xref: /aosp_15_r20/external/libchrome/ui/gfx/geometry/rect_f.cc (revision 635a864187cb8b6c713ff48b7e790a6b21769273)
1*635a8641SAndroid Build Coastguard Worker // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2*635a8641SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
3*635a8641SAndroid Build Coastguard Worker // found in the LICENSE file.
4*635a8641SAndroid Build Coastguard Worker 
5*635a8641SAndroid Build Coastguard Worker #include "ui/gfx/geometry/rect_f.h"
6*635a8641SAndroid Build Coastguard Worker 
7*635a8641SAndroid Build Coastguard Worker #include <algorithm>
8*635a8641SAndroid Build Coastguard Worker #include <limits>
9*635a8641SAndroid Build Coastguard Worker 
10*635a8641SAndroid Build Coastguard Worker #include "base/logging.h"
11*635a8641SAndroid Build Coastguard Worker #include "base/strings/stringprintf.h"
12*635a8641SAndroid Build Coastguard Worker #include "build/build_config.h"
13*635a8641SAndroid Build Coastguard Worker #include "ui/gfx/geometry/insets_f.h"
14*635a8641SAndroid Build Coastguard Worker #include "ui/gfx/geometry/safe_integer_conversions.h"
15*635a8641SAndroid Build Coastguard Worker 
16*635a8641SAndroid Build Coastguard Worker #if defined(OS_IOS)
17*635a8641SAndroid Build Coastguard Worker #include <CoreGraphics/CoreGraphics.h>
18*635a8641SAndroid Build Coastguard Worker #elif defined(OS_MACOSX)
19*635a8641SAndroid Build Coastguard Worker #include <ApplicationServices/ApplicationServices.h>
20*635a8641SAndroid Build Coastguard Worker #endif
21*635a8641SAndroid Build Coastguard Worker 
22*635a8641SAndroid Build Coastguard Worker namespace gfx {
23*635a8641SAndroid Build Coastguard Worker 
AdjustAlongAxis(float dst_origin,float dst_size,float * origin,float * size)24*635a8641SAndroid Build Coastguard Worker static void AdjustAlongAxis(float dst_origin,
25*635a8641SAndroid Build Coastguard Worker                             float dst_size,
26*635a8641SAndroid Build Coastguard Worker                             float* origin,
27*635a8641SAndroid Build Coastguard Worker                             float* size) {
28*635a8641SAndroid Build Coastguard Worker   *size = std::min(dst_size, *size);
29*635a8641SAndroid Build Coastguard Worker   if (*origin < dst_origin)
30*635a8641SAndroid Build Coastguard Worker     *origin = dst_origin;
31*635a8641SAndroid Build Coastguard Worker   else
32*635a8641SAndroid Build Coastguard Worker     *origin = std::min(dst_origin + dst_size, *origin + *size) - *size;
33*635a8641SAndroid Build Coastguard Worker }
34*635a8641SAndroid Build Coastguard Worker 
35*635a8641SAndroid Build Coastguard Worker #if defined(OS_MACOSX)
RectF(const CGRect & r)36*635a8641SAndroid Build Coastguard Worker RectF::RectF(const CGRect& r)
37*635a8641SAndroid Build Coastguard Worker     : origin_(r.origin.x, r.origin.y), size_(r.size.width, r.size.height) {
38*635a8641SAndroid Build Coastguard Worker }
39*635a8641SAndroid Build Coastguard Worker 
ToCGRect() const40*635a8641SAndroid Build Coastguard Worker CGRect RectF::ToCGRect() const {
41*635a8641SAndroid Build Coastguard Worker   return CGRectMake(x(), y(), width(), height());
42*635a8641SAndroid Build Coastguard Worker }
43*635a8641SAndroid Build Coastguard Worker #endif
44*635a8641SAndroid Build Coastguard Worker 
