1*635a8641SAndroid Build Coastguard Worker // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2*635a8641SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be 3*635a8641SAndroid Build Coastguard Worker // found in the LICENSE file. 4*635a8641SAndroid Build Coastguard Worker 5*635a8641SAndroid Build Coastguard Worker #ifndef UI_GFX_GEOMETRY_QUAD_F_H_ 6*635a8641SAndroid Build Coastguard Worker #define UI_GFX_GEOMETRY_QUAD_F_H_ 7*635a8641SAndroid Build Coastguard Worker 8*635a8641SAndroid Build Coastguard Worker #include <stddef.h> 9*635a8641SAndroid Build Coastguard Worker 10*635a8641SAndroid Build Coastguard Worker #include <algorithm> 11*635a8641SAndroid Build Coastguard Worker #include <cmath> 12*635a8641SAndroid Build Coastguard Worker #include <iosfwd> 13*635a8641SAndroid Build Coastguard Worker #include <string> 14*635a8641SAndroid Build Coastguard Worker 15*635a8641SAndroid Build Coastguard Worker #include "base/logging.h" 16*635a8641SAndroid Build Coastguard Worker #include "ui/gfx/geometry/point_f.h" 17*635a8641SAndroid Build Coastguard Worker #include "ui/gfx/geometry/rect_f.h" 18*635a8641SAndroid Build Coastguard Worker #include "ui/gfx/gfx_export.h" 19*635a8641SAndroid Build Coastguard Worker 20*635a8641SAndroid Build Coastguard Worker namespace gfx { 21*635a8641SAndroid Build Coastguard Worker 22*635a8641SAndroid Build Coastguard Worker // A Quad is defined by four corners, allowing it to have edges that are not 23*635a8641SAndroid Build Coastguard Worker // axis-aligned, unlike a Rect. 24*635a8641SAndroid Build Coastguard Worker class GFX_EXPORT QuadF { 25*635a8641SAndroid Build Coastguard Worker public: 26*635a8641SAndroid Build Coastguard Worker constexpr QuadF() = default; QuadF(const PointF & p1,const PointF & p2,const PointF & p3,const PointF & p4)27*635a8641SAndroid Build Coastguard Worker constexpr QuadF(const PointF& p1, 28*635a8641SAndroid Build Coastguard Worker const PointF& p2, 29*635a8641SAndroid Build Coastguard Worker const PointF& p3, 30*635a8641SAndroid Build Coastguard Worker const PointF& p4) 31*635a8641SAndroid Build Coastguard Worker : p1_(p1), p2_(p2), p3_(p3), p4_(p4) {} 32*635a8641SAndroid Build Coastguard Worker QuadF(const RectF & rect)33*635a8641SAndroid Build Coastguard Worker constexpr explicit QuadF(const RectF& rect) 34*635a8641SAndroid Build Coastguard Worker : p1_(rect.x(), rect.y()), 35*635a8641SAndroid Build Coastguard Worker p2_(rect.right(), rect.y()), 36*635a8641SAndroid Build Coastguard Worker p3_(rect.right(), rect.bottom()), 37*635a8641SAndroid Build Coastguard Worker p4_(rect.x(), rect.bottom()) {} 38*635a8641SAndroid Build Coastguard Worker 39*635a8641SAndroid Build Coastguard Worker void operator=(const RectF& rect); 40*635a8641SAndroid Build Coastguard Worker set_p1(const PointF & p)41*635a8641SAndroid Build Coastguard Worker void set_p1(const PointF& p) { p1_ = p; } set_p2(const PointF & p)42*635a8641SAndroid Build Coastguard Worker void set_p2(const PointF& p) { p2_ = p; } set_p3(const PointF & p)43*635a8641SAndroid Build Coastguard Worker void set_p3(const PointF& p) { p3_ = p; } set_p4(const PointF & p)44*635a8641SAndroid Build Coastguard Worker void set_p4(const PointF& p) { p4_ = p; } 45*635a8641SAndroid Build Coastguard Worker p1()46*635a8641SAndroid Build Coastguard Worker constexpr const PointF& p1() const { return p1_; } p2()47*635a8641SAndroid Build Coastguard Worker constexpr const PointF& p2() const { return p2_; } p3()48*635a8641SAndroid Build Coastguard Worker constexpr const PointF& p3() const { return p3_; } p4()49*635a8641SAndroid Build Coastguard Worker constexpr const PointF& p4() const { return p4_; } 50*635a8641SAndroid Build Coastguard Worker 51*635a8641SAndroid Build Coastguard Worker // Returns true if the quad is an axis-aligned rectangle. 