xref: /aosp_15_r20/external/libjpeg-turbo/jdhuff.h (revision dfc6aa5c1cfd4bc4e2018dc74aa96e29ee49c6da)
1*dfc6aa5cSAndroid Build Coastguard Worker /*
2*dfc6aa5cSAndroid Build Coastguard Worker  * jdhuff.h
3*dfc6aa5cSAndroid Build Coastguard Worker  *
4*dfc6aa5cSAndroid Build Coastguard Worker  * This file was part of the Independent JPEG Group's software:
5*dfc6aa5cSAndroid Build Coastguard Worker  * Copyright (C) 1991-1997, Thomas G. Lane.
6*dfc6aa5cSAndroid Build Coastguard Worker  * libjpeg-turbo Modifications:
7*dfc6aa5cSAndroid Build Coastguard Worker  * Copyright (C) 2010-2011, 2015-2016, 2021, D. R. Commander.
8*dfc6aa5cSAndroid Build Coastguard Worker  * Copyright (C) 2018, Matthias Räncker.
9*dfc6aa5cSAndroid Build Coastguard Worker  * For conditions of distribution and use, see the accompanying README.ijg
10*dfc6aa5cSAndroid Build Coastguard Worker  * file.
11*dfc6aa5cSAndroid Build Coastguard Worker  *
12*dfc6aa5cSAndroid Build Coastguard Worker  * This file contains declarations for Huffman entropy decoding routines
13*dfc6aa5cSAndroid Build Coastguard Worker  * that are shared between the sequential decoder (jdhuff.c) and the
14*dfc6aa5cSAndroid Build Coastguard Worker  * progressive decoder (jdphuff.c).  No other modules need to see these.
15*dfc6aa5cSAndroid Build Coastguard Worker  */
16*dfc6aa5cSAndroid Build Coastguard Worker 
17*dfc6aa5cSAndroid Build Coastguard Worker #include "jconfigint.h"
18*dfc6aa5cSAndroid Build Coastguard Worker 
19*dfc6aa5cSAndroid Build Coastguard Worker 
20*dfc6aa5cSAndroid Build Coastguard Worker /* Derived data constructed for each Huffman table */
21*dfc6aa5cSAndroid Build Coastguard Worker 
22*dfc6aa5cSAndroid Build Coastguard Worker #define HUFF_LOOKAHEAD  8       /* # of bits of lookahead */
23*dfc6aa5cSAndroid Build Coastguard Worker 
24*dfc6aa5cSAndroid Build Coastguard Worker typedef struct {
25*dfc6aa5cSAndroid Build Coastguard Worker   /* Basic tables: (element [0] of each array is unused) */
26*dfc6aa5cSAndroid Build Coastguard Worker   JLONG maxcode[18];            /* largest code of length k (-1 if none) */
27*dfc6aa5cSAndroid Build Coastguard Worker   /* (maxcode[17] is a sentinel to ensure jpeg_huff_decode terminates) */
28*dfc6aa5cSAndroid Build Coastguard Worker   JLONG valoffset[18];          /* huffval[] offset for codes of length k */
29*dfc6aa5cSAndroid Build Coastguard Worker   /* valoffset[k] = huffval[] index of 1st symbol of code length k, less
30*dfc6aa5cSAndroid Build Coastguard Worker    * the smallest code of length k; so given a code of length k, the
31*dfc6aa5cSAndroid Build Coastguard Worker    * corresponding symbol is huffval[code + valoffset[k]]
32*dfc6aa5cSAndroid Build Coastguard Worker    */
33*dfc6aa5cSAndroid Build Coastguard Worker 
34*dfc6aa5cSAndroid Build Coastguard Worker   /* Link to public Huffman table (needed only in jpeg_huff_decode) */
35*dfc6aa5cSAndroid Build Coastguard Worker   JHUFF_TBL *pub;
36*dfc6aa5cSAndroid Build Coastguard Worker 
37*dfc6aa5cSAndroid Build Coastguard Worker   /* Lookahead table: indexed by the next HUFF_LOOKAHEAD bits of
38*dfc6aa5cSAndroid Build Coastguard Worker    * the input data stream.  If the next Huffman code is no more
39*dfc6aa5cSAndroid Build Coastguard Worker    * than HUFF_LOOKAHEAD bits long, we can obtain its length and
40*dfc6aa5cSAndroid Build Coastguard Worker    * the corresponding symbol directly from this tables.