Inset(const InsetsF & insets)45*635a8641SAndroid Build Coastguard Worker void RectF::Inset(const InsetsF& insets) {
46*635a8641SAndroid Build Coastguard Worker   Inset(insets.left(), insets.top(), insets.right(), insets.bottom());
47*635a8641SAndroid Build Coastguard Worker }
48*635a8641SAndroid Build Coastguard Worker 
Inset(float left,float top,float right,float bottom)49*635a8641SAndroid Build Coastguard Worker void RectF::Inset(float left, float top, float right, float bottom) {
50*635a8641SAndroid Build Coastguard Worker   origin_ += Vector2dF(left, top);
51*635a8641SAndroid Build Coastguard Worker   set_width(std::max(width() - left - right, 0.0f));
52*635a8641SAndroid Build Coastguard Worker   set_height(std::max(height() - top - bottom, 0.0f));
53*635a8641SAndroid Build Coastguard Worker }
54*635a8641SAndroid Build Coastguard Worker 
Offset(float horizontal,float vertical)55*635a8641SAndroid Build Coastguard Worker void RectF::Offset(float horizontal, float vertical) {
56*635a8641SAndroid Build Coastguard Worker   origin_ += Vector2dF(horizontal, vertical);
57*635a8641SAndroid Build Coastguard Worker }
58*635a8641SAndroid Build Coastguard Worker 
operator +=(const Vector2dF & offset)59*635a8641SAndroid Build Coastguard Worker void RectF::operator+=(const Vector2dF& offset) {
60*635a8641SAndroid Build Coastguard Worker   origin_ += offset;
61*635a8641SAndroid Build Coastguard Worker }
62*635a8641SAndroid Build Coastguard Worker 
operator -=(const Vector2dF & offset)63*635a8641SAndroid Build Coastguard Worker void RectF::operator-=(const Vector2dF& offset) {
64*635a8641SAndroid Build Coastguard Worker   origin_ -= offset;
65*635a8641SAndroid Build Coastguard Worker }
66*635a8641SAndroid Build Coastguard Worker 
InsetsFrom(const RectF & inner) const67*635a8641SAndroid Build Coastguard Worker InsetsF RectF::InsetsFrom(const RectF& inner) const {
68*635a8641SAndroid Build Coastguard Worker   return InsetsF(inner.y() - y(),
69*635a8641SAndroid Build Coastguard Worker                  inner.x() - x(),
70*635a8641SAndroid Build Coastguard Worker                  bottom() - inner.bottom(),
71*635a8641SAndroid Build Coastguard Worker                  right() - inner.right());
72*635a8641SAndroid Build Coastguard Worker }
73*635a8641SAndroid Build Coastguard Worker 
operator <(const RectF & other) const74*635a8641SAndroid Build Coastguard Worker bool RectF::operator<(const RectF& other) const {
75*635a8641SAndroid Build Coastguard Worker   if (origin_ != other.origin_)
76*635a8641SAndroid Build Coastguard Worker     return origin_ < other.origin_;
77*635a8641SAndroid Build Coastguard Worker 
78*635a8641SAndroid Build Coastguard Worker   if (width() == other.width())
79*635a8641SAndroid Build Coastguard Worker     return height() < other.height();
80*635a8641SAndroid Build Coastguard Worker   return width() < other.width();
81*635a8641SAndroid Build Coastguard Worker }
82*635a8641SAndroid Build Coastguard Worker 
Contains(float point_x,float point_y) const83*635a8641SAndroid Build Coastguard Worker bool RectF::Contains(float point_x, float point_y) const {
84*635a8641SAndroid Build Coastguard Worker   return point_x >= x() && point_x < right() && point_y >= y() &&
85*635a8641SAndroid Build Coastguard Worker          point_y < bottom();
86*635a8641SAndroid Build Coastguard Worker }
