1*dfc6aa5cSAndroid Build Coastguard Worker /*
2*dfc6aa5cSAndroid Build Coastguard Worker * This code implements the MD5 message-digest algorithm.
3*dfc6aa5cSAndroid Build Coastguard Worker * The algorithm is due to Ron Rivest. This code was
4*dfc6aa5cSAndroid Build Coastguard Worker * written by Colin Plumb in 1993, no copyright is claimed.
5*dfc6aa5cSAndroid Build Coastguard Worker * This code is in the public domain; do with it what you wish.
6*dfc6aa5cSAndroid Build Coastguard Worker *
7*dfc6aa5cSAndroid Build Coastguard Worker * Equivalent code is available from RSA Data Security, Inc.
8*dfc6aa5cSAndroid Build Coastguard Worker * This code has been tested against that, and is equivalent,
9*dfc6aa5cSAndroid Build Coastguard Worker * except that you don't need to include two pages of legalese
10*dfc6aa5cSAndroid Build Coastguard Worker * with every copy.
11*dfc6aa5cSAndroid Build Coastguard Worker *
12*dfc6aa5cSAndroid Build Coastguard Worker * To compute the message digest of a chunk of bytes, declare an
13*dfc6aa5cSAndroid Build Coastguard Worker * MD5Context structure, pass it to MD5Init, call MD5Update as
14*dfc6aa5cSAndroid Build Coastguard Worker * needed on buffers full of bytes, and then call MD5Final, which
15*dfc6aa5cSAndroid Build Coastguard Worker * will fill a supplied 16-byte array with the digest.
16*dfc6aa5cSAndroid Build Coastguard Worker * ----------------------------------------------------------------------------
17*dfc6aa5cSAndroid Build Coastguard Worker * libjpeg-turbo Modifications:
18*dfc6aa5cSAndroid Build Coastguard Worker * Copyright (C)2018, D. R. Commander. All Rights Reserved.
19*dfc6aa5cSAndroid Build Coastguard Worker *
20*dfc6aa5cSAndroid Build Coastguard Worker * Redistribution and use in source and binary forms, with or without
21*dfc6aa5cSAndroid Build Coastguard Worker * modification, are permitted provided that the following conditions are met:
22*dfc6aa5cSAndroid Build Coastguard Worker *
23*dfc6aa5cSAndroid Build Coastguard Worker * - Redistributions of source code must retain the above copyright notice,
24*dfc6aa5cSAndroid Build Coastguard Worker * this list of conditions and the following disclaimer.
25*dfc6aa5cSAndroid Build Coastguard Worker * - Redistributions in binary form must reproduce the above copyright notice,
26*dfc6aa5cSAndroid Build Coastguard Worker * this list of conditions and the following disclaimer in the documentation
27*dfc6aa5cSAndroid Build Coastguard Worker * and/or other materials provided with the distribution.
28*dfc6aa5cSAndroid Build Coastguard Worker * - Neither the name of the libjpeg-turbo Project nor the names of its
29*dfc6aa5cSAndroid Build Coastguard Worker * contributors may be used to endorse or promote products derived from this
30*dfc6aa5cSAndroid Build Coastguard Worker * software without specific prior written permission.
31*dfc6aa5cSAndroid Build Coastguard Worker *
32*dfc6aa5cSAndroid Build Coastguard Worker * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS",
33*dfc6aa5cSAndroid Build Coastguard Worker * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
34*dfc6aa5cSAndroid Build Coastguard Worker * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
35*dfc6aa5cSAndroid Build Coastguard Worker * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR CONTRIBUTORS BE
36*dfc6aa5cSAndroid Build Coastguard Worker * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
37*dfc6aa5cSAndroid Build Coastguard Worker * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
38*dfc6aa5cSAndroid Build Coastguard Worker * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
39*dfc6aa5cSAndroid Build Coastguard Worker * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
40*dfc6aa5cSAndroid Build Coastguard Worker * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
41*dfc6aa5cSAndroid Build Coastguard Worker * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
42*dfc6aa5cSAndroid Build Coastguard Worker * POSSIBILITY OF SUCH DAMAGE.
