xref: /aosp_15_r20/external/libjpeg-turbo/usage.txt (revision dfc6aa5c1cfd4bc4e2018dc74aa96e29ee49c6da)
1*dfc6aa5cSAndroid Build Coastguard WorkerNOTE:  This file was modified by The libjpeg-turbo Project to include only
2*dfc6aa5cSAndroid Build Coastguard Workerinformation relevant to libjpeg-turbo and to wordsmith certain sections.
3*dfc6aa5cSAndroid Build Coastguard Worker
4*dfc6aa5cSAndroid Build Coastguard WorkerUSAGE instructions for the Independent JPEG Group's JPEG software
5*dfc6aa5cSAndroid Build Coastguard Worker=================================================================
6*dfc6aa5cSAndroid Build Coastguard Worker
7*dfc6aa5cSAndroid Build Coastguard WorkerThis file describes usage of the JPEG conversion programs cjpeg and djpeg,
8*dfc6aa5cSAndroid Build Coastguard Workeras well as the utility programs jpegtran, rdjpgcom and wrjpgcom.  (See
9*dfc6aa5cSAndroid Build Coastguard Workerthe other documentation files if you wish to use the JPEG library within
10*dfc6aa5cSAndroid Build Coastguard Workeryour own programs.)
11*dfc6aa5cSAndroid Build Coastguard Worker
12*dfc6aa5cSAndroid Build Coastguard WorkerIf you are on a Unix machine you may prefer to read the Unix-style manual
13*dfc6aa5cSAndroid Build Coastguard Workerpages in files cjpeg.1, djpeg.1, jpegtran.1, rdjpgcom.1, wrjpgcom.1.
14*dfc6aa5cSAndroid Build Coastguard Worker
15*dfc6aa5cSAndroid Build Coastguard Worker
16*dfc6aa5cSAndroid Build Coastguard WorkerINTRODUCTION
17*dfc6aa5cSAndroid Build Coastguard Worker
18*dfc6aa5cSAndroid Build Coastguard WorkerThese programs implement JPEG image encoding, decoding, and transcoding.
19*dfc6aa5cSAndroid Build Coastguard WorkerJPEG (pronounced "jay-peg") is a standardized compression method for
20*dfc6aa5cSAndroid Build Coastguard Workerfull-color and grayscale images.
21*dfc6aa5cSAndroid Build Coastguard Worker
22*dfc6aa5cSAndroid Build Coastguard Worker
23*dfc6aa5cSAndroid Build Coastguard WorkerGENERAL USAGE
24*dfc6aa5cSAndroid Build Coastguard Worker
25*dfc6aa5cSAndroid Build Coastguard WorkerWe provide two programs, cjpeg to compress an image file into JPEG format,
26*dfc6aa5cSAndroid Build Coastguard Workerand djpeg to decompress a JPEG file back into a conventional image format.
27*dfc6aa5cSAndroid Build Coastguard Worker
28*dfc6aa5cSAndroid Build Coastguard WorkerOn most systems, you say:
29*dfc6aa5cSAndroid Build Coastguard Worker        cjpeg [switches] [imagefile] >jpegfile
30*dfc6aa5cSAndroid Build Coastguard Workeror
31*dfc6aa5cSAndroid Build Coastguard Worker        djpeg [switches] [jpegfile]  >imagefile
32*dfc6aa5cSAndroid Build Coastguard WorkerThe programs read the specified input file, or standard input if none is
33*dfc6aa5cSAndroid Build Coastguard Workernamed.  They always write to standard output (with trace/error messages to
34*dfc6aa5cSAndroid Build Coastguard Workerstandard error).  These conventions are handy for piping images between
35*dfc6aa5cSAndroid Build Coastguard Workerprograms.
36*dfc6aa5cSAndroid Build Coastguard Worker
37*dfc6aa5cSAndroid Build Coastguard WorkerIf you defined TWO_FILE_COMMANDLINE when compiling the programs, you can
38*dfc6aa5cSAndroid Build Coastguard Workerinstead say:
39*dfc6aa5cSAndroid Build Coastguard Worker        cjpeg [switches] imagefile jpegfile
40*dfc6aa5cSAndroid Build Coastguard Workeror
41*dfc6aa5cSAndroid Build Coastguard Worker        djpeg [switches] jpegfile  imagefile
42*dfc6aa5cSAndroid Build Coastguard Workeri.e., both the input and output files are named on the command line.  This
43*dfc6aa5cSAndroid Build Coastguard Workerstyle is a little more foolproof, and it loses no functionality if you don't
44*dfc6aa5cSAndroid Build Coastguard Workerhave pipes.
45*dfc6aa5cSAndroid Build Coastguard Worker
46*dfc6aa5cSAndroid Build Coastguard WorkerYou can also say:
47*dfc6aa5cSAndroid Build Coastguard Worker        cjpeg [switches] -outfile jpegfile  imagefile
48*dfc6aa5cSAndroid Build Coastguard Workeror
49*dfc6aa5cSAndroid Build Coastguard Worker        djpeg [switches] -outfile imagefile jpegfile
50*dfc6aa5cSAndroid Build Coastguard WorkerThis syntax works on all systems, so it is useful for scripts.
51*dfc6aa5cSAndroid Build Coastguard Worker
52*dfc6aa5cSAndroid Build Coastguard WorkerThe currently supported image file formats are: PPM (PBMPLUS color format),
53*dfc6aa5cSAndroid Build Coastguard WorkerPGM (PBMPLUS grayscale format), BMP, GIF, and Targa.  cjpeg recognizes the
54*dfc6aa5cSAndroid Build Coastguard Workerinput image format automatically, with the exception of some Targa files.  You
55*dfc6aa5cSAndroid Build Coastguard Workerhave to tell djpeg which format to generate.
56*dfc6aa5cSAndroid Build Coastguard Worker
57*dfc6aa5cSAndroid Build Coastguard WorkerJPEG files are in the defacto standard JFIF file format.  There are other,
58*dfc6aa5cSAndroid Build Coastguard Workerless widely used JPEG-based file formats, but we don't support them.
59*dfc6aa5cSAndroid Build Coastguard Worker
60*dfc6aa5cSAndroid Build Coastguard WorkerAll switch names may be abbreviated; for example, -grayscale may be written
61*dfc6aa5cSAndroid Build Coastguard Worker-gray or -gr.  Most of the "basic" switches can be abbreviated to as little as
62*dfc6aa5cSAndroid Build Coastguard Workerone letter.  Upper and lower case are equivalent (-BMP is the same as -bmp).
63*dfc6aa5cSAndroid Build Coastguard WorkerBritish spellings are also accepted (e.g., -greyscale), though for brevity
64*dfc6aa5cSAndroid Build Coastguard Workerthese are not mentioned below.
65*dfc6aa5cSAndroid Build Coastguard Worker
66*dfc6aa5cSAndroid Build Coastguard Worker
67*dfc6aa5cSAndroid Build Coastguard WorkerCJPEG DETAILS
68*dfc6aa5cSAndroid Build Coastguard Worker
69*dfc6aa5cSAndroid Build Coastguard WorkerThe basic command line switches for cjpeg are:
70*dfc6aa5cSAndroid Build Coastguard Worker
71*dfc6aa5cSAndroid Build Coastguard Worker        -quality N[,...]  Scale quantization tables to adjust image quality.
72*dfc6aa5cSAndroid Build Coastguard Worker                          Quality is 0 (worst) to 100 (best); default is 75.
73*dfc6aa5cSAndroid Build Coastguard Worker                          (See below for more info.)
74*dfc6aa5cSAndroid Build Coastguard Worker
75*dfc6aa5cSAndroid Build Coastguard Worker        -grayscale      Create monochrome JPEG file from color input.  By
76*dfc6aa5cSAndroid Build Coastguard Worker                        saying -grayscale, you'll get a smaller JPEG file that
77*dfc6aa5cSAndroid Build Coastguard Worker                        takes less time to process.
78*dfc6aa5cSAndroid Build Coastguard Worker
79*dfc6aa5cSAndroid Build Coastguard Worker        -rgb            Create RGB JPEG file.
80*dfc6aa5cSAndroid Build Coastguard Worker                        Using this switch suppresses the conversion from RGB
81*dfc6aa5cSAndroid Build Coastguard Worker                        colorspace input to the default YCbCr JPEG colorspace.
82*dfc6aa5cSAndroid Build Coastguard Worker
83*dfc6aa5cSAndroid Build Coastguard Worker        -optimize       Perform optimization of entropy encoding parameters.
84*dfc6aa5cSAndroid Build Coastguard Worker                        Without this, default encoding parameters are used.
85*dfc6aa5cSAndroid Build Coastguard Worker                        -optimize usually makes the JPEG file a little smaller,
86*dfc6aa5cSAndroid Build Coastguard Worker                        but cjpeg runs somewhat slower and needs much more
87*dfc6aa5cSAndroid Build Coastguard Worker                        memory.  Image quality and speed of decompression are
88*dfc6aa5cSAndroid Build Coastguard Worker                        unaffected by -optimize.
