xref: /aosp_15_r20/external/libjpeg-turbo/tjbenchtest.in (revision dfc6aa5c1cfd4bc4e2018dc74aa96e29ee49c6da)
1*dfc6aa5cSAndroid Build Coastguard Worker#!/bin/bash
2*dfc6aa5cSAndroid Build Coastguard Worker
3*dfc6aa5cSAndroid Build Coastguard Workerset -u
4*dfc6aa5cSAndroid Build Coastguard Workerset -e
5*dfc6aa5cSAndroid Build Coastguard Workertrap onexit INT
6*dfc6aa5cSAndroid Build Coastguard Workertrap onexit TERM
7*dfc6aa5cSAndroid Build Coastguard Workertrap onexit EXIT
8*dfc6aa5cSAndroid Build Coastguard Worker
9*dfc6aa5cSAndroid Build Coastguard Workeronexit()
10*dfc6aa5cSAndroid Build Coastguard Worker{
11*dfc6aa5cSAndroid Build Coastguard Worker	if [ -d $OUTDIR ]; then
12*dfc6aa5cSAndroid Build Coastguard Worker		rm -rf $OUTDIR
13*dfc6aa5cSAndroid Build Coastguard Worker	fi
14*dfc6aa5cSAndroid Build Coastguard Worker}
15*dfc6aa5cSAndroid Build Coastguard Worker
16*dfc6aa5cSAndroid Build Coastguard Workerrunme()
17*dfc6aa5cSAndroid Build Coastguard Worker{
18*dfc6aa5cSAndroid Build Coastguard Worker	echo \*\*\* $*
19*dfc6aa5cSAndroid Build Coastguard Worker	$*
20*dfc6aa5cSAndroid Build Coastguard Worker}
21*dfc6aa5cSAndroid Build Coastguard Worker
22*dfc6aa5cSAndroid Build Coastguard WorkerEXT=bmp
23*dfc6aa5cSAndroid Build Coastguard WorkerIMAGES="vgl_5674_0098.${EXT} vgl_6434_0018a.${EXT} vgl_6548_0026a.${EXT} nightshot_iso_100.${EXT}"
24*dfc6aa5cSAndroid Build Coastguard WorkerIMGDIR=@CMAKE_CURRENT_SOURCE_DIR@/testimages
25*dfc6aa5cSAndroid Build Coastguard WorkerOUTDIR=`mktemp -d /tmp/__tjbenchtest_output.XXXXXX`
26*dfc6aa5cSAndroid Build Coastguard WorkerEXEDIR=@CMAKE_CURRENT_BINARY_DIR@
27*dfc6aa5cSAndroid Build Coastguard WorkerBMPARG=
28*dfc6aa5cSAndroid Build Coastguard WorkerNSARG=
29*dfc6aa5cSAndroid Build Coastguard WorkerYUVARG=
30*dfc6aa5cSAndroid Build Coastguard WorkerALLOC=0
31*dfc6aa5cSAndroid Build Coastguard WorkerALLOCARG=
32*dfc6aa5cSAndroid Build Coastguard WorkerPROGARG=
33*dfc6aa5cSAndroid Build Coastguard Workerif [ "$EXT" = "bmp" ]; then BMPARG=-bmp; fi
34*dfc6aa5cSAndroid Build Coastguard Worker
35*dfc6aa5cSAndroid Build Coastguard Workerif [ -d $OUTDIR ]; then
36*dfc6aa5cSAndroid Build Coastguard Worker	rm -rf $OUTDIR
37*dfc6aa5cSAndroid Build Coastguard Workerfi
38*dfc6aa5cSAndroid Build Coastguard Workermkdir -p $OUTDIR
39*dfc6aa5cSAndroid Build Coastguard Worker
40*dfc6aa5cSAndroid Build Coastguard Workerwhile [ $# -gt 0 ]; do
41*dfc6aa5cSAndroid Build Coastguard Worker	case "$1" in
42*dfc6aa5cSAndroid Build Coastguard Worker	-yuv)
43*dfc6aa5cSAndroid Build Coastguard Worker		NSARG=-nosmooth
44*dfc6aa5cSAndroid Build Coastguard Worker		YUVARG=-yuv
45*dfc6aa5cSAndroid Build Coastguard Worker
46*dfc6aa5cSAndroid Build Coastguard Worker# NOTE: The combination of tjEncodeYUV*() and tjCompressFromYUV*() does not
47*dfc6aa5cSAndroid Build Coastguard Worker# always produce bitwise-identical results to tjCompress*() if subsampling is
