1*dfc6aa5cSAndroid Build Coastguard Worker /* 2*dfc6aa5cSAndroid Build Coastguard Worker * jdhuff.h 3*dfc6aa5cSAndroid Build Coastguard Worker * 4*dfc6aa5cSAndroid Build Coastguard Worker * This file was part of the Independent JPEG Group's software: 5*dfc6aa5cSAndroid Build Coastguard Worker * Copyright (C) 1991-1997, Thomas G. Lane. 6*dfc6aa5cSAndroid Build Coastguard Worker * libjpeg-turbo Modifications: 7*dfc6aa5cSAndroid Build Coastguard Worker * Copyright (C) 2010-2011, 2015-2016, 2021, D. R. Commander. 8*dfc6aa5cSAndroid Build Coastguard Worker * Copyright (C) 2018, Matthias Räncker. 9*dfc6aa5cSAndroid Build Coastguard Worker * For conditions of distribution and use, see the accompanying README.ijg 10*dfc6aa5cSAndroid Build Coastguard Worker * file. 11*dfc6aa5cSAndroid Build Coastguard Worker * 12*dfc6aa5cSAndroid Build Coastguard Worker * This file contains declarations for Huffman entropy decoding routines 13*dfc6aa5cSAndroid Build Coastguard Worker * that are shared between the sequential decoder (jdhuff.c) and the 14*dfc6aa5cSAndroid Build Coastguard Worker * progressive decoder (jdphuff.c). No other modules need to see these. 15*dfc6aa5cSAndroid Build Coastguard Worker */ 16*dfc6aa5cSAndroid Build Coastguard Worker 17*dfc6aa5cSAndroid Build Coastguard Worker #include "jconfigint.h" 18*dfc6aa5cSAndroid Build Coastguard Worker 19*dfc6aa5cSAndroid Build Coastguard Worker 20*dfc6aa5cSAndroid Build Coastguard Worker /* Derived data constructed for each Huffman table */ 21*dfc6aa5cSAndroid Build Coastguard Worker 22*dfc6aa5cSAndroid Build Coastguard Worker #define HUFF_LOOKAHEAD 8 /* # of bits of lookahead */ 23*dfc6aa5cSAndroid Build Coastguard Worker 24*dfc6aa5cSAndroid Build Coastguard Worker typedef struct { 25*dfc6aa5cSAndroid Build Coastguard Worker /* Basic tables: (element [0] of each array is unused) */ 26*dfc6aa5cSAndroid Build Coastguard Worker JLONG maxcode[18]; /* largest code of length k (-1 if none) */ 27*dfc6aa5cSAndroid Build Coastguard Worker /* (maxcode[17] is a sentinel to ensure jpeg_huff_decode terminates) */ 28*dfc6aa5cSAndroid Build Coastguard Worker JLONG valoffset[18]; /* huffval[] offset for codes of length k */ 29*dfc6aa5cSAndroid Build Coastguard Worker /* valoffset[k] = huffval[] index of 1st symbol of code length k, less 30*dfc6aa5cSAndroid Build Coastguard Worker * the smallest code of length k; so given a code of length k, the 31*dfc6aa5cSAndroid Build Coastguard Worker * corresponding symbol is huffval[code + valoffset[k]] 32*dfc6aa5cSAndroid Build Coastguard Worker */ 33*dfc6aa5cSAndroid Build Coastguard Worker 34*dfc6aa5cSAndroid Build Coastguard Worker /* Link to public Huffman table (needed only in jpeg_huff_decode) */ 35*dfc6aa5cSAndroid Build Coastguard Worker JHUFF_TBL *pub; 36*dfc6aa5cSAndroid Build Coastguard Worker 37*dfc6aa5cSAndroid Build Coastguard Worker /* Lookahead table: indexed by the next HUFF_LOOKAHEAD bits of 38*dfc6aa5cSAndroid Build Coastguard Worker * the input data stream. If the next Huffman code is no more 39*dfc6aa5cSAndroid Build Coastguard Worker * than HUFF_LOOKAHEAD bits long, we can obtain its length and 40*dfc6aa5cSAndroid Build Coastguard Worker * the corresponding symbol directly from this tables. 