89*dfc6aa5cSAndroid Build Coastguard Worker
90*dfc6aa5cSAndroid Build Coastguard Worker        -progressive    Create progressive JPEG file (see below).
91*dfc6aa5cSAndroid Build Coastguard Worker
92*dfc6aa5cSAndroid Build Coastguard Worker        -targa          Input file is Targa format.  Targa files that contain
93*dfc6aa5cSAndroid Build Coastguard Worker                        an "identification" field will not be automatically
94*dfc6aa5cSAndroid Build Coastguard Worker                        recognized by cjpeg; for such files you must specify
95*dfc6aa5cSAndroid Build Coastguard Worker                        -targa to make cjpeg treat the input as Targa format.
96*dfc6aa5cSAndroid Build Coastguard Worker                        For most Targa files, you won't need this switch.
97*dfc6aa5cSAndroid Build Coastguard Worker
98*dfc6aa5cSAndroid Build Coastguard WorkerThe -quality switch lets you trade off compressed file size against quality of
99*dfc6aa5cSAndroid Build Coastguard Workerthe reconstructed image: the higher the quality setting, the larger the JPEG
100*dfc6aa5cSAndroid Build Coastguard Workerfile, and the closer the output image will be to the original input.  Normally
101*dfc6aa5cSAndroid Build Coastguard Workeryou want to use the lowest quality setting (smallest file) that decompresses
102*dfc6aa5cSAndroid Build Coastguard Workerinto something visually indistinguishable from the original image.  For this
103*dfc6aa5cSAndroid Build Coastguard Workerpurpose the quality setting should generally be between 50 and 95 (the default
104*dfc6aa5cSAndroid Build Coastguard Workeris 75) for photographic images.  If you see defects at -quality 75, then go up
105*dfc6aa5cSAndroid Build Coastguard Worker5 or 10 counts at a time until you are happy with the output image.  (The
106*dfc6aa5cSAndroid Build Coastguard Workeroptimal setting will vary from one image to another.)
107*dfc6aa5cSAndroid Build Coastguard Worker
108*dfc6aa5cSAndroid Build Coastguard Worker-quality 100 will generate a quantization table of all 1's, minimizing loss
109*dfc6aa5cSAndroid Build Coastguard Workerin the quantization step (but there is still information loss in subsampling,
110*dfc6aa5cSAndroid Build Coastguard Workeras well as roundoff error.)  For most images, specifying a quality value above
111*dfc6aa5cSAndroid Build Coastguard Workerabout 95 will increase the size of the compressed file dramatically, and while
112*dfc6aa5cSAndroid Build Coastguard Workerthe quality gain from these higher quality values is measurable (using metrics
113*dfc6aa5cSAndroid Build Coastguard Workersuch as PSNR or SSIM), it is rarely perceivable by human vision.
114*dfc6aa5cSAndroid Build Coastguard Worker
115*dfc6aa5cSAndroid Build Coastguard WorkerIn the other direction, quality values below 50 will produce very small files
116*dfc6aa5cSAndroid Build Coastguard Workerof low image quality.  Settings around 5 to 10 might be useful in preparing an
117*dfc6aa5cSAndroid Build Coastguard Workerindex of a large image library, for example.  Try -quality 2 (or so) for some
118*dfc6aa5cSAndroid Build Coastguard Workeramusing Cubist effects.  (Note: quality values below about 25 generate 2-byte
119*dfc6aa5cSAndroid Build Coastguard Workerquantization tables, which are considered optional in the JPEG standard.
120*dfc6aa5cSAndroid Build Coastguard Workercjpeg emits a warning message when you give such a quality value, because some
121*dfc6aa5cSAndroid Build Coastguard Workerother JPEG programs may be unable to decode the resulting file.  Use -baseline
122*dfc6aa5cSAndroid Build Coastguard Workerif you need to ensure compatibility at low quality values.)
123*dfc6aa5cSAndroid Build Coastguard Worker
124*dfc6aa5cSAndroid Build Coastguard WorkerThe -quality option has been extended in this version of cjpeg to support
125*dfc6aa5cSAndroid Build Coastguard Workerseparate quality settings for luminance and chrominance (or, in general,
126*dfc6aa5cSAndroid Build Coastguard Workerseparate settings for every quantization table slot.)  The principle is the
127*dfc6aa5cSAndroid Build Coastguard Workersame as chrominance subsampling:  since the human eye is more sensitive to
128*dfc6aa5cSAndroid Build Coastguard Workerspatial changes in brightness than spatial changes in color, the chrominance
129*dfc6aa5cSAndroid Build Coastguard Workercomponents can be quantized more than the luminance components without
130*dfc6aa5cSAndroid Build Coastguard Workerincurring any visible image quality loss.  However, unlike subsampling, this
131*dfc6aa5cSAndroid Build Coastguard Workerfeature reduces data in the frequency domain instead of the spatial domain,
132*dfc6aa5cSAndroid Build Coastguard Workerwhich allows for more fine-grained control.  This option is useful in
133*dfc6aa5cSAndroid Build Coastguard Workerquality-sensitive applications, for which the artifacts generated by
134*dfc6aa5cSAndroid Build Coastguard Workersubsampling may be unacceptable.
135*dfc6aa5cSAndroid Build Coastguard Worker
136*dfc6aa5cSAndroid Build Coastguard WorkerThe -quality option accepts a comma-separated list of parameters, which
137*dfc6aa5cSAndroid Build Coastguard Workerrespectively refer to the quality levels that should be assigned to the
138*dfc6aa5cSAndroid Build Coastguard Workerquantization table slots.  If there are more q-table slots than parameters,
139*dfc6aa5cSAndroid Build Coastguard Workerthen the last parameter is replicated.  Thus, if only one quality parameter is
140*dfc6aa5cSAndroid Build Coastguard Workergiven, this is used for both luminance and chrominance (slots 0 and 1,
141*dfc6aa5cSAndroid Build Coastguard Workerrespectively), preserving the legacy behavior of cjpeg v6b and prior.  More (or
142*dfc6aa5cSAndroid Build Coastguard Workercustomized) quantization tables can be set with the -qtables option and
143*dfc6aa5cSAndroid Build Coastguard Workerassigned to components with the -qslots option (see the "wizard" switches
144*dfc6aa5cSAndroid Build Coastguard Workerbelow.)
145*dfc6aa5cSAndroid Build Coastguard Worker
146*dfc6aa5cSAndroid Build Coastguard WorkerJPEG files generated with separate luminance and chrominance quality are fully
147*dfc6aa5cSAndroid Build Coastguard Workercompliant with standard JPEG decoders.
148*dfc6aa5cSAndroid Build Coastguard Worker
149*dfc6aa5cSAndroid Build Coastguard WorkerCAUTION: For this setting to be useful, be sure to pass an argument of
150*dfc6aa5cSAndroid Build Coastguard Worker-sample 1x1 to cjpeg to disable chrominance subsampling.  Otherwise, the
151*dfc6aa5cSAndroid Build Coastguard Workerdefault subsampling level (2x2, AKA "4:2:0") will be used.
152*dfc6aa5cSAndroid Build Coastguard Worker
153*dfc6aa5cSAndroid Build Coastguard WorkerThe -progressive switch creates a "progressive JPEG" file.  In this type of
154*dfc6aa5cSAndroid Build Coastguard WorkerJPEG file, the data is stored in multiple scans of increasing quality.  If the
155*dfc6aa5cSAndroid Build Coastguard Workerfile is being transmitted over a slow communications link, the decoder can use
156*dfc6aa5cSAndroid Build Coastguard Workerthe first scan to display a low-quality image very quickly, and can then
157*dfc6aa5cSAndroid Build Coastguard Workerimprove the display with each subsequent scan.  The final image is exactly
158*dfc6aa5cSAndroid Build Coastguard Workerequivalent to a standard JPEG file of the same quality setting, and the total
159*dfc6aa5cSAndroid Build Coastguard Workerfile size is about the same --- often a little smaller.
160*dfc6aa5cSAndroid Build Coastguard Worker
161*dfc6aa5cSAndroid Build Coastguard WorkerSwitches for advanced users:
162*dfc6aa5cSAndroid Build Coastguard Worker
163*dfc6aa5cSAndroid Build Coastguard Worker        -arithmetic     Use arithmetic coding.  CAUTION: arithmetic coded JPEG
164*dfc6aa5cSAndroid Build Coastguard Worker                        is not yet widely implemented, so many decoders will
165*dfc6aa5cSAndroid Build Coastguard Worker                        be unable to view an arithmetic coded JPEG file at
166*dfc6aa5cSAndroid Build Coastguard Worker                        all.
167*dfc6aa5cSAndroid Build Coastguard Worker
168*dfc6aa5cSAndroid Build Coastguard Worker        -dct int        Use accurate integer DCT method (default).
169*dfc6aa5cSAndroid Build Coastguard Worker        -dct fast       Use less accurate integer DCT method [legacy feature].
