xref: /aosp_15_r20/external/libchrome/ui/gfx/geometry/rect.cc (revision 635a864187cb8b6c713ff48b7e790a6b21769273)
1*635a8641SAndroid Build Coastguard Worker // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2*635a8641SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
3*635a8641SAndroid Build Coastguard Worker // found in the LICENSE file.
4*635a8641SAndroid Build Coastguard Worker 
5*635a8641SAndroid Build Coastguard Worker #include "ui/gfx/geometry/rect.h"
6*635a8641SAndroid Build Coastguard Worker 
7*635a8641SAndroid Build Coastguard Worker #include <algorithm>
8*635a8641SAndroid Build Coastguard Worker 
9*635a8641SAndroid Build Coastguard Worker #if defined(OS_WIN)
10*635a8641SAndroid Build Coastguard Worker #include <windows.h>
11*635a8641SAndroid Build Coastguard Worker #elif defined(OS_IOS)
12*635a8641SAndroid Build Coastguard Worker #include <CoreGraphics/CoreGraphics.h>
13*635a8641SAndroid Build Coastguard Worker #elif defined(OS_MACOSX)
14*635a8641SAndroid Build Coastguard Worker #include <ApplicationServices/ApplicationServices.h>
15*635a8641SAndroid Build Coastguard Worker #endif
16*635a8641SAndroid Build Coastguard Worker 
17*635a8641SAndroid Build Coastguard Worker #include "base/logging.h"
18*635a8641SAndroid Build Coastguard Worker #include "base/numerics/clamped_math.h"
19*635a8641SAndroid Build Coastguard Worker #include "base/strings/stringprintf.h"
20*635a8641SAndroid Build Coastguard Worker #include "build/build_config.h"
21*635a8641SAndroid Build Coastguard Worker #include "ui/gfx/geometry/insets.h"
22*635a8641SAndroid Build Coastguard Worker 
23*635a8641SAndroid Build Coastguard Worker namespace gfx {
24*635a8641SAndroid Build Coastguard Worker 
25*635a8641SAndroid Build Coastguard Worker #if defined(OS_WIN)
Rect(const RECT & r)26*635a8641SAndroid Build Coastguard Worker Rect::Rect(const RECT& r)
27*635a8641SAndroid Build Coastguard Worker     : origin_(r.left, r.top),
28*635a8641SAndroid Build Coastguard Worker       size_(std::abs(r.right - r.left), std::abs(r.bottom - r.top)) {
29*635a8641SAndroid Build Coastguard Worker }
30*635a8641SAndroid Build Coastguard Worker #elif defined(OS_MACOSX)
31*635a8641SAndroid Build Coastguard Worker Rect::Rect(const CGRect& r)
32*635a8641SAndroid Build Coastguard Worker     : origin_(r.origin.x, r.origin.y), size_(r.size.width, r.size.height) {
33*635a8641SAndroid Build Coastguard Worker }
34*635a8641SAndroid Build Coastguard Worker #endif
35*635a8641SAndroid Build Coastguard Worker 
36*635a8641SAndroid Build Coastguard Worker #if defined(OS_WIN)
ToRECT() const37*635a8641SAndroid Build Coastguard Worker RECT Rect::ToRECT() const {
38*635a8641SAndroid Build Coastguard Worker   RECT r;
39*635a8641SAndroid Build Coastguard Worker   r.left = x();
40*635a8641SAndroid Build Coastguard Worker   r.right = right();
41*635a8641SAndroid Build Coastguard Worker   r.top = y();
42*635a8641SAndroid Build Coastguard Worker   r.bottom = bottom();
43*635a8641SAndroid Build Coastguard Worker   return r;
44*635a8641SAndroid Build Coastguard Worker }
45*635a8641SAndroid Build Coastguard Worker #elif defined(OS_MACOSX)
ToCGRect() const46*635a8641SAndroid Build Coastguard Worker CGRect Rect::ToCGRect() const {
47*635a8641SAndroid Build Coastguard Worker   return CGRectMake(x(), y(), width(), height());
48*635a8641SAndroid Build Coastguard Worker }
49*635a8641SAndroid Build Coastguard Worker #endif
50*635a8641SAndroid Build Coastguard Worker 
AdjustAlongAxis(int dst_origin,int dst_size,int * origin,int * size)51*635a8641SAndroid Build Coastguard Worker void AdjustAlongAxis(int dst_origin, int dst_size, int* origin, int* size) {
52*635a8641SAndroid Build Coastguard Worker   *size = std::min(dst_size, *size);
53*635a8641SAndroid Build Coastguard Worker   if (*origin < dst_origin)
54*635a8641SAndroid Build Coastguard Worker     *origin = dst_origin;
55*635a8641SAndroid Build Coastguard Worker   else
56*635a8641SAndroid Build Coastguard Worker     *origin = std::min(dst_origin + dst_size, *origin + *size) - *size;
57*635a8641SAndroid Build Coastguard Worker }
58*635a8641SAndroid Build Coastguard Worker 
59*635a8641SAndroid Build Coastguard Worker }  // namespace
60*635a8641SAndroid Build Coastguard Worker 
61*635a8641SAndroid Build Coastguard Worker namespace gfx {
62*635a8641SAndroid Build Coastguard Worker 
63*635a8641SAndroid Build Coastguard Worker // This is the per-axis heuristic for picking the most useful origin and
64*635a8641SAndroid Build Coastguard Worker // width/height to represent the input range.