52*635a8641SAndroid Build Coastguard Worker bool IsRectilinear() const; 53*635a8641SAndroid Build Coastguard Worker 54*635a8641SAndroid Build Coastguard Worker // Returns true if the points of the quad are in counter-clockwise order. This 55*635a8641SAndroid Build Coastguard Worker // assumes that the quad is convex, and that no three points are collinear. 56*635a8641SAndroid Build Coastguard Worker bool IsCounterClockwise() const; 57*635a8641SAndroid Build Coastguard Worker 58*635a8641SAndroid Build Coastguard Worker // Returns true if the |point| is contained within the quad, or lies on on 59*635a8641SAndroid Build Coastguard Worker // edge of the quad. This assumes that the quad is convex. 60*635a8641SAndroid Build Coastguard Worker bool Contains(const gfx::PointF& point) const; 61*635a8641SAndroid Build Coastguard Worker 62*635a8641SAndroid Build Coastguard Worker // Returns a rectangle that bounds the four points of the quad. The points of 63*635a8641SAndroid Build Coastguard Worker // the quad may lie on the right/bottom edge of the resulting rectangle, 64*635a8641SAndroid Build Coastguard Worker // rather than being strictly inside it. BoundingBox()65*635a8641SAndroid Build Coastguard Worker RectF BoundingBox() const { 66*635a8641SAndroid Build Coastguard Worker float rl = std::min(std::min(p1_.x(), p2_.x()), std::min(p3_.x(), p4_.x())); 67*635a8641SAndroid Build Coastguard Worker float rr = std::max(std::max(p1_.x(), p2_.x()), std::max(p3_.x(), p4_.x())); 68*635a8641SAndroid Build Coastguard Worker float rt = std::min(std::min(p1_.y(), p2_.y()), std::min(p3_.y(), p4_.y())); 69*635a8641SAndroid Build Coastguard Worker float rb = std::max(std::max(p1_.y(), p2_.y()), std::max(p3_.y(), p4_.y())); 70*635a8641SAndroid Build Coastguard Worker return RectF(rl, rt, rr - rl, rb - rt); 71*635a8641SAndroid Build Coastguard Worker } 72*635a8641SAndroid Build Coastguard Worker 73*635a8641SAndroid Build Coastguard Worker // Realigns the corners in the quad by rotating them n corners to the right. Realign(size_t times)74*635a8641SAndroid Build Coastguard Worker void Realign(size_t times) { 75*635a8641SAndroid Build Coastguard Worker DCHECK_LE(times, 4u); 76*635a8641SAndroid Build Coastguard Worker for (size_t i = 0; i < times; ++i) { 77*635a8641SAndroid Build Coastguard Worker PointF temp = p1_; 78*635a8641SAndroid Build Coastguard Worker p1_ = p2_; 79*635a8641SAndroid Build Coastguard Worker p2_ = p3_; 80*635a8641SAndroid Build Coastguard Worker p3_ = p4_; 81*635a8641SAndroid Build Coastguard Worker p4_ = temp; 82*635a8641SAndroid Build Coastguard Worker } 83*635a8641SAndroid Build Coastguard Worker } 84*635a8641SAndroid Build Coastguard Worker 85*635a8641SAndroid Build Coastguard Worker // Add a vector to the quad, offseting each point in the quad by the vector. 