xref: /aosp_15_r20/external/libopus/celt/arm/celt_mdct_ne10.c (revision a58d3d2adb790c104798cd88c8a3aff4fa8b82cc)
1*a58d3d2aSXin Li /* Copyright (c) 2015 Xiph.Org Foundation
2*a58d3d2aSXin Li    Written by Viswanath Puttagunta */
3*a58d3d2aSXin Li /**
4*a58d3d2aSXin Li    @file celt_mdct_ne10.c
5*a58d3d2aSXin Li    @brief ARM Neon optimizations for mdct using NE10 library
6*a58d3d2aSXin Li  */
7*a58d3d2aSXin Li 
8*a58d3d2aSXin Li /*
9*a58d3d2aSXin Li    Redistribution and use in source and binary forms, with or without
10*a58d3d2aSXin Li    modification, are permitted provided that the following conditions
11*a58d3d2aSXin Li    are met:
12*a58d3d2aSXin Li 
13*a58d3d2aSXin Li    - Redistributions of source code must retain the above copyright
14*a58d3d2aSXin Li    notice, this list of conditions and the following disclaimer.
15*a58d3d2aSXin Li 
16*a58d3d2aSXin Li    - Redistributions in binary form must reproduce the above copyright
17*a58d3d2aSXin Li    notice, this list of conditions and the following disclaimer in the
18*a58d3d2aSXin Li    documentation and/or other materials provided with the distribution.
19*a58d3d2aSXin Li 
20*a58d3d2aSXin Li    THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21*a58d3d2aSXin Li    ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
22*a58d3d2aSXin Li    LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
23*a58d3d2aSXin Li    A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
24*a58d3d2aSXin Li    OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
25*a58d3d2aSXin Li    EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
26*a58d3d2aSXin Li    PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
27*a58d3d2aSXin Li    PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
28*a58d3d2aSXin Li    LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
29*a58d3d2aSXin Li    NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
30*a58d3d2aSXin Li    SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31*a58d3d2aSXin Li */
32*a58d3d2aSXin Li 
33*a58d3d2aSXin Li #ifndef SKIP_CONFIG_H
34*a58d3d2aSXin Li #ifdef HAVE_CONFIG_H
35*a58d3d2aSXin Li #include "config.h"
36*a58d3d2aSXin Li #endif
37*a58d3d2aSXin Li #endif
38*a58d3d2aSXin Li 
39*a58d3d2aSXin Li #include "kiss_fft.h"
40*a58d3d2aSXin Li #include "_kiss_fft_guts.h"
41*a58d3d2aSXin Li #include "mdct.h"
42*a58d3d2aSXin Li #include "stack_alloc.h"
43*a58d3d2aSXin Li 
clt_mdct_forward_neon(const mdct_lookup * l,kiss_fft_scalar * in,kiss_fft_scalar * OPUS_RESTRICT out,const opus_val16 * window,int overlap,int shift,int stride,int arch)44*a58d3d2aSXin Li void clt_mdct_forward_neon(const mdct_lookup *l,
45*a58d3d2aSXin Li                            kiss_fft_scalar *in,