43*dfc6aa5cSAndroid Build Coastguard Worker * ----------------------------------------------------------------------------
44*dfc6aa5cSAndroid Build Coastguard Worker */
45*dfc6aa5cSAndroid Build Coastguard Worker
46*dfc6aa5cSAndroid Build Coastguard Worker #include <string.h> /* for memcpy() */
47*dfc6aa5cSAndroid Build Coastguard Worker #include "md5.h"
48*dfc6aa5cSAndroid Build Coastguard Worker
49*dfc6aa5cSAndroid Build Coastguard Worker #if (BYTE_ORDER == LITTLE_ENDIAN)
50*dfc6aa5cSAndroid Build Coastguard Worker #define byteReverse(buf, len) /* Nothing */
51*dfc6aa5cSAndroid Build Coastguard Worker #else
52*dfc6aa5cSAndroid Build Coastguard Worker /*
53*dfc6aa5cSAndroid Build Coastguard Worker * Note: this code is harmless on little-endian machines.
54*dfc6aa5cSAndroid Build Coastguard Worker */
byteReverse(unsigned char * buf,unsigned int longs)55*dfc6aa5cSAndroid Build Coastguard Worker static void byteReverse(unsigned char *buf, unsigned int longs)
56*dfc6aa5cSAndroid Build Coastguard Worker {
57*dfc6aa5cSAndroid Build Coastguard Worker uint32 t;
58*dfc6aa5cSAndroid Build Coastguard Worker do {
59*dfc6aa5cSAndroid Build Coastguard Worker t = (uint32)((unsigned int)buf[3] << 8 | buf[2]) << 16 |
60*dfc6aa5cSAndroid Build Coastguard Worker ((unsigned int)buf[1] << 8 | buf[0]);
61*dfc6aa5cSAndroid Build Coastguard Worker *(uint32 *)buf = t;
62*dfc6aa5cSAndroid Build Coastguard Worker buf += 4;
63*dfc6aa5cSAndroid Build Coastguard Worker } while (--longs);
64*dfc6aa5cSAndroid Build Coastguard Worker }
65*dfc6aa5cSAndroid Build Coastguard Worker #endif
66*dfc6aa5cSAndroid Build Coastguard Worker
67*dfc6aa5cSAndroid Build Coastguard Worker /*
68*dfc6aa5cSAndroid Build Coastguard Worker * Start MD5 accumulation. Set bit count to 0 and buffer to mysterious
69*dfc6aa5cSAndroid Build Coastguard Worker * initialization constants.
70*dfc6aa5cSAndroid Build Coastguard Worker */
MD5Init(struct MD5Context * ctx)71*dfc6aa5cSAndroid Build Coastguard Worker void MD5Init(struct MD5Context *ctx)
72*dfc6aa5cSAndroid Build Coastguard Worker {
73*dfc6aa5cSAndroid Build Coastguard Worker ctx->buf[0] = 0x67452301;
74*dfc6aa5cSAndroid Build Coastguard Worker ctx->buf[1] = 0xefcdab89;
75*dfc6aa5cSAndroid Build Coastguard Worker ctx->buf[2] = 0x98badcfe;
76*dfc6aa5cSAndroid Build Coastguard Worker ctx->buf[3] = 0x10325476;
77*dfc6aa5cSAndroid Build Coastguard Worker
78*dfc6aa5cSAndroid Build Coastguard Worker ctx->bits[0] = 0;
79*dfc6aa5cSAndroid Build Coastguard Worker ctx->bits[1] = 0;
80*dfc6aa5cSAndroid Build Coastguard Worker }
81*dfc6aa5cSAndroid Build Coastguard Worker
82*dfc6aa5cSAndroid Build Coastguard Worker /*
83*dfc6aa5cSAndroid Build Coastguard Worker * Update context to reflect the concatenation of another buffer full
84*dfc6aa5cSAndroid Build Coastguard Worker * of bytes.