41*dfc6aa5cSAndroid Build Coastguard Worker * 42*dfc6aa5cSAndroid Build Coastguard Worker * The lower 8 bits of each table entry contain the number of 43*dfc6aa5cSAndroid Build Coastguard Worker * bits in the corresponding Huffman code, or HUFF_LOOKAHEAD + 1 44*dfc6aa5cSAndroid Build Coastguard Worker * if too long. The next 8 bits of each entry contain the 45*dfc6aa5cSAndroid Build Coastguard Worker * symbol. 46*dfc6aa5cSAndroid Build Coastguard Worker */ 47*dfc6aa5cSAndroid Build Coastguard Worker int lookup[1 << HUFF_LOOKAHEAD]; 48*dfc6aa5cSAndroid Build Coastguard Worker } d_derived_tbl; 49*dfc6aa5cSAndroid Build Coastguard Worker 50*dfc6aa5cSAndroid Build Coastguard Worker /* Expand a Huffman table definition into the derived format */ 51*dfc6aa5cSAndroid Build Coastguard Worker EXTERN(void) jpeg_make_d_derived_tbl(j_decompress_ptr cinfo, boolean isDC, 52*dfc6aa5cSAndroid Build Coastguard Worker int tblno, d_derived_tbl **pdtbl); 53*dfc6aa5cSAndroid Build Coastguard Worker 54*dfc6aa5cSAndroid Build Coastguard Worker 55*dfc6aa5cSAndroid Build Coastguard Worker /* 56*dfc6aa5cSAndroid Build Coastguard Worker * Fetching the next N bits from the input stream is a time-critical operation 57*dfc6aa5cSAndroid Build Coastguard Worker * for the Huffman decoders. We implement it with a combination of inline 58*dfc6aa5cSAndroid Build Coastguard Worker * macros and out-of-line subroutines. Note that N (the number of bits 59*dfc6aa5cSAndroid Build Coastguard Worker * demanded at one time) never exceeds 15 for JPEG use. 60*dfc6aa5cSAndroid Build Coastguard Worker * 61*dfc6aa5cSAndroid Build Coastguard Worker * We read source bytes into get_buffer and dole out bits as needed. 62*dfc6aa5cSAndroid Build Coastguard Worker * If get_buffer already contains enough bits, they are fetched in-line 63*dfc6aa5cSAndroid Build Coastguard Worker * by the macros CHECK_BIT_BUFFER and GET_BITS. When there aren't enough 64*dfc6aa5cSAndroid Build Coastguard Worker * bits, jpeg_fill_bit_buffer is called; it will attempt to fill get_buffer 65*dfc6aa5cSAndroid Build Coastguard Worker * as full as possible (not just to the number of bits needed; this 66*dfc6aa5cSAndroid Build Coastguard Worker * prefetching reduces the overhead cost of calling jpeg_fill_bit_buffer). 67*dfc6aa5cSAndroid Build Coastguard Worker * Note that jpeg_fill_bit_buffer may return FALSE to indicate suspension. 68*dfc6aa5cSAndroid Build Coastguard Worker * On TRUE return, jpeg_fill_bit_buffer guarantees that get_buffer contains 69*dfc6aa5cSAndroid Build Coastguard Worker * at least the requested number of bits --- dummy zeroes are inserted if 70*dfc6aa5cSAndroid Build Coastguard Worker * necessary. 71*dfc6aa5cSAndroid Build Coastguard Worker */ 72*dfc6aa5cSAndroid Build Coastguard Worker 73*dfc6aa5cSAndroid Build Coastguard Worker #if !defined(_WIN32) && !defined(SIZEOF_SIZE_T) 74*dfc6aa5cSAndroid Build Coastguard Worker #error Cannot determine word size 75*dfc6aa5cSAndroid Build Coastguard Worker #endif 76*dfc6aa5cSAndroid Build Coastguard Worker 77*dfc6aa5cSAndroid Build Coastguard Worker #if SIZEOF_SIZE_T == 8 || defined(_WIN64) 78*dfc6aa5cSAndroid Build Coastguard Worker 79*dfc6aa5cSAndroid Build Coastguard Worker typedef size_t bit_buf_type; /* type of bit-extraction buffer */ 80*dfc6aa5cSAndroid Build Coastguard Worker #define BIT_BUF_SIZE 64 /* size of buffer in bits */ 81*dfc6aa5cSAndroid Build Coastguard Worker 