename);
341*a67afe4dSAndroid Build Coastguard Worker ++error;
342*a67afe4dSAndroid Build Coastguard Worker } else {
343*a67afe4dSAndroid Build Coastguard Worker if ((rc = readpng_init(infile, &image_width, &image_height)) != 0) {
344*a67afe4dSAndroid Build Coastguard Worker switch (rc) {
345*a67afe4dSAndroid Build Coastguard Worker case 1:
346*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, PROGNAME
347*a67afe4dSAndroid Build Coastguard Worker ": [%s] is not a PNG file: incorrect signature\n",
348*a67afe4dSAndroid Build Coastguard Worker filename);
349*a67afe4dSAndroid Build Coastguard Worker break;
350*a67afe4dSAndroid Build Coastguard Worker case 2:
351*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, PROGNAME
352*a67afe4dSAndroid Build Coastguard Worker ": [%s] has bad IHDR (libpng longjmp)\n", filename);
353*a67afe4dSAndroid Build Coastguard Worker break;
354*a67afe4dSAndroid Build Coastguard Worker case 4:
355*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, PROGNAME ": insufficient memory\n");
356*a67afe4dSAndroid Build Coastguard Worker break;
357*a67afe4dSAndroid Build Coastguard Worker default:
358*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, PROGNAME
359*a67afe4dSAndroid Build Coastguard Worker ": unknown readpng_init() error\n");
360*a67afe4dSAndroid Build Coastguard Worker break;
361*a67afe4dSAndroid Build Coastguard Worker }
362*a67afe4dSAndroid Build Coastguard Worker ++error;
363*a67afe4dSAndroid Build Coastguard Worker }
364*a67afe4dSAndroid Build Coastguard Worker if (error)
365*a67afe4dSAndroid Build Coastguard Worker fclose(infile);
366*a67afe4dSAndroid Build Coastguard Worker }
367*a67afe4dSAndroid Build Coastguard Worker
368*a67afe4dSAndroid Build Coastguard Worker
369*a67afe4dSAndroid Build Coastguard Worker if (error) {
370*a67afe4dSAndroid Build Coastguard Worker #ifndef __CYGWIN__
371*a67afe4dSAndroid Build Coastguard Worker int ch;
372*a67afe4dSAndroid Build Coastguard Worker #endif
373*a67afe4dSAndroid Build Coastguard Worker
374*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, PROGNAME ": aborting.\n");
375*a67afe4dSAndroid Build Coastguard Worker #ifndef __CYGWIN__
376*a67afe4dSAndroid Build Coastguard Worker do
377*a67afe4dSAndroid Build Coastguard Worker ch = _getch();
378*a67afe4dSAndroid Build Coastguard Worker while (ch != 'q' && ch != 'Q' && ch != 0x1B);
379*a67afe4dSAndroid Build Coastguard Worker #endif
380*a67afe4dSAndroid Build Coastguard Worker exit(2);
381*a67afe4dSAndroid Build Coastguard Worker } else {
382*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, "\n%s %s: %s\n", PROGNAME, VERSION, appname);
383*a67afe4dSAndroid Build Coastguard Worker #ifndef __CYGWIN__
384*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr,
385*a67afe4dSAndroid Build Coastguard Worker "\n [console window: closing this window will terminate %s]\n\n",
386*a67afe4dSAndroid Build Coastguard Worker PROGNAME);
387*a67afe4dSAndroid Build Coastguard Worker #endif
388*a67afe4dSAndroid Build Coastguard Worker }
389*a67afe4dSAndroid Build Coastguard Worker
390*a67afe4dSAndroid Build Coastguard Worker
391*a67afe4dSAndroid Build Coastguard Worker /* set the title-bar string, but make sure buffer doesn't overflow */
392*a67afe4dSAndroid Build Coastguard Worker
393*a67afe4dSAndroid Build Coastguard Worker alen = strlen(appname);
394*a67afe4dSAndroid Build Coastguard Worker flen = strlen(filename);
