1*7688df22SAndroid Build Coastguard Worker0x12300000: 0x7a000002: PIPE_CONTROL 2*7688df22SAndroid Build Coastguard Worker0x12300004: 0x00100002: no write, cs stall, stall at scoreboard, 3*7688df22SAndroid Build Coastguard Worker0x12300008: 0x00000000: 4*7688df22SAndroid Build Coastguard Worker0x1230000c: 0x00000000: 5*7688df22SAndroid Build Coastguard Worker0x12300010: 0x7a000002: PIPE_CONTROL 6*7688df22SAndroid Build Coastguard Worker0x12300014: 0x00004000: qword write, 7*7688df22SAndroid Build Coastguard Worker0x12300018: 0x00000000: 8*7688df22SAndroid Build Coastguard Worker0x1230001c: 0x00000000: 9*7688df22SAndroid Build Coastguard Worker0x12300020: 0x69040000: 3DSTATE_PIPELINE_SELECT 10*7688df22SAndroid Build Coastguard Worker0x12300024: 0x790d0001: 3DSTATE_MULTISAMPLE 11*7688df22SAndroid Build Coastguard Worker0x12300028: 0x00000000: dword 1 12*7688df22SAndroid Build Coastguard Worker0x1230002c: 0x00000000: dword 2 13*7688df22SAndroid Build Coastguard Worker0x12300030: 0x78180000: 3DSTATE_SAMPLE_MASK 14*7688df22SAndroid Build Coastguard Worker0x12300034: 0x00000001: dword 1 15*7688df22SAndroid Build Coastguard Worker0x12300038: 0x790b0002: 3DSTATE_GS_SVB_INDEX 16*7688df22SAndroid Build Coastguard Worker0x1230003c: 0x00000000: dword 1 17*7688df22SAndroid Build Coastguard Worker0x12300040: 0x00000000: dword 2 18*7688df22SAndroid Build Coastguard Worker0x12300044: 0xffffffff: dword 3 19*7688df22SAndroid Build Coastguard Worker0x12300048: 0x790b0002: 3DSTATE_GS_SVB_INDEX 20*7688df22SAndroid Build Coastguard Worker0x1230004c: 0x20000000: dword 1 21*7688df22SAndroid Build Coastguard Worker0x12300050: 0x00000000: dword 2 22*7688df22SAndroid Build Coastguard Worker0x12300054: 0xffffffff: dword 3 23*7688df22SAndroid Build Coastguard Worker0x12300058: 0x790b0002: 3DSTATE_GS_SVB_INDEX 24*7688df22SAndroid Build Coastguard Worker0x1230005c: 0x40000000: dword 1 25*7688df22SAndroid Build Coastguard Worker0x12300060: 0x00000000: dword 2 26*7688df22SAndroid Build Coastguard Worker0x12300064: 0xffffffff: dword 3 27*7688df22SAndroid Build Coastguard Worker0x12300068: 0x790b0002: 3DSTATE_GS_SVB_INDEX 28*7688df22SAndroid Build Coastguard Worker0x1230006c: 0x60000000: dword 1 29*7688df22SAndroid Build Coastguard Worker0x12300070: 0x00000000: dword 2 30*7688df22SAndroid Build Coastguard Worker0x12300074: 0xffffffff: dword 3 31*7688df22SAndroid Build Coastguard Worker0x12300078: 0x61020000: STATE_SIP 32*7688df22SAndroid Build Coastguard Worker0x1230007c: 0x00000000: dword 1 33*7688df22SAndroid Build Coastguard Worker0x12300080: 0x680b0000: 3DSTATE_VF_STATISTICS 34*7688df22SAndroid Build Coastguard Worker0x12300084: 0x61010008: STATE_BASE_ADDRESS 35*7688df22SAndroid Build Coastguard Worker0x12300088: 0x00000001: general state base address 0x00000000 36*7688df22SAndroid Build Coastguard Worker0x1230008c: 0x00000001: surface state base address 0x00000000 37*7688df22SAndroid Build Coastguard Worker0x12300090: 0x00000001: dynamic state base address 0x00000000 38*7688df22SAndroid Build Coastguard Worker0x12300094: 0x00000001: indirect state base address 0x00000000 39*7688df22SAndroid Build Coastguard Worker0x12300098: 0x00000001: instruction state base address 0x00000000 40*7688df22SAndroid Build Coastguard Worker0x1230009c: 0x00000001: general state upper bound disabled 41*7688df22SAndroid Build Coastguard Worker0x123000a0: 0x00000001: dynamic state upper bound disabled 42*7688df22SAndroid Build Coastguard Worker0x123000a4: 0x00000001: indirect state upper bound disabled 43*7688df22SAndroid Build Coastguard Worker0x123000a8: 0x00000001: instruction state upper bound disabled 44*7688df22SAndroid Build Coastguard Worker0x123000ac: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 45*7688df22SAndroid Build Coastguard Worker0x123000b0: 0x00007fe0: clip 46*7688df22SAndroid Build Coastguard Worker0x123000b4: 0x00007fc0: sf 47*7688df22SAndroid Build Coastguard Worker0x123000b8: 0x00007fa0: cc 48*7688df22SAndroid Build Coastguard Worker0x123000bc: 0x78050001: 3DSTATE_URB 49*7688df22SAndroid Build Coastguard Worker0x123000c0: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 50*7688df22SAndroid Build Coastguard Worker0x123000c4: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 51*7688df22SAndroid Build Coastguard Worker0x123000c8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 52*7688df22SAndroid Build Coastguard Worker0x123000cc: 0x00007f81: blend change 1 53*7688df22SAndroid Build Coastguard Worker0x123000d0: 0x00007f01: depth stencil change 1 54*7688df22SAndroid Build Coastguard Worker0x123000d4: 0x00007f41: cc change 1 55*7688df22SAndroid Build Coastguard Worker0x123000d8: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 56*7688df22SAndroid Build Coastguard Worker0x123000dc: 0x00000000: VS sampler state 57*7688df22SAndroid Build Coastguard Worker0x123000e0: 0x00000000: GS sampler state 58*7688df22SAndroid Build Coastguard Worker0x123000e4: 0x00000000: WM sampler state 59*7688df22SAndroid Build Coastguard Worker0x123000e8: 0x78150003: 3DSTATE_CONSTANT_VS_STATE 60*7688df22SAndroid Build Coastguard Worker0x123000ec: 0x00000000: dword 1 61*7688df22SAndroid Build Coastguard Worker0x123000f0: 0x00000000: dword 2 62*7688df22SAndroid Build Coastguard Worker0x123000f4: 0x00000000: dword 3 63*7688df22SAndroid Build Coastguard Worker0x123000f8: 0x00000000: dword 4 64*7688df22SAndroid Build Coastguard Worker0x123000fc: 0x78100004: 3DSTATE_VS 65*7688df22SAndroid Build Coastguard Worker0x12300100: 0x00000000: kernel pointer 66*7688df22SAndroid Build Coastguard Worker0x12300104: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 67*7688df22SAndroid Build Coastguard Worker0x12300108: 0x00000000: scratch offset 68*7688df22SAndroid Build Coastguard Worker0x1230010c: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 69*7688df22SAndroid Build Coastguard Worker0x12300110: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 70*7688df22SAndroid Build Coastguard Worker0x12300114: 0x7a000002: PIPE_CONTROL 71*7688df22SAndroid Build Coastguard Worker0x12300118: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 72*7688df22SAndroid Build Coastguard Worker0x1230011c: 0x00000000: 73*7688df22SAndroid Build Coastguard Worker0x12300120: 0x00000000: 74*7688df22SAndroid Build Coastguard Worker0x12300124: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 75*7688df22SAndroid Build Coastguard Worker0x12300128: 0x00000000: dword 1 76*7688df22SAndroid Build Coastguard Worker0x1230012c: 0x00000000: dword 2 77*7688df22SAndroid Build Coastguard Worker0x12300130: 0x00000000: dword 3 78*7688df22SAndroid Build Coastguard Worker0x12300134: 0x00000000: dword 4 79*7688df22SAndroid Build Coastguard Worker0x12300138: 0x78110005: 3DSTATE_GS 80*7688df22SAndroid Build Coastguard Worker0x1230013c: 0x00000000: kernel pointer 81*7688df22SAndroid Build Coastguard Worker0x12300140: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 82*7688df22SAndroid Build Coastguard Worker0x12300144: 0x00000000: scratch offset 83*7688df22SAndroid Build Coastguard Worker0x12300148: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 84*7688df22SAndroid Build Coastguard Worker0x1230014c: 0x00000500: Max Threads 1, Rendering enable 85*7688df22SAndroid Build Coastguard Worker0x12300150: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 86*7688df22SAndroid Build Coastguard Worker0x12300154: 0x78120002: 3DSTATE_CLIP 87*7688df22SAndroid Build Coastguard Worker0x12300158: 0x00000400: UserClip distance cull test mask 0x0 88*7688df22SAndroid Build Coastguard Worker0x1230015c: 0x98000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 89*7688df22SAndroid Build Coastguard Worker0x12300160: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 90*7688df22SAndroid Build Coastguard Worker0x12300164: 0x78130012: 3DSTATE_SF 91*7688df22SAndroid Build Coastguard Worker0x12300168: 0x00200810: Attrib Out 0, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 92*7688df22SAndroid Build Coastguard Worker0x1230016c: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 93*7688df22SAndroid Build Coastguard Worker0x12300170: 0x22000000: AA disable, CullMode 1, Scissor disable, Multisample m ode 0 94*7688df22SAndroid Build Coastguard Worker0x12300174: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 95*7688df22SAndroid Build Coastguard Worker0x12300178: 0x00000000: Global Depth Offset Constant 0.000000 96*7688df22SAndroid Build Coastguard Worker0x1230017c: 0x00000000: Global Depth Offset Scale 0.000000 97*7688df22SAndroid Build Coastguard Worker0x12300180: 0x00000000: Global Depth Offset Clamp 0.000000 98*7688df22SAndroid Build Coastguard Worker0x12300184: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 99*7688df22SAndroid Build Coastguard Worker0x12300188: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 100*7688df22SAndroid Build Coastguard Worker0x1230018c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 101*7688df22SAndroid Build Coastguard Worker0x12300190: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 102*7688df22SAndroid Build Coastguard Worker0x12300194: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 103*7688df22SAndroid Build Coastguard Worker0x12300198: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 104*7688df22SAndroid Build Coastguard Worker0x1230019c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 105*7688df22SAndroid Build Coastguard Worker0x123001a0: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 106*7688df22SAndroid Build Coastguard Worker0x123001a4: 0x00000000: Point Sprite TexCoord Enable 107*7688df22SAndroid Build Coastguard Worker0x123001a8: 0x00000000: Const Interp Enable 108*7688df22SAndroid Build Coastguard Worker0x123001ac: 0x00000000: Attrib 7-0 WrapShortest Enable 109*7688df22SAndroid Build Coastguard Worker0x123001b0: 0x00000000: Attrib 15-8 WrapShortest Enable 110*7688df22SAndroid Build Coastguard Worker0x123001b4: 0x78171003: 3DSTATE_CONSTANT_PS_STATE 111*7688df22SAndroid Build Coastguard Worker0x123001b8: 0x00007ee0: dword 1 112*7688df22SAndroid Build Coastguard Worker0x123001bc: 0x00000000: dword 2 113*7688df22SAndroid Build Coastguard Worker0x123001c0: 0x00000000: dword 3 114*7688df22SAndroid Build Coastguard Worker0x123001c4: 0x00000000: dword 4 115*7688df22SAndroid Build Coastguard Worker0x123001c8: 0x78140007: 3DSTATE_WM 116*7688df22SAndroid Build Coastguard Worker0x123001cc: 0x000000c0: kernel start pointer 0 117*7688df22SAndroid Build Coastguard Worker0x123001d0: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 118*7688df22SAndroid Build Coastguard Worker0x123001d4: 0x00000000: scratch offset 119*7688df22SAndroid Build Coastguard Worker0x123001d8: 0x80020002: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 2 120*7688df22SAndroid Build Coastguard Worker0x123001dc: 0x4e084003: MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 121*7688df22SAndroid Build Coastguard Worker0x123001e0: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 122*7688df22SAndroid Build Coastguard Worker0x123001e4: 0x00000000: kernel start pointer 1 123*7688df22SAndroid Build Coastguard Worker0x123001e8: 0x00000140: kernel start pointer 2 124*7688df22SAndroid Build Coastguard Worker0x123001ec: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 125*7688df22SAndroid Build Coastguard Worker0x123001f0: 0x00007d20: scissor rect offset 126*7688df22SAndroid Build Coastguard