1*663afb9bSAndroid Build Coastguard Worker /* Copyright 2002 Christopher Clark */
2*663afb9bSAndroid Build Coastguard Worker /* Copyright 2005-2012 Nick Mathewson */
3*663afb9bSAndroid Build Coastguard Worker /* Copyright 2009-2012 Niels Provos and Nick Mathewson */
4*663afb9bSAndroid Build Coastguard Worker /* See license at end. */
5*663afb9bSAndroid Build Coastguard Worker
6*663afb9bSAndroid Build Coastguard Worker /* Based on ideas by Christopher Clark and interfaces from Niels Provos. */
7*663afb9bSAndroid Build Coastguard Worker
8*663afb9bSAndroid Build Coastguard Worker #ifndef HT_INTERNAL_H_INCLUDED_
9*663afb9bSAndroid Build Coastguard Worker #define HT_INTERNAL_H_INCLUDED_
10*663afb9bSAndroid Build Coastguard Worker
11*663afb9bSAndroid Build Coastguard Worker #define HT_HEAD(name, type) \
12*663afb9bSAndroid Build Coastguard Worker struct name { \
13*663afb9bSAndroid Build Coastguard Worker /* The hash table itself. */ \
14*663afb9bSAndroid Build Coastguard Worker struct type **hth_table; \
15*663afb9bSAndroid Build Coastguard Worker /* How long is the hash table? */ \
16*663afb9bSAndroid Build Coastguard Worker unsigned hth_table_length; \
17*663afb9bSAndroid Build Coastguard Worker /* How many elements does the table contain? */ \
18*663afb9bSAndroid Build Coastguard Worker unsigned hth_n_entries; \
19*663afb9bSAndroid Build Coastguard Worker /* How many elements will we allow in the table before resizing it? */ \
20*663afb9bSAndroid Build Coastguard Worker unsigned hth_load_limit; \
21*663afb9bSAndroid Build Coastguard Worker /* Position of hth_table_length in the primes table. */ \
22*663afb9bSAndroid Build Coastguard Worker int hth_prime_idx; \
23*663afb9bSAndroid Build Coastguard Worker }
24*663afb9bSAndroid Build Coastguard Worker
25*663afb9bSAndroid Build Coastguard Worker #define HT_INITIALIZER() \
26*663afb9bSAndroid Build Coastguard Worker { NULL, 0, 0, 0, -1 }
27*663afb9bSAndroid Build Coastguard Worker
28*663afb9bSAndroid Build Coastguard Worker #ifdef HT_NO_CACHE_HASH_VALUES
29*663afb9bSAndroid Build Coastguard Worker #define HT_ENTRY(type) \
30*663afb9bSAndroid Build Coastguard Worker struct { \
31*663afb9bSAndroid Build Coastguard Worker struct type *hte_next; \
32*663afb9bSAndroid Build Coastguard Worker }
33*663afb9bSAndroid Build Coastguard Worker #else
34*663afb9bSAndroid Build Coastguard Worker #define HT_ENTRY(type) \
35*663afb9bSAndroid Build Coastguard Worker struct { \
36*663afb9bSAndroid Build Coastguard Worker struct type *hte_next; \
37*663afb9bSAndroid Build Coastguard Worker unsigned hte_hash; \
38*663afb9bSAndroid Build Coastguard Worker }
39*663afb9bSAndroid Build Coastguard Worker #endif
40*663afb9bSAndroid Build Coastguard Worker
41*663afb9bSAndroid Build Coastguard Worker #define HT_EMPTY(head) \
42*663afb9bSAndroid Build Coastguard Worker ((head)->hth_n_entries == 0)
43*663afb9bSAndroid Build Coastguard Worker
44*663afb9bSAndroid Build Coastguard Worker /* How many elements in 'head'? */
45*663afb9bSAndroid Build Coastguard Worker #define HT_SIZE(head) \
46*663afb9bSAndroid Build Coastguard Worker ((head)->hth_n_entries)
47*663afb9bSAndroid Build Coastguard Worker
48*663afb9bSAndroid Build Coastguard Worker /* Return memory usage for a hashtable (not counting the entries themselves) */
49*663afb9bSAndroid Build Coastguard Worker #define HT_MEM_USAGE(head) \
50*663afb9bSAndroid Build Coastguard Worker (sizeof(*head) + (head)->hth_table_length * sizeof(void*))
51*663afb9bSAndroid Build Coastguard Worker
52*663afb9bSAndroid Build Coastguard Worker #define HT_FIND(name, head, elm) name##_HT_FIND((head), (elm))
53*663afb9bSAndroid Build Coastguard Worker #define HT_INSERT(name, head, elm) name##_HT_INSERT((head), (elm))
54*663afb9bSAndroid Build Coastguard Worker #define HT_REPLACE(name, head, elm) name##_HT_REPLACE((head), (elm))
55*663afb9bSAndroid Build Coastguard Worker #define HT_REMOVE(name, head, elm) name##_HT_REMOVE((head), (elm))
56*663afb9bSAndroid Build Coastguard Worker #define HT_START(name, head) name##_HT_START(head)
57*663afb9bSAndroid Build Coastguard Worker #define HT_NEXT(name, head, elm) name##_HT_NEXT((head), (elm))
58*663afb9bSAndroid Build Coastguard Worker #define HT_NEXT_RMV(name, head, elm) name##_HT_NEXT_RMV((head), (elm))
59*663afb9bSAndroid Build Coastguard Worker #define HT_CLEAR(name, head) name##_HT_CLEAR(head)
60*663afb9bSAndroid Build Coastguard Worker #define HT_INIT(name, head) name##_HT_INIT(head)
61*663afb9bSAndroid Build Coastguard Worker /* Helper: */