48*dfc6aa5cSAndroid Build Coastguard Worker# enabled.  In both cases, if the image width or height are not evenly
49*dfc6aa5cSAndroid Build Coastguard Worker# divisible by the MCU width/height, then the bottom and/or right edge are
50*dfc6aa5cSAndroid Build Coastguard Worker# expanded.  However, the libjpeg code performs this expansion prior to
51*dfc6aa5cSAndroid Build Coastguard Worker# downsampling, and TurboJPEG performs it in tjCompressFromYUV*(), which is
52*dfc6aa5cSAndroid Build Coastguard Worker# after downsampling.  Thus, the two will agree only if the width/height along
53*dfc6aa5cSAndroid Build Coastguard Worker# each downsampled dimension is an odd number or is evenly divisible by the MCU
54*dfc6aa5cSAndroid Build Coastguard Worker# width/height.  This disagreement basically amounts to a round-off error, but
55*dfc6aa5cSAndroid Build Coastguard Worker# there is no easy way around it, so for now, we just test the only image that
56*dfc6aa5cSAndroid Build Coastguard Worker# works.  (NOTE: nightshot_iso_100 does not suffer from the above issue, but
57*dfc6aa5cSAndroid Build Coastguard Worker# it suffers from an unrelated problem whereby the combination of
58*dfc6aa5cSAndroid Build Coastguard Worker# tjDecompressToYUV*() and tjDecodeYUV*() do not produce bitwise-identical
59*dfc6aa5cSAndroid Build Coastguard Worker# results to tjDecompress*() if decompression scaling is enabled.  This latter
60*dfc6aa5cSAndroid Build Coastguard Worker# phenomenon is not yet fully understood but is also believed to be some sort
61*dfc6aa5cSAndroid Build Coastguard Worker# of round-off error.)
62*dfc6aa5cSAndroid Build Coastguard Worker		IMAGES="vgl_6548_0026a.${EXT}"
63*dfc6aa5cSAndroid Build Coastguard Worker		;;
64*dfc6aa5cSAndroid Build Coastguard Worker	-alloc)
65*dfc6aa5cSAndroid Build Coastguard Worker		ALLOCARG=-alloc
66*dfc6aa5cSAndroid Build Coastguard Worker		ALLOC=1
67*dfc6aa5cSAndroid Build Coastguard Worker		;;
68*dfc6aa5cSAndroid Build Coastguard Worker	-progressive)
69*dfc6aa5cSAndroid Build Coastguard Worker		PROGARG=-progressive
70*dfc6aa5cSAndroid Build Coastguard Worker		;;
71*dfc6aa5cSAndroid Build Coastguard Worker	esac
72*dfc6aa5cSAndroid Build Coastguard Worker	shift
73*dfc6aa5cSAndroid Build Coastguard Workerdone
74*dfc6aa5cSAndroid Build Coastguard Worker
75*dfc6aa5cSAndroid Build Coastguard Workerexec >$EXEDIR/tjbenchtest$YUVARG$ALLOCARG$PROGARG.log
76*dfc6aa5cSAndroid Build Coastguard Worker
77*dfc6aa5cSAndroid Build Coastguard Worker# Standard tests
78*dfc6aa5cSAndroid Build Coastguard Workerfor image in $IMAGES; do
79*dfc6aa5cSAndroid Build Coastguard Worker
80*dfc6aa5cSAndroid Build Coastguard Worker	cp $IMGDIR/$image $OUTDIR
81*dfc6aa5cSAndroid Build Coastguard Worker	basename=`basename $image .${EXT}`
82*dfc6aa5cSAndroid Build Coastguard Worker	runme $EXEDIR/cjpeg -quality 95 -dct fast $PROGARG -grayscale -outfile $OUTDIR/${basename}_GRAY_fast_cjpeg.jpg $IMGDIR/${basename}.${EXT}