46*a58d3d2aSXin Li                            kiss_fft_scalar * OPUS_RESTRICT out,
47*a58d3d2aSXin Li                            const opus_val16 *window,
48*a58d3d2aSXin Li                            int overlap, int shift, int stride, int arch)
49*a58d3d2aSXin Li {
50*a58d3d2aSXin Li    int i;
51*a58d3d2aSXin Li    int N, N2, N4;
52*a58d3d2aSXin Li    VARDECL(kiss_fft_scalar, f);
53*a58d3d2aSXin Li    VARDECL(kiss_fft_cpx, f2);
54*a58d3d2aSXin Li    const kiss_fft_state *st = l->kfft[shift];
55*a58d3d2aSXin Li    const kiss_twiddle_scalar *trig;
56*a58d3d2aSXin Li 
57*a58d3d2aSXin Li    SAVE_STACK;
58*a58d3d2aSXin Li 
59*a58d3d2aSXin Li    N = l->n;
60*a58d3d2aSXin Li    trig = l->trig;
61*a58d3d2aSXin Li    for (i=0;i<shift;i++)
62*a58d3d2aSXin Li    {
63*a58d3d2aSXin Li       N >>= 1;
64*a58d3d2aSXin Li       trig += N;
65*a58d3d2aSXin Li    }
66*a58d3d2aSXin Li    N2 = N>>1;
67*a58d3d2aSXin Li    N4 = N>>2;
68*a58d3d2aSXin Li 
69*a58d3d2aSXin Li    ALLOC(f, N2, kiss_fft_scalar);
70*a58d3d2aSXin Li    ALLOC(f2, N4, kiss_fft_cpx);
71*a58d3d2aSXin Li 
72*a58d3d2aSXin Li    /* Consider the input to be composed of four blocks: [a, b, c, d] */
73*a58d3d2aSXin Li    /* Window, shuffle, fold */
74*a58d3d2aSXin Li    {
75*a58d3d2aSXin Li       /* Temp pointers to make it really clear to the compiler what we're doing */
76*a58d3d2aSXin Li       const kiss_fft_scalar * OPUS_RESTRICT xp1 = in+(overlap>>1);
77*a58d3d2aSXin Li       const kiss_fft_scalar * OPUS_RESTRICT xp2 = in+N2-1+(overlap>>1);
78*a58d3d2aSXin Li       kiss_fft_scalar * OPUS_RESTRICT yp = f;
79*a58d3d2aSXin Li       const opus_val16 * OPUS_RESTRICT wp1 = window+(overlap>>1);
80*a58d3d2aSXin Li       const opus_val16 * OPUS_RESTRICT wp2 = window+(overlap>>1)-1;
81*a58d3d2aSXin Li       for(i=0;i<((overlap+3)>>2);i++)
82*a58d3d2aSXin Li       {
83*a58d3d2aSXin Li          /* Real part arranged as -d-cR, Imag part arranged as -b+aR*/
84*a58d3d2aSXin Li          *yp++ = MULT16_32_Q15(*wp2, xp1[N2]) + MULT16_32_Q15(*wp1,*xp2);
85*a58d3d2aSXin Li          *yp++ = MULT16_32_Q15(*wp1, *xp1)    - MULT16_32_Q15(*wp2, xp2[-N2]);
86*a58d3d2aSXin Li          xp1+=2;
87*a58d3d2aSXin Li          xp2-=2;
88*a58d3d2aSXin Li          wp1+=2;
89*a58d3d2aSXin Li          wp2-=2;
90*a58d3d2aSXin Li       }
91*a58d3d2aSXin Li       wp1 = window;
92*a58d3d2aSXin Li       wp2 = window+overlap-1;
93*a58d3d2aSXin Li       for(;i<N4-((overlap+3)>>2);i++)
94*a58d3d2aSXin Li       {
95*a58d3d2aSXin Li          /* Real part arranged as a-bR, Imag part arranged as -c-dR */
96*a58d3d2aSXin Li          *yp++ = *xp2;
97*a58d3d2aSXin Li          *yp++ = *xp1;
98*a58d3d2aSXin Li          xp1+=2;