170*dfc6aa5cSAndroid Build Coastguard Worker                        When the Independent JPEG Group's software was first
171*dfc6aa5cSAndroid Build Coastguard Worker                        released in 1991, the compression time for a
172*dfc6aa5cSAndroid Build Coastguard Worker                        1-megapixel JPEG image on a mainstream PC was measured
173*dfc6aa5cSAndroid Build Coastguard Worker                        in minutes.  Thus, the fast integer DCT algorithm
174*dfc6aa5cSAndroid Build Coastguard Worker                        provided noticeable performance benefits.  On modern
175*dfc6aa5cSAndroid Build Coastguard Worker                        CPUs running libjpeg-turbo, however, the compression
176*dfc6aa5cSAndroid Build Coastguard Worker                        time for a 1-megapixel JPEG image is measured in
177*dfc6aa5cSAndroid Build Coastguard Worker                        milliseconds, and thus the performance benefits of the
178*dfc6aa5cSAndroid Build Coastguard Worker                        fast algorithm are much less noticeable.  On modern
179*dfc6aa5cSAndroid Build Coastguard Worker                        x86/x86-64 CPUs that support AVX2 instructions, the
180*dfc6aa5cSAndroid Build Coastguard Worker                        fast and int methods have similar performance.  On
181*dfc6aa5cSAndroid Build Coastguard Worker                        other types of CPUs, the fast method is generally about
182*dfc6aa5cSAndroid Build Coastguard Worker                        5-15% faster than the int method.
183*dfc6aa5cSAndroid Build Coastguard Worker
184*dfc6aa5cSAndroid Build Coastguard Worker                        For quality levels of 90 and below, there should be
185*dfc6aa5cSAndroid Build Coastguard Worker                        little or no perceptible quality difference between the
186*dfc6aa5cSAndroid Build Coastguard Worker                        two algorithms.  For quality levels above 90, however,
187*dfc6aa5cSAndroid Build Coastguard Worker                        the difference between the fast and int methods becomes
188*dfc6aa5cSAndroid Build Coastguard Worker                        more pronounced.  With quality=97, for instance, the
189*dfc6aa5cSAndroid Build Coastguard Worker                        fast method incurs generally about a 1-3 dB loss in
190*dfc6aa5cSAndroid Build Coastguard Worker                        PSNR relative to the int method, but this can be larger
191*dfc6aa5cSAndroid Build Coastguard Worker                        for some images.  Do not use the fast method with
192*dfc6aa5cSAndroid Build Coastguard Worker                        quality levels above 97.  The algorithm often
193*dfc6aa5cSAndroid Build Coastguard Worker                        degenerates at quality=98 and above and can actually
194*dfc6aa5cSAndroid Build Coastguard Worker                        produce a more lossy image than if lower quality levels
195*dfc6aa5cSAndroid Build Coastguard Worker                        had been used.  Also, in libjpeg-turbo, the fast method
196*dfc6aa5cSAndroid Build Coastguard Worker                        is not fully accelerated for quality levels above 97,
197*dfc6aa5cSAndroid Build Coastguard Worker                        so it will be slower than the int method.
198*dfc6aa5cSAndroid Build Coastguard Worker        -dct float      Use floating-point DCT method [legacy feature].
199*dfc6aa5cSAndroid Build Coastguard Worker                        The float method does not produce significantly more
200*dfc6aa5cSAndroid Build Coastguard Worker                        accurate results than the int method, and it is much
201*dfc6aa5cSAndroid Build Coastguard Worker                        slower.  The float method may also give different
202*dfc6aa5cSAndroid Build Coastguard Worker                        results on different machines due to varying roundoff
203*dfc6aa5cSAndroid Build Coastguard Worker                        behavior, whereas the integer methods should give the
204*dfc6aa5cSAndroid Build Coastguard Worker                        same results on all machines.
205*dfc6aa5cSAndroid Build Coastguard Worker
206*dfc6aa5cSAndroid Build Coastguard Worker        -restart N      Emit a JPEG restart marker every N MCU rows, or every
207*dfc6aa5cSAndroid Build Coastguard Worker                        N MCU blocks if "B" is attached to the number.
208*dfc6aa5cSAndroid Build Coastguard Worker                        -restart 0 (the default) means no restart markers.
209*dfc6aa5cSAndroid Build Coastguard Worker
210*dfc6aa5cSAndroid Build Coastguard Worker        -smooth N       Smooth the input image to eliminate dithering noise.
211*dfc6aa5cSAndroid Build Coastguard Worker                        N, ranging from 1 to 100, indicates the strength of
212*dfc6aa5cSAndroid Build Coastguard Worker                        smoothing.  0 (the default) means no smoothing.
213*dfc6aa5cSAndroid Build Coastguard Worker
214*dfc6aa5cSAndroid Build Coastguard Worker        -maxmemory N    Set limit for amount of memory to use in processing
215*dfc6aa5cSAndroid Build Coastguard Worker                        large images.  Value is in thousands of bytes, or
216*dfc6aa5cSAndroid Build Coastguard Worker                        millions of bytes if "M" is attached to the number.
217*dfc6aa5cSAndroid Build Coastguard Worker                        For example, -max 4m selects 4000000 bytes.  If more
218*dfc6aa5cSAndroid Build Coastguard Worker                        space is needed, an error will occur.
219*dfc6aa5cSAndroid Build Coastguard Worker
220*dfc6aa5cSAndroid Build Coastguard Worker        -verbose        Enable debug printout.  More -v's give more printout.
221*dfc6aa5cSAndroid Build Coastguard Worker        or -debug       Also, version information is printed at startup.
222*dfc6aa5cSAndroid Build Coastguard Worker
223*dfc6aa5cSAndroid Build Coastguard WorkerThe -restart option inserts extra markers that allow a JPEG decoder to
224*dfc6aa5cSAndroid Build Coastguard Workerresynchronize after a transmission error.  Without restart markers, any damage
225*dfc6aa5cSAndroid Build Coastguard Workerto a compressed file will usually ruin the image from the point of the error
226*dfc6aa5cSAndroid Build Coastguard Workerto the end of the image; with restart markers, the damage is usually confined
227*dfc6aa5cSAndroid Build Coastguard Workerto the portion of the image up to the next restart marker.  Of course, the
228*dfc6aa5cSAndroid Build Coastguard Workerrestart markers occupy extra space.  We recommend -restart 1 for images that
229*dfc6aa5cSAndroid Build Coastguard Workerwill be transmitted across unreliable networks such as Usenet.
230*dfc6aa5cSAndroid Build Coastguard Worker
231*dfc6aa5cSAndroid Build Coastguard WorkerThe -smooth option filters the input to eliminate fine-scale noise.  This is
232*dfc6aa5cSAndroid Build Coastguard Workeroften useful when converting dithered images to JPEG: a moderate smoothing
233*dfc6aa5cSAndroid Build Coastguard Workerfactor of 10 to 50 gets rid of dithering patterns in the input file, resulting
234*dfc6aa5cSAndroid Build Coastguard Workerin a smaller JPEG file and a better-looking image.  Too large a smoothing
235*dfc6aa5cSAndroid Build Coastguard Workerfactor will visibly blur the image, however.
236*dfc6aa5cSAndroid Build Coastguard Worker
237*dfc6aa5cSAndroid Build Coastguard WorkerSwitches for wizards:
238*dfc6aa5cSAndroid Build Coastguard Worker
239*dfc6aa5cSAndroid Build Coastguard Worker        -baseline       Force baseline-compatible quantization tables to be
240*dfc6aa5cSAndroid Build Coastguard Worker                        generated.  This clamps quantization values to 8 bits
241*dfc6aa5cSAndroid Build Coastguard Worker                        even at low quality settings.  (This switch is poorly
242*dfc6aa5cSAndroid Build Coastguard Worker                        named, since it does not ensure that the output is
243*dfc6aa5cSAndroid Build Coastguard Worker                        actually baseline JPEG.  For example, you can use
244*dfc6aa5cSAndroid Build Coastguard Worker                        -baseline and -progressive together.)
245*dfc6aa5cSAndroid Build Coastguard Worker
246*dfc6aa5cSAndroid Build Coastguard Worker        -qtables file   Use the quantization tables given in the specified
247*dfc6aa5cSAndroid Build Coastguard Worker                        text file.
248*dfc6aa5cSAndroid Build Coastguard Worker
249*dfc6aa5cSAndroid Build Coastguard Worker        -qslots N[,...] Select which quantization table to use for each color
250*dfc6aa5cSAndroid Build Coastguard Worker                        component.
251*dfc6aa5cSAndroid Build Coastguard Worker
252*dfc6aa5cSAndroid Build Coastguard Worker        -sample HxV[,...]  Set JPEG sampling factors for each color component.
253*dfc6aa5cSAndroid Build Coastguard Worker
254*dfc6aa5cSAndroid Build Coastguard Worker        -scans file     Use the scan script given in the specified text file.
255*dfc6aa5cSAndroid Build Coastguard Worker
256*dfc6aa5cSAndroid Build Coastguard WorkerThe "wizard" switches are intended for experimentation with JPEG.  If you
257*dfc6aa5cSAndroid Build Coastguard Workerdon't know what you are doing, DON'T USE THEM.  These switches are documented
258*dfc6aa5cSAndroid Build Coastguard Workerfurther in the file wizard.txt.