SaturatedClampRange(int min,int max,int * origin,int * span)65*635a8641SAndroid Build Coastguard Worker static void SaturatedClampRange(int min, int max, int* origin, int* span) {
66*635a8641SAndroid Build Coastguard Worker   if (max < min) {
67*635a8641SAndroid Build Coastguard Worker     *span = 0;
68*635a8641SAndroid Build Coastguard Worker     *origin = min;
69*635a8641SAndroid Build Coastguard Worker     return;
70*635a8641SAndroid Build Coastguard Worker   }
71*635a8641SAndroid Build Coastguard Worker 
72*635a8641SAndroid Build Coastguard Worker   int effective_span = base::ClampSub(max, min);
73*635a8641SAndroid Build Coastguard Worker   int span_loss = base::ClampSub(max, min + effective_span);
74*635a8641SAndroid Build Coastguard Worker 
75*635a8641SAndroid Build Coastguard Worker   // If the desired width is within the limits of ints, we can just
76*635a8641SAndroid Build Coastguard Worker   // use the simple computations to represent the range precisely.
77*635a8641SAndroid Build Coastguard Worker   if (span_loss == 0) {
78*635a8641SAndroid Build Coastguard Worker     *span = effective_span;
79*635a8641SAndroid Build Coastguard Worker     *origin = min;
80*635a8641SAndroid Build Coastguard Worker     return;
81*635a8641SAndroid Build Coastguard Worker   }
82*635a8641SAndroid Build Coastguard Worker 
83*635a8641SAndroid Build Coastguard Worker   // Now we have to approximate. If one of min or max is close enough
84*635a8641SAndroid Build Coastguard Worker   // to zero we choose to represent that one precisely. The other side is
85*635a8641SAndroid Build Coastguard Worker   // probably practically "infinite", so we move it.
86*635a8641SAndroid Build Coastguard Worker   constexpr unsigned kMaxDimension = std::numeric_limits<int>::max() / 2;
87*635a8641SAndroid Build Coastguard Worker   if (base::SafeUnsignedAbs(max) < kMaxDimension) {
88*635a8641SAndroid Build Coastguard Worker     // Maintain origin + span == max.
89*635a8641SAndroid Build Coastguard Worker     *span = effective_span;
90*635a8641SAndroid Build Coastguard Worker     *origin = max - effective_span;
91*635a8641SAndroid Build Coastguard Worker   } else if (base::SafeUnsignedAbs(min) < kMaxDimension) {
92*635a8641SAndroid Build Coastguard Worker     // Maintain origin == min.
93*635a8641SAndroid Build Coastguard Worker     *span = effective_span;
94*635a8641SAndroid Build Coastguard Worker     *origin = min;
95*635a8641SAndroid Build Coastguard Worker   } else {
96*635a8641SAndroid Build Coastguard Worker     // Both are big, so keep the center.
