xref: /aosp_15_r20/external/libdrm/amdgpu/amdgpu_vamgr.c (revision 7688df22e49036ff52a766b7101da3a49edadb8c)
1*7688df22SAndroid Build Coastguard Worker /*
2*7688df22SAndroid Build Coastguard Worker  * Copyright 2014 Advanced Micro Devices, Inc.
3*7688df22SAndroid Build Coastguard Worker  *
4*7688df22SAndroid Build Coastguard Worker  * Permission is hereby granted, free of charge, to any person obtaining a
5*7688df22SAndroid Build Coastguard Worker  * copy of this software and associated documentation files (the "Software"),
6*7688df22SAndroid Build Coastguard Worker  * to deal in the Software without restriction, including without limitation
7*7688df22SAndroid Build Coastguard Worker  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8*7688df22SAndroid Build Coastguard Worker  * and/or sell copies of the Software, and to permit persons to whom the
9*7688df22SAndroid Build Coastguard Worker  * Software is furnished to do so, subject to the following conditions:
10*7688df22SAndroid Build Coastguard Worker  *
11*7688df22SAndroid Build Coastguard Worker  * The above copyright notice and this permission notice shall be included in
12*7688df22SAndroid Build Coastguard Worker  * all copies or substantial portions of the Software.
13*7688df22SAndroid Build Coastguard Worker  *
14*7688df22SAndroid Build Coastguard Worker  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15*7688df22SAndroid Build Coastguard Worker  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16*7688df22SAndroid Build Coastguard Worker  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17*7688df22SAndroid Build Coastguard Worker  * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
18*7688df22SAndroid Build Coastguard Worker  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19*7688df22SAndroid Build Coastguard Worker  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20*7688df22SAndroid Build Coastguard Worker  * OTHER DEALINGS IN THE SOFTWARE.
21*7688df22SAndroid Build Coastguard Worker  *
22*7688df22SAndroid Build Coastguard Worker  */
23*7688df22SAndroid Build Coastguard Worker 
24*7688df22SAndroid Build Coastguard Worker #include <stdlib.h>
25*7688df22SAndroid Build Coastguard Worker #include <string.h>
26*7688df22SAndroid Build Coastguard Worker #include <errno.h>
27*7688df22SAndroid Build Coastguard Worker #include "amdgpu.h"
28*7688df22SAndroid Build Coastguard Worker #include "amdgpu_drm.h"
29*7688df22SAndroid Build Coastguard Worker #include "amdgpu_internal.h"
30*7688df22SAndroid Build Coastguard Worker #include "util_math.h"
31*7688df22SAndroid Build Coastguard Worker 
amdgpu_va_range_query(amdgpu_device_handle dev,enum amdgpu_gpu_va_range type,uint64_t * start,uint64_t * end)32*7688df22SAndroid Build Coastguard Worker drm_public int amdgpu_va_range_query(amdgpu_device_handle dev,
33*7688df22SAndroid Build Coastguard Worker 				     enum amdgpu_gpu_va_range type,
34*7688df22SAndroid Build Coastguard Worker 				     uint64_t *start, uint64_t *end)
35*7688df22SAndroid Build Coastguard Worker {
36*7688df22SAndroid Build Coastguard Worker 	if (type != amdgpu_gpu_va_range_general)
37*7688df22SAndroid Build Coastguard Worker 		return -EINVAL;
38*7688df22SAndroid Build Coastguard Worker 
39*7688df22SAndroid Build Coastguard Worker 	*start = dev->dev_info.virtual_address_offset;
40*7688df22SAndroid Build Coastguard Worker 	*end = dev->dev_info.virtual_address_max;
41*7688df22SAndroid Build Coastguard Worker 	return 0;