87*635a8641SAndroid Build Coastguard Worker 
Contains(const RectF & rect) const88*635a8641SAndroid Build Coastguard Worker bool RectF::Contains(const RectF& rect) const {
89*635a8641SAndroid Build Coastguard Worker   return rect.x() >= x() && rect.right() <= right() && rect.y() >= y() &&
90*635a8641SAndroid Build Coastguard Worker          rect.bottom() <= bottom();
91*635a8641SAndroid Build Coastguard Worker }
92*635a8641SAndroid Build Coastguard Worker 
Intersects(const RectF & rect) const93*635a8641SAndroid Build Coastguard Worker bool RectF::Intersects(const RectF& rect) const {
94*635a8641SAndroid Build Coastguard Worker   return !IsEmpty() && !rect.IsEmpty() && rect.x() < right() &&
95*635a8641SAndroid Build Coastguard Worker          rect.right() > x() && rect.y() < bottom() && rect.bottom() > y();
96*635a8641SAndroid Build Coastguard Worker }
97*635a8641SAndroid Build Coastguard Worker 
Intersect(const RectF & rect)98*635a8641SAndroid Build Coastguard Worker void RectF::Intersect(const RectF& rect) {
99*635a8641SAndroid Build Coastguard Worker   if (IsEmpty() || rect.IsEmpty()) {
100*635a8641SAndroid Build Coastguard Worker     SetRect(0, 0, 0, 0);
101*635a8641SAndroid Build Coastguard Worker     return;
102*635a8641SAndroid Build Coastguard Worker   }
103*635a8641SAndroid Build Coastguard Worker 
104*635a8641SAndroid Build Coastguard Worker   float rx = std::max(x(), rect.x());
105*635a8641SAndroid Build Coastguard Worker   float ry = std::max(y(), rect.y());
106*635a8641SAndroid Build Coastguard Worker   float rr = std::min(right(), rect.right());
107*635a8641SAndroid Build Coastguard Worker   float rb = std::min(bottom(), rect.bottom());
108*635a8641SAndroid Build Coastguard Worker 
109*635a8641SAndroid Build Coastguard Worker   if (rx >= rr || ry >= rb) {
110*635a8641SAndroid Build Coastguard Worker     SetRect(0, 0, 0, 0);
111*635a8641SAndroid Build Coastguard Worker     return;
112*635a8641SAndroid Build Coastguard Worker   }
113*635a8641SAndroid Build Coastguard Worker 
114*635a8641SAndroid Build Coastguard Worker   SetRect(rx, ry, rr - rx, rb - ry);
115*635a8641SAndroid Build Coastguard Worker }
116*635a8641SAndroid Build Coastguard Worker 
Union(const RectF & rect)117*635a8641SAndroid Build Coastguard Worker void RectF::Union(const RectF& rect) {
118*635a8641SAndroid Build Coastguard Worker   if (IsEmpty()) {
119*635a8641SAndroid Build Coastguard Worker     *this = rect;
120*635a8641SAndroid Build Coastguard Worker     return;
121*635a8641SAndroid Build Coastguard Worker   }
122*635a8641SAndroid Build Coastguard Worker   if (rect.IsEmpty())
123*635a8641SAndroid Build Coastguard Worker     return;
124*635a8641SAndroid Build Coastguard Worker 
125*635a8641SAndroid Build Coastguard Worker   float rx = std::min(x(), rect.x());
126*635a8641SAndroid Build Coastguard Worker   float ry = std::min(y(), rect.y());
127*635a8641SAndroid Build Coastguard Worker   float rr = std::max(right(), rect.right());
128*635a8641SAndroid Build Coastguard Worker   float rb = std::max(bottom(), rect.bottom());
129*635a8641SAndroid Build Coastguard Worker 
130*635a8641SAndroid Build Coastguard Worker   SetRect(rx, ry, rr - rx, rb - ry);
131*635a8641SAndroid Build Coastguard Worker }
132*635a8641SAndroid Build Coastguard Worker 