Worker0x123001f4: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 127*7688df22SAndroid Build Coastguard Worker0x123001f8: 0x00007d40: VS binding table 128*7688df22SAndroid Build Coastguard Worker0x123001fc: 0x00007d40: GS binding table 129*7688df22SAndroid Build Coastguard Worker0x12300200: 0x00007d40: WM binding table 130*7688df22SAndroid Build Coastguard Worker0x12300204: 0x7a000002: PIPE_CONTROL 131*7688df22SAndroid Build Coastguard Worker0x12300208: 0x00002000: no write, depth stall, 132*7688df22SAndroid Build Coastguard Worker0x1230020c: 0x00000000: 133*7688df22SAndroid Build Coastguard Worker0x12300210: 0x00000000: 134*7688df22SAndroid Build Coastguard Worker0x12300214: 0x7a000002: PIPE_CONTROL 135*7688df22SAndroid Build Coastguard Worker0x12300218: 0x00000001: no write, depth cache flush, 136*7688df22SAndroid Build Coastguard Worker0x1230021c: 0x00000000: 137*7688df22SAndroid Build Coastguard Worker0x12300220: 0x00000000: 138*7688df22SAndroid Build Coastguard Worker0x12300224: 0x7a000002: PIPE_CONTROL 139*7688df22SAndroid Build Coastguard Worker0x12300228: 0x00002000: no write, depth stall, 140*7688df22SAndroid Build Coastguard Worker0x1230022c: 0x00000000: 141*7688df22SAndroid Build Coastguard Worker0x12300230: 0x00000000: 142*7688df22SAndroid Build Coastguard Worker0x12300234: 0x79050005: 3DSTATE_DEPTH_BUFFER 143*7688df22SAndroid Build Coastguard Worker0x12300238: 0x2c6c05ff: 2D, unknown, pitch = 1536 bytes, tiled, HiZ 1, Separate Stencil 1 144*7688df22SAndroid Build Coastguard Worker0x1230023c: 0x00000000: depth offset 145*7688df22SAndroid Build Coastguard Worker0x12300240: 0x09584ac0: 300x300 146*7688df22SAndroid Build Coastguard Worker0x12300244: 0x00000000: volume depth 147*7688df22SAndroid Build Coastguard Worker0x12300248: 0x00000000: 148*7688df22SAndroid Build Coastguard Worker0x1230024c: 0x00000000: 149*7688df22SAndroid Build Coastguard Worker0x12300250: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 150*7688df22SAndroid Build Coastguard Worker0x12300254: 0x000005ff: dword 1 151*7688df22SAndroid Build Coastguard Worker0x12300258: 0x00000000: dword 2 152*7688df22SAndroid Build Coastguard Worker0x1230025c: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 153*7688df22SAndroid Build Coastguard Worker0x12300260: 0x0000027f: MI_NOOP 154*7688df22SAndroid Build Coastguard Worker0x12300264: 0x00000000: MI_NOOP 155*7688df22SAndroid Build Coastguard Worker0x12300268: 0x79100000: 3DSTATE_CLEAR_PARAMS 156*7688df22SAndroid Build Coastguard Worker0x1230026c: 0x00000000: dword 1 157*7688df22SAndroid Build Coastguard Worker0x12300270: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 158*7688df22SAndroid Build Coastguard Worker0x12300274: 0x00000000: top left: 0,0 159*7688df22SAndroid Build Coastguard Worker0x12300278: 0x012b012b: bottom right: 299,299 160*7688df22SAndroid Build Coastguard Worker0x1230027c: 0x00000000: origin: 0,0 161*7688df22SAndroid Build Coastguard Worker0x12300280: 0x790b0002: 3DSTATE_GS_SVB_INDEX 162*7688df22SAndroid Build Coastguard Worker0x12300284: 0x00000000: dword 1 163*7688df22SAndroid Build Coastguard Worker0x12300288: 0x00000000: dword 2 164*7688df22SAndroid Build Coastguard Worker0x1230028c: 0x00000000: dword 3 165*7688df22SAndroid Build Coastguard Worker0x12300290: 0x78080003: 3DSTATE_VERTEX_BUFFERS 166*7688df22SAndroid Build Coastguard Worker0x12300294: 0x0000000c: buffer 0: sequential, pitch 12b 167*7688df22SAndroid Build Coastguard Worker0x12300298: 0x00000000: buffer address 168*7688df22SAndroid Build Coastguard Worker0x1230029c: 0x0000ffff: max index 169*7688df22SAndroid Build Coastguard Worker0x123002a0: 0x00000000: mbz 170*7688df22SAndroid Build Coastguard Worker0x123002a4: 0x78090001: 3DSTATE_VERTEX_ELEMENTS 171*7688df22SAndroid Build Coastguard Worker0x123002a8: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 172*7688df22SAndroid Build Coastguard Worker0x123002ac: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 173*7688df22SAndroid Build Coastguard Worker0x123002b0: 0x7b001804: 3DPRIMITIVE: tri fan sequential 174*7688df22SAndroid Build Coastguard Worker0x123002b4: 0x00000004: vertex count 175*7688df22SAndroid Build Coastguard Worker0x123002b8: 0x00000000: start vertex 176*7688df22SAndroid Build Coastguard Worker0x123002bc: 0x00000001: instance count 177*7688df22SAndroid Build Coastguard Worker0x123002c0: 0x00000000: start instance 178*7688df22SAndroid Build Coastguard Worker0x123002c4: 0x00000000: index bias 179*7688df22SAndroid Build Coastguard Worker0x123002c8: 0x78050001: 3DSTATE_URB 180*7688df22SAndroid Build Coastguard Worker0x123002cc: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 181*7688df22SAndroid Build Coastguard Worker0x123002d0: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 182*7688df22SAndroid Build Coastguard Worker0x123002d4: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 183*7688df22SAndroid Build Coastguard Worker0x123002d8: 0x00007f81: blend change 1 184*7688df22SAndroid Build Coastguard Worker0x123002dc: 0x00007cc1: depth stencil change 1 185*7688df22SAndroid Build Coastguard Worker0x123002e0: 0x00007d01: cc change 1 186*7688df22SAndroid Build Coastguard Worker0x123002e4: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 187*7688df22SAndroid Build Coastguard Worker0x123002e8: 0x00007b85: dword 1 188*7688df22SAndroid Build Coastguard Worker0x123002ec: 0x00000000: dword 2 189*7688df22SAndroid Build Coastguard Worker0x123002f0: 0x00000000: dword 3 190*7688df22SAndroid Build Coastguard Worker0x123002f4: 0x00000000: dword 4 191*7688df22SAndroid Build Coastguard Worker0x123002f8: 0x78100004: 3DSTATE_VS 192*7688df22SAndroid Build Coastguard Worker0x123002fc: 0x00000240: kernel pointer 193*7688df22SAndroid Build Coastguard Worker0x12300300: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 194*7688df22SAndroid Build Coastguard Worker0x12300304: 0x00000000: scratch offset 195*7688df22SAndroid Build Coastguard Worker0x12300308: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 196*7688df22SAndroid Build Coastguard Worker0x1230030c: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 197*7688df22SAndroid Build Coastguard Worker0x12300310: 0x7a000002: PIPE_CONTROL 198*7688df22SAndroid Build Coastguard Worker0x12300314: 0x00100002: no write, cs stall, stall at scoreboard, 199*7688df22SAndroid Build Coastguard Worker0x12300318: 0x00000000: 200*7688df22SAndroid Build Coastguard Worker0x1230031c: 0x00000000: 201*7688df22SAndroid Build Coastguard Worker0x12300320: 0x7a000002: PIPE_CONTROL 202*7688df22SAndroid Build Coastguard Worker0x12300324: 0x00004000: qword write, 203*7688df22SAndroid Build Coastguard Worker0x12300328: 0x00000000: 204*7688df22SAndroid Build Coastguard Worker0x1230032c: 0x00000000: 205*7688df22SAndroid Build Coastguard Worker0x12300330: 0x7a000002: PIPE_CONTROL 206*7688df22SAndroid Build Coastguard Worker0x12300334: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 207*7688df22SAndroid Build Coastguard Worker0x12300338: 0x00000000: 208*7688df22SAndroid Build Coastguard Worker0x1230033c: 0x00000000: 209*7688df22SAndroid Build Coastguard Worker0x12300340: 0x78120002: 3DSTATE_CLIP 210*7688df22SAndroid Build Coastguard Worker0x12300344: 0x00000400: UserClip distance cull test mask 0x0 211*7688df22SAndroid Build Coastguard Worker0x12300348: 0x98000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 212*7688df22SAndroid Build Coastguard Worker0x1230034c: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 213*7688df22SAndroid Build Coastguard Worker0x12300350: 0x78130012: 3DSTATE_SF 214*7688df22SAndroid Build Coastguard Worker0x12300354: 0x00600810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 215*7688df22SAndroid Build Coastguard Worker0x12300358: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 216*7688df22SAndroid Build Coastguard Worker0x1230035c: 0x62000000: AA disable, CullMode 3, Scissor disable, Multisample m ode 0 217*7688df22SAndroid Build Coastguard Worker0x12300360: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 218*7688df22SAndroid Build Coastguard Worker0x12300364: 0x00000000: Global Depth Offset Constant 0.000000 219*7688df22SAndroid Build Coastguard Worker0x12300368: 0x00000000: Global Depth Offset Scale 0.000000 220*7688df22SAndroid Build Coastguard Worker0x1230036c: 0x00000000: Global Depth Offset Clamp 0.000000 221*7688df22SAndroid Build Coastguard Worker0x12300370: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 222*7688df22SAndroid Build Coastguard Worker0x12300374: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 223*7688df22SAndroid Build Coastguard Worker0x12300378: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 224*7688df22SAndroid Build Coastguard Worker0x1230037c: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 225*7688df22SAndroid Build Coastguard Worker0x12300380: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 226*7688df22SAndroid Build Coastguard Worker0x12300384: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 227*7688df22SAndroid Build Coastguard Worker0x12300388: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 228*7688df22SAndroid Build Coastguard Worker0x1230038c: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 229*7688df22SAndroid Build Coastguard Worker0x12300390: 0x00000000: Point Sprite TexCoord Enable 230*7688df22SAndroid Build Coastguard Worker0x12300394: 0x00000001: Const Interp Enable 231*7688df22SAndroid Build Coastguard Worker0x12300398: 0x00000000: Attrib 7-0 WrapShortest Enable 232*7688df22SAndroid Build Coastguard Worker0x1230039c: 0x00000000: Attrib 15-8 WrapShortest Enable 233*7688df22SAndroid Build Coastguard Worker0x123003a0: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 234*7688df22SAndroid Build Coastguard Worker0x123003a4: 0x00000000: dword 1 235*7688df22SAndroid Build Coastguard Worker0x123003a8: 0x00000000: dword 2 236*7688df22SAndroid Build Coastguard Worker0x123003ac: 0x00000000: dword 3 237*7688df22SAndroid Build Coastguard Worker0x123003b0: 0x00000000: dword 4 238*7688df22SAndroid Build Coastguard Worker0x123003b4: 0x78140007: 3DSTATE_WM 239*7688df22SAndroid Build Coastguard Worker0x123003b8: 0x00000500: kernel start pointer 0 240*7688df22SAndroid Build Coastguard Worker0x123003bc: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 241*7688df22SAndroid Build Coastguard Worker0x123003c0: 0x00000000: scratch offset 242*7688df22SAndroid Build Coastguard Worker0x123003c4: 0x80020000: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 0 243*7688df22SAndroid Build Coastguard Worker0x123003c8: 0x4e084002: MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0 244*7688df22SAndroid Build Coastguard Worker0x123003cc: 0x00100000: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 245*7688df22SAndroid Build Coastguard Worker0x123003d0: 0x00000000: kernel start pointer 1 246*7688df22SAndroid Build Coastguard Worker0x123003d4: 0x00000500: kernel start pointer 2 247*7688df22SAndroid Build Coastguard Worker0x123003d8: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 248*7688df22SAndroid Build Coastguard Worker0x123003dc: 0x00007a00: VS binding table 249*7688df22SAndroid Build Coastguard Worker0x123003e0: 0x00007a00: GS binding table 250*7688df22SAndroid Build Coastguard Worker0x123003e4: 0x00007a00: WM binding table 251*7688df22SAndroid Build Coastguard Worker0x123003e8: 0x78080003: 3DSTATE_VERTEX_BUFFERS 