42*7688df22SAndroid Build Coastguard Worker }
43*7688df22SAndroid Build Coastguard Worker 
amdgpu_vamgr_init(struct amdgpu_bo_va_mgr * mgr,uint64_t start,uint64_t max,uint64_t alignment)44*7688df22SAndroid Build Coastguard Worker drm_private void amdgpu_vamgr_init(struct amdgpu_bo_va_mgr *mgr, uint64_t start,
45*7688df22SAndroid Build Coastguard Worker 				   uint64_t max, uint64_t alignment)
46*7688df22SAndroid Build Coastguard Worker {
47*7688df22SAndroid Build Coastguard Worker 	struct amdgpu_bo_va_hole *n;
48*7688df22SAndroid Build Coastguard Worker 
49*7688df22SAndroid Build Coastguard Worker 	mgr->va_max = max;
50*7688df22SAndroid Build Coastguard Worker 	mgr->va_alignment = alignment;
51*7688df22SAndroid Build Coastguard Worker 
52*7688df22SAndroid Build Coastguard Worker 	list_inithead(&mgr->va_holes);
53*7688df22SAndroid Build Coastguard Worker 	pthread_mutex_init(&mgr->bo_va_mutex, NULL);
54*7688df22SAndroid Build Coastguard Worker 	pthread_mutex_lock(&mgr->bo_va_mutex);
55*7688df22SAndroid Build Coastguard Worker 	n = calloc(1, sizeof(struct amdgpu_bo_va_hole));
56*7688df22SAndroid Build Coastguard Worker 	n->size = mgr->va_max - start;
57*7688df22SAndroid Build Coastguard Worker 	n->offset = start;
58*7688df22SAndroid Build Coastguard Worker 	list_add(&n->list, &mgr->va_holes);
59*7688df22SAndroid Build Coastguard Worker 	pthread_mutex_unlock(&mgr->bo_va_mutex);
60*7688df22SAndroid Build Coastguard Worker }
61*7688df22SAndroid Build Coastguard Worker 
amdgpu_vamgr_deinit(struct amdgpu_bo_va_mgr * mgr)62*7688df22SAndroid Build Coastguard Worker drm_private void amdgpu_vamgr_deinit(struct amdgpu_bo_va_mgr *mgr)
63*7688df22SAndroid Build Coastguard Worker {
64*7688df22SAndroid Build Coastguard Worker 	struct amdgpu_bo_va_hole *hole, *tmp;
65*7688df22SAndroid Build Coastguard Worker 	LIST_FOR_EACH_ENTRY_SAFE(hole, tmp, &mgr->va_holes, list) {
66*7688df22SAndroid Build Coastguard Worker 		list_del(&hole->list);
67*7688df22SAndroid Build Coastguard Worker 		free(hole);
68*7688df22SAndroid Build Coastguard Worker 	}
69*7688df22SAndroid Build Coastguard Worker 	pthread_mutex_destroy(&mgr->bo_va_mutex);
70*7688df22SAndroid Build Coastguard Worker }
71*7688df22SAndroid Build Coastguard Worker 
72*7688df22SAndroid Build Coastguard Worker static drm_private int
amdgpu_vamgr_subtract_hole(struct amdgpu_bo_va_hole * hole,uint64_t start_va,uint64_t end_va)73*7688df22SAndroid Build Coastguard Worker amdgpu_vamgr_subtract_hole(struct amdgpu_bo_va_hole *hole, uint64_t start_va,
74*7688df22SAndroid Build Coastguard Worker 			   uint64_t end_va)
75*7688df22SAndroid Build Coastguard Worker {
76*7688df22SAndroid Build Coastguard Worker 	if (start_va > hole->offset && end_va - hole->offset < hole->size) {
77*7688df22SAndroid Build Coastguard Worker 		struct amdgpu_bo_va_hole *n = calloc(1, sizeof(struct amdgpu_bo_va_hole));
78*7688df22SAndroid Build Coastguard Worker 		if (!n)
79*7688df22SAndroid Build Coastguard Worker 			return -ENOMEM;
80*7688df22SAndroid Build Coastguard Worker 
81*7688df22SAndroid Build Coastguard Worker 		n->size = start_va - hole->offset;
82*7688df22SAndroid Build Coastguard Worker 		n->offset = hole->offset;
83*7688df22SAndroid Build Coastguard Worker 		list_add(&n->list, &hole->list);
84*7688df22SAndroid Build Coastguard Worker 
85*7688df22SAndroid Build Coastguard Worker 		hole->size -= (end_va - hole->offset);