97*635a8641SAndroid Build Coastguard Worker     *span = effective_span;
98*635a8641SAndroid Build Coastguard Worker     *origin = min + span_loss / 2;
99*635a8641SAndroid Build Coastguard Worker   }
100*635a8641SAndroid Build Coastguard Worker }
101*635a8641SAndroid Build Coastguard Worker 
SetByBounds(int left,int top,int right,int bottom)102*635a8641SAndroid Build Coastguard Worker void Rect::SetByBounds(int left, int top, int right, int bottom) {
103*635a8641SAndroid Build Coastguard Worker   int x, y;
104*635a8641SAndroid Build Coastguard Worker   int width, height;
105*635a8641SAndroid Build Coastguard Worker   SaturatedClampRange(left, right, &x, &width);
106*635a8641SAndroid Build Coastguard Worker   SaturatedClampRange(top, bottom, &y, &height);
107*635a8641SAndroid Build Coastguard Worker   origin_.SetPoint(x, y);
108*635a8641SAndroid Build Coastguard Worker   size_.SetSize(width, height);
109*635a8641SAndroid Build Coastguard Worker }
110*635a8641SAndroid Build Coastguard Worker 
Inset(const Insets & insets)111*635a8641SAndroid Build Coastguard Worker void Rect::Inset(const Insets& insets) {
112*635a8641SAndroid Build Coastguard Worker   Inset(insets.left(), insets.top(), insets.right(), insets.bottom());
113*635a8641SAndroid Build Coastguard Worker }
114*635a8641SAndroid Build Coastguard Worker 
Inset(int left,int top,int right,int bottom)115*635a8641SAndroid Build Coastguard Worker void Rect::Inset(int left, int top, int right, int bottom) {
116*635a8641SAndroid Build Coastguard Worker   origin_ += Vector2d(left, top);
117*635a8641SAndroid Build Coastguard Worker   // left+right might overflow/underflow, but width() - (left+right) might
118*635a8641SAndroid Build Coastguard Worker   // overflow as well.
119*635a8641SAndroid Build Coastguard Worker   set_width(base::ClampSub(width(), base::ClampAdd(left, right)));
120*635a8641SAndroid Build Coastguard Worker   set_height(base::ClampSub(height(), base::ClampAdd(top, bottom)));
121*635a8641SAndroid Build Coastguard Worker }
122*635a8641SAndroid Build Coastguard Worker 
Offset(int horizontal,int vertical)123*635a8641SAndroid Build Coastguard Worker void Rect::Offset(int horizontal, int vertical) {
124*635a8641SAndroid Build Coastguard Worker   origin_ += Vector2d(horizontal, vertical);
125*635a8641SAndroid Build Coastguard Worker   // Ensure that width and height remain valid.
126*635a8641SAndroid Build Coastguard Worker   set_width(width());
127*635a8641SAndroid Build Coastguard Worker   set_height(height());
128*635a8641SAndroid Build Coastguard Worker }
129*635a8641SAndroid Build Coastguard Worker 
operator +=(const Vector2d & offset)130*635a8641SAndroid Build Coastguard Worker void Rect::operator+=(const Vector2d& offset) {
131*635a8641SAndroid Build Coastguard Worker   origin_ += offset;
132*635a8641SAndroid Build Coastguard Worker   // Ensure that width and height remain valid.
133*635a8641SAndroid Build Coastguard Worker   set_width(width());
134*635a8641SAndroid Build Coastguard Worker   set_height(height());
135*635a8641SAndroid Build Coastguard Worker }
136*635a8641SAndroid Build Coastguard Worker 
operator -=(const Vector2d & offset)137*635a8641SAndroid Build Coastguard Worker void Rect::operator-=(const Vector2d& offset) {
138*635a8641SAndroid Build Coastguard Worker   origin_ -= offset;
139*635a8641SAndroid Build Coastguard Worker }
140*635a8641SAndroid Build Coastguard Worker 
InsetsFrom(const Rect & inner) const141*635a8641SAndroid Build Coastguard Worker Insets Rect::InsetsFrom(const Rect& inner) const {