252*7688df22SAndroid Build Coastguard Worker0x123003ec: 0x0000000c: buffer 0: sequential, pitch 12b 253*7688df22SAndroid Build Coastguard Worker0x123003f0: 0x00000000: buffer address 254*7688df22SAndroid Build Coastguard Worker0x123003f4: 0x00007fff: max index 255*7688df22SAndroid Build Coastguard Worker0x123003f8: 0x00000000: mbz 256*7688df22SAndroid Build Coastguard Worker0x123003fc: 0x7b002004: 3DPRIMITIVE: quad strip sequential 257*7688df22SAndroid Build Coastguard Worker0x12300400: 0x00000052: vertex count 258*7688df22SAndroid Build Coastguard Worker0x12300404: 0x00000000: start vertex 259*7688df22SAndroid Build Coastguard Worker0x12300408: 0x00000001: instance count 260*7688df22SAndroid Build Coastguard Worker0x1230040c: 0x00000000: start instance 261*7688df22SAndroid Build Coastguard Worker0x12300410: 0x00000000: index bias 262*7688df22SAndroid Build Coastguard Worker0x12300414: 0x7b001c04: 3DPRIMITIVE: quad list sequential 263*7688df22SAndroid Build Coastguard Worker0x12300418: 0x00000050: vertex count 264*7688df22SAndroid Build Coastguard Worker0x1230041c: 0x00000052: start vertex 265*7688df22SAndroid Build Coastguard Worker0x12300420: 0x00000001: instance count 266*7688df22SAndroid Build Coastguard Worker0x12300424: 0x00000000: start instance 267*7688df22SAndroid Build Coastguard Worker0x12300428: 0x00000000: index bias 268*7688df22SAndroid Build Coastguard Worker0x1230042c: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 269*7688df22SAndroid Build Coastguard Worker0x12300430: 0x000078c5: dword 1 270*7688df22SAndroid Build Coastguard Worker0x12300434: 0x00000000: dword 2 271*7688df22SAndroid Build Coastguard Worker0x12300438: 0x00000000: dword 3 272*7688df22SAndroid Build Coastguard Worker0x1230043c: 0x00000000: dword 4 273*7688df22SAndroid Build Coastguard Worker0x12300440: 0x78100004: 3DSTATE_VS 274*7688df22SAndroid Build Coastguard Worker0x12300444: 0x00000240: kernel pointer 275*7688df22SAndroid Build Coastguard Worker0x12300448: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 276*7688df22SAndroid Build Coastguard Worker0x1230044c: 0x00000000: scratch offset 277*7688df22SAndroid Build Coastguard Worker0x12300450: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 278*7688df22SAndroid Build Coastguard Worker0x12300454: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 279*7688df22SAndroid Build Coastguard Worker0x12300458: 0x7a000002: PIPE_CONTROL 280*7688df22SAndroid Build Coastguard Worker0x1230045c: 0x00100002: no write, cs stall, stall at scoreboard, 281*7688df22SAndroid Build Coastguard Worker0x12300460: 0x00000000: 282*7688df22SAndroid Build Coastguard Worker0x12300464: 0x00000000: 283*7688df22SAndroid Build Coastguard Worker0x12300468: 0x7a000002: PIPE_CONTROL 284*7688df22SAndroid Build Coastguard Worker0x1230046c: 0x00004000: qword write, 285*7688df22SAndroid Build Coastguard Worker0x12300470: 0x00000000: 286*7688df22SAndroid Build Coastguard Worker0x12300474: 0x00000000: 287*7688df22SAndroid Build Coastguard Worker0x12300478: 0x7a000002: PIPE_CONTROL 288*7688df22SAndroid Build Coastguard Worker0x1230047c: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 289*7688df22SAndroid Build Coastguard Worker0x12300480: 0x00000000: 290*7688df22SAndroid Build Coastguard Worker0x12300484: 0x00000000: 291*7688df22SAndroid Build Coastguard Worker0x12300488: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 292*7688df22SAndroid Build Coastguard Worker0x1230048c: 0x00000000: dword 1 293*7688df22SAndroid Build Coastguard Worker0x12300490: 0x00000000: dword 2 294*7688df22SAndroid Build Coastguard Worker0x12300494: 0x00000000: dword 3 295*7688df22SAndroid Build Coastguard Worker0x12300498: 0x00000000: dword 4 296*7688df22SAndroid Build Coastguard Worker0x1230049c: 0x78140007: 3DSTATE_WM 297*7688df22SAndroid Build Coastguard Worker0x123004a0: 0x00000500: kernel start pointer 0 298*7688df22SAndroid Build Coastguard Worker0x123004a4: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 299*7688df22SAndroid Build Coastguard Worker0x123004a8: 0x00000000: scratch offset 300*7688df22SAndroid Build Coastguard Worker0x123004ac: 0x80020000: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 0 301*7688df22SAndroid Build Coastguard Worker0x123004b0: 0x4e084002: MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0 302*7688df22SAndroid Build Coastguard Worker0x123004b4: 0x00100000: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 303*7688df22SAndroid Build Coastguard Worker0x123004b8: 0x00000000: kernel start pointer 1 304*7688df22SAndroid Build Coastguard Worker0x123004bc: 0x00000500: kernel start pointer 2 305*7688df22SAndroid Build Coastguard Worker0x123004c0: 0x7b002004: 3DPRIMITIVE: quad strip sequential 306*7688df22SAndroid Build Coastguard Worker0x123004c4: 0x00000052: vertex count 307*7688df22SAndroid Build Coastguard Worker0x123004c8: 0x000000a2: start vertex 308*7688df22SAndroid Build Coastguard Worker0x123004cc: 0x00000001: instance count 309*7688df22SAndroid Build Coastguard Worker0x123004d0: 0x00000000: start instance 310*7688df22SAndroid Build Coastguard Worker0x123004d4: 0x00000000: index bias 311*7688df22SAndroid Build Coastguard Worker0x123004d8: 0x7b001c04: 3DPRIMITIVE: quad list sequential 312*7688df22SAndroid Build Coastguard Worker0x123004dc: 0x00000050: vertex count 313*7688df22SAndroid Build Coastguard Worker0x123004e0: 0x000000f4: start vertex 314*7688df22SAndroid Build Coastguard Worker0x123004e4: 0x00000001: instance count 315*7688df22SAndroid Build Coastguard Worker0x123004e8: 0x00000000: start instance 316*7688df22SAndroid Build Coastguard Worker0x123004ec: 0x00000000: index bias 317*7688df22SAndroid Build Coastguard Worker0x123004f0: 0x78050001: 3DSTATE_URB 318*7688df22SAndroid Build Coastguard Worker0x123004f4: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 319*7688df22SAndroid Build Coastguard Worker0x123004f8: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 320*7688df22SAndroid Build Coastguard Worker0x123004fc: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 321*7688df22SAndroid Build Coastguard Worker0x12300500: 0x00007785: dword 1 322*7688df22SAndroid Build Coastguard Worker0x12300504: 0x00000000: dword 2 323*7688df22SAndroid Build Coastguard Worker0x12300508: 0x00000000: dword 3 324*7688df22SAndroid Build Coastguard Worker0x1230050c: 0x00000000: dword 4 325*7688df22SAndroid Build Coastguard Worker0x12300510: 0x78100004: 3DSTATE_VS 326*7688df22SAndroid Build Coastguard Worker0x12300514: 0x00000640: kernel pointer 327*7688df22SAndroid Build Coastguard Worker0x12300518: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 328*7688df22SAndroid Build Coastguard Worker0x1230051c: 0x00000000: scratch offset 329*7688df22SAndroid Build Coastguard Worker0x12300520: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 330*7688df22SAndroid Build Coastguard Worker0x12300524: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 331*7688df22SAndroid Build Coastguard Worker0x12300528: 0x7a000002: PIPE_CONTROL 332*7688df22SAndroid Build Coastguard Worker0x1230052c: 0x00100002: no write, cs stall, stall at scoreboard, 333*7688df22SAndroid Build Coastguard Worker0x12300530: 0x00000000: 334*7688df22SAndroid Build Coastguard Worker0x12300534: 0x00000000: 335*7688df22SAndroid Build Coastguard Worker0x12300538: 0x7a000002: PIPE_CONTROL 336*7688df22SAndroid Build Coastguard Worker0x1230053c: 0x00004000: qword write, 337*7688df22SAndroid Build Coastguard Worker0x12300540: 0x00000000: 338*7688df22SAndroid Build Coastguard Worker0x12300544: 0x00000000: 339*7688df22SAndroid Build Coastguard Worker0x12300548: 0x7a000002: PIPE_CONTROL 340*7688df22SAndroid Build Coastguard Worker0x1230054c: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 341*7688df22SAndroid Build Coastguard Worker0x12300550: 0x00000000: 342*7688df22SAndroid Build Coastguard Worker0x12300554: 0x00000000: 343*7688df22SAndroid Build Coastguard Worker0x12300558: 0x78130012: 3DSTATE_SF 344*7688df22SAndroid Build Coastguard Worker0x1230055c: 0x00600810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 345*7688df22SAndroid Build Coastguard Worker0x12300560: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 346*7688df22SAndroid Build Coastguard Worker0x12300564: 0x62000000: AA disable, CullMode 3, Scissor disable, Multisample m ode 0 347*7688df22SAndroid Build Coastguard Worker0x12300568: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 348*7688df22SAndroid Build Coastguard Worker0x1230056c: 0x00000000: Global Depth Offset Constant 0.000000 349*7688df22SAndroid Build Coastguard Worker0x12300570: 0x00000000: Global Depth Offset Scale 0.000000 350*7688df22SAndroid Build Coastguard Worker0x12300574: 0x00000000: Global Depth Offset Clamp 0.000000 351*7688df22SAndroid Build Coastguard Worker0x12300578: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 352*7688df22SAndroid Build Coastguard Worker0x1230057c: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 353*7688df22SAndroid Build Coastguard Worker0x12300580: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 354*7688df22SAndroid Build Coastguard Worker0x12300584: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 355*7688df22SAndroid Build Coastguard Worker0x12300588: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 356*7688df22SAndroid Build Coastguard Worker0x1230058c: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 357*7688df22SAndroid Build Coastguard Worker0x12300590: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 358*7688df22SAndroid Build Coastguard Worker0x12300594: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 359*7688df22SAndroid Build Coastguard Worker0x12300598: 0x00000000: Point Sprite TexCoord Enable 360*7688df22SAndroid Build Coastguard Worker0x1230059c: 0x00000001: Const Interp Enable 361*7688df22SAndroid Build Coastguard Worker0x123005a0: 0x00000000: Attrib 7-0 WrapShortest Enable 362*7688df22SAndroid Build Coastguard Worker0x123005a4: 0x00000000: Attrib 15-8 WrapShortest Enable 363*7688df22SAndroid Build Coastguard Worker0x123005a8: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 364*7688df22SAndroid Build Coastguard Worker0x123005ac: 0x00007600: VS binding table 365*7688df22SAndroid Build Coastguard Worker0x123005b0: 0x00007600: GS binding table 366*7688df22SAndroid Build Coastguard Worker0x123005b4: 0x00007600: WM binding table 367*7688df22SAndroid Build Coastguard Worker0x123005b8: 0x78080003: 3DSTATE_VERTEX_BUFFERS 368*7688df22SAndroid Build Coastguard Worker0x123005bc: 0x00000018: buffer 0: sequential, pitch 24b 369*7688df22SAndroid Build Coastguard Worker0x123005c0: 0x00000f48: buffer address 370*7688df22SAndroid Build Coastguard Worker0x123005c4: 0x00007fff: max index 371*7688df22SAndroid Build Coastguard Worker0x123005c8: 0x00000000: mbz 372*7688df22SAndroid Build Coastguard Worker0x123005cc: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 373*7688df22SAndroid Build Coastguard Worker0x123005d0: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 374*7688df22SAndroid Build Coastguard Worker0x123005d4: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 375*7688df22SAndroid Build Coastguard Worker0x123005d8: 0x0240000c: buffer 0: valid, type 0x0040, src offset 0x000c bytes 376*7688df22SAndroid Build Coastguard Worker0x123005dc: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 377*7688df22SAndroid Build Coastguard Worker0x123005e0: 