99*a58d3d2aSXin Li          xp2-=2;
100*a58d3d2aSXin Li       }
101*a58d3d2aSXin Li       for(;i<N4;i++)
102*a58d3d2aSXin Li       {
103*a58d3d2aSXin Li          /* Real part arranged as a-bR, Imag part arranged as -c-dR */
104*a58d3d2aSXin Li          *yp++ =  -MULT16_32_Q15(*wp1, xp1[-N2]) + MULT16_32_Q15(*wp2, *xp2);
105*a58d3d2aSXin Li          *yp++ = MULT16_32_Q15(*wp2, *xp1)     + MULT16_32_Q15(*wp1, xp2[N2]);
106*a58d3d2aSXin Li          xp1+=2;
107*a58d3d2aSXin Li          xp2-=2;
108*a58d3d2aSXin Li          wp1+=2;
109*a58d3d2aSXin Li          wp2-=2;
110*a58d3d2aSXin Li       }
111*a58d3d2aSXin Li    }
112*a58d3d2aSXin Li    /* Pre-rotation */
113*a58d3d2aSXin Li    {
114*a58d3d2aSXin Li       kiss_fft_scalar * OPUS_RESTRICT yp = f;
115*a58d3d2aSXin Li       const kiss_twiddle_scalar *t = &trig[0];
116*a58d3d2aSXin Li       for(i=0;i<N4;i++)
117*a58d3d2aSXin Li       {
118*a58d3d2aSXin Li          kiss_fft_cpx yc;
119*a58d3d2aSXin Li          kiss_twiddle_scalar t0, t1;
120*a58d3d2aSXin Li          kiss_fft_scalar re, im, yr, yi;
121*a58d3d2aSXin Li          t0 = t[i];
122*a58d3d2aSXin Li          t1 = t[N4+i];
123*a58d3d2aSXin Li          re = *yp++;
124*a58d3d2aSXin Li          im = *yp++;
125*a58d3d2aSXin Li          yr = S_MUL(re,t0)  -  S_MUL(im,t1);
126*a58d3d2aSXin Li          yi = S_MUL(im,t0)  +  S_MUL(re,t1);
127*a58d3d2aSXin Li          yc.r = yr;
128*a58d3d2aSXin Li          yc.i = yi;
129*a58d3d2aSXin Li          f2[i] = yc;
130*a58d3d2aSXin Li       }
131*a58d3d2aSXin Li    }
132*a58d3d2aSXin Li 
133*a58d3d2aSXin Li    opus_fft(st, f2, (kiss_fft_cpx *)f, arch);
134*a58d3d2aSXin Li 
135*a58d3d2aSXin Li    /* Post-rotate */
136*a58d3d2aSXin Li    {
137*a58d3d2aSXin Li       /* Temp pointers to make it really clear to the compiler what we're doing */
138*a58d3d2aSXin Li       const kiss_fft_cpx * OPUS_RESTRICT fp = (kiss_fft_cpx *)f;
139*a58d3d2aSXin Li       kiss_fft_scalar * OPUS_RESTRICT yp1 = out;
140*a58d3d2aSXin Li       kiss_fft_scalar * OPUS_RESTRICT yp2 = out+stride*(N2-1);
141*a58d3d2aSXin Li       const kiss_twiddle_scalar *t = &trig[0];
142*a58d3d2aSXin Li       /* Temp pointers to make it really clear to the compiler what we're doing */
143*a58d3d2aSXin Li       for(i=0;i<N4;i++)
144*a58d3d2aSXin Li       {
145*a58d3d2aSXin Li          kiss_fft_scalar yr, yi;
146*a58d3d2aSXin Li          yr = S_MUL(fp->i,t[N4+i]) - S_MUL(fp->r,t[i]);
147*a58d3d2aSXin Li          yi = S_MUL(fp->r,t[N4+i]) + S_MUL(fp->i,t[i]);
148*a58d3d2aSXin Li          *yp1 = yr;
149*a58d3d2aSXin Li          *yp2 = yi;
150*a58d3d2aSXin Li          fp++;
151*a58d3d2aSXin Li          yp1 += 2*stride;
152*a58d3d2aSXin Li          yp2 -= 2*stride;