41*dfc6aa5cSAndroid Build Coastguard Worker    *
42*dfc6aa5cSAndroid Build Coastguard Worker    * The lower 8 bits of each table entry contain the number of
43*dfc6aa5cSAndroid Build Coastguard Worker    * bits in the corresponding Huffman code, or HUFF_LOOKAHEAD + 1
44*dfc6aa5cSAndroid Build Coastguard Worker    * if too long.  The next 8 bits of each entry contain the
45*dfc6aa5cSAndroid Build Coastguard Worker    * symbol.
46*dfc6aa5cSAndroid Build Coastguard Worker    */
47*dfc6aa5cSAndroid Build Coastguard Worker   int lookup[1 << HUFF_LOOKAHEAD];
48*dfc6aa5cSAndroid Build Coastguard Worker } d_derived_tbl;
49*dfc6aa5cSAndroid Build Coastguard Worker 
50*dfc6aa5cSAndroid Build Coastguard Worker /* Expand a Huffman table definition into the derived format */
51*dfc6aa5cSAndroid Build Coastguard Worker EXTERN(void) jpeg_make_d_derived_tbl(j_decompress_ptr cinfo, boolean isDC,
52*dfc6aa5cSAndroid Build Coastguard Worker                                      int tblno, d_derived_tbl **pdtbl);
53*dfc6aa5cSAndroid Build Coastguard Worker 
54*dfc6aa5cSAndroid Build Coastguard Worker 
55*dfc6aa5cSAndroid Build Coastguard Worker /*
56*dfc6aa5cSAndroid Build Coastguard Worker  * Fetching the next N bits from the input stream is a time-critical operation
57*dfc6aa5cSAndroid Build Coastguard Worker  * for the Huffman decoders.  We implement it with a combination of inline
58*dfc6aa5cSAndroid Build Coastguard Worker  * macros and out-of-line subroutines.  Note that N (the number of bits
59*dfc6aa5cSAndroid Build Coastguard Worker  * demanded at one time) never exceeds 15 for JPEG use.
60*dfc6aa5cSAndroid Build Coastguard Worker  *
61*dfc6aa5cSAndroid Build Coastguard Worker  * We read source bytes into get_buffer and dole out bits as needed.
62*dfc6aa5cSAndroid Build Coastguard Worker  * If get_buffer already contains enough bits, they are fetched in-line
63*dfc6aa5cSAndroid Build Coastguard Worker  * by the macros CHECK_BIT_BUFFER and GET_BITS.  When there aren't enough
64*dfc6aa5cSAndroid Build Coastguard Worker  * bits, jpeg_fill_bit_buffer is called; it will attempt to fill get_buffer
65*dfc6aa5cSAndroid Build Coastguard Worker  * as full as possible (not just to the number of bits needed; this
66*dfc6aa5cSAndroid Build Coastguard Worker  * prefetching reduces the overhead cost of calling jpeg_fill_bit_buffer).
67*dfc6aa5cSAndroid Build Coastguard Worker  * Note that jpeg_fill_bit_buffer may return FALSE to indicate suspension.
68*dfc6aa5cSAndroid Build Coastguard Worker  * On TRUE return, jpeg_fill_bit_buffer guarantees that get_buffer contains
69*dfc6aa5cSAndroid Build Coastguard Worker  * at least the requested number of bits --- dummy zeroes are inserted if
70*dfc6aa5cSAndroid Build Coastguard Worker  * necessary.