0x7b002004: 3DPRIMITIVE: quad strip sequential 378*7688df22SAndroid Build Coastguard Worker0x123005e4: 0x000000a2: vertex count 379*7688df22SAndroid Build Coastguard Worker0x123005e8: 0x00000000: start vertex 380*7688df22SAndroid Build Coastguard Worker0x123005ec: 0x00000001: instance count 381*7688df22SAndroid Build Coastguard Worker0x123005f0: 0x00000000: start instance 382*7688df22SAndroid Build Coastguard Worker0x123005f4: 0x00000000: index bias 383*7688df22SAndroid Build Coastguard Worker0x123005f8: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 384*7688df22SAndroid Build Coastguard Worker0x123005fc: 0x000074c5: dword 1 385*7688df22SAndroid Build Coastguard Worker0x12300600: 0x00000000: dword 2 386*7688df22SAndroid Build Coastguard Worker0x12300604: 0x00000000: dword 3 387*7688df22SAndroid Build Coastguard Worker0x12300608: 0x00000000: dword 4 388*7688df22SAndroid Build Coastguard Worker0x1230060c: 0x78100004: 3DSTATE_VS 389*7688df22SAndroid Build Coastguard Worker0x12300610: 0x00000640: kernel pointer 390*7688df22SAndroid Build Coastguard Worker0x12300614: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 391*7688df22SAndroid Build Coastguard Worker0x12300618: 0x00000000: scratch offset 392*7688df22SAndroid Build Coastguard Worker0x1230061c: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 393*7688df22SAndroid Build Coastguard Worker0x12300620: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 394*7688df22SAndroid Build Coastguard Worker0x12300624: 0x7a000002: PIPE_CONTROL 395*7688df22SAndroid Build Coastguard Worker0x12300628: 0x00100002: no write, cs stall, stall at scoreboard, 396*7688df22SAndroid Build Coastguard Worker0x1230062c: 0x00000000: 397*7688df22SAndroid Build Coastguard Worker0x12300630: 0x00000000: 398*7688df22SAndroid Build Coastguard Worker0x12300634: 0x7a000002: PIPE_CONTROL 399*7688df22SAndroid Build Coastguard Worker0x12300638: 0x00004000: qword write, 400*7688df22SAndroid Build Coastguard Worker0x1230063c: 0x00000000: 401*7688df22SAndroid Build Coastguard Worker0x12300640: 0x00000000: 402*7688df22SAndroid Build Coastguard Worker0x12300644: 0x7a000002: PIPE_CONTROL 403*7688df22SAndroid Build Coastguard Worker0x12300648: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 404*7688df22SAndroid Build Coastguard Worker0x1230064c: 0x00000000: 405*7688df22SAndroid Build Coastguard Worker0x12300650: 0x00000000: 406*7688df22SAndroid Build Coastguard Worker0x12300654: 0x78120002: 3DSTATE_CLIP 407*7688df22SAndroid Build Coastguard Worker0x12300658: 0x00000400: UserClip distance cull test mask 0x0 408*7688df22SAndroid Build Coastguard Worker0x1230065c: 0x98000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 409*7688df22SAndroid Build Coastguard Worker0x12300660: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 410*7688df22SAndroid Build Coastguard Worker0x12300664: 0x78130012: 3DSTATE_SF 411*7688df22SAndroid Build Coastguard Worker0x12300668: 0x00600810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 412*7688df22SAndroid Build Coastguard Worker0x1230066c: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 413*7688df22SAndroid Build Coastguard Worker0x12300670: 0x62000000: AA disable, CullMode 3, Scissor disable, Multisample m ode 0 414*7688df22SAndroid Build Coastguard Worker0x12300674: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 415*7688df22SAndroid Build Coastguard Worker0x12300678: 0x00000000: Global Depth Offset Constant 0.000000 416*7688df22SAndroid Build Coastguard Worker0x1230067c: 0x00000000: Global Depth Offset Scale 0.000000 417*7688df22SAndroid Build Coastguard Worker0x12300680: 0x00000000: Global Depth Offset Clamp 0.000000 418*7688df22SAndroid Build Coastguard Worker0x12300684: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 419*7688df22SAndroid Build Coastguard Worker0x12300688: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 420*7688df22SAndroid Build Coastguard Worker0x1230068c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 421*7688df22SAndroid Build Coastguard Worker0x12300690: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 422*7688df22SAndroid Build Coastguard Worker0x12300694: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 423*7688df22SAndroid Build Coastguard Worker0x12300698: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 424*7688df22SAndroid Build Coastguard Worker0x1230069c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 425*7688df22SAndroid Build Coastguard Worker0x123006a0: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 426*7688df22SAndroid Build Coastguard Worker0x123006a4: 0x00000000: Point Sprite TexCoord Enable 427*7688df22SAndroid Build Coastguard Worker0x123006a8: 0x00000000: Const Interp Enable 428*7688df22SAndroid Build Coastguard Worker0x123006ac: 0x00000000: Attrib 7-0 WrapShortest Enable 429*7688df22SAndroid Build Coastguard Worker0x123006b0: 0x00000000: Attrib 15-8 WrapShortest Enable 430*7688df22SAndroid Build Coastguard Worker0x123006b4: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 431*7688df22SAndroid Build Coastguard Worker0x123006b8: 0x00000000: dword 1 432*7688df22SAndroid Build Coastguard Worker0x123006bc: 0x00000000: dword 2 433*7688df22SAndroid Build Coastguard Worker0x123006c0: 0x00000000: dword 3 434*7688df22SAndroid Build Coastguard Worker0x123006c4: 0x00000000: dword 4 435*7688df22SAndroid Build Coastguard Worker0x123006c8: 0x78140007: 3DSTATE_WM 436*7688df22SAndroid Build Coastguard Worker0x123006cc: 0x00000900: kernel start pointer 0 437*7688df22SAndroid Build Coastguard Worker0x123006d0: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 438*7688df22SAndroid Build Coastguard Worker0x123006d4: 0x00000000: scratch offset 439*7688df22SAndroid Build Coastguard Worker0x123006d8: 0x80060000: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 6, start[1] 0, start[2] 0 440*7688df22SAndroid Build Coastguard Worker0x123006dc: 0x4e084002: MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0 441*7688df22SAndroid Build Coastguard Worker0x123006e0: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 442*7688df22SAndroid Build Coastguard Worker0x123006e4: 0x00000000: kernel start pointer 1 443*7688df22SAndroid Build Coastguard Worker0x123006e8: 0x00000900: kernel start pointer 2 444*7688df22SAndroid Build Coastguard Worker0x123006ec: 0x7b002004: 3DPRIMITIVE: quad strip sequential 445*7688df22SAndroid Build Coastguard Worker0x123006f0: 0x0000002a: vertex count 446*7688df22SAndroid Build Coastguard Worker0x123006f4: 0x000000a2: start vertex 447*7688df22SAndroid Build Coastguard Worker0x123006f8: 0x00000001: instance count 448*7688df22SAndroid Build Coastguard Worker0x123006fc: 0x00000000: start instance 449*7688df22SAndroid Build Coastguard Worker0x12300700: 0x00000000: index bias 450*7688df22SAndroid Build Coastguard Worker0x12300704: 0x78050001: 3DSTATE_URB 451*7688df22SAndroid Build Coastguard Worker0x12300708: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 452*7688df22SAndroid Build Coastguard Worker0x1230070c: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 453*7688df22SAndroid Build Coastguard Worker0x12300710: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 454*7688df22SAndroid Build Coastguard Worker0x12300714: 0x00007385: dword 1 455*7688df22SAndroid Build Coastguard Worker0x12300718: 0x00000000: dword 2 456*7688df22SAndroid Build Coastguard Worker0x1230071c: 0x00000000: dword 3 457*7688df22SAndroid Build Coastguard Worker0x12300720: 0x00000000: dword 4 458*7688df22SAndroid Build Coastguard Worker0x12300724: 0x78100004: 3DSTATE_VS 459*7688df22SAndroid Build Coastguard Worker0x12300728: 0x00000240: kernel pointer 460*7688df22SAndroid Build Coastguard Worker0x1230072c: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 461*7688df22SAndroid Build Coastguard Worker0x12300730: 0x00000000: scratch offset 462*7688df22SAndroid Build Coastguard Worker0x12300734: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 463*7688df22SAndroid Build Coastguard Worker0x12300738: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 464*7688df22SAndroid Build Coastguard Worker0x1230073c: 0x7a000002: PIPE_CONTROL 465*7688df22SAndroid Build Coastguard Worker0x12300740: 0x00100002: no write, cs stall, stall at scoreboard, 466*7688df22SAndroid Build Coastguard Worker0x12300744: 0x00000000: 467*7688df22SAndroid Build Coastguard Worker0x12300748: 0x00000000: 468*7688df22SAndroid Build Coastguard Worker0x1230074c: 0x7a000002: PIPE_CONTROL 469*7688df22SAndroid Build Coastguard Worker0x12300750: 0x00004000: qword write, 470*7688df22SAndroid Build Coastguard Worker0x12300754: 0x00000000: 471*7688df22SAndroid Build Coastguard Worker0x12300758: 0x00000000: 472*7688df22SAndroid Build Coastguard Worker0x1230075c: 0x7a000002: PIPE_CONTROL 473*7688df22SAndroid Build Coastguard Worker0x12300760: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 474*7688df22SAndroid Build Coastguard Worker0x12300764: 0x00000000: 475*7688df22SAndroid Build Coastguard Worker0x12300768: 0x00000000: 476*7688df22SAndroid Build Coastguard Worker0x1230076c: 0x78120002: 3DSTATE_CLIP 477*7688df22SAndroid Build Coastguard Worker0x12300770: 0x00000400: UserClip distance cull test mask 0x0 478*7688df22SAndroid Build Coastguard Worker0x12300774: 0x98000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 479*7688df22SAndroid Build Coastguard Worker0x12300778: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 480*7688df22SAndroid Build Coastguard Worker0x1230077c: 0x78130012: 3DSTATE_SF 481*7688df22SAndroid Build Coastguard Worker0x12300780: 0x00600810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 482*7688df22SAndroid Build Coastguard Worker0x12300784: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 483*7688df22SAndroid Build Coastguard Worker0x12300788: 0x62000000: AA disable, CullMode 3, Scissor disable, Multisample m ode 0 484*7688df22SAndroid Build Coastguard Worker0x1230078c: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 485*7688df22SAndroid Build Coastguard Worker0x12300790: 0x00000000: Global Depth Offset Constant 0.000000 486*7688df22SAndroid Build Coastguard Worker0x12300794: 0x00000000: Global Depth Offset Scale 0.000000 487*7688df22SAndroid Build Coastguard Worker0x12300798: 0x00000000: Global Depth Offset Clamp 0.000000 488*7688df22SAndroid Build Coastguard Worker0x1230079c: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 489*7688df22SAndroid Build Coastguard Worker0x123007a0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 490*7688df22SAndroid Build Coastguard Worker0x123007a4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 491*7688df22SAndroid Build Coastguard Worker0x123007a8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 492*7688df22SAndroid Build Coastguard Worker0x123007ac: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 493*7688df22SAndroid Build Coastguard Worker0x123007b0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 494*7688df22SAndroid Build Coastguard Worker0x123007b4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 495*7688df22SAndroid Build Coastguard Worker0x123007b8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 496*7688df22SAndroid Build Coastguard Worker0x123007bc: 0x00000000: Point Sprite TexCoord Enable 497*7688df22SAndroid Build Coastguard Worker0x123007c0: 0x00000001: Const Interp Enable 498*7688df22SAndroid Build Coastguard