xref: /aosp_15_r20/external/libpng/contrib/arm-neon/android-ndk.c (revision a67afe4df73cf47866eedc69947994b8ff839aba)
1*a67afe4dSAndroid Build Coastguard Worker /* contrib/arm-neon/android-ndk.c
2*a67afe4dSAndroid Build Coastguard Worker  *
3*a67afe4dSAndroid Build Coastguard Worker  * Copyright (c) 2014 Glenn Randers-Pehrson
4*a67afe4dSAndroid Build Coastguard Worker  * Written by John Bowler, 2014.
5*a67afe4dSAndroid Build Coastguard Worker  *
6*a67afe4dSAndroid Build Coastguard Worker  * This code is released under the libpng license.
7*a67afe4dSAndroid Build Coastguard Worker  * For conditions of distribution and use, see the disclaimer
8*a67afe4dSAndroid Build Coastguard Worker  * and license in png.h
9*a67afe4dSAndroid Build Coastguard Worker  *
10*a67afe4dSAndroid Build Coastguard Worker  * SEE contrib/arm-neon/README before reporting bugs
11*a67afe4dSAndroid Build Coastguard Worker  *
12*a67afe4dSAndroid Build Coastguard Worker  * STATUS: COMPILED, UNTESTED
13*a67afe4dSAndroid Build Coastguard Worker  * BUG REPORTS: [email protected]
14*a67afe4dSAndroid Build Coastguard Worker  *
15*a67afe4dSAndroid Build Coastguard Worker  * png_have_neon implemented for the Android NDK, see:
16*a67afe4dSAndroid Build Coastguard Worker  *
17*a67afe4dSAndroid Build Coastguard Worker  * Documentation:
18*a67afe4dSAndroid Build Coastguard Worker  *    http://www.kandroid.org/ndk/docs/CPU-ARM-NEON.html
19*a67afe4dSAndroid Build Coastguard Worker  *    https://code.google.com/p/android/issues/detail?id=49065
20*a67afe4dSAndroid Build Coastguard Worker  *
21*a67afe4dSAndroid Build Coastguard Worker  * NOTE: this requires that libpng is built against the Android NDK and linked
22*a67afe4dSAndroid Build Coastguard Worker  * with an implementation of the Android ARM 'cpu-features' library.  The code
23*a67afe4dSAndroid Build Coastguard Worker  * has been compiled only, not linked: no version of the library has been found,
24*a67afe4dSAndroid Build Coastguard Worker  * only the header files exist in the NDK.
25*a67afe4dSAndroid Build Coastguard Worker  */
26*a67afe4dSAndroid Build Coastguard Worker 
27*a67afe4dSAndroid Build Coastguard Worker #include <cpu-features.h>
28*a67afe4dSAndroid Build Coastguard Worker 
29*a67afe4dSAndroid Build Coastguard Worker static int
png_have_neon(png_structp png_ptr)30*a67afe4dSAndroid Build Coastguard Worker png_have_neon(png_structp png_ptr)
31*a67afe4dSAndroid Build Coastguard Worker {
32*a67afe4dSAndroid Build Coastguard Worker    /* This is a whole lot easier than the linux code, however it is probably
33*a67afe4dSAndroid Build Coastguard Worker     * implemented as below, therefore it is better to cache the result (these
34*a67afe4dSAndroid Build Coastguard Worker     * function calls may be slow!)
35*a67afe4dSAndroid Build Coastguard Worker     */
36*a67afe4dSAndroid Build Coastguard Worker    PNG_UNUSED(png_ptr)
37*a67afe4dSAndroid Build Coastguard Worker    return android_getCpuFamily() == ANDROID_CPU_FAMILY_ARM &&
38*a67afe4dSAndroid Build Coastguard Worker       (android_getCpuFeatures() & ANDROID_CPU_ARM_FEATURE_NEON) != 0;
39*a67afe4dSAndroid Build Coastguard Worker }
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