62*663afb9bSAndroid Build Coastguard Worker static inline unsigned
ht_improve_hash_(unsigned h)63*663afb9bSAndroid Build Coastguard Worker ht_improve_hash_(unsigned h)
64*663afb9bSAndroid Build Coastguard Worker {
65*663afb9bSAndroid Build Coastguard Worker /* Aim to protect against poor hash functions by adding logic here
66*663afb9bSAndroid Build Coastguard Worker * - logic taken from java 1.4 hashtable source */
67*663afb9bSAndroid Build Coastguard Worker h += ~(h << 9);
68*663afb9bSAndroid Build Coastguard Worker h ^= ((h >> 14) | (h << 18)); /* >>> */
69*663afb9bSAndroid Build Coastguard Worker h += (h << 4);
70*663afb9bSAndroid Build Coastguard Worker h ^= ((h >> 10) | (h << 22)); /* >>> */
71*663afb9bSAndroid Build Coastguard Worker return h;
72*663afb9bSAndroid Build Coastguard Worker }
73*663afb9bSAndroid Build Coastguard Worker
74*663afb9bSAndroid Build Coastguard Worker #if 0
75*663afb9bSAndroid Build Coastguard Worker /** Basic string hash function, from Java standard String.hashCode(). */
76*663afb9bSAndroid Build Coastguard Worker static inline unsigned
77*663afb9bSAndroid Build Coastguard Worker ht_string_hash_(const char *s)
78*663afb9bSAndroid Build Coastguard Worker {
79*663afb9bSAndroid Build Coastguard Worker unsigned h = 0;
80*663afb9bSAndroid Build Coastguard Worker int m = 1;
81*663afb9bSAndroid Build Coastguard Worker while (*s) {
82*663afb9bSAndroid Build Coastguard Worker h += ((signed char)*s++)*m;
83*663afb9bSAndroid Build Coastguard Worker m = (m<<5)-1; /* m *= 31 */
84*663afb9bSAndroid Build Coastguard Worker }
85*663afb9bSAndroid Build Coastguard Worker return h;
86*663afb9bSAndroid Build Coastguard Worker }
87*663afb9bSAndroid Build Coastguard Worker #endif
88*663afb9bSAndroid Build Coastguard Worker
89*663afb9bSAndroid Build Coastguard Worker /** Basic string hash function, from Python's str.__hash__() */
90*663afb9bSAndroid Build Coastguard Worker static inline unsigned
ht_string_hash_(const char * s)91*663afb9bSAndroid Build Coastguard Worker ht_string_hash_(const char *s)
92*663afb9bSAndroid Build Coastguard Worker {
93*663afb9bSAndroid Build Coastguard Worker unsigned h;
94*663afb9bSAndroid Build Coastguard Worker const unsigned char *cp = (const unsigned char *)s;
95*663afb9bSAndroid Build Coastguard Worker h = *cp << 7;
96*663afb9bSAndroid Build Coastguard Worker while (*cp) {
97*663afb9bSAndroid Build Coastguard Worker h = (1000003*h) ^ *cp++;
98*663afb9bSAndroid Build Coastguard Worker }
99*663afb9bSAndroid Build Coastguard Worker /* This conversion truncates the length of the string, but that's ok. */
100*663afb9bSAndroid Build Coastguard Worker h ^= (unsigned)(cp-(const unsigned char*)s);
101*663afb9bSAndroid Build Coastguard Worker return h;
102*663afb9bSAndroid Build Coastguard Worker }
103*663afb9bSAndroid Build Coastguard Worker
104*663afb9bSAndroid Build Coastguard Worker #ifndef HT_NO_CACHE_HASH_VALUES
105*663afb9bSAndroid Build Coastguard Worker #define HT_SET_HASH_(elm, field, hashfn) \
106*663afb9bSAndroid Build Coastguard Worker do { (elm)->field.hte_hash = hashfn(elm); } while (0)
107*663afb9bSAndroid Build Coastguard Worker #define HT_SET_HASHVAL_(elm, field, val) \
108*663afb9bSAndroid Build Coastguard Worker do { (elm)->field.hte_hash = (val); } while (0)
109*663afb9bSAndroid Build Coastguard Worker #define HT_ELT_HASH_(elm, field, hashfn) \
110*663afb9bSAndroid Build Coastguard Worker ((elm)->field.hte_hash)
111*663afb9bSAndroid Build Coastguard Worker #else
112*663afb9bSAndroid Build Coastguard Worker #define HT_SET_HASH_(elm, field, hashfn) \
113*663afb9bSAndroid Build Coastguard Worker ((void)0)
114*663afb9bSAndroid Build Coastguard Worker #define HT_ELT_HASH_(elm, field, hashfn) \
115*663afb9bSAndroid Build Coastguard Worker (hashfn(elm))
116*663afb9bSAndroid Build Coastguard Worker #define HT_SET_HASHVAL_(elm, field, val) \
117*663afb9bSAndroid Build Coastguard Worker ((void)0)
118*663afb9bSAndroid Build Coastguard Worker #endif
119*663afb9bSAndroid Build Coastguard Worker
120*663afb9bSAndroid Build Coastguard Worker /* Helper: alias for the bucket containing 'elm'. */
121*663afb9bSAndroid Build Coastguard Worker #define HT_BUCKET_(head, field, elm, hashfn) \
122*663afb9bSAndroid Build Coastguard Worker ((head)->hth_table[HT_ELT_HASH_(elm,field,hashfn) % head->hth_table_length])
123*663afb9bSAndroid Build Coastguard Worker
124*663afb9bSAndroid Build Coastguard Worker #define HT_FOREACH(x, name, head) \
125*663afb9bSAndroid Build Coastguard Worker for ((x) = HT_START(name, head); \
126*663afb9bSAndroid Build Coastguard Worker (x) != NULL; \