82*dfc6aa5cSAndroid Build Coastguard Worker #elif defined(__x86_64__) && defined(__ILP32__) 83*dfc6aa5cSAndroid Build Coastguard Worker 84*dfc6aa5cSAndroid Build Coastguard Worker typedef unsigned long long bit_buf_type; /* type of bit-extraction buffer */ 85*dfc6aa5cSAndroid Build Coastguard Worker #define BIT_BUF_SIZE 64 /* size of buffer in bits */ 86*dfc6aa5cSAndroid Build Coastguard Worker 87*dfc6aa5cSAndroid Build Coastguard Worker #else 88*dfc6aa5cSAndroid Build Coastguard Worker 89*dfc6aa5cSAndroid Build Coastguard Worker typedef unsigned long bit_buf_type; /* type of bit-extraction buffer */ 90*dfc6aa5cSAndroid Build Coastguard Worker #define BIT_BUF_SIZE 32 /* size of buffer in bits */ 91*dfc6aa5cSAndroid Build Coastguard Worker 92*dfc6aa5cSAndroid Build Coastguard Worker #endif 93*dfc6aa5cSAndroid Build Coastguard Worker 94*dfc6aa5cSAndroid Build Coastguard Worker /* If long is > 32 bits on your machine, and shifting/masking longs is 95*dfc6aa5cSAndroid Build Coastguard Worker * reasonably fast, making bit_buf_type be long and setting BIT_BUF_SIZE 96*dfc6aa5cSAndroid Build Coastguard Worker * appropriately should be a win. Unfortunately we can't define the size 97*dfc6aa5cSAndroid Build Coastguard Worker * with something like #define BIT_BUF_SIZE (sizeof(bit_buf_type)*8) 98*dfc6aa5cSAndroid Build Coastguard Worker * because not all machines measure sizeof in 8-bit bytes. 99*dfc6aa5cSAndroid Build Coastguard Worker */ 100*dfc6aa5cSAndroid Build Coastguard Worker 101*dfc6aa5cSAndroid Build Coastguard Worker typedef struct { /* Bitreading state saved across MCUs */ 102*dfc6aa5cSAndroid Build Coastguard Worker bit_buf_type get_buffer; /* current bit-extraction buffer */ 103*dfc6aa5cSAndroid Build Coastguard Worker int bits_left; /* # of unused bits in it */ 104*dfc6aa5cSAndroid Build Coastguard Worker } bitread_perm_state; 105*dfc6aa5cSAndroid Build Coastguard Worker 106*dfc6aa5cSAndroid Build Coastguard Worker typedef struct { /* Bitreading working state within an MCU */ 107*dfc6aa5cSAndroid Build Coastguard Worker /* Current data source location */ 108*dfc6aa5cSAndroid Build Coastguard Worker /* We need a copy, rather than munging the original, in case of suspension */ 109*dfc6aa5cSAndroid Build Coastguard Worker const JOCTET *next_input_byte; /* => next byte to read from source */ 110*dfc6aa5cSAndroid Build Coastguard Worker size_t bytes_in_buffer; /* # of bytes remaining in source buffer */ 111*dfc6aa5cSAndroid Build Coastguard Worker /* Bit input buffer --- note these values are kept in register variables, 112*dfc6aa5cSAndroid Build Coastguard Worker * not in this struct, inside the inner loops. 113*dfc6aa5cSAndroid Build Coastguard Worker */ 114*dfc6aa5cSAndroid Build Coastguard Worker bit_buf_type get_buffer; /* current bit-extraction buffer */ 115*dfc6aa5cSAndroid Build Coastguard Worker int bits_left; /* # of unused bits in it */ 116*dfc6aa5cSAndroid Build Coastguard Worker /* Pointer needed by jpeg_fill_bit_buffer. */ 117*dfc6aa5cSAndroid Build Coastguard Worker j_decompress_ptr cinfo; /* back link to decompress master record */ 118*dfc6aa5cSAndroid Build Coastguard Worker } bitread_working_state; 119*dfc6aa5cSAndroid Build Coastguard Worker 120*dfc6aa5cSAndroid Build Coastguard Worker /* Macros to declare and load/save bitread local variables. */ 