86*635a8641SAndroid Build Coastguard Worker void operator+=(const Vector2dF& rhs); 87*635a8641SAndroid Build Coastguard Worker // Subtract a vector from the quad, offseting each point in the quad by the 88*635a8641SAndroid Build Coastguard Worker // inverse of the vector. 89*635a8641SAndroid Build Coastguard Worker void operator-=(const Vector2dF& rhs); 90*635a8641SAndroid Build Coastguard Worker 91*635a8641SAndroid Build Coastguard Worker // Scale each point in the quad by the |scale| factor. Scale(float scale)92*635a8641SAndroid Build Coastguard Worker void Scale(float scale) { Scale(scale, scale); } 93*635a8641SAndroid Build Coastguard Worker 94*635a8641SAndroid Build Coastguard Worker // Scale each point in the quad by the scale factors along each axis. 95*635a8641SAndroid Build Coastguard Worker void Scale(float x_scale, float y_scale); 96*635a8641SAndroid Build Coastguard Worker 97*635a8641SAndroid Build Coastguard Worker // Returns a string representation of quad. 98*635a8641SAndroid Build Coastguard Worker std::string ToString() const; 99*635a8641SAndroid Build Coastguard Worker 100*635a8641SAndroid Build Coastguard Worker private: 101*635a8641SAndroid Build Coastguard Worker PointF p1_; 102*635a8641SAndroid Build Coastguard Worker PointF p2_; 103*635a8641SAndroid Build Coastguard Worker PointF p3_; 104*635a8641SAndroid Build Coastguard Worker PointF p4_; 105*635a8641SAndroid Build Coastguard Worker }; 106*635a8641SAndroid Build Coastguard Worker 107*635a8641SAndroid Build Coastguard Worker inline bool operator==(const QuadF& lhs, const QuadF& rhs) { 108*635a8641SAndroid Build Coastguard Worker return 109*635a8641SAndroid Build Coastguard Worker lhs.p1() == rhs.p1() && lhs.p2() == rhs.p2() && 110*635a8641SAndroid Build Coastguard Worker lhs.p3() == rhs.p3() && lhs.p4() == rhs.p4(); 111*635a8641SAndroid Build Coastguard Worker } 112*635a8641SAndroid Build Coastguard Worker 113*635a8641SAndroid Build Coastguard Worker inline bool operator!=(const QuadF& lhs, const QuadF& rhs) { 114*635a8641SAndroid Build Coastguard Worker return !(lhs == rhs); 115*635a8641SAndroid Build Coastguard Worker } 116*635a8641SAndroid Build Coastguard Worker 117*635a8641SAndroid Build Coastguard Worker // Add a vector to a quad, offseting each point in the quad by the vector. 118*635a8641SAndroid Build Coastguard Worker GFX_EXPORT QuadF operator+(const QuadF& lhs, const Vector2dF& rhs); 119*635a8641SAndroid Build Coastguard Worker // Subtract a vector from a quad, offseting each point in the quad by the 120*635a8641SAndroid Build Coastguard Worker // inverse of the vector. 121*635a8641SAndroid Build Coastguard Worker GFX_EXPORT QuadF operator-(const QuadF& lhs, const Vector2dF& rhs); 122*635a8641SAndroid Build Coastguard Worker 123*635a8641SAndroid Build Coastguard Worker // This is declared here for use in gtest-based unit tests but is defined in 124*635a8641SAndroid Build Coastguard Worker // the //ui/gfx:test_support target. Depend on that to use this in your unit 125*635a8641SAndroid Build Coastguard Worker // test. This should not be used in production code - call ToString() instead. 126*635a8641SAndroid Build Coastguard Worker void PrintTo(const QuadF& quad, ::std::ostream* os); 127*635a8641SAndroid Build Coastguard Worker 128*635a8641SAndroid Build Coastguard Worker } // namespace gfx 129*635a8641SAndroid Build Coastguard Worker 130*635a8641SAndroid Build Coastguard Worker #endif // UI_GFX_GEOMETRY_QUAD_F_H_ 131