71*dfc6aa5cSAndroid Build Coastguard Worker  */
72*dfc6aa5cSAndroid Build Coastguard Worker 
73*dfc6aa5cSAndroid Build Coastguard Worker #if !defined(_WIN32) && !defined(SIZEOF_SIZE_T)
74*dfc6aa5cSAndroid Build Coastguard Worker #error Cannot determine word size
75*dfc6aa5cSAndroid Build Coastguard Worker #endif
76*dfc6aa5cSAndroid Build Coastguard Worker 
77*dfc6aa5cSAndroid Build Coastguard Worker #if SIZEOF_SIZE_T == 8 || defined(_WIN64)
78*dfc6aa5cSAndroid Build Coastguard Worker 
79*dfc6aa5cSAndroid Build Coastguard Worker typedef size_t bit_buf_type;            /* type of bit-extraction buffer */
80*dfc6aa5cSAndroid Build Coastguard Worker #define BIT_BUF_SIZE  64                /* size of buffer in bits */
81*dfc6aa5cSAndroid Build Coastguard Worker 
82*dfc6aa5cSAndroid Build Coastguard Worker #elif defined(__x86_64__) && defined(__ILP32__)
83*dfc6aa5cSAndroid Build Coastguard Worker 
84*dfc6aa5cSAndroid Build Coastguard Worker typedef unsigned long long bit_buf_type; /* type of bit-extraction buffer */
85*dfc6aa5cSAndroid Build Coastguard Worker #define BIT_BUF_SIZE  64                 /* size of buffer in bits */
86*dfc6aa5cSAndroid Build Coastguard Worker 
87*dfc6aa5cSAndroid Build Coastguard Worker #else
88*dfc6aa5cSAndroid Build Coastguard Worker 
89*dfc6aa5cSAndroid Build Coastguard Worker typedef unsigned long bit_buf_type;     /* type of bit-extraction buffer */
90*dfc6aa5cSAndroid Build Coastguard Worker #define BIT_BUF_SIZE  32                /* size of buffer in bits */
91*dfc6aa5cSAndroid Build Coastguard Worker 
92*dfc6aa5cSAndroid Build Coastguard Worker #endif
93*dfc6aa5cSAndroid Build Coastguard Worker 
94*dfc6aa5cSAndroid Build Coastguard Worker /* If long is > 32 bits on your machine, and shifting/masking longs is
95*dfc6aa5cSAndroid Build Coastguard Worker  * reasonably fast, making bit_buf_type be long and setting BIT_BUF_SIZE
96*dfc6aa5cSAndroid Build Coastguard Worker  * appropriately should be a win.  Unfortunately we can't define the size
97*dfc6aa5cSAndroid Build Coastguard Worker  * with something like  #define BIT_BUF_SIZE (sizeof(bit_buf_type)*8)
98*dfc6aa5cSAndroid Build Coastguard Worker  * because not all machines measure sizeof in 8-bit bytes.
99*dfc6aa5cSAndroid Build Coastguard Worker  */
100*dfc6aa5cSAndroid Build Coastguard Worker 
101*dfc6aa5cSAndroid Build Coastguard Worker typedef struct {                /* Bitreading state saved across MCUs */
102*dfc6aa5cSAndroid Build Coastguard Worker   bit_buf_type get_buffer;      /* current bit-extraction buffer */
103*dfc6aa5cSAndroid Build Coastguard Worker   int bits_left;                /* # of unused bits in it */
104*dfc6aa5cSAndroid Build Coastguard Worker } bitread_perm_state;
105*dfc6aa5cSAndroid Build Coastguard Worker 
106*dfc6aa5cSAndroid Build Coastguard Worker typedef struct {                /* Bitreading working state within an MCU */
107*dfc6aa5cSAndroid Build Coastguard Worker   /* Current data source location */
108*dfc6aa5cSAndroid Build Coastguard Worker   /* We need a copy, rather than munging the original, in case of suspension */
109*dfc6aa5cSAndroid Build Coastguard Worker   const JOCTET *next_input_byte; /* => next byte to read from source */
110*dfc6aa5cSAndroid Build Coastguard Worker   size_t bytes_in_buffer;       /* # of bytes remaining in source buffer */
111*dfc6aa5cSAndroid Build Coastguard Worker   /* Bit input buffer --- note these values are kept in register variables,
112*dfc6aa5cSAndroid Build Coastguard Worker    * not in this struct, inside the inner loops.