83*dfc6aa5cSAndroid Build Coastguard Worker	runme $EXEDIR/cjpeg -quality 95 -dct fast $PROGARG -sample 2x2 -outfile $OUTDIR/${basename}_420_fast_cjpeg.jpg $IMGDIR/${basename}.${EXT}
84*dfc6aa5cSAndroid Build Coastguard Worker	runme $EXEDIR/cjpeg -quality 95 -dct fast $PROGARG -sample 2x1 -outfile $OUTDIR/${basename}_422_fast_cjpeg.jpg $IMGDIR/${basename}.${EXT}
85*dfc6aa5cSAndroid Build Coastguard Worker	runme $EXEDIR/cjpeg -quality 95 -dct fast $PROGARG -sample 1x1 -outfile $OUTDIR/${basename}_444_fast_cjpeg.jpg $IMGDIR/${basename}.${EXT}
86*dfc6aa5cSAndroid Build Coastguard Worker	runme $EXEDIR/cjpeg -quality 95 -dct int $PROGARG -grayscale -outfile $OUTDIR/${basename}_GRAY_accurate_cjpeg.jpg $IMGDIR/${basename}.${EXT}
87*dfc6aa5cSAndroid Build Coastguard Worker	runme $EXEDIR/cjpeg -quality 95 -dct int $PROGARG -sample 2x2 -outfile $OUTDIR/${basename}_420_accurate_cjpeg.jpg $IMGDIR/${basename}.${EXT}
88*dfc6aa5cSAndroid Build Coastguard Worker	runme $EXEDIR/cjpeg -quality 95 -dct int $PROGARG -sample 2x1 -outfile $OUTDIR/${basename}_422_accurate_cjpeg.jpg $IMGDIR/${basename}.${EXT}
89*dfc6aa5cSAndroid Build Coastguard Worker	runme $EXEDIR/cjpeg -quality 95 -dct int $PROGARG -sample 1x1 -outfile $OUTDIR/${basename}_444_accurate_cjpeg.jpg $IMGDIR/${basename}.${EXT}
90*dfc6aa5cSAndroid Build Coastguard Worker	for samp in GRAY 420 422 444; do
91*dfc6aa5cSAndroid Build Coastguard Worker		runme $EXEDIR/djpeg -rgb $NSARG $BMPARG -outfile $OUTDIR/${basename}_${samp}_default_djpeg.${EXT} $OUTDIR/${basename}_${samp}_fast_cjpeg.jpg
92*dfc6aa5cSAndroid Build Coastguard Worker		runme $EXEDIR/djpeg -dct fast -rgb $NSARG $BMPARG -outfile $OUTDIR/${basename}_${samp}_fast_djpeg.${EXT} $OUTDIR/${basename}_${samp}_fast_cjpeg.jpg
93*dfc6aa5cSAndroid Build Coastguard Worker		runme $EXEDIR/djpeg -dct int -rgb $NSARG $BMPARG -outfile $OUTDIR/${basename}_${samp}_accurate_djpeg.${EXT} $OUTDIR/${basename}_${samp}_accurate_cjpeg.jpg
94*dfc6aa5cSAndroid Build Coastguard Worker	done
95*dfc6aa5cSAndroid Build Coastguard Worker	for samp in 420 422; do
96*dfc6aa5cSAndroid Build Coastguard Worker		runme $EXEDIR/djpeg -nosmooth $BMPARG -outfile $OUTDIR/${basename}_${samp}_default_nosmooth_djpeg.${EXT} $OUTDIR/${basename}_${samp}_fast_cjpeg.jpg
97*dfc6aa5cSAndroid Build Coastguard Worker		runme $EXEDIR/djpeg -dct fast -nosmooth $BMPARG -outfile $OUTDIR/${basename}_${samp}_fast_nosmooth_djpeg.${EXT} $OUTDIR/${basename}_${samp}_fast_cjpeg.jpg
98*dfc6aa5cSAndroid Build Coastguard Worker		runme $EXEDIR/djpeg -dct int -nosmooth $BMPARG -outfile $OUTDIR/${basename}_${samp}_accurate_nosmooth_djpeg.${EXT} $OUTDIR/${basename}_${samp}_accurate_cjpeg.jpg
99*dfc6aa5cSAndroid Build Coastguard Worker	done
100*dfc6aa5cSAndroid Build Coastguard Worker
101*dfc6aa5cSAndroid Build Coastguard Worker	# Compression