153*a58d3d2aSXin Li       }
154*a58d3d2aSXin Li    }
155*a58d3d2aSXin Li    RESTORE_STACK;
156*a58d3d2aSXin Li }
157*a58d3d2aSXin Li 
clt_mdct_backward_neon(const mdct_lookup * l,kiss_fft_scalar * in,kiss_fft_scalar * OPUS_RESTRICT out,const opus_val16 * OPUS_RESTRICT window,int overlap,int shift,int stride,int arch)158*a58d3d2aSXin Li void clt_mdct_backward_neon(const mdct_lookup *l,
159*a58d3d2aSXin Li                             kiss_fft_scalar *in,
160*a58d3d2aSXin Li                             kiss_fft_scalar * OPUS_RESTRICT out,
161*a58d3d2aSXin Li                             const opus_val16 * OPUS_RESTRICT window,
162*a58d3d2aSXin Li                             int overlap, int shift, int stride, int arch)
163*a58d3d2aSXin Li {
164*a58d3d2aSXin Li    int i;
165*a58d3d2aSXin Li    int N, N2, N4;
166*a58d3d2aSXin Li    VARDECL(kiss_fft_scalar, f);
167*a58d3d2aSXin Li    const kiss_twiddle_scalar *trig;
168*a58d3d2aSXin Li    const kiss_fft_state *st = l->kfft[shift];
169*a58d3d2aSXin Li 
170*a58d3d2aSXin Li    N = l->n;
171*a58d3d2aSXin Li    trig = l->trig;
172*a58d3d2aSXin Li    for (i=0;i<shift;i++)
173*a58d3d2aSXin Li    {
174*a58d3d2aSXin Li       N >>= 1;
175*a58d3d2aSXin Li       trig += N;
176*a58d3d2aSXin Li    }
177*a58d3d2aSXin Li    N2 = N>>1;
178*a58d3d2aSXin Li    N4 = N>>2;
179*a58d3d2aSXin Li 
180*a58d3d2aSXin Li    ALLOC(f, N2, kiss_fft_scalar);
181*a58d3d2aSXin Li 
182*a58d3d2aSXin Li    /* Pre-rotate */
183*a58d3d2aSXin Li    {
184*a58d3d2aSXin Li       /* Temp pointers to make it really clear to the compiler what we're doing */
185*a58d3d2aSXin Li       const kiss_fft_scalar * OPUS_RESTRICT xp1 = in;
186*a58d3d2aSXin Li       const kiss_fft_scalar * OPUS_RESTRICT xp2 = in+stride*(N2-1);
187*a58d3d2aSXin Li       kiss_fft_scalar * OPUS_RESTRICT yp = f;
188*a58d3d2aSXin Li       const kiss_twiddle_scalar * OPUS_RESTRICT t = &trig[0];
189*a58d3d2aSXin Li       for(i=0;i<N4;i++)
190*a58d3d2aSXin Li       {
191*a58d3d2aSXin Li          kiss_fft_scalar yr, yi;
192*a58d3d2aSXin Li          yr = S_MUL(*xp2, t[i]) + S_MUL(*xp1, t[N4+i]);
193*a58d3d2aSXin Li          yi = S_MUL(*xp1, t[i]) - S_MUL(*xp2, t[N4+i]);
194*a58d3d2aSXin Li          yp[2*i] = yr;
195*a58d3d2aSXin Li          yp[2*i+1] = yi;
196*a58d3d2aSXin Li          xp1+=2*stride;
197*a58d3d2aSXin Li          xp2-=2*stride;
198*a58d3d2aSXin Li       }
199*a58d3d2aSXin Li    }
200*a58d3d2aSXin Li 
201*a58d3d2aSXin Li    opus_ifft(st, (kiss_fft_cpx *)f, (kiss_fft_cpx*)(out+(overlap>>1)), arch);
202*a58d3d2aSXin Li 
203*a58d3d2aSXin Li    /* Post-rotate and de-shuffle from both ends of the buffer at once to make
204*a58d3d2aSXin Li       it in-place. */
205*a58d3d2aSXin Li    {