113*dfc6aa5cSAndroid Build Coastguard Worker    */
114*dfc6aa5cSAndroid Build Coastguard Worker   bit_buf_type get_buffer;      /* current bit-extraction buffer */
115*dfc6aa5cSAndroid Build Coastguard Worker   int bits_left;                /* # of unused bits in it */
116*dfc6aa5cSAndroid Build Coastguard Worker   /* Pointer needed by jpeg_fill_bit_buffer. */
117*dfc6aa5cSAndroid Build Coastguard Worker   j_decompress_ptr cinfo;       /* back link to decompress master record */
118*dfc6aa5cSAndroid Build Coastguard Worker } bitread_working_state;
119*dfc6aa5cSAndroid Build Coastguard Worker 
120*dfc6aa5cSAndroid Build Coastguard Worker /* Macros to declare and load/save bitread local variables. */
121*dfc6aa5cSAndroid Build Coastguard Worker #define BITREAD_STATE_VARS \
122*dfc6aa5cSAndroid Build Coastguard Worker   register bit_buf_type get_buffer; \
123*dfc6aa5cSAndroid Build Coastguard Worker   register int bits_left; \
124*dfc6aa5cSAndroid Build Coastguard Worker   bitread_working_state br_state
125*dfc6aa5cSAndroid Build Coastguard Worker 
126*dfc6aa5cSAndroid Build Coastguard Worker #define BITREAD_LOAD_STATE(cinfop, permstate) \
127*dfc6aa5cSAndroid Build Coastguard Worker   br_state.cinfo = cinfop; \
128*dfc6aa5cSAndroid Build Coastguard Worker   br_state.next_input_byte = cinfop->src->next_input_byte; \
129*dfc6aa5cSAndroid Build Coastguard Worker   br_state.bytes_in_buffer = cinfop->src->bytes_in_buffer; \
130*dfc6aa5cSAndroid Build Coastguard Worker   get_buffer = permstate.get_buffer; \
131*dfc6aa5cSAndroid Build Coastguard Worker   bits_left = permstate.bits_left;
132*dfc6aa5cSAndroid Build Coastguard Worker 
133*dfc6aa5cSAndroid Build Coastguard Worker #define BITREAD_SAVE_STATE(cinfop, permstate) \
134*dfc6aa5cSAndroid Build Coastguard Worker   cinfop->src->next_input_byte = br_state.next_input_byte; \
135*dfc6aa5cSAndroid Build Coastguard Worker   cinfop->src->bytes_in_buffer = br_state.bytes_in_buffer; \
136*dfc6aa5cSAndroid Build Coastguard Worker   permstate.get_buffer = get_buffer; \
137*dfc6aa5cSAndroid Build Coastguard Worker   permstate.bits_left = bits_left
138*dfc6aa5cSAndroid Build Coastguard Worker 
139*dfc6aa5cSAndroid Build Coastguard Worker /*
140*dfc6aa5cSAndroid Build Coastguard Worker  * These macros provide the in-line portion of bit fetching.
141*dfc6aa5cSAndroid Build Coastguard Worker  * Use CHECK_BIT_BUFFER to ensure there are N bits in get_buffer
142*dfc6aa5cSAndroid Build Coastguard Worker  * before using GET_BITS, PEEK_BITS, or DROP_BITS.
143*dfc6aa5cSAndroid Build Coastguard Worker  * The variables get_buffer and bits_left are assumed to be locals,
144*dfc6aa5cSAndroid Build Coastguard Worker  * but the state struct might not be (jpeg_huff_decode needs this).
145*dfc6aa5cSAndroid Build Coastguard Worker  *      CHECK_BIT_BUFFER(state, n, action);
146*dfc6aa5cSAndroid Build Coastguard Worker  *              Ensure there are N bits in get_buffer; if suspend, take action.
147*dfc6aa5cSAndroid Build Coastguard Worker  *      val = GET_BITS(n);
148*dfc6aa5cSAndroid Build Coastguard Worker  *              Fetch next N bits.
149*dfc6aa5cSAndroid Build Coastguard Worker  *      val = PEEK_BITS(n);
150*dfc6aa5cSAndroid Build Coastguard Worker  *              Fetch next N bits without removing them from the buffer.
151*dfc6aa5cSAndroid Build Coastguard Worker  *      DROP_BITS(n);
152*dfc6aa5cSAndroid Build Coastguard Worker  *              Discard next N bits.
153*dfc6aa5cSAndroid Build Coastguard Worker  * The value N should be a simple variable, not an expression, because it
154*dfc6aa5cSAndroid Build Coastguard Worker  * is evaluated multiple times.