Worker0x123007c4: 0x00000000: Attrib 7-0 WrapShortest Enable 499*7688df22SAndroid Build Coastguard Worker0x123007c8: 0x00000000: Attrib 15-8 WrapShortest Enable 500*7688df22SAndroid Build Coastguard Worker0x123007cc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 501*7688df22SAndroid Build Coastguard Worker0x123007d0: 0x00000000: dword 1 502*7688df22SAndroid Build Coastguard Worker0x123007d4: 0x00000000: dword 2 503*7688df22SAndroid Build Coastguard Worker0x123007d8: 0x00000000: dword 3 504*7688df22SAndroid Build Coastguard Worker0x123007dc: 0x00000000: dword 4 505*7688df22SAndroid Build Coastguard Worker0x123007e0: 0x78140007: 3DSTATE_WM 506*7688df22SAndroid Build Coastguard Worker0x123007e4: 0x00000500: kernel start pointer 0 507*7688df22SAndroid Build Coastguard Worker0x123007e8: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 508*7688df22SAndroid Build Coastguard Worker0x123007ec: 0x00000000: scratch offset 509*7688df22SAndroid Build Coastguard Worker0x123007f0: 0x80020000: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 0 510*7688df22SAndroid Build Coastguard Worker0x123007f4: 0x4e084002: MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0 511*7688df22SAndroid Build Coastguard Worker0x123007f8: 0x00100000: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 512*7688df22SAndroid Build Coastguard Worker0x123007fc: 0x00000000: kernel start pointer 1 513*7688df22SAndroid Build Coastguard Worker0x12300800: 0x00000500: kernel start pointer 2 514*7688df22SAndroid Build Coastguard Worker0x12300804: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 515*7688df22SAndroid Build Coastguard Worker0x12300808: 0x00007200: VS binding table 516*7688df22SAndroid Build Coastguard Worker0x1230080c: 0x00007200: GS binding table 517*7688df22SAndroid Build Coastguard Worker0x12300810: 0x00007200: WM binding table 518*7688df22SAndroid Build Coastguard Worker0x12300814: 0x78080003: 3DSTATE_VERTEX_BUFFERS 519*7688df22SAndroid Build Coastguard Worker0x12300818: 0x0000000c: buffer 0: sequential, pitch 12b 520*7688df22SAndroid Build Coastguard Worker0x1230081c: 0x00002268: buffer address 521*7688df22SAndroid Build Coastguard Worker0x12300820: 0x00007fff: max index 522*7688df22SAndroid Build Coastguard Worker0x12300824: 0x00000000: mbz 523*7688df22SAndroid Build Coastguard Worker0x12300828: 0x78090001: 3DSTATE_VERTEX_ELEMENTS 524*7688df22SAndroid Build Coastguard Worker0x1230082c: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 525*7688df22SAndroid Build Coastguard Worker0x12300830: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 526*7688df22SAndroid Build Coastguard Worker0x12300834: 0x7b002004: 3DPRIMITIVE: quad strip sequential 527*7688df22SAndroid Build Coastguard Worker0x12300838: 0x0000002a: vertex count 528*7688df22SAndroid Build Coastguard Worker0x1230083c: 0x00000000: start vertex 529*7688df22SAndroid Build Coastguard Worker0x12300840: 0x00000001: instance count 530*7688df22SAndroid Build Coastguard Worker0x12300844: 0x00000000: start instance 531*7688df22SAndroid Build Coastguard Worker0x12300848: 0x00000000: index bias 532*7688df22SAndroid Build Coastguard Worker0x1230084c: 0x7b001c04: 3DPRIMITIVE: quad list sequential 533*7688df22SAndroid Build Coastguard Worker0x12300850: 0x00000028: vertex count 534*7688df22SAndroid Build Coastguard Worker0x12300854: 0x0000002a: start vertex 535*7688df22SAndroid Build Coastguard Worker0x12300858: 0x00000001: instance count 536*7688df22SAndroid Build Coastguard Worker0x1230085c: 0x00000000: start instance 537*7688df22SAndroid Build Coastguard Worker0x12300860: 0x00000000: index bias 538*7688df22SAndroid Build Coastguard Worker0x12300864: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 539*7688df22SAndroid Build Coastguard Worker0x12300868: 0x000070c5: dword 1 540*7688df22SAndroid Build Coastguard Worker0x1230086c: 0x00000000: dword 2 541*7688df22SAndroid Build Coastguard Worker0x12300870: 0x00000000: dword 3 542*7688df22SAndroid Build Coastguard Worker0x12300874: 0x00000000: dword 4 543*7688df22SAndroid Build Coastguard Worker0x12300878: 0x78100004: 3DSTATE_VS 544*7688df22SAndroid Build Coastguard Worker0x1230087c: 0x00000240: kernel pointer 545*7688df22SAndroid Build Coastguard Worker0x12300880: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 546*7688df22SAndroid Build Coastguard Worker0x12300884: 0x00000000: scratch offset 547*7688df22SAndroid Build Coastguard Worker0x12300888: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 548*7688df22SAndroid Build Coastguard Worker0x1230088c: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 549*7688df22SAndroid Build Coastguard Worker0x12300890: 0x7a000002: PIPE_CONTROL 550*7688df22SAndroid Build Coastguard Worker0x12300894: 0x00100002: no write, cs stall, stall at scoreboard, 551*7688df22SAndroid Build Coastguard Worker0x12300898: 0x00000000: 552*7688df22SAndroid Build Coastguard Worker0x1230089c: 0x00000000: 553*7688df22SAndroid Build Coastguard Worker0x123008a0: 0x7a000002: PIPE_CONTROL 554*7688df22SAndroid Build Coastguard Worker0x123008a4: 0x00004000: qword write, 555*7688df22SAndroid Build Coastguard Worker0x123008a8: 0x00000000: 556*7688df22SAndroid Build Coastguard Worker0x123008ac: 0x00000000: 557*7688df22SAndroid Build Coastguard Worker0x123008b0: 0x7a000002: PIPE_CONTROL 558*7688df22SAndroid Build Coastguard Worker0x123008b4: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 559*7688df22SAndroid Build Coastguard Worker0x123008b8: 0x00000000: 560*7688df22SAndroid Build Coastguard Worker0x123008bc: 0x00000000: 561*7688df22SAndroid Build Coastguard Worker0x123008c0: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 562*7688df22SAndroid Build Coastguard Worker0x123008c4: 0x00000000: dword 1 563*7688df22SAndroid Build Coastguard Worker0x123008c8: 0x00000000: dword 2 564*7688df22SAndroid Build Coastguard Worker0x123008cc: 0x00000000: dword 3 565*7688df22SAndroid Build Coastguard Worker0x123008d0: 0x00000000: dword 4 566*7688df22SAndroid Build Coastguard Worker0x123008d4: 0x78140007: 3DSTATE_WM 567*7688df22SAndroid Build Coastguard Worker0x123008d8: 0x00000500: kernel start pointer 0 568*7688df22SAndroid Build Coastguard Worker0x123008dc: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 569*7688df22SAndroid Build Coastguard Worker0x123008e0: 0x00000000: scratch offset 570*7688df22SAndroid Build Coastguard Worker0x123008e4: 0x80020000: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 0 571*7688df22SAndroid Build Coastguard Worker0x123008e8: 0x4e084002: MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0 572*7688df22SAndroid Build Coastguard Worker0x123008ec: 0x00100000: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 573*7688df22SAndroid Build Coastguard Worker0x123008f0: 0x00000000: kernel start pointer 1 574*7688df22SAndroid Build Coastguard Worker0x123008f4: 0x00000500: kernel start pointer 2 575*7688df22SAndroid Build Coastguard Worker0x123008f8: 0x7b002004: 3DPRIMITIVE: quad strip sequential 576*7688df22SAndroid Build Coastguard Worker0x123008fc: 0x0000002a: vertex count 577*7688df22SAndroid Build Coastguard Worker0x12300900: 0x00000052: start vertex 578*7688df22SAndroid Build Coastguard Worker0x12300904: 0x00000001: instance count 579*7688df22SAndroid Build Coastguard Worker0x12300908: 0x00000000: start instance 580*7688df22SAndroid Build Coastguard Worker0x1230090c: 0x00000000: index bias 581*7688df22SAndroid Build Coastguard Worker0x12300910: 0x7b001c04: 3DPRIMITIVE: quad list sequential 582*7688df22SAndroid Build Coastguard Worker0x12300914: 0x00000028: vertex count 583*7688df22SAndroid Build Coastguard Worker0x12300918: 0x0000007c: start vertex 584*7688df22SAndroid Build Coastguard Worker0x1230091c: 0x00000001: instance count 585*7688df22SAndroid Build Coastguard Worker0x12300920: 0x00000000: start instance 586*7688df22SAndroid Build Coastguard Worker0x12300924: 0x00000000: index bias 587*7688df22SAndroid Build Coastguard Worker0x12300928: 0x78050001: 3DSTATE_URB 588*7688df22SAndroid Build Coastguard Worker0x1230092c: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 589*7688df22SAndroid Build Coastguard Worker0x12300930: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 590*7688df22SAndroid Build Coastguard Worker0x12300934: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 591*7688df22SAndroid Build Coastguard Worker0x12300938: 0x00006f85: dword 1 592*7688df22SAndroid Build Coastguard Worker0x1230093c: 0x00000000: dword 2 593*7688df22SAndroid Build Coastguard Worker0x12300940: 0x00000000: dword 3 594*7688df22SAndroid Build Coastguard Worker0x12300944: 0x00000000: dword 4 595*7688df22SAndroid Build Coastguard Worker0x12300948: 0x78100004: 3DSTATE_VS 596*7688df22SAndroid Build Coastguard Worker0x1230094c: 0x00000640: kernel pointer 597*7688df22SAndroid Build Coastguard Worker0x12300950: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 598*7688df22SAndroid Build Coastguard Worker0x12300954: 0x00000000: scratch offset 599*7688df22SAndroid Build Coastguard Worker0x12300958: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 600*7688df22SAndroid Build Coastguard Worker0x1230095c: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 601*7688df22SAndroid Build Coastguard Worker0x12300960: 0x7a000002: PIPE_CONTROL 602*7688df22SAndroid Build Coastguard Worker0x12300964: 0x00100002: no write, cs stall, stall at scoreboard, 603*7688df22SAndroid Build Coastguard Worker0x12300968: 0x00000000: 604*7688df22SAndroid Build Coastguard Worker0x1230096c: 0x00000000: 605*7688df22SAndroid Build Coastguard Worker0x12300970: 0x7a000002: PIPE_CONTROL 606*7688df22SAndroid Build Coastguard Worker0x12300974: 0x00004000: qword write, 607*7688df22SAndroid Build Coastguard Worker0x12300978: 0x00000000: 608*7688df22SAndroid Build Coastguard Worker0x1230097c: 0x00000000: 609*7688df22SAndroid Build Coastguard Worker0x12300980: 0x7a000002: PIPE_CONTROL 610*7688df22SAndroid Build Coastguard Worker0x12300984: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 611*7688df22SAndroid Build Coastguard Worker0x12300988: 0x00000000: 612*7688df22SAndroid Build Coastguard Worker0x1230098c: 0x00000000: 613*7688df22SAndroid Build Coastguard Worker0x12300990: 0x78130012: 3DSTATE_SF 614*7688df22SAndroid Build Coastguard Worker0x12300994: 0x00600810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 615*7688df22SAndroid Build Coastguard Worker0x12300998: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 616*7688df22SAndroid Build Coastguard Worker0x1230099c: 0x62000000: AA disable, CullMode 3, Scissor disable, Multisample m ode 0 617*7688df22SAndroid Build Coastguard Worker0x123009a0: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 618*7688df22SAndroid Build Coastguard Worker0x123009a4: 0x00000000: Global Depth Offset Constant 0.000000 619*7688df22SAndroid Build Coastguard Worker0x123009a8: 0x00000000: Global Depth Offset Scale 0.000000 620*7688df22SAndroid Build Coastguard Worker0x123009ac: 0x00000000: Global Depth Offset Clamp 0.000000 621*7688df22SAndroid Build Coastguard Worker0x123009b0: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 622*7688df22SAndroid Build Coastguard Worker0x123009b4: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 623*7688df22SAndroid Build Coastguard Worker0x123009b8: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 624*7688df22SAndroid Build Coastguard