395*a67afe4dSAndroid Build Coastguard Worker if (alen + flen + 3 > 1023)
396*a67afe4dSAndroid Build Coastguard Worker sprintf(titlebar, "%s: ...%s", appname, filename+(alen+flen+6-1023));
397*a67afe4dSAndroid Build Coastguard Worker else
398*a67afe4dSAndroid Build Coastguard Worker sprintf(titlebar, "%s: %s", appname, filename);
399*a67afe4dSAndroid Build Coastguard Worker
400*a67afe4dSAndroid Build Coastguard Worker
401*a67afe4dSAndroid Build Coastguard Worker /* if the user didn't specify a background color on the command line,
402*a67afe4dSAndroid Build Coastguard Worker * check for one in the PNG file--if not, the initialized values of 0
403*a67afe4dSAndroid Build Coastguard Worker * (black) will be used */
404*a67afe4dSAndroid Build Coastguard Worker
405*a67afe4dSAndroid Build Coastguard Worker if (have_bg) {
406*a67afe4dSAndroid Build Coastguard Worker unsigned r, g, b; /* this approach quiets compiler warnings */
407*a67afe4dSAndroid Build Coastguard Worker
408*a67afe4dSAndroid Build Coastguard Worker sscanf(bgstr+1, "%2x%2x%2x", &r, &g, &b);
409*a67afe4dSAndroid Build Coastguard Worker bg_red = (uch)r;
410*a67afe4dSAndroid Build Coastguard Worker bg_green = (uch)g;
411*a67afe4dSAndroid Build Coastguard Worker bg_blue = (uch)b;
412*a67afe4dSAndroid Build Coastguard Worker } else if (readpng_get_bgcolor(&bg_red, &bg_green, &bg_blue) > 1) {
413*a67afe4dSAndroid Build Coastguard Worker readpng_cleanup(TRUE);
414*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, PROGNAME
415*a67afe4dSAndroid Build Coastguard Worker ": libpng error while checking for background color\n");
416*a67afe4dSAndroid Build Coastguard Worker exit(2);
417*a67afe4dSAndroid Build Coastguard Worker }
418*a67afe4dSAndroid Build Coastguard Worker
419*a67afe4dSAndroid Build Coastguard Worker
420*a67afe4dSAndroid Build Coastguard Worker /* do the basic Windows initialization stuff, make the window and fill it
421*a67afe4dSAndroid Build Coastguard Worker * with the background color */
422*a67afe4dSAndroid Build Coastguard Worker
423*a67afe4dSAndroid Build Coastguard Worker if (rpng_win_create_window(hInst, showmode))
424*a67afe4dSAndroid Build Coastguard Worker exit(2);
425*a67afe4dSAndroid Build Coastguard Worker
426*a67afe4dSAndroid Build Coastguard Worker
427*a67afe4dSAndroid Build Coastguard Worker /* decode the image, all at once */
428*a67afe4dSAndroid Build Coastguard Worker
429*a67afe4dSAndroid Build Coastguard Worker Trace((stderr, "calling readpng_get_image()\n"))
430*a67afe4dSAndroid Build Coastguard Worker image_data = readpng_get_image(display_exponent, &image_channels,
431*a67afe4dSAndroid Build Coastguard Worker &image_rowbytes);
432*a67afe4dSAndroid Build Coastguard Worker Trace((stderr, "done with readpng_get_image()\n"))
433*a67afe4dSAndroid Build Coastguard Worker
434*a67afe4dSAndroid Build Coastguard Worker
435*a67afe4dSAndroid Build Coastguard Worker /* done with PNG file, so clean up to minimize memory usage (but do NOT
436*a67afe4dSAndroid Build Coastguard Worker * nuke image_data!) */
437*a67afe4dSAndroid Build Coastguard Worker
438*a67afe4dSAndroid Build Coastguard Worker readpng_cleanup(FALSE);
439*a67afe4dSAndroid Build Coastguard Worker fclose(infile);
440*a67afe4dSAndroid Build Coastguard Worker
441*a67afe4dSAndroid Build Coastguard Worker if (!image_data) {
442*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, PROGNAME ": unable to decode PNG image\n");