86*7688df22SAndroid Build Coastguard Worker 		hole->offset = end_va;
87*7688df22SAndroid Build Coastguard Worker 	} else if (start_va > hole->offset) {
88*7688df22SAndroid Build Coastguard Worker 		hole->size = start_va - hole->offset;
89*7688df22SAndroid Build Coastguard Worker 	} else if (end_va - hole->offset < hole->size) {
90*7688df22SAndroid Build Coastguard Worker 		hole->size -= (end_va - hole->offset);
91*7688df22SAndroid Build Coastguard Worker 		hole->offset = end_va;
92*7688df22SAndroid Build Coastguard Worker 	} else {
93*7688df22SAndroid Build Coastguard Worker 		list_del(&hole->list);
94*7688df22SAndroid Build Coastguard Worker 		free(hole);
95*7688df22SAndroid Build Coastguard Worker 	}
96*7688df22SAndroid Build Coastguard Worker 
97*7688df22SAndroid Build Coastguard Worker 	return 0;
98*7688df22SAndroid Build Coastguard Worker }
99*7688df22SAndroid Build Coastguard Worker 
100*7688df22SAndroid Build Coastguard Worker static drm_private int
amdgpu_vamgr_find_va(struct amdgpu_bo_va_mgr * mgr,uint64_t size,uint64_t alignment,uint64_t base_required,bool search_from_top,uint64_t * va_out)101*7688df22SAndroid Build Coastguard Worker amdgpu_vamgr_find_va(struct amdgpu_bo_va_mgr *mgr, uint64_t size,
102*7688df22SAndroid Build Coastguard Worker 		     uint64_t alignment, uint64_t base_required,
103*7688df22SAndroid Build Coastguard Worker 		     bool search_from_top, uint64_t *va_out)
104*7688df22SAndroid Build Coastguard Worker {
105*7688df22SAndroid Build Coastguard Worker 	struct amdgpu_bo_va_hole *hole, *n;
106*7688df22SAndroid Build Coastguard Worker 	uint64_t offset = 0;
107*7688df22SAndroid Build Coastguard Worker 	int ret;
108*7688df22SAndroid Build Coastguard Worker 
109*7688df22SAndroid Build Coastguard Worker 
110*7688df22SAndroid Build Coastguard Worker 	alignment = MAX2(alignment, mgr->va_alignment);
111*7688df22SAndroid Build Coastguard Worker 	size = ALIGN(size, mgr->va_alignment);
112*7688df22SAndroid Build Coastguard Worker 
113*7688df22SAndroid Build Coastguard Worker 	if (base_required % alignment)
114*7688df22SAndroid Build Coastguard Worker 		return -EINVAL;
115*7688df22SAndroid Build Coastguard Worker 
116*7688df22SAndroid Build Coastguard Worker 	pthread_mutex_lock(&mgr->bo_va_mutex);
117*7688df22SAndroid Build Coastguard Worker 	if (!search_from_top) {
118*7688df22SAndroid Build Coastguard Worker 		LIST_FOR_EACH_ENTRY_SAFE_REV(hole, n, &mgr->va_holes, list) {
119*7688df22SAndroid Build Coastguard Worker 			if (base_required) {
120*7688df22SAndroid Build Coastguard Worker 				if (hole->offset > base_required ||
121*7688df22SAndroid Build Coastguard Worker 				   (hole->offset + hole->size) < (base_required + size))
122*7688df22SAndroid Build Coastguard Worker 					continue;
123*7688df22SAndroid Build Coastguard Worker 				offset = base_required;
124*7688df22SAndroid Build Coastguard Worker 			} else {
125*7688df22SAndroid Build Coastguard Worker 				uint64_t waste = hole->offset % alignment;
126*7688df22SAndroid Build Coastguard Worker 				waste = waste ? alignment - waste : 0;
127*7688df22SAndroid Build Coastguard Worker 				offset = hole->offset + waste;
128*7688df22SAndroid Build Coastguard Worker 				if (offset >= (hole->offset + hole->size) ||
129*7688df22SAndroid Build Coastguard Worker 				    size > (hole->offset + hole->size) - offset) {
130*7688df22SAndroid Build Coastguard Worker 					continue;
131*7688df22SAndroid Build Coastguard Worker 				}
132*7688df22SAndroid Build Coastguard Worker 			}