259*dfc6aa5cSAndroid Build Coastguard Worker
260*dfc6aa5cSAndroid Build Coastguard Worker
261*dfc6aa5cSAndroid Build Coastguard WorkerDJPEG DETAILS
262*dfc6aa5cSAndroid Build Coastguard Worker
263*dfc6aa5cSAndroid Build Coastguard WorkerThe basic command line switches for djpeg are:
264*dfc6aa5cSAndroid Build Coastguard Worker
265*dfc6aa5cSAndroid Build Coastguard Worker        -colors N       Reduce image to at most N colors.  This reduces the
266*dfc6aa5cSAndroid Build Coastguard Worker        or -quantize N  number of colors used in the output image, so that it
267*dfc6aa5cSAndroid Build Coastguard Worker                        can be displayed on a colormapped display or stored in
268*dfc6aa5cSAndroid Build Coastguard Worker                        a colormapped file format.  For example, if you have
269*dfc6aa5cSAndroid Build Coastguard Worker                        an 8-bit display, you'd need to reduce to 256 or fewer
270*dfc6aa5cSAndroid Build Coastguard Worker                        colors.  (-colors is the recommended name, -quantize
271*dfc6aa5cSAndroid Build Coastguard Worker                        is provided only for backwards compatibility.)
272*dfc6aa5cSAndroid Build Coastguard Worker
273*dfc6aa5cSAndroid Build Coastguard Worker        -fast           Select recommended processing options for fast, low
274*dfc6aa5cSAndroid Build Coastguard Worker                        quality output.  (The default options are chosen for
275*dfc6aa5cSAndroid Build Coastguard Worker                        highest quality output.)  Currently, this is equivalent
276*dfc6aa5cSAndroid Build Coastguard Worker                        to "-dct fast -nosmooth -onepass -dither ordered".
277*dfc6aa5cSAndroid Build Coastguard Worker
278*dfc6aa5cSAndroid Build Coastguard Worker        -grayscale      Force grayscale output even if JPEG file is color.
279*dfc6aa5cSAndroid Build Coastguard Worker                        Useful for viewing on monochrome displays; also,
280*dfc6aa5cSAndroid Build Coastguard Worker                        djpeg runs noticeably faster in this mode.
281*dfc6aa5cSAndroid Build Coastguard Worker
282*dfc6aa5cSAndroid Build Coastguard Worker        -rgb            Force RGB output even if JPEG file is grayscale.
283*dfc6aa5cSAndroid Build Coastguard Worker
284*dfc6aa5cSAndroid Build Coastguard Worker        -scale M/N      Scale the output image by a factor M/N.  Currently
285*dfc6aa5cSAndroid Build Coastguard Worker                        the scale factor must be M/8, where M is an integer
286*dfc6aa5cSAndroid Build Coastguard Worker                        between 1 and 16 inclusive, or any reduced fraction
287*dfc6aa5cSAndroid Build Coastguard Worker                        thereof (such as 1/2, 3/4, etc.  Scaling is handy if
288*dfc6aa5cSAndroid Build Coastguard Worker                        the image is larger than your screen; also, djpeg runs
289*dfc6aa5cSAndroid Build Coastguard Worker                        much faster when scaling down the output.
290*dfc6aa5cSAndroid Build Coastguard Worker
291*dfc6aa5cSAndroid Build Coastguard Worker        -bmp            Select BMP output format (Windows flavor).  8-bit
292*dfc6aa5cSAndroid Build Coastguard Worker                        colormapped format is emitted if -colors or -grayscale
293*dfc6aa5cSAndroid Build Coastguard Worker                        is specified, or if the JPEG file is grayscale;
294*dfc6aa5cSAndroid Build Coastguard Worker                        otherwise, 24-bit full-color format is emitted.
295*dfc6aa5cSAndroid Build Coastguard Worker
296*dfc6aa5cSAndroid Build Coastguard Worker        -gif            Select GIF output format (LZW-compressed).  Since GIF
297*dfc6aa5cSAndroid Build Coastguard Worker                        does not support more than 256 colors, -colors 256 is
298*dfc6aa5cSAndroid Build Coastguard Worker                        assumed (unless you specify a smaller number of
299*dfc6aa5cSAndroid Build Coastguard Worker                        colors).  If you specify -fast, the default number of
300*dfc6aa5cSAndroid Build Coastguard Worker                        colors is 216.
301*dfc6aa5cSAndroid Build Coastguard Worker
302*dfc6aa5cSAndroid Build Coastguard Worker        -gif0           Select GIF output format (uncompressed).  Since GIF
303*dfc6aa5cSAndroid Build Coastguard Worker                        does not support more than 256 colors, -colors 256 is
304*dfc6aa5cSAndroid Build Coastguard Worker                        assumed (unless you specify a smaller number of
305*dfc6aa5cSAndroid Build Coastguard Worker                        colors).  If you specify -fast, the default number of
306*dfc6aa5cSAndroid Build Coastguard Worker                        colors is 216.
307*dfc6aa5cSAndroid Build Coastguard Worker
308*dfc6aa5cSAndroid Build Coastguard Worker        -os2            Select BMP output format (OS/2 1.x flavor).  8-bit
309*dfc6aa5cSAndroid Build Coastguard Worker                        colormapped format is emitted if -colors or -grayscale
310*dfc6aa5cSAndroid Build Coastguard Worker                        is specified, or if the JPEG file is grayscale;
311*dfc6aa5cSAndroid Build Coastguard Worker                        otherwise, 24-bit full-color format is emitted.
312*dfc6aa5cSAndroid Build Coastguard Worker
313*dfc6aa5cSAndroid Build Coastguard Worker        -pnm            Select PBMPLUS (PPM/PGM) output format (this is the
314*dfc6aa5cSAndroid Build Coastguard Worker                        default format).  PGM is emitted if the JPEG file is
315*dfc6aa5cSAndroid Build Coastguard Worker                        grayscale or if -grayscale is specified; otherwise
316*dfc6aa5cSAndroid Build Coastguard Worker                        PPM is emitted.
317*dfc6aa5cSAndroid Build Coastguard Worker
318*dfc6aa5cSAndroid Build Coastguard Worker        -targa          Select Targa output format.  Grayscale format is
319*dfc6aa5cSAndroid Build Coastguard Worker                        emitted if the JPEG file is grayscale or if
320*dfc6aa5cSAndroid Build Coastguard Worker                        -grayscale is specified; otherwise, colormapped format
321*dfc6aa5cSAndroid Build Coastguard Worker                        is emitted if -colors is specified; otherwise, 24-bit
322*dfc6aa5cSAndroid Build Coastguard Worker                        full-color format is emitted.
323*dfc6aa5cSAndroid Build Coastguard Worker
324*dfc6aa5cSAndroid Build Coastguard WorkerSwitches for advanced users:
325*dfc6aa5cSAndroid Build Coastguard Worker
326*dfc6aa5cSAndroid Build Coastguard Worker        -dct int        Use accurate integer DCT method (default).
327*dfc6aa5cSAndroid Build Coastguard Worker        -dct fast       Use less accurate integer DCT method [legacy feature].
328*dfc6aa5cSAndroid Build Coastguard Worker                        When the Independent JPEG Group's software was first
329*dfc6aa5cSAndroid Build Coastguard Worker                        released in 1991, the decompression time for a
330*dfc6aa5cSAndroid Build Coastguard Worker                        1-megapixel JPEG image on a mainstream PC was measured
331*dfc6aa5cSAndroid Build Coastguard Worker                        in minutes.  Thus, the fast integer DCT algorithm
332*dfc6aa5cSAndroid Build Coastguard Worker                        provided noticeable performance benefits.  On modern
333*dfc6aa5cSAndroid Build Coastguard Worker                        CPUs running libjpeg-turbo, however, the decompression
334*dfc6aa5cSAndroid Build Coastguard Worker                        time for a 1-megapixel JPEG image is measured in
335*dfc6aa5cSAndroid Build Coastguard Worker                        milliseconds, and thus the performance benefits of the
336*dfc6aa5cSAndroid Build Coastguard Worker                        fast algorithm are much less noticeable.  On modern
337*dfc6aa5cSAndroid Build Coastguard Worker                        x86/x86-64 CPUs that support AVX2 instructions, the
338*dfc6aa5cSAndroid Build Coastguard Worker                        fast and int methods have similar performance.  On
339*dfc6aa5cSAndroid Build Coastguard Worker                        other types of CPUs, the fast method is generally about
340*dfc6aa5cSAndroid Build Coastguard Worker                        5-15% faster than the int method.