127*663afb9bSAndroid Build Coastguard Worker (x) = HT_NEXT(name, head, x))
128*663afb9bSAndroid Build Coastguard Worker
129*663afb9bSAndroid Build Coastguard Worker #define HT_PROTOTYPE(name, type, field, hashfn, eqfn) \
130*663afb9bSAndroid Build Coastguard Worker int name##_HT_GROW(struct name *ht, unsigned min_capacity); \
131*663afb9bSAndroid Build Coastguard Worker void name##_HT_CLEAR(struct name *ht); \
132*663afb9bSAndroid Build Coastguard Worker int name##_HT_REP_IS_BAD_(const struct name *ht); \
133*663afb9bSAndroid Build Coastguard Worker static inline void \
134*663afb9bSAndroid Build Coastguard Worker name##_HT_INIT(struct name *head) { \
135*663afb9bSAndroid Build Coastguard Worker head->hth_table_length = 0; \
136*663afb9bSAndroid Build Coastguard Worker head->hth_table = NULL; \
137*663afb9bSAndroid Build Coastguard Worker head->hth_n_entries = 0; \
138*663afb9bSAndroid Build Coastguard Worker head->hth_load_limit = 0; \
139*663afb9bSAndroid Build Coastguard Worker head->hth_prime_idx = -1; \
140*663afb9bSAndroid Build Coastguard Worker } \
141*663afb9bSAndroid Build Coastguard Worker /* Helper: returns a pointer to the right location in the table \
142*663afb9bSAndroid Build Coastguard Worker * 'head' to find or insert the element 'elm'. */ \
143*663afb9bSAndroid Build Coastguard Worker static inline struct type ** \
144*663afb9bSAndroid Build Coastguard Worker name##_HT_FIND_P_(struct name *head, struct type *elm) \
145*663afb9bSAndroid Build Coastguard Worker { \
146*663afb9bSAndroid Build Coastguard Worker struct type **p; \
147*663afb9bSAndroid Build Coastguard Worker if (!head->hth_table) \
148*663afb9bSAndroid Build Coastguard Worker return NULL; \
149*663afb9bSAndroid Build Coastguard Worker p = &HT_BUCKET_(head, field, elm, hashfn); \
150*663afb9bSAndroid Build Coastguard Worker while (*p) { \
151*663afb9bSAndroid Build Coastguard Worker if (eqfn(*p, elm)) \
152*663afb9bSAndroid Build Coastguard Worker return p; \
153*663afb9bSAndroid Build Coastguard Worker p = &(*p)->field.hte_next; \
154*663afb9bSAndroid Build Coastguard Worker } \
155*663afb9bSAndroid Build Coastguard Worker return p; \
156*663afb9bSAndroid Build Coastguard Worker } \
157*663afb9bSAndroid Build Coastguard Worker /* Return a pointer to the element in the table 'head' matching 'elm', \
158*663afb9bSAndroid Build Coastguard Worker * or NULL if no such element exists */ \
159*663afb9bSAndroid Build Coastguard Worker static inline struct type * \
160*663afb9bSAndroid Build Coastguard Worker name##_HT_FIND(const struct name *head, struct type *elm) \
161*663afb9bSAndroid Build Coastguard Worker { \
162*663afb9bSAndroid Build Coastguard Worker struct type **p; \
163*663afb9bSAndroid Build Coastguard Worker struct name *h = (struct name *) head; \
164*663afb9bSAndroid Build Coastguard Worker HT_SET_HASH_(elm, field, hashfn); \
165*663afb9bSAndroid Build Coastguard Worker p = name##_HT_FIND_P_(h, elm); \
166*663afb9bSAndroid Build Coastguard Worker return p ? *p : NULL; \
167*663afb9bSAndroid Build Coastguard Worker } \
168*663afb9bSAndroid Build Coastguard Worker /* Insert the element 'elm' into the table 'head'. Do not call this \
169*663afb9bSAndroid Build Coastguard Worker * function if the table might already contain a matching element. */ \
170*663afb9bSAndroid Build Coastguard Worker static inline void \
171*663afb9bSAndroid Build Coastguard Worker name##_HT_INSERT(struct name *head, struct type *elm) \
172*663afb9bSAndroid Build Coastguard Worker { \
173*663afb9bSAndroid Build Coastguard Worker struct type **p; \
174*663afb9bSAndroid Build Coastguard Worker if (!head->hth_table || head->hth_n_entries >= head->hth_load_limit) \
175*663afb9bSAndroid Build Coastguard Worker name##_HT_GROW(head, head->hth_n_entries+1); \
176*663afb9bSAndroid Build Coastguard Worker ++head->hth_n_entries; \
177*663afb9bSAndroid Build Coastguard Worker HT_SET_HASH_(elm, field, hashfn); \
178*663afb9bSAndroid Build Coastguard Worker p = &HT_BUCKET_(head, field, elm, hashfn); \
179*663afb9bSAndroid Build Coastguard Worker elm->field.hte_next = *p; \
180*663afb9bSAndroid Build Coastguard Worker *p = elm; \
181*663afb9bSAndroid Build Coastguard Worker } \
182*663afb9bSAndroid Build Coastguard Worker /* Insert the element 'elm' into the table 'head'. If there already \
183*663afb9bSAndroid Build Coastguard Worker * a matching element in the table, replace that element and return \
184*663afb9bSAndroid Build Coastguard Worker * it. */ \
185*663afb9bSAndroid Build Coastguard Worker static inline struct type * \