85*dfc6aa5cSAndroid Build Coastguard Worker */
MD5Update(struct MD5Context * ctx,unsigned char * buf,unsigned int len)86*dfc6aa5cSAndroid Build Coastguard Worker void MD5Update(struct MD5Context *ctx, unsigned char *buf, unsigned int len)
87*dfc6aa5cSAndroid Build Coastguard Worker {
88*dfc6aa5cSAndroid Build Coastguard Worker uint32 t;
89*dfc6aa5cSAndroid Build Coastguard Worker
90*dfc6aa5cSAndroid Build Coastguard Worker /* Update bitcount */
91*dfc6aa5cSAndroid Build Coastguard Worker
92*dfc6aa5cSAndroid Build Coastguard Worker t = ctx->bits[0];
93*dfc6aa5cSAndroid Build Coastguard Worker if ((ctx->bits[0] = t + ((uint32)len << 3)) < t)
94*dfc6aa5cSAndroid Build Coastguard Worker ctx->bits[1]++; /* Carry from low to high */
95*dfc6aa5cSAndroid Build Coastguard Worker ctx->bits[1] += len >> 29;
96*dfc6aa5cSAndroid Build Coastguard Worker
97*dfc6aa5cSAndroid Build Coastguard Worker t = (t >> 3) & 0x3f; /* Bytes already in shsInfo->data */
98*dfc6aa5cSAndroid Build Coastguard Worker
99*dfc6aa5cSAndroid Build Coastguard Worker /* Handle any leading odd-sized chunks */
100*dfc6aa5cSAndroid Build Coastguard Worker
101*dfc6aa5cSAndroid Build Coastguard Worker if (t) {
102*dfc6aa5cSAndroid Build Coastguard Worker unsigned char *p = (unsigned char *)ctx->in + t;
103*dfc6aa5cSAndroid Build Coastguard Worker
104*dfc6aa5cSAndroid Build Coastguard Worker t = 64 - t;
105*dfc6aa5cSAndroid Build Coastguard Worker if (len < t) {
106*dfc6aa5cSAndroid Build Coastguard Worker memcpy(p, buf, len);
107*dfc6aa5cSAndroid Build Coastguard Worker return;
108*dfc6aa5cSAndroid Build Coastguard Worker }
109*dfc6aa5cSAndroid Build Coastguard Worker memcpy(p, buf, t);
110*dfc6aa5cSAndroid Build Coastguard Worker byteReverse(ctx->in, 16);
111*dfc6aa5cSAndroid Build Coastguard Worker MD5Transform(ctx->buf, (uint32 *)ctx->in);
112*dfc6aa5cSAndroid Build Coastguard Worker buf += t;
113*dfc6aa5cSAndroid Build Coastguard Worker len -= t;
114*dfc6aa5cSAndroid Build Coastguard Worker }
115*dfc6aa5cSAndroid Build Coastguard Worker /* Process data in 64-byte chunks */
116*dfc6aa5cSAndroid Build Coastguard Worker
117*dfc6aa5cSAndroid Build Coastguard Worker while (len >= 64) {
118*dfc6aa5cSAndroid Build Coastguard Worker memcpy(ctx->in, buf, 64);
119*dfc6aa5cSAndroid Build Coastguard Worker byteReverse(ctx->in, 16);
120*dfc6aa5cSAndroid Build Coastguard Worker MD5Transform(ctx->buf, (uint32 *)ctx->in);
121*dfc6aa5cSAndroid Build Coastguard Worker buf += 64;
122*dfc6aa5cSAndroid Build Coastguard Worker len -= 64;
123*dfc6aa5cSAndroid Build Coastguard Worker }
124*dfc6aa5cSAndroid Build Coastguard Worker
125*dfc6aa5cSAndroid Build Coastguard Worker /* Handle any remaining bytes of data. */
126*dfc6aa5cSAndroid Build Coastguard Worker
127*dfc6aa5cSAndroid Build Coastguard Worker memcpy(ctx->in, buf, len);
128*dfc6aa5cSAndroid Build Coastguard Worker }
129*dfc6aa5cSAndroid Build Coastguard Worker
130*dfc6aa5cSAndroid Build Coastguard Worker /*
131*dfc6aa5cSAndroid Build Coastguard Worker * Final wrapup - pad to 64-byte boundary with the bit pattern
132*dfc6aa5cSAndroid Build Coastguard Worker * 1 0* (64-bit count of bits processed, MSB-first)
133*dfc6aa5cSAndroid Build Coastguard Worker */
MD5Final(unsigned char digest[16],struct MD5Context * ctx)134*dfc6aa5cSAndroid Build Coastguard Worker void MD5Final(unsigned char digest[16], struct MD5Context *ctx)
135*dfc6aa5cSAndroid Build Coastguard Worker {
136*dfc6aa5cSAndroid Build Coastguard Worker unsigned int count;
137*dfc6aa5cSAndroid Build Coastguard Worker unsigned char *p;
138*dfc6aa5cSAndroid Build Coastguard Worker uint32 *in32 = (uint32 *)ctx->in;
139*dfc6aa5cSAndroid Build Coastguard Worker
140*dfc6aa5cSAndroid Build Coastguard Worker /* Compute number of bytes mod 64 */