121*dfc6aa5cSAndroid Build Coastguard Worker #define BITREAD_STATE_VARS \ 122*dfc6aa5cSAndroid Build Coastguard Worker register bit_buf_type get_buffer; \ 123*dfc6aa5cSAndroid Build Coastguard Worker register int bits_left; \ 124*dfc6aa5cSAndroid Build Coastguard Worker bitread_working_state br_state 125*dfc6aa5cSAndroid Build Coastguard Worker 126*dfc6aa5cSAndroid Build Coastguard Worker #define BITREAD_LOAD_STATE(cinfop, permstate) \ 127*dfc6aa5cSAndroid Build Coastguard Worker br_state.cinfo = cinfop; \ 128*dfc6aa5cSAndroid Build Coastguard Worker br_state.next_input_byte = cinfop->src->next_input_byte; \ 129*dfc6aa5cSAndroid Build Coastguard Worker br_state.bytes_in_buffer = cinfop->src->bytes_in_buffer; \ 130*dfc6aa5cSAndroid Build Coastguard Worker get_buffer = permstate.get_buffer; \ 131*dfc6aa5cSAndroid Build Coastguard Worker bits_left = permstate.bits_left; 132*dfc6aa5cSAndroid Build Coastguard Worker 133*dfc6aa5cSAndroid Build Coastguard Worker #define BITREAD_SAVE_STATE(cinfop, permstate) \ 134*dfc6aa5cSAndroid Build Coastguard Worker cinfop->src->next_input_byte = br_state.next_input_byte; \ 135*dfc6aa5cSAndroid Build Coastguard Worker cinfop->src->bytes_in_buffer = br_state.bytes_in_buffer; \ 136*dfc6aa5cSAndroid Build Coastguard Worker permstate.get_buffer = get_buffer; \ 137*dfc6aa5cSAndroid Build Coastguard Worker permstate.bits_left = bits_left 138*dfc6aa5cSAndroid Build Coastguard Worker 139*dfc6aa5cSAndroid Build Coastguard Worker /* 140*dfc6aa5cSAndroid Build Coastguard Worker * These macros provide the in-line portion of bit fetching. 141*dfc6aa5cSAndroid Build Coastguard Worker * Use CHECK_BIT_BUFFER to ensure there are N bits in get_buffer 142*dfc6aa5cSAndroid Build Coastguard Worker * before using GET_BITS, PEEK_BITS, or DROP_BITS. 143*dfc6aa5cSAndroid Build Coastguard Worker * The variables get_buffer and bits_left are assumed to be locals, 144*dfc6aa5cSAndroid Build Coastguard Worker * but the state struct might not be (jpeg_huff_decode needs this). 145*dfc6aa5cSAndroid Build Coastguard Worker * CHECK_BIT_BUFFER(state, n, action); 146*dfc6aa5cSAndroid Build Coastguard Worker * Ensure there are N bits in get_buffer; if suspend, take action. 147*dfc6aa5cSAndroid Build Coastguard Worker * val = GET_BITS(n); 148*dfc6aa5cSAndroid Build Coastguard Worker * Fetch next N bits. 149*dfc6aa5cSAndroid Build Coastguard Worker * val = PEEK_BITS(n); 150*dfc6aa5cSAndroid Build Coastguard Worker * Fetch next N bits without removing them from the buffer. 151*dfc6aa5cSAndroid Build Coastguard Worker * DROP_BITS(n); 152*dfc6aa5cSAndroid Build Coastguard Worker * Discard next N bits. 153*dfc6aa5cSAndroid Build Coastguard Worker * The value N should be a simple variable, not an expression, because it 154*dfc6aa5cSAndroid Build Coastguard Worker * is evaluated multiple times. 155*dfc6aa5cSAndroid Build Coastguard Worker */ 156*dfc6aa5cSAndroid Build Coastguard Worker 157*dfc6aa5cSAndroid Build Coastguard Worker #define CHECK_BIT_BUFFER(state, nbits, action) { \ 158*dfc6aa5cSAndroid Build Coastguard Worker if (bits_left < (nbits)) { \ 159*dfc6aa5cSAndroid Build Coastguard Worker if (!jpeg_fill_bit_buffer(&(state), get_buffer, bits_left, nbits)) \ 160*dfc6aa5cSAndroid Build Coastguard Worker { action; } \ 161*dfc6aa5cSAndroid Build Coastguard Worker get_buffer = (state).get_buffer; bits_left = (state).bits_left; \ 162*dfc6aa5cSAndroid Build Coastguard Worker } \ 163*dfc6aa5cSAndroid Build Coastguard Worker } 164*dfc6aa5cSAndroid Build Coastguard Worker 165*dfc6aa5cSAndroid Build Coastguard Worker #define GET_BITS(nbits) \ 166*dfc6aa5cSAndroid Build Coastguard Worker (((int)(get_buffer >> (bits_left -= (nbits)))) & ((1 << (nbits)) - 1)) 167*dfc6aa5cSAndroid Build Coastguard Worker 168*dfc6aa5cSAndroid Build Coastguard Worker #define PEEK_BITS(nbits) \ 169*dfc6aa5cSAndroid Build Coastguard Worker (((int)(get_buffer >> (bits_left - (nbits)))) & ((1 << (nbits)) - 1)) 170*dfc6aa5cSAndroid Build Coastguard Worker 171*dfc6aa5cSAndroid Build Coastguard Worker #define DROP_BITS(nbits) \ 172*dfc6aa5cSAndroid Build Coastguard Worker (bits_left -= (nbits)) 173*dfc6aa5cSAndroid Build Coastguard Worker 174*dfc6aa5cSAndroid Build Coastguard Worker /* Load up the bit buffer to a depth of at least nbits */ 175*dfc6aa5cSAndroid Build Coastguard Worker EXTERN(boolean) jpeg_fill_bit_buffer(bitread_working_state *state, 176*dfc6aa5cSAndroid Build Coastguard Worker register bit_buf_type get_buffer, 177*dfc6aa5cSAndroid Build Coastguard Worker register int bits_left, int nbits); 178*dfc6aa5cSAndroid Build Coastguard Worker 179*dfc6aa5cSAndroid Build Coastguard Worker 180*dfc6aa5cSAndroid Build Coastguard Worker /* 181*dfc6aa5cSAndroid Build Coastguard Worker * Code for extracting next Huffman-coded symbol from input bit stream. 182*dfc6aa5cSAndroid Build Coastguard Worker * Again, this is time-critical and we make the main paths be macros. 183*dfc6aa5cSAndroid Build Coastguard Worker * 184*dfc6aa5cSAndroid Build Coastguard Worker * We use a lookahead table to process codes of up to HUFF_LOOKAHEAD bits 185*dfc6aa5cSAndroid Build Coastguard Worker * without looping. Usually, more than 95% of the Huffman codes will be 8 186*dfc6aa5cSAndroid Build Coastguard Worker * or fewer bits long. The few overlength codes are handled with a loop, 187*dfc6aa5cSAndroid Build Coastguard Worker * which need not be inline code. 188*dfc6aa5cSAndroid Build Coastguard Worker * 189*dfc6aa5cSAndroid Build Coastguard Worker * Notes about the HUFF_DECODE macro: 190*dfc6aa5cSAndroid Build Coastguard Worker * 1. Near the end of the data segment, we may fail to get enough bits 191*dfc6aa5cSAndroid Build Coastguard Worker * for a lookahead. In that case, we do it the hard way. 192*dfc6aa5cSAndroid Build Coastguard Worker * 2. If the lookahead table contains no entry, the next code must be 193*dfc6aa5cSAndroid Build Coastguard Worker * more than HUFF_LOOKAHEAD bits long. 194*dfc6aa5cSAndroid Build Coastguard Worker * 3. jpeg_huff_decode returns -1 if forced to suspend. 195*dfc6aa5cSAndroid Build Coastguard Worker */ 196*dfc6aa5cSAndroid Build Coastguard Worker 197*dfc6aa5cSAndroid Build Coastguard Worker #define HUFF_DECODE(result, state, htbl, failaction, slowlabel) { \ 198*dfc6aa5cSAndroid Build Coastguard Worker register int nb, look; \ 199*dfc6aa5cSAndroid Build Coastguard Worker if (bits_left < HUFF_LOOKAHEAD) { \ 200*dfc6aa5cSAndroid Build Coastguard Worker if (!jpeg_fill_bit_buffer(&state, get_buffer, bits_left, 0)) \ 201*dfc6aa5cSAndroid Build Coastguard Worker { failaction; } \ 202*dfc6aa5cSAndroid Build Coastguard Worker get_buffer = state.get_buffer; bits_left = state.bits_left; \ 