341*dfc6aa5cSAndroid Build Coastguard Worker
342*dfc6aa5cSAndroid Build Coastguard Worker                        If the JPEG image was compressed using a quality level
343*dfc6aa5cSAndroid Build Coastguard Worker                        of 85 or below, then there should be little or no
344*dfc6aa5cSAndroid Build Coastguard Worker                        perceptible quality difference between the two
345*dfc6aa5cSAndroid Build Coastguard Worker                        algorithms.  When decompressing images that were
346*dfc6aa5cSAndroid Build Coastguard Worker                        compressed using quality levels above 85, however, the
347*dfc6aa5cSAndroid Build Coastguard Worker                        difference between the fast and int methods becomes
348*dfc6aa5cSAndroid Build Coastguard Worker                        more pronounced.  With images compressed using
349*dfc6aa5cSAndroid Build Coastguard Worker                        quality=97, for instance, the fast method incurs
350*dfc6aa5cSAndroid Build Coastguard Worker                        generally about a 4-6 dB loss in PSNR relative to the
351*dfc6aa5cSAndroid Build Coastguard Worker                        int method, but this can be larger for some images.  If
352*dfc6aa5cSAndroid Build Coastguard Worker                        you can avoid it, do not use the fast method when
353*dfc6aa5cSAndroid Build Coastguard Worker                        decompressing images that were compressed using quality
354*dfc6aa5cSAndroid Build Coastguard Worker                        levels above 97.  The algorithm often degenerates for
355*dfc6aa5cSAndroid Build Coastguard Worker                        such images and can actually produce a more lossy
356*dfc6aa5cSAndroid Build Coastguard Worker                        output image than if the JPEG image had been compressed
357*dfc6aa5cSAndroid Build Coastguard Worker                        using lower quality levels.
358*dfc6aa5cSAndroid Build Coastguard Worker        -dct float      Use floating-point DCT method [legacy feature].
359*dfc6aa5cSAndroid Build Coastguard Worker                        The float method does not produce significantly more
360*dfc6aa5cSAndroid Build Coastguard Worker                        accurate results than the int method, and it is much
361*dfc6aa5cSAndroid Build Coastguard Worker                        slower.  The float method may also give different
362*dfc6aa5cSAndroid Build Coastguard Worker                        results on different machines due to varying roundoff
363*dfc6aa5cSAndroid Build Coastguard Worker                        behavior, whereas the integer methods should give the
364*dfc6aa5cSAndroid Build Coastguard Worker                        same results on all machines.
365*dfc6aa5cSAndroid Build Coastguard Worker
366*dfc6aa5cSAndroid Build Coastguard Worker        -dither fs      Use Floyd-Steinberg dithering in color quantization.
367*dfc6aa5cSAndroid Build Coastguard Worker        -dither ordered Use ordered dithering in color quantization.
368*dfc6aa5cSAndroid Build Coastguard Worker        -dither none    Do not use dithering in color quantization.
369*dfc6aa5cSAndroid Build Coastguard Worker                        By default, Floyd-Steinberg dithering is applied when
370*dfc6aa5cSAndroid Build Coastguard Worker                        quantizing colors; this is slow but usually produces
371*dfc6aa5cSAndroid Build Coastguard Worker                        the best results.  Ordered dither is a compromise
372*dfc6aa5cSAndroid Build Coastguard Worker                        between speed and quality; no dithering is fast but
373*dfc6aa5cSAndroid Build Coastguard Worker                        usually looks awful.  Note that these switches have
374*dfc6aa5cSAndroid Build Coastguard Worker                        no effect unless color quantization is being done.
375*dfc6aa5cSAndroid Build Coastguard Worker                        Ordered dither is only available in -onepass mode.
376*dfc6aa5cSAndroid Build Coastguard Worker
377*dfc6aa5cSAndroid Build Coastguard Worker        -map FILE       Quantize to the colors used in the specified image
378*dfc6aa5cSAndroid Build Coastguard Worker                        file.  This is useful for producing multiple files
379*dfc6aa5cSAndroid Build Coastguard Worker                        with identical color maps, or for forcing a predefined
380*dfc6aa5cSAndroid Build Coastguard Worker                        set of colors to be used.  The FILE must be a GIF
381*dfc6aa5cSAndroid Build Coastguard Worker                        or PPM file.  This option overrides -colors and
382*dfc6aa5cSAndroid Build Coastguard Worker                        -onepass.
383*dfc6aa5cSAndroid Build Coastguard Worker
384*dfc6aa5cSAndroid Build Coastguard Worker        -nosmooth       Use a faster, lower-quality upsampling routine.
385*dfc6aa5cSAndroid Build Coastguard Worker
386*dfc6aa5cSAndroid Build Coastguard Worker        -onepass        Use one-pass instead of two-pass color quantization.
387*dfc6aa5cSAndroid Build Coastguard Worker                        The one-pass method is faster and needs less memory,
388*dfc6aa5cSAndroid Build Coastguard Worker                        but it produces a lower-quality image.  -onepass is
389*dfc6aa5cSAndroid Build Coastguard Worker                        ignored unless you also say -colors N.  Also,
390*dfc6aa5cSAndroid Build Coastguard Worker                        the one-pass method is always used for grayscale
391*dfc6aa5cSAndroid Build Coastguard Worker                        output (the two-pass method is no improvement then).
392*dfc6aa5cSAndroid Build Coastguard Worker
393*dfc6aa5cSAndroid Build Coastguard Worker        -maxmemory N    Set limit for amount of memory to use in processing
394*dfc6aa5cSAndroid Build Coastguard Worker                        large images.  Value is in thousands of bytes, or
395*dfc6aa5cSAndroid Build Coastguard Worker                        millions of bytes if "M" is attached to the number.
396*dfc6aa5cSAndroid Build Coastguard Worker                        For example, -max 4m selects 4000000 bytes.  If more
397*dfc6aa5cSAndroid Build Coastguard Worker                        space is needed, an error will occur.
398*dfc6aa5cSAndroid Build Coastguard Worker
399*dfc6aa5cSAndroid Build Coastguard Worker        -verbose        Enable debug printout.  More -v's give more printout.
400*dfc6aa5cSAndroid Build Coastguard Worker        or  -debug      Also, version information is printed at startup.
401*dfc6aa5cSAndroid Build Coastguard Worker
402*dfc6aa5cSAndroid Build Coastguard Worker
403*dfc6aa5cSAndroid Build Coastguard WorkerHINTS FOR CJPEG
404*dfc6aa5cSAndroid Build Coastguard Worker
405*dfc6aa5cSAndroid Build Coastguard WorkerColor GIF files are not the ideal input for JPEG; JPEG is really intended for
406*dfc6aa5cSAndroid Build Coastguard Workercompressing full-color (24-bit) images.  In particular, don't try to convert
407*dfc6aa5cSAndroid Build Coastguard Workercartoons, line drawings, and other images that have only a few distinct
408*dfc6aa5cSAndroid Build Coastguard Workercolors.  GIF works great on these, JPEG does not.  If you want to convert a
409*dfc6aa5cSAndroid Build Coastguard WorkerGIF to JPEG, you should experiment with cjpeg's -quality and -smooth options
410*dfc6aa5cSAndroid Build Coastguard Workerto get a satisfactory conversion.  -smooth 10 or so is often helpful.
411*dfc6aa5cSAndroid Build Coastguard Worker
412*dfc6aa5cSAndroid Build Coastguard WorkerAvoid running an image through a series of JPEG compression/decompression
413*dfc6aa5cSAndroid Build Coastguard Workercycles.  Image quality loss will accumulate; after ten or so cycles the image
414*dfc6aa5cSAndroid Build Coastguard Workermay be noticeably worse than it was after one cycle.  It's best to use a
415*dfc6aa5cSAndroid Build Coastguard Workerlossless format while manipulating an image, then convert to JPEG format when
416*dfc6aa5cSAndroid Build Coastguard Workeryou are ready to file the image away.
417*dfc6aa5cSAndroid Build Coastguard Worker
418*dfc6aa5cSAndroid Build Coastguard WorkerThe -optimize option to cjpeg is worth using when you are making a "final"
419*dfc6aa5cSAndroid Build Coastguard Workerversion for posting or archiving.  It's also a win when you are using low
420*dfc6aa5cSAndroid Build Coastguard Workerquality settings to make very small JPEG files; the percentage improvement
421*dfc6aa5cSAndroid Build Coastguard Workeris often a lot more than it is on larger files.  (At present, -optimize
422*dfc6aa5cSAndroid Build Coastguard Workermode is always selected when generating progressive JPEG files.)
423*dfc6aa5cSAndroid Build Coastguard Worker
424*dfc6aa5cSAndroid Build Coastguard Worker
425*dfc6aa5cSAndroid Build Coastguard WorkerHINTS FOR DJPEG
426*dfc6aa5cSAndroid Build Coastguard Worker
427*dfc6aa5cSAndroid Build Coastguard WorkerTo get a quick preview of an image, use the -grayscale and/or -scale switches.
428*dfc6aa5cSAndroid Build Coastguard Worker"-grayscale -scale 1/8" is the fastest case.
429*dfc6aa5cSAndroid Build Coastguard Worker
430*dfc6aa5cSAndroid Build Coastguard WorkerSeveral options are available that trade off image quality to gain speed.
431*dfc6aa5cSAndroid Build Coastguard Worker"-fast" turns on the recommended settings.
432*dfc6aa5cSAndroid Build Coastguard Worker
433*dfc6aa5cSAndroid Build Coastguard Worker"-dct fast" and/or "-nosmooth" gain speed at a small sacrifice in quality.