102*dfc6aa5cSAndroid Build Coastguard Worker	for dct in accurate fast; do
103*dfc6aa5cSAndroid Build Coastguard Worker		runme $EXEDIR/tjbench $OUTDIR/$image 95 -rgb -quiet -benchtime 0.01 -warmup 0 -${dct}dct $YUVARG $ALLOCARG $PROGARG
104*dfc6aa5cSAndroid Build Coastguard Worker		for samp in GRAY 420 422 444; do
105*dfc6aa5cSAndroid Build Coastguard Worker			runme cmp $OUTDIR/${basename}_${samp}_Q95.jpg $OUTDIR/${basename}_${samp}_${dct}_cjpeg.jpg
106*dfc6aa5cSAndroid Build Coastguard Worker		done
107*dfc6aa5cSAndroid Build Coastguard Worker	done
108*dfc6aa5cSAndroid Build Coastguard Worker
109*dfc6aa5cSAndroid Build Coastguard Worker	for dct in fast accurate default; do
110*dfc6aa5cSAndroid Build Coastguard Worker		dctarg=-${dct}dct
111*dfc6aa5cSAndroid Build Coastguard Worker		if [ "${dct}" = "default" ]; then
112*dfc6aa5cSAndroid Build Coastguard Worker			dctarg=
113*dfc6aa5cSAndroid Build Coastguard Worker		fi
114*dfc6aa5cSAndroid Build Coastguard Worker
115*dfc6aa5cSAndroid Build Coastguard Worker		# Tiled compression & decompression
116*dfc6aa5cSAndroid Build Coastguard Worker		runme $EXEDIR/tjbench $OUTDIR/$image 95 -rgb -tile -quiet -benchtime 0.01 -warmup 0 ${dctarg} $YUVARG $ALLOCARG $PROGARG
117*dfc6aa5cSAndroid Build Coastguard Worker		for samp in GRAY 444; do
118*dfc6aa5cSAndroid Build Coastguard Worker			if [ $ALLOC = 1 ]; then
119*dfc6aa5cSAndroid Build Coastguard Worker				runme cmp $OUTDIR/${basename}_${samp}_Q95_full.${EXT} $OUTDIR/${basename}_${samp}_${dct}_djpeg.${EXT}
120*dfc6aa5cSAndroid Build Coastguard Worker				rm $OUTDIR/${basename}_${samp}_Q95_full.${EXT}
121*dfc6aa5cSAndroid Build Coastguard Worker			else
122*dfc6aa5cSAndroid Build Coastguard Worker				for i in $OUTDIR/${basename}_${samp}_Q95_[0-9]*[0-9]x[0-9]*[0-9].${EXT} \
123*dfc6aa5cSAndroid Build Coastguard Worker					$OUTDIR/${basename}_${samp}_Q95_full.${EXT}; do
124*dfc6aa5cSAndroid Build Coastguard Worker					runme cmp $i $OUTDIR/${basename}_${samp}_${dct}_djpeg.${EXT}
125*dfc6aa5cSAndroid Build Coastguard Worker					rm $i
126*dfc6aa5cSAndroid Build Coastguard Worker				done
127*dfc6aa5cSAndroid Build Coastguard Worker			fi
128*dfc6aa5cSAndroid Build Coastguard Worker		done
129*dfc6aa5cSAndroid Build Coastguard Worker		runme $EXEDIR/tjbench $OUTDIR/$image 95 -rgb -tile -quiet -benchtime 0.01 -warmup 0 -fastupsample ${dctarg} $YUVARG $ALLOCARG $PROGARG
130*dfc6aa5cSAndroid Build Coastguard Worker		for samp in 420 422; do
131*dfc6aa5cSAndroid Build Coastguard Worker			if [ $ALLOC = 1 ]; then
132*dfc6aa5cSAndroid Build Coastguard Worker				runme cmp $OUTDIR/${basename}_${samp}_Q95_full.${EXT} $OUTDIR/${basename}_${samp}_${dct}_nosmooth_djpeg.${EXT}
133*dfc6aa5cSAndroid Build Coastguard Worker				rm $OUTDIR/${basename}_${samp}_Q95_full.${EXT}
134*dfc6aa5cSAndroid Build Coastguard Worker			else
135*dfc6aa5cSAndroid Build Coastguard Worker				for i in $OUTDIR/${basename}_${samp}_Q95_[0-9]*[0-9]x[0-9]*[0-9].${EXT} \