133*7688df22SAndroid Build Coastguard Worker 			ret = amdgpu_vamgr_subtract_hole(hole, offset, offset + size);
134*7688df22SAndroid Build Coastguard Worker 			pthread_mutex_unlock(&mgr->bo_va_mutex);
135*7688df22SAndroid Build Coastguard Worker 			*va_out = offset;
136*7688df22SAndroid Build Coastguard Worker 			return ret;
137*7688df22SAndroid Build Coastguard Worker 		}
138*7688df22SAndroid Build Coastguard Worker 	} else {
139*7688df22SAndroid Build Coastguard Worker 		LIST_FOR_EACH_ENTRY_SAFE(hole, n, &mgr->va_holes, list) {
140*7688df22SAndroid Build Coastguard Worker 			if (base_required) {
141*7688df22SAndroid Build Coastguard Worker 				if (hole->offset > base_required ||
142*7688df22SAndroid Build Coastguard Worker 				   (hole->offset + hole->size) < (base_required + size))
143*7688df22SAndroid Build Coastguard Worker 					continue;
144*7688df22SAndroid Build Coastguard Worker 				offset = base_required;
145*7688df22SAndroid Build Coastguard Worker 			} else {
146*7688df22SAndroid Build Coastguard Worker 				if (size > hole->size)
147*7688df22SAndroid Build Coastguard Worker 					continue;
148*7688df22SAndroid Build Coastguard Worker 
149*7688df22SAndroid Build Coastguard Worker 				offset = hole->offset + hole->size - size;
150*7688df22SAndroid Build Coastguard Worker 				offset -= offset % alignment;
151*7688df22SAndroid Build Coastguard Worker 				if (offset < hole->offset) {
152*7688df22SAndroid Build Coastguard Worker 					continue;
153*7688df22SAndroid Build Coastguard Worker 				}
154*7688df22SAndroid Build Coastguard Worker 			}
155*7688df22SAndroid Build Coastguard Worker 
156*7688df22SAndroid Build Coastguard Worker 			ret = amdgpu_vamgr_subtract_hole(hole, offset, offset + size);
157*7688df22SAndroid Build Coastguard Worker 			pthread_mutex_unlock(&mgr->bo_va_mutex);
158*7688df22SAndroid Build Coastguard Worker 			*va_out = offset;
159*7688df22SAndroid Build Coastguard Worker 			return ret;
160*7688df22SAndroid Build Coastguard Worker 		}
161*7688df22SAndroid Build Coastguard Worker 	}
162*7688df22SAndroid Build Coastguard Worker 
163*7688df22SAndroid Build Coastguard Worker 	pthread_mutex_unlock(&mgr->bo_va_mutex);
164*7688df22SAndroid Build Coastguard Worker 	return -ENOMEM;
165*7688df22SAndroid Build Coastguard Worker }
166*7688df22SAndroid Build Coastguard Worker 
167*7688df22SAndroid Build Coastguard Worker static drm_private void
amdgpu_vamgr_free_va(struct amdgpu_bo_va_mgr * mgr,uint64_t va,uint64_t size)168*7688df22SAndroid Build Coastguard Worker amdgpu_vamgr_free_va(struct amdgpu_bo_va_mgr *mgr, uint64_t va, uint64_t size)
169*7688df22SAndroid Build Coastguard Worker {
170*7688df22SAndroid Build Coastguard Worker 	struct amdgpu_bo_va_hole *hole, *next;
171*7688df22SAndroid Build Coastguard Worker 
172*7688df22SAndroid Build Coastguard Worker 	if (va == AMDGPU_INVALID_VA_ADDRESS)
173*7688df22SAndroid Build Coastguard Worker 		return;
174*7688df22SAndroid Build Coastguard Worker 
175*7688df22SAndroid Build Coastguard Worker 	size = ALIGN(size, mgr->va_alignment);
176*7688df22SAndroid Build Coastguard Worker 
177*7688df22SAndroid Build Coastguard Worker 	pthread_mutex_lock(&mgr->bo_va_mutex);
178*7688df22SAndroid Build Coastguard Worker 	hole = container_of(&mgr->va_holes, hole, list);
179*7688df22SAndroid Build Coastguard Worker 	LIST_FOR_EACH_ENTRY(next, &mgr->va_holes, list) {
180*7688df22SAndroid Build Coastguard Worker 		if (next->offset < va)