443*a67afe4dSAndroid Build Coastguard Worker exit(3);
444*a67afe4dSAndroid Build Coastguard Worker }
445*a67afe4dSAndroid Build Coastguard Worker
446*a67afe4dSAndroid Build Coastguard Worker
447*a67afe4dSAndroid Build Coastguard Worker /* display image (composite with background if requested) */
448*a67afe4dSAndroid Build Coastguard Worker
449*a67afe4dSAndroid Build Coastguard Worker Trace((stderr, "calling rpng_win_display_image()\n"))
450*a67afe4dSAndroid Build Coastguard Worker if (rpng_win_display_image()) {
451*a67afe4dSAndroid Build Coastguard Worker free(image_data);
452*a67afe4dSAndroid Build Coastguard Worker exit(4);
453*a67afe4dSAndroid Build Coastguard Worker }
454*a67afe4dSAndroid Build Coastguard Worker Trace((stderr, "done with rpng_win_display_image()\n"))
455*a67afe4dSAndroid Build Coastguard Worker
456*a67afe4dSAndroid Build Coastguard Worker
457*a67afe4dSAndroid Build Coastguard Worker /* wait for the user to tell us when to quit */
458*a67afe4dSAndroid Build Coastguard Worker
459*a67afe4dSAndroid Build Coastguard Worker printf(
460*a67afe4dSAndroid Build Coastguard Worker #ifndef __CYGWIN__
461*a67afe4dSAndroid Build Coastguard Worker "Done. Press Q, Esc or mouse button 1 (within image window) to quit.\n"
462*a67afe4dSAndroid Build Coastguard Worker #else
463*a67afe4dSAndroid Build Coastguard Worker "Done. Press mouse button 1 (within image window) to quit.\n"
464*a67afe4dSAndroid Build Coastguard Worker #endif
465*a67afe4dSAndroid Build Coastguard Worker );
466*a67afe4dSAndroid Build Coastguard Worker fflush(stdout);
467*a67afe4dSAndroid Build Coastguard Worker
468*a67afe4dSAndroid Build Coastguard Worker while (GetMessage(&msg, NULL, 0, 0)) {
469*a67afe4dSAndroid Build Coastguard Worker TranslateMessage(&msg);
470*a67afe4dSAndroid Build Coastguard Worker DispatchMessage(&msg);
471*a67afe4dSAndroid Build Coastguard Worker }
472*a67afe4dSAndroid Build Coastguard Worker
473*a67afe4dSAndroid Build Coastguard Worker
474*a67afe4dSAndroid Build Coastguard Worker /* OK, we're done: clean up all image and Windows resources and go away */
475*a67afe4dSAndroid Build Coastguard Worker
476*a67afe4dSAndroid Build Coastguard Worker rpng_win_cleanup();
477*a67afe4dSAndroid Build Coastguard Worker
478*a67afe4dSAndroid Build Coastguard Worker return msg.wParam;
479*a67afe4dSAndroid Build Coastguard Worker }
480*a67afe4dSAndroid Build Coastguard Worker
481*a67afe4dSAndroid Build Coastguard Worker
482*a67afe4dSAndroid Build Coastguard Worker
483*a67afe4dSAndroid Build Coastguard Worker
484*a67afe4dSAndroid Build Coastguard Worker
rpng_win_create_window(HINSTANCE hInst,int showmode)485*a67afe4dSAndroid Build Coastguard Worker static int rpng_win_create_window(HINSTANCE hInst, int showmode)
486*a67afe4dSAndroid Build Coastguard Worker {
487*a67afe4dSAndroid Build Coastguard Worker uch *dest;
488*a67afe4dSAndroid Build Coastguard Worker int extra_width, extra_height;
489*a67afe4dSAndroid Build Coastguard Worker ulg i, j;
490*a67afe4dSAndroid Build Coastguard Worker WNDCLASSEX wndclass;
491*a67afe4dSAndroid Build Coastguard Worker
492*a67afe4dSAndroid Build Coastguard Worker
493*a67afe4dSAndroid Build Coastguard Worker /*---------------------------------------------------------------------------
494*a67afe4dSAndroid Build Coastguard Worker Allocate memory for the display-specific version of the image (round up
495*a67afe4dSAndroid Build Coastguard Worker to multiple of 4 for Windows DIB).