142*635a8641SAndroid Build Coastguard Worker   return Insets(inner.y() - y(),
143*635a8641SAndroid Build Coastguard Worker                 inner.x() - x(),
144*635a8641SAndroid Build Coastguard Worker                 bottom() - inner.bottom(),
145*635a8641SAndroid Build Coastguard Worker                 right() - inner.right());
146*635a8641SAndroid Build Coastguard Worker }
147*635a8641SAndroid Build Coastguard Worker 
operator <(const Rect & other) const148*635a8641SAndroid Build Coastguard Worker bool Rect::operator<(const Rect& other) const {
149*635a8641SAndroid Build Coastguard Worker   if (origin_ == other.origin_) {
150*635a8641SAndroid Build Coastguard Worker     if (width() == other.width()) {
151*635a8641SAndroid Build Coastguard Worker       return height() < other.height();
152*635a8641SAndroid Build Coastguard Worker     } else {
153*635a8641SAndroid Build Coastguard Worker       return width() < other.width();
154*635a8641SAndroid Build Coastguard Worker     }
155*635a8641SAndroid Build Coastguard Worker   } else {
156*635a8641SAndroid Build Coastguard Worker     return origin_ < other.origin_;
157*635a8641SAndroid Build Coastguard Worker   }
158*635a8641SAndroid Build Coastguard Worker }
159*635a8641SAndroid Build Coastguard Worker 
Contains(int point_x,int point_y) const160*635a8641SAndroid Build Coastguard Worker bool Rect::Contains(int point_x, int point_y) const {
161*635a8641SAndroid Build Coastguard Worker   return (point_x >= x()) && (point_x < right()) && (point_y >= y()) &&
162*635a8641SAndroid Build Coastguard Worker          (point_y < bottom());
163*635a8641SAndroid Build Coastguard Worker }
164*635a8641SAndroid Build Coastguard Worker 
Contains(const Rect & rect) const165*635a8641SAndroid Build Coastguard Worker bool Rect::Contains(const Rect& rect) const {
166*635a8641SAndroid Build Coastguard Worker   return (rect.x() >= x() && rect.right() <= right() && rect.y() >= y() &&
167*635a8641SAndroid Build Coastguard Worker           rect.bottom() <= bottom());
168*635a8641SAndroid Build Coastguard Worker }
169*635a8641SAndroid Build Coastguard Worker 
Intersects(const Rect & rect) const170*635a8641SAndroid Build Coastguard Worker bool Rect::Intersects(const Rect& rect) const {
171*635a8641SAndroid Build Coastguard Worker   return !(IsEmpty() || rect.IsEmpty() || rect.x() >= right() ||
172*635a8641SAndroid Build Coastguard Worker            rect.right() <= x() || rect.y() >= bottom() || rect.bottom() <= y());
173*635a8641SAndroid Build Coastguard Worker }
174*635a8641SAndroid Build Coastguard Worker 
Intersect(const Rect & rect)175*635a8641SAndroid Build Coastguard Worker void Rect::Intersect(const Rect& rect) {
176*635a8641SAndroid Build Coastguard Worker   if (IsEmpty() || rect.IsEmpty()) {
177*635a8641SAndroid Build Coastguard Worker     SetRect(0, 0, 0, 0);  // Throws away empty position.
178*635a8641SAndroid Build Coastguard Worker     return;
179*635a8641SAndroid Build Coastguard Worker   }
180*635a8641SAndroid Build Coastguard Worker 
181*635a8641SAndroid Build Coastguard Worker   int left = std::max(x(), rect.x());
182*635a8641SAndroid Build Coastguard Worker   int top = std::max(y(), rect.y());
183*635a8641SAndroid Build Coastguard Worker   int new_right = std::min(right(), rect.right());
184*635a8641SAndroid Build Coastguard Worker   int new_bottom = std::min(bottom(), rect.bottom());
185*635a8641SAndroid Build Coastguard Worker 
186*635a8641SAndroid Build Coastguard Worker   if (left >= new_right || top >= new_bottom) {
187*635a8641SAndroid Build Coastguard Worker     SetRect(0, 0, 0, 0);  // Throws away empty position.