434*dfc6aa5cSAndroid Build Coastguard WorkerWhen producing a color-quantized image, "-onepass -dither ordered" is fast but
435*dfc6aa5cSAndroid Build Coastguard Workermuch lower quality than the default behavior.  "-dither none" may give
436*dfc6aa5cSAndroid Build Coastguard Workeracceptable results in two-pass mode, but is seldom tolerable in one-pass mode.
437*dfc6aa5cSAndroid Build Coastguard Worker
438*dfc6aa5cSAndroid Build Coastguard Worker
439*dfc6aa5cSAndroid Build Coastguard WorkerHINTS FOR BOTH PROGRAMS
440*dfc6aa5cSAndroid Build Coastguard Worker
441*dfc6aa5cSAndroid Build Coastguard WorkerIf the memory needed by cjpeg or djpeg exceeds the limit specified by
442*dfc6aa5cSAndroid Build Coastguard Worker-maxmemory, an error will occur.  You can leave out -progressive and -optimize
443*dfc6aa5cSAndroid Build Coastguard Worker(for cjpeg) or specify -onepass (for djpeg) to reduce memory usage.
444*dfc6aa5cSAndroid Build Coastguard Worker
445*dfc6aa5cSAndroid Build Coastguard WorkerOn machines that have "environment" variables, you can define the environment
446*dfc6aa5cSAndroid Build Coastguard Workervariable JPEGMEM to set the default memory limit.  The value is specified as
447*dfc6aa5cSAndroid Build Coastguard Workerdescribed for the -maxmemory switch.  JPEGMEM overrides the default value
448*dfc6aa5cSAndroid Build Coastguard Workerspecified when the program was compiled, and itself is overridden by an
449*dfc6aa5cSAndroid Build Coastguard Workerexplicit -maxmemory switch.
450*dfc6aa5cSAndroid Build Coastguard Worker
451*dfc6aa5cSAndroid Build Coastguard Worker
452*dfc6aa5cSAndroid Build Coastguard WorkerJPEGTRAN
453*dfc6aa5cSAndroid Build Coastguard Worker
454*dfc6aa5cSAndroid Build Coastguard Workerjpegtran performs various useful transformations of JPEG files.
455*dfc6aa5cSAndroid Build Coastguard WorkerIt can translate the coded representation from one variant of JPEG to another,
456*dfc6aa5cSAndroid Build Coastguard Workerfor example from baseline JPEG to progressive JPEG or vice versa.  It can also
457*dfc6aa5cSAndroid Build Coastguard Workerperform some rearrangements of the image data, for example turning an image
458*dfc6aa5cSAndroid Build Coastguard Workerfrom landscape to portrait format by rotation.  For EXIF files and JPEG files
459*dfc6aa5cSAndroid Build Coastguard Workercontaining Exif data, you may prefer to use exiftran instead.
460*dfc6aa5cSAndroid Build Coastguard Worker
461*dfc6aa5cSAndroid Build Coastguard Workerjpegtran works by rearranging the compressed data (DCT coefficients), without
462*dfc6aa5cSAndroid Build Coastguard Workerever fully decoding the image.  Therefore, its transformations are lossless:
463*dfc6aa5cSAndroid Build Coastguard Workerthere is no image degradation at all, which would not be true if you used
464*dfc6aa5cSAndroid Build Coastguard Workerdjpeg followed by cjpeg to accomplish the same conversion.  But by the same
465*dfc6aa5cSAndroid Build Coastguard Workertoken, jpegtran cannot perform lossy operations such as changing the image
466*dfc6aa5cSAndroid Build Coastguard Workerquality.  However, while the image data is losslessly transformed, metadata
467*dfc6aa5cSAndroid Build Coastguard Workercan be removed.  See the -copy option for specifics.
468*dfc6aa5cSAndroid Build Coastguard Worker
469*dfc6aa5cSAndroid Build Coastguard Workerjpegtran uses a command line syntax similar to cjpeg or djpeg.
470*dfc6aa5cSAndroid Build Coastguard WorkerOn most systems, you say:
471*dfc6aa5cSAndroid Build Coastguard Worker        jpegtran [switches] [inputfile] >outputfile
472*dfc6aa5cSAndroid Build Coastguard WorkerIf you defined TWO_FILE_COMMANDLINE when compiling the program, you can instead
473*dfc6aa5cSAndroid Build Coastguard Workersay:
474*dfc6aa5cSAndroid Build Coastguard Worker        jpegtran [switches] inputfile outputfile
475*dfc6aa5cSAndroid Build Coastguard Workerwhere both the input and output files are JPEG files.
476*dfc6aa5cSAndroid Build Coastguard Worker
477*dfc6aa5cSAndroid Build Coastguard WorkerTo specify the coded JPEG representation used in the output file,
478*dfc6aa5cSAndroid Build Coastguard Workerjpegtran accepts a subset of the switches recognized by cjpeg:
479*dfc6aa5cSAndroid Build Coastguard Worker        -optimize       Perform optimization of entropy encoding parameters.
480*dfc6aa5cSAndroid Build Coastguard Worker        -progressive    Create progressive JPEG file.
481*dfc6aa5cSAndroid Build Coastguard Worker        -arithmetic     Use arithmetic coding.
482*dfc6aa5cSAndroid Build Coastguard Worker        -restart N      Emit a JPEG restart marker every N MCU rows, or every
483*dfc6aa5cSAndroid Build Coastguard Worker                        N MCU blocks if "B" is attached to the number.
484*dfc6aa5cSAndroid Build Coastguard Worker        -scans file     Use the scan script given in the specified text file.
485*dfc6aa5cSAndroid Build Coastguard WorkerSee the previous discussion of cjpeg for more details about these switches.
486*dfc6aa5cSAndroid Build Coastguard WorkerIf you specify none of these switches, you get a plain baseline-JPEG output
487*dfc6aa5cSAndroid Build Coastguard Workerfile.  The quality setting and so forth are determined by the input file.
488*dfc6aa5cSAndroid Build Coastguard Worker
489*dfc6aa5cSAndroid Build Coastguard WorkerThe image can be losslessly transformed by giving one of these switches:
490*dfc6aa5cSAndroid Build Coastguard Worker        -flip horizontal        Mirror image horizontally (left-right).
491*dfc6aa5cSAndroid Build Coastguard Worker        -flip vertical          Mirror image vertically (top-bottom).
492*dfc6aa5cSAndroid Build Coastguard Worker        -rotate 90              Rotate image 90 degrees clockwise.
493*dfc6aa5cSAndroid Build Coastguard Worker        -rotate 180             Rotate image 180 degrees.
494*dfc6aa5cSAndroid Build Coastguard Worker        -rotate 270             Rotate image 270 degrees clockwise (or 90 ccw).
495*dfc6aa5cSAndroid Build Coastguard Worker        -transpose              Transpose image (across UL-to-LR axis).
496*dfc6aa5cSAndroid Build Coastguard Worker        -transverse             Transverse transpose (across UR-to-LL axis).
497*dfc6aa5cSAndroid Build Coastguard Worker
498*dfc6aa5cSAndroid Build Coastguard WorkerThe transpose transformation has no restrictions regarding image dimensions.
499*dfc6aa5cSAndroid Build Coastguard WorkerThe other transformations operate rather oddly if the image dimensions are not
500*dfc6aa5cSAndroid Build Coastguard Workera multiple of the iMCU size (usually 8 or 16 pixels), because they can only
501*dfc6aa5cSAndroid Build Coastguard Workertransform complete blocks of DCT coefficient data in the desired way.
502*dfc6aa5cSAndroid Build Coastguard Worker
503*dfc6aa5cSAndroid Build Coastguard Workerjpegtran's default behavior when transforming an odd-size image is designed
504*dfc6aa5cSAndroid Build Coastguard Workerto preserve exact reversibility and mathematical consistency of the
505*dfc6aa5cSAndroid Build Coastguard Workertransformation set.  As stated, transpose is able to flip the entire image
506*dfc6aa5cSAndroid Build Coastguard Workerarea.  Horizontal mirroring leaves any partial iMCU column at the right edge
507*dfc6aa5cSAndroid Build Coastguard Workeruntouched, but is able to flip all rows of the image.  Similarly, vertical
508*dfc6aa5cSAndroid Build Coastguard Workermirroring leaves any partial iMCU row at the bottom edge untouched, but is
509*dfc6aa5cSAndroid Build Coastguard Workerable to flip all columns.  The other transforms can be built up as sequences
510*dfc6aa5cSAndroid Build Coastguard Workerof transpose and flip operations; for consistency, their actions on edge
511*dfc6aa5cSAndroid Build Coastguard Workerpixels are defined to be the same as the end result of the corresponding
512*dfc6aa5cSAndroid Build Coastguard Workertranspose-and-flip sequence.
513*dfc6aa5cSAndroid Build Coastguard Worker
514*dfc6aa5cSAndroid Build Coastguard WorkerFor practical use, you may prefer to discard any untransformable edge pixels
515*dfc6aa5cSAndroid Build Coastguard Workerrather than having a strange-looking strip along the right and/or bottom edges
516*dfc6aa5cSAndroid Build Coastguard Workerof a transformed image.  To do this, add the -trim switch:
517*dfc6aa5cSAndroid Build Coastguard Worker        -trim           Drop non-transformable edge blocks.