496*a67afe4dSAndroid Build Coastguard Worker ---------------------------------------------------------------------------*/
497*a67afe4dSAndroid Build Coastguard Worker
498*a67afe4dSAndroid Build Coastguard Worker wimage_rowbytes = ((3*image_width + 3L) >> 2) << 2;
499*a67afe4dSAndroid Build Coastguard Worker
500*a67afe4dSAndroid Build Coastguard Worker /* Guard against integer overflow */
501*a67afe4dSAndroid Build Coastguard Worker if (image_height > ((size_t)(-1))/wimage_rowbytes) {
502*a67afe4dSAndroid Build Coastguard Worker fprintf(stderr, PROGNAME ": image_data buffer would be too large\n");
503*a67afe4dSAndroid Build Coastguard Worker return 4; /* fail */
504*a67afe4dSAndroid Build Coastguard Worker }
505*a67afe4dSAndroid Build Coastguard Worker
506*a67afe4dSAndroid Build Coastguard Worker if (!(dib = (uch *)malloc(sizeof(BITMAPINFOHEADER) +
507*a67afe4dSAndroid Build Coastguard Worker wimage_rowbytes*image_height)))
508*a67afe4dSAndroid Build Coastguard Worker {
509*a67afe4dSAndroid Build Coastguard Worker return 4; /* fail */
510*a67afe4dSAndroid Build Coastguard Worker }
511*a67afe4dSAndroid Build Coastguard Worker
512*a67afe4dSAndroid Build Coastguard Worker /*---------------------------------------------------------------------------
513*a67afe4dSAndroid Build Coastguard Worker Initialize the DIB. Negative height means to use top-down BMP ordering
514*a67afe4dSAndroid Build Coastguard Worker (must be uncompressed, but that's what we want). Bit count of 1, 4 or 8
515*a67afe4dSAndroid Build Coastguard Worker implies a colormap of RGBX quads, but 24-bit BMPs just use B,G,R values
516*a67afe4dSAndroid Build Coastguard Worker directly => wimage_data begins immediately after BMP header.
517*a67afe4dSAndroid Build Coastguard Worker ---------------------------------------------------------------------------*/
518*a67afe4dSAndroid Build Coastguard Worker
519*a67afe4dSAndroid Build Coastguard Worker memset(dib, 0, sizeof(BITMAPINFOHEADER));
520*a67afe4dSAndroid Build Coastguard Worker bmih = (BITMAPINFOHEADER *)dib;
521*a67afe4dSAndroid Build Coastguard Worker bmih->biSize = sizeof(BITMAPINFOHEADER);
522*a67afe4dSAndroid Build Coastguard Worker bmih->biWidth = image_width;
523*a67afe4dSAndroid Build Coastguard Worker bmih->biHeight = -((long)image_height);
524*a67afe4dSAndroid Build Coastguard Worker bmih->biPlanes = 1;
525*a67afe4dSAndroid Build Coastguard Worker bmih->biBitCount = 24;
526*a67afe4dSAndroid Build Coastguard Worker bmih->biCompression = 0;
527*a67afe4dSAndroid Build Coastguard Worker wimage_data = dib + sizeof(BITMAPINFOHEADER);
528*a67afe4dSAndroid Build Coastguard Worker
529*a67afe4dSAndroid Build Coastguard Worker /*---------------------------------------------------------------------------
530*a67afe4dSAndroid Build Coastguard Worker Fill in background color (black by default); data are in BGR order.
531*a67afe4dSAndroid Build Coastguard Worker ---------------------------------------------------------------------------*/
532*a67afe4dSAndroid Build Coastguard Worker
533*a67afe4dSAndroid Build Coastguard Worker for (j = 0; j < image_height; ++j) {
534*a67afe4dSAndroid Build Coastguard Worker dest = wimage_data + j*wimage_rowbytes;
535*a67afe4dSAndroid Build Coastguard Worker for (i = image_width; i > 0; --i) {
536*a67afe4dSAndroid Build Coastguard Worker *dest++ = bg_blue;
537*a67afe4dSAndroid Build Coastguard Worker *dest++ = bg_green;
538*a67afe4dSAndroid Build Coastguard Worker *dest++ = bg_red;
539*a67afe4dSAndroid Build Coastguard Worker }
540*a67afe4dSAndroid Build Coastguard Worker }
541*a67afe4dSAndroid Build Coastguard Worker
542*a67afe4dSAndroid Build Coastguard Worker /*---------------------------------------------------------------------------
543*a67afe4dSAndroid Build Coastguard Worker Set the window parameters.