136*dfc6aa5cSAndroid Build Coastguard Worker					$OUTDIR/${basename}_${samp}_Q95_full.${EXT}; do
137*dfc6aa5cSAndroid Build Coastguard Worker					runme cmp $i $OUTDIR/${basename}_${samp}_${dct}_nosmooth_djpeg.${EXT}
138*dfc6aa5cSAndroid Build Coastguard Worker					rm $i
139*dfc6aa5cSAndroid Build Coastguard Worker				done
140*dfc6aa5cSAndroid Build Coastguard Worker			fi
141*dfc6aa5cSAndroid Build Coastguard Worker		done
142*dfc6aa5cSAndroid Build Coastguard Worker
143*dfc6aa5cSAndroid Build Coastguard Worker		# Tiled decompression
144*dfc6aa5cSAndroid Build Coastguard Worker		for samp in GRAY 444; do
145*dfc6aa5cSAndroid Build Coastguard Worker			runme $EXEDIR/tjbench $OUTDIR/${basename}_${samp}_Q95.jpg $BMPARG -tile -quiet -benchtime 0.01 -warmup 0 ${dctarg} $YUVARG $ALLOCARG $PROGARG
146*dfc6aa5cSAndroid Build Coastguard Worker			if [ $ALLOC = 1 ]; then
147*dfc6aa5cSAndroid Build Coastguard Worker				runme cmp $OUTDIR/${basename}_${samp}_Q95_full.${EXT} $OUTDIR/${basename}_${samp}_${dct}_djpeg.${EXT}
148*dfc6aa5cSAndroid Build Coastguard Worker				rm $OUTDIR/${basename}_${samp}_Q95_full.${EXT}
149*dfc6aa5cSAndroid Build Coastguard Worker			else
150*dfc6aa5cSAndroid Build Coastguard Worker				for i in $OUTDIR/${basename}_${samp}_Q95_[0-9]*[0-9]x[0-9]*[0-9].${EXT} \
151*dfc6aa5cSAndroid Build Coastguard Worker					$OUTDIR/${basename}_${samp}_Q95_full.${EXT}; do
152*dfc6aa5cSAndroid Build Coastguard Worker					runme cmp $i $OUTDIR/${basename}_${samp}_${dct}_djpeg.${EXT}
153*dfc6aa5cSAndroid Build Coastguard Worker					rm $i
154*dfc6aa5cSAndroid Build Coastguard Worker				done
155*dfc6aa5cSAndroid Build Coastguard Worker			fi
156*dfc6aa5cSAndroid Build Coastguard Worker		done
157*dfc6aa5cSAndroid Build Coastguard Worker		for samp in 420 422; do
158*dfc6aa5cSAndroid Build Coastguard Worker			runme $EXEDIR/tjbench $OUTDIR/${basename}_${samp}_Q95.jpg $BMPARG -tile -quiet -benchtime 0.01 -warmup 0 -fastupsample ${dctarg} $YUVARG $ALLOCARG $PROGARG
159*dfc6aa5cSAndroid Build Coastguard Worker			if [ $ALLOC = 1 ]; then
160*dfc6aa5cSAndroid Build Coastguard Worker				runme cmp $OUTDIR/${basename}_${samp}_Q95_full.${EXT} $OUTDIR/${basename}_${samp}_${dct}_nosmooth_djpeg.${EXT}
161*dfc6aa5cSAndroid Build Coastguard Worker				rm $OUTDIR/${basename}_${samp}_Q95_full.${EXT}
162*dfc6aa5cSAndroid Build Coastguard Worker			else
163*dfc6aa5cSAndroid Build Coastguard Worker				for i in $OUTDIR/${basename}_${samp}_Q95_[0-9]*[0-9]x[0-9]*[0-9].${EXT} \
164*dfc6aa5cSAndroid Build Coastguard Worker					$OUTDIR/${basename}_${samp}_Q95_full.${EXT}; do
165*dfc6aa5cSAndroid Build Coastguard Worker					runme cmp $i $OUTDIR/${basename}_${samp}_${dct}_nosmooth_djpeg.${EXT}
166*dfc6aa5cSAndroid Build Coastguard Worker					rm $i
167*dfc6aa5cSAndroid Build Coastguard Worker				done
168*dfc6aa5cSAndroid Build Coastguard Worker			fi