518*dfc6aa5cSAndroid Build Coastguard WorkerObviously, a transformation with -trim is not reversible, so strictly speaking
519*dfc6aa5cSAndroid Build Coastguard Workerjpegtran with this switch is not lossless.  Also, the expected mathematical
520*dfc6aa5cSAndroid Build Coastguard Workerequivalences between the transformations no longer hold.  For example,
521*dfc6aa5cSAndroid Build Coastguard Worker"-rot 270 -trim" trims only the bottom edge, but "-rot 90 -trim" followed by
522*dfc6aa5cSAndroid Build Coastguard Worker"-rot 180 -trim" trims both edges.
523*dfc6aa5cSAndroid Build Coastguard Worker
524*dfc6aa5cSAndroid Build Coastguard WorkerIf you are only interested in perfect transformations, add the -perfect switch:
525*dfc6aa5cSAndroid Build Coastguard Worker        -perfect        Fail with an error if the transformation is not
526*dfc6aa5cSAndroid Build Coastguard Worker                        perfect.
527*dfc6aa5cSAndroid Build Coastguard WorkerFor example, you may want to do
528*dfc6aa5cSAndroid Build Coastguard Worker  jpegtran -rot 90 -perfect foo.jpg || djpeg foo.jpg | pnmflip -r90 | cjpeg
529*dfc6aa5cSAndroid Build Coastguard Workerto do a perfect rotation, if available, or an approximated one if not.
530*dfc6aa5cSAndroid Build Coastguard Worker
531*dfc6aa5cSAndroid Build Coastguard WorkerThis version of jpegtran also offers a lossless crop option, which discards
532*dfc6aa5cSAndroid Build Coastguard Workerdata outside of a given image region but losslessly preserves what is inside.
533*dfc6aa5cSAndroid Build Coastguard WorkerLike the rotate and flip transforms, lossless crop is restricted by the current
534*dfc6aa5cSAndroid Build Coastguard WorkerJPEG format; the upper left corner of the selected region must fall on an iMCU
535*dfc6aa5cSAndroid Build Coastguard Workerboundary.  If it doesn't, then it is silently moved up and/or left to the
536*dfc6aa5cSAndroid Build Coastguard Workernearest iMCU boundary (the lower right corner is unchanged.)  Thus, the output
537*dfc6aa5cSAndroid Build Coastguard Workerimage covers at least the requested region, but it may cover more.  The
538*dfc6aa5cSAndroid Build Coastguard Workeradjustment of the region dimensions may be optionally disabled by attaching an
539*dfc6aa5cSAndroid Build Coastguard Worker'f' character ("force") to the width or height number.
540*dfc6aa5cSAndroid Build Coastguard Worker
541*dfc6aa5cSAndroid Build Coastguard WorkerThe image can be losslessly cropped by giving the switch:
542*dfc6aa5cSAndroid Build Coastguard Worker        -crop WxH+X+Y   Crop to a rectangular region of width W and height H,
543*dfc6aa5cSAndroid Build Coastguard Worker                        starting at point X,Y.
544*dfc6aa5cSAndroid Build Coastguard Worker
545*dfc6aa5cSAndroid Build Coastguard WorkerIf W or H is larger than the width/height of the input image, then the output
546*dfc6aa5cSAndroid Build Coastguard Workerimage is expanded in size, and the expanded region is filled in with zeros
547*dfc6aa5cSAndroid Build Coastguard Worker(neutral gray).  Attaching an 'f' character ("flatten") to the width number
548*dfc6aa5cSAndroid Build Coastguard Workerwill cause each block in the expanded region to be filled in with the DC
549*dfc6aa5cSAndroid Build Coastguard Workercoefficient of the nearest block in the input image rather than grayed out.
550*dfc6aa5cSAndroid Build Coastguard WorkerAttaching an 'r' character ("reflect") to the width number will cause the
551*dfc6aa5cSAndroid Build Coastguard Workerexpanded region to be filled in with repeated reflections of the input image
552*dfc6aa5cSAndroid Build Coastguard Workerrather than grayed out.
553*dfc6aa5cSAndroid Build Coastguard Worker
554*dfc6aa5cSAndroid Build Coastguard WorkerA complementary lossless wipe option is provided to discard (gray out) data
555*dfc6aa5cSAndroid Build Coastguard Workerinside a given image region while losslessly preserving what is outside:
556*dfc6aa5cSAndroid Build Coastguard Worker        -wipe WxH+X+Y   Wipe (gray out) a rectangular region of width W and
557*dfc6aa5cSAndroid Build Coastguard Worker                        height H from the input image, starting at point X,Y.
558*dfc6aa5cSAndroid Build Coastguard Worker
559*dfc6aa5cSAndroid Build Coastguard WorkerAttaching an 'f' character ("flatten") to the width number will cause the
560*dfc6aa5cSAndroid Build Coastguard Workerregion to be filled with the average of adjacent blocks rather than grayed out.
561*dfc6aa5cSAndroid Build Coastguard WorkerIf the wipe region and the region outside the wipe region, when adjusted to the
562*dfc6aa5cSAndroid Build Coastguard Workernearest iMCU boundary, form two horizontally adjacent rectangles, then
563*dfc6aa5cSAndroid Build Coastguard Workerattaching an 'r' character ("reflect") to the width number will cause the wipe
564*dfc6aa5cSAndroid Build Coastguard Workerregion to be filled with repeated reflections of the outside region rather than
565*dfc6aa5cSAndroid Build Coastguard Workergrayed out.
566*dfc6aa5cSAndroid Build Coastguard Worker
567*dfc6aa5cSAndroid Build Coastguard WorkerA lossless drop option is also provided, which allows another JPEG image to be
568*dfc6aa5cSAndroid Build Coastguard Workerinserted ("dropped") into the input image data at a given position, replacing
569*dfc6aa5cSAndroid Build Coastguard Workerthe existing image data at that position:
570*dfc6aa5cSAndroid Build Coastguard Worker        -drop +X+Y filename     Drop (insert) another image at point X,Y
571*dfc6aa5cSAndroid Build Coastguard Worker
572*dfc6aa5cSAndroid Build Coastguard WorkerBoth the input image and the drop image must have the same subsampling level.
573*dfc6aa5cSAndroid Build Coastguard WorkerIt is best if they also have the same quantization (quality.)  Otherwise, the
574*dfc6aa5cSAndroid Build Coastguard Workerquantization of the output image will be adapted to accommodate the higher of
575*dfc6aa5cSAndroid Build Coastguard Workerthe input image quality and the drop image quality.  The trim option can be
576*dfc6aa5cSAndroid Build Coastguard Workerused with the drop option to requantize the drop image to match the input
577*dfc6aa5cSAndroid Build Coastguard Workerimage.  Note that a grayscale image can be dropped into a full-color image or
578*dfc6aa5cSAndroid Build Coastguard Workervice versa, as long as the full-color image has no vertical subsampling.  If
579*dfc6aa5cSAndroid Build Coastguard Workerthe input image is grayscale and the drop image is full-color, then the
580*dfc6aa5cSAndroid Build Coastguard Workerchrominance channels from the drop image will be discarded.
581*dfc6aa5cSAndroid Build Coastguard Worker
582*dfc6aa5cSAndroid Build Coastguard WorkerOther not-strictly-lossless transformation switches are:
583*dfc6aa5cSAndroid Build Coastguard Worker
584*dfc6aa5cSAndroid Build Coastguard Worker        -grayscale      Force grayscale output.
585*dfc6aa5cSAndroid Build Coastguard WorkerThis option discards the chrominance channels if the input image is YCbCr
586*dfc6aa5cSAndroid Build Coastguard Worker(ie, a standard color JPEG), resulting in a grayscale JPEG file.  The
587*dfc6aa5cSAndroid Build Coastguard Workerluminance channel is preserved exactly, so this is a better method of reducing
588*dfc6aa5cSAndroid Build Coastguard Workerto grayscale than decompression, conversion, and recompression.  This switch
589*dfc6aa5cSAndroid Build Coastguard Workeris particularly handy for fixing a monochrome picture that was mistakenly
590*dfc6aa5cSAndroid Build Coastguard Workerencoded as a color JPEG.  (In such a case, the space savings from getting rid
591*dfc6aa5cSAndroid Build Coastguard Workerof the near-empty chroma channels won't be large; but the decoding time for
592*dfc6aa5cSAndroid Build Coastguard Workera grayscale JPEG is substantially less than that for a color JPEG.)
593*dfc6aa5cSAndroid Build Coastguard Worker
594*dfc6aa5cSAndroid Build Coastguard Workerjpegtran also recognizes these switches that control what to do with "extra"
595*dfc6aa5cSAndroid Build Coastguard Workermarkers, such as comment blocks:
596*dfc6aa5cSAndroid Build Coastguard Worker        -copy none      Copy no extra markers from source file.  This setting
597*dfc6aa5cSAndroid Build Coastguard Worker                        suppresses all comments and other metadata in the
598*dfc6aa5cSAndroid Build Coastguard Worker                        source file.