188*635a8641SAndroid Build Coastguard Worker     return;
189*635a8641SAndroid Build Coastguard Worker   }
190*635a8641SAndroid Build Coastguard Worker 
191*635a8641SAndroid Build Coastguard Worker   SetByBounds(left, top, new_right, new_bottom);
192*635a8641SAndroid Build Coastguard Worker }
193*635a8641SAndroid Build Coastguard Worker 
Union(const Rect & rect)194*635a8641SAndroid Build Coastguard Worker void Rect::Union(const Rect& rect) {
195*635a8641SAndroid Build Coastguard Worker   if (IsEmpty()) {
196*635a8641SAndroid Build Coastguard Worker     *this = rect;
197*635a8641SAndroid Build Coastguard Worker     return;
198*635a8641SAndroid Build Coastguard Worker   }
199*635a8641SAndroid Build Coastguard Worker   if (rect.IsEmpty())
200*635a8641SAndroid Build Coastguard Worker     return;
201*635a8641SAndroid Build Coastguard Worker 
202*635a8641SAndroid Build Coastguard Worker   SetByBounds(std::min(x(), rect.x()), std::min(y(), rect.y()),
203*635a8641SAndroid Build Coastguard Worker               std::max(right(), rect.right()),
204*635a8641SAndroid Build Coastguard Worker               std::max(bottom(), rect.bottom()));
205*635a8641SAndroid Build Coastguard Worker }
206*635a8641SAndroid Build Coastguard Worker 
Subtract(const Rect & rect)207*635a8641SAndroid Build Coastguard Worker void Rect::Subtract(const Rect& rect) {
208*635a8641SAndroid Build Coastguard Worker   if (!Intersects(rect))
209*635a8641SAndroid Build Coastguard Worker     return;
210*635a8641SAndroid Build Coastguard Worker   if (rect.Contains(*this)) {
211*635a8641SAndroid Build Coastguard Worker     SetRect(0, 0, 0, 0);
212*635a8641SAndroid Build Coastguard Worker     return;
213*635a8641SAndroid Build Coastguard Worker   }
214*635a8641SAndroid Build Coastguard Worker 
215*635a8641SAndroid Build Coastguard Worker   int rx = x();
216*635a8641SAndroid Build Coastguard Worker   int ry = y();
217*635a8641SAndroid Build Coastguard Worker   int rr = right();
218*635a8641SAndroid Build Coastguard Worker   int rb = bottom();
219*635a8641SAndroid Build Coastguard Worker 
220*635a8641SAndroid Build Coastguard Worker   if (rect.y() <= y() && rect.bottom() >= bottom()) {
221*635a8641SAndroid Build Coastguard Worker     // complete intersection in the y-direction
222*635a8641SAndroid Build Coastguard Worker     if (rect.x() <= x()) {
223*635a8641SAndroid Build Coastguard Worker       rx = rect.right();
224*635a8641SAndroid Build Coastguard Worker     } else if (rect.right() >= right()) {
225*635a8641SAndroid Build Coastguard Worker       rr = rect.x();
226*635a8641SAndroid Build Coastguard Worker     }
227*635a8641SAndroid Build Coastguard Worker   } else if (rect.x() <= x() && rect.right() >= right()) {
228*635a8641SAndroid Build Coastguard Worker     // complete intersection in the x-direction
229*635a8641SAndroid Build Coastguard Worker     if (rect.y() <= y()) {
230*635a8641SAndroid Build Coastguard Worker       ry = rect.bottom();
231*635a8641SAndroid Build Coastguard Worker     } else if (rect.bottom() >= bottom()) {
232*635a8641SAndroid Build Coastguard Worker       rb = rect.y();
233*635a8641SAndroid Build Coastguard Worker     }
234*635a8641SAndroid Build Coastguard Worker   }
235*635a8641SAndroid Build Coastguard Worker   SetByBounds(rx, ry, rr, rb);
236*635a8641SAndroid Build Coastguard Worker }
237*635a8641SAndroid Build Coastguard Worker 
AdjustToFit(const Rect & rect)238*635a8641SAndroid Build Coastguard Worker void Rect::AdjustToFit(const Rect& rect) {
239*635a8641SAndroid Build Coastguard Worker   int new_x = x();
240*635a8641SAndroid Build Coastguard Worker   int new_y = y();
241*635a8641SAndroid Build Coastguard Worker   int new_width = width();
242*635a8641SAndroid Build Coastguard Worker   int new_height = height();
243*635a8641SAndroid Build Coastguard Worker   AdjustAlongAxis(rect.x(), rect.width(), &new_x, &new_width);
244*635a8641SAndroid Build Coastguard Worker   AdjustAlongAxis(rect.y(), rect.height(), &new_y, &new_height);