155*dfc6aa5cSAndroid Build Coastguard Worker  */
156*dfc6aa5cSAndroid Build Coastguard Worker 
157*dfc6aa5cSAndroid Build Coastguard Worker #define CHECK_BIT_BUFFER(state, nbits, action) { \
158*dfc6aa5cSAndroid Build Coastguard Worker   if (bits_left < (nbits)) { \
159*dfc6aa5cSAndroid Build Coastguard Worker     if (!jpeg_fill_bit_buffer(&(state), get_buffer, bits_left, nbits)) \
160*dfc6aa5cSAndroid Build Coastguard Worker       { action; } \
161*dfc6aa5cSAndroid Build Coastguard Worker     get_buffer = (state).get_buffer;  bits_left = (state).bits_left; \
162*dfc6aa5cSAndroid Build Coastguard Worker   } \
163*dfc6aa5cSAndroid Build Coastguard Worker }
164*dfc6aa5cSAndroid Build Coastguard Worker 
165*dfc6aa5cSAndroid Build Coastguard Worker #define GET_BITS(nbits) \
166*dfc6aa5cSAndroid Build Coastguard Worker   (((int)(get_buffer >> (bits_left -= (nbits)))) & ((1 << (nbits)) - 1))
167*dfc6aa5cSAndroid Build Coastguard Worker 
168*dfc6aa5cSAndroid Build Coastguard Worker #define PEEK_BITS(nbits) \
169*dfc6aa5cSAndroid Build Coastguard Worker   (((int)(get_buffer >> (bits_left -  (nbits)))) & ((1 << (nbits)) - 1))
170*dfc6aa5cSAndroid Build Coastguard Worker 
171*dfc6aa5cSAndroid Build Coastguard Worker #define DROP_BITS(nbits) \
172*dfc6aa5cSAndroid Build Coastguard Worker   (bits_left -= (nbits))
173*dfc6aa5cSAndroid Build Coastguard Worker 
174*dfc6aa5cSAndroid Build Coastguard Worker /* Load up the bit buffer to a depth of at least nbits */
175*dfc6aa5cSAndroid Build Coastguard Worker EXTERN(boolean) jpeg_fill_bit_buffer(bitread_working_state *state,
176*dfc6aa5cSAndroid Build Coastguard Worker                                      register bit_buf_type get_buffer,
177*dfc6aa5cSAndroid Build Coastguard Worker                                      register int bits_left, int nbits);
178*dfc6aa5cSAndroid Build Coastguard Worker 
179*dfc6aa5cSAndroid Build Coastguard Worker 
180*dfc6aa5cSAndroid Build Coastguard Worker /*
181*dfc6aa5cSAndroid Build Coastguard Worker  * Code for extracting next Huffman-coded symbol from input bit stream.
182*dfc6aa5cSAndroid Build Coastguard Worker  * Again, this is time-critical and we make the main paths be macros.
183*dfc6aa5cSAndroid Build Coastguard Worker  *
184*dfc6aa5cSAndroid Build Coastguard Worker  * We use a lookahead table to process codes of up to HUFF_LOOKAHEAD bits
185*dfc6aa5cSAndroid Build Coastguard Worker  * without looping.  Usually, more than 95% of the Huffman codes will be 8
186*dfc6aa5cSAndroid Build Coastguard Worker  * or fewer bits long.  The few overlength codes are handled with a loop,
187*dfc6aa5cSAndroid Build Coastguard Worker  * which need not be inline code.
188*dfc6aa5cSAndroid Build Coastguard Worker  *
189*dfc6aa5cSAndroid Build Coastguard Worker  * Notes about the HUFF_DECODE macro:
190*dfc6aa5cSAndroid Build Coastguard Worker  * 1. Near the end of the data segment, we may fail to get enough bits
191*dfc6aa5cSAndroid Build Coastguard Worker  *    for a lookahead.  In that case, we do it the hard way.
192*dfc6aa5cSAndroid Build Coastguard Worker  * 2. If the lookahead table contains no entry, the next code must be
193*dfc6aa5cSAndroid Build Coastguard Worker  *    more than HUFF_LOOKAHEAD bits long.
194*dfc6aa5cSAndroid Build Coastguard Worker  * 3. jpeg_huff_decode returns -1 if forced to suspend.