169*dfc6aa5cSAndroid Build Coastguard Worker		done
170*dfc6aa5cSAndroid Build Coastguard Worker	done
171*dfc6aa5cSAndroid Build Coastguard Worker
172*dfc6aa5cSAndroid Build Coastguard Worker	# Scaled decompression
173*dfc6aa5cSAndroid Build Coastguard Worker	for scale in 2_1 15_8 7_4 13_8 3_2 11_8 5_4 9_8 7_8 3_4 5_8 1_2 3_8 1_4 1_8; do
174*dfc6aa5cSAndroid Build Coastguard Worker		scalearg=`echo $scale | sed 's/\_/\//g'`
175*dfc6aa5cSAndroid Build Coastguard Worker		for samp in GRAY 420 422 444; do
176*dfc6aa5cSAndroid Build Coastguard Worker			runme $EXEDIR/djpeg -rgb -scale ${scalearg} $NSARG $BMPARG -outfile $OUTDIR/${basename}_${samp}_${scale}_djpeg.${EXT} $OUTDIR/${basename}_${samp}_fast_cjpeg.jpg
177*dfc6aa5cSAndroid Build Coastguard Worker			runme $EXEDIR/tjbench $OUTDIR/${basename}_${samp}_Q95.jpg $BMPARG -scale ${scalearg} -quiet -benchtime 0.01 -warmup 0 $YUVARG $ALLOCARG $PROGARG
178*dfc6aa5cSAndroid Build Coastguard Worker			runme cmp $OUTDIR/${basename}_${samp}_Q95_${scale}.${EXT} $OUTDIR/${basename}_${samp}_${scale}_djpeg.${EXT}
179*dfc6aa5cSAndroid Build Coastguard Worker			rm $OUTDIR/${basename}_${samp}_Q95_${scale}.${EXT}
180*dfc6aa5cSAndroid Build Coastguard Worker		done
181*dfc6aa5cSAndroid Build Coastguard Worker	done
182*dfc6aa5cSAndroid Build Coastguard Worker
183*dfc6aa5cSAndroid Build Coastguard Worker	# Transforms
184*dfc6aa5cSAndroid Build Coastguard Worker	for samp in GRAY 420 422 444; do
185*dfc6aa5cSAndroid Build Coastguard Worker		runme $EXEDIR/jpegtran -flip horizontal -trim -outfile $OUTDIR/${basename}_${samp}_hflip_jpegtran.jpg $OUTDIR/${basename}_${samp}_Q95.jpg
186*dfc6aa5cSAndroid Build Coastguard Worker		runme $EXEDIR/jpegtran -flip vertical -trim -outfile $OUTDIR/${basename}_${samp}_vflip_jpegtran.jpg $OUTDIR/${basename}_${samp}_Q95.jpg
187*dfc6aa5cSAndroid Build Coastguard Worker		runme $EXEDIR/jpegtran -transpose -trim -outfile $OUTDIR/${basename}_${samp}_transpose_jpegtran.jpg $OUTDIR/${basename}_${samp}_Q95.jpg
188*dfc6aa5cSAndroid Build Coastguard Worker		runme $EXEDIR/jpegtran -transverse -trim -outfile $OUTDIR/${basename}_${samp}_transverse_jpegtran.jpg $OUTDIR/${basename}_${samp}_Q95.jpg
189*dfc6aa5cSAndroid Build Coastguard Worker		runme $EXEDIR/jpegtran -rotate 90 -trim -outfile $OUTDIR/${basename}_${samp}_rot90_jpegtran.jpg $OUTDIR/${basename}_${samp}_Q95.jpg
190*dfc6aa5cSAndroid Build Coastguard Worker		runme $EXEDIR/jpegtran -rotate 180 -trim -outfile $OUTDIR/${basename}_${samp}_rot180_jpegtran.jpg $OUTDIR/${basename}_${samp}_Q95.jpg
191*dfc6aa5cSAndroid Build Coastguard Worker		runme $EXEDIR/jpegtran -rotate 270 -trim -outfile $OUTDIR/${basename}_${samp}_rot270_jpegtran.jpg $OUTDIR/${basename}_${samp}_Q95.jpg
192*dfc6aa5cSAndroid Build Coastguard Worker	done
193*dfc6aa5cSAndroid Build Coastguard Worker	for xform in hflip vflip transpose transverse rot90 rot180 rot270; do
194*dfc6aa5cSAndroid Build Coastguard Worker		for samp in GRAY 444; do