245*635a8641SAndroid Build Coastguard Worker   SetRect(new_x, new_y, new_width, new_height);
246*635a8641SAndroid Build Coastguard Worker }
247*635a8641SAndroid Build Coastguard Worker 
CenterPoint() const248*635a8641SAndroid Build Coastguard Worker Point Rect::CenterPoint() const {
249*635a8641SAndroid Build Coastguard Worker   return Point(x() + width() / 2, y() + height() / 2);
250*635a8641SAndroid Build Coastguard Worker }
251*635a8641SAndroid Build Coastguard Worker 
ClampToCenteredSize(const Size & size)252*635a8641SAndroid Build Coastguard Worker void Rect::ClampToCenteredSize(const Size& size) {
253*635a8641SAndroid Build Coastguard Worker   int new_width = std::min(width(), size.width());
254*635a8641SAndroid Build Coastguard Worker   int new_height = std::min(height(), size.height());
255*635a8641SAndroid Build Coastguard Worker   int new_x = x() + (width() - new_width) / 2;
256*635a8641SAndroid Build Coastguard Worker   int new_y = y() + (height() - new_height) / 2;
257*635a8641SAndroid Build Coastguard Worker   SetRect(new_x, new_y, new_width, new_height);
258*635a8641SAndroid Build Coastguard Worker }
259*635a8641SAndroid Build Coastguard Worker 
SplitVertically(Rect * left_half,Rect * right_half) const260*635a8641SAndroid Build Coastguard Worker void Rect::SplitVertically(Rect* left_half, Rect* right_half) const {
261*635a8641SAndroid Build Coastguard Worker   DCHECK(left_half);
262*635a8641SAndroid Build Coastguard Worker   DCHECK(right_half);
263*635a8641SAndroid Build Coastguard Worker 
264*635a8641SAndroid Build Coastguard Worker   left_half->SetRect(x(), y(), width() / 2, height());
265*635a8641SAndroid Build Coastguard Worker   right_half->SetRect(
266*635a8641SAndroid Build Coastguard Worker       left_half->right(), y(), width() - left_half->width(), height());
267*635a8641SAndroid Build Coastguard Worker }
268*635a8641SAndroid Build Coastguard Worker 
SharesEdgeWith(const Rect & rect) const269*635a8641SAndroid Build Coastguard Worker bool Rect::SharesEdgeWith(const Rect& rect) const {
270*635a8641SAndroid Build Coastguard Worker   return (y() == rect.y() && height() == rect.height() &&
271*635a8641SAndroid Build Coastguard Worker           (x() == rect.right() || right() == rect.x())) ||
272*635a8641SAndroid Build Coastguard Worker          (x() == rect.x() && width() == rect.width() &&
273*635a8641SAndroid Build Coastguard Worker           (y() == rect.bottom() || bottom() == rect.y()));
274*635a8641SAndroid Build Coastguard Worker }
275*635a8641SAndroid Build Coastguard Worker 
ManhattanDistanceToPoint(const Point & point) const276*635a8641SAndroid Build Coastguard Worker int Rect::ManhattanDistanceToPoint(const Point& point) const {
277*635a8641SAndroid Build Coastguard Worker   int x_distance =
278*635a8641SAndroid Build Coastguard Worker       std::max<int>(0, std::max(x() - point.x(), point.x() - right()));
279*635a8641SAndroid Build Coastguard Worker   int y_distance =
280*635a8641SAndroid Build Coastguard Worker       std::max<int>(0, std::max(y() - point.y(), point.y() - bottom()));
281*635a8641SAndroid Build Coastguard Worker 
282*635a8641SAndroid Build Coastguard Worker   return x_distance + y_distance;
283*635a8641SAndroid Build Coastguard Worker }
284*635a8641SAndroid Build Coastguard Worker 
ManhattanInternalDistance(const Rect & rect) const285*635a8641SAndroid Build Coastguard Worker int Rect::ManhattanInternalDistance(const Rect& rect) const {
286*635a8641SAndroid Build Coastguard Worker   Rect c(*this);
287*635a8641SAndroid Build Coastguard Worker   c.Union(rect);
288*635a8641SAndroid Build Coastguard Worker 
289*635a8641SAndroid Build Coastguard Worker   int x = std::max(0, c.width() - width() - rect.width() + 1);
290*635a8641SAndroid Build Coastguard Worker   int y = std::max(0, c.height() - height() - rect.height() + 1);
291*635a8641SAndroid Build Coastguard Worker   return x + y;
292*635a8641SAndroid Build Coastguard Worker }
293*635a8641SAndroid Build Coastguard Worker 