206*a58d3d2aSXin Li       kiss_fft_scalar * yp0 = out+(overlap>>1);
207*a58d3d2aSXin Li       kiss_fft_scalar * yp1 = out+(overlap>>1)+N2-2;
208*a58d3d2aSXin Li       const kiss_twiddle_scalar *t = &trig[0];
209*a58d3d2aSXin Li       /* Loop to (N4+1)>>1 to handle odd N4. When N4 is odd, the
210*a58d3d2aSXin Li          middle pair will be computed twice. */
211*a58d3d2aSXin Li       for(i=0;i<(N4+1)>>1;i++)
212*a58d3d2aSXin Li       {
213*a58d3d2aSXin Li          kiss_fft_scalar re, im, yr, yi;
214*a58d3d2aSXin Li          kiss_twiddle_scalar t0, t1;
215*a58d3d2aSXin Li          re = yp0[0];
216*a58d3d2aSXin Li          im = yp0[1];
217*a58d3d2aSXin Li          t0 = t[i];
218*a58d3d2aSXin Li          t1 = t[N4+i];
219*a58d3d2aSXin Li          /* We'd scale up by 2 here, but instead it's done when mixing the windows */
220*a58d3d2aSXin Li          yr = S_MUL(re,t0) + S_MUL(im,t1);
221*a58d3d2aSXin Li          yi = S_MUL(re,t1) - S_MUL(im,t0);
222*a58d3d2aSXin Li          re = yp1[0];
223*a58d3d2aSXin Li          im = yp1[1];
224*a58d3d2aSXin Li          yp0[0] = yr;
225*a58d3d2aSXin Li          yp1[1] = yi;
226*a58d3d2aSXin Li 
227*a58d3d2aSXin Li          t0 = t[(N4-i-1)];
228*a58d3d2aSXin Li          t1 = t[(N2-i-1)];
229*a58d3d2aSXin Li          /* We'd scale up by 2 here, but instead it's done when mixing the windows */
230*a58d3d2aSXin Li          yr = S_MUL(re,t0) + S_MUL(im,t1);
231*a58d3d2aSXin Li          yi = S_MUL(re,t1) - S_MUL(im,t0);
232*a58d3d2aSXin Li          yp1[0] = yr;
233*a58d3d2aSXin Li          yp0[1] = yi;
234*a58d3d2aSXin Li          yp0 += 2;
235*a58d3d2aSXin Li          yp1 -= 2;
236*a58d3d2aSXin Li       }
237*a58d3d2aSXin Li    }
238*a58d3d2aSXin Li 
239*a58d3d2aSXin Li    /* Mirror on both sides for TDAC */
240*a58d3d2aSXin Li    {
241*a58d3d2aSXin Li       kiss_fft_scalar * OPUS_RESTRICT xp1 = out+overlap-1;
242*a58d3d2aSXin Li       kiss_fft_scalar * OPUS_RESTRICT yp1 = out;
243*a58d3d2aSXin Li       const opus_val16 * OPUS_RESTRICT wp1 = window;
244*a58d3d2aSXin Li       const opus_val16 * OPUS_RESTRICT wp2 = window+overlap-1;
245*a58d3d2aSXin Li 
246*a58d3d2aSXin Li       for(i = 0; i < overlap/2; i++)
247*a58d3d2aSXin Li       {
248*a58d3d2aSXin Li          kiss_fft_scalar x1, x2;
249*a58d3d2aSXin Li          x1 = *xp1;
250*a58d3d2aSXin Li          x2 = *yp1;
251*a58d3d2aSXin Li          *yp1++ = MULT16_32_Q15(*wp2, x2) - MULT16_32_Q15(*wp1, x1);
252*a58d3d2aSXin Li          *xp1-- = MULT16_32_Q15(*wp1, x2) + MULT16_32_Q15(*wp2, x1);
253*a58d3d2aSXin Li          wp1++;
254*a58d3d2aSXin Li          wp2--;
255*a58d3d2aSXin Li       }
256*a58d3d2aSXin Li    }
257*a58d3d2aSXin Li    RESTORE_STACK;
258*a58d3d2aSXin Li }
259