1*49fe348cSAndroid Build Coastguard Worker /******************************************************************************
2*49fe348cSAndroid Build Coastguard Worker *
3*49fe348cSAndroid Build Coastguard Worker * Copyright 2022 Google LLC
4*49fe348cSAndroid Build Coastguard Worker *
5*49fe348cSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
6*49fe348cSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
7*49fe348cSAndroid Build Coastguard Worker * You may obtain a copy of the License at:
8*49fe348cSAndroid Build Coastguard Worker *
9*49fe348cSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
10*49fe348cSAndroid Build Coastguard Worker *
11*49fe348cSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
12*49fe348cSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
13*49fe348cSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14*49fe348cSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
15*49fe348cSAndroid Build Coastguard Worker * limitations under the License.
16*49fe348cSAndroid Build Coastguard Worker *
17*49fe348cSAndroid Build Coastguard Worker ******************************************************************************/
18*49fe348cSAndroid Build Coastguard Worker
19*49fe348cSAndroid Build Coastguard Worker #include "neon.h"
20*49fe348cSAndroid Build Coastguard Worker
21*49fe348cSAndroid Build Coastguard Worker #include <stdio.h>
22*49fe348cSAndroid Build Coastguard Worker #include <stdint.h>
23*49fe348cSAndroid Build Coastguard Worker #include <stdlib.h>
24*49fe348cSAndroid Build Coastguard Worker
25*49fe348cSAndroid Build Coastguard Worker /* -------------------------------------------------------------------------- */
26*49fe348cSAndroid Build Coastguard Worker
27*49fe348cSAndroid Build Coastguard Worker #define TEST_NEON
28*49fe348cSAndroid Build Coastguard Worker #include <mdct.c>
29*49fe348cSAndroid Build Coastguard Worker
30*49fe348cSAndroid Build Coastguard Worker /* -------------------------------------------------------------------------- */
31*49fe348cSAndroid Build Coastguard Worker
check_fft(void)32*49fe348cSAndroid Build Coastguard Worker static int check_fft(void)
33*49fe348cSAndroid Build Coastguard Worker {
34*49fe348cSAndroid Build Coastguard Worker struct lc3_complex x[240];
35*49fe348cSAndroid Build Coastguard Worker struct lc3_complex y[240], y_neon[240];
36*49fe348cSAndroid Build Coastguard Worker
37*49fe348cSAndroid Build Coastguard Worker for (int i = 0; i < 240; i++) {
38*49fe348cSAndroid Build Coastguard Worker x[i].re = (double)rand() / RAND_MAX;
39*49fe348cSAndroid Build Coastguard Worker x[i].im = (double)rand() / RAND_MAX;
40*49fe348cSAndroid Build Coastguard Worker }
41*49fe348cSAndroid Build Coastguard Worker
42*49fe348cSAndroid Build Coastguard Worker fft_5(x, y, 240/5);
43*49fe348cSAndroid Build Coastguard Worker neon_fft_5(x, y_neon, 240/5);
44*49fe348cSAndroid Build Coastguard Worker for (int i = 0; i < 240; i++)
45*49fe348cSAndroid Build Coastguard Worker if (fabsf(y[i].re - y_neon[i].re) > 1e-6f ||
46*49fe348cSAndroid Build Coastguard Worker fabsf(y[i].im - y_neon[i].im) > 1e-6f )
47*49fe348cSAndroid Build Coastguard Worker return -1;
48*49fe348cSAndroid Build Coastguard Worker
49*49fe348cSAndroid Build Coastguard Worker fft_bf3(lc3_fft_twiddles_bf3[0], x, y, 240/15);
50*49fe348cSAndroid Build Coastguard Worker neon_fft_bf3(lc3_fft_twiddles_bf3[0], x, y_neon, 240/15);
51*49fe348cSAndroid Build Coastguard Worker for (int i = 0; i < 240; i++)
52*49fe348cSAndroid Build Coastguard Worker if (fabsf(y[i].re - y_neon[i].re) > 1e-6f ||
53*49fe348cSAndroid Build Coastguard Worker fabsf(y[i].im - y_neon[i].im) > 1e-6f )
54*49fe348cSAndroid Build Coastguard Worker return -1;
55*49fe348cSAndroid Build Coastguard Worker
56*49fe348cSAndroid Build Coastguard Worker fft_bf2(lc3_fft_twiddles_bf2[0][1], x, y, 240/30);
57*49fe348cSAndroid Build Coastguard Worker neon_fft_bf2(lc3_fft_twiddles_bf2[0][1], x, y_neon, 240/30);
58*49fe348cSAndroid Build Coastguard Worker for (int i = 0; i < 240; i++)
59*49fe348cSAndroid Build Coastguard Worker if (fabsf(y[i].re - y_neon[i].re) > 1e-6f ||
60*49fe348cSAndroid Build Coastguard Worker fabsf(y[i].im - y_neon[i].im) > 1e-6f )
61*49fe348cSAndroid Build Coastguard Worker return -1;
62*49fe348cSAndroid Build Coastguard Worker
63*49fe348cSAndroid Build Coastguard Worker return 0;
64*49fe348cSAndroid Build Coastguard Worker }
65*49fe348cSAndroid Build Coastguard Worker
check_mdct(void)66*49fe348cSAndroid Build Coastguard Worker int check_mdct(void)
67*49fe348cSAndroid Build Coastguard Worker {
68*49fe348cSAndroid Build Coastguard Worker int ret;
69*49fe348cSAndroid Build Coastguard Worker
70*49fe348cSAndroid Build Coastguard Worker if ((ret = check_fft()) < 0)
71*49fe348cSAndroid Build Coastguard Worker return ret;
72*49fe348cSAndroid Build Coastguard Worker
73*49fe348cSAndroid Build Coastguard Worker return 0;
74*49fe348cSAndroid Build Coastguard Worker }
75