141*dfc6aa5cSAndroid Build Coastguard Worker count = (ctx->bits[0] >> 3) & 0x3F;
142*dfc6aa5cSAndroid Build Coastguard Worker
143*dfc6aa5cSAndroid Build Coastguard Worker /* Set the first char of padding to 0x80. This is safe since there is
144*dfc6aa5cSAndroid Build Coastguard Worker always at least one byte free */
145*dfc6aa5cSAndroid Build Coastguard Worker p = ctx->in + count;
146*dfc6aa5cSAndroid Build Coastguard Worker *p++ = 0x80;
147*dfc6aa5cSAndroid Build Coastguard Worker
148*dfc6aa5cSAndroid Build Coastguard Worker /* Bytes of padding needed to make 64 bytes */
149*dfc6aa5cSAndroid Build Coastguard Worker count = 64 - 1 - count;
150*dfc6aa5cSAndroid Build Coastguard Worker
151*dfc6aa5cSAndroid Build Coastguard Worker /* Pad out to 56 mod 64 */
152*dfc6aa5cSAndroid Build Coastguard Worker if (count < 8) {
153*dfc6aa5cSAndroid Build Coastguard Worker /* Two lots of padding: Pad the first block to 64 bytes */
154*dfc6aa5cSAndroid Build Coastguard Worker memset(p, 0, count);
155*dfc6aa5cSAndroid Build Coastguard Worker byteReverse(ctx->in, 16);
156*dfc6aa5cSAndroid Build Coastguard Worker MD5Transform(ctx->buf, (uint32 *)ctx->in);
157*dfc6aa5cSAndroid Build Coastguard Worker
158*dfc6aa5cSAndroid Build Coastguard Worker /* Now fill the next block with 56 bytes */
159*dfc6aa5cSAndroid Build Coastguard Worker memset(ctx->in, 0, 56);
160*dfc6aa5cSAndroid Build Coastguard Worker } else {
161*dfc6aa5cSAndroid Build Coastguard Worker /* Pad block to 56 bytes */
162*dfc6aa5cSAndroid Build Coastguard Worker memset(p, 0, count - 8);
163*dfc6aa5cSAndroid Build Coastguard Worker }
164*dfc6aa5cSAndroid Build Coastguard Worker byteReverse(ctx->in, 14);
165*dfc6aa5cSAndroid Build Coastguard Worker
166*dfc6aa5cSAndroid Build Coastguard Worker /* Append length in bits and transform */
167*dfc6aa5cSAndroid Build Coastguard Worker in32[14] = ctx->bits[0];
168*dfc6aa5cSAndroid Build Coastguard Worker in32[15] = ctx->bits[1];
169*dfc6aa5cSAndroid Build Coastguard Worker
170*dfc6aa5cSAndroid Build Coastguard Worker MD5Transform(ctx->buf, (uint32 *)ctx->in);
171*dfc6aa5cSAndroid Build Coastguard Worker byteReverse((unsigned char *)ctx->buf, 4);
172*dfc6aa5cSAndroid Build Coastguard Worker memcpy(digest, ctx->buf, 16);
173*dfc6aa5cSAndroid Build Coastguard Worker memset(ctx, 0, sizeof(struct MD5Context)); /* In case it's sensitive */
174*dfc6aa5cSAndroid Build Coastguard Worker }
175*dfc6aa5cSAndroid Build Coastguard Worker
176*dfc6aa5cSAndroid Build Coastguard Worker
177*dfc6aa5cSAndroid Build Coastguard Worker /* The four core functions - F1 is optimized somewhat */
178*dfc6aa5cSAndroid Build Coastguard Worker
179*dfc6aa5cSAndroid Build Coastguard Worker /* #define F1(x, y, z) (x & y | ~x & z) */
180*dfc6aa5cSAndroid Build Coastguard Worker #define F1(x, y, z) (z ^ (x & (y ^ z)))
181*dfc6aa5cSAndroid Build Coastguard Worker #define F2(x, y, z) F1(z, x, y)
182*dfc6aa5cSAndroid Build Coastguard Worker #define F3(x, y, z) (x ^ y ^ z)
183*dfc6aa5cSAndroid Build Coastguard Worker #define F4(x, y, z) (y ^ (x | ~z))
184*dfc6aa5cSAndroid Build Coastguard Worker
185*dfc6aa5cSAndroid Build Coastguard Worker /* This is the central step in the MD5 algorithm. */
186*dfc6aa5cSAndroid Build Coastguard Worker #define MD5STEP(f, w, x, y, z, data, s) \
187*dfc6aa5cSAndroid Build Coastguard Worker ( w += f(x, y, z) + data, w = w << s | w >> (32 - s), w += x )
188*dfc6aa5cSAndroid Build Coastguard Worker
189*dfc6aa5cSAndroid Build Coastguard Worker /*
190*dfc6aa5cSAndroid Build Coastguard Worker * The core of the MD5 algorithm, this alters an existing MD5 hash to
191*dfc6aa5cSAndroid Build Coastguard Worker * reflect the addition of 16 longwords of new data. MD5Update blocks