599*dfc6aa5cSAndroid Build Coastguard Worker        -copy comments  Copy only comment markers.  This setting copies
600*dfc6aa5cSAndroid Build Coastguard Worker                        comments from the source file but discards any other
601*dfc6aa5cSAndroid Build Coastguard Worker                        metadata.
602*dfc6aa5cSAndroid Build Coastguard Worker        -copy icc       Copy only ICC profile markers.  This setting copies the
603*dfc6aa5cSAndroid Build Coastguard Worker                        ICC profile from the source file but discards any other
604*dfc6aa5cSAndroid Build Coastguard Worker                        metadata.
605*dfc6aa5cSAndroid Build Coastguard Worker        -copy all       Copy all extra markers.  This setting preserves
606*dfc6aa5cSAndroid Build Coastguard Worker                        miscellaneous markers found in the source file, such
607*dfc6aa5cSAndroid Build Coastguard Worker                        as JFIF thumbnails, Exif data, and Photoshop settings.
608*dfc6aa5cSAndroid Build Coastguard Worker                        In some files, these extra markers can be sizable.
609*dfc6aa5cSAndroid Build Coastguard Worker                        Note that this option will copy thumbnails as-is;
610*dfc6aa5cSAndroid Build Coastguard Worker                        they will not be transformed.
611*dfc6aa5cSAndroid Build Coastguard WorkerThe default behavior is -copy comments.  (Note: in IJG releases v6 and v6a,
612*dfc6aa5cSAndroid Build Coastguard Workerjpegtran always did the equivalent of -copy none.)
613*dfc6aa5cSAndroid Build Coastguard Worker
614*dfc6aa5cSAndroid Build Coastguard WorkerAdditional switches recognized by jpegtran are:
615*dfc6aa5cSAndroid Build Coastguard Worker        -outfile filename
616*dfc6aa5cSAndroid Build Coastguard Worker        -maxmemory N
617*dfc6aa5cSAndroid Build Coastguard Worker        -verbose
618*dfc6aa5cSAndroid Build Coastguard Worker        -debug
619*dfc6aa5cSAndroid Build Coastguard WorkerThese work the same as in cjpeg or djpeg.
620*dfc6aa5cSAndroid Build Coastguard Worker
621*dfc6aa5cSAndroid Build Coastguard Worker
622*dfc6aa5cSAndroid Build Coastguard WorkerTHE COMMENT UTILITIES
623*dfc6aa5cSAndroid Build Coastguard Worker
624*dfc6aa5cSAndroid Build Coastguard WorkerThe JPEG standard allows "comment" (COM) blocks to occur within a JPEG file.
625*dfc6aa5cSAndroid Build Coastguard WorkerAlthough the standard doesn't actually define what COM blocks are for, they
626*dfc6aa5cSAndroid Build Coastguard Workerare widely used to hold user-supplied text strings.  This lets you add
627*dfc6aa5cSAndroid Build Coastguard Workerannotations, titles, index terms, etc to your JPEG files, and later retrieve
628*dfc6aa5cSAndroid Build Coastguard Workerthem as text.  COM blocks do not interfere with the image stored in the JPEG
629*dfc6aa5cSAndroid Build Coastguard Workerfile.  The maximum size of a COM block is 64K, but you can have as many of
630*dfc6aa5cSAndroid Build Coastguard Workerthem as you like in one JPEG file.
631*dfc6aa5cSAndroid Build Coastguard Worker
632*dfc6aa5cSAndroid Build Coastguard WorkerWe provide two utility programs to display COM block contents and add COM
633*dfc6aa5cSAndroid Build Coastguard Workerblocks to a JPEG file.
634*dfc6aa5cSAndroid Build Coastguard Worker
635*dfc6aa5cSAndroid Build Coastguard Workerrdjpgcom searches a JPEG file and prints the contents of any COM blocks on
636*dfc6aa5cSAndroid Build Coastguard Workerstandard output.  The command line syntax is
637*dfc6aa5cSAndroid Build Coastguard Worker        rdjpgcom [-raw] [-verbose] [inputfilename]
638*dfc6aa5cSAndroid Build Coastguard WorkerThe switch "-raw" (or just "-r") causes rdjpgcom to output non-printable
639*dfc6aa5cSAndroid Build Coastguard Workercharacters in JPEG comments.  These characters are normally escaped for
640*dfc6aa5cSAndroid Build Coastguard Workersecurity reasons.
641*dfc6aa5cSAndroid Build Coastguard WorkerThe switch "-verbose" (or just "-v") causes rdjpgcom to also display the JPEG
642*dfc6aa5cSAndroid Build Coastguard Workerimage dimensions.  If you omit the input file name from the command line,
643*dfc6aa5cSAndroid Build Coastguard Workerthe JPEG file is read from standard input.  (This may not work on some
644*dfc6aa5cSAndroid Build Coastguard Workeroperating systems, if binary data can't be read from stdin.)
645*dfc6aa5cSAndroid Build Coastguard Worker
646*dfc6aa5cSAndroid Build Coastguard Workerwrjpgcom adds a COM block, containing text you provide, to a JPEG file.
647*dfc6aa5cSAndroid Build Coastguard WorkerOrdinarily, the COM block is added after any existing COM blocks, but you
648*dfc6aa5cSAndroid Build Coastguard Workercan delete the old COM blocks if you wish.  wrjpgcom produces a new JPEG
649*dfc6aa5cSAndroid Build Coastguard Workerfile; it does not modify the input file.  DO NOT try to overwrite the input
650*dfc6aa5cSAndroid Build Coastguard Workerfile by directing wrjpgcom's output back into it; on most systems this will
651*dfc6aa5cSAndroid Build Coastguard Workerjust destroy your file.
652*dfc6aa5cSAndroid Build Coastguard Worker
653*dfc6aa5cSAndroid Build Coastguard WorkerThe command line syntax for wrjpgcom is similar to cjpeg's.  On most systems,
654*dfc6aa5cSAndroid Build Coastguard Workerit is
655*dfc6aa5cSAndroid Build Coastguard Worker        wrjpgcom [switches] [inputfilename]
656*dfc6aa5cSAndroid Build Coastguard WorkerThe output file is written to standard output.  The input file comes from
657*dfc6aa5cSAndroid Build Coastguard Workerthe named file, or from standard input if no input file is named.
658*dfc6aa5cSAndroid Build Coastguard Worker
659*dfc6aa5cSAndroid Build Coastguard WorkerIf you defined TWO_FILE_COMMANDLINE when compiling the program, the syntax is:
660*dfc6aa5cSAndroid Build Coastguard Worker        wrjpgcom [switches] inputfilename outputfilename
661*dfc6aa5cSAndroid Build Coastguard Workerwhere both input and output file names must be given explicitly.
662*dfc6aa5cSAndroid Build Coastguard Worker
663*dfc6aa5cSAndroid Build Coastguard Workerwrjpgcom understands three switches:
664*dfc6aa5cSAndroid Build Coastguard Worker        -replace                 Delete any existing COM blocks from the file.
665*dfc6aa5cSAndroid Build Coastguard Worker        -comment "Comment text"  Supply new COM text on command line.
666*dfc6aa5cSAndroid Build Coastguard Worker        -cfile name              Read text for new COM block from named file.
667*dfc6aa5cSAndroid Build Coastguard Worker(Switch names can be abbreviated.)  If you have only one line of comment text
668*dfc6aa5cSAndroid Build Coastguard Workerto add, you can provide it on the command line with -comment.  The comment
669*dfc6aa5cSAndroid Build Coastguard Workertext must be surrounded with quotes so that it is treated as a single
670*dfc6aa5cSAndroid Build Coastguard Workerargument.  Longer comments can be read from a text file.
671*dfc6aa5cSAndroid Build Coastguard Worker
672*dfc6aa5cSAndroid Build Coastguard WorkerIf you give neither -comment nor -cfile, then wrjpgcom will read the comment
673*dfc6aa5cSAndroid Build Coastguard Workertext from standard input.  (In this case an input image file name MUST be
674*dfc6aa5cSAndroid Build Coastguard Workersupplied, so that the source JPEG file comes from somewhere else.)  You can
675*dfc6aa5cSAndroid Build Coastguard Workerenter multiple lines, up to 64KB worth.  Type an end-of-file indicator
676*dfc6aa5cSAndroid Build Coastguard Worker(usually control-D or control-Z) to terminate the comment text entry.
677*dfc6aa5cSAndroid Build Coastguard Worker
678*dfc6aa5cSAndroid Build Coastguard Workerwrjpgcom will not add a COM block if the provided comment string is empty.
679*dfc6aa5cSAndroid Build Coastguard WorkerTherefore -replace -comment "" can be used to delete all COM blocks from a
680*dfc6aa5cSAndroid Build Coastguard Workerfile.
681*dfc6aa5cSAndroid Build Coastguard Worker
682*dfc6aa5cSAndroid Build Coastguard WorkerThese utility programs do not depend on the IJG JPEG library.  In
683*dfc6aa5cSAndroid Build Coastguard Workerparticular, the source code for rdjpgcom is intended as an illustration of
684*dfc6aa5cSAndroid Build Coastguard Workerthe minimum amount of code required to parse a JPEG file header correctly.
685