203*dfc6aa5cSAndroid Build Coastguard Worker if (bits_left < HUFF_LOOKAHEAD) { \ 204*dfc6aa5cSAndroid Build Coastguard Worker nb = 1; goto slowlabel; \ 205*dfc6aa5cSAndroid Build Coastguard Worker } \ 206*dfc6aa5cSAndroid Build Coastguard Worker } \ 207*dfc6aa5cSAndroid Build Coastguard Worker look = PEEK_BITS(HUFF_LOOKAHEAD); \ 208*dfc6aa5cSAndroid Build Coastguard Worker if ((nb = (htbl->lookup[look] >> HUFF_LOOKAHEAD)) <= HUFF_LOOKAHEAD) { \ 209*dfc6aa5cSAndroid Build Coastguard Worker DROP_BITS(nb); \ 210*dfc6aa5cSAndroid Build Coastguard Worker result = htbl->lookup[look] & ((1 << HUFF_LOOKAHEAD) - 1); \ 211*dfc6aa5cSAndroid Build Coastguard Worker } else { \ 212*dfc6aa5cSAndroid Build Coastguard Worker slowlabel: \ 213*dfc6aa5cSAndroid Build Coastguard Worker if ((result = \ 214*dfc6aa5cSAndroid Build Coastguard Worker jpeg_huff_decode(&state, get_buffer, bits_left, htbl, nb)) < 0) \ 215*dfc6aa5cSAndroid Build Coastguard Worker { failaction; } \ 216*dfc6aa5cSAndroid Build Coastguard Worker get_buffer = state.get_buffer; bits_left = state.bits_left; \ 217*dfc6aa5cSAndroid Build Coastguard Worker } \ 218*dfc6aa5cSAndroid Build Coastguard Worker } 219*dfc6aa5cSAndroid Build Coastguard Worker 220*dfc6aa5cSAndroid Build Coastguard Worker #define HUFF_DECODE_FAST(s, nb, htbl) \ 221*dfc6aa5cSAndroid Build Coastguard Worker FILL_BIT_BUFFER_FAST; \ 222*dfc6aa5cSAndroid Build Coastguard Worker s = PEEK_BITS(HUFF_LOOKAHEAD); \ 223*dfc6aa5cSAndroid Build Coastguard Worker s = htbl->lookup[s]; \ 224*dfc6aa5cSAndroid Build Coastguard Worker nb = s >> HUFF_LOOKAHEAD; \ 225*dfc6aa5cSAndroid Build Coastguard Worker /* Pre-execute the common case of nb <= HUFF_LOOKAHEAD */ \ 226*dfc6aa5cSAndroid Build Coastguard Worker DROP_BITS(nb); \ 227*dfc6aa5cSAndroid Build Coastguard Worker s = s & ((1 << HUFF_LOOKAHEAD) - 1); \ 228*dfc6aa5cSAndroid Build Coastguard Worker if (nb > HUFF_LOOKAHEAD) { \ 229*dfc6aa5cSAndroid Build Coastguard Worker /* Equivalent of jpeg_huff_decode() */ \ 230*dfc6aa5cSAndroid Build Coastguard Worker /* Don't use GET_BITS() here because we don't want to modify bits_left */ \ 231*dfc6aa5cSAndroid Build Coastguard Worker s = (get_buffer >> bits_left) & ((1 << (nb)) - 1); \ 232*dfc6aa5cSAndroid Build Coastguard Worker while (s > htbl->maxcode[nb]) { \ 233*dfc6aa5cSAndroid Build Coastguard Worker s <<= 1; \ 234*dfc6aa5cSAndroid Build Coastguard Worker s |= GET_BITS(1); \ 235*dfc6aa5cSAndroid Build Coastguard Worker nb++; \ 236*dfc6aa5cSAndroid Build Coastguard Worker } \ 237*dfc6aa5cSAndroid Build Coastguard Worker if (nb > 16) \ 238*dfc6aa5cSAndroid Build Coastguard Worker s = 0; \ 239*dfc6aa5cSAndroid Build Coastguard Worker else \ 240*dfc6aa5cSAndroid Build Coastguard Worker s = htbl->pub->huffval[(int)(s + htbl->valoffset[nb]) & 0xFF]; \ 241*dfc6aa5cSAndroid Build Coastguard Worker } 242*dfc6aa5cSAndroid Build Coastguard Worker 243*dfc6aa5cSAndroid Build Coastguard Worker /* Out-of-line case for Huffman code fetching */ 244*dfc6aa5cSAndroid Build Coastguard Worker EXTERN(int) jpeg_huff_decode(bitread_working_state *state, 245*dfc6aa5cSAndroid Build Coastguard Worker register bit_buf_type get_buffer, 246*dfc6aa5cSAndroid Build Coastguard Worker register int bits_left, d_derived_tbl *htbl, 247*dfc6aa5cSAndroid Build Coastguard Worker int min_bits); 248