1*c0909341SAndroid Build Coastguard Worker /*
2*c0909341SAndroid Build Coastguard Worker * Copyright © 2018, VideoLAN and dav1d authors
3*c0909341SAndroid Build Coastguard Worker * All rights reserved.
4*c0909341SAndroid Build Coastguard Worker *
5*c0909341SAndroid Build Coastguard Worker * Redistribution and use in source and binary forms, with or without
6*c0909341SAndroid Build Coastguard Worker * modification, are permitted provided that the following conditions are met:
7*c0909341SAndroid Build Coastguard Worker *
8*c0909341SAndroid Build Coastguard Worker * 1. Redistributions of source code must retain the above copyright notice, this
9*c0909341SAndroid Build Coastguard Worker * list of conditions and the following disclaimer.
10*c0909341SAndroid Build Coastguard Worker *
11*c0909341SAndroid Build Coastguard Worker * 2. Redistributions in binary form must reproduce the above copyright notice,
12*c0909341SAndroid Build Coastguard Worker * this list of conditions and the following disclaimer in the documentation
13*c0909341SAndroid Build Coastguard Worker * and/or other materials provided with the distribution.
14*c0909341SAndroid Build Coastguard Worker *
15*c0909341SAndroid Build Coastguard Worker * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
16*c0909341SAndroid Build Coastguard Worker * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
17*c0909341SAndroid Build Coastguard Worker * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
18*c0909341SAndroid Build Coastguard Worker * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
19*c0909341SAndroid Build Coastguard Worker * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
20*c0909341SAndroid Build Coastguard Worker * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
21*c0909341SAndroid Build Coastguard Worker * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
22*c0909341SAndroid Build Coastguard Worker * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23*c0909341SAndroid Build Coastguard Worker * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
24*c0909341SAndroid Build Coastguard Worker * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25*c0909341SAndroid Build Coastguard Worker */
26*c0909341SAndroid Build Coastguard Worker
27*c0909341SAndroid Build Coastguard Worker #include "src/cpu.h"
28*c0909341SAndroid Build Coastguard Worker #include "src/cdef.h"
29*c0909341SAndroid Build Coastguard Worker
30*c0909341SAndroid Build Coastguard Worker decl_cdef_dir_fn(BF(dav1d_cdef_find_dir, neon));
31*c0909341SAndroid Build Coastguard Worker
32*c0909341SAndroid Build Coastguard Worker void BF(dav1d_cdef_padding4, neon)(uint16_t *tmp, const pixel *src,
33*c0909341SAndroid Build Coastguard Worker ptrdiff_t src_stride, const pixel (*left)[2],
34*c0909341SAndroid Build Coastguard Worker const pixel *const top,
35*c0909341SAndroid Build Coastguard Worker const pixel *const bottom, int h,
36*c0909341SAndroid Build Coastguard Worker enum CdefEdgeFlags edges);
37*c0909341SAndroid Build Coastguard Worker void BF(dav1d_cdef_padding8, neon)(uint16_t *tmp, const pixel *src,
38*c0909341SAndroid Build Coastguard Worker ptrdiff_t src_stride, const pixel (*left)[2],
39*c0909341SAndroid Build Coastguard Worker const pixel *const top,
40*c0909341SAndroid Build Coastguard Worker const pixel *const bottom, int h,
41*c0909341SAndroid Build Coastguard Worker enum CdefEdgeFlags edges);
42*c0909341SAndroid Build Coastguard Worker
43*c0909341SAndroid Build Coastguard Worker // Passing edges to this function, to allow it to switch to a more
44*c0909341SAndroid Build Coastguard Worker // optimized version for fully edged cases. Using size_t for edges,
45*c0909341SAndroid Build Coastguard Worker // to avoid ABI differences for passing more than one argument on the stack.