181*7688df22SAndroid Build Coastguard Worker 			break;
182*7688df22SAndroid Build Coastguard Worker 		hole = next;
183*7688df22SAndroid Build Coastguard Worker 	}
184*7688df22SAndroid Build Coastguard Worker 
185*7688df22SAndroid Build Coastguard Worker 	if (&hole->list != &mgr->va_holes) {
186*7688df22SAndroid Build Coastguard Worker 		/* Grow upper hole if it's adjacent */
187*7688df22SAndroid Build Coastguard Worker 		if (hole->offset == (va + size)) {
188*7688df22SAndroid Build Coastguard Worker 			hole->offset = va;
189*7688df22SAndroid Build Coastguard Worker 			hole->size += size;
190*7688df22SAndroid Build Coastguard Worker 			/* Merge lower hole if it's adjacent */
191*7688df22SAndroid Build Coastguard Worker 			if (next != hole &&
192*7688df22SAndroid Build Coastguard Worker 			    &next->list != &mgr->va_holes &&
193*7688df22SAndroid Build Coastguard Worker 			    (next->offset + next->size) == va) {
194*7688df22SAndroid Build Coastguard Worker 				next->size += hole->size;
195*7688df22SAndroid Build Coastguard Worker 				list_del(&hole->list);
196*7688df22SAndroid Build Coastguard Worker 				free(hole);
197*7688df22SAndroid Build Coastguard Worker 			}
198*7688df22SAndroid Build Coastguard Worker 			goto out;
199*7688df22SAndroid Build Coastguard Worker 		}
200*7688df22SAndroid Build Coastguard Worker 	}
201*7688df22SAndroid Build Coastguard Worker 
202*7688df22SAndroid Build Coastguard Worker 	/* Grow lower hole if it's adjacent */
203*7688df22SAndroid Build Coastguard Worker 	if (next != hole && &next->list != &mgr->va_holes &&
204*7688df22SAndroid Build Coastguard Worker 	    (next->offset + next->size) == va) {
205*7688df22SAndroid Build Coastguard Worker 		next->size += size;
206*7688df22SAndroid Build Coastguard Worker 		goto out;
207*7688df22SAndroid Build Coastguard Worker 	}
208*7688df22SAndroid Build Coastguard Worker 
209*7688df22SAndroid Build Coastguard Worker 	/* FIXME on allocation failure we just lose virtual address space
210*7688df22SAndroid Build Coastguard Worker 	 * maybe print a warning
211*7688df22SAndroid Build Coastguard Worker 	 */
212*7688df22SAndroid Build Coastguard Worker 	next = calloc(1, sizeof(struct amdgpu_bo_va_hole));
213*7688df22SAndroid Build Coastguard Worker 	if (next) {
214*7688df22SAndroid Build Coastguard Worker 		next->size = size;
215*7688df22SAndroid Build Coastguard Worker 		next->offset = va;
216*7688df22SAndroid Build Coastguard Worker 		list_add(&next->list, &hole->list);
217*7688df22SAndroid Build Coastguard Worker 	}
218*7688df22SAndroid Build Coastguard Worker 
219*7688df22SAndroid Build Coastguard Worker out:
220*7688df22SAndroid Build Coastguard Worker 	pthread_mutex_unlock(&mgr->bo_va_mutex);
221*7688df22SAndroid Build Coastguard Worker }
222*7688df22SAndroid Build Coastguard Worker 
amdgpu_va_range_alloc(amdgpu_device_handle dev,enum amdgpu_gpu_va_range va_range_type,uint64_t size,uint64_t va_base_alignment,uint64_t va_base_required,uint64_t * va_base_allocated,amdgpu_va_handle * va_range_handle,uint64_t flags)223*7688df22SAndroid Build Coastguard Worker drm_public int amdgpu_va_range_alloc(amdgpu_device_handle dev,
224*7688df22SAndroid Build Coastguard Worker 				     enum amdgpu_gpu_va_range va_range_type,
225*7688df22SAndroid Build Coastguard Worker 				     uint64_t size,
226*7688df22SAndroid Build Coastguard Worker 				     uint64_t va_base_alignment,