195*dfc6aa5cSAndroid Build Coastguard Worker			runme $EXEDIR/djpeg -rgb $BMPARG -outfile $OUTDIR/${basename}_${samp}_${xform}_jpegtran.${EXT} $OUTDIR/${basename}_${samp}_${xform}_jpegtran.jpg
196*dfc6aa5cSAndroid Build Coastguard Worker			runme $EXEDIR/tjbench $OUTDIR/${basename}_${samp}_Q95.jpg $BMPARG -$xform -tile -quiet -benchtime 0.01 -warmup 0 $YUVARG $ALLOCARG $PROGARG
197*dfc6aa5cSAndroid Build Coastguard Worker			if [ $ALLOC = 1 ]; then
198*dfc6aa5cSAndroid Build Coastguard Worker				runme cmp $OUTDIR/${basename}_${samp}_Q95_full.${EXT} $OUTDIR/${basename}_${samp}_${xform}_jpegtran.${EXT}
199*dfc6aa5cSAndroid Build Coastguard Worker				rm $OUTDIR/${basename}_${samp}_Q95_full.${EXT}
200*dfc6aa5cSAndroid Build Coastguard Worker			else
201*dfc6aa5cSAndroid Build Coastguard Worker				for i in $OUTDIR/${basename}_${samp}_Q95_[0-9]*[0-9]x[0-9]*[0-9].${EXT} \
202*dfc6aa5cSAndroid Build Coastguard Worker					$OUTDIR/${basename}_${samp}_Q95_full.${EXT}; do
203*dfc6aa5cSAndroid Build Coastguard Worker					runme cmp $i $OUTDIR/${basename}_${samp}_${xform}_jpegtran.${EXT}
204*dfc6aa5cSAndroid Build Coastguard Worker					rm $i
205*dfc6aa5cSAndroid Build Coastguard Worker				done
206*dfc6aa5cSAndroid Build Coastguard Worker			fi
207*dfc6aa5cSAndroid Build Coastguard Worker		done
208*dfc6aa5cSAndroid Build Coastguard Worker		for samp in 420 422; do
209*dfc6aa5cSAndroid Build Coastguard Worker			runme $EXEDIR/djpeg -nosmooth -rgb $BMPARG -outfile $OUTDIR/${basename}_${samp}_${xform}_jpegtran.${EXT} $OUTDIR/${basename}_${samp}_${xform}_jpegtran.jpg
210*dfc6aa5cSAndroid Build Coastguard Worker			runme $EXEDIR/tjbench $OUTDIR/${basename}_${samp}_Q95.jpg $BMPARG -$xform -tile -quiet -benchtime 0.01 -warmup 0 -fastupsample $YUVARG $ALLOCARG $PROGARG
211*dfc6aa5cSAndroid Build Coastguard Worker			if [ $ALLOC = 1 ]; then
212*dfc6aa5cSAndroid Build Coastguard Worker				runme cmp $OUTDIR/${basename}_${samp}_Q95_full.${EXT} $OUTDIR/${basename}_${samp}_${xform}_jpegtran.${EXT}
213*dfc6aa5cSAndroid Build Coastguard Worker				rm $OUTDIR/${basename}_${samp}_Q95_full.${EXT}
214*dfc6aa5cSAndroid Build Coastguard Worker			else
215*dfc6aa5cSAndroid Build Coastguard Worker				for i in $OUTDIR/${basename}_${samp}_Q95_[0-9]*[0-9]x[0-9]*[0-9].${EXT} \
216*dfc6aa5cSAndroid Build Coastguard Worker					$OUTDIR/${basename}_${samp}_Q95_full.${EXT}; do
217*dfc6aa5cSAndroid Build Coastguard Worker					runme cmp $i $OUTDIR/${basename}_${samp}_${xform}_jpegtran.${EXT}
218*dfc6aa5cSAndroid Build Coastguard Worker					rm $i
219*dfc6aa5cSAndroid Build Coastguard Worker				done
220*dfc6aa5cSAndroid Build Coastguard Worker			fi
221*dfc6aa5cSAndroid Build Coastguard Worker		done
222*dfc6aa5cSAndroid Build Coastguard Worker	done
223*dfc6aa5cSAndroid Build Coastguard Worker
224*dfc6aa5cSAndroid Build Coastguard Worker	# Grayscale transform