186*663afb9bSAndroid Build Coastguard Worker name##_HT_REPLACE(struct name *head, struct type *elm) \
187*663afb9bSAndroid Build Coastguard Worker { \
188*663afb9bSAndroid Build Coastguard Worker struct type **p, *r; \
189*663afb9bSAndroid Build Coastguard Worker if (!head->hth_table || head->hth_n_entries >= head->hth_load_limit) \
190*663afb9bSAndroid Build Coastguard Worker name##_HT_GROW(head, head->hth_n_entries+1); \
191*663afb9bSAndroid Build Coastguard Worker HT_SET_HASH_(elm, field, hashfn); \
192*663afb9bSAndroid Build Coastguard Worker p = name##_HT_FIND_P_(head, elm); \
193*663afb9bSAndroid Build Coastguard Worker r = *p; \
194*663afb9bSAndroid Build Coastguard Worker *p = elm; \
195*663afb9bSAndroid Build Coastguard Worker if (r && (r!=elm)) { \
196*663afb9bSAndroid Build Coastguard Worker elm->field.hte_next = r->field.hte_next; \
197*663afb9bSAndroid Build Coastguard Worker r->field.hte_next = NULL; \
198*663afb9bSAndroid Build Coastguard Worker return r; \
199*663afb9bSAndroid Build Coastguard Worker } else { \
200*663afb9bSAndroid Build Coastguard Worker ++head->hth_n_entries; \
201*663afb9bSAndroid Build Coastguard Worker return NULL; \
202*663afb9bSAndroid Build Coastguard Worker } \
203*663afb9bSAndroid Build Coastguard Worker } \
204*663afb9bSAndroid Build Coastguard Worker /* Remove any element matching 'elm' from the table 'head'. If such \
205*663afb9bSAndroid Build Coastguard Worker * an element is found, return it; otherwise return NULL. */ \
206*663afb9bSAndroid Build Coastguard Worker static inline struct type * \
207*663afb9bSAndroid Build Coastguard Worker name##_HT_REMOVE(struct name *head, struct type *elm) \
208*663afb9bSAndroid Build Coastguard Worker { \
209*663afb9bSAndroid Build Coastguard Worker struct type **p, *r; \
210*663afb9bSAndroid Build Coastguard Worker HT_SET_HASH_(elm, field, hashfn); \
211*663afb9bSAndroid Build Coastguard Worker p = name##_HT_FIND_P_(head,elm); \
212*663afb9bSAndroid Build Coastguard Worker if (!p || !*p) \
213*663afb9bSAndroid Build Coastguard Worker return NULL; \
214*663afb9bSAndroid Build Coastguard Worker r = *p; \
215*663afb9bSAndroid Build Coastguard Worker *p = r->field.hte_next; \
216*663afb9bSAndroid Build Coastguard Worker r->field.hte_next = NULL; \
217*663afb9bSAndroid Build Coastguard Worker --head->hth_n_entries; \
218*663afb9bSAndroid Build Coastguard Worker return r; \
219*663afb9bSAndroid Build Coastguard Worker } \
220*663afb9bSAndroid Build Coastguard Worker /* Invoke the function 'fn' on every element of the table 'head', \
221*663afb9bSAndroid Build Coastguard Worker * using 'data' as its second argument. If the function returns \
222*663afb9bSAndroid Build Coastguard Worker * nonzero, remove the most recently examined element before invoking \
223*663afb9bSAndroid Build Coastguard Worker * the function again. */ \
224*663afb9bSAndroid Build Coastguard Worker static inline void \
225*663afb9bSAndroid Build Coastguard Worker name##_HT_FOREACH_FN(struct name *head, \
226*663afb9bSAndroid Build Coastguard Worker int (*fn)(struct type *, void *), \
227*663afb9bSAndroid Build Coastguard Worker void *data) \
228*663afb9bSAndroid Build Coastguard Worker { \
229*663afb9bSAndroid Build Coastguard Worker unsigned idx; \
230*663afb9bSAndroid Build Coastguard Worker struct type **p, **nextp, *next; \
231*663afb9bSAndroid Build Coastguard Worker if (!head->hth_table) \
232*663afb9bSAndroid Build Coastguard Worker return; \
233*663afb9bSAndroid Build Coastguard Worker for (idx=0; idx < head->hth_table_length; ++idx) { \
234*663afb9bSAndroid Build Coastguard Worker p = &head->hth_table[idx]; \
235*663afb9bSAndroid Build Coastguard Worker while (*p) { \
236*663afb9bSAndroid Build Coastguard Worker nextp = &(*p)->field.hte_next; \
237*663afb9bSAndroid Build Coastguard Worker next = *nextp; \
238*663afb9bSAndroid Build Coastguard Worker if (fn(*p, data)) { \
239*663afb9bSAndroid Build Coastguard Worker --head->hth_n_entries; \
240*663afb9bSAndroid Build Coastguard Worker *p = next; \
241*663afb9bSAndroid Build Coastguard Worker } else { \
242*663afb9bSAndroid Build Coastguard Worker p = nextp; \
243*663afb9bSAndroid Build Coastguard Worker } \
244*663afb9bSAndroid Build Coastguard Worker } \
245*663afb9bSAndroid Build Coastguard Worker } \
246*663afb9bSAndroid Build Coastguard Worker } \
247*663afb9bSAndroid Build Coastguard Worker /* Return a pointer to the first element in the table 'head', under \