227*7688df22SAndroid Build Coastguard Worker 				     uint64_t va_base_required,
228*7688df22SAndroid Build Coastguard Worker 				     uint64_t *va_base_allocated,
229*7688df22SAndroid Build Coastguard Worker 				     amdgpu_va_handle *va_range_handle,
230*7688df22SAndroid Build Coastguard Worker 				     uint64_t flags)
231*7688df22SAndroid Build Coastguard Worker {
232*7688df22SAndroid Build Coastguard Worker 	return amdgpu_va_range_alloc2(&dev->va_mgr, va_range_type, size,
233*7688df22SAndroid Build Coastguard Worker 				      va_base_alignment, va_base_required,
234*7688df22SAndroid Build Coastguard Worker 				      va_base_allocated, va_range_handle,
235*7688df22SAndroid Build Coastguard Worker 				      flags);
236*7688df22SAndroid Build Coastguard Worker }
237*7688df22SAndroid Build Coastguard Worker 
amdgpu_va_range_alloc2(amdgpu_va_manager_handle va_mgr,enum amdgpu_gpu_va_range va_range_type,uint64_t size,uint64_t va_base_alignment,uint64_t va_base_required,uint64_t * va_base_allocated,amdgpu_va_handle * va_range_handle,uint64_t flags)238*7688df22SAndroid Build Coastguard Worker drm_public int amdgpu_va_range_alloc2(amdgpu_va_manager_handle va_mgr,
239*7688df22SAndroid Build Coastguard Worker 				      enum amdgpu_gpu_va_range va_range_type,
240*7688df22SAndroid Build Coastguard Worker 				      uint64_t size,
241*7688df22SAndroid Build Coastguard Worker 				      uint64_t va_base_alignment,
242*7688df22SAndroid Build Coastguard Worker 				      uint64_t va_base_required,
243*7688df22SAndroid Build Coastguard Worker 				      uint64_t *va_base_allocated,
244*7688df22SAndroid Build Coastguard Worker 				      amdgpu_va_handle *va_range_handle,
245*7688df22SAndroid Build Coastguard Worker 				      uint64_t flags)
246*7688df22SAndroid Build Coastguard Worker {
247*7688df22SAndroid Build Coastguard Worker 	struct amdgpu_bo_va_mgr *vamgr;
248*7688df22SAndroid Build Coastguard Worker 	bool search_from_top = !!(flags & AMDGPU_VA_RANGE_REPLAYABLE);
249*7688df22SAndroid Build Coastguard Worker 	int ret;
250*7688df22SAndroid Build Coastguard Worker 
251*7688df22SAndroid Build Coastguard Worker 	/* Clear the flag when the high VA manager is not initialized */
252*7688df22SAndroid Build Coastguard Worker 	if (flags & AMDGPU_VA_RANGE_HIGH && !va_mgr->vamgr_high_32.va_max)
253*7688df22SAndroid Build Coastguard Worker 		flags &= ~AMDGPU_VA_RANGE_HIGH;
254*7688df22SAndroid Build Coastguard Worker 
255*7688df22SAndroid Build Coastguard Worker 	if (flags & AMDGPU_VA_RANGE_HIGH) {
256*7688df22SAndroid Build Coastguard Worker 		if (flags & AMDGPU_VA_RANGE_32_BIT)
257*7688df22SAndroid Build Coastguard Worker 			vamgr = &va_mgr->vamgr_high_32;
258*7688df22SAndroid Build Coastguard Worker 		else
259*7688df22SAndroid Build Coastguard Worker 			vamgr = &va_mgr->vamgr_high;
260*7688df22SAndroid Build Coastguard Worker 	} else {
261*7688df22SAndroid Build Coastguard Worker 		if (flags & AMDGPU_VA_RANGE_32_BIT)
262*7688df22SAndroid Build Coastguard Worker 			vamgr = &va_mgr->vamgr_32;
263*7688df22SAndroid Build Coastguard Worker 		else
264*7688df22SAndroid Build Coastguard Worker 			vamgr = &va_mgr->vamgr_low;
265*7688df22SAndroid Build Coastguard Worker 	}
266*7688df22SAndroid Build Coastguard Worker 
267*7688df22SAndroid Build Coastguard Worker 	va_base_alignment = MAX2(va_base_alignment, vamgr->va_alignment);
268*7688df22SAndroid Build Coastguard Worker 	size = ALIGN(size, vamgr->va_alignment);
269*7688df22SAndroid Build Coastguard Worker 