46*c0909341SAndroid Build Coastguard Worker void BF(dav1d_cdef_filter4, neon)(pixel *dst, ptrdiff_t dst_stride,
47*c0909341SAndroid Build Coastguard Worker const uint16_t *tmp, int pri_strength,
48*c0909341SAndroid Build Coastguard Worker int sec_strength, int dir, int damping, int h,
49*c0909341SAndroid Build Coastguard Worker size_t edges HIGHBD_DECL_SUFFIX);
50*c0909341SAndroid Build Coastguard Worker void BF(dav1d_cdef_filter8, neon)(pixel *dst, ptrdiff_t dst_stride,
51*c0909341SAndroid Build Coastguard Worker const uint16_t *tmp, int pri_strength,
52*c0909341SAndroid Build Coastguard Worker int sec_strength, int dir, int damping, int h,
53*c0909341SAndroid Build Coastguard Worker size_t edges HIGHBD_DECL_SUFFIX);
54*c0909341SAndroid Build Coastguard Worker
55*c0909341SAndroid Build Coastguard Worker #define DEFINE_FILTER(w, h, tmp_stride) \
56*c0909341SAndroid Build Coastguard Worker static void \
57*c0909341SAndroid Build Coastguard Worker cdef_filter_##w##x##h##_neon(pixel *dst, const ptrdiff_t stride, \
58*c0909341SAndroid Build Coastguard Worker const pixel (*left)[2], \
59*c0909341SAndroid Build Coastguard Worker const pixel *const top, \
60*c0909341SAndroid Build Coastguard Worker const pixel *const bottom, \
61*c0909341SAndroid Build Coastguard Worker const int pri_strength, const int sec_strength, \
62*c0909341SAndroid Build Coastguard Worker const int dir, const int damping, \
63*c0909341SAndroid Build Coastguard Worker const enum CdefEdgeFlags edges \
64*c0909341SAndroid Build Coastguard Worker HIGHBD_DECL_SUFFIX) \
65*c0909341SAndroid Build Coastguard Worker { \
66*c0909341SAndroid Build Coastguard Worker ALIGN_STK_16(uint16_t, tmp_buf, 12 * tmp_stride + 8,); \
67*c0909341SAndroid Build Coastguard Worker uint16_t *tmp = tmp_buf + 2 * tmp_stride + 8; \
68*c0909341SAndroid Build Coastguard Worker BF(dav1d_cdef_padding##w, neon)(tmp, dst, stride, \
69*c0909341SAndroid Build Coastguard Worker left, top, bottom, h, edges); \
70*c0909341SAndroid Build Coastguard Worker BF(dav1d_cdef_filter##w, neon)(dst, stride, tmp, pri_strength, \
71*c0909341SAndroid Build Coastguard Worker sec_strength, dir, damping, h, edges \
72*c0909341SAndroid Build Coastguard Worker HIGHBD_TAIL_SUFFIX); \
73*c0909341SAndroid Build Coastguard Worker }
74*c0909341SAndroid Build Coastguard Worker
75*c0909341SAndroid Build Coastguard Worker DEFINE_FILTER(8, 8, 16)
76*c0909341SAndroid Build Coastguard Worker DEFINE_FILTER(4, 8, 8)
77*c0909341SAndroid Build Coastguard Worker DEFINE_FILTER(4, 4, 8)
78*c0909341SAndroid Build Coastguard Worker
cdef_dsp_init_arm(Dav1dCdefDSPContext * const c)79*c0909341SAndroid Build Coastguard Worker static ALWAYS_INLINE void cdef_dsp_init_arm(Dav1dCdefDSPContext *const c) {
80*c0909341SAndroid Build Coastguard Worker const unsigned flags = dav1d_get_cpu_flags();
81*c0909341SAndroid Build Coastguard Worker
82*c0909341SAndroid Build Coastguard Worker if (!(flags & DAV1D_ARM_CPU_FLAG_NEON)) return;
83*c0909341SAndroid Build Coastguard Worker
84*c0909341SAndroid Build Coastguard Worker c->dir = BF(dav1d_cdef_find_dir, neon);
85*c0909341SAndroid Build Coastguard Worker c->fb[0] = cdef_filter_8x8_neon;
86*c0909341SAndroid Build Coastguard Worker c->fb[1] = cdef_filter_4x8_neon;
87*c0909341SAndroid Build Coastguard Worker c->fb[2] = cdef_filter_4x4_neon;
88*c0909341SAndroid Build Coastguard Worker }
89