248*663afb9bSAndroid Build Coastguard Worker * an arbitrary order. This order is stable under remove operations, \
249*663afb9bSAndroid Build Coastguard Worker * but not under others. If the table is empty, return NULL. */ \
250*663afb9bSAndroid Build Coastguard Worker static inline struct type ** \
251*663afb9bSAndroid Build Coastguard Worker name##_HT_START(struct name *head) \
252*663afb9bSAndroid Build Coastguard Worker { \
253*663afb9bSAndroid Build Coastguard Worker unsigned b = 0; \
254*663afb9bSAndroid Build Coastguard Worker while (b < head->hth_table_length) { \
255*663afb9bSAndroid Build Coastguard Worker if (head->hth_table[b]) \
256*663afb9bSAndroid Build Coastguard Worker return &head->hth_table[b]; \
257*663afb9bSAndroid Build Coastguard Worker ++b; \
258*663afb9bSAndroid Build Coastguard Worker } \
259*663afb9bSAndroid Build Coastguard Worker return NULL; \
260*663afb9bSAndroid Build Coastguard Worker } \
261*663afb9bSAndroid Build Coastguard Worker /* Return the next element in 'head' after 'elm', under the arbitrary \
262*663afb9bSAndroid Build Coastguard Worker * order used by HT_START. If there are no more elements, return \
263*663afb9bSAndroid Build Coastguard Worker * NULL. If 'elm' is to be removed from the table, you must call \
264*663afb9bSAndroid Build Coastguard Worker * this function for the next value before you remove it. \
265*663afb9bSAndroid Build Coastguard Worker */ \
266*663afb9bSAndroid Build Coastguard Worker static inline struct type ** \
267*663afb9bSAndroid Build Coastguard Worker name##_HT_NEXT(struct name *head, struct type **elm) \
268*663afb9bSAndroid Build Coastguard Worker { \
269*663afb9bSAndroid Build Coastguard Worker if ((*elm)->field.hte_next) { \
270*663afb9bSAndroid Build Coastguard Worker return &(*elm)->field.hte_next; \
271*663afb9bSAndroid Build Coastguard Worker } else { \
272*663afb9bSAndroid Build Coastguard Worker unsigned b = (HT_ELT_HASH_(*elm, field, hashfn) % head->hth_table_length)+1; \
273*663afb9bSAndroid Build Coastguard Worker while (b < head->hth_table_length) { \
274*663afb9bSAndroid Build Coastguard Worker if (head->hth_table[b]) \
275*663afb9bSAndroid Build Coastguard Worker return &head->hth_table[b]; \
276*663afb9bSAndroid Build Coastguard Worker ++b; \
277*663afb9bSAndroid Build Coastguard Worker } \
278*663afb9bSAndroid Build Coastguard Worker return NULL; \
279*663afb9bSAndroid Build Coastguard Worker } \
280*663afb9bSAndroid Build Coastguard Worker } \
281*663afb9bSAndroid Build Coastguard Worker static inline struct type ** \
282*663afb9bSAndroid Build Coastguard Worker name##_HT_NEXT_RMV(struct name *head, struct type **elm) \
283*663afb9bSAndroid Build Coastguard Worker { \
284*663afb9bSAndroid Build Coastguard Worker unsigned h = HT_ELT_HASH_(*elm, field, hashfn); \
285*663afb9bSAndroid Build Coastguard Worker *elm = (*elm)->field.hte_next; \
286*663afb9bSAndroid Build Coastguard Worker --head->hth_n_entries; \
287*663afb9bSAndroid Build Coastguard Worker if (*elm) { \
288*663afb9bSAndroid Build Coastguard Worker return elm; \
289*663afb9bSAndroid Build Coastguard Worker } else { \
290*663afb9bSAndroid Build Coastguard Worker unsigned b = (h % head->hth_table_length)+1; \
291*663afb9bSAndroid Build Coastguard Worker while (b < head->hth_table_length) { \
292*663afb9bSAndroid Build Coastguard Worker if (head->hth_table[b]) \
293*663afb9bSAndroid Build Coastguard Worker return &head->hth_table[b]; \
294*663afb9bSAndroid Build Coastguard Worker ++b; \
295*663afb9bSAndroid Build Coastguard Worker } \
296*663afb9bSAndroid Build Coastguard Worker return NULL; \
297*663afb9bSAndroid Build Coastguard Worker } \
298*663afb9bSAndroid Build Coastguard Worker }
299*663afb9bSAndroid Build Coastguard Worker
300*663afb9bSAndroid Build Coastguard Worker #define HT_GENERATE(name, type, field, hashfn, eqfn, load, mallocfn, \
301*663afb9bSAndroid Build Coastguard Worker reallocfn, freefn) \
302*663afb9bSAndroid Build Coastguard Worker static unsigned name##_PRIMES[] = { \
303*663afb9bSAndroid Build Coastguard Worker 53, 97, 193, 389, \
304*663afb9bSAndroid Build Coastguard Worker 769, 1543, 3079, 6151, \
305*663afb9bSAndroid Build Coastguard Worker 12289, 24593, 49157, 98317, \
306*663afb9bSAndroid Build Coastguard Worker 196613, 393241, 786433, 1572869, \
307*663afb9bSAndroid Build Coastguard Worker 3145739, 6291469, 12582917, 25165843, \
308*663afb9bSAndroid Build Coastguard Worker 50331653, 100663319, 201326611, 402653189, \
309*663afb9bSAndroid Build Coastguard Worker 805306457, 1610612741 \
310*663afb9bSAndroid Build Coastguard Worker }; \