270*7688df22SAndroid Build Coastguard Worker 	ret = amdgpu_vamgr_find_va(vamgr, size,
271*7688df22SAndroid Build Coastguard Worker 				   va_base_alignment, va_base_required,
272*7688df22SAndroid Build Coastguard Worker 				   search_from_top, va_base_allocated);
273*7688df22SAndroid Build Coastguard Worker 
274*7688df22SAndroid Build Coastguard Worker 	if (!(flags & AMDGPU_VA_RANGE_32_BIT) && ret) {
275*7688df22SAndroid Build Coastguard Worker 		/* fallback to 32bit address */
276*7688df22SAndroid Build Coastguard Worker 		if (flags & AMDGPU_VA_RANGE_HIGH)
277*7688df22SAndroid Build Coastguard Worker 			vamgr = &va_mgr->vamgr_high_32;
278*7688df22SAndroid Build Coastguard Worker 		else
279*7688df22SAndroid Build Coastguard Worker 			vamgr = &va_mgr->vamgr_32;
280*7688df22SAndroid Build Coastguard Worker 		ret = amdgpu_vamgr_find_va(vamgr, size,
281*7688df22SAndroid Build Coastguard Worker 					   va_base_alignment, va_base_required,
282*7688df22SAndroid Build Coastguard Worker 					   search_from_top, va_base_allocated);
283*7688df22SAndroid Build Coastguard Worker 	}
284*7688df22SAndroid Build Coastguard Worker 
285*7688df22SAndroid Build Coastguard Worker 	if (!ret) {
286*7688df22SAndroid Build Coastguard Worker 		struct amdgpu_va* va;
287*7688df22SAndroid Build Coastguard Worker 		va = calloc(1, sizeof(struct amdgpu_va));
288*7688df22SAndroid Build Coastguard Worker 		if(!va){
289*7688df22SAndroid Build Coastguard Worker 			amdgpu_vamgr_free_va(vamgr, *va_base_allocated, size);
290*7688df22SAndroid Build Coastguard Worker 			return -ENOMEM;
291*7688df22SAndroid Build Coastguard Worker 		}
292*7688df22SAndroid Build Coastguard Worker 		va->address = *va_base_allocated;
293*7688df22SAndroid Build Coastguard Worker 		va->size = size;
294*7688df22SAndroid Build Coastguard Worker 		va->range = va_range_type;
295*7688df22SAndroid Build Coastguard Worker 		va->vamgr = vamgr;
296*7688df22SAndroid Build Coastguard Worker 		*va_range_handle = va;
297*7688df22SAndroid Build Coastguard Worker 	}
298*7688df22SAndroid Build Coastguard Worker 
299*7688df22SAndroid Build Coastguard Worker 	return ret;
300*7688df22SAndroid Build Coastguard Worker }
301*7688df22SAndroid Build Coastguard Worker 
amdgpu_va_range_free(amdgpu_va_handle va_range_handle)302*7688df22SAndroid Build Coastguard Worker drm_public int amdgpu_va_range_free(amdgpu_va_handle va_range_handle)
303*7688df22SAndroid Build Coastguard Worker {
304*7688df22SAndroid Build Coastguard Worker 	if(!va_range_handle || !va_range_handle->address)
305*7688df22SAndroid Build Coastguard Worker 		return 0;
306*7688df22SAndroid Build Coastguard Worker 
307*7688df22SAndroid Build Coastguard Worker 	amdgpu_vamgr_free_va(va_range_handle->vamgr,
308*7688df22SAndroid Build Coastguard Worker 			va_range_handle->address,
309*7688df22SAndroid Build Coastguard Worker 			va_range_handle->size);
310*7688df22SAndroid Build Coastguard Worker 	free(va_range_handle);
311*7688df22SAndroid Build Coastguard Worker 	return 0;
312*7688df22SAndroid Build Coastguard Worker }
313*7688df22SAndroid Build Coastguard Worker 
amdgpu_va_get_start_addr(amdgpu_va_handle va_handle)314*7688df22SAndroid Build Coastguard Worker drm_public uint64_t amdgpu_va_get_start_addr(amdgpu_va_handle va_handle)
315*7688df22SAndroid Build Coastguard Worker {
316*7688df22SAndroid Build Coastguard Worker    return va_handle->address;
317*7688df22SAndroid Build Coastguard Worker }