225*dfc6aa5cSAndroid Build Coastguard Worker	for xform in hflip vflip transpose transverse rot90 rot180 rot270; do
226*dfc6aa5cSAndroid Build Coastguard Worker		for samp in GRAY 444 422 420; do
227*dfc6aa5cSAndroid Build Coastguard Worker			runme $EXEDIR/tjbench $OUTDIR/${basename}_${samp}_Q95.jpg $BMPARG -$xform -tile -quiet -benchtime 0.01 -warmup 0 -grayscale $YUVARG $ALLOCARG $PROGARG
228*dfc6aa5cSAndroid Build Coastguard Worker			if [ $ALLOC = 1 ]; then
229*dfc6aa5cSAndroid Build Coastguard Worker				runme cmp $OUTDIR/${basename}_${samp}_Q95_full.${EXT} $OUTDIR/${basename}_GRAY_${xform}_jpegtran.${EXT}
230*dfc6aa5cSAndroid Build Coastguard Worker				rm $OUTDIR/${basename}_${samp}_Q95_full.${EXT}
231*dfc6aa5cSAndroid Build Coastguard Worker			else
232*dfc6aa5cSAndroid Build Coastguard Worker				for i in $OUTDIR/${basename}_${samp}_Q95_[0-9]*[0-9]x[0-9]*[0-9].${EXT} \
233*dfc6aa5cSAndroid Build Coastguard Worker					$OUTDIR/${basename}_${samp}_Q95_full.${EXT}; do
234*dfc6aa5cSAndroid Build Coastguard Worker					runme cmp $i $OUTDIR/${basename}_GRAY_${xform}_jpegtran.${EXT}
235*dfc6aa5cSAndroid Build Coastguard Worker					rm $i
236*dfc6aa5cSAndroid Build Coastguard Worker				done
237*dfc6aa5cSAndroid Build Coastguard Worker			fi
238*dfc6aa5cSAndroid Build Coastguard Worker		done
239*dfc6aa5cSAndroid Build Coastguard Worker	done
240*dfc6aa5cSAndroid Build Coastguard Worker
241*dfc6aa5cSAndroid Build Coastguard Worker	# Transforms with scaling
242*dfc6aa5cSAndroid Build Coastguard Worker	for xform in hflip vflip transpose transverse rot90 rot180 rot270; do
243*dfc6aa5cSAndroid Build Coastguard Worker		for samp in GRAY 444 422 420; do
244*dfc6aa5cSAndroid Build Coastguard Worker			for scale in 2_1 15_8 7_4 13_8 3_2 11_8 5_4 9_8 7_8 3_4 5_8 1_2 3_8 1_4 1_8; do
245*dfc6aa5cSAndroid Build Coastguard Worker				scalearg=`echo $scale | sed 's/\_/\//g'`
246*dfc6aa5cSAndroid Build Coastguard Worker				runme $EXEDIR/djpeg -rgb -scale ${scalearg} $NSARG $BMPARG -outfile $OUTDIR/${basename}_${samp}_${xform}_${scale}_jpegtran.${EXT} $OUTDIR/${basename}_${samp}_${xform}_jpegtran.jpg
247*dfc6aa5cSAndroid Build Coastguard Worker				runme $EXEDIR/tjbench $OUTDIR/${basename}_${samp}_Q95.jpg $BMPARG -$xform -scale ${scalearg} -quiet -benchtime 0.01 -warmup 0 $YUVARG $ALLOCARG $PROGARG
248*dfc6aa5cSAndroid Build Coastguard Worker				runme cmp $OUTDIR/${basename}_${samp}_Q95_${scale}.${EXT} $OUTDIR/${basename}_${samp}_${xform}_${scale}_jpegtran.${EXT}
249*dfc6aa5cSAndroid Build Coastguard Worker				rm $OUTDIR/${basename}_${samp}_Q95_${scale}.${EXT}
250*dfc6aa5cSAndroid Build Coastguard Worker			done
251*dfc6aa5cSAndroid Build Coastguard Worker		done
252*dfc6aa5cSAndroid Build Coastguard Worker	done
253*dfc6aa5cSAndroid Build Coastguard Worker
254*dfc6aa5cSAndroid Build Coastguard Workerdone
255*dfc6aa5cSAndroid Build Coastguard Worker
256*dfc6aa5cSAndroid Build Coastguard Workerecho SUCCESS!
257