311*663afb9bSAndroid Build Coastguard Worker static unsigned name##_N_PRIMES = \
312*663afb9bSAndroid Build Coastguard Worker (unsigned)(sizeof(name##_PRIMES)/sizeof(name##_PRIMES[0])); \
313*663afb9bSAndroid Build Coastguard Worker /* Expand the internal table of 'head' until it is large enough to \
314*663afb9bSAndroid Build Coastguard Worker * hold 'size' elements. Return 0 on success, -1 on allocation \
315*663afb9bSAndroid Build Coastguard Worker * failure. */ \
316*663afb9bSAndroid Build Coastguard Worker int \
317*663afb9bSAndroid Build Coastguard Worker name##_HT_GROW(struct name *head, unsigned size) \
318*663afb9bSAndroid Build Coastguard Worker { \
319*663afb9bSAndroid Build Coastguard Worker unsigned new_len, new_load_limit; \
320*663afb9bSAndroid Build Coastguard Worker int prime_idx; \
321*663afb9bSAndroid Build Coastguard Worker struct type **new_table; \
322*663afb9bSAndroid Build Coastguard Worker if (head->hth_prime_idx == (int)name##_N_PRIMES - 1) \
323*663afb9bSAndroid Build Coastguard Worker return 0; \
324*663afb9bSAndroid Build Coastguard Worker if (head->hth_load_limit > size) \
325*663afb9bSAndroid Build Coastguard Worker return 0; \
326*663afb9bSAndroid Build Coastguard Worker prime_idx = head->hth_prime_idx; \
327*663afb9bSAndroid Build Coastguard Worker do { \
328*663afb9bSAndroid Build Coastguard Worker new_len = name##_PRIMES[++prime_idx]; \
329*663afb9bSAndroid Build Coastguard Worker new_load_limit = (unsigned)(load*new_len); \
330*663afb9bSAndroid Build Coastguard Worker } while (new_load_limit <= size && \
331*663afb9bSAndroid Build Coastguard Worker prime_idx < (int)name##_N_PRIMES); \
332*663afb9bSAndroid Build Coastguard Worker if ((new_table = mallocfn(new_len*sizeof(struct type*)))) { \
333*663afb9bSAndroid Build Coastguard Worker unsigned b; \
334*663afb9bSAndroid Build Coastguard Worker memset(new_table, 0, new_len*sizeof(struct type*)); \
335*663afb9bSAndroid Build Coastguard Worker for (b = 0; b < head->hth_table_length; ++b) { \
336*663afb9bSAndroid Build Coastguard Worker struct type *elm, *next; \
337*663afb9bSAndroid Build Coastguard Worker unsigned b2; \
338*663afb9bSAndroid Build Coastguard Worker elm = head->hth_table[b]; \
339*663afb9bSAndroid Build Coastguard Worker while (elm) { \
340*663afb9bSAndroid Build Coastguard Worker next = elm->field.hte_next; \
341*663afb9bSAndroid Build Coastguard Worker b2 = HT_ELT_HASH_(elm, field, hashfn) % new_len; \
342*663afb9bSAndroid Build Coastguard Worker elm->field.hte_next = new_table[b2]; \
343*663afb9bSAndroid Build Coastguard Worker new_table[b2] = elm; \
344*663afb9bSAndroid Build Coastguard Worker elm = next; \
345*663afb9bSAndroid Build Coastguard Worker } \
346*663afb9bSAndroid Build Coastguard Worker } \
347*663afb9bSAndroid Build Coastguard Worker if (head->hth_table) \
348*663afb9bSAndroid Build Coastguard Worker freefn(head->hth_table); \
349*663afb9bSAndroid Build Coastguard Worker head->hth_table = new_table; \
350*663afb9bSAndroid Build Coastguard Worker } else { \
351*663afb9bSAndroid Build Coastguard Worker unsigned b, b2; \
352*663afb9bSAndroid Build Coastguard Worker new_table = reallocfn(head->hth_table, new_len*sizeof(struct type*)); \
353*663afb9bSAndroid Build Coastguard Worker if (!new_table) return -1; \
354*663afb9bSAndroid Build Coastguard Worker memset(new_table + head->hth_table_length, 0, \
355*663afb9bSAndroid Build Coastguard Worker (new_len - head->hth_table_length)*sizeof(struct type*)); \
356*663afb9bSAndroid Build Coastguard Worker for (b=0; b < head->hth_table_length; ++b) { \
357*663afb9bSAndroid Build Coastguard Worker struct type *e, **pE; \
358*663afb9bSAndroid Build Coastguard Worker for (pE = &new_table[b], e = *pE; e != NULL; e = *pE) { \
359*663afb9bSAndroid Build Coastguard Worker b2 = HT_ELT_HASH_(e, field, hashfn) % new_len; \
360*663afb9bSAndroid Build Coastguard Worker if (b2 == b) { \
361*663afb9bSAndroid Build Coastguard Worker pE = &e->field.hte_next; \
362*663afb9bSAndroid Build Coastguard Worker } else { \
363*663afb9bSAndroid Build Coastguard Worker *pE = e->field.hte_next; \
364*663afb9bSAndroid Build Coastguard Worker e->field.hte_next = new_table[b2]; \
365*663afb9bSAndroid Build Coastguard Worker new_table[b2] = e; \
366*663afb9bSAndroid Build Coastguard Worker } \
367*663afb9bSAndroid Build Coastguard Worker } \
368*663afb9bSAndroid Build Coastguard Worker } \
369*663afb9bSAndroid Build Coastguard Worker head->hth_table = new_table; \
370*663afb9bSAndroid Build Coastguard Worker } \