Worker0x123009bc: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 625*7688df22SAndroid Build Coastguard Worker0x123009c0: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 626*7688df22SAndroid Build Coastguard Worker0x123009c4: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 627*7688df22SAndroid Build Coastguard Worker0x123009c8: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 628*7688df22SAndroid Build Coastguard Worker0x123009cc: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 629*7688df22SAndroid Build Coastguard Worker0x123009d0: 0x00000000: Point Sprite TexCoord Enable 630*7688df22SAndroid Build Coastguard Worker0x123009d4: 0x00000001: Const Interp Enable 631*7688df22SAndroid Build Coastguard Worker0x123009d8: 0x00000000: Attrib 7-0 WrapShortest Enable 632*7688df22SAndroid Build Coastguard Worker0x123009dc: 0x00000000: Attrib 15-8 WrapShortest Enable 633*7688df22SAndroid Build Coastguard Worker0x123009e0: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 634*7688df22SAndroid Build Coastguard Worker0x123009e4: 0x00006e00: VS binding table 635*7688df22SAndroid Build Coastguard Worker0x123009e8: 0x00006e00: GS binding table 636*7688df22SAndroid Build Coastguard Worker0x123009ec: 0x00006e00: WM binding table 637*7688df22SAndroid Build Coastguard Worker0x123009f0: 0x78080003: 3DSTATE_VERTEX_BUFFERS 638*7688df22SAndroid Build Coastguard Worker0x123009f4: 0x00000018: buffer 0: sequential, pitch 24b 639*7688df22SAndroid Build Coastguard Worker0x123009f8: 0x00002a30: buffer address 640*7688df22SAndroid Build Coastguard Worker0x123009fc: 0x00007fff: max index 641*7688df22SAndroid Build Coastguard Worker0x12300a00: 0x00000000: mbz 642*7688df22SAndroid Build Coastguard Worker0x12300a04: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 643*7688df22SAndroid Build Coastguard Worker0x12300a08: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 644*7688df22SAndroid Build Coastguard Worker0x12300a0c: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 645*7688df22SAndroid Build Coastguard Worker0x12300a10: 0x0240000c: buffer 0: valid, type 0x0040, src offset 0x000c bytes 646*7688df22SAndroid Build Coastguard Worker0x12300a14: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 647*7688df22SAndroid Build Coastguard Worker0x12300a18: 0x7b002004: 3DPRIMITIVE: quad strip sequential 648*7688df22SAndroid Build Coastguard Worker0x12300a1c: 0x00000052: vertex count 649*7688df22SAndroid Build Coastguard Worker0x12300a20: 0x00000000: start vertex 650*7688df22SAndroid Build Coastguard Worker0x12300a24: 0x00000001: instance count 651*7688df22SAndroid Build Coastguard Worker0x12300a28: 0x00000000: start instance 652*7688df22SAndroid Build Coastguard Worker0x12300a2c: 0x00000000: index bias 653*7688df22SAndroid Build Coastguard Worker0x12300a30: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 654*7688df22SAndroid Build Coastguard Worker0x12300a34: 0x00006cc5: dword 1 655*7688df22SAndroid Build Coastguard Worker0x12300a38: 0x00000000: dword 2 656*7688df22SAndroid Build Coastguard Worker0x12300a3c: 0x00000000: dword 3 657*7688df22SAndroid Build Coastguard Worker0x12300a40: 0x00000000: dword 4 658*7688df22SAndroid Build Coastguard Worker0x12300a44: 0x78100004: 3DSTATE_VS 659*7688df22SAndroid Build Coastguard Worker0x12300a48: 0x00000640: kernel pointer 660*7688df22SAndroid Build Coastguard Worker0x12300a4c: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 661*7688df22SAndroid Build Coastguard Worker0x12300a50: 0x00000000: scratch offset 662*7688df22SAndroid Build Coastguard Worker0x12300a54: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 663*7688df22SAndroid Build Coastguard Worker0x12300a58: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 664*7688df22SAndroid Build Coastguard Worker0x12300a5c: 0x7a000002: PIPE_CONTROL 665*7688df22SAndroid Build Coastguard Worker0x12300a60: 0x00100002: no write, cs stall, stall at scoreboard, 666*7688df22SAndroid Build Coastguard Worker0x12300a64: 0x00000000: 667*7688df22SAndroid Build Coastguard Worker0x12300a68: 0x00000000: 668*7688df22SAndroid Build Coastguard Worker0x12300a6c: 0x7a000002: PIPE_CONTROL 669*7688df22SAndroid Build Coastguard Worker0x12300a70: 0x00004000: qword write, 670*7688df22SAndroid Build Coastguard Worker0x12300a74: 0x00000000: 671*7688df22SAndroid Build Coastguard Worker0x12300a78: 0x00000000: 672*7688df22SAndroid Build Coastguard Worker0x12300a7c: 0x7a000002: PIPE_CONTROL 673*7688df22SAndroid Build Coastguard Worker0x12300a80: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 674*7688df22SAndroid Build Coastguard Worker0x12300a84: 0x00000000: 675*7688df22SAndroid Build Coastguard Worker0x12300a88: 0x00000000: 676*7688df22SAndroid Build Coastguard Worker0x12300a8c: 0x78120002: 3DSTATE_CLIP 677*7688df22SAndroid Build Coastguard Worker0x12300a90: 0x00000400: UserClip distance cull test mask 0x0 678*7688df22SAndroid Build Coastguard Worker0x12300a94: 0x98000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 679*7688df22SAndroid Build Coastguard Worker0x12300a98: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 680*7688df22SAndroid Build Coastguard Worker0x12300a9c: 0x78130012: 3DSTATE_SF 681*7688df22SAndroid Build Coastguard Worker0x12300aa0: 0x00600810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 682*7688df22SAndroid Build Coastguard Worker0x12300aa4: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 683*7688df22SAndroid Build Coastguard Worker0x12300aa8: 0x62000000: AA disable, CullMode 3, Scissor disable, Multisample m ode 0 684*7688df22SAndroid Build Coastguard Worker0x12300aac: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 685*7688df22SAndroid Build Coastguard Worker0x12300ab0: 0x00000000: Global Depth Offset Constant 0.000000 686*7688df22SAndroid Build Coastguard Worker0x12300ab4: 0x00000000: Global Depth Offset Scale 0.000000 687*7688df22SAndroid Build Coastguard Worker0x12300ab8: 0x00000000: Global Depth Offset Clamp 0.000000 688*7688df22SAndroid Build Coastguard Worker0x12300abc: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 689*7688df22SAndroid Build Coastguard Worker0x12300ac0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 690*7688df22SAndroid Build Coastguard Worker0x12300ac4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 691*7688df22SAndroid Build Coastguard Worker0x12300ac8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 692*7688df22SAndroid Build Coastguard Worker0x12300acc: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 693*7688df22SAndroid Build Coastguard Worker0x12300ad0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 694*7688df22SAndroid Build Coastguard Worker0x12300ad4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 695*7688df22SAndroid Build Coastguard Worker0x12300ad8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 696*7688df22SAndroid Build Coastguard Worker0x12300adc: 0x00000000: Point Sprite TexCoord Enable 697*7688df22SAndroid Build Coastguard Worker0x12300ae0: 0x00000000: Const Interp Enable 698*7688df22SAndroid Build Coastguard Worker0x12300ae4: 0x00000000: Attrib 7-0 WrapShortest Enable 699*7688df22SAndroid Build Coastguard Worker0x12300ae8: 0x00000000: Attrib 15-8 WrapShortest Enable 700*7688df22SAndroid Build Coastguard Worker0x12300aec: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 701*7688df22SAndroid Build Coastguard Worker0x12300af0: 0x00000000: dword 1 702*7688df22SAndroid Build Coastguard Worker0x12300af4: 0x00000000: dword 2 703*7688df22SAndroid Build Coastguard Worker0x12300af8: 0x00000000: dword 3 704*7688df22SAndroid Build Coastguard Worker0x12300afc: 0x00000000: dword 4 705*7688df22SAndroid Build Coastguard Worker0x12300b00: 0x78140007: 3DSTATE_WM 706*7688df22SAndroid Build Coastguard Worker0x12300b04: 0x00000900: kernel start pointer 0 707*7688df22SAndroid Build Coastguard Worker0x12300b08: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 708*7688df22SAndroid Build Coastguard Worker0x12300b0c: 0x00000000: scratch offset 709*7688df22SAndroid Build Coastguard Worker0x12300b10: 0x80060000: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 6, start[1] 0, start[2] 0 710*7688df22SAndroid Build Coastguard Worker0x12300b14: 0x4e084002: MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0 711*7688df22SAndroid Build Coastguard Worker0x12300b18: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 712*7688df22SAndroid Build Coastguard Worker0x12300b1c: 0x00000000: kernel start pointer 1 713*7688df22SAndroid Build Coastguard Worker0x12300b20: 0x00000900: kernel start pointer 2 714*7688df22SAndroid Build Coastguard Worker0x12300b24: 0x7b002004: 3DPRIMITIVE: quad strip sequential 715*7688df22SAndroid Build Coastguard Worker0x12300b28: 0x00000016: vertex count 716*7688df22SAndroid Build Coastguard Worker0x12300b2c: 0x00000052: start vertex 717*7688df22SAndroid Build Coastguard Worker0x12300b30: 0x00000001: instance count 718*7688df22SAndroid Build Coastguard Worker0x12300b34: 0x00000000: start instance 719*7688df22SAndroid Build Coastguard Worker0x12300b38: 0x00000000: index bias 720*7688df22SAndroid Build Coastguard Worker0x12300b3c: 0x78050001: 3DSTATE_URB 721*7688df22SAndroid Build Coastguard Worker0x12300b40: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 722*7688df22SAndroid Build Coastguard Worker0x12300b44: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 723*7688df22SAndroid Build Coastguard Worker0x12300b48: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 724*7688df22SAndroid Build Coastguard Worker0x12300b4c: 0x00006b85: dword 1 725*7688df22SAndroid Build Coastguard Worker0x12300b50: 0x00000000: dword 2 726*7688df22SAndroid Build Coastguard Worker0x12300b54: 0x00000000: dword 3 727*7688df22SAndroid Build Coastguard Worker0x12300b58: 0x00000000: dword 4 728*7688df22SAndroid Build Coastguard Worker0x12300b5c: 0x78100004: 3DSTATE_VS 729*7688df22SAndroid Build Coastguard Worker0x12300b60: 0x00000240: kernel pointer 730*7688df22SAndroid Build Coastguard Worker0x12300b64: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 731*7688df22SAndroid Build Coastguard Worker0x12300b68: 0x00000000: scratch offset 732*7688df22SAndroid Build Coastguard Worker0x12300b6c: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 733*7688df22SAndroid Build Coastguard Worker0x12300b70: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 734*7688df22SAndroid Build Coastguard Worker0x12300b74: 0x7a000002: PIPE_CONTROL 735*7688df22SAndroid Build Coastguard Worker0x12300b78: 0x00100002: no write, cs stall, stall at scoreboard, 736*7688df22SAndroid Build Coastguard Worker0x12300b7c: 0x00000000: 737*7688df22SAndroid Build Coastguard Worker0x12300b80: 0x00000000: 738*7688df22SAndroid Build Coastguard Worker0x12300b84: 0x7a000002: PIPE_CONTROL 739*7688df22SAndroid Build Coastguard Worker0x12300b88: 0x00004000: qword write, 740*7688df22SAndroid Build Coastguard Worker0x12300b8c: 0x00000000: 741*7688df22SAndroid Build Coastguard Worker0x12300b90: 0x00000000: 742*7688df22SAndroid Build Coastguard Worker0x12300b94: 0x7a000002: PIPE_CONTROL 743*7688df22SAndroid Build Coastguard Worker0x12300b98: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 744*7688df22SAndroid Build Coastguard Worker0x12300b9c: 0x00000000: 745*7688df22SAndroid Build Coastguard Worker0x12300ba0: 0x00000000: 746*7688df22SAndroid Build Coastguard Worker0x12300ba4: 0x78120002: 3DSTATE_CLIP 747*7688df22SAndroid Build Coastguard