Subtract(const RectF & rect)133*635a8641SAndroid Build Coastguard Worker void RectF::Subtract(const RectF& rect) {
134*635a8641SAndroid Build Coastguard Worker   if (!Intersects(rect))
135*635a8641SAndroid Build Coastguard Worker     return;
136*635a8641SAndroid Build Coastguard Worker   if (rect.Contains(*this)) {
137*635a8641SAndroid Build Coastguard Worker     SetRect(0, 0, 0, 0);
138*635a8641SAndroid Build Coastguard Worker     return;
139*635a8641SAndroid Build Coastguard Worker   }
140*635a8641SAndroid Build Coastguard Worker 
141*635a8641SAndroid Build Coastguard Worker   float rx = x();
142*635a8641SAndroid Build Coastguard Worker   float ry = y();
143*635a8641SAndroid Build Coastguard Worker   float rr = right();
144*635a8641SAndroid Build Coastguard Worker   float rb = bottom();
145*635a8641SAndroid Build Coastguard Worker 
146*635a8641SAndroid Build Coastguard Worker   if (rect.y() <= y() && rect.bottom() >= bottom()) {
147*635a8641SAndroid Build Coastguard Worker     // complete intersection in the y-direction
148*635a8641SAndroid Build Coastguard Worker     if (rect.x() <= x()) {
149*635a8641SAndroid Build Coastguard Worker       rx = rect.right();
150*635a8641SAndroid Build Coastguard Worker     } else if (rect.right() >= right()) {
151*635a8641SAndroid Build Coastguard Worker       rr = rect.x();
152*635a8641SAndroid Build Coastguard Worker     }
153*635a8641SAndroid Build Coastguard Worker   } else if (rect.x() <= x() && rect.right() >= right()) {
154*635a8641SAndroid Build Coastguard Worker     // complete intersection in the x-direction
155*635a8641SAndroid Build Coastguard Worker     if (rect.y() <= y()) {
156*635a8641SAndroid Build Coastguard Worker       ry = rect.bottom();
157*635a8641SAndroid Build Coastguard Worker     } else if (rect.bottom() >= bottom()) {
158*635a8641SAndroid Build Coastguard Worker       rb = rect.y();
159*635a8641SAndroid Build Coastguard Worker     }
160*635a8641SAndroid Build Coastguard Worker   }
161*635a8641SAndroid Build Coastguard Worker   SetRect(rx, ry, rr - rx, rb - ry);
162*635a8641SAndroid Build Coastguard Worker }
163*635a8641SAndroid Build Coastguard Worker 
AdjustToFit(const RectF & rect)164*635a8641SAndroid Build Coastguard Worker void RectF::AdjustToFit(const RectF& rect) {
165*635a8641SAndroid Build Coastguard Worker   float new_x = x();
166*635a8641SAndroid Build Coastguard Worker   float new_y = y();
167*635a8641SAndroid Build Coastguard Worker   float new_width = width();
168*635a8641SAndroid Build Coastguard Worker   float new_height = height();
169*635a8641SAndroid Build Coastguard Worker   AdjustAlongAxis(rect.x(), rect.width(), &new_x, &new_width);
170*635a8641SAndroid Build Coastguard Worker   AdjustAlongAxis(rect.y(), rect.height(), &new_y, &new_height);
171*635a8641SAndroid Build Coastguard Worker   SetRect(new_x, new_y, new_width, new_height);
172*635a8641SAndroid Build Coastguard Worker }
173*635a8641SAndroid Build Coastguard Worker 
CenterPoint() const174*635a8641SAndroid Build Coastguard Worker PointF RectF::CenterPoint() const {
175*635a8641SAndroid Build Coastguard Worker   return PointF(x() + width() / 2, y() + height() / 2);
176*635a8641SAndroid Build Coastguard Worker }
177*635a8641SAndroid Build Coastguard Worker 
ClampToCenteredSize(const SizeF & size)178*635a8641SAndroid Build Coastguard Worker void RectF::ClampToCenteredSize(const SizeF& size) {