544*a67afe4dSAndroid Build Coastguard Worker ---------------------------------------------------------------------------*/
545*a67afe4dSAndroid Build Coastguard Worker
546*a67afe4dSAndroid Build Coastguard Worker memset(&wndclass, 0, sizeof(wndclass));
547*a67afe4dSAndroid Build Coastguard Worker
548*a67afe4dSAndroid Build Coastguard Worker wndclass.cbSize = sizeof(wndclass);
549*a67afe4dSAndroid Build Coastguard Worker wndclass.style = CS_HREDRAW | CS_VREDRAW;
550*a67afe4dSAndroid Build Coastguard Worker wndclass.lpfnWndProc = rpng_win_wndproc;
551*a67afe4dSAndroid Build Coastguard Worker wndclass.hInstance = hInst;
552*a67afe4dSAndroid Build Coastguard Worker wndclass.hIcon = LoadIcon(NULL, IDI_APPLICATION);
553*a67afe4dSAndroid Build Coastguard Worker wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
554*a67afe4dSAndroid Build Coastguard Worker wndclass.hbrBackground = (HBRUSH)GetStockObject(DKGRAY_BRUSH);
555*a67afe4dSAndroid Build Coastguard Worker wndclass.lpszMenuName = NULL;
556*a67afe4dSAndroid Build Coastguard Worker wndclass.lpszClassName = progname;
557*a67afe4dSAndroid Build Coastguard Worker wndclass.hIconSm = LoadIcon(NULL, IDI_APPLICATION);
558*a67afe4dSAndroid Build Coastguard Worker
559*a67afe4dSAndroid Build Coastguard Worker RegisterClassEx(&wndclass);
560*a67afe4dSAndroid Build Coastguard Worker
561*a67afe4dSAndroid Build Coastguard Worker /*---------------------------------------------------------------------------
562*a67afe4dSAndroid Build Coastguard Worker Finally, create the window.
563*a67afe4dSAndroid Build Coastguard Worker ---------------------------------------------------------------------------*/
564*a67afe4dSAndroid Build Coastguard Worker
565*a67afe4dSAndroid Build Coastguard Worker extra_width = 2*(GetSystemMetrics(SM_CXBORDER) +
566*a67afe4dSAndroid Build Coastguard Worker GetSystemMetrics(SM_CXDLGFRAME));
567*a67afe4dSAndroid Build Coastguard Worker extra_height = 2*(GetSystemMetrics(SM_CYBORDER) +
568*a67afe4dSAndroid Build Coastguard Worker GetSystemMetrics(SM_CYDLGFRAME)) +
569*a67afe4dSAndroid Build Coastguard Worker GetSystemMetrics(SM_CYCAPTION);
570*a67afe4dSAndroid Build Coastguard Worker
571*a67afe4dSAndroid Build Coastguard Worker global_hwnd = CreateWindow(progname, titlebar, WS_OVERLAPPEDWINDOW,
572*a67afe4dSAndroid Build Coastguard Worker CW_USEDEFAULT, CW_USEDEFAULT, image_width+extra_width,
573*a67afe4dSAndroid Build Coastguard Worker image_height+extra_height, NULL, NULL, hInst, NULL);
574*a67afe4dSAndroid Build Coastguard Worker
575*a67afe4dSAndroid Build Coastguard Worker ShowWindow(global_hwnd, showmode);
576*a67afe4dSAndroid Build Coastguard Worker UpdateWindow(global_hwnd);
577*a67afe4dSAndroid Build Coastguard Worker
578*a67afe4dSAndroid Build Coastguard Worker return 0;
579*a67afe4dSAndroid Build Coastguard Worker
580*a67afe4dSAndroid Build Coastguard Worker } /* end function rpng_win_create_window() */
581*a67afe4dSAndroid Build Coastguard Worker
582*a67afe4dSAndroid Build Coastguard Worker
583*a67afe4dSAndroid Build Coastguard Worker
584*a67afe4dSAndroid Build Coastguard Worker
585*a67afe4dSAndroid Build Coastguard Worker
rpng_win_display_image()586*a67afe4dSAndroid Build Coastguard Worker static int rpng_win_display_image()
587*a67afe4dSAndroid Build Coastguard Worker {