195*dfc6aa5cSAndroid Build Coastguard Worker  */
196*dfc6aa5cSAndroid Build Coastguard Worker 
197*dfc6aa5cSAndroid Build Coastguard Worker #define HUFF_DECODE(result, state, htbl, failaction, slowlabel) { \
198*dfc6aa5cSAndroid Build Coastguard Worker   register int nb, look; \
199*dfc6aa5cSAndroid Build Coastguard Worker   if (bits_left < HUFF_LOOKAHEAD) { \
200*dfc6aa5cSAndroid Build Coastguard Worker     if (!jpeg_fill_bit_buffer(&state, get_buffer, bits_left, 0)) \
201*dfc6aa5cSAndroid Build Coastguard Worker       { failaction; } \
202*dfc6aa5cSAndroid Build Coastguard Worker     get_buffer = state.get_buffer;  bits_left = state.bits_left; \
203*dfc6aa5cSAndroid Build Coastguard Worker     if (bits_left < HUFF_LOOKAHEAD) { \
204*dfc6aa5cSAndroid Build Coastguard Worker       nb = 1;  goto slowlabel; \
205*dfc6aa5cSAndroid Build Coastguard Worker     } \
206*dfc6aa5cSAndroid Build Coastguard Worker   } \
207*dfc6aa5cSAndroid Build Coastguard Worker   look = PEEK_BITS(HUFF_LOOKAHEAD); \
208*dfc6aa5cSAndroid Build Coastguard Worker   if ((nb = (htbl->lookup[look] >> HUFF_LOOKAHEAD)) <= HUFF_LOOKAHEAD) { \
209*dfc6aa5cSAndroid Build Coastguard Worker     DROP_BITS(nb); \
210*dfc6aa5cSAndroid Build Coastguard Worker     result = htbl->lookup[look] & ((1 << HUFF_LOOKAHEAD) - 1); \
211*dfc6aa5cSAndroid Build Coastguard Worker   } else { \
212*dfc6aa5cSAndroid Build Coastguard Worker slowlabel: \
213*dfc6aa5cSAndroid Build Coastguard Worker     if ((result = \
214*dfc6aa5cSAndroid Build Coastguard Worker          jpeg_huff_decode(&state, get_buffer, bits_left, htbl, nb)) < 0) \
215*dfc6aa5cSAndroid Build Coastguard Worker       { failaction; } \
216*dfc6aa5cSAndroid Build Coastguard Worker     get_buffer = state.get_buffer;  bits_left = state.bits_left; \
217*dfc6aa5cSAndroid Build Coastguard Worker   } \
218*dfc6aa5cSAndroid Build Coastguard Worker }
219*dfc6aa5cSAndroid Build Coastguard Worker 
220*dfc6aa5cSAndroid Build Coastguard Worker #define HUFF_DECODE_FAST(s, nb, htbl) \
221*dfc6aa5cSAndroid Build Coastguard Worker   FILL_BIT_BUFFER_FAST; \
222*dfc6aa5cSAndroid Build Coastguard Worker   s = PEEK_BITS(HUFF_LOOKAHEAD); \
223*dfc6aa5cSAndroid Build Coastguard Worker   s = htbl->lookup[s]; \
224*dfc6aa5cSAndroid Build Coastguard Worker   nb = s >> HUFF_LOOKAHEAD; \
225*dfc6aa5cSAndroid Build Coastguard Worker   /* Pre-execute the common case of nb <= HUFF_LOOKAHEAD */ \
226*dfc6aa5cSAndroid Build Coastguard Worker   DROP_BITS(nb); \
227*dfc6aa5cSAndroid Build Coastguard Worker   s = s & ((1 << HUFF_LOOKAHEAD) - 1); \
228*dfc6aa5cSAndroid Build Coastguard Worker   if (nb > HUFF_LOOKAHEAD) { \
229*dfc6aa5cSAndroid Build Coastguard Worker     /* Equivalent of jpeg_huff_decode() */ \
230*dfc6aa5cSAndroid Build Coastguard Worker     /* Don't use GET_BITS() here because we don't want to modify bits_left */ \
231*dfc6aa5cSAndroid Build Coastguard Worker     s = (get_buffer >> bits_left) & ((1 << (nb)) - 1); \
232*dfc6aa5cSAndroid Build Coastguard Worker     while (s > htbl->maxcode[nb]) { \
233*dfc6aa5cSAndroid Build Coastguard Worker       s <<= 1; \
234*dfc6aa5cSAndroid Build Coastguard Worker       s |= GET_BITS(1); \
235*dfc6aa5cSAndroid Build Coastguard Worker       nb++; \
236*dfc6aa5cSAndroid Build Coastguard Worker     } \
237*dfc6aa5cSAndroid Build Coastguard Worker     if (nb > 16) \
238*dfc6aa5cSAndroid Build Coastguard Worker       s = 0; \
239*dfc6aa5cSAndroid Build Coastguard Worker     else \
240*dfc6aa5cSAndroid Build Coastguard Worker       s = htbl->pub->huffval[(int)(s + htbl->valoffset[nb]) & 0xFF]; \
241*dfc6aa5cSAndroid Build Coastguard Worker   }
242*dfc6aa5cSAndroid Build Coastguard Worker 
243*dfc6aa5cSAndroid Build Coastguard Worker /* Out-of-line case for Huffman code fetching */
244*dfc6aa5cSAndroid Build Coastguard Worker EXTERN(int) jpeg_huff_decode(bitread_working_state *state,
245*dfc6aa5cSAndroid Build Coastguard Worker                              register bit_buf_type get_buffer,
246*dfc6aa5cSAndroid Build Coastguard Worker                              register int bits_left, d_derived_tbl *htbl,
247*dfc6aa5cSAndroid Build Coastguard Worker                              int min_bits);
248