179*635a8641SAndroid Build Coastguard Worker   float new_width = std::min(width(), size.width());
180*635a8641SAndroid Build Coastguard Worker   float new_height = std::min(height(), size.height());
181*635a8641SAndroid Build Coastguard Worker   float new_x = x() + (width() - new_width) / 2;
182*635a8641SAndroid Build Coastguard Worker   float new_y = y() + (height() - new_height) / 2;
183*635a8641SAndroid Build Coastguard Worker   SetRect(new_x, new_y, new_width, new_height);
184*635a8641SAndroid Build Coastguard Worker }
185*635a8641SAndroid Build Coastguard Worker 
SplitVertically(RectF * left_half,RectF * right_half) const186*635a8641SAndroid Build Coastguard Worker void RectF::SplitVertically(RectF* left_half, RectF* right_half) const {
187*635a8641SAndroid Build Coastguard Worker   DCHECK(left_half);
188*635a8641SAndroid Build Coastguard Worker   DCHECK(right_half);
189*635a8641SAndroid Build Coastguard Worker 
190*635a8641SAndroid Build Coastguard Worker   left_half->SetRect(x(), y(), width() / 2, height());
191*635a8641SAndroid Build Coastguard Worker   right_half->SetRect(
192*635a8641SAndroid Build Coastguard Worker       left_half->right(), y(), width() - left_half->width(), height());
193*635a8641SAndroid Build Coastguard Worker }
194*635a8641SAndroid Build Coastguard Worker 
SharesEdgeWith(const RectF & rect) const195*635a8641SAndroid Build Coastguard Worker bool RectF::SharesEdgeWith(const RectF& rect) const {
196*635a8641SAndroid Build Coastguard Worker   return (y() == rect.y() && height() == rect.height() &&
197*635a8641SAndroid Build Coastguard Worker           (x() == rect.right() || right() == rect.x())) ||
198*635a8641SAndroid Build Coastguard Worker          (x() == rect.x() && width() == rect.width() &&
199*635a8641SAndroid Build Coastguard Worker           (y() == rect.bottom() || bottom() == rect.y()));
200*635a8641SAndroid Build Coastguard Worker }
201*635a8641SAndroid Build Coastguard Worker 
ManhattanDistanceToPoint(const PointF & point) const202*635a8641SAndroid Build Coastguard Worker float RectF::ManhattanDistanceToPoint(const PointF& point) const {
203*635a8641SAndroid Build Coastguard Worker   float x_distance =
204*635a8641SAndroid Build Coastguard Worker       std::max<float>(0, std::max(x() - point.x(), point.x() - right()));
205*635a8641SAndroid Build Coastguard Worker   float y_distance =
206*635a8641SAndroid Build Coastguard Worker       std::max<float>(0, std::max(y() - point.y(), point.y() - bottom()));
207*635a8641SAndroid Build Coastguard Worker 
208*635a8641SAndroid Build Coastguard Worker   return x_distance + y_distance;
209*635a8641SAndroid Build Coastguard Worker }
210*635a8641SAndroid Build Coastguard Worker 
ManhattanInternalDistance(const RectF & rect) const211*635a8641SAndroid Build Coastguard Worker float RectF::ManhattanInternalDistance(const RectF& rect) const {
212*635a8641SAndroid Build Coastguard Worker   RectF c(*this);
213*635a8641SAndroid Build Coastguard Worker   c.Union(rect);
214*635a8641SAndroid Build Coastguard Worker 
215*635a8641SAndroid Build Coastguard Worker   static constexpr float kEpsilon = std::numeric_limits<float>::epsilon();
216*635a8641SAndroid Build Coastguard Worker   float x = std::max(0.f, c.width() - width() - rect.width() + kEpsilon);