588*a67afe4dSAndroid Build Coastguard Worker uch *src, *dest;
589*a67afe4dSAndroid Build Coastguard Worker uch r, g, b, a;
590*a67afe4dSAndroid Build Coastguard Worker ulg i, row, lastrow;
591*a67afe4dSAndroid Build Coastguard Worker RECT rect;
592*a67afe4dSAndroid Build Coastguard Worker
593*a67afe4dSAndroid Build Coastguard Worker
594*a67afe4dSAndroid Build Coastguard Worker Trace((stderr, "beginning display loop (image_channels == %d)\n",
595*a67afe4dSAndroid Build Coastguard Worker image_channels))
596*a67afe4dSAndroid Build Coastguard Worker Trace((stderr, "(width = %ld, rowbytes = %ld, wimage_rowbytes = %d)\n",
597*a67afe4dSAndroid Build Coastguard Worker image_width, image_rowbytes, wimage_rowbytes))
598*a67afe4dSAndroid Build Coastguard Worker
599*a67afe4dSAndroid Build Coastguard Worker
600*a67afe4dSAndroid Build Coastguard Worker /*---------------------------------------------------------------------------
601*a67afe4dSAndroid Build Coastguard Worker Blast image data to buffer. This whole routine takes place before the
602*a67afe4dSAndroid Build Coastguard Worker message loop begins, so there's no real point in any pseudo-progressive
603*a67afe4dSAndroid Build Coastguard Worker display...
604*a67afe4dSAndroid Build Coastguard Worker ---------------------------------------------------------------------------*/
605*a67afe4dSAndroid Build Coastguard Worker
606*a67afe4dSAndroid Build Coastguard Worker for (lastrow = row = 0; row < image_height; ++row) {
607*a67afe4dSAndroid Build Coastguard Worker src = image_data + row*image_rowbytes;
608*a67afe4dSAndroid Build Coastguard Worker dest = wimage_data + row*wimage_rowbytes;
609*a67afe4dSAndroid Build Coastguard Worker if (image_channels == 3) {
610*a67afe4dSAndroid Build Coastguard Worker for (i = image_width; i > 0; --i) {
611*a67afe4dSAndroid Build Coastguard Worker r = *src++;
612*a67afe4dSAndroid Build Coastguard Worker g = *src++;
613*a67afe4dSAndroid Build Coastguard Worker b = *src++;
614*a67afe4dSAndroid Build Coastguard Worker *dest++ = b;
615*a67afe4dSAndroid Build Coastguard Worker *dest++ = g; /* note reverse order */
616*a67afe4dSAndroid Build Coastguard Worker *dest++ = r;
617*a67afe4dSAndroid Build Coastguard Worker }
618*a67afe4dSAndroid Build Coastguard Worker } else /* if (image_channels == 4) */ {
619*a67afe4dSAndroid Build Coastguard Worker for (i = image_width; i > 0; --i) {
620*a67afe4dSAndroid Build Coastguard Worker r = *src++;
621*a67afe4dSAndroid Build Coastguard Worker g = *src++;
622*a67afe4dSAndroid Build Coastguard Worker b = *src++;
623*a67afe4dSAndroid Build Coastguard Worker a = *src++;
624*a67afe4dSAndroid Build Coastguard Worker if (a == 255) {
625*a67afe4dSAndroid Build Coastguard Worker *dest++ = b;
626*a67afe4dSAndroid Build Coastguard Worker *dest++ = g;
627*a67afe4dSAndroid Build Coastguard Worker *dest++ = r;
628*a67afe4dSAndroid Build Coastguard Worker } else if (a == 0) {
629*a67afe4dSAndroid Build Coastguard Worker *dest++ = bg_blue;
630*a67afe4dSAndroid Build Coastguard Worker *dest++ = bg_green;
631*a67afe4dSAndroid Build Coastguard Worker *dest++ = bg_red;
632*a67afe4dSAndroid Build Coastguard Worker } else {
633*a67afe4dSAndroid Build Coastguard Worker /* this macro (copied from png.h) composites the
634*a67afe4dSAndroid Build Coastguard Worker * foreground and background values and puts the