371*663afb9bSAndroid Build Coastguard Worker head->hth_table_length = new_len; \
372*663afb9bSAndroid Build Coastguard Worker head->hth_prime_idx = prime_idx; \
373*663afb9bSAndroid Build Coastguard Worker head->hth_load_limit = new_load_limit; \
374*663afb9bSAndroid Build Coastguard Worker return 0; \
375*663afb9bSAndroid Build Coastguard Worker } \
376*663afb9bSAndroid Build Coastguard Worker /* Free all storage held by 'head'. Does not free 'head' itself, or \
377*663afb9bSAndroid Build Coastguard Worker * individual elements. */ \
378*663afb9bSAndroid Build Coastguard Worker void \
379*663afb9bSAndroid Build Coastguard Worker name##_HT_CLEAR(struct name *head) \
380*663afb9bSAndroid Build Coastguard Worker { \
381*663afb9bSAndroid Build Coastguard Worker if (head->hth_table) \
382*663afb9bSAndroid Build Coastguard Worker freefn(head->hth_table); \
383*663afb9bSAndroid Build Coastguard Worker name##_HT_INIT(head); \
384*663afb9bSAndroid Build Coastguard Worker } \
385*663afb9bSAndroid Build Coastguard Worker /* Debugging helper: return false iff the representation of 'head' is \
386*663afb9bSAndroid Build Coastguard Worker * internally consistent. */ \
387*663afb9bSAndroid Build Coastguard Worker int \
388*663afb9bSAndroid Build Coastguard Worker name##_HT_REP_IS_BAD_(const struct name *head) \
389*663afb9bSAndroid Build Coastguard Worker { \
390*663afb9bSAndroid Build Coastguard Worker unsigned n, i; \
391*663afb9bSAndroid Build Coastguard Worker struct type *elm; \
392*663afb9bSAndroid Build Coastguard Worker if (!head->hth_table_length) { \
393*663afb9bSAndroid Build Coastguard Worker if (!head->hth_table && !head->hth_n_entries && \
394*663afb9bSAndroid Build Coastguard Worker !head->hth_load_limit && head->hth_prime_idx == -1) \
395*663afb9bSAndroid Build Coastguard Worker return 0; \
396*663afb9bSAndroid Build Coastguard Worker else \
397*663afb9bSAndroid Build Coastguard Worker return 1; \
398*663afb9bSAndroid Build Coastguard Worker } \
399*663afb9bSAndroid Build Coastguard Worker if (!head->hth_table || head->hth_prime_idx < 0 || \
400*663afb9bSAndroid Build Coastguard Worker !head->hth_load_limit) \
401*663afb9bSAndroid Build Coastguard Worker return 2; \
402*663afb9bSAndroid Build Coastguard Worker if (head->hth_n_entries > head->hth_load_limit) \
403*663afb9bSAndroid Build Coastguard Worker return 3; \
404*663afb9bSAndroid Build Coastguard Worker if (head->hth_table_length != name##_PRIMES[head->hth_prime_idx]) \
405*663afb9bSAndroid Build Coastguard Worker return 4; \
406*663afb9bSAndroid Build Coastguard Worker if (head->hth_load_limit != (unsigned)(load*head->hth_table_length)) \
407*663afb9bSAndroid Build Coastguard Worker return 5; \
408*663afb9bSAndroid Build Coastguard Worker for (n = i = 0; i < head->hth_table_length; ++i) { \
409*663afb9bSAndroid Build Coastguard Worker for (elm = head->hth_table[i]; elm; elm = elm->field.hte_next) { \
410*663afb9bSAndroid Build Coastguard Worker if (HT_ELT_HASH_(elm, field, hashfn) != hashfn(elm)) \
411*663afb9bSAndroid Build Coastguard Worker return 1000 + i; \
412*663afb9bSAndroid Build Coastguard Worker if ((HT_ELT_HASH_(elm, field, hashfn) % head->hth_table_length) != i) \
413*663afb9bSAndroid Build Coastguard Worker return 10000 + i; \
414*663afb9bSAndroid Build Coastguard Worker ++n; \
415*663afb9bSAndroid Build Coastguard Worker } \
416*663afb9bSAndroid Build Coastguard Worker } \
417*663afb9bSAndroid Build Coastguard Worker if (n != head->hth_n_entries) \
418*663afb9bSAndroid Build Coastguard Worker return 6; \
419*663afb9bSAndroid Build Coastguard Worker return 0; \
420*663afb9bSAndroid Build Coastguard Worker }
421*663afb9bSAndroid Build Coastguard Worker
422*663afb9bSAndroid Build Coastguard Worker /** Implements an over-optimized "find and insert if absent" block;
423*663afb9bSAndroid Build Coastguard Worker * not meant for direct usage by typical code, or usage outside the critical
424*663afb9bSAndroid Build Coastguard Worker * path.*/
425*663afb9bSAndroid Build Coastguard Worker #define HT_FIND_OR_INSERT_(name, field, hashfn, head, eltype, elm, var, y, n) \
426*663afb9bSAndroid Build Coastguard Worker { \
427*663afb9bSAndroid Build Coastguard Worker struct name *var##_head_ = head; \
428*663afb9bSAndroid Build Coastguard Worker struct eltype **var; \
429*663afb9bSAndroid Build Coastguard Worker if (!var##_head_->hth_table || \
430*663afb9bSAndroid Build Coastguard Worker var##_head_->hth_n_entries >= var##_head_->hth_load_limit) \
431*663afb9bSAndroid Build Coastguard Worker name##_HT_GROW(var##_head_, var##_head_->hth_n_entries+1); \