217*635a8641SAndroid Build Coastguard Worker   float y = std::max(0.f, c.height() - height() - rect.height() + kEpsilon);
218*635a8641SAndroid Build Coastguard Worker   return x + y;
219*635a8641SAndroid Build Coastguard Worker }
220*635a8641SAndroid Build Coastguard Worker 
IsExpressibleAsRect() const221*635a8641SAndroid Build Coastguard Worker bool RectF::IsExpressibleAsRect() const {
222*635a8641SAndroid Build Coastguard Worker   return IsExpressibleAsInt(x()) && IsExpressibleAsInt(y()) &&
223*635a8641SAndroid Build Coastguard Worker       IsExpressibleAsInt(width()) && IsExpressibleAsInt(height()) &&
224*635a8641SAndroid Build Coastguard Worker       IsExpressibleAsInt(right()) && IsExpressibleAsInt(bottom());
225*635a8641SAndroid Build Coastguard Worker }
226*635a8641SAndroid Build Coastguard Worker 
ToString() const227*635a8641SAndroid Build Coastguard Worker std::string RectF::ToString() const {
228*635a8641SAndroid Build Coastguard Worker   return base::StringPrintf("%s %s",
229*635a8641SAndroid Build Coastguard Worker                             origin().ToString().c_str(),
230*635a8641SAndroid Build Coastguard Worker                             size().ToString().c_str());
231*635a8641SAndroid Build Coastguard Worker }
232*635a8641SAndroid Build Coastguard Worker 
IntersectRects(const RectF & a,const RectF & b)233*635a8641SAndroid Build Coastguard Worker RectF IntersectRects(const RectF& a, const RectF& b) {
234*635a8641SAndroid Build Coastguard Worker   RectF result = a;
235*635a8641SAndroid Build Coastguard Worker   result.Intersect(b);
236*635a8641SAndroid Build Coastguard Worker   return result;
237*635a8641SAndroid Build Coastguard Worker }
238*635a8641SAndroid Build Coastguard Worker 
UnionRects(const RectF & a,const RectF & b)239*635a8641SAndroid Build Coastguard Worker RectF UnionRects(const RectF& a, const RectF& b) {
240*635a8641SAndroid Build Coastguard Worker   RectF result = a;
241*635a8641SAndroid Build Coastguard Worker   result.Union(b);
242*635a8641SAndroid Build Coastguard Worker   return result;
243*635a8641SAndroid Build Coastguard Worker }
244*635a8641SAndroid Build Coastguard Worker 
SubtractRects(const RectF & a,const RectF & b)245*635a8641SAndroid Build Coastguard Worker RectF SubtractRects(const RectF& a, const RectF& b) {
246*635a8641SAndroid Build Coastguard Worker   RectF result = a;
247*635a8641SAndroid Build Coastguard Worker   result.Subtract(b);
248*635a8641SAndroid Build Coastguard Worker   return result;
249*635a8641SAndroid Build Coastguard Worker }
250*635a8641SAndroid Build Coastguard Worker 
BoundingRect(const PointF & p1,const PointF & p2)251*635a8641SAndroid Build Coastguard Worker RectF BoundingRect(const PointF& p1, const PointF& p2) {
252*635a8641SAndroid Build Coastguard Worker   float rx = std::min(p1.x(), p2.x());
253*635a8641SAndroid Build Coastguard Worker   float ry = std::min(p1.y(), p2.y());
254*635a8641SAndroid Build Coastguard Worker   float rr = std::max(p1.x(), p2.x());
255*635a8641SAndroid Build Coastguard Worker   float rb = std::max(p1.y(), p2.y());
256*635a8641SAndroid Build Coastguard Worker   return RectF(rx, ry, rr - rx, rb - ry);
257*635a8641SAndroid Build Coastguard Worker }
258*635a8641SAndroid Build Coastguard Worker 
259*635a8641SAndroid Build Coastguard Worker }  // namespace gfx
260