635*a67afe4dSAndroid Build Coastguard Worker * result into the first argument; there are no
636*a67afe4dSAndroid Build Coastguard Worker * side effects with the first argument */
637*a67afe4dSAndroid Build Coastguard Worker alpha_composite(*dest++, b, a, bg_blue);
638*a67afe4dSAndroid Build Coastguard Worker alpha_composite(*dest++, g, a, bg_green);
639*a67afe4dSAndroid Build Coastguard Worker alpha_composite(*dest++, r, a, bg_red);
640*a67afe4dSAndroid Build Coastguard Worker }
641*a67afe4dSAndroid Build Coastguard Worker }
642*a67afe4dSAndroid Build Coastguard Worker }
643*a67afe4dSAndroid Build Coastguard Worker /* display after every 16 lines */
644*a67afe4dSAndroid Build Coastguard Worker if (((row+1) & 0xf) == 0) {
645*a67afe4dSAndroid Build Coastguard Worker rect.left = 0L;
646*a67afe4dSAndroid Build Coastguard Worker rect.top = (LONG)lastrow;
647*a67afe4dSAndroid Build Coastguard Worker rect.right = (LONG)image_width; /* possibly off by one? */
648*a67afe4dSAndroid Build Coastguard Worker rect.bottom = (LONG)lastrow + 16L; /* possibly off by one? */
649*a67afe4dSAndroid Build Coastguard Worker InvalidateRect(global_hwnd, &rect, FALSE);
650*a67afe4dSAndroid Build Coastguard Worker UpdateWindow(global_hwnd); /* similar to XFlush() */
651*a67afe4dSAndroid Build Coastguard Worker lastrow = row + 1;
652*a67afe4dSAndroid Build Coastguard Worker }
653*a67afe4dSAndroid Build Coastguard Worker }
654*a67afe4dSAndroid Build Coastguard Worker
655*a67afe4dSAndroid Build Coastguard Worker Trace((stderr, "calling final image-flush routine\n"))
656*a67afe4dSAndroid Build Coastguard Worker if (lastrow < image_height) {
657*a67afe4dSAndroid Build Coastguard Worker rect.left = 0L;
658*a67afe4dSAndroid Build Coastguard Worker rect.top = (LONG)lastrow;
659*a67afe4dSAndroid Build Coastguard Worker rect.right = (LONG)image_width; /* possibly off by one? */
660*a67afe4dSAndroid Build Coastguard Worker rect.bottom = (LONG)image_height; /* possibly off by one? */
661*a67afe4dSAndroid Build Coastguard Worker InvalidateRect(global_hwnd, &rect, FALSE);
662*a67afe4dSAndroid Build Coastguard Worker UpdateWindow(global_hwnd); /* similar to XFlush() */
663*a67afe4dSAndroid Build Coastguard Worker }
664*a67afe4dSAndroid Build Coastguard Worker
665*a67afe4dSAndroid Build Coastguard Worker /*
666*a67afe4dSAndroid Build Coastguard Worker last param determines whether or not background is wiped before paint
667*a67afe4dSAndroid Build Coastguard Worker InvalidateRect(global_hwnd, NULL, TRUE);
668*a67afe4dSAndroid Build Coastguard Worker UpdateWindow(global_hwnd);
669*a67afe4dSAndroid Build Coastguard Worker */
670*a67afe4dSAndroid Build Coastguard Worker
671*a67afe4dSAndroid Build Coastguard Worker return 0;
672*a67afe4dSAndroid Build Coastguard Worker }
673*a67afe4dSAndroid Build Coastguard Worker
674*a67afe4dSAndroid Build Coastguard Worker
675*a67afe4dSAndroid Build Coastguard Worker
676*a67afe4dSAndroid Build Coastguard Worker
677*a67afe4dSAndroid Build Coastguard Worker
rpng_win_cleanup()678*a67afe4dSAndroid Build Coastguard Worker static void rpng_win_cleanup()
679*a67afe4dSAndroid Build Coastguard Worker {
680*a67afe4dSAndroid Build Coastguard Worker if (image_data) {
681*a67afe4dSAndroid Build Coastguard Worker free(image_data);
682*a67afe4dSAndroid Build Coastguard Worker image_data = NULL;