192*dfc6aa5cSAndroid Build Coastguard Worker * the data and converts bytes into longwords for this routine.
193*dfc6aa5cSAndroid Build Coastguard Worker */
MD5Transform(uint32 buf[4],uint32 in[16])194*dfc6aa5cSAndroid Build Coastguard Worker void MD5Transform(uint32 buf[4], uint32 in[16])
195*dfc6aa5cSAndroid Build Coastguard Worker {
196*dfc6aa5cSAndroid Build Coastguard Worker register uint32 a, b, c, d;
197*dfc6aa5cSAndroid Build Coastguard Worker
198*dfc6aa5cSAndroid Build Coastguard Worker a = buf[0];
199*dfc6aa5cSAndroid Build Coastguard Worker b = buf[1];
200*dfc6aa5cSAndroid Build Coastguard Worker c = buf[2];
201*dfc6aa5cSAndroid Build Coastguard Worker d = buf[3];
202*dfc6aa5cSAndroid Build Coastguard Worker
203*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F1, a, b, c, d, in[0] + 0xd76aa478, 7);
204*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F1, d, a, b, c, in[1] + 0xe8c7b756, 12);
205*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F1, c, d, a, b, in[2] + 0x242070db, 17);
206*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F1, b, c, d, a, in[3] + 0xc1bdceee, 22);
207*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F1, a, b, c, d, in[4] + 0xf57c0faf, 7);
208*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F1, d, a, b, c, in[5] + 0x4787c62a, 12);
209*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F1, c, d, a, b, in[6] + 0xa8304613, 17);
210*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F1, b, c, d, a, in[7] + 0xfd469501, 22);
211*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F1, a, b, c, d, in[8] + 0x698098d8, 7);
212*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F1, d, a, b, c, in[9] + 0x8b44f7af, 12);
213*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F1, c, d, a, b, in[10] + 0xffff5bb1, 17);
214*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F1, b, c, d, a, in[11] + 0x895cd7be, 22);
215*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F1, a, b, c, d, in[12] + 0x6b901122, 7);
216*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F1, d, a, b, c, in[13] + 0xfd987193, 12);
217*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F1, c, d, a, b, in[14] + 0xa679438e, 17);
218*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F1, b, c, d, a, in[15] + 0x49b40821, 22);
219*dfc6aa5cSAndroid Build Coastguard Worker
220*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F2, a, b, c, d, in[1] + 0xf61e2562, 5);
221*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F2, d, a, b, c, in[6] + 0xc040b340, 9);
222*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F2, c, d, a, b, in[11] + 0x265e5a51, 14);
223*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F2, b, c, d, a, in[0] + 0xe9b6c7aa, 20);
224*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F2, a, b, c, d, in[5] + 0xd62f105d, 5);
225*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F2, d, a, b, c, in[10] + 0x02441453, 9);
226*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F2, c, d, a, b, in[15] + 0xd8a1e681, 14);
227*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F2, b, c, d, a, in[4] + 0xe7d3fbc8, 20);
228*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F2, a, b, c, d, in[9] + 0x21e1cde6, 5);
229*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F2, d, a, b, c, in[14] + 0xc33707d6, 9);
230*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F2, c, d, a, b, in[3] + 0xf4d50d87, 14);
231*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F2, b, c, d, a, in[8] + 0x455a14ed, 20);
232*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F2, a, b, c, d, in[13] + 0xa9e3e905, 5);
233*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F2, d, a, b, c, in[2] + 0xfcefa3f8, 9);