318*7688df22SAndroid Build Coastguard Worker 
amdgpu_va_manager_alloc(void)319*7688df22SAndroid Build Coastguard Worker drm_public amdgpu_va_manager_handle amdgpu_va_manager_alloc(void)
320*7688df22SAndroid Build Coastguard Worker {
321*7688df22SAndroid Build Coastguard Worker 	amdgpu_va_manager_handle r = calloc(1, sizeof(struct amdgpu_va_manager));
322*7688df22SAndroid Build Coastguard Worker 	return r;
323*7688df22SAndroid Build Coastguard Worker }
324*7688df22SAndroid Build Coastguard Worker 
amdgpu_va_manager_init(struct amdgpu_va_manager * va_mgr,uint64_t low_va_offset,uint64_t low_va_max,uint64_t high_va_offset,uint64_t high_va_max,uint32_t virtual_address_alignment)325*7688df22SAndroid Build Coastguard Worker drm_public void amdgpu_va_manager_init(struct amdgpu_va_manager *va_mgr,
326*7688df22SAndroid Build Coastguard Worker 					uint64_t low_va_offset, uint64_t low_va_max,
327*7688df22SAndroid Build Coastguard Worker 					uint64_t high_va_offset, uint64_t high_va_max,
328*7688df22SAndroid Build Coastguard Worker 					uint32_t virtual_address_alignment)
329*7688df22SAndroid Build Coastguard Worker {
330*7688df22SAndroid Build Coastguard Worker 	uint64_t start, max;
331*7688df22SAndroid Build Coastguard Worker 
332*7688df22SAndroid Build Coastguard Worker 	start = low_va_offset;
333*7688df22SAndroid Build Coastguard Worker 	max = MIN2(low_va_max, 0x100000000ULL);
334*7688df22SAndroid Build Coastguard Worker 	amdgpu_vamgr_init(&va_mgr->vamgr_32, start, max,
335*7688df22SAndroid Build Coastguard Worker 			  virtual_address_alignment);
336*7688df22SAndroid Build Coastguard Worker 
337*7688df22SAndroid Build Coastguard Worker 	start = max;
338*7688df22SAndroid Build Coastguard Worker 	max = MAX2(low_va_max, 0x100000000ULL);
339*7688df22SAndroid Build Coastguard Worker 	amdgpu_vamgr_init(&va_mgr->vamgr_low, start, max,
340*7688df22SAndroid Build Coastguard Worker 			  virtual_address_alignment);
341*7688df22SAndroid Build Coastguard Worker 
342*7688df22SAndroid Build Coastguard Worker 	start = high_va_offset;
343*7688df22SAndroid Build Coastguard Worker 	max = MIN2(high_va_max, (start & ~0xffffffffULL) + 0x100000000ULL);
344*7688df22SAndroid Build Coastguard Worker 	amdgpu_vamgr_init(&va_mgr->vamgr_high_32, start, max,
345*7688df22SAndroid Build Coastguard Worker 			  virtual_address_alignment);
346*7688df22SAndroid Build Coastguard Worker 
347*7688df22SAndroid Build Coastguard Worker 	start = max;
348*7688df22SAndroid Build Coastguard Worker 	max = MAX2(high_va_max, (start & ~0xffffffffULL) + 0x100000000ULL);
349*7688df22SAndroid Build Coastguard Worker 	amdgpu_vamgr_init(&va_mgr->vamgr_high, start, max,
350*7688df22SAndroid Build Coastguard Worker 			  virtual_address_alignment);
351*7688df22SAndroid Build Coastguard Worker }
352*7688df22SAndroid Build Coastguard Worker 
amdgpu_va_manager_deinit(struct amdgpu_va_manager * va_mgr)353*7688df22SAndroid Build Coastguard Worker drm_public void amdgpu_va_manager_deinit(struct amdgpu_va_manager *va_mgr)
354*7688df22SAndroid Build Coastguard Worker {
355*7688df22SAndroid Build Coastguard Worker 	amdgpu_vamgr_deinit(&va_mgr->vamgr_32);
356*7688df22SAndroid Build Coastguard Worker 	amdgpu_vamgr_deinit(&va_mgr->vamgr_low);
357*7688df22SAndroid Build Coastguard Worker 	amdgpu_vamgr_deinit(&va_mgr->vamgr_high_32);
358*7688df22SAndroid Build Coastguard Worker 	amdgpu_vamgr_deinit(&va_mgr->vamgr_high);
359*7688df22SAndroid Build Coastguard Worker }
360