683*a67afe4dSAndroid Build Coastguard Worker }
684*a67afe4dSAndroid Build Coastguard Worker
685*a67afe4dSAndroid Build Coastguard Worker if (dib) {
686*a67afe4dSAndroid Build Coastguard Worker free(dib);
687*a67afe4dSAndroid Build Coastguard Worker dib = NULL;
688*a67afe4dSAndroid Build Coastguard Worker }
689*a67afe4dSAndroid Build Coastguard Worker }
690*a67afe4dSAndroid Build Coastguard Worker
691*a67afe4dSAndroid Build Coastguard Worker
692*a67afe4dSAndroid Build Coastguard Worker
693*a67afe4dSAndroid Build Coastguard Worker
694*a67afe4dSAndroid Build Coastguard Worker
rpng_win_wndproc(HWND hwnd,UINT iMsg,WPARAM wP,LPARAM lP)695*a67afe4dSAndroid Build Coastguard Worker LRESULT CALLBACK rpng_win_wndproc(HWND hwnd, UINT iMsg, WPARAM wP, LPARAM lP)
696*a67afe4dSAndroid Build Coastguard Worker {
697*a67afe4dSAndroid Build Coastguard Worker HDC hdc;
698*a67afe4dSAndroid Build Coastguard Worker PAINTSTRUCT ps;
699*a67afe4dSAndroid Build Coastguard Worker int rc;
700*a67afe4dSAndroid Build Coastguard Worker
701*a67afe4dSAndroid Build Coastguard Worker switch (iMsg) {
702*a67afe4dSAndroid Build Coastguard Worker case WM_CREATE:
703*a67afe4dSAndroid Build Coastguard Worker /* one-time processing here, if any */
704*a67afe4dSAndroid Build Coastguard Worker return 0;
705*a67afe4dSAndroid Build Coastguard Worker
706*a67afe4dSAndroid Build Coastguard Worker case WM_PAINT:
707*a67afe4dSAndroid Build Coastguard Worker hdc = BeginPaint(hwnd, &ps);
708*a67afe4dSAndroid Build Coastguard Worker /* dest */
709*a67afe4dSAndroid Build Coastguard Worker rc = StretchDIBits(hdc, 0, 0, image_width, image_height,
710*a67afe4dSAndroid Build Coastguard Worker /* source */
711*a67afe4dSAndroid Build Coastguard Worker 0, 0, image_width, image_height,
712*a67afe4dSAndroid Build Coastguard Worker wimage_data, (BITMAPINFO *)bmih,
713*a67afe4dSAndroid Build Coastguard Worker /* iUsage: no clue */
714*a67afe4dSAndroid Build Coastguard Worker 0, SRCCOPY);
715*a67afe4dSAndroid Build Coastguard Worker EndPaint(hwnd, &ps);
716*a67afe4dSAndroid Build Coastguard Worker return 0;
717*a67afe4dSAndroid Build Coastguard Worker
718*a67afe4dSAndroid Build Coastguard Worker /* wait for the user to tell us when to quit */
719*a67afe4dSAndroid Build Coastguard Worker case WM_CHAR:
720*a67afe4dSAndroid Build Coastguard Worker switch (wP) { /* only need one, so ignore repeat count */
721*a67afe4dSAndroid Build Coastguard Worker case 'q':
722*a67afe4dSAndroid Build Coastguard Worker case 'Q':
723*a67afe4dSAndroid Build Coastguard Worker case 0x1B: /* Esc key */
724*a67afe4dSAndroid Build Coastguard Worker PostQuitMessage(0);
725*a67afe4dSAndroid Build Coastguard Worker }
726*a67afe4dSAndroid Build Coastguard Worker return 0;
727*a67afe4dSAndroid Build Coastguard Worker
728*a67afe4dSAndroid Build Coastguard Worker case WM_LBUTTONDOWN: /* another way of quitting */
729*a67afe4dSAndroid Build Coastguard Worker case WM_DESTROY:
730*a67afe4dSAndroid Build Coastguard Worker PostQuitMessage(0);
731*a67afe4dSAndroid Build Coastguard Worker return 0;
732*a67afe4dSAndroid Build Coastguard Worker }
733*a67afe4dSAndroid Build Coastguard Worker
734*a67afe4dSAndroid Build Coastguard Worker return DefWindowProc(hwnd, iMsg, wP, lP);
735*a67afe4dSAndroid Build Coastguard Worker }
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