432*663afb9bSAndroid Build Coastguard Worker HT_SET_HASH_((elm), field, hashfn); \
433*663afb9bSAndroid Build Coastguard Worker var = name##_HT_FIND_P_(var##_head_, (elm)); \
434*663afb9bSAndroid Build Coastguard Worker if (*var) { \
435*663afb9bSAndroid Build Coastguard Worker y; \
436*663afb9bSAndroid Build Coastguard Worker } else { \
437*663afb9bSAndroid Build Coastguard Worker n; \
438*663afb9bSAndroid Build Coastguard Worker } \
439*663afb9bSAndroid Build Coastguard Worker }
440*663afb9bSAndroid Build Coastguard Worker #define HT_FOI_INSERT_(field, head, elm, newent, var) \
441*663afb9bSAndroid Build Coastguard Worker { \
442*663afb9bSAndroid Build Coastguard Worker HT_SET_HASHVAL_(newent, field, (elm)->field.hte_hash); \
443*663afb9bSAndroid Build Coastguard Worker newent->field.hte_next = NULL; \
444*663afb9bSAndroid Build Coastguard Worker *var = newent; \
445*663afb9bSAndroid Build Coastguard Worker ++((head)->hth_n_entries); \
446*663afb9bSAndroid Build Coastguard Worker }
447*663afb9bSAndroid Build Coastguard Worker
448*663afb9bSAndroid Build Coastguard Worker /*
449*663afb9bSAndroid Build Coastguard Worker * Copyright 2005, Nick Mathewson. Implementation logic is adapted from code
450*663afb9bSAndroid Build Coastguard Worker * by Christopher Clark, retrofit to allow drop-in memory management, and to
451*663afb9bSAndroid Build Coastguard Worker * use the same interface as Niels Provos's tree.h. This is probably still
452*663afb9bSAndroid Build Coastguard Worker * a derived work, so the original license below still applies.
453*663afb9bSAndroid Build Coastguard Worker *
454*663afb9bSAndroid Build Coastguard Worker * Copyright (c) 2002, Christopher Clark
455*663afb9bSAndroid Build Coastguard Worker * All rights reserved.
456*663afb9bSAndroid Build Coastguard Worker *
457*663afb9bSAndroid Build Coastguard Worker * Redistribution and use in source and binary forms, with or without
458*663afb9bSAndroid Build Coastguard Worker * modification, are permitted provided that the following conditions
459*663afb9bSAndroid Build Coastguard Worker * are met:
460*663afb9bSAndroid Build Coastguard Worker *
461*663afb9bSAndroid Build Coastguard Worker * * Redistributions of source code must retain the above copyright
462*663afb9bSAndroid Build Coastguard Worker * notice, this list of conditions and the following disclaimer.
463*663afb9bSAndroid Build Coastguard Worker *
464*663afb9bSAndroid Build Coastguard Worker * * Redistributions in binary form must reproduce the above copyright
465*663afb9bSAndroid Build Coastguard Worker * notice, this list of conditions and the following disclaimer in the
466*663afb9bSAndroid Build Coastguard Worker * documentation and/or other materials provided with the distribution.
467*663afb9bSAndroid Build Coastguard Worker *
468*663afb9bSAndroid Build Coastguard Worker * * Neither the name of the original author; nor the names of any contributors
469*663afb9bSAndroid Build Coastguard Worker * may be used to endorse or promote products derived from this software
470*663afb9bSAndroid Build Coastguard Worker * without specific prior written permission.
471*663afb9bSAndroid Build Coastguard Worker *
472*663afb9bSAndroid Build Coastguard Worker *
473*663afb9bSAndroid Build Coastguard Worker * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
474*663afb9bSAndroid Build Coastguard Worker * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
475*663afb9bSAndroid Build Coastguard Worker * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
476*663afb9bSAndroid Build Coastguard Worker * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
477*663afb9bSAndroid Build Coastguard Worker * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
478*663afb9bSAndroid Build Coastguard Worker * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
479*663afb9bSAndroid Build Coastguard Worker * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
480*663afb9bSAndroid Build Coastguard Worker * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
481*663afb9bSAndroid Build Coastguard Worker * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
482*663afb9bSAndroid Build Coastguard Worker * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
483*663afb9bSAndroid Build Coastguard Worker * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
484*663afb9bSAndroid Build Coastguard Worker */
485*663afb9bSAndroid Build Coastguard Worker
486*663afb9bSAndroid Build Coastguard Worker #endif
487*663afb9bSAndroid Build Coastguard Worker
488