Worker0x12300ba8: 0x00000400: UserClip distance cull test mask 0x0 748*7688df22SAndroid Build Coastguard Worker0x12300bac: 0x98000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 749*7688df22SAndroid Build Coastguard Worker0x12300bb0: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 750*7688df22SAndroid Build Coastguard Worker0x12300bb4: 0x78130012: 3DSTATE_SF 751*7688df22SAndroid Build Coastguard Worker0x12300bb8: 0x00600810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 752*7688df22SAndroid Build Coastguard Worker0x12300bbc: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 753*7688df22SAndroid Build Coastguard Worker0x12300bc0: 0x62000000: AA disable, CullMode 3, Scissor disable, Multisample m ode 0 754*7688df22SAndroid Build Coastguard Worker0x12300bc4: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 755*7688df22SAndroid Build Coastguard Worker0x12300bc8: 0x00000000: Global Depth Offset Constant 0.000000 756*7688df22SAndroid Build Coastguard Worker0x12300bcc: 0x00000000: Global Depth Offset Scale 0.000000 757*7688df22SAndroid Build Coastguard Worker0x12300bd0: 0x00000000: Global Depth Offset Clamp 0.000000 758*7688df22SAndroid Build Coastguard Worker0x12300bd4: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 759*7688df22SAndroid Build Coastguard Worker0x12300bd8: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 760*7688df22SAndroid Build Coastguard Worker0x12300bdc: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 761*7688df22SAndroid Build Coastguard Worker0x12300be0: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 762*7688df22SAndroid Build Coastguard Worker0x12300be4: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 763*7688df22SAndroid Build Coastguard Worker0x12300be8: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 764*7688df22SAndroid Build Coastguard Worker0x12300bec: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 765*7688df22SAndroid Build Coastguard Worker0x12300bf0: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 766*7688df22SAndroid Build Coastguard Worker0x12300bf4: 0x00000000: Point Sprite TexCoord Enable 767*7688df22SAndroid Build Coastguard Worker0x12300bf8: 0x00000001: Const Interp Enable 768*7688df22SAndroid Build Coastguard Worker0x12300bfc: 0x00000000: Attrib 7-0 WrapShortest Enable 769*7688df22SAndroid Build Coastguard Worker0x12300c00: 0x00000000: Attrib 15-8 WrapShortest Enable 770*7688df22SAndroid Build Coastguard Worker0x12300c04: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 771*7688df22SAndroid Build Coastguard Worker0x12300c08: 0x00000000: dword 1 772*7688df22SAndroid Build Coastguard Worker0x12300c0c: 0x00000000: dword 2 773*7688df22SAndroid Build Coastguard Worker0x12300c10: 0x00000000: dword 3 774*7688df22SAndroid Build Coastguard Worker0x12300c14: 0x00000000: dword 4 775*7688df22SAndroid Build Coastguard Worker0x12300c18: 0x78140007: 3DSTATE_WM 776*7688df22SAndroid Build Coastguard Worker0x12300c1c: 0x00000500: kernel start pointer 0 777*7688df22SAndroid Build Coastguard Worker0x12300c20: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 778*7688df22SAndroid Build Coastguard Worker0x12300c24: 0x00000000: scratch offset 779*7688df22SAndroid Build Coastguard Worker0x12300c28: 0x80020000: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 0 780*7688df22SAndroid Build Coastguard Worker0x12300c2c: 0x4e084002: MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0 781*7688df22SAndroid Build Coastguard Worker0x12300c30: 0x00100000: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 782*7688df22SAndroid Build Coastguard Worker0x12300c34: 0x00000000: kernel start pointer 1 783*7688df22SAndroid Build Coastguard Worker0x12300c38: 0x00000500: kernel start pointer 2 784*7688df22SAndroid Build Coastguard Worker0x12300c3c: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 785*7688df22SAndroid Build Coastguard Worker0x12300c40: 0x00006a00: VS binding table 786*7688df22SAndroid Build Coastguard Worker0x12300c44: 0x00006a00: GS binding table 787*7688df22SAndroid Build Coastguard Worker0x12300c48: 0x00006a00: WM binding table 788*7688df22SAndroid Build Coastguard Worker0x12300c4c: 0x78080003: 3DSTATE_VERTEX_BUFFERS 789*7688df22SAndroid Build Coastguard Worker0x12300c50: 0x0000000c: buffer 0: sequential, pitch 12b 790*7688df22SAndroid Build Coastguard Worker0x12300c54: 0x000033f0: buffer address 791*7688df22SAndroid Build Coastguard Worker0x12300c58: 0x00007fff: max index 792*7688df22SAndroid Build Coastguard Worker0x12300c5c: 0x00000000: mbz 793*7688df22SAndroid Build Coastguard Worker0x12300c60: 0x78090001: 3DSTATE_VERTEX_ELEMENTS 794*7688df22SAndroid Build Coastguard Worker0x12300c64: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 795*7688df22SAndroid Build Coastguard Worker0x12300c68: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 796*7688df22SAndroid Build Coastguard Worker0x12300c6c: 0x7b002004: 3DPRIMITIVE: quad strip sequential 797*7688df22SAndroid Build Coastguard Worker0x12300c70: 0x0000002a: vertex count 798*7688df22SAndroid Build Coastguard Worker0x12300c74: 0x00000000: start vertex 799*7688df22SAndroid Build Coastguard Worker0x12300c78: 0x00000001: instance count 800*7688df22SAndroid Build Coastguard Worker0x12300c7c: 0x00000000: start instance 801*7688df22SAndroid Build Coastguard Worker0x12300c80: 0x00000000: index bias 802*7688df22SAndroid Build Coastguard Worker0x12300c84: 0x7b001c04: 3DPRIMITIVE: quad list sequential 803*7688df22SAndroid Build Coastguard Worker0x12300c88: 0x00000028: vertex count 804*7688df22SAndroid Build Coastguard Worker0x12300c8c: 0x0000002a: start vertex 805*7688df22SAndroid Build Coastguard Worker0x12300c90: 0x00000001: instance count 806*7688df22SAndroid Build Coastguard Worker0x12300c94: 0x00000000: start instance 807*7688df22SAndroid Build Coastguard Worker0x12300c98: 0x00000000: index bias 808*7688df22SAndroid Build Coastguard Worker0x12300c9c: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 809*7688df22SAndroid Build Coastguard Worker0x12300ca0: 0x000068c5: dword 1 810*7688df22SAndroid Build Coastguard Worker0x12300ca4: 0x00000000: dword 2 811*7688df22SAndroid Build Coastguard Worker0x12300ca8: 0x00000000: dword 3 812*7688df22SAndroid Build Coastguard Worker0x12300cac: 0x00000000: dword 4 813*7688df22SAndroid Build Coastguard Worker0x12300cb0: 0x78100004: 3DSTATE_VS 814*7688df22SAndroid Build Coastguard Worker0x12300cb4: 0x00000240: kernel pointer 815*7688df22SAndroid Build Coastguard Worker0x12300cb8: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 816*7688df22SAndroid Build Coastguard Worker0x12300cbc: 0x00000000: scratch offset 817*7688df22SAndroid Build Coastguard Worker0x12300cc0: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 818*7688df22SAndroid Build Coastguard Worker0x12300cc4: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 819*7688df22SAndroid Build Coastguard Worker0x12300cc8: 0x7a000002: PIPE_CONTROL 820*7688df22SAndroid Build Coastguard Worker0x12300ccc: 0x00100002: no write, cs stall, stall at scoreboard, 821*7688df22SAndroid Build Coastguard Worker0x12300cd0: 0x00000000: 822*7688df22SAndroid Build Coastguard Worker0x12300cd4: 0x00000000: 823*7688df22SAndroid Build Coastguard Worker0x12300cd8: 0x7a000002: PIPE_CONTROL 824*7688df22SAndroid Build Coastguard Worker0x12300cdc: 0x00004000: qword write, 825*7688df22SAndroid Build Coastguard Worker0x12300ce0: 0x00000000: 826*7688df22SAndroid Build Coastguard Worker0x12300ce4: 0x00000000: 827*7688df22SAndroid Build Coastguard Worker0x12300ce8: 0x7a000002: PIPE_CONTROL 828*7688df22SAndroid Build Coastguard Worker0x12300cec: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 829*7688df22SAndroid Build Coastguard Worker0x12300cf0: 0x00000000: 830*7688df22SAndroid Build Coastguard Worker0x12300cf4: 0x00000000: 831*7688df22SAndroid Build Coastguard Worker0x12300cf8: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 832*7688df22SAndroid Build Coastguard Worker0x12300cfc: 0x00000000: dword 1 833*7688df22SAndroid Build Coastguard Worker0x12300d00: 0x00000000: dword 2 834*7688df22SAndroid Build Coastguard Worker0x12300d04: 0x00000000: dword 3 835*7688df22SAndroid Build Coastguard Worker0x12300d08: 0x00000000: dword 4 836*7688df22SAndroid Build Coastguard Worker0x12300d0c: 0x78140007: 3DSTATE_WM 837*7688df22SAndroid Build Coastguard Worker0x12300d10: 0x00000500: kernel start pointer 0 838*7688df22SAndroid Build Coastguard Worker0x12300d14: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 839*7688df22SAndroid Build Coastguard Worker0x12300d18: 0x00000000: scratch offset 840*7688df22SAndroid Build Coastguard Worker0x12300d1c: 0x80020000: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 0 841*7688df22SAndroid Build Coastguard Worker0x12300d20: 0x4e084002: MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0 842*7688df22SAndroid Build Coastguard Worker0x12300d24: 0x00100000: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 843*7688df22SAndroid Build Coastguard Worker0x12300d28: 0x00000000: kernel start pointer 1 844*7688df22SAndroid Build Coastguard Worker0x12300d2c: 0x00000500: kernel start pointer 2 845*7688df22SAndroid Build Coastguard Worker0x12300d30: 0x7b002004: 3DPRIMITIVE: quad strip sequential 846*7688df22SAndroid Build Coastguard Worker0x12300d34: 0x0000002a: vertex count 847*7688df22SAndroid Build Coastguard Worker0x12300d38: 0x00000052: start vertex 848*7688df22SAndroid Build Coastguard Worker0x12300d3c: 0x00000001: instance count 849*7688df22SAndroid Build Coastguard Worker0x12300d40: 0x00000000: start instance 850*7688df22SAndroid Build Coastguard Worker0x12300d44: 0x00000000: index bias 851*7688df22SAndroid Build Coastguard Worker0x12300d48: 0x7b001c04: 3DPRIMITIVE: quad list sequential 852*7688df22SAndroid Build Coastguard Worker0x12300d4c: 0x00000028: vertex count 853*7688df22SAndroid Build Coastguard Worker0x12300d50: 0x0000007c: start vertex 854*7688df22SAndroid Build Coastguard Worker0x12300d54: 0x00000001: instance count 855*7688df22SAndroid Build Coastguard Worker0x12300d58: 0x00000000: start instance 856*7688df22SAndroid Build Coastguard Worker0x12300d5c: 0x00000000: index bias 857*7688df22SAndroid Build Coastguard Worker0x12300d60: 0x78050001: 3DSTATE_URB 858*7688df22SAndroid Build Coastguard Worker0x12300d64: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 859*7688df22SAndroid Build Coastguard Worker0x12300d68: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 860*7688df22SAndroid Build Coastguard Worker0x12300d6c: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 861*7688df22SAndroid Build Coastguard Worker0x12300d70: 0x00006785: dword 1 862*7688df22SAndroid Build Coastguard Worker0x12300d74: 0x00000000: dword 2 863*7688df22SAndroid Build Coastguard Worker0x12300d78: 0x00000000: dword 3 864*7688df22SAndroid Build Coastguard Worker0x12300d7c: 0x00000000: dword 4 865*7688df22SAndroid Build Coastguard Worker0x12300d80: 0x78100004: 3DSTATE_VS 866*7688df22SAndroid Build Coastguard Worker0x12300d84: 0x00000640: kernel pointer 867*7688df22SAndroid Build Coastguard Worker0x12300d88: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 868*7688df22SAndroid Build Coastguard Worker0x12300d8c: 0x00000000: scratch offset 869*7688df22SAndroid Build Coastguard Worker0x12300d90: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 870*7688df22SAndroid Build Coastguard