234*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F2, c, d, a, b, in[7] + 0x676f02d9, 14);
235*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F2, b, c, d, a, in[12] + 0x8d2a4c8a, 20);
236*dfc6aa5cSAndroid Build Coastguard Worker
237*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F3, a, b, c, d, in[5] + 0xfffa3942, 4);
238*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F3, d, a, b, c, in[8] + 0x8771f681, 11);
239*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F3, c, d, a, b, in[11] + 0x6d9d6122, 16);
240*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F3, b, c, d, a, in[14] + 0xfde5380c, 23);
241*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F3, a, b, c, d, in[1] + 0xa4beea44, 4);
242*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F3, d, a, b, c, in[4] + 0x4bdecfa9, 11);
243*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F3, c, d, a, b, in[7] + 0xf6bb4b60, 16);
244*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F3, b, c, d, a, in[10] + 0xbebfbc70, 23);
245*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F3, a, b, c, d, in[13] + 0x289b7ec6, 4);
246*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F3, d, a, b, c, in[0] + 0xeaa127fa, 11);
247*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F3, c, d, a, b, in[3] + 0xd4ef3085, 16);
248*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F3, b, c, d, a, in[6] + 0x04881d05, 23);
249*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F3, a, b, c, d, in[9] + 0xd9d4d039, 4);
250*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F3, d, a, b, c, in[12] + 0xe6db99e5, 11);
251*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F3, c, d, a, b, in[15] + 0x1fa27cf8, 16);
252*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F3, b, c, d, a, in[2] + 0xc4ac5665, 23);
253*dfc6aa5cSAndroid Build Coastguard Worker
254*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F4, a, b, c, d, in[0] + 0xf4292244, 6);
255*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F4, d, a, b, c, in[7] + 0x432aff97, 10);
256*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F4, c, d, a, b, in[14] + 0xab9423a7, 15);
257*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F4, b, c, d, a, in[5] + 0xfc93a039, 21);
258*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F4, a, b, c, d, in[12] + 0x655b59c3, 6);
259*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F4, d, a, b, c, in[3] + 0x8f0ccc92, 10);
260*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F4, c, d, a, b, in[10] + 0xffeff47d, 15);
261*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F4, b, c, d, a, in[1] + 0x85845dd1, 21);
262*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F4, a, b, c, d, in[8] + 0x6fa87e4f, 6);
263*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F4, d, a, b, c, in[15] + 0xfe2ce6e0, 10);
264*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F4, c, d, a, b, in[6] + 0xa3014314, 15);
265*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F4, b, c, d, a, in[13] + 0x4e0811a1, 21);
266*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F4, a, b, c, d, in[4] + 0xf7537e82, 6);
267*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F4, d, a, b, c, in[11] + 0xbd3af235, 10);
268*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F4, c, d, a, b, in[2] + 0x2ad7d2bb, 15);
269*dfc6aa5cSAndroid Build Coastguard Worker MD5STEP(F4, b, c, d, a, in[9] + 0xeb86d391, 21);
270*dfc6aa5cSAndroid Build Coastguard Worker
271*dfc6aa5cSAndroid Build Coastguard Worker buf[0] += a;
272*dfc6aa5cSAndroid Build Coastguard Worker buf[1] += b;
273*dfc6aa5cSAndroid Build Coastguard Worker buf[2] += c;
274*dfc6aa5cSAndroid Build Coastguard Worker buf[3] += d;
275*dfc6aa5cSAndroid Build Coastguard Worker }
276