ToString() const294*635a8641SAndroid Build Coastguard Worker std::string Rect::ToString() const {
295*635a8641SAndroid Build Coastguard Worker   return base::StringPrintf("%s %s",
296*635a8641SAndroid Build Coastguard Worker                             origin().ToString().c_str(),
297*635a8641SAndroid Build Coastguard Worker                             size().ToString().c_str());
298*635a8641SAndroid Build Coastguard Worker }
299*635a8641SAndroid Build Coastguard Worker 
ApproximatelyEqual(const Rect & rect,int tolerance) const300*635a8641SAndroid Build Coastguard Worker bool Rect::ApproximatelyEqual(const Rect& rect, int tolerance) const {
301*635a8641SAndroid Build Coastguard Worker   return std::abs(x() - rect.x()) <= tolerance &&
302*635a8641SAndroid Build Coastguard Worker          std::abs(y() - rect.y()) <= tolerance &&
303*635a8641SAndroid Build Coastguard Worker          std::abs(right() - rect.right()) <= tolerance &&
304*635a8641SAndroid Build Coastguard Worker          std::abs(bottom() - rect.bottom()) <= tolerance;
305*635a8641SAndroid Build Coastguard Worker }
306*635a8641SAndroid Build Coastguard Worker 
operator +(const Rect & lhs,const Vector2d & rhs)307*635a8641SAndroid Build Coastguard Worker Rect operator+(const Rect& lhs, const Vector2d& rhs) {
308*635a8641SAndroid Build Coastguard Worker   Rect result(lhs);
309*635a8641SAndroid Build Coastguard Worker   result += rhs;
310*635a8641SAndroid Build Coastguard Worker   return result;
311*635a8641SAndroid Build Coastguard Worker }
312*635a8641SAndroid Build Coastguard Worker 
operator -(const Rect & lhs,const Vector2d & rhs)313*635a8641SAndroid Build Coastguard Worker Rect operator-(const Rect& lhs, const Vector2d& rhs) {
314*635a8641SAndroid Build Coastguard Worker   Rect result(lhs);
315*635a8641SAndroid Build Coastguard Worker   result -= rhs;
316*635a8641SAndroid Build Coastguard Worker   return result;
317*635a8641SAndroid Build Coastguard Worker }
318*635a8641SAndroid Build Coastguard Worker 
IntersectRects(const Rect & a,const Rect & b)319*635a8641SAndroid Build Coastguard Worker Rect IntersectRects(const Rect& a, const Rect& b) {
320*635a8641SAndroid Build Coastguard Worker   Rect result = a;
321*635a8641SAndroid Build Coastguard Worker   result.Intersect(b);
322*635a8641SAndroid Build Coastguard Worker   return result;
323*635a8641SAndroid Build Coastguard Worker }
324*635a8641SAndroid Build Coastguard Worker 
UnionRects(const Rect & a,const Rect & b)325*635a8641SAndroid Build Coastguard Worker Rect UnionRects(const Rect& a, const Rect& b) {
326*635a8641SAndroid Build Coastguard Worker   Rect result = a;
327*635a8641SAndroid Build Coastguard Worker   result.Union(b);
328*635a8641SAndroid Build Coastguard Worker   return result;
329*635a8641SAndroid Build Coastguard Worker }
330*635a8641SAndroid Build Coastguard Worker 
SubtractRects(const Rect & a,const Rect & b)331*635a8641SAndroid Build Coastguard Worker Rect SubtractRects(const Rect& a, const Rect& b) {
332*635a8641SAndroid Build Coastguard Worker   Rect result = a;
333*635a8641SAndroid Build Coastguard Worker   result.Subtract(b);
334*635a8641SAndroid Build Coastguard Worker   return result;
335*635a8641SAndroid Build Coastguard Worker }
336*635a8641SAndroid Build Coastguard Worker 
BoundingRect(const Point & p1,const Point & p2)337*635a8641SAndroid Build Coastguard Worker Rect BoundingRect(const Point& p1, const Point& p2) {
338*635a8641SAndroid Build Coastguard Worker   Rect result;
339*635a8641SAndroid Build Coastguard Worker   result.SetByBounds(std::min(p1.x(), p2.x()), std::min(p1.y(), p2.y()),
340*635a8641SAndroid Build Coastguard Worker                      std::max(p1.x(), p2.x()), std::max(p1.y(), p2.y()));
341*635a8641SAndroid Build Coastguard Worker   return result;
342*635a8641SAndroid Build Coastguard Worker }
343*635a8641SAndroid Build Coastguard Worker 
344*635a8641SAndroid Build Coastguard Worker }  // namespace gfx
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