Worker0x12300d94: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 871*7688df22SAndroid Build Coastguard Worker0x12300d98: 0x7a000002: PIPE_CONTROL 872*7688df22SAndroid Build Coastguard Worker0x12300d9c: 0x00100002: no write, cs stall, stall at scoreboard, 873*7688df22SAndroid Build Coastguard Worker0x12300da0: 0x00000000: 874*7688df22SAndroid Build Coastguard Worker0x12300da4: 0x00000000: 875*7688df22SAndroid Build Coastguard Worker0x12300da8: 0x7a000002: PIPE_CONTROL 876*7688df22SAndroid Build Coastguard Worker0x12300dac: 0x00004000: qword write, 877*7688df22SAndroid Build Coastguard Worker0x12300db0: 0x00000000: 878*7688df22SAndroid Build Coastguard Worker0x12300db4: 0x00000000: 879*7688df22SAndroid Build Coastguard Worker0x12300db8: 0x7a000002: PIPE_CONTROL 880*7688df22SAndroid Build Coastguard Worker0x12300dbc: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 881*7688df22SAndroid Build Coastguard Worker0x12300dc0: 0x00000000: 882*7688df22SAndroid Build Coastguard Worker0x12300dc4: 0x00000000: 883*7688df22SAndroid Build Coastguard Worker0x12300dc8: 0x78130012: 3DSTATE_SF 884*7688df22SAndroid Build Coastguard Worker0x12300dcc: 0x00600810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 885*7688df22SAndroid Build Coastguard Worker0x12300dd0: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 886*7688df22SAndroid Build Coastguard Worker0x12300dd4: 0x62000000: AA disable, CullMode 3, Scissor disable, Multisample m ode 0 887*7688df22SAndroid Build Coastguard Worker0x12300dd8: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 888*7688df22SAndroid Build Coastguard Worker0x12300ddc: 0x00000000: Global Depth Offset Constant 0.000000 889*7688df22SAndroid Build Coastguard Worker0x12300de0: 0x00000000: Global Depth Offset Scale 0.000000 890*7688df22SAndroid Build Coastguard Worker0x12300de4: 0x00000000: Global Depth Offset Clamp 0.000000 891*7688df22SAndroid Build Coastguard Worker0x12300de8: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 892*7688df22SAndroid Build Coastguard Worker0x12300dec: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 893*7688df22SAndroid Build Coastguard Worker0x12300df0: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 894*7688df22SAndroid Build Coastguard Worker0x12300df4: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 895*7688df22SAndroid Build Coastguard Worker0x12300df8: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 896*7688df22SAndroid Build Coastguard Worker0x12300dfc: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 897*7688df22SAndroid Build Coastguard Worker0x12300e00: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 898*7688df22SAndroid Build Coastguard Worker0x12300e04: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 899*7688df22SAndroid Build Coastguard Worker0x12300e08: 0x00000000: Point Sprite TexCoord Enable 900*7688df22SAndroid Build Coastguard Worker0x12300e0c: 0x00000001: Const Interp Enable 901*7688df22SAndroid Build Coastguard Worker0x12300e10: 0x00000000: Attrib 7-0 WrapShortest Enable 902*7688df22SAndroid Build Coastguard Worker0x12300e14: 0x00000000: Attrib 15-8 WrapShortest Enable 903*7688df22SAndroid Build Coastguard Worker0x12300e18: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 904*7688df22SAndroid Build Coastguard Worker0x12300e1c: 0x00006600: VS binding table 905*7688df22SAndroid Build Coastguard Worker0x12300e20: 0x00006600: GS binding table 906*7688df22SAndroid Build Coastguard Worker0x12300e24: 0x00006600: WM binding table 907*7688df22SAndroid Build Coastguard Worker0x12300e28: 0x78080003: 3DSTATE_VERTEX_BUFFERS 908*7688df22SAndroid Build Coastguard Worker0x12300e2c: 0x00000018: buffer 0: sequential, pitch 24b 909*7688df22SAndroid Build Coastguard Worker0x12300e30: 0x00003bb8: buffer address 910*7688df22SAndroid Build Coastguard Worker0x12300e34: 0x00007fff: max index 911*7688df22SAndroid Build Coastguard Worker0x12300e38: 0x00000000: mbz 912*7688df22SAndroid Build Coastguard Worker0x12300e3c: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 913*7688df22SAndroid Build Coastguard Worker0x12300e40: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 914*7688df22SAndroid Build Coastguard Worker0x12300e44: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 915*7688df22SAndroid Build Coastguard Worker0x12300e48: 0x0240000c: buffer 0: valid, type 0x0040, src offset 0x000c bytes 916*7688df22SAndroid Build Coastguard Worker0x12300e4c: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 917*7688df22SAndroid Build Coastguard Worker0x12300e50: 0x7b002004: 3DPRIMITIVE: quad strip sequential 918*7688df22SAndroid Build Coastguard Worker0x12300e54: 0x00000052: vertex count 919*7688df22SAndroid Build Coastguard Worker0x12300e58: 0x00000000: start vertex 920*7688df22SAndroid Build Coastguard Worker0x12300e5c: 0x00000001: instance count 921*7688df22SAndroid Build Coastguard Worker0x12300e60: 0x00000000: start instance 922*7688df22SAndroid Build Coastguard Worker0x12300e64: 0x00000000: index bias 923*7688df22SAndroid Build Coastguard Worker0x12300e68: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 924*7688df22SAndroid Build Coastguard Worker0x12300e6c: 0x000064c5: dword 1 925*7688df22SAndroid Build Coastguard Worker0x12300e70: 0x00000000: dword 2 926*7688df22SAndroid Build Coastguard Worker0x12300e74: 0x00000000: dword 3 927*7688df22SAndroid Build Coastguard Worker0x12300e78: 0x00000000: dword 4 928*7688df22SAndroid Build Coastguard Worker0x12300e7c: 0x78100004: 3DSTATE_VS 929*7688df22SAndroid Build Coastguard Worker0x12300e80: 0x00000640: kernel pointer 930*7688df22SAndroid Build Coastguard Worker0x12300e84: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 931*7688df22SAndroid Build Coastguard Worker0x12300e88: 0x00000000: scratch offset 932*7688df22SAndroid Build Coastguard Worker0x12300e8c: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 933*7688df22SAndroid Build Coastguard Worker0x12300e90: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 934*7688df22SAndroid Build Coastguard Worker0x12300e94: 0x7a000002: PIPE_CONTROL 935*7688df22SAndroid Build Coastguard Worker0x12300e98: 0x00100002: no write, cs stall, stall at scoreboard, 936*7688df22SAndroid Build Coastguard Worker0x12300e9c: 0x00000000: 937*7688df22SAndroid Build Coastguard Worker0x12300ea0: 0x00000000: 938*7688df22SAndroid Build Coastguard Worker0x12300ea4: 0x7a000002: PIPE_CONTROL 939*7688df22SAndroid Build Coastguard Worker0x12300ea8: 0x00004000: qword write, 940*7688df22SAndroid Build Coastguard Worker0x12300eac: 0x00000000: 941*7688df22SAndroid Build Coastguard Worker0x12300eb0: 0x00000000: 942*7688df22SAndroid Build Coastguard Worker0x12300eb4: 0x7a000002: PIPE_CONTROL 943*7688df22SAndroid Build Coastguard Worker0x12300eb8: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 944*7688df22SAndroid Build Coastguard Worker0x12300ebc: 0x00000000: 945*7688df22SAndroid Build Coastguard Worker0x12300ec0: 0x00000000: 946*7688df22SAndroid Build Coastguard Worker0x12300ec4: 0x78120002: 3DSTATE_CLIP 947*7688df22SAndroid Build Coastguard Worker0x12300ec8: 0x00000400: UserClip distance cull test mask 0x0 948*7688df22SAndroid Build Coastguard Worker0x12300ecc: 0x98000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 949*7688df22SAndroid Build Coastguard Worker0x12300ed0: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 950*7688df22SAndroid Build Coastguard Worker0x12300ed4: 0x78130012: 3DSTATE_SF 951*7688df22SAndroid Build Coastguard Worker0x12300ed8: 0x00600810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 952*7688df22SAndroid Build Coastguard Worker0x12300edc: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 953*7688df22SAndroid Build Coastguard Worker0x12300ee0: 0x62000000: AA disable, CullMode 3, Scissor disable, Multisample m ode 0 954*7688df22SAndroid Build Coastguard Worker0x12300ee4: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 955*7688df22SAndroid Build Coastguard Worker0x12300ee8: 0x00000000: Global Depth Offset Constant 0.000000 956*7688df22SAndroid Build Coastguard Worker0x12300eec: 0x00000000: Global Depth Offset Scale 0.000000 957*7688df22SAndroid Build Coastguard Worker0x12300ef0: 0x00000000: Global Depth Offset Clamp 0.000000 958*7688df22SAndroid Build Coastguard Worker0x12300ef4: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 959*7688df22SAndroid Build Coastguard Worker0x12300ef8: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 960*7688df22SAndroid Build Coastguard Worker0x12300efc: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 961*7688df22SAndroid Build Coastguard Worker0x12300f00: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 962*7688df22SAndroid Build Coastguard Worker0x12300f04: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 963*7688df22SAndroid Build Coastguard Worker0x12300f08: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 964*7688df22SAndroid Build Coastguard Worker0x12300f0c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 965*7688df22SAndroid Build Coastguard Worker0x12300f10: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 966*7688df22SAndroid Build Coastguard Worker0x12300f14: 0x00000000: Point Sprite TexCoord Enable 967*7688df22SAndroid Build Coastguard Worker0x12300f18: 0x00000000: Const Interp Enable 968*7688df22SAndroid Build Coastguard Worker0x12300f1c: 0x00000000: Attrib 7-0 WrapShortest Enable 969*7688df22SAndroid Build Coastguard Worker0x12300f20: 0x00000000: Attrib 15-8 WrapShortest Enable 970*7688df22SAndroid Build Coastguard Worker0x12300f24: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 971*7688df22SAndroid Build Coastguard Worker0x12300f28: 0x00000000: dword 1 972*7688df22SAndroid Build Coastguard Worker0x12300f2c: 0x00000000: dword 2 973*7688df22SAndroid Build Coastguard Worker0x12300f30: 0x00000000: dword 3 974*7688df22SAndroid Build Coastguard Worker0x12300f34: 0x00000000: dword 4 975*7688df22SAndroid Build Coastguard Worker0x12300f38: 0x78140007: 3DSTATE_WM 976*7688df22SAndroid Build Coastguard Worker0x12300f3c: 0x00000900: kernel start pointer 0 977*7688df22SAndroid Build Coastguard Worker0x12300f40: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 978*7688df22SAndroid Build Coastguard Worker0x12300f44: 0x00000000: scratch offset 979*7688df22SAndroid Build Coastguard Worker0x12300f48: 0x80060000: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 6, start[1] 0, start[2] 0 980*7688df22SAndroid Build Coastguard Worker0x12300f4c: 0x4e084002: MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0 981*7688df22SAndroid Build Coastguard Worker0x12300f50: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 982*7688df22SAndroid Build Coastguard Worker0x12300f54: 0x00000000: kernel start pointer 1 983*7688df22SAndroid Build Coastguard Worker0x12300f58: 0x00000900: kernel start pointer 2 984*7688df22SAndroid Build Coastguard Worker0x12300f5c: 0x7b002004: 3DPRIMITIVE: quad strip sequential 985*7688df22SAndroid Build Coastguard Worker0x12300f60: 0x00000016: vertex count 986*7688df22SAndroid Build Coastguard Worker0x12300f64: 0x00000052: start vertex 987*7688df22SAndroid Build Coastguard Worker0x12300f68: 0x00000001: instance count 988*7688df22SAndroid Build Coastguard Worker0x12300f6c: 0x00000000: start instance 989*7688df22SAndroid Build Coastguard Worker0x12300f70: 0x00000000: index bias 990*7688df22SAndroid Build Coastguard Worker0x12300f74: 0x05000000: MI_BATCH_BUFFER_END 991